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1
-------------
2
--Big Daddy--
3
----------------------------------------------------------------
4
--By CKbackup (Sugarie Saffron)                               --
5
--YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw--
6
--Discord: Sugarie Saffron#4705                               --
7
----------------------------------------------------------------
8
 
9
wait(.1)
10
local Player = game:service'Players'.LocalPlayer
11
local chara = Player.Character
12
local Mouse = Player:GetMouse()
13
local Humanoid = chara:FindFirstChildOfClass("Humanoid")
14
local LeftArm = chara["Left Arm"]
15
local RightArm = chara["Right Arm"]
16
local LeftLeg = chara["Left Leg"]
17
local RightLeg = chara["Right Leg"]
18
local Head = chara.Head
19
local Torso = chara.Torso
20
local RootPart = chara.HumanoidRootPart
21
local RootJoint = RootPart.RootJoint
22
local attack = false
23
local Anim = 'Idle'
24
local attacktype = 1
25
local delays = false
26
local play = true
27
local targetted = nil
28
local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
29
local velocity = RootPart.Velocity.y
30
local sine = 0
31
local change = 1
32
local doe = 0
33
local Create = LoadLibrary("RbxUtility").Create
34
Humanoid.WalkSpeed = 20
35
debby = game:GetService("Debris")
36
 
37
Humanoid.MaxHealth = 20000
38
Humanoid.Health = 20000
39
 
40
Humanoid.Animator.Parent = nil
41
chara.Animate.Parent = nil
42
 
43
 
44
local newMotor = function(part0, part1, c0, c1)
45
    local w = Create('Motor'){
46
        Parent = part0,
47
        Part0 = part0,
48
        Part1 = part1,
49
        C0 = c0,
50
        C1 = c1,
51
    }
52
    return w
53
end
54
 
55
function clerp(a, b, t)
56
    return a:lerp(b, t)
57
end
58
 
59
RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
60
NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
61
 
62
LeftArm.Size = LeftArm.Size * 1.3
63
RightArm.Size = RightArm.Size * 1.3
64
LeftLeg.Size = LeftLeg.Size * 1.3
65
RightLeg.Size = RightLeg.Size * 1.3
66
Torso.Size = Torso.Size * 1.3
67
Head.Size = Head.Size * 1.3
68
RootPart.Size = RootPart.Size * 1.3
69
 
70
local RW = newMotor(Torso, RightArm, CFrame.new(1.95, 0, 0), CFrame.new(0, 0, 0))
71
local LW = newMotor(Torso, LeftArm, CFrame.new(-1.95, 0, 0), CFrame.new(0, 0, 0))
72
local Neck = newMotor(Torso, Head, CFrame.new(0,1.95,0), CFrame.new())
73
local RH = newMotor(Torso, RightLeg, CFrame.new(.65, -2.6, 0), CFrame.new(0, 0, 0))
74
local LH = newMotor(Torso, LeftLeg, CFrame.new(-.65, -2.6, 0), CFrame.new(0, 0, 0))
75
local RootJoint = newMotor(RootPart, Torso, CFrame.new(0,-1.3,0), CFrame.new(0,0,0))
76
 
77
local rarmc1 = RW.C1
78
local larmc1 = LW.C1
79
local rlegc1 = RH.C1
80
local llegc1 = LH.C1
81
 
82
local resetc1 = false
83
 
84
function PlayAnimationFromTable(table, speed, bool)
85
RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
86
Neck.C0 = clerp(Neck.C0, table[2], speed)
87
RW.C0 = clerp(RW.C0, table[3], speed)
88
LW.C0 = clerp(LW.C0, table[4], speed)
89
RH.C0 = clerp(RH.C0, table[5], speed)
90
LH.C0 = clerp(LH.C0, table[6], speed)
91
if bool == true then
92
if resetc1 == false then
93
resetc1 = true
94
RootJoint.C1 = RootJoint.C1
95
Neck.C1 = Neck.C1
96
RW.C1 = rarmc1
97
LW.C1 = larmc1
98
RH.C1 = rlegc1
99
LH.C1 = llegc1
100
end
101
end
102
end
103
 
104
function so(id,par,pit,vol)
105
local sou = Instance.new("Sound", par or workspace)
106
if par == chara then
107
sou.Parent = chara.Torso
108
end
109
sou.Volume = vol
110
sou.Pitch = pit or 1
111
sou.SoundId = "rbxassetid://" .. id
112
sou.PlayOnRemove = true
113
sou:Destroy()
114
end
115
 
116
--This is just for builds--
117
New = function(Object, Parent, Name, Data)
118
local Object = Instance.new(Object)
119
for Index, Value in pairs(Data or {}) do
120
Object[Index] = Value
121
end
122
Object.Parent = Parent
123
Object.Name = Name
124
return Object
125
end
126
 
127
local mus = Instance.new("Sound",Head)
128
mus.Name = "mus"
129-
mus.SoundId = "rbxassetid://213693358"
129+
mus.SoundId = "rbxassetid://136604613"
130
mus.Looped = true
131
mus.Volume = 1
132
mus:Play()
133
 
134
for i,v in pairs(chara:children'') do
135
if v:IsA("CharacterMesh") or v:IsA("Clothing") or v:IsA("Accoutrement") or v:IsA("BodyColors") then v:Destroy() end
136
end
137
 
138
local sh = Instance.new("Shirt",chara)
139
local pn = Instance.new("Pants",chara)
140-
sh.ShirtTemplate = "rbxassetid://2908841386"
140+
sh.ShirtTemplate = "rbxassetid://2908841375"
141-
pn.PantsTemplate = "rbxassetid://2187920633"
141+
pn.PantsTemplate = "rbxassetid://2187920616"
142
if chara:FindFirstChild("FaysG") then chara:FindFirstChild("FaysG"):Destroy() end
143
 
144
skincol = {"Pastel brown","Pastel brown","Pastel yellow","Pastel brown","Pastel brown","Pastel brown","Pastel brown","Pastel brown","Pastel brown","Pastel brown"}
145
 
146
FHead = New("Part",chara,"FHead",{BrickColor = BrickColor.new(skincol[math.random(1,#skincol)]),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2.5999999, 1.29999995, 1.29999995),CFrame = CFrame.new(18.8000259, 5.85002184, -11.199934, -1, 0, 0, 0, 0.999997139, -9.36714151e-10, 0, -9.36711486e-10, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
147
Mesh = New("SpecialMesh",FHead,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
148
Decal = New("Decal",FHead,"Decal",{Texture = "http://www.roblox.com/asset/?id=46078492",})
149
Weld = New("ManualWeld",FHead,"Weld",{Part0 = FHead,Part1 = Head,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.999999046, -9.36713263e-10, 0, -9.36714151e-10, -1),C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.999999046, -9.36713263e-10, 0, -9.36714151e-10, -1),})
150
 
151
Head:ClearAllChildren()
152
Instance.new("BlockMesh",Head).Scale = Vector3.new(0,0,0)
153
 
154
local hedcol = FHead.BrickColor
155
local bcols = Instance.new("BodyColors",chara)
156
bcols.Name = "NeoCols"
157
bcols.HeadColor = hedcol
158
bcols.LeftArmColor = hedcol
159
bcols.RightArmColor = hedcol
160
bcols.TorsoColor = hedcol
161
bcols.LeftLegColor = hedcol
162
bcols.RightLegColor = hedcol
163
 
164
function CreateTrailObj(parent,color1,color2,ofsx,ofsz)
165
local Att1 =  New("Attachment",parent,"Att1",{Position = Vector3.new(ofsx,parent.Size.Y/2,ofsz)})
166
local Att2 =  New("Attachment",parent,"Att2",{Position = Vector3.new(ofsx,-(parent.Size.Y/2),ofsz)})
167
local TEff = New("Trail",parent,"TrailEff",{Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new(color1).Color),ColorSequenceKeypoint.new(1,BrickColor.new(color2).Color)}),Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,.5),NumberSequenceKeypoint.new(1,1)}),Attachment0 = Att1,Attachment1 = Att2,Enabled = false,Lifetime = .5,MinLength = .001})
168
return TEff
169
end
170
 
171
LLTr = CreateTrailObj(LeftLeg,"White","White",0,0)
172
RLTr = CreateTrailObj(RightLeg,"White","White",0,0)
173
LATr = CreateTrailObj(LeftArm,"White","White",0,0)
174
RATr = CreateTrailObj(RightArm,"White","White",0,0)
175
 
176
 
177
function rayCast(Position, Direction, Range, Ignore)
178
return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
179
end
180
 
181
function FindNearestTorso(Position, Distance, SinglePlayer)
182
if SinglePlayer then
183
return (SinglePlayer.Head.CFrame.p - Position).magnitude < Distance
184
end
185
local List = {}
186
for i, v in pairs(workspace:GetDescendants()) do
187
if v:IsA("Model") then
188
if v:findFirstChild("Head") then
189
if v ~= chara then
190
if (v.Head.Position - Position).magnitude <= Distance then
191
table.insert(List, v)
192
end
193
end
194
end
195
end
196
end
197
return List
198
end
199
 
200
ArtificialHB = Instance.new("BindableEvent", script)
201
ArtificialHB.Name = "Heartbeat"
202
script:waitForChild("Heartbeat")
203
frame = 0.03333333333333
204
tf = 0
205
allowframeloss = false
206
tossremainder = false
207
lastframe = tick()
208
script.Heartbeat:Fire()
209
game:GetService("RunService").Heartbeat:connect(function(s, p)
210
  tf = tf + s
211
  if tf >= frame then
212
    if allowframeloss then
213
      script.Heartbeat:Fire()
214
      lastframe = tick()
215
    else
216
      for i = 1, math.floor(tf / frame) do
217
        script.Heartbeat:Fire()
218
      end
219
      lastframe = tick()
220
    end
221
    if tossremainder then
222
      tf = 0
223
    else
224
      tf = tf - frame * math.floor(tf / frame)
225
    end
226
  end
227
end)
228
function swait(num)
229
  if num == 0 or num == nil then
230
    ArtificialHB.Event:wait()
231
  else
232
    for i = 0, num*30 do
233
      ArtificialHB.Event:wait()
234
    end
235
  end
236
end
237
 
238
EffectModel = Create("Model"){
239
Parent = chara,
240
Name = "Effects",
241
}
242
 
243
--Effect Functions--
244
Effects = {
245
 
246
Block = function(cf,partsize,meshstart,meshadd,matr,colour,spin,inverse,factor)
247
local p = Instance.new("Part",EffectModel)
248
p.BrickColor = BrickColor.new(colour)
249
p.Size = partsize
250
p.Anchored = true
251
p.CanCollide = false
252
p.Material = matr
253
p.CFrame = cf
254
if inverse == true then
255
p.Transparency = 1
256
else
257
p.Transparency = 0
258
end
259
local m = Instance.new("BlockMesh",p)
260
m.Scale = meshstart
261
coroutine.wrap(function()
262
for i=0,1,factor do
263
swait()
264
if inverse == true then
265
p.Transparency = 1-i
266
else
267
p.Transparency = i
268
end
269
m.Scale = m.Scale + meshadd
270
if spin == true then
271
p.CFrame = p.CFrame * CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
272
end
273
end
274
p:Destroy()
275
end)()
276
return p
277
end,
278
 
279
Sphere = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor)
280
local p = Instance.new("Part",EffectModel)
281
p.BrickColor = BrickColor.new(colour)
282
p.Size = partsize
283
p.Anchored = true
284
p.CanCollide = false
285
p.Material = matr
286
p.CFrame = cf
287
if inverse == true then
288
p.Transparency = 1
289
else
290
p.Transparency = 0
291
end
292
local m = Instance.new("SpecialMesh",p)
293
m.MeshType = "Sphere"
294
m.Scale = meshstart
295
coroutine.wrap(function()
296
for i=0,1,factor do
297
swait()
298
if inverse == true then
299
p.Transparency = 1-i
300
else
301
p.Transparency = i
302
end
303
m.Scale = m.Scale + meshadd
304
end
305
p:Destroy()
306
end)()
307
return p
308
end,
309
 
310
Cylinder = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor)
311
local p = Instance.new("Part",EffectModel)
312
p.BrickColor = BrickColor.new(colour)
313
p.Size = partsize
314
p.Anchored = true
315
p.CanCollide = false
316
p.Material = matr
317
p.CFrame = cf
318
if inverse == true then
319
p.Transparency = 1
320
else
321
p.Transparency = 0
322
end
323
local m = Instance.new("CylinderMesh",p)
324
m.Scale = meshstart
325
coroutine.wrap(function()
326
for i=0,1,factor do
327
swait()
328
if inverse == true then
329
p.Transparency = 1-i
330
else
331
p.Transparency = i
332
end
333
m.Scale = m.Scale + meshadd
334
end
335
p:Destroy()
336
end)()
337
return p
338
end,
339
 
340
Wave = function(cf,meshstart,meshadd,colour,spin,inverse,factor)
341
local p = Instance.new("Part",EffectModel)
342
p.BrickColor = BrickColor.new(colour)
343
p.Size = Vector3.new()
344
p.Anchored = true
345
p.CanCollide = false
346
p.CFrame = cf
347
if inverse == true then
348
p.Transparency = 1
349
else
350
p.Transparency = 0
351
end
352
local m = Instance.new("SpecialMesh",p)
353
m.MeshId = "rbxassetid://20329976"
354
m.Scale = meshstart
355
coroutine.wrap(function()
356
for i=0,1,factor do
357
swait()
358
if inverse == true then
359
p.Transparency = 1-i
360
else
361
p.Transparency = i
362
end
363
m.Scale = m.Scale + meshadd
364
p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0)
365
end
366
p:Destroy()
367
end)()
368
return p
369
end,
370
 
371
Ring = function(cf,meshstart,meshadd,colour,inverse,factor)
372
local p = Instance.new("Part",EffectModel)
373
p.BrickColor = BrickColor.new(colour)
374
p.Size = Vector3.new()
375
p.Anchored = true
376
p.CanCollide = false
377
p.CFrame = cf
378
if inverse == true then
379
p.Transparency = 1
380
else
381
p.Transparency = 0
382
end
383
local m = Instance.new("SpecialMesh",p)
384
m.MeshId = "rbxassetid://3270017"
385
m.Scale = meshstart
386
coroutine.wrap(function()
387
for i=0,1,factor do
388
swait()
389
if inverse == true then
390
p.Transparency = 1-i
391
else
392
p.Transparency = i
393
end
394
m.Scale = m.Scale + meshadd
395
end
396
p:Destroy()
397
end)()
398
return p
399
end,
400
 
401
Meshed = function(cf,meshstart,meshadd,colour,meshid,textid,spin,inverse,factor)
402
local p = Instance.new("Part",EffectModel)
403
p.BrickColor = BrickColor.new(colour)
404
p.Size = Vector3.new()
405
p.Anchored = true
406
p.CanCollide = false
407
p.CFrame = cf
408
if inverse == true then
409
p.Transparency = 1
410
else
411
p.Transparency = 0
412
end
413
local m = Instance.new("SpecialMesh",p)
414
m.MeshId = meshid
415
m.TextureId = textid
416
m.Scale = meshstart
417
coroutine.wrap(function()
418
for i=0,1,factor do
419
swait()
420
if inverse == true then
421
p.Transparency = 1-i
422
else
423
p.Transparency = i
424
end
425
m.Scale = m.Scale + meshadd
426
p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0)
427
end
428
p:Destroy()
429
end)()
430
return p
431
end,
432
 
433
Explode = function(cf,partsize,meshstart,meshadd,matr,colour,move,inverse,factor)
434
local p = Instance.new("Part",EffectModel)
435
p.BrickColor = BrickColor.new(colour)
436
p.Size = partsize
437
p.Anchored = true
438
p.CanCollide = false
439
p.Material = matr
440
p.CFrame = cf * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
441
if inverse == true then
442
p.Transparency = 1
443
else
444
p.Transparency = 0
445
end
446
local m = Instance.new("SpecialMesh",p)
447
m.MeshType = "Sphere"
448
m.Scale = meshstart
449
coroutine.wrap(function()
450
for i=0,1,factor do
451
swait()
452
if inverse == true then
453
p.Transparency = 1-i
454
else
455
p.Transparency = i
456
end
457
m.Scale = m.Scale + meshadd
458
p.CFrame = p.CFrame * CFrame.new(0,move,0)
459
end
460
p:Destroy()
461
end)()
462
return p
463
end,
464
 
465
}
466
 
467
function GetDudesTorso(c)
468
local torsy = (c:findFirstChild("Torso") or c:findFirstChild("UpperTorso"))
469
if torsy ~= nil then
470
return torsy
471
end
472
end
473
 
474
function BodyVel(part,faws)
475
local bodyvel = Instance.new("BodyVelocity",part)
476
local pep = 10000000
477
bodyvel.P = pep
478
bodyvel.MaxForce = Vector3.new(pep,pep,pep)
479
bodyvel.Velocity = faws
480
debby:AddItem(bodyvel,.2)
481
end
482
 
483
function Dmg(dude,dmg,env,faws,trip,efftyp,toim)
484
if dude and dude ~= chara then
485
if dude:FindFirstChild("HITO") then return end
486
local debounce = Instance.new("BoolValue",dude)
487
debounce.Name = "HITO"
488
debby:AddItem(debounce,toim)
489
local hum = dude:FindFirstChildOfClass("Humanoid")
490
local dam = dmg+math.random(-env,env)
491
local teksu = "-"..dam
492
if hum then
493
local finhel = hum.Health - dam
494
if finhel <= 0 and dude:FindFirstChild("DEATHED")==nil then
495
Instance.new("BoolValue",dude).Name = "DEATHED"
496
end
497
hum.Health = hum.Health - dam
498
end
499
coroutine.wrap(function()
500
local naeeym2 = Instance.new("BillboardGui",dude)
501
naeeym2.Size = UDim2.new(0,100,0,40)
502
naeeym2.StudsOffset = Vector3.new(0,3,0)
503
naeeym2.Adornee = dude:FindFirstChild("Head")
504
naeeym2.Name = "TalkingBillBoard"
505
local tecks2 = Instance.new("TextLabel",naeeym2)
506
tecks2.BackgroundTransparency = 1
507
tecks2.BorderSizePixel = 0
508
tecks2.Text = teksu
509
tecks2.Font = "Fantasy"
510
tecks2.TextSize = 24
511
tecks2.TextStrokeTransparency = 0
512
tecks2.TextColor3 = Color3.new(1,1,1)
513
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
514
tecks2.Size = UDim2.new(1,0,0.5,0)
515
swait(.2)
516
for i = 0,1,.05 do
517
swait()
518
tecks2.Position = tecks2.Position - UDim2.new(0,0,.005,0)
519
tecks2.TextStrokeTransparency = i
520
tecks2.TextTransparency = i
521
end
522
naeeym2:Destroy()
523
end)()
524
local torsy = GetDudesTorso(dude)
525
if torsy then
526
for i=1,dam/5 do
527
local blp = Instance.new("Part",EffectModel)
528
blp.Size = Vector3.new(.3,.3,.3)
529
blp.BrickColor = BrickColor.new("Crimson")
530
blp.CFrame = torsy.CFrame*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
531
blp.Velocity = torsy.CFrame.lookVector*math.random(-8,-8) + torsy.CFrame.rightVector*math.random(-8,8) + Vector3.new(0,math.random(0,5),0)
532
blp.RotVelocity = Vector3.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))
533
--local blm = Instance.new("SpecialMesh",blp)
534
--blm.MeshType = "Sphere"
535
coroutine.wrap(function()
536
swait(.2)
537
blp.Orientation = Vector3.new(0,blp.Orientation.y,0)
538
for i=0,1,.1  do
539
swait()
540
blp.Transparency = i
541
blp.Size = blp.Size + Vector3.new(.05,-.05,.05)
542
end
543
blp:Destroy()
544
end)()
545
end
546
if efftyp == "Blunt" then
547
puncheff(torsy)
548
elseif efftyp == "Sharp" then
549
slasheff(torsy)
550
elseif efftyp == "Shot" then
551
so(144884872,torsy,.9,1)
552
end
553
if faws ~= 0 then
554
BodyVel(torsy,faws)
555
end
556
if trip == true then
557
torsy.CFrame = torsy.CFrame * CFrame.Angles(math.rad(-90),0,0)
558
torsy.RotVelocity = Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-50,50))
559
end
560
end
561
end
562
end
563
 
564
function MagnitudeDmg(par,magni,dmg,env,faws,trip,efftyp,toim)
565
for _, c in pairs(workspace:GetDescendants()) do
566
local hum = c:FindFirstChildOfClass("Humanoid")
567
if hum ~= nil and c:FindFirstChild("IsTeamMateOfCK")==nil then
568
local head = GetDudesTorso(c)
569
if head ~= nil then
570
local targ = head.Position - par.Position
571
local mag = targ.magnitude
572
if magni >= mag and c ~= chara then
573
Dmg(c,dmg,env,faws,trip,efftyp,toim)
574
end
575
end
576
end
577
end
578
end
579
 
580
function CamShake(par,magni,env,dur)
581
coroutine.wrap(function()
582
for i=0,dur*60 do
583
swait()
584
Humanoid.CameraOffset = Vector3.new(math.random(-(env*10),(env*10))/10,math.random(-(env*10),(env*10))/10,math.random(-(env*10),(env*10))/10)
585
end
586
Humanoid.CameraOffset = Vector3.new(0,0,0)
587
end)()
588
end
589
 
590
function puncheff(par)
591
if par.Parent:FindFirstChild("DebounceHit")==nil then
592
so(386946017,par,math.random(6,8)/10,1)
593
local bla = Effects.Sphere(par.CFrame,Vector3.new(1,1,1),Vector3.new(1,1,1),Vector3.new(1,1,1),"Neon","White",false,.1)
594
CamShake(bla,30,.5,.5)
595
end
596
end
597
 
598
function slasheff(par)
599
if par.Parent:FindFirstChild("DebounceHit")==nil then
600
local cho = math.random(1,3)
601
if cho == 1 then
602
so(444667824,par,1,1)
603
elseif cho == 2 then
604
so(444667844,par,1,1)
605
elseif cho == 3 then
606
so(444667859,par,1,1)
607
end
608
--function(cf,partsize,meshstart,meshadd,matr,colour,factor)
609
Effects.Sphere(par.CFrame*CFrame.Angles(math.random(0,360),math.random(0,360),math.random(0,360)),Vector3.new(.5,.5,.5),Vector3.new(1,0,1),Vector3.new(0,5,0),"Neon","Really red",false,.1)
610
end
611
end
612
 
613
function smasheff(pos,projsiz,projnum,grousiz,grono,grospr,projfor)
614
local hit,hitpos = rayCast(pos,Vector3.new(0,-1,0),4,chara)
615
if hit ~= nil then
616
for i = 1, projnum do
617
local p = Instance.new("Part",EffectModel)
618
p.BrickColor = hit.BrickColor
619
p.Material = hit.Material
620
p.Size = Vector3.new(projsiz,projsiz,projsiz)
621
p.CFrame = CFrame.new(hitpos+Vector3.new(math.random(-grospr,grospr),0,math.random(-grospr,grospr))) * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
622
p.CanCollide = false
623
p.Velocity = projfor
624
CreateTrailObj(p,Color3.new(1,1,1),Color3.new(1,1,1),0,0).Enabled = true
625
coroutine.resume(coroutine.create(function()
626
swait(.2)
627
p.CanCollide = true
628
swait(3)
629
for i = 0,1,.01 do
630
swait()
631
p.Transparency = i
632
end
633
p:Destroy()
634
end))
635
end
636
for i = 1, grono do
637
local size = math.random(4,6)
638
local gtrace = Instance.new("Part",EffectModel)
639
gtrace.BrickColor = hit.BrickColor
640
gtrace.Material = hit.Material
641
gtrace.Size = Vector3.new(grousiz,grousiz,grousiz)
642
gtrace.Anchored = true
643
gtrace.CanCollide = false
644
gtrace.CFrame = CFrame.new(hitpos+Vector3.new(math.random(-grospr,grospr),0,math.random(-grospr,grospr))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
645
coroutine.wrap(function()
646
swait(3)
647
for i = 0,1,.01 do
648
swait()
649
gtrace.Transparency = i
650
end
651
gtrace:Destroy()
652
end)()
653
end
654
end
655
end
656
 
657
function attackone()
658
attack = true
659
Humanoid.WalkSpeed = 10
660
for i=0,2,.1 do
661
swait()
662
PlayAnimationFromTable({
663
CFrame.new(0, 0, 0, 0.499998987, 0, -0.866025984, 0, 1, 0, 0.866025984, 0, 0.499998987),
664
CFrame.new(-0.0638873279, 2.01559806, -0.402032375, 0.492402941, -0.214610398, 0.84349376, -0.173647985, 0.925416708, 0.336823881, -0.852869213, -0.312324047, 0.418411195),
665
CFrame.new(1.10928118, 0.356215954, -1.26063514, 0.766042948, 0.642789483, 0, 0, 0, -1, -0.642789423, 0.766042948, 0),
666
CFrame.new(-1.95000088, -9.79751348e-07, 8.32974911e-06, 0.766044021, 0.633022547, -0.111619651, -0.642788172, 0.754405975, -0.133022651, 1.49011612e-07, 0.173648953, 0.984807789),
667
CFrame.new(0.650009155, -2.5999999, -1.52587891e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),
668
CFrame.new(-0.650007129, -2.5999999, 1.07288361e-05, 0.499998987, 0, 0.866025984, 0, 1, 0, -0.866025984, 0, 0.499998987),
669
}, .3, false)
670
end
671
RATr.Enabled = true
672
so(487907203,Head,1,3)
673
so(200632136,RightArm,.6,1)
674
Humanoid.WalkSpeed = 0
675
BodyVel(RootPart,RootPart.CFrame.lookVector*70)
676
for i=0,1,.1 do
677
swait()
678
PlayAnimationFromTable({
679
CFrame.new(-0.222327977, -0.0760439336, -0.208909988, 0.604021907, -0.342020392, 0.719846964, -0.0554149859, 0.883022249, 0.46604827, -0.795038819, -0.321393698, 0.514411688),
680
CFrame.new(7.34417608e-06, 2.0353117, -0.350306809, 1, -4.47034836e-07, 1.69873238e-06, -2.08616257e-07, 0.939692974, 0.342019647, -1.7285347e-06, -0.342019677, 0.939692795),
681
CFrame.new(1.09530568, 0.103452325, -1.42083132, 0.766043782, 0.64278847, -1.9967556e-06, -0.321392238, 0.383016765, -0.866028547, -0.556672335, 0.663416266, 0.499994785),
682
CFrame.new(-1.9499985, -4.95091081e-06, 1.11758709e-06, 0.766044378, 0.633022308, -0.111619204, -0.642787814, 0.754405975, -0.13302502, -1.57952309e-06, 0.173650473, 0.984807491),
683
CFrame.new(0.75631088, -2.3547678, -0.864154458, 0.997292876, -0.0554149859, -0.0483326912, 0.0263557732, 0.883022249, -0.468590677, 0.0686457753, 0.46604827, 0.882092297),
684
CFrame.new(-0.650001526, -2.59999871, 7.66813719e-06, 1, 0, 0, 0, 1.00000012, -1.49011612e-08, 0, -1.49011612e-08, 1),
685
}, .3, false)
686
MagnitudeDmg(RightArm,2.5,40,3,RootPart.CFrame.lookVector*60,true,"Blunt",.5)
687
end
688
swait(.5)
689
Humanoid.WalkSpeed = 16
690
RATr.Enabled = false
691
attack = false
692
end
693
 
694
function dashattack()
695
attack = true
696
Humanoid.WalkSpeed = 2
697
so(487911937,Head,1,3)
698
for i=0,2,.1 do
699
swait()
700
PlayAnimationFromTable({
701
CFrame.new(0, -0.260801345, 0.37769106, 1, 0, 0, 0, 0.939692736, -0.342019886, 0, 0.342019916, 0.939692736),
702
CFrame.new(0, 1.88156867, 0.187936544, 1, 0, 0, 0, 0.939692438, -0.342020929, 0, 0.342020959, 0.939692438),
703
CFrame.new(2.54999161, 0.600001335, 9.71555778e-07, 0, -1, 0, 1, 0, 2.98023224e-08, 2.98023224e-08, 0, 1),
704
CFrame.new(-2.54999542, 0.599999964, 3.99351336e-07, 0, 1, 0, -1.00000012, 0, 9.83476639e-07, 9.23871994e-07, 0, 1.00000012),
705
CFrame.new(0.649994314, -2.32730556, 0.445138514, 0.939692736, 0, -0.342019886, 0.116977625, 0.939692736, 0.321393639, 0.321393639, -0.342019886, 0.883022428),
706
CFrame.new(-0.649998546, -2.32730579, 0.445138097, 0.939692736, 0, 0.342019886, -0.116977625, 0.939692736, 0.321393639, -0.321393639, -0.342019886, 0.883022428),
707
}, .4, false)
708
end
709
RATr.Enabled = true
710
Humanoid.WalkSpeed = 0
711
local bodyvel = Instance.new("BodyVelocity",RootPart)
712
local pep = 10000000
713
bodyvel.P = pep
714
bodyvel.MaxForce = Vector3.new(pep,0,pep)
715
bodyvel.Velocity = RootPart.CFrame.lookVector*50
716
local dasu = 0
717
local par = rayCast(RootPart.Position,RootPart.CFrame.lookVector*1,5,chara)
718
repeat
719
dasu = dasu + 1
720
bodyvel.Velocity = RootPart.CFrame.lookVector*50
721
par = rayCast(RootPart.Position,RootPart.CFrame.lookVector*1,5,chara)
722
so(10730819,Torso,1,2)
723
CamShake(Torso,60,.4,.1)
724
smasheff(Torso.Position,math.random(10,20)/10,math.random(2,3),math.random(10,20)/10,math.random(2,3),2,(RootPart.CFrame.lookVector*-math.random(30,50))+Vector3.new(math.random(-5,5),math.random(50,70),math.random(-5,5)))
725
swait()
726
Effects.Wave(RootPart.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(),Vector3.new(1,.2,1),"",10,false,.05)
727
PlayAnimationFromTable({
728
CFrame.new(-0.11852926, -0.0870857984, -0.16250591, 0.499998987, 0.433013916, -0.75, 0, 0.866024852, 0.500001073, 0.866025984, -0.25000003, 0.433011562),
729
CFrame.new(1.67643725e-06, 1.94997621, -1.7765941e-06, 0.866025209, -8.34465027e-07, 0.500000358, 7.30156898e-07, 1.00000012, 3.57627869e-07, -0.500000417, 6.70552254e-08, 0.866025209),
730
CFrame.new(2.30981135, 0.0232107639, -1.46663569e-05, 0.499999255, -0.866025925, 3.06963921e-06, 0.866025925, 0.499999285, -2.25007534e-06, 4.17232513e-07, 3.78489494e-06, 1),
731
CFrame.new(-0.942220747, 0.533102334, -1.07246113, 0.173649132, -0.63302058, 0.754407704, 0.98480767, 0.11162056, -0.1330221, -1.62422657e-06, 0.76604557, 0.642786443),
732
CFrame.new(0.650001526, -2.59999871, -7.62939544e-06, 1, 0, 2.98023224e-08, 0, 1.00000012, 7.4505806e-09, 2.98023224e-08, 7.4505806e-09, 1.00000012),
733
CFrame.new(-0.957818449, -2.31074858, -0.794715047, 0.939692378, 1.1920929e-07, 0.342020839, 0.116977721, 0.939692855, -0.321393222, -0.321394473, 0.342019558, 0.883022189),
734
}, .4, false)
735
MagnitudeDmg(Torso,6,30,3,RootPart.CFrame.lookVector*60,true,"Blunt",.5)
736
until par ~= nil or dasu >= 100
737
bodyvel:Destroy()
738
Humanoid.WalkSpeed = 16
739
RATr.Enabled = false
740
attack = false
741
end
742
 
743
function thesurou()
744
attack = true
745
Humanoid.WalkSpeed = 0
746
local grab = nil
747
local torsy = nil
748
local hum = nil
749
for i, v in pairs(FindNearestTorso(Torso.Position, 6)) do
750
if v:FindFirstChild('Head') and v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 1 then
751
hum = v:FindFirstChildOfClass("Humanoid")
752
torsy = GetDudesTorso(v)
753
grab = v
754
end
755
end
756
so(200632136,RootPart,.8,1)
757
for i = 0,1,.1 do
758
swait()
759
PlayAnimationFromTable({
760
CFrame.new(0, -0.160800725, -0.377691686, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
761
CFrame.new(0, 2.01372528, -0.214328468, 1, 0, 0, 0, 0.984807789, 0.173648685, 0, -0.173648715, 0.984807789),
762
CFrame.new(1.30359828, 0.346287906, -1.12627494, 0.866025269, 0.500000358, -4.18942193e-07, -0.0868241489, 0.150382817, -0.984807909, -0.492404312, 0.852868497, 0.173647434),
763
CFrame.new(-1.30359876, 0.346286833, -1.12628198, 0.866025269, -0.500000358, 4.18942193e-07, 0.0868241489, 0.150382817, -0.984807909, 0.492404312, 0.852868497, 0.173647434),
764
CFrame.new(0.65000087, -2.4212749, -0.479339659, 0.984807849, 0, -0.173647985, -0.0593910702, 0.939692736, -0.33682391, 0.163175747, 0.342019886, 0.925416768),
765
CFrame.new(-0.649993539, -2.42127419, -0.479341805, 0.984807849, 0, 0.173647985, 0.0593910702, 0.939692736, -0.33682391, -0.163175747, 0.342019886, 0.925416768),
766
}, .3, false)
767
end
768
if grab ~= nil and torsy ~= nil then
769
so(487911937,Head,1,3)
770
so(240429615,torsy,1,1)
771
for i = 0,1,.1 do
772
swait()
773
PlayAnimationFromTable({
774
CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
775
CFrame.new(-0.034717761, 1.88260937, 0.18508473, 0.984807849, -1.54085157e-07, -0.173648179, -0.0593909919, 0.939692736, -0.336823851, 0.163175985, 0.342019886, 0.925416648),
776
CFrame.new(1.95000458, 1.57569158, -0.277835488, 1, 0, 0, 0, -0.984807968, -0.173647001, 0, 0.173647001, -0.984807968),
777
CFrame.new(-1.95000529, -2.02655792e-06, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1),
778
CFrame.new(0.650004029, -2.5999999, 7.15255737e-07, 0.984807849, 0, -0.173647985, 0, 1, 0, 0.173647985, 0, 0.984807849),
779
CFrame.new(-0.649996519, -2.5999999, -6.10947609e-07, 0.984807849, 0, 0.173647985, 0, 1, 0, -0.173647985, 0, 0.984807849),
780
}, .3, false)
781
torsy.CFrame = RightArm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(-90),0,0)
782
hum.PlatformStand = true
783
torsy.Velocity = Vector3.new()
784
end
785
for a=1,3 do
786
for i = 0,1,.1 do
787
swait()
788
PlayAnimationFromTable({
789
CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
790
CFrame.new(-0.034717761, 1.88260937, 0.18508473, 0.984807849, -1.54085157e-07, -0.173648179, -0.0593909919, 0.939692736, -0.336823851, 0.163175985, 0.342019886, 0.925416648),
791
CFrame.new(1.95000458, 1.57569158, -0.277835488, 1, 0, 0, 0, -0.984807968, -0.173647001, 0, 0.173647001, -0.984807968),
792
CFrame.new(-1.95000529, -2.02655792e-06, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1),
793
CFrame.new(0.650004029, -2.5999999, 7.15255737e-07, 0.984807849, 0, -0.173647985, 0, 1, 0, 0.173647985, 0, 0.984807849),
794
CFrame.new(-0.649996519, -2.5999999, -6.10947609e-07, 0.984807849, 0, 0.173647985, 0, 1, 0, -0.173647985, 0, 0.984807849),
795
}, .3, false)
796
torsy.CFrame = RightArm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(-90),0,0)
797
hum.PlatformStand = true
798
torsy.Velocity = Vector3.new()
799
end
800
so(200632136,RootPart,.9,1)
801
for i = 0,1,.2 do
802
swait()
803
PlayAnimationFromTable({
804
CFrame.new(-0.102054864, -0.932198167, 9.983778e-07, 0, 0.766044974, -0.64278698, 0, 0.64278698, 0.766044974, 1, 0, 0),
805
CFrame.new(0, 1.94997787, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
806
CFrame.new(1.70003557, 0.647316098, -1.51024413, 0.866025388, 0, 0.500000238, 0.383022666, 0.64278698, -0.663414419, -0.321393639, 0.766044974, 0.556669831),
807
CFrame.new(-1.95000505, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
808
CFrame.new(0.650000989, -0.993868172, -1.34321105, 1, 0, 0, 0, 0.64278698, -0.766044974, 0, 0.766044974, 0.64278698),
809
CFrame.new(-0.650000989, -2.59999466, 7.62939453e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),
810
}, .4, false)
811
torsy.CFrame = RightArm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(-90),0,0)
812
hum.PlatformStand = true
813
torsy.Velocity = Vector3.new()
814
end
815
puncheff(torsy)
816
smasheff(torsy.Position,math.random(10,20)/10,math.random(4,6),math.random(10,20)/10,math.random(4,6),5,Vector3.new(math.random(-30,30),math.random(70,90),math.random(-30,30)))
817
Effects.Wave(CFrame.new(torsy.Position),Vector3.new(),Vector3.new(.5,.5,.5),"",10,false,.05)
818
Effects.Wave(CFrame.new(torsy.Position),Vector3.new(),Vector3.new(.25,1,.25),"",-10,false,.05)
819
for i = 0,1,.1 do
820
swait()
821
PlayAnimationFromTable({
822
CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
823
CFrame.new(-0.034717761, 1.88260937, 0.18508473, 0.984807849, -1.54085157e-07, -0.173648179, -0.0593909919, 0.939692736, -0.336823851, 0.163175985, 0.342019886, 0.925416648),
824
CFrame.new(1.95000458, 1.57569158, -0.277835488, 1, 0, 0, 0, -0.984807968, -0.173647001, 0, 0.173647001, -0.984807968),
825
CFrame.new(-1.95000529, -2.02655792e-06, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1),
826
CFrame.new(0.650004029, -2.5999999, 7.15255737e-07, 0.984807849, 0, -0.173647985, 0, 1, 0, 0.173647985, 0, 0.984807849),
827
CFrame.new(-0.649996519, -2.5999999, -6.10947609e-07, 0.984807849, 0, 0.173647985, 0, 1, 0, -0.173647985, 0, 0.984807849),
828
}, .3, false)
829
torsy.CFrame = RightArm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(-90),0,0)
830
hum.PlatformStand = true
831
torsy.Velocity = Vector3.new()
832
end
833
so(200632136,RootPart,.9,1)
834
for i = 0,1,.2 do
835
swait()
836
PlayAnimationFromTable({
837
CFrame.new(0.102049023, -0.932193279, 0, 0, -0.766044974, 0.64278698, 0, 0.64278698, 0.766044974, -1, 0, 0),
838
CFrame.new(0, 1.94997406, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
839
CFrame.new(1.70003128, 0.647328019, -1.51025343, 0.866025388, 0, 0.500000238, 0.383022666, 0.64278698, -0.663414419, -0.321393639, 0.766044974, 0.556669831),
840
CFrame.new(-1.95000458, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
841
CFrame.new(0.650002003, -0.993867934, -1.34321058, 1, 0, 0, 0, 0.64278698, -0.766044974, 0, 0.766044974, 0.64278698),
842
CFrame.new(-0.650001049, -2.60001373, 1.14440918e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),
843
}, .4, false)
844
torsy.CFrame = RightArm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(-90),0,0)
845
hum.PlatformStand = true
846
torsy.Velocity = Vector3.new()
847
end
848
puncheff(torsy)
849
smasheff(torsy.Position,math.random(10,20)/10,math.random(4,6),math.random(10,20)/10,math.random(4,6),5,Vector3.new(math.random(-30,30),math.random(70,90),math.random(-30,30)))
850
Effects.Wave(CFrame.new(torsy.Position),Vector3.new(),Vector3.new(.5,.5,.5),"",10,false,.05)
851
Effects.Wave(CFrame.new(torsy.Position),Vector3.new(),Vector3.new(.25,1,.25),"",-10,false,.05)
852
end
853
so(200632136,RootPart,.9,1)
854
for i = 0,1,.1 do
855
swait()
856
PlayAnimationFromTable({
857
CFrame.new(0, 0, 0, 0.499998987, 0, -0.866025984, 0, 1, 0, 0.866025984, 0, 0.499998987),
858
CFrame.new(0.0492400974, 1.93260896, -0.0852866173, 0.492402941, 0.0868238136, 0.866025984, -0.173647985, 0.984807849, 0, -0.852869213, -0.150383666, 0.499998987),
859
CFrame.new(2.25130796, 1.15621161, -0.521879852, 0.866025984, -0.43301183, 0.249999613, 0, -0.500000238, -0.866025388, 0.499998987, 0.750000477, -0.433013201),
860
CFrame.new(-1.95000482, 3.33413482e-07, 2.38418579e-07, 0.76604408, 0.633022606, -0.111619651, -0.642788172, 0.754405975, -0.133022651, 1.78813934e-07, 0.173648968, 0.98480773),
861
CFrame.new(0.650005341, -2.5999999, -7.62939453e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),
862
CFrame.new(-0.650006175, -2.5999999, 2.44379044e-06, 0.499998987, 0, 0.866025984, 0, 1, 0, -0.866025984, 0, 0.499998987),
863
}, .4, false)
864
torsy.CFrame = RightArm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(-90),0,0)
865
hum.PlatformStand = true
866
torsy.Velocity = Vector3.new()
867
end
868
local pato = Instance.new("Part",torsy)
869
pato.CFrame = torsy.CFrame
870
pato.Size = Vector3.new(4.1,6.1,1.1)
871
pato.Transparency = 1
872
pato.CanCollide = false
873
pato.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
874
local werudo = Instance.new("Weld",pato)
875
werudo.Part0 = pato
876
werudo.Part1 = torsy
877
torsy.Velocity = RootPart.CFrame.lookVector*150+Vector3.new(0,30,0)
878
torsy.RotVelocity = Vector3.new(10,10,10)
879
pato.Touched:connect(function(hit)
880
if hit:IsDescendantOf(chara)==false then
881
pato:Destroy()
882
Dmg(grab,70,3,Vector3.new(0,20,0)+RootPart.CFrame.lookVector*50,true,"Blunt",.3)
883
so(260430079,torsy,1,5)
884
MagnitudeDmg(torsy,6,40,3,Vector3.new(0,5,0)+RootPart.CFrame.lookVector*20,true,"Blunt",.2)
885
smasheff(torsy.Position,math.random(10,20)/10,math.random(4,6),math.random(10,20)/10,math.random(4,6),5,Vector3.new(math.random(-30,30),math.random(70,90),math.random(-30,30)))
886
Effects.Wave(CFrame.new(torsy.Position),Vector3.new(),Vector3.new(.5,.5,.5),"",10,false,.05)
887
Effects.Wave(CFrame.new(torsy.Position),Vector3.new(),Vector3.new(.25,1,.25),"",-10,false,.05)
888
end
889
end)
890
so(200632136,RootPart,.8,1)
891
for i = 0,2,.1 do
892
swait()
893
PlayAnimationFromTable({
894
CFrame.new(-0.222327977, -0.0760439336, -0.208909988, 0.604021907, -0.342020392, 0.719846964, -0.0554149859, 0.883022249, 0.46604827, -0.795038819, -0.321393698, 0.514411688),
895
CFrame.new(7.34417608e-06, 2.0353117, -0.350306809, 1, -4.47034836e-07, 1.69873238e-06, -2.08616257e-07, 0.939692974, 0.342019647, -1.7285347e-06, -0.342019677, 0.939692795),
896
CFrame.new(1.09530568, 0.103452325, -1.42083132, 0.766043782, 0.64278847, -1.9967556e-06, -0.321392238, 0.383016765, -0.866028547, -0.556672335, 0.663416266, 0.499994785),
897
CFrame.new(-1.9499985, -4.95091081e-06, 1.11758709e-06, 0.766044378, 0.633022308, -0.111619204, -0.642787814, 0.754405975, -0.13302502, -1.57952309e-06, 0.173650473, 0.984807491),
898
CFrame.new(0.75631088, -2.3547678, -0.864154458, 0.997292876, -0.0554149859, -0.0483326912, 0.0263557732, 0.883022249, -0.468590677, 0.0686457753, 0.46604827, 0.882092297),
899
CFrame.new(-0.650001526, -2.59999871, 7.66813719e-06, 1, 0, 0, 0, 1.00000012, -1.49011612e-08, 0, -1.49011612e-08, 1),
900
}, .3, false)
901
end
902
end
903
attack = false
904
Humanoid.WalkSpeed = 8
905
end
906
 
907
function taunt()
908
attack = true
909
Humanoid.WalkSpeed = 0
910
mus.Pitch = 0
911
local snd = Instance.new("Sound",Head)
912
snd.Volume = 3
913-
snd.SoundId = "rbxassetid://146333460"
913+
snd.SoundId = "rbxassetid://184391624"
914
snd:Play()
915
so(487907203,Head,1,3)
916
for i = 0,1,.01 do
917
swait()
918
PlayAnimationFromTable({
919
CFrame.new(-7.70094994e-06, 0.0393988565, 0.149780393, 0.999998927, -8.29677447e-08, -4.7053436e-07, 0, 0.984807849, -0.173647985, -6.85358827e-06, 0.173648238, 0.984809279),
920
CFrame.new(6.96081361e-06, 1.94950724, -0.513472855, 1, -6.94597475e-07, 3.9392653e-06, -6.94597475e-07, 0.939692855, 0.342019767, -3.93926348e-06, -0.342019796, 0.939692736),
921
CFrame.new(1.69018638, 1.65000451, 0.300107032, 0.866022527, 0.500005007, 5.95726306e-06, 0.500005066, -0.866022527, -1.13099813e-05, -4.91738319e-07, 1.27702951e-05, -1.00000012),
922
CFrame.new(-1.69020617, 1.6499958, 0.299897015, 0.866027176, -0.49999702, 6.79078403e-06, -0.499997079, -0.866027117, 1.20401382e-05, -1.34110451e-07, -1.38133764e-05, -1.00000012),
923
CFrame.new(0.650000513, -2.62530255, 0.310812205, 0.939692974, 0, -0.342019439, 0.0593909882, 0.984807849, 0.163175792, 0.336823434, -0.173647985, 0.925417006),
924
CFrame.new(-0.649998724, -2.62530136, 0.310818315, 0.939692497, 0, 0.34202072, -0.0593912043, 0.984807849, 0.163175717, -0.336824685, -0.173647985, 0.925416589),
925
}, .1, false)
926
end
927
so(487907316,Head,1,3)
928
for i = 0,1,.01 do
929
swait()
930
PlayAnimationFromTable({
931
CFrame.new(1.55392627e-05, -0.118780732, -0.583496988, 0.999998569, 2.40357622e-07, -4.16312105e-07, 0, 0.866025388, 0.500000238, -9.29446469e-06, -0.500001192, 0.866027057),
932
CFrame.new(1.61478602e-05, 1.9034369, 0.0406528115, 0.999998569, 0, -9.29446469e-06, 2.40357622e-07, 0.866025388, -0.500001192, -4.16312105e-07, 0.500000238, 0.866027057),
933
CFrame.new(1.35360622, -0.201802224, -0.616510034, 0.866021276, 0.500007153, -5.6077406e-06, -0.433019817, 0.74999243, -0.500005424, -0.250002086, 0.433017761, 0.866022408),
934
CFrame.new(-1.35358262, -0.201804206, -0.616507173, 0.866028905, -0.49999395, -4.74162516e-06, 0.433007032, 0.750007033, -0.499994606, 0.249997824, 0.433007747, 0.866028666),
935
CFrame.new(0.649987519, -2.44053602, -0.735289276, 0.999998569, 0, -9.29446469e-06, 2.40357622e-07, 0.866025388, -0.500001192, -4.16312105e-07, 0.500000238, 0.866027057),
936
CFrame.new(-0.650013626, -2.44054365, -0.735276401, 0.999998569, 0, -9.29446469e-06, 2.40357622e-07, 0.866025388, -0.500001192, -4.16312105e-07, 0.500000238, 0.866027057),
937
}, .1, false)
938
end
939
so(487907203,Head,.9,3)
940
for i = 0,1,.01 do
941
swait()
942
PlayAnimationFromTable({
943
CFrame.new(0, -0.599999666, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
944
CFrame.new(3.60608101e-06, 1.94996309, -3.51667404e-06, 0.469848812, 0.342020154, 0.813796282, -0.171001956, 0.939692676, -0.296202868, -0.866025746, 9.79501692e-06, 0.499999583),
945
CFrame.new(1.61960268, 1.77223492, -2.74498088e-05, 0.866025388, 0.500000238, 1.34671045e-05, 0.500000238, -0.866025388, -9.50000867e-06, 6.91284913e-06, 1.49608022e-05, -1),
946
CFrame.new(-2.50045633, 0.909400702, 7.89161845e-07, -1.0784097e-06, 0.984807849, -0.173647985, 0, -0.173647985, -0.984807849, -1, -1.06202424e-06, 1.8726405e-07),
947
CFrame.new(1.36961031, -2.04641271, 4.32031811e-06, 0.866025388, -0.500000238, -7.40492396e-06, 0.500000238, 0.866025388, 1.30000126e-05, -8.71550583e-08, -1.49608022e-05, 1),
948
CFrame.new(-0.649993896, -1.99999642, -0.600002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),
949
}, .1, false)
950
end
951
so(487907316,Head,.9,3)
952
for i = 0,1,.01 do
953
swait()
954
PlayAnimationFromTable({
955
CFrame.new(0, -0.699999571, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
956
CFrame.new(4.35113907e-06, 1.9499656, -2.47359276e-06, 0.499997169, -0.296198249, -0.813799441, 0, 0.939692855, -0.342019647, 0.866027057, 0.171008855, 0.469843775),
957
CFrame.new(2.56986904, 0.91509676, 1.86699071e-05, -3.99215896e-05, -0.984806359, 0.173656061, 0, -0.173656061, -0.984806359, 1, -3.93150331e-05, 6.93262609e-06),
958
CFrame.new(-1.76206148, 1.33159709, 1.23434656e-05, 0.939692736, -0.342019886, 5.52932834e-05, -0.342019916, -0.939692736, -9.23453536e-06, 5.51170961e-05, -1.02337781e-05, -1),
959
CFrame.new(0.650001526, -1.89999652, -0.599994659, 1, 0, 0, 0, 1, 0, 0, 0, 1),
960
CFrame.new(-1.4295907, -1.91907001, -1.105927e-05, 0.866025388, 0.500000238, -1.4333129e-05, -0.500000238, 0.866025388, -9.00000668e-06, 7.91284765e-06, 1.49608022e-05, 1),
961
}, .1, false)
962
end
963
snd:Destroy()
964
mus.Pitch = 1
965
Humanoid.WalkSpeed = 16
966
attack = false
967
end
968
 
969
Mouse.Button1Down:connect(function()
970
if attack == false then
971
attackone()
972
end
973
end)
974
 
975
local sprintt = 0
976
 
977
Mouse.KeyDown:connect(function(k)
978
k = k:lower()
979
if k=='m' then
980
if mus.IsPlaying == true then
981
mus:Stop()
982
elseif mus.IsPaused == true then
983
mus:Play()
984
end
985
end
986
if attack == false then
987
if k == 'z' then
988
thesurou()
989
elseif k == 'x' then
990
dashattack()
991
elseif k == 'g' then
992
taunt()
993
end
994
end
995
end)
996
 
997
prevhp = 800
998
Humanoid.HealthChanged:connect(function(hp)
999
if hp < prevhp then
1000
local cho = math.random(1,5)
1001
local s = Instance.new("Sound",Head)
1002
if cho == 1 then
1003
so(480392869,Head,1,3)
1004
elseif cho == 2 then
1005
so(480392949,Head,1,3)
1006
elseif cho == 3 then
1007
so(480394663,Head,1,3)
1008
elseif cho == 4 then
1009
so(480394802,Head,1,3)
1010
elseif cho == 5 then
1011
so(480394542,Head,1,3)
1012
end
1013
end
1014
prevhp = hp
1015
end)
1016
 
1017
local soundIds = {142539074, 487912030, 487911937}
1018
coroutine.wrap(function()
1019
while wait(math.random(25,30)/10) do
1020
    if Humanoid.Health > 1 and attack == false then
1021
    so(soundIds[math.random(1,3)],Head,1,3)
1022
    end
1023
end
1024
end)()
1025
 
1026
Humanoid.Died:connect(function()
1027
mus:Stop()
1028
so(487907155,Head,1,3)
1029
swait(5)
1030
for i = 1,10 do
1031
swait()
1032
for i,v in pairs(chara:GetDescendants()) do
1033
if v:IsA("BasePart") then
1034
v.Transparency = v.Transparency + .1
1035
end
1036
end
1037
end
1038
chara:Destroy()
1039
end)
1040
 
1041
coroutine.wrap(function()
1042
while 1 do
1043
swait()
1044
if doe <= 360 then
1045
doe = doe + 2
1046
else
1047
doe = 0
1048
end
1049
end
1050
end)()
1051
 
1052
while true do
1053
swait()
1054
while true do
1055
swait()
1056
if Head:FindFirstChild("mus")==nil then
1057
mus = Instance.new("Sound",Head)
1058
mus.Name = "mus"
1059
mus.SoundId = "rbxassetid://318340174"
1060
mus.Looped = true
1061
mus.Volume = 1
1062
mus:Play()
1063
end
1064
local ss = Humanoid:GetState()
1065
if ss == (Enum.HumanoidStateType.FallingDown or ss == Enum.HumanoidStateType.PlatformStanding) then
1066
Humanoid:ChangeState(Enum.HumanoidStateType.GettingUp)
1067
end
1068
Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
1069
velocity = RootPart.Velocity.y
1070
sine = sine + change
1071
local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 5.3, chara)
1072
if RootPart.Velocity.y > 1 and hit == nil then
1073
Anim = "Jump"
1074
if attack == false then
1075
PlayAnimationFromTable({
1076
CFrame.new(0, 0.0740167201, -0.180228189, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
1077
CFrame.new(0, 2.03109002, -0.115844816, 1, 0, 0, 0, 0.984807789, 0.173648685, 0, -0.173648715, 0.984807789),
1078
CFrame.new(1.47152913, -0.278083742, 0.397592455, 0.939692855, 0.342019439, -3.31528156e-08, -0.321393043, 0.883022368, 0.34202078, 0.116977774, -0.321394503, 0.939692497),
1079
CFrame.new(-1.47150564, -0.27808097, 0.397592992, 0.939692855, -0.342019439, 3.31528156e-08, 0.321393043, 0.883022368, 0.34202078, -0.116977774, -0.321394503, 0.939692497),
1080
CFrame.new(0.650001526, -1.19999599, -0.600000799, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
1081
CFrame.new(-0.649993896, -2.59999466, 5.54323037e-07, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
1082
}, .3, false)
1083
end
1084
elseif RootPart.Velocity.y < -1 and hit == nil then
1085
Anim = "Fall"
1086
if attack == false then
1087
PlayAnimationFromTable({
1088
CFrame.new(0, -0.133714333, 0.15832366, 1, 0, 0, 0, 0.939692736, -0.342019886, 0, 0.342019916, 0.939692736),
1089
CFrame.new(0, 2.05995607, -0.632082939, 1, 0, 0, 0, 0.766044796, 0.642787218, 0, -0.642787218, 0.766044855),
1090
CFrame.new(2.25642705, 0.257112086, -3.82667531e-06, 0.766044319, -0.642787933, -2.9919768e-08, 0.642787993, 0.766044319, 3.87430191e-07, -1.93715096e-07, -2.83122063e-07, 1),
1091
CFrame.new(-2.25643301, 0.257116973, 9.41694736e-07, 0.766044319, 0.642787933, 2.9919768e-08, -0.642787993, 0.766044319, 3.87430191e-07, 1.93715096e-07, -2.83122063e-07, 1),
1092
CFrame.new(0.649993896, -1.3999939, -0.600004256, 1, 0, 0, 0, 1, 2.98023224e-08, 0, 2.98023224e-08, 1),
1093
CFrame.new(-0.650001526, -2.59999371, -3.89218303e-06, 1, 0, 0, 0, 1, 2.98023224e-08, 0, 2.98023224e-08, 1),
1094
}, .3, false)
1095
end
1096
elseif Torsovelocity < 1 and hit ~= nil then
1097
Anim = "Idle"
1098
if attack == false then
1099
change = 1
1100
PlayAnimationFromTable({
1101
CFrame.new(0, 0, 0, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388) * CFrame.new(0,.05 * math.cos((sine)/5), 0),
1102
CFrame.new(0.0984803587, 1.91524398, -0.170572892, 0.866025388, 0.0868240371, -0.492404163, 0, 0.984807849, 0.173647985, 0.500000238, -0.150383562, 0.852868617),
1103
CFrame.new(1.98214447, 0.0342020541, -0.0883011818, 0.939692676, -0.116977856, -0.321394205, 0, 0.939692736, -0.342019945, 0.342020601, 0.321393609, 0.883022249),
1104
CFrame.new(-1.51237798, -0.128823012, -0.775815547, 0.766044199, -0.642788053, -3.87430191e-07, 0.413175076, 0.492402881, -0.76604563, 0.492405087, 0.586824656, 0.642786384),
1105
CFrame.new(0.649999857, -2.5999999, -8.64267349e-07, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388) * CFrame.new(0,-.05 * math.cos((sine)/5), 0),
1106
CFrame.new(-0.64999789, -2.5999999, -9.53674544e-07, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024) * CFrame.new(0,-.05 * math.cos((sine)/5), 0),
1107
}, .3, false)
1108
end
1109
elseif Torsovelocity > 2 and hit ~= nil then
1110
Anim = "Walk"
1111
if attack == false then
1112
Humanoid.WalkSpeed = 16
1113
Humanoid.JumpPower = 80
1114
PlayAnimationFromTable({       
1115
CFrame.new(0, 0.0098747462, -0.187130988, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849) * CFrame.Angles(0, math.rad(0 + 10 * math.cos((sine) / 5)), 0),
1116
CFrame.new(0, 2.01372552, -0.214327857, 1, 0, 0, 0, 0.984807849, 0.173648134, 0, -0.173648164, 0.984807849),
1117
CFrame.new(1.94397354, -0.115067676, -0.230779886, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),
1118
CFrame.new(-1.95000458, -0.0637510419, -0.214326635, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),
1119
CFrame.new(0.649997711, -2.60271978, -0.268911421, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849) * CFrame.new(0, 0, 0+ .65 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 5)), 0, 0),
1120
CFrame.new(-0.650001526, -2.60271978, -0.268911421, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849) * CFrame.new(0, 0, 0- .65 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 5)), 0, 0),
1121
}, .3, false)
1122
end
1123
end
1124
end
1125
end