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^Qora Qore XXHX Changelog^
1+
^Qora Qore 20H2 Changelog^
2
--Battle General
3-
### ΘΑ ΑΝΑΚΟΙΝΩΘΕΙ
3+
Fixed Fell Stinger's AI
4
Added AI for more FLINT moves
5-
### ΘΑ ΑΝΑΚΟΙΝΩΘΕΙ
5+
Fixed Camouflage and Casterflage incorrectly transforming the Pokémon into Lava-type Pokémon instead of Heart-type ones during Lovely Terrain
6
Mega Slowbro is now identified correctly as a Mega Evolved Pokémon
7-
### ΘΑ ΑΝΑΚΟΙΝΩΘΕΙ
7+
Fixed bad Cinament interaction with Glimmy Galaxy
8
Held Seed item and Room Service now show their cause when they increase a stat in the appropriate terrain
9-
### ΘΑ ΑΝΑΚΟΙΝΩΘΕΙ
9+
Teatime no longer activates held berries of semi-invulnerable Pokémon
10
Implemented a raft of new animations, including animations of Threepeater and Dragon Darts
11-
### ΘΑ ΑΝΑΚΟΙΝΩΘΕΙ
11+
Corrected No Retreat's targeting scope
12
Wild Pokémon encountered now have a chance of having one of its hidden Abilities if possible unless it comes from Quora Eins to Drei (Except Yorkbook Factory and Ancient Temple) or Pikimon Institute
13-
### ΘΑ ΑΝΑΚΟΙΝΩΘΕΙ
13+
Fixed LevelRain evolution method
14
Made Battler's HP and Level in Battle Databoxes be Graphics instead of text, to mimic the official games and Essentials 18
15-
### ΘΑ ΑΝΑΚΟΙΝΩΘΕΙ
15+
Fixed Glimmy Galaxy processing issues and made it work on flying pokemon
16
Battle transitions are now in 5:3 (Some are stretched, some are cropped and some are adjusted)
17
--Skins
18
Added another Windowskin and changed some graphics
19
Made numerous fixes, and removed most skin agnotic things
20
Selection arrow now becomes white on dark windowskins
21
--Files and Graphics
22
Various improvements to many of Prograda Edits folder
23
Changed animation sheet for Punches
24
Tweaked some shiny sprites for certain Pokémon
25
Updated Mega Evolution Selection Graphics to be more nicer and when it is about to be activated in that turn, it appears as highlighted button (Still Green, though)
26
Toxapex's Backsprites now use the same colors as its front sprites
27
Fixed Mining bg's appearance
28
Tweaked Scorbunny's Family Yorkbook Forme Icons
29
Updated Slot Machine's header to use Glourk4.
30
Some slot machine objects now differ depending on player's gender
31
Tweaked Slot Machine's Blue-colored 7 colors
32
Overhauled various Musical Effects and Background Musicals ala Sw&Sh
33
Added more overworld graphics for Pokémon. Credits goes to SageDeoxys for these
34
Fixed errant pixels on Shiny Front Average Size Gourgeist sprite
35
Improved Caves tileset to include Gold Cave tiles
36
Fixed Backsprites of Yorkboox Grookey
37
Reskined and unified battle bases into one design
38
Essentials Stock Backgrounds replaced by Candy Crush Soda Saga Backgrounds!!!
39
Replaced existing Generation 8 Pokémon Icons with new ones, from Smogon
40
Recoloured certain Pokémon as part of unifying Prograda and Qora Qore Pokémonbases
41
--Pokémon
42
Initial foundation work on other species
43
Added Shiny form of certain Pokémon not had it previously
44
Heart-type Pokémon (Also those who are not original but went with altered typing) may also learn Lovely Terrain
45
Added Mega Evolution of Girafarig
46
Changed color value (Seen in the dex and summary screen) for some Joicon's Forms
47
Added Alolan Forms of Pikachu, Exeggcute, Cubone and Pichu
48
Added Galarian Forms of Koffing and Mime. Jr
49
Yorkbook forme Pokémon have now different cries
50
Garchomp's Cry is now heard under Classic Cries (Something that was cut in the past release due to corruption of that file)
51
Pokémon typings for Sandslash, Wigglytuff, Magneton, Marowak (Both Forms), Starmie, Dunsparce, Heracross, Porygon2, Miltank, Emolga, Bouffalant and Dedenne are now based on the altered typings project (Giving FLINT types to Normal Pokémon that akin to be large enough Pokémon) instead of the regular typings one (That all small ordinal Pokémon follow)
52
Added Egg Sprites for Gen8 species, updated Regular Yamask egg and added Mr. Mime Egg. Credits again go to the Reborn Development Team for these. Grookey, Scorbunny, Sobble, Sinistea, Hattena, Impidimp, Falinks and Galarian Ponyta have edits.
53
Changed sprites for some Generation 7 Pokémon
54
Added Pink Flower for Flabébé formes
55
--Bag and Items
56
Nature Mints have been corrected
57
Various item improvements
58
--Maps
59
Added More Legendary Pokémon to find such as Complete Forme Zygarde
60
Overhauled Episodio XR Map
61
Fixed bug in Game Corner map
62
Fixed more map bugs, also available for Φ200 users via a quick patch
63
Starter Selection in the intro map now has graphics
64
Added Navel Rock, where Lugia, Ho-Oh and Eternatus are found as well
65
Turned some caves into gold
66
Elite Four in its non-nightmare difficulty can be challenged into any order instead of a having a fixed order. The Liquorice Larry battle, is still however the final battle.
67
Completing an Elite Four chamber now automatically takes you back to the newly XenuLeage E4 Chambers in accordance to the above addition.
68
--Other
69
Fixed Dragon Darts
70
Changed some other parts of the game to use Qortex Essentials instead of Qora Qore
71
Pokédex Text Color is Black and White for light and dark backgrounds respectively, rather than an intended color (To improve readability)
72
Sprite Positioner and Pokémon Selection now honors the custom Dex Numbering rather than the Internal Numbers defined at PBS (Fixing Display)
73
Fill Storage Boxes Debug Pokémon places Pokémon beyond Generation V in the correct order
74
Migrator now does Q.Qore to Q.Qore (For now) and can now migrate Pokémon holding items (For the purpose of trading evos)
75
Bug fixes
76
Filled in Credits for more info about where the sprites originally came (Does not mean it can be put in PokéCommunity or Relic Castle)
77
Simplified shadows from text (Script commented, speedup)
78
Improvements to Text Input Entry (Numbers moved to page three, added more latin letters for use on their Pokémon/Character names, more Greek and more Cyrillic ones)
79
Debug Switch and Variable screens and Battle Animation editor now fully support dark windowskins
80
Re-introduced the post Essentials 16 shading style (It was originally for Season Ζ100 but was pushed because of some corruptions to the script base back in June and was failed to be ported after the recover of Season Ζ100 deployment)
81
Tweaked Cubic Outdoor Shading Mode
82
Brought Trophy System from the Corendo Version to the game roster
83
Swapped LEGO GUI sounds with Angry Birds Space ones. Credits goes to Rovio
84
Money and coins values and Exp gain values are now displayed with commas for easy reading, coming from Essentials 17+
85
Added Ruby Utilities section to Q.Qore, borrowed from Essentials 18 onwards