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| 1 | if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
| |
| 2 | do | |
| 3 | script.Parent = owner.Character | |
| 4 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
| |
| 5 | local function NewFakeEvent() | |
| 6 | local Bind = Instance.new("BindableEvent")
| |
| 7 | local Fake;Fake = {Connections = {},
| |
| 8 | fakeEvent=true; | |
| 9 | Connect=function(self,Func) | |
| 10 | Bind.Event:connect(Func) | |
| 11 | self.Connections[Bind] = true | |
| 12 | return setmetatable({Connected = true},{
| |
| 13 | __index = function (self,Index) | |
| 14 | if Index:lower() == "disconnect" then | |
| 15 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
| 16 | end | |
| 17 | return Fake[Index] | |
| 18 | end; | |
| 19 | __tostring = function() return "Connection" end; | |
| 20 | }) | |
| 21 | end} | |
| 22 | Fake.connect = Fake.Connect;return Fake; | |
| 23 | end | |
| 24 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 25 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 26 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 27 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 28 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 29 | local function TriggerEvent(self,Event,...) | |
| 30 | local Trigger = Mouse[Event] | |
| 31 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
| 32 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
| 33 | end | |
| 34 | end | |
| 35 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
| 36 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 37 | if FiredBy.Name ~= owner.Name then return end | |
| 38 | if Input.MouseEvent then | |
| 39 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
| 40 | else | |
| 41 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 42 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
| 43 | for _,Action in pairs(ContextActionService.Actions) do | |
| 44 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
| 45 | end | |
| 46 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 47 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 48 | end | |
| 49 | end) | |
| 50 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
| 51 | Event.Parent = NLS([[ | |
| 52 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
| |
| 53 | local Input = function(Input,gameProcessedEvent) | |
| 54 | if gameProcessedEvent then return end | |
| 55 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 56 | end | |
| 57 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
| 58 | local Hit,Target | |
| 59 | while wait(1/30) do | |
| 60 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 61 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 62 | end | |
| 63 | end | |
| 64 | ]],owner.Character) | |
| 65 | end | |
| 66 | RealGame = game;game = setmetatable({},{
| |
| 67 | __index = function (self,Index) | |
| 68 | local Sandbox = function (Thing) | |
| 69 | if Thing:IsA("Player") then
| |
| 70 | local RealPlayer = Thing | |
| 71 | return setmetatable({},{
| |
| 72 | __index = function (self,Index) | |
| 73 | local Type = type(RealPlayer[Index]) | |
| 74 | if Type == "function" then | |
| 75 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 76 | return function (self)return InternalData["Mouse"] end | |
| 77 | end | |
| 78 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
| 79 | end | |
| 80 | return RealPlayer[Index] | |
| 81 | end; | |
| 82 | __tostring = function(self) return RealPlayer.Name end | |
| 83 | }) | |
| 84 | end | |
| 85 | end | |
| 86 | if RealGame[Index] then | |
| 87 | local Type = type(RealGame[Index]) | |
| 88 | if Type == "function" then | |
| 89 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 90 | return function (self,Service) | |
| 91 | local FakeServices = {
| |
| 92 | ["players"] = function() | |
| 93 | return setmetatable({},{
| |
| 94 | __index = function (self2,Index2) | |
| 95 | local RealService = RealGame:GetService(Service) | |
| 96 | local Type2 = type(Index2) | |
| 97 | if Type2 == "function" then | |
| 98 | return function (self,...) return RealService[Index2](RealService,...)end | |
| 99 | else | |
| 100 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
| 101 | return RealService[Index2] | |
| 102 | end | |
| 103 | end; | |
| 104 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
| 105 | }) | |
| 106 | end; | |
| 107 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
| 108 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
| 109 | ["runservice"] = function() | |
| 110 | return setmetatable({},{
| |
| 111 | __index = function(self2,Index2) | |
| 112 | local RealService = RealGame:GetService(Service) | |
| 113 | local Type2 = type(Index2) | |
| 114 | if Type2 == "function" then | |
| 115 | return function (self,...) return RealService[Index2](RealService,...) end | |
| 116 | else | |
| 117 | local RunServices = {
| |
| 118 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
| |
| 119 | ["renderstepped"] = function() return RealService["Stepped"] end | |
| 120 | } | |
| 121 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
| 122 | return RealService[Index2] | |
| 123 | end | |
| 124 | end | |
| 125 | }) | |
| 126 | end | |
| 127 | } | |
| 128 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
| 129 | return RealGame:GetService(Service) | |
| 130 | end | |
| 131 | end | |
| 132 | return function (self,...) return RealGame[Index](RealGame,...) end | |
| 133 | else | |
| 134 | if game:GetService(Index) then return game:GetService(Index) end | |
| 135 | return RealGame[Index] | |
| 136 | end | |
| 137 | end | |
| 138 | return nil | |
| 139 | end | |
| 140 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
| |
| 141 | ||
| 142 | --{{WHAT ARE YOU DOING?}}--
| |
| 143 | --{{Edit by pdnghiaqoi}}--
| |
| 144 | ||
| 145 | local p = game.Players.LocalPlayer | |
| 146 | local char = p.Character | |
| 147 | local larm = char["Left Arm"] | |
| 148 | local rarm = char["Right Arm"] | |
| 149 | local lleg = char["Left Leg"] | |
| 150 | local rleg = char["Right Leg"] | |
| 151 | local hed = char.Head | |
| 152 | local torso = char.Torso | |
| 153 | local hum = char.Humanoid | |
| 154 | local weld = Instance.new("Weld",torso)
| |
| 155 | weld.Part0 = torso | |
| 156 | ||
| 157 | larm.Transparency = 1 | |
| 158 | rarm.Transparency = 1 | |
| 159 | lleg.Transparency = 1 | |
| 160 | rleg.Transparency = 1 | |
| 161 | hed.Transparency = 1 | |
| 162 | torso.Transparency = 1 | |
| 163 | ||
| 164 | ||
| 165 | local train = Instance.new("Part",torso)
| |
| 166 | train.Anchored = true | |
| 167 | train.CanCollide = false | |
| 168 | train.Size = Vector3.new(5,5,5) | |
| 169 | train.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) | |
| 170 | weld.Part1 = train | |
| 171 | weld.C1 = CFrame.new(0,-4.5,0) * CFrame.Angles(0,math.rad(180),0) | |
| 172 | train.Anchored = false | |
| 173 | local TrainMesh = Instance.new("SpecialMesh",train)
| |
| 174 | TrainMesh.MeshType = Enum.MeshType.FileMesh | |
| 175 | TrainMesh.Scale = Vector3.new(10, 11, 10) | |
| 176 | TrainMesh.MeshId = "rbxassetid://28937301" | |
| 177 | TrainMesh.TextureId = "rbxassetid://28937670" | |
| 178 | ||
| 179 | hum.WalkSpeed = 60; | |
| 180 | ||
| 181 | ||
| 182 | for i,v in pairs(char:GetChildren()) do | |
| 183 | if v:IsA("Part") then
| |
| 184 | v.Transparency = 1; | |
| 185 | elseif v:IsA("Hat") then
| |
| 186 | v:Destroy() | |
| 187 | elseif v:IsA("Model") then
| |
| 188 | v:Destroy() | |
| 189 | end | |
| 190 | end | |
| 191 | ||
| 192 | ||
| 193 | local function SFX(id) local s=Instance.new("Sound",torso); s.SoundId = "rbxassetid://"..id; s.Volume = 1; return s; end
| |
| 194 | train.Touched:connect(function(p) | |
| 195 | if p.Parent then | |
| 196 | if p.Parent:IsA("Model") then
| |
| 197 | if game.Players:FindFirstChild(p.Parent.Name) then | |
| 198 | if p.Parent.Name ~= game.Players.LocalPlayer.Name then | |
| 199 | game.Players:FindFirstChild(p.Parent.Name).Character:BreakJoints() | |
| 200 | local Whistle = SFX(738002069) | |
| 201 | Whistle:Play() | |
| 202 | end | |
| 203 | end | |
| 204 | end | |
| 205 | end | |
| 206 | end) | |
| 207 | ||
| 208 | local Music = SFX(595983477) | |
| 209 | Music.Looped = true; | |
| 210 | wait(1) | |
| 211 | Music:Play(); | |
| 212 | ||
| 213 | local particleemitter = Instance.new("ParticleEmitter", torso)
| |
| 214 | particleemitter.Texture = "http://www.roblox.com/asset/?id=712502883" | |
| 215 | particleemitter.VelocitySpread = 180 | |
| 216 | particleemitter.Lifetime = NumberRange.new(5) | |
| 217 | particleemitter.Speed = NumberRange.new(6) | |
| 218 | particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 5)})
| |
| 219 | particleemitter.RotSpeed = NumberRange.new(-55, 55) | |
| 220 | particleemitter.Rate = 150 | |
| 221 | particleemitter.Rotation = NumberRange.new(-55, 55) | |
| 222 | particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.7, 0.9), NumberSequenceKeypoint.new(1, 1)})
| |
| 223 | particleemitter.LightEmission = 0 | |
| 224 | particleemitter.Color = ColorSequence.new(Color3.new(255,255,255), Color3.new(255,255,255)) --Color here | |
| 225 | ||
| 226 | ||
| 227 | ||
| 228 | local plr = game.Players.LocalPlayer | |
| 229 | local chr = plr.Character | |
| 230 | local maus = plr:GetMouse() | |
| 231 | local PGui=plr.PlayerGui | |
| 232 | local lleg = chr["Left Leg"] | |
| 233 | local rleg = chr["Right Leg"] | |
| 234 | local larm = chr["Left Arm"] | |
| 235 | local rarm = chr["Right Arm"] | |
| 236 | local hed = chr.Head | |
| 237 | local rutprt = chr.HumanoidRootPart | |
| 238 | local torso = chr.Torso | |
| 239 | local pseudohead=hed:Clone() | |
| 240 | for i,x in pairs(pseudohead:GetChildren()) do if not x.ClassName:find('Mesh') then x:Destroy() end end
| |
| 241 | pseudohead.Name='PseudoHead' | |
| 242 | pseudohead.Parent=chr.Head | |
| 243 | local pseudoweld=Instance.new('Weld',torso)
| |
| 244 | pseudoweld.Part0=hed | |
| 245 | pseudoweld.Name='PseudoHeadWeld' | |
| 246 | pseudoweld.Part1=pseudohead | |
| 247 | hed.Transparency=1 | |
| 248 | for i,x in pairs(chr:GetChildren()) do | |
| 249 | if x:IsA'HHat' then x:destroy'' end end | |
| 250 | for i,x in pairs(chr:GetChildren()) do | |
| 251 | for a,v in pairs(x:GetChildren()) do | |
| 252 | if v:IsA'CharacterMesh' then v:destroy'' | |
| 253 | end | |
| 254 | end | |
| 255 | end | |
| 256 | ||
| 257 | game.StarterGui:SetCore("ChatMakeSystemMessage", {
| |
| 258 | Text = "Robbie's Banana Peel by pdnghiaqoi."; | |
| 259 | Color = Color3.new(0, 1, 1); | |
| 260 | Font = Enum.Font.Code; | |
| 261 | FontSize = Enum.FontSize.Size24; | |
| 262 | }) | |
| 263 | wait() | |
| 264 | game.StarterGui:SetCore("ChatMakeSystemMessage", {
| |
| 265 | Text = "Discord:Edit Leaked Guy#4162"; | |
| 266 | Color = Color3.new(0, 1, 1); | |
| 267 | Font = Enum.Font.Code; | |
| 268 | FontSize = Enum.FontSize.Size24; | |
| 269 | }) |