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1 | - | if [$monstersaround.6 == 0] {wait 3000 | say 'Boss dead, looting.' | turnn | wait 1000 | turne | wait 1000 | turns | wait 1000 | turnw | wait 1000 | moven | wait 1000 | turne | wait 1000 | turnw | wait 1000 | moves | wait 500 | moves | wait 1000 | turne | wait 1000 | turnw | wait 1000 | moven | wait 500 | movee | wait 1000 | movew | wait 500 | movew | wait 1000 movew | wait 1000 | turnn | wait 1000 | turns | wait 1000 | say 'Looter finished' | gotolabel check1} else {gotolabel looter} |
1 | + | [Waypoints] |
2 | A 865 199 6 killboss | |
3 | ||
4 | wait 5000 | |
5 | if [$monstersaround.6 == 1] {gotolabel killboss} else {gotolabel looter} | |
6 | ||
7 | A 990 1029 5 looter | |
8 | ||
9 | if [$monstersaround.6 == 0] {wait 3000 | say 'Boss dead, looting.' | turnn | wait 1000 | turne | wait 1000 | turns | wait 1000 | turnw | wait 1000 | moven | wait 1000 | turne | wait 1000 | turnw | wait 1000 | moves | wait 500 | moves | wait 1000 | turne | wait 1000 | turnw | wait 1000 | moven | wait 500 | movee | wait 1000 | movew | wait 500 | movew | wait 1000 movew | wait 1000 | turnn | wait 1000 | turns | wait 1000 | say 'Looter finished' | gotolabel check1} else {gotolabel looter} | |
10 | ||
11 | S 989 1029 7 check1 | |
12 | L 990 1028 6 | |
13 | S 990 1029 5 start | |
14 | A 990 1029 5 | |
15 | ||
16 | useitemsonground 991 1028 5 991 1028 5 | |
17 | wait 1500 | |
18 | ||
19 | S 990 1029 5 key 2 | |
20 | A 990 1029 5 | |
21 | ||
22 | useitemsonground 991 1029 5 991 1029 5 | |
23 | wait 1500 | |
24 | ||
25 | S 990 1029 5 key 3 | |
26 | A 990 1029 5 | |
27 | ||
28 | useitemsonground 991 1030 5 991 1030 5 | |
29 | wait 1500 | |
30 | ||
31 | S 990 1029 5 key 4 | |
32 | A 990 1029 5 | |
33 | ||
34 | useitemsonground 990 1030 5 990 1030 5 | |
35 | wait 1500 | |
36 | ||
37 | S 990 1029 5 key 5 | |
38 | A 990 1029 5 | |
39 | ||
40 | useitemsonground 989 1030 5 989 1030 5 | |
41 | wait 1500 | |
42 | ||
43 | ||
44 | S 990 1029 5 key 6 | |
45 | A 990 1029 5 | |
46 | ||
47 | useitemsonground 989 1029 5 989 1029 5 | |
48 | wait 1500 | |
49 | ||
50 | ||
51 | S 990 1029 5 key 7 | |
52 | A 990 1029 5 | |
53 | ||
54 | useitemsonground 989 1028 5 989 1028 5 | |
55 | wait 1500 | |
56 | ||
57 | ||
58 | S 990 1029 5 key 8 | |
59 | A 990 1029 5 | |
60 | ||
61 | useitemsonground 990 1029 5 990 1029 5 | |
62 | wait 1500 | |
63 | if [$posx == 990 && $posy == 1029] {gotolabel start} | |
64 | ||
65 | S 813 111 7 sp1 | |
66 | A 814 113 7 | |
67 | ||
68 | auto 200 if [$posx != 990 && $monstersaround.6 == 1] {wait 10000 | gotolabel looter} | |
69 | ||
70 | S 816 193 7 | |
71 | S 813 197 7 sp2 | |
72 | A 813 197 7 | |
73 | ||
74 | auto 200 if [$posx != 990 && $monstersaround.6 == 1] {wait 10000 | gotolabel looter} | |
75 | ||
76 | S 962 205 6 sp3 | |
77 | S 974 204 6 | |
78 | A 974 204 6 | |
79 | ||
80 | auto 200 if [$posx != 990 && $monstersaround.6 == 1] {wait 10000 | gotolabel looter} | |
81 | ||
82 | S 967 164 6 sp4 | |
83 | S 970 162 6 | |
84 | S 975 161 6 | |
85 | A 975 161 6 | |
86 | ||
87 | auto 200 if [$posx != 990 && $monstersaround.6 == 1] {wait 10000 | gotolabel looter} | |
88 | ||
89 | S 962 201 6 sp5 | |
90 | S 967 198 6 | |
91 | A 973 200 6 | |
92 | ||
93 | auto 200 if [$posx != 990 && $monstersaround.6 == 1] {wait 10000 | gotolabel looter} | |
94 | ||
95 | S 969 113 6 sp6 | |
96 | S 974 117 6 | |
97 | A 978 117 6 | |
98 | ||
99 | auto 200 if [$posx != 990 && $monstersaround.6 == 1] {wait 10000 | gotolabel looter} | |
100 | ||
101 | S 870 110 6 sp7 | |
102 | A 870 113 6 | |
103 | ||
104 | auto 200 if [$posx != 990 && $monstersaround.6 == 1] {wait 10000 | gotolabel looter} | |
105 | ||
106 | S 813 153 7 sp8 | |
107 | A 813 153 7 | |
108 | ||
109 | auto 200 if [$posx != 990 && $monstersaround.6 == 1] {wait 10000 | gotolabel looter} | |
110 | ||
111 | S 870 150 6 sp9 | |
112 | S 870 155 6 | |
113 | A 870 155 6 | |
114 | ||
115 | auto 200 if [$posx != 990 && $monstersaround.6 == 1] {wait 10000 | gotolabel looter} | |
116 | ||
117 | ||
118 | [Looting] | |
119 | 3442 e t1 shield | |
120 | 3281 e t1 sword | |
121 | ||
122 | [CavebotOptions] | |
123 | Rope: Rope | |
124 | Shovel: Shovel | |
125 | SkipNearbyNodes: 0 | |
126 | OpenNextBp: yes | |
127 | LootNearbyTargets: yes | |
128 | LootDistantTargets: yes | |
129 | ||
130 | [Alerts] | |
131 | PlayerOnScreen: | |
132 | GmDetected: | |
133 | PlayerAttacking: | |
134 | DefaultMessage: | |
135 | PrivateMessage: | |
136 | Disconnected: | |
137 | ||
138 | [CavebotHotkeys] | |
139 | auto 200 if [$posx == 816 && $posy == 107] {gotolabel sp1} | |
140 | auto 200 if [$posx == 816 && $posy == 193] {gotolabel sp2} | |
141 | auto 200 if [$posx == 962 && $posy == 201] {gotolabel sp3} | |
142 | auto 200 if [$posx == 962 && $posy == 158] {gotolabel sp4} | |
143 | auto 200 if [$posx == 962 && $posy == 115] {gotolabel sp6} | |
144 | auto 200 if [$posx == 872 && $posy == 106] {gotolabel sp7} | |
145 | auto 200 if [$posx == 816 && $posy == 150] {gotolabel sp8} | |
146 | auto 200 if [$posx == 872 && $posy == 149] {gotolabel sp9} | |
147 | auto 200 if [$posx != 990 && $monstersaround.6 == 1] {wait 6000 | gotolabel looter} |