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| 1 | - | c/require (984412633) |
| 1 | + | --//====================================================\\-- |
| 2 | --|| CREATED BY SHACKLUSTER | |
| 3 | --\\====================================================//-- | |
| 4 | ||
| 5 | ||
| 6 | ||
| 7 | wait(0.2) | |
| 8 | ||
| 9 | ||
| 10 | ||
| 11 | Player = game:GetService("Players").LocalPlayer
| |
| 12 | PlayerGui = Player.PlayerGui | |
| 13 | Cam = workspace.CurrentCamera | |
| 14 | Backpack = Player.Backpack | |
| 15 | Character = Player.Character | |
| 16 | Humanoid = Character.Humanoid | |
| 17 | Mouse = Player:GetMouse() | |
| 18 | RootPart = Character["HumanoidRootPart"] | |
| 19 | Torso = Character["Torso"] | |
| 20 | Head = Character["Head"] | |
| 21 | RightArm = Character["Right Arm"] | |
| 22 | LeftArm = Character["Left Arm"] | |
| 23 | RightLeg = Character["Right Leg"] | |
| 24 | LeftLeg = Character["Left Leg"] | |
| 25 | RootJoint = RootPart["RootJoint"] | |
| 26 | Neck = Torso["Neck"] | |
| 27 | RightShoulder = Torso["Right Shoulder"] | |
| 28 | LeftShoulder = Torso["Left Shoulder"] | |
| 29 | RightHip = Torso["Right Hip"] | |
| 30 | LeftHip = Torso["Left Hip"] | |
| 31 | local sick = Instance.new("Sound",Torso)
| |
| 32 | sick.SoundId = "rbxassetid://319444224" | |
| 33 | sick.Looped = true | |
| 34 | sick.Pitch = 1 | |
| 35 | sick.Volume = 1 | |
| 36 | local succing = {}
| |
| 37 | ||
| 38 | IT = Instance.new | |
| 39 | CF = CFrame.new | |
| 40 | VT = Vector3.new | |
| 41 | RAD = math.rad | |
| 42 | C3 = Color3.new | |
| 43 | UD2 = UDim2.new | |
| 44 | BRICKC = BrickColor.new | |
| 45 | ANGLES = CFrame.Angles | |
| 46 | EULER = CFrame.fromEulerAnglesXYZ | |
| 47 | COS = math.cos | |
| 48 | ACOS = math.acos | |
| 49 | SIN = math.sin | |
| 50 | ASIN = math.asin | |
| 51 | ABS = math.abs | |
| 52 | MRANDOM = math.random | |
| 53 | FLOOR = math.floor | |
| 54 | ||
| 55 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
| 56 | local NEWMESH = IT(MESH) | |
| 57 | if MESH == "SpecialMesh" then | |
| 58 | NEWMESH.MeshType = MESHTYPE | |
| 59 | if MESHID ~= "nil" and MESHID ~= "" then | |
| 60 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
| 61 | end | |
| 62 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
| 63 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
| 64 | end | |
| 65 | end | |
| 66 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
| 67 | NEWMESH.Scale = SCALE | |
| 68 | NEWMESH.Parent = PARENT | |
| 69 | return NEWMESH | |
| 70 | end | |
| 71 | ||
| 72 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE) | |
| 73 | local NEWPART = IT("Part")
| |
| 74 | NEWPART.formFactor = FORMFACTOR | |
| 75 | NEWPART.Reflectance = REFLECTANCE | |
| 76 | NEWPART.Transparency = TRANSPARENCY | |
| 77 | NEWPART.CanCollide = false | |
| 78 | NEWPART.Locked = true | |
| 79 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
| 80 | NEWPART.Name = NAME | |
| 81 | NEWPART.Size = SIZE | |
| 82 | NEWPART.Position = Torso.Position | |
| 83 | NEWPART.Material = MATERIAL | |
| 84 | NEWPART:BreakJoints() | |
| 85 | NEWPART.Parent = PARENT | |
| 86 | return NEWPART | |
| 87 | end | |
| 88 | ||
| 89 | ||
| 90 | --//=================================\\ | |
| 91 | --|| CUSTOMIZATION | |
| 92 | --\\=================================// | |
| 93 | ||
| 94 | Class_Name = "Template" | |
| 95 | Weapon_Name = "Add-ons" | |
| 96 | ||
| 97 | Custom_Colors = {
| |
| 98 | Custom_Color_1 = BRICKC("Institutional white"); --1st color for the weapon.
| |
| 99 | Custom_Color_2 = BRICKC("Institutional white"); --2nd color for the weapon.
| |
| 100 | ||
| 101 | Custom_Color_3 = BRICKC("Institutional white"); --Color for the abilities.
| |
| 102 | Custom_Color_4 = BRICKC("Institutional white"); --Color for the secondary bar.
| |
| 103 | Custom_Color_5 = BRICKC("Institutional white"); --Color for the mana bar.
| |
| 104 | Custom_Color_6 = BRICKC("Institutional white"); --Color for the health bar.
| |
| 105 | Custom_Color_7 = BRICKC("Institutional white"); --Color for the stun bar.
| |
| 106 | ||
| 107 | Custom_Color_8 = BRICKC("Institutional white"); --Background for the mana bar.
| |
| 108 | Custom_Color_9 = BRICKC("Institutional white"); --Background for the secondary mana bar.
| |
| 109 | Custom_Color_10 = BRICKC("Institutional white"); --Background for the stun bar.
| |
| 110 | Custom_Color_11 = BRICKC("Institutional white"); --Background for the health bar.
| |
| 111 | Custom_Color_12 = BRICKC("Institutional white"); --Background for the abilities.
| |
| 112 | } | |
| 113 | ||
| 114 | ||
| 115 | Player_Size = 1 --Size of the player. | |
| 116 | Animation_Speed = 3 | |
| 117 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
| 118 | ||
| 119 | local Speed = 16 | |
| 120 | local Effects2 = {}
| |
| 121 | ||
| 122 | --//=================================\\ | |
| 123 | --|| END OF CUSTOMIZATION | |
| 124 | --\\=================================// | |
| 125 | ||
| 126 | local function weldBetween(a, b) | |
| 127 | local weldd = Instance.new("ManualWeld")
| |
| 128 | weldd.Part0 = a | |
| 129 | weldd.Part1 = b | |
| 130 | weldd.C0 = CFrame.new() | |
| 131 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 132 | weldd.Parent = a | |
| 133 | return weldd | |
| 134 | end | |
| 135 | ||
| 136 | function createaccessory(attachmentpart,mesh,texture,scale,offset,color) | |
| 137 | local acs = Instance.new("Part")
| |
| 138 | acs.CanCollide = false | |
| 139 | acs.Anchored = false | |
| 140 | acs.Size = Vector3.new(0,0,0) | |
| 141 | acs.CFrame = attachmentpart.CFrame | |
| 142 | acs.Parent = Character | |
| 143 | acs.BrickColor = color | |
| 144 | local meshs = Instance.new("SpecialMesh")
| |
| 145 | meshs.MeshId = mesh | |
| 146 | meshs.TextureId = texture | |
| 147 | meshs.Parent = acs | |
| 148 | meshs.Scale = scale | |
| 149 | meshs.Offset = offset | |
| 150 | weldBetween(attachmentpart,acs) | |
| 151 | end | |
| 152 | ||
| 153 | function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE) | |
| 154 | if TYPE == "Gem" then | |
| 155 | local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0)) | |
| 156 | acs.Anchored = false | |
| 157 | acs.CanCollide = false | |
| 158 | acs.CFrame = PART.CFrame | |
| 159 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
| |
| 160 | weldBetween(PART,acs) | |
| 161 | elseif TYPE == "Skull" then | |
| 162 | local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0)) | |
| 163 | acs.Anchored = false | |
| 164 | acs.CanCollide = false | |
| 165 | acs.CFrame = PART.CFrame | |
| 166 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
| |
| 167 | weldBetween(PART,acs) | |
| 168 | elseif TYPE == "Eye" then | |
| 169 | local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0)) | |
| 170 | acs.Anchored = false | |
| 171 | acs.CanCollide = false | |
| 172 | acs.CFrame = PART.CFrame | |
| 173 | local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
| |
| 174 | weldBetween(PART,acs) | |
| 175 | end | |
| 176 | end | |
| 177 | ||
| 178 | --//=================================\\ | |
| 179 | --|| USEFUL VALUES | |
| 180 | --\\=================================// | |
| 181 | ||
| 182 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 183 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 184 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
| 185 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
| 186 | local CO1 = 0 | |
| 187 | local CO2 = 0 | |
| 188 | local CO3 = 0 | |
| 189 | local CO4 = 0 | |
| 190 | local CHANGEDEFENSE = 0 | |
| 191 | local CHANGEDAMAGE = 0 | |
| 192 | local CHANGEMOVEMENT = 0 | |
| 193 | local ANIM = "Idle" | |
| 194 | local ATTACK = false | |
| 195 | local EQUIPPED = false | |
| 196 | local HOLD = false | |
| 197 | local COMBO = 1 | |
| 198 | local LASTPOINT = nil | |
| 199 | local BLCF = nil | |
| 200 | local SCFR = nil | |
| 201 | local STAGGERHITANIM = false | |
| 202 | local STAGGERANIM = false | |
| 203 | local STUNANIM = false | |
| 204 | local CRITCHANCENUMBER = 0 | |
| 205 | local IDLENUMBER = 0 | |
| 206 | local DONUMBER = 0 | |
| 207 | local HANDIDLE = false | |
| 208 | local SINE = 0 | |
| 209 | local CHANGE = 2 / Animation_Speed | |
| 210 | local WALKINGANIM = false | |
| 211 | local WALK = 0 | |
| 212 | local DISABLEJUMPING = false | |
| 213 | local HASBEENBLOCKED = false | |
| 214 | local STUNDELAYNUMBER = 0 | |
| 215 | local MANADELAYNUMBER = 0 | |
| 216 | local SECONDARYMANADELAYNUMBER = 0 | |
| 217 | local ROBLOXIDLEANIMATION = IT("Animation")
| |
| 218 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
| 219 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
| 220 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
| 221 | local WEAPONGUI = IT("ScreenGui", nil)
| |
| 222 | WEAPONGUI.Name = "Weapon GUI" | |
| 223 | local WEAPONTOOL = IT("HopperBin", nil)
| |
| 224 | WEAPONTOOL.Name = Weapon_Name | |
| 225 | local Weapon = IT("Model")
| |
| 226 | Weapon.Name = Weapon_Name | |
| 227 | local Effects = IT("Folder", Weapon)
| |
| 228 | Effects.Name = "Effects" | |
| 229 | local ANIMATOR = Humanoid.Animator | |
| 230 | local ANIMATE = Character.Animate | |
| 231 | local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
| |
| 232 | local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
| |
| 233 | local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
| |
| 234 | local HITBLOCKSOUNDS = {"199148933", "199148947"}
| |
| 235 | local UNANCHOR = true | |
| 236 | local MAGICPARTICLE = "655109389" | |
| 237 | ||
| 238 | --//=================================\\ | |
| 239 | --\\=================================// | |
| 240 | ||
| 241 | ||
| 242 | --//=================================\\ | |
| 243 | --|| DEBUFFS / BUFFS | |
| 244 | --\\=================================// | |
| 245 | ||
| 246 | local DEFENSECHANGE1 = IT("NumberValue", ChangeStat)
| |
| 247 | DEFENSECHANGE1.Name = "ChangeDefense" | |
| 248 | DEFENSECHANGE1.Value = 0 | |
| 249 | ||
| 250 | local MOVEMENTCHANGE1 = IT("NumberValue", nil)
| |
| 251 | MOVEMENTCHANGE1.Name = "ChangeMovement" | |
| 252 | MOVEMENTCHANGE1.Value = 0 | |
| 253 | ||
| 254 | --//=================================\\ | |
| 255 | --\\=================================// | |
| 256 | ||
| 257 | ||
| 258 | ||
| 259 | ||
| 260 | ||
| 261 | --//=================================\\ | |
| 262 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
| 263 | --\\=================================// | |
| 264 | ||
| 265 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 266 | ArtificialHB.Name = "ArtificialHB" | |
| 267 | ||
| 268 | script:WaitForChild("ArtificialHB")
| |
| 269 | ||
| 270 | frame = Frame_Speed | |
| 271 | tf = 0 | |
| 272 | allowframeloss = false | |
| 273 | tossremainder = false | |
| 274 | lastframe = tick() | |
| 275 | script.ArtificialHB:Fire() | |
| 276 | ||
| 277 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 278 | tf = tf + s | |
| 279 | if tf >= frame then | |
| 280 | if allowframeloss then | |
| 281 | script.ArtificialHB:Fire() | |
| 282 | lastframe = tick() | |
| 283 | else | |
| 284 | for i = 1, math.floor(tf / frame) do | |
| 285 | script.ArtificialHB:Fire() | |
| 286 | end | |
| 287 | lastframe = tick() | |
| 288 | end | |
| 289 | if tossremainder then | |
| 290 | tf = 0 | |
| 291 | else | |
| 292 | tf = tf - frame * math.floor(tf / frame) | |
| 293 | end | |
| 294 | end | |
| 295 | end) | |
| 296 | ||
| 297 | --//=================================\\ | |
| 298 | --\\=================================// | |
| 299 | ||
| 300 | ||
| 301 | ||
| 302 | ||
| 303 | ||
| 304 | --//=================================\\ | |
| 305 | --|| SOME FUNCTIONS | |
| 306 | --\\=================================// | |
| 307 | ||
| 308 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
| 309 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
| 310 | end | |
| 311 | ||
| 312 | function PositiveAngle(NUMBER) | |
| 313 | if NUMBER >= 0 then | |
| 314 | NUMBER = 0 | |
| 315 | end | |
| 316 | return NUMBER | |
| 317 | end | |
| 318 | ||
| 319 | function NegativeAngle(NUMBER) | |
| 320 | if NUMBER <= 0 then | |
| 321 | NUMBER = 0 | |
| 322 | end | |
| 323 | return NUMBER | |
| 324 | end | |
| 325 | ||
| 326 | function Swait(NUMBER) | |
| 327 | if NUMBER == 0 or NUMBER == nil then | |
| 328 | ArtificialHB.Event:wait() | |
| 329 | else | |
| 330 | for i = 1, NUMBER do | |
| 331 | ArtificialHB.Event:wait() | |
| 332 | end | |
| 333 | end | |
| 334 | end | |
| 335 | ||
| 336 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
| 337 | local label = IT("TextLabel")
| |
| 338 | label.BackgroundTransparency = 1 | |
| 339 | label.Size = UD2(1, 0, 1, 0) | |
| 340 | label.Position = UD2(0, 0, 0, 0) | |
| 341 | label.TextColor3 = C3(255, 255, 255) | |
| 342 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
| 343 | label.TextTransparency = TRANSPARENCY | |
| 344 | label.FontSize = TEXTFONTSIZE | |
| 345 | label.Font = TEXTFONT | |
| 346 | label.BorderSizePixel = BORDERSIZEPIXEL | |
| 347 | label.TextScaled = true | |
| 348 | label.Text = TEXT | |
| 349 | label.Name = NAME | |
| 350 | label.Parent = PARENT | |
| 351 | return label | |
| 352 | end | |
| 353 | ||
| 354 | function NoOutlines(PART) | |
| 355 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 356 | end | |
| 357 | ||
| 358 | ||
| 359 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
| 360 | local NEWWELD = IT(TYPE) | |
| 361 | NEWWELD.Part0 = PART0 | |
| 362 | NEWWELD.Part1 = PART1 | |
| 363 | NEWWELD.C0 = C0 | |
| 364 | NEWWELD.C1 = C1 | |
| 365 | NEWWELD.Parent = PARENT | |
| 366 | return NEWWELD | |
| 367 | end | |
| 368 | ||
| 369 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
| 370 | local NEWSOUND = nil | |
| 371 | coroutine.resume(coroutine.create(function() | |
| 372 | NEWSOUND = IT("Sound", PARENT)
| |
| 373 | NEWSOUND.Volume = VOLUME | |
| 374 | NEWSOUND.Pitch = PITCH | |
| 375 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 376 | Swait() | |
| 377 | NEWSOUND:play() | |
| 378 | game:GetService("Debris"):AddItem(NEWSOUND, 10)
| |
| 379 | end)) | |
| 380 | return NEWSOUND | |
| 381 | end | |
| 382 | ||
| 383 | --//=================================\\ | |
| 384 | --\\=================================// | |
| 385 | ||
| 386 | ||
| 387 | --//=================================\\ | |
| 388 | --|| WEAPON CREATION | |
| 389 | --\\=================================// | |
| 390 | ||
| 391 | if Player_Size ~= 1 then | |
| 392 | for _, v in pairs (Weapon:GetChildren()) do | |
| 393 | if v.ClassName == "Motor" or v.ClassName == "Weld" or v.ClassName == "Snap" then | |
| 394 | local p1 = v.Part1 | |
| 395 | v.Part1 = nil | |
| 396 | local cf1, cf2, cf3, cf4, cf5, cf6, cf7, cf8, cf9, cf10, cf11, cf12 = v.C1:components() | |
| 397 | v.C1 = CF(cf1 * Player_Size, cf2 * Player_Size, cf3 * Player_Size, cf4, cf5, cf6, cf7, cf8, cf9, cf10, cf11, cf12) | |
| 398 | v.Part1 = p1 | |
| 399 | elseif v.ClassName == "Part" then | |
| 400 | for _, b in pairs (v:GetChildren()) do | |
| 401 | if b.ClassName == "SpecialMesh" or b.ClassName == "BlockMesh" then | |
| 402 | b.Scale = VT(b.Scale.x * Player_Size, b.Scale.y * Player_Size, b.Scale.z * Player_Size) | |
| 403 | end | |
| 404 | end | |
| 405 | end | |
| 406 | end | |
| 407 | end | |
| 408 | ||
| 409 | for _, c in pairs(Weapon:GetChildren()) do | |
| 410 | if c.ClassName == "Part" then | |
| 411 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
| 412 | end | |
| 413 | end | |
| 414 | ||
| 415 | Weapon.Parent = Character | |
| 416 | ||
| 417 | Humanoid.Died:connect(function() | |
| 418 | ATTACK = true | |
| 419 | end) | |
| 420 | ||
| 421 | print(Class_Name.." loaded.") | |
| 422 | ||
| 423 | --//=================================\\ | |
| 424 | --\\=================================// | |
| 425 | ||
| 426 | ||
| 427 | local backpack = IT("Part",Weapon)
| |
| 428 | backpack.Size = VT(0.15,0.15,0.15) | |
| 429 | local mesh = IT("SpecialMesh",backpack)
| |
| 430 | mesh.MeshId = "rbxassetid://84313478" | |
| 431 | mesh.TextureId = "http://www.roblox.com/asset/?id=84313638" | |
| 432 | backpack.CFrame = Torso.CFrame * CF(0,0.2,1) | |
| 433 | backpack.BrickColor = BRICKC("Black")
| |
| 434 | weldBetween(Torso,backpack) | |
| 435 | ||
| 436 | local hose = IT("Part",Weapon)
| |
| 437 | hose.Size = VT(0.15,0.15,0.15) | |
| 438 | local mesh = IT("SpecialMesh",hose)
| |
| 439 | mesh.MeshId = "http://www.roblox.com/asset/?id=84313555" | |
| 440 | mesh.TextureId = "http://www.roblox.com/asset/?id=84313638" | |
| 441 | mesh.Scale = VT(2,2,2) | |
| 442 | mesh.Offset = VT(0, -0.4, -0.7) | |
| 443 | hose.CFrame = Torso.CFrame * CF(1.5,0.5,0.2) * ANGLES(RAD(90),RAD(35),RAD(180)) | |
| 444 | hose.BrickColor = BRICKC("Black")
| |
| 445 | weldBetween(Torso,hose) | |
| 446 | ||
| 447 | local succ = IT("Part",Weapon)
| |
| 448 | succ.Size = VT(2,2,2) | |
| 449 | succ.CanCollide = false | |
| 450 | succ.CFrame = Torso.CFrame * CF(1.5,1.3,-4) * ANGLES(RAD(90),RAD(0),RAD(180)) | |
| 451 | succ.Transparency = 1 | |
| 452 | succ.BrickColor = BRICKC("Black")
| |
| 453 | weldBetween(Torso,succ) | |
| 454 | ||
| 455 | for _, c in pairs(Weapon:GetChildren()) do | |
| 456 | if c.ClassName == "Part" then | |
| 457 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
| 458 | end | |
| 459 | end | |
| 460 | ||
| 461 | local EyeSizes={
| |
| 462 | NumberSequenceKeypoint.new(0,0.5,0), | |
| 463 | NumberSequenceKeypoint.new(1,0.2,0) | |
| 464 | } | |
| 465 | local EyeTrans={
| |
| 466 | NumberSequenceKeypoint.new(0,0,0), | |
| 467 | NumberSequenceKeypoint.new(1,1,0) | |
| 468 | } | |
| 469 | local PE=Instance.new("ParticleEmitter")
| |
| 470 | PE.LightEmission=0.3 | |
| 471 | PE.Size=NumberSequence.new(EyeSizes) | |
| 472 | PE.Transparency=NumberSequence.new(EyeTrans) | |
| 473 | PE.Rotation=NumberRange.new(0,360) | |
| 474 | PE.LockedToPart = false | |
| 475 | PE.Speed = NumberRange.new(0,0,0) | |
| 476 | PE.ZOffset = 0.3 | |
| 477 | PE.Rate = 999 | |
| 478 | PE.VelocitySpread = 25 | |
| 479 | PE.Name = "Particles" | |
| 480 | ||
| 481 | function CreateParticles(art,accel,drag,lifetime,type,isenabledbydefault,locked,size,speed) | |
| 482 | local particle = nil | |
| 483 | coroutine.resume(coroutine.create(function(PART) | |
| 484 | particle = PE:Clone() | |
| 485 | Swait() | |
| 486 | particle.Rate = 999 | |
| 487 | particle.Parent = art | |
| 488 | particle.Acceleration = accel | |
| 489 | if type == "Fire" then | |
| 490 | local EyeSizes={
| |
| 491 | NumberSequenceKeypoint.new(0,size,size/2), | |
| 492 | NumberSequenceKeypoint.new(1,size/4,size/8) | |
| 493 | } | |
| 494 | particle.Size = NumberSequence.new(EyeSizes) | |
| 495 | elseif type == "Smoke" then | |
| 496 | local EyeSizes={
| |
| 497 | NumberSequenceKeypoint.new(0,size/5,0), | |
| 498 | NumberSequenceKeypoint.new(1,size*2,0.5) | |
| 499 | } | |
| 500 | particle.Size = NumberSequence.new(EyeSizes) | |
| 501 | elseif type == "Solid" then | |
| 502 | local EyeSizes={
| |
| 503 | NumberSequenceKeypoint.new(0,size,0), | |
| 504 | NumberSequenceKeypoint.new(1,size,0) | |
| 505 | } | |
| 506 | particle.Size = NumberSequence.new(EyeSizes) | |
| 507 | end | |
| 508 | particle.Lifetime=NumberRange.new(lifetime) | |
| 509 | particle.Drag = drag | |
| 510 | if locked == true then | |
| 511 | particle.LockedToPart = true | |
| 512 | end | |
| 513 | particle.Speed = NumberRange.new(speed*0.8,speed) | |
| 514 | particle.Texture = "http://www.roblox.com/asset/?id=1179557490" | |
| 515 | particle.Enabled = isenabledbydefault | |
| 516 | particle.Color = ColorSequence.new(Color3.new(255/255, 176/255, 0)) | |
| 517 | end)) | |
| 518 | return particle | |
| 519 | end | |
| 520 | ||
| 521 | local poop = CreateParticles(succ,VT(0,0,0),5,2,"Smoke",false,false,5,35) | |
| 522 | local poop2 = CreateParticles(succ,VT(0,0,0),5,1,"Smoke",false,false,2,15) | |
| 523 | ||
| 524 | --//=================================\\ | |
| 525 | --|| DAMAGING | |
| 526 | --\\=================================// | |
| 527 | ||
| 528 | function succnearest(position,range) | |
| 529 | for i,v in ipairs(workspace:GetChildren()) do | |
| 530 | local body = v:GetChildren() | |
| 531 | for part = 1, #body do | |
| 532 | if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then | |
| 533 | if(body[part].Position - position).Magnitude < range then | |
| 534 | local bv = Instance.new("BodyVelocity")
| |
| 535 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 536 | bv.velocity = CF(body[part].Position,succ.Position).lookVector*80 | |
| 537 | bv.Parent = body[part] | |
| 538 | bv.Name = "SUCC" | |
| 539 | game:GetService("Debris"):AddItem(bv, 0.1)
| |
| 540 | end | |
| 541 | end | |
| 542 | end | |
| 543 | if v.ClassName == "Part" then | |
| 544 | if v.Anchored == false and (v.Position - position).Magnitude < range then | |
| 545 | local bv = Instance.new("BodyVelocity")
| |
| 546 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 547 | bv.velocity = CF(v.Position,succ.Position).lookVector*80 | |
| 548 | bv.Parent = v | |
| 549 | bv.Name = "SUCC" | |
| 550 | game:GetService("Debris"):AddItem(bv, 0.1)
| |
| 551 | end | |
| 552 | end | |
| 553 | end | |
| 554 | end | |
| 555 | ||
| 556 | function cover(position,range) | |
| 557 | for i,v in ipairs(workspace:GetChildren()) do | |
| 558 | local body = v:GetChildren() | |
| 559 | for part = 1, #body do | |
| 560 | if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then | |
| 561 | if(body[part].Position - position).Magnitude < range then | |
| 562 | CreateParticles(body[part],VT(0,-2,0),5,1,"Smoke",true,false,0.3,0) | |
| 563 | if v:FindFirstChild("Humanoid") then
| |
| 564 | v.Humanoid.PlatformStand = true | |
| 565 | end | |
| 566 | end | |
| 567 | end | |
| 568 | end | |
| 569 | if v.ClassName == "Part" then | |
| 570 | if v.Anchored == false and (v.Position - position).Magnitude < range then | |
| 571 | CreateParticles(v,VT(0,-2,0),5,1,"Smoke",true,false,0.3,0) | |
| 572 | end | |
| 573 | end | |
| 574 | end | |
| 575 | end | |
| 576 | ||
| 577 | function cough() | |
| 578 | CreateSound("328460122", succ, 3, 1)
| |
| 579 | poop.VelocitySpread = 25 | |
| 580 | poop:Emit(150) | |
| 581 | cover(CF(succ.Position)*CF(0,0,-1).p,15) | |
| 582 | end | |
| 583 | ||
| 584 | --//=================================\\ | |
| 585 | --|| ATTACK FUNCTIONS AND STUFF | |
| 586 | --\\=================================// | |
| 587 | ||
| 588 | function CheckTableForString(Table, String) | |
| 589 | for i, v in pairs(Table) do | |
| 590 | if string.find(string.lower(String), string.lower(v)) then | |
| 591 | return true | |
| 592 | end | |
| 593 | end | |
| 594 | return false | |
| 595 | end | |
| 596 | ||
| 597 | function CheckIntangible(Hit) | |
| 598 | local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"}
| |
| 599 | if Hit and Hit.Parent then | |
| 600 | if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then
| |
| 601 | return true | |
| 602 | end | |
| 603 | end | |
| 604 | return false | |
| 605 | end | |
| 606 | ||
| 607 | Debris = game:GetService("Debris")
| |
| 608 | ||
| 609 | function CastRay(StartPos, Vec, Length, Ignore, DelayIfHit) | |
| 610 | local Direction = CFrame.new(StartPos, Vec).lookVector | |
| 611 | local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore})
| |
| 612 | local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore)
| |
| 613 | if RayHit and CheckIntangible(RayHit) then | |
| 614 | if DelayIfHit then | |
| 615 | wait() | |
| 616 | end | |
| 617 | RayHit, RayPos, RayNormal = CastRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit) | |
| 618 | end | |
| 619 | return RayHit, RayPos, RayNormal | |
| 620 | end | |
| 621 | ||
| 622 | function turnto(pos,part) | |
| 623 | part.CFrame = CF(part.Position,VT(pos.X,RootPart.Position.Y,pos.Z)) | |
| 624 | end | |
| 625 | ||
| 626 | function vacuum() | |
| 627 | sick:Play() | |
| 628 | local nado = IT("Part")
| |
| 629 | local mesh = IT("SpecialMesh",nado)
| |
| 630 | mesh.MeshId = "http://www.roblox.com/asset/?id=102638417" | |
| 631 | nado.Transparency = 0.5 | |
| 632 | nado.CanCollide = false | |
| 633 | nado.Anchored = true | |
| 634 | local loop = 0 | |
| 635 | succing = {}
| |
| 636 | local harm = succ.Touched:Connect(function(hit) | |
| 637 | if hit.Anchored == false then | |
| 638 | hit:remove() | |
| 639 | CreateSound("261732529", succ, 3, 1)
| |
| 640 | poop2:Emit(1) | |
| 641 | end | |
| 642 | end) | |
| 643 | repeat | |
| 644 | Swait() | |
| 645 | loop = loop + 75 | |
| 646 | nado.Parent = Effects | |
| 647 | local RayHit,RayPos = CastRay(succ.Position, Mouse.Hit.p, 1000, Character, false) | |
| 648 | local distance = (succ.Position - RayPos).magnitude | |
| 649 | mesh.Scale = VT(distance/12,distance/3.2,distance/12) | |
| 650 | nado.CFrame = CFrame.new(succ.Position, RayPos) * CFrame.new(0, 0, -distance/2) * ANGLES(RAD(-90),RAD(loop),RAD(0)) | |
| 651 | turnto(Mouse.Hit.p,RootPart) | |
| 652 | succnearest(RayPos,distance/2.5) | |
| 653 | if RayHit ~= nil then | |
| 654 | if RayHit.Anchored == false then | |
| 655 | local bv = Instance.new("BodyVelocity")
| |
| 656 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 657 | bv.velocity = CF(RayHit.Position,succ.Position).lookVector*80 | |
| 658 | bv.Parent = RayHit | |
| 659 | bv.Name = "SUCC" | |
| 660 | game:GetService("Debris"):AddItem(bv, 0.1)
| |
| 661 | end | |
| 662 | end | |
| 663 | local TotalSuccs = math.ceil(distance / 65) | |
| 664 | local Direction = CFrame.new(RayPos, succ.Position).lookVector | |
| 665 | for i = 1, TotalSuccs do | |
| 666 | local NewPos = (RayPos + (Direction * (distance * (i / TotalSuccs)))) | |
| 667 | succnearest(NewPos,distance/(i*2.5)) | |
| 668 | end | |
| 669 | until HOLD == false | |
| 670 | if #succing>0 then | |
| 671 | for e=1,#succing do | |
| 672 | if succing[e]~=nil then | |
| 673 | local Thing=succing[e] | |
| 674 | Thing:remove() | |
| 675 | table.remove(succing,e) | |
| 676 | end | |
| 677 | end | |
| 678 | end | |
| 679 | succing = {}
| |
| 680 | harm:disconnect() | |
| 681 | nado:remove() | |
| 682 | sick:Stop() | |
| 683 | end | |
| 684 | ||
| 685 | --//=================================\\ | |
| 686 | --|| ASSIGN THINGS TO KEYS | |
| 687 | --\\=================================// | |
| 688 | ||
| 689 | Humanoid.Changed:connect(function(Jump) | |
| 690 | if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then | |
| 691 | Humanoid.Jump = false | |
| 692 | end | |
| 693 | end) | |
| 694 | ||
| 695 | function MouseDown(Mouse) | |
| 696 | HOLD = true | |
| 697 | vacuum() | |
| 698 | end | |
| 699 | ||
| 700 | function MouseUp(Mouse) | |
| 701 | HOLD = false | |
| 702 | end | |
| 703 | ||
| 704 | function KeyDown(Key) | |
| 705 | if Key == "t" and ATTACK == false then | |
| 706 | CreateSound("743953262", Head, 3, 1)
| |
| 707 | end | |
| 708 | if Key == "e" and ATTACK == false then | |
| 709 | cough() | |
| 710 | end | |
| 711 | end | |
| 712 | ||
| 713 | function KeyUp(Key) | |
| 714 | end | |
| 715 | ||
| 716 | Mouse.Button1Down:connect(function(NEWKEY) | |
| 717 | MouseDown(NEWKEY) | |
| 718 | end) | |
| 719 | Mouse.Button1Up:connect(function(NEWKEY) | |
| 720 | MouseUp(NEWKEY) | |
| 721 | end) | |
| 722 | Mouse.KeyDown:connect(function(NEWKEY) | |
| 723 | KeyDown(NEWKEY) | |
| 724 | end) | |
| 725 | Mouse.KeyUp:connect(function(NEWKEY) | |
| 726 | KeyUp(NEWKEY) | |
| 727 | end) | |
| 728 | ||
| 729 | --//=================================\\ | |
| 730 | --\\=================================// | |
| 731 | ||
| 732 | ||
| 733 | function unanchor() | |
| 734 | if UNANCHOR == true then | |
| 735 | g = Character:GetChildren() | |
| 736 | for i = 1, #g do | |
| 737 | if g[i].ClassName == "Part" then | |
| 738 | g[i].Anchored = false | |
| 739 | end | |
| 740 | end | |
| 741 | end | |
| 742 | end | |
| 743 | ||
| 744 | ||
| 745 | --//=================================\\ | |
| 746 | --|| WRAP THE WHOLE SCRIPT UP | |
| 747 | --\\=================================// | |
| 748 | ||
| 749 | Humanoid.Changed:connect(function(Jump) | |
| 750 | if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then | |
| 751 | Humanoid.Jump = false | |
| 752 | end | |
| 753 | end) | |
| 754 | ||
| 755 | while true do | |
| 756 | Swait() | |
| 757 | if #Effects2>0 then | |
| 758 | for e=1,#Effects2 do | |
| 759 | if Effects2[e]~=nil then | |
| 760 | local Thing=Effects2[e] | |
| 761 | if Thing~=nil then | |
| 762 | local Part=Thing[1] | |
| 763 | local Mode=Thing[2] | |
| 764 | local Delay=Thing[3] | |
| 765 | local IncX=Thing[4] | |
| 766 | local IncY=Thing[5] | |
| 767 | local IncZ=Thing[6] | |
| 768 | local Part2=Thing[8] | |
| 769 | if Thing[1].Transparency<=1 then | |
| 770 | if Thing[2]=="Block1" then | |
| 771 | Thing[1].CFrame=Thing[1].CFrame | |
| 772 | Mesh=Thing[1].Mesh | |
| 773 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
| 774 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 775 | elseif Thing[2]=="Cylinder" then | |
| 776 | Mesh=Thing[1].Mesh | |
| 777 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
| 778 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 779 | elseif Thing[2]=="Blood" then | |
| 780 | Mesh=Thing[7] | |
| 781 | Thing[1].CFrame=Thing[1].CFrame*CF(0,.5,0) | |
| 782 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
| 783 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 784 | elseif Thing[2]=="Elec" then | |
| 785 | Mesh=Thing[1].Mesh | |
| 786 | Mesh.Scale=Mesh.Scale+VT(Thing[7],Thing[8],Thing[9]) | |
| 787 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 788 | elseif Thing[2]=="Disappear" then | |
| 789 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 790 | end | |
| 791 | else | |
| 792 | Part.Parent=nil | |
| 793 | table.remove(Effects2,e) | |
| 794 | end | |
| 795 | end | |
| 796 | end | |
| 797 | end | |
| 798 | end | |
| 799 | unanchor() | |
| 800 | Humanoid.MaxHealth = "inf" | |
| 801 | Humanoid.Health = "inf" | |
| 802 | if Rooted == false then | |
| 803 | Disable_Jump = false | |
| 804 | Humanoid.WalkSpeed = Speed | |
| 805 | elseif Rooted == true then | |
| 806 | Disable_Jump = true | |
| 807 | Humanoid.WalkSpeed = 0 | |
| 808 | end | |
| 809 | if sick == nil then | |
| 810 | sick = Instance.new("Sound",Torso)
| |
| 811 | sick.SoundId = "rbxassetid://319444224" | |
| 812 | sick.Looped = true | |
| 813 | sick.Pitch = 1 | |
| 814 | sick.Volume = 1 | |
| 815 | end | |
| 816 | if #succing>0 then | |
| 817 | for e=1,#succing do | |
| 818 | if succing[e]~=nil then | |
| 819 | local Thing=succing[e] | |
| 820 | Thing.velocity = CF(Thing.Parent.Position,succ.Position).lookVector*80 | |
| 821 | if HOLD == false then | |
| 822 | Thing.velocity = CF(Thing.Parent.Position,succ.Position).lookVector*0 | |
| 823 | Thing:remove() | |
| 824 | table.remove(succing,e) | |
| 825 | end | |
| 826 | end | |
| 827 | end | |
| 828 | end | |
| 829 | end | |
| 830 | char.Humanoid.MaxHealth = math.huge | |
| 831 | wait() | |
| 832 | char.Humanoid.Health = math.huge | |
| 833 | --//=================================\\ | |
| 834 | --\\=================================// | |
| 835 | ||
| 836 | ||
| 837 | ||
| 838 | ||
| 839 | ||
| 840 | --//====================================================\\-- | |
| 841 | --|| END OF SCRIPT | |
| 842 | --\\====================================================//-- |