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| 1 | --//====================================================\\-- | |
| 2 | --|| CREATED BY SHACKLUSTER | |
| 3 | --\\====================================================//-- | |
| 4 | ||
| 5 | ||
| 6 | ||
| 7 | wait(0.2) | |
| 8 | ||
| 9 | ||
| 10 | ||
| 11 | Player = game:GetService("Players").LocalPlayer
| |
| 12 | PlayerGui = Player.PlayerGui | |
| 13 | Cam = workspace.CurrentCamera | |
| 14 | Backpack = Player.Backpack | |
| 15 | Character = Player.Character | |
| 16 | Humanoid = Character.Humanoid | |
| 17 | Mouse = Player:GetMouse() | |
| 18 | RootPart = Character["HumanoidRootPart"] | |
| 19 | Torso = Character["Torso"] | |
| 20 | Head = Character["Head"] | |
| 21 | RightArm = Character["Right Arm"] | |
| 22 | LeftArm = Character["Left Arm"] | |
| 23 | RightLeg = Character["Right Leg"] | |
| 24 | LeftLeg = Character["Left Leg"] | |
| 25 | RootJoint = RootPart["RootJoint"] | |
| 26 | Neck = Torso["Neck"] | |
| 27 | RightShoulder = Torso["Right Shoulder"] | |
| 28 | LeftShoulder = Torso["Left Shoulder"] | |
| 29 | RightHip = Torso["Right Hip"] | |
| 30 | LeftHip = Torso["Left Hip"] | |
| 31 | local sick = Instance.new("Sound",Character)
| |
| 32 | - | sick.SoundId = "rbxassetid://1117396305" |
| 32 | + | sick.SoundId = "rbxassetid://277146237" |
| 33 | sick.Looped = true | |
| 34 | sick.Pitch = 1 | |
| 35 | sick.Volume = 1 | |
| 36 | sick:Play() | |
| 37 | ||
| 38 | IT = Instance.new | |
| 39 | CF = CFrame.new | |
| 40 | VT = Vector3.new | |
| 41 | RAD = math.rad | |
| 42 | C3 = Color3.new | |
| 43 | UD2 = UDim2.new | |
| 44 | BRICKC = BrickColor.new | |
| 45 | ANGLES = CFrame.Angles | |
| 46 | EULER = CFrame.fromEulerAnglesXYZ | |
| 47 | COS = math.cos | |
| 48 | ACOS = math.acos | |
| 49 | SIN = math.sin | |
| 50 | ASIN = math.asin | |
| 51 | ABS = math.abs | |
| 52 | MRANDOM = math.random | |
| 53 | FLOOR = math.floor | |
| 54 | ||
| 55 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
| 56 | local NEWMESH = IT(MESH) | |
| 57 | if MESH == "SpecialMesh" then | |
| 58 | NEWMESH.MeshType = MESHTYPE | |
| 59 | if MESHID ~= "nil" and MESHID ~= "" then | |
| 60 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
| 61 | end | |
| 62 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
| 63 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
| 64 | end | |
| 65 | end | |
| 66 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
| 67 | NEWMESH.Scale = SCALE | |
| 68 | NEWMESH.Parent = PARENT | |
| 69 | return NEWMESH | |
| 70 | end | |
| 71 | ||
| 72 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
| 73 | local NEWPART = IT("Part")
| |
| 74 | NEWPART.formFactor = FORMFACTOR | |
| 75 | NEWPART.Reflectance = REFLECTANCE | |
| 76 | NEWPART.Transparency = TRANSPARENCY | |
| 77 | NEWPART.CanCollide = false | |
| 78 | NEWPART.Locked = true | |
| 79 | NEWPART.Anchored = true | |
| 80 | if ANCHOR == false then | |
| 81 | NEWPART.Anchored = false | |
| 82 | end | |
| 83 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
| 84 | NEWPART.Name = NAME | |
| 85 | NEWPART.Size = SIZE | |
| 86 | NEWPART.Position = Torso.Position | |
| 87 | NEWPART.Material = MATERIAL | |
| 88 | NEWPART:BreakJoints() | |
| 89 | NEWPART.Parent = PARENT | |
| 90 | return NEWPART | |
| 91 | end | |
| 92 | ||
| 93 | --//=================================\\ | |
| 94 | --|| CUSTOMIZATION | |
| 95 | --\\=================================// | |
| 96 | ||
| 97 | Class_Name = "Template" | |
| 98 | Weapon_Name = "Add-ons" | |
| 99 | ||
| 100 | Custom_Colors = {
| |
| 101 | - | Custom_Color_1 = BRICKC("Institutional white"); --1st color for the weapon.
|
| 101 | + | Custom_Color_1 = BRICKC("Cyan"); --1st color for the weapon.
|
| 102 | - | Custom_Color_2 = BRICKC("Institutional white"); --2nd color for the weapon.
|
| 102 | + | Custom_Color_2 = BRICKC("Cyan"); --2nd color for the weapon.
|
| 103 | ||
| 104 | - | Custom_Color_3 = BRICKC("Institutional white"); --Color for the abilities.
|
| 104 | + | Custom_Color_3 = BRICKC("Cyan"); --Color for the abilities.
|
| 105 | - | Custom_Color_4 = BRICKC("Institutional white"); --Color for the secondary bar.
|
| 105 | + | Custom_Color_4 = BRICKC("Cyan"); --Color for the secondary bar.
|
| 106 | - | Custom_Color_5 = BRICKC("Institutional white"); --Color for the mana bar.
|
| 106 | + | Custom_Color_5 = BRICKC("Cyan"); --Color for the mana bar.
|
| 107 | - | Custom_Color_6 = BRICKC("Institutional white"); --Color for the health bar.
|
| 107 | + | Custom_Color_6 = BRICKC("Cyan"); --Color for the health bar.
|
| 108 | - | Custom_Color_7 = BRICKC("Institutional white"); --Color for the stun bar.
|
| 108 | + | Custom_Color_7 = BRICKC("Cyan"); --Color for the stun bar.
|
| 109 | ||
| 110 | - | Custom_Color_8 = BRICKC("Institutional white"); --Background for the mana bar.
|
| 110 | + | Custom_Color_8 = BRICKC("Cyan"); --Background for the mana bar.
|
| 111 | - | Custom_Color_9 = BRICKC("Institutional white"); --Background for the secondary mana bar.
|
| 111 | + | Custom_Color_9 = BRICKC("Cyan"); --Background for the secondary mana bar.
|
| 112 | - | Custom_Color_10 = BRICKC("Institutional white"); --Background for the stun bar.
|
| 112 | + | Custom_Color_10 = BRICKC("Cyan"); --Background for the stun bar.
|
| 113 | - | Custom_Color_11 = BRICKC("Institutional white"); --Background for the health bar.
|
| 113 | + | Custom_Color_11 = BRICKC("Cyan"); --Background for the health bar.
|
| 114 | - | Custom_Color_12 = BRICKC("Institutional white"); --Background for the abilities.
|
| 114 | + | Custom_Color_12 = BRICKC("Cyan"); --Background for the abilities.
|
| 115 | } | |
| 116 | ||
| 117 | ||
| 118 | Player_Size = 1 --Size of the player. | |
| 119 | Animation_Speed = 3 | |
| 120 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
| 121 | ||
| 122 | local Speed = 16 | |
| 123 | local Effects2 = {}
| |
| 124 | ||
| 125 | --//=================================\\ | |
| 126 | --|| END OF CUSTOMIZATION | |
| 127 | --\\=================================// | |
| 128 | ||
| 129 | local function weldBetween(a, b) | |
| 130 | local weldd = Instance.new("ManualWeld")
| |
| 131 | weldd.Part0 = a | |
| 132 | weldd.Part1 = b | |
| 133 | weldd.C0 = CFrame.new() | |
| 134 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 135 | weldd.Parent = a | |
| 136 | return weldd | |
| 137 | end | |
| 138 | ||
| 139 | function createaccessory(attachmentpart,mesh,texture,scale,offset,color) | |
| 140 | local acs = Instance.new("Part")
| |
| 141 | acs.CanCollide = false | |
| 142 | acs.Anchored = false | |
| 143 | acs.Size = Vector3.new(0,0,0) | |
| 144 | acs.CFrame = attachmentpart.CFrame | |
| 145 | acs.Parent = Character | |
| 146 | acs.BrickColor = color | |
| 147 | local meshs = Instance.new("SpecialMesh")
| |
| 148 | meshs.MeshId = mesh | |
| 149 | meshs.TextureId = texture | |
| 150 | meshs.Parent = acs | |
| 151 | meshs.Scale = scale | |
| 152 | meshs.Offset = offset | |
| 153 | weldBetween(attachmentpart,acs) | |
| 154 | end | |
| 155 | ||
| 156 | function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE) | |
| 157 | if TYPE == "Gem" then | |
| 158 | local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0)) | |
| 159 | acs.Anchored = false | |
| 160 | acs.CanCollide = false | |
| 161 | acs.CFrame = PART.CFrame | |
| 162 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
| |
| 163 | weldBetween(PART,acs) | |
| 164 | elseif TYPE == "Skull" then | |
| 165 | local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0)) | |
| 166 | acs.Anchored = false | |
| 167 | acs.CanCollide = false | |
| 168 | acs.CFrame = PART.CFrame | |
| 169 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
| |
| 170 | weldBetween(PART,acs) | |
| 171 | elseif TYPE == "Eye" then | |
| 172 | local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0)) | |
| 173 | acs.Anchored = false | |
| 174 | acs.CanCollide = false | |
| 175 | acs.CFrame = PART.CFrame | |
| 176 | local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
| |
| 177 | weldBetween(PART,acs) | |
| 178 | end | |
| 179 | end | |
| 180 | ||
| 181 | --//=================================\\ | |
| 182 | --|| USEFUL VALUES | |
| 183 | --\\=================================// | |
| 184 | ||
| 185 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 186 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 187 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
| 188 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
| 189 | local CHANGEDEFENSE = 0 | |
| 190 | local CHANGEDAMAGE = 0 | |
| 191 | local CHANGEMOVEMENT = 0 | |
| 192 | local ANIM = "Idle" | |
| 193 | local ATTACK = false | |
| 194 | local EQUIPPED = false | |
| 195 | local HOLD = false | |
| 196 | local COMBO = 1 | |
| 197 | local Rooted = false | |
| 198 | local SINE = 0 | |
| 199 | local KEYHOLD = false | |
| 200 | local CHANGE = 2 / Animation_Speed | |
| 201 | local WALKINGANIM = false | |
| 202 | local WALK = 0 | |
| 203 | local VALUE1 = false | |
| 204 | local VALUE2 = false | |
| 205 | local ROBLOXIDLEANIMATION = IT("Animation")
| |
| 206 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
| 207 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
| 208 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
| 209 | local WEAPONGUI = IT("ScreenGui", PlayerGui)
| |
| 210 | WEAPONGUI.Name = "Weapon GUI" | |
| 211 | local Weapon = IT("Model")
| |
| 212 | Weapon.Name = Weapon_Name | |
| 213 | local Effects = IT("Folder", Weapon)
| |
| 214 | Effects.Name = "Effects" | |
| 215 | local ANIMATOR = Humanoid.Animator | |
| 216 | local ANIMATE = Character.Animate | |
| 217 | local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
| |
| 218 | local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
| |
| 219 | local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
| |
| 220 | local HITBLOCKSOUNDS = {"199148933", "199148947"}
| |
| 221 | local UNANCHOR = true | |
| 222 | ||
| 223 | - | local SKILLTEXTCOLOR = C3(1,0,0) |
| 223 | + | local SKILLTEXTCOLOR = C3(0,0,255/255) |
| 224 | ||
| 225 | --//=================================\\ | |
| 226 | --\\=================================// | |
| 227 | ||
| 228 | ||
| 229 | --//=================================\\ | |
| 230 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
| 231 | --\\=================================// | |
| 232 | ||
| 233 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 234 | ArtificialHB.Name = "ArtificialHB" | |
| 235 | ||
| 236 | script:WaitForChild("ArtificialHB")
| |
| 237 | ||
| 238 | frame = Frame_Speed | |
| 239 | tf = 0 | |
| 240 | allowframeloss = false | |
| 241 | tossremainder = false | |
| 242 | lastframe = tick() | |
| 243 | script.ArtificialHB:Fire() | |
| 244 | ||
| 245 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 246 | tf = tf + s | |
| 247 | if tf >= frame then | |
| 248 | if allowframeloss then | |
| 249 | script.ArtificialHB:Fire() | |
| 250 | lastframe = tick() | |
| 251 | else | |
| 252 | for i = 1, math.floor(tf / frame) do | |
| 253 | script.ArtificialHB:Fire() | |
| 254 | end | |
| 255 | lastframe = tick() | |
| 256 | end | |
| 257 | if tossremainder then | |
| 258 | tf = 0 | |
| 259 | else | |
| 260 | tf = tf - frame * math.floor(tf / frame) | |
| 261 | end | |
| 262 | end | |
| 263 | end) | |
| 264 | ||
| 265 | --//=================================\\ | |
| 266 | --\\=================================// | |
| 267 | ||
| 268 | ||
| 269 | ||
| 270 | ||
| 271 | ||
| 272 | --//=================================\\ | |
| 273 | --|| SOME FUNCTIONS | |
| 274 | --\\=================================// | |
| 275 | ||
| 276 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
| 277 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
| 278 | end | |
| 279 | ||
| 280 | function PositiveAngle(NUMBER) | |
| 281 | if NUMBER >= 0 then | |
| 282 | NUMBER = 0 | |
| 283 | end | |
| 284 | return NUMBER | |
| 285 | end | |
| 286 | ||
| 287 | function NegativeAngle(NUMBER) | |
| 288 | if NUMBER <= 0 then | |
| 289 | NUMBER = 0 | |
| 290 | end | |
| 291 | return NUMBER | |
| 292 | end | |
| 293 | ||
| 294 | function Swait(NUMBER) | |
| 295 | if NUMBER == 0 or NUMBER == nil then | |
| 296 | ArtificialHB.Event:wait() | |
| 297 | else | |
| 298 | for i = 1, NUMBER do | |
| 299 | ArtificialHB.Event:wait() | |
| 300 | end | |
| 301 | end | |
| 302 | end | |
| 303 | ||
| 304 | function QuaternionFromCFrame(cf) | |
| 305 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 306 | local trace = m00 + m11 + m22 | |
| 307 | if trace > 0 then | |
| 308 | local s = math.sqrt(1 + trace) | |
| 309 | local recip = 0.5 / s | |
| 310 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 311 | else | |
| 312 | local i = 0 | |
| 313 | if m11 > m00 then | |
| 314 | i = 1 | |
| 315 | end | |
| 316 | if m22 > (i == 0 and m00 or m11) then | |
| 317 | i = 2 | |
| 318 | end | |
| 319 | if i == 0 then | |
| 320 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 321 | local recip = 0.5 / s | |
| 322 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 323 | elseif i == 1 then | |
| 324 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 325 | local recip = 0.5 / s | |
| 326 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 327 | elseif i == 2 then | |
| 328 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 329 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 330 | end | |
| 331 | end | |
| 332 | end | |
| 333 | ||
| 334 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 335 | local xs, ys, zs = x + x, y + y, z + z | |
| 336 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 337 | local xx = x * xs | |
| 338 | local xy = x * ys | |
| 339 | local xz = x * zs | |
| 340 | local yy = y * ys | |
| 341 | local yz = y * zs | |
| 342 | local zz = z * zs | |
| 343 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 344 | end | |
| 345 | ||
| 346 | function QuaternionSlerp(a, b, t) | |
| 347 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 348 | local startInterp, finishInterp; | |
| 349 | if cosTheta >= 0.0001 then | |
| 350 | if (1 - cosTheta) > 0.0001 then | |
| 351 | local theta = ACOS(cosTheta) | |
| 352 | local invSinTheta = 1 / SIN(theta) | |
| 353 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
| 354 | finishInterp = SIN(t * theta) * invSinTheta | |
| 355 | else | |
| 356 | startInterp = 1 - t | |
| 357 | finishInterp = t | |
| 358 | end | |
| 359 | else | |
| 360 | if (1 + cosTheta) > 0.0001 then | |
| 361 | local theta = ACOS(-cosTheta) | |
| 362 | local invSinTheta = 1 / SIN(theta) | |
| 363 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
| 364 | finishInterp = SIN(t * theta) * invSinTheta | |
| 365 | else | |
| 366 | startInterp = t - 1 | |
| 367 | finishInterp = t | |
| 368 | end | |
| 369 | end | |
| 370 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 371 | end | |
| 372 | ||
| 373 | function Clerp(a, b, t) | |
| 374 | local qa = {QuaternionFromCFrame(a)}
| |
| 375 | local qb = {QuaternionFromCFrame(b)}
| |
| 376 | local ax, ay, az = a.x, a.y, a.z | |
| 377 | local bx, by, bz = b.x, b.y, b.z | |
| 378 | local _t = 1 - t | |
| 379 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 380 | end | |
| 381 | ||
| 382 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
| 383 | local frame = IT("Frame")
| |
| 384 | frame.BackgroundTransparency = TRANSPARENCY | |
| 385 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
| 386 | frame.Position = POSITION | |
| 387 | frame.Size = SIZE | |
| 388 | frame.BackgroundColor3 = COLOR | |
| 389 | frame.BorderColor3 = BORDERCOLOR | |
| 390 | frame.Name = NAME | |
| 391 | frame.Parent = PARENT | |
| 392 | return frame | |
| 393 | end | |
| 394 | ||
| 395 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
| 396 | local label = IT("TextLabel")
| |
| 397 | label.BackgroundTransparency = 1 | |
| 398 | label.Size = UD2(1, 0, 1, 0) | |
| 399 | label.Position = UD2(0, 0, 0, 0) | |
| 400 | label.TextColor3 = TEXTCOLOR | |
| 401 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
| 402 | label.TextTransparency = TRANSPARENCY | |
| 403 | label.FontSize = TEXTFONTSIZE | |
| 404 | label.Font = TEXTFONT | |
| 405 | label.BorderSizePixel = BORDERSIZEPIXEL | |
| 406 | label.TextScaled = false | |
| 407 | label.Text = TEXT | |
| 408 | label.Name = NAME | |
| 409 | label.Parent = PARENT | |
| 410 | return label | |
| 411 | end | |
| 412 | ||
| 413 | function NoOutlines(PART) | |
| 414 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 415 | end | |
| 416 | ||
| 417 | ||
| 418 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
| 419 | local NEWWELD = IT(TYPE) | |
| 420 | NEWWELD.Part0 = PART0 | |
| 421 | NEWWELD.Part1 = PART1 | |
| 422 | NEWWELD.C0 = C0 | |
| 423 | NEWWELD.C1 = C1 | |
| 424 | NEWWELD.Parent = PARENT | |
| 425 | return NEWWELD | |
| 426 | end | |
| 427 | ||
| 428 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
| 429 | local NEWSOUND = nil | |
| 430 | coroutine.resume(coroutine.create(function() | |
| 431 | NEWSOUND = IT("Sound", PARENT)
| |
| 432 | NEWSOUND.Volume = VOLUME | |
| 433 | NEWSOUND.Pitch = PITCH | |
| 434 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 435 | Swait() | |
| 436 | NEWSOUND:play() | |
| 437 | game:GetService("Debris"):AddItem(NEWSOUND, 10)
| |
| 438 | end)) | |
| 439 | return NEWSOUND | |
| 440 | end | |
| 441 | ||
| 442 | function CFrameFromTopBack(at, top, back) | |
| 443 | local right = top:Cross(back) | |
| 444 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
| 445 | end | |
| 446 | ||
| 447 | function CreateWave(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW) | |
| 448 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
| 449 | local mesh = IT("SpecialMesh",wave)
| |
| 450 | mesh.MeshType = "FileMesh" | |
| 451 | mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 452 | mesh.Scale = SIZE | |
| 453 | mesh.Offset = VT(0,0,-SIZE.X/8) | |
| 454 | wave.CFrame = CFRAME | |
| 455 | coroutine.resume(coroutine.create(function(PART) | |
| 456 | for i = 1, WAIT do | |
| 457 | Swait() | |
| 458 | mesh.Scale = mesh.Scale + GROW | |
| 459 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
| 460 | if DOESROT == true then | |
| 461 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
| 462 | end | |
| 463 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
| 464 | if wave.Transparency > 0.99 then | |
| 465 | wave:remove() | |
| 466 | end | |
| 467 | end | |
| 468 | end)) | |
| 469 | end | |
| 470 | ||
| 471 | function CreateCrown(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW) | |
| 472 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
| 473 | local mesh = IT("SpecialMesh",wave)
| |
| 474 | mesh.MeshType = "FileMesh" | |
| 475 | mesh.MeshId = "http://www.roblox.com/asset/?id=1078075" | |
| 476 | mesh.Scale = SIZE | |
| 477 | mesh.Offset = VT(0,0,-SIZE.X/8) | |
| 478 | wave.CFrame = CFRAME | |
| 479 | coroutine.resume(coroutine.create(function(PART) | |
| 480 | for i = 1, WAIT do | |
| 481 | Swait() | |
| 482 | mesh.Scale = mesh.Scale + GROW | |
| 483 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
| 484 | if DOESROT == true then | |
| 485 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
| 486 | end | |
| 487 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
| 488 | if wave.Transparency > 0.99 then | |
| 489 | wave:remove() | |
| 490 | end | |
| 491 | end | |
| 492 | end)) | |
| 493 | end | |
| 494 | ||
| 495 | function CreateIceCrown(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW) | |
| 496 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
| 497 | local mesh = IT("SpecialMesh",wave)
| |
| 498 | mesh.MeshType = "FileMesh" | |
| 499 | mesh.MeshId = "http://www.roblox.com/asset/?id=1323306" | |
| 500 | mesh.Scale = SIZE | |
| 501 | mesh.Offset = VT(0,0,-SIZE.X/8) | |
| 502 | wave.CFrame = CFRAME | |
| 503 | coroutine.resume(coroutine.create(function(PART) | |
| 504 | for i = 1, WAIT do | |
| 505 | Swait() | |
| 506 | mesh.Scale = mesh.Scale + GROW | |
| 507 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
| 508 | if DOESROT == true then | |
| 509 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
| 510 | end | |
| 511 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
| 512 | if wave.Transparency > 0.99 then | |
| 513 | wave:remove() | |
| 514 | end | |
| 515 | end | |
| 516 | end)) | |
| 517 | end | |
| 518 | ||
| 519 | function CreateSpikeball(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW) | |
| 520 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
| 521 | local mesh = IT("SpecialMesh",wave)
| |
| 522 | mesh.MeshType = "FileMesh" | |
| 523 | mesh.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
| 524 | mesh.Scale = SIZE | |
| 525 | mesh.Offset = VT(0,0,-SIZE.X/8) | |
| 526 | wave.CFrame = CFRAME | |
| 527 | coroutine.resume(coroutine.create(function(PART) | |
| 528 | for i = 1, WAIT do | |
| 529 | Swait() | |
| 530 | mesh.Scale = mesh.Scale + GROW | |
| 531 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
| 532 | if DOESROT == true then | |
| 533 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
| 534 | end | |
| 535 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
| 536 | if wave.Transparency > 0.99 then | |
| 537 | wave:remove() | |
| 538 | end | |
| 539 | end | |
| 540 | end)) | |
| 541 | end | |
| 542 | ||
| 543 | function CreateSwirl(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW) | |
| 544 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
| 545 | local mesh = IT("SpecialMesh",wave)
| |
| 546 | mesh.MeshType = "FileMesh" | |
| 547 | mesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
| 548 | mesh.Scale = SIZE | |
| 549 | wave.CFrame = CFRAME | |
| 550 | coroutine.resume(coroutine.create(function(PART) | |
| 551 | for i = 1, WAIT do | |
| 552 | Swait() | |
| 553 | mesh.Scale = mesh.Scale + GROW | |
| 554 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
| 555 | if DOESROT == true then | |
| 556 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
| 557 | end | |
| 558 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
| 559 | if wave.Transparency > 0.99 then | |
| 560 | wave:remove() | |
| 561 | end | |
| 562 | end | |
| 563 | end)) | |
| 564 | end | |
| 565 | ||
| 566 | function CreateTornado(SIZE,DOESROT,ROT,WAIT,CFRAME,COLOR,GROW) | |
| 567 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
| 568 | local mesh = IT("SpecialMesh",wave)
| |
| 569 | mesh.MeshType = "FileMesh" | |
| 570 | mesh.MeshId = "http://www.roblox.com/asset/?id=102638417" | |
| 571 | mesh.Scale = SIZE | |
| 572 | wave.CFrame = CFRAME | |
| 573 | coroutine.resume(coroutine.create(function(PART) | |
| 574 | for i = 1, WAIT do | |
| 575 | Swait() | |
| 576 | mesh.Scale = mesh.Scale + GROW | |
| 577 | if DOESROT == true then | |
| 578 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
| 579 | end | |
| 580 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
| 581 | if wave.Transparency > 0.99 then | |
| 582 | wave:remove() | |
| 583 | end | |
| 584 | end | |
| 585 | end)) | |
| 586 | end | |
| 587 | ||
| 588 | function CreateRing(SIZE,DOESROT,ROT,WAIT,CFRAME,COLOR,GROW) | |
| 589 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
| 590 | local mesh = IT("SpecialMesh",wave)
| |
| 591 | mesh.MeshType = "FileMesh" | |
| 592 | mesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 593 | mesh.Scale = SIZE | |
| 594 | mesh.Offset = VT(0,0,0) | |
| 595 | wave.CFrame = CFRAME | |
| 596 | coroutine.resume(coroutine.create(function(PART) | |
| 597 | for i = 1, WAIT do | |
| 598 | Swait() | |
| 599 | mesh.Scale = mesh.Scale + GROW | |
| 600 | if DOESROT == true then | |
| 601 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
| 602 | end | |
| 603 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
| 604 | if wave.Transparency > 0.99 then | |
| 605 | wave:remove() | |
| 606 | end | |
| 607 | end | |
| 608 | end)) | |
| 609 | end | |
| 610 | ||
| 611 | function MagicSphere(SIZE,WAIT,CFRAME,COLOR,GROW) | |
| 612 | local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(COLOR), "Effect", VT(1,1,1), true) | |
| 613 | local mesh = IT("SpecialMesh",wave)
| |
| 614 | mesh.MeshType = "Sphere" | |
| 615 | mesh.Scale = SIZE | |
| 616 | mesh.Offset = VT(0,0,0) | |
| 617 | wave.CFrame = CFRAME | |
| 618 | coroutine.resume(coroutine.create(function(PART) | |
| 619 | for i = 1, WAIT do | |
| 620 | Swait() | |
| 621 | mesh.Scale = mesh.Scale + GROW | |
| 622 | wave.Transparency = wave.Transparency + (1/WAIT) | |
| 623 | if wave.Transparency > 0.99 then | |
| 624 | wave:remove() | |
| 625 | end | |
| 626 | end | |
| 627 | end)) | |
| 628 | return wave | |
| 629 | end | |
| 630 | ||
| 631 | function MagicBlock(SIZE,WAIT,CFRAME,COLOR,GROW) | |
| 632 | local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(COLOR), "Effect", VT(SIZE,SIZE,SIZE), true) | |
| 633 | local mesh = IT("BlockMesh",wave)
| |
| 634 | wave.CFrame = CFRAME | |
| 635 | coroutine.resume(coroutine.create(function(PART) | |
| 636 | for i = 1, WAIT do | |
| 637 | Swait() | |
| 638 | mesh.Scale = mesh.Scale + GROW | |
| 639 | wave.CFrame = CFRAME * ANGLES(RAD(math.random(-360,360)),RAD(math.random(-360,360)),RAD(math.random(-360,360))) | |
| 640 | wave.Transparency = wave.Transparency + (1/WAIT) | |
| 641 | if wave.Transparency > 0.99 then | |
| 642 | wave:remove() | |
| 643 | end | |
| 644 | end | |
| 645 | end)) | |
| 646 | end | |
| 647 | ||
| 648 | function MakeForm(PART,TYPE) | |
| 649 | if TYPE == "Cyl" then | |
| 650 | local MSH = IT("CylinderMesh",PART)
| |
| 651 | elseif TYPE == "Ball" then | |
| 652 | local MSH = IT("SpecialMesh",PART)
| |
| 653 | MSH.MeshType = "Sphere" | |
| 654 | elseif TYPE == "Wedge" then | |
| 655 | local MSH = IT("SpecialMesh",PART)
| |
| 656 | MSH.MeshType = "Wedge" | |
| 657 | end | |
| 658 | end | |
| 659 | ||
| 660 | function CheckTableForString(Table, String) | |
| 661 | for i, v in pairs(Table) do | |
| 662 | if string.find(string.lower(String), string.lower(v)) then | |
| 663 | return true | |
| 664 | end | |
| 665 | end | |
| 666 | return false | |
| 667 | end | |
| 668 | ||
| 669 | function CheckIntangible(Hit) | |
| 670 | local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"}
| |
| 671 | if Hit and Hit.Parent then | |
| 672 | if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then
| |
| 673 | return true | |
| 674 | end | |
| 675 | end | |
| 676 | return false | |
| 677 | end | |
| 678 | ||
| 679 | Debris = game:GetService("Debris")
| |
| 680 | ||
| 681 | function CastZapRay(StartPos, Vec, Length, Ignore, DelayIfHit) | |
| 682 | local Direction = CFrame.new(StartPos, Vec).lookVector | |
| 683 | local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore})
| |
| 684 | local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore)
| |
| 685 | if RayHit and CheckIntangible(RayHit) then | |
| 686 | if DelayIfHit then | |
| 687 | wait() | |
| 688 | end | |
| 689 | RayHit, RayPos, RayNormal = CastZapRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit) | |
| 690 | end | |
| 691 | return RayHit, RayPos, RayNormal | |
| 692 | end | |
| 693 | ||
| 694 | function turnto(position) | |
| 695 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0) | |
| 696 | end | |
| 697 | ||
| 698 | --//=================================\\ | |
| 699 | --|| SPEECH | |
| 700 | --\\=================================// | |
| 701 | ||
| 702 | function chatfunc(text,waitt) | |
| 703 | local chat = coroutine.wrap(function() | |
| 704 | if Character:FindFirstChild("TalkingBillBoard")~= nil then
| |
| 705 | Character:FindFirstChild("TalkingBillBoard"):destroy()
| |
| 706 | end | |
| 707 | local naeeym2 = Instance.new("BillboardGui",Character)
| |
| 708 | naeeym2.Size = UDim2.new(0,100,0,40) | |
| 709 | naeeym2.StudsOffset = Vector3.new(0,5,0) | |
| 710 | naeeym2.Adornee = Character.Head | |
| 711 | naeeym2.Name = "TalkingBillBoard" | |
| 712 | naeeym2.AlwaysOnTop = true | |
| 713 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 714 | tecks2.BackgroundTransparency = 1 | |
| 715 | tecks2.BorderSizePixel = 0 | |
| 716 | tecks2.Text = "" | |
| 717 | tecks2.Font = "SciFi" | |
| 718 | tecks2.TextSize = 30 | |
| 719 | tecks2.TextStrokeTransparency = 1 | |
| 720 | tecks2.TextColor3 = SKILLTEXTCOLOR | |
| 721 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
| 722 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 723 | for i = 1,string.len(text),1 do | |
| 724 | tecks2.Text = string.sub(text,1,i) | |
| 725 | Swait() | |
| 726 | end | |
| 727 | wait(waitt) | |
| 728 | coroutine.resume(coroutine.create(function() | |
| 729 | for i = 1, 10 do | |
| 730 | tecks2.TextTransparency = tecks2.TextTransparency + 0.1 | |
| 731 | Swait() | |
| 732 | end | |
| 733 | naeeym2:Destroy() | |
| 734 | end)) | |
| 735 | end) | |
| 736 | chat() | |
| 737 | end | |
| 738 | ||
| 739 | --//=================================\\ | |
| 740 | --|| WEAPON CREATION | |
| 741 | --\\=================================// | |
| 742 | ||
| 743 | for _, c in pairs(Weapon:GetChildren()) do | |
| 744 | if c.ClassName == "Part" then | |
| 745 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
| 746 | end | |
| 747 | end | |
| 748 | ||
| 749 | Weapon.Parent = Character | |
| 750 | ||
| 751 | Humanoid.Died:connect(function() | |
| 752 | ATTACK = true | |
| 753 | end) | |
| 754 | ||
| 755 | local MANA = 0 | |
| 756 | local MAXMANA = 600 | |
| 757 | ||
| 758 | print(Class_Name.." loaded.") | |
| 759 | ||
| 760 | local SKILL1FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.23, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame") | |
| 761 | local SKILL2FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.50, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 2 Frame") | |
| 762 | local SKILL3FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.365, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 3 Frame") | |
| 763 | ||
| 764 | local MANABAR = CreateFrame(WEAPONGUI, 1, 2, UD2(0.365, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0),"Mana Bar") | |
| 765 | local MANACOVER = CreateFrame(MANABAR, 0, 2, UD2(0, 0, 0, 0), UD2(0, 0, 1, 0), C3(0,0,0), C3(0, 0, 0),"Mana Cover") | |
| 766 | local MANATEXT = CreateLabel(MANABAR, "ENERGY ["..FLOOR(MANA).."]", C3(1, 1, 1), "Size32", "SciFi", 1, 2, 1, "Mana Text") | |
| 767 | ||
| 768 | - | local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Blood arrow", SKILLTEXTCOLOR, 6, "Legacy", 0, 2, 1, "Text 1") |
| 768 | + | local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Blue Arrow", SKILLTEXTCOLOR, 6, "Legacy", 0, 2, 1, "Text 1") |
| 769 | - | local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B] Blood pillar", SKILLTEXTCOLOR, 6, "Legacy", 0, 2, 1, "Text 2") |
| 769 | + | local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B] Blue Explosive Pillar", SKILLTEXTCOLOR, 6, "Legacy", 0, 2, 1, "Text 2") |
| 770 | - | local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[V] Violence", SKILLTEXTCOLOR, 6, "Legacy", 0, 2, 1, "Text 3") |
| 770 | + | local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[V] Nuclear Bluesplosion", SKILLTEXTCOLOR, 6, "Legacy", 0, 2, 1, "Text 3") |
| 771 | SKILL3TEXT.TextTransparency = 1 | |
| 772 | ||
| 773 | --//=================================\\ | |
| 774 | --|| DAMAGE FUNCTIONS | |
| 775 | --\\=================================// | |
| 776 | ||
| 777 | function StatLabel(LABELTYPE, CFRAME, TEXT, COLOR) | |
| 778 | local STATPART = CreatePart(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", VT()) | |
| 779 | STATPART.CFrame = CF(CFRAME.p + VT(0, 1.5, 0)) | |
| 780 | local BODYGYRO = IT("BodyGyro", STATPART)
| |
| 781 | local BODYPOSITION = IT("BodyPosition", STATPART)
| |
| 782 | BODYPOSITION.P = 2000 | |
| 783 | BODYPOSITION.D = 100 | |
| 784 | BODYPOSITION.maxForce = VT(math.huge, math.huge, math.huge) | |
| 785 | BODYPOSITION.position = STATPART.Position + VT(MRANDOM(-2, 2), 6, MRANDOM(-2, 2)) | |
| 786 | game:GetService("Debris"):AddItem(STATPART ,5)
| |
| 787 | local BILLBOARDGUI = Instance.new("BillboardGui", STATPART)
| |
| 788 | BILLBOARDGUI.Adornee = STATPART | |
| 789 | BILLBOARDGUI.Size = UD2(2.5, 0, 2.5 ,0) | |
| 790 | BILLBOARDGUI.StudsOffset = VT(-2, 2, 0) | |
| 791 | BILLBOARDGUI.AlwaysOnTop = false | |
| 792 | local TEXTLABEL = Instance.new("TextLabel", BILLBOARDGUI)
| |
| 793 | TEXTLABEL.BackgroundTransparency = 1 | |
| 794 | TEXTLABEL.Size = UD2(2.5, 0, 2.5, 0) | |
| 795 | TEXTLABEL.Text = TEXT | |
| 796 | TEXTLABEL.Font = "SciFi" | |
| 797 | TEXTLABEL.FontSize="Size42" | |
| 798 | TEXTLABEL.TextColor3 = COLOR | |
| 799 | TEXTLABEL.TextStrokeTransparency = 1 | |
| 800 | TEXTLABEL.TextScaled = true | |
| 801 | TEXTLABEL.TextWrapped = true | |
| 802 | coroutine.resume(coroutine.create(function(THEPART, THEBODYPOSITION, THETEXTLABEL) | |
| 803 | if LABELTYPE == "Normal" then | |
| 804 | for i = 1, 20 do | |
| 805 | STATPART.Position = STATPART.Position + VT(0, (15-i)/10 ,0) | |
| 806 | TEXTLABEL.Transparency = TEXTLABEL.Transparency + (1/20) | |
| 807 | end | |
| 808 | elseif LABELTYPE == "Debuff" then | |
| 809 | for i = 1, 20 do | |
| 810 | STATPART.Position = STATPART.Position - VT(0, i/10 ,0) | |
| 811 | TEXTLABEL.Transparency = TEXTLABEL.Transparency + (1/20) | |
| 812 | end | |
| 813 | elseif LABELTYPE == "Shock" then | |
| 814 | local ORIGIN = STATPART.Position | |
| 815 | for i = 1, 20 do | |
| 816 | STATPART.Position = ORIGIN + VT(MRANDOM(-2,2),MRANDOM(-2,2),MRANDOM(-2,2)) | |
| 817 | TEXTLABEL.Transparency = TEXTLABEL.Transparency + (1/20) | |
| 818 | end | |
| 819 | end | |
| 820 | THEPART.Parent = nil | |
| 821 | end),STATPART, BODYPOSITION, TEXTLABEL) | |
| 822 | end | |
| 823 | ||
| 824 | ||
| 825 | --//=================================\\ | |
| 826 | --|| DAMAGING | |
| 827 | --\\=================================// | |
| 828 | ||
| 829 | function AddMana(amount) | |
| 830 | MANA = MANA + amount | |
| 831 | end | |
| 832 | ||
| 833 | function AoEDamage(position,radius,min,max,maxstrength,beserk,critrate,critmultiplier,CanBeDodgedByJumping,DoesPoison) | |
| 834 | local dmg = math.random(min,max) | |
| 835 | for i,v in ipairs(workspace:GetChildren()) do | |
| 836 | if v:FindFirstChild("HitBy"..Player.Name) == nil then
| |
| 837 | local body = v:GetChildren() | |
| 838 | for part = 1, #body do | |
| 839 | if(v:FindFirstChild("HitBy"..Player.Name) == nil and (body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
| |
| 840 | if(body[part].Position - position).Magnitude < radius then | |
| 841 | if v.ClassName == "Model" then | |
| 842 | if v:FindFirstChild("Humanoid") then
| |
| 843 | if v.Humanoid.Health ~= 0 then | |
| 844 | if CanBeDodgedByJumping == true then | |
| 845 | if body[part].Position.Y < position.Y+5 then | |
| 846 | if math.random(1,100) < critrate+1 then | |
| 847 | v.Humanoid.Health = v.Humanoid.Health - dmg*critmultiplier | |
| 848 | AddMana(dmg*critmultiplier) | |
| 849 | StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
| |
| 850 | else | |
| 851 | v.Humanoid.Health = v.Humanoid.Health - dmg | |
| 852 | AddMana(dmg) | |
| 853 | StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0))
| |
| 854 | end | |
| 855 | local defence = Instance.new("BoolValue",v)
| |
| 856 | defence.Name = ("HitBy"..Player.Name)
| |
| 857 | game:GetService("Debris"):AddItem(defence, 0.005)
| |
| 858 | end | |
| 859 | else | |
| 860 | if beserk == true then | |
| 861 | v.Humanoid.Health = 0 | |
| 862 | end | |
| 863 | if math.random(1,100) < critrate+1 then | |
| 864 | v.Humanoid.Health = v.Humanoid.Health - dmg*critmultiplier | |
| 865 | AddMana(dmg*critmultiplier) | |
| 866 | StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
| |
| 867 | else | |
| 868 | v.Humanoid.Health = v.Humanoid.Health - dmg | |
| 869 | AddMana(dmg) | |
| 870 | StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0))
| |
| 871 | end | |
| 872 | local defence = Instance.new("BoolValue",v)
| |
| 873 | defence.Name = ("HitBy"..Player.Name)
| |
| 874 | game:GetService("Debris"):AddItem(defence, 0.005)
| |
| 875 | end | |
| 876 | end | |
| 877 | end | |
| 878 | end | |
| 879 | if DoesPoison == true then | |
| 880 | if v:FindFirstChildOfClass("Humanoid") then
| |
| 881 | Poison(v:FindFirstChildOfClass("Humanoid"),MRANDOM(7,23)*2,1)
| |
| 882 | end | |
| 883 | end | |
| 884 | body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength | |
| 885 | end | |
| 886 | end | |
| 887 | end | |
| 888 | if v.ClassName == "Part" then | |
| 889 | if v.Anchored == false and (v.Position - position).Magnitude < radius then | |
| 890 | v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength | |
| 891 | end | |
| 892 | end | |
| 893 | end | |
| 894 | end | |
| 895 | end | |
| 896 | ||
| 897 | function Poison(HUMANOID,LAST,DAMAGE) | |
| 898 | if HUMANOID.Parent:FindFirstChild("PoisonedBy"..Player.Name) == nil then
| |
| 899 | local defence = Instance.new("BoolValue",HUMANOID.Parent)
| |
| 900 | defence.Name = ("PoisonedBy"..Player.Name)
| |
| 901 | game:GetService("Debris"):AddItem(defence, LAST)
| |
| 902 | coroutine.resume(coroutine.create(function() | |
| 903 | for i = 1, LAST/2 do | |
| 904 | if HUMANOID.Parent:FindFirstChild("Head") then
| |
| 905 | StatLabel("Normal", HUMANOID.Parent.Head.CFrame * CF(0, 0 + (HUMANOID.Parent.Head.Size.z - 1), 0), "POISON/"..DAMAGE, C3(0,1,0))
| |
| 906 | end | |
| 907 | Swait(2) | |
| 908 | AddMana(DAMAGE) | |
| 909 | HUMANOID.Health = HUMANOID.Health - DAMAGE | |
| 910 | end | |
| 911 | end)) | |
| 912 | end | |
| 913 | end | |
| 914 | ||
| 915 | --//=================================\\ | |
| 916 | --|| ATTACK FUNCTIONS AND STUFF | |
| 917 | --\\=================================// | |
| 918 | ||
| 919 | function clerp(a, b, t) | |
| 920 | return a:lerp(b, t) | |
| 921 | end | |
| 922 | ||
| 923 | function newBezier(startpos, pos2, pos3, endpos, t) | |
| 924 | local A = clerp(startpos, pos2, t) | |
| 925 | local B = clerp(pos2, pos3, t) | |
| 926 | local C = clerp(pos3, endpos, t) | |
| 927 | local lerp1 = clerp(A, B, t) | |
| 928 | local lerp2 = clerp(B, C, t) | |
| 929 | local cubic = clerp(lerp1, lerp2, t) | |
| 930 | return cubic | |
| 931 | end | |
| 932 | ||
| 933 | function BloodArrow(Target) | |
| 934 | ATTACK = true | |
| 935 | local newball = Instance.new("Part", workspace)
| |
| 936 | newball.Anchored = true | |
| 937 | newball.Shape = "Ball" | |
| 938 | newball.Material = "Neon" | |
| 939 | newball.Size = Vector3.new(0,0,0) | |
| 940 | newball.CanCollide = false | |
| 941 | newball.CFrame = CF(Target) | |
| 942 | - | newball.BrickColor = BRICKC"Really red" |
| 942 | + | newball.BrickColor = BRICKC"Really blue" |
| 943 | newball.Transparency = 1 | |
| 944 | local POS = Mouse.Hit.p | |
| 945 | local onefourth = Target:Lerp(POS, 0.25) + Vector3.new(0,0,0) | |
| 946 | local threefourths = Target:Lerp(POS, 0.75) + Vector3.new(0,0,0) | |
| 947 | local A1 = IT("Attachment",newball)
| |
| 948 | A1.Position = Vector3.new(0, 0.5, 0) | |
| 949 | local A2 = IT("Attachment",newball)
| |
| 950 | A2.Position = Vector3.new(0, -0.5, 0) | |
| 951 | local Trail = IT("Trail",newball)
| |
| 952 | Trail.LightEmission = 1 | |
| 953 | Trail.FaceCamera = true | |
| 954 | Trail.Texture = "rbxassetid://945758042" | |
| 955 | Trail.Attachment0 = A1 | |
| 956 | Trail.Attachment1 = A2 | |
| 957 | Trail.Lifetime = 2 | |
| 958 | Trail.MinLength = 0 | |
| 959 | Trail.Transparency = NumberSequence.new(0, 1) | |
| 960 | Trail.Color = ColorSequence.new(newball.Color) | |
| 961 | coroutine.resume(coroutine.create(function() | |
| 962 | for i = 0, 1, 0.07 do | |
| 963 | Swait() | |
| 964 | newball.CFrame = CFrame.new(newBezier(Target, onefourth, threefourths, POS, i)) | |
| 965 | end | |
| 966 | newball.Transparency = 1 | |
| 967 | CreateSound("514867425", newball, 3, 1)
| |
| 968 | AoEDamage(newball.Position,5,15,25,5,false,2,2,false,false) | |
| 969 | - | MagicSphere(VT(22,22,22),55,newball.CFrame,"Really red",VT(0.2,0.2,0.2)) |
| 969 | + | MagicSphere(VT(22,22,22),55,newball.CFrame,"Really blue",VT(0.2,0.2,0.2)) |
| 970 | MagicSphere(VT(20,20,20),55,newball.CFrame,"Pearl",VT(0.2,0.2,0.2)) | |
| 971 | game:GetService("Debris"):AddItem(newball, 5)
| |
| 972 | end)) | |
| 973 | ATTACK = false | |
| 974 | end | |
| 975 | ||
| 976 | function BloodPillar() | |
| 977 | ATTACK = true | |
| 978 | coroutine.resume(coroutine.create(function() | |
| 979 | local CFRAME = CF(Mouse.Hit.p) | |
| 980 | - | MagicSphere(VT(15,6500,15),55,CF(Mouse.Hit.p),"Really red",VT(-15/55,0,-15/55)) |
| 980 | + | MagicSphere(VT(15,6500,15),55,CF(Mouse.Hit.p),"Really blue",VT(-15/55,0,-15/55)) |
| 981 | MagicSphere(VT(14,6500,14),55,CF(Mouse.Hit.p),"Pearl",VT(-14/55,0,-14/55)) | |
| 982 | Swait(55) | |
| 983 | AoEDamage(Mouse.Hit.p,5,15,25,5,false,2,2,false,false) | |
| 984 | - | local aaaa = MagicSphere(VT(22,22,22),55,CFRAME,"Really red",VT(0.2,0.2,0.2)) |
| 984 | + | local aaaa = MagicSphere(VT(22,22,22),55,CFRAME,"Really blue",VT(0.2,0.2,0.2)) |
| 985 | MagicSphere(VT(20,20,20),55,CFRAME,"Pearl",VT(0.2,0.2,0.2)) | |
| 986 | CreateSound("514867425", aaaa, 3, 1)
| |
| 987 | end)) | |
| 988 | ATTACK = false | |
| 989 | end | |
| 990 | ||
| 991 | function Violence() | |
| 992 | ATTACK = true | |
| 993 | coroutine.resume(coroutine.create(function() | |
| 994 | local CFRAME = CF(Mouse.Hit.p) | |
| 995 | - | MagicSphere(VT(35,6500,35),155,CF(Mouse.Hit.p),"Really red",VT(-35/155,0,-35/155)) |
| 995 | + | MagicSphere(VT(35,6500,35),155,CF(Mouse.Hit.p),"Really blue",VT(-35/155,0,-35/155)) |
| 996 | MagicSphere(VT(34,6500,34),155,CF(Mouse.Hit.p),"Pearl",VT(-34/155,0,-34/155)) | |
| 997 | Swait(155) | |
| 998 | AoEDamage(Mouse.Hit.p,65,1500,2500,45,false,2,2,false,false) | |
| 999 | - | local aaaa = MagicSphere(VT(62,62,62),155,CFRAME,"Really red",VT(2,2,2)) |
| 999 | + | local aaaa = MagicSphere(VT(62,62,62),155,CFRAME,"Really blue",VT(2,2,2)) |
| 1000 | MagicSphere(VT(60,60,60),155,CFRAME,"Pearl",VT(2,2,2)) | |
| 1001 | CreateSound("514867425", aaaa, 16, 0.85)
| |
| 1002 | MANA = 0 | |
| 1003 | end)) | |
| 1004 | ATTACK = false | |
| 1005 | end | |
| 1006 | ||
| 1007 | --//=================================\\ | |
| 1008 | --|| ASSIGN THINGS TO KEYS | |
| 1009 | --\\=================================// | |
| 1010 | ||
| 1011 | function MouseDown(Mouse) | |
| 1012 | if ATTACK == false then | |
| 1013 | end | |
| 1014 | end | |
| 1015 | ||
| 1016 | function MouseUp(Mouse) | |
| 1017 | HOLD = false | |
| 1018 | end | |
| 1019 | ||
| 1020 | function KeyDown(Key) | |
| 1021 | KEYHOLD = true | |
| 1022 | if Key == "z" and ATTACK == false then | |
| 1023 | BloodArrow(Torso.CFrame*CF(0,1,0).p) | |
| 1024 | end | |
| 1025 | ||
| 1026 | if Key == "b" and ATTACK == false then | |
| 1027 | BloodPillar() | |
| 1028 | end | |
| 1029 | ||
| 1030 | if Key == "v" and ATTACK == false and MANA >= MAXMANA then | |
| 1031 | Violence() | |
| 1032 | end | |
| 1033 | end | |
| 1034 | ||
| 1035 | function KeyUp(Key) | |
| 1036 | KEYHOLD = false | |
| 1037 | end | |
| 1038 | ||
| 1039 | Mouse.Button1Down:connect(function(NEWKEY) | |
| 1040 | MouseDown(NEWKEY) | |
| 1041 | end) | |
| 1042 | Mouse.Button1Up:connect(function(NEWKEY) | |
| 1043 | MouseUp(NEWKEY) | |
| 1044 | end) | |
| 1045 | Mouse.KeyDown:connect(function(NEWKEY) | |
| 1046 | KeyDown(NEWKEY) | |
| 1047 | end) | |
| 1048 | Mouse.KeyUp:connect(function(NEWKEY) | |
| 1049 | KeyUp(NEWKEY) | |
| 1050 | end) | |
| 1051 | ||
| 1052 | --//=================================\\ | |
| 1053 | --\\=================================// | |
| 1054 | ||
| 1055 | ||
| 1056 | function unanchor() | |
| 1057 | if UNANCHOR == true then | |
| 1058 | g = Character:GetChildren() | |
| 1059 | for i = 1, #g do | |
| 1060 | if g[i].ClassName == "Part" then | |
| 1061 | g[i].Anchored = false | |
| 1062 | end | |
| 1063 | end | |
| 1064 | end | |
| 1065 | end | |
| 1066 | ||
| 1067 | ||
| 1068 | --//=================================\\ | |
| 1069 | --|| WRAP THE WHOLE SCRIPT UP | |
| 1070 | --\\=================================// | |
| 1071 | ||
| 1072 | Humanoid.Changed:connect(function(Jump) | |
| 1073 | if Jump == "Jump" and (Disable_Jump == true) then | |
| 1074 | Humanoid.Jump = false | |
| 1075 | end | |
| 1076 | end) | |
| 1077 | ||
| 1078 | while true do | |
| 1079 | Swait() | |
| 1080 | ANIMATE.Parent = nil | |
| 1081 | local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION) | |
| 1082 | IDLEANIMATION:Play() | |
| 1083 | SINE = SINE + CHANGE | |
| 1084 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
| 1085 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
| 1086 | local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position) | |
| 1087 | local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character) | |
| 1088 | local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16) | |
| 1089 | if TORSOVELOCITY < 1 then | |
| 1090 | ANIM = "Idle" | |
| 1091 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0.3 + 0.15 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 1092 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 1093 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
| 1094 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
| 1095 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 1096 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 1097 | elseif TORSOVELOCITY > 1 then | |
| 1098 | ANIM = "Walk" | |
| 1099 | WALK = WALK + 1 / Animation_Speed | |
| 1100 | if WALK >= 15 - (5 * (Humanoid.WalkSpeed / 16 / Player_Size)) then | |
| 1101 | WALK = 0 | |
| 1102 | if WALKINGANIM == true then | |
| 1103 | WALKINGANIM = false | |
| 1104 | elseif WALKINGANIM == false then | |
| 1105 | WALKINGANIM = true | |
| 1106 | end | |
| 1107 | end | |
| 1108 | --RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 1109 | --LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 1110 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0.3 + 0.15 * COS(SINE / 12)) * ANGLES(RAD(15), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 1111 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-7.5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 1112 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
| 1113 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
| 1114 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 1115 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 1116 | end | |
| 1117 | if #Effects2>0 then | |
| 1118 | for e=1,#Effects2 do | |
| 1119 | if Effects2[e]~=nil then | |
| 1120 | local Thing=Effects2[e] | |
| 1121 | if Thing~=nil then | |
| 1122 | local Part=Thing[1] | |
| 1123 | local Mode=Thing[2] | |
| 1124 | local Delay=Thing[3] | |
| 1125 | local IncX=Thing[4] | |
| 1126 | local IncY=Thing[5] | |
| 1127 | local IncZ=Thing[6] | |
| 1128 | local Part2=Thing[8] | |
| 1129 | if Thing[1].Transparency<=1 then | |
| 1130 | if Thing[2]=="Block1" then | |
| 1131 | Thing[1].CFrame=Thing[1].CFrame | |
| 1132 | Mesh=Thing[1].Mesh | |
| 1133 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
| 1134 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1135 | elseif Thing[2]=="Cylinder" then | |
| 1136 | Mesh=Thing[1].Mesh | |
| 1137 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
| 1138 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1139 | elseif Thing[2]=="Blood" then | |
| 1140 | Mesh=Thing[7] | |
| 1141 | Thing[1].CFrame=Thing[1].CFrame*CF(0,.5,0) | |
| 1142 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
| 1143 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1144 | elseif Thing[2]=="Elec" then | |
| 1145 | Mesh=Thing[1].Mesh | |
| 1146 | Mesh.Scale=Mesh.Scale+VT(Thing[7],Thing[8],Thing[9]) | |
| 1147 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1148 | elseif Thing[2]=="Disappear" then | |
| 1149 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1150 | end | |
| 1151 | else | |
| 1152 | Part.Parent=nil | |
| 1153 | table.remove(Effects2,e) | |
| 1154 | end | |
| 1155 | end | |
| 1156 | end | |
| 1157 | end | |
| 1158 | end | |
| 1159 | unanchor() | |
| 1160 | Humanoid.MaxHealth = "inf" | |
| 1161 | Humanoid.Health = "inf" | |
| 1162 | if Rooted == false then | |
| 1163 | Disable_Jump = false | |
| 1164 | Humanoid.WalkSpeed = Speed | |
| 1165 | elseif Rooted == true then | |
| 1166 | Disable_Jump = true | |
| 1167 | Humanoid.WalkSpeed = 0 | |
| 1168 | end | |
| 1169 | if Head:FindFirstChild("face") then
| |
| 1170 | Head.face:remove() | |
| 1171 | end | |
| 1172 | if Head:FindFirstChildOfClass("Sound") then
| |
| 1173 | Head:FindFirstChildOfClass("Sound"):remove()
| |
| 1174 | end | |
| 1175 | MANACOVER:TweenSize(UD2(1 * (MANA / MAXMANA), 0, 1, 0), "Out", "Quad", 0.1, 0.1) | |
| 1176 | MANATEXT.Text = "ENERGY ["..FLOOR(MANA).."]" | |
| 1177 | if MANA >= MAXMANA then | |
| 1178 | MANACOVER.Transparency = 1 | |
| 1179 | SKILL3TEXT.TextTransparency = 0 | |
| 1180 | else | |
| 1181 | MANACOVER.Transparency = 0 | |
| 1182 | SKILL3TEXT.TextTransparency = 1 | |
| 1183 | end | |
| 1184 | end | |
| 1185 | ||
| 1186 | --//=================================\\ | |
| 1187 | --\\=================================// | |
| 1188 | ||
| 1189 | ||
| 1190 | ||
| 1191 | ||
| 1192 | ||
| 1193 | --//====================================================\\-- | |
| 1194 | --|| END OF SCRIPT | |
| 1195 | --\\====================================================//-- |