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| 1 | - | -- Visualizer made by fusionfriends, Enjoy :) |
| 1 | + | -- Visualizer made by TameDoNotClick, Enjoy :) |
| 2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 4 | do | |
| 5 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
| |
| 6 | script.Parent = Player.Character | |
| 7 | ||
| 8 | --RemoteEvent for communicating | |
| 9 | local Event = Instance.new("RemoteEvent")
| |
| 10 | Event.Name = "UserInput_Event" | |
| 11 | ||
| 12 | --Fake event to make stuff like Mouse.KeyDown work | |
| 13 | local function fakeEvent() | |
| 14 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 15 | t.connect = t.Connect | |
| 16 | return t | |
| 17 | end | |
| 18 | ||
| 19 | --Creating fake input objects with fake variables | |
| 20 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 21 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 22 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 23 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 24 | end} | |
| 25 | --Merged 2 functions into one by checking amount of arguments | |
| 26 | CAS.UnbindAction = CAS.BindAction | |
| 27 | ||
| 28 | --This function will trigger the events that have been :Connect()'ed | |
| 29 | local function te(self,ev,...) | |
| 30 | local t = m[ev] | |
| 31 | if t and t._fakeEvent and t.Function then | |
| 32 | t.Function(...) | |
| 33 | end | |
| 34 | end | |
| 35 | m.TrigEvent = te | |
| 36 | UIS.TrigEvent = te | |
| 37 | ||
| 38 | Event.OnServerEvent:Connect(function(plr,io) | |
| 39 | if plr~=Player then return end | |
| 40 | if io.isMouse then | |
| 41 | m.Target = io.Target | |
| 42 | m.Hit = io.Hit | |
| 43 | else | |
| 44 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 45 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 46 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 47 | end | |
| 48 | for _,t in pairs(CAS.Actions) do | |
| 49 | for _,k in pairs(t.Keys) do | |
| 50 | if k==io.KeyCode then | |
| 51 | t.Function(t.Name,io.UserInputState,io) | |
| 52 | end | |
| 53 | end | |
| 54 | end | |
| 55 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 56 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 57 | end | |
| 58 | end) | |
| 59 | Event.Parent = NLS([==[ | |
| 60 | local Player = game:GetService("Players").LocalPlayer
| |
| 61 | local Event = script:WaitForChild("UserInput_Event")
| |
| 62 | ||
| 63 | local UIS = game:GetService("UserInputService")
| |
| 64 | local input = function(io,a) | |
| 65 | if a then return end | |
| 66 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 67 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 68 | end | |
| 69 | UIS.InputBegan:Connect(input) | |
| 70 | UIS.InputEnded:Connect(input) | |
| 71 | ||
| 72 | local Mouse = Player:GetMouse() | |
| 73 | local h,t | |
| 74 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 75 | --If player is not moving their mouse, client won't fire events | |
| 76 | while wait(1/30) do | |
| 77 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 78 | h,t=Mouse.Hit,Mouse.Target | |
| 79 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 80 | end | |
| 81 | end]==],Player.Character) | |
| 82 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 83 | end | |
| 84 | local Player = owner | |
| 85 | local TweenService = game:GetService("TweenService")
| |
| 86 | local PlayerGui = Player.PlayerGui | |
| 87 | local Character = Player.Character | |
| 88 | local RootPart = Character.HumanoidRootPart | |
| 89 | ||
| 90 | local Part = Instance.new("Part",workspace)
| |
| 91 | Part.Size = Vector3.new(2,2,2) | |
| 92 | Part.CanCollide = false | |
| 93 | Part.Name = "Visualizer" | |
| 94 | Part.Material = Enum.Material.SmoothPlastic | |
| 95 | Part.BrickColor = BrickColor.new("Black")
| |
| 96 | Part.Anchored = true | |
| 97 | ||
| 98 | local Mesh = Instance.new("SpecialMesh",Part)
| |
| 99 | Mesh.MeshId = "rbxassetid://1254392112" | |
| 100 | Mesh.Scale = Vector3.new(0.2,0.4,0.2) | |
| 101 | ||
| 102 | local Part2 = Instance.new("Part",workspace)
| |
| 103 | local Part3 = Instance.new("Part",workspace)
| |
| 104 | local Mesh2 = Instance.new("SpecialMesh",Part2)
| |
| 105 | local Mesh3 = Instance.new("SpecialMesh",Part3)
| |
| 106 | local Weld = Instance.new("Weld",Part2)
| |
| 107 | local Weld2 = Instance.new("Weld",Part3)
| |
| 108 | ||
| 109 | Part2.BrickColor = BrickColor.new("Really black")
| |
| 110 | Part2.Material = Enum.Material.Neon | |
| 111 | Part2.Size = Vector3.new(2,1,2) | |
| 112 | Part2.CanCollide = false | |
| 113 | ||
| 114 | Part3.BrickColor = BrickColor.new("Really black")
| |
| 115 | Part3.Material = Enum.Material.Neon | |
| 116 | Part3.Size = Vector3.new(2,1,2) | |
| 117 | Part3.CanCollide = false | |
| 118 | ||
| 119 | Mesh2.MeshId = "rbxassetid://2913878791" | |
| 120 | Mesh2.Scale = Vector3.new(0.1,0.1,0.05) | |
| 121 | ||
| 122 | Mesh3.MeshId = "rbxassetid://2913878791" | |
| 123 | Mesh3.Scale = Vector3.new(0.1,0.1,0.05) | |
| 124 | ||
| 125 | Weld.Part1 = Part | |
| 126 | Weld.Part0 = Part2 | |
| 127 | ||
| 128 | Weld2.Part1 = Part | |
| 129 | Weld2.Part0 = Part3 | |
| 130 | ||
| 131 | local Part4 = Instance.new("Part",workspace)
| |
| 132 | Part4.Material = Enum.Material.Neon | |
| 133 | Part4.BrickColor = BrickColor.new("Really black")
| |
| 134 | Part4.CanCollide = false | |
| 135 | ||
| 136 | local Mesh4 = Instance.new("SpecialMesh",Part4)
| |
| 137 | Mesh4.MeshId = "rbxassetid://489415447" | |
| 138 | ||
| 139 | local Weld4 = Instance.new("Weld",Part)
| |
| 140 | Weld4.Part1 = Part | |
| 141 | Weld4.Part0 = Part4 | |
| 142 | Weld4.C0 = CFrame.new(0,12,0) | |
| 143 | ||
| 144 | local Music = Instance.new("Sound",owner.Character.Torso)
| |
| 145 | Music.Name = "Music" | |
| 146 | Music.Looped = true | |
| 147 | Music.Volume = 7 | |
| 148 | ||
| 149 | Player.Chatted:Connect(function(Message) | |
| 150 | if Message:sub(1,5)=="Play/" or "play/" then | |
| 151 | local Id = Message:sub(6,#Message) | |
| 152 | if tonumber(Id) then | |
| 153 | print(Id) | |
| 154 | Music.SoundId = ("rbxassetid://"..Id)
| |
| 155 | Music:Play() | |
| 156 | end | |
| 157 | end | |
| 158 | end) | |
| 159 | ||
| 160 | local LoudnessEvent = Instance.new("RemoteEvent")
| |
| 161 | LoudnessEvent.Name = "LoudnessEvent" | |
| 162 | LoudnessEvent.Parent = NLS([==[ | |
| 163 | local Music = owner.Character.Torso:WaitForChild("Music")
| |
| 164 | local LoudnessEvent = script.LoudnessEvent | |
| 165 | game:GetService("RunService").Heartbeat:Connect(function()
| |
| 166 | local loudness = Music.PlaybackLoudness | |
| 167 | LoudnessEvent:FireServer(loudness) | |
| 168 | end) | |
| 169 | ]==],owner.PlayerGui) | |
| 170 | LoudnessEvent.OnServerEvent:Connect(function(player,loudness) | |
| 171 | Loudness = loudness | |
| 172 | while true do | |
| 173 | wait() | |
| 174 | Part.CFrame = Part.CFrame:Lerp(CFrame.new(RootPart.Position.X,RootPart.Position.Y+10,RootPart.Position.Z),.6) | |
| 175 | Weld.C0 = Weld.C0*CFrame.Angles(0,math.rad(Loudness/50),0) | |
| 176 | Weld2.C0 = Weld2.C0*CFrame.Angles(math.rad(-Loudness/50),0,0) | |
| 177 | Mesh2.Scale = Vector3.new(Loudness/5000+.1,Loudness/5000+.1,Mesh2.Scale.Z) | |
| 178 | Mesh3.Scale = Vector3.new(Loudness/5000+.1,Loudness/5000+.1,Mesh3.Scale.Z) | |
| 179 | Part2.BrickColor = BrickColor.new(Loudness/300,0,0) | |
| 180 | Part.BrickColor = BrickColor.new(Loudness/300,0,0) | |
| 181 | Part3.BrickColor = BrickColor.new(Loudness/300,0,0) | |
| 182 | Part4.BrickColor = BrickColor.new(Loudness/300,0,0) | |
| 183 | Weld4.C0 = Weld4.C0*CFrame.Angles(0,math.rad(Loudness/50),0) | |
| 184 | Mesh4.Scale = Vector3.new(Loudness/100+5,3,Loudness/100+5) | |
| 185 | end | |
| 186 | end) |