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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | local Player,game,owner = owner,game | |
| 3 | local RealPlayer = Player | |
| 4 | do | |
| 5 | print("FE Compatibility code by Mokiros")
| |
| 6 | local rp = RealPlayer | |
| 7 | script.Parent = rp.Character | |
| 8 | ||
| 9 | --RemoteEvent for communicating | |
| 10 | local Event = Instance.new("RemoteEvent")
| |
| 11 | Event.Name = "UserInput_Event" | |
| 12 | ||
| 13 | --Fake event to make stuff like Mouse.KeyDown work | |
| 14 | local function fakeEvent() | |
| 15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 16 | t.connect = t.Connect | |
| 17 | return t | |
| 18 | end | |
| 19 | ||
| 20 | --Creating fake input objects with fake variables | |
| 21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
| |
| 22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 25 | end} | |
| 26 | --Merged 2 functions into one by checking amount of arguments | |
| 27 | CAS.UnbindAction = CAS.BindAction | |
| 28 | ||
| 29 | --This function will trigger the events that have been :Connect()'ed | |
| 30 | local function te(self,ev,...) | |
| 31 | local t = m[ev] | |
| 32 | if t and t._fakeEvent then | |
| 33 | for _,f in pairs(t.Functions) do | |
| 34 | f(...) | |
| 35 | end | |
| 36 | end | |
| 37 | end | |
| 38 | m.TrigEvent = te | |
| 39 | UIS.TrigEvent = te | |
| 40 | ||
| 41 | Event.OnServerEvent:Connect(function(plr,io) | |
| 42 | if plr~=rp then return end | |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | if not io.isMouse then | |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
| 51 | return m:TrigEvent(b and "Button2Down" or "Button2Up") | |
| 52 | end | |
| 53 | for _,t in pairs(CAS.Actions) do | |
| 54 | for _,k in pairs(t.Keys) do | |
| 55 | if k==io.KeyCode then | |
| 56 | t.Function(t.Name,io.UserInputState,io) | |
| 57 | end | |
| 58 | end | |
| 59 | end | |
| 60 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 61 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 62 | end | |
| 63 | end) | |
| 64 | Event.Parent = NLS([==[ | |
| 65 | local Player = game:GetService("Players").LocalPlayer
| |
| 66 | local Event = script:WaitForChild("UserInput_Event")
| |
| 67 | local Mouse = Player:GetMouse() | |
| 68 | local UIS = game:GetService("UserInputService")
| |
| 69 | local input = function(io,a) | |
| 70 | if a then return end | |
| 71 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 72 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 73 | end | |
| 74 | UIS.InputBegan:Connect(input) | |
| 75 | UIS.InputEnded:Connect(input) | |
| 76 | local h,t | |
| 77 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 78 | --If player is not moving their mouse, client won't fire events | |
| 79 | while wait(1/30) do | |
| 80 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 81 | h,t=Mouse.Hit,Mouse.Target | |
| 82 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 83 | end | |
| 84 | end]==],Player.Character) | |
| 85 | ||
| 86 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 87 | --Real game object | |
| 88 | local _rg = game | |
| 89 | ||
| 90 | --Metatable for fake service | |
| 91 | local fsmt = {
| |
| 92 | __index = function(self,k) | |
| 93 | local s = rawget(self,"_RealService") | |
| 94 | if s then | |
| 95 | return typeof(s[k])=="function" | |
| 96 | and function(_,...)return s[k](s,...)end or s[k] | |
| 97 | end | |
| 98 | end, | |
| 99 | __newindex = function(self,k,v) | |
| 100 | local s = rawget(self,"_RealService") | |
| 101 | if s then s[k]=v end | |
| 102 | end | |
| 103 | } | |
| 104 | local function FakeService(t,RealService) | |
| 105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 106 | return setmetatable(t,fsmt) | |
| 107 | end | |
| 108 | ||
| 109 | --Fake game object | |
| 110 | local g = {
| |
| 111 | GetService = function(self,s) | |
| 112 | return rawget(self,s) or _rg:GetService(s) | |
| 113 | end, | |
| 114 | Players = FakeService({
| |
| 115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 116 | },"Players"), | |
| 117 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 119 | RunService = FakeService({
| |
| 120 | _btrs = {},
| |
| 121 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 122 | BindToRenderStep = function(self,name,_,fun) | |
| 123 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 124 | end, | |
| 125 | UnbindFromRenderStep = function(self,name) | |
| 126 | self._btrs[name]:Disconnect() | |
| 127 | end, | |
| 128 | },"RunService") | |
| 129 | } | |
| 130 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 131 | g.service = g.GetService | |
| 132 | FakeService(g,game) | |
| 133 | --Changing owner to fake player object to support owner:GetMouse() | |
| 134 | game,owner = g,g.Players.LocalPlayer | |
| 135 | end | |
| 136 | ||
| 137 | --Ragdoll death script by Rufus14 (pure copy paste from my bow) | |
| 138 | function ragdollkill(character) | |
| 139 | local victimshumanoid = character:findFirstChildOfClass("Humanoid")
| |
| 140 | if not character:findFirstChild("UpperTorso") then
| |
| 141 | character.Archivable = true | |
| 142 | for i,v in pairs(character:GetChildren()) do | |
| 143 | if v.ClassName == "Sound" then | |
| 144 | v:remove() | |
| 145 | end | |
| 146 | for q,w in pairs(v:GetChildren()) do | |
| 147 | if w.ClassName == "Sound" then | |
| 148 | w:remove() | |
| 149 | end | |
| 150 | end | |
| 151 | end | |
| 152 | stand2 = Instance.new("Sound", game.Players.LocalPlayer.Character.Torso)
| |
| 153 | stand2.SoundId = "rbxassetid://3168463046" | |
| 154 | stand2.Volume = 10 | |
| 155 | local ragdoll = character:Clone() | |
| 156 | ragdoll:findFirstChildOfClass("Humanoid").Health = 0
| |
| 157 | if ragdoll:findFirstChild("Health") then
| |
| 158 | if ragdoll:findFirstChild("Health").ClassName == "Script" then
| |
| 159 | ragdoll:findFirstChild("Health").Disabled = true
| |
| 160 | end | |
| 161 | end | |
| 162 | for i,v in pairs(character:GetChildren()) do | |
| 163 | if v.ClassName == "Part" or v.ClassName == "ForceField" or v.ClassName == "Accessory" or v.ClassName == "Hat" then | |
| 164 | v:destroy() | |
| 165 | end | |
| 166 | end | |
| 167 | for i,v in pairs(character:GetChildren()) do | |
| 168 | if v.ClassName == "Accessory" then | |
| 169 | local attachment1 = v.Handle:findFirstChildOfClass("Attachment")
| |
| 170 | if attachment1 then | |
| 171 | for q,w in pairs(character:GetChildren()) do | |
| 172 | if w.ClassName == "Part" then | |
| 173 | local attachment2 = w:findFirstChild(attachment1.Name) | |
| 174 | if attachment2 then | |
| 175 | local hinge = Instance.new("HingeConstraint", v.Handle)
| |
| 176 | hinge.Attachment0 = attachment1 | |
| 177 | hinge.Attachment1 = attachment2 | |
| 178 | hinge.LimitsEnabled = true | |
| 179 | hinge.LowerAngle = 0 | |
| 180 | hinge.UpperAngle = 0 | |
| 181 | end | |
| 182 | end | |
| 183 | end | |
| 184 | end | |
| 185 | end | |
| 186 | end | |
| 187 | ragdoll.Parent = workspace | |
| 188 | if ragdoll:findFirstChild("Right Arm") then
| |
| 189 | local glue = Instance.new("Glue", ragdoll.Torso)
| |
| 190 | glue.Part0 = ragdoll.Torso | |
| 191 | glue.Part1 = ragdoll:findFirstChild("Right Arm")
| |
| 192 | glue.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 193 | glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 194 | local limbcollider = Instance.new("Part", ragdoll:findFirstChild("Right Arm"))
| |
| 195 | limbcollider.Size = Vector3.new(1.4,1,1) | |
| 196 | limbcollider.Shape = "Cylinder" | |
| 197 | limbcollider.Transparency = 1 | |
| 198 | limbcollider.Name = "LimbCollider" | |
| 199 | local limbcolliderweld = Instance.new("Weld", limbcollider)
| |
| 200 | limbcolliderweld.Part0 = ragdoll:findFirstChild("Right Arm")
| |
| 201 | limbcolliderweld.Part1 = limbcollider | |
| 202 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) | |
| 203 | end | |
| 204 | if ragdoll:findFirstChild("Left Arm") then
| |
| 205 | local glue = Instance.new("Glue", ragdoll.Torso)
| |
| 206 | glue.Part0 = ragdoll.Torso | |
| 207 | glue.Part1 = ragdoll:findFirstChild("Left Arm")
| |
| 208 | glue.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 209 | glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 210 | local limbcollider = Instance.new("Part", ragdoll:findFirstChild("Left Arm"))
| |
| 211 | limbcollider.Size = Vector3.new(1.4,1,1) | |
| 212 | limbcollider.Shape = "Cylinder" | |
| 213 | limbcollider.Name = "LimbCollider" | |
| 214 | limbcollider.Transparency = 1 | |
| 215 | local limbcolliderweld = Instance.new("Weld", limbcollider)
| |
| 216 | limbcolliderweld.Part0 = ragdoll:findFirstChild("Left Arm")
| |
| 217 | limbcolliderweld.Part1 = limbcollider | |
| 218 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) | |
| 219 | end | |
| 220 | if ragdoll:findFirstChild("Left Leg") then
| |
| 221 | local glue = Instance.new("Glue", ragdoll.Torso)
| |
| 222 | glue.Part0 = ragdoll.Torso | |
| 223 | glue.Part1 = ragdoll:findFirstChild("Left Leg")
| |
| 224 | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 225 | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 226 | local limbcollider = Instance.new("Part", ragdoll:findFirstChild("Left Leg"))
| |
| 227 | limbcollider.Size = Vector3.new(1.4,1,1) | |
| 228 | limbcollider.Shape = "Cylinder" | |
| 229 | limbcollider.Name = "LimbCollider" | |
| 230 | limbcollider.Transparency = 1 | |
| 231 | local limbcolliderweld = Instance.new("Weld", limbcollider)
| |
| 232 | limbcolliderweld.Part0 = ragdoll:findFirstChild("Left Leg")
| |
| 233 | limbcolliderweld.Part1 = limbcollider | |
| 234 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) | |
| 235 | end | |
| 236 | if ragdoll:findFirstChild("Right Leg") then
| |
| 237 | local glue = Instance.new("Glue", ragdoll.Torso)
| |
| 238 | glue.Part0 = ragdoll.Torso | |
| 239 | glue.Part1 = ragdoll:findFirstChild("Right Leg")
| |
| 240 | glue.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 241 | glue.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 242 | local limbcollider = Instance.new("Part", ragdoll:findFirstChild("Right Leg"))
| |
| 243 | limbcollider.Size = Vector3.new(1.4,1,1) | |
| 244 | limbcollider.Shape = "Cylinder" | |
| 245 | limbcollider.Name = "LimbCollider" | |
| 246 | limbcollider.Transparency = 1 | |
| 247 | local limbcolliderweld = Instance.new("Weld", limbcollider)
| |
| 248 | limbcolliderweld.Part0 = ragdoll:findFirstChild("Right Leg")
| |
| 249 | limbcolliderweld.Part1 = limbcollider | |
| 250 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) | |
| 251 | end | |
| 252 | if ragdoll:findFirstChild("Head") and ragdoll.Torso:findFirstChild("NeckAttachment") then
| |
| 253 | local HeadAttachment = Instance.new("Attachment", ragdoll["Head"])
| |
| 254 | HeadAttachment.Position = Vector3.new(0, -0.5, 0) | |
| 255 | local connection = Instance.new('HingeConstraint', ragdoll["Head"])
| |
| 256 | connection.LimitsEnabled = true | |
| 257 | connection.Attachment0 = ragdoll.Torso.NeckAttachment | |
| 258 | connection.Attachment1 = HeadAttachment | |
| 259 | connection.UpperAngle = 60 | |
| 260 | connection.LowerAngle = -60 | |
| 261 | elseif ragdoll:findFirstChild("Head") and not ragdoll.Torso:findFirstChild("NeckAttachment") then
| |
| 262 | local hedweld = Instance.new("Weld", ragdoll.Torso)
| |
| 263 | hedweld.Part0 = ragdoll.Torso | |
| 264 | hedweld.Part1 = ragdoll.Head | |
| 265 | hedweld.C0 = CFrame.new(0,1.5,0) | |
| 266 | end | |
| 267 | game.Debris:AddItem(ragdoll, 30) | |
| 268 | wait(0.7) | |
| 269 | if ragdoll:findFirstChildOfClass("Humanoid") then
| |
| 270 | ragdoll:findFirstChildOfClass("Humanoid").PlatformStand = true
| |
| 271 | end | |
| 272 | if ragdoll:findFirstChild("HumanoidRootPart") then
| |
| 273 | ragdoll:findFirstChild("HumanoidRootPart"):destroy()
| |
| 274 | end | |
| 275 | elseif character:findFirstChild("UpperTorso") then
| |
| 276 | character.Archivable = true | |
| 277 | for i,v in pairs(character:GetChildren()) do | |
| 278 | if v.ClassName == "Sound" then | |
| 279 | v:remove() | |
| 280 | end | |
| 281 | for q,w in pairs(v:GetChildren()) do | |
| 282 | if w.ClassName == "Sound" then | |
| 283 | w:remove() | |
| 284 | end | |
| 285 | end | |
| 286 | end | |
| 287 | local ragdoll = character:Clone() | |
| 288 | ragdoll:findFirstChildOfClass("Humanoid").Health = 0
| |
| 289 | if ragdoll:findFirstChild("Health") then
| |
| 290 | if ragdoll:findFirstChild("Health").ClassName == "Script" then
| |
| 291 | ragdoll:findFirstChild("Health").Disabled = true
| |
| 292 | end | |
| 293 | end | |
| 294 | for i,v in pairs(character:GetChildren()) do | |
| 295 | if v.ClassName == "Part" or v.ClassName == "ForceField" or v.ClassName == "Accessory" or v.ClassName == "Hat" or v.ClassName == "MeshPart" then | |
| 296 | v:destroy() | |
| 297 | end | |
| 298 | end | |
| 299 | for i,v in pairs(character:GetChildren()) do | |
| 300 | if v.ClassName == "Accessory" then | |
| 301 | local attachment1 = v.Handle:findFirstChildOfClass("Attachment")
| |
| 302 | if attachment1 then | |
| 303 | for q,w in pairs(character:GetChildren()) do | |
| 304 | if w.ClassName == "Part" or w.ClassName == "MeshPart" then | |
| 305 | local attachment2 = w:findFirstChild(attachment1.Name) | |
| 306 | if attachment2 then | |
| 307 | local hinge = Instance.new("HingeConstraint", v.Handle)
| |
| 308 | hinge.Attachment0 = attachment1 | |
| 309 | hinge.Attachment1 = attachment2 | |
| 310 | hinge.LimitsEnabled = true | |
| 311 | hinge.LowerAngle = 0 | |
| 312 | hinge.UpperAngle = 0 | |
| 313 | end | |
| 314 | end | |
| 315 | end | |
| 316 | end | |
| 317 | end | |
| 318 | end | |
| 319 | ragdoll.Parent = workspace | |
| 320 | local Humanoid = ragdoll:findFirstChildOfClass("Humanoid")
| |
| 321 | Humanoid.PlatformStand = true | |
| 322 | local function makeballconnections(limb, attachementone, attachmenttwo, twistlower, twistupper) | |
| 323 | local connection = Instance.new('BallSocketConstraint', limb)
| |
| 324 | connection.LimitsEnabled = true | |
| 325 | connection.Attachment0 = attachementone | |
| 326 | connection.Attachment1 = attachmenttwo | |
| 327 | connection.TwistLimitsEnabled = true | |
| 328 | connection.TwistLowerAngle = twistlower | |
| 329 | connection.TwistUpperAngle = twistupper | |
| 330 | local limbcollider = Instance.new("Part", limb)
| |
| 331 | limbcollider.Size = Vector3.new(0.1,1,1) | |
| 332 | limbcollider.Shape = "Cylinder" | |
| 333 | limbcollider.Transparency = 1 | |
| 334 | limbcollider:BreakJoints() | |
| 335 | local limbcolliderweld = Instance.new("Weld", limbcollider)
| |
| 336 | limbcolliderweld.Part0 = limb | |
| 337 | limbcolliderweld.Part1 = limbcollider | |
| 338 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) | |
| 339 | end | |
| 340 | local function makehingeconnections(limb, attachementone, attachmenttwo, lower, upper) | |
| 341 | local connection = Instance.new('HingeConstraint', limb)
| |
| 342 | connection.LimitsEnabled = true | |
| 343 | connection.Attachment0 = attachementone | |
| 344 | connection.Attachment1 = attachmenttwo | |
| 345 | connection.LimitsEnabled = true | |
| 346 | connection.LowerAngle = lower | |
| 347 | connection.UpperAngle = upper | |
| 348 | local limbcollider = Instance.new("Part", limb)
| |
| 349 | limbcollider.Size = Vector3.new(0.1,1,1) | |
| 350 | limbcollider.Shape = "Cylinder" | |
| 351 | limbcollider.Transparency = 1 | |
| 352 | limbcollider:BreakJoints() | |
| 353 | local limbcolliderweld = Instance.new("Weld", limbcollider)
| |
| 354 | limbcolliderweld.Part0 = limb | |
| 355 | limbcolliderweld.Part1 = limbcollider | |
| 356 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) | |
| 357 | end | |
| 358 | local HeadAttachment = Instance.new("Attachment", Humanoid.Parent.Head)
| |
| 359 | HeadAttachment.Position = Vector3.new(0, -0.5, 0) | |
| 360 | makehingeconnections(Humanoid.Parent.Head, HeadAttachment, ragdoll.UpperTorso.NeckAttachment, -50, 50) | |
| 361 | makehingeconnections(Humanoid.Parent.LowerTorso, Humanoid.Parent.LowerTorso.WaistRigAttachment, Humanoid.Parent.UpperTorso.WaistRigAttachment, -50, 50) | |
| 362 | makeballconnections(Humanoid.Parent.LeftUpperArm, Humanoid.Parent.LeftUpperArm.LeftShoulderRigAttachment, Humanoid.Parent.UpperTorso.LeftShoulderRigAttachment, -200, 200, 180) | |
| 363 | makehingeconnections(Humanoid.Parent.LeftLowerArm, Humanoid.Parent.LeftLowerArm.LeftElbowRigAttachment, Humanoid.Parent.LeftUpperArm.LeftElbowRigAttachment, 0, -60) | |
| 364 | makehingeconnections(Humanoid.Parent.LeftHand, Humanoid.Parent.LeftHand.LeftWristRigAttachment, Humanoid.Parent.LeftLowerArm.LeftWristRigAttachment, -20, 20) | |
| 365 | -- | |
| 366 | makeballconnections(Humanoid.Parent.RightUpperArm, Humanoid.Parent.RightUpperArm.RightShoulderRigAttachment, Humanoid.Parent.UpperTorso.RightShoulderRigAttachment, -200, 200, 180) | |
| 367 | makehingeconnections(Humanoid.Parent.RightLowerArm, Humanoid.Parent.RightLowerArm.RightElbowRigAttachment, Humanoid.Parent.RightUpperArm.RightElbowRigAttachment, 0, -60) | |
| 368 | makehingeconnections(Humanoid.Parent.RightHand, Humanoid.Parent.RightHand.RightWristRigAttachment, Humanoid.Parent.RightLowerArm.RightWristRigAttachment, -20, 20) | |
| 369 | -- | |
| 370 | makeballconnections(Humanoid.Parent.RightUpperLeg, Humanoid.Parent.RightUpperLeg.RightHipRigAttachment, Humanoid.Parent.LowerTorso.RightHipRigAttachment, -80, 80, 80) | |
| 371 | makehingeconnections(Humanoid.Parent.RightLowerLeg, Humanoid.Parent.RightLowerLeg.RightKneeRigAttachment, Humanoid.Parent.RightUpperLeg.RightKneeRigAttachment, 0, 60) | |
| 372 | makehingeconnections(Humanoid.Parent.RightFoot, Humanoid.Parent.RightFoot.RightAnkleRigAttachment, Humanoid.Parent.RightLowerLeg.RightAnkleRigAttachment, -20, 20) | |
| 373 | -- | |
| 374 | makeballconnections(Humanoid.Parent.LeftUpperLeg, Humanoid.Parent.LeftUpperLeg.LeftHipRigAttachment, Humanoid.Parent.LowerTorso.LeftHipRigAttachment, -80, 80, 80) | |
| 375 | makehingeconnections(Humanoid.Parent.LeftLowerLeg, Humanoid.Parent.LeftLowerLeg.LeftKneeRigAttachment, Humanoid.Parent.LeftUpperLeg.LeftKneeRigAttachment, 0, 60) | |
| 376 | makehingeconnections(Humanoid.Parent.LeftFoot, Humanoid.Parent.LeftFoot.LeftAnkleRigAttachment, Humanoid.Parent.LeftLowerLeg.LeftAnkleRigAttachment, -20, 20) | |
| 377 | for i,v in pairs(Humanoid.Parent:GetChildren()) do | |
| 378 | if v.ClassName == "Accessory" then | |
| 379 | local attachment1 = v.Handle:findFirstChildOfClass("Attachment")
| |
| 380 | if attachment1 then | |
| 381 | for q,w in pairs(Humanoid.Parent:GetChildren()) do | |
| 382 | if w.ClassName == "Part" then | |
| 383 | local attachment2 = w:findFirstChild(attachment1.Name) | |
| 384 | if attachment2 then | |
| 385 | local hinge = Instance.new("HingeConstraint", v.Handle)
| |
| 386 | hinge.Attachment0 = attachment1 | |
| 387 | hinge.Attachment1 = attachment2 | |
| 388 | hinge.LimitsEnabled = true | |
| 389 | hinge.LowerAngle = 0 | |
| 390 | hinge.UpperAngle = 0 | |
| 391 | end | |
| 392 | end | |
| 393 | end | |
| 394 | end | |
| 395 | end | |
| 396 | end | |
| 397 | for i,v in pairs(ragdoll:GetChildren()) do | |
| 398 | for q,w in pairs(v:GetChildren()) do | |
| 399 | if w.ClassName == "Motor6D"--[[ and w.Name ~= "Neck"--]] then | |
| 400 | w:destroy() | |
| 401 | end | |
| 402 | end | |
| 403 | end | |
| 404 | if ragdoll:findFirstChild("HumanoidRootPart") then
| |
| 405 | ragdoll.HumanoidRootPart.Anchored = true | |
| 406 | ragdoll.HumanoidRootPart.CanCollide = false | |
| 407 | end | |
| 408 | if ragdoll:findFirstChildOfClass("Humanoid") then
| |
| 409 | ragdoll:findFirstChildOfClass("Humanoid").PlatformStand = true
| |
| 410 | end | |
| 411 | game.Debris:AddItem(ragdoll, 30) | |
| 412 | end | |
| 413 | end | |
| 414 | game.Players.LocalPlayer.Character.Humanoid.Died:Connect(function() | |
| 415 | hit1:Play() | |
| 416 | stand2:Play() | |
| 417 | end) | |
| 418 | function ded() | |
| 419 | owner.Character:BreakJoints() | |
| 420 | ragdollkill(owner.Character) | |
| 421 | end | |
| 422 | owner.Character:findFirstChildOfClass("Humanoid").Died:connect(ded) |