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---A JJBA Refrence Cuz What Else Am i Gonna Do?
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warn'Controls Z Is Stop Time And X Is Resume Time Amd E Is To Block'
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plr = game.Players.LocalPlayer
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mouse = plr:GetMouse()
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guardhp = 100--change this to your guard hp can even be infinte
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guardhp = 999999999999999999999999999999999--change this to your guard hp can even be infinte
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mouse.KeyDown:connect(function(k)
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k:lower()
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if k == "z" then
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print("Time has Stopped")
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sound = Instance.new("Sound",plr.Character)
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sound.SoundId = "rbxassetid://1055792303"
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sound:Play()
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for i,v in next, game.Players:GetChildren() do
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v.Character.Torso.Anchored = true
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wait(1)
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if plr.Character.Torso.Anchored == true then
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plr.Character.Torso.Anchored = false
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end
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end
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end
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end)
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mouse.KeyDown:connect(function(k)
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k:lower()
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if k == "x" then
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print("Time has Resumed")
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sound = Instance.new("Sound",plr.Character)
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sound.SoundId = "rbxassetid://864569342"
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sound:Play()
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for i,v in next, game.Players:GetChildren() do
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v.Character.Torso.Anchored = false
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end
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end
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end)
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mouse.KeyDown:connect(function(k)
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k:lower()
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if k == "e" then
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model = Instance.new("Model",game.Workspace)
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model.Name = plr.Name.."s  Wall"
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Huma = Instance.new("Humanoid",model)
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Huma.Health = guardhp
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Huma.MaxHealth = guardhp
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Wall = Instance.new("Part",model)
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Wall.Size = Vector3.new(34, 15, 2)
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Wall.Name = "Head"
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Wall.Position = plr.Character.Torso.CFrame.lookVector*9
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wait(5)
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model:Remove()
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end
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end)