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| 1 | Pre-five years - | |
| 2 | A rift requires 30 seconds in order to open. This is also limited to 2 people along with the caster. This limit also includes tri-summons (such as undead). | |
| 3 | Cannot open a pocket dimension. | |
| 4 | Does not benefit from the 1500 pursue. | |
| 5 | ||
| 6 | ||
| 7 | Post-five years - | |
| 8 | A rift magi can open a rift in 20 seconds, and the limit has been increased to 4. | |
| 9 | Pocket dimensions are now possible to be opened. Warning: more experienced rift magi may be able to track and trace them. | |
| 10 | Still does not benefit from from the pursue | |
| 11 | ||
| 12 | ||
| 13 | Post-ten years | |
| 14 | The limit becomes 15 seconds, and it is possible to transport 5 people now. | |
| 15 | The pursue/flee can be benefited from now. | |
| 16 | ||
| 17 | ||
| 18 | Post-Twenty years | |
| 19 | The rift magi can open the rift in 5 seconds and is able to transport a maximum of 7 people. | |
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| 21 | ||
| 22 | All | |
| 23 | There is exhaustion when trying to open a rift for the maximum number of people. The rift magi is unable to verb, but there is an exception when in events. | |
| 24 | Summons that are not ‘spirit’ nor nature are included in the limit for transportation. | |
| 25 | - | When benefiting from the pursue/flee, it is only possible to change locations when the flee has perfectly succeeded. |
| 25 | + | When benefiting from the pursue/flee, it is only possible to change locations when the flee has perfectly succeeded. |
| 26 | There is also a 5 year time limit to which a person can travel to a specific location. Example: A throne room. As for just traveling to the village and not a specific area, that is not hindered by the 5 year limit. |