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1 | - | function NatoSwiftmend (pUnit, event, player, pMisc) |
1 | + | local function NatoSwiftmend (pUnit, event, player) |
2 | - | if (player:IsInCombat() == true) then |
2 | + | -- The combat check could be before teleporting instead. This way you could use the NPC, but not teleport. |
3 | - | player:SendAreaTriggerMessage("You cannot access Nato Swiftmend while you're in combat!") |
3 | + | -- Atm you can co to the NPC and if you get attacked you can still teleport. |
4 | - | else |
4 | + | if (player:IsInCombat()) then |
5 | - | pUnit:GossipCreateMenu(50, player, 0) |
5 | + | player:SendAreaTriggerMessage("You cannot access Nato Swiftmend while you're in combat!") |
6 | - | local race=player:GetPlayerRace() |
6 | + | return |
7 | - | if race==2 or race==5 or race==6 or race==8 or race==10 then |
7 | + | end |
8 | - | pUnit:GossipMenuAddItem(3, "Mall", 1, 0) |
8 | + | pUnit:GossipCreateMenu(50, player, 0) |
9 | - | pUnit:GossipMenuAddItem(9, "Cross Faction Battle", 2, 0) |
9 | + | local race=player:GetPlayerRace() |
10 | - | pUnit:GossipMenuAddItem(10, "Solo Content", 3, 0) |
10 | + | if race==2 or race==5 or race==6 or race==8 or race==10 then |
11 | - | pUnit:GossipMenuAddItem(5, "Nevermind", 5, 0) |
11 | + | pUnit:GossipMenuAddItem(3, "Mall", 1, 0) |
12 | pUnit:GossipMenuAddItem(9, "Cross Faction Battle", 2, 0) | |
13 | - | local race=player:GetPlayerRace() |
13 | + | pUnit:GossipMenuAddItem(10, "Solo Content", 3, 0) |
14 | - | if race==1 or race==3 or race==4 or race==7 or race==11 then |
14 | + | pUnit:GossipMenuAddItem(5, "Nevermind", 0, 0) |
15 | - | pUnit:GossipMenuAddItem(3, "Mall", 1, 0) |
15 | + | else |
16 | - | pUnit:GossipMenuAddItem(9, "Cross Faction Battle", 4, 0) |
16 | + | pUnit:GossipMenuAddItem(3, "Mall", 1, 0) |
17 | - | pUnit:GossipMenuAddItem(10, "Solo Content", 3, 0) |
17 | + | pUnit:GossipMenuAddItem(9, "Cross Faction Battle", 4, 0) |
18 | - | pUnit:GossipMenuAddItem(5, "Nevermind", 5, 0) |
18 | + | pUnit:GossipMenuAddItem(10, "Solo Content", 3, 0) |
19 | - | pUnit:GossipSendMenu(player) |
19 | + | pUnit:GossipMenuAddItem(5, "Nevermind", 0, 0) |
20 | end | |
21 | pUnit:GossipSendMenu(player) | |
22 | - | function NatoSwiftmend2(pUnit, event, player, id, intid, code) |
22 | + | |
23 | - | if(intid == 1) then |
23 | + | |
24 | - | player:Teleport(1, -10710.852539, 2482.370850, 7.922390) |
24 | + | local function NatoSwiftmend2(pUnit, event, player, id, intid, code) |
25 | if(intid == 1) then | |
26 | player:Teleport(1, -10710.852539, 2482.370850, 7.922390) | |
27 | - | if(intid == 2) then |
27 | + | elseif(intid == 2) then |
28 | - | player:Teleport(0, 1804.678345, 186.426788, 70.398277) |
28 | + | player:Teleport(0, 1804.678345, 186.426788, 70.398277) |
29 | elseif(intid == 3) then | |
30 | player:Teleport(0, 0, 0, 0) -- Unfinished | |
31 | - | if(intid == 3) then |
31 | + | elseif(intid == 4) then |
32 | - | player:Teleport(0, 0, 0, 0) -- Unfinished |
32 | + | player:Teleport(0, 1805.745361, 291.897797, 70.3992628) |
33 | end | |
34 | player:GossipComplete() | |
35 | - | if(intid == 4) then |
35 | + | |
36 | - | player:Teleport(0, 1805.745361, 291.897797, 70.3992628) |
36 | + | |
37 | -- Dont use quotes in registers | |
38 | RegisterUnitGossipEvent(80000, 1, NatoSwiftmend) | |
39 | - | if(intid == 5) then |
39 | + | RegisterUnitGossipEvent(80000, 2, NatoSwiftmend2) |