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| 1 | script.Parent = nil | |
| 2 | ||
| 3 | Player = game.Players.LocalPlayer | |
| 4 | Char = Player.Character | |
| 5 | PlayerGui = Player.PlayerGui | |
| 6 | Screen = Instance.new("ScreenGui", PlayerGui)
| |
| 7 | Screen.Name = "TestGUI" | |
| 8 | KB = Instance.new("TextButton", Screen)
| |
| 9 | KB.Name = "KB" | |
| 10 | KB.Text = "Reset" | |
| 11 | KB.Position = UDim2.new(0.05, 0, 0.4, 0) | |
| 12 | KB.Size = UDim2.new(0.1, 0, 0.1, 0) | |
| 13 | KB.Font = "Arial" | |
| 14 | KB.FontSize = "Size24" | |
| 15 | KB.TextWrapped = true | |
| 16 | KB.BackgroundColor3 = Color3.new(0, 0, 1) | |
| 17 | KB.TextColor3 = Color3.new(1, 1, 0) | |
| 18 | KB.BackgroundTransparency = 0.7 | |
| 19 | KB.MouseButton1Down:connect(function() | |
| 20 | Char:BreakJoints() | |
| 21 | end) | |
| 22 | GB = Instance.new("TextButton", Screen)
| |
| 23 | GB.Name = "GB" | |
| 24 | GB.Text = "God me" | |
| 25 | GB.Position = UDim2.new(0.05, 0, 0.5, 0) | |
| 26 | GB.Size = UDim2.new(0.1, 0, 0.1, 0) | |
| 27 | GB.Font = "Arial" | |
| 28 | GB.FontSize = "Size24" | |
| 29 | GB.TextWrapped = true | |
| 30 | GB.BackgroundColor3 = Color3.new(0, 0, 1) | |
| 31 | GB.TextColor3 = Color3.new(1, 1, 0) | |
| 32 | GB.BackgroundTransparency = 0.7 | |
| 33 | GB.MouseButton1Down:connect(function() | |
| 34 | Char.Humanoid.MaxHealth = math.huge | |
| 35 | end) | |
| 36 | TRN = Instance.new("TextButton", Screen)
| |
| 37 | TRN.Name = "TRN" | |
| 38 | TRN.Text = "Terrain" | |
| 39 | TRN.Position = UDim2.new(0.25, 0, 0.7, 0) | |
| 40 | TRN.Size = UDim2.new(0.1, 0, 0.1, 0) | |
| 41 | TRN.Font = "Arial" | |
| 42 | TRN.FontSize = "Size24" | |
| 43 | TRN.TextWrapped = true | |
| 44 | TRN.BackgroundColor3 = Color3.new(0, 0, 1) | |
| 45 | TRN.TextColor3 = Color3.new(1, 1, 0) | |
| 46 | TRN.BackgroundTransparency = 0.7 | |
| 47 | TRN.MouseButton1Down:connect(function() | |
| 48 | mod = Instance.new("Model")
| |
| 49 | mod.Parent = game.Workspace.Base | |
| 50 | mod.Name = "GenScip" | |
| 51 | scale = 10 | |
| 52 | char1 = {"Dark green", "part", 0, true, scale/2.5}
| |
| 53 | char2 = {"Reddish brown", "clif", 0, true, scale*1.5,scale*2}
| |
| 54 | char3 = {"23", "wate", 0.6, false, scale/2.5}
| |
| 55 | char4 = {"Pastel brown", "sand", 0, true, scale/2.5}
| |
| 56 | x = 0 | |
| 57 | z = -100 | |
| 58 | n1 = 0 | |
| 59 | n2 = 0 | |
| 60 | n3 = 0 | |
| 61 | zonlay = math.random(1,3) | |
| 62 | if zonlay == 1 then | |
| 63 | n1 = math.random(1,30) | |
| 64 | n2 = math.random(40,50) | |
| 65 | n3 = math.random(60,100) | |
| 66 | end | |
| 67 | if zonlay == 2 then | |
| 68 | n1 = math.random(60,100) | |
| 69 | n2 = math.random(40,50) | |
| 70 | n3 = math.random(10, 30) | |
| 71 | end | |
| 72 | if zonlay == 3 then | |
| 73 | n1 = math.random(30,60) | |
| 74 | n2 = math.random(1,20) | |
| 75 | n3 = math.random(70,100) | |
| 76 | end | |
| 77 | spawns = 0 | |
| 78 | trees = 0 | |
| 79 | ||
| 80 | function decs(p) | |
| 81 | m = Instance.new("SpawnLocation")
| |
| 82 | m.Parent = mod | |
| 83 | m.Size = Vector3.new(scale/2,char1[5],scale/2) | |
| 84 | m.BrickColor = BrickColor.new("Really black")
| |
| 85 | m.Anchored = true | |
| 86 | m.CFrame = p.CFrame * CFrame.new(0,char1[5]/2,0) | |
| 87 | spawns = spawns + 1 | |
| 88 | end | |
| 89 | ||
| 90 | function dect(p) | |
| 91 | if p.BrickColor.Name == char1[1] then else return end | |
| 92 | m = Instance.new("Part")
| |
| 93 | m.Parent = mod | |
| 94 | m.Name = "Tree" | |
| 95 | m.Size = Vector3.new(scale/2,char1[5],scale/2) | |
| 96 | m.BrickColor = BrickColor.new("Dark green")
| |
| 97 | m.Anchored = true | |
| 98 | m.CFrame = p.CFrame * CFrame.new(0,p.Size.Y/3,0) | |
| 99 | msh = Instance.new("SpecialMesh")
| |
| 100 | msh.Parent = m | |
| 101 | msh.MeshId = "ff54d21ba63ff3073f34fda5cd1be3f1" | |
| 102 | msh.TextureId = "http://www.roblox.com/asset/?id=37476561" | |
| 103 | msh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 104 | trees = trees + 1 | |
| 105 | end | |
| 106 | ||
| 107 | ||
| 108 | ||
| 109 | function decor(par, tab, xb, zb) | |
| 110 | number = string.sub(par.Name:lower(), 5) | |
| 111 | par.Size = Vector3.new(scale,tab[math.random(5,#tab)],scale) | |
| 112 | par.BrickColor = BrickColor.new(tab[1]) | |
| 113 | par.Transparency = tab[3] | |
| 114 | par.CanCollide = tab[4] | |
| 115 | if tab[1] == "Reddish brown" then | |
| 116 | local variation = math.random(1,100)*-0.04 | |
| 117 | par.CFrame = CFrame.new(xb,par.Size.Y/1.8+variation,zb) | |
| 118 | par.Friction = 0.6 | |
| 119 | end | |
| 120 | if tab[1] == "Dark green" then | |
| 121 | local variation = math.random(1,100)*-0.004 | |
| 122 | par.CFrame = CFrame.new(xb,par.Size.Y/1.5+variation,zb) | |
| 123 | par.Friction = 0.6 | |
| 124 | end | |
| 125 | if tab[1] == "23" or tab[1] == "Pastel brown" then | |
| 126 | par.CFrame = CFrame.new(xb,par.Size.Y/1.5,zb) | |
| 127 | if tab[1] == "23" then | |
| 128 | par.Friction = 0.9 | |
| 129 | end | |
| 130 | end | |
| 131 | end | |
| 132 | ||
| 133 | function scan(part, char, type) | |
| 134 | if type == "land" then | |
| 135 | tri = mod:GetChildren() | |
| 136 | for i = 1, #tri do | |
| 137 | if math.ceil((tri[i].Position - part.Position).magnitude) <= 15 then | |
| 138 | decor(tri[i], char, tri[i].CFrame.X, tri[i].CFrame.Z) | |
| 139 | end | |
| 140 | end | |
| 141 | elseif type == "water" then | |
| 142 | tri = mod:GetChildren() | |
| 143 | for i = 1, #tri do | |
| 144 | if math.ceil((tri[i].Position - part.Position).magnitude) > 0 and math.ceil((tri[i].Position - part.Position).magnitude) < 20 then | |
| 145 | if string.sub(tri[i].Name:lower(), 1, 4) == "part" then else return end | |
| 146 | decor(tri[i], char, tri[i].CFrame.X, tri[i].CFrame.Z) | |
| 147 | end | |
| 148 | if math.ceil((tri[i].Position - part.Position).magnitude) > 20 and math.ceil((tri[i].Position - part.Position).magnitude) < 30 then | |
| 149 | if string.sub(tri[i].Name:lower(), 1, 4) == "part" then else return end | |
| 150 | decor(tri[i], char4, tri[i].CFrame.X, tri[i].CFrame.Z) | |
| 151 | end | |
| 152 | end | |
| 153 | end | |
| 154 | end | |
| 155 | ||
| 156 | function forestscan(part) | |
| 157 | tri = mod:GetChildren() | |
| 158 | for i = 1, #tri do | |
| 159 | if math.ceil((tri[i].Position - part.Position).magnitude) < 20 then | |
| 160 | if string.sub(tri[i].Name:lower(), 1, 4) == "part" then else return end | |
| 161 | dect(tri[i]) | |
| 162 | end | |
| 163 | end | |
| 164 | end | |
| 165 | ||
| 166 | function createtile(number) | |
| 167 | p = Instance.new("Part")
| |
| 168 | p.Parent = mod | |
| 169 | p.Name = "Part" ..tostring(number) | |
| 170 | if number == n1 or number == n2 then | |
| 171 | p.Name = "Clif" ..tostring(number) | |
| 172 | decor(p, char2, x, z) | |
| 173 | else | |
| 174 | if number == n3 then | |
| 175 | p.Name = "Wate" ..tostring(number) | |
| 176 | decor(p, char3, x, z) | |
| 177 | else | |
| 178 | decor(p, char1, x, z) | |
| 179 | end | |
| 180 | end | |
| 181 | p.BottomSurface = "Smooth" | |
| 182 | p.TopSurface = "Smooth" | |
| 183 | p.Anchored = true | |
| 184 | if x >= scale*25 then | |
| 185 | x = 0 | |
| 186 | z = z + scale | |
| 187 | elseif x < scale*25 then | |
| 188 | x = x + scale | |
| 189 | end | |
| 190 | end | |
| 191 | ||
| 192 | for i = 1, 208 do | |
| 193 | wait() | |
| 194 | createtile(i) | |
| 195 | end | |
| 196 | t = mod:GetChildren() | |
| 197 | for i = 1, #t do | |
| 198 | if string.sub(t[i].Name:lower(), 1, 4) == "clif" then | |
| 199 | scan(t[i], char2, "land") | |
| 200 | end | |
| 201 | if string.sub(t[i].Name:lower(), 1, 4) == "wate" then | |
| 202 | scan(t[i], char3, "water") | |
| 203 | end | |
| 204 | if string.sub(t[i].Name:lower(), 1, 4) == "part" then | |
| 205 | local lol = math.random(1,25) | |
| 206 | if spawns == 0 and lol == 10 then | |
| 207 | decs(t[i]) | |
| 208 | end | |
| 209 | local lol2 = math.random(1,25) | |
| 210 | if trees == 0 and lol2 == 20 then | |
| 211 | dect(t[i]) | |
| 212 | forestscan(t[i]) | |
| 213 | end | |
| 214 | end | |
| 215 | end | |
| 216 | ||
| 217 | ||
| 218 | ||
| 219 | ||
| 220 | end) | |
| 221 | RSTR = Instance.new("TextButton", Screen)
| |
| 222 | RSTR.Name = "RSTR" | |
| 223 | RSTR.Text = "Clear game" | |
| 224 | RSTR.Position = UDim2.new(0.25, 0, 0.5, 0) | |
| 225 | RSTR.Size = UDim2.new(0.1, 0, 0.1, 0) | |
| 226 | RSTR.Font = "Arial" | |
| 227 | RSTR.FontSize = "Size24" | |
| 228 | RSTR.TextWrapped = true | |
| 229 | RSTR.BackgroundColor3 = Color3.new(0, 0, 1) | |
| 230 | RSTR.TextColor3 = Color3.new(1, 1, 0) | |
| 231 | RSTR.BackgroundTransparency = 0.7 | |
| 232 | RSTR.MouseButton1Down:connect(function() | |
| 233 | game.Workspace.Terrain:clear() | |
| 234 | function X(ws) | |
| 235 | for _, v in pairs(ws:GetChildren()) do | |
| 236 | v.Archivable = true | |
| 237 | if v.Name ~= "UClear" and v.Name ~= "Terrain" and game.Players:GetPlayerFromCharacter(v)==nil and v~=game.Workspace.CurrentCamera then | |
| 238 | if v:IsA("Script") or v:IsA("LocalScript") then
| |
| 239 | v.Disabled = true | |
| 240 | v:remove() | |
| 241 | else | |
| 242 | v:remove() | |
| 243 | end | |
| 244 | end | |
| 245 | if game.Workspace:findFirstChild("Base") ~= nil then
| |
| 246 | else | |
| 247 | local Base=Instance.new("Part",game.Workspace)
| |
| 248 | Base.Name="Base" | |
| 249 | Base.Size=Vector3.new(1000,1,1000) | |
| 250 | Base.BrickColor=BrickColor.new("Bright green")
| |
| 251 | Base.Anchored=true | |
| 252 | Base.Locked=true | |
| 253 | Base.TopSurface="Studs" | |
| 254 | Base.CFrame=CFrame.new(Vector3.new(0,0,0)) | |
| 255 | local Spawn=Instance.new("SpawnLocation",game.Workspace)
| |
| 256 | Spawn.Name="lol" | |
| 257 | Spawn.Size=Vector3.new(6,1,6) | |
| 258 | Spawn.Transparency=1 | |
| 259 | Spawn.CanCollide=false | |
| 260 | Spawn.Anchored=true | |
| 261 | Spawn.Locked=true | |
| 262 | Spawn.CFrame=CFrame.new(Vector3.new(0,1,0)) | |
| 263 | end | |
| 264 | end | |
| 265 | end | |
| 266 | X(game.Workspace) | |
| 267 | end) | |
| 268 | FRST = Instance.new("TextButton", Screen)
| |
| 269 | FRST.Name = "FRST" | |
| 270 | FRST.Text = "Jungle" | |
| 271 | FRST.Position = UDim2.new(0.25, 0, 0.4, 0) | |
| 272 | FRST.Size = UDim2.new(0.1, 0, 0.1, 0) | |
| 273 | FRST.Font = "Arial" | |
| 274 | FRST.FontSize = "Size24" | |
| 275 | FRST.TextWrapped = true | |
| 276 | FRST.BackgroundColor3 = Color3.new(0, 0, 1) | |
| 277 | FRST.TextColor3 = Color3.new(1, 1, 0) | |
| 278 | FRST.BackgroundTransparency = 0.7 | |
| 279 | FRST.MouseButton1Down:connect(function() | |
| 280 | size = 240 | |
| 281 | ||
| 282 | CA = CFrame.Angles | |
| 283 | CN = CFrame.new | |
| 284 | V3 = Vector3.new | |
| 285 | MR = math.rad | |
| 286 | MP = math.pi | |
| 287 | MRA = math.random | |
| 288 | MH = math.huge | |
| 289 | ||
| 290 | Wood = {"Brown", "Reddish brown"}
| |
| 291 | Leaves = {"Earth green", "Bright green", "Dark green", "Camo"}
| |
| 292 | LeafMeshes = {{"http://www.roblox.com/asset/?id=16659363", V3(2.05,-1.6,2.05)},
| |
| 293 | {"http://www.roblox.com/asset/?id=1091940", V3(1.2,0.6,1.2)}}
| |
| 294 | ||
| 295 | Rock = {"Medium grey", "Dark grey"}
| |
| 296 | ||
| 297 | Add = {
| |
| 298 | Mesh = function(P, Id, Id2, scale) | |
| 299 | local m = Instance.new("SpecialMesh", P)
| |
| 300 | m.Scale = scale | |
| 301 | m.MeshId = Id | |
| 302 | m.TextureId = Id2 | |
| 303 | end | |
| 304 | } | |
| 305 | ||
| 306 | function Part(P, Anch, Coll, Tran, Ref, Col, X, Y, Z) | |
| 307 | local p = Instance.new("Part")
| |
| 308 | p.TopSurface = 0 | |
| 309 | p.BottomSurface = 0 | |
| 310 | p.Transparency = Tran | |
| 311 | p.Reflectance = Ref | |
| 312 | p.CanCollide = Coll | |
| 313 | p.Anchored = Anch | |
| 314 | p.BrickColor = BrickColor.new(Col) | |
| 315 | p.formFactor = "Custom" | |
| 316 | p.Size = V3(X,Y,Z) | |
| 317 | p.Parent = P | |
| 318 | p.Locked = true | |
| 319 | p:BreakJoints() | |
| 320 | return p | |
| 321 | end | |
| 322 | ||
| 323 | Mod = Instance.new("Model",workspace)
| |
| 324 | Mod.Name = "Jungle" | |
| 325 | ||
| 326 | Models = {
| |
| 327 | function(cf, siz) | |
| 328 | local m = Instance.new("Model",Mod)
| |
| 329 | local cen = cf * CN(0, 0, -38*siz) | |
| 330 | local wo = Wood[MRA(1,#Wood)] | |
| 331 | local le = Leaves[MRA(1,#Leaves)] | |
| 332 | local last = nil | |
| 333 | for i = 0, 1, 0.2 do | |
| 334 | local p = Part(m, true, true, 0, 0, wo, 3*siz, 5.7*siz, 3*siz) | |
| 335 | Instance.new("SpecialMesh",p)
| |
| 336 | p.CFrame = cen * CA(MR(-40*i), 0, 0) * CN(0, 0, 38*siz) | |
| 337 | if wo == Wood[1] then wo = Wood[2] else wo = Wood[1] end | |
| 338 | last = p | |
| 339 | end | |
| 340 | local messa = LeafMeshes[MRA(1,#LeafMeshes)] | |
| 341 | local a = -3 | |
| 342 | if messa == LeafMeshes[1] then | |
| 343 | a = 0.4 | |
| 344 | end | |
| 345 | last.BrickColor = BrickColor.new(le) | |
| 346 | local p = Part(m, true, false, 0, 0, le, 0.2, 0.2, 0.2) | |
| 347 | local m = Add.Mesh(p, messa[1], "", V3((messa[2].X*10)*siz,(messa[2].Y*10)*siz,(messa[2].Z*10)*siz)) | |
| 348 | p.CFrame = last.CFrame * CN(0, a*siz, 0) * CA(MP+MR(20), 0, 0) | |
| 349 | end, | |
| 350 | function(cf, siz) | |
| 351 | local m = Instance.new("Model",Mod)
| |
| 352 | local ro1, ro2 = Rock[MRA(1,#Rock)], Rock[MRA(1,#Rock)] | |
| 353 | local p = Part(m, true, true, 0, 0, ro1, 7.5*siz, 7.5*siz, 7.5*siz) | |
| 354 | p.CFrame = cf * CN(0, 1.8*siz, 4*siz) * CA(MR(MRA(-180,180)), MR(MRA(-180,180)), MR(MRA(-180,180))) | |
| 355 | local ms = Add.Mesh(p, "http://www.roblox.com/asset/?id=1290033", "", V3(5*siz, 5*siz, 5*siz)) | |
| 356 | ||
| 357 | local p2 = Part(m, true, true, 0, 0, ro2, 5.5*siz, 5.5*siz, 5.5*siz) | |
| 358 | p2.CFrame = cf * CN(7*siz, 1.5*siz, -6*siz) * CA(MR(MRA(-180,180)), MR(MRA(-180,180)), MR(MRA(-180,180))) | |
| 359 | local ms2 = Add.Mesh(p2, "http://www.roblox.com/asset/?id=1290033", "", V3(3.8*siz, 3.8*siz, 3.8*siz)) | |
| 360 | end, | |
| 361 | function(cf, siz) | |
| 362 | local m = Instance.new("Model",Mod)
| |
| 363 | local le = Leaves[MRA(1,#Leaves)] | |
| 364 | ||
| 365 | local p = Part(m, true, false, 0, 0, le, 0.2, 0.2, 0.2) | |
| 366 | p.CFrame = cf * CN(2*siz, 1.6*siz, -4*siz) * CA(0, 0, 0) | |
| 367 | local ms = Add.Mesh(p, "http://www.roblox.com/asset/?id=1095708", "", V3(12*siz, 11*siz, 10*siz)) | |
| 368 | ||
| 369 | local p2 = Part(m, true, false, 0, 0, le, 0.2, 0.2, 0.2) | |
| 370 | p2.CFrame = cf * CN(-4*siz, 1.1*siz, -1*siz) * CA(0, MR(-34), 0) | |
| 371 | local ms2 = Add.Mesh(p2, "http://www.roblox.com/asset/?id=1095708", "", V3(10*siz, 7.5*siz, 8*siz)) | |
| 372 | end, | |
| 373 | function(cf, siz) | |
| 374 | local m = Instance.new("Model",Mod)
| |
| 375 | ||
| 376 | local p = Part(m, true, false, 0, 0, "Bright green", 0.2, 0.2, 0.2) | |
| 377 | p.CFrame = cf * CN(2*siz, 1.1*siz, -4*siz) * CA(0, 0, 0) | |
| 378 | local ms = Add.Mesh(p, "http://www.roblox.com/asset/?id=16659363", "http://www.roblox.com/asset/?id=16659355", V3(10*siz, 14*siz, 10*siz)) | |
| 379 | ||
| 380 | local p2 = Part(m, true, false, 0, 0, "Bright green", 0.2, 0.2, 0.2) | |
| 381 | p2.CFrame = cf * CN(-4*siz, 0.7*siz, 1*siz) * CA(MR(MRA(-15,15)), MR(MRA(-180,180)), MR(MRA(-15,15))) | |
| 382 | local ms2 = Add.Mesh(p2, "http://www.roblox.com/asset/?id=16659363", "http://www.roblox.com/asset/?id=16659355", V3(7*siz, 11*siz, 6*siz)) | |
| 383 | end, | |
| 384 | function(cf, siz) | |
| 385 | local m = Instance.new("Model",Mod)
| |
| 386 | ||
| 387 | local p = Part(m, true, true, 0, 0, "White", 1.2*siz, 6*siz, 1.2*siz) | |
| 388 | p.CFrame = cf * CN((MRA(-4*100,4*100)/100)*siz, 3.2*siz, (MRA(-4*100,4*100)/100)*siz) * CA(0, MR(MRA(-180,180)), 0) | |
| 389 | local ms = Add.Mesh(p, "http://www.roblox.com/asset/?id=1090398", "http://www.roblox.com/asset/?id=1090399", V3(3.5*siz, 5*siz, 3.5*siz)) | |
| 390 | end, | |
| 391 | function(cf, siz) | |
| 392 | local m = Instance.new("Model",Mod)
| |
| 393 | local col = Wood[MRA(1,#Wood)] | |
| 394 | local p = Part(m, true, true, 0, 0, col, 2.8*siz, 22*siz, 2.8*siz) | |
| 395 | Instance.new("SpecialMesh",p)
| |
| 396 | p.CFrame = cf * CN((MRA(-4*100,4*100)/100)*siz, 11*siz, (MRA(-4*100,4*100)/100)*siz) * CA(0, MR(MRA(-180,180)), 0) | |
| 397 | local leave = Leaves[MRA(1, #Leaves)] | |
| 398 | local mes = LeafMeshes[MRA(1, #LeafMeshes)] | |
| 399 | local a = 3 | |
| 400 | local ca = CA(MR(MRA(-30, 30)), MR(MRA(-180, 180)), MR(MRA(-30, 30))) | |
| 401 | if mes == LeafMeshes[1] then | |
| 402 | a = -0.5 | |
| 403 | ca = ca * CA(MP, 0, 0) | |
| 404 | end | |
| 405 | for i = 1, MRA(1,5) do | |
| 406 | local cf2 = p.CFrame * CA(0, MR(MRA(-180,180)), 0) * CN(0, (MRA(2*100, 14*100)/100)*siz, -1.4*siz) | |
| 407 | local center = cf2 * CN(0, 0, -8*siz) * CA(0, 0, 0) | |
| 408 | local first = nil | |
| 409 | for x = 0, 45, 15 do | |
| 410 | local p2 = Part(m, true, true, 0, 0, col, 2.5*siz, 4*siz, 2.5*siz) | |
| 411 | Instance.new("SpecialMesh", p2)
| |
| 412 | p2.CFrame = center * CN(0, 0, 4*siz) * CA(MR(x), 0, 0) * CN(0, 0, 10*siz) * CA(0, 0, 0) | |
| 413 | if first == nil then first = p2 end | |
| 414 | end | |
| 415 | local p3 = Part(m, true, false, 0, 0, leave, 0.2, 0.2, 0.2) | |
| 416 | Add.Mesh(p3, mes[1], "", (mes[2]*7)*siz) | |
| 417 | local ca2 = CA(MR(MRA(-30, 30)), MR(MRA(-180, 180)), MR(MRA(-30, 30))) | |
| 418 | if mes == LeafMeshes[1] then | |
| 419 | ca2 = ca2 * CA(MP, 0, 0) | |
| 420 | end | |
| 421 | p3.CFrame = first.CFrame * CN(0, a*siz, 0) * ca2 | |
| 422 | end | |
| 423 | local p3 = Part(m, true, false, 0, 0, leave, 0.2, 0.2, 0.2) | |
| 424 | Add.Mesh(p3, mes[1], "", (mes[2]*9)*siz) | |
| 425 | local cn = p.CFrame * CN(0, 11*siz, 0) | |
| 426 | p3.CFrame = cn * CN(0, a*siz, 0) * ca | |
| 427 | end, | |
| 428 | } | |
| 429 | ||
| 430 | pos = CN(0, 0, 0) | |
| 431 | ||
| 432 | ||
| 433 | local base = Part(Mod, true, true, 0, 0, Leaves[MRA(1,#Leaves)], size, 1, size) | |
| 434 | base.CFrame = pos * CN(0, 1, 0) | |
| 435 | base.Material = "Grass" | |
| 436 | ||
| 437 | for x = -size/2, size/2, 20 do | |
| 438 | for z = -size/2, size/2, 20 do | |
| 439 | Models[MRA(1, #Models)](pos * CN(x+(MRA(-4*1000, 4*1000)/1000), 1.2, z+(MRA(-4*1000, 4*1000)/1000)) * CA(0, MR(MRA(-180,180)), 0), MRA(1.1*100, 2.4*100)/100) | |
| 440 | end | |
| 441 | wait(0.2) | |
| 442 | end | |
| 443 | ||
| 444 | end) | |
| 445 | RKT = Instance.new("TextButton", Screen)
| |
| 446 | RKT.Name = "RKT" | |
| 447 | RKT.Text = "TF2 Launcher" | |
| 448 | RKT.Position = UDim2.new(0.25, 0, 0.3, 0) | |
| 449 | RKT.Size = UDim2.new(0.1, 0, 0.1, 0) | |
| 450 | RKT.Font = "Arial" | |
| 451 | RKT.FontSize = "Size24" | |
| 452 | RKT.TextWrapped = true | |
| 453 | RKT.BackgroundColor3 = Color3.new(0, 0, 1) | |
| 454 | RKT.TextColor3 = Color3.new(1, 1, 0) | |
| 455 | RKT.BackgroundTransparency = 0.7 | |
| 456 | RKT.MouseButton1Down:connect(function() | |
| 457 | script.Parent = nil | |
| 458 | ||
| 459 | it = Instance.new | |
| 460 | ||
| 461 | v3=Vector3.new | |
| 462 | ||
| 463 | bc=BrickColor.new | |
| 464 | ||
| 465 | c3=Color3.new | |
| 466 | ||
| 467 | cn=CFrame.new | |
| 468 | ||
| 469 | ca=CFrame.Angles | |
| 470 | ||
| 471 | ca2=function(a,b,c) return ca(math.rad(a),math.rad(b),math.rad(c)) end | |
| 472 | ||
| 473 | ti=table.insert | |
| 474 | ||
| 475 | tr=table.remove | |
| 476 | ||
| 477 | rn=math.random | |
| 478 | ||
| 479 | rd=math.rad | |
| 480 | ||
| 481 | mf=math.floor | |
| 482 | ||
| 483 | ud = UDim2.new | |
| 484 | ||
| 485 | inf=math.huge | |
| 486 | ||
| 487 | dg=math.deg | |
| 488 | ||
| 489 | mdeg=math.deg | |
| 490 | ||
| 491 | v310=v3(1/0,1/0,1/0) | |
| 492 | ||
| 493 | pi=math.pi | |
| 494 | ||
| 495 | w=wait | |
| 496 | ||
| 497 | cf=cn | |
| 498 | ||
| 499 | bn=bc | |
| 500 | ||
| 501 | ts=tostring | |
| 502 | ||
| 503 | ||
| 504 | Workspace=game:GetService("Workspace")
| |
| 505 | ||
| 506 | Players=game:GetService("Players")
| |
| 507 | ||
| 508 | LocalPlayer=Players.LocalPlayer | |
| 509 | ||
| 510 | Lighting=game:GetService("Lighting")
| |
| 511 | ||
| 512 | Debris=game:GetService("Debris")
| |
| 513 | ||
| 514 | ||
| 515 | work=Workspace | |
| 516 | ||
| 517 | serv=Players | |
| 518 | ||
| 519 | tb=LocalPlayer | |
| 520 | ||
| 521 | light=Lighting | |
| 522 | ||
| 523 | deb=Debris | |
| 524 | ||
| 525 | ||
| 526 | asset = "http://www.roblox.com/asset/?id=" | |
| 527 | ||
| 528 | ds = {}
| |
| 529 | ||
| 530 | ds.Tile="58426060" -- texture | |
| 531 | ||
| 532 | ds.RedDecal='91015882' | |
| 533 | ||
| 534 | ds.RedDecal2='91015899' | |
| 535 | ||
| 536 | ds.RedDecal3='91046114' | |
| 537 | ||
| 538 | ds.AnonymousMask="19367193" -- mesh | |
| 539 | ||
| 540 | ds.AnonymousMaskTexture="72393530" -- texture | |
| 541 | ||
| 542 | ds.Balloon="10207677" | |
| 543 | ||
| 544 | ds.CelestialCircle="78036587" | |
| 545 | ||
| 546 | ds.SFOTHMoonArc="74132307" | |
| 547 | ||
| 548 | ds.Claw = "10681506" | |
| 549 | ||
| 550 | ds.Scream = "89487903" | |
| 551 | ||
| 552 | ds.Ring = "3270017" | |
| 553 | ||
| 554 | ds.Crack = "49173398" | |
| 555 | ||
| 556 | ds.Cloud = "1095708" | |
| 557 | ||
| 558 | ds.Slash3 = "10209640" | |
| 559 | ||
| 560 | ds.Spike = "1033714" | |
| 561 | ||
| 562 | ds.ThisIsRobloxSound="96673085" | |
| 563 | ||
| 564 | ds.BashMiss="92597296" | |
| 565 | ||
| 566 | ds.TelamonsterSword="93180631" | |
| 567 | ||
| 568 | ds.TelamonsterSwordT="93180676" | |
| 569 | ||
| 570 | ds.Rock = "1290033" | |
| 571 | ||
| 572 | ds.Crown = "1323306" | |
| 573 | ||
| 574 | ds.Hood = "16952952" | |
| 575 | ||
| 576 | ds.Slash = "10209645" | |
| 577 | ||
| 578 | ds.Slash2 = "46760716" | |
| 579 | ||
| 580 | ds.MadFace = "2235131" | |
| 581 | ||
| 582 | ds.BanditMask = "20637493" | |
| 583 | ||
| 584 | ds.Hood2 = "25211365" | |
| 585 | ||
| 586 | ds.HoodT2 = "64240784" | |
| 587 | ||
| 588 | ds.Axe = "12768042" | |
| 589 | ||
| 590 | ds.AxeT = "12768034" | |
| 591 | ||
| 592 | ds.Fist = "65322375" | |
| 593 | ||
| 594 | ds.Tree1 = "1090398" | |
| 595 | ||
| 596 | ds.Vine = "13108500" | |
| 597 | ||
| 598 | ds.VineT = "17585271" | |
| 599 | ||
| 600 | ds.TreeTexture = "2861779" | |
| 601 | ||
| 602 | ds.Tug = "31173820" -- sound | |
| 603 | ||
| 604 | ds.Fire = "2693346" --"2760979" | |
| 605 | ||
| 606 | ds.Hit = "2801263" | |
| 607 | ||
| 608 | ds.BulletHole = "64291961" | |
| 609 | ||
| 610 | ds.Camo = "4268107" | |
| 611 | ||
| 612 | ds.Gradient1 = "70060415" | |
| 613 | ||
| 614 | ds.DWrench = "70628302" | |
| 615 | ||
| 616 | ds.DHealth = "70635804" | |
| 617 | ||
| 618 | ds.Shine="48965808" | |
| 619 | ||
| 620 | ds.GothicMusic="27697699" | |
| 621 | ||
| 622 | ||
| 623 | qi = function(ttz) -- instance v2 | |
| 624 | ||
| 625 | local qii = it(ttz[1]) table.foreach(ttz,function(oi,oi2) | |
| 626 | ||
| 627 | if oi ~= 1 and oi ~= 2 then qii[oi] = oi2 end end) qii.Parent=ttz[2] return qii end | |
| 628 | ||
| 629 | ||
| 630 | table.foreach(ds,function(a,b) -- asset loader | |
| 631 | ||
| 632 | if tonumber(b:sub(1,3)) then ds[a] = asset .. b game:service'ContentProvider':Preload(ds[a]) end end) | |
| 633 | ||
| 634 | ||
| 635 | q = function(f) -- quick coroutine function | |
| 636 | ||
| 637 | coroutine.resume(coroutine.create(function() f() end)) end | |
| 638 | ||
| 639 | ||
| 640 | ||
| 641 | ft = function(tablez,item) -- table finder | |
| 642 | ||
| 643 | for i=1,#tablez do if tablez[i] == item then return i end end return nil end | |
| 644 | ||
| 645 | ||
| 646 | ft2 = function(tablez,item) -- table finder 2 | |
| 647 | ||
| 648 | for i=1,#tablez do if tablez[i][1] == item then return i end end return nil end | |
| 649 | ||
| 650 | ||
| 651 | pa = function(pa,pn,sh,x,y,z,c,a,tr,re,bc2) -- part maker | |
| 652 | ||
| 653 | local fp=nil | |
| 654 | ||
| 655 | if sh ~= "Wedge" and sh ~= "CornerWedge" and sh ~= "VehicleSeat" and sh ~= "Seat" then | |
| 656 | ||
| 657 | fp=it("Part",pa)
| |
| 658 | ||
| 659 | fp.Shape=sh or "Block" | |
| 660 | ||
| 661 | fp.formFactor="Custom" | |
| 662 | ||
| 663 | elseif sh == "Wedge" then | |
| 664 | ||
| 665 | fp=it("WedgePart",pa)
| |
| 666 | ||
| 667 | fp.formFactor="Custom" | |
| 668 | ||
| 669 | elseif sh == "CornerWedge" then | |
| 670 | ||
| 671 | fp=it("CornerWedgePart",pa)
| |
| 672 | ||
| 673 | elseif sh == "VehicleSeat" then | |
| 674 | ||
| 675 | fp=it("VehicleSeat",pa)
| |
| 676 | ||
| 677 | elseif sh == "Seat" then | |
| 678 | ||
| 679 | fp=it("Seat",pa)
| |
| 680 | ||
| 681 | end | |
| 682 | ||
| 683 | fp.Size=v3(x or 4,y or 2,z or 2) | |
| 684 | ||
| 685 | fp.Friction = 2 | |
| 686 | ||
| 687 | fp.CanCollide=c or true | |
| 688 | ||
| 689 | fp.Anchored=a or false | |
| 690 | ||
| 691 | fp.BrickColor=bc(bc2 or "") | |
| 692 | ||
| 693 | fp.Transparency=tr or 0 | |
| 694 | ||
| 695 | fp.Reflectance=re or 0 | |
| 696 | ||
| 697 | fp.BottomSurface=0 | |
| 698 | ||
| 699 | fp.Name=pn or "UnNamed" | |
| 700 | ||
| 701 | fp.Locked = true | |
| 702 | ||
| 703 | fp.TopSurface=0 | |
| 704 | ||
| 705 | fp.CFrame=cn(0,0,0) | |
| 706 | ||
| 707 | fp:BreakJoints() | |
| 708 | ||
| 709 | fp.Anchored = a | |
| 710 | ||
| 711 | return fp | |
| 712 | ||
| 713 | end | |
| 714 | ||
| 715 | ||
| 716 | function ClearClass(Object,Class) for _,v in pairs(Object:GetChildren()) do if v:IsA(Class) then v:Destroy() end end end | |
| 717 | ||
| 718 | ||
| 719 | function re(par,obj) -- object remover | |
| 720 | ||
| 721 | if par:findFirstChild(obj) then | |
| 722 | ||
| 723 | par[obj]:Remove'' | |
| 724 | ||
| 725 | end | |
| 726 | ||
| 727 | end | |
| 728 | ||
| 729 | ||
| 730 | function invis(o) -- model invisible | |
| 731 | ||
| 732 | for i,v in pairs(o:children()) do | |
| 733 | ||
| 734 | if v:IsA("BasePart") then
| |
| 735 | ||
| 736 | v.Transparency=1 | |
| 737 | ||
| 738 | end | |
| 739 | ||
| 740 | invis(v) | |
| 741 | ||
| 742 | end | |
| 743 | ||
| 744 | end | |
| 745 | ||
| 746 | ||
| 747 | FragmentIgnore={}
| |
| 748 | ||
| 749 | function Fragment(part, pos) -- The part to slice, and the position of the blade(might have to modify it). | |
| 750 | ||
| 751 | if part:IsA("Terrain") or part.Name=="Hitbox" then return end
| |
| 752 | ||
| 753 | local s = part.Size | |
| 754 | ||
| 755 | local d = part.CFrame:pointToObjectSpace(pos) | |
| 756 | ||
| 757 | local d = Vector3.new(math.floor(d.x * 2 + 0.5) / 2, math.floor(d.y * 2 + 0.5) / 2, math.floor(d.z / 2 + 0.5) * 2) | |
| 758 | ||
| 759 | if math.abs(d.x)*2 / s.x <= 8 and math.abs(d.y)*2 / s.y <= 8 and math.abs(d.z)*2 / s.z <= 8 then | |
| 760 | ||
| 761 | table.insert(FragmentIgnore,part) | |
| 762 | ||
| 763 | local part1 = part:Clone() -- Top | |
| 764 | ||
| 765 | local part2 = part:Clone() -- Bottom | |
| 766 | ||
| 767 | table.insert(FragmentIgnore,part1) | |
| 768 | ||
| 769 | table.insert(FragmentIgnore,part2) | |
| 770 | ||
| 771 | local size1 = s.y/2 - d.y | |
| 772 | ||
| 773 | local size2 = s.y/2 + d.y | |
| 774 | ||
| 775 | local frame1 = s.y/2 - size1/2 | |
| 776 | ||
| 777 | local frame2 = -s.y/2 + size2/2 | |
| 778 | ||
| 779 | part1.formFactor = "Custom" | |
| 780 | ||
| 781 | part2.formFactor = "Custom" | |
| 782 | ||
| 783 | part1.Size = Vector3.new(part.Size.x, size1, part.Size.Z) | |
| 784 | ||
| 785 | part2.Size = Vector3.new(part.Size.x, size2, part.Size.Z) | |
| 786 | ||
| 787 | part1.CFrame = part.CFrame * CFrame.new(0, frame1, 0) | |
| 788 | ||
| 789 | part2.CFrame = part.CFrame * CFrame.new(0, frame2, 0) | |
| 790 | ||
| 791 | part2.Parent = Workspace | |
| 792 | ||
| 793 | part1.Parent = Workspace | |
| 794 | ||
| 795 | part2:BreakJoints() | |
| 796 | ||
| 797 | part1:BreakJoints() | |
| 798 | ||
| 799 | part:Destroy() | |
| 800 | ||
| 801 | end | |
| 802 | ||
| 803 | end | |
| 804 | ||
| 805 | ||
| 806 | function newhats(p,o,o2) -- new hats yeyeyey | |
| 807 | ||
| 808 | for i,v in pairs(p:children()) do | |
| 809 | ||
| 810 | if v:IsA("Hat") then
| |
| 811 | ||
| 812 | local np=v.Handle:Clone'' | |
| 813 | ||
| 814 | np.Transparency=0 | |
| 815 | ||
| 816 | np.Mesh.Scale=np.Mesh.Scale*1.04 | |
| 817 | ||
| 818 | np.Parent=o | |
| 819 | ||
| 820 | np.CFrame=v.Handle.CFrame | |
| 821 | ||
| 822 | np.Name="Hat" | |
| 823 | ||
| 824 | stick2(np,o2,o) | |
| 825 | ||
| 826 | end | |
| 827 | ||
| 828 | end | |
| 829 | ||
| 830 | end | |
| 831 | ||
| 832 | ||
| 833 | fade = function(prt,incr) --brick fader | |
| 834 | ||
| 835 | q(function() for i=prt.Transparency,1,incr do prt.Transparency=i wait() end prt:Remove'' end) end | |
| 836 | ||
| 837 | ||
| 838 | ||
| 839 | function weld(pa,p0,p1,x,y,z,a,b,c) | |
| 840 | ||
| 841 | local fw=it("Weld",pa)
| |
| 842 | ||
| 843 | fw.Part0=p0 | |
| 844 | ||
| 845 | fw.Part1=p1 | |
| 846 | ||
| 847 | fw.C0=cn(x,y,z)*ca(a,b,c) | |
| 848 | ||
| 849 | return fw | |
| 850 | ||
| 851 | end | |
| 852 | ||
| 853 | ||
| 854 | ||
| 855 | stick = function(hit2,hit) -- stick function | |
| 856 | ||
| 857 | return qi({"Weld",hit2,Part0=hit2,Part1=hit,C0=hit2.CFrame:inverse()*cn(hit2.Position),C1=hit.CFrame:inverse()*cn(hit2.Position)}) end
| |
| 858 | ||
| 859 | ||
| 860 | function stick2(hit2,hit,tostick) -- stick2 function | |
| 861 | ||
| 862 | local weld=it("Weld") weld.Part0=tostick weld.Part1=hit2 local HitPos=hit.Position local CJ=cn(HitPos) local C0=hit2.CFrame:inverse()
| |
| 863 | ||
| 864 | ||
| 865 | *CJ local C1=hit.CFrame:inverse() * CJ weld.C0=C1 weld.C1=C0 weld.Parent=hit2 end | |
| 866 | ||
| 867 | ||
| 868 | ray = function(Pos, Dir,tab) -- ray cast | |
| 869 | ||
| 870 | return workspace:FindPartOnRay(Ray.new(Pos, Dir.unit *999),tab) end | |
| 871 | ||
| 872 | ||
| 873 | ||
| 874 | function rtab(tabz,obj) for i=1,#tabz do if tabz[i] == obj then tr(tabz,i) break end end end | |
| 875 | ||
| 876 | ||
| 877 | sTrail={}
| |
| 878 | ||
| 879 | function Trail2(lopz,ob,waitz,col,thickz,ofz) cw(function() ti(sTrail,ob) | |
| 880 | ||
| 881 | local oldpos=(ob.CFrame *ofz).p local lopz2=0 | |
| 882 | ||
| 883 | local function loltr() local obp=(ob.CFrame *ofz).p lopz2=lopz2 + 1 | |
| 884 | ||
| 885 | local mag=(oldpos - obp).magnitude | |
| 886 | ||
| 887 | local tr=pa(ob,"trail","Block",0,0,0,false,false,0.5,0.15,col) tr.Anchored=true | |
| 888 | ||
| 889 | tr.CFrame=cn(oldpos,obp) | |
| 890 | ||
| 891 | tr.CFrame=tr.CFrame + tr.CFrame.lookVector* (mag/2) | |
| 892 | ||
| 893 | local trm=it("CylinderMesh",tr) trm.Scale=v3(5*thickz,mag*5,5*thickz)
| |
| 894 | ||
| 895 | cw(function() for i=5*thickz,0,-5*thickz/10 do trm.Scale=v3(i,mag*5,i) w() end tr:Remove'' end) | |
| 896 | ||
| 897 | tr.CFrame=tr.CFrame *ca(rd(90),0,0) oldpos=obp end | |
| 898 | ||
| 899 | repeat loltr() | |
| 900 | ||
| 901 | wait(waitz) until ft(sTrail,ob) == nil or lopz2 == lopz loltr() end) end | |
| 902 | ||
| 903 | ||
| 904 | Trail = function(ob,times,waitz,col,thickz,ofz) -- Brick Trail | |
| 905 | ||
| 906 | q(function() | |
| 907 | ||
| 908 | local oldpos=(ob.CFrame *ofz).p | |
| 909 | ||
| 910 | for i=1,times do | |
| 911 | ||
| 912 | if effon==true then | |
| 913 | ||
| 914 | local obp=(ob.CFrame *ofz).p | |
| 915 | ||
| 916 | local mag=(oldpos - obp).magnitude | |
| 917 | ||
| 918 | local tr=pa(ob,"trail","Block",0,0,0,false,false,0.5,0.15,col) | |
| 919 | ||
| 920 | tr.Anchored=true | |
| 921 | ||
| 922 | tr.CFrame=cn(oldpos,obp) | |
| 923 | ||
| 924 | tr.CFrame=tr.CFrame + tr.CFrame.lookVector* (mag/2) | |
| 925 | ||
| 926 | trm=it("CylinderMesh",tr)
| |
| 927 | ||
| 928 | trm.Scale=v3(thickz,mag*5,thickz) | |
| 929 | ||
| 930 | q(function() | |
| 931 | ||
| 932 | for i=thickz,0,thickz/10 do | |
| 933 | ||
| 934 | trm.Scale=v3(i,mag*5,i) | |
| 935 | ||
| 936 | wait() | |
| 937 | ||
| 938 | end | |
| 939 | ||
| 940 | tr:Remove'' | |
| 941 | ||
| 942 | end) | |
| 943 | ||
| 944 | tr.CFrame=tr.CFrame *ca(rd(90),0,0) | |
| 945 | ||
| 946 | oldpos=obp wait(waitz) | |
| 947 | ||
| 948 | end | |
| 949 | ||
| 950 | end | |
| 951 | ||
| 952 | end) | |
| 953 | ||
| 954 | end | |
| 955 | ||
| 956 | ||
| 957 | de = function(it,ti) game:service'Debris':AddItem(it,ti) end -- Debris | |
| 958 | ||
| 959 | ||
| 960 | GlowMesh = function(anch,meshid2,rootz,mv3,colzz,adjus,l1,l2,l3) q(function() -- Glowmesh | |
| 961 | ||
| 962 | local spi=pa(rootz,"glowmesh","Block",mv3.X,mv3.Y,mv3.Z,false,false,l1,0,colzz) local spim=it("SpecialMesh",spi) spi.CanCollide=false if
| |
| 963 | ||
| 964 | ||
| 965 | meshid2:lower()=="sphere" then spim.MeshType="Sphere" elseif meshid2:lower()=="block" then spim=it("BlockMesh",spi) else
| |
| 966 | ||
| 967 | ||
| 968 | spim.MeshType="FileMesh" spim.MeshId=meshid2 end | |
| 969 | ||
| 970 | if anch then local spiw=qi({"Weld",spi,Part0=rootz,Part1=spi}) spiw.C0 =spiw.C0 *adjus else spi.Anchored=true spi.CFrame=adjus end
| |
| 971 | ||
| 972 | for i=l1,l2,l3 do spi.Transparency=i spim.Scale=mv3*(i+0.3) wait() end spi:Remove'' end) | |
| 973 | ||
| 974 | end | |
| 975 | ||
| 976 | ||
| 977 | DetectSurface = function(pos, part) -- Surface Detector | |
| 978 | ||
| 979 | local surface = nil local pospos = part.CFrame | |
| 980 | ||
| 981 | local pos2 = pospos:pointToObjectSpace(pos) local siz = part.Size local shaep = part.Shape | |
| 982 | ||
| 983 | if shaep == Enum.PartType.Ball or shaep == Enum.PartType.Cylinder then | |
| 984 | ||
| 985 | surface = {"Anything", cn(pospos.p, pos)*cn(0, 0, -(pospos.p - pos).magnitude+0.12)*ca(rd(-90), 0, 0)}
| |
| 986 | ||
| 987 | else if pos2.Y > ((siz.Y/2)-0.01) then surface = {"Top", ca(0, 0, 0)}
| |
| 988 | ||
| 989 | elseif pos2.Y < -((siz.Y/2)-0.01) then surface = {"Bottom", ca(-math.pi, 0, 0)} elseif pos2.X > ((siz.X/2)-0.01) then surface = {"Right",
| |
| 990 | ||
| 991 | ||
| 992 | ca(0, 0, rd(-90))} | |
| 993 | ||
| 994 | elseif pos2.X < -((siz.X/2)-0.01) then surface = {"Left", ca(0, 0, rd(90))} elseif pos2.Z > ((siz.Z/2)-0.01) then surface = {"Back", ca
| |
| 995 | ||
| 996 | ||
| 997 | (rd(90), 0, 0)} elseif pos2.Z < -((siz.Z/2)-0.01) then surface = {"Front", ca(rd(-90), 0, 0)} end end return surface end
| |
| 998 | ||
| 999 | ||
| 1000 | BulletHole = function(HitPos,HitObj,sc,img,par) -- Bullethole function | |
| 1001 | ||
| 1002 | local Surface = DetectSurface(HitPos, HitObj) | |
| 1003 | ||
| 1004 | local C = cn(HitPos) * ca(HitObj.CFrame:toEulerAnglesXYZ()) * Surface[2] | |
| 1005 | ||
| 1006 | if Surface[1] == "Anything" then C = Surface[2] end local theimg = img or ds.BulletHole | |
| 1007 | ||
| 1008 | local bl = pa(workspace or par,"bullethole","Block",sc,0,sc,false,true,1,0,"") qi({"Decal",bl,Face="Top",Texture=theimg})
| |
| 1009 | ||
| 1010 | bl.CFrame = C*cn(0,-0.1,0) if not HitObj.Anchored then bl.Anchored = false stick(bl,HitObj) bl.ChildRemoved:connect(function() bl:Remove() end) end q(function() wait(5) for i=0,1,0.05 do bl.Size=v3(-i*sc,0,-i*sc) wait() end de(bl,0) end) | |
| 1011 | ||
| 1012 | end | |
| 1013 | ||
| 1014 | ||
| 1015 | so = function(id,par,vol,pit) q(function() -- Sound maker | |
| 1016 | ||
| 1017 | local sou = qi({"Sound",par or workspace,Volume=vol,Pitch=pit or 1,SoundId=id})
| |
| 1018 | ||
| 1019 | wait() sou:play() wait(6) sou:Remove() end) end | |
| 1020 | ||
| 1021 | ||
| 1022 | -- local/so(asset..ds.GothicMusic,workspace,1,2.6) | |
| 1023 | ||
| 1024 | ||
| 1025 | function GetRegion(p0,p1,f,f2) q(function() | |
| 1026 | ||
| 1027 | for i,v in pairs(workspace:FindPartsInRegion3(Region3.new(p0,p1),c,100) ) do if v.Parent:findFirstChild("Humanoid") and
| |
| 1028 | ||
| 1029 | ||
| 1030 | v.Parent.Humanoid.Health > 0 and v.Parent:findFirstChild("Torso") then q(function() f(v.Parent) end) elseif f2 and
| |
| 1031 | ||
| 1032 | ||
| 1033 | v.Parent.Parent:findFirstChild("Humanoid") == nil then f2(v) end end
| |
| 1034 | ||
| 1035 | end) end | |
| 1036 | ||
| 1037 | ||
| 1038 | ||
| 1039 | FindGround = function(pos) -- ground finder | |
| 1040 | ||
| 1041 | local ax,ay,az = pos:toEulerAnglesXYZ() | |
| 1042 | ||
| 1043 | local bhit,bpos=ray(pos.p,pos.p - (pos.p + v3(0,200,0))) | |
| 1044 | ||
| 1045 | if bhit and bpos then | |
| 1046 | ||
| 1047 | return cn(bpos)*ca(ax,ay,az) | |
| 1048 | ||
| 1049 | end | |
| 1050 | ||
| 1051 | return nil | |
| 1052 | ||
| 1053 | end | |
| 1054 | ||
| 1055 | ||
| 1056 | function NPC(Name, Position) -- npc maker | |
| 1057 | ||
| 1058 | local Character = Instance.new("Model")
| |
| 1059 | ||
| 1060 | Character.Name = Name | |
| 1061 | ||
| 1062 | local Humanoid = Instance.new("Humanoid")
| |
| 1063 | ||
| 1064 | Humanoid.Parent = Character | |
| 1065 | ||
| 1066 | local Template = Instance.new("Part")
| |
| 1067 | ||
| 1068 | Template.FormFactor = "Custom" | |
| 1069 | ||
| 1070 | Template.Size = Vector3.new(1, 2, 1) | |
| 1071 | ||
| 1072 | Template.Locked = true | |
| 1073 | ||
| 1074 | local Head = Template:Clone() | |
| 1075 | ||
| 1076 | Head.Name = "Head" | |
| 1077 | ||
| 1078 | Head.TopSurface = "Smooth" | |
| 1079 | ||
| 1080 | Head.BottomSurface = "Smooth" | |
| 1081 | ||
| 1082 | Head.Size = Vector3.new(2, 1, 1) | |
| 1083 | ||
| 1084 | Head.Parent = Character | |
| 1085 | ||
| 1086 | local Mesh = Instance.new("SpecialMesh")
| |
| 1087 | ||
| 1088 | Mesh.MeshType = "Head" | |
| 1089 | ||
| 1090 | Mesh.Scale = Vector3.new(1.25, 1.25, 1.25) | |
| 1091 | ||
| 1092 | Mesh.Parent = Head | |
| 1093 | ||
| 1094 | local Face = Instance.new("Decal")
| |
| 1095 | ||
| 1096 | Face.Name = "face" | |
| 1097 | ||
| 1098 | Face.Texture = "rbxasset://textures/face.png" | |
| 1099 | ||
| 1100 | Face.Parent = Head | |
| 1101 | ||
| 1102 | local Torso = Template:Clone() | |
| 1103 | ||
| 1104 | Torso.Name = "Torso" | |
| 1105 | ||
| 1106 | Torso.LeftSurface = "Weld" | |
| 1107 | ||
| 1108 | Torso.RightSurface = "Weld" | |
| 1109 | ||
| 1110 | Torso.CFrame = CFrame.new(0, 10000, 0) | |
| 1111 | ||
| 1112 | Torso.Size = Vector3.new(2, 2, 1) | |
| 1113 | ||
| 1114 | Torso.Parent = Character | |
| 1115 | ||
| 1116 | local TShirt = Instance.new("Decal")
| |
| 1117 | ||
| 1118 | TShirt.Name = "roblox" | |
| 1119 | ||
| 1120 | TShirt.Parent = Torso | |
| 1121 | ||
| 1122 | local LeftArm = Template:Clone() | |
| 1123 | ||
| 1124 | LeftArm.Name = "Left Arm" | |
| 1125 | ||
| 1126 | LeftArm.Parent = Character | |
| 1127 | ||
| 1128 | local RightArm = Template:Clone() | |
| 1129 | ||
| 1130 | RightArm.Name = "Right Arm" | |
| 1131 | ||
| 1132 | RightArm.Parent = Character | |
| 1133 | ||
| 1134 | local LeftLeg = Template:Clone() | |
| 1135 | ||
| 1136 | LeftLeg.Name = "Left Leg" | |
| 1137 | ||
| 1138 | LeftLeg.Parent = Character | |
| 1139 | ||
| 1140 | local RightLeg = Template:Clone() | |
| 1141 | ||
| 1142 | RightLeg.Name = "Right Leg" | |
| 1143 | ||
| 1144 | RightLeg.Parent = Character | |
| 1145 | ||
| 1146 | Character:BreakJoints() | |
| 1147 | ||
| 1148 | local Neck = Instance.new("Weld")
| |
| 1149 | ||
| 1150 | Neck.Name = "Neck" | |
| 1151 | ||
| 1152 | Neck.Part0 = Torso | |
| 1153 | ||
| 1154 | Neck.Part1 = Head | |
| 1155 | ||
| 1156 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 1157 | ||
| 1158 | Neck.Parent = Torso | |
| 1159 | ||
| 1160 | local LeftShoulder = Instance.new("Motor")
| |
| 1161 | ||
| 1162 | LeftShoulder.Name = "Left Shoulder" | |
| 1163 | ||
| 1164 | LeftShoulder.Part0 = Torso | |
| 1165 | ||
| 1166 | LeftShoulder.Part1 = LeftArm | |
| 1167 | ||
| 1168 | LeftShoulder.MaxVelocity = 0.1 | |
| 1169 | ||
| 1170 | LeftShoulder.C0 = CFrame.new(-Torso.Size.x / 2 - RightArm.Size.x / 2, LeftArm.Size.y / 4, 0) * CFrame.fromEulerAnglesXYZ(0, - | |
| 1171 | ||
| 1172 | ||
| 1173 | math.pi / 2, 0) | |
| 1174 | ||
| 1175 | LeftShoulder.C1 = CFrame.new(0, LeftArm.Size.y / 4, 0) * CFrame.fromEulerAnglesXYZ(0, -math.pi / 2, 0) | |
| 1176 | ||
| 1177 | LeftShoulder.Parent = Torso | |
| 1178 | ||
| 1179 | local RightShoulder = Instance.new("Motor")
| |
| 1180 | ||
| 1181 | RightShoulder.Name = "Right Shoulder" | |
| 1182 | ||
| 1183 | RightShoulder.Part0 = Torso | |
| 1184 | ||
| 1185 | RightShoulder.Part1 = RightArm | |
| 1186 | ||
| 1187 | RightShoulder.MaxVelocity = 0.1 | |
| 1188 | ||
| 1189 | RightShoulder.C0 = CFrame.new(Torso.Size.x / 2 + RightArm.Size.x / 2, RightArm.Size.y / 4, 0) * CFrame.fromEulerAnglesXYZ(0, | |
| 1190 | ||
| 1191 | ||
| 1192 | math.pi / 2, 0) | |
| 1193 | ||
| 1194 | RightShoulder.C1 = CFrame.new(0, RightArm.Size.y / 4, 0) * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0) | |
| 1195 | ||
| 1196 | RightShoulder.Parent = Torso | |
| 1197 | ||
| 1198 | local LeftHip = Instance.new("Motor")
| |
| 1199 | ||
| 1200 | LeftHip.Name = "Left Hip" | |
| 1201 | ||
| 1202 | LeftHip.Part0 = Torso | |
| 1203 | ||
| 1204 | LeftHip.Part1 = LeftLeg | |
| 1205 | ||
| 1206 | LeftHip.MaxVelocity = 0.1 | |
| 1207 | ||
| 1208 | LeftHip.C0 = CFrame.new(-LeftLeg.Size.x / 2, -LeftLeg.Size.y / 2, 0) * CFrame.fromEulerAnglesXYZ(0, -math.pi / 2, 0) | |
| 1209 | ||
| 1210 | LeftHip.C1 = CFrame.new(0, LeftLeg.Size.y / 2, 0) * CFrame.fromEulerAnglesXYZ(0, -math.pi / 2, 0) | |
| 1211 | ||
| 1212 | LeftHip.Parent = Torso | |
| 1213 | ||
| 1214 | local RightHip = Instance.new("Motor")
| |
| 1215 | ||
| 1216 | RightHip.Name = "Right Hip" | |
| 1217 | ||
| 1218 | RightHip.Part0 = Torso | |
| 1219 | ||
| 1220 | RightHip.Part1 = RightLeg | |
| 1221 | ||
| 1222 | RightHip.MaxVelocity = 0.1 | |
| 1223 | ||
| 1224 | RightHip.C0 = CFrame.new(RightLeg.Size.x / 2, -RightLeg.Size.y / 2, 0) * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0) | |
| 1225 | ||
| 1226 | RightHip.C1 = CFrame.new(0, RightLeg.Size.y / 2, 0) * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0) | |
| 1227 | ||
| 1228 | RightHip.Parent = Torso | |
| 1229 | ||
| 1230 | local BodyColors = Instance.new("BodyColors")
| |
| 1231 | ||
| 1232 | BodyColors.LeftArmColor = BrickColor.new("Bright yellow")
| |
| 1233 | ||
| 1234 | BodyColors.RightArmColor = BrickColor.new("Bright yellow")
| |
| 1235 | ||
| 1236 | BodyColors.LeftLegColor = BrickColor.new("Br. yellowish green")
| |
| 1237 | ||
| 1238 | BodyColors.RightLegColor = BrickColor.new("Br. yellowish green")
| |
| 1239 | ||
| 1240 | BodyColors.HeadColor = BrickColor.new("Bright yellow")
| |
| 1241 | ||
| 1242 | BodyColors.TorsoColor = BrickColor.new("Bright blue")
| |
| 1243 | ||
| 1244 | BodyColors.Parent = Character | |
| 1245 | ||
| 1246 | Character.Parent = Workspace | |
| 1247 | ||
| 1248 | Character:MoveTo(Position) | |
| 1249 | ||
| 1250 | Character:MoveTo(Torso.Position + Vector3.new(0, 3, 0)) | |
| 1251 | ||
| 1252 | return Character | |
| 1253 | ||
| 1254 | end | |
| 1255 | ||
| 1256 | ||
| 1257 | AddBV=function(str,cfr,par,debt) | |
| 1258 | ||
| 1259 | if not par then return end | |
| 1260 | ||
| 1261 | if par:findFirstChild'LibBV' then par.LibBV:Remove() end | |
| 1262 | ||
| 1263 | tbbodyvelocity=qi{'BodyVelocity',par,velocity=cfr.lookVector*str,maxForce=v3(1/0,1/0,1/0),Name='LibBV'} deb:AddItem(tbbodyvelocity,debt)
| |
| 1264 | ||
| 1265 | end | |
| 1266 | ||
| 1267 | ||
| 1268 | AddBG=function(str,par,debt) | |
| 1269 | ||
| 1270 | if not par then return end | |
| 1271 | ||
| 1272 | if par:findFirstChild'LibBG' then par.LibBG:Remove() end | |
| 1273 | ||
| 1274 | tbbodygyro=qi{'BodyGyro',par,maxTorque=v3(1/0,1/0,1/0),P=100000,cframe=str,Name='LibBG'} deb:AddItem(tbbodygyro,debt)
| |
| 1275 | ||
| 1276 | end | |
| 1277 | ||
| 1278 | ||
| 1279 | AddBAV=function(vec3,par,debt) | |
| 1280 | ||
| 1281 | if not par then return end | |
| 1282 | ||
| 1283 | if par:findFirstChild'LibBAV' then par.LibBAV:Remove() end | |
| 1284 | ||
| 1285 | tbbodyangularvelocity=qi{'BodyAngularVelocity',par,maxTorque=v3(1/0,1/0,1/0),angularvelocity=vec3,Name='LibBAV'} deb:AddItem(tbbodyangularvelocity,debt)
| |
| 1286 | ||
| 1287 | end | |
| 1288 | ||
| 1289 | ||
| 1290 | Dmg = function(Hum,Dealt,Hitter) | |
| 1291 | ||
| 1292 | local HM=Hum.Parent | |
| 1293 | ||
| 1294 | local HMT,HMB=HM:findFirstChild'Torso',HM:findFirstChild'Block' | |
| 1295 | ||
| 1296 | local Blocks=HMB and HMB.Value>0 | |
| 1297 | ||
| 1298 | if HMT then | |
| 1299 | ||
| 1300 | local mm=qi{'Model',HMT} qi{'Humanoid',mm,MaxHealth=0} deb:AddItem(mm,1)
| |
| 1301 | ||
| 1302 | local mp= qi{'Part',mm,Name='Head',formFactor="Custom",Anchored=true,CanCollide=false,Size=v3(1,0.2,1),CFrame=HMT.CFrame*cn(rn(-
| |
| 1303 | ||
| 1304 | ||
| 1305 | 100,100)/50,3,rn(-100,100)/50)} qi{'BlockMesh',mp}
| |
| 1306 | ||
| 1307 | if Blocks then | |
| 1308 | ||
| 1309 | mm.Name='Block!' | |
| 1310 | ||
| 1311 | mp.BrickColor=bn'Bright blue' | |
| 1312 | ||
| 1313 | HMB.Value=HMB.Value-1 | |
| 1314 | ||
| 1315 | else | |
| 1316 | ||
| 1317 | mm.Name=Dealt | |
| 1318 | ||
| 1319 | mp.BrickColor=bn'Bright red' | |
| 1320 | ||
| 1321 | end | |
| 1322 | ||
| 1323 | end | |
| 1324 | ||
| 1325 | if not Blocks then | |
| 1326 | ||
| 1327 | Hum.Health=Hum.Health-Dealt | |
| 1328 | ||
| 1329 | end | |
| 1330 | ||
| 1331 | end | |
| 1332 | ||
| 1333 | ||
| 1334 | GetHum = function(part) | |
| 1335 | ||
| 1336 | local Hum,HT,block | |
| 1337 | ||
| 1338 | for i,v in pairs(part.Parent:children()) do | |
| 1339 | ||
| 1340 | if v:IsA("Humanoid") then
| |
| 1341 | ||
| 1342 | Hum=v | |
| 1343 | ||
| 1344 | elseif v.Name=='Torso' then | |
| 1345 | ||
| 1346 | HT=v | |
| 1347 | ||
| 1348 | elseif v.Name=='Block' and v:IsA("NumberValue") then
| |
| 1349 | ||
| 1350 | block=v | |
| 1351 | ||
| 1352 | end | |
| 1353 | ||
| 1354 | end | |
| 1355 | ||
| 1356 | return Hum,HT,block | |
| 1357 | ||
| 1358 | end | |
| 1359 | ||
| 1360 | ||
| 1361 | Lightning = function(p0,p1,tym,ofs,col,th,tra) -- start end times offset color thickness | |
| 1362 | ||
| 1363 | local magz = (p0 - p1).magnitude local curpos = p0 local trz = {-ofs,ofs}
| |
| 1364 | ||
| 1365 | for i=1,tym do | |
| 1366 | ||
| 1367 | local li = it("Part",c) li.TopSurface =0 li.BottomSurface = 0 li.Anchored = true li.Transparency = tra or 0.4 li.BrickColor = bc(col)
| |
| 1368 | ||
| 1369 | li.formFactor = "Custom" li.CanCollide = false li.Size = v3(th,th,magz/tym) local ofz = v3(trz[rn(1,2)],trz[rn(1,2)],trz[rn(1,2)]) | |
| 1370 | ||
| 1371 | local trolpos = cn(curpos,p1)*cn(0,0,magz/tym).p+ofz | |
| 1372 | ||
| 1373 | if tym == i then | |
| 1374 | ||
| 1375 | local magz2 = (curpos - p1).magnitude li.Size = v3(th,th,magz2) | |
| 1376 | ||
| 1377 | li.CFrame = cn(curpos,p1)*cn(0,0,-magz2/2) | |
| 1378 | ||
| 1379 | else | |
| 1380 | ||
| 1381 | li.CFrame = cn(curpos,trolpos)*cn(0,0,magz/tym/2) | |
| 1382 | ||
| 1383 | end | |
| 1384 | ||
| 1385 | curpos = li.CFrame*cn(0,0,magz/tym/2).p de(li,0.25) | |
| 1386 | ||
| 1387 | end | |
| 1388 | ||
| 1389 | end | |
| 1390 | ||
| 1391 | ||
| 1392 | MakeCrater = function(pos,sc,tyms,debz,par) -- crater maker | |
| 1393 | ||
| 1394 | q(function() | |
| 1395 | ||
| 1396 | if not debz then | |
| 1397 | ||
| 1398 | debz = 5 | |
| 1399 | ||
| 1400 | end | |
| 1401 | ||
| 1402 | local bhit,bpos=ray(pos,pos - (pos + v3(0,200,0))) if bhit and bpos then | |
| 1403 | ||
| 1404 | for i=1,tyms do | |
| 1405 | ||
| 1406 | q(function() | |
| 1407 | ||
| 1408 | local gr = pa(par or workspace,"","Block",rn(5,13)/10*sc,0.25*sc,rn(4,10)/10*sc,true,true,bhit.Transparency,bhit.Reflectance,bhit.BrickColor.Name) | |
| 1409 | ||
| 1410 | gr.Material = bhit.Material | |
| 1411 | ||
| 1412 | gr.TopSurface = bhit.TopSurface | |
| 1413 | ||
| 1414 | gr.CFrame = cn(bpos+v3(rn(-12,12)/10*sc,0,rn(-12,12)/10*sc))*ca(rd(rn(-40,40)),rd(rn(-360,360)),rd(rn(-40,40))) | |
| 1415 | ||
| 1416 | wait(debz) | |
| 1417 | ||
| 1418 | fade(gr,0.1) | |
| 1419 | ||
| 1420 | end) | |
| 1421 | ||
| 1422 | end | |
| 1423 | ||
| 1424 | end | |
| 1425 | ||
| 1426 | end) | |
| 1427 | ||
| 1428 | end | |
| 1429 | ||
| 1430 | ||
| 1431 | MakeCrack = function(pos,sc,debz,par) -- crackmaker | |
| 1432 | ||
| 1433 | q(function() | |
| 1434 | ||
| 1435 | if not debz then | |
| 1436 | ||
| 1437 | debz = 5 | |
| 1438 | ||
| 1439 | end | |
| 1440 | ||
| 1441 | local bhit,bpos=ray(pos,pos - (pos + v3(0,10,0))) | |
| 1442 | ||
| 1443 | if bhit and bpos then | |
| 1444 | ||
| 1445 | local cr = pa(par or workspace,"Crack","Block",sc,0,sc,false,true,1,0,"") cr.CFrame = cn(bpos) | |
| 1446 | ||
| 1447 | local dec=qi({"Decal",cr,Face="Top",Texture=ds.Crack}) de(cr,debz)
| |
| 1448 | ||
| 1449 | end | |
| 1450 | ||
| 1451 | end) | |
| 1452 | ||
| 1453 | end | |
| 1454 | ||
| 1455 | ||
| 1456 | a = {}
| |
| 1457 | ||
| 1458 | a.insw={}
| |
| 1459 | ||
| 1460 | function cleanweld(wexx,namzi) | |
| 1461 | ||
| 1462 | local tn=ft2(a.insw,wexx) | |
| 1463 | ||
| 1464 | if tn==nil then return end | |
| 1465 | ||
| 1466 | if namzi=="p0" then | |
| 1467 | ||
| 1468 | a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"]=0,0,0 elseif namzi=="p1" then | |
| 1469 | ||
| 1470 | a.insw[tn][2]["p1x"],a.insw[tn][2]["p1y"],a.insw[tn][2]["p1z"]=0,0,0 elseif namzi=="a0" then | |
| 1471 | ||
| 1472 | a.insw[tn][2]["a0x"],a.insw[tn][2]["a0y"],a.insw[tn][2]["a0z"]=0,0,0 elseif namzi=="a1" then | |
| 1473 | ||
| 1474 | a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"]=0,0,0 | |
| 1475 | ||
| 1476 | end | |
| 1477 | ||
| 1478 | end | |
| 1479 | ||
| 1480 | function c2(wexx,smmx,c0orc1,aa,bb,cc,xx,yy,zz) | |
| 1481 | ||
| 1482 | q(function() | |
| 1483 | ||
| 1484 | c1(wexx,smmx,c0orc1,aa,bb,cc,xx,yy,zz) | |
| 1485 | ||
| 1486 | end) | |
| 1487 | ||
| 1488 | end | |
| 1489 | ||
| 1490 | a.Welding=0 | |
| 1491 | ||
| 1492 | function c1(wexx,smmx,c0orc1,aa,bb,cc,xx,yy,zz) | |
| 1493 | ||
| 1494 | if ft2(a.insw,wexx)==nil then | |
| 1495 | ||
| 1496 | ti(a.insw,{wexx,{}})
| |
| 1497 | ||
| 1498 | local tn=ft2(a.insw,wexx) | |
| 1499 | ||
| 1500 | a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"]=wexx.C0.x,wexx.C0.y,wexx.C0.z | |
| 1501 | ||
| 1502 | a.insw[tn][2]["p1x"],a.insw[tn][2]["p1y"],a.insw[tn][2]["p1z"]=wexx.C1.x,wexx.C1.y,wexx.C1.z | |
| 1503 | ||
| 1504 | a.insw[tn][2]["a0x"],a.insw[tn][2]["a0y"],a.insw[tn][2]["a0z"]=wexx.C0:toEulerAnglesXYZ() | |
| 1505 | ||
| 1506 | a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"]=wexx.C1:toEulerAnglesXYZ() | |
| 1507 | ||
| 1508 | end | |
| 1509 | ||
| 1510 | local tn=ft2(a.insw,wexx) | |
| 1511 | ||
| 1512 | local xx2,yy2,zz2=0,0,0 | |
| 1513 | ||
| 1514 | local x2,y2,z2=0,0,0 | |
| 1515 | ||
| 1516 | if c0orc1==0 then | |
| 1517 | ||
| 1518 | xx2,yy2,zz2=a.insw[tn][2]["a0x"],a.insw[tn][2]["a0y"],a.insw[tn][2]["a0z"] | |
| 1519 | ||
| 1520 | x2,y2,z2=a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"] | |
| 1521 | ||
| 1522 | elseif c0orc1==1 then | |
| 1523 | ||
| 1524 | xx2,yy2,zz2=a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"] | |
| 1525 | ||
| 1526 | x2,y2,z2=a.insw[tn][2]["p1x"],a.insw[tn][2]["p1y"],a.insw[tn][2]["p1z"] | |
| 1527 | ||
| 1528 | else | |
| 1529 | ||
| 1530 | xx2,yy2,zz2=a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"] | |
| 1531 | ||
| 1532 | x2,y2,z2=a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"] | |
| 1533 | ||
| 1534 | end a.Welding=a.Welding + 1 | |
| 1535 | ||
| 1536 | local twa=1 | |
| 1537 | ||
| 1538 | if smmx >= 1 then | |
| 1539 | ||
| 1540 | else | |
| 1541 | ||
| 1542 | for i=smmx,0.8,smmx do | |
| 1543 | ||
| 1544 | twa = 1 | |
| 1545 | ||
| 1546 | if c0orc1==0 then | |
| 1547 | ||
| 1548 | wexx.C0=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa) | |
| 1549 | ||
| 1550 | ||
| 1551 | *i),zz2-(((zz2-rd(zz))/twa)*i)) | |
| 1552 | ||
| 1553 | elseif c0orc1==1 then | |
| 1554 | ||
| 1555 | wexx.C1=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa) | |
| 1556 | ||
| 1557 | ||
| 1558 | *i),zz2-(((zz2-rd(zz))/twa)*i)) | |
| 1559 | ||
| 1560 | else local x,y,z = wexx.C0:toEulerAnglesXYZ() | |
| 1561 | ||
| 1562 | wexx.C0=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i))*ca(x,y,z) | |
| 1563 | ||
| 1564 | wexx.C1=cn(wexx.C1.x,wexx.C1.y,wexx.C1.z)*ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) | |
| 1565 | ||
| 1566 | end | |
| 1567 | ||
| 1568 | if fu then | |
| 1569 | ||
| 1570 | q(fu) | |
| 1571 | ||
| 1572 | end | |
| 1573 | ||
| 1574 | wait() | |
| 1575 | ||
| 1576 | end | |
| 1577 | ||
| 1578 | for i=0.8,1,smmx*0.45 do | |
| 1579 | ||
| 1580 | twa = 1 | |
| 1581 | ||
| 1582 | if c0orc1==0 then | |
| 1583 | ||
| 1584 | wexx.C0=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa) | |
| 1585 | ||
| 1586 | ||
| 1587 | *i),zz2-(((zz2-rd(zz))/twa)*i)) | |
| 1588 | ||
| 1589 | elseif c0orc1==1 then | |
| 1590 | ||
| 1591 | wexx.C1=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa) | |
| 1592 | ||
| 1593 | ||
| 1594 | *i),zz2-(((zz2-rd(zz))/twa)*i)) | |
| 1595 | ||
| 1596 | else local x,y,z = wexx.C0:toEulerAnglesXYZ() | |
| 1597 | ||
| 1598 | wexx.C0=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i))*ca(x,y,z) | |
| 1599 | ||
| 1600 | wexx.C1=cn(wexx.C1.x,wexx.C1.y,wexx.C1.z)*ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) | |
| 1601 | ||
| 1602 | end | |
| 1603 | ||
| 1604 | wait() | |
| 1605 | ||
| 1606 | end | |
| 1607 | ||
| 1608 | end | |
| 1609 | ||
| 1610 | local i=1 | |
| 1611 | ||
| 1612 | if c0orc1==0 then | |
| 1613 | ||
| 1614 | wexx.C0=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa) | |
| 1615 | ||
| 1616 | ||
| 1617 | *i),zz2-(((zz2-rd(zz))/twa)*i)) | |
| 1618 | ||
| 1619 | elseif c0orc1==1 then | |
| 1620 | ||
| 1621 | wexx.C1=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa) | |
| 1622 | ||
| 1623 | ||
| 1624 | *i),zz2-(((zz2-rd(zz))/twa)*i)) | |
| 1625 | ||
| 1626 | else local x,y,z = wexx.C0:toEulerAnglesXYZ() | |
| 1627 | ||
| 1628 | wexx.C0=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i))*ca(x,y,z) | |
| 1629 | ||
| 1630 | wexx.C1=cn(wexx.C1.x,wexx.C1.y,wexx.C1.z)*ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) | |
| 1631 | ||
| 1632 | end | |
| 1633 | ||
| 1634 | a.Welding=a.Welding - 1 | |
| 1635 | ||
| 1636 | local tn=ft2(a.insw,wexx) | |
| 1637 | ||
| 1638 | if c0orc1==0 then | |
| 1639 | ||
| 1640 | a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"]=x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i) | |
| 1641 | ||
| 1642 | a.insw[tn][2]["a0x"],a.insw[tn][2]["a0y"],a.insw[tn][2]["a0z"]=xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i) | |
| 1643 | ||
| 1644 | elseif c0orc1==1 then | |
| 1645 | ||
| 1646 | a.insw[tn][2]["p1x"],a.insw[tn][2]["p1y"],a.insw[tn][2]["p1z"]=x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i) | |
| 1647 | ||
| 1648 | a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"]=xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i) | |
| 1649 | ||
| 1650 | elseif c0orc1==3 then | |
| 1651 | ||
| 1652 | local x,y,z=wexx.C0.x,wexx.C0.y,wexx.C0.z | |
| 1653 | ||
| 1654 | a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"]=x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i) | |
| 1655 | ||
| 1656 | local x,y,z=wexx.C1:toEulerAnglesXYZ() | |
| 1657 | ||
| 1658 | a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"]=xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i) | |
| 1659 | ||
| 1660 | end | |
| 1661 | ||
| 1662 | end | |
| 1663 | ||
| 1664 | ||
| 1665 | Welds={}
| |
| 1666 | ||
| 1667 | Ani=function(w,a,b,c,d,e,f,ty,inc,sined) | |
| 1668 | ||
| 1669 | if not Welds[w] then | |
| 1670 | ||
| 1671 | local d0,e0,f0=w.C0:toEulerAnglesXYZ() local d1,e1,f1=w.C1:toEulerAnglesXYZ() | |
| 1672 | ||
| 1673 | local d0,e0,f0=mdeg(d0),mdeg(e0),mdeg(f0) local d1,e1,f1=mdeg(d1),mdeg(e1),mdeg(f1) | |
| 1674 | ||
| 1675 | Welds[w]={[0]={w.C0.x,w.C0.y,w.C0.z,d0,e0,f0},[1]={w.C1.x,w.C1.y,w.C1.z,d1,e1,f1}}
| |
| 1676 | ||
| 1677 | end | |
| 1678 | ||
| 1679 | local c0,c1=Welds[w][0],Welds[w][1] | |
| 1680 | ||
| 1681 | c0[1],c0[2],c0[3]=w.C0.x,w.C0.y,w.C0.z | |
| 1682 | ||
| 1683 | c1[1],c1[2],c1[3]=w.C1.x,w.C1.y,w.C1.z | |
| 1684 | ||
| 1685 | local A0,B0,C0,D0,E0,F0 = unpack(c0) | |
| 1686 | ||
| 1687 | local A1,B1,C1,D1,E1,F1 = unpack(c1) | |
| 1688 | ||
| 1689 | local Do = function(i) | |
| 1690 | ||
| 1691 | if ty==0 then | |
| 1692 | ||
| 1693 | w.C0=cn( A0-((A0-a)*i) , B0-((B0-b)*i) , C0-((C0-c)*i) ) * ca2( D0-((D0-d)*i) , E0-(((E0-e)/1)*i) , F0-((F0-f)*i) ) | |
| 1694 | ||
| 1695 | elseif ty==1 then | |
| 1696 | ||
| 1697 | w.C1=cn( A1-((A1-a)*i) , B1-((B1-b)*i) , C1-((C1-c)*i) ) * ca2( D1-((D1-d)*i) , E1-(((E1-e)/1)*i) , F1-((F1-f)*i) ) | |
| 1698 | ||
| 1699 | else | |
| 1700 | ||
| 1701 | w.C0=cn( A0-((A0-a)*i) , B0-((B0-b)*i) , C0-((C0-c)*i) ) * ca2(D0,E0,F0) | |
| 1702 | ||
| 1703 | w.C1=cn(A1,B1,C1) * ca2( D1-((D1-d)*i) , E1-(((E1-e)/1)*i) , F1-((F1-f)*i) ) | |
| 1704 | ||
| 1705 | end | |
| 1706 | ||
| 1707 | end | |
| 1708 | ||
| 1709 | for i=inc,1,inc do | |
| 1710 | ||
| 1711 | Do(sined and math.sin(math.pi/2*i) or i) | |
| 1712 | ||
| 1713 | wait() | |
| 1714 | ||
| 1715 | end | |
| 1716 | ||
| 1717 | Do(1) | |
| 1718 | ||
| 1719 | if ty==0 then | |
| 1720 | ||
| 1721 | c0[4],c0[5],c0[6]=d,e,f | |
| 1722 | ||
| 1723 | else | |
| 1724 | ||
| 1725 | c1[4],c1[5],c1[6]=d,e,f | |
| 1726 | ||
| 1727 | end | |
| 1728 | ||
| 1729 | end | |
| 1730 | ||
| 1731 | qAni=function(w,a,b,c,d,e,f,ty,inc,sined) q(function() Ani(w,a,b,c,d,e,f,ty,inc,sined) end) end | |
| 1732 | ||
| 1733 | rAni=function(w) | |
| 1734 | ||
| 1735 | Welds[w]=nil | |
| 1736 | ||
| 1737 | end | |
| 1738 | ||
| 1739 | ||
| 1740 | gunshot = function(speed,sc,dmg,cff) q(function() -- gunshot function | |
| 1741 | ||
| 1742 | local bb = pa(workspace,"bullet","Block",0.2*sc,0.3*sc,0.2*sc,true,true,0,0.1,"Black") qi({"CylinderMesh",bb})
| |
| 1743 | ||
| 1744 | bb.CFrame = cff*ca(rd(rn(-1000,1000)/1500),rd(rn(-1000,1000)/1500),rd(rn(-1000,1000)/1500)) | |
| 1745 | ||
| 1746 | so(ds.Fire,bb,0.3,1) wait() for i=1,50 do | |
| 1747 | ||
| 1748 | bhit,bpos=ray(bb.Position,bb.Position - (bb.CFrame *cn(0,-1,0)).p) | |
| 1749 | ||
| 1750 | if bhit and bhit.Name ~= "bullet" and bhit.Name ~= "bullethole" and bpos and (bpos - bb.Position).magnitude < speed then break end | |
| 1751 | ||
| 1752 | bb.CFrame=bb.CFrame*cn(0,speed,0)*ca(rd(-0.2),0,0) | |
| 1753 | ||
| 1754 | wait() | |
| 1755 | ||
| 1756 | end bb.CFrame=bb.CFrame*cn(0,(bpos-bb.Position).magnitude,0) | |
| 1757 | ||
| 1758 | if not bhit.Anchored then | |
| 1759 | ||
| 1760 | if bhit.Parent:findFirstChild("Humanoid") then local h = bhit.Parent.Humanoid h.Health=h.Health-dmg so(ds.Hit,bhit,0.3,1) end
| |
| 1761 | ||
| 1762 | else if bhit.Name~="Base" then bhit.Anchored=false bhit:BreakJoints() end end bb:Remove() | |
| 1763 | ||
| 1764 | if bhit.Parent:findFirstChild("Humanoid") == nil then BulletHole(bpos,bhit,0.7*sc) end
| |
| 1765 | ||
| 1766 | end) end | |
| 1767 | ||
| 1768 | ||
| 1769 | dive = function(ob2,pro,ite,stof) | |
| 1770 | ||
| 1771 | local function div(ob) for i,v in pairs(ob:children()) do if v[pro] == ite then | |
| 1772 | ||
| 1773 | for i=1,#stof do v[stof[i][1]] = stof[i][2] end else div(v) end end end | |
| 1774 | ||
| 1775 | div(ob2) | |
| 1776 | ||
| 1777 | end | |
| 1778 | ||
| 1779 | ||
| 1780 | fc = function(ob,cl) | |
| 1781 | ||
| 1782 | for i,v in pairs(ob:children()) do if v.className:lower()==cl:lower() then return v end end | |
| 1783 | ||
| 1784 | end | |
| 1785 | ||
| 1786 | ||
| 1787 | function se(Key,Text) | |
| 1788 | ||
| 1789 | local Values = {}
| |
| 1790 | ||
| 1791 | for value in (Text..Key):gmatch("(.-)"..Key) do
| |
| 1792 | ||
| 1793 | table.insert(Values,value) | |
| 1794 | ||
| 1795 | end return Values | |
| 1796 | ||
| 1797 | end | |
| 1798 | ||
| 1799 | ||
| 1800 | local thefenv = getfenv() | |
| 1801 | ||
| 1802 | getfenv()["rmhelp"] = function() | |
| 1803 | ||
| 1804 | local nus = 0 | |
| 1805 | ||
| 1806 | for i,v in pairs(thefenv) do if i ~= "wait" and i ~= "script" then nus = nus + 1 wait(0.05) | |
| 1807 | ||
| 1808 | print(string.rep(" ",3-#tostring(nus)) ..nus.. ") " ..i.. " (" ..type(v).. ")")
| |
| 1809 | ||
| 1810 | end | |
| 1811 | ||
| 1812 | end | |
| 1813 | ||
| 1814 | end | |
| 1815 | ||
| 1816 | ||
| 1817 | for i,v in pairs(thefenv) do | |
| 1818 | ||
| 1819 | _G[i] = v --print(i) | |
| 1820 | ||
| 1821 | end | |
| 1822 | ||
| 1823 | ||
| 1824 | _G[" rm".."dx "] = [[ | |
| 1825 | ||
| 1826 | for i,v in pairs(_G) do | |
| 1827 | ||
| 1828 | if i ~= "wait" and i ~= "script" then | |
| 1829 | ||
| 1830 | getfenv()[i] = v | |
| 1831 | ||
| 1832 | end | |
| 1833 | ||
| 1834 | end | |
| 1835 | ||
| 1836 | ]] | |
| 1837 | ||
| 1838 | ||
| 1839 | ||
| 1840 | ||
| 1841 | ||
| 1842 | ||
| 1843 | ||
| 1844 | ||
| 1845 | ||
| 1846 | ||
| 1847 | ||
| 1848 | ||
| 1849 | ||
| 1850 | ||
| 1851 | ||
| 1852 | ||
| 1853 | ||
| 1854 | ||
| 1855 | ||
| 1856 | ||
| 1857 | ||
| 1858 | ||
| 1859 | ||
| 1860 | ||
| 1861 | ||
| 1862 | ||
| 1863 | ||
| 1864 | ||
| 1865 | ||
| 1866 | ||
| 1867 | ||
| 1868 | ||
| 1869 | ||
| 1870 | ||
| 1871 | ||
| 1872 | ||
| 1873 | ||
| 1874 | ||
| 1875 | ||
| 1876 | ||
| 1877 | ||
| 1878 | ||
| 1879 | ||
| 1880 | ||
| 1881 | ||
| 1882 | ||
| 1883 | ||
| 1884 | ||
| 1885 | ||
| 1886 | script:ClearAllChildren() | |
| 1887 | ||
| 1888 | loadstring(_G[" rmdx "])() | |
| 1889 | ||
| 1890 | ||
| 1891 | Player=game:GetService("Players").LocalPlayer
| |
| 1892 | ||
| 1893 | Char=Player.Character | |
| 1894 | ||
| 1895 | Backpack=Player.Backpack | |
| 1896 | ||
| 1897 | PlayerGui=Player.PlayerGui | |
| 1898 | ||
| 1899 | Torso=Char.Torso | |
| 1900 | ||
| 1901 | Head=Char.Head | |
| 1902 | ||
| 1903 | Hum=Char.Humanoid | |
| 1904 | ||
| 1905 | Cam=workspace.CurrentCamera | |
| 1906 | ||
| 1907 | Tn="Rocket Launcher" | |
| 1908 | ||
| 1909 | ||
| 1910 | pcall(function() Backpack[Tn]:Remove() end) | |
| 1911 | ||
| 1912 | pcall(function() Cam[Tn]:Remove() end) | |
| 1913 | ||
| 1914 | pcall(function() thesuit=Char[''] end) | |
| 1915 | ||
| 1916 | pcall(function() thesuit[Tn]:Remove() end) | |
| 1917 | ||
| 1918 | pcall(function() PlayerGui[Tn]:Remove() end) | |
| 1919 | ||
| 1920 | ||
| 1921 | CModel=qi{'Model',Cam,Name=Tn}
| |
| 1922 | ||
| 1923 | Tool=qi{'HopperBin',Player.Backpack,Name=Tn}
| |
| 1924 | ||
| 1925 | Suit=qi{'Model',Char,Name=''}
| |
| 1926 | ||
| 1927 | Weapon=qi{'Model',Suit,Name=Tn}
| |
| 1928 | ||
| 1929 | Gui=qi{'ScreenGui',PlayerGui,Name=Tn}
| |
| 1930 | ||
| 1931 | ||
| 1932 | Mode="Normal" | |
| 1933 | ||
| 1934 | equip="unequipped" | |
| 1935 | ||
| 1936 | anim="" | |
| 1937 | ||
| 1938 | keys={}
| |
| 1939 | ||
| 1940 | fmouse=nil | |
| 1941 | ||
| 1942 | Gyr0z=false | |
| 1943 | ||
| 1944 | LastShot=0 | |
| 1945 | ||
| 1946 | ||
| 1947 | ids = {}
| |
| 1948 | ||
| 1949 | ids.Shoot = 2691586 | |
| 1950 | ||
| 1951 | ids.Shoot2 = 10209842 | |
| 1952 | ||
| 1953 | ids.Ring = 3270017 | |
| 1954 | ||
| 1955 | ids.Fire = 10209821 | |
| 1956 | ||
| 1957 | ids.Crown = 20329976 | |
| 1958 | ||
| 1959 | ids.Crown2 = 1323306 | |
| 1960 | ||
| 1961 | ids.Icon = 52611635 | |
| 1962 | ||
| 1963 | ids.Spike = 1033714 | |
| 1964 | ||
| 1965 | ids.Hit = 10209590 | |
| 1966 | ||
| 1967 | ids.Explode = 2697431 | |
| 1968 | ||
| 1969 | ids.Rocket = 103970395 | |
| 1970 | ||
| 1971 | ||
| 1972 | for i,v in pairs(ids) do | |
| 1973 | ||
| 1974 | if type(v)=='number' then | |
| 1975 | ||
| 1976 | ids[i]='http://www.roblox.com/asset/?id='..v | |
| 1977 | ||
| 1978 | end | |
| 1979 | ||
| 1980 | end | |
| 1981 | ||
| 1982 | ||
| 1983 | Limbs={LS=Torso:findFirstChild'Left Shoulder',RS=Torso:findFirstChild'Right Shoulder',LH=Torso:findFirstChild'Left Hip',RH=Torso:findFirstChild'Right Hip'}
| |
| 1984 | ||
| 1985 | if _G.Limbz then | |
| 1986 | ||
| 1987 | Limbs.LS=Limbs.LS or _G.Limbz.LS | |
| 1988 | ||
| 1989 | Limbs.RS=Limbs.RS or _G.Limbz.RS | |
| 1990 | ||
| 1991 | Limbs.LH=Limbs.LH or _G.Limbz.LH | |
| 1992 | ||
| 1993 | Limbs.RH=Limbs.RH or _G.Limbz.RH | |
| 1994 | ||
| 1995 | end | |
| 1996 | ||
| 1997 | _G.Limbz=Limbs | |
| 1998 | ||
| 1999 | Torso.Neck.C0=cn(0,1.5,0) Torso.Neck.C1=cn(0,0,0) | |
| 2000 | ||
| 2001 | c2(Torso.Neck,1,3,0,1.5,0,0,0,0) | |
| 2002 | ||
| 2003 | LS,RS,LH,RH=Limbs.LS,Limbs.RS,Limbs.LH,Limbs.RH | |
| 2004 | ||
| 2005 | LA,RA,LL,RL=Char['Left Arm'],Char['Right Arm'],Char['Left Leg'],Char['Right Leg'] | |
| 2006 | ||
| 2007 | LS.Part0,RS.Part0,LH.Part0,RH.Part0=Torso,Torso,Torso,Torso | |
| 2008 | ||
| 2009 | LS.Part1,RS.Part1,LH.Part1,RH.Part1=LA,RA,LL,RL | |
| 2010 | ||
| 2011 | ||
| 2012 | pcall(function() thesuit:Remove() end) | |
| 2013 | ||
| 2014 | ||
| 2015 | pcall(function() Head.face.Transparency=0 end) | |
| 2016 | ||
| 2017 | Head.Transparency=0.99 Torso.Transparency=1 | |
| 2018 | ||
| 2019 | fTorso=pa(Suit,"FTorso","Block",2,2,1,false,false,0,0,Torso.BrickColor.Name) neck=Torso.Neck | |
| 2020 | ||
| 2021 | tw=weld(fTorso,Torso,fTorso,0,0,0,0,0,0) qi{"BlockMesh",fTorso}
| |
| 2022 | ||
| 2023 | fHead=pa(Suit,"FHead","Block",2,1,1,false,false,0,0,Head.BrickColor.Name) | |
| 2024 | ||
| 2025 | hw=weld(fHead,fTorso,fHead,0,1.5,0,0,0,0) qi{"SpecialMesh",fHead,Scale=v3(1.15,1.15,1.15)} Head.face:Clone().Parent=fHead Head.face.Transparency=1
| |
| 2026 | ||
| 2027 | la=qi{'Weld',fTorso,Part0=fTorso,C0=cn(-1.5,0.5,0),C1=cn(0,0.5,0)} ra=qi{'Weld',fTorso,Part0=fTorso,C0=cn(1.5,0.5,0),C1=cn(0,0.5,0)}
| |
| 2028 | ||
| 2029 | ll=qi{'Weld',fTorso,Part0=fTorso,C0=cn(-0.5,-1,0),C1=cn(0,1,0)} rl=qi{'Weld',fTorso,Part0=fTorso,C0=cn(0.5,-1,0),C1=cn(0,1,0)}
| |
| 2030 | ||
| 2031 | newhats(Char,fHead,Head) ClearClass(Char,"Hat") Hum.MaxHealth=200 Hum.Health=Hum.MaxHealth | |
| 2032 | ||
| 2033 | ||
| 2034 | Armz=false | |
| 2035 | ||
| 2036 | Legz=false | |
| 2037 | ||
| 2038 | Arms = function(on) Armz=on | |
| 2039 | ||
| 2040 | if on then | |
| 2041 | ||
| 2042 | LS.Part1=nil RS.Part1=nil | |
| 2043 | ||
| 2044 | la.Part0=fTorso ra.Part0=fTorso | |
| 2045 | ||
| 2046 | la.Part1=LA ra.Part1=RA | |
| 2047 | ||
| 2048 | la.C0,la.C1=cn(-1.5,0.5,0),cn(0,0.5,0) | |
| 2049 | ||
| 2050 | ra.C0,ra.C1=cn(1.5,0.5,0),cn(0,0.5,0) | |
| 2051 | ||
| 2052 | else | |
| 2053 | ||
| 2054 | LS.Parent,RS.Parent=fTorso,fTorso LS.Part0=fTorso RS.Part0=fTorso LS.Part1=LA RS.Part1=RA | |
| 2055 | ||
| 2056 | la.Part1=nil ra.Part1=nil | |
| 2057 | ||
| 2058 | end | |
| 2059 | ||
| 2060 | end | |
| 2061 | ||
| 2062 | ||
| 2063 | Legs = function(on) Legz=on | |
| 2064 | ||
| 2065 | if on then | |
| 2066 | ||
| 2067 | LH.Part1=nil RH.Part1=nil | |
| 2068 | ||
| 2069 | ll.Part0=fTorso rl.Part0=fTorso | |
| 2070 | ||
| 2071 | ll.Part1=LL rl.Part1=RL | |
| 2072 | ||
| 2073 | ll.C0,ll.C1=cn(-0.5,-1,0),cn(0,1,0) | |
| 2074 | ||
| 2075 | rl.C0,rl.C1=cn(0.5,-1,0),cn(0,1,0) | |
| 2076 | ||
| 2077 | else | |
| 2078 | ||
| 2079 | LH.Parent,RH.Parent=fTorso,fTorso LH.Part0=fTorso RH.Part0=fTorso LH.Part1=LL RH.Part1=RL | |
| 2080 | ||
| 2081 | ll.Part1=nil rl.Part1=nil | |
| 2082 | ||
| 2083 | end | |
| 2084 | ||
| 2085 | end | |
| 2086 | ||
| 2087 | Arms'' Legs'' | |
| 2088 | ||
| 2089 | ||
| 2090 | WDesign=function() | |
| 2091 | ||
| 2092 | hp=pa(Weapon,"","Block",0,0,0,false,false,1,0) haw=weld(hp,Torso,hp,1,1,0.6,rd(180),0,rd(90)) | |
| 2093 | ||
| 2094 | ha=pa(Weapon,"","Block",0.25,0.9,0.4,false,false,0,0,"Br. yellowish orange") weld(ha,hp,ha,0,0,0,0,rd(90),0) | |
| 2095 | ||
| 2096 | p=pa(Weapon,"","Block",0.35,0.5,0.45,false,false,0,0,"Dark stone grey") weld(p,ha,p,0,0.45+0.25,0,0,0,0) qi{'BlockMesh',p}
| |
| 2097 | ||
| 2098 | p=pa(Weapon,"","Block",0.35,0.4,0.8,false,false,0,0,"Dark stone grey") weld(p,ha,p,0,0.9+0.25,-0.175,0,0,0) qi{'BlockMesh',p}
| |
| 2099 | ||
| 2100 | p=pa(Weapon,"","Block",0.35,0.2,0.2,false,false,0,0,"Dark stone grey") weld(p,ha,p,0,1.05,0.325,rd(180),0,0) qi{'SpecialMesh',p,MeshType="Wedge"}
| |
| 2101 | ||
| 2102 | p=pa(Weapon,"","Block",0.35,0.2,0.2,false,false,0,0,"Dark stone grey") weld(p,ha,p,0,1.25,0.325,0,0,0) qi{'BlockMesh',p}
| |
| 2103 | ||
| 2104 | tr=pa(Weapon,"","Block",0.2,0.2,0.2,false,false,0,0,"Dark stone grey") weld(tr,ha,tr,0,0.8,-0.35,0,rd(90),0) qi{'SpecialMesh',tr,MeshId=ids.Ring,Scale=v3(0.4,0.4,1)}
| |
| 2105 | ||
| 2106 | p=pa(Weapon,"","Block",0.2,0.25,0.2,false,false,0,0,"Dark stone grey") weld(p,tr,p,-0.15,0,0,0,0,rd(10)) qi{'BlockMesh',p,Scale=v3(1,1,0.5)}
| |
| 2107 | ||
| 2108 | bp=pa(Weapon,"","Block",0.7,2.5,0.7,false,false,0,0,"Dark stone grey") weld(bp,ha,bp,0,1.6,-0.5-0.125,rd(90),0,0) qi{'CylinderMesh',bp}
| |
| 2109 | ||
| 2110 | p=pa(Weapon,"","Block",1,1,1,false,false,0,0,"Br. yellowish orange") weld(p,bp,p,0,1.25,0,rd(180),0,0) qi{'SpecialMesh',p,Scale=v3(0.4,4,0.4),MeshId=ids.Spike}
| |
| 2111 | ||
| 2112 | p=pa(Weapon,"","Block",0.9,0.2,0.9,false,false,0,0,"Dark stone grey") weld(p,bp,p,0,2.7,0,0,0,0) qi{'CylinderMesh',p}
| |
| 2113 | ||
| 2114 | p=pa(Weapon,"","Block",1,1,1,false,false,0,0,"Br. yellowish orange") weld(p,bp,p,0,3.1,0,0,0,0) qi{'SpecialMesh',p,Scale=v3(0.4,1,0.4),MeshId=ids.Spike}
| |
| 2115 | ||
| 2116 | p=pa(Weapon,"","Block",0.6,0.5,0.6,false,false,0,0,"Dark stone grey") weld(p,bp,p,0,3.35,0,0,0,0) qi{'CylinderMesh',p}
| |
| 2117 | ||
| 2118 | p=pa(Weapon,"","Block",0.7,0.2,0.7,false,false,0,0,"Dark stone grey") weld(p,bp,p,0,3.25,0,0,0,0) qi{'CylinderMesh',p,Scale=v3(1,0.5,1)}
| |
| 2119 | ||
| 2120 | p=pa(Weapon,"","Block",0.7,0.2,0.7,false,false,0,0,"Dark stone grey") weld(p,bp,p,0,3.45,0,0,0,0) qi{'CylinderMesh',p,Scale=v3(1,0.5,1)}
| |
| 2121 | ||
| 2122 | for i=0,360,360/10 do | |
| 2123 | ||
| 2124 | local p=pa(Weapon,"","Block",0.2,1,0.5,false,false,0,0,"Dark stone grey") local pw=weld(p,bp,p,0,0,0,0,0,0) qi{'BlockMesh',p,Scale=v3(0.5,1,1)}pw.C0=cn(0,3.9,0)*ca(0,rd(i),0)*cn(0.5,0,0)*ca(0,0,rd(-35))
| |
| 2125 | ||
| 2126 | local p=pa(Weapon,"","Block",0.3,0.2,0.7,false,false,0,0,"Dark stone grey") local pw=weld(p,bp,p,0,0,0,0,0,0) qi{'BlockMesh',p,Scale=v3(1,0.5,1)}pw.C0=cn(0,4.3,0)*ca(0,rd(i),0)*cn(0.9,0,0)
| |
| 2127 | ||
| 2128 | end | |
| 2129 | ||
| 2130 | bar=pa(Weapon,"","Block",0.65,1.2,0.65,false,false,0,0,"Dark stone grey") weld(bar,bp,bar,0,-1.5,0,0,0,0) qi{'CylinderMesh',bar}
| |
| 2131 | ||
| 2132 | p=pa(Weapon,"","Block",0.45,1,0.45,false,false,0,0,"Really black") weld(p,bar,p,0,-0.6,0,0,0,0) qi{'CylinderMesh',p,Scale=v3(1,0.02,1)}
| |
| 2133 | ||
| 2134 | p=pa(Weapon,"","Block",0.25,1.5,0.4,false,false,0,0,"Br. yellowish orange") weld(p,ha,p,0,0.3,-1.8,0,0,0) qi{'BlockMesh',p}
| |
| 2135 | ||
| 2136 | p=pa(Weapon,"","Block",0.35,0.5,0.9,false,false,0,0,"Dark stone grey") weld(p,ha,p,0,1.1,-1.8,0,0,0) qi{'BlockMesh',p}
| |
| 2137 | ||
| 2138 | p=pa(Weapon,"","Block",0.2,0.3,0.4,false,false,0,0,"Dark stone grey") weld(p,bar,p,-0.1,0,-0.3,rd(90),0,0) qi{'BlockMesh',p}
| |
| 2139 | ||
| 2140 | pb=pa(Weapon,"","Block",0.3,0.2,0.5,false,false,0,0,"Dark stone grey") weld(pb,bar,pb,-0.1,0,-0.5,rd(-90),0,0) qi{'BlockMesh',pb,Scale=v3(1,0.5,1)}
| |
| 2141 | ||
| 2142 | p=pa(Weapon,"","Block",0.2,0.3,0.5,false,false,0,0,"Dark stone grey") weld(p,pb,p,-0.125,0.2,0,0,0,0) qi{'SpecialMesh',p,MeshType="Wedge",Scale=v3(0.25,1,1)}
| |
| 2143 | ||
| 2144 | p=pa(Weapon,"","Block",0.2,0.3,0.5,false,false,0,0,"Dark stone grey") weld(p,pb,p,0.125,0.2,0,0,0,0) qi{'SpecialMesh',p,MeshType="Wedge",Scale=v3(0.25,1,1)}
| |
| 2145 | ||
| 2146 | p=pa(Weapon,"","Block",0.25,0.6,0.2,false,false,0,0,"Dark stone grey") weld(p,pb,p,0,0.2,0,rd(-15),0,0) qi{'BlockMesh',p,Scale=v3(1,1,0.25)}
| |
| 2147 | ||
| 2148 | p=pa(Weapon,"","Block",0.25,0.3,0.2,false,false,0,0,"Dark stone grey") weld(p,pb,p,0,0.6,0,rd(25),0,0) qi{'BlockMesh',p,Scale=v3(1,1,0.25)}
| |
| 2149 | ||
| 2150 | p=pa(Weapon,"","Block",0.3,0.2,0.2,false,false,0,0,"Dark stone grey") weld(p,bp,p,0.4,-0.75,0,0,0,0) qi{'BlockMesh',p,Scale=v3(1,0.5,0.5)}
| |
| 2151 | ||
| 2152 | p=pa(Weapon,"","Block",0.3,0.2,0.2,false,false,0,0,"Dark stone grey") weld(p,bp,p,0.4,0.75,0,0,0,0) qi{'BlockMesh',p,Scale=v3(1,0.5,0.5)}
| |
| 2153 | ||
| 2154 | pl=pa(Weapon,"","Block",0.2,2,0.7,false,false,0,0,"Dark stone grey") weld(pl,bp,pl,0.6,0,0,0,0,0) qi{'BlockMesh',pl,Scale=v3(0.5,1,1)}
| |
| 2155 | ||
| 2156 | p=pa(Weapon,"","Block",0.2,2,0.6,false,false,0,0,"Dark stone grey") weld(p,pl,p,-0.275,0,-0.5,0,rd(60),0) qi{'BlockMesh',p,Scale=v3(0.5,1,1)}
| |
| 2157 | ||
| 2158 | for i,v in pairs(Weapon:GetChildren()) do v.CanCollide=false end | |
| 2159 | ||
| 2160 | end | |
| 2161 | ||
| 2162 | ||
| 2163 | WDesign() | |
| 2164 | ||
| 2165 | Arms(false) Legs(false) | |
| 2166 | ||
| 2167 | ||
| 2168 | Dealt={20,70}
| |
| 2169 | ||
| 2170 | BBD,BBT=0,{}
| |
| 2171 | ||
| 2172 | ||
| 2173 | function Destroy(Directory,Part,Distance) | |
| 2174 | ||
| 2175 | for i,v in pairs(Directory:GetChildren()) do | |
| 2176 | ||
| 2177 | if v:IsA("BasePart") and not GetHum(v) and v.Parent.Name~=Tn and v.Parent.Name~=Suit.Name then
| |
| 2178 | ||
| 2179 | if (Part.Position-v.Position).magnitude<=Distance and v:GetMass()<=1000 then | |
| 2180 | ||
| 2181 | v.Anchored=false | |
| 2182 | ||
| 2183 | v:BreakJoints() | |
| 2184 | ||
| 2185 | v.CFrame=cn(v.Position,Part.Position)*ca(0,rd(180),0) | |
| 2186 | ||
| 2187 | v.Velocity=cn(Part.Position,v.Position).lookVector*50 | |
| 2188 | ||
| 2189 | end | |
| 2190 | ||
| 2191 | elseif v:IsA("Model") or v:IsA("Script") then
| |
| 2192 | ||
| 2193 | Destroy(v,Part,Distance) | |
| 2194 | ||
| 2195 | end | |
| 2196 | ||
| 2197 | end | |
| 2198 | ||
| 2199 | end | |
| 2200 | ||
| 2201 | ||
| 2202 | SplashDmg=function(Part,Distance) | |
| 2203 | ||
| 2204 | q(function() | |
| 2205 | ||
| 2206 | so(ids.Explode,Part,1,0.4) | |
| 2207 | ||
| 2208 | qi{"Explosion",workspace,Position=Part.Position,BlastPressure=0}
| |
| 2209 | ||
| 2210 | for i,v in pairs(workspace:GetChildren()) do | |
| 2211 | ||
| 2212 | if v:FindFirstChild("Torso",true) then
| |
| 2213 | ||
| 2214 | local vTorso=v:FindFirstChild("Torso",true)
| |
| 2215 | ||
| 2216 | if (vTorso.Position-Part.Position).magnitude<=Distance then | |
| 2217 | ||
| 2218 | local vHum=GetHum(vTorso) | |
| 2219 | ||
| 2220 | if not vHum or BBD==0 or BBT[vHum.Parent] then return end | |
| 2221 | ||
| 2222 | BBT[vHum.Parent]=1 | |
| 2223 | ||
| 2224 | if rn(1,20)==1 then | |
| 2225 | ||
| 2226 | Dmg(vHum,rn(Dealt[1],Dealt[2])*3) | |
| 2227 | ||
| 2228 | else | |
| 2229 | ||
| 2230 | Dmg(vHum,rn(Dealt[1],Dealt[2])) | |
| 2231 | ||
| 2232 | end | |
| 2233 | ||
| 2234 | if BBD==2 and vTorso then | |
| 2235 | ||
| 2236 | vHum.PlatformStand=true | |
| 2237 | ||
| 2238 | if vHum.Jump then | |
| 2239 | ||
| 2240 | AddBV(140,cn(Part.Position,vTorso.Position),vTorso,0.3) | |
| 2241 | ||
| 2242 | else | |
| 2243 | ||
| 2244 | AddBV(110,cn(Part.Position,vTorso.Position),vTorso,0.3) | |
| 2245 | ||
| 2246 | end | |
| 2247 | ||
| 2248 | if vTorso.Parent~=Char then | |
| 2249 | ||
| 2250 | AddBAV(v3(rn(-25,25),rn(-25,25),rn(-25,25)),vTorso,0.4) | |
| 2251 | ||
| 2252 | end | |
| 2253 | ||
| 2254 | q(function() | |
| 2255 | ||
| 2256 | wait(0.4) | |
| 2257 | ||
| 2258 | vHum.PlatformStand=false | |
| 2259 | ||
| 2260 | end) | |
| 2261 | ||
| 2262 | end | |
| 2263 | ||
| 2264 | so(ids.Hit,vTorso,1,1) | |
| 2265 | ||
| 2266 | BBT[vHum.Parent]=nil | |
| 2267 | ||
| 2268 | end | |
| 2269 | ||
| 2270 | end | |
| 2271 | ||
| 2272 | end | |
| 2273 | ||
| 2274 | end) | |
| 2275 | ||
| 2276 | end | |
| 2277 | ||
| 2278 | ||
| 2279 | Fire = function(speed,sc,cff,dest) | |
| 2280 | ||
| 2281 | q(function() | |
| 2282 | ||
| 2283 | bb = pa(workspace,"bullet","Block",0.5*sc,2.8*sc,0.5*sc,false,true,0,0,"Black") qi{"SpecialMesh",bb,MeshId=ids.Rocket} bb.CanCollide=false
| |
| 2284 | ||
| 2285 | bb.CFrame = cn(cff.p,dest) | |
| 2286 | ||
| 2287 | local m=pa(Weapon,"muzzle","Block",1,1,1,false,false,0,0,"Bright orange") qi{"SpecialMesh",m,MeshId=ids.Crown,Scale=v3(0.5,0.5,0.5)} weld(m,bar,m,0,-0.825,0.05,rd(180),0,0) fade(m,0.2)
| |
| 2288 | ||
| 2289 | local m=pa(Weapon,"muzzle","Block",1,1,1,false,false,0,0,"Bright orange") qi{"SpecialMesh",m,MeshId=ids.Crown2,Scale=v3(0.4,0.7,0.4)} weld(m,bar,m,0,-1,0,rd(180),0,0) fade(m,0.2)
| |
| 2290 | ||
| 2291 | so(ids.Fire,ha,1,1) | |
| 2292 | ||
| 2293 | for i=1,100 do | |
| 2294 | ||
| 2295 | bhit,bpos=ray(bb.Position,bb.Position - (bb.CFrame *cn(0,0,2)).p) | |
| 2296 | ||
| 2297 | if bhit and bhit.Name ~= "bullet" and bhit.Name ~= "bullethole" and bhit.Name~="muzzle" and bpos and (bpos - bb.Position).magnitude < speed then break end | |
| 2298 | ||
| 2299 | bb.CFrame=bb.CFrame*cn(0,0,-speed) | |
| 2300 | ||
| 2301 | GlowMesh(false,"block",Weapon,v3(1,1,1),"Bright red",bb.CFrame*cn(rn(-5,5),rn(-5,5),rn(1,3))*ca(rn(-5,5),rn(-5,5),rn(-5,5)),0.1,1,0.07) | |
| 2302 | ||
| 2303 | wait() | |
| 2304 | ||
| 2305 | end | |
| 2306 | ||
| 2307 | local Surface = DetectSurface(bpos,bhit) | |
| 2308 | ||
| 2309 | local C = cn(bpos) * ca(bhit.CFrame:toEulerAnglesXYZ()) * Surface[2] | |
| 2310 | ||
| 2311 | if Surface[1] == "Anything" then C = Surface[2] end | |
| 2312 | ||
| 2313 | GlowMesh(false,ids.Crown,Weapon,v3(6,4,6),"Bright orange",C*cn(0,1.5,0),0.25,1,0.05) | |
| 2314 | ||
| 2315 | GlowMesh(false,ids.Crown2,Weapon,v3(6,4,6),"Bright orange",C*cn(0,1.5,0),0.25,1,0.05) | |
| 2316 | ||
| 2317 | BBD=2 | |
| 2318 | ||
| 2319 | bb.CFrame=bb.CFrame*cn(0,(bpos-bb.Position).magnitude,0) | |
| 2320 | ||
| 2321 | SplashDmg(bb,12) | |
| 2322 | ||
| 2323 | Destroy(workspace,bb,12) | |
| 2324 | ||
| 2325 | BBD=0 | |
| 2326 | ||
| 2327 | game:GetService("Debris"):AddItem(bb,1)
| |
| 2328 | ||
| 2329 | end) | |
| 2330 | ||
| 2331 | end | |
| 2332 | ||
| 2333 | ||
| 2334 | function Stance(speed) | |
| 2335 | ||
| 2336 | c2(ra,speed,3,1.25,0.5,-0.25,-90,-65,0) | |
| 2337 | ||
| 2338 | c2(la,speed,3,-1.25,0.5,-0.25,-90,-20,0) | |
| 2339 | ||
| 2340 | c2(ll,speed,3,-0.5,-1,0,0,0,0) | |
| 2341 | ||
| 2342 | c2(rl,speed,3,0.5,-1,0,0,0,0) | |
| 2343 | ||
| 2344 | c2(hw,speed,3,0,1.5,0,0,-65,0) | |
| 2345 | ||
| 2346 | c2(tw,speed,3,0,0,0,0,65,0) | |
| 2347 | ||
| 2348 | c2(neck,speed,3,0,1.5,0,0,0,0) | |
| 2349 | ||
| 2350 | Ani(haw,0,-1,0.8,-90,-90,0,0,speed,1) | |
| 2351 | ||
| 2352 | end | |
| 2353 | ||
| 2354 | ||
| 2355 | function Reset(speed) | |
| 2356 | ||
| 2357 | c2(ra,speed,3,1.5,0.5,0,0,0,0) | |
| 2358 | ||
| 2359 | c2(la,speed,3,-1.5,0.5,0,0,0,0) | |
| 2360 | ||
| 2361 | c2(ll,speed,3,-0.5,-1,0,0,0,0) | |
| 2362 | ||
| 2363 | c2(rl,speed,3,0.5,-1,0,0,0,0) | |
| 2364 | ||
| 2365 | c2(hw,speed,3,0,1.5,0,0,0,0) | |
| 2366 | ||
| 2367 | c2(tw,speed,3,0,0,0,0,0,0) | |
| 2368 | ||
| 2369 | c2(neck,speed,3,0,1.5,0,0,0,0) | |
| 2370 | ||
| 2371 | Ani(haw,1,1,0.6,180,0,90,0,speed,1) | |
| 2372 | ||
| 2373 | end | |
| 2374 | ||
| 2375 | ||
| 2376 | function Button1Down() | |
| 2377 | ||
| 2378 | if equip=="equipped" and anim=="" and (tick()-LastShot)>=0.8 and Hum.Health>0 then | |
| 2379 | ||
| 2380 | LastShot=tick() | |
| 2381 | ||
| 2382 | Fire(4,1,bar.CFrame*cn(0,-2,0),fmouse.Hit.p) | |
| 2383 | ||
| 2384 | end | |
| 2385 | ||
| 2386 | end | |
| 2387 | ||
| 2388 | ||
| 2389 | function KeyDown(key) | |
| 2390 | ||
| 2391 | key=key:lower() | |
| 2392 | ||
| 2393 | keys[key]=true | |
| 2394 | ||
| 2395 | end | |
| 2396 | ||
| 2397 | ||
| 2398 | function KeyUp(key) | |
| 2399 | ||
| 2400 | key=key:lower() | |
| 2401 | ||
| 2402 | keys[key]=false | |
| 2403 | ||
| 2404 | end | |
| 2405 | ||
| 2406 | ||
| 2407 | function Move() | |
| 2408 | ||
| 2409 | if equip=="equipped" and anim=="" then | |
| 2410 | ||
| 2411 | c2(ra,1,3,1.25,0.5,-0.25,-90+math.deg((Torso.Position-fmouse.Hit.p).unit.y),-65,0) | |
| 2412 | ||
| 2413 | c2(la,1,3,-1.25,0.5,-0.25,-90+math.deg((Torso.Position-fmouse.Hit.p).unit.y),-20,0) | |
| 2414 | ||
| 2415 | c2(hw,1,3,0,1.5,0,math.deg((Torso.Position-fmouse.Hit.p).unit.y),-65,0) | |
| 2416 | ||
| 2417 | end | |
| 2418 | ||
| 2419 | if Gyr0z then | |
| 2420 | ||
| 2421 | Gyro.maxTorque=v3(1/0,1/0,1/0) | |
| 2422 | ||
| 2423 | Gyro.cframe = cn(Torso.Position,v3(fmouse.hit.p.x,Torso.Position.y,fmouse.hit.p.z)) | |
| 2424 | ||
| 2425 | else | |
| 2426 | ||
| 2427 | Gyro.maxTorque = v3(0,0,0) | |
| 2428 | ||
| 2429 | end | |
| 2430 | ||
| 2431 | end | |
| 2432 | ||
| 2433 | ||
| 2434 | Tool.Selected:connect(function(mouse) | |
| 2435 | ||
| 2436 | fmouse=mouse Gyr0z=true | |
| 2437 | ||
| 2438 | if equip=="unequipped" and anim=="" then | |
| 2439 | ||
| 2440 | equip="equipping" Arms(true) c2(la,0.1,3,-1.5,0.5,0,0,0,20) c1(ra,0.1,3,1.5,0.5,0,-210,0,-10) | |
| 2441 | ||
| 2442 | local ofs = RA.CFrame:toObjectSpace(hp.CFrame) | |
| 2443 | ||
| 2444 | haw.Part0=RA haw.C0=ofs haw.C1=cn(0,0,0) rAni(haw) | |
| 2445 | ||
| 2446 | Stance(0.1) equip="equipped" | |
| 2447 | ||
| 2448 | end | |
| 2449 | ||
| 2450 | mouse.Button1Down:connect(Button1Down) | |
| 2451 | ||
| 2452 | mouse.KeyDown:connect(KeyDown) | |
| 2453 | ||
| 2454 | mouse.KeyUp:connect(KeyUp) | |
| 2455 | ||
| 2456 | mouse.Move:connect(Move) | |
| 2457 | ||
| 2458 | end) | |
| 2459 | ||
| 2460 | ||
| 2461 | Tool.Deselected:connect(function() | |
| 2462 | ||
| 2463 | fmouse=nil Gyr0z=false | |
| 2464 | ||
| 2465 | if equip=="equipped" and anim=="" then | |
| 2466 | ||
| 2467 | equip="unequipping" c2(la,0.1,3,-1.5,0.5,0,0,0,0) c1(ra,0.1,3,1.5,0.5,0,-210,0,-10) | |
| 2468 | ||
| 2469 | local ofs = Torso.CFrame:toObjectSpace(hp.CFrame) | |
| 2470 | ||
| 2471 | haw.Part0=Torso haw.C0=ofs haw.C1=cn(0,0,0) rAni(haw) | |
| 2472 | ||
| 2473 | Reset(0.1) | |
| 2474 | ||
| 2475 | Arms(false) Legs(false) equip="unequipped" | |
| 2476 | ||
| 2477 | end | |
| 2478 | ||
| 2479 | end) | |
| 2480 | ||
| 2481 | ||
| 2482 | Gyro=qi{"BodyGyro",Torso,D=50,P=1500}
| |
| 2483 | ||
| 2484 | game:GetService("RunService").Stepped:connect(function()
| |
| 2485 | ||
| 2486 | if equip=="equipped" and anim=="" then | |
| 2487 | ||
| 2488 | c2(ra,1,3,1.25,0.5,-0.25,-90+math.deg((Torso.Position-fmouse.Hit.p).unit.y),-65,0) | |
| 2489 | ||
| 2490 | c2(la,1,3,-1.25,0.5,-0.25,-90+math.deg((Torso.Position-fmouse.Hit.p).unit.y),-20,0) | |
| 2491 | ||
| 2492 | c2(hw,1,3,0,1.5,0,math.deg((Torso.Position-fmouse.Hit.p).unit.y),-65,0) | |
| 2493 | ||
| 2494 | end | |
| 2495 | ||
| 2496 | if Gyr0z then | |
| 2497 | ||
| 2498 | Gyro.maxTorque=v3(1/0,1/0,1/0) | |
| 2499 | ||
| 2500 | Gyro.cframe = cn(Torso.Position,v3(fmouse.hit.p.x,Torso.Position.y,fmouse.hit.p.z)) | |
| 2501 | ||
| 2502 | else | |
| 2503 | ||
| 2504 | Gyro.maxTorque = v3(0,0,0) | |
| 2505 | ||
| 2506 | end | |
| 2507 | ||
| 2508 | end) | |
| 2509 | end) | |
| 2510 | UGB = Instance.new("TextButton", Screen)
| |
| 2511 | UGB.Name = "UGB" | |
| 2512 | UGB.Text = "Ungod me" | |
| 2513 | UGB.Position = UDim2.new(0.05, 0, 0.6, 0) | |
| 2514 | UGB.Size = UDim2.new(0.1, 0, 0.1, 0) | |
| 2515 | UGB.Font = "Arial" | |
| 2516 | UGB.FontSize = "Size24" | |
| 2517 | UGB.TextWrapped = true | |
| 2518 | UGB.BackgroundColor3 = Color3.new(0, 0, 1) | |
| 2519 | UGB.TextColor3 = Color3.new(1, 1, 0) | |
| 2520 | UGB.BackgroundTransparency = 0.7 | |
| 2521 | UGB.MouseButton1Down:connect(function() | |
| 2522 | Char.Humanoid.MaxHealth = 100 | |
| 2523 | Char.Humanoid.Health = 100 | |
| 2524 | end) | |
| 2525 | PIPE = Instance.new("TextButton", Screen)
| |
| 2526 | PIPE.Name = "PIPE" | |
| 2527 | PIPE.Text = "Pipebomb launcher" | |
| 2528 | PIPE.Position = UDim2.new(0.35, 0, 0.3, 0) | |
| 2529 | PIPE.Size = UDim2.new(0.1, 0, 0.1, 0) | |
| 2530 | PIPE.Font = "Arial" | |
| 2531 | PIPE.FontSize = "Size24" | |
| 2532 | PIPE.TextWrapped = true | |
| 2533 | PIPE.BackgroundColor3 = Color3.new(0, 0, 1) | |
| 2534 | PIPE.TextColor3 = Color3.new(1, 1, 0) | |
| 2535 | PIPE.BackgroundTransparency = 0.7 | |
| 2536 | PIPE.MouseButton1Down:connect(function() | |
| 2537 | script.Parent = nil | |
| 2538 | ||
| 2539 | ||
| 2540 | ||
| 2541 | it = Instance.new | |
| 2542 | ||
| 2543 | v3=Vector3.new | |
| 2544 | ||
| 2545 | bc=BrickColor.new | |
| 2546 | ||
| 2547 | c3=Color3.new | |
| 2548 | ||
| 2549 | cn=CFrame.new | |
| 2550 | ||
| 2551 | ca=CFrame.Angles | |
| 2552 | ||
| 2553 | ca2=function(a,b,c) | |
| 2554 | ||
| 2555 | return ca(math.rad(a),math.rad(b),math.rad(c)) | |
| 2556 | ||
| 2557 | end | |
| 2558 | ||
| 2559 | ti=table.insert | |
| 2560 | ||
| 2561 | tr=table.remove | |
| 2562 | ||
| 2563 | rn=math.random | |
| 2564 | ||
| 2565 | rd=math.rad | |
| 2566 | ||
| 2567 | mf=math.floor | |
| 2568 | ||
| 2569 | ud = UDim2.new | |
| 2570 | ||
| 2571 | inf=math.huge | |
| 2572 | ||
| 2573 | dg=math.deg | |
| 2574 | ||
| 2575 | mdeg=math.deg | |
| 2576 | ||
| 2577 | v310=v3(1/0,1/0,1/0) | |
| 2578 | ||
| 2579 | pi=math.pi | |
| 2580 | ||
| 2581 | w=wait | |
| 2582 | ||
| 2583 | cf=cn | |
| 2584 | ||
| 2585 | bn=bc | |
| 2586 | ||
| 2587 | ts=tostring | |
| 2588 | ||
| 2589 | ||
| 2590 | ||
| 2591 | Workspace=game:GetService("Workspace")
| |
| 2592 | ||
| 2593 | Players=game:GetService("Players")
| |
| 2594 | ||
| 2595 | Player=Players.LocalPlayer | |
| 2596 | ||
| 2597 | Lighting=game:GetService("Lighting")
| |
| 2598 | ||
| 2599 | Debris=game:GetService("Debris")
| |
| 2600 | ||
| 2601 | ||
| 2602 | ||
| 2603 | work=Workspace | |
| 2604 | ||
| 2605 | server=Players | |
| 2606 | ||
| 2607 | tb=Player | |
| 2608 | ||
| 2609 | lighting=Lighting | |
| 2610 | ||
| 2611 | deb=Debris | |
| 2612 | ||
| 2613 | ||
| 2614 | ||
| 2615 | asset = "http://www.roblox.com/asset/?id=" | |
| 2616 | ||
| 2617 | Asset=asset | |
| 2618 | ||
| 2619 | ||
| 2620 | ||
| 2621 | ids = {}
| |
| 2622 | ||
| 2623 | ids.Shoot = 10209633 | |
| 2624 | ||
| 2625 | ids.Reload = 10209636 | |
| 2626 | ||
| 2627 | ids.Crown = 20329976 | |
| 2628 | ||
| 2629 | ids.Crown2 = 1323306 | |
| 2630 | ||
| 2631 | ids.Icon = 52611635 | |
| 2632 | ||
| 2633 | ids.Explode = 2697431 | |
| 2634 | ||
| 2635 | ids.Ring = 3270017 | |
| 2636 | ||
| 2637 | ||
| 2638 | ||
| 2639 | for i,v in pairs(ids) do | |
| 2640 | ||
| 2641 | if type(v)=='number' then | |
| 2642 | ||
| 2643 | ids[i]='http://www.roblox.com/asset/?id='..v | |
| 2644 | ||
| 2645 | end | |
| 2646 | ||
| 2647 | game:GetService("ContentProvider"):Preload(ids[i])
| |
| 2648 | ||
| 2649 | end | |
| 2650 | ||
| 2651 | ||
| 2652 | ||
| 2653 | qi = function(ttz) | |
| 2654 | ||
| 2655 | local qii = it(ttz[1]) table.foreach(ttz,function(oi,oi2) | |
| 2656 | ||
| 2657 | if oi ~= 1 and oi ~= 2 then qii[oi] = oi2 end end) qii.Parent=ttz[2] return qii end | |
| 2658 | ||
| 2659 | ||
| 2660 | ||
| 2661 | q = function(f) | |
| 2662 | ||
| 2663 | coroutine.resume(coroutine.create(function() f() end)) end | |
| 2664 | ||
| 2665 | ||
| 2666 | ||
| 2667 | ft = function(tablez,item) | |
| 2668 | ||
| 2669 | for i=1,#tablez do if tablez[i] == item then return i end end return nil end | |
| 2670 | ||
| 2671 | ||
| 2672 | ||
| 2673 | ft2 = function(tablez,item) | |
| 2674 | ||
| 2675 | for i=1,#tablez do if tablez[i][1] == item then return i end end return nil end | |
| 2676 | ||
| 2677 | ||
| 2678 | ||
| 2679 | pa = function(pa,pn,sh,x,y,z,c,a,tr,re,bc2) | |
| 2680 | ||
| 2681 | local fp=nil | |
| 2682 | ||
| 2683 | if sh ~= "Wedge" and sh ~= "CornerWedge" and sh ~= "VehicleSeat" and sh ~= "Seat" then | |
| 2684 | ||
| 2685 | fp=it("Part",pa)
| |
| 2686 | ||
| 2687 | fp.Shape=sh or "Block" | |
| 2688 | ||
| 2689 | fp.formFactor="Custom" | |
| 2690 | ||
| 2691 | elseif sh == "Wedge" then | |
| 2692 | ||
| 2693 | fp=it("WedgePart",pa)
| |
| 2694 | ||
| 2695 | fp.formFactor="Custom" | |
| 2696 | ||
| 2697 | elseif sh == "CornerWedge" then | |
| 2698 | ||
| 2699 | fp=it("CornerWedgePart",pa)
| |
| 2700 | ||
| 2701 | elseif sh == "VehicleSeat" then | |
| 2702 | ||
| 2703 | fp=it("VehicleSeat",pa)
| |
| 2704 | ||
| 2705 | elseif sh == "Seat" then | |
| 2706 | ||
| 2707 | fp=it("Seat",pa)
| |
| 2708 | ||
| 2709 | end | |
| 2710 | ||
| 2711 | fp.Size=v3(x or 4,y or 2,z or 2) | |
| 2712 | ||
| 2713 | fp.Friction = 2 | |
| 2714 | ||
| 2715 | fp.CanCollide=c or true | |
| 2716 | ||
| 2717 | fp.Anchored=a or false | |
| 2718 | ||
| 2719 | fp.BrickColor=bc(bc2 or "") | |
| 2720 | ||
| 2721 | fp.Transparency=tr or 0 | |
| 2722 | ||
| 2723 | fp.Reflectance=re or 0 | |
| 2724 | ||
| 2725 | fp.BottomSurface=0 | |
| 2726 | ||
| 2727 | fp.Name=pn or "TBLib Part" | |
| 2728 | ||
| 2729 | fp.Locked = true | |
| 2730 | ||
| 2731 | fp.TopSurface=0 | |
| 2732 | ||
| 2733 | fp.CFrame=cn(0,0,0) | |
| 2734 | ||
| 2735 | fp:BreakJoints() | |
| 2736 | ||
| 2737 | fp.Anchored = a | |
| 2738 | ||
| 2739 | return fp | |
| 2740 | ||
| 2741 | end | |
| 2742 | ||
| 2743 | ||
| 2744 | ||
| 2745 | function ClearClass(Object,Class) | |
| 2746 | ||
| 2747 | for _,v in pairs(Object:GetChildren()) do | |
| 2748 | ||
| 2749 | if v:IsA(Class) then | |
| 2750 | ||
| 2751 | v:Destroy() | |
| 2752 | ||
| 2753 | end | |
| 2754 | ||
| 2755 | end | |
| 2756 | ||
| 2757 | end | |
| 2758 | ||
| 2759 | ||
| 2760 | ||
| 2761 | function GetClass(Object,Class) | |
| 2762 | ||
| 2763 | for _,v in pairs(Object:GetChildren()) do | |
| 2764 | ||
| 2765 | if v:IsA(Class) then | |
| 2766 | ||
| 2767 | return v | |
| 2768 | ||
| 2769 | end | |
| 2770 | ||
| 2771 | end | |
| 2772 | ||
| 2773 | end | |
| 2774 | ||
| 2775 | ||
| 2776 | ||
| 2777 | function re(par,obj) | |
| 2778 | ||
| 2779 | if par:findFirstChild(obj) then | |
| 2780 | ||
| 2781 | par[obj]:Remove'' | |
| 2782 | ||
| 2783 | end | |
| 2784 | ||
| 2785 | end | |
| 2786 | ||
| 2787 | ||
| 2788 | ||
| 2789 | function invis(o) | |
| 2790 | ||
| 2791 | for i,v in pairs(o:children()) do | |
| 2792 | ||
| 2793 | if v:IsA("BasePart") then
| |
| 2794 | ||
| 2795 | v.Transparency=1 | |
| 2796 | ||
| 2797 | end | |
| 2798 | ||
| 2799 | invis(v) | |
| 2800 | ||
| 2801 | end | |
| 2802 | ||
| 2803 | end | |
| 2804 | ||
| 2805 | ||
| 2806 | ||
| 2807 | function newhats(p,o,o2) | |
| 2808 | ||
| 2809 | for i,v in pairs(p:children()) do | |
| 2810 | ||
| 2811 | if v:IsA("Hat") then
| |
| 2812 | ||
| 2813 | local np=v.Handle:Clone'' | |
| 2814 | ||
| 2815 | np.Transparency=0 | |
| 2816 | ||
| 2817 | np.Mesh.Scale=np.Mesh.Scale*1.04 | |
| 2818 | ||
| 2819 | np.Parent=o | |
| 2820 | ||
| 2821 | np.CFrame=v.Handle.CFrame | |
| 2822 | ||
| 2823 | np.Name="Hat" | |
| 2824 | ||
| 2825 | stick2(np,o2,o) | |
| 2826 | ||
| 2827 | end | |
| 2828 | ||
| 2829 | end | |
| 2830 | ||
| 2831 | end | |
| 2832 | ||
| 2833 | ||
| 2834 | ||
| 2835 | fade = function(prt,incr) | |
| 2836 | ||
| 2837 | q(function() | |
| 2838 | ||
| 2839 | for i=prt.Transparency,1,incr do | |
| 2840 | ||
| 2841 | prt.Transparency=i | |
| 2842 | ||
| 2843 | wait() | |
| 2844 | ||
| 2845 | end | |
| 2846 | ||
| 2847 | prt:Remove'' | |
| 2848 | ||
| 2849 | end) | |
| 2850 | ||
| 2851 | end | |
| 2852 | ||
| 2853 | ||
| 2854 | ||
| 2855 | function weld(pa,p0,p1,x,y,z,a,b,c) | |
| 2856 | ||
| 2857 | local fw=it("Weld",pa)
| |
| 2858 | ||
| 2859 | fw.Part0=p0 | |
| 2860 | ||
| 2861 | fw.Part1=p1 | |
| 2862 | ||
| 2863 | fw.C0=cn(x,y,z)*ca(a,b,c) | |
| 2864 | ||
| 2865 | return fw | |
| 2866 | ||
| 2867 | end | |
| 2868 | ||
| 2869 | ||
| 2870 | ||
| 2871 | ||
| 2872 | ||
| 2873 | stick = function(hit2,hit) | |
| 2874 | ||
| 2875 | return qi({"Weld",hit2,Part0=hit2,Part1=hit,C0=hit2.CFrame:inverse()*cn(hit2.Position),C1=hit.CFrame:inverse()*cn(hit2.Position)})
| |
| 2876 | ||
| 2877 | end | |
| 2878 | ||
| 2879 | ||
| 2880 | ||
| 2881 | function stick2(hit2,hit,tostick) | |
| 2882 | ||
| 2883 | local weld=it("Weld")
| |
| 2884 | ||
| 2885 | weld.Part0=tostick | |
| 2886 | ||
| 2887 | weld.Part1=hit2 | |
| 2888 | ||
| 2889 | local HitPos=hit.Position | |
| 2890 | ||
| 2891 | local CJ=cn(HitPos) | |
| 2892 | ||
| 2893 | local C0=hit2.CFrame:inverse() *CJ | |
| 2894 | ||
| 2895 | local C1=hit.CFrame:inverse() * CJ weld.C0=C1 | |
| 2896 | ||
| 2897 | weld.C1=C0 | |
| 2898 | ||
| 2899 | weld.Parent=hit2 | |
| 2900 | ||
| 2901 | end | |
| 2902 | ||
| 2903 | ||
| 2904 | ||
| 2905 | ray = function(Pos, Dir,tab) | |
| 2906 | ||
| 2907 | return workspace:FindPartOnRay(Ray.new(Pos, Dir.unit *999),tab) | |
| 2908 | ||
| 2909 | end | |
| 2910 | ||
| 2911 | ||
| 2912 | ||
| 2913 | function rtab(tabz,obj) | |
| 2914 | ||
| 2915 | for i=1,#tabz do | |
| 2916 | ||
| 2917 | if tabz[i] == obj then | |
| 2918 | ||
| 2919 | tr(tabz,i) | |
| 2920 | ||
| 2921 | break | |
| 2922 | ||
| 2923 | end | |
| 2924 | ||
| 2925 | end | |
| 2926 | ||
| 2927 | end | |
| 2928 | ||
| 2929 | ||
| 2930 | ||
| 2931 | sTrail={}
| |
| 2932 | ||
| 2933 | function Trail2(lopz,ob,waitz,col,thickz,ofz) cw(function() ti(sTrail,ob) | |
| 2934 | ||
| 2935 | local oldpos=(ob.CFrame *ofz).p local lopz2=0 | |
| 2936 | ||
| 2937 | local function loltr() local obp=(ob.CFrame *ofz).p lopz2=lopz2 + 1 | |
| 2938 | ||
| 2939 | local mag=(oldpos - obp).magnitude | |
| 2940 | ||
| 2941 | local tr=pa(ob,"trail","Block",0,0,0,false,false,0.5,0.15,col) tr.Anchored=true | |
| 2942 | ||
| 2943 | tr.CFrame=cn(oldpos,obp) | |
| 2944 | ||
| 2945 | tr.CFrame=tr.CFrame + tr.CFrame.lookVector* (mag/2) | |
| 2946 | ||
| 2947 | local trm=it("CylinderMesh",tr) trm.Scale=v3(5*thickz,mag*5,5*thickz)
| |
| 2948 | ||
| 2949 | cw(function() for i=5*thickz,0,-5*thickz/10 do trm.Scale=v3(i,mag*5,i) w() end tr:Remove'' end) | |
| 2950 | ||
| 2951 | tr.CFrame=tr.CFrame *ca(rd(90),0,0) oldpos=obp end | |
| 2952 | ||
| 2953 | repeat loltr() | |
| 2954 | ||
| 2955 | wait(waitz) until ft(sTrail,ob) == nil or lopz2 == lopz loltr() end) end | |
| 2956 | ||
| 2957 | ||
| 2958 | ||
| 2959 | Trail = function(ob,times,waitz,col,thickz,ofz) -- Brick Trail | |
| 2960 | ||
| 2961 | q(function() | |
| 2962 | ||
| 2963 | local oldpos=(ob.CFrame *ofz).p | |
| 2964 | ||
| 2965 | for i=1,times do | |
| 2966 | ||
| 2967 | if effon==true then | |
| 2968 | ||
| 2969 | local obp=(ob.CFrame *ofz).p | |
| 2970 | ||
| 2971 | local mag=(oldpos - obp).magnitude | |
| 2972 | ||
| 2973 | local tr=pa(ob,"trail","Block",0,0,0,false,false,0.5,0.15,col) | |
| 2974 | ||
| 2975 | tr.Anchored=true | |
| 2976 | ||
| 2977 | tr.CFrame=cn(oldpos,obp) | |
| 2978 | ||
| 2979 | tr.CFrame=tr.CFrame + tr.CFrame.lookVector* (mag/2) | |
| 2980 | ||
| 2981 | trm=it("CylinderMesh",tr)
| |
| 2982 | ||
| 2983 | trm.Scale=v3(thickz,mag*5,thickz) | |
| 2984 | ||
| 2985 | q(function() | |
| 2986 | ||
| 2987 | for i=thickz,0,thickz/10 do | |
| 2988 | ||
| 2989 | trm.Scale=v3(i,mag*5,i) | |
| 2990 | ||
| 2991 | wait() | |
| 2992 | ||
| 2993 | end | |
| 2994 | ||
| 2995 | tr:Remove'' | |
| 2996 | ||
| 2997 | end) | |
| 2998 | ||
| 2999 | tr.CFrame=tr.CFrame *ca(rd(90),0,0) | |
| 3000 | ||
| 3001 | oldpos=obp wait(waitz) | |
| 3002 | ||
| 3003 | end | |
| 3004 | ||
| 3005 | end | |
| 3006 | ||
| 3007 | end) | |
| 3008 | ||
| 3009 | end | |
| 3010 | ||
| 3011 | ||
| 3012 | ||
| 3013 | de = function(it,ti) game:service'Debris':AddItem(it,ti) end -- Debris | |
| 3014 | ||
| 3015 | ||
| 3016 | ||
| 3017 | GlowMesh = function(anch,meshid2,rootz,mv3,colzz,adjus,l1,l2,l3) q(function() -- Glowmesh | |
| 3018 | ||
| 3019 | local spi=pa(rootz,"glowmesh","Block",mv3.X,mv3.Y,mv3.Z,false,false,l1,0,colzz) local spim=it("SpecialMesh",spi) spi.CanCollide=false if meshid2:lower()=="sphere" then spim.MeshType="Sphere" elseif meshid2:lower()=="block" then spim=it("BlockMesh",spi) else spim.MeshType="FileMesh" spim.MeshId=meshid2 end
| |
| 3020 | ||
| 3021 | if anch then local spiw=qi({"Weld",spi,Part0=rootz,Part1=spi}) spiw.C0 =spiw.C0 *adjus else spi.Anchored=true spi.CFrame=adjus end
| |
| 3022 | ||
| 3023 | for i=l1,l2,l3 do spi.Transparency=i spim.Scale=mv3*(i+0.3) wait() end spi:Remove'' end) | |
| 3024 | ||
| 3025 | end | |
| 3026 | ||
| 3027 | ||
| 3028 | ||
| 3029 | DetectSurface = function(pos, part) -- Surface Detector | |
| 3030 | ||
| 3031 | local surface = nil local pospos = part.CFrame | |
| 3032 | ||
| 3033 | local pos2 = pospos:pointToObjectSpace(pos) local siz = part.Size local shaep = part.Shape | |
| 3034 | ||
| 3035 | if shaep == Enum.PartType.Ball or shaep == Enum.PartType.Cylinder then | |
| 3036 | ||
| 3037 | surface = {"Anything", cn(pospos.p, pos)*cn(0, 0, -(pospos.p - pos).magnitude+0.12)*ca(rd(-90), 0, 0)}
| |
| 3038 | ||
| 3039 | else if pos2.Y > ((siz.Y/2)-0.01) then surface = {"Top", ca(0, 0, 0)}
| |
| 3040 | ||
| 3041 | elseif pos2.Y < -((siz.Y/2)-0.01) then surface = {"Bottom", ca(-math.pi, 0, 0)} elseif pos2.X > ((siz.X/2)-0.01) then surface = {"Right", ca(0, 0, rd(-90))}
| |
| 3042 | ||
| 3043 | elseif pos2.X < -((siz.X/2)-0.01) then surface = {"Left", ca(0, 0, rd(90))} elseif pos2.Z > ((siz.Z/2)-0.01) then surface = {"Back", ca(rd(90), 0, 0)} elseif pos2.Z < -((siz.Z/2)-0.01) then surface = {"Front", ca(rd(-90), 0, 0)} end end return surface end
| |
| 3044 | ||
| 3045 | ||
| 3046 | ||
| 3047 | BulletHole = function(HitPos,HitObj,sc,img,par) -- Bullethole function | |
| 3048 | ||
| 3049 | local Surface = DetectSurface(HitPos, HitObj) | |
| 3050 | ||
| 3051 | local C = cn(HitPos) * ca(HitObj.CFrame:toEulerAnglesXYZ()) * Surface[2] | |
| 3052 | ||
| 3053 | if Surface[1] == "Anything" then C = Surface[2] end local theimg = img or ds.BulletHole | |
| 3054 | ||
| 3055 | local bl = pa(workspace or par,"bullethole","Block",sc,0,sc,false,true,1,0,"") qi({"Decal",bl,Face="Top",Texture=theimg})
| |
| 3056 | ||
| 3057 | bl.CFrame = C*cn(0,-0.1,0) if not HitObj.Anchored then bl.Anchored = false stick(bl,HitObj) bl.ChildRemoved:connect(function() bl:Remove() end) end q(function() wait(5) for i=0,1,0.05 do bl.Size=v3(-i*sc,0,-i*sc) wait() end de(bl,0) end) | |
| 3058 | ||
| 3059 | end | |
| 3060 | ||
| 3061 | ||
| 3062 | ||
| 3063 | so = function(id,par,vol,pit) q(function() -- Sound maker | |
| 3064 | ||
| 3065 | local sou = qi({"Sound",par or workspace,Volume=vol,Pitch=pit or 1,SoundId=id})
| |
| 3066 | ||
| 3067 | wait() sou:play() wait(6) sou:Remove() end) end | |
| 3068 | ||
| 3069 | ||
| 3070 | ||
| 3071 | -- local/so(asset..ds.GothicMusic,workspace,1,2.6) | |
| 3072 | ||
| 3073 | ||
| 3074 | ||
| 3075 | function GetRegion(p0,p1,f,f2) q(function() | |
| 3076 | ||
| 3077 | for i,v in pairs(workspace:FindPartsInRegion3(Region3.new(p0,p1),c,100) ) do if v.Parent:findFirstChild("Humanoid") and v.Parent.Humanoid.Health > 0 and v.Parent:findFirstChild("Torso") then q(function() f(v.Parent) end) elseif f2 and v.Parent.Parent:findFirstChild("Humanoid") == nil then f2(v) end end
| |
| 3078 | ||
| 3079 | end) end | |
| 3080 | ||
| 3081 | ||
| 3082 | ||
| 3083 | FindGround = function(pos) -- ground finder | |
| 3084 | ||
| 3085 | local ax,ay,az = pos:toEulerAnglesXYZ() | |
| 3086 | ||
| 3087 | local bhit,bpos=ray(pos.p,pos.p - (pos.p + v3(0,200,0))) | |
| 3088 | ||
| 3089 | if bhit and bpos then | |
| 3090 | ||
| 3091 | return cn(bpos)*ca(ax,ay,az) | |
| 3092 | ||
| 3093 | end | |
| 3094 | ||
| 3095 | return nil | |
| 3096 | ||
| 3097 | end | |
| 3098 | ||
| 3099 | ||
| 3100 | ||
| 3101 | function NPC(Name, Position) -- npc maker | |
| 3102 | ||
| 3103 | local Character = Instance.new("Model")
| |
| 3104 | ||
| 3105 | Character.Name = Name | |
| 3106 | ||
| 3107 | local Humanoid = Instance.new("Humanoid")
| |
| 3108 | ||
| 3109 | Humanoid.Parent = Character | |
| 3110 | ||
| 3111 | local Template = Instance.new("Part")
| |
| 3112 | ||
| 3113 | Template.FormFactor = "Custom" | |
| 3114 | ||
| 3115 | Template.Size = Vector3.new(1, 2, 1) | |
| 3116 | ||
| 3117 | Template.Locked = true | |
| 3118 | ||
| 3119 | local Head = Template:Clone() | |
| 3120 | ||
| 3121 | Head.Name = "Head" | |
| 3122 | ||
| 3123 | Head.TopSurface = "Smooth" | |
| 3124 | ||
| 3125 | Head.BottomSurface = "Smooth" | |
| 3126 | ||
| 3127 | Head.Size = Vector3.new(2, 1, 1) | |
| 3128 | ||
| 3129 | Head.Parent = Character | |
| 3130 | ||
| 3131 | local Mesh = Instance.new("SpecialMesh")
| |
| 3132 | ||
| 3133 | Mesh.MeshType = "Head" | |
| 3134 | ||
| 3135 | Mesh.Scale = Vector3.new(1.25, 1.25, 1.25) | |
| 3136 | ||
| 3137 | Mesh.Parent = Head | |
| 3138 | ||
| 3139 | local Face = Instance.new("Decal")
| |
| 3140 | ||
| 3141 | Face.Name = "face" | |
| 3142 | ||
| 3143 | Face.Texture = "rbxasset://textures/face.png" | |
| 3144 | ||
| 3145 | Face.Parent = Head | |
| 3146 | ||
| 3147 | local Torso = Template:Clone() | |
| 3148 | ||
| 3149 | Torso.Name = "Torso" | |
| 3150 | ||
| 3151 | Torso.LeftSurface = "Weld" | |
| 3152 | ||
| 3153 | Torso.RightSurface = "Weld" | |
| 3154 | ||
| 3155 | Torso.CFrame = CFrame.new(0, 10000, 0) | |
| 3156 | ||
| 3157 | Torso.Size = Vector3.new(2, 2, 1) | |
| 3158 | ||
| 3159 | Torso.Parent = Character | |
| 3160 | ||
| 3161 | local TShirt = Instance.new("Decal")
| |
| 3162 | ||
| 3163 | TShirt.Name = "roblox" | |
| 3164 | ||
| 3165 | TShirt.Parent = Torso | |
| 3166 | ||
| 3167 | local LeftArm = Template:Clone() | |
| 3168 | ||
| 3169 | LeftArm.Name = "Left Arm" | |
| 3170 | ||
| 3171 | LeftArm.Parent = Character | |
| 3172 | ||
| 3173 | local RightArm = Template:Clone() | |
| 3174 | ||
| 3175 | RightArm.Name = "Right Arm" | |
| 3176 | ||
| 3177 | RightArm.Parent = Character | |
| 3178 | ||
| 3179 | local LeftLeg = Template:Clone() | |
| 3180 | ||
| 3181 | LeftLeg.Name = "Left Leg" | |
| 3182 | ||
| 3183 | LeftLeg.Parent = Character | |
| 3184 | ||
| 3185 | local RightLeg = Template:Clone() | |
| 3186 | ||
| 3187 | RightLeg.Name = "Right Leg" | |
| 3188 | ||
| 3189 | RightLeg.Parent = Character | |
| 3190 | ||
| 3191 | Character:BreakJoints() | |
| 3192 | ||
| 3193 | local Neck = Instance.new("Weld")
| |
| 3194 | ||
| 3195 | Neck.Name = "Neck" | |
| 3196 | ||
| 3197 | Neck.Part0 = Torso | |
| 3198 | ||
| 3199 | Neck.Part1 = Head | |
| 3200 | ||
| 3201 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 3202 | ||
| 3203 | Neck.Parent = Torso | |
| 3204 | ||
| 3205 | local LeftShoulder = Instance.new("Motor")
| |
| 3206 | ||
| 3207 | LeftShoulder.Name = "Left Shoulder" | |
| 3208 | ||
| 3209 | LeftShoulder.Part0 = Torso | |
| 3210 | ||
| 3211 | LeftShoulder.Part1 = LeftArm | |
| 3212 | ||
| 3213 | LeftShoulder.MaxVelocity = 0.1 | |
| 3214 | ||
| 3215 | LeftShoulder.C0 = CFrame.new(-Torso.Size.x / 2 - RightArm.Size.x / 2, LeftArm.Size.y / 4, 0) * CFrame.fromEulerAnglesXYZ(0, -math.pi / 2, 0) | |
| 3216 | ||
| 3217 | LeftShoulder.C1 = CFrame.new(0, LeftArm.Size.y / 4, 0) * CFrame.fromEulerAnglesXYZ(0, -math.pi / 2, 0) | |
| 3218 | ||
| 3219 | LeftShoulder.Parent = Torso | |
| 3220 | ||
| 3221 | local RightShoulder = Instance.new("Motor")
| |
| 3222 | ||
| 3223 | RightShoulder.Name = "Right Shoulder" | |
| 3224 | ||
| 3225 | RightShoulder.Part0 = Torso | |
| 3226 | ||
| 3227 | RightShoulder.Part1 = RightArm | |
| 3228 | ||
| 3229 | RightShoulder.MaxVelocity = 0.1 | |
| 3230 | ||
| 3231 | RightShoulder.C0 = CFrame.new(Torso.Size.x / 2 + RightArm.Size.x / 2, RightArm.Size.y / 4, 0) * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0) | |
| 3232 | ||
| 3233 | RightShoulder.C1 = CFrame.new(0, RightArm.Size.y / 4, 0) * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0) | |
| 3234 | ||
| 3235 | RightShoulder.Parent = Torso | |
| 3236 | ||
| 3237 | local LeftHip = Instance.new("Motor")
| |
| 3238 | ||
| 3239 | LeftHip.Name = "Left Hip" | |
| 3240 | ||
| 3241 | LeftHip.Part0 = Torso | |
| 3242 | ||
| 3243 | LeftHip.Part1 = LeftLeg | |
| 3244 | ||
| 3245 | LeftHip.MaxVelocity = 0.1 | |
| 3246 | ||
| 3247 | LeftHip.C0 = CFrame.new(-LeftLeg.Size.x / 2, -LeftLeg.Size.y / 2, 0) * CFrame.fromEulerAnglesXYZ(0, -math.pi / 2, 0) | |
| 3248 | ||
| 3249 | LeftHip.C1 = CFrame.new(0, LeftLeg.Size.y / 2, 0) * CFrame.fromEulerAnglesXYZ(0, -math.pi / 2, 0) | |
| 3250 | ||
| 3251 | LeftHip.Parent = Torso | |
| 3252 | ||
| 3253 | local RightHip = Instance.new("Motor")
| |
| 3254 | ||
| 3255 | RightHip.Name = "Right Hip" | |
| 3256 | ||
| 3257 | RightHip.Part0 = Torso | |
| 3258 | ||
| 3259 | RightHip.Part1 = RightLeg | |
| 3260 | ||
| 3261 | RightHip.MaxVelocity = 0.1 | |
| 3262 | ||
| 3263 | RightHip.C0 = CFrame.new(RightLeg.Size.x / 2, -RightLeg.Size.y / 2, 0) * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0) | |
| 3264 | ||
| 3265 | RightHip.C1 = CFrame.new(0, RightLeg.Size.y / 2, 0) * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0) | |
| 3266 | ||
| 3267 | RightHip.Parent = Torso | |
| 3268 | ||
| 3269 | local BodyColors = Instance.new("BodyColors")
| |
| 3270 | ||
| 3271 | BodyColors.LeftArmColor = BrickColor.new("Bright yellow")
| |
| 3272 | ||
| 3273 | BodyColors.RightArmColor = BrickColor.new("Bright yellow")
| |
| 3274 | ||
| 3275 | BodyColors.LeftLegColor = BrickColor.new("Br. yellowish green")
| |
| 3276 | ||
| 3277 | BodyColors.RightLegColor = BrickColor.new("Br. yellowish green")
| |
| 3278 | ||
| 3279 | BodyColors.HeadColor = BrickColor.new("Bright yellow")
| |
| 3280 | ||
| 3281 | BodyColors.TorsoColor = BrickColor.new("Bright blue")
| |
| 3282 | ||
| 3283 | BodyColors.Parent = Character | |
| 3284 | ||
| 3285 | Character.Parent = Workspace | |
| 3286 | ||
| 3287 | Character:MoveTo(Position) | |
| 3288 | ||
| 3289 | Character:MoveTo(Torso.Position + Vector3.new(0, 3, 0)) | |
| 3290 | ||
| 3291 | return Character | |
| 3292 | ||
| 3293 | end | |
| 3294 | ||
| 3295 | ||
| 3296 | ||
| 3297 | AddBV=function(str,cfr,par,debt) | |
| 3298 | ||
| 3299 | if not par then return end | |
| 3300 | ||
| 3301 | if par:findFirstChild'LibBV' then par.LibBV:Remove() end | |
| 3302 | ||
| 3303 | tbbodyvelocity=qi{'BodyVelocity',par,velocity=cfr.lookVector*str,maxForce=v3(1/0,1/0,1/0),Name='LibBV'} deb:AddItem(tbbodyvelocity,debt)
| |
| 3304 | ||
| 3305 | end | |
| 3306 | ||
| 3307 | ||
| 3308 | ||
| 3309 | AddBG=function(str,par,debt) | |
| 3310 | ||
| 3311 | if not par then return end | |
| 3312 | ||
| 3313 | if par:findFirstChild'LibBG' then par.LibBG:Remove() end | |
| 3314 | ||
| 3315 | tbbodygyro=qi{'BodyGyro',par,maxTorque=v3(1/0,1/0,1/0),P=100000,cframe=str,Name='LibBG'} deb:AddItem(tbbodygyro,debt)
| |
| 3316 | ||
| 3317 | end | |
| 3318 | ||
| 3319 | ||
| 3320 | ||
| 3321 | AddBAV=function(vec3,par,debt) | |
| 3322 | ||
| 3323 | if not par then return end | |
| 3324 | ||
| 3325 | if par:findFirstChild'LibBAV' then par.LibBAV:Remove() end | |
| 3326 | ||
| 3327 | tbbodyangularvelocity=qi{'BodyAngularVelocity',par,maxTorque=v3(1/0,1/0,1/0),angularvelocity=vec3,Name='LibBAV'} deb:AddItem(tbbodyangularvelocity,debt)
| |
| 3328 | ||
| 3329 | end | |
| 3330 | ||
| 3331 | ||
| 3332 | ||
| 3333 | Dmg = function(Hum,Dealt,Critical) | |
| 3334 | ||
| 3335 | local HM=Hum.Parent | |
| 3336 | ||
| 3337 | local HMT,HMB=HM:findFirstChild'Torso',HM:findFirstChild'Block' | |
| 3338 | ||
| 3339 | local Blocks=HMB and HMB.Value>0 | |
| 3340 | ||
| 3341 | if HMT then | |
| 3342 | ||
| 3343 | local mm=qi{'Model',HMT} qi{'Humanoid',mm,MaxHealth=0} deb:AddItem(mm,1)
| |
| 3344 | ||
| 3345 | local mp= qi{'Part',mm,Name='Head',formFactor="Custom",Anchored=true,CanCollide=false,Size=v3(1,0.2,1),CFrame=HMT.CFrame*cn(rn(-100,100)/50,3,rn(-100,100)/50)} qi{'BlockMesh',mp}
| |
| 3346 | ||
| 3347 | if Blocks then | |
| 3348 | ||
| 3349 | mm.Name='Block!' | |
| 3350 | ||
| 3351 | mp.BrickColor=bn'Bright blue' | |
| 3352 | ||
| 3353 | HMB.Value=HMB.Value-1 | |
| 3354 | ||
| 3355 | elseif not Blocks then | |
| 3356 | ||
| 3357 | mm.Name=Dealt | |
| 3358 | ||
| 3359 | mp.BrickColor=bn'Bright red' | |
| 3360 | ||
| 3361 | end | |
| 3362 | ||
| 3363 | if Critical then | |
| 3364 | ||
| 3365 | mm.Name="Crit! "..Dealt | |
| 3366 | ||
| 3367 | else | |
| 3368 | ||
| 3369 | mm.Name=Dealt | |
| 3370 | ||
| 3371 | end | |
| 3372 | ||
| 3373 | end | |
| 3374 | ||
| 3375 | if not Blocks then | |
| 3376 | ||
| 3377 | Hum:TakeDamage(Dealt) | |
| 3378 | ||
| 3379 | end | |
| 3380 | ||
| 3381 | end | |
| 3382 | ||
| 3383 | ||
| 3384 | ||
| 3385 | GetHum = function(part) | |
| 3386 | ||
| 3387 | local Hum,HT,block | |
| 3388 | ||
| 3389 | for i,v in pairs(part.Parent:children()) do | |
| 3390 | ||
| 3391 | if v:IsA("Humanoid") then
| |
| 3392 | ||
| 3393 | Hum=v | |
| 3394 | ||
| 3395 | elseif v.Name=='Torso' then | |
| 3396 | ||
| 3397 | HT=v | |
| 3398 | ||
| 3399 | elseif v.Name=='Block' and v:IsA("NumberValue") then
| |
| 3400 | ||
| 3401 | block=v | |
| 3402 | ||
| 3403 | end | |
| 3404 | ||
| 3405 | end | |
| 3406 | ||
| 3407 | return Hum,HT,block | |
| 3408 | ||
| 3409 | end | |
| 3410 | ||
| 3411 | ||
| 3412 | ||
| 3413 | Lightning = function(p0,p1,tym,ofs,col,th,tra) -- start end times offset color thickness | |
| 3414 | ||
| 3415 | local magz = (p0 - p1).magnitude local curpos = p0 local trz = {-ofs,ofs}
| |
| 3416 | ||
| 3417 | for i=1,tym do | |
| 3418 | ||
| 3419 | local li = it("Part",c) li.TopSurface =0 li.BottomSurface = 0 li.Anchored = true li.Transparency = tra or 0.4 li.BrickColor = bc(col)
| |
| 3420 | ||
| 3421 | li.formFactor = "Custom" li.CanCollide = false li.Size = v3(th,th,magz/tym) local ofz = v3(trz[rn(1,2)],trz[rn(1,2)],trz[rn(1,2)]) | |
| 3422 | ||
| 3423 | local trolpos = cn(curpos,p1)*cn(0,0,magz/tym).p+ofz | |
| 3424 | ||
| 3425 | if tym == i then | |
| 3426 | ||
| 3427 | local magz2 = (curpos - p1).magnitude li.Size = v3(th,th,magz2) | |
| 3428 | ||
| 3429 | li.CFrame = cn(curpos,p1)*cn(0,0,-magz2/2) | |
| 3430 | ||
| 3431 | else | |
| 3432 | ||
| 3433 | li.CFrame = cn(curpos,trolpos)*cn(0,0,magz/tym/2) | |
| 3434 | ||
| 3435 | end | |
| 3436 | ||
| 3437 | curpos = li.CFrame*cn(0,0,magz/tym/2).p de(li,0.25) | |
| 3438 | ||
| 3439 | end | |
| 3440 | ||
| 3441 | end | |
| 3442 | ||
| 3443 | ||
| 3444 | ||
| 3445 | MakeCrater = function(pos,sc,tyms,debz,par) -- crater maker | |
| 3446 | ||
| 3447 | q(function() | |
| 3448 | ||
| 3449 | if not debz then | |
| 3450 | ||
| 3451 | debz = 5 | |
| 3452 | ||
| 3453 | end | |
| 3454 | ||
| 3455 | local bhit,bpos=ray(pos,pos - (pos + v3(0,200,0))) | |
| 3456 | ||
| 3457 | if bhit and bpos then | |
| 3458 | ||
| 3459 | for i=1,tyms do | |
| 3460 | ||
| 3461 | q(function() | |
| 3462 | ||
| 3463 | local gr = pa(par or workspace,"","Block",rn(5,13)/10*sc,0.25*sc,rn(4,10)/10*sc,true,true,bhit.Transparency,bhit.Reflectance,bhit.BrickColor.Name) | |
| 3464 | ||
| 3465 | gr.Material = bhit.Material | |
| 3466 | ||
| 3467 | gr.TopSurface = bhit.TopSurface | |
| 3468 | ||
| 3469 | gr.CFrame = cn(bpos+v3(rn(-12,12)/10*sc,0,rn(-12,12)/10*sc))*ca(rd(rn(-40,40)),rd(rn(-360,360)),rd(rn(-40,40))) | |
| 3470 | ||
| 3471 | wait(debz) | |
| 3472 | ||
| 3473 | fade(gr,0.1) | |
| 3474 | ||
| 3475 | end) | |
| 3476 | ||
| 3477 | end | |
| 3478 | ||
| 3479 | end | |
| 3480 | ||
| 3481 | end) | |
| 3482 | ||
| 3483 | end | |
| 3484 | ||
| 3485 | ||
| 3486 | ||
| 3487 | MakeCrack = function(pos,sc,debz,par) -- crackmaker | |
| 3488 | ||
| 3489 | q(function() | |
| 3490 | ||
| 3491 | if not debz then | |
| 3492 | ||
| 3493 | debz = 5 | |
| 3494 | ||
| 3495 | end | |
| 3496 | ||
| 3497 | local bhit,bpos=ray(pos,pos - (pos + v3(0,10,0))) | |
| 3498 | ||
| 3499 | if bhit and bpos then | |
| 3500 | ||
| 3501 | local cr = pa(par or workspace,"Crack","Block",sc,0,sc,false,true,1,0,"") cr.CFrame = cn(bpos) | |
| 3502 | ||
| 3503 | local dec=qi({"Decal",cr,Face="Top",Texture=ds.Crack}) de(cr,debz)
| |
| 3504 | ||
| 3505 | end | |
| 3506 | ||
| 3507 | end) | |
| 3508 | ||
| 3509 | end | |
| 3510 | ||
| 3511 | ||
| 3512 | ||
| 3513 | a = {}
| |
| 3514 | ||
| 3515 | a.insw={}
| |
| 3516 | ||
| 3517 | function cleanweld(wexx,namzi) | |
| 3518 | ||
| 3519 | local tn=ft2(a.insw,wexx) | |
| 3520 | ||
| 3521 | if tn==nil then return end | |
| 3522 | ||
| 3523 | if namzi=="p0" then | |
| 3524 | ||
| 3525 | a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"]=0,0,0 elseif namzi=="p1" then | |
| 3526 | ||
| 3527 | a.insw[tn][2]["p1x"],a.insw[tn][2]["p1y"],a.insw[tn][2]["p1z"]=0,0,0 elseif namzi=="a0" then | |
| 3528 | ||
| 3529 | a.insw[tn][2]["a0x"],a.insw[tn][2]["a0y"],a.insw[tn][2]["a0z"]=0,0,0 elseif namzi=="a1" then | |
| 3530 | ||
| 3531 | a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"]=0,0,0 | |
| 3532 | ||
| 3533 | end | |
| 3534 | ||
| 3535 | end | |
| 3536 | ||
| 3537 | function c2(wexx,smmx,c0orc1,aa,bb,cc,xx,yy,zz) | |
| 3538 | ||
| 3539 | q(function() | |
| 3540 | ||
| 3541 | c1(wexx,smmx,c0orc1,aa,bb,cc,xx,yy,zz) | |
| 3542 | ||
| 3543 | end) | |
| 3544 | ||
| 3545 | end | |
| 3546 | ||
| 3547 | a.Welding=0 | |
| 3548 | ||
| 3549 | function c1(wexx,smmx,c0orc1,aa,bb,cc,xx,yy,zz) | |
| 3550 | ||
| 3551 | if ft2(a.insw,wexx)==nil then | |
| 3552 | ||
| 3553 | ti(a.insw,{wexx,{}})
| |
| 3554 | ||
| 3555 | local tn=ft2(a.insw,wexx) | |
| 3556 | ||
| 3557 | a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"]=wexx.C0.x,wexx.C0.y,wexx.C0.z | |
| 3558 | ||
| 3559 | a.insw[tn][2]["p1x"],a.insw[tn][2]["p1y"],a.insw[tn][2]["p1z"]=wexx.C1.x,wexx.C1.y,wexx.C1.z | |
| 3560 | ||
| 3561 | a.insw[tn][2]["a0x"],a.insw[tn][2]["a0y"],a.insw[tn][2]["a0z"]=wexx.C0:toEulerAnglesXYZ() | |
| 3562 | ||
| 3563 | a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"]=wexx.C1:toEulerAnglesXYZ() | |
| 3564 | ||
| 3565 | end | |
| 3566 | ||
| 3567 | local tn=ft2(a.insw,wexx) | |
| 3568 | ||
| 3569 | local xx2,yy2,zz2=0,0,0 | |
| 3570 | ||
| 3571 | local x2,y2,z2=0,0,0 | |
| 3572 | ||
| 3573 | if c0orc1==0 then | |
| 3574 | ||
| 3575 | xx2,yy2,zz2=a.insw[tn][2]["a0x"],a.insw[tn][2]["a0y"],a.insw[tn][2]["a0z"] | |
| 3576 | ||
| 3577 | x2,y2,z2=a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"] | |
| 3578 | ||
| 3579 | elseif c0orc1==1 then | |
| 3580 | ||
| 3581 | xx2,yy2,zz2=a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"] | |
| 3582 | ||
| 3583 | x2,y2,z2=a.insw[tn][2]["p1x"],a.insw[tn][2]["p1y"],a.insw[tn][2]["p1z"] | |
| 3584 | ||
| 3585 | else | |
| 3586 | ||
| 3587 | xx2,yy2,zz2=a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"] | |
| 3588 | ||
| 3589 | x2,y2,z2=a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"] | |
| 3590 | ||
| 3591 | end a.Welding=a.Welding + 1 | |
| 3592 | ||
| 3593 | local twa=1 | |
| 3594 | ||
| 3595 | if smmx >= 1 then | |
| 3596 | ||
| 3597 | else | |
| 3598 | ||
| 3599 | for i=smmx,0.8,smmx do | |
| 3600 | ||
| 3601 | twa = 1 | |
| 3602 | ||
| 3603 | if c0orc1==0 then | |
| 3604 | ||
| 3605 | wexx.C0=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) | |
| 3606 | ||
| 3607 | elseif c0orc1==1 then | |
| 3608 | ||
| 3609 | wexx.C1=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) | |
| 3610 | ||
| 3611 | else local x,y,z = wexx.C0:toEulerAnglesXYZ() | |
| 3612 | ||
| 3613 | wexx.C0=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i))*ca(x,y,z) | |
| 3614 | ||
| 3615 | wexx.C1=cn(wexx.C1.x,wexx.C1.y,wexx.C1.z)*ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) | |
| 3616 | ||
| 3617 | end | |
| 3618 | ||
| 3619 | if fu then | |
| 3620 | ||
| 3621 | q(fu) | |
| 3622 | ||
| 3623 | end | |
| 3624 | ||
| 3625 | wait() | |
| 3626 | ||
| 3627 | end | |
| 3628 | ||
| 3629 | for i=0.8,1,smmx*0.45 do | |
| 3630 | ||
| 3631 | twa = 1 | |
| 3632 | ||
| 3633 | if c0orc1==0 then | |
| 3634 | ||
| 3635 | wexx.C0=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) | |
| 3636 | ||
| 3637 | elseif c0orc1==1 then | |
| 3638 | ||
| 3639 | wexx.C1=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) | |
| 3640 | ||
| 3641 | else local x,y,z = wexx.C0:toEulerAnglesXYZ() | |
| 3642 | ||
| 3643 | wexx.C0=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i))*ca(x,y,z) | |
| 3644 | ||
| 3645 | wexx.C1=cn(wexx.C1.x,wexx.C1.y,wexx.C1.z)*ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) | |
| 3646 | ||
| 3647 | end | |
| 3648 | ||
| 3649 | wait() | |
| 3650 | ||
| 3651 | end | |
| 3652 | ||
| 3653 | end | |
| 3654 | ||
| 3655 | local i=1 | |
| 3656 | ||
| 3657 | if c0orc1==0 then | |
| 3658 | ||
| 3659 | wexx.C0=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) | |
| 3660 | ||
| 3661 | elseif c0orc1==1 then | |
| 3662 | ||
| 3663 | wexx.C1=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) | |
| 3664 | ||
| 3665 | else local x,y,z = wexx.C0:toEulerAnglesXYZ() | |
| 3666 | ||
| 3667 | wexx.C0=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i))*ca(x,y,z) | |
| 3668 | ||
| 3669 | wexx.C1=cn(wexx.C1.x,wexx.C1.y,wexx.C1.z)*ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) | |
| 3670 | ||
| 3671 | end | |
| 3672 | ||
| 3673 | a.Welding=a.Welding - 1 | |
| 3674 | ||
| 3675 | local tn=ft2(a.insw,wexx) | |
| 3676 | ||
| 3677 | if c0orc1==0 then | |
| 3678 | ||
| 3679 | a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"]=x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i) | |
| 3680 | ||
| 3681 | a.insw[tn][2]["a0x"],a.insw[tn][2]["a0y"],a.insw[tn][2]["a0z"]=xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i) | |
| 3682 | ||
| 3683 | elseif c0orc1==1 then | |
| 3684 | ||
| 3685 | a.insw[tn][2]["p1x"],a.insw[tn][2]["p1y"],a.insw[tn][2]["p1z"]=x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i) | |
| 3686 | ||
| 3687 | a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"]=xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i) | |
| 3688 | ||
| 3689 | elseif c0orc1==3 then | |
| 3690 | ||
| 3691 | local x,y,z=wexx.C0.x,wexx.C0.y,wexx.C0.z | |
| 3692 | ||
| 3693 | a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"]=x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i) | |
| 3694 | ||
| 3695 | local x,y,z=wexx.C1:toEulerAnglesXYZ() | |
| 3696 | ||
| 3697 | a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"]=xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i) | |
| 3698 | ||
| 3699 | end | |
| 3700 | ||
| 3701 | end | |
| 3702 | ||
| 3703 | ||
| 3704 | ||
| 3705 | Welds={}
| |
| 3706 | ||
| 3707 | Ani=function(w,a,b,c,d,e,f,ty,inc,sined) | |
| 3708 | ||
| 3709 | if not Welds[w] then | |
| 3710 | ||
| 3711 | local d0,e0,f0=w.C0:toEulerAnglesXYZ() local d1,e1,f1=w.C1:toEulerAnglesXYZ() | |
| 3712 | ||
| 3713 | local d0,e0,f0=mdeg(d0),mdeg(e0),mdeg(f0) local d1,e1,f1=mdeg(d1),mdeg(e1),mdeg(f1) | |
| 3714 | ||
| 3715 | Welds[w]={[0]={w.C0.x,w.C0.y,w.C0.z,d0,e0,f0},[1]={w.C1.x,w.C1.y,w.C1.z,d1,e1,f1}}
| |
| 3716 | ||
| 3717 | end | |
| 3718 | ||
| 3719 | local c0,c1=Welds[w][0],Welds[w][1] | |
| 3720 | ||
| 3721 | c0[1],c0[2],c0[3]=w.C0.x,w.C0.y,w.C0.z | |
| 3722 | ||
| 3723 | c1[1],c1[2],c1[3]=w.C1.x,w.C1.y,w.C1.z | |
| 3724 | ||
| 3725 | local A0,B0,C0,D0,E0,F0 = unpack(c0) | |
| 3726 | ||
| 3727 | local A1,B1,C1,D1,E1,F1 = unpack(c1) | |
| 3728 | ||
| 3729 | local Do = function(i) | |
| 3730 | ||
| 3731 | if ty==0 then | |
| 3732 | ||
| 3733 | w.C0=cn( A0-((A0-a)*i) , B0-((B0-b)*i) , C0-((C0-c)*i) ) * ca2( D0-((D0-d)*i) , E0-(((E0-e)/1)*i) , F0-((F0-f)*i) ) | |
| 3734 | ||
| 3735 | elseif ty==1 then | |
| 3736 | ||
| 3737 | w.C1=cn( A1-((A1-a)*i) , B1-((B1-b)*i) , C1-((C1-c)*i) ) * ca2( D1-((D1-d)*i) , E1-(((E1-e)/1)*i) , F1-((F1-f)*i) ) | |
| 3738 | ||
| 3739 | else | |
| 3740 | ||
| 3741 | w.C0=cn( A0-((A0-a)*i) , B0-((B0-b)*i) , C0-((C0-c)*i) ) * ca2(D0,E0,F0) | |
| 3742 | ||
| 3743 | w.C1=cn(A1,B1,C1) * ca2( D1-((D1-d)*i) , E1-(((E1-e)/1)*i) , F1-((F1-f)*i) ) | |
| 3744 | ||
| 3745 | end | |
| 3746 | ||
| 3747 | end | |
| 3748 | ||
| 3749 | for i=inc,1,inc do | |
| 3750 | ||
| 3751 | Do(sined and math.sin(math.pi/2*i) or i) | |
| 3752 | ||
| 3753 | wait() | |
| 3754 | ||
| 3755 | end | |
| 3756 | ||
| 3757 | Do(1) | |
| 3758 | ||
| 3759 | if ty==0 then | |
| 3760 | ||
| 3761 | c0[4],c0[5],c0[6]=d,e,f | |
| 3762 | ||
| 3763 | else | |
| 3764 | ||
| 3765 | c1[4],c1[5],c1[6]=d,e,f | |
| 3766 | ||
| 3767 | end | |
| 3768 | ||
| 3769 | end | |
| 3770 | ||
| 3771 | qAni=function(w,a,b,c,d,e,f,ty,inc,sined) q(function() Ani(w,a,b,c,d,e,f,ty,inc,sined) end) end | |
| 3772 | ||
| 3773 | rAni=function(w) | |
| 3774 | ||
| 3775 | Welds[w]=nil | |
| 3776 | ||
| 3777 | end | |
| 3778 | ||
| 3779 | ||
| 3780 | ||
| 3781 | gunshot = function(speed,sc,dmg,cff) q(function() -- gunshot function | |
| 3782 | ||
| 3783 | local bb = pa(workspace,"bullet","Block",0.2*sc,0.3*sc,0.2*sc,true,true,0,0.1,"Black") qi({"CylinderMesh",bb})
| |
| 3784 | ||
| 3785 | bb.CFrame = cff*ca(rd(rn(-1000,1000)/1500),rd(rn(-1000,1000)/1500),rd(rn(-1000,1000)/1500)) | |
| 3786 | ||
| 3787 | so(ds.Fire,bb,0.3,1) wait() for i=1,50 do | |
| 3788 | ||
| 3789 | bhit,bpos=ray(bb.Position,bb.Position - (bb.CFrame *cn(0,-1,0)).p) | |
| 3790 | ||
| 3791 | if bhit and bhit.Name ~= "bullet" and bhit.Name ~= "bullethole" and bpos and (bpos - bb.Position).magnitude < speed then break end | |
| 3792 | ||
| 3793 | bb.CFrame=bb.CFrame*cn(0,speed,0)*ca(rd(-0.2),0,0) | |
| 3794 | ||
| 3795 | wait() | |
| 3796 | ||
| 3797 | end bb.CFrame=bb.CFrame*cn(0,(bpos-bb.Position).magnitude,0) | |
| 3798 | ||
| 3799 | if not bhit.Anchored then | |
| 3800 | ||
| 3801 | if bhit.Parent:findFirstChild("Humanoid") then local h = bhit.Parent.Humanoid h.Health=h.Health-dmg so(ds.Hit,bhit,0.3,1) end
| |
| 3802 | ||
| 3803 | else if bhit.Name~="Base" then bhit.Anchored=false bhit:BreakJoints() end end bb:Remove() | |
| 3804 | ||
| 3805 | if bhit.Parent:findFirstChild("Humanoid") == nil then BulletHole(bpos,bhit,0.7*sc) end
| |
| 3806 | ||
| 3807 | end) end | |
| 3808 | ||
| 3809 | ||
| 3810 | ||
| 3811 | dive = function(ob2,pro,ite,stof) | |
| 3812 | ||
| 3813 | local function div(ob) for i,v in pairs(ob:children()) do if v[pro] == ite then | |
| 3814 | ||
| 3815 | for i=1,#stof do v[stof[i][1]] = stof[i][2] end else div(v) end end end | |
| 3816 | ||
| 3817 | div(ob2) | |
| 3818 | ||
| 3819 | end | |
| 3820 | ||
| 3821 | ||
| 3822 | ||
| 3823 | fc = function(ob,cl) | |
| 3824 | ||
| 3825 | for i,v in pairs(ob:children()) do if v.className:lower()==cl:lower() then return v end end | |
| 3826 | ||
| 3827 | end | |
| 3828 | ||
| 3829 | ||
| 3830 | ||
| 3831 | function se(Key,Text) | |
| 3832 | ||
| 3833 | local Values = {}
| |
| 3834 | ||
| 3835 | for value in (Text..Key):gmatch("(.-)"..Key) do
| |
| 3836 | ||
| 3837 | table.insert(Values,value) | |
| 3838 | ||
| 3839 | end return Values | |
| 3840 | ||
| 3841 | end | |
| 3842 | ||
| 3843 | ||
| 3844 | ||
| 3845 | local thefenv = getfenv() | |
| 3846 | ||
| 3847 | getfenv()["rmhelp"] = function() | |
| 3848 | ||
| 3849 | local nus = 0 | |
| 3850 | ||
| 3851 | for i,v in pairs(thefenv) do if i ~= "wait" and i ~= "script" then nus = nus + 1 wait(0.05) | |
| 3852 | ||
| 3853 | print(string.rep(" ",3-#tostring(nus)) ..nus.. ") " ..i.. " (" ..type(v).. ")")
| |
| 3854 | ||
| 3855 | end | |
| 3856 | ||
| 3857 | end | |
| 3858 | ||
| 3859 | end | |
| 3860 | ||
| 3861 | ||
| 3862 | ||
| 3863 | for i,v in pairs(thefenv) do | |
| 3864 | ||
| 3865 | _G[i] = v | |
| 3866 | ||
| 3867 | --print(i) | |
| 3868 | ||
| 3869 | end | |
| 3870 | ||
| 3871 | ||
| 3872 | ||
| 3873 | _G[" r".."m".."d".."x "] = [[ | |
| 3874 | ||
| 3875 | for i,v in pairs(_G) do | |
| 3876 | ||
| 3877 | if i ~= "wait" and i ~= "script" then | |
| 3878 | ||
| 3879 | getfenv()[i] = v | |
| 3880 | ||
| 3881 | end | |
| 3882 | ||
| 3883 | end | |
| 3884 | ||
| 3885 | ]] | |
| 3886 | --------------------------------------------------------- | |
| 3887 | script:ClearAllChildren() | |
| 3888 | ||
| 3889 | loadstring(_G[" rmdx "])() | |
| 3890 | ||
| 3891 | ||
| 3892 | ||
| 3893 | Player=game:GetService("Players").LocalPlayer
| |
| 3894 | ||
| 3895 | Char=Player.Character | |
| 3896 | ||
| 3897 | Backpack=Player.Backpack | |
| 3898 | ||
| 3899 | PlayerGui=Player.PlayerGui | |
| 3900 | ||
| 3901 | Torso=Char.Torso | |
| 3902 | ||
| 3903 | Head=Char.Head | |
| 3904 | ||
| 3905 | Hum=Char.Humanoid | |
| 3906 | ||
| 3907 | Cam=workspace.CurrentCamera | |
| 3908 | ||
| 3909 | Tn="Pipebomb Launcher" | |
| 3910 | ||
| 3911 | ||
| 3912 | ||
| 3913 | ||
| 3914 | pcall(function() Backpack[Tn]:Remove() end) | |
| 3915 | ||
| 3916 | pcall(function() Cam[Tn]:Remove() end) | |
| 3917 | ||
| 3918 | pcall(function() thesuit=Char[''] end) | |
| 3919 | ||
| 3920 | pcall(function() thesuit[Tn]:Remove() end) | |
| 3921 | ||
| 3922 | pcall(function() PlayerGui[Tn]:Remove() end) | |
| 3923 | ||
| 3924 | ||
| 3925 | ||
| 3926 | CModel=qi{'Model',Cam,Name=Tn}
| |
| 3927 | ||
| 3928 | Tool=qi{'HopperBin',Player.Backpack,Name=Tn}
| |
| 3929 | ||
| 3930 | Suit=qi{'Model',Char,Name=''}
| |
| 3931 | ||
| 3932 | Weapon=qi{'Model',Suit,Name=Tn}
| |
| 3933 | ||
| 3934 | Gui=qi{'ScreenGui',PlayerGui,Name=Tn}
| |
| 3935 | ||
| 3936 | ||
| 3937 | ||
| 3938 | equip="unequipped" | |
| 3939 | ||
| 3940 | anim="" | |
| 3941 | ||
| 3942 | keys={}
| |
| 3943 | ||
| 3944 | fmouse=nil | |
| 3945 | ||
| 3946 | PipeRotate=0 | |
| 3947 | ||
| 3948 | Clip=6 | |
| 3949 | ||
| 3950 | LastShot=0 | |
| 3951 | ||
| 3952 | ||
| 3953 | ||
| 3954 | ids = {}
| |
| 3955 | ||
| 3956 | ids.Shoot = 10209633 | |
| 3957 | ||
| 3958 | ids.Reload = 10209636 | |
| 3959 | ||
| 3960 | ids.Crown = 20329976 | |
| 3961 | ||
| 3962 | ids.Crown2 = 1323306 | |
| 3963 | ||
| 3964 | ids.Icon = 52611635 | |
| 3965 | ||
| 3966 | ids.Explode = 2697431 | |
| 3967 | ||
| 3968 | ids.Ring = 3270017 | |
| 3969 | ||
| 3970 | ||
| 3971 | ||
| 3972 | for i,v in pairs(ids) do | |
| 3973 | ||
| 3974 | if type(v)=='number' then | |
| 3975 | ||
| 3976 | ids[i]='http://www.roblox.com/asset/?id='..v | |
| 3977 | ||
| 3978 | end | |
| 3979 | ||
| 3980 | game:GetService("ContentProvider"):Preload(ids[i])
| |
| 3981 | ||
| 3982 | end | |
| 3983 | ||
| 3984 | ||
| 3985 | ||
| 3986 | Limbs={LS=Torso:findFirstChild'Left Shoulder',RS=Torso:findFirstChild'Right Shoulder',LH=Torso:findFirstChild'Left Hip',RH=Torso:findFirstChild'Right Hip'}
| |
| 3987 | ||
| 3988 | if _G.Limbz then | |
| 3989 | ||
| 3990 | Limbs.LS=Limbs.LS or _G.Limbz.LS | |
| 3991 | ||
| 3992 | Limbs.RS=Limbs.RS or _G.Limbz.RS | |
| 3993 | ||
| 3994 | Limbs.LH=Limbs.LH or _G.Limbz.LH | |
| 3995 | ||
| 3996 | Limbs.RH=Limbs.RH or _G.Limbz.RH | |
| 3997 | ||
| 3998 | end | |
| 3999 | ||
| 4000 | _G.Limbz=Limbs | |
| 4001 | ||
| 4002 | Torso.Neck.C0=cn(0,1.5,0) Torso.Neck.C1=cn(0,0,0) | |
| 4003 | ||
| 4004 | c2(Torso.Neck,1,3,0,1.5,0,0,0,0) | |
| 4005 | ||
| 4006 | LS,RS,LH,RH=Limbs.LS,Limbs.RS,Limbs.LH,Limbs.RH | |
| 4007 | ||
| 4008 | LA,RA,LL,RL=Char['Left Arm'],Char['Right Arm'],Char['Left Leg'],Char['Right Leg'] | |
| 4009 | ||
| 4010 | LS.Part0,RS.Part0,LH.Part0,RH.Part0=Torso,Torso,Torso,Torso | |
| 4011 | ||
| 4012 | LS.Part1,RS.Part1,LH.Part1,RH.Part1=LA,RA,LL,RL | |
| 4013 | ||
| 4014 | ||
| 4015 | ||
| 4016 | pcall(function() thesuit:Remove() end) | |
| 4017 | ||
| 4018 | ||
| 4019 | ||
| 4020 | Head.face.Transparency=0 | |
| 4021 | ||
| 4022 | Head.Transparency=1 Torso.Transparency=1 | |
| 4023 | ||
| 4024 | fTorso=pa(Suit,"FTorso","Block",2,2,1,false,false,0,0,Torso.BrickColor.Name) neck=Torso.Neck | |
| 4025 | ||
| 4026 | tw=weld(fTorso,Torso,fTorso,0,0,0,0,0,0) qi{"BlockMesh",fTorso}
| |
| 4027 | ||
| 4028 | fHead=pa(Suit,"FHead","Block",2,1,1,false,false,0,0,Head.BrickColor.Name) | |
| 4029 | ||
| 4030 | hw=weld(fHead,fTorso,fHead,0,1.5,0,0,0,0) qi{"SpecialMesh",fHead,Scale=v3(1.15,1.15,1.15)} Head.face:Clone().Parent=fHead Head.face.Transparency=1
| |
| 4031 | ||
| 4032 | la=qi{'Weld',fTorso,Part0=fTorso,C0=cn(-1.5,0.5,0),C1=cn(0,0.5,0)} ra=qi{'Weld',fTorso,Part0=fTorso,C0=cn(1.5,0.5,0),C1=cn(0,0.5,0)}
| |
| 4033 | ||
| 4034 | ll=qi{'Weld',fTorso,Part0=fTorso,C0=cn(-0.5,-1,0),C1=cn(0,1,0)} rl=qi{'Weld',fTorso,Part0=fTorso,C0=cn(0.5,-1,0),C1=cn(0,1,0)}
| |
| 4035 | ||
| 4036 | newhats(Char,fHead,Head) ClearClass(Char,"Hat") Hum.WalkSpeed=16 Hum.MaxHealth=175 | |
| 4037 | ||
| 4038 | ||
| 4039 | ||
| 4040 | Armz=false | |
| 4041 | ||
| 4042 | Legz=false | |
| 4043 | ||
| 4044 | Arms = function(on) Armz=on | |
| 4045 | ||
| 4046 | if on then | |
| 4047 | ||
| 4048 | LS.Part1=nil RS.Part1=nil | |
| 4049 | ||
| 4050 | la.Part0=fTorso ra.Part0=fTorso | |
| 4051 | ||
| 4052 | la.Part1=LA ra.Part1=RA | |
| 4053 | ||
| 4054 | la.C0,la.C1=cn(-1.5,0.5,0),cn(0,0.5,0) | |
| 4055 | ||
| 4056 | ra.C0,ra.C1=cn(1.5,0.5,0),cn(0,0.5,0) | |
| 4057 | ||
| 4058 | else | |
| 4059 | ||
| 4060 | LS.Parent,RS.Parent=fTorso,fTorso LS.Part0=fTorso RS.Part0=fTorso LS.Part1=LA RS.Part1=RA | |
| 4061 | ||
| 4062 | la.Part1=nil ra.Part1=nil | |
| 4063 | ||
| 4064 | end | |
| 4065 | ||
| 4066 | end | |
| 4067 | ||
| 4068 | ||
| 4069 | ||
| 4070 | Legs = function(on) Legz=on | |
| 4071 | ||
| 4072 | if on then | |
| 4073 | ||
| 4074 | LH.Part1=nil RH.Part1=nil | |
| 4075 | ||
| 4076 | ll.Part0=fTorso rl.Part0=fTorso | |
| 4077 | ||
| 4078 | ll.Part1=LL rl.Part1=RL | |
| 4079 | ||
| 4080 | ll.C0,ll.C1=cn(-0.5,-1,0),cn(0,1,0) | |
| 4081 | ||
| 4082 | rl.C0,rl.C1=cn(0.5,-1,0),cn(0,1,0) | |
| 4083 | ||
| 4084 | else | |
| 4085 | ||
| 4086 | LH.Parent,RH.Parent=fTorso,fTorso LH.Part0=fTorso RH.Part0=fTorso LH.Part1=LL RH.Part1=RL | |
| 4087 | ||
| 4088 | ll.Part1=nil rl.Part1=nil | |
| 4089 | ||
| 4090 | end | |
| 4091 | ||
| 4092 | end | |
| 4093 | ||
| 4094 | Arms'' Legs'' | |
| 4095 | ||
| 4096 | ||
| 4097 | ||
| 4098 | WDesign=function(c) | |
| 4099 | ||
| 4100 | ha=pa(Weapon,"","Block",0.2,0.5,1,false,false,0,0,c[1]) haw=weld(ha,Torso,ha,0.5,2.5,1,rd(270),0,rd(90)) | |
| 4101 | ||
| 4102 | gp=pa(Weapon,"","Block",0.2,1,0.2,false,false,0,0,c[1]) weld(gp,ha,gp,0,-0.35,0,rd(-90),0,0) qi{'SpecialMesh',gp,MeshType='Wedge'}
| |
| 4103 | ||
| 4104 | gp=pa(Weapon,"","Block",0.2,0.7,0.2,false,false,0,0,c[2]) weld(gp,ha,gp,0,-0.1,0.55,0,0,0) qi{'BlockMesh',gp,Scale=v3(1,1,0.5)}
| |
| 4105 | ||
| 4106 | gp=pa(Weapon,"","Block",0.2,0.5,0.5,false,false,0,0,c[1]) weld(gp,ha,gp,0,-0.115,-0.5,rd(45),0,0) | |
| 4107 | ||
| 4108 | gp=pa(Weapon,"","Block",0.2,0.5,1,false,false,0,0,c[1]) weld(gp,ha,gp,0,-0.1,-0.95,rd(15),0,0) | |
| 4109 | ||
| 4110 | gpp=pa(Weapon,"","Block",0.21,0.6,0.3,false,false,0,0,c[3]) weld(gpp,ha,gpp,0,0,-1.5,0,0,0) | |
| 4111 | ||
| 4112 | gp=pa(Weapon,"","Block",0.2,0.2,0.2,false,false,0,0,c[3]) weld(gp,gpp,gp,0,-0.4,0.05,0,rd(90),0) qi{'SpecialMesh',gp,MeshId=ids.Ring,Scale=v3(0.35,0.35,1)}
| |
| 4113 | ||
| 4114 | gp=pa(Weapon,"","Block",0.2,0.2,0.2,false,false,0,0,c[3]) weld(gp,gpp,gp,0,-0.4,0.05,rd(10),rd(90),0) qi{'BlockMesh',gp,Scale=v3(0.25,1,0.25)}
| |
| 4115 | ||
| 4116 | gp1=pa(Weapon,"","Block",1.2,0.2,1.2,false,false,0,0,c[3]) weld(gp1,gpp,gp1,0,-0.25,-0.2,rd(90),0,0) qi{'CylinderMesh',gp1}
| |
| 4117 | ||
| 4118 | p1=pa(Weapon,"","Block",0.4,1.3,0.2,false,false,0,0,c[3]) weld(p1,gp1,p1,0,0,0.1,rd(90),0,0) | |
| 4119 | ||
| 4120 | p2=pa(Weapon,"","Block",0.2,0.4,0.2,false,false,0,0,c[3]) weld(p2,p1,p2,0,1.3/2,0,0,0,rd(90)) qi{'CylinderMesh',p2}
| |
| 4121 | ||
| 4122 | hinge=pa(Weapon,"","Block",0.2,0.4,0.2,false,false,0,0,c[4]) hingew=weld(hinge,p2,hinge,0,0,0,0,rd(0),0) qi{'CylinderMesh',hinge,Scale=v3(0.6,1.001,0.6)}
| |
| 4123 | ||
| 4124 | p3=pa(Weapon,"","Block",0.4,0.3,0.2,false,false,0,0,c[3]) weld(p3,p1,p3,0,-1.3/2,0,0,0,0) qi{'BlockMesh',p3}
| |
| 4125 | ||
| 4126 | p4=pa(Weapon,"","Block",0.2,0.2,0.2,false,false,0,0,c[3]) weld(p4,p3,p4,0.15,-0.2,0,0,0,0) qi{'BlockMesh',p4,Scale=v3(0.5,1,1)}
| |
| 4127 | ||
| 4128 | p5=pa(Weapon,"","Block",0.2,0.2,0.2,false,false,0,0,c[3]) weld(p5,p3,p5,-0.15,-0.2,0,0,0,0) qi{'BlockMesh',p5,Scale=v3(0.5,1,1)}
| |
| 4129 | ||
| 4130 | p6=pa(Weapon,"","Block",0.4,0.2,0.7,false,false,0,0,c[3]) weld(p6,hinge,p6,0,0,0.35,0,0,rd(-90)) qi{'BlockMesh',p6,Scale=v3(1,0.5,1)}
| |
| 4131 | ||
| 4132 | p7=pa(Weapon,"","Block",0.4,0.2,0.4,false,false,0,0,c[3]) weld(p7,p6,p7,0,0,0.55,rd(180),0,0) qi{'SpecialMesh',p7,Scale=v3(1,0.5,1),MeshType="Wedge"}
| |
| 4133 | ||
| 4134 | p8=pa(Weapon,"","Block",0.4,0.2,0.4,false,false,0,0,c[3]) weld(p8,p7,p8,0,-0.15,0,rd(180),0,0) qi{'SpecialMesh',p8,MeshType="Wedge"}
| |
| 4135 | ||
| 4136 | p9=pa(Weapon,"","Block",0.4,0.2,0.3,false,false,0,0,c[3]) weld(p9,p8,p9,0,0,0.35,0,0,0) qi{'BlockMesh',p9}
| |
| 4137 | ||
| 4138 | p10=pa(Weapon,"","Block",0.4,0.2,0.3,false,false,0,0,c[3]) weld(p10,p9,p10,0,0,0.3,0,rd(180),0) qi{'SpecialMesh',p10,MeshType="Wedge"}
| |
| 4139 | ||
| 4140 | p11=pa(Weapon,"","Block",0.4,0.2,0.3,false,false,0,0,c[3]) weld(p11,p10,p11,0,-0.2,0,0,0,0) qi{'BlockMesh',p11}
| |
| 4141 | ||
| 4142 | p12=pa(Weapon,"","Block",0.3,0.2,0.3,false,false,0,0,c[3]) weld(p12,p11,p12,0.35,0,0,0,rd(-90),0) qi{'SpecialMesh',p12,MeshType="Wedge"}
| |
| 4143 | ||
| 4144 | p13=pa(Weapon,"","Block",0.3,0.2,0.3,false,false,0,0,c[3]) weld(p13,p11,p13,-0.35,0,0,0,rd(90),0) qi{'SpecialMesh',p13,MeshType="Wedge"}
| |
| 4145 | ||
| 4146 | p14=pa(Weapon,"","Block",1.5,0.3,1.5,false,false,0,0,c[3]) weld(p14,p11,p14,0,-0.7,0,rd(90),0,0) qi{'CylinderMesh',p14}
| |
| 4147 | ||
| 4148 | p15=pa(Weapon,"","Block",1.3,0.2,1.3,false,false,0,0,c[2]) weld(p15,p14,p15,0,0.25,0,0,0,0) qi{'CylinderMesh',p15}
| |
| 4149 | ||
| 4150 | p16=pa(Weapon,"","Block",0.2,1.4,0.2,false,false,0,0,c[2]) piperw=weld(p16,p15,p16,0,0.7,0,0,rd(30),0) qi{'CylinderMesh',p16}
| |
| 4151 | ||
| 4152 | for i=0,360,360/6 do | |
| 4153 | ||
| 4154 | p16p=pa(Weapon,"","Block",0.5,1.1,0.5,false,false,0,0,c[2]) p16pw=weld(p16p,p16,p16p,0,0,0,0,0,0) qi{'CylinderMesh',p16p} p16pw.C0=cn(0,-0.05,0)*ca(0,rd(i),0)*cn(0.4,0,0)
| |
| 4155 | ||
| 4156 | p16p=pa(Weapon,"","Block",0.3,0.2,0.3,false,false,0,0,c[5]) p16pw=weld(p16p,p16,p16p,0,0,0,0,0,0) qi{'CylinderMesh',p16p,Scale=v3(1,0.1,1)} p16pw.C0=cn(0,0.5,0)*ca(0,rd(i),0)*cn(0.4,0,0)
| |
| 4157 | ||
| 4158 | p16p=pa(Weapon,"","Block",0.2,0.2,0.2,false,false,0,0,c[2]) p16pw=weld(p16p,p16,p16p,0,0,0,0,0,0) qi{'CylinderMesh',p16p,Scale=v3(1,0.1,1)} p16pw.C0=cn(0,0.51,0)*ca(0,rd(i),0)*cn(0.4,0,0)
| |
| 4159 | ||
| 4160 | end | |
| 4161 | ||
| 4162 | p17=pa(Weapon,"","Block",0.2,0.2,0.3,false,false,0,0,c[3]) weld(p17,p14,p17,0,0,0.75,rd(90),rd(180),0) qi{'SpecialMesh',p17,MeshType="Wedge",Scale=v3(1,1,1)}
| |
| 4163 | ||
| 4164 | p18=pa(Weapon,"","Block",0.2,0.2,1.5,false,false,0,0,c[3]) weld(p18,p17,p18,0,0.05,0.9,0,0,0) qi{'BlockMesh',p18,Scale=v3(1,0.5,1)}
| |
| 4165 | ||
| 4166 | p19=pa(Weapon,"","Block",0.2,0.2,0.2,false,false,0,0,c[3]) weld(p19,p18,p19,0,0.1,0,0,0,0) qi{'SpecialMesh',p19,Scale=v3(0.5,0.5,1),MeshType="Wedge"}
| |
| 4167 | ||
| 4168 | p20=pa(Weapon,"","Block",0.2,0.2,0.3,false,false,0,0,c[3]) weld(p20,p19,p20,0,0,0.25,0,0,0) qi{'BlockMesh',p20,Scale=v3(0.5,0.5,1)}
| |
| 4169 | ||
| 4170 | p21=pa(Weapon,"","Block",0.2,0.2,0.2,false,false,0,0,c[3]) weld(p21,p20,p21,0,0,0.175,0,rd(180),0) qi{'SpecialMesh',p21,Scale=v3(0.5,0.5,0.25),MeshType="Wedge"}
| |
| 4171 | ||
| 4172 | p22=pa(Weapon,"","Block",0.2,0.2,0.2,false,false,0,0,c[4]) weld(p22,p20,p22,0,0,0.05,0,0,rd(90)) qi{'CylinderMesh',p22,Scale=v3(0.25,0.51,0.25)}
| |
| 4173 | ||
| 4174 | p23=pa(Weapon,"","Block",0.75,0.8,0.75,false,false,0,0,c[2]) weld(p23,p14,p23,0,0.1,0.3,0,0,0) qi{'SpecialMesh',p23} -- start of barrel
| |
| 4175 | ||
| 4176 | p24=pa(Weapon,"","Block",0.6,1.8,0.6,false,false,0,0,c[2]) weld(p24,p23,p24,0,-0.9,0,0,0,0) qi{'CylinderMesh',p24}
| |
| 4177 | ||
| 4178 | p25=pa(Weapon,"","Block",0.4,0.2,0.4,false,false,0,0,c[6]) weld(p25,p24,p25,0,-0.9,0,0,0,0) qi{'CylinderMesh',p25,Scale=v3(1,0.1,1)}
| |
| 4179 | ||
| 4180 | p26=pa(Weapon,"","Block",0.65,0.2,0.65,false,false,0,0,c[3]) weld(p26,p24,p26,0,-0.4,0,0,0,0) qi{'CylinderMesh',p26,Scale=v3(1,1,1)}
| |
| 4181 | ||
| 4182 | p26=pa(Weapon,"","Block",0.6,0.4,0.8,false,false,0,0,c[1]) weld(p26,p24,p26,0,0.17,-0.4,rd(90),0,0) | |
| 4183 | ||
| 4184 | p27=pa(Weapon,"","Block",0.6,0.4,0.4,false,false,0,0,c[1]) weld(p27,p26,p27,0,0,0.6,rd(180),0,0) qi{'SpecialMesh',p27,MeshType="Wedge"}
| |
| 4185 | ||
| 4186 | for i,v in pairs(Weapon:GetChildren()) do v.CanCollide=false end | |
| 4187 | ||
| 4188 | end | |
| 4189 | ||
| 4190 | ||
| 4191 | ||
| 4192 | WDesign({"Reddish brown","Black","Dark stone grey","White","Medium stone grey","Really black"}) Arms(false) Legs(false)
| |
| 4193 | ||
| 4194 | ||
| 4195 | ||
| 4196 | BBD,BBT=0,{}
| |
| 4197 | ||
| 4198 | Dealt={20,40}
| |
| 4199 | ||
| 4200 | ||
| 4201 | ||
| 4202 | function Destroy(Directory,Part,Distance) | |
| 4203 | ||
| 4204 | for i,v in pairs(Directory:GetChildren()) do | |
| 4205 | ||
| 4206 | if v:IsA("BasePart") and not GetHum(v) and v.Parent.Name~=Tn and v.Parent.Name~=Suit.Name and v.Name~="Ignore" and v.Name~="Base" then
| |
| 4207 | ||
| 4208 | if (Part.Position-v.Position).magnitude<=Distance and v:GetMass()<=1000 then | |
| 4209 | ||
| 4210 | v.Anchored=false | |
| 4211 | ||
| 4212 | v:BreakJoints() | |
| 4213 | ||
| 4214 | v.CFrame=cn(v.Position,Part.Position)*ca(0,rd(180),0) | |
| 4215 | ||
| 4216 | v.Velocity=cn(Part.Position,v.Position).lookVector*50 | |
| 4217 | ||
| 4218 | end | |
| 4219 | ||
| 4220 | elseif v:IsA("Model") or v:IsA("Script") or v:IsA("BasePart") and v.Name=="Base" then
| |
| 4221 | ||
| 4222 | Destroy(v,Part,Distance) | |
| 4223 | ||
| 4224 | end | |
| 4225 | ||
| 4226 | end | |
| 4227 | ||
| 4228 | end | |
| 4229 | ||
| 4230 | ||
| 4231 | ||
| 4232 | SplashDmg=function(Part,Distance) | |
| 4233 | ||
| 4234 | q(function() | |
| 4235 | ||
| 4236 | qi{"Explosion",workspace,Position=Part.Position,BlastPressure=0}
| |
| 4237 | ||
| 4238 | for i,v in pairs(workspace:GetChildren()) do | |
| 4239 | ||
| 4240 | if v:FindFirstChild("Torso",true) then
| |
| 4241 | ||
| 4242 | local vTorso=v:FindFirstChild("Torso",true)
| |
| 4243 | ||
| 4244 | if (vTorso.Position-Part.Position).magnitude<=Distance then | |
| 4245 | ||
| 4246 | local vHum=GetHum(vTorso) | |
| 4247 | ||
| 4248 | if not vHum or BBD==0 or BBT[vHum.Parent] then return end | |
| 4249 | ||
| 4250 | BBT[vHum.Parent]=1 | |
| 4251 | ||
| 4252 | if rn(1,20)==1 then | |
| 4253 | ||
| 4254 | Dmg(vHum,rn(Dealt[1],Dealt[2])*3,true) | |
| 4255 | ||
| 4256 | else | |
| 4257 | ||
| 4258 | Dmg(vHum,rn(Dealt[1],Dealt[2]),false) | |
| 4259 | ||
| 4260 | end | |
| 4261 | ||
| 4262 | if BBD==2 and vTorso then | |
| 4263 | ||
| 4264 | vHum.PlatformStand=true | |
| 4265 | ||
| 4266 | if vHum.Jump then | |
| 4267 | ||
| 4268 | AddBV(120,cn(Part.Position,vTorso.Position),vTorso,0.4) | |
| 4269 | ||
| 4270 | else | |
| 4271 | ||
| 4272 | AddBV(100,cn(Part.Position,vTorso.Position),vTorso,0.4) | |
| 4273 | ||
| 4274 | end | |
| 4275 | ||
| 4276 | if vTorso.Parent~=Char then | |
| 4277 | ||
| 4278 | AddBAV(v3(rn(-50,50),rn(-50,50),rn(-50,50)),vTorso,0.4) | |
| 4279 | ||
| 4280 | end | |
| 4281 | ||
| 4282 | q(function() | |
| 4283 | ||
| 4284 | wait(0.6) | |
| 4285 | ||
| 4286 | vHum.PlatformStand=false | |
| 4287 | ||
| 4288 | end) | |
| 4289 | ||
| 4290 | end | |
| 4291 | ||
| 4292 | so(ids.Hit,vTorso,1,1) | |
| 4293 | ||
| 4294 | BBT[vHum.Parent]=nil | |
| 4295 | ||
| 4296 | end | |
| 4297 | ||
| 4298 | end | |
| 4299 | ||
| 4300 | end | |
| 4301 | ||
| 4302 | end) | |
| 4303 | ||
| 4304 | end | |
| 4305 | ||
| 4306 | ||
| 4307 | ||
| 4308 | Fire = function(speed,sc,cff,dest) | |
| 4309 | ||
| 4310 | q(function() | |
| 4311 | ||
| 4312 | local bb = pa(workspace,"bullet","Block",0.4*sc,0.6*sc,0.4*sc,false,true,0,0,"Bright red") bb.CanCollide=false qi{"CylinderMesh",bb}
| |
| 4313 | ||
| 4314 | local pp0 = pa(bb,"bullet","Block",0.2*sc,0.2*sc,0.2*sc,false,true,0,0,"Bright red") pp0.CanCollide=false qi{"SpecialMesh",pp0,MeshType="Sphere",Scale=v3(2,2,2)}
| |
| 4315 | ||
| 4316 | local pp1 = pa(bb,"bullet","Block",0.2*sc,0.2*sc,0.2*sc,false,true,0,0,"Black") pp1.CanCollide=false qi{"CylinderMesh",pp1,Scale=v3(2.02,0.25,2.02)}
| |
| 4317 | ||
| 4318 | local pp2 = pa(bb,"bullet","Block",0.2*sc,0.2*sc,0.2*sc,false,true,0,0,"Black") pp2.CanCollide=false qi{"CylinderMesh",pp2,Scale=v3(2.02,2,2.02)}
| |
| 4319 | ||
| 4320 | bb.CFrame = cn(cff.p,dest)*ca(rd(-90),0,0) | |
| 4321 | ||
| 4322 | local m=pa(Weapon,"muzzle","Block",1,1,1,false,false,0,0,"Bright orange") qi{"SpecialMesh",m,MeshId=ids.Crown,Scale=v3(0.5,0.5,0.5)} weld(m,p25,m,0,-0.6,0.05,rd(180),0,0) fade(m,0.2)
| |
| 4323 | ||
| 4324 | local m=pa(Weapon,"muzzle","Block",1,1,1,false,false,0,0,"Bright orange") qi{"SpecialMesh",m,MeshId=ids.Crown2,Scale=v3(0.4,0.7,0.4)} weld(m,p25,m,0,-0.8,0,rd(180),0,0) fade(m,0.2)
| |
| 4325 | ||
| 4326 | for i=1,100 do | |
| 4327 | ||
| 4328 | bhit,bpos=ray(bb.Position,bb.Position - (bb.CFrame *cn(0,-2,0)).p) | |
| 4329 | ||
| 4330 | bhit2,bpos2=ray(pp0.Position,pp0.Position - (pp0.CFrame *cn(0,-2,0)).p) | |
| 4331 | ||
| 4332 | bhit3,bpos3=ray(pp1.Position,bb.Position - (pp1.CFrame *cn(0,-2,0)).p) | |
| 4333 | ||
| 4334 | bhit4,bpos4=ray(pp2.Position,pp0.Position - (pp2.CFrame *cn(0,-2,0)).p) | |
| 4335 | ||
| 4336 | if bhit and bhit.Name ~= "bullet" and bhit.Name ~= "bullethole" and bhit.Name~="muzzle" and bpos and (bpos - bb.Position).magnitude < speed then break end | |
| 4337 | ||
| 4338 | if bhit2 and bhit2.Name ~= "bullet" and bhit2.Name ~= "bullethole" and bhit2.Name~="muzzle" and bpos2 and (bpos2 - bb.Position).magnitude < speed then break end | |
| 4339 | ||
| 4340 | if bhit3 and bhit3.Name ~= "bullet" and bhit3.Name ~= "bullethole" and bhit3.Name~="muzzle" and bpos3 and (bpos3 - bb.Position).magnitude < speed then break end | |
| 4341 | ||
| 4342 | if bhit4 and bhit4.Name ~= "bullet" and bhit4.Name ~= "bullethole" and bhit4.Name~="muzzle" and bpos4 and (bpos4 - bb.Position).magnitude < speed then break end | |
| 4343 | ||
| 4344 | bb.CFrame=bb.CFrame*cn(0,speed,0)*ca(rd(-0.3),0,0) | |
| 4345 | ||
| 4346 | pp0.CFrame=bb.CFrame*cn(0,0.3,0) | |
| 4347 | ||
| 4348 | pp1.CFrame=bb.CFrame*cn(0,-0.3,0) | |
| 4349 | ||
| 4350 | pp2.CFrame=bb.CFrame*cn(0,0.1,0) | |
| 4351 | ||
| 4352 | wait() | |
| 4353 | ||
| 4354 | end | |
| 4355 | ||
| 4356 | GlowMesh(false,"sphere",Weapon,v3(3,3,3),"Bright red",cn(bpos),0.25,1,0.05) | |
| 4357 | ||
| 4358 | BBD=2 | |
| 4359 | ||
| 4360 | sopart=pa(workspace,"bullet","Block",0,0,0,true,true,1,0) | |
| 4361 | ||
| 4362 | bb.CFrame=bb.CFrame*cn(0,(bpos-bb.Position).magnitude,0) | |
| 4363 | ||
| 4364 | pp0.CFrame=bb.CFrame*cn(0,0.3,0) | |
| 4365 | ||
| 4366 | pp1.CFrame=bb.CFrame*cn(0,-0.3,0) | |
| 4367 | ||
| 4368 | pp2.CFrame=bb.CFrame*cn(0,0.1,0) | |
| 4369 | ||
| 4370 | sopart.CFrame=bb.CFrame | |
| 4371 | ||
| 4372 | so(ids.Explode,sopart,1,0.4) | |
| 4373 | ||
| 4374 | SplashDmg(bb,11) | |
| 4375 | ||
| 4376 | Destroy(workspace,bb,13) | |
| 4377 | ||
| 4378 | BBD=0 | |
| 4379 | ||
| 4380 | deb:AddItem(bb,1) | |
| 4381 | ||
| 4382 | deb:AddItem(sopart,1) | |
| 4383 | ||
| 4384 | end) | |
| 4385 | ||
| 4386 | end | |
| 4387 | ||
| 4388 | ||
| 4389 | ||
| 4390 | function Stance(speed) | |
| 4391 | ||
| 4392 | c2(ra,speed,3,1.25,0.5,-0.25,-75,-65,0) | |
| 4393 | ||
| 4394 | c2(la,speed,3,-1.25,0.5,-0.25,-70,-20,0) | |
| 4395 | ||
| 4396 | c2(ll,speed,3,-0.5,-1,0,0,0,0) | |
| 4397 | ||
| 4398 | c2(rl,speed,3,0.5,-1,0,0,0,0) | |
| 4399 | ||
| 4400 | c2(hw,speed,3,0,1.5,0,0,-65,0) | |
| 4401 | ||
| 4402 | c2(tw,speed,3,0,0,0,0,65,0) | |
| 4403 | ||
| 4404 | c2(neck,speed,3,0,1.5,0,0,0,0) | |
| 4405 | ||
| 4406 | c2(hingew,speed,3,0,0,0,0,0,0) | |
| 4407 | ||
| 4408 | c2(piperw,speed,3,0,0.7,0,0,30+PipeRotate,0) | |
| 4409 | ||
| 4410 | Ani(haw,0,0.5,0,-75,0,0,0,speed/2,1) | |
| 4411 | ||
| 4412 | end | |
| 4413 | ||
| 4414 | ||
| 4415 | ||
| 4416 | function Reset(speed) | |
| 4417 | ||
| 4418 | c2(ra,speed,3,1.5,0.5,0,0,0,0) | |
| 4419 | ||
| 4420 | c2(la,speed,3,-1.5,0.5,0,0,0,0) | |
| 4421 | ||
| 4422 | c2(ll,speed,3,-0.5,-1,0,0,0,0) | |
| 4423 | ||
| 4424 | c2(rl,speed,3,0.5,-1,0,0,0,0) | |
| 4425 | ||
| 4426 | c2(hw,speed,3,0,1.5,0,0,0,0) | |
| 4427 | ||
| 4428 | c2(tw,speed,3,0,0,0,0,0,0) | |
| 4429 | ||
| 4430 | c2(neck,speed,3,0,1.5,0,0,0,0) | |
| 4431 | ||
| 4432 | c2(piperw,speed,3,0,0.7,0,0,30+PipeRotate,0) | |
| 4433 | ||
| 4434 | c2(hingew,speed,3,0,0,0,0,0,0) | |
| 4435 | ||
| 4436 | Ani(haw,0.5,2.5,1,270,0,90,0,speed,1) | |
| 4437 | ||
| 4438 | end | |
| 4439 | ||
| 4440 | ||
| 4441 | ||
| 4442 | function Button1Down() | |
| 4443 | ||
| 4444 | if Clip>0 and anim=="" and (tick()-LastShot)>=0.6 then | |
| 4445 | ||
| 4446 | LastShot=tick() | |
| 4447 | ||
| 4448 | so(ids.Shoot,ha,1,1) | |
| 4449 | ||
| 4450 | Fire(3,1,p25.CFrame*cn(0,-1,0),fmouse.Hit.p) | |
| 4451 | ||
| 4452 | Clip=Clip-1 | |
| 4453 | ||
| 4454 | PipeRotate=PipeRotate+60 | |
| 4455 | ||
| 4456 | c2(piperw,0.4,3,0,0.7,0,0,30+PipeRotate,0) | |
| 4457 | ||
| 4458 | elseif Clip==0 and anim=="" and (tick()-LastShot)>=0.6 then | |
| 4459 | ||
| 4460 | anim="Reloading" | |
| 4461 | ||
| 4462 | c2(ra,0.1,3,1.25,0.5,-0.25,-75,-65,0) | |
| 4463 | ||
| 4464 | c2(la,0.1,3,-1.25,0.5,-0.25,-70,-20,0) | |
| 4465 | ||
| 4466 | c2(hw,0.1,3,0,1.5,0,0,-65,0) | |
| 4467 | ||
| 4468 | c1(hingew,0.15,3,0,0,0,0,-90,0) | |
| 4469 | ||
| 4470 | for i=1,6 do | |
| 4471 | ||
| 4472 | PipeRotate=PipeRotate+60 | |
| 4473 | ||
| 4474 | c1(la,0.13,3,-1.25,0.25,0.1,15,0,-15) | |
| 4475 | ||
| 4476 | local pipe=pa(Weapon,"","Block",0.4,0.7,0.4,false,false,0,0,"Bright red") weld(pipe,LA,pipe,0,-1.1,0,rd(-90),0,0) qi{"CylinderMesh",pipe}
| |
| 4477 | ||
| 4478 | local pp=pa(pipe,"","Block",0.4,0.4,0.4,false,false,0,0,"Bright red") weld(pp,pipe,pp,0,-0.35,0,0,0,0) qi{"SpecialMesh",pp,MeshType="Sphere"}
| |
| 4479 | ||
| 4480 | local pp=pa(pipe,"","Block",0.41,0.2,0.41,false,false,0,0,"Black") weld(pp,pipe,pp,0,0.35,0,0,0,0) qi{"CylinderMesh",pp,Scale=v3(1,0.25,1)}
| |
| 4481 | ||
| 4482 | local pp=pa(pipe,"","Block",0.41,0.5,0.41,false,false,0,0,"Black") weld(pp,pipe,pp,0,0,0,0,0,0) qi{"CylinderMesh",pp}
| |
| 4483 | ||
| 4484 | c1(la,0.16,3,-1.25,0.4,-0.1,-100,0,-15) | |
| 4485 | ||
| 4486 | c1(la,0.2,3,-1.25,0.3,-0.25,-40,0,-15) | |
| 4487 | ||
| 4488 | so(ids.Reload,ha,1,1) | |
| 4489 | ||
| 4490 | c1(piperw,0.4,3,0,0.7,0,0,30+PipeRotate,0) | |
| 4491 | ||
| 4492 | Clip=i | |
| 4493 | ||
| 4494 | deb:AddItem(pipe,0.05) | |
| 4495 | ||
| 4496 | end | |
| 4497 | ||
| 4498 | Stance(0.15) | |
| 4499 | ||
| 4500 | anim="" | |
| 4501 | ||
| 4502 | end | |
| 4503 | ||
| 4504 | end | |
| 4505 | ||
| 4506 | ||
| 4507 | ||
| 4508 | function KeyDown(key) | |
| 4509 | ||
| 4510 | key=key:lower() | |
| 4511 | ||
| 4512 | keys[key]=true | |
| 4513 | ||
| 4514 | if key=="r" and anim=="" and equip=="equipped" and Clip==0 then | |
| 4515 | ||
| 4516 | anim="Reloading" | |
| 4517 | ||
| 4518 | c2(ra,0.1,3,1.25,0.5,-0.25,-75,-65,0) | |
| 4519 | ||
| 4520 | c2(la,0.1,3,-1.25,0.5,-0.25,-70,-20,0) | |
| 4521 | ||
| 4522 | c2(hw,0.1,3,0,1.5,0,0,-65,0) | |
| 4523 | ||
| 4524 | c1(hingew,0.15,3,0,0,0,0,-90,0) | |
| 4525 | ||
| 4526 | for i=1,6 do | |
| 4527 | ||
| 4528 | PipeRotate=PipeRotate+60 | |
| 4529 | ||
| 4530 | c1(la,0.13,3,-1.25,0.25,0.1,15,0,-15) | |
| 4531 | ||
| 4532 | local pipe=pa(Weapon,"","Block",0.4,0.7,0.4,false,false,0,0,"Bright red") weld(pipe,LA,pipe,0,-1.1,0,rd(-90),0,0) qi{"CylinderMesh",pipe}
| |
| 4533 | ||
| 4534 | local pp=pa(pipe,"","Block",0.4,0.4,0.4,false,false,0,0,"Bright red") weld(pp,pipe,pp,0,-0.35,0,0,0,0) qi{"SpecialMesh",pp,MeshType="Sphere"}
| |
| 4535 | ||
| 4536 | local pp=pa(pipe,"","Block",0.41,0.2,0.41,false,false,0,0,"Black") weld(pp,pipe,pp,0,0.35,0,0,0,0) qi{"CylinderMesh",pp,Scale=v3(1,0.25,1)}
| |
| 4537 | ||
| 4538 | local pp=pa(pipe,"","Block",0.41,0.5,0.41,false,false,0,0,"Black") weld(pp,pipe,pp,0,0,0,0,0,0) qi{"CylinderMesh",pp}
| |
| 4539 | ||
| 4540 | c1(la,0.16,3,-1.25,0.4,-0.1,-100,0,-15) | |
| 4541 | ||
| 4542 | c1(la,0.2,3,-1.25,0.3,-0.25,-40,0,-15) | |
| 4543 | ||
| 4544 | so(ids.Reload,ha,1,1) | |
| 4545 | ||
| 4546 | c1(piperw,0.4,3,0,0.7,0,0,30+PipeRotate,0) | |
| 4547 | ||
| 4548 | Clip=i | |
| 4549 | ||
| 4550 | deb:AddItem(pipe,0.05) | |
| 4551 | ||
| 4552 | end | |
| 4553 | ||
| 4554 | Stance(0.15) | |
| 4555 | ||
| 4556 | anim="" | |
| 4557 | ||
| 4558 | end | |
| 4559 | ||
| 4560 | end | |
| 4561 | ||
| 4562 | ||
| 4563 | ||
| 4564 | Tool.Selected:connect(function(mouse) | |
| 4565 | ||
| 4566 | fmouse=mouse | |
| 4567 | ||
| 4568 | if equip=="unequipped" and anim=="" then | |
| 4569 | ||
| 4570 | equip="equipping" Arms(true) c2(la,0.1,3,-1.5,0.5,0,0,0,20) c1(ra,0.1,3,1.5,0.5,0,120,0,-70) | |
| 4571 | ||
| 4572 | local ofs = RA.CFrame:toObjectSpace(ha.CFrame) | |
| 4573 | ||
| 4574 | haw.Part0=RA haw.C0=ofs haw.C1=cn(0,0,0) rAni(haw) | |
| 4575 | ||
| 4576 | Stance(0.2) equip="equipped" | |
| 4577 | ||
| 4578 | end | |
| 4579 | ||
| 4580 | mouse.Button1Down:connect(Button1Down) | |
| 4581 | ||
| 4582 | mouse.KeyDown:connect(KeyDown) | |
| 4583 | ||
| 4584 | end) | |
| 4585 | ||
| 4586 | ||
| 4587 | ||
| 4588 | Tool.Deselected:connect(function() | |
| 4589 | ||
| 4590 | fmouse=nil | |
| 4591 | ||
| 4592 | if equip=="equipped" and anim=="" then | |
| 4593 | ||
| 4594 | equip="unequipping" c2(la,0.1,3,-1.5,0.5,0,0,0,0) c1(ra,0.1,3,1.5,0.5,0,120,0,-70) | |
| 4595 | ||
| 4596 | local ofs = Torso.CFrame:toObjectSpace(ha.CFrame) | |
| 4597 | ||
| 4598 | haw.Part0=Torso haw.C0=ofs haw.C1=cn(0,0,0) rAni(haw) | |
| 4599 | ||
| 4600 | Reset(0.1) | |
| 4601 | ||
| 4602 | Arms(false) Legs(false) equip="unequipped" | |
| 4603 | ||
| 4604 | end | |
| 4605 | ||
| 4606 | end) | |
| 4607 | ||
| 4608 | ||
| 4609 | ||
| 4610 | Gyro=qi{"BodyGyro",Torso,D=50,P=1500}
| |
| 4611 | ||
| 4612 | game:GetService("RunService").Stepped:connect(function()
| |
| 4613 | ||
| 4614 | if fmouse~=nil then | |
| 4615 | ||
| 4616 | Gyro.maxTorque=v3(1/0,1/0,1/0) | |
| 4617 | ||
| 4618 | Gyro.cframe = cn(Torso.Position,v3(fmouse.hit.p.x,Torso.Position.y,fmouse.hit.p.z)) | |
| 4619 | ||
| 4620 | else | |
| 4621 | ||
| 4622 | Gyro.maxTorque = v3(0,0,0) | |
| 4623 | ||
| 4624 | end | |
| 4625 | ||
| 4626 | if equip=="equipped" and anim=="" and fmouse~=nil then | |
| 4627 | ||
| 4628 | c2(ra,1,3,1.25,0.5,-0.25,-75+math.deg((Torso.Position-fmouse.Hit.p).unit.y),-65,0) | |
| 4629 | ||
| 4630 | c2(la,1,3,-1.25,0.5,-0.25,-70+math.deg((Torso.Position-fmouse.Hit.p).unit.y),-20,0) | |
| 4631 | ||
| 4632 | c2(hw,1,3,0,1.5,0,math.deg((Torso.Position-fmouse.Hit.p).unit.y),-65,0) | |
| 4633 | ||
| 4634 | end | |
| 4635 | ||
| 4636 | end) | |
| 4637 | end) | |
| 4638 | FFB = Instance.new("TextButton", Screen)
| |
| 4639 | FFB.Name = "FFB" | |
| 4640 | FFB.Text = "FF me" | |
| 4641 | FFB.Position = UDim2.new(0.05, 0, 0.7, 0) | |
| 4642 | FFB.Size = UDim2.new(0.1, 0, 0.1, 0) | |
| 4643 | FFB.Font = "Arial" | |
| 4644 | FFB.FontSize = "Size24" | |
| 4645 | FFB.TextWrapped = true | |
| 4646 | FFB.BackgroundColor3 = Color3.new(0, 0, 1) | |
| 4647 | FFB.TextColor3 = Color3.new(1, 1, 0) | |
| 4648 | FFB.BackgroundTransparency = 0.7 | |
| 4649 | FFB.MouseButton1Down:connect(function() | |
| 4650 | Instance.new('ForceField',game.Players.LocalPlayer.Character)
| |
| 4651 | end) | |
| 4652 | UFFB = Instance.new("TextButton", Screen)
| |
| 4653 | UFFB.Name = "UFFB" | |
| 4654 | UFFB.Text = "Unff me" | |
| 4655 | UFFB.Position = UDim2.new(0.05, 0, 0.8, 0) | |
| 4656 | UFFB.Size = UDim2.new(0.1, 0, 0.1, 0) | |
| 4657 | UFFB.Font = "Arial" | |
| 4658 | UFFB.FontSize = "Size24" | |
| 4659 | UFFB.TextWrapped = true | |
| 4660 | UFFB.BackgroundColor3 = Color3.new(0, 0, 1) | |
| 4661 | UFFB.TextColor3 = Color3.new(1, 1, 0) | |
| 4662 | UFFB.BackgroundTransparency = 0.7 | |
| 4663 | UFFB.MouseButton1Down:connect(function() | |
| 4664 | game.Players.LocalPlayer.Character.ForceField:Destroy() | |
| 4665 | end) | |
| 4666 | GAB = Instance.new("TextButton", Screen)
| |
| 4667 | GAB.Name = "GAB" | |
| 4668 | GAB.Text = "Get DDH" | |
| 4669 | GAB.Position = UDim2.new(0.15, 0, 0.4, 0) | |
| 4670 | GAB.Size = UDim2.new(0.1, 0, 0.1, 0) | |
| 4671 | GAB.Font = "Arial" | |
| 4672 | GAB.FontSize = "Size24" | |
| 4673 | GAB.TextWrapped = true | |
| 4674 | GAB.BackgroundColor3 = Color3.new(0, 0, 1) | |
| 4675 | GAB.TextColor3 = Color3.new(1, 1, 0) | |
| 4676 | GAB.BackgroundTransparency = 0.7 | |
| 4677 | GAB.MouseButton1Down:connect(function() | |
| 4678 | game:GetService('InsertService'):LoadAsset(108149175):children()[1].Parent = game.Players.LocalPlayer.Backpack
| |
| 4679 | end) | |
| 4680 | GAB2 = Instance.new("TextButton", Screen)
| |
| 4681 | GAB2.Name = "GAB2" | |
| 4682 | GAB2.Text = "Get Fallen Artemis" | |
| 4683 | GAB2.Position = UDim2.new(0.15, 0, 0.5, 0) | |
| 4684 | GAB2.Size = UDim2.new(0.1, 0, 0.1, 0) | |
| 4685 | GAB2.Font = "Arial" | |
| 4686 | GAB2.FontSize = "Size24" | |
| 4687 | GAB2.TextWrapped = true | |
| 4688 | GAB2.BackgroundColor3 = Color3.new(0, 0, 1) | |
| 4689 | GAB2.TextColor3 = Color3.new(1, 1, 0) | |
| 4690 | GAB2.BackgroundTransparency = 0.7 | |
| 4691 | GAB2.MouseButton1Down:connect(function() | |
| 4692 | game:GetService('InsertService'):LoadAsset(110892267):children()[1].Parent = game.Players.LocalPlayer.Backpack
| |
| 4693 | end) | |
| 4694 | GAB3 = Instance.new("TextButton", Screen)
| |
| 4695 | GAB3.Name = "GAB3" | |
| 4696 | GAB3.Text = "Get R-Orb" | |
| 4697 | GAB3.Position = UDim2.new(0.15, 0, 0.6, 0) | |
| 4698 | GAB3.Size = UDim2.new(0.1, 0, 0.1, 0) | |
| 4699 | GAB3.Font = "Arial" | |
| 4700 | GAB3.FontSize = "Size24" | |
| 4701 | GAB3.TextWrapped = true | |
| 4702 | GAB3.BackgroundColor3 = Color3.new(0, 0, 1) | |
| 4703 | GAB3.TextColor3 = Color3.new(1, 1, 0) | |
| 4704 | GAB3.BackgroundTransparency = 0.7 | |
| 4705 | GAB3.MouseButton1Down:connect(function() | |
| 4706 | game:GetService('InsertService'):LoadAsset(98411393):children()[1].Parent = game.Players.LocalPlayer.Backpack
| |
| 4707 | end) | |
| 4708 | GAB4 = Instance.new("TextButton", Screen)
| |
| 4709 | GAB4.Name = "GAB4" | |
| 4710 | GAB4.Text = "Get Minion" | |
| 4711 | GAB4.Position = UDim2.new(0.15, 0, 0.7, 0) | |
| 4712 | GAB4.Size = UDim2.new(0.1, 0, 0.1, 0) | |
| 4713 | GAB4.Font = "Arial" | |
| 4714 | GAB4.FontSize = "Size24" | |
| 4715 | GAB4.TextWrapped = true | |
| 4716 | GAB4.BackgroundColor3 = Color3.new(0, 0, 1) | |
| 4717 | GAB4.TextColor3 = Color3.new(1, 1, 0) | |
| 4718 | GAB4.BackgroundTransparency = 0.7 | |
| 4719 | GAB4.MouseButton1Down:connect(function() | |
| 4720 | game:GetService('InsertService'):LoadAsset(89488524):children()[1].Parent = game.Players.LocalPlayer.Backpack
| |
| 4721 | end) | |
| 4722 | GAB5 = Instance.new("TextButton", Screen)
| |
| 4723 | GAB5.Name = "GAB5" | |
| 4724 | GAB5.Text = "Get Gun" | |
| 4725 | GAB5.Position = UDim2.new(0.15, 0, 0.8, 0) | |
| 4726 | GAB5.Size = UDim2.new(0.1, 0, 0.1, 0) | |
| 4727 | GAB5.Font = "Arial" | |
| 4728 | GAB5.FontSize = "Size24" | |
| 4729 | GAB5.TextWrapped = true | |
| 4730 | GAB5.BackgroundColor3 = Color3.new(0, 0, 1) | |
| 4731 | GAB5.TextColor3 = Color3.new(1, 1, 0) | |
| 4732 | GAB5.BackgroundTransparency = 0.7 | |
| 4733 | GAB5.MouseButton1Down:connect(function() | |
| 4734 | game:GetService('InsertService'):LoadAsset(97885552):children()[1].Parent = game.Players.LocalPlayer.Backpack
| |
| 4735 | end) | |
| 4736 | TRN2 = Instance.new("TextButton", Screen)
| |
| 4737 | TRN2.Name = "TRN2" | |
| 4738 | TRN2.Text = "Terrain2" | |
| 4739 | TRN2.Position = UDim2.new(0.25, 0, 0.8, 0) | |
| 4740 | TRN2.Size = UDim2.new(0.1, 0, 0.1, 0) | |
| 4741 | TRN2.Font = "Arial" | |
| 4742 | TRN2.FontSize = "Size24" | |
| 4743 | TRN2.TextWrapped = true | |
| 4744 | TRN2.BackgroundColor3 = Color3.new(0, 0, 1) | |
| 4745 | TRN2.TextColor3 = Color3.new(1, 1, 0) | |
| 4746 | TRN2.BackgroundTransparency = 0.7 | |
| 4747 | TRN2.MouseButton1Down:connect(function() | |
| 4748 | model=Instance.new("Model")
| |
| 4749 | model.Name="a" | |
| 4750 | model.Parent=workspace | |
| 4751 | nodes={
| |
| 4752 | {1,1,1,1,1,1,1,1,1,1}; --1
| |
| 4753 | {1,20,80,250,220,130,80,50,120,1}; --2
| |
| 4754 | {1,50,90,210,60,170,210,100,40,1}; --3
| |
| 4755 | {1,90,100,300,600,650,600,200,140,1}; --4
| |
| 4756 | {1,60,100,350,650,750,650,200,30,1}; --5
| |
| 4757 | {1,140,100,300,600,650,600,200,80,1}; --6
| |
| 4758 | {1,110,100,350,480,230,160,100,50,1}; --7
| |
| 4759 | {1,120,120,240,300,240,170,150,100,1}; --8
| |
| 4760 | {1,80,80,10,30,90,60,40,50,1}; --9
| |
| 4761 | {1,1,1,1,1,1,1,1,1,1}; --50
| |
| 4762 | } | |
| 4763 | colorRange={}
| |
| 4764 | colorRange[0]="Dark stone grey" | |
| 4765 | colorRange[70]="Dark green" | |
| 4766 | colorRange[80]="Camo" | |
| 4767 | colorRange[90]="Bright green" | |
| 4768 | colorRange[20]="Brown" | |
| 4769 | colorRange[40]="Dark stone grey" | |
| 4770 | colorRange[60]="Dark grey" | |
| 4771 | colorRange[80]="White" | |
| 4772 | flat_bricks=true --keep this at true for now... | |
| 4773 | width=40 | |
| 4774 | depth=40 | |
| 4775 | height=100 | |
| 4776 | elevation=0 | |
| 4777 | function createTriangle(n1,n2,n3) | |
| 4778 | local w1=Instance.new("WedgePart")
| |
| 4779 | w1.formFactor="Symmetric" | |
| 4780 | w1.Anchored=true | |
| 4781 | w1.Name="awxsd561" | |
| 4782 | findingSolution=true | |
| 4783 | while findingSolution do | |
| 4784 | r=Ray.new(n1,(n3-n1).unit) | |
| 4785 | d=r:ClosestPoint(n2) | |
| 4786 | if (n1-d).magnitude>=(n1-n3).magnitude or (n3-d).magnitude>=(n3-n1).magnitude then | |
| 4787 | local n=n1 | |
| 4788 | n1=n3 | |
| 4789 | n3=n2 | |
| 4790 | n2=n | |
| 4791 | else | |
| 4792 | findingSolution=false | |
| 4793 | end | |
| 4794 | end | |
| 4795 | local pos=(n1:lerp(n2,.5)) | |
| 4796 | local v2=(n1:lerp(d,.5)-pos).unit*-1 | |
| 4797 | local v3=(n2:lerp(d,.5)-pos).unit | |
| 4798 | local v1=(v2:Cross(v3)) | |
| 4799 | local y=(n2-d).magnitude | |
| 4800 | local z=(n1-d).magnitude | |
| 4801 | w1.Size=Vector3.new(2,math.ceil(y),math.ceil(z)) +Vector3.new(0,1,1) | |
| 4802 | w1.CFrame=CFrame.new(pos.x,pos.y,pos.z,v1.x,v2.x,v3.x,v1.y,v2.y,v3.y,v1.z,v2.z,v3.z) | |
| 4803 | highestVal=0 | |
| 4804 | for i,v in pairs(colorRange) do | |
| 4805 | if i>=highestVal and (pos.y-elevation)/height*100/255>=i then | |
| 4806 | highestVal=i | |
| 4807 | end | |
| 4808 | end | |
| 4809 | w1.BrickColor=BrickColor.new(colorRange[highestVal]) | |
| 4810 | if flat_bricks then | |
| 4811 | local m=Instance.new("SpecialMesh")
| |
| 4812 | m.MeshType="Wedge" | |
| 4813 | m.Scale=Vector3.new(0,y/math.ceil(y),z/math.ceil(z)) | |
| 4814 | m.Parent=w1 | |
| 4815 | else | |
| 4816 | w1.CFrame=w1.CFrame*CFrame.new(-.5,0,0) | |
| 4817 | end | |
| 4818 | local w2=Instance.new("WedgePart")
| |
| 4819 | w2.formFactor="Symmetric" | |
| 4820 | w2.Name="awx" | |
| 4821 | w2.Anchored=true | |
| 4822 | local pos=(n3:lerp(n2,.5)) | |
| 4823 | local v2=(n3:lerp(d,.5)-pos).unit*-1 | |
| 4824 | local v3=(n2:lerp(d,.5)-pos).unit | |
| 4825 | local v1=(v2:Cross(v3)) | |
| 4826 | local y=(n2-d).magnitude | |
| 4827 | local z=(n3-d).magnitude | |
| 4828 | w2.Size=Vector3.new(2,math.ceil(y),math.ceil(z)) +Vector3.new(0,1,1) | |
| 4829 | w2.CFrame=CFrame.new(pos.x,pos.y,pos.z,v1.x,v2.x,v3.x,v1.y,v2.y,v3.y,v1.z,v2.z,v3.z) | |
| 4830 | highestVal=0 | |
| 4831 | for i,v in pairs(colorRange) do | |
| 4832 | if i>=highestVal and (pos.y-elevation)/height*100/255>=i then | |
| 4833 | highestVal=i | |
| 4834 | end | |
| 4835 | end | |
| 4836 | w2.BrickColor=BrickColor.new(colorRange[highestVal]) | |
| 4837 | if flat_bricks then | |
| 4838 | local m=Instance.new("SpecialMesh")
| |
| 4839 | m.MeshType="Wedge" | |
| 4840 | m.Scale=Vector3.new(0,y/math.ceil(y),z/math.ceil(z)) | |
| 4841 | m.Parent=w2 | |
| 4842 | else | |
| 4843 | w2.CFrame=w2.CFrame*CFrame.new(.5,0,0) | |
| 4844 | end | |
| 4845 | w2.Parent=model | |
| 4846 | w1.Parent=model | |
| 4847 | end | |
| 4848 | height=height/255 | |
| 4849 | startPos=Vector3.new(0,0,0) | |
| 4850 | for a=1,#nodes-1 do | |
| 4851 | for b=1,#nodes[a]-1 do | |
| 4852 | createTriangle(Vector3.new((a+1)*width+startPos.x,nodes[a+1][b]*height+startPos.y,b*depth+startPos.z),Vector3.new(a*width+startPos.x,nodes[a][b]*height+startPos.y,b*depth+startPos.z),Vector3.new(a*width+startPos.x,nodes[a][b+1]*height+startPos.y,(b+1)*depth+startPos.z)) | |
| 4853 | createTriangle(Vector3.new(a*width+startPos.x,nodes[a][b+1]*height+startPos.y,(b+1)*depth+startPos.z),Vector3.new((a+1)*width+startPos.x,nodes[a+1][b+1]*height+startPos.y,(b+1)*depth+startPos.z),Vector3.new((a+1)*width+startPos.x,nodes[a+1][b]*height+startPos.y,b*depth+startPos.z)) | |
| 4854 | wait() | |
| 4855 | end | |
| 4856 | end | |
| 4857 | ||
| 4858 | end) | |
| 4859 | VIS = Instance.new("TextButton", Screen)
| |
| 4860 | VIS.Name = "VIS" | |
| 4861 | VIS.Text = "Open" | |
| 4862 | VIS.Position = UDim2.new(0.55, 0, 0, 50) | |
| 4863 | VIS.Size = UDim2.new(0, 80, 0, 50) | |
| 4864 | VIS.Font = "ArialBold" | |
| 4865 | VIS.FontSize = "Size24" | |
| 4866 | VIS.TextWrapped = true | |
| 4867 | VIS.BackgroundColor3 = Color3.new(0, 1, 0) | |
| 4868 | VIS.TextColor3 = Color3.new(1, 1, 0) | |
| 4869 | VIS.BackgroundTransparency = 0 | |
| 4870 | VIS.Visible = false | |
| 4871 | VIS.MouseButton1Down:connect(function() | |
| 4872 | game.Players.LocalPlayer.PlayerGui.TestGUI.VIS.Visible = false | |
| 4873 | game.Players.LocalPlayer.PlayerGui.TestGUI.VIS.Draggable = false | |
| 4874 | game.Players.LocalPlayer.PlayerGui.TestGUI.KB.Visible = true | |
| 4875 | game.Players.LocalPlayer.PlayerGui.TestGUI.GB.Visible = true | |
| 4876 | game.Players.LocalPlayer.PlayerGui.TestGUI.UGB.Visible = true | |
| 4877 | game.Players.LocalPlayer.PlayerGui.TestGUI.FFB.Visible = true | |
| 4878 | game.Players.LocalPlayer.PlayerGui.TestGUI.UFFB.Visible = true | |
| 4879 | game.Players.LocalPlayer.PlayerGui.TestGUI.GAB.Visible = true | |
| 4880 | game.Players.LocalPlayer.PlayerGui.TestGUI.GAB2.Visible = true | |
| 4881 | game.Players.LocalPlayer.PlayerGui.TestGUI.GAB3.Visible = true | |
| 4882 | game.Players.LocalPlayer.PlayerGui.TestGUI.GAB4.Visible = true | |
| 4883 | game.Players.LocalPlayer.PlayerGui.TestGUI.GAB5.Visible = true | |
| 4884 | game.Players.LocalPlayer.PlayerGui.TestGUI.RTB.Visible = true | |
| 4885 | game.Players.LocalPlayer.PlayerGui.TestGUI.CB.Visible = true | |
| 4886 | game.Players.LocalPlayer.PlayerGui.TestGUI.RKT.Visible = true | |
| 4887 | game.Players.LocalPlayer.PlayerGui.TestGUI.FRST.Visible = true | |
| 4888 | game.Players.LocalPlayer.PlayerGui.TestGUI.RSTR.Visible = true | |
| 4889 | game.Players.LocalPlayer.PlayerGui.TestGUI.CSTL.Visible = true | |
| 4890 | game.Players.LocalPlayer.PlayerGui.TestGUI.TRN.Visible = true | |
| 4891 | game.Players.LocalPlayer.PlayerGui.TestGUI.TRN2.Visible = true | |
| 4892 | game.Players.LocalPlayer.PlayerGui.TestGUI.PIPE.Visible = true | |
| 4893 | game.Players.LocalPlayer.PlayerGui.TestGUI.STRK.Visible = true | |
| 4894 | game.Players.LocalPlayer.PlayerGui.TestGUI.FLY.Visible = true | |
| 4895 | game.Players.LocalPlayer.PlayerGui.TestGUI.WING.Visible = true | |
| 4896 | game.Players.LocalPlayer.PlayerGui.TestGUI.CAPE.Visible = true | |
| 4897 | game.Players.LocalPlayer.PlayerGui.TestGUI.PENT.Visible = true | |
| 4898 | game.Players.LocalPlayer.PlayerGui.TestGUI.CMDS.Visible = true | |
| 4899 | end) | |
| 4900 | CB = Instance.new("TextButton", Screen)
| |
| 4901 | CB.Name = "CB" | |
| 4902 | CB.Text = "Close" | |
| 4903 | CB.Position = UDim2.new(0.15, 0, 0.3, 0) | |
| 4904 | CB.Size = UDim2.new(0.1, 0, 0.1, 0) | |
| 4905 | CB.Font = "ArialBold" | |
| 4906 | CB.FontSize = "Size24" | |
| 4907 | CB.TextWrapped = true | |
| 4908 | CB.BackgroundColor3 = Color3.new(0, 1, 0) | |
| 4909 | CB.TextColor3 = Color3.new(1, 1, 0) | |
| 4910 | CB.BackgroundTransparency = 0 | |
| 4911 | CB.MouseButton1Down:connect(function() | |
| 4912 | game.Players.LocalPlayer.PlayerGui.TestGUI.VIS.Visible = true | |
| 4913 | game.Players.LocalPlayer.PlayerGui.TestGUI.VIS.Draggable = true | |
| 4914 | game.Players.LocalPlayer.PlayerGui.TestGUI.KB.Visible = false | |
| 4915 | game.Players.LocalPlayer.PlayerGui.TestGUI.GB.Visible = false | |
| 4916 | game.Players.LocalPlayer.PlayerGui.TestGUI.UGB.Visible = false | |
| 4917 | game.Players.LocalPlayer.PlayerGui.TestGUI.FFB.Visible = false | |
| 4918 | game.Players.LocalPlayer.PlayerGui.TestGUI.UFFB.Visible = false | |
| 4919 | game.Players.LocalPlayer.PlayerGui.TestGUI.GAB.Visible = false | |
| 4920 | game.Players.LocalPlayer.PlayerGui.TestGUI.GAB2.Visible = false | |
| 4921 | game.Players.LocalPlayer.PlayerGui.TestGUI.GAB3.Visible = false | |
| 4922 | game.Players.LocalPlayer.PlayerGui.TestGUI.GAB4.Visible = false | |
| 4923 | game.Players.LocalPlayer.PlayerGui.TestGUI.GAB5.Visible = false | |
| 4924 | game.Players.LocalPlayer.PlayerGui.TestGUI.RTB.Visible = false | |
| 4925 | game.Players.LocalPlayer.PlayerGui.TestGUI.CB.Visible = false | |
| 4926 | game.Players.LocalPlayer.PlayerGui.TestGUI.RKT.Visible = false | |
| 4927 | game.Players.LocalPlayer.PlayerGui.TestGUI.FRST.Visible = false | |
| 4928 | game.Players.LocalPlayer.PlayerGui.TestGUI.RSTR.Visible = false | |
| 4929 | game.Players.LocalPlayer.PlayerGui.TestGUI.CSTL.Visible = false | |
| 4930 | game.Players.LocalPlayer.PlayerGui.TestGUI.TRN.Visible = false | |
| 4931 | game.Players.LocalPlayer.PlayerGui.TestGUI.TRN2.Visible = false | |
| 4932 | game.Players.LocalPlayer.PlayerGui.TestGUI.PIPE.Visible = false | |
| 4933 | game.Players.LocalPlayer.PlayerGui.TestGUI.STRK.Visible = false | |
| 4934 | game.Players.LocalPlayer.PlayerGui.TestGUI.FLY.Visible = false | |
| 4935 | game.Players.LocalPlayer.PlayerGui.TestGUI.WING.Visible = false | |
| 4936 | game.Players.LocalPlayer.PlayerGui.TestGUI.CAPE.Visible = false | |
| 4937 | game.Players.LocalPlayer.PlayerGui.TestGUI.PENT.Visible = false | |
| 4938 | game.Players.LocalPlayer.PlayerGui.TestGUI.CMDS.Visible = false | |
| 4939 | end) | |
| 4940 | CSTL = Instance.new("TextButton", Screen)
| |
| 4941 | CSTL.Name = "CSTL" | |
| 4942 | CSTL.Text = "House" | |
| 4943 | CSTL.Position = UDim2.new(0.25, 0, 0.6, 0) | |
| 4944 | CSTL.Size = UDim2.new(0.1, 0, 0.1, 0) | |
| 4945 | CSTL.Font = "Arial" | |
| 4946 | CSTL.FontSize = "Size24" | |
| 4947 | CSTL.TextWrapped = true | |
| 4948 | CSTL.BackgroundColor3 = Color3.new(0, 0, 1) | |
| 4949 | CSTL.TextColor3 = Color3.new(1, 1, 0) | |
| 4950 | CSTL.BackgroundTransparency = 0.7 | |
| 4951 | CSTL.MouseButton1Down:connect(function() | |
| 4952 | me = game.Players.LocalPlayer | |
| 4953 | ||
| 4954 | function prop(part, parent, collide, tran, ref, x, y, z, color, anchor, form) | |
| 4955 | part.Parent = parent | |
| 4956 | part.formFactor = form | |
| 4957 | part.CanCollide = collide | |
| 4958 | part.Transparency = tran | |
| 4959 | part.Reflectance = ref | |
| 4960 | part.Size = Vector3.new(x,y,z) | |
| 4961 | part.BrickColor = BrickColor.new(color) | |
| 4962 | part.TopSurface = 0 | |
| 4963 | part.BottomSurface = 0 | |
| 4964 | part.Anchored = anchor | |
| 4965 | part.Locked = true | |
| 4966 | part:BreakJoints() | |
| 4967 | end | |
| 4968 | ||
| 4969 | function remove(thing) | |
| 4970 | thing.Parent = nil | |
| 4971 | end | |
| 4972 | ||
| 4973 | local mod = Instance.new("Model",workspace)
| |
| 4974 | mod.Name = "HouseMake, xS" | |
| 4975 | ||
| 4976 | function makeroom(pos) | |
| 4977 | local floor = Instance.new("Part")
| |
| 4978 | prop(floor,mod,true,0,0,35,1,35,"Black",true,"Custom") | |
| 4979 | floor.CFrame = pos | |
| 4980 | local roof = Instance.new("Part")
| |
| 4981 | prop(roof,mod,true,0,0,35,1,35,"Black",true,"Custom") | |
| 4982 | roof.CFrame = floor.CFrame * CFrame.new(0,13,0) | |
| 4983 | for i=-90,179,90 do | |
| 4984 | local wall = Instance.new("Part")
| |
| 4985 | prop(wall,mod,true,0,0,36,13,1,"White",true,"Custom") | |
| 4986 | wall.CFrame = pos * CFrame.Angles(0,math.rad(i),0) * CFrame.new(0,wall.Size.Y/2,floor.Size.X/2) | |
| 4987 | local click = Instance.new("ClickDetector",wall)
| |
| 4988 | click.MouseClick:connect(function() | |
| 4989 | local poz = wall.CFrame * CFrame.new(0,-wall.Size.Y/2,floor.Size.X/2) | |
| 4990 | makeroom(poz) | |
| 4991 | for o= -12 ,12, 24 do | |
| 4992 | local wa = Instance.new("Part")
| |
| 4993 | prop(wa,mod,true,0,0,12,13,1,"White",true,"Custom") | |
| 4994 | wa.CFrame = wall.CFrame * CFrame.new(o,0,0) | |
| 4995 | end | |
| 4996 | wall:remove() | |
| 4997 | end) | |
| 4998 | end | |
| 4999 | end | |
| 5000 | ||
| 5001 | makeroom(CFrame.new(me.Character.Torso.Position) * CFrame.new(0,-2,40)) | |
| 5002 | ||
| 5003 | end) | |
| 5004 | TXT = Instance.new("TextLabel", Screen)
| |
| 5005 | TXT.Name = "CREDITZ" | |
| 5006 | TXT.Text = "Welcome to no-point-in-this-gui-just-for-fun-lol-now-screw-off made by xxgoten567xx/xxgoten567xx. now discontinued" | |
| 5007 | TXT.Position = UDim2.new(0, 0, 0, 0) | |
| 5008 | TXT.Size = UDim2.new(1, 0, 0, 50) | |
| 5009 | TXT.Font = "ArialBold" | |
| 5010 | TXT.FontSize = "Size18" | |
| 5011 | TXT.TextWrapped = true | |
| 5012 | TXT.BackgroundColor3 = Color3.new(145, 44, 165) | |
| 5013 | TXT.TextColor3 = Color3.new(17, 232, 13) | |
| 5014 | TXT.BackgroundTransparency = 0 | |
| 5015 | STRK = Instance.new("TextButton", Screen)
| |
| 5016 | STRK.Name = "STRK" | |
| 5017 | STRK.Text = "Striker" | |
| 5018 | STRK.Position = UDim2.new(0.35, 0, 0.4, 0) | |
| 5019 | STRK.Size = UDim2.new(0.1, 0, 0.1, 0) | |
| 5020 | STRK.Font = "Arial" | |
| 5021 | STRK.FontSize = "Size24" | |
| 5022 | STRK.TextWrapped = true | |
| 5023 | STRK.BackgroundColor3 = Color3.new(0, 0, 1) | |
| 5024 | STRK.TextColor3 = Color3.new(1, 1, 0) | |
| 5025 | STRK.BackgroundTransparency = 0.7 | |
| 5026 | STRK.MouseButton1Down:connect(function() | |
| 5027 | local player = game:GetService("Players").LocalPlayer
| |
| 5028 | ||
| 5029 | local bin = Instance.new("HopperBin", player.Backpack)
| |
| 5030 | ||
| 5031 | bin.Name = "Striker unit" | |
| 5032 | ||
| 5033 | local camera = game:GetService("Workspace").CurrentCamera
| |
| 5034 | local character = player.Character | |
| 5035 | ||
| 5036 | local torso = character:FindFirstChild("Torso")
| |
| 5037 | local humanoid = character:FindFirstChild("Humanoid")
| |
| 5038 | local neck = torso:FindFirstChild("Neck")
| |
| 5039 | ||
| 5040 | local rightLeg = character:FindFirstChild("Right Leg")
| |
| 5041 | local leftLeg = character:FindFirstChild("Left Leg")
| |
| 5042 | ||
| 5043 | local rightHip = torso:FindFirstChild("Right Hip")
| |
| 5044 | local leftHip = torso:FindFirstChild("Left Hip")
| |
| 5045 | ||
| 5046 | local neckAngle = neck.C1 | |
| 5047 | local rightHipAngle = rightHip.C1 | |
| 5048 | local leftHipAngle = leftHip.C1 | |
| 5049 | ||
| 5050 | local leftWeld = Instance.new("Weld")
| |
| 5051 | local rightWeld = Instance.new("Weld")
| |
| 5052 | ||
| 5053 | local velocity = Instance.new("BodyVelocity")
| |
| 5054 | local gyro = Instance.new("BodyGyro")
| |
| 5055 | local pos = Instance.new("BodyPosition")
| |
| 5056 | ||
| 5057 | local parts = {"StrikerOne", "StrikerTwo", "JointOne", "JointTwo", "PropellerOne", "PropellerTwo"}
| |
| 5058 | local welds = {"SWelderOne", "SWelderTwo", "JWelderOne", "JWelderTwo", "PWelderOne", "PWelderTwo"}
| |
| 5059 | ||
| 5060 | local strikerColor = "Really black" | |
| 5061 | local propellerColor = "White" | |
| 5062 | local jointColor = "Bright blue" | |
| 5063 | ||
| 5064 | local mainModel = Instance.new("Model")
| |
| 5065 | local cframePart = Instance.new("Part")
| |
| 5066 | ||
| 5067 | local toolSelected = false | |
| 5068 | local runNext = false | |
| 5069 | local strikerLoaded = false | |
| 5070 | local connected = false | |
| 5071 | local turn = false | |
| 5072 | local forward = false | |
| 5073 | local backward = false | |
| 5074 | local onleft = false | |
| 5075 | local onright = false | |
| 5076 | local onup = false | |
| 5077 | local ondown = false | |
| 5078 | ||
| 5079 | ||
| 5080 | local gyroAngleX = 0 | |
| 5081 | local desiredGyroAngleX = 0 | |
| 5082 | local gyroAngleY = 0 | |
| 5083 | local desiredGyroAngleY = 0 | |
| 5084 | local gyroAngleZ = 0 | |
| 5085 | local desiredGyroAngleZ = 0 | |
| 5086 | local angleSetSpeed = 5 | |
| 5087 | local rotationIndice = 0 | |
| 5088 | local maxRotation = 70 | |
| 5089 | local motorSpeed = 0 | |
| 5090 | local desiredSpeed = 0 | |
| 5091 | local xPartPos = 0 | |
| 5092 | local desiredXPartPos = 0 | |
| 5093 | local yPartPos = 0 | |
| 5094 | local desiredYPartPos = 0 | |
| 5095 | ||
| 5096 | function Striker(delay) | |
| 5097 | ||
| 5098 | wait(delay) | |
| 5099 | ||
| 5100 | mainModel.Name = "Striker" | |
| 5101 | mainModel.Archivable = false | |
| 5102 | mainModel.Parent = character | |
| 5103 | ||
| 5104 | for index, name in pairs(parts) do | |
| 5105 | ||
| 5106 | getfenv()[name] = Instance.new("Part")
| |
| 5107 | getfenv()[name].Name = name | |
| 5108 | getfenv()[name].Anchored = true | |
| 5109 | getfenv()[name].Locked = true | |
| 5110 | getfenv()[name].CanCollide = false | |
| 5111 | getfenv()[name].Transparency = 1 | |
| 5112 | getfenv()[name].CFrame = CFrame.new(0, math.huge, 0) | |
| 5113 | getfenv()[name].FormFactor = Enum.FormFactor.Custom | |
| 5114 | getfenv()[name].BottomSurface = Enum.SurfaceType.Smooth | |
| 5115 | getfenv()[name].TopSurface = Enum.SurfaceType.Smooth | |
| 5116 | ||
| 5117 | if index <= 2 then | |
| 5118 | ||
| 5119 | getfenv()[name].BrickColor = BrickColor.new(strikerColor) | |
| 5120 | getfenv()[name].Size = Vector3.new(1.1, 1.5, 1.1) | |
| 5121 | ||
| 5122 | elseif index == 3 or index == 4 then | |
| 5123 | ||
| 5124 | getfenv()[name].BrickColor = BrickColor.new(jointColor) | |
| 5125 | getfenv()[name].Size = Vector3.new(0.25, 0.25, 0.25) | |
| 5126 | ||
| 5127 | elseif index >= 5 then | |
| 5128 | ||
| 5129 | getfenv()[name].BrickColor = BrickColor.new(propellerColor) | |
| 5130 | getfenv()[name].Size = Vector3.new(1.55, 0.2, 0.2) | |
| 5131 | ||
| 5132 | end | |
| 5133 | ||
| 5134 | getfenv()[name].Parent = mainModel | |
| 5135 | ||
| 5136 | coroutine.resume(coroutine.create(function() | |
| 5137 | ||
| 5138 | for i = getfenv()[name].Transparency, 0, -0.1 do | |
| 5139 | ||
| 5140 | if toolSelected then wait() getfenv()[name].Transparency = i end | |
| 5141 | ||
| 5142 | end | |
| 5143 | ||
| 5144 | end)) | |
| 5145 | ||
| 5146 | end | |
| 5147 | ||
| 5148 | for index, name in pairs(welds) do | |
| 5149 | ||
| 5150 | getfenv()[name] = Instance.new("Weld")
| |
| 5151 | getfenv()[name].Parent = mainModel | |
| 5152 | getfenv()[name].Name = name | |
| 5153 | ||
| 5154 | if index == 1 then | |
| 5155 | ||
| 5156 | getfenv()[name].Part0 = leftLeg | |
| 5157 | StrikerOne.Anchored = false | |
| 5158 | getfenv()[name].Part1 = StrikerOne | |
| 5159 | getfenv()[name].C1 = CFrame.new(0, 0.35, 0) | |
| 5160 | ||
| 5161 | elseif index == 2 then | |
| 5162 | ||
| 5163 | getfenv()[name].Part0 = rightLeg | |
| 5164 | StrikerTwo.Anchored = false | |
| 5165 | getfenv()[name].Part1 = StrikerTwo | |
| 5166 | getfenv()[name].C1 = CFrame.new(0, 0.35, 0) | |
| 5167 | ||
| 5168 | elseif index == 3 then | |
| 5169 | ||
| 5170 | getfenv()[name].Part0 = StrikerOne | |
| 5171 | JointOne.Anchored = false | |
| 5172 | getfenv()[name].Part1 = JointOne | |
| 5173 | getfenv()[name].C1 = CFrame.new(0, 0.775, 0) | |
| 5174 | JointOne.CanCollide = true | |
| 5175 | ||
| 5176 | elseif index == 4 then | |
| 5177 | ||
| 5178 | getfenv()[name].Part0 = StrikerTwo | |
| 5179 | JointTwo.Anchored = false | |
| 5180 | getfenv()[name].Part1 = JointTwo | |
| 5181 | getfenv()[name].C1 = CFrame.new(0, 0.775, 0) | |
| 5182 | JointTwo.CanCollide = true | |
| 5183 | ||
| 5184 | elseif index == 5 then | |
| 5185 | ||
| 5186 | getfenv()[name].Part0 = JointOne | |
| 5187 | PropellerOne.Anchored = false | |
| 5188 | getfenv()[name].Part1 = PropellerOne | |
| 5189 | ||
| 5190 | elseif index == 6 then | |
| 5191 | ||
| 5192 | getfenv()[name].Part0 = JointTwo | |
| 5193 | PropellerTwo.Anchored = false | |
| 5194 | getfenv()[name].Part1 = PropellerTwo | |
| 5195 | ||
| 5196 | end | |
| 5197 | ||
| 5198 | end | |
| 5199 | ||
| 5200 | wait(0.1) | |
| 5201 | ||
| 5202 | strikerLoaded = true | |
| 5203 | ||
| 5204 | end | |
| 5205 | ||
| 5206 | function SetAngles(cfr, x, y, z) print("Settings")
| |
| 5207 | ||
| 5208 | local x2, y2, z2 = cfr.C1:toEulerAnglesXYZ() | |
| 5209 | ||
| 5210 | x = math.rad(x) | |
| 5211 | y = math.rad(y) | |
| 5212 | z = math.rad(z) | |
| 5213 | ||
| 5214 | x2 = math.rad(x2) | |
| 5215 | y2 = math.rad(y2) | |
| 5216 | z2 = math.rad(z2) | |
| 5217 | ||
| 5218 | coroutine.resume(coroutine.create(function() local v1 local v2 | |
| 5219 | ||
| 5220 | if x2 < x then v1, v2 = x2, x else v1, v2 = x, x2 end | |
| 5221 | ||
| 5222 | for i = v1, v2, (v2 - v1) / angleSetSpeed do wait() | |
| 5223 | ||
| 5224 | cfr.C1 = unitCfr * CFrame.fromEulerAnglesXYZ(i/v2, 0, 0) | |
| 5225 | ||
| 5226 | end | |
| 5227 | ||
| 5228 | end)) | |
| 5229 | ||
| 5230 | coroutine.resume(coroutine.create(function() local v3 local v4 | |
| 5231 | ||
| 5232 | if y2 < y then v3, v4 = y2, y else v3, v4 = y, x2 end | |
| 5233 | ||
| 5234 | for i = v3, v4, (v2 - v1) / angleSetSpeed do wait() | |
| 5235 | ||
| 5236 | cfr.C1 = unitCfr * CFrame.fromEulerAnglesXYZ(0, i/v4, 0) | |
| 5237 | ||
| 5238 | end | |
| 5239 | ||
| 5240 | end)) | |
| 5241 | ||
| 5242 | coroutine.resume(coroutine.create(function() local v5 local v6 | |
| 5243 | ||
| 5244 | if z2 < z then v5, v6 = z2, z else v5, v6 = z, z2 end | |
| 5245 | ||
| 5246 | for i = v5, v6, (v5 - v6) / angleSetSpeed do wait() | |
| 5247 | ||
| 5248 | cfr.C1 = unitCfr * CFrame.fromEulerAnglesXYZ(0, 0, i/v6) | |
| 5249 | ||
| 5250 | end | |
| 5251 | ||
| 5252 | end)) | |
| 5253 | ||
| 5254 | end | |
| 5255 | ||
| 5256 | function Connection(mouse) | |
| 5257 | ||
| 5258 | toolSelected = true | |
| 5259 | ||
| 5260 | coroutine.resume(coroutine.create(function() repeat wait() | |
| 5261 | ||
| 5262 | if toolSelected then | |
| 5263 | ||
| 5264 | if leftHip ~= nil then | |
| 5265 | ||
| 5266 | leftHip.DesiredAngle = 0 | |
| 5267 | leftHip.CurrentAngle = 0 | |
| 5268 | ||
| 5269 | end | |
| 5270 | ||
| 5271 | if rightHip ~= nil then | |
| 5272 | ||
| 5273 | rightHip.DesiredAngle = 0 | |
| 5274 | rightHip.CurrentAngle = 0 | |
| 5275 | ||
| 5276 | end | |
| 5277 | ||
| 5278 | runNext = true | |
| 5279 | ||
| 5280 | else break end | |
| 5281 | ||
| 5282 | until false return false end)) | |
| 5283 | ||
| 5284 | repeat wait() until runNext | |
| 5285 | ||
| 5286 | humanoid.PlatformStand = true | |
| 5287 | ||
| 5288 | torso.Anchored = true wait() | |
| 5289 | torso.Velocity = Vector3.new(0, 0, 0) | |
| 5290 | torso.RotVelocity = Vector3.new(0, 0, 0) | |
| 5291 | ||
| 5292 | leftHipAngle = leftHip.C1 | |
| 5293 | rightHipAngle = rightHip.C1 | |
| 5294 | ||
| 5295 | pos.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 5296 | pos.Parent = torso | |
| 5297 | pos.position = torso.CFrame.p | |
| 5298 | ||
| 5299 | torso.Anchored = false | |
| 5300 | ||
| 5301 | coroutine.resume(coroutine.create(Striker),0.2) | |
| 5302 | ||
| 5303 | for i = 1, 20, 1 do wait() | |
| 5304 | ||
| 5305 | if toolSelected then | |
| 5306 | ||
| 5307 | pos.position = pos.position + Vector3.new(0, 0.2, 0) | |
| 5308 | torso.CFrame = torso.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(18), 0) | |
| 5309 | humanoid.PlatformStand = true | |
| 5310 | ||
| 5311 | leftHip.C1 = leftHip.C1 * CFrame.new(0, -0.01, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0.5), -math.rad(0.5), -math.rad(0.5)) | |
| 5312 | rightHip.C1 = rightHip.C1 * CFrame.new(0, -0.01, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0.5), math.rad(0.5), math.rad(0.5)) | |
| 5313 | ||
| 5314 | end | |
| 5315 | ||
| 5316 | end | |
| 5317 | ||
| 5318 | local x22, y22, z22 = leftHip.C1:toEulerAnglesXYZ() | |
| 5319 | ||
| 5320 | repeat wait() until strikerLoaded | |
| 5321 | ||
| 5322 | gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
| 5323 | gyro.Parent = torso | |
| 5324 | gyro.P = 1500 | |
| 5325 | ||
| 5326 | velocity.Parent = torso | |
| 5327 | velocity.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 5328 | velocity.P = 125 | |
| 5329 | ||
| 5330 | if pos ~= nil then if pos.Parent == torso then pos:remove() end end | |
| 5331 | ||
| 5332 | coroutine.resume(coroutine.create(function() | |
| 5333 | ||
| 5334 | while strikerLoaded do wait(0.03405) if toolSelected and rotationIndice < maxRotation then rotationIndice = rotationIndice + 0.25 | |
| 5335 | ||
| 5336 | if desiredSpeed ~= 0 then if desiredSpeed > 0 then motorSpeed = desiredSpeed - (maxRotation - rotationIndice) elseif desiredSpeed < 0 then motorSpeed = desiredSpeed + (maxRotation - rotationIndice) end else motorSpeed = 0 end | |
| 5337 | if desiredXPartPos ~= 0 then if desiredXPartPos > 0 then xPartPos = desiredXPartPos - (maxRotation/2 - rotationIndice/2) elseif desiredXPartPos < 0 then xPartPos = desiredXPartPos + (maxRotation/2 - rotationIndice/2) end else xPartPos = 0 end | |
| 5338 | if desiredYPartPos ~= 0 then if desiredYPartPos > 0 then yPartPos = desiredYPartPos - (maxRotation/2 - rotationIndice/2) elseif desiredYPartPos < 0 then yPartPos = desiredYPartPos + (maxRotation/2 - rotationIndice/2) end else yPartPos = 0 end | |
| 5339 | ||
| 5340 | if desiredGyroAngleX ~= 0 then if desiredGyroAngleX > 0 then gyroAngleX = math.rad(desiredGyroAngleX - (maxRotation - rotationIndice)) elseif desiredGyroAngleX < 0 then gyroAngleX = math.rad(desiredGyroAngleX + (maxRotation - rotationIndice)) end else gyroAngleX = 0 end | |
| 5341 | if desiredGyroAngleY ~= 0 then if desiredGyroAngleY > 0 then gyroAngleY = math.rad(desiredGyroAngleY - (maxRotation - rotationIndice)) elseif desiredGyroAngleY < 0 then gyroAngleY = math.rad(desiredGyroAngleY + (maxRotation - rotationIndice)) end else gyroAngleY = 0 end | |
| 5342 | if desiredGyroAngleZ ~= 0 then if desiredGyroAngleZ > 0 then gyroAngleZ = math.rad(desiredGyroAngleZ - (maxRotation - rotationIndice)) elseif desiredGyroAngleZ < 0 then gyroAngleZ = math.rad(desiredGyroAngleZ + (maxRotation - rotationIndice)) end else gyroAngleZ = 0 end | |
| 5343 | ||
| 5344 | elseif toolSelected and rotationIndice == maxRotation then humanoid.PlatformStand = true motorSpeed = desiredSpeed gyroAngleX = math.rad(desiredGyroAngleX) gyroAngleY = math.rad(desiredGyroAngleY) gyroAngleZ = math.rad(desiredGyroAngleZ) xPartPos = desiredXPartPos yPartPos = desiredYPartPos end | |
| 5345 | ||
| 5346 | if PropellerOne ~= nil and PWelderOne ~= nil then | |
| 5347 | ||
| 5348 | PWelderOne.C1 = PWelderOne.C1 * CFrame.fromEulerAnglesXYZ(0, -math.rad(rotationIndice), 0) | |
| 5349 | ||
| 5350 | end | |
| 5351 | ||
| 5352 | if PropellerTwo ~= nil and PWelderTwo ~= nil then | |
| 5353 | ||
| 5354 | PWelderTwo.C1 = PWelderTwo.C1 * CFrame.fromEulerAnglesXYZ(0, math.rad(rotationIndice), 0) | |
| 5355 | ||
| 5356 | end | |
| 5357 | ||
| 5358 | if cframePart ~= nil then | |
| 5359 | ||
| 5360 | cframePart.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 5361 | cframePart.CFrame = CFrame.new(torso.CFrame.p, camera.CoordinateFrame.lookVector * 10000000) + Vector3.new(xPartPos, yPartPos, 0) | |
| 5362 | ||
| 5363 | end | |
| 5364 | ||
| 5365 | if velocity ~= nil then if velocity.Parent == torso then velocity.velocity = (cframePart.CFrame - cframePart.CFrame.p) * Vector3.new(xPartPos, yPartPos, -motorSpeed) end end | |
| 5366 | if gyro ~= nil then if gyro.Parent == torso then gyro.cframe = CFrame.new(gyro.cframe.p, camera.CoordinateFrame.lookVector * 10000000) * CFrame.fromEulerAnglesXYZ(gyroAngleX, gyroAngleY, gyroAngleZ) end end | |
| 5367 | ||
| 5368 | end return | |
| 5369 | ||
| 5370 | end)) connected = true stand = true | |
| 5371 | ||
| 5372 | mouse.KeyDown:connect(function(key) key = key:lower() | |
| 5373 | ||
| 5374 | if key == "w" then ForwardDown() | |
| 5375 | elseif key == "s" then BackwardDown() | |
| 5376 | elseif key == "a" then LeftDown() | |
| 5377 | elseif key == "d" then RightDown() | |
| 5378 | elseif key == "e" then UpDown() | |
| 5379 | elseif key == "q" then DownDown() | |
| 5380 | ||
| 5381 | end end) | |
| 5382 | ||
| 5383 | mouse.KeyUp:connect(function(key) key = key:lower() | |
| 5384 | ||
| 5385 | if key == "w" then ForwardUp() if backward then BackwardDown() end | |
| 5386 | elseif key == "s" then BackwardUp() if forward then ForwardDown() end | |
| 5387 | elseif key == "a" then LeftUp() if onright then RightDown() end | |
| 5388 | elseif key == "d" then RightUp() if onleft then LeftDown() end | |
| 5389 | elseif key == "e" then UpUp() if ondown then DownDown() end | |
| 5390 | elseif key == "q" then DownUp() if onup then UpDown() end | |
| 5391 | ||
| 5392 | end end) | |
| 5393 | ||
| 5394 | end | |
| 5395 | ||
| 5396 | function Disconnection() | |
| 5397 | ||
| 5398 | toolSelected = false wait() | |
| 5399 | ||
| 5400 | for index, name in pairs(parts) do | |
| 5401 | ||
| 5402 | if getfenv()[name] ~= nil then | |
| 5403 | ||
| 5404 | coroutine.resume(coroutine.create(function() | |
| 5405 | ||
| 5406 | for i = getfenv()[name].Transparency, 1, 0.1 do wait() | |
| 5407 | ||
| 5408 | getfenv()[name].Transparency = i | |
| 5409 | ||
| 5410 | end | |
| 5411 | ||
| 5412 | end)) | |
| 5413 | ||
| 5414 | end | |
| 5415 | ||
| 5416 | end | |
| 5417 | ||
| 5418 | pos.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 5419 | pos.Parent = torso | |
| 5420 | pos.position = torso.CFrame.p | |
| 5421 | ||
| 5422 | coroutine.resume(coroutine.create(Striker),0.2) | |
| 5423 | ||
| 5424 | for i = 1, 10, 1 do wait() | |
| 5425 | ||
| 5426 | pos.position = pos.position - Vector3.new(0, 0.15, 0) | |
| 5427 | humanoid.PlatformStand = true | |
| 5428 | ||
| 5429 | leftHip.C1 = leftHip.C1 * CFrame.new(0, 0.02, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-1), -math.rad(-1), -math.rad(-1)) | |
| 5430 | rightHip.C1 = rightHip.C1 * CFrame.new(0, 0.02, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-1), math.rad(-1), math.rad(-1)) | |
| 5431 | ||
| 5432 | end wait() | |
| 5433 | ||
| 5434 | humanoid.PlatformStand = false | |
| 5435 | ||
| 5436 | if pos ~= nil then if pos.Parent == torso then pos:remove() end end | |
| 5437 | if gyro ~= nil then if gyro.Parent == torso then gyro:remove() end end | |
| 5438 | if velocity ~= nil then if velocity.Parent == torso then velocity:remove() end end | |
| 5439 | if mainModel ~= nil then mainModel:remove() end | |
| 5440 | ||
| 5441 | strikerLoaded = false | |
| 5442 | rotationIndice = 0 | |
| 5443 | motorSpeed = 0 | |
| 5444 | desiredSpeed = 0 | |
| 5445 | ||
| 5446 | ForwardUp() | |
| 5447 | BackwardUp() | |
| 5448 | LeftUp() | |
| 5449 | RightUp() | |
| 5450 | ||
| 5451 | forward = false | |
| 5452 | backward = false | |
| 5453 | onleft = false | |
| 5454 | onright = false | |
| 5455 | onup = false | |
| 5456 | ondown = false | |
| 5457 | ||
| 5458 | leftHip.C1 = leftHipAngle | |
| 5459 | rightHip.C1 = rightHipAngle | |
| 5460 | ||
| 5461 | connected = false | |
| 5462 | ||
| 5463 | end | |
| 5464 | ||
| 5465 | function ForwardDown() forward = true | |
| 5466 | ||
| 5467 | desiredGyroAngleX = -maxRotation | |
| 5468 | desiredSpeed = maxRotation | |
| 5469 | ||
| 5470 | end | |
| 5471 | ||
| 5472 | function BackwardDown() backward = true | |
| 5473 | ||
| 5474 | desiredGyroAngleX = maxRotation | |
| 5475 | desiredSpeed = -maxRotation | |
| 5476 | ||
| 5477 | end | |
| 5478 | ||
| 5479 | function ForwardUp() forward = false | |
| 5480 | ||
| 5481 | desiredGyroAngleX = 0 | |
| 5482 | desiredSpeed = 0 | |
| 5483 | ||
| 5484 | end | |
| 5485 | ||
| 5486 | function BackwardUp() backward = false | |
| 5487 | ||
| 5488 | desiredGyroAngleX = 0 | |
| 5489 | desiredSpeed = 0 | |
| 5490 | ||
| 5491 | end | |
| 5492 | ||
| 5493 | function LeftDown() onleft = true | |
| 5494 | ||
| 5495 | desiredGyroAngleY = -maxRotation | |
| 5496 | desiredXPartPos = -maxRotation/2 | |
| 5497 | ||
| 5498 | end | |
| 5499 | ||
| 5500 | function RightDown() onright = true | |
| 5501 | ||
| 5502 | desiredGyroAngleY = maxRotation | |
| 5503 | desiredXPartPos = maxRotation/2 | |
| 5504 | ||
| 5505 | end | |
| 5506 | ||
| 5507 | function LeftUp() onleft = false | |
| 5508 | ||
| 5509 | desiredGyroAngleY = 0 | |
| 5510 | desiredXPartPos = 0 | |
| 5511 | ||
| 5512 | end | |
| 5513 | ||
| 5514 | function RightUp() onright = false | |
| 5515 | ||
| 5516 | desiredGyroAngleY = 0 | |
| 5517 | desiredXPartPos = 0 | |
| 5518 | ||
| 5519 | end | |
| 5520 | ||
| 5521 | function UpDown() onup = true | |
| 5522 | ||
| 5523 | desiredYPartPos = maxRotation/2 | |
| 5524 | ||
| 5525 | end | |
| 5526 | ||
| 5527 | function DownDown() ondown = true | |
| 5528 | ||
| 5529 | desiredYPartPos = -maxRotation/2 | |
| 5530 | ||
| 5531 | end | |
| 5532 | ||
| 5533 | function UpUp() onup = false | |
| 5534 | ||
| 5535 | desiredYPartPos = 0 | |
| 5536 | ||
| 5537 | end | |
| 5538 | ||
| 5539 | function DownUp() ondown = false | |
| 5540 | ||
| 5541 | desiredYPartPos = 0 | |
| 5542 | ||
| 5543 | end | |
| 5544 | ||
| 5545 | ||
| 5546 | bin.Selected:connect(Connection) | |
| 5547 | bin.Deselected:connect(Disconnection) | |
| 5548 | ||
| 5549 | --mediafire | |
| 5550 | ||
| 5551 | end) | |
| 5552 | FLY = Instance.new("TextButton", Screen)
| |
| 5553 | FLY.Name = "FLY" | |
| 5554 | FLY.Text = "Fly tool [striker edited]" | |
| 5555 | FLY.Position = UDim2.new(0.35, 0, 0.5, 0) | |
| 5556 | FLY.Size = UDim2.new(0.1, 0, 0.1, 0) | |
| 5557 | FLY.Font = "Arial" | |
| 5558 | FLY.FontSize = "Size24" | |
| 5559 | FLY.TextWrapped = true | |
| 5560 | FLY.BackgroundColor3 = Color3.new(0, 0, 1) | |
| 5561 | FLY.TextColor3 = Color3.new(1, 1, 0) | |
| 5562 | FLY.BackgroundTransparency = 0.7 | |
| 5563 | FLY.MouseButton1Down:connect(function() | |
| 5564 | local player = game:GetService("Players").LocalPlayer
| |
| 5565 | ||
| 5566 | local bin = Instance.new("HopperBin", player.Backpack)
| |
| 5567 | ||
| 5568 | bin.Name = "Fly" | |
| 5569 | ||
| 5570 | local camera = game:GetService("Workspace").CurrentCamera
| |
| 5571 | local character = player.Character | |
| 5572 | ||
| 5573 | local torso = character:FindFirstChild("Torso")
| |
| 5574 | local humanoid = character:FindFirstChild("Humanoid")
| |
| 5575 | local neck = torso:FindFirstChild("Neck")
| |
| 5576 | ||
| 5577 | local rightLeg = character:FindFirstChild("Right Leg")
| |
| 5578 | local leftLeg = character:FindFirstChild("Left Leg")
| |
| 5579 | ||
| 5580 | local rightHip = torso:FindFirstChild("Right Hip")
| |
| 5581 | local leftHip = torso:FindFirstChild("Left Hip")
| |
| 5582 | ||
| 5583 | local neckAngle = neck.C1 | |
| 5584 | local rightHipAngle = rightHip.C1 | |
| 5585 | local leftHipAngle = leftHip.C1 | |
| 5586 | ||
| 5587 | local leftWeld = Instance.new("Weld")
| |
| 5588 | local rightWeld = Instance.new("Weld")
| |
| 5589 | ||
| 5590 | local velocity = Instance.new("BodyVelocity")
| |
| 5591 | local gyro = Instance.new("BodyGyro")
| |
| 5592 | local pos = Instance.new("BodyPosition")
| |
| 5593 | ||
| 5594 | local parts = {"StrikerOne", "StrikerTwo", "JointOne", "JointTwo", "PropellerOne", "PropellerTwo"}
| |
| 5595 | local welds = {"SWelderOne", "SWelderTwo", "JWelderOne", "JWelderTwo", "PWelderOne", "PWelderTwo"}
| |
| 5596 | ||
| 5597 | local strikerColor = "Really black" | |
| 5598 | local propellerColor = "White" | |
| 5599 | local jointColor = "Bright blue" | |
| 5600 | ||
| 5601 | local mainModel = Instance.new("Model")
| |
| 5602 | local cframePart = Instance.new("Part")
| |
| 5603 | ||
| 5604 | local toolSelected = false | |
| 5605 | local runNext = false | |
| 5606 | local strikerLoaded = false | |
| 5607 | local connected = false | |
| 5608 | local turn = false | |
| 5609 | local forward = false | |
| 5610 | local backward = false | |
| 5611 | local onleft = false | |
| 5612 | local onright = false | |
| 5613 | local onup = false | |
| 5614 | local ondown = false | |
| 5615 | ||
| 5616 | ||
| 5617 | local gyroAngleX = 0 | |
| 5618 | local desiredGyroAngleX = 0 | |
| 5619 | local gyroAngleY = 0 | |
| 5620 | local desiredGyroAngleY = 0 | |
| 5621 | local gyroAngleZ = 0 | |
| 5622 | local desiredGyroAngleZ = 0 | |
| 5623 | local angleSetSpeed = 5 | |
| 5624 | local rotationIndice = 0 | |
| 5625 | local maxRotation = 70 | |
| 5626 | local motorSpeed = 0 | |
| 5627 | local desiredSpeed = 0 | |
| 5628 | local xPartPos = 0 | |
| 5629 | local desiredXPartPos = 0 | |
| 5630 | local yPartPos = 0 | |
| 5631 | local desiredYPartPos = 0 | |
| 5632 | ||
| 5633 | function Striker(delay) | |
| 5634 | ||
| 5635 | wait(delay) | |
| 5636 | ||
| 5637 | mainModel.Name = "Striker" | |
| 5638 | mainModel.Archivable = false | |
| 5639 | mainModel.Parent = character | |
| 5640 | ||
| 5641 | ||
| 5642 | wait(0.1) | |
| 5643 | ||
| 5644 | strikerLoaded = true | |
| 5645 | ||
| 5646 | end | |
| 5647 | ||
| 5648 | function SetAngles(cfr, x, y, z) print("Settings")
| |
| 5649 | ||
| 5650 | local x2, y2, z2 = cfr.C1:toEulerAnglesXYZ() | |
| 5651 | ||
| 5652 | x = math.rad(x) | |
| 5653 | y = math.rad(y) | |
| 5654 | z = math.rad(z) | |
| 5655 | ||
| 5656 | x2 = math.rad(x2) | |
| 5657 | y2 = math.rad(y2) | |
| 5658 | z2 = math.rad(z2) | |
| 5659 | ||
| 5660 | coroutine.resume(coroutine.create(function() local v1 local v2 | |
| 5661 | ||
| 5662 | if x2 < x then v1, v2 = x2, x else v1, v2 = x, x2 end | |
| 5663 | ||
| 5664 | for i = v1, v2, (v2 - v1) / angleSetSpeed do wait() | |
| 5665 | ||
| 5666 | cfr.C1 = unitCfr * CFrame.fromEulerAnglesXYZ(i/v2, 0, 0) | |
| 5667 | ||
| 5668 | end | |
| 5669 | ||
| 5670 | end)) | |
| 5671 | ||
| 5672 | coroutine.resume(coroutine.create(function() local v3 local v4 | |
| 5673 | ||
| 5674 | if y2 < y then v3, v4 = y2, y else v3, v4 = y, x2 end | |
| 5675 | ||
| 5676 | for i = v3, v4, (v2 - v1) / angleSetSpeed do wait() | |
| 5677 | ||
| 5678 | cfr.C1 = unitCfr * CFrame.fromEulerAnglesXYZ(0, i/v4, 0) | |
| 5679 | ||
| 5680 | end | |
| 5681 | ||
| 5682 | end)) | |
| 5683 | ||
| 5684 | coroutine.resume(coroutine.create(function() local v5 local v6 | |
| 5685 | ||
| 5686 | if z2 < z then v5, v6 = z2, z else v5, v6 = z, z2 end | |
| 5687 | ||
| 5688 | for i = v5, v6, (v5 - v6) / angleSetSpeed do wait() | |
| 5689 | ||
| 5690 | cfr.C1 = unitCfr * CFrame.fromEulerAnglesXYZ(0, 0, i/v6) | |
| 5691 | ||
| 5692 | end | |
| 5693 | ||
| 5694 | end)) | |
| 5695 | ||
| 5696 | end | |
| 5697 | ||
| 5698 | function Connection(mouse) | |
| 5699 | ||
| 5700 | toolSelected = true | |
| 5701 | ||
| 5702 | coroutine.resume(coroutine.create(function() repeat wait() | |
| 5703 | ||
| 5704 | if toolSelected then | |
| 5705 | ||
| 5706 | if leftHip ~= nil then | |
| 5707 | ||
| 5708 | leftHip.DesiredAngle = 0 | |
| 5709 | leftHip.CurrentAngle = 0 | |
| 5710 | ||
| 5711 | end | |
| 5712 | ||
| 5713 | if rightHip ~= nil then | |
| 5714 | ||
| 5715 | rightHip.DesiredAngle = 0 | |
| 5716 | rightHip.CurrentAngle = 0 | |
| 5717 | ||
| 5718 | end | |
| 5719 | ||
| 5720 | runNext = true | |
| 5721 | ||
| 5722 | else break end | |
| 5723 | ||
| 5724 | until false return false end)) | |
| 5725 | ||
| 5726 | repeat wait() until runNext | |
| 5727 | ||
| 5728 | humanoid.PlatformStand = true | |
| 5729 | ||
| 5730 | torso.Anchored = true wait() | |
| 5731 | torso.Velocity = Vector3.new(0, 0, 0) | |
| 5732 | torso.RotVelocity = Vector3.new(0, 0, 0) | |
| 5733 | ||
| 5734 | leftHipAngle = leftHip.C1 | |
| 5735 | rightHipAngle = rightHip.C1 | |
| 5736 | ||
| 5737 | pos.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 5738 | pos.Parent = torso | |
| 5739 | pos.position = torso.CFrame.p | |
| 5740 | ||
| 5741 | torso.Anchored = false | |
| 5742 | ||
| 5743 | coroutine.resume(coroutine.create(Striker),0.2) | |
| 5744 | ||
| 5745 | for i = 1, 20, 1 do wait() | |
| 5746 | ||
| 5747 | if toolSelected then | |
| 5748 | ||
| 5749 | pos.position = pos.position + Vector3.new(0, 0.2, 0) | |
| 5750 | torso.CFrame = torso.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(18), 0) | |
| 5751 | humanoid.PlatformStand = true | |
| 5752 | ||
| 5753 | leftHip.C1 = leftHip.C1 * CFrame.new(0, -0.01, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0.5), -math.rad(0.5), -math.rad(0.5)) | |
| 5754 | rightHip.C1 = rightHip.C1 * CFrame.new(0, -0.01, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0.5), math.rad(0.5), math.rad(0.5)) | |
| 5755 | ||
| 5756 | end | |
| 5757 | ||
| 5758 | end | |
| 5759 | ||
| 5760 | local x22, y22, z22 = leftHip.C1:toEulerAnglesXYZ() | |
| 5761 | ||
| 5762 | repeat wait() until strikerLoaded | |
| 5763 | ||
| 5764 | gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
| 5765 | gyro.Parent = torso | |
| 5766 | gyro.P = 1500 | |
| 5767 | ||
| 5768 | velocity.Parent = torso | |
| 5769 | velocity.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 5770 | velocity.P = 125 | |
| 5771 | ||
| 5772 | if pos ~= nil then if pos.Parent == torso then pos:remove() end end | |
| 5773 | ||
| 5774 | coroutine.resume(coroutine.create(function() | |
| 5775 | ||
| 5776 | while strikerLoaded do wait(0.03405) if toolSelected and rotationIndice < maxRotation then rotationIndice = rotationIndice + 0.25 | |
| 5777 | ||
| 5778 | if desiredSpeed ~= 0 then if desiredSpeed > 0 then motorSpeed = desiredSpeed - (maxRotation - rotationIndice) elseif desiredSpeed < 0 then motorSpeed = desiredSpeed + (maxRotation - rotationIndice) end else motorSpeed = 0 end | |
| 5779 | if desiredXPartPos ~= 0 then if desiredXPartPos > 0 then xPartPos = desiredXPartPos - (maxRotation/2 - rotationIndice/2) elseif desiredXPartPos < 0 then xPartPos = desiredXPartPos + (maxRotation/2 - rotationIndice/2) end else xPartPos = 0 end | |
| 5780 | if desiredYPartPos ~= 0 then if desiredYPartPos > 0 then yPartPos = desiredYPartPos - (maxRotation/2 - rotationIndice/2) elseif desiredYPartPos < 0 then yPartPos = desiredYPartPos + (maxRotation/2 - rotationIndice/2) end else yPartPos = 0 end | |
| 5781 | ||
| 5782 | if desiredGyroAngleX ~= 0 then if desiredGyroAngleX > 0 then gyroAngleX = math.rad(desiredGyroAngleX - (maxRotation - rotationIndice)) elseif desiredGyroAngleX < 0 then gyroAngleX = math.rad(desiredGyroAngleX + (maxRotation - rotationIndice)) end else gyroAngleX = 0 end | |
| 5783 | if desiredGyroAngleY ~= 0 then if desiredGyroAngleY > 0 then gyroAngleY = math.rad(desiredGyroAngleY - (maxRotation - rotationIndice)) elseif desiredGyroAngleY < 0 then gyroAngleY = math.rad(desiredGyroAngleY + (maxRotation - rotationIndice)) end else gyroAngleY = 0 end | |
| 5784 | if desiredGyroAngleZ ~= 0 then if desiredGyroAngleZ > 0 then gyroAngleZ = math.rad(desiredGyroAngleZ - (maxRotation - rotationIndice)) elseif desiredGyroAngleZ < 0 then gyroAngleZ = math.rad(desiredGyroAngleZ + (maxRotation - rotationIndice)) end else gyroAngleZ = 0 end | |
| 5785 | ||
| 5786 | elseif toolSelected and rotationIndice == maxRotation then humanoid.PlatformStand = true motorSpeed = desiredSpeed gyroAngleX = math.rad(desiredGyroAngleX) gyroAngleY = math.rad(desiredGyroAngleY) gyroAngleZ = math.rad(desiredGyroAngleZ) xPartPos = desiredXPartPos yPartPos = desiredYPartPos end | |
| 5787 | ||
| 5788 | if PropellerOne ~= nil and PWelderOne ~= nil then | |
| 5789 | ||
| 5790 | PWelderOne.C1 = PWelderOne.C1 * CFrame.fromEulerAnglesXYZ(0, -math.rad(rotationIndice), 0) | |
| 5791 | ||
| 5792 | end | |
| 5793 | ||
| 5794 | if PropellerTwo ~= nil and PWelderTwo ~= nil then | |
| 5795 | ||
| 5796 | PWelderTwo.C1 = PWelderTwo.C1 * CFrame.fromEulerAnglesXYZ(0, math.rad(rotationIndice), 0) | |
| 5797 | ||
| 5798 | end | |
| 5799 | ||
| 5800 | if cframePart ~= nil then | |
| 5801 | ||
| 5802 | cframePart.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 5803 | cframePart.CFrame = CFrame.new(torso.CFrame.p, camera.CoordinateFrame.lookVector * 10000000) + Vector3.new(xPartPos, yPartPos, 0) | |
| 5804 | ||
| 5805 | end | |
| 5806 | ||
| 5807 | if velocity ~= nil then if velocity.Parent == torso then velocity.velocity = (cframePart.CFrame - cframePart.CFrame.p) * Vector3.new(xPartPos, yPartPos, -motorSpeed) end end | |
| 5808 | if gyro ~= nil then if gyro.Parent == torso then gyro.cframe = CFrame.new(gyro.cframe.p, camera.CoordinateFrame.lookVector * 10000000) * CFrame.fromEulerAnglesXYZ(gyroAngleX, gyroAngleY, gyroAngleZ) end end | |
| 5809 | ||
| 5810 | end return | |
| 5811 | ||
| 5812 | end)) connected = true stand = true | |
| 5813 | ||
| 5814 | mouse.KeyDown:connect(function(key) key = key:lower() | |
| 5815 | ||
| 5816 | if key == "w" then ForwardDown() | |
| 5817 | elseif key == "s" then BackwardDown() | |
| 5818 | elseif key == "a" then LeftDown() | |
| 5819 | elseif key == "d" then RightDown() | |
| 5820 | elseif key == "e" then UpDown() | |
| 5821 | elseif key == "q" then DownDown() | |
| 5822 | ||
| 5823 | end end) | |
| 5824 | ||
| 5825 | mouse.KeyUp:connect(function(key) key = key:lower() | |
| 5826 | ||
| 5827 | if key == "w" then ForwardUp() if backward then BackwardDown() end | |
| 5828 | elseif key == "s" then BackwardUp() if forward then ForwardDown() end | |
| 5829 | elseif key == "a" then LeftUp() if onright then RightDown() end | |
| 5830 | elseif key == "d" then RightUp() if onleft then LeftDown() end | |
| 5831 | elseif key == "e" then UpUp() if ondown then DownDown() end | |
| 5832 | elseif key == "q" then DownUp() if onup then UpDown() end | |
| 5833 | ||
| 5834 | end end) | |
| 5835 | ||
| 5836 | end | |
| 5837 | ||
| 5838 | function Disconnection() | |
| 5839 | ||
| 5840 | toolSelected = false wait() | |
| 5841 | ||
| 5842 | for index, name in pairs(parts) do | |
| 5843 | ||
| 5844 | if getfenv()[name] ~= nil then | |
| 5845 | ||
| 5846 | coroutine.resume(coroutine.create(function() | |
| 5847 | ||
| 5848 | for i = getfenv()[name].Transparency, 1, 0.1 do wait() | |
| 5849 | ||
| 5850 | getfenv()[name].Transparency = i | |
| 5851 | ||
| 5852 | end | |
| 5853 | ||
| 5854 | end)) | |
| 5855 | ||
| 5856 | end | |
| 5857 | ||
| 5858 | end | |
| 5859 | ||
| 5860 | pos.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 5861 | pos.Parent = torso | |
| 5862 | pos.position = torso.CFrame.p | |
| 5863 | ||
| 5864 | coroutine.resume(coroutine.create(Striker),0.2) | |
| 5865 | ||
| 5866 | for i = 1, 10, 1 do wait() | |
| 5867 | ||
| 5868 | pos.position = pos.position - Vector3.new(0, 0.15, 0) | |
| 5869 | humanoid.PlatformStand = true | |
| 5870 | ||
| 5871 | leftHip.C1 = leftHip.C1 * CFrame.new(0, 0.02, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-1), -math.rad(-1), -math.rad(-1)) | |
| 5872 | rightHip.C1 = rightHip.C1 * CFrame.new(0, 0.02, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-1), math.rad(-1), math.rad(-1)) | |
| 5873 | ||
| 5874 | end wait() | |
| 5875 | ||
| 5876 | humanoid.PlatformStand = false | |
| 5877 | ||
| 5878 | if pos ~= nil then if pos.Parent == torso then pos:remove() end end | |
| 5879 | if gyro ~= nil then if gyro.Parent == torso then gyro:remove() end end | |
| 5880 | if velocity ~= nil then if velocity.Parent == torso then velocity:remove() end end | |
| 5881 | if mainModel ~= nil then mainModel:remove() end | |
| 5882 | ||
| 5883 | strikerLoaded = false | |
| 5884 | rotationIndice = 0 | |
| 5885 | motorSpeed = 0 | |
| 5886 | desiredSpeed = 0 | |
| 5887 | ||
| 5888 | ForwardUp() | |
| 5889 | BackwardUp() | |
| 5890 | LeftUp() | |
| 5891 | RightUp() | |
| 5892 | ||
| 5893 | forward = false | |
| 5894 | backward = false | |
| 5895 | onleft = false | |
| 5896 | onright = false | |
| 5897 | onup = false | |
| 5898 | ondown = false | |
| 5899 | ||
| 5900 | leftHip.C1 = leftHipAngle | |
| 5901 | rightHip.C1 = rightHipAngle | |
| 5902 | ||
| 5903 | connected = false | |
| 5904 | ||
| 5905 | end | |
| 5906 | ||
| 5907 | function ForwardDown() forward = true | |
| 5908 | ||
| 5909 | desiredGyroAngleX = -maxRotation | |
| 5910 | desiredSpeed = maxRotation | |
| 5911 | ||
| 5912 | end | |
| 5913 | ||
| 5914 | function BackwardDown() backward = true | |
| 5915 | ||
| 5916 | desiredGyroAngleX = maxRotation | |
| 5917 | desiredSpeed = -maxRotation | |
| 5918 | ||
| 5919 | end | |
| 5920 | ||
| 5921 | function ForwardUp() forward = false | |
| 5922 | ||
| 5923 | desiredGyroAngleX = 0 | |
| 5924 | desiredSpeed = 0 | |
| 5925 | ||
| 5926 | end | |
| 5927 | ||
| 5928 | function BackwardUp() backward = false | |
| 5929 | ||
| 5930 | desiredGyroAngleX = 0 | |
| 5931 | desiredSpeed = 0 | |
| 5932 | ||
| 5933 | end | |
| 5934 | ||
| 5935 | function LeftDown() onleft = true | |
| 5936 | ||
| 5937 | desiredGyroAngleY = -maxRotation | |
| 5938 | desiredXPartPos = -maxRotation/2 | |
| 5939 | ||
| 5940 | end | |
| 5941 | ||
| 5942 | function RightDown() onright = true | |
| 5943 | ||
| 5944 | desiredGyroAngleY = maxRotation | |
| 5945 | desiredXPartPos = maxRotation/2 | |
| 5946 | ||
| 5947 | end | |
| 5948 | ||
| 5949 | function LeftUp() onleft = false | |
| 5950 | ||
| 5951 | desiredGyroAngleY = 0 | |
| 5952 | desiredXPartPos = 0 | |
| 5953 | ||
| 5954 | end | |
| 5955 | ||
| 5956 | function RightUp() onright = false | |
| 5957 | ||
| 5958 | desiredGyroAngleY = 0 | |
| 5959 | desiredXPartPos = 0 | |
| 5960 | ||
| 5961 | end | |
| 5962 | ||
| 5963 | function UpDown() onup = true | |
| 5964 | ||
| 5965 | desiredYPartPos = maxRotation/2 | |
| 5966 | ||
| 5967 | end | |
| 5968 | ||
| 5969 | function DownDown() ondown = true | |
| 5970 | ||
| 5971 | desiredYPartPos = -maxRotation/2 | |
| 5972 | ||
| 5973 | end | |
| 5974 | ||
| 5975 | function UpUp() onup = false | |
| 5976 | ||
| 5977 | desiredYPartPos = 0 | |
| 5978 | ||
| 5979 | end | |
| 5980 | ||
| 5981 | function DownUp() ondown = false | |
| 5982 | ||
| 5983 | desiredYPartPos = 0 | |
| 5984 | ||
| 5985 | end | |
| 5986 | ||
| 5987 | ||
| 5988 | bin.Selected:connect(Connection) | |
| 5989 | bin.Deselected:connect(Disconnection) | |
| 5990 | ||
| 5991 | --mediafire | |
| 5992 | ||
| 5993 | end) | |
| 5994 | WING = Instance.new("TextButton", Screen)
| |
| 5995 | WING.Name = "WING" | |
| 5996 | WING.Text = "Wings" | |
| 5997 | WING.Position = UDim2.new(0.35, 0, 0.6, 0) | |
| 5998 | WING.Size = UDim2.new(0.1, 0, 0.1, 0) | |
| 5999 | WING.Font = "Arial" | |
| 6000 | WING.FontSize = "Size24" | |
| 6001 | WING.TextWrapped = true | |
| 6002 | WING.BackgroundColor3 = Color3.new(0, 0, 1) | |
| 6003 | WING.TextColor3 = Color3.new(1, 1, 0) | |
| 6004 | WING.BackgroundTransparency = 0.7 | |
| 6005 | WING.MouseButton1Down:connect(function() | |
| 6006 | function fly() | |
| 6007 | ||
| 6008 | for i,v in pairs(script:GetChildren()) do | |
| 6009 | ||
| 6010 | pcall(function() v.Value = "" end) | |
| 6011 | ||
| 6012 | game:GetService("Debris"):AddItem(v,.1)
| |
| 6013 | ||
| 6014 | end | |
| 6015 | ||
| 6016 | function weld(p0,p1,c0,c1,par) | |
| 6017 | ||
| 6018 | local w = Instance.new("Weld",p0 or par)
| |
| 6019 | ||
| 6020 | w.Part0 = p0 | |
| 6021 | ||
| 6022 | w.Part1 = p1 | |
| 6023 | ||
| 6024 | w.C0 = c0 or CFrame.new() | |
| 6025 | ||
| 6026 | w.C1 = c1 or CFrame.new() | |
| 6027 | ||
| 6028 | return w | |
| 6029 | ||
| 6030 | end | |
| 6031 | ||
| 6032 | local motors = {}
| |
| 6033 | ||
| 6034 | function motor(p0,p1,c0,c1,des,vel,par) | |
| 6035 | ||
| 6036 | local w = Instance.new("Motor6D",p0 or par)
| |
| 6037 | ||
| 6038 | w.Part0 = p0 | |
| 6039 | ||
| 6040 | w.Part1 = p1 | |
| 6041 | ||
| 6042 | w.C0 = c0 or CFrame.new() | |
| 6043 | ||
| 6044 | w.C1 = c1 or CFrame.new() | |
| 6045 | ||
| 6046 | w.MaxVelocity = tonumber(vel) or .05 | |
| 6047 | ||
| 6048 | w.DesiredAngle = tonumber(des) or 0 | |
| 6049 | ||
| 6050 | return w | |
| 6051 | ||
| 6052 | end | |
| 6053 | ||
| 6054 | function lerp(a,b,c) | |
| 6055 | ||
| 6056 | return a+(b-a)*c | |
| 6057 | ||
| 6058 | end | |
| 6059 | ||
| 6060 | function clerp(c1,c2,al) | |
| 6061 | ||
| 6062 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
| |
| 6063 | ||
| 6064 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
| |
| 6065 | ||
| 6066 | for i,v in pairs(com1) do | |
| 6067 | ||
| 6068 | com1[i] = lerp(v,com2[i],al) | |
| 6069 | ||
| 6070 | end | |
| 6071 | ||
| 6072 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
| 6073 | ||
| 6074 | end | |
| 6075 | ||
| 6076 | function ccomplerp(c1,c2,al) | |
| 6077 | ||
| 6078 | local com1 = {c1:components()}
| |
| 6079 | ||
| 6080 | local com2 = {c2:components()}
| |
| 6081 | ||
| 6082 | for i,v in pairs(com1) do | |
| 6083 | ||
| 6084 | com1[i] = lerp(v,com2[i],al) | |
| 6085 | ||
| 6086 | end | |
| 6087 | ||
| 6088 | return CFrame.new(unpack(com1)) | |
| 6089 | ||
| 6090 | end | |
| 6091 | ||
| 6092 | function tickwave(time,length,offset) | |
| 6093 | ||
| 6094 | return (math.abs((tick()+(offset or 0))%time-time/2)*2-time/2)/time/2*length | |
| 6095 | ||
| 6096 | end | |
| 6097 | ||
| 6098 | function invcol(c) | |
| 6099 | ||
| 6100 | c = c.Color | |
| 6101 | ||
| 6102 | return BrickColor.new(Color3.new(1-c.b,1-c.g,1-c.r)) | |
| 6103 | ||
| 6104 | end | |
| 6105 | ||
| 6106 | local oc = oc or function(...) return ... end | |
| 6107 | ||
| 6108 | local plr = game.Players.LocalPlayer | |
| 6109 | ||
| 6110 | local char = plr.Character | |
| 6111 | ||
| 6112 | local tor = char.Torso | |
| 6113 | ||
| 6114 | local hum = char.Humanoid | |
| 6115 | ||
| 6116 | hum.PlatformStand = false | |
| 6117 | ||
| 6118 | pcall(function() | |
| 6119 | ||
| 6120 | char.Wings:Destroy() | |
| 6121 | ||
| 6122 | end) | |
| 6123 | ||
| 6124 | pcall(function() | |
| 6125 | ||
| 6126 | char.Angel:Destroy() -- hat | |
| 6127 | ||
| 6128 | end) | |
| 6129 | ||
| 6130 | local mod = Instance.new("Model",char)
| |
| 6131 | ||
| 6132 | mod.Name = "Wings" | |
| 6133 | ||
| 6134 | local special = {
| |
| 6135 | ||
| 6136 | --antiboomz0r = {"Really black","Institutional white",0,0,false,Color3.new(1,1,.95),Color3.new(1,1,.6)},
| |
| 6137 | ||
| 6138 | antiboomz0r = {"New Yeller",nil,0.4,0.7,true,Color3.new(1,1,.95),Color3.new(1,1,.6)},
| |
| 6139 | ||
| 6140 | --antiboomz0r = {"Cyan","Toothpaste",0,0,false,Color3.new(1,0,0),Color3.new(0,0,0)},
| |
| 6141 | ||
| 6142 | taart = {"Royal purple",nil,.4,.4,true},
| |
| 6143 | ||
| 6144 | mitta = {"Black",nil,0,0,false},
| |
| 6145 | ||
| 6146 | penjuin3 = {"White",nil,0,0,false},
| |
| 6147 | ||
| 6148 | thepc8110 = {"Black","Bright red",.5,0,false,Color3.new(1,0,0),Color3.new(0,0,0)},
| |
| 6149 | ||
| 6150 | nonspeaker = {"Cyan","Toothpaste",0,0,false,Color3.new(1,0,0),Color3.new(0,0,0)},
| |
| 6151 | ||
| 6152 | littleau999 = {"Reddish brown",1030,0,0,false},
| |
| 6153 | ||
| 6154 | unscripter = {"Really black","Really black",.2,0,true,Color3.new(0,0,0),Color3.new(0,0,0)},
| |
| 6155 | ||
| 6156 | oxcool1 = {"Really black","White",.2,0,false,Color3.new(0,0,0),Color3.new(0,0,0)},
| |
| 6157 | ||
| 6158 | krodmiss = {"Really black",nil,0,0,false},
| |
| 6159 | ||
| 6160 | } | |
| 6161 | ||
| 6162 | local topcolor = invcol(char.Torso.BrickColor) | |
| 6163 | ||
| 6164 | local feacolor = char.Torso.BrickColor | |
| 6165 | ||
| 6166 | local ptrans = 0 | |
| 6167 | ||
| 6168 | local pref = 0 | |
| 6169 | ||
| 6170 | local fire = false | |
| 6171 | ||
| 6172 | local fmcol = Color3.new() | |
| 6173 | ||
| 6174 | local fscol = Color3.new() | |
| 6175 | ||
| 6176 | local spec = special[plr.Name:lower()] | |
| 6177 | ||
| 6178 | if spec then | |
| 6179 | ||
| 6180 | topcolor,feacolor,ptrans,pref,fire,fmcol,fscol = spec[1] and BrickColor.new(spec[1]) or topcolor,spec[2] and BrickColor.new(spec[2]) or feacolor,spec[3],spec[4],spec[5],spec[6],spec[7] | |
| 6181 | ||
| 6182 | end | |
| 6183 | ||
| 6184 | local part = Instance.new("Part")
| |
| 6185 | ||
| 6186 | part.FormFactor = "Custom" | |
| 6187 | ||
| 6188 | part.Size = Vector3.new(.2,.2,.2) | |
| 6189 | ||
| 6190 | part.TopSurface,part.BottomSurface = 0,0 | |
| 6191 | ||
| 6192 | part.CanCollide = false | |
| 6193 | ||
| 6194 | part.BrickColor = topcolor | |
| 6195 | ||
| 6196 | part.Transparency = ptrans | |
| 6197 | ||
| 6198 | part.Reflectance = pref | |
| 6199 | ||
| 6200 | local ef = Instance.new("Fire",fire and part or nil)
| |
| 6201 | ||
| 6202 | ef.Size = .15 | |
| 6203 | ||
| 6204 | ef.Color = fmcol or Color3.new() | |
| 6205 | ||
| 6206 | ef.SecondaryColor = fscol or Color3.new() | |
| 6207 | ||
| 6208 | part:BreakJoints() | |
| 6209 | ||
| 6210 | ||
| 6211 | function newpart() | |
| 6212 | ||
| 6213 | local clone = part:Clone() | |
| 6214 | ||
| 6215 | clone.Parent = mod | |
| 6216 | ||
| 6217 | clone:BreakJoints() | |
| 6218 | ||
| 6219 | return clone | |
| 6220 | ||
| 6221 | end | |
| 6222 | ||
| 6223 | local feath = newpart() | |
| 6224 | ||
| 6225 | feath.BrickColor = feacolor | |
| 6226 | ||
| 6227 | feath.Transparency = 0 | |
| 6228 | ||
| 6229 | Instance.new("SpecialMesh",feath).MeshType = "Sphere"
| |
| 6230 | ||
| 6231 | function newfeather() | |
| 6232 | ||
| 6233 | local clone = feath:Clone() | |
| 6234 | ||
| 6235 | clone.Parent = mod | |
| 6236 | ||
| 6237 | clone:BreakJoints() | |
| 6238 | ||
| 6239 | return clone | |
| 6240 | ||
| 6241 | end | |
| 6242 | ||
| 6243 | ||
| 6244 | ---------- RIGHT WING | |
| 6245 | ||
| 6246 | local r1 = newpart() | |
| 6247 | ||
| 6248 | r1.Size = Vector3.new(.3,1.5,.3)*1.2 | |
| 6249 | ||
| 6250 | local rm1 = motor(tor,r1,CFrame.new(.35,.6,.4) * CFrame.Angles(0,0,math.rad(-60)) * CFrame.Angles(math.rad(30),math.rad(-25),0),CFrame.new(0,-.8,0),.1) | |
| 6251 | ||
| 6252 | local r2 = newpart() | |
| 6253 | ||
| 6254 | r2.Size = Vector3.new(.4,1.8,.4)*1.2 | |
| 6255 | ||
| 6256 | local rm2 = motor(r1,r2,CFrame.new(0,.75,0) * CFrame.Angles(0,0,math.rad(50)) * CFrame.Angles(math.rad(-30),math.rad(15),0),CFrame.new(0,-.9,0),.1) | |
| 6257 | ||
| 6258 | local r3 = newpart() | |
| 6259 | ||
| 6260 | r3.Size = Vector3.new(.3,2.2,.3)*1.2 | |
| 6261 | ||
| 6262 | local rm3 = motor(r2,r3,CFrame.new(.1,.9,0) * CFrame.Angles(0,0,math.rad(-140)) * CFrame.Angles(math.rad(-3),0,0),CFrame.new(0,-1.1,0),.1) | |
| 6263 | ||
| 6264 | local r4 = newpart() | |
| 6265 | ||
| 6266 | r4.Size = Vector3.new(.25,1.2,.25)*1.2 | |
| 6267 | ||
| 6268 | local rm4 = motor(r3,r4,CFrame.new(0,1.1,0) * CFrame.Angles(0,0,math.rad(-10)) * CFrame.Angles(math.rad(-3),0,0),CFrame.new(0,-.6,0),.1) | |
| 6269 | ||
| 6270 | local feather = newfeather() | |
| 6271 | ||
| 6272 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
| 6273 | ||
| 6274 | feather.Size = Vector3.new(.4,3,.3) | |
| 6275 | ||
| 6276 | weld(r4,feather,CFrame.new(-.1,-.3,0),CFrame.new(0,-1.5,0)) | |
| 6277 | ||
| 6278 | feather = newfeather() | |
| 6279 | ||
| 6280 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
| 6281 | ||
| 6282 | feather.Size = Vector3.new(.4,2.3,.3) | |
| 6283 | ||
| 6284 | weld(r4,feather,CFrame.new(.1,-.1,0) * CFrame.Angles(0,math.random()*.1,0),CFrame.new(0,-1.1,0)) | |
| 6285 | ||
| 6286 | feather = newfeather() | |
| 6287 | ||
| 6288 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
| 6289 | ||
| 6290 | feather.Size = Vector3.new(.35,2.2,.25) | |
| 6291 | ||
| 6292 | weld(r4,feather,CFrame.new(.1,-.3,0) * CFrame.Angles(0,math.random()*.1,math.rad(-10)),CFrame.new(0,-1.1,0)) | |
| 6293 | ||
| 6294 | local rf3 = {}
| |
| 6295 | ||
| 6296 | for i=0,7 do | |
| 6297 | ||
| 6298 | feather = newfeather() | |
| 6299 | ||
| 6300 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
| 6301 | ||
| 6302 | feather.Size = Vector3.new(.45,2.2,.35) | |
| 6303 | ||
| 6304 | table.insert(rf3,motor(r3,feather,CFrame.new(.05,1-i*.285,0) * CFrame.Angles(0,math.random()*.1,math.rad(-25-i*2)),CFrame.new(0,-feather.Size.Y/2,0))) | |
| 6305 | ||
| 6306 | end | |
| 6307 | ||
| 6308 | local rf2 = {}
| |
| 6309 | ||
| 6310 | for i=0,6 do | |
| 6311 | ||
| 6312 | feather = newfeather() | |
| 6313 | ||
| 6314 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
| 6315 | ||
| 6316 | feather.Size = Vector3.new(.45,2.2-i*.08,.3) | |
| 6317 | ||
| 6318 | table.insert(rf2,motor(r2,feather,CFrame.new(.05,.75-i*.26,0) * CFrame.Angles(0,math.random()*.1,math.rad(-75-i*4)),CFrame.new(0,-feather.Size.Y/2,0))) | |
| 6319 | ||
| 6320 | end | |
| 6321 | ||
| 6322 | local rf1 = {}
| |
| 6323 | ||
| 6324 | for i=0,6 do | |
| 6325 | ||
| 6326 | feather = newfeather() | |
| 6327 | ||
| 6328 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
| 6329 | ||
| 6330 | feather.Size = Vector3.new(.37,1.65-i*.06,.25) | |
| 6331 | ||
| 6332 | table.insert(rf1,motor(r1,feather,CFrame.new(.05,.63-i*.21,0) * CFrame.Angles(0,math.random()*.05,math.rad(-75)),CFrame.new(0,-feather.Size.Y/2,0))) | |
| 6333 | ||
| 6334 | end | |
| 6335 | ||
| 6336 | ---------- LEFT WING | |
| 6337 | ||
| 6338 | local l1 = newpart() | |
| 6339 | ||
| 6340 | l1.Size = Vector3.new(.3,1.5,.3)*1.2 | |
| 6341 | ||
| 6342 | local lm1 = motor(tor,l1,CFrame.new(-.35,.6,.4) * CFrame.Angles(0,0,math.rad(60)) * CFrame.Angles(math.rad(30),math.rad(25),0) * CFrame.Angles(0,-math.pi,0),CFrame.new(0,-.8,0) ,.1) | |
| 6343 | ||
| 6344 | local l2 = newpart() | |
| 6345 | ||
| 6346 | l2.Size = Vector3.new(.4,1.8,.4)*1.2 | |
| 6347 | ||
| 6348 | local lm2 = motor(l1,l2,CFrame.new(0,.75,0) * CFrame.Angles(0,0,math.rad(50)) * CFrame.Angles(math.rad(30),math.rad(-15),0),CFrame.new(0,-.9,0),.1) | |
| 6349 | ||
| 6350 | local l3 = newpart() | |
| 6351 | ||
| 6352 | l3.Size = Vector3.new(.3,2.2,.3)*1.2 | |
| 6353 | ||
| 6354 | local lm3 = motor(l2,l3,CFrame.new(.1,.9,0) * CFrame.Angles(0,0,math.rad(-140)) * CFrame.Angles(math.rad(3),0,0),CFrame.new(0,-1.1,0),.1) | |
| 6355 | ||
| 6356 | local l4 = newpart() | |
| 6357 | ||
| 6358 | l4.Size = Vector3.new(.25,1.2,.25)*1.2 | |
| 6359 | ||
| 6360 | local lm4 = motor(l3,l4,CFrame.new(0,1.1,0) * CFrame.Angles(0,0,math.rad(-10)) * CFrame.Angles(math.rad(3),0,0),CFrame.new(0,-.6,0),.1) | |
| 6361 | ||
| 6362 | local feather = newfeather() | |
| 6363 | ||
| 6364 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
| 6365 | ||
| 6366 | feather.Size = Vector3.new(.4,3,.3) | |
| 6367 | ||
| 6368 | weld(l4,feather,CFrame.new(-.1,-.3,0),CFrame.new(0,-1.5,0)) | |
| 6369 | ||
| 6370 | feather = newfeather() | |
| 6371 | ||
| 6372 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
| 6373 | ||
| 6374 | feather.Size = Vector3.new(.4,2.3,.3) | |
| 6375 | ||
| 6376 | weld(l4,feather,CFrame.new(.1,-.1,0) * CFrame.Angles(0,math.random()*.1,0),CFrame.new(0,-1.1,0)) | |
| 6377 | ||
| 6378 | feather = newfeather() | |
| 6379 | ||
| 6380 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
| 6381 | ||
| 6382 | feather.Size = Vector3.new(.35,2.2,.25) | |
| 6383 | ||
| 6384 | weld(l4,feather,CFrame.new(.1,-.3,0) * CFrame.Angles(0,math.random()*.1,math.rad(-10)),CFrame.new(0,-1.1,0)) | |
| 6385 | ||
| 6386 | local lf3 = {}
| |
| 6387 | ||
| 6388 | for i=0,7 do | |
| 6389 | ||
| 6390 | feather = newfeather() | |
| 6391 | ||
| 6392 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
| 6393 | ||
| 6394 | feather.Size = Vector3.new(.45,2.2,.35) | |
| 6395 | ||
| 6396 | table.insert(lf3,motor(l3,feather,CFrame.new(.05,1-i*.285,0) * CFrame.Angles(0,math.random()*.1,math.rad(-25-i*2)),CFrame.new(0,-feather.Size.Y/2,0))) | |
| 6397 | ||
| 6398 | end | |
| 6399 | ||
| 6400 | local lf2 = {}
| |
| 6401 | ||
| 6402 | for i=0,6 do | |
| 6403 | ||
| 6404 | feather = newfeather() | |
| 6405 | ||
| 6406 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
| 6407 | ||
| 6408 | feather.Size = Vector3.new(.45,2.2-i*.08,.3) | |
| 6409 | ||
| 6410 | table.insert(lf2,motor(l2,feather,CFrame.new(.05,.75-i*.26,0) * CFrame.Angles(0,math.random()*.1,math.rad(-75-i*4)),CFrame.new(0,-feather.Size.Y/2,0))) | |
| 6411 | ||
| 6412 | end | |
| 6413 | ||
| 6414 | local lf1 = {}
| |
| 6415 | ||
| 6416 | for i=0,6 do | |
| 6417 | ||
| 6418 | feather = newfeather() | |
| 6419 | ||
| 6420 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
| 6421 | ||
| 6422 | feather.Size = Vector3.new(.37,1.65-i*.06,.25) | |
| 6423 | ||
| 6424 | table.insert(lf1,motor(l1,feather,CFrame.new(.05,.63-i*.21,0) * CFrame.Angles(0,math.random()*.05,math.rad(-75)),CFrame.new(0,-feather.Size.Y/2,0))) | |
| 6425 | ||
| 6426 | end | |
| 6427 | ||
| 6428 | local rwing = {rm1,rm2,rm3,rm4}
| |
| 6429 | ||
| 6430 | local lwing = {lm1,lm2,lm3,lm4}
| |
| 6431 | ||
| 6432 | local oc0 = {}
| |
| 6433 | ||
| 6434 | for i,v in pairs(rwing) do | |
| 6435 | ||
| 6436 | oc0[v] = v.C0 | |
| 6437 | ||
| 6438 | end | |
| 6439 | ||
| 6440 | for i,v in pairs(lwing) do | |
| 6441 | ||
| 6442 | oc0[v] = v.C0 | |
| 6443 | ||
| 6444 | end | |
| 6445 | ||
| 6446 | function gotResized() | |
| 6447 | ||
| 6448 | if lastsize then | |
| 6449 | ||
| 6450 | if tor.Size == lastsize then return end -- This shouldn't happen? | |
| 6451 | ||
| 6452 | local scaleVec = tor.Size/lastsize | |
| 6453 | ||
| 6454 | for i,v in pairs(oc0) do | |
| 6455 | ||
| 6456 | oc0[i] = v-v.p+scaleVec*v.p | |
| 6457 | ||
| 6458 | end | |
| 6459 | ||
| 6460 | lastsize = tor.Size | |
| 6461 | ||
| 6462 | end | |
| 6463 | ||
| 6464 | lastsize = tor.Size | |
| 6465 | ||
| 6466 | end | |
| 6467 | ||
| 6468 | tor.Changed:connect(function(p) | |
| 6469 | ||
| 6470 | if p == "Size" then | |
| 6471 | ||
| 6472 | gotResized() | |
| 6473 | ||
| 6474 | end | |
| 6475 | ||
| 6476 | end) | |
| 6477 | ||
| 6478 | gotResized() | |
| 6479 | ||
| 6480 | local idle = {0,0.5,-.2,0; .05,.05,.1,.05; -.6,-1.5,.1,0;}--0,.3,0,0
| |
| 6481 | ||
| 6482 | local outlow = {-.7,-.2,1.8,0; .3,.05,.1,.05; .2,0,0,0}
| |
| 6483 | ||
| 6484 | local outhigh = {.5,-.2,1.8,0; .3,.05,.1,.05; .2,0,0,0}
| |
| 6485 | ||
| 6486 | local veryhigh = {.9,-.3,1.9,0; .3,.05,.1,.05; .2,0,0,0}
| |
| 6487 | ||
| 6488 | local flap1 = {-.3,.3,1.1,-.2; .3,.05,.1,.05; .2,-.6,0,0}
| |
| 6489 | ||
| 6490 | local divebomb = {0,.2,.4,-.7; .3,.05,.1,.05; 0,-.5,-.6,0}
| |
| 6491 | ||
| 6492 | ||
| 6493 | function setwings(tab,time) | |
| 6494 | ||
| 6495 | time = time or 10 | |
| 6496 | ||
| 6497 | for i=1,4 do | |
| 6498 | ||
| 6499 | rwing[i].DesiredAngle = tab[i] | |
| 6500 | ||
| 6501 | lwing[i].DesiredAngle = tab[i] | |
| 6502 | ||
| 6503 | rwing[i].MaxVelocity = math.abs(tab[i]-rwing[i].CurrentAngle)/time | |
| 6504 | ||
| 6505 | lwing[i].MaxVelocity = math.abs(tab[i]-lwing[i].CurrentAngle)/time | |
| 6506 | ||
| 6507 | local rcf = oc0[rwing[i]] * (tab[12+i] or CFrame.new()) | |
| 6508 | ||
| 6509 | local lcf = oc0[lwing[i]] * (tab[12+i] or CFrame.new()) | |
| 6510 | ||
| 6511 | end | |
| 6512 | ||
| 6513 | for i,v in pairs(rf1) do | |
| 6514 | ||
| 6515 | v.DesiredAngle = tab[9] | |
| 6516 | ||
| 6517 | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time | |
| 6518 | ||
| 6519 | end | |
| 6520 | ||
| 6521 | for i,v in pairs(lf1) do | |
| 6522 | ||
| 6523 | v.DesiredAngle = tab[9] | |
| 6524 | ||
| 6525 | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time | |
| 6526 | ||
| 6527 | end | |
| 6528 | ||
| 6529 | for i,v in pairs(rf2) do | |
| 6530 | ||
| 6531 | v.DesiredAngle = tab[10] | |
| 6532 | ||
| 6533 | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time | |
| 6534 | ||
| 6535 | end | |
| 6536 | ||
| 6537 | for i,v in pairs(lf2) do | |
| 6538 | ||
| 6539 | v.DesiredAngle = tab[10] | |
| 6540 | ||
| 6541 | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time | |
| 6542 | ||
| 6543 | end | |
| 6544 | ||
| 6545 | for i,v in pairs(rf3) do | |
| 6546 | ||
| 6547 | v.DesiredAngle = tab[11] | |
| 6548 | ||
| 6549 | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time | |
| 6550 | ||
| 6551 | end | |
| 6552 | ||
| 6553 | for i,v in pairs(lf3) do | |
| 6554 | ||
| 6555 | v.DesiredAngle = tab[11] | |
| 6556 | ||
| 6557 | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time | |
| 6558 | ||
| 6559 | end | |
| 6560 | ||
| 6561 | end | |
| 6562 | ||
| 6563 | setwings(outhigh,1) | |
| 6564 | ||
| 6565 | flying = false | |
| 6566 | ||
| 6567 | moving = false | |
| 6568 | ||
| 6569 | for i,v in pairs(tor:GetChildren()) do | |
| 6570 | ||
| 6571 | if v.ClassName:lower():match("body") then
| |
| 6572 | ||
| 6573 | v:Destroy() | |
| 6574 | ||
| 6575 | end | |
| 6576 | ||
| 6577 | end | |
| 6578 | ||
| 6579 | local ctor = tor:Clone() | |
| 6580 | ||
| 6581 | ctor:ClearAllChildren() | |
| 6582 | ||
| 6583 | ctor.Name = "cTorso" | |
| 6584 | ||
| 6585 | ctor.Transparency = 1 | |
| 6586 | ||
| 6587 | ctor.CanCollide = false | |
| 6588 | ||
| 6589 | ctor.FormFactor = "Custom" | |
| 6590 | ||
| 6591 | ctor.Size = Vector3.new(.2,.2,.2) | |
| 6592 | ||
| 6593 | ctor.Parent = mod | |
| 6594 | ||
| 6595 | weld(tor,ctor) | |
| 6596 | ||
| 6597 | local bg = Instance.new("BodyGyro",ctor)
| |
| 6598 | ||
| 6599 | bg.maxTorque = Vector3.new() | |
| 6600 | ||
| 6601 | bg.P = 15000 | |
| 6602 | ||
| 6603 | bg.D = 1000 | |
| 6604 | ||
| 6605 | local bv = Instance.new("BodyVelocity",ctor)
| |
| 6606 | ||
| 6607 | bv.maxForce = Vector3.new() | |
| 6608 | ||
| 6609 | bv.P = 15000 | |
| 6610 | ||
| 6611 | vel = Vector3.new() | |
| 6612 | ||
| 6613 | cf = CFrame.new() | |
| 6614 | ||
| 6615 | flspd = 0 | |
| 6616 | ||
| 6617 | ||
| 6618 | keysdown = {}
| |
| 6619 | ||
| 6620 | keypressed = {}
| |
| 6621 | ||
| 6622 | ktime = {}
| |
| 6623 | ||
| 6624 | descendtimer = 0 | |
| 6625 | ||
| 6626 | jumptime = tick() | |
| 6627 | ||
| 6628 | hum.Jumping:connect(function() | |
| 6629 | ||
| 6630 | jumptime = tick() | |
| 6631 | ||
| 6632 | end) | |
| 6633 | ||
| 6634 | cam = workspace.CurrentCamera | |
| 6635 | ||
| 6636 | kd = plr:GetMouse().KeyDown:connect(oc(function(key) | |
| 6637 | ||
| 6638 | keysdown[key] = true | |
| 6639 | ||
| 6640 | keypressed[key] = true | |
| 6641 | ||
| 6642 | if key == "q" then | |
| 6643 | ||
| 6644 | descendtimer = tick() | |
| 6645 | ||
| 6646 | elseif key == " " and not hum.Jump then | |
| 6647 | ||
| 6648 | jumptime = tick() | |
| 6649 | ||
| 6650 | elseif (key == "a" or key == "d") and ktime[key] and tick()-ktime[key] < .3 and math.abs(reqrotx) < .3 then | |
| 6651 | ||
| 6652 | reqrotx = key == "a" and math.pi*2 or -math.pi*2 | |
| 6653 | ||
| 6654 | end | |
| 6655 | ||
| 6656 | ktime[key] = tick() | |
| 6657 | ||
| 6658 | end)) | |
| 6659 | ||
| 6660 | ku = plr:GetMouse().KeyUp:connect(function(key) | |
| 6661 | ||
| 6662 | keysdown[key] = false | |
| 6663 | ||
| 6664 | if key == " " then | |
| 6665 | ||
| 6666 | descendtimer = tick() | |
| 6667 | ||
| 6668 | end | |
| 6669 | ||
| 6670 | end) | |
| 6671 | ||
| 6672 | function mid(a,b,c) | |
| 6673 | ||
| 6674 | return math.max(a,math.min(b,c or -a)) | |
| 6675 | ||
| 6676 | end | |
| 6677 | ||
| 6678 | function bn(a) | |
| 6679 | ||
| 6680 | return a and 1 or 0 | |
| 6681 | ||
| 6682 | end | |
| 6683 | ||
| 6684 | function gm(tar) | |
| 6685 | ||
| 6686 | local m = 0 | |
| 6687 | ||
| 6688 | for i,v in pairs(tar:GetChildren()) do | |
| 6689 | ||
| 6690 | if v:IsA("BasePart") then
| |
| 6691 | ||
| 6692 | m = m + v:GetMass() | |
| 6693 | ||
| 6694 | end | |
| 6695 | ||
| 6696 | m = m + gm(v) | |
| 6697 | ||
| 6698 | end | |
| 6699 | ||
| 6700 | return m | |
| 6701 | ||
| 6702 | end | |
| 6703 | ||
| 6704 | reqrotx = 0 | |
| 6705 | ||
| 6706 | local grav = 196.2 | |
| 6707 | ||
| 6708 | local con | |
| 6709 | ||
| 6710 | con = game:GetService("RunService").Stepped:connect(oc(function()
| |
| 6711 | ||
| 6712 | --[[if not mod:IsDescendantOf(workspace) then | |
| 6713 | ||
| 6714 | pcall(function() kd:disconnect() end) | |
| 6715 | ||
| 6716 | pcall(function() ku:disconnect() end) | |
| 6717 | ||
| 6718 | bg:Destroy() | |
| 6719 | ||
| 6720 | bv:Destroy() | |
| 6721 | ||
| 6722 | con:disconnect() | |
| 6723 | ||
| 6724 | script:Destroy() | |
| 6725 | ||
| 6726 | return | |
| 6727 | ||
| 6728 | end]] | |
| 6729 | ||
| 6730 | local obvel = tor.CFrame:vectorToObjectSpace(tor.Velocity) | |
| 6731 | ||
| 6732 | local sspd, uspd,fspd = obvel.X,obvel.Y,obvel.Z | |
| 6733 | ||
| 6734 | if flying then | |
| 6735 | ||
| 6736 | local lfldir = fldir | |
| 6737 | ||
| 6738 | fldir = cam.CoordinateFrame:vectorToWorldSpace(Vector3.new(bn(keysdown.d)-bn(keysdown.a),0,bn(keysdown.s)-bn(keysdown.w))).unit | |
| 6739 | ||
| 6740 | local lmoving = moving | |
| 6741 | ||
| 6742 | moving = fldir.magnitude > .1 | |
| 6743 | ||
| 6744 | if lmoving and not moving then | |
| 6745 | ||
| 6746 | idledir = lfldir*Vector3.new(1,0,1) | |
| 6747 | ||
| 6748 | descendtimer = tick() | |
| 6749 | ||
| 6750 | end | |
| 6751 | ||
| 6752 | local dbomb = fldir.Y < -.6 or (moving and keysdown["1"]) | |
| 6753 | ||
| 6754 | if moving and keysdown["0"] and lmoving then | |
| 6755 | ||
| 6756 | fldir = (Vector3.new(lfldir.X,math.min(fldir.Y,lfldir.Y+.01)-.1,lfldir.Z)+(fldir*Vector3.new(1,0,1))*.05).unit | |
| 6757 | ||
| 6758 | end | |
| 6759 | ||
| 6760 | local down = tor.CFrame:vectorToWorldSpace(Vector3.new(0,-1,0)) | |
| 6761 | ||
| 6762 | local descending = (not moving and keysdown["q"] and not keysdown[" "]) | |
| 6763 | ||
| 6764 | cf = ccomplerp(cf,CFrame.new(tor.Position,tor.Position+(not moving and idledir or fldir)),keysdown["0"] and .02 or .07) | |
| 6765 | ||
| 6766 | local gdown = not dbomb and cf.lookVector.Y < -.2 and tor.Velocity.unit.Y < .05 | |
| 6767 | ||
| 6768 | hum.PlatformStand = true | |
| 6769 | ||
| 6770 | bg.maxTorque = Vector3.new(1,1,1)*9e5 | |
| 6771 | ||
| 6772 | local rotvel = CFrame.new(Vector3.new(),tor.Velocity):toObjectSpace(CFrame.new(Vector3.new(),fldir)).lookVector | |
| 6773 | ||
| 6774 | bg.cframe = cf * CFrame.Angles(not moving and -.1 or -math.pi/2+.2,moving and mid(-2.5,rotvel.X/1.5) + reqrotx or 0,0) | |
| 6775 | ||
| 6776 | reqrotx = reqrotx - reqrotx/10 | |
| 6777 | ||
| 6778 | bv.maxForce = Vector3.new(1,1,1)*9e4*.5 | |
| 6779 | ||
| 6780 | local anioff =(bn(keysdown[" "])-bn(keysdown["q"]))/2 | |
| 6781 | ||
| 6782 | local ani = tickwave(1.5-anioff,1) | |
| 6783 | ||
| 6784 | bv.velocity = bv.velocity:Lerp(Vector3.new(0,bn(not moving)*-ani*15+(descending and math.min(20,tick()-descendtimer)*-8 or bn(keysdown[" "])-bn(keysdown["q"]))*15,0)+vel,.6) | |
| 6785 | ||
| 6786 | vel = moving and cf.lookVector*flspd or Vector3.new() | |
| 6787 | ||
| 6788 | flspd = math.min(120,lerp(flspd,moving and (fldir.Y<0 and flspd+(-fldir.Y)*grav/60 or math.max(50,flspd-fldir.Y*grav/300)) or 60,.4)) | |
| 6789 | ||
| 6790 | setwings(moving and (gdown and outlow or dbomb and divebomb) or (descending and veryhigh or flap1),15) | |
| 6791 | ||
| 6792 | for i=1,4 do | |
| 6793 | ||
| 6794 | --CFrame.Angles(-.5+bn(i==3)*2.4+bn(i==4)*.5,.1+bn(i==2)*.5-bn(i==3)*1.1,bn(i==3)*.1) | |
| 6795 | ||
| 6796 | rwing[i].C0 = clerp(rwing[i].C0,oc0[rwing[i]] * (gdown and CFrame.new() or dbomb and CFrame.Angles(-.5+bn(i==3)*.4+bn(i==4)*.5,.1+bn(i==2)*.5-bn(i==3)*1.1,bn(i==3)*.1) or descending and CFrame.Angles(.3,0,0) or CFrame.Angles((i*.1+1.5)*ani,ani*-.5,1*ani)),descending and .8 or .2) | |
| 6797 | ||
| 6798 | lwing[i].C0 = clerp(lwing[i].C0,oc0[lwing[i]] * (gdown and CFrame.new() or dbomb and CFrame.Angles(-(-.5+bn(i==3)*.4+bn(i==4)*.5),-(.1+bn(i==2)*.5-bn(i==3)*1.1),bn(i==3)*.1) or descending and CFrame.Angles(-.3,0,0) or CFrame.Angles(-(i*.1+1.5)*ani,ani*.5,1*ani)),descending and .8 or .2) | |
| 6799 | ||
| 6800 | end | |
| 6801 | ||
| 6802 | local hit,ray = workspace:FindPartOnRayWithIgnoreList(Ray.new(tor.Position,Vector3.new(0,-3.5+math.min(0,bv.velocity.y)/30,0)),{char})
| |
| 6803 | ||
| 6804 | if hit and down.Y < -.85 and tick()-flystart > 1 then | |
| 6805 | ||
| 6806 | flying = false | |
| 6807 | ||
| 6808 | hum.PlatformStand = false | |
| 6809 | ||
| 6810 | tor.Velocity = Vector3.new() | |
| 6811 | ||
| 6812 | end | |
| 6813 | ||
| 6814 | else | |
| 6815 | ||
| 6816 | bg.maxTorque = Vector3.new() | |
| 6817 | ||
| 6818 | bv.maxForce = Vector3.new() | |
| 6819 | ||
| 6820 | local ani = tickwave(walking and .8 or 4.5,1) | |
| 6821 | ||
| 6822 | setwings(idle,10) | |
| 6823 | ||
| 6824 | local x,y,z = fspd/160,uspd/700,sspd/900 | |
| 6825 | ||
| 6826 | for i=1,4 do | |
| 6827 | ||
| 6828 | rwing[i].C0 = clerp(rwing[i].C0,oc0[rwing[i]] * CFrame.Angles(ani*.1 + -mid(-.1,x),0 + -mid(-.1,y) + bn(i==2)*.6,ani*.02 + -mid(-.1,z)),.2) | |
| 6829 | ||
| 6830 | lwing[i].C0 = clerp(lwing[i].C0,oc0[lwing[i]] * CFrame.Angles(ani*-.05 + mid(-.1,x),0 + mid(-.1,y) + -bn(i==2)*.6,ani*.02 + mid(-.1,z)),.2) | |
| 6831 | ||
| 6832 | end | |
| 6833 | ||
| 6834 | if keypressed[" "] and not flying and (tick()-jumptime > .05 and (tick()-jumptime < 3 or hum.Jump)) then | |
| 6835 | ||
| 6836 | vel = Vector3.new(0,50,0) | |
| 6837 | ||
| 6838 | bv.velocity = vel | |
| 6839 | ||
| 6840 | idledir = cam.CoordinateFrame.lookVector*Vector3.new(1,0,1) | |
| 6841 | ||
| 6842 | cf = tor.CFrame * CFrame.Angles(-.01,0,0) | |
| 6843 | ||
| 6844 | tor.CFrame = cf | |
| 6845 | ||
| 6846 | bg.cframe = cf | |
| 6847 | ||
| 6848 | flystart = tick() | |
| 6849 | ||
| 6850 | flying = true | |
| 6851 | ||
| 6852 | end | |
| 6853 | ||
| 6854 | end | |
| 6855 | ||
| 6856 | keypressed = {}
| |
| 6857 | ||
| 6858 | end)) | |
| 6859 | ||
| 6860 | ||
| 6861 | ||
| 6862 | end fly() | |
| 6863 | end) | |
| 6864 | CAPE = Instance.new("TextButton", Screen)
| |
| 6865 | CAPE.Name = "CAPE" | |
| 6866 | CAPE.Text = "Cape" | |
| 6867 | CAPE.Position = UDim2.new(0.35, 0, 0.7, 0) | |
| 6868 | CAPE.Size = UDim2.new(0.1, 0, 0.1, 0) | |
| 6869 | CAPE.Font = "Arial" | |
| 6870 | CAPE.FontSize = "Size24" | |
| 6871 | CAPE.TextWrapped = true | |
| 6872 | CAPE.BackgroundColor3 = Color3.new(0, 0, 1) | |
| 6873 | CAPE.TextColor3 = Color3.new(1, 1, 0) | |
| 6874 | CAPE.BackgroundTransparency = 0.7 | |
| 6875 | CAPE.MouseButton1Down:connect(function() | |
| 6876 | wait(0.4); | |
| 6877 | local ta1 = 5; | |
| 6878 | function Cape(player,color) | |
| 6879 | color = color or player.Torso.BrickColor; | |
| 6880 | if (player:FindFirstChild("Head") == nil) then return nil; end
| |
| 6881 | local m = Instance.new("Model");
| |
| 6882 | m.Name = "cape32283483472924379834728978392437248932798342789347892484949237828374979432792478492323478942378932"; | |
| 6883 | local neckpiece = Instance.new("Part",m);
| |
| 6884 | neckpiece.formFactor = "Plate"; | |
| 6885 | neckpiece.Size = Vector3.new(2,.4,1); | |
| 6886 | neckpiece.Name = "NeckPiece"; | |
| 6887 | neckpiece.BrickColor = color; | |
| 6888 | neckpiece.CanCollide = false; | |
| 6889 | neckpiece.TopSurface = "Smooth"; | |
| 6890 | neckpiece.BottomSurface = "Smooth"; | |
| 6891 | local neckweld = Instance.new("Weld",neckpiece);
| |
| 6892 | ||
| 6893 | neckweld.Part0 = player.Head; | |
| 6894 | neckweld.Part1 = neckpiece; | |
| 6895 | neckweld.C0 = CFrame.new(0,-.5,0); | |
| 6896 | local seg1 = neckpiece:Clone(); | |
| 6897 | seg1.Size = Vector3.new(3,.4,1); | |
| 6898 | seg1.Parent = m; | |
| 6899 | seg1.Name = "Segment_1"; | |
| 6900 | local seg1w = Instance.new("Weld",seg1);
| |
| 6901 | seg1w.Part0 = neckpiece; | |
| 6902 | seg1w.Part1 = seg1; | |
| 6903 | seg1w.C0 = CFrame.new(0,0,.45); | |
| 6904 | seg1w.C1 = CFrame.new(0,0,-.45)*CFrame.Angles(math.rad(-80),0,0); | |
| 6905 | local seg2 = seg1:Clone(); | |
| 6906 | seg2.Parent = m; | |
| 6907 | seg2.Name = "Segment_2"; | |
| 6908 | local seg2w = Instance.new("Weld",seg2);
| |
| 6909 | seg2w.Part0 = seg1; | |
| 6910 | seg2w.Part1 = seg2; | |
| 6911 | seg2w.C0 = CFrame.new(0,0,.45); | |
| 6912 | seg2w.C1 = CFrame.new(0,0,-.45)*CFrame.Angles(math.rad(-5),0,0); | |
| 6913 | m.Parent = player; | |
| 6914 | local seg3 = seg2:Clone(); | |
| 6915 | seg3.Parent = m; | |
| 6916 | seg3.Name = "Segment_3"; | |
| 6917 | local seg3w = Instance.new("Weld",seg3);
| |
| 6918 | seg3w.Part0 = seg2; | |
| 6919 | seg3w.Part1 = seg3; | |
| 6920 | seg3w.C0 = CFrame.new(0,0,.45); | |
| 6921 | seg3w.C1 = CFrame.new(0,0,-.45)*CFrame.Angles(math.rad(-2),0,0); | |
| 6922 | local seg4 = seg3:Clone(); | |
| 6923 | seg4.Name = "Segment_4"; | |
| 6924 | seg4.Parent = m; | |
| 6925 | local seg4w = Instance.new("Weld",seg4);
| |
| 6926 | seg4w.Part0 = seg3; | |
| 6927 | seg4w.Part1 = seg4; | |
| 6928 | seg4w.C0 = CFrame.new(0,0,.45); | |
| 6929 | seg4w.C1 = CFrame.new(0,0,-.45); | |
| 6930 | return m; | |
| 6931 | end | |
| 6932 | ||
| 6933 | function Flex(cape,vals) | |
| 6934 | for i,v in pairs(vals) do | |
| 6935 | if(i ~= 1) then | |
| 6936 | cape:GetChildren()[i].Weld.C1 = CFrame.new(0,0,-.45)*CFrame.Angles(math.rad(vals[i-1]),0,0); | |
| 6937 | end | |
| 6938 | end | |
| 6939 | end | |
| 6940 | local char = game.Players.LocalPlayer.Character; | |
| 6941 | local cape = Cape(char); | |
| 6942 | local lastfrstrad = -60; | |
| 6943 | for i=0, math.huge do | |
| 6944 | local frstrad = -60; | |
| 6945 | ta = ta1 * char.Torso.Velocity.magnitude/16 + 1 * (math.random()+.5); | |
| 6946 | if(ta>10) then | |
| 6947 | ta = math.random(90,100)/10; | |
| 6948 | end | |
| 6949 | frstrad = frstrad + (char.Torso.Velocity.magnitude) + math.sin(i)*3*ta; | |
| 6950 | if(frstrad > 65) then | |
| 6951 | frstrad = 65; | |
| 6952 | elseif (char.Torso.Velocity.magnitude < 5) then | |
| 6953 | frstrad = -80; | |
| 6954 | end | |
| 6955 | if(char.Humanoid:HasCustomStatus("Flying"))then
| |
| 6956 | frstrad = -80; | |
| 6957 | ta = 15; | |
| 6958 | end | |
| 6959 | frstrad = (frstrad+lastfrstrad)/2; | |
| 6960 | lastfrstrad = frstrad; | |
| 6961 | Flex(cape,{frstrad,math.sin(i+20)*-1*ta,math.sin(i+20)*2*ta,math.sin(i+20)*ta,math.sin(i+20)*-1*ta});
| |
| 6962 | wait(.05); | |
| 6963 | end | |
| 6964 | ||
| 6965 | print 'Hello world!' | |
| 6966 | end) | |
| 6967 | PENT = Instance.new("TextButton", Screen)
| |
| 6968 | PENT.Name = "PENT" | |
| 6969 | PENT.Text = "Random ass pentagon" | |
| 6970 | PENT.Position = UDim2.new(0.35, 0, 0.8, 0) | |
| 6971 | PENT.Size = UDim2.new(0.1, 0, 0.1, 0) | |
| 6972 | PENT.Font = "Arial" | |
| 6973 | PENT.FontSize = "Size24" | |
| 6974 | PENT.TextWrapped = true | |
| 6975 | PENT.BackgroundColor3 = Color3.new(0, 0, 1) | |
| 6976 | PENT.TextColor3 = Color3.new(1, 1, 0) | |
| 6977 | PENT.BackgroundTransparency = 0.7 | |
| 6978 | PENT.MouseButton1Down:connect(function() | |
| 6979 | CA = CFrame.Angles | |
| 6980 | CN = CFrame.new | |
| 6981 | V3 = Vector3.new | |
| 6982 | MR = math.rad | |
| 6983 | MP = math.pi | |
| 6984 | MRA = math.random | |
| 6985 | MH = math.huge | |
| 6986 | ||
| 6987 | Scale = 3 | |
| 6988 | ||
| 6989 | Pos = V3(100, 0, 0) | |
| 6990 | Pos = Pos + V3(0, 1, 0) | |
| 6991 | ||
| 6992 | function Part(P, Anch, Coll, Tran, Ref, Col, Size) | |
| 6993 | local p = Instance.new("Part")
| |
| 6994 | p.TopSurface = 0 | |
| 6995 | p.BottomSurface = 0 | |
| 6996 | p.Transparency = Tran | |
| 6997 | p.Reflectance = Ref | |
| 6998 | p.CanCollide = Coll | |
| 6999 | p.Anchored = Anch | |
| 7000 | p.BrickColor = BrickColor.new(Col) | |
| 7001 | p.formFactor = "Custom" | |
| 7002 | p.Size = Size | |
| 7003 | p.Parent = P | |
| 7004 | p.Locked = true | |
| 7005 | p:BreakJoints() | |
| 7006 | return p | |
| 7007 | end | |
| 7008 | ||
| 7009 | for i,v in pairs(workspace:children()) do if v.Name == "Building" then v:remove() end end | |
| 7010 | ||
| 7011 | local Mod = Instance.new("Model")
| |
| 7012 | Mod.Name = "Building" | |
| 7013 | ||
| 7014 | for i = 0, 360, 72 do | |
| 7015 | local cf = CN(Pos) * CA(0, MR(i), 0) * CN(0, 17.5*Scale, -100*Scale) | |
| 7016 | local p = Part(Mod, true, true, 0, 0, "Dark grey", V3(15*Scale, 45*Scale, 15*Scale)) | |
| 7017 | p.CFrame = cf * CN(0, 5*Scale, 0) | |
| 7018 | for x = 60, 120, 10 do | |
| 7019 | local p2 = Part(Mod, true, true, 0, 0, "Dark grey", V3(25*Scale, 19.5*Scale, 12*Scale)) | |
| 7020 | local cen = cf * CA(0, MR(36), 0) * CN(-60*Scale, -70*Scale, 0) | |
| 7021 | p2.CFrame = cen * CA(0, 0, MR(x)) * CN(98*Scale, 0, 0) | |
| 7022 | end | |
| 7023 | local p2 = Part(Mod, true, true, 0, 0, "Dark grey", V3(138*Scale, 1*Scale, 95*Scale)) | |
| 7024 | p2.CFrame = CN(Pos) * CA(0, MR(i+36), 0) * CN(0, 0, -47.5*Scale) | |
| 7025 | local p3 = Part(Mod, true, true, 0, 0, "Dark grey", V3(138*Scale, 25*Scale, 95*Scale)) | |
| 7026 | p3.CFrame = CN(Pos) * CA(0, MR(i+36), 0) * CN(0, 50*Scale, -47.5*Scale) | |
| 7027 | end | |
| 7028 | ||
| 7029 | Mod.Parent = workspace | |
| 7030 | end) | |
| 7031 | CMDS = Instance.new("TextButton", Screen)
| |
| 7032 | CMDS.Name = "CMDS" | |
| 7033 | CMDS.Text = "Commands [xxgoten567xx only]" | |
| 7034 | CMDS.Position = UDim2.new(0.45, 0, 0.3, 0) | |
| 7035 | CMDS.Size = UDim2.new(0.1, 0, 0.1, 0) | |
| 7036 | CMDS.Font = "Arial" | |
| 7037 | CMDS.FontSize = "Size24" | |
| 7038 | CMDS.TextWrapped = true | |
| 7039 | CMDS.BackgroundColor3 = Color3.new(0, 0, 1) | |
| 7040 | CMDS.TextColor3 = Color3.new(1, 1, 0) | |
| 7041 | CMDS.BackgroundTransparency = 0.7 | |
| 7042 | CMDS.MouseButton1Down:connect(function() | |
| 7043 | script.Parent = nil | |
| 7044 | ||
| 7045 | local colppl={}
| |
| 7046 | local skids={}
| |
| 7047 | local cmds={}
| |
| 7048 | local ppladdress={}
| |
| 7049 | local guipopup=true | |
| 7050 | local lp=false | |
| 7051 | local chat=false | |
| 7052 | local ps=false | |
| 7053 | local vs=1.00 | |
| 7054 | --[[Music IDs: | |
| 7055 | Wind Of Fjords:1015394 | |
| 7056 | ]]-- | |
| 7057 | --[[Functions]]-- | |
| 7058 | for i,v in pairs(script:GetChildren()) do | |
| 7059 | pcall(function() | |
| 7060 | if v.Name=="DSource" then | |
| 7061 | v:remove() | |
| 7062 | end | |
| 7063 | end) | |
| 7064 | end | |
| 7065 | model=Instance.new("Model",game.Lighting)
| |
| 7066 | model.Name="People" | |
| 7067 | model1=Instance.new("Model",model)
| |
| 7068 | model1.Name="AFK" | |
| 7069 | function AddCommand(Command,Func) | |
| 7070 | table.insert(cmds,{Command=Command,Func=Func})
| |
| 7071 | end | |
| 7072 | function AddIP(player,ip) | |
| 7073 | table.insert(ppladdress,{Name=player,IP=ip})
| |
| 7074 | end | |
| 7075 | function Music(v) | |
| 7076 | music=Instance.new("Sound",game.Workspace)
| |
| 7077 | music.Name="Sound;Admin" | |
| 7078 | music.SoundId="http://www.roblox.com/asset/?id="..v | |
| 7079 | music:Play() | |
| 7080 | Hint("Playing music")
| |
| 7081 | end | |
| 7082 | function FindIP(Text,Speaker) | |
| 7083 | for i,v in pairs(ppladdress) do | |
| 7084 | if v.Name:lower():find(Text:lower())==1 then | |
| 7085 | local H=Instance.new("Hint",Speaker.PlayerGui)
| |
| 7086 | H.Text=v.Name .. " - " .. v.IP | |
| 7087 | game:service("Debris"):AddItem(H,5)
| |
| 7088 | return | |
| 7089 | end | |
| 7090 | end | |
| 7091 | H=Instance.new("Hint",Speaker.PlayerGui)
| |
| 7092 | H.Text="Could not find user!" | |
| 7093 | game:service("Debris"):AddItem(H,2)
| |
| 7094 | end | |
| 7095 | function SecIP(Text) | |
| 7096 | for i,v in pairs(ppladdress) do | |
| 7097 | if v.Name:lower():find(Text:lower())==1 then | |
| 7098 | return v.IP | |
| 7099 | end | |
| 7100 | end | |
| 7101 | end | |
| 7102 | function Shutdown() | |
| 7103 | Instance.new("ManualSurfaceJointInstance",workspace)
| |
| 7104 | end | |
| 7105 | function Hint(texts) | |
| 7106 | coroutine.resume(coroutine.create(function() | |
| 7107 | for i,v in pairs(game.Players:GetChildren()) do | |
| 7108 | a=Instance.new("ScreenGui",v.PlayerGui)
| |
| 7109 | a.Name="Message" | |
| 7110 | b=Instance.new("Frame",a)
| |
| 7111 | b.Size=UDim2.new(1,0,0.07,0) | |
| 7112 | b.BackgroundTransparency=1 | |
| 7113 | b.BackgroundColor3=Color3.new(0,0,0) | |
| 7114 | c=Instance.new("TextLabel",b)
| |
| 7115 | c.FontSize="Size14" | |
| 7116 | c.Position=UDim2.new(0.5,0,0.5,0) | |
| 7117 | c.TextColor3=Color3.new(0,255,0) | |
| 7118 | for tr=1,#texts do | |
| 7119 | c.Text=texts:sub(1,tr) | |
| 7120 | wait() | |
| 7121 | end | |
| 7122 | game:service("Debris"):AddItem(a,2)
| |
| 7123 | end | |
| 7124 | end)) | |
| 7125 | end | |
| 7126 | function PrintPlayers() | |
| 7127 | Hint(#game.NetworkServer:GetChildren().." is amount of players") | |
| 7128 | end | |
| 7129 | function fWeld(zName,zParent,zPart0,zPart1,zCoco,a,b,c,d,e,f) | |
| 7130 | local funcw = Instance.new("Weld")
| |
| 7131 | funcw.Name = zName | |
| 7132 | funcw.Parent = zParent | |
| 7133 | funcw.Part0 = zPart0 | |
| 7134 | funcw.Part1 = zPart1 | |
| 7135 | if (zCoco == true) then | |
| 7136 | funcw.C0 = CFrame.new(a,b,c) *CFrame.fromEulerAnglesXYZ(d,e,f) | |
| 7137 | else | |
| 7138 | funcw.C1 = CFrame.new(a,b,c) *CFrame.fromEulerAnglesXYZ(d,e,f) | |
| 7139 | end | |
| 7140 | return funcw | |
| 7141 | end | |
| 7142 | function SearchPlayer(Player,Speaker,tab) | |
| 7143 | if tab==nil then tab={} end
| |
| 7144 | if Player:lower()=="others" then | |
| 7145 | local s={}
| |
| 7146 | for i,v in pairs(game.Players:GetChildren()) do | |
| 7147 | if v~=Speaker then | |
| 7148 | table.insert(s,v) | |
| 7149 | end | |
| 7150 | end | |
| 7151 | return s | |
| 7152 | end | |
| 7153 | if Player:lower()=="all" then | |
| 7154 | local s={}
| |
| 7155 | for i,v in pairs(game.Players:GetPlayers()) do | |
| 7156 | table.insert(s,v) | |
| 7157 | end | |
| 7158 | return s | |
| 7159 | end | |
| 7160 | if Player:lower()=="nonadmins" then | |
| 7161 | local b={}
| |
| 7162 | for i,v in pairs(game.Players:GetPlayers()) do | |
| 7163 | local admin=false | |
| 7164 | for a,x in pairs(colppl) do | |
| 7165 | if v.Name:lower()==x:lower() then | |
| 7166 | admin=true | |
| 7167 | end | |
| 7168 | if admin==false then | |
| 7169 | table.insert(b,v) | |
| 7170 | end | |
| 7171 | end | |
| 7172 | end | |
| 7173 | return b | |
| 7174 | end | |
| 7175 | if Player:lower()=="admins" then | |
| 7176 | local b={}
| |
| 7177 | for i,v in pairs(game.Players:GetPlayers()) do | |
| 7178 | for __,_ in pairs(colppl) do | |
| 7179 | if v.Name:lower()==_:lower() then | |
| 7180 | table.insert(b,v) | |
| 7181 | end | |
| 7182 | end | |
| 7183 | end | |
| 7184 | return b | |
| 7185 | end | |
| 7186 | for i,v in pairs(game.Players:GetPlayers()) do | |
| 7187 | if v.Name:lower():find(Player:lower())==1 then | |
| 7188 | table.insert(tab,v) | |
| 7189 | end | |
| 7190 | end | |
| 7191 | if Player:match(",") then
| |
| 7192 | for v in Player:gmatch(",([^,]+)") do
| |
| 7193 | SearchPlayer(v,Speaker,tab) | |
| 7194 | end | |
| 7195 | end | |
| 7196 | return tab | |
| 7197 | end | |
| 7198 | function Kill(v,s) | |
| 7199 | for i,v in pairs(SearchPlayer(v,s)) do | |
| 7200 | v.Character:BreakJoints() | |
| 7201 | Hint(v.Character.Name.." has been killed") | |
| 7202 | end | |
| 7203 | end | |
| 7204 | function Rename(v,s,w,sp) | |
| 7205 | for i,v in pairs(sp(w[2])) do | |
| 7206 | p = game.Players[v.Name] | |
| 7207 | Anim = p.Character:FindFirstChild("Animate",true):Clone()
| |
| 7208 | p.Character.Archivable = true | |
| 7209 | l = p.Character:Clone() | |
| 7210 | clone = l:Clone() clone.Parent = Workspace | |
| 7211 | clone.Name = w[3] | |
| 7212 | a = Anim:Clone() | |
| 7213 | p.Character = clone | |
| 7214 | a.Parent = clone | |
| 7215 | end | |
| 7216 | end | |
| 7217 | function Health(v,s,w,sp) | |
| 7218 | for i,v in pairs(sp(w[2])) do | |
| 7219 | v.Character.Humanoid.Health=w[3] | |
| 7220 | end | |
| 7221 | end | |
| 7222 | function SelectBody(v,s) | |
| 7223 | for i,v in pairs(SearchPlayer(v,s)) do | |
| 7224 | select=Instance.new("SelectionBox",v.Character.Head)
| |
| 7225 | select1=Instance.new("SelectionBox",v.Character.Torso)
| |
| 7226 | select2=Instance.new("SelectionBox",v.Character["Right Arm"])
| |
| 7227 | select3=Instance.new("SelectionBox",v.Character["Left Arm"])
| |
| 7228 | select4=Instance.new("SelectionBox",v.Character["Left Leg"])
| |
| 7229 | select5=Instance.new("SelectionBox",v.Character["Right Leg"])
| |
| 7230 | select.Adornee=v.Character.Head | |
| 7231 | select1.Adornee=v.Character.Torso | |
| 7232 | select2.Adornee=v.Character["Right Arm"] | |
| 7233 | select3.Adornee=v.Character["Left Arm"] | |
| 7234 | select4.Adornee=v.Character["Left Leg"] | |
| 7235 | select5.Adornee=v.Character["Right Leg"] | |
| 7236 | v.Character.Humanoid.MaxHealth=100000000 | |
| 7237 | Hint("Fakeff'd "..v.Name)
| |
| 7238 | end | |
| 7239 | end | |
| 7240 | function UnSelectBody(v,s) | |
| 7241 | for i,v in pairs(SearchPlayer(v,s)) do | |
| 7242 | for s,b in pairs(v.Character:GetChildren()) do | |
| 7243 | for w,m in pairs(b:GetChildren()) do | |
| 7244 | if m.className=="SelectionBox" then | |
| 7245 | m:Remove() | |
| 7246 | end | |
| 7247 | end | |
| 7248 | end | |
| 7249 | v.Character.Humanoid.MaxHealth=100 | |
| 7250 | Hint("Unfakeff'd "..v.Name)
| |
| 7251 | end | |
| 7252 | end | |
| 7253 | function Freeze(v,s) | |
| 7254 | for i,v in pairs(SearchPlayer(v,s)) do | |
| 7255 | v.Character.Humanoid.WalkSpeed=0 | |
| 7256 | for a,b in pairs(v.Character:GetChildren()) do | |
| 7257 | if b.className=="Part" then | |
| 7258 | b.Anchored=true | |
| 7259 | b.Reflectance=0.6 | |
| 7260 | Hint("Froze "..v.Name)
| |
| 7261 | end | |
| 7262 | end | |
| 7263 | end | |
| 7264 | end | |
| 7265 | function UnFreeze(v,s) | |
| 7266 | for i,v in pairs(SearchPlayer(v,s)) do | |
| 7267 | v.Character.Humanoid.WalkSpeed=15 | |
| 7268 | for a,b in pairs(v.Character:GetChildren()) do | |
| 7269 | if b.className=="Part" then | |
| 7270 | b.Anchored=false | |
| 7271 | b.Reflectance=0 | |
| 7272 | Hint("Thawed "..v.Name)
| |
| 7273 | end | |
| 7274 | end | |
| 7275 | end | |
| 7276 | end | |
| 7277 | function UnInvisible(v,s) | |
| 7278 | for i,v in pairs(SearchPlayer(v,s)) do | |
| 7279 | for a,b in pairs(v.Character:GetChildren()) do | |
| 7280 | if b.className=="Part" then | |
| 7281 | b.Transparency=0 | |
| 7282 | Hint("Made "..v.Name.." visible")
| |
| 7283 | end | |
| 7284 | end | |
| 7285 | end | |
| 7286 | end | |
| 7287 | function Invisible(v,s) | |
| 7288 | for i,v in pairs(SearchPlayer(v,s)) do | |
| 7289 | for a,b in pairs(v.Character:GetChildren()) do | |
| 7290 | if b.className=="Part" then | |
| 7291 | b.Transparency=1 | |
| 7292 | Hint("Made "..v.Name.." invisible")
| |
| 7293 | end | |
| 7294 | end | |
| 7295 | end | |
| 7296 | end | |
| 7297 | function Teleport(v,s,w,sp) | |
| 7298 | -- w[1] = Said command | |
| 7299 | -- w[2] = 1st arg, | |
| 7300 | -- w[3] = 2nd arg | |
| 7301 | for i,v in pairs(sp(w[2],s)) do | |
| 7302 | for _,c in pairs(sp(w[3],s)) do | |
| 7303 | local a,b=pcall(function() | |
| 7304 | v.Character.Torso.CFrame=c.Character.Torso.CFrame+Vector3.new(0,0,-2) | |
| 7305 | end)print(a,b) | |
| 7306 | end | |
| 7307 | end | |
| 7308 | end | |
| 7309 | function ForceField(v,s) | |
| 7310 | for i,v in pairs(SearchPlayer(v,s)) do | |
| 7311 | forcefield=Instance.new("ForceField",v.Character)
| |
| 7312 | Hint("Ff'd "..v.Name)
| |
| 7313 | end | |
| 7314 | end | |
| 7315 | function UnForceField(v,s) | |
| 7316 | for i,v in pairs(SearchPlayer(v,s)) do | |
| 7317 | for b,a in pairs(v.Character:GetChildren()) do | |
| 7318 | if a.className=="ForceField" then | |
| 7319 | a:Remove() | |
| 7320 | Hint("Unff'd "..v.Name)
| |
| 7321 | end | |
| 7322 | end | |
| 7323 | end | |
| 7324 | end | |
| 7325 | function NewScript(v) | |
| 7326 | local func = loadstring(v) or function() end | |
| 7327 | pcall(function() | |
| 7328 | coroutine.resume(coroutine.create(func)) | |
| 7329 | end) | |
| 7330 | end | |
| 7331 | function Fire(v,s) | |
| 7332 | for i,v in pairs(SearchPlayer(v,s)) do | |
| 7333 | pcall(function() | |
| 7334 | fire=Instance.new("Fire",v.Character.Torso)
| |
| 7335 | end) | |
| 7336 | Hint("Set "..v.Name.." on fire")
| |
| 7337 | end | |
| 7338 | end | |
| 7339 | function Noobify(v,s) | |
| 7340 | for i,v in pairs(SearchPlayer(v,s)) do | |
| 7341 | local char=v.Character | |
| 7342 | char["Left Arm"].BrickColor=BrickColor.new("Bright yellow")
| |
| 7343 | char["Right Arm"].BrickColor=BrickColor.new("Bright yellow")
| |
| 7344 | char["Right Leg"].BrickColor=BrickColor.new("Bright green")
| |
| 7345 | char["Left Leg"].BrickColor=BrickColor.new("Bright green")
| |
| 7346 | char["Torso"].BrickColor=BrickColor.new("Bright blue")
| |
| 7347 | char["Head"].BrickColor=BrickColor.new("Bright yellow")
| |
| 7348 | for b,c in pairs(char:GetChildren()) do | |
| 7349 | if c.className=="Hat" then | |
| 7350 | c:remove() | |
| 7351 | Hint("Noobified "..v.Name)
| |
| 7352 | end | |
| 7353 | end | |
| 7354 | end | |
| 7355 | end | |
| 7356 | function Zombify(v,s) | |
| 7357 | for i,v in pairs(SearchPlayer(v,s)) do | |
| 7358 | local char=v.Character | |
| 7359 | char["Left Arm"].BrickColor=BrickColor.new("Bright green")
| |
| 7360 | char["Right Arm"].BrickColor=BrickColor.new("Bright green")
| |
| 7361 | char["Right Leg"].BrickColor=BrickColor.new("Bright green")
| |
| 7362 | char["Left Leg"].BrickColor=BrickColor.new("Bright green")
| |
| 7363 | char["Torso"].BrickColor=BrickColor.new("Reddish brown")
| |
| 7364 | char["Head"].BrickColor=BrickColor.new("Bright green")
| |
| 7365 | for b,c in pairs(char:GetChildren()) do | |
| 7366 | if c.className=="Hat" then | |
| 7367 | c:remove() | |
| 7368 | Hint("Zombified "..v.Name)
| |
| 7369 | end | |
| 7370 | end | |
| 7371 | end | |
| 7372 | end | |
| 7373 | function UnFire(d,s) | |
| 7374 | for i,v in pairs(SearchPlayer(d,s)) do | |
| 7375 | for a,b in pairs(v.Character:GetChildren()) do | |
| 7376 | if b.className=="Fire" then | |
| 7377 | b:Remove() | |
| 7378 | end | |
| 7379 | for s,c in pairs(b:GetChildren()) do | |
| 7380 | if c.className=="Fire" then | |
| 7381 | c:remove() | |
| 7382 | Hint(v.Name.." is not on fire anymore.") | |
| 7383 | end | |
| 7384 | end | |
| 7385 | end | |
| 7386 | end | |
| 7387 | end | |
| 7388 | function ScriptRemove() | |
| 7389 | script:remove() | |
| 7390 | end | |
| 7391 | function Punish(v,s) | |
| 7392 | pcall(function() | |
| 7393 | for i,v in pairs(SearchPlayer(v,s)) do | |
| 7394 | v.Character.Parent=game.Lighting.People | |
| 7395 | Hint("Punished "..v.Name)
| |
| 7396 | end | |
| 7397 | end) | |
| 7398 | end | |
| 7399 | function UnPunish(v,s) | |
| 7400 | pcall(function() | |
| 7401 | for i,v in pairs(SearchPlayer(v,s)) do | |
| 7402 | person=game.Lighting.People[v.Name] | |
| 7403 | person.Parent=game.Workspace | |
| 7404 | person:MakeJoints() | |
| 7405 | Hint("Unpunished "..v.Name)
| |
| 7406 | end | |
| 7407 | end) | |
| 7408 | end | |
| 7409 | function Message(texts,s) | |
| 7410 | if guipopup==true then | |
| 7411 | coroutine.resume(coroutine.create(function() | |
| 7412 | for i,v in pairs(game.Players:GetChildren()) do | |
| 7413 | a=Instance.new("ScreenGui",v.PlayerGui)
| |
| 7414 | a.Name="Message" | |
| 7415 | b=Instance.new("Frame",a)
| |
| 7416 | b.Size=UDim2.new(1,0,1,0) | |
| 7417 | b.BackgroundTransparency=1 | |
| 7418 | b.BackgroundColor3=Color3.new(0,0,0) | |
| 7419 | c=Instance.new("TextLabel",b)
| |
| 7420 | c.FontSize="Size14" | |
| 7421 | c.Position=UDim2.new(0.5,0,0.5,0) | |
| 7422 | c.TextColor3=Color3.new(0,255,0) | |
| 7423 | for tr=1,#texts do | |
| 7424 | c.Text=texts:sub(1,tr) | |
| 7425 | wait(0.1) | |
| 7426 | end | |
| 7427 | game:service("Debris"):AddItem(a,2)
| |
| 7428 | end | |
| 7429 | end)) | |
| 7430 | else | |
| 7431 | message=Instance.new("Message",game.Workspace)
| |
| 7432 | message.Text=texts:sub(1,i) | |
| 7433 | game:service("Debris"):AddItem(message,2)
| |
| 7434 | end | |
| 7435 | end | |
| 7436 | function Ban(v,s) | |
| 7437 | for i,v in pairs(SearchPlayer(v,s)) do | |
| 7438 | table.insert(skids,v.Name) | |
| 7439 | pcall(function() v:remove() end) | |
| 7440 | end | |
| 7441 | end | |
| 7442 | function CreateBase() | |
| 7443 | base=Instance.new("Part",game.Workspace)
| |
| 7444 | base.Anchored=true | |
| 7445 | base.Size=Vector3.new(512,0,512) | |
| 7446 | base.Position=Vector3.new(50,50,50) | |
| 7447 | base.BrickColor=BrickColor.new("Earth green")
| |
| 7448 | base.TopSurface=0 | |
| 7449 | base.BottomSurface=0 | |
| 7450 | base.Shape="Block" | |
| 7451 | base.Locked=true | |
| 7452 | base.Name="Base;Admin" | |
| 7453 | end | |
| 7454 | function CheckAdmin(n) | |
| 7455 | for i,v in pairs(colppl) do | |
| 7456 | if v:lower()==n.Name:lower() then | |
| 7457 | return true | |
| 7458 | end | |
| 7459 | end | |
| 7460 | return false | |
| 7461 | end | |
| 7462 | function RemoveHats(v,s) | |
| 7463 | for i,v in pairs(SearchPlayer(v,s)) do | |
| 7464 | for a,b in pairs(v.Character:GetChildren()) do | |
| 7465 | if b.className=="Hat" then | |
| 7466 | b:remove() | |
| 7467 | end | |
| 7468 | end | |
| 7469 | end | |
| 7470 | end | |
| 7471 | function Jump(v,s) | |
| 7472 | for i,v in pairs(SearchPlayer(v,s)) do | |
| 7473 | v.Character.Humanoid.Jump=true | |
| 7474 | Hint("Made "..v.Name.." jump")
| |
| 7475 | end | |
| 7476 | end | |
| 7477 | function Bomb(v,s) | |
| 7478 | bomb=Instance.new("Part",game.Workspace)
| |
| 7479 | bomb.Size=Vector3.new(2,2,2) | |
| 7480 | bomb.Anchored=false | |
| 7481 | bomb.Locked=true | |
| 7482 | mesh=Instance.new("SpecialMesh",bomb)
| |
| 7483 | mesh.MeshType="FileMesh" | |
| 7484 | mesh.TextureId="rbxasset://textures/bombtex.png" | |
| 7485 | mesh.MeshId="rbxasset://fonts/timebomb.mesh" | |
| 7486 | for i,v in pairs(SearchPlayer(v,s)) do | |
| 7487 | bomb.Position=v.Character.Head.Position+Vector3.new(0,1,0) | |
| 7488 | end | |
| 7489 | explosion = Instance.new("Explosion",game.Workspace)
| |
| 7490 | explosion.BlastRadius = 12 | |
| 7491 | explosion.BlastPressure = 1000000 | |
| 7492 | explosion.Position=bomb.Position | |
| 7493 | bomb:remove() | |
| 7494 | end | |
| 7495 | function Sit(v,s) | |
| 7496 | for i,v in pairs(SearchPlayer(v,s)) do | |
| 7497 | v.Character.Humanoid.Sit=true | |
| 7498 | Hint("Made "..v.Name.." sit")
| |
| 7499 | end | |
| 7500 | end | |
| 7501 | function Debug(v,s) | |
| 7502 | for l,e in pairs(game.Workspace:GetChildren()) do | |
| 7503 | if e.className=="Message" then | |
| 7504 | e:remove() | |
| 7505 | end | |
| 7506 | end | |
| 7507 | for i,v in pairs(SearchPlayer(v,s)) do | |
| 7508 | for a,b in pairs(v.PlayerGui:GetChildren()) do | |
| 7509 | b:remove() | |
| 7510 | end | |
| 7511 | for f,g in pairs(v:GetChildren()) do | |
| 7512 | if g.className=="Message" then | |
| 7513 | g:remove() | |
| 7514 | end | |
| 7515 | end | |
| 7516 | end | |
| 7517 | end | |
| 7518 | function SearchCommand(Command,Speaker) | |
| 7519 | local a,b=pcall(function() | |
| 7520 | coroutine.resume(coroutine.create(function() | |
| 7521 | if not CheckAdmin(Speaker) then return end -- my function. my rules >:L | |
| 7522 | local NewCommand=Command:match(";(.+)")
| |
| 7523 | if NewCommand then | |
| 7524 | Command=Command:gsub(";"..NewCommand,"")
| |
| 7525 | SearchCommand(NewCommand,Speaker) | |
| 7526 | end | |
| 7527 | for i,v in pairs(cmds) do | |
| 7528 | if Command:lower():sub(1,#v.Command+1)==v.Command:lower().."/" then | |
| 7529 | v.Func(Command:sub(#v.Command+2),Speaker,(function() | |
| 7530 | local Split={}
| |
| 7531 | for s in Command:gmatch("([^/]+)") do
| |
| 7532 | table.insert(Split,s) | |
| 7533 | end | |
| 7534 | return Split | |
| 7535 | end)(),SearchPlayer) | |
| 7536 | end | |
| 7537 | end | |
| 7538 | end)) | |
| 7539 | end)print(a,b) | |
| 7540 | end | |
| 7541 | function ChangeBCType(v,s,w,sp) | |
| 7542 | coroutine.resume(coroutine.create(function() | |
| 7543 | for i,v in pairs(sp(w[2])) do | |
| 7544 | while wait() do | |
| 7545 | v.MembershipTypeReplicate = w[3] | |
| 7546 | end | |
| 7547 | end | |
| 7548 | end)) | |
| 7549 | end | |
| 7550 | function MessageAdmin(v) | |
| 7551 | if CheckAdmin(v) then | |
| 7552 | Message("You're an admin!")
| |
| 7553 | end | |
| 7554 | end | |
| 7555 | function Admin(v,s) | |
| 7556 | for i,v in pairs(SearchPlayer(v,s)) do | |
| 7557 | table.insert(colppl,v.Name) | |
| 7558 | MessageAdmin(v) | |
| 7559 | Hint("Admined "..v.Name)
| |
| 7560 | end | |
| 7561 | end | |
| 7562 | function God(v,s) | |
| 7563 | for i,v in pairs(SearchPlayer(v,s)) do | |
| 7564 | v.Character.Humanoid.MaxHealth = math.huge | |
| 7565 | Hint("Godded "..v.Name)
| |
| 7566 | end | |
| 7567 | end | |
| 7568 | function Chatted(s) | |
| 7569 | s.Chatted:connect(function(c) | |
| 7570 | SearchCommand(c,s) | |
| 7571 | if CheckAdmin(s) then | |
| 7572 | if chat==true then | |
| 7573 | Game:GetService("Chat"):Chat(game.Workspace[s.Name].Head,s.Name..":".. c,Enum.ChatColor.Green)
| |
| 7574 | end | |
| 7575 | end | |
| 7576 | end) | |
| 7577 | end | |
| 7578 | function EnablechatChat() | |
| 7579 | chat=true | |
| 7580 | end | |
| 7581 | function DisablechatChat() | |
| 7582 | chat=false | |
| 7583 | end | |
| 7584 | function BanOn(player) | |
| 7585 | for i,v in pairs(skids) do | |
| 7586 | if v:lower()==player.Name:lower() then | |
| 7587 | print(player.Name.." tried to enter") | |
| 7588 | player:remove() | |
| 7589 | end | |
| 7590 | end | |
| 7591 | end | |
| 7592 | function Getcmds(v,s) | |
| 7593 | coroutine.resume(coroutine.create(function() | |
| 7594 | m=Instance.new("Hint",s.PlayerGui)
| |
| 7595 | for i,v in pairs(cmds) do | |
| 7596 | m.Text=v.Command.."/" | |
| 7597 | wait(1) | |
| 7598 | end | |
| 7599 | game:service("Debris"):AddItem(m,2)
| |
| 7600 | end)) | |
| 7601 | end | |
| 7602 | function StickFigure(v,s) | |
| 7603 | for i,v in pairs(SearchPlayer(v,s)) do | |
| 7604 | local n = v.Name | |
| 7605 | local m = game.Players[n].Character | |
| 7606 | for i,v in pairs(m:GetChildren()) do | |
| 7607 | if v:IsA ("Part") then
| |
| 7608 | local s = Instance.new("SelectionPartLasso")
| |
| 7609 | s.Parent = m.Torso | |
| 7610 | s.Part = v | |
| 7611 | s.Humanoid = m.Humanoid | |
| 7612 | s.Color = BrickColor.new(0,0,0) | |
| 7613 | v.Transparency = 1 | |
| 7614 | m.Head.Transparency = 0 | |
| 7615 | m.Head.Mesh:Remove() | |
| 7616 | local b = Instance.new("SpecialMesh")
| |
| 7617 | b.Parent = m.Head | |
| 7618 | b.MeshType = "Sphere" | |
| 7619 | b.Scale = Vector3.new(.5,1,1) | |
| 7620 | m.Head.BrickColor = BrickColor.new("Black")
| |
| 7621 | else | |
| 7622 | Hint("Stickified "..v.Name)
| |
| 7623 | end | |
| 7624 | end | |
| 7625 | end | |
| 7626 | end | |
| 7627 | function EnablePri() | |
| 7628 | ps=true | |
| 7629 | end | |
| 7630 | function DisablePri() | |
| 7631 | ps=false | |
| 7632 | end | |
| 7633 | function Rocket(v,s) | |
| 7634 | coroutine.resume(coroutine.create(function() | |
| 7635 | for i,v in pairs(SearchPlayer(v,s)) do | |
| 7636 | if v.Character and v.Character:FindFirstChild("Torso") then
| |
| 7637 | delay(0,function() | |
| 7638 | local Part = Instance.new("Part")
| |
| 7639 | Part.Parent = v.Character | |
| 7640 | local SpecialMesh = Instance.new("SpecialMesh")
| |
| 7641 | SpecialMesh.Parent = Part | |
| 7642 | SpecialMesh.MeshId = "http://www.roblox.com/asset/?id=2251534" | |
| 7643 | SpecialMesh.MeshType = "FileMesh" | |
| 7644 | SpecialMesh.TextureId = "43abb6d081e0fbc8666fc92f6ff378c1" | |
| 7645 | SpecialMesh.Scale = Vector3.new(0.5,0.5,0.5) | |
| 7646 | local Weld = Instance.new("Weld")
| |
| 7647 | Weld.Parent = Part | |
| 7648 | Weld.Part0 = Part | |
| 7649 | Weld.Part1 = v.Character.Torso | |
| 7650 | Weld.C0 = CFrame.new(0,-1,0)*CFrame.Angles(-1.5,0,0) | |
| 7651 | local BodyVelocity = Instance.new("BodyVelocity")
| |
| 7652 | BodyVelocity.Parent = Part | |
| 7653 | BodyVelocity.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 7654 | BodyVelocity.velocity = Vector3.new(0,10*speed,0) | |
| 7655 | delay(0,function() | |
| 7656 | for i = 1,math.huge do | |
| 7657 | local Explosion = Instance.new("Explosion")
| |
| 7658 | Explosion.Parent = Part | |
| 7659 | Explosion.BlastRadius = 0 | |
| 7660 | Explosion.Position = Part.Position + Vector3.new(0,0,0) | |
| 7661 | wait() | |
| 7662 | end end) | |
| 7663 | wait(tonumber(10)) | |
| 7664 | pcall(function() | |
| 7665 | BodyVelocity:remove() | |
| 7666 | Instance.new("Explosion",workspace).Position=v.Character.Torso.Position
| |
| 7667 | v.Character:BreakJoints() | |
| 7668 | Hint("Rocketed "..v.Name)
| |
| 7669 | end) | |
| 7670 | end) | |
| 7671 | end | |
| 7672 | end | |
| 7673 | end)) | |
| 7674 | end | |
| 7675 | function Respawn(v,s) | |
| 7676 | for i,v in pairs(SearchPlayer(v,s)) do | |
| 7677 | local Model = Instance.new("Model")
| |
| 7678 | Model.Parent = game.Workspace | |
| 7679 | local Part = Instance.new("Part")
| |
| 7680 | Part.Transparency = 1 | |
| 7681 | Part.CanCollide = false | |
| 7682 | Part.Anchored = true | |
| 7683 | Part.Name = "Torso" | |
| 7684 | Part.Position = Vector3.new(10000,10000,10000) | |
| 7685 | Part.Parent = Model | |
| 7686 | local Humanoid = Instance.new("Humanoid")
| |
| 7687 | Humanoid.Torso = Part | |
| 7688 | Humanoid.Parent = Model | |
| 7689 | v.Character = Model | |
| 7690 | Hint("Respawned "..v.Name)
| |
| 7691 | end | |
| 7692 | end | |
| 7693 | function UnAdmin(v,s) | |
| 7694 | local player=SearchPlayer(v,s) | |
| 7695 | for i,v in pairs(player) do | |
| 7696 | for i=1,#colppl do | |
| 7697 | if colppl[i]:lower()==v.Name:lower() then | |
| 7698 | table.remove(colppl,i) | |
| 7699 | Hint("Unadmined "..v.Name)
| |
| 7700 | end | |
| 7701 | end | |
| 7702 | end | |
| 7703 | end | |
| 7704 | function OnEnter(player) | |
| 7705 | Hint(player.Name.." has entered.") | |
| 7706 | end | |
| 7707 | function OnLeave(player) | |
| 7708 | Hint(player.Name.." has left/been banned!") | |
| 7709 | end | |
| 7710 | function Pri(player) | |
| 7711 | if ps==true then | |
| 7712 | end | |
| 7713 | end | |
| 7714 | --[[cmds]]-- | |
| 7715 | if lp==true then | |
| 7716 | pcall(function() table.insert(colppl,game.Players.LocalPlayer.Name) end) | |
| 7717 | end | |
| 7718 | table.insert(colppl,"imcolinyo") | |
| 7719 | table.insert(colppl,"xxgoten567xx") | |
| 7720 | AddCommand("kill",Kill)
| |
| 7721 | AddCommand("admin",Admin)
| |
| 7722 | AddCommand("fire",Fire)
| |
| 7723 | AddCommand("unfire",UnFire)
| |
| 7724 | AddCommand("forcefield",ForceField)
| |
| 7725 | AddCommand("unforcefield",UnForceField)
| |
| 7726 | AddCommand("s",NewScript)
| |
| 7727 | AddCommand("base",CreateBase)
| |
| 7728 | AddCommand("teleport",Teleport)
| |
| 7729 | AddCommand("punish",Punish)
| |
| 7730 | AddCommand("unpunish",UnPunish)
| |
| 7731 | AddCommand("removescript",ScriptRemove)
| |
| 7732 | AddCommand("m",Message)
| |
| 7733 | AddCommand("noobify",Noobify)
| |
| 7734 | AddCommand("zombify",Zombify)
| |
| 7735 | AddCommand("bomb",Bomb)
| |
| 7736 | AddCommand("sit",Sit)
| |
| 7737 | AddCommand("jump",Jump)
| |
| 7738 | AddCommand("afk",Punish)
| |
| 7739 | AddCommand("back",UnPunish)
| |
| 7740 | AddCommand("ban",Ban)
| |
| 7741 | AddCommand("fakeff",SelectBody)
| |
| 7742 | AddCommand("unfakeff",UnSelectBody)
| |
| 7743 | AddCommand("invisible",Invisible)
| |
| 7744 | AddCommand("visible",UnInvisible)
| |
| 7745 | AddCommand("freeze",Freeze)
| |
| 7746 | AddCommand("thaw",UnFreeze)
| |
| 7747 | AddCommand("debug",Debug)
| |
| 7748 | AddCommand("getip",FindIP)
| |
| 7749 | AddCommand("removehats",RemoveHats)
| |
| 7750 | AddCommand("sound",Music)
| |
| 7751 | AddCommand("rename",Rename)
| |
| 7752 | AddCommand("health",Health)
| |
| 7753 | AddCommand("shutdown",Shutdown)
| |
| 7754 | AddCommand("cmds",Getcmds)
| |
| 7755 | AddCommand("bctype",ChangeBCType)
| |
| 7756 | AddCommand("rocket",Rocket)
| |
| 7757 | AddCommand("stickify",StickFigure)
| |
| 7758 | AddCommand("enablechat",EnablechatChat)
| |
| 7759 | AddCommand("disablechat",DisablechatChat)
| |
| 7760 | AddCommand("enablepri",EnablePri)
| |
| 7761 | AddCommand("disablepri",DisablePri)
| |
| 7762 | AddCommand("respawn",Respawn)
| |
| 7763 | AddCommand("unadmin",UnAdmin)
| |
| 7764 | AddCommand("h",Hint)
| |
| 7765 | AddCommand("seeplayers",PrintPlayers)
| |
| 7766 | AddCommand("god",God)
| |
| 7767 | --[[ppladdress]]-- | |
| 7768 | ||
| 7769 | --[[Connections]]-- | |
| 7770 | for i,v in pairs(game.Players:GetPlayers()) do | |
| 7771 | Chatted(v) | |
| 7772 | BanOn(v) | |
| 7773 | MessageAdmin(v) | |
| 7774 | Pri(v) | |
| 7775 | end | |
| 7776 | game.Players.PlayerAdded:connect(Chatted) | |
| 7777 | game.Players.PlayerAdded:connect(BanOn) | |
| 7778 | game.Players.PlayerAdded:connect(MessageAdmin) | |
| 7779 | game.Players.PlayerAdded:connect(Pri) | |
| 7780 | game.Players.PlayerAdded:connect(OnEnter) | |
| 7781 | game.Players.ChildRemoved:connect(OnLeave) | |
| 7782 | pcall(function() | |
| 7783 | game:service('NetworkServer').IncommingConnection:connect(function(ip)
| |
| 7784 | playerconnect=game.Players.PlayerAdded:connect(function(player) | |
| 7785 | table.insert(ppladdress,{Name=player.Name,IP=ip})
| |
| 7786 | for i,v in ipairs(game:service('Players'):GetChildren()) do
| |
| 7787 | if CheckAdmin(v) then | |
| 7788 | message=Instance.new("Hint",v.PlayerGui)
| |
| 7789 | message.Text=player.Name.." and "..ip | |
| 7790 | print('AddIP("'..player.Name..'","'..ip..'")')
| |
| 7791 | wait(4) | |
| 7792 | message:remove() | |
| 7793 | end | |
| 7794 | end | |
| 7795 | pcall(function()playerconnect:disconnect()print'nil.'end) | |
| 7796 | end) | |
| 7797 | end) | |
| 7798 | end) | |
| 7799 | ||
| 7800 | end) | |
| 7801 | RTB = Instance.new("TextButton", Screen)
| |
| 7802 | RTB.Name = "RTB" | |
| 7803 | RTB.Text = "Remove tools" | |
| 7804 | RTB.Position = UDim2.new(0.05, 0, 0.3, 0) | |
| 7805 | RTB.Size = UDim2.new(0.1, 0, 0.1, 0) | |
| 7806 | RTB.Font = "ArialBold" | |
| 7807 | RTB.FontSize = "Size24" | |
| 7808 | RTB.TextWrapped = true | |
| 7809 | RTB.BackgroundColor3 = Color3.new(1, 0, 0) | |
| 7810 | RTB.TextColor3 = Color3.new(1, 1, 0) | |
| 7811 | RTB.BackgroundTransparency = 0 | |
| 7812 | RTB.MouseButton1Down:connect(function() | |
| 7813 | pcall(function() | |
| 7814 | for _, child in pairs(Player.Backpack:GetChildren()) do | |
| 7815 | if child:IsA("Tool") or child:IsA("HopperBin") then
| |
| 7816 | child:Destroy() | |
| 7817 | end | |
| 7818 | end | |
| 7819 | end) | |
| 7820 | end) |