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- or go back to the newest paste.
| 1 | wait(5) | |
| 2 | ||
| 3 | --NOTE: This version uses a hack to create a second part for shirt textures | |
| 4 | -- Mesh behavior may change to where this hack will become un-needed | |
| 5 | -- Let me know if you want me to create a toggle for this | |
| 6 | ||
| 7 | Player = game.Players.localPlayer | |
| 8 | ||
| 9 | ||
| 10 | local function CharacterAdded(Character) | |
| 11 | if Character then | |
| 12 | ||
| 13 | local R15Model = Instance.new("Model")
| |
| 14 | R15Model.Name = "R15Model" | |
| 15 | R15Model.Parent = Character | |
| 16 | ||
| 17 | local function CreateLimb(Name,Color,Size,Transparency,ConnectToLimb,MotorName,C0,C1,MeshId) | |
| 18 | local Part = Instance.new("Part")
| |
| 19 | Part.FormFactor = "Custom" | |
| 20 | Part.Size = Size | |
| 21 | Part.BrickColor = Color | |
| 22 | Part.CanCollide = false | |
| 23 | Part.Name = Name | |
| 24 | Part.Transparency = (Transparency == 0.001 and 0 or Transparency) | |
| 25 | Part.TopSurface = "Smooth" | |
| 26 | Part.BottomSurface = "Smooth" | |
| 27 | ||
| 28 | local Motor = Instance.new("Motor6D")
| |
| 29 | Motor.C0 = C0 | |
| 30 | Motor.C1 = C1 | |
| 31 | Motor.Part0 = ConnectToLimb | |
| 32 | Motor.Part1 = Part | |
| 33 | Motor.Name = MotorName | |
| 34 | Motor.MaxVelocity = 0.1 | |
| 35 | Motor.Parent = ConnectToLimb | |
| 36 | ||
| 37 | if MeshId then | |
| 38 | local Mesh = Instance.new("SpecialMesh")
| |
| 39 | Mesh.MeshType = "FileMesh" | |
| 40 | Mesh.MeshId = MeshId | |
| 41 | Mesh.Scale = Vector3.new(0.99,0.99,0.99) | |
| 42 | Mesh.Parent = Part | |
| 43 | end | |
| 44 | ||
| 45 | if MeshId and Transparency == 0.001 then | |
| 46 | local ShirtTexturePart = Instance.new("Part")
| |
| 47 | ShirtTexturePart.FormFactor = "Custom" | |
| 48 | ShirtTexturePart.Size = Size | |
| 49 | ShirtTexturePart.BrickColor = Color | |
| 50 | ShirtTexturePart.CanCollide = false | |
| 51 | ShirtTexturePart.Name = "ShirtTexturePart" | |
| 52 | ShirtTexturePart.Transparency = Transparency | |
| 53 | ShirtTexturePart.TopSurface = "Smooth" | |
| 54 | ShirtTexturePart.BottomSurface = "Smooth" | |
| 55 | ||
| 56 | local Mesh = Instance.new("SpecialMesh")
| |
| 57 | Mesh.MeshType = "FileMesh" | |
| 58 | Mesh.MeshId = MeshId | |
| 59 | Mesh.Parent = ShirtTexturePart | |
| 60 | ||
| 61 | local Weld = Instance.new("Weld")
| |
| 62 | Weld.Part0 = Part | |
| 63 | Weld.Part1 = ShirtTexturePart | |
| 64 | Weld.Parent = ShirtTexturePart | |
| 65 | ||
| 66 | ShirtTexturePart.Parent = Part | |
| 67 | end | |
| 68 | Part.Parent = R15Model | |
| 69 | return Part | |
| 70 | end | |
| 71 | ||
| 72 | local HumanoidRootPart = CreateLimb("HumanoidRootPart",BrickColor.new("Medium stone grey"),Vector3.new(1,1,1),1,Character.HumanoidRootPart,"RootConnector",CFrame.new(),CFrame.new(0,0.7,0))
| |
| 73 | local TorsoLower = CreateLimb("TorsoLower",BrickColor.new("Bright blue"),Vector3.new(0.5,0.5,0.5),0.001,HumanoidRootPart,"Root",CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"http://www.roblox.com/asset/?id=366190286")
| |
| 74 | local TorsoUpper = CreateLimb("TorsoUpper",BrickColor.new("Bright blue"),Vector3.new(0.2,0.74,0.2),0.001,TorsoLower,"Waist",CFrame.new(0, 0.739968002, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.369984001, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"http://www.roblox.com/asset/?id=366190087")
| |
| 75 | local Head = CreateLimb("FakeHead",BrickColor.new("Bright yellow"),Vector3.new(1,1,1),0,TorsoUpper,"Neck",CFrame.new(0, 0.566236973, -0.0666489974, 1, 0, 0, 0, 0.993143976, 0.116898, 0, -0.116898, 0.993143976),CFrame.new(0, -0.285073012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"http://www.roblox.com/asset/?id=366190426")
| |
| 76 | local LeftArmUpper = CreateLimb("LeftArmUpper",BrickColor.new("Bright yellow"),Vector3.new(0.2,0.536,0.2),0.001,TorsoUpper,"LeftShoulder",CFrame.new(1.50177097, 0.220340997, 0, 0, -0.999044001, -0.0437170006, -1, 0, 0, 0, 0.0437170006, -0.999044001),CFrame.new(0, 0.336115986, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"http://www.roblox.com/asset/?id=366186808")
| |
| 77 | local LeftArmLower = CreateLimb("LeftArmLower",BrickColor.new("Bright yellow"),Vector3.new(0.2,0.739,0.2),0.001,LeftArmUpper,"LeftElbow",CFrame.new(0, -0.267791986, 0, 1, 0, 0, 0, 0.998493016, -0.0548710003, 0, 0.0548710003, 0.998493016),CFrame.new(0, 0.369605988, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"http://www.roblox.com/asset/?id=366187079")
| |
| 78 | local LeftHand = CreateLimb("LeftHand",BrickColor.new("Bright yellow"),Vector3.new(0.2,0.37,0.2),0.001,LeftArmLower,"LeftWrist",CFrame.new(0, -0.369605988, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),CFrame.new(0, -0.184802994, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"http://www.roblox.com/asset/?id=366187331")
| |
| 79 | local RightArmUpper = CreateLimb("RightArmUpper",BrickColor.new("Bright yellow"),Vector3.new(0.2,0.536,0.2),0.001,TorsoUpper,"RightShoulder",CFrame.new(-1.50049305, 0.219521001, 0, 0, 0.999041975, -0.0437709987, -1, 0, 0, 0, 0.0437709987, 0.999041975),CFrame.new(0, 0.335705996, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"http://www.roblox.com/asset/?id=366188623")
| |
| 80 | local RightArmLower = CreateLimb("RightArmLower",BrickColor.new("Bright yellow"),Vector3.new(0.2,0.739,0.2),0.001,RightArmUpper,"RightElbow",CFrame.new(0, -0.296110988, 0, 1, 0, 0, 0, 0.998767972, 0.0496239997, 0, -0.0496239997, 0.998767972),CFrame.new(0, 0.337754011, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"http://www.roblox.com/asset/?id=366188798")
| |
| 81 | local RightHand = CreateLimb("RightHand",BrickColor.new("Bright yellow"),Vector3.new(),0.001,RightArmLower,"RightWrist",CFrame.new(0, -0.337754011, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),CFrame.new(0, -0.168877006, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"http://www.roblox.com/asset/?id=366189081")
| |
| 82 | local LeftLegUpper = CreateLimb("LeftLegUpper",BrickColor.new("Br. yellowish green"),Vector3.new(0.2,0.784,0.2),0.001,TorsoLower,"LeftHip",CFrame.new(0.457044005, -0.495086014, 0, 1, 0, 0, 0, 1, -0.000100999998, 0, 0.000100999998, 1),CFrame.new(0, 0.388933986, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"http://www.roblox.com/asset/?id=366187724")
| |
| 83 | local LeftLegLower = CreateLimb("LeftLegLower",BrickColor.new("Br. yellowish green"),Vector3.new(0.2,0.803,0.2),0.001,LeftLegUpper,"LeftKnee",CFrame.new(0, -0.388933986, 0, 1, 9.99999997e-007, 0, -9.99999997e-007, 0.991840005, -0.127486005, 0, 0.127486005, 0.991840005),CFrame.new(0, 0.401580006, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"http://www.roblox.com/asset/?id=366188102")
| |
| 84 | local LeftFoot = CreateLimb("LeftFoot",BrickColor.new("Br. yellowish green"),Vector3.new(0.2,0.402,0.2),0.001,LeftLegLower,"LeftAnkle",CFrame.new(0, -0.401578993, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),CFrame.new(0, -0.200790003, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"http://www.roblox.com/asset/?id=366188387")
| |
| 85 | local RightLegUpper = CreateLimb("RightLegUpper",BrickColor.new("Br. yellowish green"),Vector3.new(0.2,0.784,0.2),0.001,TorsoLower,"RightHip",CFrame.new(-0.451141, -0.498115987, 0, 1, 0, 0, 0, 0.999954998, 0.0095180003, 0, -0.0095180003, 0.999954998),CFrame.new(0, 0.391921997, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"http://www.roblox.com/asset/?id=366189770")
| |
| 86 | local RightLegLower = CreateLimb("RightLegLower",BrickColor.new("Br. yellowish green"),Vector3.new(0.2,0.796,0.2),0.001,RightLegUpper,"RightKnee",CFrame.new(0, -0.391921997, 0, 1, 0, 0, 0, 0.992762029, -0.120096996, 0, 0.120096996, 0.992762029),CFrame.new(0, 0.39814499, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"http://www.roblox.com/asset/?id=366189509")
| |
| 87 | local RightFoot = CreateLimb("RightFoot",BrickColor.new("Br. yellowish green"),Vector3.new(0.2, 0.398, 0.2),0.001,RightLegLower,"RightAnkle",CFrame.new(0, -0.39814499, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),CFrame.new(0, -0.199073002, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"http://www.roblox.com/asset/?id=366189977")
| |
| 88 | ||
| 89 | --if Character:WaitForChild("Head"):WaitForChild("Mesh").MeshId ~= "" then
| |
| 90 | -- Head.MeshId = Character.Head.Mesh.MeshId | |
| 91 | --end | |
| 92 | ||
| 93 | spawn(function() Character:WaitForChild("Animate").Disabled = false end)
| |
| 94 | ||
| 95 | ||
| 96 | local function Clear(Name,Alternative,ColorParts) | |
| 97 | local Part = Character:WaitForChild(Name) | |
| 98 | Part.Transparency = (Name == "Head" and 0.99 or 1) | |
| 99 | local function ChildAdded(Ins) | |
| 100 | delay(0.05,function() | |
| 101 | if Ins.Name == "face" then | |
| 102 | if Alternative:FindFirstChild("face") then Alternative:FindFirstChild("face"):Destroy() end
| |
| 103 | Ins.Parent = Alternative | |
| 104 | elseif Ins:IsA("Motor6D") and string.sub(Ins.Name,1,5) ~= "Fake_" then
| |
| 105 | Ins.Name = "Fake_"..Ins.Name | |
| 106 | elseif Ins.Name == "HeadWeld" then | |
| 107 | delay(0.05,function() | |
| 108 | Ins.Parent = Head | |
| 109 | Ins.Part0 = Head | |
| 110 | Ins.C1 = CFrame.new(0,-0.15,0.125) * Ins.C1 * CFrame.Angles(0,math.pi,0) | |
| 111 | end) | |
| 112 | elseif not Ins:IsA("Weld") then
| |
| 113 | Ins:Destroy() | |
| 114 | end | |
| 115 | end) | |
| 116 | end | |
| 117 | for _,Sub in pairs(Part:GetChildren()) do | |
| 118 | ChildAdded(Sub) | |
| 119 | end | |
| 120 | Part.ChildAdded:connect(ChildAdded) | |
| 121 | ||
| 122 | local function Color() | |
| 123 | for _,Sub in pairs(ColorParts) do | |
| 124 | Sub.BrickColor = Part.BrickColor | |
| 125 | local TexturePart = Sub:FindFirstChild("ShirtTexturePart")
| |
| 126 | if TexturePart then | |
| 127 | TexturePart.BrickColor = Part.BrickColor | |
| 128 | end | |
| 129 | end | |
| 130 | end | |
| 131 | Color() | |
| 132 | Part.Changed:connect(Color) | |
| 133 | end | |
| 134 | ||
| 135 | Clear("HumanoidRootPart",HumanoidRootPart,{HumanoidRootPart})
| |
| 136 | Clear("Head",Head,{Head})
| |
| 137 | Clear("Torso",nil,{TorsoLower,TorsoUpper})
| |
| 138 | Clear("Left Arm",nil,{LeftArmLower,LeftArmUpper,LeftHand})
| |
| 139 | Clear("Right Arm",nil,{RightArmLower,RightArmUpper,RightHand})
| |
| 140 | Clear("Left Leg",nil,{LeftLegLower,LeftLegUpper,LeftFoot})
| |
| 141 | Clear("Right Leg",nil,{RightLegLower,RightLegUpper,RightFoot})
| |
| 142 | ||
| 143 | local ShirtUsed = false | |
| 144 | local function ChildAdded(Ins) | |
| 145 | if Ins:IsA("Hat") and string.sub(Ins.Name,1,7) ~= "Scaled_" then
| |
| 146 | delay(0.05,function() | |
| 147 | local Mesh = Ins:WaitForChild("Handle"):WaitForChild("Mesh")
| |
| 148 | Ins.AttachmentPos = Ins.AttachmentPos | |
| 149 | Mesh.Scale = Mesh.Scale | |
| 150 | Ins.Name = "Scaled_"..Ins.Name | |
| 151 | end) | |
| 152 | elseif Ins:IsA("Shirt") then
| |
| 153 | ShirtUsed = true | |
| 154 | TorsoLower.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate | |
| 155 | TorsoUpper.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate | |
| 156 | LeftArmLower.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate | |
| 157 | LeftArmUpper.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate | |
| 158 | LeftHand.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate | |
| 159 | RightArmLower.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate | |
| 160 | RightArmUpper.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate | |
| 161 | RightHand.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate | |
| 162 | elseif Ins:IsA("Pants") then
| |
| 163 | LeftLegUpper.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate | |
| 164 | LeftLegLower.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate | |
| 165 | LeftFoot.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate | |
| 166 | RightLegUpper.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate | |
| 167 | RightLegLower.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate | |
| 168 | RightFoot.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate | |
| 169 | if ShirtUsed ~= true then | |
| 170 | TorsoLower.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate | |
| 171 | TorsoUpper.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate | |
| 172 | end | |
| 173 | end | |
| 174 | end | |
| 175 | ||
| 176 | for _,Sub in pairs(Character:GetChildren()) do | |
| 177 | ChildAdded(Sub) | |
| 178 | end | |
| 179 | Character.ChildAdded:connect(ChildAdded) | |
| 180 | end | |
| 181 | end | |
| 182 | ||
| 183 | CharacterAdded(Player.Character) | |
| 184 | Player.CharacterAdded:connect(CharacterAdded) | |
| 185 | ||
| 186 | script.Parent = game.Players.LocalPlayer.Character | |
| 187 | function waitForChild(parent, childName) | |
| 188 | local child = parent:findFirstChild(childName) | |
| 189 | if child then return child end | |
| 190 | while true do | |
| 191 | child = parent.ChildAdded:wait() | |
| 192 | if child.Name==childName then return child end | |
| 193 | end | |
| 194 | end | |
| 195 | ||
| 196 | local Figure = script.Parent | |
| 197 | local Humanoid = waitForChild(Figure, "Humanoid") | |
| 198 | local pose = "Standing" | |
| 199 | ||
| 200 | local currentAnim = "" | |
| 201 | local currentAnimInstance = nil | |
| 202 | local currentAnimTrack = nil | |
| 203 | local currentAnimKeyframeHandler = nil | |
| 204 | local currentAnimSpeed = 1.0 | |
| 205 | local animTable = {}
| |
| 206 | local animNames = {
| |
| 207 | idle = {
| |
| 208 | { id = "http://www.roblox.com/asset/?id=361250879", weight = 1 },
| |
| 209 | { id = "http://www.roblox.com/asset/?id=361250964", weight = 1 },
| |
| 210 | { id = "http://www.roblox.com/asset/?id=361250801", weight = 9 }
| |
| 211 | }, | |
| 212 | walk = {
| |
| 213 | { id = "http://www.roblox.com/asset/?id=361250532", weight = 10 }
| |
| 214 | }, | |
| 215 | run = {
| |
| 216 | { id = "http://www.roblox.com/asset/?id=361250532", weight = 10 }
| |
| 217 | }, | |
| 218 | jump = {
| |
| 219 | { id = "http://www.roblox.com/asset/?id=361251250", weight = 10 }
| |
| 220 | }, | |
| 221 | fall = {
| |
| 222 | { id = "http://www.roblox.com/asset/?id=361259102", weight = 10 }
| |
| 223 | }, | |
| 224 | climb = {
| |
| 225 | { id = "http://www.roblox.com/asset/?id=361251073", weight = 10 }
| |
| 226 | }, | |
| 227 | sit = {
| |
| 228 | { id = "http://www.roblox.com/asset/?id=178130996", weight = 10 }
| |
| 229 | }, | |
| 230 | toolnone = {
| |
| 231 | { id = "http://www.roblox.com/asset/?id=182393478", weight = 10 }
| |
| 232 | }, | |
| 233 | toolslash = {
| |
| 234 | { id = "http://www.roblox.com/asset/?id=129967390", weight = 10 }
| |
| 235 | -- { id = "slash.xml", weight = 10 }
| |
| 236 | }, | |
| 237 | toollunge = {
| |
| 238 | { id = "http://www.roblox.com/asset/?id=129967478", weight = 10 }
| |
| 239 | }, | |
| 240 | wave = {
| |
| 241 | { id = "http://www.roblox.com/asset/?id=128777973", weight = 10 }
| |
| 242 | }, | |
| 243 | point = {
| |
| 244 | { id = "http://www.roblox.com/asset/?id=128853357", weight = 10 }
| |
| 245 | }, | |
| 246 | dance = {
| |
| 247 | { id = "http://www.roblox.com/asset/?id=182435998", weight = 10 },
| |
| 248 | { id = "http://www.roblox.com/asset/?id=182491037", weight = 10 },
| |
| 249 | { id = "http://www.roblox.com/asset/?id=182491065", weight = 10 }
| |
| 250 | }, | |
| 251 | dance2 = {
| |
| 252 | { id = "http://www.roblox.com/asset/?id=182436842", weight = 10 },
| |
| 253 | { id = "http://www.roblox.com/asset/?id=182491248", weight = 10 },
| |
| 254 | { id = "http://www.roblox.com/asset/?id=182491277", weight = 10 }
| |
| 255 | }, | |
| 256 | dance3 = {
| |
| 257 | { id = "http://www.roblox.com/asset/?id=182436935", weight = 10 },
| |
| 258 | { id = "http://www.roblox.com/asset/?id=182491368", weight = 10 },
| |
| 259 | { id = "http://www.roblox.com/asset/?id=182491423", weight = 10 }
| |
| 260 | }, | |
| 261 | laugh = {
| |
| 262 | { id = "http://www.roblox.com/asset/?id=129423131", weight = 10 }
| |
| 263 | }, | |
| 264 | cheer = {
| |
| 265 | { id = "http://www.roblox.com/asset/?id=129423030", weight = 10 }
| |
| 266 | }, | |
| 267 | } | |
| 268 | ||
| 269 | -- Existance in this list signifies that it is an emote, the value indicates if it is a looping emote | |
| 270 | local emoteNames = { wave = false, point = false, dance = true, dance2 = true, dance3 = true, laugh = false, cheer = false}
| |
| 271 | ||
| 272 | math.randomseed(tick()) | |
| 273 | ||
| 274 | function configureAnimationSet(name, fileList) | |
| 275 | if (animTable[name] ~= nil) then | |
| 276 | for _, connection in pairs(animTable[name].connections) do | |
| 277 | connection:disconnect() | |
| 278 | end | |
| 279 | end | |
| 280 | animTable[name] = {}
| |
| 281 | animTable[name].count = 0 | |
| 282 | animTable[name].totalWeight = 0 | |
| 283 | animTable[name].connections = {}
| |
| 284 | ||
| 285 | -- check for config values | |
| 286 | local config = script:FindFirstChild(name) | |
| 287 | if (config ~= nil) then | |
| 288 | -- print("Loading anims " .. name)
| |
| 289 | table.insert(animTable[name].connections, config.ChildAdded:connect(function(child) configureAnimationSet(name, fileList) end)) | |
| 290 | table.insert(animTable[name].connections, config.ChildRemoved:connect(function(child) configureAnimationSet(name, fileList) end)) | |
| 291 | local idx = 1 | |
| 292 | for _, childPart in pairs(config:GetChildren()) do | |
| 293 | if (childPart:IsA("Animation")) then
| |
| 294 | table.insert(animTable[name].connections, childPart.Changed:connect(function(property) configureAnimationSet(name, fileList) end)) | |
| 295 | animTable[name][idx] = {}
| |
| 296 | animTable[name][idx].anim = childPart | |
| 297 | local weightObject = childPart:FindFirstChild("Weight")
| |
| 298 | if (weightObject == nil) then | |
| 299 | animTable[name][idx].weight = 1 | |
| 300 | else | |
| 301 | animTable[name][idx].weight = weightObject.Value | |
| 302 | end | |
| 303 | animTable[name].count = animTable[name].count + 1 | |
| 304 | animTable[name].totalWeight = animTable[name].totalWeight + animTable[name][idx].weight | |
| 305 | -- print(name .. " [" .. idx .. "] " .. animTable[name][idx].anim.AnimationId .. " (" .. animTable[name][idx].weight .. ")")
| |
| 306 | idx = idx + 1 | |
| 307 | end | |
| 308 | end | |
| 309 | end | |
| 310 | ||
| 311 | -- fallback to defaults | |
| 312 | if (animTable[name].count <= 0) then | |
| 313 | for idx, anim in pairs(fileList) do | |
| 314 | animTable[name][idx] = {}
| |
| 315 | animTable[name][idx].anim = Instance.new("Animation")
| |
| 316 | animTable[name][idx].anim.Name = name | |
| 317 | animTable[name][idx].anim.AnimationId = anim.id | |
| 318 | animTable[name][idx].weight = anim.weight | |
| 319 | animTable[name].count = animTable[name].count + 1 | |
| 320 | animTable[name].totalWeight = animTable[name].totalWeight + anim.weight | |
| 321 | -- print(name .. " [" .. idx .. "] " .. anim.id .. " (" .. anim.weight .. ")")
| |
| 322 | end | |
| 323 | end | |
| 324 | end | |
| 325 | ||
| 326 | -- Setup animation objects | |
| 327 | function scriptChildModified(child) | |
| 328 | local fileList = animNames[child.Name] | |
| 329 | if (fileList ~= nil) then | |
| 330 | configureAnimationSet(child.Name, fileList) | |
| 331 | end | |
| 332 | end | |
| 333 | ||
| 334 | script.ChildAdded:connect(scriptChildModified) | |
| 335 | script.ChildRemoved:connect(scriptChildModified) | |
| 336 | ||
| 337 | ||
| 338 | for name, fileList in pairs(animNames) do | |
| 339 | configureAnimationSet(name, fileList) | |
| 340 | end | |
| 341 | ||
| 342 | -- ANIMATION | |
| 343 | ||
| 344 | -- declarations | |
| 345 | local toolAnim = "None" | |
| 346 | local toolAnimTime = 0 | |
| 347 | ||
| 348 | local jumpAnimTime = 0 | |
| 349 | local jumpAnimDuration = 0.3 | |
| 350 | ||
| 351 | local toolTransitionTime = 0.1 | |
| 352 | local fallTransitionTime = 0.0 | |
| 353 | ||
| 354 | -- functions | |
| 355 | ||
| 356 | function stopAllAnimations() | |
| 357 | local oldAnim = currentAnim | |
| 358 | ||
| 359 | -- return to idle if finishing an emote | |
| 360 | if (emoteNames[oldAnim] ~= nil and emoteNames[oldAnim] == false) then | |
| 361 | oldAnim = "idle" | |
| 362 | end | |
| 363 | ||
| 364 | currentAnim = "" | |
| 365 | currentAnimInstance = nil | |
| 366 | if (currentAnimKeyframeHandler ~= nil) then | |
| 367 | currentAnimKeyframeHandler:disconnect() | |
| 368 | end | |
| 369 | ||
| 370 | if (currentAnimTrack ~= nil) then | |
| 371 | currentAnimTrack:Stop() | |
| 372 | currentAnimTrack:Destroy() | |
| 373 | currentAnimTrack = nil | |
| 374 | end | |
| 375 | return oldAnim | |
| 376 | end | |
| 377 | ||
| 378 | function setAnimationSpeed(speed) | |
| 379 | if speed ~= currentAnimSpeed then | |
| 380 | currentAnimSpeed = speed | |
| 381 | currentAnimTrack:AdjustSpeed(currentAnimSpeed) | |
| 382 | end | |
| 383 | end | |
| 384 | ||
| 385 | function keyFrameReachedFunc(frameName) | |
| 386 | if (frameName == "End") then | |
| 387 | -- print("Keyframe : ".. frameName)
| |
| 388 | ||
| 389 | local repeatAnim = currentAnim | |
| 390 | -- return to idle if finishing an emote | |
| 391 | if (emoteNames[repeatAnim] ~= nil and emoteNames[repeatAnim] == false) then | |
| 392 | repeatAnim = "idle" | |
| 393 | end | |
| 394 | ||
| 395 | local animSpeed = currentAnimSpeed | |
| 396 | playAnimation(repeatAnim, 0.05, Humanoid) | |
| 397 | setAnimationSpeed(animSpeed) | |
| 398 | end | |
| 399 | end | |
| 400 | ||
| 401 | -- Preload animations | |
| 402 | function playAnimation(animName, transitionTime, humanoid) | |
| 403 | ||
| 404 | local roll = math.random(1, animTable[animName].totalWeight) | |
| 405 | local origRoll = roll | |
| 406 | local idx = 1 | |
| 407 | while (roll > animTable[animName][idx].weight) do | |
| 408 | roll = roll - animTable[animName][idx].weight | |
| 409 | idx = idx + 1 | |
| 410 | end | |
| 411 | ||
| 412 | -- print(animName .. " " .. idx .. " [" .. origRoll .. "]") | |
| 413 | ||
| 414 | local anim = animTable[animName][idx].anim | |
| 415 | ||
| 416 | -- switch animation | |
| 417 | if (anim ~= currentAnimInstance) then | |
| 418 | ||
| 419 | if (currentAnimTrack ~= nil) then | |
| 420 | currentAnimTrack:Stop(transitionTime) | |
| 421 | currentAnimTrack:Destroy() | |
| 422 | end | |
| 423 | ||
| 424 | currentAnimSpeed = 1.0 | |
| 425 | ||
| 426 | -- load it to the humanoid; get AnimationTrack | |
| 427 | currentAnimTrack = humanoid:LoadAnimation(anim) | |
| 428 | ||
| 429 | -- play the animation | |
| 430 | currentAnimTrack:Play(transitionTime) | |
| 431 | currentAnim = animName | |
| 432 | currentAnimInstance = anim | |
| 433 | ||
| 434 | -- set up keyframe name triggers | |
| 435 | if (currentAnimKeyframeHandler ~= nil) then | |
| 436 | currentAnimKeyframeHandler:disconnect() | |
| 437 | end | |
| 438 | currentAnimKeyframeHandler = currentAnimTrack.KeyframeReached:connect(keyFrameReachedFunc) | |
| 439 | ||
| 440 | end | |
| 441 | ||
| 442 | end | |
| 443 | ||
| 444 | ------------------------------------------------------------------------------------------- | |
| 445 | ------------------------------------------------------------------------------------------- | |
| 446 | ||
| 447 | local toolAnimName = "" | |
| 448 | local toolAnimTrack = nil | |
| 449 | local toolAnimInstance = nil | |
| 450 | local currentToolAnimKeyframeHandler = nil | |
| 451 | ||
| 452 | function toolKeyFrameReachedFunc(frameName) | |
| 453 | if (frameName == "End") then | |
| 454 | -- print("Keyframe : ".. frameName)
| |
| 455 | playToolAnimation(toolAnimName, 0.0, Humanoid) | |
| 456 | end | |
| 457 | end | |
| 458 | ||
| 459 | ||
| 460 | function playToolAnimation(animName, transitionTime, humanoid) | |
| 461 | ||
| 462 | local roll = math.random(1, animTable[animName].totalWeight) | |
| 463 | local origRoll = roll | |
| 464 | local idx = 1 | |
| 465 | while (roll > animTable[animName][idx].weight) do | |
| 466 | roll = roll - animTable[animName][idx].weight | |
| 467 | idx = idx + 1 | |
| 468 | end | |
| 469 | -- print(animName .. " * " .. idx .. " [" .. origRoll .. "]") | |
| 470 | local anim = animTable[animName][idx].anim | |
| 471 | ||
| 472 | if (toolAnimInstance ~= anim) then | |
| 473 | ||
| 474 | if (toolAnimTrack ~= nil) then | |
| 475 | toolAnimTrack:Stop() | |
| 476 | toolAnimTrack:Destroy() | |
| 477 | transitionTime = 0 | |
| 478 | end | |
| 479 | ||
| 480 | -- load it to the humanoid; get AnimationTrack | |
| 481 | toolAnimTrack = humanoid:LoadAnimation(anim) | |
| 482 | ||
| 483 | -- play the animation | |
| 484 | toolAnimTrack:Play(transitionTime) | |
| 485 | toolAnimName = animName | |
| 486 | toolAnimInstance = anim | |
| 487 | ||
| 488 | currentToolAnimKeyframeHandler = toolAnimTrack.KeyframeReached:connect(toolKeyFrameReachedFunc) | |
| 489 | end | |
| 490 | end | |
| 491 | ||
| 492 | function stopToolAnimations() | |
| 493 | local oldAnim = toolAnimName | |
| 494 | ||
| 495 | if (currentToolAnimKeyframeHandler ~= nil) then | |
| 496 | currentToolAnimKeyframeHandler:disconnect() | |
| 497 | end | |
| 498 | ||
| 499 | toolAnimName = "" | |
| 500 | toolAnimInstance = nil | |
| 501 | if (toolAnimTrack ~= nil) then | |
| 502 | toolAnimTrack:Stop() | |
| 503 | toolAnimTrack:Destroy() | |
| 504 | toolAnimTrack = nil | |
| 505 | end | |
| 506 | ||
| 507 | ||
| 508 | return oldAnim | |
| 509 | end | |
| 510 | ||
| 511 | ------------------------------------------------------------------------------------------- | |
| 512 | ------------------------------------------------------------------------------------------- | |
| 513 | ||
| 514 | ||
| 515 | function onRunning(speed) | |
| 516 | if speed > 0.01 then | |
| 517 | playAnimation("walk", 0.1, Humanoid)
| |
| 518 | if currentAnimInstance and currentAnimInstance.AnimationId == "http://www.roblox.com/asset/?id=361250532" then | |
| 519 | setAnimationSpeed(speed / 14.5) | |
| 520 | end | |
| 521 | pose = "Running" | |
| 522 | else | |
| 523 | playAnimation("idle", 0.1, Humanoid)
| |
| 524 | pose = "Standing" | |
| 525 | end | |
| 526 | end | |
| 527 | ||
| 528 | function onDied() | |
| 529 | pose = "Dead" | |
| 530 | end | |
| 531 | ||
| 532 | function onJumping() | |
| 533 | playAnimation("jump", 0.1, Humanoid)
| |
| 534 | jumpAnimTime = jumpAnimDuration | |
| 535 | pose = "Jumping" | |
| 536 | end | |
| 537 | ||
| 538 | function onClimbing(speed) | |
| 539 | local scale = 2.0 | |
| 540 | playAnimation("climb", 0.1, Humanoid)
| |
| 541 | setAnimationSpeed(speed / scale) | |
| 542 | pose = "Climbing" | |
| 543 | end | |
| 544 | ||
| 545 | function onGettingUp() | |
| 546 | pose = "GettingUp" | |
| 547 | end | |
| 548 | ||
| 549 | function onFreeFall() | |
| 550 | if (jumpAnimTime <= 0) then | |
| 551 | playAnimation("fall", fallTransitionTime, Humanoid)
| |
| 552 | end | |
| 553 | pose = "FreeFall" | |
| 554 | end | |
| 555 | ||
| 556 | function onFallingDown() | |
| 557 | pose = "FallingDown" | |
| 558 | end | |
| 559 | ||
| 560 | function onSeated() | |
| 561 | pose = "Seated" | |
| 562 | end | |
| 563 | ||
| 564 | function onPlatformStanding() | |
| 565 | pose = "PlatformStanding" | |
| 566 | end | |
| 567 | ||
| 568 | function onSwimming(speed) | |
| 569 | if speed>0 then | |
| 570 | pose = "Running" | |
| 571 | else | |
| 572 | pose = "Standing" | |
| 573 | end | |
| 574 | end | |
| 575 | ||
| 576 | function getTool() | |
| 577 | for _, kid in ipairs(Figure:GetChildren()) do | |
| 578 | if kid.className == "Tool" then return kid end | |
| 579 | end | |
| 580 | return nil | |
| 581 | end | |
| 582 | ||
| 583 | function getToolAnim(tool) | |
| 584 | for _, c in ipairs(tool:GetChildren()) do | |
| 585 | if c.Name == "toolanim" and c.className == "StringValue" then | |
| 586 | return c | |
| 587 | end | |
| 588 | end | |
| 589 | return nil | |
| 590 | end | |
| 591 | ||
| 592 | function animateTool() | |
| 593 | ||
| 594 | if (toolAnim == "None") then | |
| 595 | playToolAnimation("toolnone", toolTransitionTime, Humanoid)
| |
| 596 | return | |
| 597 | end | |
| 598 | ||
| 599 | if (toolAnim == "Slash") then | |
| 600 | playToolAnimation("toolslash", 0, Humanoid)
| |
| 601 | return | |
| 602 | end | |
| 603 | ||
| 604 | if (toolAnim == "Lunge") then | |
| 605 | playToolAnimation("toollunge", 0, Humanoid)
| |
| 606 | return | |
| 607 | end | |
| 608 | end | |
| 609 | ||
| 610 | function moveSit() | |
| 611 | RightShoulder.MaxVelocity = 0.15 | |
| 612 | LeftShoulder.MaxVelocity = 0.15 | |
| 613 | RightShoulder:SetDesiredAngle(3.14 /2) | |
| 614 | LeftShoulder:SetDesiredAngle(-3.14 /2) | |
| 615 | RightHip:SetDesiredAngle(3.14 /2) | |
| 616 | LeftHip:SetDesiredAngle(-3.14 /2) | |
| 617 | end | |
| 618 | ||
| 619 | local lastTick = 0 | |
| 620 | ||
| 621 | function move(time) | |
| 622 | local amplitude = 1 | |
| 623 | local frequency = 1 | |
| 624 | local deltaTime = time - lastTick | |
| 625 | lastTick = time | |
| 626 | ||
| 627 | local climbFudge = 0 | |
| 628 | local setAngles = false | |
| 629 | ||
| 630 | if (jumpAnimTime > 0) then | |
| 631 | jumpAnimTime = jumpAnimTime - deltaTime | |
| 632 | end | |
| 633 | ||
| 634 | if (pose == "FreeFall" and jumpAnimTime <= 0) then | |
| 635 | playAnimation("fall", fallTransitionTime, Humanoid)
| |
| 636 | elseif (pose == "Seated") then | |
| 637 | playAnimation("sit", 0.5, Humanoid)
| |
| 638 | return | |
| 639 | elseif (pose == "Running") then | |
| 640 | playAnimation("walk", 0.1, Humanoid)
| |
| 641 | elseif (pose == "Dead" or pose == "GettingUp" or pose == "FallingDown" or pose == "Seated" or pose == "PlatformStanding") then | |
| 642 | -- print("Wha " .. pose)
| |
| 643 | stopAllAnimations() | |
| 644 | amplitude = 0.1 | |
| 645 | frequency = 1 | |
| 646 | setAngles = true | |
| 647 | end | |
| 648 | ||
| 649 | -- if (setAngles) then | |
| 650 | if (false) then | |
| 651 | desiredAngle = amplitude * math.sin(time * frequency) | |
| 652 | ||
| 653 | RightShoulder:SetDesiredAngle(desiredAngle + climbFudge) | |
| 654 | LeftShoulder:SetDesiredAngle(desiredAngle - climbFudge) | |
| 655 | RightHip:SetDesiredAngle(-desiredAngle) | |
| 656 | LeftHip:SetDesiredAngle(-desiredAngle) | |
| 657 | end | |
| 658 | ||
| 659 | -- Tool Animation handling | |
| 660 | local tool = getTool() | |
| 661 | if tool then | |
| 662 | ||
| 663 | animStringValueObject = getToolAnim(tool) | |
| 664 | ||
| 665 | if animStringValueObject then | |
| 666 | toolAnim = animStringValueObject.Value | |
| 667 | -- message recieved, delete StringValue | |
| 668 | animStringValueObject.Parent = nil | |
| 669 | toolAnimTime = time + .3 | |
| 670 | end | |
| 671 | ||
| 672 | if time > toolAnimTime then | |
| 673 | toolAnimTime = 0 | |
| 674 | toolAnim = "None" | |
| 675 | end | |
| 676 | ||
| 677 | animateTool() | |
| 678 | else | |
| 679 | stopToolAnimations() | |
| 680 | toolAnim = "None" | |
| 681 | toolAnimInstance = nil | |
| 682 | toolAnimTime = 0 | |
| 683 | end | |
| 684 | end | |
| 685 | ||
| 686 | -- connect events | |
| 687 | Humanoid.Died:connect(onDied) | |
| 688 | Humanoid.Running:connect(onRunning) | |
| 689 | Humanoid.Jumping:connect(onJumping) | |
| 690 | Humanoid.Climbing:connect(onClimbing) | |
| 691 | Humanoid.GettingUp:connect(onGettingUp) | |
| 692 | Humanoid.FreeFalling:connect(onFreeFall) | |
| 693 | Humanoid.FallingDown:connect(onFallingDown) | |
| 694 | Humanoid.Seated:connect(onSeated) | |
| 695 | Humanoid.PlatformStanding:connect(onPlatformStanding) | |
| 696 | Humanoid.Swimming:connect(onSwimming) | |
| 697 | ||
| 698 | -- setup emote chat hook | |
| 699 | Game.Players.LocalPlayer.Chatted:connect(function(msg) | |
| 700 | local emote = "" | |
| 701 | if (string.sub(msg, 1, 3) == "/e ") then | |
| 702 | emote = string.sub(msg, 4) | |
| 703 | elseif (string.sub(msg, 1, 7) == "/emote ") then | |
| 704 | emote = string.sub(msg, 8) | |
| 705 | end | |
| 706 | ||
| 707 | if (pose == "Standing" and emoteNames[emote] ~= nil) then | |
| 708 | playAnimation(emote, 0.1, Humanoid) | |
| 709 | end | |
| 710 | -- print("===> " .. string.sub(msg, 1, 3) .. "(" .. emote .. ")")
| |
| 711 | end) | |
| 712 | ||
| 713 | ||
| 714 | -- main program | |
| 715 | ||
| 716 | local runService = game:service("RunService");
| |
| 717 | ||
| 718 | -- print("bottom")
| |
| 719 | ||
| 720 | -- initialize to idle | |
| 721 | playAnimation("idle", 0.1, Humanoid)
| |
| 722 | pose = "Standing" | |
| 723 | ||
| 724 | while Figure.Parent~=nil do | |
| 725 | local _, time = wait(0.1) | |
| 726 | move(time) | |
| 727 | end |