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--MADE BY OneLegend (NOT THE SCRIPT) Thanks to CyberFromLU for letting me Publish! REGULAR SCRIPT: Go to line 16 and put your name where it says "YOUR NAME HERE"
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:ls jun = game.Players.foxy56721
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-------------------------------------------------------------------------------------
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Stuff = false
3-
--[[
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--password
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Can Bomb, an improvised explosive device made from ammonium nitrate, a bean can, and a fuse.
4+
function ssj()
5-
Produces a nice medium-pressure explosion.
5+
if Stuff == false then
6-
http://www.roblox.com/asset/?id=10470609 Beans
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Stuff = true
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http://www.roblox.com/asset/?id=45934917 Beans
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for u, c in pairs (jun.Character:GetChildren()) do
8-
--]]
8+
if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then
9-
9+
c.Handle.Transparency = 1
10-
10+
11-
if script == nil then return end
11+
12-
12+
Hair22 = Instance.new("Part")
13-
13+
Hair22.Parent = jun.Character
14-
14+
Hair22.Name = "Hair"
15-
15+
Hair22.formFactor = "Symmetric"
16-
Player = script:FindFirstChild("Player") ~= nil and script.Player.Value or game:GetService("Players"):FindFirstChild("determinator1101")
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Hair22.Size = Vector3.new(1, 1, 1)
17-
Name = "Can Bomb"
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Hair22.CFrame = jun.Character.Head.CFrame
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selected = false
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Hair22:BreakJoints()
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Button1Down = false
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Hair22.CanCollide = false
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thrown = false
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Hair22.TopSurface = "Smooth"
21-
21+
Hair22.BottomSurface = "Smooth"
22-
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Hair22.BrickColor = BrickColor.new("Bright yellow")
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function makeParts(format)
23+
Weld = Instance.new("Weld") 
24-
	local grenade = Instance.new("Model")
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Weld.Part0 = jun.Character.Head 
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	grenade.Name = Name
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Weld.Part1 = Hair22
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	grenade.Parent = Player.Character
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Weld.Parent = jun.Character.Head 
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	local pm = Instance.new("Part")
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Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0) 
28-
	pm.Name = "Handle"
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Mesh = Instance.new("SpecialMesh")
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	pm.formFactor = "Symmetric"
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Mesh.Parent = Hair22
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	pm.Size = Vector3.new(1, 1, 1)
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Mesh.MeshType = "Sphere"
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	pm.BrickColor = BrickColor.new("Black")
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Mesh.Scale = Vector3.new(1.3, 1.3, 1.3)
32-
	pm.CanCollide = false
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Hair4 = Instance.new("Part")
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	pm.Locked = true
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Hair4.Parent = jun.Character
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	pm.TopSurface = 0
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Hair4.Name = "Hair"
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	pm.BottomSurface = 0
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Hair4.CanCollide = false
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	pm.Parent = grenade
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Hair4.Locked = true
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	local m = Instance.new("SpecialMesh")
37+
Hair4.TopSurface = "Smooth"
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	m.MeshType = "FileMesh"
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Hair4.BottomSurface = "Smooth"
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	m.Scale = Vector3.new(1, 1, 1)
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Hair4.formFactor = "Symmetric"
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	m.MeshId = "http://www.roblox.com/asset/?id=10470609"
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Hair4.BrickColor = BrickColor.new("Bright yellow")
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	m.TextureId = "http://www.roblox.com/asset/?id=45934917"
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Hair4.CFrame = jun.Character.Torso.CFrame
42-
	m.Parent = pm
42+
Hair4.Size = Vector3.new(1, 1, 1)
43-
	local w = Instance.new("Weld")
43+
Weld = Instance.new("Weld")
44-
	w.Part0 = pm
44+
Weld.Parent = jun.Character.Head
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	if format == "hand" then
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Weld.Part0 = jun.Character.Head
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		w.Part1 = Player.Character:FindFirstChild("Right Arm")
46+
Weld.Part1 = Hair4
47-
		w.C0 = CFrame.new(-1.2, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(90), 0, math.rad(90))
47+
Weld.C0 = CFrame.new(0, 1, 0)
48-
		w.C1 = CFrame.new()
48+
Mesh = Instance.new("SpecialMesh")
49-
	elseif format == "holster" then
49+
Mesh.Parent = Hair4
50-
		w.Part1 = Player.Character:FindFirstChild("Torso")
50+
Mesh.Scale = Vector3.new(1.15, 1.8, 1.26)
51-
		w.C0 = CFrame.new(0.6, -0.4, 0.6)
51+
Mesh.MeshType = "FileMesh"
52-
		w.C1 = CFrame.new()
52+
Mesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
53-
		grenade.Name = Name.. " (Holstered)"
53+
Mesh.TextureId = ""
54-
	end
54+
Effect = Instance.new("Part")
55-
	w.Parent = pm
55+
Effect.Parent = jun.Character
56-
	local s = Instance.new("Sound")
56+
Effect.Anchored = true
57-
	s.Name = "Explode"
57+
Effect.CanCollide = false
58-
	s.SoundId = "rbxasset://sounds\\collide.wav"
58+
Effect.Size = Vector3.new(1, 1, 1)
59-
	s.Volume = 1
59+
Effect.formFactor = "Symmetric"
60-
	s.Pitch = 1
60+
Effect.Transparency = 0.5
61-
	s.Looped = false
61+
Effect.BrickColor = BrickColor.new("Bright yellow")
62-
	s.Parent = pm
62+
Effect.TopSurface = "Smooth"
63-
	local s = Instance.new("Sound")
63+
Effect.BottomSurface = "Smooth"
64-
	s.Name = "Pin"
64+
EffectMesh = Instance.new("CylinderMesh")
65-
	s.SoundId = "http://www.roblox.com/Asset/?id=31760113"
65+
EffectMesh.Parent = Effect
66-
	s.Volume = 1
66+
EffectMesh.Scale = Vector3.new(1, 1500, 1)
67-
	s.Pitch = 1
67+
--[[ex = Instance.new("Explosion")
68-
	s.Looped = true
68+
ex.Position = jun.Character.Torso.Position
69-
	s.Parent = pm
69+
ex.BlastPressure = 0
70-
	local s = Instance.new("Sound")
70+
ex.Parent = workspace]]
71-
	s.Name = "Light"
71+
jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, 0.1, 0)
72-
	s.SoundId = "http://www.roblox.com/Asset/?id=19095020"
72+
for i = 1 , 20 do
73-
	s.Volume = 1
73+
Effect.CFrame = CFrame.new(jun.Character.Torso.Position)
74-
	s.Pitch = 1
74+
EffectMesh.Scale = EffectMesh.Scale + Vector3.new(2, 0, 2)
75-
	s.Looped = false
75+
Effect.Transparency = Effect.Transparency + 0.025
76-
	s.Parent = pm
76+
wait(0.06)
77-
	local p = Instance.new("Part")
77+
78-
	p.Name = "Rag"
78+
Effect:Remove()
79-
	p.formFactor = "Symmetric"
79+
if jun.Character.Torso:findFirstChild("PwnFire") == nil then
80-
	p.Size = Vector3.new(1, 1, 1)
80+
pie = Instance.new("Fire")
81-
	p.BrickColor = BrickColor.new("White")
81+
pie.Name = "PwnFire"
82-
	p.CanCollide = false
82+
pie.Parent = jun.Character.Torso
83-
	p.Transparency = 1
83+
pie.Size = 13
84-
	p.Locked = true
84+
pie.Color = BrickColor.new("Bright yellow")
85-
	p.TopSurface = 0
85+
86-
	p.BottomSurface = 0
86+
if jun.Character.Torso:findFirstChild("PwnSparkles") == nil then
87-
	p.Parent = grenade
87+
pie = Instance.new("Sparkles")
88-
	local f = Instance.new("Fire")
88+
pie.Name = "PwnSparkles"
89-
	f.Enabled = false
89+
pie.Parent = jun.Character.Torso
90-
	f.Name = "Fire"
90+
pie.Color = BrickColor.new("Bright yellow")
91-
	f.Color = Color3.new(1, 0.5, 0)
91+
92-
	f.SecondaryColor = Color3.new(1, 0.75, 0.5)
92+
jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth*1.5
93-
	f.Heat = 25
93+
wait(0.3)
94-
	f.Size = 2
94+
jun.Character.Humanoid.Health = jun.Character.Humanoid.Health*1.5
95-
	f.Parent = p
95+
96-
	local m = Instance.new("CylinderMesh")
96+
97-
	m.Scale = Vector3.new(0.15, 0.4, 0.15)
97+
function nossj()
98-
	m.Parent = p
98+
if Stuff == true then
99-
	local w = Instance.new("Weld")
99+
Stuff = false
100-
	w.Part0 = p
100+
if jun.Character.Torso:findFirstChild("PwnFire") ~= nil then
101-
	w.Part1 = pm
101+
jun.Character.Torso:findFirstChild("PwnFire"):Remove()
102-
	w.C0 = CFrame.new(0, -0.6, 0)
102+
103-
	w.C1 = CFrame.new()
103+
if jun.Character.Torso:findFirstChild("PwnSparkles") ~= nil then
104-
	w.Parent = p
104+
jun.Character.Torso:findFirstChild("PwnSparkles"):Remove()
105
end
106-
106+
p = Instance.new("Part")
107-
107+
p.Parent = jun.Character
108-
function removeParts(format)
108+
p.Anchored = true
109-
	if format == "hand" then
109+
p.CanCollide = false
110-
		if Player.Character:FindFirstChild(Name) ~= nil then
110+
p.Transparency = 0.1
111-
			Player.Character[Name]:Remove()
111+
p.formFactor = "Symmetric"
112-
		end
112+
p.Size = Vector3.new(22, 22, 22)
113-
	elseif format == "holster" then
113+
p.TopSurface = "Smooth"
114-
		if Player.Character:FindFirstChild(Name.. " (Holstered)") ~= nil then
114+
p.BottomSurface = "Smooth"
115-
			Player.Character[Name.. " (Holstered)"]:Remove()
115+
p.Name = "Sharingan"
116-
		end
116+
p.Shape = "Ball"
117-
	end
117+
p.CFrame = jun.Character.Torso.CFrame
118
p.BrickColor = BrickColor.new("Bright yellow")
119-
119+
for i = 1 , 10 do
120-
120+
wait(0.05)
121-
function SetAngle(Joint, Angle, Character)
121+
p.Size = p.Size + Vector3.new(-4, -4, -4)
122-
	if Character == nil then return false end
122+
p.Transparency = p.Transparency + 0.1
123-
	local Joints = {
123+
p.CFrame = jun.Character.Torso.CFrame
124-
		Character.Torso:FindFirstChild("Right Shoulder 2"),
124+
125-
		Character.Torso:FindFirstChild("Left Shoulder 2"),
125+
p:Remove()
126-
		Character.Torso:FindFirstChild("Right Hip 2"),
126+
for u, c in pairs (jun.Character:GetChildren()) do
127-
		Character.Torso:FindFirstChild("Left Hip 2")
127+
if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then
128-
	}
128+
c.Handle.Transparency = 0
129-
	if Joints[Joint] == nil then return false end
129+
130-
	if Joint == 1 or Joint == 3 then
130+
if c.Name == "Hair" then
131-
		Joints[Joint].DesiredAngle = Angle
131+
c:Remove()
132-
	end
132+
133-
	if Joint == 2 or Joint == 4 then
133+
134-
		Joints[Joint].DesiredAngle = -Angle
134+
jun.Character.Humanoid.Health = jun.Character.Humanoid.Health/1.5
135-
	end
135+
wait(0.3)
136
jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth/1.5
137-
137+
138-
138+
139-
function ForceAngle(Joint, Angle, Character)
139+
jun.Chatted:connect(function(Msg)
140-
	if Character == nil then return false end
140+
msg = Msg:lower()
141-
	local Joints = {
141+
if string.sub(msg, 1, 7) == "pwnage" then
142-
		Character.Torso:FindFirstChild("Right Shoulder 2"),
142+
wait(0.1)
143-
		Character.Torso:FindFirstChild("Left Shoulder 2"),
143+
ssj()
144-
		Character.Torso:FindFirstChild("Right Hip 2"),
144+
145-
		Character.Torso:FindFirstChild("Left Hip 2")
145+
if string.sub(msg, 1, 13) == "super saiyan" then
146-
	}
146+
wait(0.1)
147-
	if Joints[Joint] == nil then return false end
147+
ssj()
148-
	if Joint == 1 or Joint == 3 then
148+
149-
		Joints[Joint].DesiredAngle = Angle
149+
if string.sub(msg, 1, 6) == "ssj" then
150-
		Joints[Joint].CurrentAngle = Angle
150+
wait(0.1)
151-
	end
151+
ssj()
152-
	if Joint == 2 or Joint == 4 then
152+
153-
		Joints[Joint].DesiredAngle = -Angle
153+
if string.sub(msg, 1, 10) == "pwnd" then
154-
		Joints[Joint].CurrentAngle = -Angle
154+
wait(0.1)
155-
	end
155+
nossj()
156
end
157-
157+
if string.sub(msg, 1, 3) == "off" then
158-
158+
wait(0.1)
159-
function SetSpeed(Joint, Speed, Character)
159+
nossj()
160-
	if Character == nil then return false end
160+
161-
	local Joints = {
161+
end)
162-
		Character.Torso:FindFirstChild("Right Shoulder 2"),
162+
function OnDeath()
163-
		Character.Torso:FindFirstChild("Left Shoulder 2"),
163+
wait()
164-
		Character.Torso:FindFirstChild("Right Hip 2"),
164+
nossj()
165-
		Character.Torso:FindFirstChild("Left Hip 2")
165+
166-
	}
166+
jun.Character.Humanoid.Died:connect(OnDeath)
167-
	if Joints[Joint] == nil then return false end
167+
jun = game.Players.foxy56721
168-
	Joints[Joint].MaxVelocity = Speed
168+
Stuff = false