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1 | - | //Nex-AC by Nexius v1.9.48 (0.3.7) |
1 | + | //Nex-AC by Nexius v1.9.49 (0.3.7) |
2 | ||
3 | #if defined _nex_ac_included | |
4 | #endinput | |
5 | #endif | |
6 | #define _nex_ac_included | |
7 | ||
8 | #include <a_samp> | |
9 | ||
10 | #if !defined FILTERSCRIPT | |
11 | ||
12 | #if !defined DEBUG | |
13 | #define DEBUG | |
14 | #endif | |
15 | ||
16 | #if !defined NO_SUSPICION_LOGS | |
17 | //#define NO_SUSPICION_LOGS | |
18 | #endif | |
19 | ||
20 | #if defined NO_SUSPICION_LOGS | |
21 | #pragma unused SUSPICION_1 | |
22 | #pragma unused SUSPICION_2 | |
23 | #endif | |
24 | ||
25 | #if !defined _nex_ac_lang_included | |
26 | #include <nex-ac_en.lang> //Localization | |
27 | #endif | |
28 | ||
29 | - | #define NEX_AC_VERSION "1.9.48" |
29 | + | #define NEX_AC_VERSION "1.9.49" |
30 | ||
31 | #define AC_SERVER_VERSION "0.3.7" | |
32 | #define AC_SERVER_DL_VERSION "0.3.DL" | |
33 | ||
34 | #if !defined AC_CLIENT_VERSION | |
35 | #define AC_CLIENT_VERSION "0.3" | |
36 | #endif | |
37 | ||
38 | #if !defined AC_USE_CONFIG_FILES | |
39 | #define AC_USE_CONFIG_FILES true | |
40 | #endif | |
41 | ||
42 | #if AC_USE_CONFIG_FILES | |
43 | #if !defined AC_CONFIG_FILE | |
44 | #define AC_CONFIG_FILE "nex-ac_settings.cfg" | |
45 | #endif | |
46 | ||
47 | #if !defined AC_NOP_CONFIG_FILE | |
48 | #define AC_NOP_CONFIG_FILE "nex-ac_nop_settings.cfg" | |
49 | #endif | |
50 | #else | |
51 | #pragma unused CFG_OPENING_ERROR | |
52 | #endif | |
53 | ||
54 | #if !defined AC_USE_VENDING_MACHINES | |
55 | #define AC_USE_VENDING_MACHINES true | |
56 | #endif | |
57 | ||
58 | #if !defined AC_USE_TUNING_GARAGES | |
59 | #define AC_USE_TUNING_GARAGES true | |
60 | #endif | |
61 | ||
62 | #if !defined AC_USE_PICKUP_WEAPONS | |
63 | #define AC_USE_PICKUP_WEAPONS true | |
64 | #endif | |
65 | ||
66 | #if !defined AC_USE_AMMUNATIONS | |
67 | #define AC_USE_AMMUNATIONS true | |
68 | #endif | |
69 | ||
70 | #if !defined AC_USE_RESTAURANTS | |
71 | #define AC_USE_RESTAURANTS true | |
72 | #endif | |
73 | ||
74 | #if !defined AC_USE_PAYNSPRAY | |
75 | #define AC_USE_PAYNSPRAY true | |
76 | #endif | |
77 | ||
78 | #if !defined AC_USE_CASINOS | |
79 | #define AC_USE_CASINOS true | |
80 | #endif | |
81 | ||
82 | #if !defined AC_USE_QUERY | |
83 | #define AC_USE_QUERY true | |
84 | #endif | |
85 | ||
86 | #if !defined AC_USE_NPC | |
87 | #define AC_USE_NPC true | |
88 | #endif | |
89 | ||
90 | #if !defined AC_USE_STATISTICS | |
91 | #define AC_USE_STATISTICS true | |
92 | #endif | |
93 | ||
94 | #if !AC_USE_STATISTICS | |
95 | #pragma unused STATS_STRING_1 | |
96 | #pragma unused STATS_STRING_2 | |
97 | #pragma unused STATS_STRING_3 | |
98 | #pragma unused STATS_STRING_4 | |
99 | #pragma unused STATS_STRING_5 | |
100 | #pragma unused STATS_STRING_6 | |
101 | #pragma unused STATS_STRING_7 | |
102 | #pragma unused STATS_STRING_8 | |
103 | #endif | |
104 | ||
105 | #if !defined AUTOSAVE_SETTINGS_IN_CONFIG | |
106 | #define AUTOSAVE_SETTINGS_IN_CONFIG false | |
107 | #endif | |
108 | ||
109 | #if !defined AC_DEFAULT_COLOR | |
110 | #define AC_DEFAULT_COLOR -1 | |
111 | #endif | |
112 | ||
113 | #if !defined AC_MAX_CLASSES | |
114 | #define AC_MAX_CLASSES 320 | |
115 | #endif | |
116 | ||
117 | #if !defined AC_MAX_CONNECTS_FROM_IP | |
118 | #define AC_MAX_CONNECTS_FROM_IP 1 | |
119 | #endif | |
120 | ||
121 | #if !defined AC_MAX_RCON_LOGIN_ATTEMPT | |
122 | #define AC_MAX_RCON_LOGIN_ATTEMPT 1 | |
123 | #endif | |
124 | ||
125 | #if !defined AC_MAX_MSGS_REC_DIFF | |
126 | #define AC_MAX_MSGS_REC_DIFF 800 | |
127 | #endif | |
128 | ||
129 | #if !defined AC_MAX_PING | |
130 | #define AC_MAX_PING 500 | |
131 | #endif | |
132 | ||
133 | #if !defined AC_MIN_TIME_RECONNECT | |
134 | #define AC_MIN_TIME_RECONNECT 12 //In seconds | |
135 | #endif | |
136 | ||
137 | #if !defined AC_SPEEDHACK_VEH_RESET_DELAY | |
138 | #define AC_SPEEDHACK_VEH_RESET_DELAY 3 //In seconds | |
139 | #endif | |
140 | ||
141 | #if !defined AC_MAX_NOP_WARNINGS | |
142 | #define AC_MAX_NOP_WARNINGS 8 | |
143 | #endif | |
144 | ||
145 | #if !defined AC_MAX_NOP_TIMER_WARNINGS | |
146 | #define AC_MAX_NOP_TIMER_WARNINGS 3 | |
147 | #endif | |
148 | ||
149 | #if !defined AC_MAX_PING_WARNINGS | |
150 | #define AC_MAX_PING_WARNINGS 8 | |
151 | #endif | |
152 | ||
153 | #if !defined AC_MAX_AIR_WARNINGS | |
154 | #define AC_MAX_AIR_WARNINGS 4 | |
155 | #endif | |
156 | ||
157 | #if !defined AC_MAX_AIR_VEH_WARNINGS | |
158 | #define AC_MAX_AIR_VEH_WARNINGS 4 | |
159 | #endif | |
160 | ||
161 | #if !defined AC_MAX_FLYHACK_VEH_WARNINGS | |
162 | #define AC_MAX_FLYHACK_VEH_WARNINGS 3 | |
163 | #endif | |
164 | ||
165 | #if !defined AC_MAX_FLYHACK_BIKE_WARNINGS | |
166 | #define AC_MAX_FLYHACK_BIKE_WARNINGS 5 | |
167 | #endif | |
168 | ||
169 | #if !defined AC_MAX_CARSHOT_WARNINGS | |
170 | #define AC_MAX_CARSHOT_WARNINGS 4 | |
171 | #endif | |
172 | ||
173 | #if !defined AC_MAX_PRO_AIM_WARNINGS | |
174 | #define AC_MAX_PRO_AIM_WARNINGS 2 | |
175 | #endif | |
176 | ||
177 | #if !defined AC_MAX_AFK_GHOST_WARNINGS | |
178 | #define AC_MAX_AFK_GHOST_WARNINGS 2 | |
179 | #endif | |
180 | ||
181 | #if !defined AC_MAX_RAPID_FIRE_WARNINGS | |
182 | #define AC_MAX_RAPID_FIRE_WARNINGS 16 | |
183 | #endif | |
184 | ||
185 | #if !defined AC_MAX_AUTO_C_WARNINGS | |
186 | #define AC_MAX_AUTO_C_WARNINGS 8 | |
187 | #endif | |
188 | ||
189 | #if !defined AC_MAX_GODMODE_WARNINGS | |
190 | #define AC_MAX_GODMODE_WARNINGS 3 | |
191 | #endif | |
192 | ||
193 | #if !defined AC_MAX_GODMODE_VEH_WARNINGS | |
194 | #define AC_MAX_GODMODE_VEH_WARNINGS 3 | |
195 | #endif | |
196 | ||
197 | #if !defined AC_MAX_SILENT_AIM_WARNINGS | |
198 | #define AC_MAX_SILENT_AIM_WARNINGS 2 | |
199 | #endif | |
200 | ||
201 | #if !defined AC_MAX_FAKE_WEAPON_WARNINGS | |
202 | #define AC_MAX_FAKE_WEAPON_WARNINGS 2 | |
203 | #endif | |
204 | ||
205 | #if !defined AC_MAX_FLYHACK_WARNINGS | |
206 | #define AC_MAX_FLYHACK_WARNINGS 2 | |
207 | #endif | |
208 | ||
209 | #if !defined AC_MAX_TELEPORT_GLITCH_WARNINGS | |
210 | #define AC_MAX_TELEPORT_GLITCH_WARNINGS 1 | |
211 | #endif | |
212 | ||
213 | #if !defined AC_MAX_SPEEDHACK_VEH_WARNINGS | |
214 | #define AC_MAX_SPEEDHACK_VEH_WARNINGS (1 * AC_SPEEDHACK_VEH_RESET_DELAY) | |
215 | #endif | |
216 | ||
217 | #if !defined AC_MAX_SPEEDHACK_WARNINGS | |
218 | #define AC_MAX_SPEEDHACK_WARNINGS 4 | |
219 | #endif | |
220 | ||
221 | #if !defined AC_MAX_CJ_RUN_WARNINGS | |
222 | #define AC_MAX_CJ_RUN_WARNINGS 3 | |
223 | #endif | |
224 | ||
225 | #if !defined AC_MAX_MONEY_WARNINGS | |
226 | #define AC_MAX_MONEY_WARNINGS 2 | |
227 | #endif | |
228 | ||
229 | #define ac_fpublic%0(%1) forward%0(%1); public%0(%1) | |
230 | #define ac_AbsoluteAngle(%0) ((floatround(%0, floatround_floor) % 360) + floatfract(%0)) | |
231 | #define ac_abs(%0) (((%0) < 0) ? (-(%0)) : ((%0))) | |
232 | ||
233 | //'ac_ACAllow' contains the default settings that will be set if no config file is found | |
234 | //Don't change these values if you already have 'scriptfiles\nex-ac_settings.cfg' | |
235 | static bool:ac_ACAllow[] = | |
236 | { | |
237 | true, //0 Anti-AirBreak (onfoot) | |
238 | true, //1 Anti-AirBreak (in vehicle) | |
239 | true, //2 Anti-teleport hack (onfoot) | |
240 | true, //3 Anti-teleport hack (in vehicle) | |
241 | true, //4 Anti-teleport hack (into/between vehicles) | |
242 | true, //5 Anti-teleport hack (vehicle to player) | |
243 | true, //6 Anti-teleport hack (pickups) | |
244 | true, //7 Anti-FlyHack (onfoot) | |
245 | true, //8 Anti-FlyHack (in vehicle) | |
246 | true, //9 Anti-SpeedHack (onfoot) | |
247 | true, //10 Anti-SpeedHack (in vehicle) | |
248 | true, //11 Anti-Health hack (in vehicle) | |
249 | true, //12 Anti-Health hack (onfoot) | |
250 | true, //13 Anti-Armour hack | |
251 | true, //14 Anti-Money hack | |
252 | true, //15 Anti-Weapon hack | |
253 | true, //16 Anti-Ammo hack (add) | |
254 | true, //17 Anti-Ammo hack (infinite) | |
255 | true, //18 Anti-Special actions hack | |
256 | true, //19 Anti-GodMode from bullets (onfoot) | |
257 | true, //20 Anti-GodMode from bullets (in vehicle) | |
258 | true, //21 Anti-Invisible hack | |
259 | true, //22 Anti-lagcomp-spoof | |
260 | true, //23 Anti-Tuning hack | |
261 | false, //24 Anti-Parkour mod | |
262 | true, //25 Anti-Quick turn | |
263 | true, //26 Anti-Rapid fire | |
264 | true, //27 Anti-FakeSpawn | |
265 | true, //28 Anti-FakeKill | |
266 | true, //29 Anti-Pro Aim | |
267 | true, //30 Anti-CJ run | |
268 | true, //31 Anti-CarShot | |
269 | true, //32 Anti-CarJack | |
270 | false, //33 Anti-UnFreeze | |
271 | true, //34 Anti-AFK Ghost | |
272 | true, //35 Anti-Full Aiming | |
273 | ||
274 | false, //36 Anti-Fake NPC | |
275 | true, //37 Anti-Reconnect | |
276 | true, //38 Anti-High ping | |
277 | true, //39 Anti-Dialog hack | |
278 | true, //40 Protection from sandbox | |
279 | true, //41 Protection from invalid version | |
280 | true, //42 Anti-Rcon hack | |
281 | ||
282 | true, //43 Anti-Tuning crasher | |
283 | true, //44 Anti-Invalid seat crasher | |
284 | true, //45 Anti-Dialog crasher | |
285 | true, //46 Anti-Attached object crasher | |
286 | true, //47 Anti-Weapon Crasher | |
287 | ||
288 | true, //48 Protection from connection flood in one slot | |
289 | true, //49 Anti-callback functions flood | |
290 | true, //50 Anti-flood by seat changing | |
291 | ||
292 | true, //51 Anti-DoS | |
293 | ||
294 | true //52 Anti-NOPs | |
295 | }, | |
296 | ||
297 | bool:ac_NOPAllow[] = | |
298 | { | |
299 | true, //0 Anti-NOP GivePlayerWeapon | |
300 | true, //1 Anti-NOP SetPlayerAmmo | |
301 | true, //2 Anti-NOP SetPlayerInterior | |
302 | true, //3 Anti-NOP SetPlayerHealth | |
303 | true, //4 Anti-NOP SetVehicleHealth | |
304 | true, //5 Anti-NOP SetPlayerArmour | |
305 | true, //6 Anti-NOP SetPlayerSpecialAction | |
306 | true, //7 Anti-NOP PutPlayerInVehicle | |
307 | true, //8 Anti-NOP TogglePlayerSpectating | |
308 | true, //9 Anti-NOP SpawnPlayer | |
309 | true, //10 Anti-NOP SetPlayerPos | |
310 | true //11 Anti-NOP RemovePlayerFromVehicle | |
311 | }; | |
312 | ||
313 | static const ac_Mtfc[][] = | |
314 | { | |
315 | {150, 8}, //0 OnDialogResponse | |
316 | {800, 2}, //1 OnEnterExitModShop | |
317 | {250, 5}, //2 OnPlayerClickMap | |
318 | {400, 5}, //3 OnPlayerClickPlayer | |
319 | {50, 11}, //4 OnPlayerClickTextDraw | |
320 | {350, 5}, //5 OnPlayerCommandText | |
321 | {50, 8}, //6 OnPlayerEnterVehicle | |
322 | {50, 11}, //7 OnPlayerExitVehicle | |
323 | {50, 8}, //8 OnPlayerPickUpPickup | |
324 | {150, 8}, //9 OnPlayerRequestClass | |
325 | {150, 8}, //10 OnPlayerSelectedMenuRow | |
326 | {600, 5}, //11 OnPlayerStateChange | |
327 | {450, 2}, //12 OnVehicleMod | |
328 | {450, 2}, //13 OnVehiclePaintjob | |
329 | {450, 2}, //14 OnVehicleRespray | |
330 | {300, 1}, //15 OnVehicleDeath | |
331 | {400, 3}, //16 OnPlayerText | |
332 | {150, 8}, //17 OnPlayerEnterCheckpoint | |
333 | {150, 8}, //18 OnPlayerLeaveCheckpoint | |
334 | {150, 5}, //19 OnPlayerRequestSpawn | |
335 | {150, 8}, //20 OnPlayerExitedMenu | |
336 | {150, 8}, //21 OnPlayerEnterRaceCheckpoint | |
337 | {150, 8}, //22 OnPlayerLeaveRaceCheckpoint | |
338 | {50, 11}, //23 OnPlayerClickPlayerTextDraw | |
339 | {51, 9}, //24 OnVehicleDamageStatusUpdate | |
340 | {150, 8}, //25 OnVehicleSirenStateChange | |
341 | {150, 5}, //26 OnPlayerSelectObject | |
342 | {50, 11} //27 Cross-public | |
343 | }, | |
344 | - | 10, 8, 8, 8, 0, 0, 0, 2, 2, 2, 3, 3, 3, 4, 4, 5, 5, |
344 | + | |
345 | ac_wSlot[] = | |
346 | { | |
347 | 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 10, 10, 10, 10, 10, | |
348 | 10, 8, 8, 8, 8, 8, 8, 2, 2, 2, 3, 3, 3, 4, 4, 5, 5, | |
349 | 4, 6, 6, 7, 7, 7, 7, 8, 12, 9, 9, 9, 11, 11, 11 | |
350 | }, | |
351 | - | 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
351 | + | |
352 | - | 0, 0, 0, 0, 0, 0, 3, 2, 5, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, |
352 | + | |
353 | { | |
354 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, | |
355 | 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 3, 6, 0, 0, 0, 0, 0, 6, 0, 0, | |
356 | - | 1, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
356 | + | 0, 0, 0, 0, 0, 0, 3, 2, 5, 7, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, |
357 | 1, 5, 5, 5, 0, 0, 0, 0, 5, 2, 0, 5, 3, 3, 0, 0, 1, 0, 0, 0, | |
358 | - | 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, |
358 | + | |
359 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 1, 1, 1, 0, 0, 0, 0, 0, 1, | |
360 | 1, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 1, | |
361 | 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, | |
362 | 0, 0, 0, 2, 0, 0, 0, 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 1, 0, 0, | |
363 | 0, 5, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 1, 1, 0, 3, 0, 0, 0, 0, | |
364 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 | |
365 | }, | |
366 | ||
367 | - | 326, 342, 343, 344, 0, 0, 345, 346, 347, 348, 349, 350, 351, 352, 353, 355, 356, |
367 | + | |
368 | ac_wModel[] = | |
369 | { | |
370 | 0, 331, 333, 334, 335, 336, 337, 338, 339, 341, 321, 322, 323, 324, 325, | |
371 | 326, 342, 343, 344, 345, 345, 345, 346, 347, 348, 349, 350, 351, 352, 353, 355, 356, | |
372 | 372, 357, 358, 359, 360, 361, 362, 363, 364, 365, 366, 367, 368, 369, 371 | |
373 | }, | |
374 | - | 1, 1, 1, 8, 8, 8, 0, 0, 4, 30, 10, 10, 15, |
374 | + | |
375 | ac_pAmmo[] = | |
376 | - | 100, 500, 5, 1, 500, 500, 36, 1, 1, 1 |
376 | + | |
377 | 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, | |
378 | 1, 1, 1, 8, 8, 8, 8, 4, 4, 30, 10, 10, 15, | |
379 | 10, 10, 60, 60, 80, 80, 60, 20, 10, 4, 3, | |
380 | 100, 500, 5, 1, 500, 500, 36, 0, 0, 1 | |
381 | }, | |
382 | #endif | |
383 | ||
384 | #if AC_USE_TUNING_GARAGES | |
385 | ac_cPrice[] = | |
386 | { | |
387 | 400, 550, 200, 250, 100, 150, 80, 500, 500, 200, 1000, 220, 250, 100, 400, | |
388 | 500, 200, 500, 350, 300, 250, 200, 150, 350, 50, 1000, 480, 480, 770, 680, 370, | |
389 | 370, 170, 120, 790, 150, 500, 690, 190, 390, 500, 390, 1000, 500, 500, 510, 710, | |
390 | 670, 530, 810, 620, 670, 530, 130, 210, 230, 520, 430, 620, 720, 530, 180, 550, 430, | |
391 | 830, 850, 750, 250, 200, 550, 450, 550, 450, 1100, 1030, 980, 1560, 1620, 1200, | |
392 | 1030, 900, 1230, 820, 1560, 1350, 770, 100, 1500, 150, 650, 450, 100, 750, | |
393 | 350, 450, 350, 1000, 620, 1140, 1000, 940, 780, 830, 3250, 1610, 1540, 780, 780, 780, | |
394 | 1610, 1540, 0, 0, 3340, 3250, 2130, 2050, 2040, 780, 940, 780, 940, 780, 860, | |
395 | 780, 1120, 3340, 3250, 3340, 1650, 3380, 3290, 1590, 830, 800, 1500, 1000, 800, | |
396 | 580, 470, 870, 980, 150, 150, 100, 100, 490, 600, 890, 1000, 1090, 840, 910, | |
397 | 1200, 1030, 1030, 920, 930, 550, 1050, 1050, 950, 650, 450, 550, 850, 950, | |
398 | 850, 950, 970, 880, 990, 900, 950, 1000, 900, 1000, 900, 2050, 2150, 2130, | |
399 | 2050, 2130, 2040, 2150, 2040, 2095, 2175, 2080, 2200, 1200, 1040, 940, 1100 | |
400 | }, | |
401 | #endif | |
402 | ||
403 | #if AC_USE_AMMUNATIONS | |
404 | ac_AmmuNationInfo[][] = | |
405 | { | |
406 | {200, 30}, {600, 30}, {1200, 15}, | |
407 | {600, 15}, {800, 12}, {1000, 10}, | |
408 | {500, 60}, {2000, 90}, {3500, 120}, | |
409 | {4500, 150}, {300, 60} | |
410 | }, | |
411 | ||
412 | Float:ac_AmmuNations[][] = | |
413 | { | |
414 | {296.5541, -38.5138, 1001.5156}, | |
415 | {295.7008, -80.8109, 1001.5156}, | |
416 | {290.1963, -109.7721, 1001.5156}, | |
417 | {312.2592, -166.1385, 999.601} | |
418 | }, | |
419 | #endif | |
420 | ||
421 | #if AC_USE_RESTAURANTS | |
422 | Float:ac_Restaurants[][] = | |
423 | { | |
424 | {374.0, -119.641, 1001.4922}, | |
425 | {368.789, -6.857, 1001.8516}, | |
426 | {375.566, -68.222, 1001.5151} | |
427 | }, | |
428 | #endif | |
429 | ||
430 | #if AC_USE_PAYNSPRAY | |
431 | Float:ac_PayNSpray[][] = | |
432 | { | |
433 | {2064.2842, -1831.4736, 13.5469}, | |
434 | {-2425.7822, 1021.1392, 50.3977}, | |
435 | {-1420.5195, 2584.2305, 55.8433}, | |
436 | {487.6401, -1739.9479, 11.1385}, | |
437 | {1024.8651, -1024.087, 32.1016}, | |
438 | {-1904.7019, 284.5968, 41.0469}, | |
439 | {1975.2384, 2162.5088, 11.0703}, | |
440 | {2393.4456, 1491.5537, 10.5616}, | |
441 | {720.0854, -455.2807, 16.3359}, | |
442 | {-99.9417, 1117.9048, 19.7417} | |
443 | }, | |
444 | #endif | |
445 | ||
446 | #if AC_USE_VENDING_MACHINES | |
447 | Float:ac_vMachines[][] = | |
448 | { | |
449 | {-862.82, 1536.6, 21.98}, | |
450 | {2271.72, -76.46, 25.96}, | |
451 | {1277.83, 372.51, 18.95}, | |
452 | {662.42, -552.16, 15.71}, | |
453 | {201.01, -107.61, 0.89}, | |
454 | {-253.74, 2597.95, 62.24}, | |
455 | {-253.74, 2599.75, 62.24}, | |
456 | {-76.03, 1227.99, 19.12}, | |
457 | {-14.7, 1175.35, 18.95}, | |
458 | {-1455.11, 2591.66, 55.23}, | |
459 | {2352.17, -1357.15, 23.77}, | |
460 | {2325.97, -1645.13, 14.21}, | |
461 | {2139.51, -1161.48, 23.35}, | |
462 | {2153.23, -1016.14, 62.23}, | |
463 | {1928.73, -1772.44, 12.94}, | |
464 | {1154.72, -1460.89, 15.15}, | |
465 | {2480.85, -1959.27, 12.96}, | |
466 | {2060.11, -1897.64, 12.92}, | |
467 | {1729.78, -1943.04, 12.94}, | |
468 | {1634.1, -2237.53, 12.89}, | |
469 | {1789.21, -1369.26, 15.16}, | |
470 | {-2229.18, 286.41, 34.7}, | |
471 | {2319.99, 2532.85, 10.21}, | |
472 | {2845.72, 1295.04, 10.78}, | |
473 | {2503.14, 1243.69, 10.21}, | |
474 | {2647.69, 1129.66, 10.21}, | |
475 | {-2420.21, 984.57, 44.29}, | |
476 | {-2420.17, 985.94, 44.29}, | |
477 | {2085.77, 2071.35, 10.45}, | |
478 | {1398.84, 2222.6, 10.42}, | |
479 | {1659.46, 1722.85, 10.21}, | |
480 | {1520.14, 1055.26, 10.0}, | |
481 | {-1980.78, 142.66, 27.07}, | |
482 | {-2118.96, -423.64, 34.72}, | |
483 | {-2118.61, -422.41, 34.72}, | |
484 | {-2097.27, -398.33, 34.72}, | |
485 | {-2092.08, -490.05, 34.72}, | |
486 | {-2063.27, -490.05, 34.72}, | |
487 | {-2005.64, -490.05, 34.72}, | |
488 | {-2034.46, -490.05, 34.72}, | |
489 | {-2068.56, -398.33, 34.72}, | |
490 | {-2039.85, -398.33, 34.72}, | |
491 | {-2011.14, -398.33, 34.72}, | |
492 | {-1350.11, 492.28, 10.58}, | |
493 | {-1350.11, 493.85, 10.58}, | |
494 | {2222.36, 1602.64, 1000.06}, | |
495 | {2222.2, 1606.77, 1000.05}, | |
496 | {2155.9, 1606.77, 1000.05}, | |
497 | {2155.84, 1607.87, 1000.06}, | |
498 | {2209.9, 1607.19, 1000.05}, | |
499 | {2202.45, 1617.0, 1000.06}, | |
500 | {2209.24, 1621.21, 1000.06}, | |
501 | {2576.7, -1284.43, 1061.09}, | |
502 | {330.67, 178.5, 1020.07}, | |
503 | {331.92, 178.5, 1020.07}, | |
504 | {350.9, 206.08, 1008.47}, | |
505 | {361.56, 158.61, 1008.47}, | |
506 | {371.59, 178.45, 1020.07}, | |
507 | {374.89, 188.97, 1008.47}, | |
508 | {-19.03, -57.83, 1003.63}, | |
509 | {-36.14, -57.87, 1003.63}, | |
510 | {316.87, -140.35, 998.58}, | |
511 | {2225.2, -1153.42, 1025.9}, | |
512 | {-15.1, -140.22, 1003.63}, | |
513 | {-16.53, -140.29, 1003.63}, | |
514 | {-35.72, -140.22, 1003.63}, | |
515 | {373.82, -178.14, 1000.73}, | |
516 | {379.03, -178.88, 1000.73}, | |
517 | {495.96, -24.32, 1000.73}, | |
518 | {500.56, -1.36, 1000.73}, | |
519 | {501.82, -1.42, 1000.73}, | |
520 | {-33.87, -186.76, 1003.63}, | |
521 | {-32.44, -186.69, 1003.63}, | |
522 | {-16.11, -91.64, 1003.63}, | |
523 | {-17.54, -91.71, 1003.63} | |
524 | }, | |
525 | #endif | |
526 | ||
527 | #if AC_USE_CASINOS | |
528 | Float:ac_Casinos[][] = | |
529 | { | |
530 | {2241.2878, 1617.1624, 1006.1797, 2.0}, | |
531 | {2240.9736, 1604.6592, 1006.1797, 6.0}, | |
532 | {2242.5427, 1592.8726, 1006.1836, 6.0}, | |
533 | {2230.2124, 1592.1426, 1006.1832, 6.0}, | |
534 | {2230.4717, 1604.484, 1006.186, 6.0}, | |
535 | {2230.3298, 1616.9272, 1006.1799, 3.0}, | |
536 | {2251.9407, 1586.1736, 1006.186, 1.0}, | |
537 | {2218.6785, 1587.3448, 1006.1749, 1.0}, | |
538 | {2219.2773, 1591.7467, 1006.1867, 1.0}, | |
539 | {2218.5408, 1589.3229, 1006.184, 1.0}, | |
540 | {2218.6477, 1593.6279, 1006.1797, 1.0}, | |
541 | {2221.926, 1603.8285, 1006.1797, 1.0}, | |
542 | {2218.5095, 1603.8385, 1006.1797, 1.0}, | |
543 | {2219.9597, 1603.9216, 1006.1797, 1.0}, | |
544 | {2216.3054, 1603.7996, 1006.1819, 1.0}, | |
545 | {2218.731, 1619.8046, 1006.1794, 1.0}, | |
546 | {2218.9407, 1617.8413, 1006.1821, 1.0}, | |
547 | {2218.668, 1615.4681, 1006.1797, 1.0}, | |
548 | {2218.6418, 1613.2629, 1006.1797, 1.0}, | |
549 | {2252.4272, 1589.8412, 1006.1797, 5.0}, | |
550 | {2252.4229, 1596.6169, 1006.1797, 5.0}, | |
551 | {2255.1565, 1608.8784, 1006.186, 1.0}, | |
552 | {2254.8496, 1610.8605, 1006.1797, 1.0}, | |
553 | {2255.2917, 1612.9167, 1006.1797, 1.0}, | |
554 | {2255.033, 1614.8892, 1006.1797, 1.0}, | |
555 | {2255.1213, 1616.8284, 1006.1797, 1.0}, | |
556 | {2255.2161, 1618.8005, 1006.1797, 1.0}, | |
557 | {2268.5281, 1606.4894, 1006.1797, 1.0}, | |
558 | {2270.4922, 1606.8539, 1006.1797, 1.0}, | |
559 | {2272.5693, 1606.4473, 1006.1797, 1.0}, | |
560 | {2274.5391, 1607.0122, 1006.1797, 1.0}, | |
561 | {2271.8447, 1586.1633, 1006.1797, 1.0}, | |
562 | {2261.4844, 1586.1724, 1006.1797, 1.0}, | |
563 | {2257.4507, 1589.6555, 1006.1797, 5.0}, | |
564 | {2267.8994, 1589.8672, 1006.1797, 5.0}, | |
565 | {2262.8486, 1590.026, 1006.1797, 5.0}, | |
566 | {2272.6458, 1589.7704, 1006.1797, 5.0}, | |
567 | {2272.6533, 1596.5682, 1006.1797, 5.0}, | |
568 | {2270.4895, 1596.4606, 1006.1797, 5.0}, | |
569 | {2265.4441, 1596.4299, 1006.1797, 5.0}, | |
570 | {2260.0308, 1596.7987, 1006.1797, 5.0}, | |
571 | {2254.9907, 1596.241, 1006.1797, 5.0}, | |
572 | {1956.9524, 988.2533, 992.4688, 2.0}, | |
573 | {1961.6155, 993.0375, 992.4688, 2.0}, | |
574 | {1963.7998, 998.4406, 992.4745, 2.0}, | |
575 | {1936.2885, 987.1995, 992.4745, 2.0}, | |
576 | {1944.9768, 986.3937, 992.4688, 2.0}, | |
577 | {1940.7397, 990.9521, 992.4609, 2.0}, | |
578 | {1940.0966, 1005.8996, 992.4688, 6.0}, | |
579 | {1938.8785, 1014.1768, 992.4688, 6.0}, | |
580 | {1938.8811, 1021.4434, 992.4688, 6.0}, | |
581 | {1966.5975, 1006.6469, 992.4745, 6.0}, | |
582 | {1966.5979, 1014.1024, 992.4688, 6.0}, | |
583 | {1939.8351, 1029.912, 992.4688, 6.0}, | |
584 | {1956.854, 1047.3718, 992.4688, 6.0}, | |
585 | {1961.356, 1042.8112, 992.4688, 6.0}, | |
586 | {1963.811, 1037.1263, 992.4745, 6.0}, | |
587 | {1961.733, 1025.8929, 992.4688, 10.0}, | |
588 | {1961.708, 1010.3194, 992.4688, 10.0}, | |
589 | {1966.5989, 1029.7954, 992.4745, 6.0}, | |
590 | {1961.4139, 1017.8281, 992.4688, 10.0}, | |
591 | {1966.5985, 1021.7686, 992.4688, 6.0}, | |
592 | {1128.7106, -1.9779, 1000.6797, 1.0}, | |
593 | {1125.2388, 1.61, 1000.6797, 1.0}, | |
594 | {1125.1249, -5.0489, 1000.6797, 1.0}, | |
595 | {1127.4139, 3.0199, 1000.6797, 1.0}, | |
596 | {1135.0634, -3.8695, 1000.6797, 1.0}, | |
597 | {1135.0861, 0.6107, 1000.6797, 1.0}, | |
598 | {1132.8943, -1.7139, 1000.6797, 1.0}, | |
599 | {1125.3727, 3.0315, 1000.6797, 1.0}, | |
600 | {1119.0272, -1.4916, 1000.6924, 1.0} | |
601 | }, | |
602 | #endif | |
603 | ||
604 | ac_MaxPassengers[] = | |
605 | - | 0x11111110, 0x11100031, 0x11130221, 0x33113311, 0x11111101, |
605 | + | |
606 | - | 0x33101133, 0x10100550, 0x03133111, 0xFF11113F, 0x13330111, |
606 | + | |
607 | 0x10311103, 0x10001F10, 0x11113311, 0x13113311, 0x31101100, | |
608 | 0x30002301, 0x11031311, 0x11111331, 0x10013111, 0x01131100, | |
609 | 0x11111110, 0x11100031, 0x11130111, 0x33113311, 0x11111101, | |
610 | 0x33101133, 0x10100510, 0x03133111, 0xFF11113F, 0x13330111, | |
611 | 0xFF131111, 0x0000FF3F | |
612 | }, | |
613 | ||
614 | ac_vMods[] = | |
615 | { | |
616 | 0x033C2700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x021A27FA, 0x00000000, 0x00FFFE00, | |
617 | 0x00000007, 0x0003C000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
618 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x023B2785, 0x00000000, 0x00FFFE00, | |
619 | 0x00000007, 0x00000000, 0x00000000, 0x02BC4703, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
620 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
621 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
622 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x03BA278A, 0x00000000, 0x00FFFE00, | |
623 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
624 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
625 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
626 | 0x028E078A, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
627 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
628 | 0x02310744, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
629 | 0x00000007, 0x00000000, 0x00000000, 0x0228073A, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
630 | 0x02BD4701, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x023A2780, 0x00000000, 0x00FFFE00, | |
631 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
632 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
633 | 0x00000007, 0x00000000, 0x00000000, 0x0228077A, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
634 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
635 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
636 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
637 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
638 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
639 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
640 | 0x027A27CA, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
641 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
642 | 0x0282278A, 0x00000000, 0x00FFFE00, 0x00000007, 0x0003C000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
643 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
644 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
645 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
646 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
647 | 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
648 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
649 | 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
650 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
651 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
652 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
653 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
654 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
655 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
656 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
657 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
658 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
659 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
660 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
661 | 0x00000007, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
662 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
663 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
664 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
665 | 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
666 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
667 | 0x00000007, 0x00000000, 0x00000000, 0x023E07C0, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
668 | 0x03703730, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
669 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
670 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
671 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
672 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
673 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
674 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
675 | 0x00000007, 0x00000000, 0x00000000, 0x031D2775, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
676 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02BE4788, 0x00000000, 0x00FFFE00, | |
677 | 0x00000007, 0x0003C000, 0x00000000, 0x02010771, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
678 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
679 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
680 | 0x029A0FCE, 0x00000000, 0x00FFFE00, 0x00000007, 0x0000C000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
681 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
682 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x03382700, 0x00000000, 0x00FFFE00, | |
683 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
684 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
685 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
686 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
687 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
688 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
689 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
690 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
691 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
692 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
693 | 0x00000007, 0x00000000, 0x00000000, 0x023F8795, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
694 | 0x029F078C, 0x00000000, 0x00FFFE00, 0x00000007, 0x0003C000, 0x00000000, 0x029627EA, 0x00000000, 0x00FFFE00, | |
695 | 0x00000007, 0x0003C000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
696 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
697 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
698 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
699 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
700 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x0236C782, 0x00000000, 0x00FFFE00, | |
701 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
702 | 0x029E1FCA, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
703 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
704 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
705 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0xFC000437, 0x00000000, 0x021C0000, | |
706 | 0x02000700, 0x00000000, 0x00FFFE00, 0x03FE6007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
707 | 0x00001B87, 0x00000001, 0x01E00000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
708 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
709 | 0x00000007, 0x00000000, 0x00000000, 0x039E07D2, 0x00000000, 0x00FFFE00, 0x00000007, 0x0003C000, 0x00000000, | |
710 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x023CC700, 0x00000000, 0x00FFFE00, | |
711 | 0x00000007, 0x00030000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
712 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
713 | 0x00000007, 0x00000000, 0x00000000, 0x038E07D6, 0x00000000, 0x00FFFE00, 0x00000007, 0x0003C000, 0x00000000, | |
714 | 0x023D0709, 0x00000000, 0x00FFFE00, 0x00000007, 0x0000C000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
715 | 0x00000007, 0x00000000, 0x00000000, 0x029E1F8A, 0x00000000, 0x00FFFE00, 0x00000007, 0x0003C000, 0x00000000, | |
716 | 0x029C077A, 0x00000000, 0x00FFFE00, 0x00000007, 0x0003C000, 0x00000000, 0x02BD076C, 0x00000000, 0x00FFFE00, | |
717 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
718 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
719 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
720 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
721 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0xFFFFFE00, 0x00000007, 0x00000000, 0x000001F8, | |
722 | 0x02000700, 0x00000000, 0x00FFFFFE, 0x00000007, 0xC0000000, 0x00002007, 0xFE000700, 0x00000003, 0x00FFFE00, | |
723 | 0x00000007, 0x00003C00, 0x00000600, 0xCE000700, 0xFF800000, 0x00FFFE01, 0x00000007, 0x3C000000, 0x00000000, | |
724 | 0x02000700, 0x000003FC, 0x00FFFE00, 0x00000007, 0x003C0000, 0x00001800, 0x02000700, 0x00000000, 0x00FFFE00, | |
725 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
726 | 0x02000700, 0x007FE000, 0x00FFFE00, 0x00000007, 0x03C00000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
727 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000047, 0x0000003E, 0x3C000000, | |
728 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
729 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
730 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
731 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
732 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00001C00, 0x00FFFE00, | |
733 | 0x0000000F, 0x00000000, 0x0003C000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x000003C0, 0xC0000000, | |
734 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
735 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
736 | 0x029607C2, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
737 | 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
738 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
739 | 0x00000007, 0x00000000, 0x00000000, 0x03FFE7CF, 0x00000000, 0x00FFFE00, 0x00000007, 0x0003C000, 0x00000000, | |
740 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
741 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
742 | 0x031727F1, 0x00000000, 0x00FFFE00, 0x00000007, 0x00030000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
743 | 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
744 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
745 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
746 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
747 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
748 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
749 | 0x00000007, 0x00000000, 0x00000000, 0x025627F0, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
750 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
751 | 0x00000007, 0x00000000, 0x00000000, 0x039E07C2, 0x00000000, 0x00FFFE00, 0x00000007, 0x0003C000, 0x00000000, | |
752 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
753 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
754 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
755 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
756 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
757 | 0x00000007, 0x00000000, 0x00000000 | |
758 | }; | |
759 | ||
760 | static stock const Float:ac_wMinRange[] = | |
761 | { | |
762 | 25.0, 25.0, 25.0, 30.0, 25.0, 35.0, | |
763 | 25.0, 35.0, 40.0, 40.0, 25.0, 55.0, | |
764 | 50.0, 50.0, 50.0, 4.0, 65.0 | |
765 | }; | |
766 | ||
767 | enum acInfo | |
768 | { | |
769 | Float:acPosX, | |
770 | Float:acPosY, | |
771 | Float:acPosZ, | |
772 | Float:acDropJpX, | |
773 | Float:acDropJpY, | |
774 | Float:acDropJpZ, | |
775 | Float:acSpawnPosX, | |
776 | Float:acSpawnPosY, | |
777 | Float:acSpawnPosZ, | |
778 | Float:acSetVehHealth, | |
779 | Float:acLastPosX, | |
780 | Float:acLastPosY, | |
781 | Float:acSetPosX, | |
782 | Float:acSetPosY, | |
783 | Float:acSetPosZ, | |
784 | acSpeed, | |
785 | acHealth, | |
786 | acArmour, | |
787 | acMoney, | |
788 | acLastShot, | |
789 | acLastWeapon, | |
790 | acEnterSeat, | |
791 | acEnterVeh, | |
792 | acKickVeh, | |
793 | acVeh, | |
794 | acSeat, | |
795 | acDialog, | |
796 | acNextDialog, | |
797 | acInt, | |
798 | acAnim, | |
799 | acDmgRes, | |
800 | acSpecAct, | |
801 | acNextSpecAct, | |
802 | acLastSpecAct, | |
803 | acLastPickup, | |
804 | acReloadTick, | |
805 | acShotTick, | |
806 | acSpawnTick, | |
807 | acTimerTick, | |
808 | acSetPosTick, | |
809 | acUpdateTick, | |
810 | acEnterVehTick, | |
811 | acSpawnWeapon1, | |
812 | acSpawnWeapon2, | |
813 | acSpawnWeapon3, | |
814 | acSpawnAmmo1, | |
815 | acSpawnAmmo2, | |
816 | acSpawnAmmo3, | |
817 | acSpawnRes, | |
818 | acTimerID, | |
819 | acKickTimerID, | |
820 | acParachute, | |
821 | acIntRet, | |
822 | acKicked, | |
823 | acIp[16], | |
824 | acSet[13], | |
825 | acGtc[20], | |
826 | acWeapon[13], | |
827 | acAmmo[13], | |
828 | acSetWeapon[13], | |
829 | acGiveAmmo[13], | |
830 | acGtcSetWeapon[13], | |
831 | acGtcGiveAmmo[13], | |
832 | acNOPCount[12], | |
833 | acCheatCount[22], | |
834 | acCall[sizeof ac_Mtfc], | |
835 | acFloodCount[sizeof ac_Mtfc], | |
836 | bool:acNOPAllow[sizeof ac_NOPAllow], | |
837 | bool:acACAllow[sizeof ac_ACAllow], | |
838 | bool:acStuntBonus, | |
839 | bool:acModShop, | |
840 | bool:acUnFrozen, | |
841 | bool:acOnline, | |
842 | bool:acDeathRes, | |
843 | bool:acVehDmgRes, | |
844 | bool:acSpawned, | |
845 | bool:acDead, | |
846 | bool:acTpToZ, | |
847 | bool:acIntEnterExits, | |
848 | bool:acSpec | |
849 | } | |
850 | ||
851 | enum acVehInfo | |
852 | { | |
853 | Float:acVelX, | |
854 | Float:acVelY, | |
855 | Float:acVelZ, | |
856 | Float:acPosX, | |
857 | Float:acPosY, | |
858 | Float:acPosZ, | |
859 | Float:acSpawnPosX, | |
860 | Float:acSpawnPosY, | |
861 | Float:acSpawnPosZ, | |
862 | Float:acSpawnZAngle, | |
863 | Float:acPosDiff, | |
864 | Float:acZAngle, | |
865 | Float:acHealth, | |
866 | acLastSpeed, | |
867 | acSpeedDiff, | |
868 | acDriver, | |
869 | acInt, | |
870 | acPaintJob, | |
871 | bool:acSpawned | |
872 | } | |
873 | ||
874 | enum acPickInfo | |
875 | { | |
876 | Float:acPosX, | |
877 | Float:acPosY, | |
878 | Float:acPosZ, | |
879 | acType, | |
880 | acWeapon | |
881 | - | ac_ClassWeapon[AC_MAX_CLASSES][3][2], |
881 | + | |
882 | ||
883 | static | |
884 | Float:ac_ClassPos[AC_MAX_CLASSES][3], | |
885 | ac_ClassWeapon[AC_MAX_CLASSES][3], | |
886 | ac_ClassAmmo[AC_MAX_CLASSES][3], | |
887 | ||
888 | #if AC_USE_STATISTICS | |
889 | ac_sInfo[6], | |
890 | #endif | |
891 | ||
892 | ACInfo[MAX_PLAYERS][acInfo], | |
893 | ACVehInfo[MAX_VEHICLES][acVehInfo], | |
894 | ACPickInfo[MAX_PICKUPS][acPickInfo], | |
895 | ||
896 | bool:ac_IntEnterExits = true, | |
897 | bool:ac_StuntBonus = true, | |
898 | bool:ac_LagCompMode, | |
899 | #if !AC_USE_QUERY | |
900 | bool:ac_QueryEnable, | |
901 | #endif | |
902 | bool:ac_RconEnable, | |
903 | bool:ac_PedAnims; | |
904 | ||
905 | static stock bool:ac_VehFriendlyFire; | |
906 | ||
907 | ac_fpublic ac_AddStaticVehicle(vehicleid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:z_angle) | |
908 | { | |
909 | ACVehInfo[vehicleid][acInt] = | |
910 | ACVehInfo[vehicleid][acLastSpeed] = | |
911 | ACVehInfo[vehicleid][acSpeedDiff] = 0; | |
912 | ACVehInfo[vehicleid][acPaintJob] = 3; | |
913 | ACVehInfo[vehicleid][acSpawned] = true; | |
914 | ACVehInfo[vehicleid][acHealth] = 1000.0; | |
915 | ACVehInfo[vehicleid][acPosDiff] = | |
916 | ACVehInfo[vehicleid][acVelX] = | |
917 | ACVehInfo[vehicleid][acVelY] = | |
918 | ACVehInfo[vehicleid][acVelZ] = 0.0; | |
919 | ACVehInfo[vehicleid][acSpawnPosX] = | |
920 | ACVehInfo[vehicleid][acPosX] = spawn_x; | |
921 | ACVehInfo[vehicleid][acSpawnPosY] = | |
922 | ACVehInfo[vehicleid][acPosY] = spawn_y; | |
923 | ACVehInfo[vehicleid][acSpawnPosZ] = | |
924 | ACVehInfo[vehicleid][acPosZ] = spawn_z; | |
925 | ACVehInfo[vehicleid][acSpawnZAngle] = | |
926 | ACVehInfo[vehicleid][acZAngle] = z_angle; | |
927 | ACVehInfo[vehicleid][acDriver] = INVALID_PLAYER_ID; | |
928 | return 1; | |
929 | } | |
930 | ||
931 | ac_fpublic ac_CreateVehicle(vehicleid, ac_vehicletype, Float:x, Float:y, Float:z, Float:rotation) | |
932 | { | |
933 | ACVehInfo[vehicleid][acInt] = | |
934 | ACVehInfo[vehicleid][acLastSpeed] = | |
935 | ACVehInfo[vehicleid][acSpeedDiff] = 0; | |
936 | ACVehInfo[vehicleid][acPaintJob] = 3; | |
937 | ACVehInfo[vehicleid][acHealth] = 1000.0; | |
938 | ACVehInfo[vehicleid][acPosDiff] = | |
939 | ACVehInfo[vehicleid][acVelX] = | |
940 | ACVehInfo[vehicleid][acVelY] = | |
941 | ACVehInfo[vehicleid][acVelZ] = 0.0; | |
942 | ACVehInfo[vehicleid][acSpawnPosX] = | |
943 | ACVehInfo[vehicleid][acPosX] = x; | |
944 | ACVehInfo[vehicleid][acSpawnPosY] = | |
945 | - | if(!(569 <= ac_vehicletype <= 570)) ACVehInfo[vehicleid][acSpawned] = true; |
945 | + | |
946 | ACVehInfo[vehicleid][acSpawnPosZ] = | |
947 | ACVehInfo[vehicleid][acPosZ] = z; | |
948 | ACVehInfo[vehicleid][acSpawnZAngle] = | |
949 | ACVehInfo[vehicleid][acZAngle] = rotation; | |
950 | if(!ac_IsATrainCarriage(ac_vehicletype)) ACVehInfo[vehicleid][acSpawned] = true; | |
951 | ACVehInfo[vehicleid][acDriver] = INVALID_PLAYER_ID; | |
952 | return 1; | |
953 | } | |
954 | ||
955 | ac_fpublic ac_AddPlayerClass(ac_classid, Float:ac_spawn_x, Float:ac_spawn_y, Float:ac_spawn_z, ac_weapon1, ac_weapon1_ammo, ac_weapon2, ac_weapon2_ammo, ac_weapon3, ac_weapon3_ammo) | |
956 | { | |
957 | if(0 <= ac_classid < AC_MAX_CLASSES) | |
958 | - | ac_ClassWeapon[ac_classid][0][0] = ac_weapon1; |
958 | + | |
959 | - | ac_ClassWeapon[ac_classid][0][1] = ac_weapon1_ammo; |
959 | + | |
960 | - | ac_ClassWeapon[ac_classid][1][0] = ac_weapon2; |
960 | + | |
961 | - | ac_ClassWeapon[ac_classid][1][1] = ac_weapon2_ammo; |
961 | + | |
962 | - | ac_ClassWeapon[ac_classid][2][0] = ac_weapon3; |
962 | + | |
963 | - | ac_ClassWeapon[ac_classid][2][1] = ac_weapon3_ammo; |
963 | + | ac_ClassWeapon[ac_classid][0] = ac_weapon1; |
964 | ac_ClassAmmo[ac_classid][0] = ac_weapon1_ammo; | |
965 | ac_ClassWeapon[ac_classid][1] = ac_weapon2; | |
966 | ac_ClassAmmo[ac_classid][1] = ac_weapon2_ammo; | |
967 | ac_ClassWeapon[ac_classid][2] = ac_weapon3; | |
968 | ac_ClassAmmo[ac_classid][2] = ac_weapon3_ammo; | |
969 | } | |
970 | return 1; | |
971 | } | |
972 | ||
973 | ac_fpublic ac_SetSpawnInfo(playerid, ac_team, ac_skin, Float:ac_x, Float:ac_y, Float:ac_z, Float:ac_rotation, ac_weapon1, ac_weapon1_ammo, ac_weapon2, ac_weapon2_ammo, ac_weapon3, ac_weapon3_ammo) | |
974 | { | |
975 | if(!SetSpawnInfo(playerid, ac_team, ac_skin, ac_x, ac_y, ac_z, ac_rotation, ac_weapon1, ac_weapon1_ammo, ac_weapon2, ac_weapon2_ammo, ac_weapon3, ac_weapon3_ammo)) return 0; | |
976 | ACInfo[playerid][acSpawnPosX] = ac_x; | |
977 | ACInfo[playerid][acSpawnPosY] = ac_y; | |
978 | ACInfo[playerid][acSpawnPosZ] = ac_z; | |
979 | ACInfo[playerid][acSpawnWeapon1] = ac_weapon1; | |
980 | ACInfo[playerid][acSpawnAmmo1] = ac_weapon1_ammo; | |
981 | ACInfo[playerid][acSpawnWeapon2] = ac_weapon2; | |
982 | ACInfo[playerid][acSpawnAmmo2] = ac_weapon2_ammo; | |
983 | ACInfo[playerid][acSpawnWeapon3] = ac_weapon3; | |
984 | ACInfo[playerid][acSpawnAmmo3] = ac_weapon3_ammo; | |
985 | return 1; | |
986 | } | |
987 | ||
988 | ac_fpublic ac_AddStaticPickup(pickupid, ac_model, ac_type, Float:ac_X, Float:ac_Y, Float:ac_Z) | |
989 | { | |
990 | #if AC_USE_PICKUP_WEAPONS | |
991 | ACPickInfo[pickupid][acWeapon] = 0; | |
992 | switch(ac_type) | |
993 | - | case 370: ACPickInfo[pickupid][acType] = 2; |
993 | + | |
994 | - | case 1240: ACPickInfo[pickupid][acType] = 3; |
994 | + | |
995 | - | case 1242: ACPickInfo[pickupid][acType] = 4; |
995 | + | |
996 | switch(ac_model) | |
997 | { | |
998 | - | for(new ac_i = 46; ac_i >= 0; --ac_i) |
998 | + | case 370: ACPickInfo[pickupid][acType] = 1; |
999 | case 1240: ACPickInfo[pickupid][acType] = 2; | |
1000 | case 1242: ACPickInfo[pickupid][acType] = 3; | |
1001 | case 321..326, 331, 333..339, 341..353, 355..369, 371, 372: | |
1002 | - | ACPickInfo[pickupid][acType] = 1; |
1002 | + | |
1003 | for(new ac_i = 46; ac_i >= 1; --ac_i) | |
1004 | { | |
1005 | if(ac_wModel[ac_i] == ac_model) | |
1006 | { | |
1007 | ACPickInfo[pickupid][acType] = 4; | |
1008 | ACPickInfo[pickupid][acWeapon] = ac_i; | |
1009 | break; | |
1010 | } | |
1011 | } | |
1012 | } | |
1013 | } | |
1014 | } | |
1015 | } | |
1016 | #endif | |
1017 | ACPickInfo[pickupid][acPosX] = ac_X; | |
1018 | ACPickInfo[pickupid][acPosY] = ac_Y; | |
1019 | ACPickInfo[pickupid][acPosZ] = ac_Z; | |
1020 | return 1; | |
1021 | } | |
1022 | ||
1023 | ac_fpublic ac_CreatePickup(pickupid, ac_model, ac_type, Float:ac_X, Float:ac_Y, Float:ac_Z) | |
1024 | { | |
1025 | #if AC_USE_PICKUP_WEAPONS | |
1026 | ACPickInfo[pickupid][acWeapon] = 0; | |
1027 | switch(ac_type) | |
1028 | - | case 370: ACPickInfo[pickupid][acType] = 2; |
1028 | + | |
1029 | - | case 1240: ACPickInfo[pickupid][acType] = 3; |
1029 | + | |
1030 | - | case 1242: ACPickInfo[pickupid][acType] = 4; |
1030 | + | |
1031 | switch(ac_model) | |
1032 | { | |
1033 | - | for(new ac_i = 46; ac_i >= 0; --ac_i) |
1033 | + | case 370: ACPickInfo[pickupid][acType] = 1; |
1034 | case 1240: ACPickInfo[pickupid][acType] = 2; | |
1035 | case 1242: ACPickInfo[pickupid][acType] = 3; | |
1036 | case 321..326, 331, 333..339, 341..353, 355..369, 371, 372: | |
1037 | - | ACPickInfo[pickupid][acType] = 1; |
1037 | + | |
1038 | for(new ac_i = 46; ac_i >= 1; --ac_i) | |
1039 | { | |
1040 | if(ac_wModel[ac_i] == ac_model) | |
1041 | { | |
1042 | ACPickInfo[pickupid][acType] = 4; | |
1043 | ACPickInfo[pickupid][acWeapon] = ac_i; | |
1044 | break; | |
1045 | } | |
1046 | } | |
1047 | } | |
1048 | } | |
1049 | } | |
1050 | } | |
1051 | #endif | |
1052 | ACPickInfo[pickupid][acPosX] = ac_X; | |
1053 | ACPickInfo[pickupid][acPosY] = ac_Y; | |
1054 | ACPickInfo[pickupid][acPosZ] = ac_Z; | |
1055 | return 1; | |
1056 | } | |
1057 | ||
1058 | #if AC_USE_PICKUP_WEAPONS\ | |
1059 | && defined Streamer_SetIntData | |
1060 | #if defined STREAMER_ENABLE_TAGS | |
1061 | ac_fpublic ac_CreateDynamicPickup(STREAMER_TAG_PICKUP:pickupid, ac_modelid, ac_type) | |
1062 | #else | |
1063 | ac_fpublic ac_CreateDynamicPickup(pickupid, ac_modelid, ac_type) | |
1064 | #endif | |
1065 | { | |
1066 | Streamer_SetIntData(STREAMER_TYPE_PICKUP, pickupid, E_STREAMER_EXTRA_ID, 0); | |
1067 | switch(ac_type) | |
1068 | - | case 370: Streamer_SetIntData(STREAMER_TYPE_PICKUP, pickupid, E_STREAMER_EXTRA_ID, 2); |
1068 | + | |
1069 | - | case 1240: Streamer_SetIntData(STREAMER_TYPE_PICKUP, pickupid, E_STREAMER_EXTRA_ID, 3); |
1069 | + | |
1070 | - | case 1242: Streamer_SetIntData(STREAMER_TYPE_PICKUP, pickupid, E_STREAMER_EXTRA_ID, 4); |
1070 | + | |
1071 | switch(ac_modelid) | |
1072 | { | |
1073 | - | for(new ac_i = 46; ac_i >= 0; --ac_i) |
1073 | + | case 370: Streamer_SetIntData(STREAMER_TYPE_PICKUP, pickupid, E_STREAMER_EXTRA_ID, 1); |
1074 | case 1240: Streamer_SetIntData(STREAMER_TYPE_PICKUP, pickupid, E_STREAMER_EXTRA_ID, 2); | |
1075 | case 1242: Streamer_SetIntData(STREAMER_TYPE_PICKUP, pickupid, E_STREAMER_EXTRA_ID, 3); | |
1076 | case 321..326, 331, 333..339, 341..353, 355..369, 371, 372: | |
1077 | { | |
1078 | for(new ac_i = 46; ac_i >= 1; --ac_i) | |
1079 | { | |
1080 | if(ac_wModel[ac_i] == ac_modelid) | |
1081 | { | |
1082 | Streamer_SetIntData(STREAMER_TYPE_PICKUP, pickupid, E_STREAMER_EXTRA_ID, ac_i + 100); | |
1083 | break; | |
1084 | } | |
1085 | } | |
1086 | } | |
1087 | } | |
1088 | } | |
1089 | } | |
1090 | return 1; | |
1091 | } | |
1092 | #endif | |
1093 | ||
1094 | #if defined Streamer_UpdateEx | |
1095 | stock ac_Streamer_UpdateEx(playerid, Float:x, Float:y, Float:z, worldid = -1, interiorid = -1, type = -1, compensatedtime = -1, freezeplayer = 1) | |
1096 | { | |
1097 | if(!Streamer_UpdateEx(playerid, x, y, z, worldid, interiorid, type, compensatedtime, freezeplayer)) return 0; | |
1098 | if(compensatedtime >= 0) | |
1099 | { | |
1100 | ACInfo[playerid][acSet][8] = 4; | |
1101 | ACInfo[playerid][acNOPCount][10] = 0; | |
1102 | ACInfo[playerid][acSetPosX] = x; | |
1103 | ACInfo[playerid][acSetPosY] = y; | |
1104 | ACInfo[playerid][acSetPosZ] = z; | |
1105 | ACInfo[playerid][acSetPosTick] = | |
1106 | ACInfo[playerid][acGtc][11] = GetTickCount() + 3250; | |
1107 | } | |
1108 | return 1; | |
1109 | } | |
1110 | ||
1111 | #if defined _ALS_Streamer_UpdateEx | |
1112 | #undef Streamer_UpdateEx | |
1113 | #else | |
1114 | #define _ALS_Streamer_UpdateEx | |
1115 | #endif | |
1116 | #define Streamer_UpdateEx ac_Streamer_UpdateEx | |
1117 | #endif | |
1118 | ||
1119 | stock ac_GetPlayerVersion(playerid, version[], len) | |
1120 | { | |
1121 | new ac_ret = GetPlayerVersion(playerid, version, len); | |
1122 | for(new ac_i = ac_ret - 1; ac_i >= 0; --ac_i) | |
1123 | { | |
1124 | if(version[ac_i] == '%') | |
1125 | { | |
1126 | strdel(version, ac_i, ac_i + 1); | |
1127 | ac_ret--; | |
1128 | } | |
1129 | } | |
1130 | return ac_ret; | |
1131 | } | |
1132 | ||
1133 | #if defined _ALS_GetPlayerVersion | |
1134 | #undef GetPlayerVersion | |
1135 | #else | |
1136 | #define _ALS_GetPlayerVersion | |
1137 | #endif | |
1138 | #define GetPlayerVersion ac_GetPlayerVersion | |
1139 | ||
1140 | stock ac_GetPlayerFacingAngle(playerid, &Float:ang) | |
1141 | { | |
1142 | if(!GetPlayerFacingAngle(playerid, ang)) return 0; | |
1143 | if(ang != ang) ang = 0.0; | |
1144 | ang = ac_AbsoluteAngle(ang); | |
1145 | return 1; | |
1146 | } | |
1147 | ||
1148 | #if defined _ALS_GetPlayerFacingAngle | |
1149 | #undef GetPlayerFacingAngle | |
1150 | #else | |
1151 | #define _ALS_GetPlayerFacingAngle | |
1152 | #endif | |
1153 | #define GetPlayerFacingAngle ac_GetPlayerFacingAngle | |
1154 | ||
1155 | stock ac_GetVehicleZAngle(vehicleid, &Float:z_angle) | |
1156 | { | |
1157 | if(!GetVehicleZAngle(vehicleid, z_angle)) return 0; | |
1158 | if(z_angle != z_angle) z_angle = 0.0; | |
1159 | z_angle = ac_AbsoluteAngle(z_angle); | |
1160 | #undef ac_AbsoluteAngle | |
1161 | return 1; | |
1162 | } | |
1163 | ||
1164 | #if defined _ALS_GetVehicleZAngle | |
1165 | #undef GetVehicleZAngle | |
1166 | #else | |
1167 | #define _ALS_GetVehicleZAngle | |
1168 | #endif | |
1169 | #define GetVehicleZAngle ac_GetVehicleZAngle | |
1170 | ||
1171 | ac_fpublic ac_DestroyVehicle(vehicleid) | |
1172 | { | |
1173 | if(!DestroyVehicle(vehicleid)) return 0; | |
1174 | ACVehInfo[vehicleid][acSpawned] = false; | |
1175 | return 1; | |
1176 | } | |
1177 | ||
1178 | ac_fpublic ac_DestroyPickup(pickupid) | |
1179 | { | |
1180 | if(!DestroyPickup(pickupid)) return 0; | |
1181 | ACPickInfo[pickupid][acType] = 0; | |
1182 | return 1; | |
1183 | } | |
1184 | ||
1185 | ac_fpublic ac_DisableInteriorEnterExits() | |
1186 | { | |
1187 | ac_IntEnterExits = false; | |
1188 | return DisableInteriorEnterExits(); | |
1189 | } | |
1190 | ||
1191 | ac_fpublic ac_UsePlayerPedAnims() | |
1192 | { | |
1193 | ac_PedAnims = true; | |
1194 | return UsePlayerPedAnims(); | |
1195 | } | |
1196 | ||
1197 | #if defined EnableVehicleFriendlyFire | |
1198 | ac_fpublic ac_EnableVehicleFriendlyFire() | |
1199 | { | |
1200 | ac_VehFriendlyFire = true; | |
1201 | return EnableVehicleFriendlyFire(); | |
1202 | } | |
1203 | #endif | |
1204 | ||
1205 | ac_fpublic ac_EnableStuntBonusForAll(enable) | |
1206 | { | |
1207 | ac_StuntBonus = !!enable; | |
1208 | #if defined foreach | |
1209 | foreach(new ac_i : Player) ACInfo[ac_i][acStuntBonus] = ac_StuntBonus; | |
1210 | #else | |
1211 | #if defined GetPlayerPoolSize | |
1212 | for(new ac_i = GetPlayerPoolSize(); ac_i >= 0; --ac_i) | |
1213 | #else | |
1214 | for(new ac_i = MAX_PLAYERS - 1; ac_i >= 0; --ac_i) | |
1215 | #endif | |
1216 | { | |
1217 | if(IsPlayerConnected(ac_i)) ACInfo[ac_i][acStuntBonus] = ac_StuntBonus; | |
1218 | } | |
1219 | #endif | |
1220 | return EnableStuntBonusForAll(enable); | |
1221 | } | |
1222 | ||
1223 | ac_fpublic ac_EnableStuntBonusForPlayer(playerid, enable) | |
1224 | { | |
1225 | if(!EnableStuntBonusForPlayer(playerid, enable)) return 0; | |
1226 | ACInfo[playerid][acStuntBonus] = !!enable; | |
1227 | return 1; | |
1228 | } | |
1229 | ||
1230 | ac_fpublic ac_ShowPlayerDialog(playerid, ac_dialogid) | |
1231 | { | |
1232 | ACInfo[playerid][acDialog] = ac_dialogid; | |
1233 | return 1; | |
1234 | } | |
1235 | ||
1236 | ac_fpublic ac_fs_ShowPlayerDialog(playerid, ac_dialogid) | |
1237 | { | |
1238 | ACInfo[playerid][acNextDialog] = ac_dialogid; | |
1239 | return 1; | |
1240 | } | |
1241 | ||
1242 | ac_fpublic ac_TogglePlayerControllable(playerid, toggle) | |
1243 | { | |
1244 | if(!TogglePlayerControllable(playerid, toggle)) return 0; | |
1245 | ACInfo[playerid][acUnFrozen] = !!toggle; | |
1246 | return 1; | |
1247 | } | |
1248 | ||
1249 | ac_fpublic ac_TogglePlayerSpectating(playerid, toggle) | |
1250 | { | |
1251 | if(!TogglePlayerSpectating(playerid, toggle)) return 0; | |
1252 | if(GetPlayerState(playerid) == PLAYER_STATE_SPECTATING || ACInfo[playerid][acSet][6] != -1) | |
1253 | { | |
1254 | if(!toggle) | |
1255 | { | |
1256 | if(ACInfo[playerid][acDead]) ACInfo[playerid][acSet][7] = 4; | |
1257 | else | |
1258 | { | |
1259 | ACInfo[playerid][acSet][3] = | |
1260 | ACInfo[playerid][acSet][4] = | |
1261 | ACInfo[playerid][acSet][6] = | |
1262 | ACInfo[playerid][acSet][8] = | |
1263 | ACInfo[playerid][acSet][9] = | |
1264 | ACInfo[playerid][acNextSpecAct] = -1; | |
1265 | for(new ac_i = 12; ac_i >= 0; --ac_i) | |
1266 | { | |
1267 | ACInfo[playerid][acSetWeapon][ac_i] = -1; | |
1268 | ACInfo[playerid][acGiveAmmo][ac_i] = -65535; | |
1269 | } | |
1270 | ACInfo[playerid][acTpToZ] = false; | |
1271 | - | ACInfo[playerid][acSpawnTick] = |
1271 | + | |
1272 | - | ACInfo[playerid][acNOPCount][9] = 0; |
1272 | + | |
1273 | } | |
1274 | ACInfo[playerid][acSpawnRes]++; | |
1275 | ACInfo[playerid][acSpec] = false; | |
1276 | ACInfo[playerid][acSpawnTick] = ACInfo[playerid][acNOPCount][9] = 0; | |
1277 | ACInfo[playerid][acGtc][13] = GetTickCount() + 2650; | |
1278 | } | |
1279 | } | |
1280 | else if(toggle) | |
1281 | { | |
1282 | ACInfo[playerid][acSet][6] = 1; | |
1283 | ACInfo[playerid][acNOPCount][8] = 0; | |
1284 | ACInfo[playerid][acGtc][12] = GetTickCount() + 2650; | |
1285 | } | |
1286 | return 1; | |
1287 | } | |
1288 | ||
1289 | ac_fpublic ac_SpawnPlayer(playerid) | |
1290 | { | |
1291 | if(!SpawnPlayer(playerid)) return 0; | |
1292 | if(ACInfo[playerid][acDead]) ACInfo[playerid][acSet][7] = 5; | |
1293 | else | |
1294 | { | |
1295 | ACInfo[playerid][acSet][3] = | |
1296 | ACInfo[playerid][acSet][4] = | |
1297 | ACInfo[playerid][acSet][8] = | |
1298 | ACInfo[playerid][acSet][9] = | |
1299 | ACInfo[playerid][acNextSpecAct] = -1; | |
1300 | for(new ac_i = 12; ac_i >= 0; --ac_i) | |
1301 | { | |
1302 | ACInfo[playerid][acSetWeapon][ac_i] = -1; | |
1303 | ACInfo[playerid][acGiveAmmo][ac_i] = -65535; | |
1304 | } | |
1305 | ACInfo[playerid][acTpToZ] = false; | |
1306 | - | ACInfo[playerid][acSpawnTick] = |
1306 | + | |
1307 | - | ACInfo[playerid][acNOPCount][9] = 0; |
1307 | + | |
1308 | } | |
1309 | ACInfo[playerid][acSpawnRes]++; | |
1310 | ACInfo[playerid][acSpawnTick] = ACInfo[playerid][acNOPCount][9] = 0; | |
1311 | ACInfo[playerid][acGtc][13] = GetTickCount() + 2650; | |
1312 | return 1; | |
1313 | } | |
1314 | ||
1315 | ac_fpublic ac_SetPlayerHealth(playerid, Float:ac_health) | |
1316 | { | |
1317 | if(!SetPlayerHealth(playerid, ac_health)) return 0; | |
1318 | if(ac_health < 0.0) ac_health = 0.0; | |
1319 | ACInfo[playerid][acNOPCount][3] = 0; | |
1320 | ACInfo[playerid][acSet][1] = floatround(ac_health, floatround_tozero); | |
1321 | ACInfo[playerid][acGtc][3] = GetTickCount() + 2650; | |
1322 | return 1; | |
1323 | } | |
1324 | ||
1325 | ac_fpublic ac_SetPlayerArmour(playerid, Float:ac_armour) | |
1326 | { | |
1327 | if(!SetPlayerArmour(playerid, ac_armour)) return 0; | |
1328 | if(ac_armour < 0.0) ac_armour = 0.0; | |
1329 | ACInfo[playerid][acNOPCount][5] = 0; | |
1330 | ACInfo[playerid][acSet][2] = floatround(ac_armour, floatround_tozero); | |
1331 | ACInfo[playerid][acGtc][5] = GetTickCount() + 2650; | |
1332 | return 1; | |
1333 | } | |
1334 | - | if(0 <= ac_weaponid <= 18 || 22 <= ac_weaponid <= 46) |
1334 | + | |
1335 | ac_fpublic ac_GivePlayerWeapon(playerid, ac_weaponid, ac_ammo) | |
1336 | { | |
1337 | - | ACInfo[playerid][acNOPCount][0] = |
1337 | + | if(ac_IsValidWeapon(ac_weaponid)) |
1338 | - | ACInfo[playerid][acNOPCount][1] = 0; |
1338 | + | |
1339 | new ac_s = ac_wSlot[ac_weaponid]; | |
1340 | ACInfo[playerid][acNOPCount][0] = ACInfo[playerid][acNOPCount][1] = 0; | |
1341 | if(16 <= ac_weaponid <= 18 || 22 <= ac_weaponid <= 43) | |
1342 | { | |
1343 | if(3 <= ac_s <= 5 || (ACInfo[playerid][acSetWeapon][ac_s] == -1 | |
1344 | ? ACInfo[playerid][acWeapon][ac_s] : ACInfo[playerid][acSetWeapon][ac_s]) == ac_weaponid) | |
1345 | { | |
1346 | if(ACInfo[playerid][acGiveAmmo][ac_s] != -65535) ACInfo[playerid][acGiveAmmo][ac_s] += ac_ammo; | |
1347 | else ACInfo[playerid][acGiveAmmo][ac_s] = ACInfo[playerid][acAmmo][ac_s] + ac_ammo; | |
1348 | } | |
1349 | else ACInfo[playerid][acGiveAmmo][ac_s] = ac_ammo; | |
1350 | - | ACInfo[playerid][acSetWeapon][ac_s] = ACInfo[playerid][acSet][3] = ac_weaponid; |
1350 | + | |
1351 | else if(ACInfo[playerid][acGiveAmmo][ac_s] > 32767) ac_ammo = ACInfo[playerid][acGiveAmmo][ac_s] = 32767; | |
1352 | ACInfo[playerid][acReloadTick] = 0; | |
1353 | } | |
1354 | else ACInfo[playerid][acGiveAmmo][ac_s] = -65535; | |
1355 | - | ACInfo[playerid][acGiveAmmo][ac_s] = -65535; |
1355 | + | ACInfo[playerid][acSetWeapon][ac_s] = ACInfo[playerid][acSet][3] = ac_weaponid; |
1356 | - | ACInfo[playerid][acSetWeapon][ac_s] = ACInfo[playerid][acSet][3] = ac_weaponid; |
1356 | + | |
1357 | ACInfo[playerid][acGtcSetWeapon][ac_s] = | |
1358 | ACInfo[playerid][acGtc][2] = GetTickCount() + 2650; | |
1359 | } | |
1360 | return GivePlayerWeapon(playerid, ac_weaponid, ac_ammo); | |
1361 | } | |
1362 | ||
1363 | ac_fpublic ac_SetPlayerAmmo(playerid, ac_weaponslot, ac_ammo) | |
1364 | { | |
1365 | if(ac_ammo < -32768) ac_ammo = -32768; | |
1366 | else if(ac_ammo > 32767) ac_ammo = 32767; | |
1367 | if(16 <= ac_weaponslot <= 43) | |
1368 | { | |
1369 | new ac_s = ac_wSlot[ac_weaponslot]; | |
1370 | if(ACInfo[playerid][acWeapon][ac_s] > 0 || ACInfo[playerid][acSetWeapon][ac_s] > 0) | |
1371 | { | |
1372 | ACInfo[playerid][acNOPCount][1] = 0; | |
1373 | ACInfo[playerid][acGiveAmmo][ac_s] = ac_ammo; | |
1374 | ACInfo[playerid][acGtcGiveAmmo][ac_s] = GetTickCount() + 2650; | |
1375 | } | |
1376 | } | |
1377 | return SetPlayerAmmo(playerid, ac_weaponslot, ac_ammo); | |
1378 | } | |
1379 | ||
1380 | ac_fpublic ac_SetPlayerArmedWeapon(playerid, ac_weaponid) | |
1381 | { | |
1382 | if(!SetPlayerArmedWeapon(playerid, ac_weaponid)) return 0; | |
1383 | if(ac_IsValidWeapon(ac_weaponid)) | |
1384 | { | |
1385 | - | if(0 <= ac_weaponid <= 18 || 22 <= ac_weaponid <= 46) |
1385 | + | |
1386 | if((ac_weaponid == ACInfo[playerid][acWeapon][ac_s] || ac_weaponid == ACInfo[playerid][acSetWeapon][ac_s]) && | |
1387 | (ACInfo[playerid][acAmmo][ac_s] != 0 || ACInfo[playerid][acGiveAmmo][ac_s] != 0)) | |
1388 | { | |
1389 | ACInfo[playerid][acNOPCount][0] = 0; | |
1390 | ACInfo[playerid][acSet][3] = ac_weaponid; | |
1391 | ACInfo[playerid][acGtc][2] = GetTickCount() + 2650; | |
1392 | } | |
1393 | } | |
1394 | return 1; | |
1395 | } | |
1396 | ||
1397 | ac_fpublic ac_ResetPlayerWeapons(playerid) | |
1398 | { | |
1399 | if(!ResetPlayerWeapons(playerid)) return 0; | |
1400 | for(new ac_i = 12; ac_i >= 0; --ac_i) | |
1401 | { | |
1402 | ACInfo[playerid][acWeapon][ac_i] = ACInfo[playerid][acAmmo][ac_i] = 0; | |
1403 | ACInfo[playerid][acSetWeapon][ac_i] = -1; | |
1404 | - | ACInfo[playerid][acWeapon][ac_i] = |
1404 | + | |
1405 | - | ACInfo[playerid][acAmmo][ac_i] = 0; |
1405 | + | |
1406 | ACInfo[playerid][acSet][3] = -1; | |
1407 | ACInfo[playerid][acGtc][7] = GetTickCount() + 2650; | |
1408 | return 1; | |
1409 | } | |
1410 | ||
1411 | ac_fpublic ac_GivePlayerMoney(playerid, ac_money) | |
1412 | { | |
1413 | if(!GivePlayerMoney(playerid, ac_money)) return 0; | |
1414 | ACInfo[playerid][acNOPCount][11] = AC_MAX_MONEY_WARNINGS; | |
1415 | ACInfo[playerid][acMoney] += ac_money; | |
1416 | #undef AC_MAX_MONEY_WARNINGS | |
1417 | return 1; | |
1418 | } | |
1419 | ||
1420 | ac_fpublic ac_ResetPlayerMoney(playerid) | |
1421 | { | |
1422 | if(!ResetPlayerMoney(playerid)) return 0; | |
1423 | ACInfo[playerid][acNOPCount][11] = 0; | |
1424 | ACInfo[playerid][acMoney] = 0; | |
1425 | return 1; | |
1426 | } | |
1427 | ||
1428 | ac_fpublic ac_GetPlayerMoney(playerid) return ACInfo[playerid][acMoney]; | |
1429 | ||
1430 | ac_fpublic ac_SetPlayerSpecialAction(playerid, ac_actionid) | |
1431 | { | |
1432 | if(!SetPlayerSpecialAction(playerid, ac_actionid)) return 0; | |
1433 | if(ac_actionid == SPECIAL_ACTION_USEJETPACK || SPECIAL_ACTION_CUFFED <= ac_actionid <= 25 || | |
1434 | (ac_actionid == SPECIAL_ACTION_USECELLPHONE || ac_actionid == 68 || SPECIAL_ACTION_DANCE1 <= ac_actionid <= SPECIAL_ACTION_DANCE4) && ACInfo[playerid][acVeh] == 0 || | |
1435 | ac_actionid == SPECIAL_ACTION_STOPUSECELLPHONE && ACInfo[playerid][acSpecAct] == SPECIAL_ACTION_USECELLPHONE || | |
1436 | (ac_actionid == SPECIAL_ACTION_HANDSUP || SPECIAL_ACTION_DRINK_BEER <= ac_actionid <= SPECIAL_ACTION_DRINK_SPRUNK) && ACInfo[playerid][acSpecAct] != SPECIAL_ACTION_ENTER_VEHICLE && ACInfo[playerid][acVeh] == 0 || | |
1437 | ac_actionid == SPECIAL_ACTION_NONE && ACInfo[playerid][acSpecAct] != SPECIAL_ACTION_DUCK && | |
1438 | ACInfo[playerid][acSpecAct] != SPECIAL_ACTION_ENTER_VEHICLE && ACInfo[playerid][acSpecAct] != SPECIAL_ACTION_HANDSUP) | |
1439 | { | |
1440 | ACInfo[playerid][acNOPCount][6] = 0; | |
1441 | if((ac_actionid == 68 || SPECIAL_ACTION_HANDSUP <= ac_actionid <= SPECIAL_ACTION_USECELLPHONE || SPECIAL_ACTION_DRINK_BEER <= ac_actionid <= 25) && | |
1442 | SPECIAL_ACTION_DANCE1 <= ACInfo[playerid][acSpecAct] <= SPECIAL_ACTION_DANCE4 || | |
1443 | SPECIAL_ACTION_DRINK_BEER <= ac_actionid <= 25 && ACInfo[playerid][acSpecAct] == SPECIAL_ACTION_DUCK || | |
1444 | - | if((ac_actionid == 68 || SPECIAL_ACTION_HANDSUP <= ac_actionid <= SPECIAL_ACTION_USECELLPHONE || |
1444 | + | |
1445 | - | SPECIAL_ACTION_DRINK_BEER <= ac_actionid <= 25) && SPECIAL_ACTION_DANCE1 <= ACInfo[playerid][acSpecAct] <= SPECIAL_ACTION_DANCE4 || |
1445 | + | |
1446 | else | |
1447 | { | |
1448 | if(ac_actionid == SPECIAL_ACTION_STOPUSECELLPHONE) ac_actionid = SPECIAL_ACTION_NONE; | |
1449 | else if(ac_actionid == SPECIAL_ACTION_USEJETPACK || ac_actionid == SPECIAL_ACTION_HANDSUP || | |
1450 | ac_actionid == 68 || SPECIAL_ACTION_DANCE1 <= ac_actionid <= SPECIAL_ACTION_DANCE4 || | |
1451 | SPECIAL_ACTION_DRINK_BEER <= ac_actionid <= SPECIAL_ACTION_DRINK_SPRUNK) ACInfo[playerid][acNextSpecAct] = ACInfo[playerid][acSpecAct]; | |
1452 | else ACInfo[playerid][acNextSpecAct] = -1; | |
1453 | ACInfo[playerid][acSet][4] = ac_actionid; | |
1454 | ACInfo[playerid][acGtc][6] = GetTickCount() + 3250; | |
1455 | } | |
1456 | } | |
1457 | return 1; | |
1458 | } | |
1459 | ||
1460 | ac_fpublic ac_SetPlayerInterior(playerid, ac_interiorid) | |
1461 | { | |
1462 | if(!SetPlayerInterior(playerid, ac_interiorid)) return 0; | |
1463 | ACInfo[playerid][acNOPCount][2] = 0; | |
1464 | ACInfo[playerid][acSet][0] = ac_interiorid % 256; | |
1465 | ACInfo[playerid][acGtc][0] = GetTickCount() + 3250; | |
1466 | return 1; | |
1467 | } | |
1468 | ||
1469 | ac_fpublic ac_SetPlayerPos(playerid, Float:ac_x, Float:ac_y, Float:ac_z) | |
1470 | { | |
1471 | if(!SetPlayerPos(playerid, ac_x, ac_y, ac_z)) return 0; | |
1472 | ACInfo[playerid][acSet][8] = 1; | |
1473 | ACInfo[playerid][acNOPCount][10] = 0; | |
1474 | ACInfo[playerid][acSetPosX] = ac_x; | |
1475 | ACInfo[playerid][acSetPosY] = ac_y; | |
1476 | ACInfo[playerid][acSetPosZ] = ac_z; | |
1477 | ACInfo[playerid][acSetPosTick] = | |
1478 | ACInfo[playerid][acGtc][11] = GetTickCount() + 3250; | |
1479 | return 1; | |
1480 | } | |
1481 | ||
1482 | ac_fpublic ac_SetPlayerPosFindZ(playerid, Float:ac_x, Float:ac_y, Float:ac_z) | |
1483 | { | |
1484 | if(!SetPlayerPosFindZ(playerid, ac_x, ac_y, ac_z)) return 0; | |
1485 | ACInfo[playerid][acSet][8] = 2; | |
1486 | ACInfo[playerid][acTpToZ] = true; | |
1487 | ACInfo[playerid][acNOPCount][10] = 0; | |
1488 | ACInfo[playerid][acSetPosX] = ac_x; | |
1489 | ACInfo[playerid][acSetPosY] = ac_y; | |
1490 | ACInfo[playerid][acSetPosTick] = | |
1491 | ACInfo[playerid][acGtc][11] = GetTickCount() + 3250; | |
1492 | return 1; | |
1493 | } | |
1494 | ||
1495 | ac_fpublic ac_SetPlayerVelocity(playerid, Float:ac_X, Float:ac_Y, Float:ac_Z) | |
1496 | { | |
1497 | if(!SetPlayerVelocity(playerid, ac_X, ac_Y, ac_Z)) return 0; | |
1498 | ACInfo[playerid][acSpeed] = ac_GetSpeed(ac_X, ac_Y, ac_Z); | |
1499 | ACInfo[playerid][acGtc][10] = GetTickCount() + 1650; | |
1500 | return 1; | |
1501 | } | |
1502 | ||
1503 | ac_fpublic ac_PutPlayerInVehicle(playerid, ac_vehicleid, ac_seatid) | |
1504 | { | |
1505 | if(!PutPlayerInVehicle(playerid, ac_vehicleid, ac_seatid)) return 0; | |
1506 | if(!(SPECIAL_ACTION_DANCE1 <= ACInfo[playerid][acSpecAct] <= SPECIAL_ACTION_DANCE4) && | |
1507 | !(SPECIAL_ACTION_DRINK_BEER <= ACInfo[playerid][acSpecAct] <= SPECIAL_ACTION_DRINK_SPRUNK) && | |
1508 | GetPlayerVirtualWorld(playerid) == GetVehicleVirtualWorld(ac_vehicleid)) | |
1509 | { | |
1510 | new ac_model = GetVehicleModel(ac_vehicleid); | |
1511 | ACInfo[playerid][acNOPCount][7] = 0; | |
1512 | ACInfo[playerid][acSet][9] = ac_vehicleid; | |
1513 | if(ac_IsABus(ac_model) || ac_IsVehicleSeatOccupied(ac_vehicleid, ac_seatid) || | |
1514 | ac_seatid > ac_GetMaxPassengers(ac_model)) ACInfo[playerid][acSet][5] = -1; | |
1515 | else ACInfo[playerid][acSet][5] = ac_seatid; | |
1516 | - | if(ac_model == 431 || ac_model == 437 || ac_IsVehicleSeatOccupied(ac_vehicleid, ac_seatid) || |
1516 | + | |
1517 | } | |
1518 | return 1; | |
1519 | } | |
1520 | ||
1521 | ac_fpublic ac_RemovePlayerFromVehicle(playerid) | |
1522 | { | |
1523 | if(!RemovePlayerFromVehicle(playerid)) return 0; | |
1524 | ACInfo[playerid][acSet][11] = 1; | |
1525 | ACInfo[playerid][acGtc][8] = GetTickCount() + 4650; | |
1526 | return 1; | |
1527 | } | |
1528 | ||
1529 | ac_fpublic ac_SetVehiclePos(vehicleid, Float:ac_x, Float:ac_y, Float:ac_z) | |
1530 | { | |
1531 | if(!SetVehiclePos(vehicleid, ac_x, ac_y, ac_z)) return 0; | |
1532 | new ac_driver = ACVehInfo[vehicleid][acDriver]; | |
1533 | if(ac_driver != INVALID_PLAYER_ID) | |
1534 | { | |
1535 | ACInfo[ac_driver][acSet][8] = 3; | |
1536 | ACInfo[ac_driver][acNOPCount][10] = 0; | |
1537 | ACInfo[ac_driver][acSetPosX] = ac_x; | |
1538 | ACInfo[ac_driver][acSetPosY] = ac_y; | |
1539 | ACInfo[ac_driver][acSetPosZ] = ac_z; | |
1540 | ACInfo[ac_driver][acSetPosTick] = | |
1541 | ACInfo[ac_driver][acGtc][11] = GetTickCount() + 3250; | |
1542 | } | |
1543 | else | |
1544 | { | |
1545 | ACVehInfo[vehicleid][acPosX] = ac_x; | |
1546 | ACVehInfo[vehicleid][acPosY] = ac_y; | |
1547 | ACVehInfo[vehicleid][acPosZ] = ac_z; | |
1548 | } | |
1549 | return 1; | |
1550 | } | |
1551 | ||
1552 | ac_fpublic ac_SetVehicleVelocity(vehicleid, Float:ac_X, Float:ac_Y, Float:ac_Z) | |
1553 | { | |
1554 | if(!SetVehicleVelocity(vehicleid, ac_X, ac_Y, ac_Z)) return 0; | |
1555 | new ac_driver = ACVehInfo[vehicleid][acDriver]; | |
1556 | if(ac_driver != INVALID_PLAYER_ID) | |
1557 | { | |
1558 | ACVehInfo[vehicleid][acVelX] = ac_X; | |
1559 | ACVehInfo[vehicleid][acVelY] = ac_Y; | |
1560 | ACVehInfo[vehicleid][acVelZ] = ac_Z; | |
1561 | ACInfo[ac_driver][acGtc][9] = GetTickCount() + 1650; | |
1562 | } | |
1563 | return 1; | |
1564 | } | |
1565 | ||
1566 | ac_fpublic ac_SetVehicleAngularVelocity(vehicleid, Float:ac_X, Float:ac_Y, Float:ac_Z) | |
1567 | { | |
1568 | if(!SetVehicleAngularVelocity(vehicleid, ac_X, ac_Y, ac_Z)) return 0; | |
1569 | new ac_driver = ACVehInfo[vehicleid][acDriver]; | |
1570 | if(ac_driver != INVALID_PLAYER_ID) | |
1571 | { | |
1572 | ACVehInfo[vehicleid][acVelX] = ac_X; | |
1573 | ACVehInfo[vehicleid][acVelY] = ac_Y; | |
1574 | ACVehInfo[vehicleid][acVelZ] = ac_Z; | |
1575 | ACInfo[ac_driver][acGtc][9] = GetTickCount() + 1650; | |
1576 | } | |
1577 | return 1; | |
1578 | } | |
1579 | ||
1580 | ac_fpublic ac_LinkVehicleToInterior(vehicleid, ac_interiorid) | |
1581 | { | |
1582 | if(!LinkVehicleToInterior(vehicleid, ac_interiorid)) return 0; | |
1583 | ACVehInfo[vehicleid][acInt] = ac_interiorid % 256; | |
1584 | return 1; | |
1585 | } | |
1586 | ||
1587 | ac_fpublic ac_ChangeVehiclePaintjob(vehicleid, ac_paintjobid) | |
1588 | { | |
1589 | ACVehInfo[vehicleid][acPaintJob] = ac_paintjobid; | |
1590 | return ChangeVehiclePaintjob(vehicleid, ac_paintjobid); | |
1591 | } | |
1592 | ||
1593 | ac_fpublic ac_SetVehicleHealth(vehicleid, Float:ac_health) | |
1594 | { | |
1595 | if(!SetVehicleHealth(vehicleid, ac_health)) return 0; | |
1596 | new ac_driver = ACVehInfo[vehicleid][acDriver]; | |
1597 | if(ac_driver != INVALID_PLAYER_ID) | |
1598 | { | |
1599 | ACInfo[ac_driver][acNOPCount][4] = 0; | |
1600 | ACInfo[ac_driver][acSetVehHealth] = ac_health; | |
1601 | ACInfo[ac_driver][acGtc][4] = GetTickCount() + 2650; | |
1602 | } | |
1603 | else ACVehInfo[vehicleid][acHealth] = ac_health; | |
1604 | return 1; | |
1605 | } | |
1606 | ||
1607 | ac_fpublic ac_RepairVehicle(vehicleid) | |
1608 | { | |
1609 | if(!RepairVehicle(vehicleid)) return 0; | |
1610 | new ac_driver = ACVehInfo[vehicleid][acDriver]; | |
1611 | if(ac_driver != INVALID_PLAYER_ID) | |
1612 | { | |
1613 | ACInfo[ac_driver][acNOPCount][4] = 0; | |
1614 | ACInfo[ac_driver][acSetVehHealth] = 1000.0; | |
1615 | ACInfo[ac_driver][acGtc][4] = GetTickCount() + 2650; | |
1616 | } | |
1617 | else ACVehInfo[vehicleid][acHealth] = 1000.0; | |
1618 | return 1; | |
1619 | } | |
1620 | ||
1621 | ac_fpublic ac_SetVehicleToRespawn(vehicleid) | |
1622 | { | |
1623 | new ac_driver = ACVehInfo[vehicleid][acDriver]; | |
1624 | if(ac_driver != INVALID_PLAYER_ID) ACInfo[ac_driver][acGtc][9] = GetTickCount() + 1650; | |
1625 | return SetVehicleToRespawn(vehicleid); | |
1626 | } | |
1627 | ||
1628 | ac_fpublic ac_EnableAntiCheat(code, enable) | |
1629 | { | |
1630 | if(!(0 <= code < sizeof ac_ACAllow)) return 0; | |
1631 | if(code == 42) | |
1632 | { | |
1633 | if(enable) | |
1634 | { | |
1635 | if(!ac_ACAllow[code]) | |
1636 | { | |
1637 | #if !AC_USE_QUERY | |
1638 | ac_QueryEnable = !!GetServerVarAsBool("query"); | |
1639 | #endif | |
1640 | ac_RconEnable = !!GetServerVarAsBool("rcon"); | |
1641 | } | |
1642 | #if !AC_USE_QUERY | |
1643 | SendRconCommand("query 0"); | |
1644 | #endif | |
1645 | SendRconCommand("rcon 0"); | |
1646 | } | |
1647 | else | |
1648 | { | |
1649 | static ac_strtmp[9]; | |
1650 | #if !AC_USE_QUERY | |
1651 | format(ac_strtmp, sizeof ac_strtmp, "query %b", ac_QueryEnable); | |
1652 | SendRconCommand(ac_strtmp); | |
1653 | #endif | |
1654 | format(ac_strtmp, sizeof ac_strtmp, "rcon %b", ac_RconEnable); | |
1655 | SendRconCommand(ac_strtmp); | |
1656 | } | |
1657 | } | |
1658 | ac_ACAllow[code] = !!enable; | |
1659 | if(enable) | |
1660 | { | |
1661 | #if defined foreach | |
1662 | foreach(new ac_i : Player) | |
1663 | #else | |
1664 | #if defined GetPlayerPoolSize | |
1665 | for(new ac_i = GetPlayerPoolSize(); ac_i >= 0; --ac_i) | |
1666 | #else | |
1667 | for(new ac_i = MAX_PLAYERS - 1; ac_i >= 0; --ac_i) | |
1668 | #endif | |
1669 | { | |
1670 | if(IsPlayerConnected(ac_i)) | |
1671 | #endif | |
1672 | { | |
1673 | ACInfo[ac_i][acACAllow][code] = ac_ACAllow[code]; | |
1674 | switch(code) | |
1675 | { | |
1676 | case 7: ACInfo[ac_i][acCheatCount][15] = 0; | |
1677 | case 8: ACInfo[ac_i][acCheatCount][3] = 0; | |
1678 | case 9: ACInfo[ac_i][acCheatCount][17] = 0; | |
1679 | case 10: ACInfo[ac_i][acCheatCount][16] = ACInfo[ac_i][acCheatCount][20] = 0; | |
1680 | #if AC_USE_AMMUNATIONS | |
1681 | case 15: ACInfo[ac_i][acCheatCount][10] = 0; | |
1682 | #endif | |
1683 | case 17: ACInfo[ac_i][acCheatCount][7] = 0; | |
1684 | case 19: ACInfo[ac_i][acCheatCount][9] = 0; | |
1685 | case 20: ACInfo[ac_i][acCheatCount][11] = 0; | |
1686 | #if AC_USE_TUNING_GARAGES | |
1687 | case 23: ACInfo[ac_i][acCheatCount][12] = 0; | |
1688 | #endif | |
1689 | case 26: ACInfo[ac_i][acCheatCount][14] = ACInfo[ac_i][acCheatCount][8] = 0; | |
1690 | case 29: ACInfo[ac_i][acCheatCount][13] = ACInfo[ac_i][acCheatCount][6] = 0; | |
1691 | case 30: ACInfo[ac_i][acCheatCount][19] = 0; | |
1692 | case 31: ACInfo[ac_i][acCheatCount][4] = 0; | |
1693 | case 34: ACInfo[ac_i][acCheatCount][5] = 0; | |
1694 | case 38: ACInfo[ac_i][acCheatCount][0] = 0; | |
1695 | case 47: ACInfo[ac_i][acCheatCount][18] = 0; | |
1696 | } | |
1697 | } | |
1698 | #if !defined foreach | |
1699 | } | |
1700 | #endif | |
1701 | } | |
1702 | else | |
1703 | { | |
1704 | #if defined foreach | |
1705 | foreach(new ac_i : Player) ACInfo[ac_i][acACAllow][code] = ac_ACAllow[code]; | |
1706 | #else | |
1707 | #if defined GetPlayerPoolSize | |
1708 | for(new ac_i = GetPlayerPoolSize(); ac_i >= 0; --ac_i) | |
1709 | #else | |
1710 | for(new ac_i = MAX_PLAYERS - 1; ac_i >= 0; --ac_i) | |
1711 | #endif | |
1712 | { | |
1713 | if(IsPlayerConnected(ac_i)) ACInfo[ac_i][acACAllow][code] = ac_ACAllow[code]; | |
1714 | } | |
1715 | #endif | |
1716 | } | |
1717 | #if AC_USE_CONFIG_FILES && AUTOSAVE_SETTINGS_IN_CONFIG | |
1718 | static ac_strtmp[10]; | |
1719 | new ac_string[415], File:ac_cfgFile; | |
1720 | if((ac_cfgFile = fopen(AC_CONFIG_FILE, io_write))) | |
1721 | { | |
1722 | for(new ac_i; ac_i < sizeof ac_ACAllow; ++ac_i) | |
1723 | { | |
1724 | format(ac_strtmp, sizeof ac_strtmp, "%d //%d\r\n", ac_ACAllow[ac_i], ac_i); | |
1725 | strcat(ac_string, ac_strtmp); | |
1726 | } | |
1727 | fwrite(ac_cfgFile, ac_string); | |
1728 | fclose(ac_cfgFile); | |
1729 | } | |
1730 | #endif | |
1731 | return 1; | |
1732 | } | |
1733 | ||
1734 | ac_fpublic ac_EnableAntiNOP(nopcode, enable) | |
1735 | { | |
1736 | if(!(0 <= nopcode < sizeof ac_NOPAllow)) return 0; | |
1737 | ac_NOPAllow[nopcode] = !!enable; | |
1738 | #if defined foreach | |
1739 | foreach(new ac_i : Player) ACInfo[ac_i][acNOPAllow][nopcode] = ac_NOPAllow[nopcode]; | |
1740 | #else | |
1741 | #if defined GetPlayerPoolSize | |
1742 | for(new ac_i = GetPlayerPoolSize(); ac_i >= 0; --ac_i) | |
1743 | #else | |
1744 | for(new ac_i = MAX_PLAYERS - 1; ac_i >= 0; --ac_i) | |
1745 | #endif | |
1746 | { | |
1747 | if(IsPlayerConnected(ac_i)) ACInfo[ac_i][acNOPAllow][nopcode] = ac_NOPAllow[nopcode]; | |
1748 | } | |
1749 | #endif | |
1750 | #if AC_USE_CONFIG_FILES && AUTOSAVE_SETTINGS_IN_CONFIG | |
1751 | static ac_strtmp[10]; | |
1752 | new ac_string[87], File:ac_cfgFile; | |
1753 | if((ac_cfgFile = fopen(AC_NOP_CONFIG_FILE, io_write))) | |
1754 | { | |
1755 | for(new ac_i; ac_i < sizeof ac_NOPAllow; ++ac_i) | |
1756 | { | |
1757 | format(ac_strtmp, sizeof ac_strtmp, "%d //%d\r\n", ac_NOPAllow[ac_i], ac_i); | |
1758 | strcat(ac_string, ac_strtmp); | |
1759 | } | |
1760 | fwrite(ac_cfgFile, ac_string); | |
1761 | fclose(ac_cfgFile); | |
1762 | } | |
1763 | #endif | |
1764 | #undef AUTOSAVE_SETTINGS_IN_CONFIG | |
1765 | return 1; | |
1766 | } | |
1767 | ||
1768 | ac_fpublic ac_EnableAntiCheatForPlayer(playerid, code, enable) | |
1769 | { | |
1770 | if(!(0 <= code < sizeof ac_ACAllow)) return -1; | |
1771 | ACInfo[playerid][acACAllow][code] = !!enable; | |
1772 | if(enable) | |
1773 | { | |
1774 | switch(code) | |
1775 | { | |
1776 | case 7: ACInfo[playerid][acCheatCount][15] = 0; | |
1777 | case 8: ACInfo[playerid][acCheatCount][3] = 0; | |
1778 | case 9: ACInfo[playerid][acCheatCount][17] = 0; | |
1779 | case 10: ACInfo[playerid][acCheatCount][16] = ACInfo[playerid][acCheatCount][20] = 0; | |
1780 | #if AC_USE_AMMUNATIONS | |
1781 | case 15: ACInfo[playerid][acCheatCount][10] = 0; | |
1782 | #endif | |
1783 | case 17: ACInfo[playerid][acCheatCount][7] = 0; | |
1784 | case 19: ACInfo[playerid][acCheatCount][9] = 0; | |
1785 | case 20: ACInfo[playerid][acCheatCount][11] = 0; | |
1786 | #if AC_USE_TUNING_GARAGES | |
1787 | case 23: ACInfo[playerid][acCheatCount][12] = 0; | |
1788 | #endif | |
1789 | case 26: ACInfo[playerid][acCheatCount][14] = ACInfo[playerid][acCheatCount][8] = 0; | |
1790 | case 29: ACInfo[playerid][acCheatCount][13] = ACInfo[playerid][acCheatCount][6] = 0; | |
1791 | case 30: ACInfo[playerid][acCheatCount][19] = 0; | |
1792 | case 31: ACInfo[playerid][acCheatCount][4] = 0; | |
1793 | case 34: ACInfo[playerid][acCheatCount][5] = 0; | |
1794 | case 38: ACInfo[playerid][acCheatCount][0] = 0; | |
1795 | case 47: ACInfo[playerid][acCheatCount][18] = 0; | |
1796 | } | |
1797 | } | |
1798 | return 1; | |
1799 | } | |
1800 | ||
1801 | ac_fpublic ac_EnableAntiNOPForPlayer(playerid, nopcode, enable) | |
1802 | { | |
1803 | if(!(0 <= nopcode < sizeof ac_NOPAllow)) return -1; | |
1804 | ACInfo[playerid][acNOPAllow][nopcode] = !!enable; | |
1805 | return 1; | |
1806 | } | |
1807 | ||
1808 | ac_fpublic ac_IsAntiCheatEnabled(code) | |
1809 | { | |
1810 | if(!(0 <= code < sizeof ac_ACAllow)) return 0; | |
1811 | return ac_ACAllow[code]; | |
1812 | } | |
1813 | ||
1814 | ac_fpublic ac_IsAntiNOPEnabled(nopcode) | |
1815 | { | |
1816 | if(!(0 <= nopcode < sizeof ac_NOPAllow)) return 0; | |
1817 | return ac_NOPAllow[nopcode]; | |
1818 | } | |
1819 | ||
1820 | ac_fpublic ac_IsAntiCheatEnabledForPlayer(playerid, code) | |
1821 | { | |
1822 | if(!(0 <= code < sizeof ac_ACAllow)) return 0; | |
1823 | return ACInfo[playerid][acACAllow][code]; | |
1824 | } | |
1825 | ||
1826 | ac_fpublic ac_IsAntiNOPEnabledForPlayer(playerid, nopcode) | |
1827 | { | |
1828 | if(!(0 <= nopcode < sizeof ac_NOPAllow)) return 0; | |
1829 | return ACInfo[playerid][acNOPAllow][nopcode]; | |
1830 | } | |
1831 | ||
1832 | ac_fpublic ac_AntiCheatGetSpeed(playerid) return ACInfo[playerid][acSpeed]; | |
1833 | ||
1834 | ac_fpublic ac_AntiCheatGetAnimationIndex(playerid) return ACInfo[playerid][acAnim]; | |
1835 | ||
1836 | ac_fpublic ac_AntiCheatGetDialog(playerid) return ACInfo[playerid][acDialog]; | |
1837 | ||
1838 | ac_fpublic ac_AntiCheatGetEnterVehicle(playerid) return ACInfo[playerid][acEnterVeh]; | |
1839 | ||
1840 | ac_fpublic ac_AntiCheatGetVehicleID(playerid) return ACInfo[playerid][acVeh]; | |
1841 | ||
1842 | ac_fpublic ac_AntiCheatGetWeapon(playerid) return ACInfo[playerid][acLastWeapon]; | |
1843 | ||
1844 | ac_fpublic ac_AntiCheatGetVehicleSeat(playerid) return ACInfo[playerid][acSeat]; | |
1845 | ||
1846 | ac_fpublic ac_AntiCheatGetSpecialAction(playerid) return ACInfo[playerid][acSpecAct]; | |
1847 | ||
1848 | ac_fpublic ac_AntiCheatGetLastSpecialActio(playerid) return ACInfo[playerid][acLastSpecAct]; | |
1849 | ||
1850 | ac_fpublic ac_AntiCheatGetLastShotWeapon(playerid) return ACInfo[playerid][acLastShot]; | |
1851 | ||
1852 | ac_fpublic ac_AntiCheatGetLastPickup(playerid) return ACInfo[playerid][acLastPickup]; | |
1853 | ||
1854 | ac_fpublic ac_AntiCheatGetLastUpdateTime(playerid) return ACInfo[playerid][acUpdateTick]; | |
1855 | ||
1856 | ac_fpublic ac_AntiCheatGetLastReloadTime(playerid) return ACInfo[playerid][acReloadTick]; | |
1857 | ||
1858 | ac_fpublic ac_AntiCheatGetLastEnteredVehTi(playerid) return ACInfo[playerid][acEnterVehTick]; | |
1859 | ||
1860 | ac_fpublic ac_AntiCheatGetLastShotTime(playerid) return ACInfo[playerid][acShotTick]; | |
1861 | ||
1862 | ac_fpublic ac_AntiCheatGetLastSpawnTime(playerid) return ACInfo[playerid][acSpawnTick]; | |
1863 | ||
1864 | ac_fpublic ac_AntiCheatIntEnterExitsIsEnab(playerid) return ACInfo[playerid][acIntEnterExits]; | |
1865 | ||
1866 | ac_fpublic ac_AntiCheatStuntBonusIsEnabled(playerid) return ACInfo[playerid][acStuntBonus]; | |
1867 | ||
1868 | ac_fpublic ac_AntiCheatIsInModShop(playerid) return ACInfo[playerid][acModShop]; | |
1869 | ||
1870 | ac_fpublic ac_AntiCheatIsFrozen(playerid) return !ACInfo[playerid][acUnFrozen]; | |
1871 | ||
1872 | ac_fpublic ac_AntiCheatIsDead(playerid) return ACInfo[playerid][acDead]; | |
1873 | ||
1874 | ac_fpublic ac_AntiCheatIsConnected(playerid) return ACInfo[playerid][acOnline]; | |
1875 | ||
1876 | ac_fpublic ac_AntiCheatKickWithDesync(playerid, code) | |
1877 | - | #if defined SetPlayerTimerEx_ |
1877 | + | |
1878 | - | ACInfo[playerid][acKickTimerID] = SetPlayerTimerEx_(playerid, "ac_KickTimer", 0, (ac_gpp > AC_MAX_PING ? AC_MAX_PING : ac_gpp), 1, "i", playerid); |
1878 | + | |
1879 | new ac_gpp = GetPlayerPing(playerid) + 150; | |
1880 | - | ACInfo[playerid][acKickTimerID] = SetTimerEx("ac_KickTimer", (ac_gpp > AC_MAX_PING ? AC_MAX_PING : ac_gpp), false, "i", playerid); |
1880 | + | ACInfo[playerid][acKickTimerID] = SetTimerEx("ac_KickTimer", (ac_gpp > AC_MAX_PING ? AC_MAX_PING : ac_gpp), false, "i", playerid); |
1881 | if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) | |
1882 | { | |
1883 | if(code == 4) ACInfo[playerid][acKickVeh] = GetPlayerVehicleID(playerid); | |
1884 | ACInfo[playerid][acKicked] = 2; | |
1885 | } | |
1886 | else ACInfo[playerid][acKicked] = 1; | |
1887 | return 1; | |
1888 | } | |
1889 | ||
1890 | ac_fpublic ac_AntiCheatIsKickedWithDesync(playerid) return ACInfo[playerid][acKicked]; | |
1891 | - | ac_fpublic ac_AntiCheatIsKickedWithDecync(playerid) return ACInfo[playerid][acKicked]; |
1891 | + | |
1892 | ac_fpublic ac_AntiCheatGetNextDialog(playerid) return ACInfo[playerid][acNextDialog]; | |
1893 | ||
1894 | ac_fpublic ac_AntiCheatGetVehicleDriver(vehicleid) return ACVehInfo[vehicleid][acDriver]; | |
1895 | ||
1896 | ac_fpublic ac_AntiCheatGetVehicleInterior(vehicleid) return ACVehInfo[vehicleid][acInt]; | |
1897 | ||
1898 | ac_fpublic ac_AntiCheatGetVehiclePaintjob(vehicleid) return ACVehInfo[vehicleid][acPaintJob]; | |
1899 | ||
1900 | ac_fpublic ac_AntiCheatGetInterior(playerid) return ACInfo[playerid][acInt]; | |
1901 | ||
1902 | #endif | |
1903 | ||
1904 | stock acc_AddStaticVehicle(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:z_angle, color1, color2) | |
1905 | { | |
1906 | new ac_vehicleid = AddStaticVehicle(modelid, spawn_x, spawn_y, spawn_z, z_angle, color1, color2); | |
1907 | if(ac_vehicleid != INVALID_VEHICLE_ID) | |
1908 | { | |
1909 | #if defined FILTERSCRIPT | |
1910 | CallRemoteFunction("ac_AddStaticVehicle", "iffff", ac_vehicleid, spawn_x, spawn_y, spawn_z, z_angle); | |
1911 | #else | |
1912 | ac_AddStaticVehicle(ac_vehicleid, spawn_x, spawn_y, spawn_z, z_angle); | |
1913 | #endif | |
1914 | } | |
1915 | return ac_vehicleid; | |
1916 | } | |
1917 | ||
1918 | #if defined _ALS_AddStaticVehicle | |
1919 | #undef AddStaticVehicle | |
1920 | #else | |
1921 | #define _ALS_AddStaticVehicle | |
1922 | #endif | |
1923 | #define AddStaticVehicle acc_AddStaticVehicle | |
1924 | ||
1925 | #if defined OnVehicleSirenStateChange | |
1926 | stock acc_AddStaticVehicleEx(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:z_angle, color1, color2, respawn_delay, addsiren = 0) | |
1927 | { | |
1928 | new ac_vehicleid = AddStaticVehicleEx(modelid, spawn_x, spawn_y, spawn_z, z_angle, color1, color2, respawn_delay, addsiren); | |
1929 | #else | |
1930 | stock acc_AddStaticVehicleEx(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:z_angle, color1, color2, respawn_delay) | |
1931 | { | |
1932 | new ac_vehicleid = AddStaticVehicleEx(modelid, spawn_x, spawn_y, spawn_z, z_angle, color1, color2, respawn_delay); | |
1933 | #endif | |
1934 | if(ac_vehicleid != INVALID_VEHICLE_ID) | |
1935 | { | |
1936 | #if defined FILTERSCRIPT | |
1937 | CallRemoteFunction("ac_AddStaticVehicle", "iffff", ac_vehicleid, spawn_x, spawn_y, spawn_z, z_angle); | |
1938 | #else | |
1939 | ac_AddStaticVehicle(ac_vehicleid, spawn_x, spawn_y, spawn_z, z_angle); | |
1940 | #endif | |
1941 | } | |
1942 | return ac_vehicleid; | |
1943 | } | |
1944 | ||
1945 | #if defined _ALS_AddStaticVehicleEx | |
1946 | #undef AddStaticVehicleEx | |
1947 | #else | |
1948 | #define _ALS_AddStaticVehicleEx | |
1949 | #endif | |
1950 | #define AddStaticVehicleEx acc_AddStaticVehicleEx | |
1951 | ||
1952 | #if defined OnVehicleSirenStateChange | |
1953 | stock acc_CreateVehicle(vehicletype, Float:x, Float:y, Float:z, Float:rotation, color1, color2, respawn_delay, addsiren = 0) | |
1954 | { | |
1955 | new ac_vehicleid = CreateVehicle(vehicletype, x, y, z, rotation, color1, color2, respawn_delay, addsiren); | |
1956 | #else | |
1957 | stock acc_CreateVehicle(vehicletype, Float:x, Float:y, Float:z, Float:rotation, color1, color2, respawn_delay) | |
1958 | { | |
1959 | new ac_vehicleid = CreateVehicle(vehicletype, x, y, z, rotation, color1, color2, respawn_delay); | |
1960 | #endif | |
1961 | if(ac_vehicleid != INVALID_VEHICLE_ID && ac_vehicleid > 0) | |
1962 | { | |
1963 | #if defined FILTERSCRIPT | |
1964 | CallRemoteFunction("ac_CreateVehicle", "iiffff", ac_vehicleid, vehicletype, x, y, z, rotation); | |
1965 | #else | |
1966 | ac_CreateVehicle(ac_vehicleid, vehicletype, x, y, z, rotation); | |
1967 | #endif | |
1968 | } | |
1969 | return ac_vehicleid; | |
1970 | } | |
1971 | ||
1972 | #if defined _ALS_CreateVehicle | |
1973 | #undef CreateVehicle | |
1974 | #else | |
1975 | #define _ALS_CreateVehicle | |
1976 | #endif | |
1977 | #define CreateVehicle acc_CreateVehicle | |
1978 | ||
1979 | stock acc_AddPlayerClass(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:z_angle, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo) | |
1980 | { | |
1981 | new ac_classid = AddPlayerClass(modelid, spawn_x, spawn_y, spawn_z, z_angle, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo); | |
1982 | #if defined FILTERSCRIPT | |
1983 | CallRemoteFunction("ac_AddPlayerClass", "ifffiiiiii", ac_classid, spawn_x, spawn_y, spawn_z, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo); | |
1984 | #else | |
1985 | ac_AddPlayerClass(ac_classid, spawn_x, spawn_y, spawn_z, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo); | |
1986 | #endif | |
1987 | return ac_classid; | |
1988 | } | |
1989 | ||
1990 | #if defined _ALS_AddPlayerClass | |
1991 | #undef AddPlayerClass | |
1992 | #else | |
1993 | #define _ALS_AddPlayerClass | |
1994 | #endif | |
1995 | #define AddPlayerClass acc_AddPlayerClass | |
1996 | ||
1997 | stock acc_AddPlayerClassEx(teamid, modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:z_angle, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo) | |
1998 | { | |
1999 | new ac_classid = AddPlayerClassEx(teamid, modelid, spawn_x, spawn_y, spawn_z, z_angle, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo); | |
2000 | #if defined FILTERSCRIPT | |
2001 | CallRemoteFunction("ac_AddPlayerClass", "ifffiiiiii", ac_classid, spawn_x, spawn_y, spawn_z, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo); | |
2002 | #else | |
2003 | ac_AddPlayerClass(ac_classid, spawn_x, spawn_y, spawn_z, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo); | |
2004 | #endif | |
2005 | return ac_classid; | |
2006 | } | |
2007 | ||
2008 | #if defined _ALS_AddPlayerClassEx | |
2009 | #undef AddPlayerClassEx | |
2010 | #else | |
2011 | #define _ALS_AddPlayerClassEx | |
2012 | #endif | |
2013 | #define AddPlayerClassEx acc_AddPlayerClassEx | |
2014 | ||
2015 | stock orig_SetSpawnInfo(playerid, team, skin, Float:x, Float:y, Float:z, Float:rotation, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo) | |
2016 | return SetSpawnInfo(playerid, team, skin, x, y, z, rotation, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo); | |
2017 | ||
2018 | stock acc_SetSpawnInfo(playerid, team, skin, Float:x, Float:y, Float:z, Float:rotation, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo) | |
2019 | { | |
2020 | #if defined FILTERSCRIPT | |
2021 | return CallRemoteFunction("ac_SetSpawnInfo", "iiiffffiiiiii", playerid, team, skin, x, y, z, rotation, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo); | |
2022 | #else | |
2023 | return ac_SetSpawnInfo(playerid, team, skin, x, y, z, rotation, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo); | |
2024 | #endif | |
2025 | } | |
2026 | ||
2027 | #if defined _ALS_SetSpawnInfo | |
2028 | #undef SetSpawnInfo | |
2029 | #else | |
2030 | #define _ALS_SetSpawnInfo | |
2031 | #endif | |
2032 | #define SetSpawnInfo acc_SetSpawnInfo | |
2033 | ||
2034 | stock acc_AddStaticPickup(model, type, Float:X, Float:Y, Float:Z, virtualworld = 0) | |
2035 | { | |
2036 | new ac_pickupid = CreatePickup(model, type, X, Y, Z, virtualworld); | |
2037 | if(ac_pickupid != -1) | |
2038 | { | |
2039 | #if defined FILTERSCRIPT | |
2040 | return CallRemoteFunction("ac_AddStaticPickup", "iiifff", ac_pickupid, model, type, X, Y, Z); | |
2041 | #else | |
2042 | return ac_AddStaticPickup(ac_pickupid, model, type, X, Y, Z); | |
2043 | #endif | |
2044 | } | |
2045 | return 0; | |
2046 | } | |
2047 | ||
2048 | #if defined _ALS_AddStaticPickup | |
2049 | #undef AddStaticPickup | |
2050 | #else | |
2051 | #define _ALS_AddStaticPickup | |
2052 | #endif | |
2053 | #define AddStaticPickup acc_AddStaticPickup | |
2054 | ||
2055 | stock acc_CreatePickup(model, type, Float:X, Float:Y, Float:Z, virtualworld = 0) | |
2056 | { | |
2057 | new ac_pickupid = CreatePickup(model, type, X, Y, Z, virtualworld); | |
2058 | if(ac_pickupid != -1) | |
2059 | { | |
2060 | #if defined FILTERSCRIPT | |
2061 | CallRemoteFunction("ac_CreatePickup", "iiifff", ac_pickupid, model, type, X, Y, Z); | |
2062 | #else | |
2063 | ac_CreatePickup(ac_pickupid, model, type, X, Y, Z); | |
2064 | #endif | |
2065 | } | |
2066 | return ac_pickupid; | |
2067 | } | |
2068 | ||
2069 | #if defined _ALS_CreatePickup | |
2070 | #undef CreatePickup | |
2071 | #else | |
2072 | #define _ALS_CreatePickup | |
2073 | #endif | |
2074 | #define CreatePickup acc_CreatePickup | |
2075 | ||
2076 | #if defined CreateDynamicPickup | |
2077 | #if defined STREAMER_ENABLE_TAGS | |
2078 | stock STREAMER_TAG_PICKUP:acc_CreateDynamicPickup(modelid, type, Float:x, Float:y, Float:z, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = 200.0, STREAMER_TAG_AREA:areaid = STREAMER_TAG_AREA:-1, priority = 0) | |
2079 | { | |
2080 | new STREAMER_TAG_PICKUP:ac_pickupid = CreateDynamicPickup(modelid, type, x, y, z, worldid, interiorid, playerid, streamdistance, areaid, priority); | |
2081 | #else | |
2082 | stock acc_CreateDynamicPickup(modelid, type, Float:x, Float:y, Float:z, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = 200.0, areaid = -1, priority = 0) | |
2083 | { | |
2084 | new ac_pickupid = CreateDynamicPickup(modelid, type, x, y, z, worldid, interiorid, playerid, streamdistance, areaid, priority); | |
2085 | #endif | |
2086 | if(_:ac_pickupid > 0) | |
2087 | { | |
2088 | #if defined FILTERSCRIPT | |
2089 | CallRemoteFunction("ac_CreateDynamicPickup", "iii", ac_pickupid, modelid, type); | |
2090 | #elseif AC_USE_PICKUP_WEAPONS | |
2091 | ac_CreateDynamicPickup(ac_pickupid, modelid, type); | |
2092 | #endif | |
2093 | } | |
2094 | return ac_pickupid; | |
2095 | } | |
2096 | ||
2097 | #if defined _ALS_CreateDynamicPickup | |
2098 | #undef CreateDynamicPickup | |
2099 | #else | |
2100 | #define _ALS_CreateDynamicPickup | |
2101 | #endif | |
2102 | #define CreateDynamicPickup acc_CreateDynamicPickup | |
2103 | #endif | |
2104 | ||
2105 | #if defined CreateDynamicPickupEx | |
2106 | #if defined STREAMER_ENABLE_TAGS | |
2107 | stock STREAMER_TAG_PICKUP:acc_CreateDynamicPickupEx(modelid, type, Float:x, Float:y, Float:z, Float:streamdistance = 200.0, const worlds[] = { -1 }, const interiors[] = { -1 }, const players[] = { -1 }, const STREAMER_TAG_AREA:areas[] = { STREAMER_TAG_AREA:-1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players, maxareas = sizeof areas) | |
2108 | { | |
2109 | new STREAMER_TAG_PICKUP:ac_pickupid = CreateDynamicPickupEx(modelid, type, x, y, z, streamdistance, worlds, interiors, players, areas, priority, maxworlds, maxinteriors, maxplayers, maxareas); | |
2110 | #else | |
2111 | stock acc_CreateDynamicPickupEx(modelid, type, Float:x, Float:y, Float:z, Float:streamdistance = 200.0, const worlds[] = { -1 }, const interiors[] = { -1 }, const players[] = { -1 }, const areas[] = { -1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players, maxareas = sizeof areas) | |
2112 | { | |
2113 | new ac_pickupid = CreateDynamicPickupEx(modelid, type, x, y, z, streamdistance, worlds, interiors, players, areas, priority, maxworlds, maxinteriors, maxplayers, maxareas); | |
2114 | #endif | |
2115 | if(_:ac_pickupid > 0) | |
2116 | { | |
2117 | #if defined FILTERSCRIPT | |
2118 | CallRemoteFunction("ac_CreateDynamicPickup", "iii", ac_pickupid, modelid, type); | |
2119 | #elseif AC_USE_PICKUP_WEAPONS | |
2120 | ac_CreateDynamicPickup(ac_pickupid, modelid, type); | |
2121 | #endif | |
2122 | } | |
2123 | return ac_pickupid; | |
2124 | } | |
2125 | ||
2126 | #if defined _ALS_CreateDynamicPickupEx | |
2127 | #undef CreateDynamicPickupEx | |
2128 | #else | |
2129 | #define _ALS_CreateDynamicPickupEx | |
2130 | #endif | |
2131 | #define CreateDynamicPickupEx acc_CreateDynamicPickupEx | |
2132 | #endif | |
2133 | ||
2134 | stock acc_DestroyVehicle(vehicleid) | |
2135 | { | |
2136 | #if defined FILTERSCRIPT | |
2137 | return CallRemoteFunction("ac_DestroyVehicle", "i", vehicleid); | |
2138 | #else | |
2139 | return ac_DestroyVehicle(vehicleid); | |
2140 | #endif | |
2141 | } | |
2142 | ||
2143 | #if defined _ALS_DestroyVehicle | |
2144 | #undef DestroyVehicle | |
2145 | #else | |
2146 | #define _ALS_DestroyVehicle | |
2147 | #endif | |
2148 | #define DestroyVehicle acc_DestroyVehicle | |
2149 | ||
2150 | stock acc_DestroyPickup(pickup) | |
2151 | { | |
2152 | #if defined FILTERSCRIPT | |
2153 | return CallRemoteFunction("ac_DestroyPickup", "i", pickup); | |
2154 | #else | |
2155 | return ac_DestroyPickup(pickup); | |
2156 | #endif | |
2157 | } | |
2158 | ||
2159 | #if defined _ALS_DestroyPickup | |
2160 | #undef DestroyPickup | |
2161 | #else | |
2162 | #define _ALS_DestroyPickup | |
2163 | #endif | |
2164 | #define DestroyPickup acc_DestroyPickup | |
2165 | ||
2166 | stock acc_DisableInteriorEnterExits() | |
2167 | { | |
2168 | #if defined FILTERSCRIPT | |
2169 | return CallRemoteFunction("ac_DisableInteriorEnterExits", ""); | |
2170 | #else | |
2171 | return ac_DisableInteriorEnterExits(); | |
2172 | #endif | |
2173 | } | |
2174 | ||
2175 | #if defined _ALS_DisableInteriorEnterExits | |
2176 | #undef DisableInteriorEnterExits | |
2177 | #else | |
2178 | #define _ALS_DisableInteriorEnterExits | |
2179 | #endif | |
2180 | #define DisableInteriorEnterExits acc_DisableInteriorEnterExits | |
2181 | ||
2182 | stock acc_UsePlayerPedAnims() | |
2183 | { | |
2184 | #if defined FILTERSCRIPT | |
2185 | return CallRemoteFunction("ac_UsePlayerPedAnims", ""); | |
2186 | #else | |
2187 | return ac_UsePlayerPedAnims(); | |
2188 | #endif | |
2189 | } | |
2190 | ||
2191 | #if defined _ALS_UsePlayerPedAnims | |
2192 | #undef UsePlayerPedAnims | |
2193 | #else | |
2194 | #define _ALS_UsePlayerPedAnims | |
2195 | #endif | |
2196 | #define UsePlayerPedAnims acc_UsePlayerPedAnims | |
2197 | ||
2198 | #if defined EnableVehicleFriendlyFire | |
2199 | stock acc_EnableVehicleFriendlyFire() | |
2200 | { | |
2201 | #if defined FILTERSCRIPT | |
2202 | return CallRemoteFunction("ac_EnableVehicleFriendlyFire", ""); | |
2203 | #else | |
2204 | return ac_EnableVehicleFriendlyFire(); | |
2205 | #endif | |
2206 | } | |
2207 | ||
2208 | #if defined _ALS_EnableVehicleFriendlyFire | |
2209 | #undef EnableVehicleFriendlyFire | |
2210 | #else | |
2211 | #define _ALS_EnableVehicleFriendlyFire | |
2212 | #endif | |
2213 | #define EnableVehicleFriendlyFire acc_EnableVehicleFriendlyFire | |
2214 | #endif | |
2215 | ||
2216 | stock acc_EnableStuntBonusForAll(enable) | |
2217 | { | |
2218 | #if defined FILTERSCRIPT | |
2219 | return CallRemoteFunction("ac_EnableStuntBonusForAll", "i", enable); | |
2220 | #else | |
2221 | return ac_EnableStuntBonusForAll(enable); | |
2222 | #endif | |
2223 | } | |
2224 | ||
2225 | #if defined _ALS_EnableStuntBonusForAll | |
2226 | #undef EnableStuntBonusForAll | |
2227 | #else | |
2228 | #define _ALS_EnableStuntBonusForAll | |
2229 | #endif | |
2230 | #define EnableStuntBonusForAll acc_EnableStuntBonusForAll | |
2231 | ||
2232 | stock acc_EnableStuntBonusForPlayer(playerid, enable) | |
2233 | { | |
2234 | #if defined FILTERSCRIPT | |
2235 | return CallRemoteFunction("ac_EnableStuntBonusForPlayer", "ii", playerid, enable); | |
2236 | #else | |
2237 | return ac_EnableStuntBonusForPlayer(playerid, enable); | |
2238 | #endif | |
2239 | } | |
2240 | ||
2241 | #if defined _ALS_EnableStuntBonusForPlayer | |
2242 | #undef EnableStuntBonusForPlayer | |
2243 | #else | |
2244 | #define _ALS_EnableStuntBonusForPlayer | |
2245 | #endif | |
2246 | #define EnableStuntBonusForPlayer acc_EnableStuntBonusForPlayer | |
2247 | ||
2248 | #if defined _inc_y_dialog || defined _INC_y_dialog | |
2249 | stock ac_Dialog_Show(playerid, style, string:title[], string:caption[], string:button1[], string:button2[] = "", dialog = -1) | |
2250 | { | |
2251 | if(!(0 <= playerid < MAX_PLAYERS)) | |
2252 | { | |
2253 | #if defined FILTERSCRIPT | |
2254 | CallRemoteFunction("ac_fs_ShowPlayerDialog", "id", playerid, dialog); | |
2255 | #else | |
2256 | ac_ShowPlayerDialog(playerid, dialog); | |
2257 | #endif | |
2258 | } | |
2259 | return Dialog_Show(playerid, style, title, caption, button1, button2, dialog); | |
2260 | } | |
2261 | ||
2262 | #if defined _ALS_Dialog_Show | |
2263 | #undef Dialog_Show | |
2264 | #else | |
2265 | #define _ALS_Dialog_Show | |
2266 | #endif | |
2267 | #define Dialog_Show ac_Dialog_Show | |
2268 | #endif | |
2269 | ||
2270 | stock orig_ShowPlayerDialog(playerid, dialogid, style, caption[], info[], button1[], button2[]) return ShowPlayerDialog(playerid, dialogid, style, caption, info, button1, button2); | |
2271 | ||
2272 | stock acc_ShowPlayerDialog(playerid, dialogid, style, caption[], info[], button1[], button2[]) | |
2273 | { | |
2274 | if(ShowPlayerDialog(playerid, dialogid, style, caption, info, button1, button2)) | |
2275 | { | |
2276 | #if defined FILTERSCRIPT | |
2277 | return CallRemoteFunction("ac_fs_ShowPlayerDialog", "id", playerid, dialogid); | |
2278 | #else | |
2279 | return ac_ShowPlayerDialog(playerid, dialogid); | |
2280 | #endif | |
2281 | } | |
2282 | return 0; | |
2283 | } | |
2284 | ||
2285 | #if defined _ALS_ShowPlayerDialog | |
2286 | #undef ShowPlayerDialog | |
2287 | #else | |
2288 | #define _ALS_ShowPlayerDialog | |
2289 | #endif | |
2290 | #define ShowPlayerDialog acc_ShowPlayerDialog | |
2291 | ||
2292 | stock orig_TogglePlayerControllable(playerid, toggle) return TogglePlayerControllable(playerid, toggle); | |
2293 | ||
2294 | stock acc_TogglePlayerControllable(playerid, toggle) | |
2295 | { | |
2296 | #if defined FILTERSCRIPT | |
2297 | return CallRemoteFunction("ac_TogglePlayerControllable", "ii", playerid, toggle); | |
2298 | #else | |
2299 | return ac_TogglePlayerControllable(playerid, toggle); | |
2300 | #endif | |
2301 | } | |
2302 | ||
2303 | #if defined _ALS_TogglePlayerControllable | |
2304 | #undef TogglePlayerControllable | |
2305 | #else | |
2306 | #define _ALS_TogglePlayerControllable | |
2307 | #endif | |
2308 | #define TogglePlayerControllable acc_TogglePlayerControllable | |
2309 | ||
2310 | stock orig_TogglePlayerSpectating(playerid, toggle) return TogglePlayerSpectating(playerid, toggle); | |
2311 | ||
2312 | stock acc_TogglePlayerSpectating(playerid, toggle) | |
2313 | { | |
2314 | #if defined FILTERSCRIPT | |
2315 | return CallRemoteFunction("ac_TogglePlayerSpectating", "ii", playerid, toggle); | |
2316 | #else | |
2317 | return ac_TogglePlayerSpectating(playerid, toggle); | |
2318 | #endif | |
2319 | } | |
2320 | ||
2321 | #if defined _ALS_TogglePlayerSpectating | |
2322 | #undef TogglePlayerSpectating | |
2323 | #else | |
2324 | #define _ALS_TogglePlayerSpectating | |
2325 | #endif | |
2326 | #define TogglePlayerSpectating acc_TogglePlayerSpectating | |
2327 | ||
2328 | stock orig_SpawnPlayer(playerid) return SpawnPlayer(playerid); | |
2329 | ||
2330 | stock acc_SpawnPlayer(playerid) | |
2331 | { | |
2332 | #if defined FILTERSCRIPT | |
2333 | return CallRemoteFunction("ac_SpawnPlayer", "i", playerid); | |
2334 | #else | |
2335 | return ac_SpawnPlayer(playerid); | |
2336 | #endif | |
2337 | } | |
2338 | ||
2339 | #if defined _ALS_SpawnPlayer | |
2340 | #undef SpawnPlayer | |
2341 | #else | |
2342 | #define _ALS_SpawnPlayer | |
2343 | #endif | |
2344 | #define SpawnPlayer acc_SpawnPlayer | |
2345 | ||
2346 | stock orig_SetPlayerHealth(playerid, Float:health) return SetPlayerHealth(playerid, health); | |
2347 | ||
2348 | stock acc_SetPlayerHealth(playerid, Float:health) | |
2349 | { | |
2350 | #if defined FILTERSCRIPT | |
2351 | return CallRemoteFunction("ac_SetPlayerHealth", "if", playerid, health); | |
2352 | #else | |
2353 | return ac_SetPlayerHealth(playerid, health); | |
2354 | #endif | |
2355 | } | |
2356 | ||
2357 | #if defined _ALS_SetPlayerHealth | |
2358 | #undef SetPlayerHealth | |
2359 | #else | |
2360 | #define _ALS_SetPlayerHealth | |
2361 | #endif | |
2362 | #define SetPlayerHealth acc_SetPlayerHealth | |
2363 | ||
2364 | stock orig_SetPlayerArmour(playerid, Float:armour) return SetPlayerArmour(playerid, armour); | |
2365 | ||
2366 | stock acc_SetPlayerArmour(playerid, Float:armour) | |
2367 | { | |
2368 | #if defined FILTERSCRIPT | |
2369 | return CallRemoteFunction("ac_SetPlayerArmour", "if", playerid, armour); | |
2370 | #else | |
2371 | return ac_SetPlayerArmour(playerid, armour); | |
2372 | #endif | |
2373 | } | |
2374 | ||
2375 | #if defined _ALS_SetPlayerArmour | |
2376 | #undef SetPlayerArmour | |
2377 | #else | |
2378 | #define _ALS_SetPlayerArmour | |
2379 | #endif | |
2380 | #define SetPlayerArmour acc_SetPlayerArmour | |
2381 | ||
2382 | stock orig_GivePlayerWeapon(playerid, weaponid, ammo) return GivePlayerWeapon(playerid, weaponid, ammo); | |
2383 | ||
2384 | stock acc_GivePlayerWeapon(playerid, weaponid, ammo) | |
2385 | { | |
2386 | if(!(0 <= playerid < MAX_PLAYERS)) return 0; | |
2387 | #if defined FILTERSCRIPT | |
2388 | return CallRemoteFunction("ac_GivePlayerWeapon", "iid", playerid, weaponid, ammo); | |
2389 | #else | |
2390 | return ac_GivePlayerWeapon(playerid, weaponid, ammo); | |
2391 | #endif | |
2392 | } | |
2393 | ||
2394 | #if defined _ALS_GivePlayerWeapon | |
2395 | #undef GivePlayerWeapon | |
2396 | #else | |
2397 | #define _ALS_GivePlayerWeapon | |
2398 | #endif | |
2399 | #define GivePlayerWeapon acc_GivePlayerWeapon | |
2400 | ||
2401 | stock orig_SetPlayerAmmo(playerid, weaponslot, ammo) return SetPlayerAmmo(playerid, weaponslot, ammo); | |
2402 | ||
2403 | stock acc_SetPlayerAmmo(playerid, weaponslot, ammo) | |
2404 | { | |
2405 | if(!(0 <= playerid < MAX_PLAYERS)) return 0; | |
2406 | #if defined FILTERSCRIPT | |
2407 | return CallRemoteFunction("ac_SetPlayerAmmo", "iid", playerid, weaponslot, ammo); | |
2408 | #else | |
2409 | return ac_SetPlayerAmmo(playerid, weaponslot, ammo); | |
2410 | #endif | |
2411 | } | |
2412 | ||
2413 | #if defined _ALS_SetPlayerAmmo | |
2414 | #undef SetPlayerAmmo | |
2415 | #else | |
2416 | #define _ALS_SetPlayerAmmo | |
2417 | #endif | |
2418 | #define SetPlayerAmmo acc_SetPlayerAmmo | |
2419 | ||
2420 | stock orig_SetPlayerArmedWeapon(playerid, weaponid) return SetPlayerArmedWeapon(playerid, weaponid); | |
2421 | ||
2422 | stock acc_SetPlayerArmedWeapon(playerid, weaponid) | |
2423 | { | |
2424 | #if defined FILTERSCRIPT | |
2425 | return CallRemoteFunction("ac_SetPlayerArmedWeapon", "ii", playerid, weaponid); | |
2426 | #else | |
2427 | return ac_SetPlayerArmedWeapon(playerid, weaponid); | |
2428 | #endif | |
2429 | } | |
2430 | ||
2431 | #if defined _ALS_SetPlayerArmedWeapon | |
2432 | #undef SetPlayerArmedWeapon | |
2433 | #else | |
2434 | #define _ALS_SetPlayerArmedWeapon | |
2435 | #endif | |
2436 | #define SetPlayerArmedWeapon acc_SetPlayerArmedWeapon | |
2437 | ||
2438 | stock orig_ResetPlayerWeapons(playerid) return ResetPlayerWeapons(playerid); | |
2439 | ||
2440 | stock acc_ResetPlayerWeapons(playerid) | |
2441 | { | |
2442 | #if defined FILTERSCRIPT | |
2443 | return CallRemoteFunction("ac_ResetPlayerWeapons", "i", playerid); | |
2444 | #else | |
2445 | return ac_ResetPlayerWeapons(playerid); | |
2446 | #endif | |
2447 | } | |
2448 | ||
2449 | #if defined _ALS_ResetPlayerWeapons | |
2450 | #undef ResetPlayerWeapons | |
2451 | #else | |
2452 | #define _ALS_ResetPlayerWeapons | |
2453 | #endif | |
2454 | #define ResetPlayerWeapons acc_ResetPlayerWeapons | |
2455 | ||
2456 | stock orig_GivePlayerMoney(playerid, money) return GivePlayerMoney(playerid, money); | |
2457 | ||
2458 | stock acc_GivePlayerMoney(playerid, money) | |
2459 | { | |
2460 | #if defined FILTERSCRIPT | |
2461 | return CallRemoteFunction("ac_GivePlayerMoney", "id", playerid, money); | |
2462 | #else | |
2463 | return ac_GivePlayerMoney(playerid, money); | |
2464 | #endif | |
2465 | } | |
2466 | ||
2467 | #if defined _ALS_GivePlayerMoney | |
2468 | #undef GivePlayerMoney | |
2469 | #else | |
2470 | #define _ALS_GivePlayerMoney | |
2471 | #endif | |
2472 | #define GivePlayerMoney acc_GivePlayerMoney | |
2473 | ||
2474 | stock orig_ResetPlayerMoney(playerid) return ResetPlayerMoney(playerid); | |
2475 | ||
2476 | stock acc_ResetPlayerMoney(playerid) | |
2477 | { | |
2478 | #if defined FILTERSCRIPT | |
2479 | return CallRemoteFunction("ac_ResetPlayerMoney", "i", playerid); | |
2480 | #else | |
2481 | return ac_ResetPlayerMoney(playerid); | |
2482 | #endif | |
2483 | } | |
2484 | ||
2485 | #if defined _ALS_ResetPlayerMoney | |
2486 | #undef ResetPlayerMoney | |
2487 | #else | |
2488 | #define _ALS_ResetPlayerMoney | |
2489 | #endif | |
2490 | #define ResetPlayerMoney acc_ResetPlayerMoney | |
2491 | ||
2492 | stock orig_GetPlayerMoney(playerid) return GetPlayerMoney(playerid); | |
2493 | ||
2494 | stock acc_GetPlayerMoney(playerid) | |
2495 | { | |
2496 | if(!IsPlayerConnected(playerid)) return 0; | |
2497 | #if defined FILTERSCRIPT | |
2498 | return CallRemoteFunction("ac_GetPlayerMoney", "i", playerid); | |
2499 | #else | |
2500 | return ac_GetPlayerMoney(playerid); | |
2501 | #endif | |
2502 | } | |
2503 | ||
2504 | #if defined _ALS_GetPlayerMoney | |
2505 | #undef GetPlayerMoney | |
2506 | #else | |
2507 | #define _ALS_GetPlayerMoney | |
2508 | #endif | |
2509 | #define GetPlayerMoney acc_GetPlayerMoney | |
2510 | ||
2511 | stock orig_SetPlayerSpecialAction(playerid, actionid) return SetPlayerSpecialAction(playerid, actionid); | |
2512 | ||
2513 | stock acc_SetPlayerSpecialAction(playerid, actionid) | |
2514 | { | |
2515 | #if defined FILTERSCRIPT | |
2516 | return CallRemoteFunction("ac_SetPlayerSpecialAction", "ii", playerid, actionid); | |
2517 | #else | |
2518 | return ac_SetPlayerSpecialAction(playerid, actionid); | |
2519 | #endif | |
2520 | } | |
2521 | ||
2522 | #if defined _ALS_SetPlayerSpecialAction | |
2523 | #undef SetPlayerSpecialAction | |
2524 | #else | |
2525 | #define _ALS_SetPlayerSpecialAction | |
2526 | #endif | |
2527 | #define SetPlayerSpecialAction acc_SetPlayerSpecialAction | |
2528 | ||
2529 | stock orig_SetPlayerInterior(playerid, interiorid) return SetPlayerInterior(playerid, interiorid); | |
2530 | ||
2531 | stock acc_SetPlayerInterior(playerid, interiorid) | |
2532 | { | |
2533 | #if defined FILTERSCRIPT | |
2534 | return CallRemoteFunction("ac_SetPlayerInterior", "ii", playerid, interiorid); | |
2535 | #else | |
2536 | return ac_SetPlayerInterior(playerid, interiorid); | |
2537 | #endif | |
2538 | } | |
2539 | ||
2540 | #if defined _ALS_SetPlayerInterior | |
2541 | #undef SetPlayerInterior | |
2542 | #else | |
2543 | #define _ALS_SetPlayerInterior | |
2544 | #endif | |
2545 | #define SetPlayerInterior acc_SetPlayerInterior | |
2546 | ||
2547 | stock orig_SetPlayerPos(playerid, Float:x, Float:y, Float:z) return SetPlayerPos(playerid, x, y, z); | |
2548 | ||
2549 | stock acc_SetPlayerPos(playerid, Float:x, Float:y, Float:z) | |
2550 | { | |
2551 | #if defined FILTERSCRIPT | |
2552 | return CallRemoteFunction("ac_SetPlayerPos", "ifff", playerid, x, y, z); | |
2553 | #else | |
2554 | return ac_SetPlayerPos(playerid, x, y, z); | |
2555 | #endif | |
2556 | } | |
2557 | ||
2558 | #if defined _ALS_SetPlayerPos | |
2559 | #undef SetPlayerPos | |
2560 | #else | |
2561 | #define _ALS_SetPlayerPos | |
2562 | #endif | |
2563 | #define SetPlayerPos acc_SetPlayerPos | |
2564 | ||
2565 | stock orig_SetPlayerPosFindZ(playerid, Float:x, Float:y, Float:z) return SetPlayerPosFindZ(playerid, x, y, z); | |
2566 | ||
2567 | stock acc_SetPlayerPosFindZ(playerid, Float:x, Float:y, Float:z) | |
2568 | { | |
2569 | #if defined FILTERSCRIPT | |
2570 | return CallRemoteFunction("ac_SetPlayerPosFindZ", "ifff", playerid, x, y, z); | |
2571 | #else | |
2572 | return ac_SetPlayerPosFindZ(playerid, x, y, z); | |
2573 | #endif | |
2574 | } | |
2575 | ||
2576 | #if defined _ALS_SetPlayerPosFindZ | |
2577 | #undef SetPlayerPosFindZ | |
2578 | #else | |
2579 | #define _ALS_SetPlayerPosFindZ | |
2580 | #endif | |
2581 | #define SetPlayerPosFindZ acc_SetPlayerPosFindZ | |
2582 | ||
2583 | stock orig_SetPlayerVelocity(playerid, Float:X, Float:Y, Float:Z) return SetPlayerVelocity(playerid, X, Y, Z); | |
2584 | ||
2585 | stock acc_SetPlayerVelocity(playerid, Float:X, Float:Y, Float:Z) | |
2586 | { | |
2587 | #if defined FILTERSCRIPT | |
2588 | return CallRemoteFunction("ac_SetPlayerVelocity", "ifff", playerid, X, Y, Z); | |
2589 | #else | |
2590 | return ac_SetPlayerVelocity(playerid, X, Y, Z); | |
2591 | #endif | |
2592 | } | |
2593 | ||
2594 | #if defined _ALS_SetPlayerVelocity | |
2595 | #undef SetPlayerVelocity | |
2596 | #else | |
2597 | #define _ALS_SetPlayerVelocity | |
2598 | #endif | |
2599 | #define SetPlayerVelocity acc_SetPlayerVelocity | |
2600 | ||
2601 | stock orig_PutPlayerInVehicle(playerid, vehicleid, seatid) return PutPlayerInVehicle(playerid, vehicleid, seatid); | |
2602 | ||
2603 | stock acc_PutPlayerInVehicle(playerid, vehicleid, seatid) | |
2604 | { | |
2605 | #if defined FILTERSCRIPT | |
2606 | return CallRemoteFunction("ac_PutPlayerInVehicle", "iii", playerid, vehicleid, seatid); | |
2607 | #else | |
2608 | return ac_PutPlayerInVehicle(playerid, vehicleid, seatid); | |
2609 | #endif | |
2610 | } | |
2611 | ||
2612 | #if defined _ALS_PutPlayerInVehicle | |
2613 | #undef PutPlayerInVehicle | |
2614 | #else | |
2615 | #define _ALS_PutPlayerInVehicle | |
2616 | #endif | |
2617 | #define PutPlayerInVehicle acc_PutPlayerInVehicle | |
2618 | ||
2619 | stock orig_RemovePlayerFromVehicle(playerid) return RemovePlayerFromVehicle(playerid); | |
2620 | ||
2621 | stock acc_RemovePlayerFromVehicle(playerid) | |
2622 | { | |
2623 | #if defined FILTERSCRIPT | |
2624 | return CallRemoteFunction("ac_RemovePlayerFromVehicle", "i", playerid); | |
2625 | #else | |
2626 | return ac_RemovePlayerFromVehicle(playerid); | |
2627 | #endif | |
2628 | } | |
2629 | ||
2630 | #if defined _ALS_RemovePlayerFromVehicle | |
2631 | #undef RemovePlayerFromVehicle | |
2632 | #else | |
2633 | #define _ALS_RemovePlayerFromVehicle | |
2634 | #endif | |
2635 | #define RemovePlayerFromVehicle acc_RemovePlayerFromVehicle | |
2636 | ||
2637 | stock orig_SetVehiclePos(vehicleid, Float:x, Float:y, Float:z) return SetVehiclePos(vehicleid, x, y, z); | |
2638 | ||
2639 | stock acc_SetVehiclePos(vehicleid, Float:x, Float:y, Float:z) | |
2640 | { | |
2641 | #if defined FILTERSCRIPT | |
2642 | return CallRemoteFunction("ac_SetVehiclePos", "ifff", vehicleid, x, y, z); | |
2643 | #else | |
2644 | return ac_SetVehiclePos(vehicleid, x, y, z); | |
2645 | #endif | |
2646 | } | |
2647 | ||
2648 | #if defined _ALS_SetVehiclePos | |
2649 | #undef SetVehiclePos | |
2650 | #else | |
2651 | #define _ALS_SetVehiclePos | |
2652 | #endif | |
2653 | #define SetVehiclePos acc_SetVehiclePos | |
2654 | ||
2655 | stock orig_SetVehicleVelocity(vehicleid, Float:X, Float:Y, Float:Z) return SetVehicleVelocity(vehicleid, X, Y, Z); | |
2656 | ||
2657 | stock acc_SetVehicleVelocity(vehicleid, Float:X, Float:Y, Float:Z) | |
2658 | { | |
2659 | #if defined FILTERSCRIPT | |
2660 | return CallRemoteFunction("ac_SetVehicleVelocity", "ifff", vehicleid, X, Y, Z); | |
2661 | #else | |
2662 | return ac_SetVehicleVelocity(vehicleid, X, Y, Z); | |
2663 | #endif | |
2664 | } | |
2665 | ||
2666 | #if defined _ALS_SetVehicleVelocity | |
2667 | #undef SetVehicleVelocity | |
2668 | #else | |
2669 | #define _ALS_SetVehicleVelocity | |
2670 | #endif | |
2671 | #define SetVehicleVelocity acc_SetVehicleVelocity | |
2672 | ||
2673 | stock orig_SetVehicleAngularVelocity(vehicleid, Float:X, Float:Y, Float:Z) return SetVehicleAngularVelocity(vehicleid, X, Y, Z); | |
2674 | ||
2675 | stock acc_SetVehicleAngularVelocity(vehicleid, Float:X, Float:Y, Float:Z) | |
2676 | { | |
2677 | #if defined FILTERSCRIPT | |
2678 | return CallRemoteFunction("ac_SetVehicleAngularVelocity", "ifff", vehicleid, X, Y, Z); | |
2679 | #else | |
2680 | return ac_SetVehicleAngularVelocity(vehicleid, X, Y, Z); | |
2681 | #endif | |
2682 | } | |
2683 | ||
2684 | #if defined _ALS_SetVehicleAngularVelocity | |
2685 | #undef SetVehicleAngularVelocity | |
2686 | #else | |
2687 | #define _ALS_SetVehicleAngularVelocity | |
2688 | #endif | |
2689 | #define SetVehicleAngularVelocity acc_SetVehicleAngularVelocity | |
2690 | ||
2691 | stock orig_LinkVehicleToInterior(vehicleid, interiorid) return LinkVehicleToInterior(vehicleid, interiorid); | |
2692 | ||
2693 | stock acc_LinkVehicleToInterior(vehicleid, interiorid) | |
2694 | { | |
2695 | #if defined FILTERSCRIPT | |
2696 | return CallRemoteFunction("ac_LinkVehicleToInterior", "ii", vehicleid, interiorid); | |
2697 | #else | |
2698 | return ac_LinkVehicleToInterior(vehicleid, interiorid); | |
2699 | #endif | |
2700 | } | |
2701 | ||
2702 | #if defined _ALS_LinkVehicleToInterior | |
2703 | #undef LinkVehicleToInterior | |
2704 | #else | |
2705 | #define _ALS_LinkVehicleToInterior | |
2706 | #endif | |
2707 | #define LinkVehicleToInterior acc_LinkVehicleToInterior | |
2708 | ||
2709 | stock orig_ChangeVehiclePaintjob(vehicleid, paintjobid) return ChangeVehiclePaintjob(vehicleid, paintjobid); | |
2710 | ||
2711 | stock acc_ChangeVehiclePaintjob(vehicleid, paintjobid) | |
2712 | { | |
2713 | if(GetVehicleModel(vehicleid) <= 0) return 1; | |
2714 | #if defined FILTERSCRIPT | |
2715 | return CallRemoteFunction("ac_ChangeVehiclePaintjob", "ii", vehicleid, paintjobid); | |
2716 | #else | |
2717 | return ac_ChangeVehiclePaintjob(vehicleid, paintjobid); | |
2718 | #endif | |
2719 | } | |
2720 | ||
2721 | #if defined _ALS_ChangeVehiclePaintjob | |
2722 | #undef ChangeVehiclePaintjob | |
2723 | #else | |
2724 | #define _ALS_ChangeVehiclePaintjob | |
2725 | #endif | |
2726 | #define ChangeVehiclePaintjob acc_ChangeVehiclePaintjob | |
2727 | ||
2728 | stock orig_SetVehicleHealth(vehicleid, Float:health) return SetVehicleHealth(vehicleid, health); | |
2729 | ||
2730 | stock acc_SetVehicleHealth(vehicleid, Float:health) | |
2731 | { | |
2732 | if(health < 0.0) health = 0.0; | |
2733 | #if defined FILTERSCRIPT | |
2734 | return CallRemoteFunction("ac_SetVehicleHealth", "if", vehicleid, health); | |
2735 | #else | |
2736 | return ac_SetVehicleHealth(vehicleid, health); | |
2737 | #endif | |
2738 | } | |
2739 | ||
2740 | #if defined _ALS_SetVehicleHealth | |
2741 | #undef SetVehicleHealth | |
2742 | #else | |
2743 | #define _ALS_SetVehicleHealth | |
2744 | #endif | |
2745 | #define SetVehicleHealth acc_SetVehicleHealth | |
2746 | ||
2747 | stock orig_RepairVehicle(vehicleid) return RepairVehicle(vehicleid); | |
2748 | ||
2749 | stock acc_RepairVehicle(vehicleid) | |
2750 | { | |
2751 | #if defined FILTERSCRIPT | |
2752 | return CallRemoteFunction("ac_RepairVehicle", "i", vehicleid); | |
2753 | #else | |
2754 | return ac_RepairVehicle(vehicleid); | |
2755 | #endif | |
2756 | } | |
2757 | ||
2758 | #if defined _ALS_RepairVehicle | |
2759 | #undef RepairVehicle | |
2760 | #else | |
2761 | #define _ALS_RepairVehicle | |
2762 | #endif | |
2763 | #define RepairVehicle acc_RepairVehicle | |
2764 | ||
2765 | stock orig_SetVehicleToRespawn(vehicleid) return SetVehicleToRespawn(vehicleid); | |
2766 | ||
2767 | stock acc_SetVehicleToRespawn(vehicleid) | |
2768 | { | |
2769 | if(GetVehicleModel(vehicleid) <= 0) return 0; | |
2770 | #if defined FILTERSCRIPT | |
2771 | return CallRemoteFunction("ac_SetVehicleToRespawn", "i", vehicleid); | |
2772 | #else | |
2773 | return ac_SetVehicleToRespawn(vehicleid); | |
2774 | #endif | |
2775 | } | |
2776 | ||
2777 | #if defined _ALS_SetVehicleToRespawn | |
2778 | #undef SetVehicleToRespawn | |
2779 | #else | |
2780 | #define _ALS_SetVehicleToRespawn | |
2781 | #endif | |
2782 | #define SetVehicleToRespawn acc_SetVehicleToRespawn | |
2783 | ||
2784 | stock EnableAntiCheat(code, enable) | |
2785 | { | |
2786 | #if defined FILTERSCRIPT | |
2787 | return CallRemoteFunction("ac_EnableAntiCheat", "ii", code, enable); | |
2788 | #else | |
2789 | return ac_EnableAntiCheat(code, enable); | |
2790 | #endif | |
2791 | } | |
2792 | ||
2793 | stock EnableAntiNOP(nopcode, enable) | |
2794 | { | |
2795 | #if defined FILTERSCRIPT | |
2796 | return CallRemoteFunction("ac_EnableAntiNOP", "ii", nopcode, enable); | |
2797 | #else | |
2798 | return ac_EnableAntiNOP(nopcode, enable); | |
2799 | #endif | |
2800 | } | |
2801 | ||
2802 | stock EnableAntiCheatForPlayer(playerid, code, enable) | |
2803 | { | |
2804 | if(!IsPlayerConnected(playerid)) return 0; | |
2805 | #if defined FILTERSCRIPT | |
2806 | return CallRemoteFunction("ac_EnableAntiCheatForPlayer", "iii", playerid, code, enable); | |
2807 | #else | |
2808 | return ac_EnableAntiCheatForPlayer(playerid, code, enable); | |
2809 | #endif | |
2810 | } | |
2811 | ||
2812 | stock EnableAntiNOPForPlayer(playerid, nopcode, enable) | |
2813 | { | |
2814 | if(!IsPlayerConnected(playerid)) return 0; | |
2815 | #if defined FILTERSCRIPT | |
2816 | return CallRemoteFunction("ac_EnableAntiNOPForPlayer", "iii", playerid, nopcode, enable); | |
2817 | #else | |
2818 | return ac_EnableAntiNOPForPlayer(playerid, nopcode, enable); | |
2819 | #endif | |
2820 | } | |
2821 | ||
2822 | stock IsAntiCheatEnabled(code) | |
2823 | { | |
2824 | #if defined FILTERSCRIPT | |
2825 | return CallRemoteFunction("ac_IsAntiCheatEnabled", "i", code); | |
2826 | #else | |
2827 | return ac_IsAntiCheatEnabled(code); | |
2828 | #endif | |
2829 | } | |
2830 | ||
2831 | stock IsAntiNOPEnabled(nopcode) | |
2832 | { | |
2833 | #if defined FILTERSCRIPT | |
2834 | return CallRemoteFunction("ac_IsAntiNOPEnabled", "i", nopcode); | |
2835 | #else | |
2836 | return ac_IsAntiNOPEnabled(nopcode); | |
2837 | #endif | |
2838 | } | |
2839 | ||
2840 | stock IsAntiCheatEnabledForPlayer(playerid, code) | |
2841 | { | |
2842 | if(!IsPlayerConnected(playerid)) return 0; | |
2843 | #if defined FILTERSCRIPT | |
2844 | return CallRemoteFunction("ac_IsAntiCheatEnabledForPlayer", "ii", playerid, code); | |
2845 | #else | |
2846 | return ac_IsAntiCheatEnabledForPlayer(playerid, code); | |
2847 | #endif | |
2848 | } | |
2849 | ||
2850 | stock IsAntiNOPEnabledForPlayer(playerid, nopcode) | |
2851 | { | |
2852 | if(!IsPlayerConnected(playerid)) return 0; | |
2853 | #if defined FILTERSCRIPT | |
2854 | return CallRemoteFunction("ac_IsAntiNOPEnabledForPlayer", "ii", playerid, nopcode); | |
2855 | #else | |
2856 | return ac_IsAntiNOPEnabledForPlayer(playerid, nopcode); | |
2857 | #endif | |
2858 | } | |
2859 | ||
2860 | stock AntiCheatGetSpeed(playerid) | |
2861 | { | |
2862 | if(!IsPlayerConnected(playerid)) return 0; | |
2863 | #if defined FILTERSCRIPT | |
2864 | return CallRemoteFunction("ac_AntiCheatGetSpeed", "i", playerid); | |
2865 | #else | |
2866 | return ac_AntiCheatGetSpeed(playerid); | |
2867 | #endif | |
2868 | } | |
2869 | ||
2870 | stock AntiCheatGetAnimationIndex(playerid) | |
2871 | { | |
2872 | if(!IsPlayerConnected(playerid)) return 0; | |
2873 | #if defined FILTERSCRIPT | |
2874 | return CallRemoteFunction("ac_AntiCheatGetAnimationIndex", "i", playerid); | |
2875 | #else | |
2876 | return ac_AntiCheatGetAnimationIndex(playerid); | |
2877 | #endif | |
2878 | } | |
2879 | ||
2880 | stock AntiCheatGetDialog(playerid) | |
2881 | { | |
2882 | if(!IsPlayerConnected(playerid)) return -1; | |
2883 | #if defined FILTERSCRIPT | |
2884 | return CallRemoteFunction("ac_AntiCheatGetDialog", "i", playerid); | |
2885 | #else | |
2886 | return ac_AntiCheatGetDialog(playerid); | |
2887 | #endif | |
2888 | } | |
2889 | ||
2890 | stock AntiCheatGetEnterVehicle(playerid) | |
2891 | { | |
2892 | if(!IsPlayerConnected(playerid)) return 0; | |
2893 | #if defined FILTERSCRIPT | |
2894 | return CallRemoteFunction("ac_AntiCheatGetEnterVehicle", "i", playerid); | |
2895 | #else | |
2896 | return ac_AntiCheatGetEnterVehicle(playerid); | |
2897 | #endif | |
2898 | } | |
2899 | ||
2900 | stock AntiCheatGetVehicleID(playerid) | |
2901 | { | |
2902 | if(!IsPlayerConnected(playerid)) return 0; | |
2903 | #if defined FILTERSCRIPT | |
2904 | return CallRemoteFunction("ac_AntiCheatGetVehicleID", "i", playerid); | |
2905 | #else | |
2906 | return ac_AntiCheatGetVehicleID(playerid); | |
2907 | #endif | |
2908 | } | |
2909 | ||
2910 | stock AntiCheatGetWeapon(playerid) | |
2911 | { | |
2912 | if(!IsPlayerConnected(playerid)) return -1; | |
2913 | #if defined FILTERSCRIPT | |
2914 | return CallRemoteFunction("ac_AntiCheatGetWeapon", "i", playerid); | |
2915 | #else | |
2916 | return ac_AntiCheatGetWeapon(playerid); | |
2917 | #endif | |
2918 | } | |
2919 | ||
2920 | stock AntiCheatGetVehicleSeat(playerid) | |
2921 | { | |
2922 | if(!IsPlayerConnected(playerid)) return -1; | |
2923 | #if defined FILTERSCRIPT | |
2924 | return CallRemoteFunction("ac_AntiCheatGetVehicleSeat", "i", playerid); | |
2925 | #else | |
2926 | return ac_AntiCheatGetVehicleSeat(playerid); | |
2927 | #endif | |
2928 | } | |
2929 | ||
2930 | stock AntiCheatGetSpecialAction(playerid) | |
2931 | { | |
2932 | if(!IsPlayerConnected(playerid)) return 0; | |
2933 | #if defined FILTERSCRIPT | |
2934 | return CallRemoteFunction("ac_AntiCheatGetSpecialAction", "i", playerid); | |
2935 | #else | |
2936 | return ac_AntiCheatGetSpecialAction(playerid); | |
2937 | #endif | |
2938 | } | |
2939 | ||
2940 | stock AntiCheatGetLastSpecialAction(playerid) | |
2941 | { | |
2942 | if(!IsPlayerConnected(playerid)) return 0; | |
2943 | #if defined FILTERSCRIPT | |
2944 | return CallRemoteFunction("ac_AntiCheatGetLastSpecialActio", "i", playerid); | |
2945 | #else | |
2946 | return ac_AntiCheatGetLastSpecialActio(playerid); | |
2947 | #endif | |
2948 | } | |
2949 | ||
2950 | stock AntiCheatGetLastShotWeapon(playerid) | |
2951 | { | |
2952 | if(!IsPlayerConnected(playerid)) return -1; | |
2953 | #if defined FILTERSCRIPT | |
2954 | return CallRemoteFunction("ac_AntiCheatGetLastShotWeapon", "i", playerid); | |
2955 | #else | |
2956 | return ac_AntiCheatGetLastShotWeapon(playerid); | |
2957 | #endif | |
2958 | } | |
2959 | ||
2960 | stock AntiCheatGetLastPickup(playerid) | |
2961 | { | |
2962 | if(!IsPlayerConnected(playerid)) return -1; | |
2963 | #if defined FILTERSCRIPT | |
2964 | return CallRemoteFunction("ac_AntiCheatGetLastPickup", "i", playerid); | |
2965 | #else | |
2966 | return ac_AntiCheatGetLastPickup(playerid); | |
2967 | #endif | |
2968 | } | |
2969 | ||
2970 | stock AntiCheatGetLastUpdateTime(playerid) | |
2971 | { | |
2972 | if(!IsPlayerConnected(playerid)) return 0; | |
2973 | #if defined FILTERSCRIPT | |
2974 | return CallRemoteFunction("ac_AntiCheatGetLastUpdateTime", "i", playerid); | |
2975 | #else | |
2976 | return ac_AntiCheatGetLastUpdateTime(playerid); | |
2977 | #endif | |
2978 | } | |
2979 | ||
2980 | stock AntiCheatGetLastReloadTime(playerid) | |
2981 | { | |
2982 | if(!IsPlayerConnected(playerid)) return 0; | |
2983 | #if defined FILTERSCRIPT | |
2984 | return CallRemoteFunction("ac_AntiCheatGetLastReloadTime", "i", playerid); | |
2985 | #else | |
2986 | return ac_AntiCheatGetLastReloadTime(playerid); | |
2987 | #endif | |
2988 | } | |
2989 | ||
2990 | stock AntiCheatGetLastEnteredVehTime(playerid) | |
2991 | { | |
2992 | if(!IsPlayerConnected(playerid)) return 0; | |
2993 | #if defined FILTERSCRIPT | |
2994 | return CallRemoteFunction("ac_AntiCheatGetLastEnteredVehTi", "i", playerid); | |
2995 | #else | |
2996 | return ac_AntiCheatGetLastEnteredVehTi(playerid); | |
2997 | #endif | |
2998 | } | |
2999 | ||
3000 | stock AntiCheatGetLastShotTime(playerid) | |
3001 | { | |
3002 | if(!IsPlayerConnected(playerid)) return 0; | |
3003 | #if defined FILTERSCRIPT | |
3004 | return CallRemoteFunction("ac_AntiCheatGetLastShotTime", "i", playerid); | |
3005 | #else | |
3006 | return ac_AntiCheatGetLastShotTime(playerid); | |
3007 | #endif | |
3008 | } | |
3009 | ||
3010 | stock AntiCheatGetLastSpawnTime(playerid) | |
3011 | { | |
3012 | if(!IsPlayerConnected(playerid)) return 0; | |
3013 | #if defined FILTERSCRIPT | |
3014 | return CallRemoteFunction("ac_AntiCheatGetLastSpawnTime", "i", playerid); | |
3015 | #else | |
3016 | return ac_AntiCheatGetLastSpawnTime(playerid); | |
3017 | #endif | |
3018 | } | |
3019 | ||
3020 | stock AntiCheatIntEnterExitsIsEnabled(playerid) | |
3021 | { | |
3022 | if(!IsPlayerConnected(playerid)) return 0; | |
3023 | #if defined FILTERSCRIPT | |
3024 | return CallRemoteFunction("ac_AntiCheatIntEnterExitsIsEnab", "i", playerid); | |
3025 | #else | |
3026 | return ac_AntiCheatIntEnterExitsIsEnab(playerid); | |
3027 | #endif | |
3028 | } | |
3029 | ||
3030 | stock AntiCheatStuntBonusIsEnabled(playerid) | |
3031 | { | |
3032 | if(!IsPlayerConnected(playerid)) return 0; | |
3033 | #if defined FILTERSCRIPT | |
3034 | return CallRemoteFunction("ac_AntiCheatStuntBonusIsEnabled", "i", playerid); | |
3035 | #else | |
3036 | return ac_AntiCheatStuntBonusIsEnabled(playerid); | |
3037 | #endif | |
3038 | } | |
3039 | ||
3040 | stock AntiCheatIsInModShop(playerid) | |
3041 | { | |
3042 | if(!IsPlayerConnected(playerid)) return 0; | |
3043 | #if defined FILTERSCRIPT | |
3044 | return CallRemoteFunction("ac_AntiCheatIsInModShop", "i", playerid); | |
3045 | #else | |
3046 | return ac_AntiCheatIsInModShop(playerid); | |
3047 | #endif | |
3048 | } | |
3049 | ||
3050 | stock AntiCheatIsFrozen(playerid) | |
3051 | { | |
3052 | if(!IsPlayerConnected(playerid)) return 0; | |
3053 | #if defined FILTERSCRIPT | |
3054 | return CallRemoteFunction("ac_AntiCheatIsFrozen", "i", playerid); | |
3055 | #else | |
3056 | return ac_AntiCheatIsFrozen(playerid); | |
3057 | #endif | |
3058 | } | |
3059 | ||
3060 | stock AntiCheatIsDead(playerid) | |
3061 | { | |
3062 | if(!IsPlayerConnected(playerid)) return 0; | |
3063 | #if defined FILTERSCRIPT | |
3064 | return CallRemoteFunction("ac_AntiCheatIsDead", "i", playerid); | |
3065 | #else | |
3066 | return ac_AntiCheatIsDead(playerid); | |
3067 | #endif | |
3068 | } | |
3069 | ||
3070 | stock AntiCheatIsConnected(playerid) | |
3071 | { | |
3072 | if(!IsPlayerConnected(playerid)) return 0; | |
3073 | #if defined FILTERSCRIPT | |
3074 | return CallRemoteFunction("ac_AntiCheatIsConnected", "i", playerid); | |
3075 | #else | |
3076 | return ac_AntiCheatIsConnected(playerid); | |
3077 | #endif | |
3078 | } | |
3079 | ||
3080 | stock AntiCheatKickWithDesync(playerid, code) | |
3081 | { | |
3082 | if(!IsPlayerConnected(playerid)) return 0; | |
3083 | #if defined FILTERSCRIPT | |
3084 | return CallRemoteFunction("ac_AntiCheatKickWithDesync", "ii", playerid, code); | |
3085 | #else | |
3086 | return ac_AntiCheatKickWithDesync(playerid, code); | |
3087 | #endif | |
3088 | } | |
3089 | ||
3090 | stock AntiCheatIsKickedWithDesync(playerid) | |
3091 | - | stock AntiCheatIsKickedWithDecync(playerid) |
3091 | + | |
3092 | if(!IsPlayerConnected(playerid)) return 3; | |
3093 | #if defined FILTERSCRIPT | |
3094 | return CallRemoteFunction("ac_AntiCheatIsKickedWithDesync", "i", playerid); | |
3095 | - | return CallRemoteFunction("ac_AntiCheatIsKickedWithDecync", "i", playerid); |
3095 | + | |
3096 | return ac_AntiCheatIsKickedWithDesync(playerid); | |
3097 | - | return ac_AntiCheatIsKickedWithDecync(playerid); |
3097 | + | |
3098 | } | |
3099 | ||
3100 | stock AntiCheatGetVehicleDriver(vehicleid) | |
3101 | { | |
3102 | if(GetVehicleModel(vehicleid) <= 0) return INVALID_PLAYER_ID; | |
3103 | #if defined FILTERSCRIPT | |
3104 | return CallRemoteFunction("ac_AntiCheatGetVehicleDriver", "i", vehicleid); | |
3105 | #else | |
3106 | return ac_AntiCheatGetVehicleDriver(vehicleid); | |
3107 | #endif | |
3108 | } | |
3109 | ||
3110 | stock AntiCheatGetVehicleInterior(vehicleid) | |
3111 | { | |
3112 | if(GetVehicleModel(vehicleid) <= 0) return 0; | |
3113 | #if defined FILTERSCRIPT | |
3114 | return CallRemoteFunction("ac_AntiCheatGetVehicleInterior", "i", vehicleid); | |
3115 | #else | |
3116 | return ac_AntiCheatGetVehicleInterior(vehicleid); | |
3117 | #endif | |
3118 | } | |
3119 | ||
3120 | stock AntiCheatGetVehiclePaintjob(vehicleid) | |
3121 | { | |
3122 | if(GetVehicleModel(vehicleid) <= 0) return 3; | |
3123 | #if defined FILTERSCRIPT | |
3124 | return CallRemoteFunction("ac_AntiCheatGetVehiclePaintjob", "i", vehicleid); | |
3125 | #else | |
3126 | return ac_AntiCheatGetVehiclePaintjob(vehicleid); | |
3127 | #endif | |
3128 | } | |
3129 | ||
3130 | stock AntiCheatGetInterior(playerid) | |
3131 | { | |
3132 | if(!IsPlayerConnected(playerid)) return 0; | |
3133 | #if defined FILTERSCRIPT | |
3134 | return CallRemoteFunction("ac_AntiCheatGetInterior", "i", playerid); | |
3135 | #else | |
3136 | return ac_AntiCheatGetInterior(playerid); | |
3137 | #endif | |
3138 | } | |
3139 | ||
3140 | #if defined FILTERSCRIPT | |
3141 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
3141 | + | |
3142 | - | DEFINE_HOOK_REPLACEMENT(SirenState, Siren); |
3142 | + | |
3143 | - | DEFINE_HOOK_REPLACEMENT(Vehicle, Veh); |
3143 | + | |
3144 | if(!IsPlayerConnected(playerid)) return -1; | |
3145 | return CallRemoteFunction("ac_AntiCheatGetNextDialog", "i", playerid); | |
3146 | } | |
3147 | ||
3148 | static fs_AntiCheatSetDialog(playerid, dialogid) | |
3149 | { | |
3150 | if(!(0 <= playerid < MAX_PLAYERS)) return 0; | |
3151 | return CallRemoteFunction("ac_ShowPlayerDialog", "id", playerid, dialogid); | |
3152 | } | |
3153 | ||
3154 | static fs_AntiCheatSetNextDialog(playerid, dialogid) | |
3155 | { | |
3156 | if(!(0 <= playerid < MAX_PLAYERS)) return 0; | |
3157 | return CallRemoteFunction("ac_fs_ShowPlayerDialog", "id", playerid, dialogid); | |
3158 | } | |
3159 | ||
3160 | #else | |
3161 | ||
3162 | public OnGameModeInit() | |
3163 | { | |
3164 | #if AC_USE_CONFIG_FILES | |
3165 | if(!ac_LoadCfg()) printf(CFG_OPENING_ERROR, AC_CONFIG_FILE); | |
3166 | if(!ac_LoadNOPCfg()) printf(CFG_OPENING_ERROR, AC_NOP_CONFIG_FILE); | |
3167 | #endif | |
3168 | if(ac_ACAllow[42]) | |
3169 | { | |
3170 | #if !AC_USE_QUERY | |
3171 | ac_QueryEnable = !!GetServerVarAsBool("query"); | |
3172 | SendRconCommand("query 0"); | |
3173 | #endif | |
3174 | #undef AC_USE_QUERY | |
3175 | ac_RconEnable = !!GetServerVarAsBool("rcon"); | |
3176 | SendRconCommand("rcon 0"); | |
3177 | } | |
3178 | ac_LagCompMode = !!GetServerVarAsInt("lagcompmode"); | |
3179 | print(" "); | |
3180 | print("--------------------------------------"); | |
3181 | print(LOADED_MSG_1); | |
3182 | printf(LOADED_MSG_2, NEX_AC_VERSION); | |
3183 | print(LOADED_MSG_3); | |
3184 | - | #if AC_MAX_CONNECTS_FROM_IP > 1 |
3184 | + | |
3185 | - | ac_ACAllow[37] = false; |
3185 | + | |
3186 | #if defined ac_OnGameModeInit | |
3187 | ac_a = ac_OnGameModeInit(); | |
3188 | #endif | |
3189 | static ac_strtmp[10]; | |
3190 | GetServerVarAsString("version", ac_strtmp, sizeof ac_strtmp); | |
3191 | if(strfind(ac_strtmp, AC_SERVER_VERSION) == -1 && strfind(ac_strtmp, AC_SERVER_DL_VERSION) == -1) print(VERSION_WARNING); | |
3192 | #undef AC_SERVER_DL_VERSION | |
3193 | #undef AC_SERVER_VERSION | |
3194 | return ac_a; | |
3195 | } | |
3196 | ||
3197 | #if defined _ALS_OnGameModeInit | |
3198 | #undef OnGameModeInit | |
3199 | #else | |
3200 | #define _ALS_OnGameModeInit | |
3201 | #endif | |
3202 | #define OnGameModeInit ac_OnGameModeInit | |
3203 | #if defined ac_OnGameModeInit | |
3204 | forward ac_OnGameModeInit(); | |
3205 | #endif | |
3206 | ||
3207 | #if AC_USE_STATISTICS | |
3208 | public OnGameModeExit() | |
3209 | { | |
3210 | new ac_a = 1; | |
3211 | #if defined ac_OnGameModeExit | |
3212 | ac_a = ac_OnGameModeExit(); | |
3213 | #endif | |
3214 | print(" "); | |
3215 | print("--------------------------------------"); | |
3216 | print(STATS_STRING_1); | |
3217 | print(STATS_STRING_2); | |
3218 | printf(STATS_STRING_3, ac_sInfo[0]); | |
3219 | printf(STATS_STRING_4, ac_sInfo[1]); | |
3220 | printf(STATS_STRING_5, ac_sInfo[2]); | |
3221 | printf(STATS_STRING_6, ac_sInfo[3]); | |
3222 | printf(STATS_STRING_7, ac_sInfo[4]); | |
3223 | printf(STATS_STRING_8, ac_sInfo[5]); | |
3224 | print("--------------------------------------\n"); | |
3225 | return ac_a; | |
3226 | } | |
3227 | ||
3228 | #if defined _ALS_OnGameModeExit | |
3229 | #undef OnGameModeExit | |
3230 | #else | |
3231 | #define _ALS_OnGameModeExit | |
3232 | #endif | |
3233 | #define OnGameModeExit ac_OnGameModeExit | |
3234 | #if defined ac_OnGameModeExit | |
3235 | forward ac_OnGameModeExit(); | |
3236 | #endif | |
3237 | #endif | |
3238 | ||
3239 | public OnPlayerConnect(playerid) | |
3240 | { | |
3241 | ACInfo[playerid][acVeh] = | |
3242 | ACInfo[playerid][acKicked] = | |
3243 | ACInfo[playerid][acKickVeh] = 0; | |
3244 | GetPlayerIp(playerid, ACInfo[playerid][acIp], 16); | |
3245 | #if AC_USE_NPC | |
3246 | if(IsPlayerNPC(playerid)) | |
3247 | { | |
3248 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
3248 | + | if(ac_ACAllow[36]) |
3249 | - | hook OnPlayerConnect(playerid) |
3249 | + | |
3250 | #if defined GetLocalIP | |
3251 | - | public OnPlayerConnect(playerid) |
3251 | + | new bool:ac_rslt; |
3252 | static ac_strtmp[16]; | |
3253 | ac_strtmp = "127.0.0.1"; | |
3254 | while(ac_strtmp[0]) | |
3255 | { | |
3256 | if(!strcmp(ACInfo[playerid][acIp], ac_strtmp)) | |
3257 | { | |
3258 | ac_rslt = true; | |
3259 | break; | |
3260 | } | |
3261 | - | if(ac_ACAllow[36] && strcmp(ACInfo[playerid][acIp], "127.0.0.1")) ac_KickWithCode(playerid, "", 0, 36); |
3261 | + | GetLocalIP(0, ac_strtmp); |
3262 | } | |
3263 | if(!ac_rslt) | |
3264 | { | |
3265 | #if defined DEBUG | |
3266 | printf("[Nex-AC debug] NPC's IP: '%s'", ACInfo[playerid][acIp]); | |
3267 | #endif | |
3268 | ac_KickWithCode(playerid, "", 0, 36); | |
3269 | } | |
3270 | #else | |
3271 | if(strcmp(ACInfo[playerid][acIp], "127.0.0.1")) ac_KickWithCode(playerid, "", 0, 36); | |
3272 | #endif | |
3273 | } | |
3274 | - | if(!strcmp(ac_ver, "unknown", true)) |
3274 | + | |
3275 | } | |
3276 | else | |
3277 | { | |
3278 | #else | |
3279 | if(ac_ACAllow[36] && IsPlayerNPC(playerid)) ac_KickWithCode(playerid, "", 0, 36); | |
3280 | #endif | |
3281 | if(ac_ACAllow[48] && ACInfo[playerid][acOnline]) ac_KickWithCode(playerid, "", 0, 48, 1); | |
3282 | if(ac_ACAllow[41]) | |
3283 | { | |
3284 | static ac_ver[24]; | |
3285 | GetPlayerVersion(playerid, ac_ver, sizeof ac_ver); | |
3286 | if(strfind(ac_ver, AC_CLIENT_VERSION) == -1) | |
3287 | { | |
3288 | #undef AC_CLIENT_VERSION | |
3289 | #if defined DEBUG | |
3290 | printf(DEBUG_CODE_2, playerid, ac_ver); | |
3291 | #endif | |
3292 | ac_KickWithCode(playerid, "", 0, 41); | |
3293 | } | |
3294 | } | |
3295 | new ac_i = AC_MAX_CONNECTS_FROM_IP; | |
3296 | if(ac_ACAllow[40]) | |
3297 | { | |
3298 | #if defined foreach | |
3299 | foreach(new ac_j : Player) | |
3300 | { | |
3301 | #if AC_USE_NPC | |
3302 | if(ac_j != playerid && !IsPlayerNPC(ac_j) && !strcmp(ACInfo[playerid][acIp], ACInfo[ac_j][acIp], false)) | |
3303 | #else | |
3304 | if(ac_j != playerid && !strcmp(ACInfo[playerid][acIp], ACInfo[ac_j][acIp], false)) | |
3305 | #endif | |
3306 | #else | |
3307 | #if defined GetPlayerPoolSize | |
3308 | for(new ac_j = GetPlayerPoolSize(); ac_j >= 0; --ac_j) | |
3309 | #else | |
3310 | for(new ac_j = MAX_PLAYERS - 1; ac_j >= 0; --ac_j) | |
3311 | #endif | |
3312 | { | |
3313 | #if AC_USE_NPC | |
3314 | if(ac_j != playerid && IsPlayerConnected(ac_j) && !IsPlayerNPC(ac_j) && | |
3315 | - | #undef AC_MAX_CONNECTS_FROM_IP |
3315 | + | |
3316 | #else | |
3317 | if(ac_j != playerid && IsPlayerConnected(ac_j) && | |
3318 | !strcmp(ACInfo[playerid][acIp], ACInfo[ac_j][acIp], false)) | |
3319 | #endif | |
3320 | #endif | |
3321 | { | |
3322 | ac_i--; | |
3323 | if(ac_i < 1) | |
3324 | { | |
3325 | #if defined DEBUG | |
3326 | printf(DEBUG_CODE_3, playerid, AC_MAX_CONNECTS_FROM_IP); | |
3327 | #endif | |
3328 | ac_KickWithCode(playerid, "", 0, 40); | |
3329 | break; | |
3330 | } | |
3331 | } | |
3332 | } | |
3333 | } | |
3334 | ACInfo[playerid][acSpec] = | |
3335 | ACInfo[playerid][acSpawned] = | |
3336 | ACInfo[playerid][acDeathRes] = false; | |
3337 | ACInfo[playerid][acDead] = true; | |
3338 | ACInfo[playerid][acIntEnterExits] = ac_IntEnterExits; | |
3339 | ACInfo[playerid][acStuntBonus] = ac_StuntBonus; | |
3340 | ACInfo[playerid][acCheatCount][0] = | |
3341 | ACInfo[playerid][acLastWeapon] = | |
3342 | ACInfo[playerid][acSpawnRes] = | |
3343 | ACInfo[playerid][acMoney] = | |
3344 | ACInfo[playerid][acAnim] = | |
3345 | ACInfo[playerid][acInt] = 0; | |
3346 | ACInfo[playerid][acSet][12] = | |
3347 | ACInfo[playerid][acSet][10] = | |
3348 | ACInfo[playerid][acSet][0] = | |
3349 | ACInfo[playerid][acNextDialog] = | |
3350 | ACInfo[playerid][acDialog] = -1; | |
3351 | ACInfo[playerid][acDropJpX] = | |
3352 | ACInfo[playerid][acDropJpY] = | |
3353 | - | #if defined SetPlayerTimerEx_ |
3353 | + | |
3354 | - | ACInfo[playerid][acTimerID] = SetPlayerTimerEx_(playerid, "ac_Timer", 0, 1000, 1, "i", playerid); |
3354 | + | |
3355 | { | |
3356 | - | ACInfo[playerid][acTimerID] = SetTimerEx("ac_Timer", 1000, false, "i", playerid); |
3356 | + | |
3357 | ACInfo[playerid][acGiveAmmo][ac_i] = -65535; | |
3358 | } | |
3359 | for(ac_i = 27; ac_i >= 0; --ac_i) ACInfo[playerid][acFloodCount][ac_i] = 0; | |
3360 | memcpy(ACInfo[playerid][acNOPAllow], ac_NOPAllow, 0, sizeof(ac_NOPAllow) * 4, sizeof ac_NOPAllow); | |
3361 | memcpy(ACInfo[playerid][acACAllow], ac_ACAllow, 0, sizeof(ac_ACAllow) * 4, sizeof ac_ACAllow); | |
3362 | if(ACInfo[playerid][acKicked] < 1) | |
3363 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
3363 | + | |
3364 | - | && defined ac_OnPlayerConnect |
3364 | + | |
3365 | ACInfo[playerid][acTimerID] = SetTimerEx("ac_Timer", 1000, false, "i", playerid); | |
3366 | } | |
3367 | #if AC_USE_NPC | |
3368 | } | |
3369 | #endif | |
3370 | ACInfo[playerid][acOnline] = true; | |
3371 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
3371 | + | |
3372 | - | #if defined _ALS_OnPlayerConnect |
3372 | + | |
3373 | - | #undef OnPlayerConnect |
3373 | + | |
3374 | return 1; | |
3375 | - | #define _ALS_OnPlayerConnect |
3375 | + | |
3376 | } | |
3377 | - | #define OnPlayerConnect ac_OnPlayerConnect |
3377 | + | |
3378 | #if defined _ALS_OnPlayerConnect | |
3379 | - | forward ac_OnPlayerConnect(playerid); |
3379 | + | #undef OnPlayerConnect |
3380 | #else | |
3381 | #define _ALS_OnPlayerConnect | |
3382 | #endif | |
3383 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
3383 | + | #define OnPlayerConnect ac_OnPlayerConnect |
3384 | - | hook OnPlayerDisconnect(playerid, reason) |
3384 | + | #if defined ac_OnPlayerConnect |
3385 | forward ac_OnPlayerConnect(playerid); | |
3386 | - | public OnPlayerDisconnect(playerid, reason) |
3386 | + | |
3387 | ||
3388 | public OnPlayerDisconnect(playerid, reason) | |
3389 | { | |
3390 | #if AC_USE_NPC | |
3391 | if(!IsPlayerNPC(playerid)) | |
3392 | { | |
3393 | #endif | |
3394 | #if defined KillPlayerTimer | |
3395 | KillPlayerTimer(ACInfo[playerid][acTimerID]); | |
3396 | #else | |
3397 | KillTimer(ACInfo[playerid][acTimerID]); | |
3398 | - | #if defined BlockIpAddress |
3398 | + | |
3399 | #if defined BlockIpAddress && AC_MAX_CONNECTS_FROM_IP < 2 | |
3400 | if(ACInfo[playerid][acACAllow][37]) BlockIpAddress(ACInfo[playerid][acIp], | |
3401 | (AC_MIN_TIME_RECONNECT * 1000) - (reason > 0 ? 0 : GetServerVarAsInt("playertimeout"))); | |
3402 | #endif | |
3403 | #undef AC_MAX_CONNECTS_FROM_IP | |
3404 | #undef AC_MIN_TIME_RECONNECT | |
3405 | #if AC_USE_NPC | |
3406 | } | |
3407 | #endif | |
3408 | #if defined KillPlayerTimer | |
3409 | KillPlayerTimer(ACInfo[playerid][acKickTimerID]); | |
3410 | #else | |
3411 | KillTimer(ACInfo[playerid][acKickTimerID]); | |
3412 | #endif | |
3413 | new ac_vehid = ACInfo[playerid][acKickVeh]; | |
3414 | if(ac_vehid > 0) | |
3415 | { | |
3416 | if(ACVehInfo[ac_vehid][acDriver] == playerid) ACVehInfo[ac_vehid][acDriver] = INVALID_PLAYER_ID; | |
3417 | if(ACInfo[playerid][acKicked] == 2) | |
3418 | { | |
3419 | LinkVehicleToInterior(ac_vehid, ACVehInfo[ac_vehid][acInt]); | |
3420 | SetVehicleZAngle(ac_vehid, ACVehInfo[ac_vehid][acZAngle]); | |
3421 | SetVehiclePos(ac_vehid, ACVehInfo[ac_vehid][acPosX], ACVehInfo[ac_vehid][acPosY], ACVehInfo[ac_vehid][acPosZ]); | |
3422 | SetVehicleHealth(ac_vehid, ACVehInfo[ac_vehid][acHealth]); | |
3423 | ChangeVehiclePaintjob(ac_vehid, ACVehInfo[ac_vehid][acPaintJob]); | |
3424 | } | |
3425 | } | |
3426 | if((ac_vehid = ACInfo[playerid][acVeh]) > 0) | |
3427 | { | |
3428 | if(ACVehInfo[ac_vehid][acDriver] == playerid) ACVehInfo[ac_vehid][acDriver] = INVALID_PLAYER_ID; | |
3429 | if(ACInfo[playerid][acKicked] == 2) | |
3430 | { | |
3431 | LinkVehicleToInterior(ac_vehid, ACVehInfo[ac_vehid][acInt]); | |
3432 | SetVehicleZAngle(ac_vehid, ACVehInfo[ac_vehid][acZAngle]); | |
3433 | SetVehiclePos(ac_vehid, ACVehInfo[ac_vehid][acPosX], ACVehInfo[ac_vehid][acPosY], ACVehInfo[ac_vehid][acPosZ]); | |
3434 | SetVehicleHealth(ac_vehid, ACVehInfo[ac_vehid][acHealth]); | |
3435 | ChangeVehiclePaintjob(ac_vehid, ACVehInfo[ac_vehid][acPaintJob]); | |
3436 | } | |
3437 | } | |
3438 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
3438 | + | |
3439 | - | && defined ac_OnPlayerDisconnect |
3439 | + | |
3440 | #if defined ac_OnPlayerDisconnect | |
3441 | return ac_OnPlayerDisconnect(playerid, reason); | |
3442 | #else | |
3443 | return 1; | |
3444 | #endif | |
3445 | } | |
3446 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
3446 | + | |
3447 | - | #if defined _ALS_OnPlayerDisconnect |
3447 | + | #if defined _ALS_OnPlayerDisconnect |
3448 | - | #undef OnPlayerDisconnect |
3448 | + | #undef OnPlayerDisconnect |
3449 | #else | |
3450 | - | #define _ALS_OnPlayerDisconnect |
3450 | + | #define _ALS_OnPlayerDisconnect |
3451 | #endif | |
3452 | - | #define OnPlayerDisconnect ac_OnPlayerDisconnect |
3452 | + | #define OnPlayerDisconnect ac_OnPlayerDisconnect |
3453 | #if defined ac_OnPlayerDisconnect | |
3454 | - | forward ac_OnPlayerDisconnect(playerid, reason); |
3454 | + | forward ac_OnPlayerDisconnect(playerid, reason); |
3455 | #endif | |
3456 | ||
3457 | public OnPlayerSpawn(playerid) | |
3458 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
3458 | + | |
3459 | - | hook OnPlayerSpawn(playerid) |
3459 | + | |
3460 | #if AC_USE_NPC | |
3461 | - | public OnPlayerSpawn(playerid) |
3461 | + | |
3462 | { | |
3463 | #endif | |
3464 | new ac_i, ac_gtc = GetTickCount(); | |
3465 | if(ACInfo[playerid][acSpec] && ACInfo[playerid][acSet][7] < 2) | |
3466 | { | |
3467 | ACInfo[playerid][acSet][3] = | |
3468 | ACInfo[playerid][acSet][4] = | |
3469 | ACInfo[playerid][acSet][8] = | |
3470 | ACInfo[playerid][acSet][9] = -1; | |
3471 | ACInfo[playerid][acSpec] = false; | |
3472 | } | |
3473 | else | |
3474 | { | |
3475 | if(ACInfo[playerid][acACAllow][27] && | |
3476 | (ACInfo[playerid][acSpawnRes] < 1 || ac_gtc < ACInfo[playerid][acSpawnTick] + 1000)) | |
3477 | { | |
3478 | #if defined DEBUG | |
3479 | printf("[Nex-AC debug] Spawn res: %d, respawn time: %d", | |
3480 | ACInfo[playerid][acSpawnRes], ac_gtc - ACInfo[playerid][acSpawnTick]); | |
3481 | #endif | |
3482 | ac_KickWithCode(playerid, "", 0, 27); | |
3483 | #if defined OnCheatDetected | |
3484 | - | printf("[Nex-AC debug] Spawn res: %d, Respawn time: %d", |
3484 | + | |
3485 | #endif | |
3486 | } | |
3487 | if(ACInfo[playerid][acSpawnRes] > 0) ACInfo[playerid][acSpawnRes]--; | |
3488 | if(!(1 <= ACInfo[playerid][acSet][7] <= 2)) | |
3489 | { | |
3490 | for(ac_i = 11; ac_i >= 0; --ac_i) ACInfo[playerid][acSet][ac_i] = -1; | |
3491 | SetPlayerHealth(playerid, 100.0); | |
3492 | SetPlayerArmour(playerid, 0.0); | |
3493 | SetPlayerInterior(playerid, 0); | |
3494 | } | |
3495 | } | |
3496 | if(!(1 <= ACInfo[playerid][acSet][7] <= 2)) | |
3497 | { | |
3498 | for(ac_i = 12; ac_i >= 0; --ac_i) | |
3499 | { | |
3500 | ACInfo[playerid][acSetWeapon][ac_i] = -1; | |
3501 | ACInfo[playerid][acGiveAmmo][ac_i] = -65535; | |
3502 | } | |
3503 | ACInfo[playerid][acNextSpecAct] = -1; | |
3504 | ACInfo[playerid][acUnFrozen] = true; | |
3505 | ACInfo[playerid][acTpToZ] = false; | |
3506 | } | |
3507 | for(ac_i = 12; ac_i >= 0; --ac_i) | |
3508 | { | |
3509 | ACInfo[playerid][acWeapon][ac_i] = | |
3510 | ACInfo[playerid][acAmmo][ac_i] = 0; | |
3511 | } | |
3512 | ACInfo[playerid][acModShop] = | |
3513 | ACInfo[playerid][acDead] = false; | |
3514 | ACInfo[playerid][acSpawned] = true; | |
3515 | ACInfo[playerid][acLastPickup] = | |
3516 | ACInfo[playerid][acEnterSeat] = | |
3517 | ACInfo[playerid][acSet][7] = | |
3518 | ACInfo[playerid][acSeat] = -1; | |
3519 | ACInfo[playerid][acCheatCount][5] = | |
3520 | ACInfo[playerid][acCheatCount][6] = | |
3521 | ACInfo[playerid][acCheatCount][7] = | |
3522 | ACInfo[playerid][acCheatCount][8] = | |
3523 | ACInfo[playerid][acCheatCount][9] = | |
3524 | ACInfo[playerid][acCheatCount][13] = | |
3525 | ACInfo[playerid][acCheatCount][14] = | |
3526 | ACInfo[playerid][acCheatCount][16] = | |
3527 | ACInfo[playerid][acCheatCount][18] = | |
3528 | ACInfo[playerid][acCheatCount][20] = | |
3529 | ACInfo[playerid][acLastSpecAct] = | |
3530 | ACInfo[playerid][acLastWeapon] = | |
3531 | ACInfo[playerid][acParachute] = | |
3532 | ACInfo[playerid][acEnterVeh] = | |
3533 | ACInfo[playerid][acLastShot] = | |
3534 | ACInfo[playerid][acKickVeh] = | |
3535 | ACInfo[playerid][acSpecAct] = | |
3536 | ACInfo[playerid][acDmgRes] = | |
3537 | ACInfo[playerid][acIntRet] = | |
3538 | ACInfo[playerid][acSpeed] = | |
3539 | ACInfo[playerid][acVeh] = 0; | |
3540 | ACInfo[playerid][acSetPosTick] = ac_gtc + 2650; | |
3541 | ACInfo[playerid][acGtc][7] = ac_gtc + 1650; | |
3542 | if(ac_IsValidWeapon(ACInfo[playerid][acSpawnWeapon1])) | |
3543 | { | |
3544 | ac_i = ac_wSlot[ACInfo[playerid][acSpawnWeapon1]]; | |
3545 | ACInfo[playerid][acWeapon][ac_i] = ACInfo[playerid][acSpawnWeapon1]; | |
3546 | ACInfo[playerid][acAmmo][ac_i] = ACInfo[playerid][acSpawnAmmo1]; | |
3547 | - | if(1 <= ACInfo[playerid][acSpawnWeapon1] <= 46) |
3547 | + | |
3548 | if(ac_IsValidWeapon(ACInfo[playerid][acSpawnWeapon2])) | |
3549 | { | |
3550 | ac_i = ac_wSlot[ACInfo[playerid][acSpawnWeapon2]]; | |
3551 | ACInfo[playerid][acWeapon][ac_i] = ACInfo[playerid][acSpawnWeapon2]; | |
3552 | ACInfo[playerid][acAmmo][ac_i] = ACInfo[playerid][acSpawnAmmo2]; | |
3553 | - | if(1 <= ACInfo[playerid][acSpawnWeapon2] <= 46) |
3553 | + | |
3554 | if(ac_IsValidWeapon(ACInfo[playerid][acSpawnWeapon3])) | |
3555 | { | |
3556 | ac_i = ac_wSlot[ACInfo[playerid][acSpawnWeapon3]]; | |
3557 | ACInfo[playerid][acWeapon][ac_i] = ACInfo[playerid][acSpawnWeapon3]; | |
3558 | ACInfo[playerid][acAmmo][ac_i] = ACInfo[playerid][acSpawnAmmo3]; | |
3559 | - | if(1 <= ACInfo[playerid][acSpawnWeapon3] <= 46) |
3559 | + | |
3560 | #if AC_USE_NPC | |
3561 | } | |
3562 | #endif | |
3563 | #if defined ac_OnPlayerSpawn | |
3564 | return ac_OnPlayerSpawn(playerid); | |
3565 | #else | |
3566 | return 1; | |
3567 | #endif | |
3568 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
3568 | + | |
3569 | - | && defined ac_OnPlayerSpawn |
3569 | + | |
3570 | #if defined _ALS_OnPlayerSpawn | |
3571 | #undef OnPlayerSpawn | |
3572 | #else | |
3573 | #define _ALS_OnPlayerSpawn | |
3574 | #endif | |
3575 | #define OnPlayerSpawn ac_OnPlayerSpawn | |
3576 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
3576 | + | #if defined ac_OnPlayerSpawn |
3577 | - | #if defined _ALS_OnPlayerSpawn |
3577 | + | forward ac_OnPlayerSpawn(playerid); |
3578 | - | #undef OnPlayerSpawn |
3578 | + | |
3579 | ||
3580 | - | #define _ALS_OnPlayerSpawn |
3580 | + | public OnPlayerDeath(playerid, killerid, reason) |
3581 | { | |
3582 | - | #define OnPlayerSpawn ac_OnPlayerSpawn |
3582 | + | |
3583 | if(ACInfo[playerid][acACAllow][28] && | |
3584 | - | forward ac_OnPlayerSpawn(playerid); |
3584 | + | |
3585 | (reason != WEAPON_COLLISION && reason != 255 || killerid != INVALID_PLAYER_ID))) | |
3586 | { | |
3587 | #if defined DEBUG | |
3588 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
3588 | + | |
3589 | - | hook OnPlayerDeath(playerid, killerid, reason) |
3589 | + | |
3590 | #endif | |
3591 | - | public OnPlayerDeath(playerid, killerid, reason) |
3591 | + | |
3592 | } | |
3593 | ACInfo[playerid][acDead] = true; | |
3594 | ACInfo[playerid][acDeathRes] = false; | |
3595 | if(ACInfo[playerid][acSpawnRes] < 1) ACInfo[playerid][acSpawnTick] = GetTickCount(); | |
3596 | ACInfo[playerid][acSpawnRes] = 1; | |
3597 | #if defined ac_OnPlayerDeath | |
3598 | return ac_OnPlayerDeath(playerid, killerid, reason); | |
3599 | #else | |
3600 | return 1; | |
3601 | #endif | |
3602 | } | |
3603 | ||
3604 | #if defined _ALS_OnPlayerDeath | |
3605 | #undef OnPlayerDeath | |
3606 | #else | |
3607 | #define _ALS_OnPlayerDeath | |
3608 | #endif | |
3609 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
3609 | + | #define OnPlayerDeath ac_OnPlayerDeath |
3610 | - | && defined ac_OnPlayerDeath |
3610 | + | #if defined ac_OnPlayerDeath |
3611 | forward ac_OnPlayerDeath(playerid, killerid, reason); | |
3612 | #endif | |
3613 | ||
3614 | #if defined OnPlayerWeaponShot | |
3615 | public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid, bodypart) | |
3616 | #else | |
3617 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
3617 | + | public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid) |
3618 | - | #if defined _ALS_OnPlayerDeath |
3618 | + | |
3619 | - | #undef OnPlayerDeath |
3619 | + | |
3620 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
3621 | - | #define _ALS_OnPlayerDeath |
3621 | + | |
3622 | if(ACInfo[playerid][acACAllow][47] && | |
3623 | - | #define OnPlayerDeath ac_OnPlayerDeath |
3623 | + | (amount < 0.0 || issuerid != INVALID_PLAYER_ID && !(0 <= issuerid < MAX_PLAYERS) || !(3 <= bodypart <= 9) || !ac_IsValidDamageReason(weaponid))) |
3624 | { | |
3625 | - | forward ac_OnPlayerDeath(playerid, killerid, reason); |
3625 | + | |
3626 | printf("[Nex-AC debug] Issuerid: %d, amount: %f, weaponid: %d, bodypart: %d", issuerid, amount, weaponid, bodypart); | |
3627 | #endif | |
3628 | ac_KickWithCode(playerid, "", 0, 47, 4); | |
3629 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
3629 | + | |
3630 | } | |
3631 | - | hook OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid, bodypart) |
3631 | + | |
3632 | if(ACInfo[playerid][acACAllow][47] && | |
3633 | - | hook OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid) |
3633 | + | (amount < 0.0 || issuerid != INVALID_PLAYER_ID && !(0 <= issuerid < MAX_PLAYERS) || !ac_IsValidDamageReason(weaponid))) |
3634 | { | |
3635 | #if defined DEBUG | |
3636 | printf("[Nex-AC debug] Issuerid: %d, amount: %f, weaponid: %d", issuerid, amount, weaponid); | |
3637 | - | public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid, bodypart) |
3637 | + | |
3638 | ac_KickWithCode(playerid, "", 0, 47, 4); | |
3639 | - | public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid) |
3639 | + | |
3640 | } | |
3641 | #endif | |
3642 | if(!ACInfo[playerid][acDead]) ACInfo[playerid][acDeathRes] = true; | |
3643 | #if defined ac_OnPlayerTakeDamage | |
3644 | #if defined OnPlayerWeaponShot | |
3645 | - | if(ACInfo[playerid][acACAllow][47] && (amount < 0.0 || !(3 <= bodypart <= 9))) |
3645 | + | |
3646 | #else | |
3647 | return ac_OnPlayerTakeDamage(playerid, issuerid, amount, weaponid); | |
3648 | #endif | |
3649 | #else | |
3650 | return 0; | |
3651 | #endif | |
3652 | } | |
3653 | ||
3654 | - | if(ACInfo[playerid][acACAllow][47] && amount < 0.0) |
3654 | + | #if defined _ALS_OnPlayerTakeDamage |
3655 | #undef OnPlayerTakeDamage | |
3656 | #else | |
3657 | #define _ALS_OnPlayerTakeDamage | |
3658 | #endif | |
3659 | #define OnPlayerTakeDamage ac_OnPlayerTakeDamage | |
3660 | #if defined ac_OnPlayerTakeDamage | |
3661 | #if defined OnPlayerWeaponShot | |
3662 | forward ac_OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid, bodypart); | |
3663 | #else | |
3664 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
3664 | + | forward ac_OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid); |
3665 | - | && defined ac_OnPlayerTakeDamage |
3665 | + | |
3666 | #endif | |
3667 | ||
3668 | #if defined OnPlayerWeaponShot | |
3669 | public OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid, bodypart) | |
3670 | #else | |
3671 | public OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid) | |
3672 | #endif | |
3673 | { | |
3674 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
3675 | #if defined OnPlayerWeaponShot | |
3676 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
3676 | + | |
3677 | - | #if defined _ALS_OnPlayerTakeDamage |
3677 | + | |
3678 | - | #undef OnPlayerTakeDamage |
3678 | + | if(amount < 0.0 || !(0 <= damagedid < MAX_PLAYERS) || !(3 <= bodypart <= 9) || !ac_IsValidWeapon(weaponid)) |
3679 | { | |
3680 | - | #define _ALS_OnPlayerTakeDamage |
3680 | + | |
3681 | printf("[Nex-AC debug] Damagedid: %d, amount: %f, weaponid: %d, bodypart: %d", | |
3682 | - | #define OnPlayerTakeDamage ac_OnPlayerTakeDamage |
3682 | + | |
3683 | #endif | |
3684 | ac_KickWithCode(playerid, "", 0, 47, 3); | |
3685 | - | forward ac_OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid, bodypart); |
3685 | + | |
3686 | } | |
3687 | - | forward ac_OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid); |
3687 | + | |
3688 | if(!ACInfo[playerid][acDead] && ACInfo[playerid][acWeapon][ac_s] != weaponid && | |
3689 | ACInfo[playerid][acSetWeapon][ac_s] != weaponid && weaponid != WEAPON_FLAMETHROWER) | |
3690 | { | |
3691 | #if defined DEBUG | |
3692 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
3692 | + | |
3693 | damagedid, amount, ACInfo[playerid][acWeapon][ac_s], weaponid, bodypart); | |
3694 | - | hook OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid, bodypart) |
3694 | + | |
3695 | ac_KickWithCode(playerid, "", 0, 47, 5); | |
3696 | - | hook OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid) |
3696 | + | |
3697 | } | |
3698 | } | |
3699 | #else | |
3700 | - | public OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid, bodypart) |
3700 | + | |
3701 | { | |
3702 | - | public OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid) |
3702 | + | if(amount < 0.0 || !(0 <= damagedid < MAX_PLAYERS) || !ac_IsValidWeapon(weaponid)) |
3703 | { | |
3704 | #if defined DEBUG | |
3705 | printf("[Nex-AC debug] Damagedid: %d, amount: %f, weaponid: %d", damagedid, amount, weaponid); | |
3706 | #endif | |
3707 | ac_KickWithCode(playerid, "", 0, 47, 3); | |
3708 | return 1; | |
3709 | } | |
3710 | - | if(amount < 0.0 || !(0 <= damagedid < MAX_PLAYERS) || !(3 <= bodypart <= 9) || |
3710 | + | |
3711 | - | !(0 <= weaponid <= WEAPON_MOLTOV || WEAPON_COLT45 <= weaponid <= WEAPON_PARACHUTE)) |
3711 | + | |
3712 | ACInfo[playerid][acSetWeapon][ac_s] != weaponid && weaponid != WEAPON_FLAMETHROWER) | |
3713 | { | |
3714 | #if defined DEBUG | |
3715 | printf("[Nex-AC debug] Damagedid: %d, amount: %f, AC weapon: %d, weaponid: %d", | |
3716 | damagedid, amount, ACInfo[playerid][acWeapon][ac_s], weaponid); | |
3717 | #endif | |
3718 | ac_KickWithCode(playerid, "", 0, 47, 5); | |
3719 | return 1; | |
3720 | } | |
3721 | } | |
3722 | #endif | |
3723 | #if defined ac_OnPlayerGiveDamage | |
3724 | #if defined OnPlayerWeaponShot | |
3725 | return ac_OnPlayerGiveDamage(playerid, damagedid, amount, weaponid, bodypart); | |
3726 | #else | |
3727 | return ac_OnPlayerGiveDamage(playerid, damagedid, amount, weaponid); | |
3728 | #endif | |
3729 | #else | |
3730 | return 0; | |
3731 | #endif | |
3732 | } | |
3733 | ||
3734 | #if defined _ALS_OnPlayerGiveDamage | |
3735 | - | if(amount < 0.0 || !(0 <= damagedid < MAX_PLAYERS) || |
3735 | + | #undef OnPlayerGiveDamage |
3736 | - | !(0 <= weaponid <= WEAPON_MOLTOV || WEAPON_COLT45 <= weaponid <= WEAPON_PARACHUTE)) |
3736 | + | |
3737 | #define _ALS_OnPlayerGiveDamage | |
3738 | #endif | |
3739 | #define OnPlayerGiveDamage ac_OnPlayerGiveDamage | |
3740 | #if defined ac_OnPlayerGiveDamage | |
3741 | #if defined OnPlayerWeaponShot | |
3742 | forward ac_OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid, bodypart); | |
3743 | #else | |
3744 | forward ac_OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid); | |
3745 | #endif | |
3746 | #endif | |
3747 | ||
3748 | #endif | |
3749 | ||
3750 | #if defined FILTERSCRIPT | |
3751 | ||
3752 | public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) | |
3753 | { | |
3754 | if(dialogid != AntiCheatGetDialog(playerid)) | |
3755 | { | |
3756 | new ac_nd = fs_AntiCheatGetNextDialog(playerid); | |
3757 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
3757 | + | |
3758 | - | && defined ac_OnPlayerGiveDamage |
3758 | + | |
3759 | fs_AntiCheatSetNextDialog(playerid, -1); | |
3760 | #if defined ac_fs_OnDialogResponse | |
3761 | return ac_fs_OnDialogResponse(playerid, dialogid, response, listitem, inputtext); | |
3762 | #else | |
3763 | return 0; | |
3764 | #endif | |
3765 | } | |
3766 | ||
3767 | #if defined _ALS_OnDialogResponse | |
3768 | #undef OnDialogResponse | |
3769 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
3769 | + | |
3770 | - | #if defined _ALS_OnPlayerGiveDamage |
3770 | + | #define _ALS_OnDialogResponse |
3771 | - | #undef OnPlayerGiveDamage |
3771 | + | |
3772 | #define OnDialogResponse ac_fs_OnDialogResponse | |
3773 | - | #define _ALS_OnPlayerGiveDamage |
3773 | + | #if defined ac_fs_OnDialogResponse |
3774 | forward ac_fs_OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]); | |
3775 | - | #define OnPlayerGiveDamage ac_OnPlayerGiveDamage |
3775 | + | |
3776 | ||
3777 | #else | |
3778 | - | forward ac_OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid, bodypart); |
3778 | + | |
3779 | public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) | |
3780 | - | forward ac_OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid); |
3780 | + | |
3781 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
3782 | new ac_i = GetTickCount(); | |
3783 | if(ACInfo[playerid][acACAllow][49]) | |
3784 | { | |
3785 | if(ac_i < ACInfo[playerid][acCall][0] + ac_Mtfc[0][0]) ac_FloodDetect(playerid, 0); | |
3786 | else if(ac_i < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
3787 | else ACInfo[playerid][acFloodCount][0] = ACInfo[playerid][acFloodCount][27] = 0; | |
3788 | } | |
3789 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
3789 | + | |
3790 | - | hook OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) |
3790 | + | |
3791 | #if defined DEBUG | |
3792 | - | public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) |
3792 | + | |
3793 | ACInfo[playerid][acDialog], dialogid, listitem, playerid); | |
3794 | #endif | |
3795 | ac_KickWithCode(playerid, "", 0, 39); | |
3796 | return 1; | |
3797 | } | |
3798 | ACInfo[playerid][acDialog] = -1; | |
3799 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][0] = ac_i; | |
3800 | if(ACInfo[playerid][acACAllow][45]) | |
3801 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
3801 | + | |
3802 | - | && defined ac_fs_OnDialogResponse |
3802 | + | |
3803 | { | |
3804 | if(inputtext[ac_i] == '%') strdel(inputtext, ac_i, ac_i + 1); | |
3805 | } | |
3806 | } | |
3807 | #if defined ac_OnDialogResponse | |
3808 | return ac_OnDialogResponse(playerid, dialogid, response, listitem, inputtext); | |
3809 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
3809 | + | |
3810 | - | #if defined _ALS_OnDialogResponse |
3810 | + | |
3811 | - | #undef OnDialogResponse |
3811 | + | |
3812 | } | |
3813 | - | #define _ALS_OnDialogResponse |
3813 | + | |
3814 | #if defined _ALS_OnDialogResponse | |
3815 | - | #define OnDialogResponse ac_fs_OnDialogResponse |
3815 | + | #undef OnDialogResponse |
3816 | #else | |
3817 | - | forward ac_fs_OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]); |
3817 | + | #define _ALS_OnDialogResponse |
3818 | #endif | |
3819 | #define OnDialogResponse ac_OnDialogResponse | |
3820 | #if defined ac_OnDialogResponse | |
3821 | forward ac_OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]); | |
3822 | #endif | |
3823 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
3823 | + | |
3824 | - | hook OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) |
3824 | + | public OnEnterExitModShop(playerid, enterexit, interiorid) |
3825 | { | |
3826 | - | public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) |
3826 | + | |
3827 | #if !AC_USE_TUNING_GARAGES | |
3828 | if(ACInfo[playerid][acACAllow][23]) ac_KickWithCode(playerid, "", 0, 23, 1); | |
3829 | #else | |
3830 | if(ACInfo[playerid][acACAllow][23] && | |
3831 | (!(0 <= enterexit <= 1) || !(0 <= interiorid <= 3))) ac_KickWithCode(playerid, "", 0, 23, 7); | |
3832 | #endif | |
3833 | new ac_i = GetTickCount(); | |
3834 | if(ACInfo[playerid][acACAllow][49]) | |
3835 | { | |
3836 | if(ac_i < ACInfo[playerid][acCall][1] + ac_Mtfc[1][0]) ac_FloodDetect(playerid, 1); | |
3837 | else if(ac_i < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
3838 | else ACInfo[playerid][acFloodCount][1] = ACInfo[playerid][acFloodCount][27] = 0; | |
3839 | } | |
3840 | ACInfo[playerid][acModShop] = !!enterexit; | |
3841 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][1] = ac_i; | |
3842 | ACInfo[playerid][acSetPosTick] = ACInfo[playerid][acGtc][19] = ac_i + 3250; | |
3843 | new ac_vehid = ACInfo[playerid][acVeh]; | |
3844 | if(ACInfo[playerid][acKicked] < 1) | |
3845 | { | |
3846 | ac_i = interiorid % 256; | |
3847 | ACVehInfo[ac_vehid][acInt] = ac_i; | |
3848 | #if defined foreach | |
3849 | foreach(new ac_j : Player) | |
3850 | { | |
3851 | if(ACInfo[ac_j][acVeh] == ac_vehid) ACInfo[ac_j][acInt] = ac_i; | |
3852 | } | |
3853 | #else | |
3854 | #if defined GetPlayerPoolSize | |
3855 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
3855 | + | |
3856 | - | && defined ac_OnDialogResponse |
3856 | + | |
3857 | for(new ac_j = MAX_PLAYERS - 1; ac_j >= 0; --ac_j) | |
3858 | #endif | |
3859 | { | |
3860 | if(IsPlayerInVehicle(ac_j, ac_vehid)) ACInfo[ac_j][acInt] = ac_i; | |
3861 | } | |
3862 | #endif | |
3863 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
3863 | + | |
3864 | - | #if defined _ALS_OnDialogResponse |
3864 | + | |
3865 | - | #undef OnDialogResponse |
3865 | + | |
3866 | #if defined foreach | |
3867 | - | #define _ALS_OnDialogResponse |
3867 | + | |
3868 | { | |
3869 | - | #define OnDialogResponse ac_OnDialogResponse |
3869 | + | |
3870 | { | |
3871 | - | forward ac_OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]); |
3871 | + | |
3872 | else ACInfo[ac_j][acIntRet] = 1; | |
3873 | } | |
3874 | } | |
3875 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
3875 | + | |
3876 | - | hook OnEnterExitModShop(playerid, enterexit, interiorid) |
3876 | + | |
3877 | for(new ac_j = GetPlayerPoolSize(); ac_j >= 0; --ac_j) | |
3878 | - | public OnEnterExitModShop(playerid, enterexit, interiorid) |
3878 | + | |
3879 | for(new ac_j = MAX_PLAYERS - 1; ac_j >= 0; --ac_j) | |
3880 | #endif | |
3881 | { | |
3882 | if(IsPlayerInVehicle(ac_j, ac_vehid)) | |
3883 | { | |
3884 | if(ACInfo[ac_j][acUnFrozen]) ACInfo[ac_j][acIntRet] = 2; | |
3885 | else ACInfo[ac_j][acIntRet] = 1; | |
3886 | } | |
3887 | } | |
3888 | #endif | |
3889 | } | |
3890 | #if defined ac_OnEnterExitModShop | |
3891 | return ac_OnEnterExitModShop(playerid, enterexit, interiorid); | |
3892 | #else | |
3893 | return 1; | |
3894 | #endif | |
3895 | } | |
3896 | ||
3897 | #if defined _ALS_OnEnterExitModShop | |
3898 | #undef OnEnterExitModShop | |
3899 | #else | |
3900 | #define _ALS_OnEnterExitModShop | |
3901 | #endif | |
3902 | #define OnEnterExitModShop ac_OnEnterExitModShop | |
3903 | #if defined ac_OnEnterExitModShop | |
3904 | forward ac_OnEnterExitModShop(playerid, enterexit, interiorid); | |
3905 | #endif | |
3906 | ||
3907 | public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) | |
3908 | { | |
3909 | if(!(0 <= playerid < MAX_PLAYERS) || ACInfo[playerid][acKicked] > 0) return 0; | |
3910 | if(ACInfo[playerid][acIntRet] > 0) | |
3911 | { | |
3912 | SetPlayerInterior(playerid, ACInfo[playerid][acInt]); | |
3913 | if(ACInfo[playerid][acIntRet] == 2) TogglePlayerControllable(playerid, 1); | |
3914 | ACInfo[playerid][acIntRet] = 0; | |
3915 | } | |
3916 | else if(newinteriorid != ACInfo[playerid][acSet][0]) | |
3917 | { | |
3918 | if(ACInfo[playerid][acSet][0] == -1) | |
3919 | { | |
3920 | new ac_vehid = GetPlayerVehicleID(playerid); | |
3921 | if(ac_vehid > 0) | |
3922 | { | |
3923 | if(ACInfo[playerid][acACAllow][3] && newinteriorid != ACInfo[playerid][acInt]) | |
3924 | { | |
3925 | #if defined DEBUG | |
3926 | printf("[Nex-AC debug] AC interior: %d, acInt (last): %d, newinteriorid: %d, oldinteriorid: %d, veh: %d", | |
3927 | ACInfo[playerid][acSet][0], ACInfo[playerid][acInt], newinteriorid, oldinteriorid, ac_vehid); | |
3928 | #endif | |
3929 | ac_KickWithCode(playerid, "", 0, 3, 1); | |
3930 | } | |
3931 | } | |
3932 | else if(ACInfo[playerid][acIntEnterExits]) ACInfo[playerid][acSetPosTick] = GetTickCount() + 3250; | |
3933 | else if(ACInfo[playerid][acACAllow][2] && newinteriorid != ACInfo[playerid][acInt]) | |
3934 | { | |
3935 | #if defined DEBUG | |
3936 | printf("[Nex-AC debug] AC interior: %d, acInt (last): %d, newinteriorid: %d, oldinteriorid: %d", | |
3937 | ACInfo[playerid][acSet][0], ACInfo[playerid][acInt], newinteriorid, oldinteriorid); | |
3938 | #endif | |
3939 | ac_KickWithCode(playerid, "", 0, 2, 1); | |
3940 | } | |
3941 | } | |
3942 | } | |
3943 | else ACInfo[playerid][acSet][0] = -1; | |
3944 | if(ACInfo[playerid][acKicked] < 1) ACInfo[playerid][acInt] = newinteriorid % 256; | |
3945 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
3945 | + | |
3946 | - | && defined ac_OnEnterExitModShop |
3946 | + | |
3947 | #else | |
3948 | return 1; | |
3949 | #endif | |
3950 | } | |
3951 | ||
3952 | #if defined _ALS_OnPlayerInteriorChange | |
3953 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
3953 | + | #undef OnPlayerInteriorChange |
3954 | - | #if defined _ALS_OnEnterExitModShop |
3954 | + | |
3955 | - | #undef OnEnterExitModShop |
3955 | + | #define _ALS_OnPlayerInteriorChange |
3956 | #endif | |
3957 | - | #define _ALS_OnEnterExitModShop |
3957 | + | #define OnPlayerInteriorChange ac_OnPlayerInteriorChange |
3958 | #if defined ac_OnPlayerInteriorChange | |
3959 | - | #define OnEnterExitModShop ac_OnEnterExitModShop |
3959 | + | forward ac_OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid); |
3960 | #endif | |
3961 | - | forward ac_OnEnterExitModShop(playerid, enterexit, interiorid); |
3961 | + | |
3962 | public OnRconLoginAttempt(ip[], password[], success) | |
3963 | { | |
3964 | static ac_ipTables[MAX_PLAYERS][2], ac_ipIndex; | |
3965 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
3965 | + | |
3966 | - | hook OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) |
3966 | + | |
3967 | { | |
3968 | - | public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) |
3968 | + | |
3969 | { | |
3970 | if(success) ac_ipTables[ac_i][1] = 0; | |
3971 | else if(ac_ACAllow[42]) | |
3972 | { | |
3973 | if(++ac_ipTables[ac_i][1] > AC_MAX_RCON_LOGIN_ATTEMPT) | |
3974 | { | |
3975 | #if defined DEBUG | |
3976 | printf(DEBUG_CODE_4, ip, password); | |
3977 | #endif | |
3978 | ac_ipTables[ac_i][1] = 0; | |
3979 | ac_KickWithCode(INVALID_PLAYER_ID, ip, 1, 42, 1); | |
3980 | } | |
3981 | #if defined OnCheatWarning | |
3982 | else OnCheatWarning(INVALID_PLAYER_ID, ip, 1, 42, 1, ac_ipTables[ac_i][1]); | |
3983 | #endif | |
3984 | } | |
3985 | ac_i = -1; | |
3986 | break; | |
3987 | } | |
3988 | } | |
3989 | if(ac_i != -1 && !success) | |
3990 | { | |
3991 | ac_ipTables[ac_ipIndex][0] = ac_currentIp; | |
3992 | if(ac_ACAllow[42]) | |
3993 | { | |
3994 | if(++ac_ipTables[ac_ipIndex][1] > AC_MAX_RCON_LOGIN_ATTEMPT) | |
3995 | { | |
3996 | #undef AC_MAX_RCON_LOGIN_ATTEMPT | |
3997 | #if defined DEBUG | |
3998 | printf(DEBUG_CODE_4, ip, password, ac_ipTables[ac_ipIndex][1]); | |
3999 | #endif | |
4000 | ac_ipTables[ac_ipIndex][1] = 0; | |
4001 | ac_KickWithCode(INVALID_PLAYER_ID, ip, 1, 42, 2); | |
4002 | } | |
4003 | #if defined OnCheatWarning | |
4004 | else OnCheatWarning(INVALID_PLAYER_ID, ip, 1, 42, 2, ac_ipTables[ac_ipIndex][1]); | |
4005 | #endif | |
4006 | } | |
4007 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
4007 | + | |
4008 | - | && defined ac_OnPlayerInteriorChange |
4008 | + | |
4009 | } | |
4010 | #if defined ac_OnRconLoginAttempt | |
4011 | return ac_OnRconLoginAttempt(ip, password, success); | |
4012 | #else | |
4013 | return 1; | |
4014 | #endif | |
4015 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
4015 | + | |
4016 | - | #if defined _ALS_OnPlayerInteriorChange |
4016 | + | |
4017 | - | #undef OnPlayerInteriorChange |
4017 | + | #if defined _ALS_OnRconLoginAttempt |
4018 | #undef OnRconLoginAttempt | |
4019 | - | #define _ALS_OnPlayerInteriorChange |
4019 | + | |
4020 | #define _ALS_OnRconLoginAttempt | |
4021 | - | #define OnPlayerInteriorChange ac_OnPlayerInteriorChange |
4021 | + | |
4022 | #define OnRconLoginAttempt ac_OnRconLoginAttempt | |
4023 | - | forward ac_OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid); |
4023 | + | #if defined ac_OnRconLoginAttempt |
4024 | forward ac_OnRconLoginAttempt(ip[], password[], success); | |
4025 | #endif | |
4026 | ||
4027 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
4027 | + | |
4028 | - | hook OnRconLoginAttempt(ip[], password[], success) |
4028 | + | |
4029 | if(!(0 <= playerid < MAX_PLAYERS) || ACInfo[playerid][acKicked] > 0) return 0; | |
4030 | - | public OnRconLoginAttempt(ip[], password[], success) |
4030 | + | |
4031 | #if AC_USE_NPC | |
4032 | if(!IsPlayerNPC(playerid)) | |
4033 | { | |
4034 | #endif | |
4035 | new ac_w, ac_sa = GetPlayerState(playerid); | |
4036 | if(ac_sa != PLAYER_STATE_SPECTATING && (ac_w = GetPlayerWeapon(playerid)) != -1) | |
4037 | { | |
4038 | ac_gpp = GetPlayerPing(playerid); | |
4039 | new ac_a = GetPlayerAmmo(playerid), ac_s = ac_wSlot[ac_w]; | |
4040 | if(ACInfo[playerid][acSet][3] > 0) | |
4041 | { | |
4042 | if(ACInfo[playerid][acSet][3] == ac_w) | |
4043 | { | |
4044 | ACInfo[playerid][acSet][3] = ACInfo[playerid][acSetWeapon][ac_s] = -1; | |
4045 | ACInfo[playerid][acWeapon][ac_s] = ac_w; | |
4046 | } | |
4047 | else if(ACInfo[playerid][acGiveAmmo][ac_wSlot[ACInfo[playerid][acSet][3]]] == 0 || | |
4048 | ac_wSlot[ACInfo[playerid][acSet][3]] != ac_s && ac_gtc > ACInfo[playerid][acGtc][2] + ac_gpp) ACInfo[playerid][acSet][3] = -1; | |
4049 | else if(!(PLAYER_STATE_DRIVER <= ac_sa <= PLAYER_STATE_PASSENGER) && ac_gtc > ACInfo[playerid][acGtc][2] + ac_gpp) | |
4050 | { | |
4051 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][0]) | |
4052 | { | |
4053 | if(++ACInfo[playerid][acNOPCount][0] > AC_MAX_NOP_WARNINGS) | |
4054 | { | |
4055 | #if defined DEBUG | |
4056 | printf(DEBUG_CODE_5, playerid, "SetPlayerArmedWeapon"); | |
4057 | printf("[Nex-AC debug] AC weapon: %d, weaponid: %d", ACInfo[playerid][acSet][3], ac_w); | |
4058 | #endif | |
4059 | #if defined OnCheatDetected | |
4060 | ac_KickWithCode(playerid, "", 0, 52, 1); | |
4061 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4062 | ACInfo[playerid][acSetWeapon][ac_s] = ACInfo[playerid][acSet][3] = -1; | |
4063 | #else | |
4064 | return ac_KickWithCode(playerid, "", 0, 52, 1); | |
4065 | #endif | |
4066 | } | |
4067 | #if defined OnNOPWarning | |
4068 | else OnNOPWarning(playerid, 1, ACInfo[playerid][acNOPCount][0]); | |
4069 | #endif | |
4070 | } | |
4071 | else if(++ACInfo[playerid][acNOPCount][0] > AC_MAX_NOP_WARNINGS) | |
4072 | { | |
4073 | ACInfo[playerid][acSetWeapon][ac_s] = | |
4074 | ACInfo[playerid][acSet][3] = -1; | |
4075 | } | |
4076 | } | |
4077 | } | |
4078 | if(ACInfo[playerid][acGiveAmmo][ac_s] != -65535) | |
4079 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
4079 | + | |
4080 | - | && defined ac_OnRconLoginAttempt |
4080 | + | |
4081 | ACInfo[playerid][acGiveAmmo][ac_s] > ac_a && !(ac_a < 0 <= ACInfo[playerid][acGiveAmmo][ac_s]) && | |
4082 | ac_gtc > ACInfo[playerid][acGtcGiveAmmo][ac_s] + ac_gpp) | |
4083 | { | |
4084 | ACInfo[playerid][acGiveAmmo][ac_s] = -65535; | |
4085 | ACInfo[playerid][acAmmo][ac_s] = ac_a; | |
4086 | } | |
4087 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
4087 | + | |
4088 | - | #if defined _ALS_OnRconLoginAttempt |
4088 | + | |
4089 | - | #undef OnRconLoginAttempt |
4089 | + | |
4090 | { | |
4091 | - | #define _ALS_OnRconLoginAttempt |
4091 | + | |
4092 | { | |
4093 | - | #define OnRconLoginAttempt ac_OnRconLoginAttempt |
4093 | + | |
4094 | printf(DEBUG_CODE_5, playerid, "SetPlayerAmmo"); | |
4095 | - | forward ac_OnRconLoginAttempt(ip[], password[], success); |
4095 | + | |
4096 | ACInfo[playerid][acGiveAmmo][ac_s], ac_a, ac_w); | |
4097 | #endif | |
4098 | #if defined OnCheatDetected | |
4099 | ac_KickWithCode(playerid, "", 0, 52, 2); | |
4100 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4101 | ACInfo[playerid][acGiveAmmo][ac_s] = -65535; | |
4102 | #else | |
4103 | return ac_KickWithCode(playerid, "", 0, 52, 2); | |
4104 | #endif | |
4105 | } | |
4106 | #if defined OnNOPWarning | |
4107 | else OnNOPWarning(playerid, 2, ACInfo[playerid][acNOPCount][1]); | |
4108 | #endif | |
4109 | } | |
4110 | else if(++ACInfo[playerid][acNOPCount][1] > AC_MAX_NOP_WARNINGS) ACInfo[playerid][acGiveAmmo][ac_s] = -65535; | |
4111 | } | |
4112 | - | if(ACInfo[playerid][acSet][3] != -1) |
4112 | + | |
4113 | #if AC_USE_AMMUNATIONS || AC_USE_TUNING_GARAGES | |
4114 | new ac_money = orig_GetPlayerMoney(playerid); | |
4115 | #endif | |
4116 | #if AC_USE_AMMUNATIONS | |
4117 | if(ACInfo[playerid][acSet][10] != -1) | |
4118 | { | |
4119 | if(ac_money < ACInfo[playerid][acMoney] && | |
4120 | - | else if(ACInfo[playerid][acGiveAmmo][ac_wSlot[ACInfo[playerid][acSet][3]]] == 0 || ACInfo[playerid][acSet][3] == 0 || |
4120 | + | |
4121 | else if(ac_gtc > ACInfo[playerid][acGtc][15] + ac_gpp) | |
4122 | { | |
4123 | if(ACInfo[playerid][acACAllow][15]) | |
4124 | { | |
4125 | if(++ACInfo[playerid][acCheatCount][10] > AC_MAX_NOP_WARNINGS) | |
4126 | { | |
4127 | #if defined DEBUG | |
4128 | printf("[Nex-AC debug] Money: %d, old money: %d, price: %d", | |
4129 | ac_money, ACInfo[playerid][acMoney], ACInfo[playerid][acSet][10]); | |
4130 | #endif | |
4131 | #if defined OnCheatDetected | |
4132 | ac_KickWithCode(playerid, "", 0, 15, 3); | |
4133 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4134 | ACInfo[playerid][acSet][10] = -1; | |
4135 | - | ACInfo[playerid][acSetWeapon][ac_s] = |
4135 | + | |
4136 | - | ACInfo[playerid][acSet][3] = -1; |
4136 | + | |
4137 | #endif | |
4138 | } | |
4139 | #if defined OnCheatWarning | |
4140 | else OnCheatWarning(playerid, "", 0, 15, 3, ACInfo[playerid][acCheatCount][10]); | |
4141 | #endif | |
4142 | } | |
4143 | else if(++ACInfo[playerid][acCheatCount][10] > AC_MAX_NOP_WARNINGS) ACInfo[playerid][acSet][10] = -1; | |
4144 | } | |
4145 | } | |
4146 | #endif | |
4147 | new ac_i = GetPlayerInterior(playerid), Float:ac_pX, Float:ac_pY, Float:ac_pZ, Float:ac_tmp; | |
4148 | GetPlayerPos(playerid, ac_pX, ac_pY, ac_pZ); | |
4149 | if(ACInfo[playerid][acLastWeapon] != ac_w) | |
4150 | { | |
4151 | if(ACInfo[playerid][acWeapon][ac_s] != ac_w && ac_gtc > ACInfo[playerid][acGtc][7] + ac_gpp) | |
4152 | { | |
4153 | #if AC_USE_PICKUP_WEAPONS | |
4154 | #if defined Streamer_GetDistanceToItem\ | |
4155 | && defined Streamer_GetIntData | |
4156 | if(ACInfo[playerid][acLastPickup] > MAX_PICKUPS) Streamer_GetDistanceToItem(ac_pX, ac_pY, ac_pZ, STREAMER_TYPE_PICKUP, ACInfo[playerid][acLastPickup] - MAX_PICKUPS, ac_tmp); | |
4157 | if(0 <= ACInfo[playerid][acLastPickup] < MAX_PICKUPS && ACPickInfo[ACInfo[playerid][acLastPickup]][acWeapon] == ac_w && | |
4158 | ac_a <= (3 <= ac_s <= 5 ? (ACInfo[playerid][acAmmo][ac_s] + ac_pAmmo[ac_w]) : ac_pAmmo[ac_w]) && | |
4159 | IsPlayerInRangeOfPoint(playerid, 15.0, ACPickInfo[ACInfo[playerid][acLastPickup]][acPosX], | |
4160 | ACPickInfo[ACInfo[playerid][acLastPickup]][acPosY], ACPickInfo[ACInfo[playerid][acLastPickup]][acPosZ]) || | |
4161 | ACInfo[playerid][acLastPickup] > MAX_PICKUPS && | |
4162 | Streamer_GetIntData(STREAMER_TYPE_PICKUP, ACInfo[playerid][acLastPickup] - MAX_PICKUPS, E_STREAMER_EXTRA_ID) == ac_w + 100 && | |
4163 | ac_a <= (3 <= ac_s <= 5 ? (ACInfo[playerid][acAmmo][ac_s] + ac_pAmmo[ac_w]) : ac_pAmmo[ac_w]) && ac_tmp <= 15.0) | |
4164 | #else | |
4165 | if(0 <= ACInfo[playerid][acLastPickup] < MAX_PICKUPS && ACPickInfo[ACInfo[playerid][acLastPickup]][acWeapon] == ac_w && | |
4166 | ac_a <= (3 <= ac_s <= 5 ? (ACInfo[playerid][acAmmo][ac_s] + ac_pAmmo[ac_w]) : ac_pAmmo[ac_w]) && | |
4167 | IsPlayerInRangeOfPoint(playerid, 15.0, ACPickInfo[ACInfo[playerid][acLastPickup]][acPosX], | |
4168 | ACPickInfo[ACInfo[playerid][acLastPickup]][acPosY], ACPickInfo[ACInfo[playerid][acLastPickup]][acPosZ])) | |
4169 | #endif | |
4170 | { | |
4171 | ACInfo[playerid][acWeapon][ac_s] = ac_w; | |
4172 | ACInfo[playerid][acAmmo][ac_s] = ac_a; | |
4173 | } | |
4174 | else | |
4175 | { | |
4176 | #endif | |
4177 | #if AC_USE_AMMUNATIONS | |
4178 | if(22 <= ac_w <= 32 && ac_InAmmuNation(playerid, ac_i)) | |
4179 | { | |
4180 | ACInfo[playerid][acCheatCount][10] = 0; | |
4181 | if(ACInfo[playerid][acSet][10] != -1) ACInfo[playerid][acSet][10] += ac_AmmuNationInfo[ac_w - 22][0]; | |
4182 | else ACInfo[playerid][acSet][10] = ac_AmmuNationInfo[ac_w - 22][0]; | |
4183 | if(3 <= ac_s <= 5) ACInfo[playerid][acAmmo][ac_s] += ac_AmmuNationInfo[ac_w - 22][1]; | |
4184 | else ACInfo[playerid][acAmmo][ac_s] = ac_AmmuNationInfo[ac_w - 22][1]; | |
4185 | ACInfo[playerid][acWeapon][ac_s] = ac_w; | |
4186 | ACInfo[playerid][acGtc][15] = ac_gtc + 2650; | |
4187 | } | |
4188 | else | |
4189 | { | |
4190 | #endif | |
4191 | if(ac_w == 40 || ac_w == 46 && ACInfo[playerid][acVeh] > 0 && ACInfo[playerid][acParachute] > 0) | |
4192 | { | |
4193 | ACInfo[playerid][acWeapon][ac_s] = ac_w; | |
4194 | ACInfo[playerid][acAmmo][ac_s] = ac_a; | |
4195 | ACInfo[playerid][acParachute] = 0; | |
4196 | } | |
4197 | else if(ACInfo[playerid][acACAllow][15] && ACInfo[playerid][acSetWeapon][ac_s] == -1) | |
4198 | { | |
4199 | #if defined DEBUG | |
4200 | printf("[Nex-AC debug] AC weaponid: %d, AC ammo: %d, weaponid: %d, ammo: %d", | |
4201 | ACInfo[playerid][acWeapon][ac_s], ACInfo[playerid][acAmmo][ac_s], ac_w, ac_a); | |
4202 | #endif | |
4203 | #if defined OnCheatDetected | |
4204 | ac_KickWithCode(playerid, "", 0, 15, 1); | |
4205 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4206 | ACInfo[playerid][acWeapon][ac_s] = ac_w; | |
4207 | ACInfo[playerid][acAmmo][ac_s] = ac_a; | |
4208 | #else | |
4209 | return ac_KickWithCode(playerid, "", 0, 15, 1); | |
4210 | #endif | |
4211 | } | |
4212 | #if AC_USE_AMMUNATIONS | |
4213 | } | |
4214 | #endif | |
4215 | #if AC_USE_PICKUP_WEAPONS | |
4216 | } | |
4217 | #endif | |
4218 | } | |
4219 | } | |
4220 | else if(ACInfo[playerid][acAmmo][ac_s] != ac_a && ac_sa != PLAYER_STATE_DRIVER && | |
4221 | 7 <= ac_s <= 9 && ac_w != 38 && ACInfo[playerid][acGiveAmmo][ac_s] == -65535 && | |
4222 | ac_gtc > ACInfo[playerid][acGtc][7] + ac_gpp) | |
4223 | { | |
4224 | if(ACInfo[playerid][acACAllow][16] && | |
4225 | (ACInfo[playerid][acAmmo][ac_s] == 0 || ac_a > ACInfo[playerid][acAmmo][ac_s] || | |
4226 | ac_a < 0 < ACInfo[playerid][acAmmo][ac_s])) | |
4227 | { | |
4228 | #if defined DEBUG | |
4229 | printf("[Nex-AC debug] AC ammo: %d, ammo: %d, weaponid: %d", | |
4230 | ACInfo[playerid][acAmmo][ac_s], ac_a, ac_w); | |
4231 | #endif | |
4232 | #if defined OnCheatDetected | |
4233 | ac_KickWithCode(playerid, "", 0, 16, 1); | |
4234 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4235 | #else | |
4236 | return ac_KickWithCode(playerid, "", 0, 16, 1); | |
4237 | #endif | |
4238 | } | |
4239 | ACInfo[playerid][acAmmo][ac_s] = ac_a; | |
4240 | } | |
4241 | GetPlayerHealth(playerid, ac_tmp); | |
4242 | new ac_health = floatround(ac_tmp, floatround_tozero); | |
4243 | if(ACInfo[playerid][acSet][1] != -1) | |
4244 | { | |
4245 | if(ACInfo[playerid][acSet][1] > 255) | |
4246 | { | |
4247 | ac_health += 256 * (((ACInfo[playerid][acSet][1] - (ACInfo[playerid][acSet][1] % 256)) / 256) - 1); | |
4248 | if(ACInfo[playerid][acSet][1] > ac_health + 255) ac_health += 256; | |
4249 | } | |
4250 | if(ACInfo[playerid][acSet][1] == ac_health || ACInfo[playerid][acDmgRes] || | |
4251 | ACInfo[playerid][acSet][1] > ac_health && ac_gtc > ACInfo[playerid][acGtc][3] + ac_gpp) | |
4252 | { | |
4253 | ACInfo[playerid][acSet][1] = -1; | |
4254 | ACInfo[playerid][acDmgRes] = 0; | |
4255 | } | |
4256 | else if(ac_gtc > ACInfo[playerid][acGtc][3] + ac_gpp) | |
4257 | { | |
4258 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][3]) | |
4259 | { | |
4260 | if(++ACInfo[playerid][acNOPCount][3] > AC_MAX_NOP_WARNINGS) | |
4261 | { | |
4262 | #if defined DEBUG | |
4263 | printf(DEBUG_CODE_5, playerid, "SetPlayerHealth"); | |
4264 | printf("[Nex-AC debug] AC health: %d, health: %d", ACInfo[playerid][acSet][1], ac_health); | |
4265 | #endif | |
4266 | #if defined OnCheatDetected | |
4267 | ac_KickWithCode(playerid, "", 0, 52, 3); | |
4268 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4269 | ACInfo[playerid][acSet][1] = -1; | |
4270 | #else | |
4271 | return ac_KickWithCode(playerid, "", 0, 52, 3); | |
4272 | #endif | |
4273 | } | |
4274 | #if defined OnNOPWarning | |
4275 | else OnNOPWarning(playerid, 3, ACInfo[playerid][acNOPCount][3]); | |
4276 | #endif | |
4277 | } | |
4278 | else if(++ACInfo[playerid][acNOPCount][3] > AC_MAX_NOP_WARNINGS) ACInfo[playerid][acSet][1] = -1; | |
4279 | } | |
4280 | } | |
4281 | else if(ACInfo[playerid][acACAllow][12]) | |
4282 | { | |
4283 | if(ACInfo[playerid][acHealth] > 255) | |
4284 | { | |
4285 | ac_health += 256 * (((ACInfo[playerid][acHealth] - (ACInfo[playerid][acHealth] % 256)) / 256) - 1); | |
4286 | if(ACInfo[playerid][acHealth] > ac_health + 255) ac_health += 256; | |
4287 | } | |
4288 | if(ac_health > ACInfo[playerid][acHealth]) | |
4289 | { | |
4290 | #if AC_USE_RESTAURANTS | |
4291 | if(ac_health > ACInfo[playerid][acHealth] + 70 || !ac_InRestaurant(playerid, ac_i)) | |
4292 | { | |
4293 | #endif | |
4294 | - | else if(ACInfo[playerid][acAmmo][ac_s] != ac_a) |
4294 | + | |
4295 | if(ac_health > ACInfo[playerid][acHealth] + 35 || !ac_NearVendingMachine(playerid, ac_i)) | |
4296 | - | switch(ac_w) |
4296 | + | |
4297 | #endif | |
4298 | - | case 16..18, 35..37, 39, 41..43: |
4298 | + | |
4299 | printf("[Nex-AC debug] AC health: %d, health: %d", ACInfo[playerid][acHealth], ac_health); | |
4300 | - | if(ac_sa != PLAYER_STATE_DRIVER && ACInfo[playerid][acGiveAmmo][ac_s] == -65535 && |
4300 | + | |
4301 | - | ac_gtc > ACInfo[playerid][acGtc][7] + ac_gpp) |
4301 | + | |
4302 | ac_KickWithCode(playerid, "", 0, 12); | |
4303 | - | if(ACInfo[playerid][acACAllow][16] && |
4303 | + | |
4304 | - | (ACInfo[playerid][acAmmo][ac_s] == 0 || ac_a > ACInfo[playerid][acAmmo][ac_s] || |
4304 | + | |
4305 | - | ac_a < 0 < ACInfo[playerid][acAmmo][ac_s])) |
4305 | + | |
4306 | #endif | |
4307 | #if AC_USE_VENDING_MACHINES | |
4308 | } | |
4309 | - | ACInfo[playerid][acAmmo][ac_s], ac_a, ac_w); |
4309 | + | |
4310 | #if AC_USE_RESTAURANTS | |
4311 | } | |
4312 | - | ac_KickWithCode(playerid, "", 0, 16, 1); |
4312 | + | |
4313 | } | |
4314 | } | |
4315 | - | return ac_KickWithCode(playerid, "", 0, 16, 1); |
4315 | + | |
4316 | new ac_armour = floatround(ac_tmp, floatround_tozero); | |
4317 | if(ACInfo[playerid][acSet][2] != -1) | |
4318 | { | |
4319 | if(ACInfo[playerid][acSet][2] > 255) | |
4320 | { | |
4321 | ac_armour += 256 * (((ACInfo[playerid][acSet][2] - (ACInfo[playerid][acSet][2] % 256)) / 256) - 1); | |
4322 | if(ACInfo[playerid][acSet][2] > ac_armour + 255) ac_armour += 256; | |
4323 | } | |
4324 | if(ACInfo[playerid][acSet][2] == ac_armour || ACInfo[playerid][acDmgRes] || | |
4325 | ACInfo[playerid][acSet][2] > ac_armour && ac_gtc > ACInfo[playerid][acGtc][5] + ac_gpp) | |
4326 | { | |
4327 | ACInfo[playerid][acSet][2] = -1; | |
4328 | ACInfo[playerid][acDmgRes] = 0; | |
4329 | } | |
4330 | else if(ac_gtc > ACInfo[playerid][acGtc][5] + ac_gpp) | |
4331 | { | |
4332 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][5]) | |
4333 | { | |
4334 | if(++ACInfo[playerid][acNOPCount][5] > AC_MAX_NOP_WARNINGS) | |
4335 | { | |
4336 | #if defined DEBUG | |
4337 | printf(DEBUG_CODE_5, playerid, "SetPlayerArmour"); | |
4338 | printf("[Nex-AC debug] AC armour: %d, armour: %d", ACInfo[playerid][acSet][2], ac_armour); | |
4339 | #endif | |
4340 | #if defined OnCheatDetected | |
4341 | ac_KickWithCode(playerid, "", 0, 52, 4); | |
4342 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4343 | ACInfo[playerid][acSet][2] = -1; | |
4344 | #else | |
4345 | return ac_KickWithCode(playerid, "", 0, 52, 4); | |
4346 | #endif | |
4347 | } | |
4348 | #if defined OnNOPWarning | |
4349 | else OnNOPWarning(playerid, 4, ACInfo[playerid][acNOPCount][5]); | |
4350 | #endif | |
4351 | } | |
4352 | else if(++ACInfo[playerid][acNOPCount][5] > AC_MAX_NOP_WARNINGS) ACInfo[playerid][acSet][2] = -1; | |
4353 | } | |
4354 | } | |
4355 | else if(ACInfo[playerid][acACAllow][13]) | |
4356 | { | |
4357 | if(ACInfo[playerid][acArmour] > 255) | |
4358 | { | |
4359 | ac_armour += 256 * (((ACInfo[playerid][acArmour] - (ACInfo[playerid][acArmour] % 256)) / 256) - 1); | |
4360 | if(ACInfo[playerid][acArmour] > ac_armour + 255) ac_armour += 256; | |
4361 | } | |
4362 | if(ac_armour > ACInfo[playerid][acArmour]) | |
4363 | { | |
4364 | #if AC_USE_AMMUNATIONS | |
4365 | if(ac_armour == 100 && ac_InAmmuNation(playerid, ac_i)) | |
4366 | { | |
4367 | ACInfo[playerid][acCheatCount][10] = 0; | |
4368 | if(ACInfo[playerid][acSet][10] != -1) ACInfo[playerid][acSet][10] += 200; | |
4369 | else ACInfo[playerid][acSet][10] = 200; | |
4370 | ACInfo[playerid][acGtc][15] = ac_gtc + 2650; | |
4371 | } | |
4372 | else | |
4373 | { | |
4374 | #endif | |
4375 | #if defined DEBUG | |
4376 | printf("[Nex-AC debug] AC armour: %d, armour: %d", ACInfo[playerid][acArmour], ac_armour); | |
4377 | #endif | |
4378 | #if defined OnCheatDetected | |
4379 | ac_KickWithCode(playerid, "", 0, 13); | |
4380 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4381 | #else | |
4382 | return ac_KickWithCode(playerid, "", 0, 13); | |
4383 | #endif | |
4384 | #if AC_USE_AMMUNATIONS | |
4385 | } | |
4386 | #endif | |
4387 | } | |
4388 | } | |
4389 | if(ac_health < ACInfo[playerid][acHealth] || ac_armour < ACInfo[playerid][acArmour]) | |
4390 | { | |
4391 | ACInfo[playerid][acVehDmgRes] = false; | |
4392 | ACInfo[playerid][acCheatCount][9] = ACInfo[playerid][acDmgRes] = 0; | |
4393 | } | |
4394 | else if(ACInfo[playerid][acACAllow][19] && | |
4395 | ACInfo[playerid][acDmgRes] && ac_gtc > ACInfo[playerid][acGtc][14] + ac_gpp) | |
4396 | { | |
4397 | ACInfo[playerid][acDmgRes] = 0; | |
4398 | ACInfo[playerid][acVehDmgRes] = false; | |
4399 | if(++ACInfo[playerid][acCheatCount][9] > AC_MAX_GODMODE_WARNINGS) | |
4400 | { | |
4401 | #undef AC_MAX_GODMODE_WARNINGS | |
4402 | #if defined DEBUG | |
4403 | printf("[Nex-AC debug] AC health: %d, health: %d, AC armour: %d, armour: %d", | |
4404 | ACInfo[playerid][acHealth], ac_health, ACInfo[playerid][acArmour], ac_armour); | |
4405 | #endif | |
4406 | #if defined OnCheatDetected | |
4407 | ac_KickWithCode(playerid, "", 0, 19); | |
4408 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4409 | ACInfo[playerid][acCheatCount][9] = 0; | |
4410 | #else | |
4411 | return ac_KickWithCode(playerid, "", 0, 19); | |
4412 | #endif | |
4413 | } | |
4414 | #if defined OnCheatWarning | |
4415 | else OnCheatWarning(playerid, "", 0, 19, 0, ACInfo[playerid][acCheatCount][9]); | |
4416 | #endif | |
4417 | } | |
4418 | #if AC_USE_TUNING_GARAGES | |
4419 | if(ACInfo[playerid][acSet][12] != -1) | |
4420 | { | |
4421 | if(ac_money < ACInfo[playerid][acMoney] && | |
4422 | ACInfo[playerid][acSet][12] <= ACInfo[playerid][acMoney] - ac_money) ACInfo[playerid][acSet][12] = -1; | |
4423 | else if(ac_gtc > ACInfo[playerid][acGtc][17] + ac_gpp) | |
4424 | { | |
4425 | if(ACInfo[playerid][acACAllow][23]) | |
4426 | { | |
4427 | if(++ACInfo[playerid][acCheatCount][12] > AC_MAX_NOP_WARNINGS) | |
4428 | { | |
4429 | #if defined DEBUG | |
4430 | printf("[Nex-AC debug] Money: %d, old money: %d, component price: %d", | |
4431 | ac_money, ACInfo[playerid][acMoney], ACInfo[playerid][acSet][12]); | |
4432 | #endif | |
4433 | #if defined OnCheatDetected | |
4434 | ac_KickWithCode(playerid, "", 0, 23, 3); | |
4435 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4436 | ACInfo[playerid][acSet][12] = -1; | |
4437 | #else | |
4438 | return ac_KickWithCode(playerid, "", 0, 23, 3); | |
4439 | #endif | |
4440 | } | |
4441 | #if defined OnCheatWarning | |
4442 | else OnCheatWarning(playerid, "", 0, 23, 3, ACInfo[playerid][acCheatCount][12]); | |
4443 | #endif | |
4444 | } | |
4445 | else if(++ACInfo[playerid][acCheatCount][12] > AC_MAX_NOP_WARNINGS) ACInfo[playerid][acSet][12] = -1; | |
4446 | } | |
4447 | - | if(ac_InAmmuNation(playerid, ac_i)) |
4447 | + | |
4448 | #endif | |
4449 | if(ACInfo[playerid][acSet][0] != -1 && ac_gtc > ACInfo[playerid][acGtc][0] + ac_gpp) | |
4450 | { | |
4451 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][2] && ac_i != ACInfo[playerid][acSet][0]) | |
4452 | { | |
4453 | if(++ACInfo[playerid][acNOPCount][2] > AC_MAX_NOP_WARNINGS) | |
4454 | { | |
4455 | #if defined DEBUG | |
4456 | printf(DEBUG_CODE_5, playerid, "SetPlayerInterior"); | |
4457 | printf("[Nex-AC debug] AC interior: %d, interiorid: %d", ACInfo[playerid][acSet][0], ac_i); | |
4458 | #endif | |
4459 | #if defined OnCheatDetected | |
4460 | ac_KickWithCode(playerid, "", 0, 52, 5); | |
4461 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4462 | ACInfo[playerid][acSet][0] = -1; | |
4463 | #else | |
4464 | return ac_KickWithCode(playerid, "", 0, 52, 5); | |
4465 | #endif | |
4466 | } | |
4467 | #if defined OnNOPWarning | |
4468 | else OnNOPWarning(playerid, 5, ACInfo[playerid][acNOPCount][2]); | |
4469 | #endif | |
4470 | } | |
4471 | else if(++ACInfo[playerid][acNOPCount][2] > AC_MAX_NOP_WARNINGS) ACInfo[playerid][acSet][0] = -1; | |
4472 | } | |
4473 | if(ACInfo[playerid][acSet][6] != -1 && ac_gtc > ACInfo[playerid][acGtc][12] + ac_gpp) | |
4474 | { | |
4475 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][8]) | |
4476 | { | |
4477 | if(++ACInfo[playerid][acNOPCount][8] > AC_MAX_NOP_WARNINGS) | |
4478 | { | |
4479 | #if defined DEBUG | |
4480 | printf(DEBUG_CODE_5, playerid, "TogglePlayerSpectating"); | |
4481 | #endif | |
4482 | #if defined OnCheatDetected | |
4483 | ac_KickWithCode(playerid, "", 0, 52, 6); | |
4484 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4485 | ACInfo[playerid][acSet][6] = -1; | |
4486 | #else | |
4487 | return ac_KickWithCode(playerid, "", 0, 52, 6); | |
4488 | #endif | |
4489 | } | |
4490 | #if defined OnNOPWarning | |
4491 | else OnNOPWarning(playerid, 6, ACInfo[playerid][acNOPCount][8]); | |
4492 | #endif | |
4493 | } | |
4494 | else if(++ACInfo[playerid][acNOPCount][8] > AC_MAX_NOP_WARNINGS) ACInfo[playerid][acSet][6] = -1; | |
4495 | } | |
4496 | if(ACInfo[playerid][acSet][7] != -1 && ac_gtc > ACInfo[playerid][acGtc][13] + ac_gpp) | |
4497 | { | |
4498 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][9]) | |
4499 | { | |
4500 | if(++ACInfo[playerid][acNOPCount][9] > AC_MAX_NOP_WARNINGS) | |
4501 | { | |
4502 | #if defined DEBUG | |
4503 | printf(DEBUG_CODE_5, playerid, "SpawnPlayer"); | |
4504 | printf("[Nex-AC debug] acSet[7]: %d", ACInfo[playerid][acSet][7]); | |
4505 | #endif | |
4506 | #if defined OnCheatDetected | |
4507 | ac_KickWithCode(playerid, "", 0, 52, 7); | |
4508 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4509 | ACInfo[playerid][acSet][7] = -1; | |
4510 | #else | |
4511 | return ac_KickWithCode(playerid, "", 0, 52, 7); | |
4512 | #endif | |
4513 | } | |
4514 | #if defined OnNOPWarning | |
4515 | else OnNOPWarning(playerid, 7, ACInfo[playerid][acNOPCount][9]); | |
4516 | #endif | |
4517 | } | |
4518 | else if(++ACInfo[playerid][acNOPCount][9] > AC_MAX_NOP_WARNINGS) ACInfo[playerid][acSet][7] = -1; | |
4519 | } | |
4520 | new ac_vehid = GetPlayerVehicleID(playerid); | |
4521 | if(ACInfo[playerid][acSet][11] != -1 && ac_vehid > 0 && ac_gtc > ACInfo[playerid][acGtc][8] + ac_gpp) | |
4522 | { | |
4523 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][11]) | |
4524 | { | |
4525 | new Float:ac_vX, Float:ac_vY, Float:ac_vZ; | |
4526 | GetVehicleVelocity(ac_vehid, ac_vX, ac_vY, ac_vZ); | |
4527 | if(ac_GetSpeed(ac_vX, ac_vY, ac_vZ) <= 30) | |
4528 | { | |
4529 | #if defined DEBUG | |
4530 | printf(DEBUG_CODE_5, playerid, "RemovePlayerFromVehicle"); | |
4531 | printf("[Nex-AC debug] Veh model: %d, veh: %d", GetVehicleModel(ac_vehid), ac_vehid); | |
4532 | #endif | |
4533 | #if defined OnCheatDetected | |
4534 | ac_KickWithCode(playerid, "", 0, 52, 8); | |
4535 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4536 | ACInfo[playerid][acSet][11] = -1; | |
4537 | #else | |
4538 | return ac_KickWithCode(playerid, "", 0, 52, 8); | |
4539 | #endif | |
4540 | } | |
4541 | } | |
4542 | else ACInfo[playerid][acSet][11] = -1; | |
4543 | } | |
4544 | ac_s = GetPlayerVehicleSeat(playerid); | |
4545 | if(ACInfo[playerid][acSet][9] != -1) | |
4546 | { | |
4547 | if(ACInfo[playerid][acSet][9] == ac_vehid && | |
4548 | (ACInfo[playerid][acSet][5] == ac_s || ACInfo[playerid][acSet][5] == -1)) | |
4549 | { | |
4550 | if(ACInfo[playerid][acVeh] > 0) | |
4551 | { | |
4552 | if(ac_IsAnAircraft(GetVehicleModel(ACInfo[playerid][acVeh]))) ACInfo[playerid][acParachute] = 2; | |
4553 | if(ACVehInfo[ACInfo[playerid][acVeh]][acDriver] == playerid) ACVehInfo[ACInfo[playerid][acVeh]][acDriver] = INVALID_PLAYER_ID; | |
4554 | } | |
4555 | if(ac_s == 0) | |
4556 | { | |
4557 | ACVehInfo[ac_vehid][acDriver] = playerid; | |
4558 | GetVehicleZAngle(ac_vehid, ACVehInfo[ac_vehid][acZAngle]); | |
4559 | ACInfo[playerid][acGtc][9] = ac_gtc + 1650; | |
4560 | ACInfo[playerid][acSetVehHealth] = -1.0; | |
4561 | ACInfo[playerid][acLastPosX] = ac_pX; | |
4562 | ACInfo[playerid][acLastPosY] = ac_pY; | |
4563 | } | |
4564 | ACInfo[playerid][acEnterVeh] = | |
4565 | ACInfo[playerid][acCheatCount][11] = 0; | |
4566 | ACInfo[playerid][acVehDmgRes] = false; | |
4567 | ACInfo[playerid][acEnterSeat] = | |
4568 | ACInfo[playerid][acSet][11] = | |
4569 | ACInfo[playerid][acSet][9] = | |
4570 | ACInfo[playerid][acSet][8] = -1; | |
4571 | ACInfo[playerid][acSeat] = ac_s; | |
4572 | } | |
4573 | else if(ac_gtc > ACInfo[playerid][acGtc][1] + ac_gpp) | |
4574 | { | |
4575 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][7] && | |
4576 | ACInfo[playerid][acSet][5] != -1 && ACVehInfo[ACInfo[playerid][acSet][9]][acSpawned]) | |
4577 | { | |
4578 | if(++ACInfo[playerid][acNOPCount][7] > AC_MAX_NOP_WARNINGS) | |
4579 | { | |
4580 | #if defined DEBUG | |
4581 | printf(DEBUG_CODE_5, playerid, "PutPlayerInVehicle"); | |
4582 | printf("[Nex-AC debug] AC veh: %d, veh: %d, AC seat: %d, seatid: %d", | |
4583 | ACInfo[playerid][acSet][9], ac_vehid, ACInfo[playerid][acSet][5], ac_s); | |
4584 | #endif | |
4585 | #if defined OnCheatDetected | |
4586 | ac_KickWithCode(playerid, "", 0, 52, 9); | |
4587 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4588 | ACInfo[playerid][acSet][9] = -1; | |
4589 | #else | |
4590 | return ac_KickWithCode(playerid, "", 0, 52, 9); | |
4591 | #endif | |
4592 | } | |
4593 | #if defined OnNOPWarning | |
4594 | else OnNOPWarning(playerid, 9, ACInfo[playerid][acNOPCount][7]); | |
4595 | #endif | |
4596 | } | |
4597 | else if(++ACInfo[playerid][acNOPCount][7] > AC_MAX_NOP_WARNINGS) ACInfo[playerid][acSet][9] = -1; | |
4598 | } | |
4599 | } | |
4600 | else | |
4601 | { | |
4602 | new Float:ac_dist_set = 25000.0; | |
4603 | if(ACInfo[playerid][acSet][8] != -1) | |
4604 | { | |
4605 | ac_dist_set = GetPlayerDistanceFromPoint(playerid, ACInfo[playerid][acSetPosX], ACInfo[playerid][acSetPosY], (ACInfo[playerid][acTpToZ] ? ac_pZ : ACInfo[playerid][acSetPosZ])); | |
4606 | if(ac_dist_set < 15.0) | |
4607 | { | |
4608 | ACInfo[playerid][acSet][8] = -1; | |
4609 | ACInfo[playerid][acGtc][11] = 0; | |
4610 | ACInfo[playerid][acTpToZ] = false; | |
4611 | ACInfo[playerid][acLastPosX] = ac_pX; | |
4612 | ACInfo[playerid][acLastPosY] = ac_pY; | |
4613 | ACInfo[playerid][acPosX] = ac_pX; | |
4614 | ACInfo[playerid][acPosY] = ac_pY; | |
4615 | ACInfo[playerid][acPosZ] = ac_pZ; | |
4616 | } | |
4617 | else if(ac_gtc > ACInfo[playerid][acGtc][11] + ac_gpp) | |
4618 | { | |
4619 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][10]) | |
4620 | { | |
4621 | if(++ACInfo[playerid][acNOPCount][10] > AC_MAX_NOP_WARNINGS) | |
4622 | { | |
4623 | #if defined DEBUG | |
4624 | printf(DEBUG_CODE_5, playerid, "SetPlayerPos"); | |
4625 | printf("[Nex-AC debug] Dist: %f, acSet[8]: %d", ac_dist_set, ACInfo[playerid][acSet][8]); | |
4626 | #endif | |
4627 | #if defined OnCheatDetected | |
4628 | ac_KickWithCode(playerid, "", 0, 52, 10); | |
4629 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4630 | ACInfo[playerid][acTpToZ] = false; | |
4631 | ACInfo[playerid][acSet][8] = -1; | |
4632 | #else | |
4633 | return ac_KickWithCode(playerid, "", 0, 52, 10); | |
4634 | #endif | |
4635 | } | |
4636 | #if defined OnNOPWarning | |
4637 | else OnNOPWarning(playerid, 10, ACInfo[playerid][acNOPCount][10]); | |
4638 | #endif | |
4639 | } | |
4640 | else if(++ACInfo[playerid][acNOPCount][10] > AC_MAX_NOP_WARNINGS) | |
4641 | { | |
4642 | ACInfo[playerid][acTpToZ] = false; | |
4643 | ACInfo[playerid][acSet][8] = -1; | |
4644 | } | |
4645 | } | |
4646 | } | |
4647 | new Float:ac_vX, Float:ac_vY, Float:ac_vZ, ac_specact = GetPlayerSpecialAction(playerid), | |
4648 | Float:ac_dist = GetPlayerDistanceFromPoint(playerid, ACInfo[playerid][acPosX], ACInfo[playerid][acPosY], ACInfo[playerid][acPosZ]); | |
4649 | if(ac_vehid > 0) | |
4650 | { | |
4651 | if(ACInfo[playerid][acVeh] > 0) | |
4652 | { | |
4653 | if(ACInfo[playerid][acVeh] != ac_vehid) | |
4654 | { | |
4655 | if(ACInfo[playerid][acACAllow][4]) | |
4656 | { | |
4657 | #if defined DEBUG | |
4658 | printf("[Nex-AC debug] AC veh: %d, veh: %d", ACInfo[playerid][acVeh], ac_vehid); | |
4659 | #endif | |
4660 | #if defined OnCheatDetected | |
4661 | ac_KickWithCode(playerid, "", 0, 4, 2); | |
4662 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4663 | #else | |
4664 | return ac_KickWithCode(playerid, "", 0, 4, 2); | |
4665 | #endif | |
4666 | } | |
4667 | } | |
4668 | else if(ACInfo[playerid][acACAllow][50] && ACInfo[playerid][acSeat] != ac_s) | |
4669 | { | |
4670 | #if defined DEBUG | |
4671 | printf("[Nex-AC debug] AC seat: %d, seatid: %d, veh: %d", ACInfo[playerid][acSeat], ac_s, ac_vehid); | |
4672 | #endif | |
4673 | #if defined OnCheatDetected | |
4674 | ac_KickWithCode(playerid, "", 0, 50); | |
4675 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4676 | #else | |
4677 | return ac_KickWithCode(playerid, "", 0, 50); | |
4678 | #endif | |
4679 | } | |
4680 | } | |
4681 | if(ac_sa == PLAYER_STATE_DRIVER) | |
4682 | { | |
4683 | if(ACInfo[playerid][acACAllow][32] && ACVehInfo[ac_vehid][acDriver] != playerid && | |
4684 | ACVehInfo[ac_vehid][acDriver] != INVALID_PLAYER_ID) | |
4685 | { | |
4686 | #if defined DEBUG | |
4687 | printf("[Nex-AC debug] AC driver: %d, driver: %d, veh: %d", | |
4688 | ACVehInfo[ac_vehid][acDriver], playerid, ac_vehid); | |
4689 | #endif | |
4690 | #if defined OnCheatDetected | |
4691 | ac_KickWithCode(playerid, "", 0, 32); | |
4692 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4693 | #else | |
4694 | return SetPlayerPos(playerid, ACInfo[playerid][acPosX], ACInfo[playerid][acPosY], ACInfo[playerid][acPosZ]); | |
4695 | #endif | |
4696 | } | |
4697 | new Float:ac_vHealth; | |
4698 | GetVehicleHealth(ac_vehid, ac_vHealth); | |
4699 | if(ACInfo[playerid][acSetVehHealth] != -1.0) | |
4700 | { | |
4701 | if(ACInfo[playerid][acSetVehHealth] == ac_vHealth || | |
4702 | ACInfo[playerid][acSetVehHealth] > ac_vHealth && ac_gtc > ACInfo[playerid][acGtc][4] + ac_gpp) | |
4703 | { | |
4704 | ACInfo[playerid][acSetVehHealth] = -1.0; | |
4705 | ACInfo[playerid][acVehDmgRes] = false; | |
4706 | } | |
4707 | else if(ac_gtc > ACInfo[playerid][acGtc][4] + ac_gpp) | |
4708 | { | |
4709 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][4]) | |
4710 | { | |
4711 | if(++ACInfo[playerid][acNOPCount][4] > AC_MAX_NOP_WARNINGS) | |
4712 | { | |
4713 | #if defined DEBUG | |
4714 | printf(DEBUG_CODE_5, playerid, "SetVehicleHealth"); | |
4715 | printf("[Nex-AC debug] AC veh health: %f, veh health: %f, veh: %d", | |
4716 | ACInfo[playerid][acSetVehHealth], ac_vHealth, ac_vehid); | |
4717 | #endif | |
4718 | #if defined OnCheatDetected | |
4719 | ac_KickWithCode(playerid, "", 0, 52, 11); | |
4720 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4721 | ACInfo[playerid][acSetVehHealth] = -1.0; | |
4722 | #else | |
4723 | return ac_KickWithCode(playerid, "", 0, 52, 11); | |
4724 | #endif | |
4725 | } | |
4726 | #if defined OnNOPWarning | |
4727 | else OnNOPWarning(playerid, 11, ACInfo[playerid][acNOPCount][4]); | |
4728 | #endif | |
4729 | } | |
4730 | else if(++ACInfo[playerid][acNOPCount][4] > AC_MAX_NOP_WARNINGS) ACInfo[playerid][acSetVehHealth] = -1.0; | |
4731 | } | |
4732 | } | |
4733 | else if(ACInfo[playerid][acACAllow][11] && | |
4734 | (ac_vHealth != ac_vHealth || ac_vHealth > ACVehInfo[ac_vehid][acHealth] && | |
4735 | !ACInfo[playerid][acModShop] && ac_vHealth)) | |
4736 | { | |
4737 | #if AC_USE_PAYNSPRAY | |
4738 | if(!ac_InPayNSpray(playerid, ac_i)) | |
4739 | { | |
4740 | #endif | |
4741 | #if defined DEBUG | |
4742 | printf("[Nex-AC debug] AC veh health: %f, veh health: %f, veh: %d, playerid: %d", | |
4743 | ACVehInfo[ac_vehid][acHealth], ac_vHealth, ac_vehid, playerid); | |
4744 | #endif | |
4745 | #if defined OnCheatDetected | |
4746 | ac_KickWithCode(playerid, "", 0, 11); | |
4747 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4748 | #endif | |
4749 | SetVehicleHealth(ac_vehid, ACVehInfo[ac_vehid][acHealth]); | |
4750 | #if AC_USE_PAYNSPRAY | |
4751 | } | |
4752 | #endif | |
4753 | } | |
4754 | if(ACInfo[playerid][acVehDmgRes]) | |
4755 | { | |
4756 | if(ac_vHealth < ACVehInfo[ac_vehid][acHealth]) | |
4757 | { | |
4758 | ACInfo[playerid][acVehDmgRes] = false; | |
4759 | ACInfo[playerid][acCheatCount][11] = ACInfo[playerid][acDmgRes] = 0; | |
4760 | } | |
4761 | else if(ACInfo[playerid][acACAllow][20] && ac_gtc > ACInfo[playerid][acGtc][16] + ac_gpp) | |
4762 | { | |
4763 | ACInfo[playerid][acDmgRes] = 0; | |
4764 | ACInfo[playerid][acVehDmgRes] = false; | |
4765 | if(++ACInfo[playerid][acCheatCount][11] > AC_MAX_GODMODE_VEH_WARNINGS) | |
4766 | { | |
4767 | #undef AC_MAX_GODMODE_VEH_WARNINGS | |
4768 | #if defined DEBUG | |
4769 | printf("[Nex-AC debug] AC veh health: %f, veh health: %f, veh: %d", | |
4770 | ACVehInfo[ac_vehid][acHealth], ac_vHealth, ac_vehid); | |
4771 | #endif | |
4772 | #if defined OnCheatDetected | |
4773 | ac_KickWithCode(playerid, "", 0, 20); | |
4774 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4775 | ACInfo[playerid][acCheatCount][11] = 0; | |
4776 | #else | |
4777 | return ac_KickWithCode(playerid, "", 0, 20); | |
4778 | #endif | |
4779 | } | |
4780 | #if defined OnCheatWarning | |
4781 | else OnCheatWarning(playerid, "", 0, 20, 0, ACInfo[playerid][acCheatCount][11]); | |
4782 | #endif | |
4783 | } | |
4784 | } | |
4785 | GetVehicleVelocity(ac_vehid, ac_vX, ac_vY, ac_vZ); | |
4786 | new Float:ac_zAngle, ac_vsp = ac_GetSpeed(ac_vX, ac_vY, ac_vZ); | |
4787 | GetVehicleZAngle(ac_vehid, ac_zAngle); | |
4788 | if(ac_dist > 0.8) | |
4789 | { | |
4790 | if(ac_dist >= 80.0 && ac_dist > ACVehInfo[ac_vehid][acPosDiff] + ((ac_dist / 2.6) * 1.8) && | |
4791 | ac_dist_set >= 80.0 && ac_dist_set > ACVehInfo[ac_vehid][acPosDiff] + ((ac_dist_set / 2.6) * 1.8)) | |
4792 | { | |
4793 | #if defined VectorSize | |
4794 | if(ACInfo[playerid][acACAllow][3] && ac_gtc > ACInfo[playerid][acGtc][19] + ac_gpp && | |
4795 | (ACInfo[playerid][acPosZ] > -95.0 || ac_pZ - ACInfo[playerid][acPosZ] < 40.0 || | |
4796 | VectorSize(ac_pX - ACInfo[playerid][acPosX], ac_pY - ACInfo[playerid][acPosY], 0.0) >= 180.0 || | |
4797 | ++ACInfo[playerid][acCheatCount][21] > AC_MAX_TELEPORT_GLITCH_WARNINGS)) | |
4798 | #else | |
4799 | if(ACInfo[playerid][acACAllow][3] && ac_gtc > ACInfo[playerid][acGtc][19] + ac_gpp && | |
4800 | (ACInfo[playerid][acPosZ] > -95.0 || ac_pZ - ACInfo[playerid][acPosZ] < 40.0 || | |
4801 | floatsqroot(floatpower(ac_pX - ACInfo[playerid][acPosX], 2.0) + floatpower(ac_pY - ACInfo[playerid][acPosY], 2.0)) >= 180.0 || | |
4802 | ++ACInfo[playerid][acCheatCount][21] > AC_MAX_TELEPORT_GLITCH_WARNINGS)) | |
4803 | #endif | |
4804 | { | |
4805 | #if defined DEBUG | |
4806 | printf("[Nex-AC debug] Dist: %f, dist set: %f, old pos diff: %f, speed: %d, veh: %d", | |
4807 | ac_dist, ac_dist_set, ACVehInfo[ac_vehid][acPosDiff], ac_vsp, ac_vehid); | |
4808 | #endif | |
4809 | #if defined OnCheatDetected | |
4810 | ac_KickWithCode(playerid, "", 0, 3, 2); | |
4811 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4812 | ACInfo[playerid][acCheatCount][21] = 0; | |
4813 | #else | |
4814 | return ac_KickWithCode(playerid, "", 0, 3, 2); | |
4815 | #endif | |
4816 | } | |
4817 | else | |
4818 | { | |
4819 | ACInfo[playerid][acLastPosX] = ac_pX; | |
4820 | ACInfo[playerid][acLastPosY] = ac_pY; | |
4821 | } | |
4822 | } | |
4823 | else if(ac_vsp < 12 && ac_gtc > ACInfo[playerid][acGtc][11] + ac_gpp) | |
4824 | { | |
4825 | if(ac_dist >= 40.0 && ac_dist_set >= 40.0) | |
4826 | { | |
4827 | if(ACInfo[playerid][acACAllow][3]) | |
4828 | { | |
4829 | #if defined DEBUG | |
4830 | printf("[Nex-AC debug] Speed: %d, dist: %f, dist set: %f", ac_vsp, ac_dist, ac_dist_set); | |
4831 | #endif | |
4832 | #if defined OnCheatDetected | |
4833 | ac_KickWithCode(playerid, "", 0, 3, 4); | |
4834 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4835 | #else | |
4836 | return ac_KickWithCode(playerid, "", 0, 3, 4); | |
4837 | #endif | |
4838 | } | |
4839 | } | |
4840 | else if(ACInfo[playerid][acACAllow][1]) | |
4841 | { | |
4842 | if(++ACInfo[playerid][acCheatCount][2] > AC_MAX_AIR_VEH_WARNINGS) | |
4843 | { | |
4844 | #undef AC_MAX_AIR_VEH_WARNINGS | |
4845 | #if defined DEBUG | |
4846 | printf("[Nex-AC debug] Speed: %d, dist: %f, veh: %d", ac_vsp, ac_dist, ac_vehid); | |
4847 | #endif | |
4848 | #if defined OnCheatDetected | |
4849 | ac_KickWithCode(playerid, "", 0, 1); | |
4850 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4851 | ACInfo[playerid][acCheatCount][2] = 0; | |
4852 | #else | |
4853 | return ac_KickWithCode(playerid, "", 0, 1); | |
4854 | #endif | |
4855 | } | |
4856 | #if defined OnCheatWarning | |
4857 | else OnCheatWarning(playerid, "", 0, 1, 0, ACInfo[playerid][acCheatCount][2]); | |
4858 | #endif | |
4859 | } | |
4860 | } | |
4861 | } | |
4862 | if(ac_gtc > ACInfo[playerid][acGtc][9] + ac_gpp) | |
4863 | { | |
4864 | ac_i = GetVehicleModel(ac_vehid); | |
4865 | new ac_spDiff = ac_vsp - ac_GetSpeed(ACVehInfo[ac_vehid][acVelX], ACVehInfo[ac_vehid][acVelY], ACVehInfo[ac_vehid][acVelZ]); | |
4866 | if(ACInfo[playerid][acACAllow][10]) | |
4867 | { | |
4868 | if(ac_spDiff > 230) | |
4869 | { | |
4870 | #if defined DEBUG | |
4871 | printf("[Nex-AC debug] Speed: %d, old speed: %d, veh model: %d", | |
4872 | ac_vsp, ac_vsp - ac_spDiff, ac_i); | |
4873 | #endif | |
4874 | #if defined OnCheatDetected | |
4875 | ac_KickWithCode(playerid, "", 0, 10, 3); | |
4876 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4877 | #else | |
4878 | return ac_KickWithCode(playerid, "", 0, 10, 3); | |
4879 | #endif | |
4880 | } | |
4881 | else if(ac_spDiff >= 20 && | |
4882 | ACVehInfo[ac_vehid][acSpeedDiff] <= ac_spDiff && ACVehInfo[ac_vehid][acHealth] <= ac_vHealth && | |
4883 | !((ac_i == 432 || ac_i == 449 || ac_IsATrainLoco(ac_i)) && ac_spDiff < 65 || | |
4884 | ac_IsABmx(ac_i) && floatabs(ac_vX) <= 0.3 && floatabs(ac_vY) <= 0.3 && floatabs(ac_vZ) <= 0.3 || | |
4885 | ac_i != 449 && !ac_IsATrainLoco(ac_i) && !ac_IsABmx(ac_i) && ACVehInfo[ac_vehid][acHealth] < 250.0)) | |
4886 | { | |
4887 | ACInfo[playerid][acCheatCount][16] += (1 * AC_SPEEDHACK_VEH_RESET_DELAY); | |
4888 | if(ACInfo[playerid][acCheatCount][16] > AC_MAX_SPEEDHACK_VEH_WARNINGS) | |
4889 | { | |
4890 | #if defined DEBUG | |
4891 | printf("[Nex-AC debug] Speed: %d, old speed: %d, veh model: %d", | |
4892 | ac_vsp, ac_vsp - ac_spDiff, ac_i); | |
4893 | #endif | |
4894 | #if defined OnCheatDetected | |
4895 | ac_KickWithCode(playerid, "", 0, 10, 1); | |
4896 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4897 | ACInfo[playerid][acCheatCount][16] = 0; | |
4898 | #else | |
4899 | return ac_KickWithCode(playerid, "", 0, 10, 1); | |
4900 | #endif | |
4901 | } | |
4902 | #if defined OnCheatWarning | |
4903 | else OnCheatWarning(playerid, "", 0, 10, 1, floatround(ACInfo[playerid][acCheatCount][16] / AC_SPEEDHACK_VEH_RESET_DELAY)); | |
4904 | #endif | |
4905 | } | |
4906 | } | |
4907 | if(ACInfo[playerid][acACAllow][25] && | |
4908 | ac_vsp > 15 && ac_abs(ac_spDiff) < 25 && | |
4909 | floatround(floatabs(ac_zAngle - ACVehInfo[ac_vehid][acZAngle])) == 180 && | |
4910 | (ac_vX < 0.0) != (ACVehInfo[ac_vehid][acVelX] < 0.0) && | |
4911 | (ac_vY < 0.0) != (ACVehInfo[ac_vehid][acVelY] < 0.0) && | |
4912 | (ac_vZ < 0.0) != (ACVehInfo[ac_vehid][acVelZ] < 0.0)) | |
4913 | { | |
4914 | #undef ac_abs | |
4915 | #if defined DEBUG | |
4916 | printf("[Nex-AC debug] Speed: %d, speed diff: %d, z angle: %f, old z angle: %f, veh: %d", | |
4917 | ac_vsp, ac_spDiff, ac_zAngle, ACVehInfo[ac_vehid][acZAngle], ac_vehid); | |
4918 | #endif | |
4919 | #if defined OnCheatDetected | |
4920 | ac_KickWithCode(playerid, "", 0, 25); | |
4921 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4922 | #else | |
4923 | return ac_KickWithCode(playerid, "", 0, 25); | |
4924 | #endif | |
4925 | } | |
4926 | if(ac_IsAnAircraft(ac_i)) | |
4927 | { | |
4928 | if(ACInfo[playerid][acACAllow][10] && (ac_vsp = ac_GetSpeed(ac_vX, ac_vY)) > 270) | |
4929 | { | |
4930 | #if defined DEBUG | |
4931 | printf("[Nex-AC debug] Speed (x, y): %d, veh model: %d", ac_vsp, ac_i); | |
4932 | #endif | |
4933 | #if defined OnCheatDetected | |
4934 | ac_KickWithCode(playerid, "", 0, 10, 2); | |
4935 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4936 | #else | |
4937 | return ac_KickWithCode(playerid, "", 0, 10, 2); | |
4938 | #endif | |
4939 | } | |
4940 | } | |
4941 | else if(ACInfo[playerid][acACAllow][8]) | |
4942 | { | |
4943 | ac_tmp = ac_pZ - ACInfo[playerid][acPosZ]; | |
4944 | if(ac_vZ >= 0.1 && ac_vZ > ACVehInfo[ac_vehid][acVelZ] && | |
4945 | floatabs(ACInfo[playerid][acPosX] - ac_pX) < ac_tmp / 2.0 && | |
4946 | floatabs(ACInfo[playerid][acPosY] - ac_pY) < ac_tmp / 2.0) | |
4947 | { | |
4948 | if(++ACInfo[playerid][acCheatCount][3] > (ac_IsABmx(ac_i) ? AC_MAX_FLYHACK_BIKE_WARNINGS : AC_MAX_FLYHACK_VEH_WARNINGS)) | |
4949 | { | |
4950 | #undef AC_MAX_FLYHACK_BIKE_WARNINGS | |
4951 | #if defined DEBUG | |
4952 | printf("[Nex-AC debug] Vel z: %f, old vel z: %f, pos diff x, y, z: %f, %f, %f, veh: %d", | |
4953 | ac_vZ, ACVehInfo[ac_vehid][acVelZ], ACInfo[playerid][acPosX] - ac_pX, ACInfo[playerid][acPosY] - ac_pY, ac_tmp, ac_vehid); | |
4954 | #endif | |
4955 | #if defined OnCheatDetected | |
4956 | ac_KickWithCode(playerid, "", 0, 8, 1); | |
4957 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4958 | ACInfo[playerid][acCheatCount][3] = 0; | |
4959 | #else | |
4960 | return ac_KickWithCode(playerid, "", 0, 8, 1); | |
4961 | #endif | |
4962 | } | |
4963 | #if defined OnCheatWarning | |
4964 | else OnCheatWarning(playerid, "", 0, 8, 1, ACInfo[playerid][acCheatCount][3]); | |
4965 | - | !((ac_i == 432 || ac_i == 449 || 537 <= ac_i <= 538) && ac_spDiff < 65 || |
4965 | + | |
4966 | - | ac_IsABicycle(ac_i) && floatabs(ac_vX) <= 0.3 && floatabs(ac_vY) <= 0.3 && floatabs(ac_vZ) <= 0.3 || |
4966 | + | |
4967 | - | !(ac_IsABicycle(ac_i) || ac_i == 449 || 537 <= ac_i <= 538) && ACVehInfo[ac_vehid][acHealth] < 250.0)) |
4967 | + | |
4968 | } | |
4969 | ACVehInfo[ac_vehid][acSpeedDiff] = ac_spDiff; | |
4970 | } | |
4971 | ACVehInfo[ac_vehid][acPosX] = ac_pX; | |
4972 | ACVehInfo[ac_vehid][acPosY] = ac_pY; | |
4973 | ACVehInfo[ac_vehid][acPosZ] = ac_pZ; | |
4974 | ACVehInfo[ac_vehid][acVelX] = ac_vX; | |
4975 | ACVehInfo[ac_vehid][acVelY] = ac_vY; | |
4976 | ACVehInfo[ac_vehid][acVelZ] = ac_vZ; | |
4977 | ACVehInfo[ac_vehid][acPosDiff] = ac_dist; | |
4978 | if(ACInfo[playerid][acSetVehHealth] == -1.0) ACVehInfo[ac_vehid][acHealth] = ac_vHealth; | |
4979 | ACVehInfo[ac_vehid][acZAngle] = ac_zAngle; | |
4980 | } | |
4981 | ACInfo[playerid][acSeat] = ac_s; | |
4982 | } | |
4983 | else | |
4984 | { | |
4985 | GetPlayerVelocity(playerid, ac_vX, ac_vY, ac_vZ); | |
4986 | ac_s = ac_GetSpeed(ac_vX, ac_vY, ac_vZ); | |
4987 | if(ACInfo[playerid][acAnim] != (ac_sa = GetPlayerAnimationIndex(playerid))) | |
4988 | { | |
4989 | if(ac_sa == -1) | |
4990 | { | |
4991 | if(ACInfo[playerid][acACAllow][24]) | |
4992 | { | |
4993 | #if defined OnCheatDetected | |
4994 | ac_KickWithCode(playerid, "", 0, 24); | |
4995 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4996 | #else | |
4997 | return ac_KickWithCode(playerid, "", 0, 24); | |
4998 | #endif | |
4999 | } | |
5000 | } | |
5001 | else if(ACInfo[playerid][acACAllow][30] && !ac_PedAnims) | |
5002 | { | |
5003 | ac_i = GetPlayerSkin(playerid); | |
5004 | if(ac_sa == 1231 && ac_w != 46 && 1 <= ac_i <= 311 && ac_i != 74) | |
5005 | { | |
5006 | if(++ACInfo[playerid][acCheatCount][19] > AC_MAX_CJ_RUN_WARNINGS) | |
5007 | { | |
5008 | #undef AC_MAX_CJ_RUN_WARNINGS | |
5009 | #if defined DEBUG | |
5010 | printf("[Nex-AC debug] Skin: %d, old anim: %d, weaponid: %d", | |
5011 | ac_i, ACInfo[playerid][acAnim], ac_w); | |
5012 | #endif | |
5013 | #if defined OnCheatDetected | |
5014 | ac_KickWithCode(playerid, "", 0, 30); | |
5015 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5016 | ACInfo[playerid][acCheatCount][19] = 0; | |
5017 | #else | |
5018 | return ac_KickWithCode(playerid, "", 0, 30); | |
5019 | #endif | |
5020 | } | |
5021 | #if defined OnCheatWarning | |
5022 | else OnCheatWarning(playerid, "", 0, 30, 0, ACInfo[playerid][acCheatCount][19]); | |
5023 | #endif | |
5024 | } | |
5025 | - | new Float:ac_zDiff = ac_pZ - ACInfo[playerid][acPosZ]; |
5025 | + | |
5026 | } | |
5027 | - | floatabs(ACInfo[playerid][acPosX] - ac_pX) < ac_zDiff / 2.0 && |
5027 | + | |
5028 | - | floatabs(ACInfo[playerid][acPosY] - ac_pY) < ac_zDiff / 2.0) |
5028 | + | |
5029 | { | |
5030 | - | if(++ACInfo[playerid][acCheatCount][3] > (ac_IsABicycle(ac_i) ? AC_MAX_FLYHACK_BIKE_WARNINGS : AC_MAX_FLYHACK_VEH_WARNINGS)) |
5030 | + | |
5031 | { | |
5032 | if(++ACInfo[playerid][acCheatCount][15] > AC_MAX_FLYHACK_WARNINGS) | |
5033 | { | |
5034 | #if defined DEBUG | |
5035 | - | ac_vZ, ACVehInfo[ac_vehid][acVelZ], ACInfo[playerid][acPosX] - ac_pX, ACInfo[playerid][acPosY] - ac_pY, ac_zDiff, ac_vehid); |
5035 | + | |
5036 | ac_sa, ACInfo[playerid][acAnim], ACInfo[playerid][acVeh]); | |
5037 | #endif | |
5038 | #if defined OnCheatDetected | |
5039 | ac_KickWithCode(playerid, "", 0, 7, 2); | |
5040 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5041 | ACInfo[playerid][acCheatCount][15] = 0; | |
5042 | #else | |
5043 | return ac_KickWithCode(playerid, "", 0, 7, 2); | |
5044 | #endif | |
5045 | } | |
5046 | #if defined OnCheatWarning | |
5047 | else OnCheatWarning(playerid, "", 0, 7, 2, ACInfo[playerid][acCheatCount][15]); | |
5048 | #endif | |
5049 | } | |
5050 | else if(1538 <= ac_sa <= 1544 && ac_s > 36 && ACInfo[playerid][acSpeed] < ac_s) | |
5051 | { | |
5052 | if(++ACInfo[playerid][acCheatCount][15] > AC_MAX_FLYHACK_WARNINGS) | |
5053 | { | |
5054 | #if defined DEBUG | |
5055 | printf("[Nex-AC debug] Speed: %d, old speed: %d, anim: %d", | |
5056 | ac_s, ACInfo[playerid][acSpeed], ac_sa); | |
5057 | #endif | |
5058 | #if defined OnCheatDetected | |
5059 | ac_KickWithCode(playerid, "", 0, 7, 3); | |
5060 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5061 | ACInfo[playerid][acCheatCount][15] = 0; | |
5062 | #else | |
5063 | return ac_KickWithCode(playerid, "", 0, 7, 3); | |
5064 | #endif | |
5065 | } | |
5066 | #if defined OnCheatWarning | |
5067 | else OnCheatWarning(playerid, "", 0, 7, 3, ACInfo[playerid][acCheatCount][15]); | |
5068 | #endif | |
5069 | } | |
5070 | else | |
5071 | { | |
5072 | #if defined VectorSize | |
5073 | ac_tmp = VectorSize(ac_vX, ac_vY, 0.0); | |
5074 | #else | |
5075 | ac_tmp = floatsqroot(floatpower(ac_vX, 2.0) + floatpower(ac_vY, 2.0)); | |
5076 | #endif | |
5077 | if(958 <= ac_sa <= 979 && (ac_vZ > 0.1 || ac_tmp > 0.9)) | |
5078 | { | |
5079 | if(++ACInfo[playerid][acCheatCount][15] > AC_MAX_FLYHACK_WARNINGS) | |
5080 | { | |
5081 | #undef AC_MAX_FLYHACK_WARNINGS | |
5082 | #if defined DEBUG | |
5083 | printf("[Nex-AC debug] Anim: %d, old anim: %d, weaponid: %d, spec act: %d, vel x, y: %f, vel z: %f", | |
5084 | ac_sa, ACInfo[playerid][acAnim], ac_w, ac_specact, ac_tmp, ac_vZ); | |
5085 | #endif | |
5086 | #if defined OnCheatDetected | |
5087 | ac_KickWithCode(playerid, "", 0, 7, 1); | |
5088 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5089 | ACInfo[playerid][acCheatCount][15] = 0; | |
5090 | #else | |
5091 | return ac_KickWithCode(playerid, "", 0, 7, 1); | |
5092 | #endif | |
5093 | } | |
5094 | #if defined OnCheatWarning | |
5095 | else OnCheatWarning(playerid, "", 0, 7, 1, ACInfo[playerid][acCheatCount][15]); | |
5096 | #endif | |
5097 | } | |
5098 | else ACInfo[playerid][acCheatCount][15] = 0; | |
5099 | } | |
5100 | } | |
5101 | if(ACInfo[playerid][acSet][4] != -1) | |
5102 | { | |
5103 | if(ac_specact == ACInfo[playerid][acSet][4]) ACInfo[playerid][acSet][4] = -1; | |
5104 | else if(ac_gtc > ACInfo[playerid][acGtc][6] + ac_gpp) | |
5105 | { | |
5106 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][6] && | |
5107 | ac_specact != SPECIAL_ACTION_DUCK && | |
5108 | !(SPECIAL_ACTION_ENTER_VEHICLE <= ac_specact <= SPECIAL_ACTION_EXIT_VEHICLE)) | |
5109 | { | |
5110 | if(++ACInfo[playerid][acNOPCount][6] > AC_MAX_NOP_WARNINGS) | |
5111 | { | |
5112 | #if defined DEBUG | |
5113 | printf(DEBUG_CODE_5, playerid, "SetPlayerSpecialAction"); | |
5114 | printf("[Nex-AC debug] AC spec act: %d, spec act: %d", ACInfo[playerid][acSet][4], ac_specact); | |
5115 | #endif | |
5116 | #if defined OnCheatDetected | |
5117 | ac_KickWithCode(playerid, "", 0, 52, 12); | |
5118 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5119 | ACInfo[playerid][acSet][4] = -1; | |
5120 | #else | |
5121 | return ac_KickWithCode(playerid, "", 0, 52, 12); | |
5122 | #endif | |
5123 | } | |
5124 | #if defined OnNOPWarning | |
5125 | else OnNOPWarning(playerid, 12, ACInfo[playerid][acNOPCount][6]); | |
5126 | #endif | |
5127 | } | |
5128 | else if(++ACInfo[playerid][acNOPCount][6] > AC_MAX_NOP_WARNINGS) ACInfo[playerid][acSet][4] = -1; | |
5129 | #undef AC_MAX_NOP_WARNINGS | |
5130 | } | |
5131 | } | |
5132 | else if(ac_specact != ACInfo[playerid][acSpecAct]) | |
5133 | { | |
5134 | if(ac_specact == ACInfo[playerid][acNextSpecAct]) ACInfo[playerid][acNextSpecAct] = -1; | |
5135 | else if(ACInfo[playerid][acACAllow][18]) | |
5136 | { | |
5137 | switch(ac_specact) | |
5138 | { | |
5139 | case SPECIAL_ACTION_NONE: | |
5140 | { | |
5141 | switch(ACInfo[playerid][acSpecAct]) | |
5142 | { | |
5143 | case SPECIAL_ACTION_USECELLPHONE, SPECIAL_ACTION_CUFFED, 25: | |
5144 | { | |
5145 | #if defined OnCheatDetected | |
5146 | ac_KickWithCode(playerid, "", 0, 18, 1); | |
5147 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5148 | #else | |
5149 | return ac_KickWithCode(playerid, "", 0, 18, 1); | |
5150 | #endif | |
5151 | } | |
5152 | - | #if defined VectorSize |
5152 | + | |
5153 | - | else if(958 <= ac_sa <= 979 && (ac_vZ > 0.08 || VectorSize(ac_vX, ac_vY, 0.0) > 0.9)) |
5153 | + | |
5154 | case SPECIAL_ACTION_DUCK: | |
5155 | - | else if(958 <= ac_sa <= 979 && (ac_vZ > 0.08 || floatsqroot(floatpower(ac_vX, 2.0) + floatpower(ac_vY, 2.0)) > 0.9)) |
5155 | + | |
5156 | if(ACInfo[playerid][acSpecAct] > SPECIAL_ACTION_NONE && | |
5157 | !(SPECIAL_ACTION_DRINK_BEER <= ACInfo[playerid][acSpecAct] <= SPECIAL_ACTION_CUFFED)) | |
5158 | { | |
5159 | #if defined DEBUG | |
5160 | - | #undef AC_MAX_FLYHACK_WARNINGS |
5160 | + | |
5161 | #endif | |
5162 | - | printf("[Nex-AC debug] Anim: %d, old anim: %d, weaponid: %d, spec act: %d", |
5162 | + | |
5163 | - | ac_sa, ACInfo[playerid][acAnim], ac_w, ac_specact); |
5163 | + | |
5164 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5165 | #else | |
5166 | - | ac_KickWithCode(playerid, "", 0, 7, 1); |
5166 | + | |
5167 | #endif | |
5168 | } | |
5169 | } | |
5170 | - | return ac_KickWithCode(playerid, "", 0, 7, 1); |
5170 | + | |
5171 | { | |
5172 | if((ac_tmp = GetPlayerDistanceFromPoint(playerid, ACInfo[playerid][acDropJpX], ACInfo[playerid][acDropJpY], ACInfo[playerid][acDropJpZ])) > 15.0) | |
5173 | { | |
5174 | - | else OnCheatWarning(playerid, "", 0, 7, 1, ACInfo[playerid][acCheatCount][15]); |
5174 | + | |
5175 | printf("[Nex-AC debug] AC spec act: %d, spec act: %d, dist: %f", | |
5176 | ACInfo[playerid][acSpecAct], ac_specact, ac_tmp); | |
5177 | - | else ACInfo[playerid][acCheatCount][15] = 0; |
5177 | + | |
5178 | #if defined OnCheatDetected | |
5179 | ac_KickWithCode(playerid, "", 0, 18, 3); | |
5180 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5181 | #else | |
5182 | return ac_KickWithCode(playerid, "", 0, 18, 3); | |
5183 | #endif | |
5184 | } | |
5185 | else ACInfo[playerid][acNextSpecAct] = ACInfo[playerid][acSpecAct]; | |
5186 | ACInfo[playerid][acDropJpX] = | |
5187 | ACInfo[playerid][acDropJpY] = | |
5188 | ACInfo[playerid][acDropJpZ] = 25000.0; | |
5189 | } | |
5190 | case SPECIAL_ACTION_ENTER_VEHICLE: | |
5191 | { | |
5192 | switch(ACInfo[playerid][acSpecAct]) | |
5193 | { | |
5194 | case SPECIAL_ACTION_DANCE1, SPECIAL_ACTION_DANCE2, SPECIAL_ACTION_DANCE3, SPECIAL_ACTION_DANCE4, SPECIAL_ACTION_USECELLPHONE, 68: | |
5195 | { | |
5196 | #if defined OnCheatDetected | |
5197 | ac_KickWithCode(playerid, "", 0, 18, 4); | |
5198 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5199 | #else | |
5200 | return ac_KickWithCode(playerid, "", 0, 18, 4); | |
5201 | #endif | |
5202 | } | |
5203 | } | |
5204 | } | |
5205 | default: | |
5206 | { | |
5207 | if(!((SPECIAL_ACTION_DRINK_BEER <= ac_specact <= SPECIAL_ACTION_CUFFED && | |
5208 | ACInfo[playerid][acSpecAct] == SPECIAL_ACTION_DUCK || | |
5209 | ACInfo[playerid][acSpecAct] == SPECIAL_ACTION_ENTER_VEHICLE) && | |
5210 | ac_specact == ACInfo[playerid][acLastSpecAct]) && | |
5211 | (ACInfo[playerid][acVeh] == 0 || ac_specact != SPECIAL_ACTION_EXIT_VEHICLE && | |
5212 | !(SPECIAL_ACTION_CUFFED <= ac_specact <= 25) && ac_specact != SPECIAL_ACTION_USECELLPHONE)) | |
5213 | { | |
5214 | #if defined DEBUG | |
5215 | printf("[Nex-AC debug] AC spec act: %d, spec act: %d, Last spec act: %d, old veh: %d", | |
5216 | ACInfo[playerid][acSpecAct], ac_specact, ACInfo[playerid][acLastSpecAct], ACInfo[playerid][acVeh]); | |
5217 | #endif | |
5218 | #if defined OnCheatDetected | |
5219 | ac_KickWithCode(playerid, "", 0, 18, 5); | |
5220 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5221 | #else | |
5222 | return ac_KickWithCode(playerid, "", 0, 18, 5); | |
5223 | #endif | |
5224 | } | |
5225 | } | |
5226 | } | |
5227 | } | |
5228 | ACInfo[playerid][acLastSpecAct] = ACInfo[playerid][acSpecAct]; | |
5229 | } | |
5230 | ac_a = GetPlayerSurfingVehicleID(playerid); | |
5231 | if(!IsVehicleStreamedIn(ac_a, playerid) && GetPlayerSurfingObjectID(playerid) == INVALID_OBJECT_ID) | |
5232 | { | |
5233 | if(ac_dist > 0.7) | |
5234 | { | |
5235 | if(ac_dist >= 40.0 && ac_dist_set >= 40.0) | |
5236 | { | |
5237 | #if defined VectorSize | |
5238 | if(ACInfo[playerid][acACAllow][2] && !ACInfo[playerid][acIntEnterExits] && | |
5239 | (ACInfo[playerid][acPosZ] > -95.0 || ac_pZ - ACInfo[playerid][acPosZ] < 40.0 || | |
5240 | VectorSize(ac_pX - ACInfo[playerid][acPosX], ac_pY - ACInfo[playerid][acPosY], 0.0) >= 180.0 || | |
5241 | ++ACInfo[playerid][acCheatCount][21] > AC_MAX_TELEPORT_GLITCH_WARNINGS)) | |
5242 | #else | |
5243 | if(ACInfo[playerid][acACAllow][2] && !ACInfo[playerid][acIntEnterExits] && | |
5244 | (ACInfo[playerid][acPosZ] > -95.0 || ac_pZ - ACInfo[playerid][acPosZ] < 40.0 || | |
5245 | floatsqroot(floatpower(ac_pX - ACInfo[playerid][acPosX], 2.0) + floatpower(ac_pY - ACInfo[playerid][acPosY], 2.0)) >= 180.0 || | |
5246 | ++ACInfo[playerid][acCheatCount][21] > AC_MAX_TELEPORT_GLITCH_WARNINGS)) | |
5247 | #endif | |
5248 | { | |
5249 | #undef AC_MAX_TELEPORT_GLITCH_WARNINGS | |
5250 | #if defined DEBUG | |
5251 | printf("[Nex-AC debug] Dist: %f, dist set: %f, speed: %d, pos x, y, z: %f, %f, %f, old pos x, y, z: %f, %f, %f", | |
5252 | ac_dist, ac_dist_set, ac_s, ac_pX, ac_pY, ac_pZ, ACInfo[playerid][acPosX], ACInfo[playerid][acPosY], ACInfo[playerid][acPosZ]); | |
5253 | #endif | |
5254 | #if defined OnCheatDetected | |
5255 | ac_KickWithCode(playerid, "", 0, 2, 2); | |
5256 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5257 | ACInfo[playerid][acCheatCount][21] = 0; | |
5258 | #else | |
5259 | return ac_KickWithCode(playerid, "", 0, 2, 2); | |
5260 | #endif | |
5261 | } | |
5262 | else | |
5263 | { | |
5264 | ACInfo[playerid][acLastPosX] = ac_pX; | |
5265 | ACInfo[playerid][acLastPosY] = ac_pY; | |
5266 | } | |
5267 | } | |
5268 | else if(ac_s <= ac_dist * (ac_dist < 1.0 ? 14.0 : 5.0) && ac_gtc > ACInfo[playerid][acGtc][11] + ac_gpp) | |
5269 | { | |
5270 | if(ac_s < 3 && (ac_dist >= 30.0 && ac_dist_set >= 30.0 || | |
5271 | ac_dist >= 20.0 && ac_dist_set >= 20.0 && ac_gtc < ACInfo[playerid][acUpdateTick] + 1500)) | |
5272 | { | |
5273 | if(ACInfo[playerid][acACAllow][2]) | |
5274 | { | |
5275 | #if defined DEBUG | |
5276 | printf("[Nex-AC debug] Speed: %d, dist: %f, dist set: %f", ac_s, ac_dist, ac_dist_set); | |
5277 | #endif | |
5278 | #if defined OnCheatDetected | |
5279 | ac_KickWithCode(playerid, "", 0, 2, 3); | |
5280 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5281 | #else | |
5282 | return ac_KickWithCode(playerid, "", 0, 2, 3); | |
5283 | #endif | |
5284 | } | |
5285 | } | |
5286 | else if(ACInfo[playerid][acACAllow][0] && (ac_s || ac_dist >= 3.0)) | |
5287 | { | |
5288 | if(++ACInfo[playerid][acCheatCount][1] > AC_MAX_AIR_WARNINGS) | |
5289 | { | |
5290 | - | !(SPECIAL_ACTION_CUFFED <= ac_specact <= 25) && |
5290 | + | |
5291 | - | ac_specact != SPECIAL_ACTION_USECELLPHONE)) |
5291 | + | |
5292 | printf("[Nex-AC debug] Speed: %d, dist: %f", ac_s, ac_dist); | |
5293 | #endif | |
5294 | #if defined OnCheatDetected | |
5295 | ac_KickWithCode(playerid, "", 0, 0); | |
5296 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5297 | ACInfo[playerid][acCheatCount][1] = 0; | |
5298 | #else | |
5299 | return ac_KickWithCode(playerid, "", 0, 0); | |
5300 | #endif | |
5301 | } | |
5302 | #if defined OnCheatWarning | |
5303 | else OnCheatWarning(playerid, "", 0, 0, 0, ACInfo[playerid][acCheatCount][1]); | |
5304 | #endif | |
5305 | } | |
5306 | } | |
5307 | } | |
5308 | if(ac_gtc > ACInfo[playerid][acGtc][10] + ac_gpp) | |
5309 | { | |
5310 | if(ACInfo[playerid][acACAllow][9] && ACInfo[playerid][acSpeed] < ac_s) | |
5311 | { | |
5312 | if(ac_s > 530) | |
5313 | { | |
5314 | #if defined DEBUG | |
5315 | printf("[Nex-AC debug] Speed: %d, old speed: %d", ac_s, ACInfo[playerid][acSpeed]); | |
5316 | #endif | |
5317 | #if defined OnCheatDetected | |
5318 | ac_KickWithCode(playerid, "", 0, 9, 1); | |
5319 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5320 | #else | |
5321 | return ac_KickWithCode(playerid, "", 0, 9, 1); | |
5322 | #endif | |
5323 | } | |
5324 | else | |
5325 | { | |
5326 | ac_i = ac_GetSpeed(ac_vX, ac_vY); | |
5327 | ac_tmp = ac_pZ - ACInfo[playerid][acPosZ]; | |
5328 | if((ac_s > 257 || ac_i > 180 || floatabs(ac_vZ) > 1.0 && floatabs(ac_tmp) < 2.0) && | |
5329 | ACInfo[playerid][acHealth] <= ac_health) | |
5330 | { | |
5331 | if(++ACInfo[playerid][acCheatCount][17] > AC_MAX_SPEEDHACK_WARNINGS) | |
5332 | { | |
5333 | #if defined DEBUG | |
5334 | printf("[Nex-AC debug] Speed: %d, speed x, y: %d, vel z: %f, pos diff z: %f, old speed: %d", | |
5335 | ac_s, ac_i, ac_vZ, ac_tmp, ACInfo[playerid][acSpeed]); | |
5336 | #endif | |
5337 | #if defined OnCheatDetected | |
5338 | ac_KickWithCode(playerid, "", 0, 9, 2); | |
5339 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5340 | ACInfo[playerid][acCheatCount][17] = 0; | |
5341 | #else | |
5342 | return ac_KickWithCode(playerid, "", 0, 9, 2); | |
5343 | #endif | |
5344 | } | |
5345 | #if defined OnCheatWarning | |
5346 | else OnCheatWarning(playerid, "", 0, 9, 2, ACInfo[playerid][acCheatCount][17]); | |
5347 | #endif | |
5348 | } | |
5349 | else ACInfo[playerid][acCheatCount][17] = 0; | |
5350 | } | |
5351 | } | |
5352 | ACInfo[playerid][acSpeed] = ac_s; | |
5353 | } | |
5354 | } | |
5355 | else if(ac_gtc > ACInfo[playerid][acGtc][10] + ac_gpp) | |
5356 | { | |
5357 | if(ACInfo[playerid][acACAllow][9] && ac_a != INVALID_VEHICLE_ID) | |
5358 | { | |
5359 | GetVehicleVelocity(ac_a, ac_vX, ac_vY, ac_vZ); | |
5360 | new ac_vsp = ac_GetSpeed(ac_vX, ac_vY, ac_vZ); | |
5361 | if(ac_s > ac_vsp + 180) | |
5362 | { | |
5363 | if(++ACInfo[playerid][acCheatCount][17] > AC_MAX_SPEEDHACK_WARNINGS) | |
5364 | { | |
5365 | #undef AC_MAX_SPEEDHACK_WARNINGS | |
5366 | #if defined DEBUG | |
5367 | printf("[Nex-AC debug] Speed: %d, old speed: %d, veh speed: %d", | |
5368 | ac_s, ACInfo[playerid][acSpeed], ac_vsp); | |
5369 | #endif | |
5370 | #if defined OnCheatDetected | |
5371 | ac_KickWithCode(playerid, "", 0, 9, 3); | |
5372 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5373 | ACInfo[playerid][acCheatCount][17] = 0; | |
5374 | #else | |
5375 | return ac_KickWithCode(playerid, "", 0, 9, 3); | |
5376 | #endif | |
5377 | } | |
5378 | #if defined OnCheatWarning | |
5379 | else OnCheatWarning(playerid, "", 0, 9, 3, ACInfo[playerid][acCheatCount][17]); | |
5380 | #endif | |
5381 | } | |
5382 | else ACInfo[playerid][acCheatCount][17] = 0; | |
5383 | } | |
5384 | ACInfo[playerid][acSpeed] = ac_s; | |
5385 | } | |
5386 | ACInfo[playerid][acAnim] = ac_sa; | |
5387 | } | |
5388 | ACInfo[playerid][acSpecAct] = ac_specact; | |
5389 | ACInfo[playerid][acHealth] = ac_health; | |
5390 | ACInfo[playerid][acArmour] = ac_armour; | |
5391 | } | |
5392 | ACInfo[playerid][acVeh] = ac_vehid; | |
5393 | if(ac_gtc > ACInfo[playerid][acGtc][7] + ac_gpp) ACInfo[playerid][acLastWeapon] = ac_w; | |
5394 | ACInfo[playerid][acPosX] = ac_pX; | |
5395 | ACInfo[playerid][acPosY] = ac_pY; | |
5396 | ACInfo[playerid][acPosZ] = ac_pZ; | |
5397 | } | |
5398 | #if AC_USE_NPC | |
5399 | } | |
5400 | #endif | |
5401 | ac_gpp = 1; | |
5402 | ACInfo[playerid][acUpdateTick] = ac_gtc; | |
5403 | #if defined ac_OnPlayerUpdate | |
5404 | ac_gpp = ac_OnPlayerUpdate(playerid); | |
5405 | #endif | |
5406 | - | new Float:ac_zDiff = ac_pZ - ACInfo[playerid][acPosZ]; |
5406 | + | |
5407 | - | if((ac_s > 257 || ac_i > 180 || floatabs(ac_vZ) > 1.0 && floatabs(ac_zDiff) < 2.0) && |
5407 | + | |
5408 | } | |
5409 | ||
5410 | #if defined _ALS_OnPlayerUpdate | |
5411 | #undef OnPlayerUpdate | |
5412 | #else | |
5413 | #define _ALS_OnPlayerUpdate | |
5414 | - | ac_s, ac_i, ac_vZ, ac_zDiff, ACInfo[playerid][acSpeed]); |
5414 | + | |
5415 | #define OnPlayerUpdate ac_OnPlayerUpdate | |
5416 | #if defined ac_OnPlayerUpdate | |
5417 | forward ac_OnPlayerUpdate(playerid); | |
5418 | #endif | |
5419 | ||
5420 | public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) | |
5421 | { | |
5422 | if(!(0 <= playerid < MAX_PLAYERS) || ACInfo[playerid][acKicked] > 0) return 0; | |
5423 | #if AC_USE_NPC | |
5424 | if(!IsPlayerNPC(playerid)) | |
5425 | { | |
5426 | #endif | |
5427 | if((newkeys & KEY_SECONDARY_ATTACK) && ACInfo[playerid][acSpecAct] == SPECIAL_ACTION_USEJETPACK && | |
5428 | GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_USEJETPACK) | |
5429 | { | |
5430 | ACInfo[playerid][acDropJpX] = ACInfo[playerid][acPosX]; | |
5431 | ACInfo[playerid][acDropJpY] = ACInfo[playerid][acPosY]; | |
5432 | ACInfo[playerid][acDropJpZ] = ACInfo[playerid][acPosZ]; | |
5433 | } | |
5434 | new ac_w = GetPlayerWeapon(playerid); | |
5435 | if((newkeys & KEY_CROUCH) && (24 <= ac_w <= 25 || 33 <= ac_w <= 34)) ACInfo[playerid][acCheatCount][14] = 0; | |
5436 | #if AC_USE_NPC | |
5437 | } | |
5438 | #endif | |
5439 | #if defined ac_OnPlayerKeyStateChange | |
5440 | return ac_OnPlayerKeyStateChange(playerid, newkeys, oldkeys); | |
5441 | #else | |
5442 | return 1; | |
5443 | #endif | |
5444 | } | |
5445 | ||
5446 | #if defined _ALS_OnPlayerKeyStateChange | |
5447 | #undef OnPlayerKeyStateChange | |
5448 | #else | |
5449 | #define _ALS_OnPlayerKeyStateChange | |
5450 | #endif | |
5451 | #define OnPlayerKeyStateChange ac_OnPlayerKeyStateChange | |
5452 | #if defined ac_OnPlayerKeyStateChange | |
5453 | forward ac_OnPlayerKeyStateChange(playerid, newkeys, oldkeys); | |
5454 | #endif | |
5455 | ||
5456 | public OnPlayerClickMap(playerid, Float:fX, Float:fY, Float:fZ) | |
5457 | { | |
5458 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
5459 | new ac_gtc = GetTickCount(); | |
5460 | if(ACInfo[playerid][acACAllow][49]) | |
5461 | { | |
5462 | if(ac_gtc < ACInfo[playerid][acCall][2] + ac_Mtfc[2][0]) ac_FloodDetect(playerid, 2); | |
5463 | else if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
5464 | else ACInfo[playerid][acFloodCount][2] = ACInfo[playerid][acFloodCount][27] = 0; | |
5465 | } | |
5466 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][2] = ac_gtc; | |
5467 | #if defined ac_OnPlayerClickMap | |
5468 | return ac_OnPlayerClickMap(playerid, fX, fY, fZ); | |
5469 | #else | |
5470 | return 0; | |
5471 | #endif | |
5472 | } | |
5473 | ||
5474 | #if defined _ALS_OnPlayerClickMap | |
5475 | #undef OnPlayerClickMap | |
5476 | #else | |
5477 | #define _ALS_OnPlayerClickMap | |
5478 | #endif | |
5479 | #define OnPlayerClickMap ac_OnPlayerClickMap | |
5480 | #if defined ac_OnPlayerClickMap | |
5481 | forward ac_OnPlayerClickMap(playerid, Float:fX, Float:fY, Float:fZ); | |
5482 | #endif | |
5483 | ||
5484 | public OnPlayerClickPlayer(playerid, clickedplayerid, source) | |
5485 | { | |
5486 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
5487 | new ac_gtc = GetTickCount(); | |
5488 | if(ACInfo[playerid][acACAllow][49]) | |
5489 | { | |
5490 | if(ac_gtc < ACInfo[playerid][acCall][3] + ac_Mtfc[3][0]) | |
5491 | { | |
5492 | ac_FloodDetect(playerid, 3); | |
5493 | return 1; | |
5494 | } | |
5495 | if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
5496 | else ACInfo[playerid][acFloodCount][3] = ACInfo[playerid][acFloodCount][27] = 0; | |
5497 | } | |
5498 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][3] = ac_gtc; | |
5499 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
5499 | + | |
5500 | - | hook OnPlayerKeyStateChange(playerid, newkeys, oldkeys) |
5500 | + | |
5501 | #else | |
5502 | - | public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) |
5502 | + | |
5503 | #endif | |
5504 | } | |
5505 | ||
5506 | #if defined _ALS_OnPlayerClickPlayer | |
5507 | #undef OnPlayerClickPlayer | |
5508 | #else | |
5509 | #define _ALS_OnPlayerClickPlayer | |
5510 | #endif | |
5511 | #define OnPlayerClickPlayer ac_OnPlayerClickPlayer | |
5512 | #if defined ac_OnPlayerClickPlayer | |
5513 | forward ac_OnPlayerClickPlayer(playerid, clickedplayerid, source); | |
5514 | #endif | |
5515 | ||
5516 | public OnPlayerClickTextDraw(playerid, Text:clickedid) | |
5517 | { | |
5518 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
5519 | new ac_gtc = GetTickCount(); | |
5520 | if(ACInfo[playerid][acACAllow][49]) | |
5521 | { | |
5522 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
5522 | + | |
5523 | - | && defined ac_OnPlayerKeyStateChange |
5523 | + | |
5524 | ac_FloodDetect(playerid, 4); | |
5525 | return 1; | |
5526 | } | |
5527 | if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
5528 | else ACInfo[playerid][acFloodCount][4] = ACInfo[playerid][acFloodCount][27] = 0; | |
5529 | } | |
5530 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
5530 | + | |
5531 | - | #if defined _ALS_OnPlayerKeyStateChange |
5531 | + | |
5532 | - | #undef OnPlayerKeyStateChange |
5532 | + | |
5533 | #else | |
5534 | - | #define _ALS_OnPlayerKeyStateChange |
5534 | + | |
5535 | #endif | |
5536 | - | #define OnPlayerKeyStateChange ac_OnPlayerKeyStateChange |
5536 | + | |
5537 | ||
5538 | - | forward ac_OnPlayerKeyStateChange(playerid, newkeys, oldkeys); |
5538 | + | #if defined _ALS_OnPlayerClickTextDraw |
5539 | #undef OnPlayerClickTextDraw | |
5540 | #else | |
5541 | #define _ALS_OnPlayerClickTextDraw | |
5542 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
5542 | + | |
5543 | - | hook OnPlayerClickMap(playerid, Float:fX, Float:fY, Float:fZ) |
5543 | + | #define OnPlayerClickTextDraw ac_OnPlayerClickTextDraw |
5544 | #if defined ac_OnPlayerClickTextDraw | |
5545 | - | public OnPlayerClickMap(playerid, Float:fX, Float:fY, Float:fZ) |
5545 | + | forward ac_OnPlayerClickTextDraw(playerid, Text:clickedid); |
5546 | #endif | |
5547 | ||
5548 | public OnPlayerCommandText(playerid, cmdtext[]) | |
5549 | { | |
5550 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
5551 | #if AC_USE_NPC | |
5552 | if(!IsPlayerNPC(playerid)) | |
5553 | { | |
5554 | #endif | |
5555 | new ac_gtc = GetTickCount(); | |
5556 | if(ACInfo[playerid][acACAllow][49]) | |
5557 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
5557 | + | |
5558 | - | && defined ac_OnPlayerClickMap |
5558 | + | |
5559 | { | |
5560 | ac_FloodDetect(playerid, 5); | |
5561 | return 1; | |
5562 | } | |
5563 | if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
5564 | else ACInfo[playerid][acFloodCount][5] = ACInfo[playerid][acFloodCount][27] = 0; | |
5565 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
5565 | + | |
5566 | - | #if defined _ALS_OnPlayerClickMap |
5566 | + | |
5567 | - | #undef OnPlayerClickMap |
5567 | + | |
5568 | } | |
5569 | - | #define _ALS_OnPlayerClickMap |
5569 | + | |
5570 | #if defined ac_OnPlayerCommandText | |
5571 | - | #define OnPlayerClickMap ac_OnPlayerClickMap |
5571 | + | |
5572 | #else | |
5573 | - | forward ac_OnPlayerClickMap(playerid, Float:fX, Float:fY, Float:fZ); |
5573 | + | |
5574 | #endif | |
5575 | } | |
5576 | ||
5577 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
5577 | + | #if defined _ALS_OnPlayerCommandText |
5578 | - | hook OnPlayerClickPlayer(playerid, clickedplayerid, source) |
5578 | + | #undef OnPlayerCommandText |
5579 | #else | |
5580 | - | public OnPlayerClickPlayer(playerid, clickedplayerid, source) |
5580 | + | #define _ALS_OnPlayerCommandText |
5581 | #endif | |
5582 | #define OnPlayerCommandText ac_OnPlayerCommandText | |
5583 | #if defined ac_OnPlayerCommandText | |
5584 | forward ac_OnPlayerCommandText(playerid, cmdtext[]); | |
5585 | #endif | |
5586 | ||
5587 | public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) | |
5588 | { | |
5589 | if(!(0 <= playerid < MAX_PLAYERS) || ACInfo[playerid][acKicked] > 0) return 0; | |
5590 | new ac_gtc = GetTickCount(); | |
5591 | if(ACInfo[playerid][acACAllow][49]) | |
5592 | { | |
5593 | if(ac_gtc < ACInfo[playerid][acCall][6] + ac_Mtfc[6][0]) ac_FloodDetect(playerid, 6); | |
5594 | if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
5595 | else ACInfo[playerid][acFloodCount][6] = ACInfo[playerid][acFloodCount][27] = 0; | |
5596 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
5596 | + | |
5597 | - | && defined ac_OnPlayerClickPlayer |
5597 | + | |
5598 | new ac_model = GetVehicleModel(vehicleid); | |
5599 | if(ACInfo[playerid][acACAllow][44] && !IsVehicleStreamedIn(vehicleid, playerid) && !ac_IsATrainCarriage(ac_model)) | |
5600 | { | |
5601 | #if defined DEBUG | |
5602 | printf("[Nex-AC debug] Veh: %d, veh model: %d, ispassenger: %d", vehicleid, ac_model, ispassenger); | |
5603 | #endif | |
5604 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
5604 | + | |
5605 | - | #if defined _ALS_OnPlayerClickPlayer |
5605 | + | |
5606 | - | #undef OnPlayerClickPlayer |
5606 | + | |
5607 | && defined SetVehicleFakeZAngleForPlayer | |
5608 | - | #define _ALS_OnPlayerClickPlayer |
5608 | + | if(ACInfo[playerid][acACAllow][5] && !ac_IsATrainPart(ac_model)) |
5609 | { | |
5610 | - | #define OnPlayerClickPlayer ac_OnPlayerClickPlayer |
5610 | + | |
5611 | if(ac_dist > 25.0 || ac_dist > 15.0 && ac_model != 577 && ac_model != 592) | |
5612 | - | forward ac_OnPlayerClickPlayer(playerid, clickedplayerid, source); |
5612 | + | |
5613 | #if defined DEBUG | |
5614 | printf("[Nex-AC debug] Veh model: %d, dist: %f, ispassenger: %d, playerid: %d", | |
5615 | ac_model, ac_dist, ispassenger, playerid); | |
5616 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
5616 | + | |
5617 | - | hook OnPlayerClickTextDraw(playerid, Text:clickedid) |
5617 | + | |
5618 | ac_KickWithCode(playerid, "", 0, 5, 3); | |
5619 | - | public OnPlayerClickTextDraw(playerid, Text:clickedid) |
5619 | + | |
5620 | #endif | |
5621 | SetVehicleFakeZAngleForPlayer(playerid, vehicleid, ACVehInfo[vehicleid][acZAngle]); | |
5622 | SetVehicleFakePosForPlayer(playerid, vehicleid, ACVehInfo[vehicleid][acPosX], ACVehInfo[vehicleid][acPosY], ACVehInfo[vehicleid][acPosZ]); | |
5623 | } | |
5624 | } | |
5625 | #endif | |
5626 | new ac_doors, ac_tmp; | |
5627 | GetVehicleParamsEx(vehicleid, ac_tmp, ac_tmp, ac_tmp, ac_doors, ac_tmp, ac_tmp, ac_tmp); | |
5628 | if(ispassenger || ac_doors != VEHICLE_PARAMS_ON) | |
5629 | { | |
5630 | if(ac_doors != VEHICLE_PARAMS_ON) ACInfo[playerid][acEnterSeat] = -1; | |
5631 | else ACInfo[playerid][acEnterSeat] = ispassenger; | |
5632 | if(ACInfo[playerid][acEnterVeh] != vehicleid) | |
5633 | { | |
5634 | ACInfo[playerid][acEnterVeh] = vehicleid; | |
5635 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
5635 | + | |
5636 | - | && defined ac_OnPlayerClickTextDraw |
5636 | + | |
5637 | } | |
5638 | } | |
5639 | else | |
5640 | { | |
5641 | ACInfo[playerid][acEnterSeat] = -1; | |
5642 | ACInfo[playerid][acEnterVeh] = 0; | |
5643 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
5643 | + | |
5644 | - | #if defined _ALS_OnPlayerClickTextDraw |
5644 | + | |
5645 | - | #undef OnPlayerClickTextDraw |
5645 | + | |
5646 | #else | |
5647 | - | #define _ALS_OnPlayerClickTextDraw |
5647 | + | |
5648 | #endif | |
5649 | - | #define OnPlayerClickTextDraw ac_OnPlayerClickTextDraw |
5649 | + | |
5650 | ||
5651 | - | forward ac_OnPlayerClickTextDraw(playerid, Text:clickedid); |
5651 | + | #if defined _ALS_OnPlayerEnterVehicle |
5652 | #undef OnPlayerEnterVehicle | |
5653 | #else | |
5654 | #define _ALS_OnPlayerEnterVehicle | |
5655 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
5655 | + | |
5656 | - | hook OnPlayerCommandText(playerid, cmdtext[]) |
5656 | + | #define OnPlayerEnterVehicle ac_OnPlayerEnterVehicle |
5657 | #if defined ac_OnPlayerEnterVehicle | |
5658 | - | public OnPlayerCommandText(playerid, cmdtext[]) |
5658 | + | forward ac_OnPlayerEnterVehicle(playerid, vehicleid, ispassenger); |
5659 | #endif | |
5660 | ||
5661 | public OnPlayerExitVehicle(playerid, vehicleid) | |
5662 | { | |
5663 | if(!(0 <= playerid < MAX_PLAYERS) || ACInfo[playerid][acKicked] > 0) return 0; | |
5664 | new ac_gtc = GetTickCount(); | |
5665 | if(ACInfo[playerid][acACAllow][49]) | |
5666 | { | |
5667 | if(ac_gtc < ACInfo[playerid][acCall][7] + ac_Mtfc[7][0]) ac_FloodDetect(playerid, 7); | |
5668 | if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
5669 | else ACInfo[playerid][acFloodCount][7] = ACInfo[playerid][acFloodCount][27] = 0; | |
5670 | } | |
5671 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][7] = ac_gtc; | |
5672 | if(ACInfo[playerid][acACAllow][44] && !IsVehicleStreamedIn(vehicleid, playerid)) | |
5673 | { | |
5674 | #if defined DEBUG | |
5675 | printf("[Nex-AC debug] Veh: %d, veh model: %d", vehicleid, GetVehicleModel(vehicleid)); | |
5676 | #endif | |
5677 | return ac_KickWithCode(playerid, "", 0, 44, 5); | |
5678 | } | |
5679 | if(ac_IsAnAircraft(GetVehicleModel(ACInfo[playerid][acVeh]))) ACInfo[playerid][acParachute] = 1; | |
5680 | else if(ACInfo[playerid][acParachute] != 2) ACInfo[playerid][acParachute] = 0; | |
5681 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
5681 | + | |
5682 | - | && defined ac_OnPlayerCommandText |
5682 | + | |
5683 | #else | |
5684 | return 1; | |
5685 | #endif | |
5686 | } | |
5687 | ||
5688 | #if defined _ALS_OnPlayerExitVehicle | |
5689 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
5689 | + | #undef OnPlayerExitVehicle |
5690 | - | #if defined _ALS_OnPlayerCommandText |
5690 | + | |
5691 | - | #undef OnPlayerCommandText |
5691 | + | #define _ALS_OnPlayerExitVehicle |
5692 | #endif | |
5693 | - | #define _ALS_OnPlayerCommandText |
5693 | + | #define OnPlayerExitVehicle ac_OnPlayerExitVehicle |
5694 | #if defined ac_OnPlayerExitVehicle | |
5695 | - | #define OnPlayerCommandText ac_OnPlayerCommandText |
5695 | + | forward ac_OnPlayerExitVehicle(playerid, vehicleid); |
5696 | #endif | |
5697 | - | forward ac_OnPlayerCommandText(playerid, cmdtext[]); |
5697 | + | |
5698 | #if defined OnPlayerPickUpDynamicPickup\ | |
5699 | && defined Streamer_GetDistanceToItem\ | |
5700 | && defined Streamer_GetIntData | |
5701 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
5701 | + | |
5702 | - | hook OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) |
5702 | + | public OnPlayerPickUpDynamicPickup(playerid, STREAMER_TAG_PICKUP:pickupid) |
5703 | #else | |
5704 | - | public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) |
5704 | + | public OnPlayerPickUpDynamicPickup(playerid, pickupid) |
5705 | #endif | |
5706 | { | |
5707 | if(!(0 <= playerid < MAX_PLAYERS) || ACInfo[playerid][acKicked] > 0) return 0; | |
5708 | new ac_i = GetTickCount(); | |
5709 | if(ACInfo[playerid][acACAllow][49]) | |
5710 | { | |
5711 | if(ac_i < ACInfo[playerid][acCall][8] + ac_Mtfc[8][0]) ac_FloodDetect(playerid, 8); | |
5712 | else if(ac_i < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
5713 | else ACInfo[playerid][acFloodCount][8] = ACInfo[playerid][acFloodCount][27] = 0; | |
5714 | } | |
5715 | if(ACInfo[playerid][acACAllow][6]) | |
5716 | { | |
5717 | - | if(ACInfo[playerid][acACAllow][44] && !(569 <= ac_model <= 570) && !IsVehicleStreamedIn(vehicleid, playerid)) |
5717 | + | |
5718 | GetPlayerPos(playerid, ac_x, ac_y, ac_z); | |
5719 | Streamer_GetDistanceToItem(ac_x, ac_y, ac_z, STREAMER_TYPE_PICKUP, pickupid, ac_dist); | |
5720 | Streamer_GetDistanceToItem(ACInfo[playerid][acSetPosX], ACInfo[playerid][acSetPosY], (ACInfo[playerid][acTpToZ] ? ac_z : ACInfo[playerid][acSetPosZ]), STREAMER_TYPE_PICKUP, pickupid, ac_dist_set); | |
5721 | if(ac_dist > 15.0 && (ACInfo[playerid][acSet][8] == -1 || ac_dist_set > 15.0)) | |
5722 | { | |
5723 | #if defined DEBUG | |
5724 | printf("[Nex-AC debug] Pickupid: %d, dist: %f, dist set: %f, acSet[8]: %d, playerid: %d", | |
5725 | _:pickupid, ac_dist, ac_dist_set, ACInfo[playerid][acSet][8], playerid); | |
5726 | - | if(ACInfo[playerid][acACAllow][5] && !(ac_model == 449 || 537 <= ac_model <= 538 || 569 <= ac_model <= 570)) |
5726 | + | |
5727 | #if defined OnCheatDetected | |
5728 | ac_KickWithCode(playerid, "", 0, 6, 2); | |
5729 | #endif | |
5730 | return 0; | |
5731 | } | |
5732 | } | |
5733 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][8] = ac_i; | |
5734 | #if AC_USE_PICKUP_WEAPONS | |
5735 | switch((ac_i = Streamer_GetIntData(STREAMER_TYPE_PICKUP, pickupid, E_STREAMER_EXTRA_ID))) | |
5736 | { | |
5737 | case 1: ACInfo[playerid][acSpecAct] = SPECIAL_ACTION_USEJETPACK; | |
5738 | case 2: ACInfo[playerid][acHealth] = 100; | |
5739 | case 3: ACInfo[playerid][acArmour] = 100; | |
5740 | default: | |
5741 | { | |
5742 | if(ac_i > 100) | |
5743 | { | |
5744 | ac_i -= 100; | |
5745 | new ac_s = ac_wSlot[ac_i]; | |
5746 | if(ACInfo[playerid][acWeapon][ac_s] == ac_i || | |
5747 | 3 <= ac_s <= 5 && ACInfo[playerid][acWeapon][ac_s] > 0) ACInfo[playerid][acAmmo][ac_s] += ac_pAmmo[ac_i]; | |
5748 | } | |
5749 | } | |
5750 | } | |
5751 | #endif | |
5752 | ACInfo[playerid][acLastPickup] = _:pickupid + MAX_PICKUPS; | |
5753 | #if defined ac_OnPlayerPickUpDynamicPickup | |
5754 | return ac_OnPlayerPickUpDynamicPickup(playerid, pickupid); | |
5755 | #else | |
5756 | return 1; | |
5757 | #endif | |
5758 | } | |
5759 | ||
5760 | #if defined _ALS_OnPlayerPickUpDynamicPicku\ | |
5761 | || defined _ALS_OnPlayerPickUpDynPickup\ | |
5762 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
5762 | + | || defined _ALS_OnPlayerPickUpDynamicPick || defined _ALS_OnPlayerPickUpDynamicPUp |
5763 | - | && defined ac_OnPlayerEnterVehicle |
5763 | + | #undef OnPlayerPickUpDynamicPickup |
5764 | #else | |
5765 | #define _ALS_OnPlayerPickUpDynamicPicku | |
5766 | #define _ALS_OnPlayerPickUpDynPickup | |
5767 | #define _ALS_OnPlayerPickUpDynamicPick | |
5768 | #define _ALS_OnPlayerPickUpDynamicPUp | |
5769 | #endif | |
5770 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
5770 | + | #define OnPlayerPickUpDynamicPickup ac_OnPlayerPickUpDynamicPickup |
5771 | - | #if defined _ALS_OnPlayerEnterVehicle |
5771 | + | #if defined ac_OnPlayerPickUpDynamicPickup |
5772 | - | #undef OnPlayerEnterVehicle |
5772 | + | |
5773 | forward ac_OnPlayerPickUpDynamicPickup(playerid, STREAMER_TAG_PICKUP:pickupid); | |
5774 | - | #define _ALS_OnPlayerEnterVehicle |
5774 | + | |
5775 | forward ac_OnPlayerPickUpDynamicPickup(playerid, pickupid); | |
5776 | - | #define OnPlayerEnterVehicle ac_OnPlayerEnterVehicle |
5776 | + | |
5777 | #endif | |
5778 | - | forward ac_OnPlayerEnterVehicle(playerid, vehicleid, ispassenger); |
5778 | + | |
5779 | ||
5780 | public OnPlayerPickUpPickup(playerid, pickupid) | |
5781 | { | |
5782 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
5782 | + | |
5783 | - | hook OnPlayerExitVehicle(playerid, vehicleid) |
5783 | + | |
5784 | && defined IsValidDynamicPickup | |
5785 | - | public OnPlayerExitVehicle(playerid, vehicleid) |
5785 | + | |
5786 | new STREAMER_TAG_PICKUP:streamerid = STREAMER_TAG_PICKUP:Streamer_GetItemStreamerID(playerid, STREAMER_TYPE_PICKUP, pickupid); | |
5787 | #else | |
5788 | new streamerid = Streamer_GetItemStreamerID(playerid, STREAMER_TYPE_PICKUP, pickupid); | |
5789 | #endif | |
5790 | if(!IsValidDynamicPickup(streamerid)) | |
5791 | { | |
5792 | #endif | |
5793 | new ac_i = GetTickCount(); | |
5794 | if(ACInfo[playerid][acACAllow][49]) | |
5795 | { | |
5796 | if(ac_i < ACInfo[playerid][acCall][8] + ac_Mtfc[8][0]) ac_FloodDetect(playerid, 8); | |
5797 | else if(ac_i < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
5798 | else ACInfo[playerid][acFloodCount][8] = ACInfo[playerid][acFloodCount][27] = 0; | |
5799 | } | |
5800 | if(ACInfo[playerid][acACAllow][6]) | |
5801 | { | |
5802 | #if defined VectorSize | |
5803 | new Float:ac_dist = GetPlayerDistanceFromPoint(playerid, ACPickInfo[pickupid][acPosX], ACPickInfo[pickupid][acPosY], ACPickInfo[pickupid][acPosZ]), | |
5804 | Float:ac_dist_set = VectorSize(ACInfo[playerid][acSetPosX] - ACPickInfo[pickupid][acPosX], ACInfo[playerid][acSetPosY] - ACPickInfo[pickupid][acPosY], (ACInfo[playerid][acTpToZ] ? ACPickInfo[pickupid][acPosZ] : ACInfo[playerid][acSetPosZ]) - ACPickInfo[pickupid][acPosZ]); | |
5805 | #else | |
5806 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
5806 | + | |
5807 | - | && defined ac_OnPlayerExitVehicle |
5807 | + | |
5808 | #endif | |
5809 | if(ac_dist > 15.0 && (ACInfo[playerid][acSet][8] == -1 || ac_dist_set > 15.0)) | |
5810 | { | |
5811 | #if defined DEBUG | |
5812 | printf("[Nex-AC debug] Pickupid: %d, dist: %f, dist set: %f, acSet[8]: %d, playerid: %d", | |
5813 | pickupid, ac_dist, ac_dist_set, ACInfo[playerid][acSet][8], playerid); | |
5814 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
5814 | + | |
5815 | - | #if defined _ALS_OnPlayerExitVehicle |
5815 | + | |
5816 | - | #undef OnPlayerExitVehicle |
5816 | + | |
5817 | #endif | |
5818 | - | #define _ALS_OnPlayerExitVehicle |
5818 | + | |
5819 | } | |
5820 | - | #define OnPlayerExitVehicle ac_OnPlayerExitVehicle |
5820 | + | |
5821 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][8] = ac_i; | |
5822 | - | forward ac_OnPlayerExitVehicle(playerid, vehicleid); |
5822 | + | |
5823 | switch(ACPickInfo[pickupid][acType]) | |
5824 | { | |
5825 | case 1: ACInfo[playerid][acSpecAct] = SPECIAL_ACTION_USEJETPACK; | |
5826 | case 2: ACInfo[playerid][acHealth] = 100; | |
5827 | case 3: ACInfo[playerid][acArmour] = 100; | |
5828 | case 4: | |
5829 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
5829 | + | |
5830 | ac_i = ACPickInfo[pickupid][acWeapon]; | |
5831 | - | hook OnPlayerPickUpDynPickup(playerid, STREAMER_TAG_PICKUP:pickupid) |
5831 | + | |
5832 | if(ACInfo[playerid][acWeapon][ac_s] == ac_i || | |
5833 | - | hook OnPlayerPickUpDynPickup(playerid, pickupid) |
5833 | + | |
5834 | } | |
5835 | } | |
5836 | #endif | |
5837 | - | public OnPlayerPickUpDynamicPickup(playerid, STREAMER_TAG_PICKUP:pickupid) |
5837 | + | |
5838 | #if defined Streamer_GetItemStreamerID\ | |
5839 | - | public OnPlayerPickUpDynamicPickup(playerid, pickupid) |
5839 | + | |
5840 | } | |
5841 | #endif | |
5842 | #if defined ac_OnPlayerPickUpPickup | |
5843 | return ac_OnPlayerPickUpPickup(playerid, pickupid); | |
5844 | #else | |
5845 | return 1; | |
5846 | #endif | |
5847 | } | |
5848 | ||
5849 | #if defined _ALS_OnPlayerPickUpPickup | |
5850 | #undef OnPlayerPickUpPickup | |
5851 | #else | |
5852 | #define _ALS_OnPlayerPickUpPickup | |
5853 | #endif | |
5854 | #define OnPlayerPickUpPickup ac_OnPlayerPickUpPickup | |
5855 | #if defined ac_OnPlayerPickUpPickup | |
5856 | forward ac_OnPlayerPickUpPickup(playerid, pickupid); | |
5857 | #endif | |
5858 | ||
5859 | public OnPlayerRequestClass(playerid, classid) | |
5860 | { | |
5861 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5862 | new ac_i; | |
5863 | #if !defined OnPlayerDamage | |
5864 | ac_i = GetPlayerState(playerid); | |
5865 | if(PLAYER_STATE_ONFOOT <= ac_i < PLAYER_STATE_WASTED || ac_i == PLAYER_STATE_SPAWNED) return 0; | |
5866 | #endif | |
5867 | #if AC_USE_NPC | |
5868 | if(!IsPlayerNPC(playerid)) | |
5869 | { | |
5870 | #endif | |
5871 | ac_i = GetTickCount(); | |
5872 | if(ACInfo[playerid][acACAllow][49]) | |
5873 | - | case 2: ACInfo[playerid][acSpecAct] = SPECIAL_ACTION_USEJETPACK; |
5873 | + | |
5874 | - | case 3: ACInfo[playerid][acHealth] = 100; |
5874 | + | |
5875 | - | case 4: ACInfo[playerid][acArmour] = 100; |
5875 | + | |
5876 | else ACInfo[playerid][acFloodCount][9] = ACInfo[playerid][acFloodCount][27] = 0; | |
5877 | } | |
5878 | ACInfo[playerid][acSpawned] = false; | |
5879 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][9] = ac_i; | |
5880 | ACInfo[playerid][acSpawnPosX] = ac_ClassPos[classid][0]; | |
5881 | ACInfo[playerid][acSpawnPosY] = ac_ClassPos[classid][1]; | |
5882 | ACInfo[playerid][acSpawnPosZ] = ac_ClassPos[classid][2]; | |
5883 | ACInfo[playerid][acSpawnWeapon1] = ac_ClassWeapon[classid][0]; | |
5884 | ACInfo[playerid][acSpawnAmmo1] = ac_ClassAmmo[classid][0]; | |
5885 | ACInfo[playerid][acSpawnWeapon2] = ac_ClassWeapon[classid][1]; | |
5886 | ACInfo[playerid][acSpawnAmmo2] = ac_ClassAmmo[classid][1]; | |
5887 | ACInfo[playerid][acSpawnWeapon3] = ac_ClassWeapon[classid][2]; | |
5888 | ACInfo[playerid][acSpawnAmmo3] = ac_ClassAmmo[classid][2]; | |
5889 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
5889 | + | |
5890 | - | && defined ac_OnPlayerPickUpDynamicPickup |
5890 | + | |
5891 | #endif | |
5892 | #if defined ac_OnPlayerRequestClass | |
5893 | return ac_OnPlayerRequestClass(playerid, classid); | |
5894 | #else | |
5895 | return 1; | |
5896 | #endif | |
5897 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
5897 | + | |
5898 | - | #if defined _ALS_OnPlayerPickUpDynamicPicku\ |
5898 | + | |
5899 | - | || defined _ALS_OnPlayerPickUpDynPickup\ |
5899 | + | #if defined _ALS_OnPlayerRequestClass |
5900 | - | || defined _ALS_OnPlayerPickUpDynamicPick || defined _ALS_OnPlayerPickUpDynamicPUp |
5900 | + | #undef OnPlayerRequestClass |
5901 | - | #undef OnPlayerPickUpDynamicPickup |
5901 | + | |
5902 | #define _ALS_OnPlayerRequestClass | |
5903 | - | #define _ALS_OnPlayerPickUpDynamicPicku |
5903 | + | |
5904 | - | #define _ALS_OnPlayerPickUpDynPickup |
5904 | + | #define OnPlayerRequestClass ac_OnPlayerRequestClass |
5905 | - | #define _ALS_OnPlayerPickUpDynamicPick |
5905 | + | #if defined ac_OnPlayerRequestClass |
5906 | - | #define _ALS_OnPlayerPickUpDynamicPUp |
5906 | + | forward ac_OnPlayerRequestClass(playerid, classid); |
5907 | #endif | |
5908 | - | #define OnPlayerPickUpDynamicPickup ac_OnPlayerPickUpDynamicPickup |
5908 | + | |
5909 | public OnPlayerSelectedMenuRow(playerid, row) | |
5910 | - | #if defined STREAMER_ENABLE_TAGS |
5910 | + | |
5911 | - | forward ac_OnPlayerPickUpDynamicPickup(playerid, STREAMER_TAG_PICKUP:pickupid); |
5911 | + | |
5912 | new ac_gtc = GetTickCount(); | |
5913 | - | forward ac_OnPlayerPickUpDynamicPickup(playerid, pickupid); |
5913 | + | |
5914 | { | |
5915 | if(ac_gtc < ACInfo[playerid][acCall][10] + ac_Mtfc[10][0]) ac_FloodDetect(playerid, 10); | |
5916 | else if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
5917 | else ACInfo[playerid][acFloodCount][10] = ACInfo[playerid][acFloodCount][27] = 0; | |
5918 | } | |
5919 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
5919 | + | |
5920 | - | hook OnPlayerPickUpPickup(playerid, pickupid) |
5920 | + | |
5921 | return ac_OnPlayerSelectedMenuRow(playerid, row); | |
5922 | - | public OnPlayerPickUpPickup(playerid, pickupid) |
5922 | + | |
5923 | return 1; | |
5924 | #endif | |
5925 | } | |
5926 | ||
5927 | #if defined _ALS_OnPlayerSelectedMenuRow | |
5928 | #undef OnPlayerSelectedMenuRow | |
5929 | #else | |
5930 | #define _ALS_OnPlayerSelectedMenuRow | |
5931 | #endif | |
5932 | #define OnPlayerSelectedMenuRow ac_OnPlayerSelectedMenuRow | |
5933 | #if defined ac_OnPlayerSelectedMenuRow | |
5934 | forward ac_OnPlayerSelectedMenuRow(playerid, row); | |
5935 | #endif | |
5936 | ||
5937 | public OnPlayerStateChange(playerid, newstate, oldstate) | |
5938 | { | |
5939 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5940 | #if AC_USE_NPC | |
5941 | if(!IsPlayerNPC(playerid)) | |
5942 | { | |
5943 | #endif | |
5944 | new ac_i = GetTickCount(), ac_s = GetPlayerPing(playerid); | |
5945 | if(ACInfo[playerid][acACAllow][49]) | |
5946 | { | |
5947 | if(ac_i < ACInfo[playerid][acCall][11] + ac_Mtfc[11][0]) | |
5948 | { | |
5949 | if(newstate != PLAYER_STATE_ONFOOT || oldstate != PLAYER_STATE_SPAWNED) | |
5950 | { | |
5951 | new ac_model; | |
5952 | if(oldstate == PLAYER_STATE_DRIVER) ac_model = GetVehicleModel(ACInfo[playerid][acVeh]); | |
5953 | else if(newstate == PLAYER_STATE_DRIVER) ac_model = GetVehicleModel(GetPlayerVehicleID(playerid)); | |
5954 | if(!ac_IsABoat(ac_model)) ac_FloodDetect(playerid, 11); | |
5955 | } | |
5956 | } | |
5957 | else if(ac_i < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
5958 | else ACInfo[playerid][acFloodCount][11] = ACInfo[playerid][acFloodCount][27] = 0; | |
5959 | } | |
5960 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][11] = ac_i; | |
5961 | switch(oldstate) | |
5962 | { | |
5963 | case PLAYER_STATE_NONE, PLAYER_STATE_WASTED: | |
5964 | { | |
5965 | if(ACInfo[playerid][acACAllow][48] && !(PLAYER_STATE_SPAWNED <= newstate <= PLAYER_STATE_SPECTATING)) | |
5966 | { | |
5967 | #if defined DEBUG | |
5968 | - | case 1: |
5968 | + | |
5969 | #endif | |
5970 | ac_KickWithCode(playerid, "", 0, 48, 2); | |
5971 | } | |
5972 | } | |
5973 | case PLAYER_STATE_DRIVER: | |
5974 | { | |
5975 | - | case 2: ACInfo[playerid][acSpecAct] = SPECIAL_ACTION_USEJETPACK; |
5975 | + | |
5976 | - | case 3: ACInfo[playerid][acHealth] = 100; |
5976 | + | |
5977 | - | case 4: ACInfo[playerid][acArmour] = 100; |
5977 | + | |
5978 | if(ac_t < ACInfo[playerid][acAmmo][4] && !(ac_t < 0 <= ACInfo[playerid][acAmmo][4])) ACInfo[playerid][acAmmo][4] = ac_t; | |
5979 | ac_t = GetVehicleModel(ACInfo[playerid][acVeh]); | |
5980 | if(1 <= ACInfo[playerid][acHealth] < 5 && ac_IsABike(ac_t)) ACInfo[playerid][acHealth] = 5; | |
5981 | new Float:ac_x, Float:ac_y, Float:ac_z; | |
5982 | GetPlayerPos(playerid, ac_x, ac_y, ac_z); | |
5983 | #if defined VectorSize | |
5984 | if(ACInfo[playerid][acACAllow][2] && | |
5985 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
5985 | + | |
5986 | - | && defined ac_OnPlayerPickUpPickup |
5986 | + | |
5987 | VectorSize(ac_x - ACInfo[playerid][acPosX], ac_y - ACInfo[playerid][acPosY], 0.0) >= 180.0)) | |
5988 | #else | |
5989 | if(ACInfo[playerid][acACAllow][2] && | |
5990 | newstate == PLAYER_STATE_ONFOOT && ac_i > ACInfo[playerid][acGtc][11] + ac_s && | |
5991 | (ACInfo[playerid][acPosZ] > -95.0 || ac_z - ACInfo[playerid][acPosZ] < 40.0 || | |
5992 | floatsqroot(floatpower(ac_x - ACInfo[playerid][acPosX], 2.0) + floatpower(ac_y - ACInfo[playerid][acPosY], 2.0)) >= 180.0)) | |
5993 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
5993 | + | |
5994 | - | #if defined _ALS_OnPlayerPickUpPickup |
5994 | + | |
5995 | - | #undef OnPlayerPickUpPickup |
5995 | + | |
5996 | if((ac_x = GetPlayerDistanceFromPoint(playerid, ACInfo[playerid][acPosX], ACInfo[playerid][acPosY], ac_z)) >= 50.0) | |
5997 | - | #define _ALS_OnPlayerPickUpPickup |
5997 | + | |
5998 | #if defined DEBUG | |
5999 | - | #define OnPlayerPickUpPickup ac_OnPlayerPickUpPickup |
5999 | + | |
6000 | #endif | |
6001 | - | forward ac_OnPlayerPickUpPickup(playerid, pickupid); |
6001 | + | |
6002 | } | |
6003 | } | |
6004 | GetPlayerVelocity(playerid, ac_x, ac_y, ac_z); | |
6005 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
6005 | + | |
6006 | - | hook OnPlayerRequestClass(playerid, classid) |
6006 | + | |
6007 | ACInfo[playerid][acGtc][18] = ACInfo[playerid][acGtc][10] = ac_i + 1650; | |
6008 | - | public OnPlayerRequestClass(playerid, classid) |
6008 | + | |
6009 | case PLAYER_STATE_PASSENGER: | |
6010 | { | |
6011 | new Float:ac_x, Float:ac_y, Float:ac_z; | |
6012 | - | new ac_i = GetPlayerState(playerid); |
6012 | + | |
6013 | - | if(PLAYER_STATE_ONFOOT <= ac_i < PLAYER_STATE_WASTED || ac_i == PLAYER_STATE_SPAWNED) return 0; |
6013 | + | |
6014 | if(ACInfo[playerid][acACAllow][2] && | |
6015 | newstate == PLAYER_STATE_ONFOOT && ac_i > ACInfo[playerid][acGtc][11] + ac_s && | |
6016 | (ACInfo[playerid][acPosZ] > -95.0 || ac_z - ACInfo[playerid][acPosZ] < 40.0 || | |
6017 | VectorSize(ac_x - ACInfo[playerid][acPosX], ac_y - ACInfo[playerid][acPosY], 0.0) >= 180.0)) | |
6018 | #else | |
6019 | if(ACInfo[playerid][acACAllow][2] && | |
6020 | newstate == PLAYER_STATE_ONFOOT && ac_i > ACInfo[playerid][acGtc][11] + ac_s && | |
6021 | (ACInfo[playerid][acPosZ] > -95.0 || ac_z - ACInfo[playerid][acPosZ] < 40.0 || | |
6022 | floatsqroot(floatpower(ac_x - ACInfo[playerid][acPosX], 2.0) + floatpower(ac_y - ACInfo[playerid][acPosY], 2.0)) >= 180.0)) | |
6023 | #endif | |
6024 | { | |
6025 | new ac_model = GetVehicleModel(ACInfo[playerid][acVeh]); | |
6026 | ac_s = ACVehInfo[ACInfo[playerid][acVeh]][acDriver]; | |
6027 | ac_x = GetPlayerDistanceFromPoint(playerid, ACInfo[playerid][acPosX], ACInfo[playerid][acPosY], ACInfo[playerid][acPosZ]); | |
6028 | if(ac_x >= 180.0 || ac_x >= 50.0 && (ac_s == INVALID_PLAYER_ID || ac_i < ACInfo[ac_s][acUpdateTick] + 2000) && !ac_IsATrainPart(ac_model)) | |
6029 | { | |
6030 | - | ACInfo[playerid][acSpawnWeapon1] = ac_ClassWeapon[classid][0][0]; |
6030 | + | |
6031 | - | ACInfo[playerid][acSpawnAmmo1] = ac_ClassWeapon[classid][0][1]; |
6031 | + | |
6032 | - | ACInfo[playerid][acSpawnWeapon2] = ac_ClassWeapon[classid][1][0]; |
6032 | + | |
6033 | - | ACInfo[playerid][acSpawnAmmo2] = ac_ClassWeapon[classid][1][1]; |
6033 | + | |
6034 | - | ACInfo[playerid][acSpawnWeapon3] = ac_ClassWeapon[classid][2][0]; |
6034 | + | |
6035 | - | ACInfo[playerid][acSpawnAmmo3] = ac_ClassWeapon[classid][2][1]; |
6035 | + | |
6036 | } | |
6037 | GetPlayerVelocity(playerid, ac_x, ac_y, ac_z); | |
6038 | ACInfo[playerid][acSpeed] = ac_GetSpeed(ac_x, ac_y, ac_z); | |
6039 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
6039 | + | |
6040 | - | && defined ac_OnPlayerRequestClass |
6040 | + | |
6041 | } | |
6042 | switch(newstate) | |
6043 | { | |
6044 | case PLAYER_STATE_ONFOOT: | |
6045 | { | |
6046 | ACInfo[playerid][acSet][11] = -1; | |
6047 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
6047 | + | |
6048 | - | #if defined _ALS_OnPlayerRequestClass |
6048 | + | |
6049 | - | #undef OnPlayerRequestClass |
6049 | + | |
6050 | ACInfo[playerid][acLastPosX] = ACInfo[playerid][acPosX]; | |
6051 | - | #define _ALS_OnPlayerRequestClass |
6051 | + | |
6052 | } | |
6053 | - | #define OnPlayerRequestClass ac_OnPlayerRequestClass |
6053 | + | |
6054 | case PLAYER_STATE_DRIVER, PLAYER_STATE_PASSENGER: | |
6055 | - | forward ac_OnPlayerRequestClass(playerid, classid); |
6055 | + | |
6056 | ACInfo[playerid][acSet][11] = -1; | |
6057 | ACInfo[playerid][acCheatCount][3] = ACInfo[playerid][acCheatCount][4] = 0; | |
6058 | new ac_vehid = GetPlayerVehicleID(playerid), ac_seat = GetPlayerVehicleSeat(playerid); | |
6059 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
6059 | + | |
6060 | - | hook OnPlayerSelectedMenuRow(playerid, row) |
6060 | + | if(ac_s < 400) |
6061 | { | |
6062 | - | public OnPlayerSelectedMenuRow(playerid, row) |
6062 | + | if(ACInfo[playerid][acACAllow][44]) |
6063 | { | |
6064 | #if defined DEBUG | |
6065 | printf("[Nex-AC debug] Veh model: %d, seatid: %d", ac_s, ac_seat); | |
6066 | #endif | |
6067 | ac_KickWithCode(playerid, "", 0, 44, 2); | |
6068 | } | |
6069 | } | |
6070 | else if(ACInfo[playerid][acSet][9] == -1) | |
6071 | { | |
6072 | if(ACInfo[playerid][acACAllow][44]) | |
6073 | { | |
6074 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
6074 | + | |
6075 | - | && defined ac_OnPlayerSelectedMenuRow |
6075 | + | |
6076 | { | |
6077 | if(ac_seat != 0 || ac_maxseats == 15) | |
6078 | { | |
6079 | #if defined DEBUG | |
6080 | printf("[Nex-AC debug] Veh model: %d, seatid: %d", ac_s, ac_seat); | |
6081 | #endif | |
6082 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
6082 | + | |
6083 | - | #if defined _ALS_OnPlayerSelectedMenuRow |
6083 | + | |
6084 | - | #undef OnPlayerSelectedMenuRow |
6084 | + | |
6085 | else if(ac_seat < 1 || ac_maxseats == 15 || ac_seat > ac_maxseats && !ac_IsABus(ac_s) && ac_s != 570) | |
6086 | - | #define _ALS_OnPlayerSelectedMenuRow |
6086 | + | |
6087 | #if defined DEBUG | |
6088 | - | #define OnPlayerSelectedMenuRow ac_OnPlayerSelectedMenuRow |
6088 | + | printf("[Nex-AC debug] Veh model: %d, max seats: %d, seatid: %d", ac_s, ac_maxseats, ac_seat); |
6089 | #endif | |
6090 | - | forward ac_OnPlayerSelectedMenuRow(playerid, row); |
6090 | + | |
6091 | } | |
6092 | } | |
6093 | if(ACInfo[playerid][acACAllow][4]) | |
6094 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
6094 | + | |
6095 | - | hook OnPlayerStateChange(playerid, newstate, oldstate) |
6095 | + | |
6096 | ACInfo[playerid][acEnterSeat] != -1 && ACInfo[playerid][acEnterSeat] != _:!!ac_seat || | |
6097 | - | public OnPlayerStateChange(playerid, newstate, oldstate) |
6097 | + | |
6098 | { | |
6099 | #if defined DEBUG | |
6100 | printf("[Nex-AC debug] Entered veh: %d, veh: %d, entered seat: %d, seat: %d, veh model: %d, enter time: %d", | |
6101 | ACInfo[playerid][acEnterVeh], ac_vehid, ACInfo[playerid][acEnterSeat], ac_seat, ac_s, ac_i - ACInfo[playerid][acEnterVehTick]); | |
6102 | #endif | |
6103 | ac_KickWithCode(playerid, "", 0, 4, 1); | |
6104 | } | |
6105 | else | |
6106 | { | |
6107 | new Float:ac_dist = GetPlayerDistanceFromPoint(playerid, ACInfo[playerid][acPosX], ACInfo[playerid][acPosY], ACInfo[playerid][acPosZ]); | |
6108 | if(newstate == PLAYER_STATE_DRIVER) | |
6109 | { | |
6110 | if(ac_dist > 25.0 || ac_dist > 15.0 && ac_s != 577 && ac_s != 592) | |
6111 | { | |
6112 | #if defined DEBUG | |
6113 | printf("[Nex-AC debug] Veh model: %d, dist: %f", ac_s, ac_dist); | |
6114 | #endif | |
6115 | ac_KickWithCode(playerid, "", 0, 4, 3); | |
6116 | } | |
6117 | } | |
6118 | else if(ac_dist > 80.0 || ac_dist > 30.0 && ac_i >= ACInfo[playerid][acUpdateTick] + 1500) | |
6119 | { | |
6120 | #if defined DEBUG | |
6121 | printf("[Nex-AC debug] Veh model: %d, AFK time: %d, dist: %f", ac_s, ac_i - ACInfo[playerid][acUpdateTick], ac_dist); | |
6122 | #endif | |
6123 | ac_KickWithCode(playerid, "", 0, 4, 4); | |
6124 | } | |
6125 | #if defined SetVehicleFakePosForPlayer\ | |
6126 | && defined SetVehicleFakeZAngleForPlayer | |
6127 | if(ACInfo[playerid][acKicked] < 1 && !ac_IsATrainPart(ac_s)) | |
6128 | { | |
6129 | ac_dist = GetPlayerDistanceFromPoint(playerid, ACVehInfo[ac_vehid][acPosX], ACVehInfo[ac_vehid][acPosY], ACVehInfo[ac_vehid][acPosZ]); | |
6130 | if(newstate == PLAYER_STATE_DRIVER) | |
6131 | { | |
6132 | if(ac_dist > 25.0 || ac_dist > 15.0 && ac_s != 577 && ac_s != 592) | |
6133 | { | |
6134 | #if defined DEBUG | |
6135 | printf("[Nex-AC debug] Veh model: %d, dist: %f", ac_s, ac_dist); | |
6136 | #endif | |
6137 | ac_KickWithCode(playerid, "", 0, 4, 5); | |
6138 | } | |
6139 | } | |
6140 | else if(ac_dist > 80.0 || ac_dist > 30.0 && ac_i >= ACInfo[playerid][acUpdateTick] + 1500) | |
6141 | { | |
6142 | #if defined DEBUG | |
6143 | printf("[Nex-AC debug] Veh model: %d, AFK time: %d, dist: %f", ac_s, ac_i - ACInfo[playerid][acUpdateTick], ac_dist); | |
6144 | #endif | |
6145 | ac_KickWithCode(playerid, "", 0, 4, 6); | |
6146 | } | |
6147 | } | |
6148 | #endif | |
6149 | } | |
6150 | } | |
6151 | if(newstate == PLAYER_STATE_DRIVER && ACInfo[playerid][acKicked] < 1) | |
6152 | { | |
6153 | ACVehInfo[ac_vehid][acDriver] = playerid; | |
6154 | GetPlayerPos(playerid, ACInfo[playerid][acPosX], ACInfo[playerid][acPosY], ACInfo[playerid][acPosZ]); | |
6155 | ACInfo[playerid][acLastPosX] = ACInfo[playerid][acPosX]; | |
6156 | ACInfo[playerid][acLastPosY] = ACInfo[playerid][acPosY]; | |
6157 | ACInfo[playerid][acSetVehHealth] = -1.0; | |
6158 | ACInfo[playerid][acCheatCount][11] = 0; | |
6159 | ACInfo[playerid][acVehDmgRes] = false; | |
6160 | } | |
6161 | ACInfo[playerid][acEnterSeat] = -1; | |
6162 | ACInfo[playerid][acEnterVeh] = 0; | |
6163 | } | |
6164 | } | |
6165 | case PLAYER_STATE_SPAWNED: | |
6166 | { | |
6167 | ACInfo[playerid][acPosX] = ACInfo[playerid][acSpawnPosX]; | |
6168 | ACInfo[playerid][acPosY] = ACInfo[playerid][acSpawnPosY]; | |
6169 | ACInfo[playerid][acPosZ] = ACInfo[playerid][acSpawnPosZ]; | |
6170 | ACInfo[playerid][acLastPosX] = ACInfo[playerid][acPosX]; | |
6171 | ACInfo[playerid][acLastPosY] = ACInfo[playerid][acPosY]; | |
6172 | } | |
6173 | case PLAYER_STATE_SPECTATING: | |
6174 | { | |
6175 | if(ACInfo[playerid][acACAllow][21] && !ACInfo[playerid][acSpec] && | |
6176 | ACInfo[playerid][acSet][6] == -1) ac_KickWithCode(playerid, "", 0, 21); | |
6177 | if(ACInfo[playerid][acKicked] < 1) | |
6178 | { | |
6179 | ACInfo[playerid][acHealth] = 100; | |
6180 | ACInfo[playerid][acSet][6] = -1; | |
6181 | ACInfo[playerid][acSpec] = true; | |
6182 | } | |
6183 | } | |
6184 | } | |
6185 | #if AC_USE_NPC | |
6186 | } | |
6187 | #endif | |
6188 | #if defined ac_OnPlayerStateChange | |
6189 | - | if(ac_x >= 180.0 || ac_x >= 50.0 && (ac_s == INVALID_PLAYER_ID || ac_i < ACInfo[ac_s][acUpdateTick] + 2000) && |
6189 | + | |
6190 | - | !(ac_model == 449 || 537 <= ac_model <= 538 || 569 <= ac_model <= 570)) |
6190 | + | |
6191 | return 1; | |
6192 | #endif | |
6193 | } | |
6194 | ||
6195 | #if defined _ALS_OnPlayerStateChange | |
6196 | #undef OnPlayerStateChange | |
6197 | #else | |
6198 | #define _ALS_OnPlayerStateChange | |
6199 | #endif | |
6200 | #define OnPlayerStateChange ac_OnPlayerStateChange | |
6201 | #if defined ac_OnPlayerStateChange | |
6202 | forward ac_OnPlayerStateChange(playerid, newstate, oldstate); | |
6203 | #endif | |
6204 | ||
6205 | #if defined OnPlayerWeaponShot | |
6206 | public OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ) | |
6207 | { | |
6208 | if(ACInfo[playerid][acKicked] > 0 || ACInfo[playerid][acDead]) return 0; | |
6209 | if(ACInfo[playerid][acACAllow][22] && !ac_LagCompMode) | |
6210 | { | |
6211 | #if defined OnCheatDetected | |
6212 | ac_KickWithCode(playerid, "", 0, 22); | |
6213 | #endif | |
6214 | return 0; | |
6215 | } | |
6216 | if(ACInfo[playerid][acACAllow][47] && | |
6217 | (!(BULLET_HIT_TYPE_NONE <= hittype <= BULLET_HIT_TYPE_PLAYER_OBJECT) || | |
6218 | hittype == BULLET_HIT_TYPE_PLAYER && !(0 <= hitid < MAX_PLAYERS) || | |
6219 | - | ACInfo[playerid][acCheatCount][3] = |
6219 | + | |
6220 | - | ACInfo[playerid][acCheatCount][4] = 0; |
6220 | + | |
6221 | - | new ac_vehid = GetPlayerVehicleID(playerid); |
6221 | + | |
6222 | !ac_IsBulletWeapon(weaponid))) | |
6223 | - | if(ACInfo[playerid][acSet][9] == -1) |
6223 | + | |
6224 | #if defined DEBUG | |
6225 | printf("[Nex-AC debug] Hittype: %d, hitid: %d, weaponid: %d", hittype, hitid, weaponid); | |
6226 | #endif | |
6227 | - | new ac_seat = GetPlayerVehicleSeat(playerid); |
6227 | + | |
6228 | } | |
6229 | new Float:ac_oX, Float:ac_oY, Float:ac_oZ, Float:ac_hX, Float:ac_hY, Float:ac_hZ; | |
6230 | GetPlayerLastShotVectors(playerid, ac_oX, ac_oY, ac_oZ, ac_hX, ac_hY, ac_hZ); | |
6231 | if(ACInfo[playerid][acACAllow][34]) | |
6232 | { | |
6233 | new Float:ac_dist = GetPlayerDistanceFromPoint(playerid, ac_oX, ac_oY, ac_oZ); | |
6234 | if(ac_dist > 50.0 || ac_dist > 15.0 && !IsPlayerInAnyVehicle(playerid) && | |
6235 | !IsVehicleStreamedIn(GetPlayerSurfingVehicleID(playerid), playerid) && | |
6236 | GetPlayerSurfingObjectID(playerid) == INVALID_OBJECT_ID) | |
6237 | { | |
6238 | if(++ACInfo[playerid][acCheatCount][5] > AC_MAX_AFK_GHOST_WARNINGS) | |
6239 | { | |
6240 | #undef AC_MAX_AFK_GHOST_WARNINGS | |
6241 | #if defined DEBUG | |
6242 | printf("[Nex-AC debug] Origin dist: %f", ac_dist); | |
6243 | #endif | |
6244 | #if defined OnCheatDetected | |
6245 | ac_KickWithCode(playerid, "", 0, 34); | |
6246 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
6247 | ACInfo[playerid][acCheatCount][5] = 0; | |
6248 | #else | |
6249 | return ac_KickWithCode(playerid, "", 0, 34); | |
6250 | #endif | |
6251 | } | |
6252 | #if defined OnCheatWarning | |
6253 | else OnCheatWarning(playerid, "", 0, 34, 0, ACInfo[playerid][acCheatCount][5]); | |
6254 | #endif | |
6255 | } | |
6256 | else ACInfo[playerid][acCheatCount][5] = 0; | |
6257 | } | |
6258 | new ac_gtc = GetTickCount(), ac_gpp = GetPlayerPing(playerid); | |
6259 | if(ACInfo[playerid][acACAllow][29]) | |
6260 | - | if(ACInfo[playerid][acKicked] < 1 && !(ac_s == 449 || 537 <= ac_s <= 538 || 569 <= ac_s <= 570)) |
6260 | + | |
6261 | if(hittype > BULLET_HIT_TYPE_NONE) | |
6262 | { | |
6263 | new Float:ac_pX, Float:ac_pY, Float:ac_pZ; | |
6264 | GetPlayerPos(playerid, ac_pX, ac_pY, ac_pZ); | |
6265 | if(fX == 0.0 && fY == 0.0 && fZ == 0.0 || ac_oX == ac_hX && ac_oY == ac_hY || | |
6266 | ac_oX == ac_pX || ac_oY == ac_pY || floatabs(ac_oZ - ac_pZ) < 0.01) | |
6267 | { | |
6268 | if(++ACInfo[playerid][acCheatCount][13] > AC_MAX_SILENT_AIM_WARNINGS) | |
6269 | { | |
6270 | #undef AC_MAX_SILENT_AIM_WARNINGS | |
6271 | #if defined DEBUG | |
6272 | printf("[Nex-AC debug] Hittype: %d, weaponid: %d, pZ: %f, oZ: %f, fX, fY, fZ: %f, %f, %f", | |
6273 | hittype, weaponid, ac_pZ, ac_oZ, fX, fY, fZ); | |
6274 | #endif | |
6275 | #if defined OnCheatDetected | |
6276 | ac_KickWithCode(playerid, "", 0, 29, 1); | |
6277 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
6278 | ACInfo[playerid][acCheatCount][13] = 0; | |
6279 | #else | |
6280 | return ac_KickWithCode(playerid, "", 0, 29, 1); | |
6281 | #endif | |
6282 | } | |
6283 | #if defined OnCheatWarning | |
6284 | else OnCheatWarning(playerid, "", 0, 29, 1, ACInfo[playerid][acCheatCount][13]); | |
6285 | #endif | |
6286 | } | |
6287 | else | |
6288 | { | |
6289 | if(hittype == BULLET_HIT_TYPE_PLAYER && hitid != INVALID_PLAYER_ID && | |
6290 | !ACInfo[hitid][acDead] && ac_gtc > ACInfo[hitid][acSetPosTick] + ac_gpp && | |
6291 | ac_gtc < ACInfo[hitid][acUpdateTick] + 1500) | |
6292 | { | |
6293 | new Float:ac_dist = GetPlayerDistanceFromPoint(hitid, ac_hX, ac_hY, ac_hZ); | |
6294 | if(ac_dist > 50.0 || ac_dist > 20.0 && !IsPlayerInAnyVehicle(hitid) && | |
6295 | !IsVehicleStreamedIn(GetPlayerSurfingVehicleID(hitid), hitid) && | |
6296 | GetPlayerSurfingObjectID(hitid) == INVALID_OBJECT_ID) | |
6297 | { | |
6298 | if(++ACInfo[playerid][acCheatCount][6] > AC_MAX_PRO_AIM_WARNINGS) | |
6299 | - | ac_i = GetPlayerVehicleSeat(playerid); |
6299 | + | |
6300 | - | if(ac_s < 400) |
6300 | + | |
6301 | #if defined DEBUG | |
6302 | printf("[Nex-AC debug] Hit dist: %f", ac_dist); | |
6303 | - | printf("[Nex-AC debug] Veh model: %d, seatid: %d", ac_s, ac_i); |
6303 | + | |
6304 | #if defined OnCheatDetected | |
6305 | ac_KickWithCode(playerid, "", 0, 29, 2); | |
6306 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
6307 | - | else if(ACInfo[playerid][acSet][9] == -1) |
6307 | + | |
6308 | #else | |
6309 | return ac_KickWithCode(playerid, "", 0, 29, 2); | |
6310 | #endif | |
6311 | } | |
6312 | - | if(ac_i != 0 || ac_maxseats == 15) |
6312 | + | |
6313 | else OnCheatWarning(playerid, "", 0, 29, 2, ACInfo[playerid][acCheatCount][6]); | |
6314 | #endif | |
6315 | - | printf("[Nex-AC debug] Veh model: %d, seatid: %d", ac_s, ac_i); |
6315 | + | |
6316 | else ACInfo[playerid][acCheatCount][6] = 0; | |
6317 | } | |
6318 | ACInfo[playerid][acCheatCount][13] = 0; | |
6319 | } | |
6320 | - | else if(ac_i < 1 || ac_maxseats == 15 || ac_i > ac_maxseats && ac_s != 431 && ac_s != 437 && ac_s != 570) |
6320 | + | |
6321 | else ACInfo[playerid][acCheatCount][13] = 0; | |
6322 | } | |
6323 | - | printf("[Nex-AC debug] Veh model: %d, max seats: %d, seatid: %d", ac_s, ac_maxseats, ac_i); |
6323 | + | |
6324 | switch(hittype) | |
6325 | { | |
6326 | case BULLET_HIT_TYPE_PLAYER: | |
6327 | { | |
6328 | #if AC_USE_NPC | |
6329 | if(hitid != INVALID_PLAYER_ID && !IsPlayerNPC(hitid) && | |
6330 | ACInfo[hitid][acACAllow][19] && ACInfo[hitid][acUnFrozen] && | |
6331 | !ACInfo[hitid][acDead] && ac_gtc > ACInfo[hitid][acSetPosTick] + ac_gpp && | |
6332 | IsPlayerInRangeOfPoint(hitid, ac_wMinRange[weaponid - 22], ac_oX, ac_oY, ac_oZ) && | |
6333 | !(SPECIAL_ACTION_ENTER_VEHICLE <= GetPlayerSpecialAction(hitid) <= SPECIAL_ACTION_EXIT_VEHICLE)) | |
6334 | #else | |
6335 | if(hitid != INVALID_PLAYER_ID && ACInfo[hitid][acACAllow][19] && ACInfo[hitid][acUnFrozen] && | |
6336 | !ACInfo[hitid][acDead] && ac_gtc > ACInfo[hitid][acSetPosTick] + ac_gpp && | |
6337 | IsPlayerInRangeOfPoint(hitid, ac_wMinRange[weaponid - 22], ac_oX, ac_oY, ac_oZ) && | |
6338 | !(SPECIAL_ACTION_ENTER_VEHICLE <= GetPlayerSpecialAction(hitid) <= SPECIAL_ACTION_EXIT_VEHICLE)) | |
6339 | #endif | |
6340 | { | |
6341 | ac_t = GetPlayerTeam(playerid); | |
6342 | if(ac_t == NO_TEAM || ac_t != GetPlayerTeam(hitid)) | |
6343 | { | |
6344 | #if AC_USE_RESTAURANTS || AC_USE_AMMUNATIONS || AC_USE_CASINOS | |
6345 | ac_i = GetPlayerInterior(hitid); | |
6346 | #endif | |
6347 | #if AC_USE_RESTAURANTS | |
6348 | if(!ac_InRestaurant(hitid, ac_i)) | |
6349 | { | |
6350 | #endif | |
6351 | #if AC_USE_AMMUNATIONS | |
6352 | if(!ac_InAmmuNation(hitid, ac_i)) | |
6353 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
6353 | + | |
6354 | - | && defined ac_OnPlayerStateChange |
6354 | + | |
6355 | #if AC_USE_CASINOS | |
6356 | if(!ac_InCasino(hitid, ac_i)) | |
6357 | { | |
6358 | #endif | |
6359 | ac_ur = true; | |
6360 | #if AC_USE_CASINOS | |
6361 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
6361 | + | |
6362 | - | #if defined _ALS_OnPlayerStateChange |
6362 | + | |
6363 | - | #undef OnPlayerStateChange |
6363 | + | |
6364 | } | |
6365 | - | #define _ALS_OnPlayerStateChange |
6365 | + | |
6366 | #if AC_USE_RESTAURANTS | |
6367 | - | #define OnPlayerStateChange ac_OnPlayerStateChange |
6367 | + | |
6368 | #endif | |
6369 | - | forward ac_OnPlayerStateChange(playerid, newstate, oldstate); |
6369 | + | |
6370 | } | |
6371 | } | |
6372 | case BULLET_HIT_TYPE_VEHICLE: | |
6373 | { | |
6374 | if(hitid != INVALID_VEHICLE_ID) | |
6375 | { | |
6376 | ac_i = ACVehInfo[hitid][acDriver]; | |
6377 | #if AC_USE_NPC | |
6378 | if(ac_i != INVALID_PLAYER_ID && !IsPlayerNPC(ac_i) && | |
6379 | ACInfo[ac_i][acACAllow][20] && ACInfo[ac_i][acUnFrozen] && | |
6380 | ACVehInfo[hitid][acHealth] >= 250.0 && ac_gtc > ACInfo[ac_i][acSetPosTick] + ac_gpp) | |
6381 | #else | |
6382 | if(ac_i != INVALID_PLAYER_ID && ACInfo[ac_i][acACAllow][20] && ACInfo[ac_i][acUnFrozen] && | |
6383 | ACVehInfo[hitid][acHealth] >= 250.0 && ac_gtc > ACInfo[ac_i][acSetPosTick] + ac_gpp) | |
6384 | #endif | |
6385 | { | |
6386 | ac_t = GetPlayerTeam(playerid); | |
6387 | if(!ac_VehFriendlyFire || ac_t == NO_TEAM || ac_t != GetPlayerTeam(ac_i)) | |
6388 | { | |
6389 | ac_t = GetVehicleModel(hitid); | |
6390 | - | weaponid != 38 && !(22 <= weaponid <= 34))) |
6390 | + | |
6391 | GetVehicleModelInfo(ac_t, VEHICLE_MODEL_INFO_WHEELSFRONT, ac_hX, ac_hY, ac_hZ); | |
6392 | GetVehicleModelInfo(ac_t, VEHICLE_MODEL_INFO_WHEELSREAR, ac_oX, ac_oY, ac_oZ); | |
6393 | GetVehicleModelInfo(ac_t, VEHICLE_MODEL_INFO_WHEELSMID, ac_wX, ac_wY, ac_wZ); | |
6394 | #if defined VectorSize | |
6395 | if(VectorSize(ac_hX - fX, ac_hY - fY, ac_hZ - fZ) > 1.2 && | |
6396 | VectorSize(-ac_hX - fX, ac_hY - fY, ac_hZ - fZ) > 1.2 && | |
6397 | VectorSize(ac_oX - fX, ac_oY - fY, ac_oZ - fZ) > 1.2 && | |
6398 | VectorSize(-ac_oX - fX, ac_oY - fY, ac_oZ - fZ) > 1.2 && | |
6399 | (ac_wX == 0.0 && ac_wY == 0.0 && ac_wZ == 0.0 || VectorSize(ac_wX - fX, ac_wY - fY, ac_wZ - fZ) > 1.2 && | |
6400 | VectorSize(-ac_wX - fX, ac_wY - fY, ac_wZ - fZ) > 1.2)) ac_ur2 = true; | |
6401 | #else | |
6402 | if(floatsqroot(floatpower(ac_hX - fX, 2.0) + floatpower(ac_hY - fY, 2.0) + floatpower(ac_hZ - fZ, 2.0)) > 1.2 && | |
6403 | floatsqroot(floatpower(-ac_hX - fX, 2.0) + floatpower(ac_hY - fY, 2.0) + floatpower(ac_hZ - fZ, 2.0)) > 1.2 && | |
6404 | floatsqroot(floatpower(ac_oX - fX, 2.0) + floatpower(ac_oY - fY, 2.0) + floatpower(ac_oZ - fZ, 2.0)) > 1.2 && | |
6405 | floatsqroot(floatpower(-ac_oX - fX, 2.0) + floatpower(ac_oY - fY, 2.0) + floatpower(ac_oZ - fZ, 2.0)) > 1.2 && | |
6406 | (ac_wX == 0.0 && ac_wY == 0.0 && ac_wZ == 0.0 || floatsqroot(floatpower(ac_wX - fX, 2.0) + floatpower(ac_wY - fY, 2.0) + floatpower(ac_wZ - fZ, 2.0)) > 1.2 && | |
6407 | floatsqroot(floatpower(-ac_wX - fX, 2.0) + floatpower(ac_wY - fY, 2.0) + floatpower(ac_wZ - fZ, 2.0)) > 1.2)) ac_ur2 = true; | |
6408 | #endif | |
6409 | } | |
6410 | } | |
6411 | } | |
6412 | } | |
6413 | } | |
6414 | if((ac_t = GetPlayerState(playerid)) != PLAYER_STATE_DRIVER) | |
6415 | { | |
6416 | new ac_s = ac_wSlot[weaponid]; | |
6417 | if(ACInfo[playerid][acACAllow][47]) | |
6418 | { | |
6419 | ac_i = GetPlayerWeapon(playerid); | |
6420 | if(ac_i != weaponid && ac_t != PLAYER_STATE_PASSENGER || | |
6421 | ACInfo[playerid][acWeapon][ac_s] != weaponid && ACInfo[playerid][acSetWeapon][ac_s] != weaponid) | |
6422 | { | |
6423 | if(++ACInfo[playerid][acCheatCount][18] > AC_MAX_FAKE_WEAPON_WARNINGS) | |
6424 | { | |
6425 | #undef AC_MAX_FAKE_WEAPON_WARNINGS | |
6426 | #if defined DEBUG | |
6427 | printf("[Nex-AC debug] Armed weapon: %d, AC weapon: %d, weaponid: %d, state: %d", | |
6428 | ac_i, ACInfo[playerid][acWeapon][ac_s], weaponid, ac_t); | |
6429 | #endif | |
6430 | ac_KickWithCode(playerid, "", 0, 47, 2); | |
6431 | #if defined OnCheatDetected | |
6432 | ACInfo[playerid][acCheatCount][18] = 0; | |
6433 | #endif | |
6434 | } | |
6435 | #if defined OnCheatWarning | |
6436 | else OnCheatWarning(playerid, "", 0, 47, 2, ACInfo[playerid][acCheatCount][18]); | |
6437 | #endif | |
6438 | return 0; | |
6439 | } | |
6440 | else ACInfo[playerid][acCheatCount][18] = 0; | |
6441 | } | |
6442 | if(ACInfo[playerid][acACAllow][26]) | |
6443 | { | |
6444 | ac_i = ac_gtc - ACInfo[playerid][acShotTick]; | |
6445 | if(ACInfo[playerid][acLastShot] == weaponid) | |
6446 | { | |
6447 | if(weaponid != 38 && ac_t != PLAYER_STATE_PASSENGER) | |
6448 | { | |
6449 | if(ac_gtc < ACInfo[playerid][acReloadTick] + 110) | |
6450 | { | |
6451 | #if defined DEBUG | |
6452 | printf("[Nex-AC debug] Weaponid: %d, Reload time: %d, state: %d", | |
6453 | weaponid, ac_gtc - ACInfo[playerid][acReloadTick], ac_t); | |
6454 | #endif | |
6455 | #if defined OnCheatDetected | |
6456 | ac_KickWithCode(playerid, "", 0, 26, 4); | |
6457 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
6458 | ACInfo[playerid][acReloadTick] = 0; | |
6459 | #else | |
6460 | return ac_KickWithCode(playerid, "", 0, 26, 4); | |
6461 | #endif | |
6462 | } | |
6463 | else if(ac_i < 30 || ac_i < 50 && ac_s != 4) | |
6464 | { | |
6465 | if(++ACInfo[playerid][acCheatCount][8] > AC_MAX_RAPID_FIRE_WARNINGS) | |
6466 | { | |
6467 | #undef AC_MAX_RAPID_FIRE_WARNINGS | |
6468 | #if defined DEBUG | |
6469 | printf("[Nex-AC debug] Fire rate: %d, weaponid: %d", ac_i, weaponid); | |
6470 | #endif | |
6471 | #if defined OnCheatDetected | |
6472 | ac_KickWithCode(playerid, "", 0, 26, 1); | |
6473 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
6474 | ACInfo[playerid][acCheatCount][8] = 0; | |
6475 | #else | |
6476 | return ac_KickWithCode(playerid, "", 0, 26, 1); | |
6477 | #endif | |
6478 | } | |
6479 | #if defined OnCheatWarning | |
6480 | else OnCheatWarning(playerid, "", 0, 26, 1, ACInfo[playerid][acCheatCount][8]); | |
6481 | #endif | |
6482 | } | |
6483 | else ACInfo[playerid][acCheatCount][8] = 0; | |
6484 | if(weaponid == 25 && ac_i < 600 || (weaponid == 24 || 33 <= weaponid <= 34) && ac_i < 380) | |
6485 | { | |
6486 | if(++ACInfo[playerid][acCheatCount][14] > AC_MAX_AUTO_C_WARNINGS) | |
6487 | { | |
6488 | #undef AC_MAX_AUTO_C_WARNINGS | |
6489 | #if defined DEBUG | |
6490 | printf("[Nex-AC debug] Fire rate: %d, weaponid: %d", ac_i, weaponid); | |
6491 | #endif | |
6492 | #if defined OnCheatDetected | |
6493 | ac_KickWithCode(playerid, "", 0, 26, 2); | |
6494 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
6495 | ACInfo[playerid][acCheatCount][14] = 0; | |
6496 | #else | |
6497 | return ac_KickWithCode(playerid, "", 0, 26, 2); | |
6498 | #endif | |
6499 | } | |
6500 | #if defined OnCheatWarning | |
6501 | else OnCheatWarning(playerid, "", 0, 26, 2, ACInfo[playerid][acCheatCount][14]); | |
6502 | #endif | |
6503 | } | |
6504 | } | |
6505 | } | |
6506 | else if(ac_i < 30) | |
6507 | { | |
6508 | #if defined DEBUG | |
6509 | printf("[Nex-AC debug] Fire rate: %d, weaponid: %d, last weapon: %d", | |
6510 | ac_i, weaponid, ACInfo[playerid][acLastShot]); | |
6511 | #endif | |
6512 | #if defined OnCheatDetected | |
6513 | ac_KickWithCode(playerid, "", 0, 26, 3); | |
6514 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
6515 | #else | |
6516 | return ac_KickWithCode(playerid, "", 0, 26, 3); | |
6517 | #endif | |
6518 | } | |
6519 | if(GetPlayerWeaponState(playerid) == WEAPONSTATE_LAST_BULLET) ACInfo[playerid][acReloadTick] = ac_gtc; | |
6520 | } | |
6521 | if(ACInfo[playerid][acACAllow][17] && ac_t != PLAYER_STATE_PASSENGER && | |
6522 | ACInfo[playerid][acGiveAmmo][ac_s] == -65535 && ac_gtc > ACInfo[playerid][acGtc][7] + ac_gpp) | |
6523 | { | |
6524 | ac_t = GetPlayerAmmo(playerid); | |
6525 | if(ACInfo[playerid][acAmmo][ac_s] == 0) | |
6526 | { | |
6527 | #if defined DEBUG | |
6528 | printf("[Nex-AC debug] Weaponid: %d, AC ammo: %d, ammo: %d", weaponid, ACInfo[playerid][acAmmo][ac_s], ac_t); | |
6529 | #endif | |
6530 | #if defined OnCheatDetected | |
6531 | ac_KickWithCode(playerid, "", 0, 17, 1); | |
6532 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
6533 | ACInfo[playerid][acAmmo][ac_s] = ac_t; | |
6534 | #else | |
6535 | return ac_KickWithCode(playerid, "", 0, 17, 1); | |
6536 | #endif | |
6537 | } | |
6538 | if(ACInfo[playerid][acAmmo][ac_s] < ac_t) | |
6539 | { | |
6540 | switch(weaponid) | |
6541 | { | |
6542 | case 38: | |
6543 | { | |
6544 | if(++ACInfo[playerid][acCheatCount][7] > 9) | |
6545 | { | |
6546 | #if defined DEBUG | |
6547 | printf("[Nex-AC debug] Weaponid: %d, AC ammo: %d, ammo: %d, acCheatCount[7]: %d", | |
6548 | weaponid, ACInfo[playerid][acAmmo][ac_s], ac_t, ACInfo[playerid][acCheatCount][7]); | |
6549 | #endif | |
6550 | #if defined OnCheatDetected | |
6551 | ac_KickWithCode(playerid, "", 0, 17, 2); | |
6552 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
6553 | ACInfo[playerid][acCheatCount][7] = 0; | |
6554 | ACInfo[playerid][acAmmo][ac_s] = ac_t; | |
6555 | #else | |
6556 | return ac_KickWithCode(playerid, "", 0, 17, 2); | |
6557 | #endif | |
6558 | } | |
6559 | #if defined OnCheatWarning | |
6560 | else OnCheatWarning(playerid, "", 0, 17, 2, ACInfo[playerid][acCheatCount][7]); | |
6561 | #endif | |
6562 | } | |
6563 | default: | |
6564 | { | |
6565 | if(ac_t > ACInfo[playerid][acAmmo][ac_s] + 6) | |
6566 | { | |
6567 | #if defined DEBUG | |
6568 | printf("[Nex-AC debug] Weaponid: %d, AC ammo: %d, ammo: %d", | |
6569 | weaponid, ACInfo[playerid][acAmmo][ac_s], ac_t); | |
6570 | #endif | |
6571 | #if defined OnCheatDetected | |
6572 | ac_KickWithCode(playerid, "", 0, 17, 3); | |
6573 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
6574 | ACInfo[playerid][acCheatCount][7] = 0; | |
6575 | ACInfo[playerid][acAmmo][ac_s] = ac_t; | |
6576 | #else | |
6577 | return ac_KickWithCode(playerid, "", 0, 17, 3); | |
6578 | #endif | |
6579 | } | |
6580 | } | |
6581 | } | |
6582 | } | |
6583 | else ACInfo[playerid][acCheatCount][7] = 0; | |
6584 | } | |
6585 | if(ACInfo[playerid][acAmmo][ac_s] != 0) | |
6586 | { | |
6587 | ACInfo[playerid][acAmmo][ac_s]--; | |
6588 | if(ACInfo[playerid][acAmmo][ac_s] == 0 && ACInfo[playerid][acSet][3] == weaponid) | |
6589 | { | |
6590 | ACInfo[playerid][acSet][3] = | |
6591 | ACInfo[playerid][acSetWeapon][ac_s] = -1; | |
6592 | } | |
6593 | } | |
6594 | if(ACInfo[playerid][acAmmo][ac_s] < -32768) ACInfo[playerid][acAmmo][ac_s] += 65536; | |
6595 | } | |
6596 | ACInfo[playerid][acLastShot] = weaponid; | |
6597 | ACInfo[playerid][acShotTick] = ac_gtc; | |
6598 | ac_i = 1; | |
6599 | #if defined ac_OnPlayerWeaponShot | |
6600 | ac_i = ac_OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, fX, fY, fZ); | |
6601 | #endif | |
6602 | if(ac_i) | |
6603 | { | |
6604 | if(ac_ur) | |
6605 | { | |
6606 | if(ACInfo[hitid][acArmour] > 0) ACInfo[hitid][acDmgRes] = 2; | |
6607 | else ACInfo[hitid][acDmgRes] = 1; | |
6608 | ACInfo[hitid][acGtc][14] = ac_gtc + 165; | |
6609 | } | |
6610 | if(ac_ur2) | |
6611 | { | |
6612 | ACInfo[ACVehInfo[hitid][acDriver]][acVehDmgRes] = true; | |
6613 | ACInfo[ACVehInfo[hitid][acDriver]][acGtc][16] = ac_gtc + 165; | |
6614 | } | |
6615 | } | |
6616 | return ac_i; | |
6617 | } | |
6618 | ||
6619 | #if defined _ALS_OnPlayerWeaponShot | |
6620 | #undef OnPlayerWeaponShot | |
6621 | #else | |
6622 | #define _ALS_OnPlayerWeaponShot | |
6623 | #endif | |
6624 | #define OnPlayerWeaponShot ac_OnPlayerWeaponShot | |
6625 | #if defined ac_OnPlayerWeaponShot | |
6626 | forward ac_OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ); | |
6627 | #endif | |
6628 | #endif | |
6629 | ||
6630 | public OnVehicleMod(playerid, vehicleid, componentid) | |
6631 | - | else if(ac_i < 30 || ac_i < 50 && weaponid != 32 && !(28 <= weaponid <= 29)) |
6631 | + | |
6632 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
6633 | new ac_i = GetTickCount(); | |
6634 | if(ACInfo[playerid][acACAllow][49]) | |
6635 | { | |
6636 | if(ac_i < ACInfo[playerid][acCall][12] + ac_Mtfc[12][0]) return ac_FloodDetect(playerid, 12); | |
6637 | if(ac_i < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
6638 | else ACInfo[playerid][acFloodCount][12] = ACInfo[playerid][acFloodCount][27] = 0; | |
6639 | } | |
6640 | if(ACInfo[playerid][acACAllow][23] && !ACInfo[playerid][acModShop]) | |
6641 | { | |
6642 | #if defined OnCheatDetected | |
6643 | ac_KickWithCode(playerid, "", 0, 23, 2); | |
6644 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
6645 | #else | |
6646 | return ac_KickWithCode(playerid, "", 0, 23, 2); | |
6647 | #endif | |
6648 | } | |
6649 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][12] = ac_i; | |
6650 | #if AC_USE_TUNING_GARAGES | |
6651 | ACInfo[playerid][acGtc][17] = ac_i + 3250; | |
6652 | #endif | |
6653 | if(ACInfo[playerid][acACAllow][43] && !ac_IsCompatible((ac_i = GetVehicleModel(vehicleid)), componentid)) | |
6654 | { | |
6655 | #if defined DEBUG | |
6656 | printf("[Nex-AC debug] Veh model: %d, componentid: %d", ac_i, componentid); | |
6657 | #endif | |
6658 | return ac_KickWithCode(playerid, "", 0, 43, 1); | |
6659 | } | |
6660 | #if AC_USE_TUNING_GARAGES | |
6661 | ac_i = componentid - 1000; | |
6662 | if(ACInfo[playerid][acSet][12] != -1) ACInfo[playerid][acSet][12] += ac_cPrice[ac_i]; | |
6663 | else ACInfo[playerid][acSet][12] = ac_cPrice[ac_i]; | |
6664 | ACInfo[playerid][acCheatCount][12] = 0; | |
6665 | #endif | |
6666 | #if defined ac_OnVehicleMod | |
6667 | return ac_OnVehicleMod(playerid, vehicleid, componentid); | |
6668 | #else | |
6669 | return 1; | |
6670 | #endif | |
6671 | } | |
6672 | ||
6673 | #if defined _ALS_OnVehicleMod | |
6674 | #undef OnVehicleMod | |
6675 | #else | |
6676 | #define _ALS_OnVehicleMod | |
6677 | #endif | |
6678 | #define OnVehicleMod ac_OnVehicleMod | |
6679 | #if defined ac_OnVehicleMod | |
6680 | forward ac_OnVehicleMod(playerid, vehicleid, componentid); | |
6681 | #endif | |
6682 | ||
6683 | public OnVehiclePaintjob(playerid, vehicleid, paintjobid) | |
6684 | { | |
6685 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
6686 | new ac_gtc = GetTickCount(); | |
6687 | if(ACInfo[playerid][acACAllow][49]) | |
6688 | { | |
6689 | if(ac_gtc < ACInfo[playerid][acCall][13] + ac_Mtfc[13][0]) ac_FloodDetect(playerid, 13); | |
6690 | else if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
6691 | else ACInfo[playerid][acFloodCount][13] = ACInfo[playerid][acFloodCount][27] = 0; | |
6692 | } | |
6693 | if(ACInfo[playerid][acACAllow][43] && !(0 <= paintjobid <= 2) && paintjobid != 255) | |
6694 | { | |
6695 | #if defined DEBUG | |
6696 | printf("[Nex-AC debug] Veh model: %d, paintjobid: %d", GetVehicleModel(vehicleid), paintjobid); | |
6697 | #endif | |
6698 | ac_KickWithCode(playerid, "", 0, 43, 2); | |
6699 | } | |
6700 | else if(ACInfo[playerid][acACAllow][23] && !ACInfo[playerid][acModShop]) ac_KickWithCode(playerid, "", 0, 23, 4); | |
6701 | if(ACInfo[playerid][acKicked] < 1) | |
6702 | { | |
6703 | if(paintjobid == 255) ACVehInfo[vehicleid][acPaintJob] = 3; | |
6704 | else ACVehInfo[vehicleid][acPaintJob] = paintjobid; | |
6705 | } | |
6706 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][13] = ac_gtc; | |
6707 | #if defined ac_OnVehiclePaintjob | |
6708 | return ac_OnVehiclePaintjob(playerid, vehicleid, paintjobid); | |
6709 | #else | |
6710 | return 1; | |
6711 | #endif | |
6712 | } | |
6713 | ||
6714 | #if defined _ALS_OnVehiclePaintjob | |
6715 | #undef OnVehiclePaintjob | |
6716 | #else | |
6717 | #define _ALS_OnVehiclePaintjob | |
6718 | #endif | |
6719 | #define OnVehiclePaintjob ac_OnVehiclePaintjob | |
6720 | #if defined ac_OnVehiclePaintjob | |
6721 | forward ac_OnVehiclePaintjob(playerid, vehicleid, paintjobid); | |
6722 | #endif | |
6723 | ||
6724 | public OnVehicleRespray(playerid, vehicleid, color1, color2) | |
6725 | { | |
6726 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
6727 | new ac_gtc = GetTickCount(); | |
6728 | if(ACInfo[playerid][acACAllow][49]) | |
6729 | { | |
6730 | if(ac_gtc < ACInfo[playerid][acCall][14] + ac_Mtfc[14][0]) return ac_FloodDetect(playerid, 14); | |
6731 | if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
6732 | else ACInfo[playerid][acFloodCount][14] = ACInfo[playerid][acFloodCount][27] = 0; | |
6733 | } | |
6734 | #if !AC_USE_TUNING_GARAGES && !AC_USE_PAYNSPRAY | |
6735 | if(ACInfo[playerid][acACAllow][23]) | |
6736 | { | |
6737 | #if defined DEBUG | |
6738 | printf("[Nex-AC debug] Veh model: %d, color1: %d, color2: %d", GetVehicleModel(vehicleid), color1, color2); | |
6739 | #endif | |
6740 | #if defined OnCheatDetected | |
6741 | ac_KickWithCode(playerid, "", 0, 23, 5); | |
6742 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
6743 | #else | |
6744 | return ac_KickWithCode(playerid, "", 0, 23, 5); | |
6745 | #endif | |
6746 | } | |
6747 | #endif | |
6748 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][14] = ac_gtc; | |
6749 | #if defined ac_OnVehicleRespray | |
6750 | return ac_OnVehicleRespray(playerid, vehicleid, color1, color2); | |
6751 | #else | |
6752 | return 1; | |
6753 | #endif | |
6754 | } | |
6755 | ||
6756 | #if defined _ALS_OnVehicleRespray | |
6757 | #undef OnVehicleRespray | |
6758 | #else | |
6759 | #define _ALS_OnVehicleRespray | |
6760 | #endif | |
6761 | #define OnVehicleRespray ac_OnVehicleRespray | |
6762 | #if defined ac_OnVehicleRespray | |
6763 | forward ac_OnVehicleRespray(playerid, vehicleid, color1, color2); | |
6764 | #endif | |
6765 | ||
6766 | public OnVehicleSpawn(vehicleid) | |
6767 | { | |
6768 | ACVehInfo[vehicleid][acPaintJob] = 3; | |
6769 | ACVehInfo[vehicleid][acSpawned] = true; | |
6770 | ACVehInfo[vehicleid][acHealth] = 1000.0; | |
6771 | ACVehInfo[vehicleid][acPosDiff] = | |
6772 | ACVehInfo[vehicleid][acVelX] = | |
6773 | ACVehInfo[vehicleid][acVelY] = | |
6774 | ACVehInfo[vehicleid][acVelZ] = 0.0; | |
6775 | ACVehInfo[vehicleid][acLastSpeed] = | |
6776 | ACVehInfo[vehicleid][acSpeedDiff] = 0; | |
6777 | ACVehInfo[vehicleid][acPosX] = ACVehInfo[vehicleid][acSpawnPosX]; | |
6778 | ACVehInfo[vehicleid][acPosY] = ACVehInfo[vehicleid][acSpawnPosY]; | |
6779 | ACVehInfo[vehicleid][acPosZ] = ACVehInfo[vehicleid][acSpawnPosZ]; | |
6780 | ACVehInfo[vehicleid][acZAngle] = ACVehInfo[vehicleid][acSpawnZAngle]; | |
6781 | ACVehInfo[vehicleid][acDriver] = INVALID_PLAYER_ID; | |
6782 | new ac_gtc = GetTickCount() + 2650; | |
6783 | #if defined foreach | |
6784 | foreach(new ac_i : Player) | |
6785 | { | |
6786 | if(ACInfo[ac_i][acVeh] == vehicleid) ACInfo[ac_i][acSetPosTick] = ACInfo[ac_i][acGtc][11] = ac_gtc; | |
6787 | } | |
6788 | #else | |
6789 | #if defined GetPlayerPoolSize | |
6790 | for(new ac_i = GetPlayerPoolSize(); ac_i >= 0; --ac_i) | |
6791 | #else | |
6792 | for(new ac_i = MAX_PLAYERS - 1; ac_i >= 0; --ac_i) | |
6793 | #endif | |
6794 | { | |
6795 | if(IsPlayerInVehicle(ac_i, vehicleid)) ACInfo[ac_i][acSetPosTick] = ACInfo[ac_i][acGtc][11] = ac_gtc; | |
6796 | } | |
6797 | #endif | |
6798 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
6798 | + | |
6799 | - | hook OnVehicleMod(playerid, vehicleid, componentid) |
6799 | + | |
6800 | #else | |
6801 | - | public OnVehicleMod(playerid, vehicleid, componentid) |
6801 | + | |
6802 | #endif | |
6803 | } | |
6804 | ||
6805 | #if defined _ALS_OnVehicleSpawn | |
6806 | #undef OnVehicleSpawn | |
6807 | #else | |
6808 | #define _ALS_OnVehicleSpawn | |
6809 | #endif | |
6810 | #define OnVehicleSpawn ac_OnVehicleSpawn | |
6811 | #if defined ac_OnVehicleSpawn | |
6812 | forward ac_OnVehicleSpawn(vehicleid); | |
6813 | #endif | |
6814 | ||
6815 | public OnVehicleDeath(vehicleid, killerid) | |
6816 | { | |
6817 | #if AC_USE_NPC | |
6818 | if(0 <= killerid < MAX_PLAYERS && !IsPlayerNPC(killerid)) | |
6819 | #else | |
6820 | if(0 <= killerid < MAX_PLAYERS) | |
6821 | #endif | |
6822 | { | |
6823 | new ac_gtc = GetTickCount(); | |
6824 | if(ACInfo[killerid][acACAllow][49]) | |
6825 | { | |
6826 | if(ac_gtc < ACInfo[killerid][acCall][15] + ac_Mtfc[15][0]) ac_FloodDetect(killerid, 15); | |
6827 | else if(ac_gtc < ACInfo[killerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(killerid, 27); | |
6828 | else ACInfo[killerid][acFloodCount][15] = ACInfo[killerid][acFloodCount][27] = 0; | |
6829 | } | |
6830 | ACInfo[killerid][acCall][27] = ACInfo[killerid][acCall][15] = ac_gtc; | |
6831 | } | |
6832 | new Float:ac_vHealth; | |
6833 | GetVehicleHealth(vehicleid, ac_vHealth); | |
6834 | if(ac_vHealth < 250.0) ACVehInfo[vehicleid][acSpawned] = false; | |
6835 | #if defined ac_OnVehicleDeath | |
6836 | return ac_OnVehicleDeath(vehicleid, killerid); | |
6837 | #else | |
6838 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
6838 | + | |
6839 | - | && defined ac_OnVehicleMod |
6839 | + | |
6840 | } | |
6841 | ||
6842 | #if defined _ALS_OnVehicleDeath | |
6843 | #undef OnVehicleDeath | |
6844 | #else | |
6845 | #define _ALS_OnVehicleDeath | |
6846 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
6846 | + | |
6847 | - | #if defined _ALS_OnVehicleMod |
6847 | + | #define OnVehicleDeath ac_OnVehicleDeath |
6848 | - | #undef OnVehicleMod |
6848 | + | #if defined ac_OnVehicleDeath |
6849 | forward ac_OnVehicleDeath(vehicleid, killerid); | |
6850 | - | #define _ALS_OnVehicleMod |
6850 | + | |
6851 | ||
6852 | - | #define OnVehicleMod ac_OnVehicleMod |
6852 | + | public OnPlayerText(playerid, text[]) |
6853 | { | |
6854 | - | forward ac_OnVehicleMod(playerid, vehicleid, componentid); |
6854 | + | |
6855 | #if AC_USE_NPC | |
6856 | if(!IsPlayerNPC(playerid)) | |
6857 | { | |
6858 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
6858 | + | |
6859 | - | hook OnVehiclePaintjob(playerid, vehicleid, paintjobid) |
6859 | + | |
6860 | if(ACInfo[playerid][acACAllow][49]) | |
6861 | - | public OnVehiclePaintjob(playerid, vehicleid, paintjobid) |
6861 | + | |
6862 | if(ac_gtc < ACInfo[playerid][acCall][16] + ac_Mtfc[16][0]) return ac_FloodDetect(playerid, 16); | |
6863 | if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
6864 | else ACInfo[playerid][acFloodCount][16] = ACInfo[playerid][acFloodCount][27] = 0; | |
6865 | } | |
6866 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][16] = ac_gtc; | |
6867 | #if AC_USE_NPC | |
6868 | } | |
6869 | #endif | |
6870 | #if defined ac_OnPlayerText | |
6871 | return ac_OnPlayerText(playerid, text); | |
6872 | #else | |
6873 | return 1; | |
6874 | #endif | |
6875 | } | |
6876 | ||
6877 | #if defined _ALS_OnPlayerText | |
6878 | #undef OnPlayerText | |
6879 | #else | |
6880 | #define _ALS_OnPlayerText | |
6881 | #endif | |
6882 | #define OnPlayerText ac_OnPlayerText | |
6883 | #if defined ac_OnPlayerText | |
6884 | forward ac_OnPlayerText(playerid, text[]); | |
6885 | #endif | |
6886 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
6886 | + | |
6887 | - | && defined ac_OnVehiclePaintjob |
6887 | + | public OnPlayerEnterCheckpoint(playerid) |
6888 | { | |
6889 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
6890 | #if AC_USE_NPC | |
6891 | if(!IsPlayerNPC(playerid)) | |
6892 | { | |
6893 | #endif | |
6894 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
6894 | + | |
6895 | - | #if defined _ALS_OnVehiclePaintjob |
6895 | + | |
6896 | - | #undef OnVehiclePaintjob |
6896 | + | |
6897 | if(ac_gtc < ACInfo[playerid][acCall][17] + ac_Mtfc[17][0]) ac_FloodDetect(playerid, 17); | |
6898 | - | #define _ALS_OnVehiclePaintjob |
6898 | + | |
6899 | else ACInfo[playerid][acFloodCount][17] = ACInfo[playerid][acFloodCount][27] = 0; | |
6900 | - | #define OnVehiclePaintjob ac_OnVehiclePaintjob |
6900 | + | |
6901 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][17] = ac_gtc; | |
6902 | - | forward ac_OnVehiclePaintjob(playerid, vehicleid, paintjobid); |
6902 | + | |
6903 | } | |
6904 | #endif | |
6905 | #if defined ac_OnPlayerEnterCheckpoint | |
6906 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
6906 | + | |
6907 | - | hook OnVehicleRespray(playerid, vehicleid, color1, color2) |
6907 | + | |
6908 | return 1; | |
6909 | - | public OnVehicleRespray(playerid, vehicleid, color1, color2) |
6909 | + | |
6910 | } | |
6911 | ||
6912 | #if defined _ALS_OnPlayerEnterCheckpoint | |
6913 | #undef OnPlayerEnterCheckpoint | |
6914 | #else | |
6915 | #define _ALS_OnPlayerEnterCheckpoint | |
6916 | #endif | |
6917 | #define OnPlayerEnterCheckpoint ac_OnPlayerEnterCheckpoint | |
6918 | #if defined ac_OnPlayerEnterCheckpoint | |
6919 | forward ac_OnPlayerEnterCheckpoint(playerid); | |
6920 | #endif | |
6921 | ||
6922 | public OnPlayerLeaveCheckpoint(playerid) | |
6923 | { | |
6924 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
6925 | #if AC_USE_NPC | |
6926 | if(!IsPlayerNPC(playerid)) | |
6927 | { | |
6928 | #endif | |
6929 | new ac_gtc = GetTickCount(); | |
6930 | if(ACInfo[playerid][acACAllow][49]) | |
6931 | { | |
6932 | if(ac_gtc < ACInfo[playerid][acCall][18] + ac_Mtfc[18][0]) ac_FloodDetect(playerid, 18); | |
6933 | else if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
6934 | else ACInfo[playerid][acFloodCount][18] = ACInfo[playerid][acFloodCount][27] = 0; | |
6935 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
6935 | + | |
6936 | - | && defined ac_OnVehicleRespray |
6936 | + | |
6937 | #if AC_USE_NPC | |
6938 | } | |
6939 | #endif | |
6940 | #if defined ac_OnPlayerLeaveCheckpoint | |
6941 | return ac_OnPlayerLeaveCheckpoint(playerid); | |
6942 | #else | |
6943 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
6943 | + | |
6944 | - | #if defined _ALS_OnVehicleRespray |
6944 | + | |
6945 | - | #undef OnVehicleRespray |
6945 | + | |
6946 | ||
6947 | - | #define _ALS_OnVehicleRespray |
6947 | + | #if defined _ALS_OnPlayerLeaveCheckpoint |
6948 | #undef OnPlayerLeaveCheckpoint | |
6949 | - | #define OnVehicleRespray ac_OnVehicleRespray |
6949 | + | |
6950 | #define _ALS_OnPlayerLeaveCheckpoint | |
6951 | - | forward ac_OnVehicleRespray(playerid, vehicleid, color1, color2); |
6951 | + | |
6952 | #define OnPlayerLeaveCheckpoint ac_OnPlayerLeaveCheckpoint | |
6953 | #if defined ac_OnPlayerLeaveCheckpoint | |
6954 | forward ac_OnPlayerLeaveCheckpoint(playerid); | |
6955 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
6955 | + | |
6956 | - | hook OnVehicleSpawn(vehicleid) |
6956 | + | |
6957 | public OnPlayerRequestSpawn(playerid) | |
6958 | - | public OnVehicleSpawn(vehicleid) |
6958 | + | |
6959 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
6960 | new ac_gtc; | |
6961 | #if AC_USE_NPC | |
6962 | if(!IsPlayerNPC(playerid)) | |
6963 | { | |
6964 | #endif | |
6965 | ac_gtc = GetTickCount(); | |
6966 | if(ACInfo[playerid][acACAllow][49]) | |
6967 | { | |
6968 | if(ac_gtc < ACInfo[playerid][acCall][19] + ac_Mtfc[19][0]) ac_FloodDetect(playerid, 19); | |
6969 | else if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
6970 | else ACInfo[playerid][acFloodCount][19] = ACInfo[playerid][acFloodCount][27] = 0; | |
6971 | } | |
6972 | #if AC_USE_NPC | |
6973 | } | |
6974 | #endif | |
6975 | if(!ACInfo[playerid][acSpawned]) | |
6976 | { | |
6977 | new ac_i = 1; | |
6978 | #if defined ac_OnPlayerRequestSpawn | |
6979 | - | if(ACInfo[ac_i][acVeh] == vehicleid) |
6979 | + | |
6980 | #endif | |
6981 | - | ACInfo[ac_i][acSetPosTick] = |
6981 | + | |
6982 | - | ACInfo[ac_i][acGtc][11] = ac_gtc; |
6982 | + | |
6983 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][19] = ac_gtc; | |
6984 | ACInfo[playerid][acSpawnTick] = ACInfo[playerid][acNOPCount][9] = 0; | |
6985 | ACInfo[playerid][acSpawnRes] = 1; | |
6986 | ACInfo[playerid][acSet][7] = 3; | |
6987 | } | |
6988 | return ac_i; | |
6989 | } | |
6990 | else ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][19] = ac_gtc; | |
6991 | return 0; | |
6992 | - | if(IsPlayerInVehicle(ac_i, vehicleid)) |
6992 | + | |
6993 | ||
6994 | - | ACInfo[ac_i][acSetPosTick] = |
6994 | + | |
6995 | - | ACInfo[ac_i][acGtc][11] = ac_gtc; |
6995 | + | |
6996 | #else | |
6997 | #define _ALS_OnPlayerRequestSpawn | |
6998 | #endif | |
6999 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
6999 | + | |
7000 | - | && defined ac_OnVehicleSpawn |
7000 | + | |
7001 | forward ac_OnPlayerRequestSpawn(playerid); | |
7002 | #endif | |
7003 | ||
7004 | public OnPlayerExitedMenu(playerid) | |
7005 | { | |
7006 | if(!(0 <= playerid < MAX_PLAYERS) || ACInfo[playerid][acKicked] > 0) return 0; | |
7007 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
7007 | + | |
7008 | - | #if defined _ALS_OnVehicleSpawn |
7008 | + | |
7009 | - | #undef OnVehicleSpawn |
7009 | + | |
7010 | if(ac_gtc < ACInfo[playerid][acCall][20] + ac_Mtfc[20][0]) ac_FloodDetect(playerid, 20); | |
7011 | - | #define _ALS_OnVehicleSpawn |
7011 | + | |
7012 | else ACInfo[playerid][acFloodCount][20] = ACInfo[playerid][acFloodCount][27] = 0; | |
7013 | - | #define OnVehicleSpawn ac_OnVehicleSpawn |
7013 | + | |
7014 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][20] = ac_gtc; | |
7015 | - | forward ac_OnVehicleSpawn(vehicleid); |
7015 | + | |
7016 | return ac_OnPlayerExitedMenu(playerid); | |
7017 | #else | |
7018 | return 1; | |
7019 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
7019 | + | |
7020 | - | hook OnVehicleDeath(vehicleid, killerid) |
7020 | + | |
7021 | ||
7022 | - | public OnVehicleDeath(vehicleid, killerid) |
7022 | + | #if defined _ALS_OnPlayerExitedMenu |
7023 | #undef OnPlayerExitedMenu | |
7024 | #else | |
7025 | #define _ALS_OnPlayerExitedMenu | |
7026 | - | if(IsPlayerConnected(killerid) && !IsPlayerNPC(killerid)) |
7026 | + | |
7027 | #define OnPlayerExitedMenu ac_OnPlayerExitedMenu | |
7028 | - | if(IsPlayerConnected(killerid)) |
7028 | + | #if defined ac_OnPlayerExitedMenu |
7029 | forward ac_OnPlayerExitedMenu(playerid); | |
7030 | #endif | |
7031 | ||
7032 | public OnPlayerEnterRaceCheckpoint(playerid) | |
7033 | { | |
7034 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
7035 | #if AC_USE_NPC | |
7036 | if(!IsPlayerNPC(playerid)) | |
7037 | { | |
7038 | #endif | |
7039 | new ac_gtc = GetTickCount(); | |
7040 | if(ACInfo[playerid][acACAllow][49]) | |
7041 | { | |
7042 | if(ac_gtc < ACInfo[playerid][acCall][21] + ac_Mtfc[21][0]) ac_FloodDetect(playerid, 21); | |
7043 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
7043 | + | |
7044 | - | && defined ac_OnVehicleDeath |
7044 | + | |
7045 | } | |
7046 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][21] = ac_gtc; | |
7047 | #if AC_USE_NPC | |
7048 | } | |
7049 | #endif | |
7050 | #if defined ac_OnPlayerEnterRaceCheckpoint | |
7051 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
7051 | + | |
7052 | - | #if defined _ALS_OnVehicleDeath |
7052 | + | |
7053 | - | #undef OnVehicleDeath |
7053 | + | |
7054 | #endif | |
7055 | - | #define _ALS_OnVehicleDeath |
7055 | + | |
7056 | ||
7057 | - | #define OnVehicleDeath ac_OnVehicleDeath |
7057 | + | #if defined _ALS_OnPlayerEnterRaceCheckpoin\ |
7058 | || defined _ALS_OnPlayerEnterRaceCP | |
7059 | - | forward ac_OnVehicleDeath(vehicleid, killerid); |
7059 | + | #undef OnPlayerEnterRaceCheckpoint |
7060 | #else | |
7061 | #define _ALS_OnPlayerEnterRaceCheckpoin | |
7062 | #define _ALS_OnPlayerEnterRaceCP | |
7063 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
7063 | + | |
7064 | - | hook OnPlayerText(playerid, text[]) |
7064 | + | #define OnPlayerEnterRaceCheckpoint ac_OnPlayerEnterRaceCheckpoint |
7065 | #if defined ac_OnPlayerEnterRaceCheckpoint | |
7066 | - | public OnPlayerText(playerid, text[]) |
7066 | + | forward ac_OnPlayerEnterRaceCheckpoint(playerid); |
7067 | #endif | |
7068 | ||
7069 | public OnPlayerLeaveRaceCheckpoint(playerid) | |
7070 | { | |
7071 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
7072 | #if AC_USE_NPC | |
7073 | if(!IsPlayerNPC(playerid)) | |
7074 | { | |
7075 | #endif | |
7076 | new ac_gtc = GetTickCount(); | |
7077 | if(ACInfo[playerid][acACAllow][49]) | |
7078 | { | |
7079 | if(ac_gtc < ACInfo[playerid][acCall][22] + ac_Mtfc[22][0]) ac_FloodDetect(playerid, 22); | |
7080 | else if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
7081 | else ACInfo[playerid][acFloodCount][22] = ACInfo[playerid][acFloodCount][27] = 0; | |
7082 | } | |
7083 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][22] = ac_gtc; | |
7084 | #if AC_USE_NPC | |
7085 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
7085 | + | |
7086 | - | && defined ac_OnPlayerText |
7086 | + | |
7087 | #if defined ac_OnPlayerLeaveRaceCheckpoint | |
7088 | return ac_OnPlayerLeaveRaceCheckpoint(playerid); | |
7089 | #else | |
7090 | return 1; | |
7091 | #endif | |
7092 | } | |
7093 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
7093 | + | |
7094 | - | #if defined _ALS_OnPlayerText |
7094 | + | #if defined _ALS_OnPlayerLeaveRaceCheckpoin\ |
7095 | - | #undef OnPlayerText |
7095 | + | || defined _ALS_OnPlayerLeaveRaceCP |
7096 | #undef OnPlayerLeaveRaceCheckpoint | |
7097 | - | #define _ALS_OnPlayerText |
7097 | + | |
7098 | #define _ALS_OnPlayerLeaveRaceCheckpoin | |
7099 | - | #define OnPlayerText ac_OnPlayerText |
7099 | + | #define _ALS_OnPlayerLeaveRaceCP |
7100 | #endif | |
7101 | - | forward ac_OnPlayerText(playerid, text[]); |
7101 | + | #define OnPlayerLeaveRaceCheckpoint ac_OnPlayerLeaveRaceCheckpoint |
7102 | #if defined ac_OnPlayerLeaveRaceCheckpoint | |
7103 | forward ac_OnPlayerLeaveRaceCheckpoint(playerid); | |
7104 | #endif | |
7105 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
7105 | + | |
7106 | - | hook OnPlayerEnterCheckpoint(playerid) |
7106 | + | public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid) |
7107 | { | |
7108 | - | public OnPlayerEnterCheckpoint(playerid) |
7108 | + | |
7109 | new ac_gtc = GetTickCount(); | |
7110 | if(ACInfo[playerid][acACAllow][49]) | |
7111 | { | |
7112 | if(ac_gtc < ACInfo[playerid][acCall][23] + ac_Mtfc[23][0]) | |
7113 | { | |
7114 | ac_FloodDetect(playerid, 23); | |
7115 | return 1; | |
7116 | } | |
7117 | if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
7118 | else ACInfo[playerid][acFloodCount][23] = ACInfo[playerid][acFloodCount][27] = 0; | |
7119 | } | |
7120 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][23] = ac_gtc; | |
7121 | #if defined ac_OnPlayerClickPlayerTextDraw | |
7122 | return ac_OnPlayerClickPlayerTextDraw(playerid, playertextid); | |
7123 | #else | |
7124 | return 0; | |
7125 | #endif | |
7126 | } | |
7127 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
7127 | + | |
7128 | - | && defined ac_OnPlayerEnterCheckpoint |
7128 | + | #if defined _ALS_OnPlayerClickPlayerTextDra\ |
7129 | || defined _ALS_OnPlayerClickPlayerTD | |
7130 | #undef OnPlayerClickPlayerTextDraw | |
7131 | #else | |
7132 | #define _ALS_OnPlayerClickPlayerTextDra | |
7133 | #define _ALS_OnPlayerClickPlayerTD | |
7134 | #endif | |
7135 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
7135 | + | #define OnPlayerClickPlayerTextDraw ac_OnPlayerClickPlayerTextDraw |
7136 | - | #if defined _ALS_OnPlayerEnterCheckpoint |
7136 | + | #if defined ac_OnPlayerClickPlayerTextDraw |
7137 | - | #undef OnPlayerEnterCheckpoint |
7137 | + | forward ac_OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid); |
7138 | #endif | |
7139 | - | #define _ALS_OnPlayerEnterCheckpoint |
7139 | + | |
7140 | public OnVehicleDamageStatusUpdate(vehicleid, playerid) | |
7141 | - | #define OnPlayerEnterCheckpoint ac_OnPlayerEnterCheckpoint |
7141 | + | |
7142 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
7143 | - | forward ac_OnPlayerEnterCheckpoint(playerid); |
7143 | + | |
7144 | if(ACInfo[playerid][acACAllow][49]) | |
7145 | { | |
7146 | if(ac_gtc < ACInfo[playerid][acCall][24] + ac_Mtfc[24][0]) ac_FloodDetect(playerid, 24); | |
7147 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
7147 | + | |
7148 | - | hook OnPlayerLeaveCheckpoint(playerid) |
7148 | + | |
7149 | { | |
7150 | - | public OnPlayerLeaveCheckpoint(playerid) |
7150 | + | |
7151 | ACInfo[playerid][acFloodCount][27] = 0; | |
7152 | } | |
7153 | } | |
7154 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][24] = ac_gtc; | |
7155 | #if defined ac_OnVehicleDamageStatusUpdate | |
7156 | return ac_OnVehicleDamageStatusUpdate(vehicleid, playerid); | |
7157 | #else | |
7158 | return 0; | |
7159 | #endif | |
7160 | } | |
7161 | ||
7162 | #if defined _ALS_OnVehicleDamageStatusUpdat\ | |
7163 | || defined _ALS_OnVehicleDamageStatusUpd | |
7164 | #undef OnVehicleDamageStatusUpdate | |
7165 | #else | |
7166 | #define _ALS_OnVehicleDamageStatusUpdat | |
7167 | #define _ALS_OnVehicleDamageStatusUpd | |
7168 | #endif | |
7169 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
7169 | + | #define OnVehicleDamageStatusUpdate ac_OnVehicleDamageStatusUpdate |
7170 | - | && defined ac_OnPlayerLeaveCheckpoint |
7170 | + | #if defined ac_OnVehicleDamageStatusUpdate |
7171 | forward ac_OnVehicleDamageStatusUpdate(vehicleid, playerid); | |
7172 | #endif | |
7173 | ||
7174 | #if defined OnVehicleSirenStateChange | |
7175 | public OnVehicleSirenStateChange(playerid, vehicleid, newstate) | |
7176 | { | |
7177 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
7177 | + | |
7178 | - | #if defined _ALS_OnPlayerLeaveCheckpoint |
7178 | + | |
7179 | - | #undef OnPlayerLeaveCheckpoint |
7179 | + | |
7180 | { | |
7181 | - | #define _ALS_OnPlayerLeaveCheckpoint |
7181 | + | |
7182 | new ac_gtc = GetTickCount(); | |
7183 | - | #define OnPlayerLeaveCheckpoint ac_OnPlayerLeaveCheckpoint |
7183 | + | |
7184 | { | |
7185 | - | forward ac_OnPlayerLeaveCheckpoint(playerid); |
7185 | + | |
7186 | else if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
7187 | else ACInfo[playerid][acFloodCount][25] = ACInfo[playerid][acFloodCount][27] = 0; | |
7188 | } | |
7189 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][25] = ac_gtc; | |
7190 | #if AC_USE_NPC | |
7191 | } | |
7192 | #endif | |
7193 | #undef AC_USE_NPC | |
7194 | #if defined ac_OnVehicleSirenStateChange | |
7195 | return ac_OnVehicleSirenStateChange(playerid, vehicleid, newstate); | |
7196 | #else | |
7197 | return 0; | |
7198 | #endif | |
7199 | } | |
7200 | ||
7201 | #if defined _ALS_OnVehicleSirenStateChange | |
7202 | #undef OnVehicleSirenStateChange | |
7203 | #else | |
7204 | #define _ALS_OnVehicleSirenStateChange | |
7205 | #endif | |
7206 | #define OnVehicleSirenStateChange ac_OnVehicleSirenStateChange | |
7207 | #if defined ac_OnVehicleSirenStateChange | |
7208 | forward ac_OnVehicleSirenStateChange(playerid, vehicleid, newstate); | |
7209 | #endif | |
7210 | #endif | |
7211 | ||
7212 | #if defined OnPlayerSelectDynamicObject | |
7213 | #if defined STREAMER_ENABLE_TAGS | |
7214 | public OnPlayerSelectDynamicObject(playerid, STREAMER_TAG_OBJECT:objectid, modelid, Float:x, Float:y, Float:z) | |
7215 | #else | |
7216 | public OnPlayerSelectDynamicObject(playerid, objectid, modelid, Float:x, Float:y, Float:z) | |
7217 | - | ACInfo[playerid][acSpawnTick] = |
7217 | + | |
7218 | - | ACInfo[playerid][acNOPCount][9] = 0; |
7218 | + | |
7219 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
7220 | new ac_gtc = GetTickCount(); | |
7221 | if(ACInfo[playerid][acACAllow][49]) | |
7222 | { | |
7223 | if(ac_gtc < ACInfo[playerid][acCall][26] + ac_Mtfc[26][0]) ac_FloodDetect(playerid, 26); | |
7224 | else if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
7225 | else ACInfo[playerid][acFloodCount][26] = ACInfo[playerid][acFloodCount][27] = 0; | |
7226 | } | |
7227 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][26] = ac_gtc; | |
7228 | #if defined ac_OnPlayerSelectDynamicObject | |
7229 | return ac_OnPlayerSelectDynamicObject(playerid, objectid, modelid, x, y, z); | |
7230 | #else | |
7231 | return 1; | |
7232 | #endif | |
7233 | } | |
7234 | ||
7235 | #if defined _ALS_OnPlayerSelectDynamicObjec\ | |
7236 | || defined _ALS_OnPlayerSelectDynObject || defined _ALS_OnPlayerSelectDynamicObj | |
7237 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
7237 | + | #undef OnPlayerSelectDynamicObject |
7238 | - | hook OnPlayerExitedMenu(playerid) |
7238 | + | |
7239 | #define _ALS_OnPlayerSelectDynamicObjec | |
7240 | - | public OnPlayerExitedMenu(playerid) |
7240 | + | #define _ALS_OnPlayerSelectDynObject |
7241 | #define _ALS_OnPlayerSelectDynamicObj | |
7242 | #endif | |
7243 | #define OnPlayerSelectDynamicObject ac_OnPlayerSelectDynamicObject | |
7244 | #if defined ac_OnPlayerSelectDynamicObject | |
7245 | #if defined STREAMER_ENABLE_TAGS | |
7246 | forward ac_OnPlayerSelectDynamicObject(playerid, STREAMER_TAG_OBJECT:objectid, modelid, Float:x, Float:y, Float:z); | |
7247 | #else | |
7248 | forward ac_OnPlayerSelectDynamicObject(playerid, objectid, modelid, Float:x, Float:y, Float:z); | |
7249 | #endif | |
7250 | #endif | |
7251 | #endif | |
7252 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
7252 | + | |
7253 | - | && defined ac_OnPlayerExitedMenu |
7253 | + | public OnPlayerSelectObject(playerid, type, objectid, modelid, Float:fX, Float:fY, Float:fZ) |
7254 | { | |
7255 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
7256 | new ac_gtc = GetTickCount(); | |
7257 | if(ACInfo[playerid][acACAllow][49]) | |
7258 | { | |
7259 | if(ac_gtc < ACInfo[playerid][acCall][26] + ac_Mtfc[26][0]) | |
7260 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
7260 | + | |
7261 | - | #if defined _ALS_OnPlayerExitedMenu |
7261 | + | |
7262 | - | #undef OnPlayerExitedMenu |
7262 | + | |
7263 | } | |
7264 | - | #define _ALS_OnPlayerExitedMenu |
7264 | + | |
7265 | else ACInfo[playerid][acFloodCount][26] = ACInfo[playerid][acFloodCount][27] = 0; | |
7266 | - | #define OnPlayerExitedMenu ac_OnPlayerExitedMenu |
7266 | + | |
7267 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][26] = ac_gtc; | |
7268 | - | forward ac_OnPlayerExitedMenu(playerid); |
7268 | + | |
7269 | return ac_OnPlayerSelectObject(playerid, type, objectid, modelid, fX, fY, fZ); | |
7270 | #else | |
7271 | return 0; | |
7272 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
7272 | + | |
7273 | - | hook OnPlayerEnterRaceCP(playerid) |
7273 | + | |
7274 | ||
7275 | - | public OnPlayerEnterRaceCheckpoint(playerid) |
7275 | + | #if defined _ALS_OnPlayerSelectObject |
7276 | #undef OnPlayerSelectObject | |
7277 | #else | |
7278 | #define _ALS_OnPlayerSelectObject | |
7279 | #endif | |
7280 | #define OnPlayerSelectObject ac_OnPlayerSelectObject | |
7281 | #if defined ac_OnPlayerSelectObject | |
7282 | forward ac_OnPlayerSelectObject(playerid, type, objectid, modelid, Float:fX, Float:fY, Float:fZ); | |
7283 | #endif | |
7284 | ||
7285 | #if defined OnTrailerUpdate | |
7286 | public OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat, Float:new_x, Float:new_y, Float:new_z, Float:vel_x, Float:vel_y, Float:vel_z) | |
7287 | #elseif defined GetServerTickRate | |
7288 | public OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat, Float:new_x, Float:new_y, Float:new_z) | |
7289 | #else | |
7290 | public OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat) | |
7291 | #endif | |
7292 | { | |
7293 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
7294 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
7294 | + | |
7295 | - | && defined ac_OnPlayerEnterRaceCheckpoint |
7295 | + | |
7296 | (new_x != new_x || new_y != new_y || new_z != new_z || vel_x != vel_x || vel_y != vel_y || vel_z != vel_z || | |
7297 | floatabs(new_x) >= 25000.0 || floatabs(new_y) >= 25000.0 || floatabs(new_z) >= 25000.0 || | |
7298 | floatabs(vel_x) >= 100.0 || floatabs(vel_y) >= 100.0 || floatabs(vel_z) >= 100.0 || | |
7299 | floatabs(vel_x) - floatabs(ACVehInfo[vehicleid][acVelX]) >= 4.0 || | |
7300 | floatabs(vel_y) - floatabs(ACVehInfo[vehicleid][acVelY]) >= 4.0 || | |
7301 | floatabs(vel_z) - floatabs(ACVehInfo[vehicleid][acVelZ]) >= 4.0)) | |
7302 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
7302 | + | |
7303 | - | #if defined _ALS_OnPlayerEnterRaceCheckpoin\ |
7303 | + | |
7304 | - | || defined _ALS_OnPlayerEnterRaceCP |
7304 | + | |
7305 | - | #undef OnPlayerEnterRaceCheckpoint |
7305 | + | |
7306 | return ac_KickWithCode(playerid, "", 0, 31, 2); | |
7307 | - | #define _ALS_OnPlayerEnterRaceCheckpoin |
7307 | + | |
7308 | - | #define _ALS_OnPlayerEnterRaceCP |
7308 | + | |
7309 | if(ACInfo[playerid][acACAllow][31] && | |
7310 | - | #define OnPlayerEnterRaceCheckpoint ac_OnPlayerEnterRaceCheckpoint |
7310 | + | |
7311 | floatabs(new_x) >= 25000.0 || floatabs(new_y) >= 25000.0 || floatabs(new_z) >= 25000.0)) | |
7312 | - | forward ac_OnPlayerEnterRaceCheckpoint(playerid); |
7312 | + | |
7313 | #if defined DEBUG | |
7314 | printf("[Nex-AC debug] Pos x, y, z: %f, %f, %f", new_x, new_y, new_z); | |
7315 | #endif | |
7316 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
7316 | + | |
7317 | - | hook OnPlayerLeaveRaceCP(playerid) |
7317 | + | |
7318 | #endif | |
7319 | - | public OnPlayerLeaveRaceCheckpoint(playerid) |
7319 | + | |
7320 | new Float:ac_x, Float:ac_y, Float:ac_z, Float:ac_dist = GetVehicleDistanceFromPoint(vehicleid, new_x, new_y, new_z); | |
7321 | GetVehiclePos(vehicleid, ac_x, ac_y, ac_z); | |
7322 | if(passenger_seat > 0) | |
7323 | { | |
7324 | new Float:ac_zDiff = new_z - ac_z; | |
7325 | #if defined OnTrailerUpdate | |
7326 | if(ACInfo[playerid][acACAllow][31] && | |
7327 | ((vel_z > ACVehInfo[vehicleid][acVelZ] || ac_zDiff >= -0.8) && | |
7328 | (floatabs(vel_x) >= floatabs(ACVehInfo[vehicleid][acVelX]) && floatabs(ACVehInfo[vehicleid][acVelX]) >= 0.3 || | |
7329 | floatabs(vel_y) >= floatabs(ACVehInfo[vehicleid][acVelY]) && floatabs(ACVehInfo[vehicleid][acVelY]) >= 0.3) || | |
7330 | ac_zDiff >= -5.0 && (floatabs(new_x - ac_x) >= 12.0 || floatabs(new_y - ac_y) >= 12.0) || | |
7331 | vel_z >= 0.0 && ac_zDiff <= -3.0 || vel_z <= 0.0 && ac_zDiff >= 3.0)) | |
7332 | { | |
7333 | if(++ACInfo[playerid][acCheatCount][4] > AC_MAX_CARSHOT_WARNINGS) | |
7334 | { | |
7335 | #if defined DEBUG | |
7336 | printf("[Nex-AC debug] Vel x, y, z: %f, %f, %f, old vel x, y: %f, %f, pos diff x, y, z: %f, %f, %f, veh: %d", | |
7337 | vel_x, vel_y, vel_z, ACVehInfo[vehicleid][acVelX], ACVehInfo[vehicleid][acVelY], new_x - ac_x, new_y - ac_y, ac_zDiff, vehicleid); | |
7338 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
7338 | + | |
7339 | - | && defined ac_OnPlayerLeaveRaceCheckpoint |
7339 | + | |
7340 | ac_KickWithCode(playerid, "", 0, 31, 1); | |
7341 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
7342 | ACInfo[playerid][acCheatCount][4] = 0; | |
7343 | #else | |
7344 | return ac_KickWithCode(playerid, "", 0, 31, 1); | |
7345 | #endif | |
7346 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
7346 | + | |
7347 | - | #if defined _ALS_OnPlayerLeaveRaceCheckpoin\ |
7347 | + | |
7348 | - | || defined _ALS_OnPlayerLeaveRaceCP |
7348 | + | |
7349 | - | #undef OnPlayerLeaveRaceCheckpoint |
7349 | + | |
7350 | } | |
7351 | - | #define _ALS_OnPlayerLeaveRaceCheckpoin |
7351 | + | |
7352 | - | #define _ALS_OnPlayerLeaveRaceCP |
7352 | + | |
7353 | ac_zDiff >= -5.0 && (floatabs(new_x - ac_x) >= 12.0 || floatabs(new_y - ac_y) >= 12.0)) | |
7354 | - | #define OnPlayerLeaveRaceCheckpoint ac_OnPlayerLeaveRaceCheckpoint |
7354 | + | |
7355 | if(++ACInfo[playerid][acCheatCount][4] > AC_MAX_CARSHOT_WARNINGS) | |
7356 | - | forward ac_OnPlayerLeaveRaceCheckpoint(playerid); |
7356 | + | |
7357 | #if defined DEBUG | |
7358 | printf("[Nex-AC debug] Pos diff x, y, z: %f, %f, %f, veh: %d", | |
7359 | new_x - ac_x, new_y - ac_y, ac_zDiff, vehicleid); | |
7360 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
7360 | + | |
7361 | - | hook OnPlayerClickPlayerTD(playerid, PlayerText:playertextid) |
7361 | + | |
7362 | ac_KickWithCode(playerid, "", 0, 31, 1); | |
7363 | - | public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid) |
7363 | + | |
7364 | ACInfo[playerid][acCheatCount][4] = 0; | |
7365 | #else | |
7366 | return ac_KickWithCode(playerid, "", 0, 31, 1); | |
7367 | #endif | |
7368 | } | |
7369 | #if defined OnCheatWarning | |
7370 | else OnCheatWarning(playerid, "", 0, 31, 1, ACInfo[playerid][acCheatCount][4]); | |
7371 | #endif | |
7372 | } | |
7373 | #endif | |
7374 | #if defined OnTrailerUpdate | |
7375 | else if(ACInfo[playerid][acACAllow][8] && | |
7376 | vel_z >= 0.1 && vel_z > ACVehInfo[vehicleid][acVelZ] && | |
7377 | floatabs(ac_x - new_x) < ac_zDiff / 2.0 && floatabs(ac_y - new_y) < ac_zDiff / 2.0) | |
7378 | { | |
7379 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
7379 | + | |
7380 | - | && defined ac_OnPlayerClickPlayerTextDraw |
7380 | + | |
7381 | #if defined DEBUG | |
7382 | printf("[Nex-AC debug] Vel z: %f, old vel z: %f, pos diff x, y, z: %f, %f, %f, veh: %d", | |
7383 | vel_z, ACVehInfo[vehicleid][acVelZ], ac_x - new_x, ac_y - new_y, ac_zDiff, vehicleid); | |
7384 | #endif | |
7385 | #if defined OnCheatDetected | |
7386 | ac_KickWithCode(playerid, "", 0, 8, 2); | |
7387 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
7387 | + | |
7388 | - | #if defined _ALS_OnPlayerClickPlayerTextDra\ |
7388 | + | |
7389 | - | || defined _ALS_OnPlayerClickPlayerTD |
7389 | + | |
7390 | - | #undef OnPlayerClickPlayerTextDraw |
7390 | + | |
7391 | #endif | |
7392 | - | #define _ALS_OnPlayerClickPlayerTextDra |
7392 | + | |
7393 | - | #define _ALS_OnPlayerClickPlayerTD |
7393 | + | |
7394 | else OnCheatWarning(playerid, "", 0, 8, 2, ACInfo[playerid][acCheatCount][3]); | |
7395 | - | #define OnPlayerClickPlayerTextDraw ac_OnPlayerClickPlayerTextDraw |
7395 | + | |
7396 | } | |
7397 | - | forward ac_OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid); |
7397 | + | |
7398 | else | |
7399 | { | |
7400 | if(ACInfo[playerid][acCheatCount][4] > 0) ACInfo[playerid][acCheatCount][4]--; | |
7401 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
7401 | + | |
7402 | - | hook OnVehDamageStatusUpd(vehicleid, playerid) |
7402 | + | |
7403 | } | |
7404 | - | public OnVehicleDamageStatusUpdate(vehicleid, playerid) |
7404 | + | |
7405 | (ac_dist >= 25.0 || ac_dist >= 15.0 && GetTickCount() > ACInfo[playerid][acGtc][18] + GetPlayerPing(playerid)) && | |
7406 | ac_dist > ACVehInfo[vehicleid][acPosDiff] + ((ac_dist / 3.0) * 1.6) && | |
7407 | (ac_z > -45.0 || VectorSize(new_x - ac_x, new_y - ac_y, 0.0) >= 180.0)) | |
7408 | { | |
7409 | #if defined DEBUG | |
7410 | printf("[Nex-AC debug] Dist: %f, old pos diff: %f, old pos z: %f, veh: %d, playerid: %d", | |
7411 | ac_dist, ACVehInfo[vehicleid][acPosDiff], ac_z, vehicleid, playerid); | |
7412 | #endif | |
7413 | #if defined OnCheatDetected | |
7414 | ac_KickWithCode(playerid, "", 0, 5, 1); | |
7415 | #endif | |
7416 | GetVehicleZAngle(vehicleid, ACVehInfo[vehicleid][acZAngle]); | |
7417 | #if defined SetVehicleFakeZAngleForPlayer | |
7418 | SetVehicleFakeZAngleForPlayer(playerid, vehicleid, ACVehInfo[vehicleid][acZAngle]); | |
7419 | #else | |
7420 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
7420 | + | |
7421 | - | && defined ac_OnVehicleDamageStatusUpdate |
7421 | + | |
7422 | #if defined SetVehicleFakePosForPlayer | |
7423 | SetVehicleFakePosForPlayer(playerid, vehicleid, ac_x, ac_y, ac_z); | |
7424 | #else | |
7425 | SetVehiclePos(vehicleid, ac_x, ac_y, ac_z); | |
7426 | #endif | |
7427 | return 0; | |
7428 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
7428 | + | |
7429 | - | #if defined _ALS_OnVehicleDamageStatusUpdat\ |
7429 | + | |
7430 | - | || defined _ALS_OnVehicleDamageStatusUpd |
7430 | + | |
7431 | - | #undef OnVehicleDamageStatusUpdate |
7431 | + | |
7432 | if(passenger_seat > 0) | |
7433 | - | #define _ALS_OnVehicleDamageStatusUpdat |
7433 | + | |
7434 | - | #define _ALS_OnVehicleDamageStatusUpd |
7434 | + | |
7435 | if(ACInfo[playerid][acACAllow][31] && ac_zDiff >= -5.0 && | |
7436 | - | #define OnVehicleDamageStatusUpdate ac_OnVehicleDamageStatusUpdate |
7436 | + | |
7437 | { | |
7438 | - | forward ac_OnVehicleDamageStatusUpdate(vehicleid, playerid); |
7438 | + | |
7439 | { | |
7440 | #if defined DEBUG | |
7441 | printf("[Nex-AC debug] Pos diff x, y, z: %f, %f, %f, veh: %d", | |
7442 | ac_x - ACVehInfo[vehicleid][acPosX], ac_y - ACVehInfo[vehicleid][acPosY], ac_zDiff, vehicleid); | |
7443 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
7443 | + | |
7444 | - | hook OnVehicleSirenChange(playerid, vehicleid, newstate) |
7444 | + | |
7445 | ac_KickWithCode(playerid, "", 0, 31, 1); | |
7446 | - | public OnVehicleSirenStateChange(playerid, vehicleid, newstate) |
7446 | + | |
7447 | ACInfo[playerid][acCheatCount][4] = 0; | |
7448 | #else | |
7449 | return ac_KickWithCode(playerid, "", 0, 31, 1); | |
7450 | #endif | |
7451 | } | |
7452 | #if defined OnCheatWarning | |
7453 | else OnCheatWarning(playerid, "", 0, 31, 1, ACInfo[playerid][acCheatCount][4]); | |
7454 | #endif | |
7455 | } | |
7456 | else if(ACInfo[playerid][acCheatCount][4] > 0) ACInfo[playerid][acCheatCount][4]--; | |
7457 | } | |
7458 | #if defined VectorSize | |
7459 | if(ACInfo[playerid][acACAllow][5] && | |
7460 | (ac_dist >= 25.0 || ac_dist >= 15.0 && GetTickCount() > ACInfo[playerid][acGtc][18] + GetPlayerPing(playerid)) && | |
7461 | ac_dist > ACVehInfo[vehicleid][acPosDiff] + ((ac_dist / 3.0) * 1.6) && | |
7462 | (ACVehInfo[vehicleid][acPosZ] > -45.0 || VectorSize(ac_x - ACVehInfo[vehicleid][acPosX], ac_y - ACVehInfo[vehicleid][acPosY], 0.0) >= 180.0)) | |
7463 | #else | |
7464 | if(ACInfo[playerid][acACAllow][5] && | |
7465 | (ac_dist >= 25.0 || ac_dist >= 15.0 && GetTickCount() > ACInfo[playerid][acGtc][18] + GetPlayerPing(playerid)) && | |
7466 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
7466 | + | |
7467 | - | && defined ac_OnVehicleSirenStateChange |
7467 | + | |
7468 | #endif | |
7469 | { | |
7470 | #if defined DEBUG | |
7471 | printf("[Nex-AC debug] Dist: %f, old pos diff: %f, old pos z: %f, veh: %d, playerid: %d", | |
7472 | ac_dist, ACVehInfo[vehicleid][acPosDiff], ACVehInfo[vehicleid][acPosZ], vehicleid, playerid); | |
7473 | #endif | |
7474 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
7474 | + | |
7475 | - | #if defined _ALS_OnVehicleSirenStateChange |
7475 | + | |
7476 | - | #undef OnVehicleSirenStateChange |
7476 | + | |
7477 | SetVehicleZAngle(vehicleid, ACVehInfo[vehicleid][acZAngle]); | |
7478 | - | #define _ALS_OnVehicleSirenStateChange |
7478 | + | |
7479 | return 0; | |
7480 | - | #define OnVehicleSirenStateChange ac_OnVehicleSirenStateChange |
7480 | + | |
7481 | #endif | |
7482 | - | forward ac_OnVehicleSirenStateChange(playerid, vehicleid, newstate); |
7482 | + | |
7483 | #undef AC_MAX_CARSHOT_WARNINGS | |
7484 | new ac_a = 1; | |
7485 | #if defined ac_OnUnoccupiedVehicleUpdate | |
7486 | #if defined OnTrailerUpdate | |
7487 | ac_a = ac_OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat, new_x, new_y, new_z, vel_x, vel_y, vel_z); | |
7488 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
7488 | + | |
7489 | ac_a = ac_OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat, new_x, new_y, new_z); | |
7490 | - | hook OnPlayerSelectDynObject(playerid, STREAMER_TAG_OBJECT:objectid, modelid, Float:x, Float:y, Float:z) |
7490 | + | |
7491 | ac_a = ac_OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat); | |
7492 | - | hook OnPlayerSelectDynObject(playerid, objectid, modelid, Float:x, Float:y, Float:z) |
7492 | + | |
7493 | #endif | |
7494 | #if defined OnTrailerUpdate | |
7495 | if(ac_a) | |
7496 | - | public OnPlayerSelectDynamicObject(playerid, STREAMER_TAG_OBJECT:objectid, modelid, Float:x, Float:y, Float:z) |
7496 | + | |
7497 | ACVehInfo[vehicleid][acSpeedDiff] = ac_GetSpeed(vel_x, vel_y, vel_z) - ac_GetSpeed(ACVehInfo[vehicleid][acVelX], ACVehInfo[vehicleid][acVelY], ACVehInfo[vehicleid][acVelZ]); | |
7498 | - | public OnPlayerSelectDynamicObject(playerid, objectid, modelid, Float:x, Float:y, Float:z) |
7498 | + | |
7499 | ACVehInfo[vehicleid][acPosX] = new_x; | |
7500 | ACVehInfo[vehicleid][acPosY] = new_y; | |
7501 | ACVehInfo[vehicleid][acPosZ] = new_z; | |
7502 | ACVehInfo[vehicleid][acVelX] = vel_x; | |
7503 | ACVehInfo[vehicleid][acVelY] = vel_y; | |
7504 | ACVehInfo[vehicleid][acVelZ] = vel_z; | |
7505 | } | |
7506 | #elseif defined GetServerTickRate | |
7507 | if(ac_a) | |
7508 | { | |
7509 | ACVehInfo[vehicleid][acPosDiff] = ac_dist; | |
7510 | ACVehInfo[vehicleid][acPosX] = new_x; | |
7511 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
7511 | + | |
7512 | - | && defined ac_OnPlayerSelectDynamicObject |
7512 | + | |
7513 | } | |
7514 | #else | |
7515 | GetVehicleZAngle(vehicleid, ACVehInfo[vehicleid][acZAngle]); | |
7516 | ACVehInfo[vehicleid][acPosDiff] = ac_dist; | |
7517 | ACVehInfo[vehicleid][acPosX] = ac_x; | |
7518 | ACVehInfo[vehicleid][acPosY] = ac_y; | |
7519 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
7519 | + | |
7520 | - | #if defined _ALS_OnPlayerSelectDynamicObjec\ |
7520 | + | |
7521 | - | || defined _ALS_OnPlayerSelectDynObject || defined _ALS_OnPlayerSelectDynamicObj |
7521 | + | |
7522 | - | #undef OnPlayerSelectDynamicObject |
7522 | + | |
7523 | ||
7524 | - | #define _ALS_OnPlayerSelectDynamicObjec |
7524 | + | |
7525 | - | #define _ALS_OnPlayerSelectDynObject |
7525 | + | |
7526 | - | #define _ALS_OnPlayerSelectDynamicObj |
7526 | + | |
7527 | #define _ALS_OnUnoccupiedVehicleUpdate | |
7528 | - | #define OnPlayerSelectDynamicObject ac_OnPlayerSelectDynamicObject |
7528 | + | |
7529 | #define OnUnoccupiedVehicleUpdate ac_OnUnoccupiedVehicleUpdate | |
7530 | - | #if defined STREAMER_ENABLE_TAGS |
7530 | + | |
7531 | - | forward ac_OnPlayerSelectDynamicObject(playerid, STREAMER_TAG_OBJECT:objectid, modelid, Float:x, Float:y, Float:z); |
7531 | + | |
7532 | forward ac_OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat, Float:new_x, Float:new_y, Float:new_z, Float:vel_x, Float:vel_y, Float:vel_z); | |
7533 | - | forward ac_OnPlayerSelectDynamicObject(playerid, objectid, modelid, Float:x, Float:y, Float:z); |
7533 | + | |
7534 | forward ac_OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat, Float:new_x, Float:new_y, Float:new_z); | |
7535 | #else | |
7536 | forward ac_OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat); | |
7537 | #endif | |
7538 | #endif | |
7539 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
7539 | + | |
7540 | - | hook OnPlayerSelectObject(playerid, type, objectid, modelid, Float:fX, Float:fY, Float:fZ) |
7540 | + | |
7541 | public OnTrailerUpdate(playerid, vehicleid) | |
7542 | - | public OnPlayerSelectObject(playerid, type, objectid, modelid, Float:fX, Float:fY, Float:fZ) |
7542 | + | |
7543 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
7544 | #if defined ac_OnTrailerUpdate | |
7545 | return ac_OnTrailerUpdate(playerid, vehicleid); | |
7546 | #else | |
7547 | return 1; | |
7548 | #endif | |
7549 | } | |
7550 | ||
7551 | #if defined _ALS_OnTrailerUpdate | |
7552 | #undef OnTrailerUpdate | |
7553 | #else | |
7554 | #define _ALS_OnTrailerUpdate | |
7555 | #endif | |
7556 | #define OnTrailerUpdate ac_OnTrailerUpdate | |
7557 | #if defined ac_OnTrailerUpdate | |
7558 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
7558 | + | forward ac_OnTrailerUpdate(playerid, vehicleid); |
7559 | - | && defined ac_OnPlayerSelectObject |
7559 | + | |
7560 | #endif | |
7561 | ||
7562 | public OnPlayerEditAttachedObject(playerid, response, index, modelid, boneid, Float:fOffsetX, Float:fOffsetY, Float:fOffsetZ, Float:fRotX, Float:fRotY, Float:fRotZ, Float:fScaleX, Float:fScaleY, Float:fScaleZ) | |
7563 | { | |
7564 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
7565 | if(ACInfo[playerid][acACAllow][46] && 384 <= modelid <= 393) | |
7566 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
7566 | + | |
7567 | - | #if defined _ALS_OnPlayerSelectObject |
7567 | + | |
7568 | - | #undef OnPlayerSelectObject |
7568 | + | |
7569 | #endif | |
7570 | - | #define _ALS_OnPlayerSelectObject |
7570 | + | |
7571 | return 1; | |
7572 | - | #define OnPlayerSelectObject ac_OnPlayerSelectObject |
7572 | + | |
7573 | #if defined ac_OnPlayerEditAttachedObject | |
7574 | - | forward ac_OnPlayerSelectObject(playerid, type, objectid, modelid, Float:fX, Float:fY, Float:fZ); |
7574 | + | |
7575 | #else | |
7576 | return 0; | |
7577 | #endif | |
7578 | } | |
7579 | ||
7580 | #if defined _ALS_OnPlayerEditAttachedObject | |
7581 | #undef OnPlayerEditAttachedObject | |
7582 | #else | |
7583 | #define _ALS_OnPlayerEditAttachedObject | |
7584 | #endif | |
7585 | #define OnPlayerEditAttachedObject ac_OnPlayerEditAttachedObject | |
7586 | #if defined ac_OnPlayerEditAttachedObject | |
7587 | forward ac_OnPlayerEditAttachedObject(playerid, response, index, modelid, boneid, Float:fOffsetX, Float:fOffsetY, Float:fOffsetZ, Float:fRotX, Float:fRotY, Float:fRotZ, Float:fScaleX, Float:fScaleY, Float:fScaleZ); | |
7588 | #endif | |
7589 | ||
7590 | #if defined PAWNRAKNET_INC_ | |
7591 | public OnIncomingPacket(playerid, packetid, BitStream:bs) | |
7592 | { | |
7593 | - | floatabs(vel_z) - floatabs(ACVehInfo[vehicleid][acVelZ]) >= 4.0 || |
7593 | + | |
7594 | - | floatabs(vel_x) >= 100.0 || floatabs(vel_y) >= 100.0 || floatabs(vel_z) >= 100.0)) |
7594 | + | |
7595 | { | |
7596 | case 200: | |
7597 | { | |
7598 | if(ACInfo[playerid][acACAllow][44]) | |
7599 | { | |
7600 | new ac_cData[PR_InCarSync]; | |
7601 | BS_IgnoreBits(bs, 8); | |
7602 | BS_ReadInCarSync(bs, ac_cData); | |
7603 | if(!(1 <= ac_cData[PR_vehicleId] < MAX_VEHICLES)) | |
7604 | { | |
7605 | #if defined DEBUG | |
7606 | printf("[Nex-AC debug] Veh: %d", ac_cData[PR_vehicleId]); | |
7607 | #endif | |
7608 | #if defined OnCheatDetected | |
7609 | ac_KickWithCode(playerid, "", 0, 44, 7); | |
7610 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
7611 | #else | |
7612 | return ac_KickWithCode(playerid, "", 0, 44, 7); | |
7613 | #endif | |
7614 | } | |
7615 | BS_ResetReadPointer(bs); | |
7616 | } | |
7617 | } | |
7618 | case 203: | |
7619 | { | |
7620 | new ac_aData[PR_AimSync]; | |
7621 | BS_IgnoreBits(bs, 8); | |
7622 | BS_ReadAimSync(bs, ac_aData); | |
7623 | if(ac_aData[PR_aimZ] != ac_aData[PR_aimZ]) | |
7624 | { | |
7625 | ac_aData[PR_aimZ] = 0.0; | |
7626 | BS_SetWriteOffset(bs, 8); | |
7627 | BS_WriteAimSync(bs, ac_aData); | |
7628 | BS_ResetWritePointer(bs); | |
7629 | } | |
7630 | BS_ResetReadPointer(bs); | |
7631 | } | |
7632 | case 207: | |
7633 | { | |
7634 | new ac_fData[PR_OnFootSync]; | |
7635 | BS_IgnoreBits(bs, 8); | |
7636 | BS_ReadOnFootSync(bs, ac_fData); | |
7637 | if(ac_fData[PR_surfingOffsets][0] != ac_fData[PR_surfingOffsets][0] || | |
7638 | ac_fData[PR_surfingOffsets][1] != ac_fData[PR_surfingOffsets][1] || | |
7639 | ac_fData[PR_surfingOffsets][2] != ac_fData[PR_surfingOffsets][2]) | |
7640 | { | |
7641 | ac_fData[PR_surfingOffsets][0] = | |
7642 | ac_fData[PR_surfingOffsets][1] = | |
7643 | ac_fData[PR_surfingOffsets][2] = 0.0; | |
7644 | ac_fData[PR_surfingVehicleId] = 0; | |
7645 | BS_SetWriteOffset(bs, 8); | |
7646 | BS_WriteOnFootSync(bs, ac_fData); | |
7647 | BS_ResetWritePointer(bs); | |
7648 | } | |
7649 | BS_ResetReadPointer(bs); | |
7650 | } | |
7651 | case 209: | |
7652 | { | |
7653 | new ac_uData[PR_UnoccupiedSync]; | |
7654 | BS_IgnoreBits(bs, 8); | |
7655 | BS_ReadUnoccupiedSync(bs, ac_uData); | |
7656 | if(ac_uData[PR_seatId] > 0 && | |
7657 | (ac_uData[PR_seatId] != GetPlayerVehicleSeat(playerid) || !IsPlayerInVehicle(playerid, ac_uData[PR_vehicleId])) || | |
7658 | ac_uData[PR_roll][0] != ac_uData[PR_roll][0] || | |
7659 | ac_uData[PR_roll][1] != ac_uData[PR_roll][1] || | |
7660 | ac_uData[PR_roll][2] != ac_uData[PR_roll][2] || | |
7661 | ac_uData[PR_direction][0] != ac_uData[PR_direction][0] || | |
7662 | ac_uData[PR_direction][1] != ac_uData[PR_direction][1] || | |
7663 | ac_uData[PR_direction][2] != ac_uData[PR_direction][2] || | |
7664 | ac_uData[PR_angularVelocity][0] != ac_uData[PR_angularVelocity][0] || | |
7665 | ac_uData[PR_angularVelocity][1] != ac_uData[PR_angularVelocity][1] || | |
7666 | ac_uData[PR_angularVelocity][2] != ac_uData[PR_angularVelocity][2] || | |
7667 | floatabs(ac_uData[PR_roll][0]) >= 1.0 || | |
7668 | floatabs(ac_uData[PR_roll][1]) >= 1.0 || | |
7669 | floatabs(ac_uData[PR_roll][2]) >= 1.0 || | |
7670 | floatabs(ac_uData[PR_direction][0]) >= 1.0 || | |
7671 | floatabs(ac_uData[PR_direction][1]) >= 1.0 || | |
7672 | floatabs(ac_uData[PR_direction][2]) >= 1.0 || | |
7673 | floatabs(ac_uData[PR_angularVelocity][0]) >= 1.0 || | |
7674 | floatabs(ac_uData[PR_angularVelocity][1]) >= 1.0 || | |
7675 | floatabs(ac_uData[PR_angularVelocity][2]) >= 1.0) return 0; | |
7676 | BS_ResetReadPointer(bs); | |
7677 | } | |
7678 | case 210: | |
7679 | { | |
7680 | new ac_tData[PR_TrailerSync]; | |
7681 | BS_IgnoreBits(bs, 8); | |
7682 | BS_ReadTrailerSync(bs, ac_tData); | |
7683 | if(!(1 <= ac_tData[PR_trailerId] < MAX_VEHICLES) || | |
7684 | ACVehInfo[ac_tData[PR_trailerId]][acDriver] != INVALID_PLAYER_ID) return 0; | |
7685 | else if(ACInfo[playerid][acACAllow][5]) | |
7686 | { | |
7687 | new Float:ac_dist = GetVehicleDistanceFromPoint(ac_tData[PR_trailerId], ac_tData[PR_position][0], ac_tData[PR_position][1], ac_tData[PR_position][2]); | |
7688 | if(ac_dist >= 80.0) | |
7689 | { | |
7690 | new Float:ac_x, Float:ac_y, Float:ac_z; | |
7691 | GetVehiclePos(ac_tData[PR_trailerId], ac_x, ac_y, ac_z); | |
7692 | #if defined DEBUG | |
7693 | printf("[Nex-AC debug] Dist: %f, old pos z: %f, veh: %d, playerid: %d", | |
7694 | ac_dist, ac_z, ac_tData[PR_trailerId], playerid); | |
7695 | #endif | |
7696 | #if defined OnCheatDetected | |
7697 | ac_KickWithCode(playerid, "", 0, 5, 2); | |
7698 | #endif | |
7699 | GetVehicleZAngle(ac_tData[PR_trailerId], ACVehInfo[ac_tData[PR_trailerId]][acZAngle]); | |
7700 | #if defined SetVehicleFakeZAngleForPlayer | |
7701 | SetVehicleFakeZAngleForPlayer(playerid, ac_tData[PR_trailerId], ACVehInfo[ac_tData[PR_trailerId]][acZAngle]); | |
7702 | #else | |
7703 | SetVehicleZAngle(ac_tData[PR_trailerId], ACVehInfo[ac_tData[PR_trailerId]][acZAngle]); | |
7704 | #endif | |
7705 | #if defined SetVehicleFakePosForPlayer | |
7706 | SetVehicleFakePosForPlayer(playerid, ac_tData[PR_trailerId], ac_x, ac_y, ac_z); | |
7707 | #else | |
7708 | SetVehiclePos(ac_tData[PR_trailerId], ac_x, ac_y, ac_z); | |
7709 | #endif | |
7710 | return 0; | |
7711 | } | |
7712 | } | |
7713 | BS_ResetReadPointer(bs); | |
7714 | } | |
7715 | case 211: | |
7716 | { | |
7717 | if(ACInfo[playerid][acACAllow][44]) | |
7718 | { | |
7719 | new ac_pData[PR_PassengerSync]; | |
7720 | BS_IgnoreBits(bs, 8); | |
7721 | BS_ReadPassengerSync(bs, ac_pData); | |
7722 | if(ac_pData[PR_seatId] < 1 || !(1 <= ac_pData[PR_vehicleId] < MAX_VEHICLES)) | |
7723 | { | |
7724 | #if defined DEBUG | |
7725 | printf("[Nex-AC debug] AC seat: %d, seat: %d, veh: %d", | |
7726 | ACInfo[playerid][acSeat], ac_pData[PR_seatId], ac_pData[PR_vehicleId]); | |
7727 | #endif | |
7728 | #if defined OnCheatDetected | |
7729 | ac_KickWithCode(playerid, "", 0, 44, 6); | |
7730 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
7731 | #else | |
7732 | return ac_KickWithCode(playerid, "", 0, 44, 6); | |
7733 | #endif | |
7734 | } | |
7735 | BS_ResetReadPointer(bs); | |
7736 | } | |
7737 | } | |
7738 | } | |
7739 | #if defined ac_OnIncomingPacket | |
7740 | return ac_OnIncomingPacket(playerid, packetid, bs); | |
7741 | #else | |
7742 | return 1; | |
7743 | #endif | |
7744 | } | |
7745 | ||
7746 | #if defined _ALS_OnIncomingPacket | |
7747 | #undef OnIncomingPacket | |
7748 | #else | |
7749 | #define _ALS_OnIncomingPacket | |
7750 | #endif | |
7751 | #define OnIncomingPacket ac_OnIncomingPacket | |
7752 | #if defined ac_OnIncomingPacket | |
7753 | forward ac_OnIncomingPacket(playerid, packetid, BitStream:bs); | |
7754 | #endif | |
7755 | ||
7756 | public OnIncomingRPC(playerid, rpcid, BitStream:bs) | |
7757 | { | |
7758 | if(ACInfo[playerid][acKicked] > 0 && ACInfo[playerid][acOnline]) return 0; | |
7759 | #if defined ac_OnIncomingRPC | |
7760 | return ac_OnIncomingRPC(playerid, rpcid, bs); | |
7761 | #else | |
7762 | return 1; | |
7763 | #endif | |
7764 | } | |
7765 | ||
7766 | #if defined _ALS_OnIncomingRPC | |
7767 | #undef OnIncomingRPC | |
7768 | #else | |
7769 | #define _ALS_OnIncomingRPC | |
7770 | #endif | |
7771 | #define OnIncomingRPC ac_OnIncomingRPC | |
7772 | #if defined ac_OnIncomingRPC | |
7773 | forward ac_OnIncomingRPC(playerid, rpcid, BitStream:bs); | |
7774 | #endif | |
7775 | ||
7776 | static SetVehicleFakePosForPlayer(playerid, vehicleid, Float:x, Float:y, Float:z) | |
7777 | { | |
7778 | if(!IsPlayerConnected(playerid) || GetVehicleModel(vehicleid) <= 0) return 0; | |
7779 | new BitStream:bs = BS_New(); | |
7780 | BS_WriteValue(bs, PR_UINT16, vehicleid, PR_FLOAT, x, PR_FLOAT, y, PR_FLOAT, z); | |
7781 | #if defined BS_SendRPC | |
7782 | BS_SendRPC(bs, playerid, 159); | |
7783 | #else | |
7784 | BS_RPC(bs, playerid, 159); | |
7785 | #endif | |
7786 | BS_Delete(bs); | |
7787 | return 1; | |
7788 | } | |
7789 | ||
7790 | static SetVehicleFakeZAngleForPlayer(playerid, vehicleid, Float:z_angle) | |
7791 | { | |
7792 | if(!IsPlayerConnected(playerid) || GetVehicleModel(vehicleid) <= 0) return 0; | |
7793 | new BitStream:bs = BS_New(); | |
7794 | BS_WriteValue(bs, PR_UINT16, vehicleid, PR_FLOAT, z_angle); | |
7795 | #if defined BS_SendRPC | |
7796 | BS_SendRPC(bs, playerid, 160); | |
7797 | #else | |
7798 | BS_RPC(bs, playerid, 160); | |
7799 | #endif | |
7800 | BS_Delete(bs); | |
7801 | return 1; | |
7802 | } | |
7803 | #endif | |
7804 | ||
7805 | ac_fpublic ac_Timer(playerid) | |
7806 | { | |
7807 | if(!IsPlayerConnected(playerid) || ACInfo[playerid][acKicked] > 0) return 0; | |
7808 | new ac_gpp; | |
7809 | #if defined NetStats_MessagesRecvPerSecond | |
7810 | if(ACInfo[playerid][acACAllow][51] && (ac_gpp = NetStats_MessagesRecvPerSecond(playerid)) > AC_MAX_MSGS_REC_DIFF) | |
7811 | { | |
7812 | #if defined DEBUG | |
7813 | printf("[Nex-AC debug] Max msgs per sec: %d, msgs per sec: %d", AC_MAX_MSGS_REC_DIFF, ac_gpp); | |
7814 | #endif | |
7815 | ac_KickWithCode(playerid, "", 0, 51); | |
7816 | } | |
7817 | #endif | |
7818 | #undef AC_MAX_MSGS_REC_DIFF | |
7819 | ac_gpp = GetPlayerPing(playerid); | |
7820 | if(ACInfo[playerid][acACAllow][38]) | |
7821 | { | |
7822 | if(ac_gpp > AC_MAX_PING && ac_gpp != 65535) | |
7823 | { | |
7824 | if(++ACInfo[playerid][acCheatCount][0] > AC_MAX_PING_WARNINGS) | |
7825 | { | |
7826 | #if defined DEBUG | |
7827 | printf("[Nex-AC debug] Max ping: %d, ping: %d", AC_MAX_PING, ac_gpp); | |
7828 | #endif | |
7829 | #undef AC_MAX_PING | |
7830 | #undef AC_MAX_PING_WARNINGS | |
7831 | ac_KickWithCode(playerid, "", 0, 38); | |
7832 | #if defined OnCheatDetected | |
7833 | ACInfo[playerid][acCheatCount][0] = 0; | |
7834 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
7834 | + | |
7835 | - | hook OnTrailerUpdate(playerid, vehicleid) |
7835 | + | |
7836 | #if defined OnCheatWarning | |
7837 | - | public OnTrailerUpdate(playerid, vehicleid) |
7837 | + | |
7838 | #endif | |
7839 | } | |
7840 | else ACInfo[playerid][acCheatCount][0] = 0; | |
7841 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
7841 | + | |
7842 | - | && defined ac_OnTrailerUpdate |
7842 | + | |
7843 | if(ac_gtc < ACInfo[playerid][acUpdateTick] + 1500) | |
7844 | { | |
7845 | new ac_t, ac_s; | |
7846 | #if AC_USE_AMMUNATIONS || AC_USE_CASINOS | |
7847 | new ac_int = GetPlayerInterior(playerid); | |
7848 | #endif | |
7849 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
7849 | + | |
7850 | - | #if defined _ALS_OnTrailerUpdate |
7850 | + | |
7851 | - | #undef OnTrailerUpdate |
7851 | + | |
7852 | new Float:ac_pick_dist; | |
7853 | - | #define _ALS_OnTrailerUpdate |
7853 | + | |
7854 | { | |
7855 | - | #define OnTrailerUpdate ac_OnTrailerUpdate |
7855 | + | |
7856 | GetPlayerPos(playerid, ac_x, ac_y, ac_z); | |
7857 | - | forward ac_OnTrailerUpdate(playerid, vehicleid); |
7857 | + | |
7858 | ac_t = Streamer_GetIntData(STREAMER_TYPE_PICKUP, ACInfo[playerid][acLastPickup] - MAX_PICKUPS, E_STREAMER_EXTRA_ID) - 100; | |
7859 | } | |
7860 | #endif | |
7861 | if(!ACInfo[playerid][acDead] && (ac_s = GetPlayerWeapon(playerid)) != -1 && ac_gtc > ACInfo[playerid][acGtc][7] + ac_gpp) | |
7862 | - | #if defined _inc_y_hooks || defined _INC_y_hooks |
7862 | + | |
7863 | - | hook OnPlayerEditAttachedObj(playerid, response, index, modelid, boneid, Float:fOffsetX, Float:fOffsetY, Float:fOffsetZ, Float:fRotX, Float:fRotY, Float:fRotZ, Float:fScaleX, Float:fScaleY, Float:fScaleZ) |
7863 | + | |
7864 | new ac_m; | |
7865 | - | public OnPlayerEditAttachedObject(playerid, response, index, modelid, boneid, Float:fOffsetX, Float:fOffsetY, Float:fOffsetZ, Float:fRotX, Float:fRotY, Float:fRotZ, Float:fScaleX, Float:fScaleY, Float:fScaleZ) |
7865 | + | |
7866 | ac_s = ac_wSlot[ac_s]; | |
7867 | for(new ac_i, ac_w, ac_a, bool:ac_cw; ac_i <= 12; ++ac_i) | |
7868 | { | |
7869 | GetPlayerWeaponData(playerid, ac_i, ac_w, ac_a); | |
7870 | if(ac_w == 39) ac_cw = true; | |
7871 | if(ac_s != ac_i) | |
7872 | { | |
7873 | if(ACInfo[playerid][acSetWeapon][ac_i] != -1) | |
7874 | { | |
7875 | if(ACInfo[playerid][acSetWeapon][ac_i] == ac_w) | |
7876 | { | |
7877 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ |
7877 | + | |
7878 | - | && defined ac_OnPlayerEditAttachedObject |
7878 | + | |
7879 | ACInfo[playerid][acWeapon][ac_i] = ac_w; | |
7880 | } | |
7881 | else if(ac_gtc > ACInfo[playerid][acGtcSetWeapon][ac_i] + ac_gpp) | |
7882 | { | |
7883 | #if defined _inc_fixes | |
7884 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][0] && | |
7885 | - | #if !defined _inc_y_hooks && !defined _INC_y_hooks |
7885 | + | |
7886 | - | #if defined _ALS_OnPlayerEditAttachedObject |
7886 | + | |
7887 | - | #undef OnPlayerEditAttachedObject |
7887 | + | |
7888 | #endif | |
7889 | - | #define _ALS_OnPlayerEditAttachedObject |
7889 | + | |
7890 | if(++ACInfo[playerid][acNOPCount][0] > AC_MAX_NOP_TIMER_WARNINGS) | |
7891 | - | #define OnPlayerEditAttachedObject ac_OnPlayerEditAttachedObject |
7891 | + | |
7892 | #if defined DEBUG | |
7893 | - | forward ac_OnPlayerEditAttachedObject(playerid, response, index, modelid, boneid, Float:fOffsetX, Float:fOffsetY, Float:fOffsetZ, Float:fRotX, Float:fRotY, Float:fRotZ, Float:fScaleX, Float:fScaleY, Float:fScaleZ); |
7893 | + | |
7894 | printf("[Nex-AC debug] AC weapon: %d, weaponid: %d", ACInfo[playerid][acSetWeapon][ac_i], ac_w); | |
7895 | #endif | |
7896 | ac_KickWithCode(playerid, "", 0, 52, 13); | |
7897 | #if defined OnCheatDetected | |
7898 | if(ACInfo[playerid][acSet][3] == ACInfo[playerid][acSetWeapon][ac_i]) ACInfo[playerid][acSet][3] = -1; | |
7899 | ACInfo[playerid][acSetWeapon][ac_i] = -1; | |
7900 | #endif | |
7901 | } | |
7902 | #if defined OnNOPWarning | |
7903 | else OnNOPWarning(playerid, 13, ACInfo[playerid][acNOPCount][0]); | |
7904 | #endif | |
7905 | } | |
7906 | else if(++ACInfo[playerid][acNOPCount][0] > AC_MAX_NOP_TIMER_WARNINGS) | |
7907 | { | |
7908 | if(ACInfo[playerid][acSet][3] == ACInfo[playerid][acSetWeapon][ac_i]) ACInfo[playerid][acSet][3] = -1; | |
7909 | ACInfo[playerid][acSetWeapon][ac_i] = -1; | |
7910 | } | |
7911 | } | |
7912 | } | |
7913 | else | |
7914 | { | |
7915 | if(ACInfo[playerid][acWeapon][ac_i] != ac_w) | |
7916 | { | |
7917 | #if AC_USE_PICKUP_WEAPONS | |
7918 | #if defined Streamer_GetDistanceToItem\ | |
7919 | && defined Streamer_GetIntData | |
7920 | if(0 <= ACInfo[playerid][acLastPickup] < MAX_PICKUPS && | |
7921 | ACPickInfo[ACInfo[playerid][acLastPickup]][acWeapon] == ac_w && | |
7922 | ac_a <= (3 <= ac_i <= 5 ? (ACInfo[playerid][acAmmo][ac_i] + ac_pAmmo[ac_w]) : ac_pAmmo[ac_w]) && | |
7923 | IsPlayerInRangeOfPoint(playerid, 15.0, ACPickInfo[ACInfo[playerid][acLastPickup]][acPosX], | |
7924 | ACPickInfo[ACInfo[playerid][acLastPickup]][acPosY], ACPickInfo[ACInfo[playerid][acLastPickup]][acPosZ]) || | |
7925 | ACInfo[playerid][acLastPickup] > MAX_PICKUPS && ac_t == ac_w && | |
7926 | ac_a <= (3 <= ac_i <= 5 ? (ACInfo[playerid][acAmmo][ac_i] + ac_pAmmo[ac_w]) : ac_pAmmo[ac_w]) && ac_pick_dist <= 15.0) | |
7927 | #else | |
7928 | if(0 <= ACInfo[playerid][acLastPickup] < MAX_PICKUPS && | |
7929 | ACPickInfo[ACInfo[playerid][acLastPickup]][acWeapon] == ac_w && | |
7930 | ac_a <= (3 <= ac_i <= 5 ? (ACInfo[playerid][acAmmo][ac_i] + ac_pAmmo[ac_w]) : ac_pAmmo[ac_w]) && | |
7931 | IsPlayerInRangeOfPoint(playerid, 15.0, ACPickInfo[ACInfo[playerid][acLastPickup]][acPosX], | |
7932 | ACPickInfo[ACInfo[playerid][acLastPickup]][acPosY], ACPickInfo[ACInfo[playerid][acLastPickup]][acPosZ])) | |
7933 | #endif | |
7934 | { | |
7935 | ACInfo[playerid][acWeapon][ac_i] = ac_w; | |
7936 | ACInfo[playerid][acAmmo][ac_i] = ac_a; | |
7937 | } | |
7938 | else | |
7939 | { | |
7940 | #endif | |
7941 | if(ac_w == 0 || ac_w == 40 && ac_cw || | |
7942 | ac_w == 46 && ACInfo[playerid][acVeh] > 0 && ACInfo[playerid][acParachute] > 0) | |
7943 | { | |
7944 | ACInfo[playerid][acWeapon][ac_i] = ac_w; | |
7945 | ACInfo[playerid][acAmmo][ac_i] = ac_a; | |
7946 | ACInfo[playerid][acParachute] = 0; | |
7947 | } | |
7948 | else if(ACInfo[playerid][acACAllow][15] && !(16 <= ac_w <= 43 && ac_a == 0)) | |
7949 | { | |
7950 | #if defined DEBUG | |
7951 | printf("[Nex-AC debug] AC weaponid: %d, AC ammo: %d, weaponid: %d, ammo: %d", | |
7952 | ACInfo[playerid][acWeapon][ac_i], ACInfo[playerid][acAmmo][ac_i], ac_w, ac_a); | |
7953 | #endif | |
7954 | ac_KickWithCode(playerid, "", 0, 15, 2); | |
7955 | #if defined OnCheatDetected | |
7956 | if(ACInfo[playerid][acKicked] < 1) | |
7957 | { | |
7958 | ACInfo[playerid][acWeapon][ac_i] = ac_w; | |
7959 | ACInfo[playerid][acAmmo][ac_i] = ac_a; | |
7960 | } | |
7961 | #endif | |
7962 | } | |
7963 | #if AC_USE_PICKUP_WEAPONS | |
7964 | } | |
7965 | #endif | |
7966 | #undef AC_USE_PICKUP_WEAPONS | |
7967 | } | |
7968 | if(ACInfo[playerid][acGiveAmmo][ac_i] != -65535) | |
7969 | { | |
7970 | if(ACInfo[playerid][acGiveAmmo][ac_i] == ac_a || | |
7971 | ACInfo[playerid][acGiveAmmo][ac_i] > ac_a && !(ac_a < 0 <= ACInfo[playerid][acGiveAmmo][ac_i]) && | |
7972 | ac_gtc > ACInfo[playerid][acGtcGiveAmmo][ac_i] + ac_gpp) | |
7973 | { | |
7974 | ACInfo[playerid][acGiveAmmo][ac_i] = -65535; | |
7975 | ACInfo[playerid][acAmmo][ac_i] = ac_a; | |
7976 | } | |
7977 | else if(ac_gtc > ACInfo[playerid][acGtcGiveAmmo][ac_i] + ac_gpp) | |
7978 | { | |
7979 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][1]) | |
7980 | { | |
7981 | if(++ACInfo[playerid][acNOPCount][1] > AC_MAX_NOP_TIMER_WARNINGS) | |
7982 | { | |
7983 | #if defined DEBUG | |
7984 | printf(DEBUG_CODE_5, playerid, "SetPlayerAmmo"); | |
7985 | printf("[Nex-AC debug] AC ammo: %d, ammo: %d, weaponid: %d", | |
7986 | ACInfo[playerid][acGiveAmmo][ac_i], ac_a, ac_w); | |
7987 | #endif | |
7988 | ac_KickWithCode(playerid, "", 0, 52, 14); | |
7989 | #if defined OnCheatDetected | |
7990 | ACInfo[playerid][acGiveAmmo][ac_i] = -65535; | |
7991 | #endif | |
7992 | } | |
7993 | #if defined OnNOPWarning | |
7994 | else OnNOPWarning(playerid, 14, ACInfo[playerid][acNOPCount][1]); | |
7995 | #endif | |
7996 | } | |
7997 | else if(++ACInfo[playerid][acNOPCount][1] > AC_MAX_NOP_TIMER_WARNINGS) ACInfo[playerid][acGiveAmmo][ac_i] = -65535; | |
7998 | } | |
7999 | } | |
8000 | else if(16 <= ac_w <= 43) | |
8001 | { | |
8002 | if(ac_a == 0) ACInfo[playerid][acAmmo][ac_i] = 0; | |
8003 | else if(ACInfo[playerid][acACAllow][16] && ac_w != 40 && | |
8004 | (ac_a > ACInfo[playerid][acAmmo][ac_i] || ac_a < 0 <= ACInfo[playerid][acAmmo][ac_i]) && | |
8005 | (!ac_LagCompMode || !ac_IsBulletWeapon(ac_w) || ac_gtc > ACInfo[playerid][acShotTick] + 3650)) | |
8006 | { | |
8007 | #if defined DEBUG | |
8008 | printf("[Nex-AC debug] AC ammo: %d, ammo: %d, weaponid: %d", | |
8009 | ACInfo[playerid][acAmmo][ac_i], ac_a, ac_w); | |
8010 | #endif | |
8011 | ac_KickWithCode(playerid, "", 0, 16, 2); | |
8012 | #if defined OnCheatDetected | |
8013 | if(ACInfo[playerid][acKicked] < 1) ACInfo[playerid][acAmmo][ac_i] = ac_a; | |
8014 | #endif | |
8015 | } | |
8016 | } | |
8017 | } | |
8018 | } | |
8019 | else if(ac_IsBulletWeapon(ac_w)) | |
8020 | { | |
8021 | if(ac_a > ACInfo[playerid][acAmmo][ac_i] || ac_a < 0 <= ACInfo[playerid][acAmmo][ac_i]) | |
8022 | { | |
8023 | if(ACInfo[playerid][acGiveAmmo][ac_i] == -65535) | |
8024 | { | |
8025 | #if AC_USE_AMMUNATIONS | |
8026 | if(ac_w <= 32 && ac_InAmmuNation(playerid, ac_int) && | |
8027 | (ac_m = ac_a - ACInfo[playerid][acAmmo][ac_i]) % ac_AmmuNationInfo[ac_w - 22][1] == 0) | |
8028 | { | |
8029 | if(ACInfo[playerid][acSet][10] != -1) ACInfo[playerid][acSet][10] += ac_AmmuNationInfo[ac_w - 22][0] * (ac_m / ac_AmmuNationInfo[ac_w - 22][1]); | |
8030 | else ACInfo[playerid][acSet][10] = ac_AmmuNationInfo[ac_w - 22][0] * (ac_m / ac_AmmuNationInfo[ac_w - 22][1]); | |
8031 | ACInfo[playerid][acAmmo][ac_i] += ac_m; | |
8032 | ACInfo[playerid][acGtc][15] = ac_gtc + 2650; | |
8033 | ACInfo[playerid][acCheatCount][10] = 0; | |
8034 | } | |
8035 | else | |
8036 | { | |
8037 | #endif | |
8038 | if(ACInfo[playerid][acACAllow][16] && (!ac_LagCompMode || ac_gtc > ACInfo[playerid][acShotTick] + 3650)) | |
8039 | { | |
8040 | #if defined DEBUG | |
8041 | printf("[Nex-AC debug] AC ammo: %d, ammo: %d, weaponid: %d", | |
8042 | ACInfo[playerid][acAmmo][ac_i], ac_a, ac_w); | |
8043 | #endif | |
8044 | ac_KickWithCode(playerid, "", 0, 16, 3); | |
8045 | #if defined OnCheatDetected | |
8046 | if(ACInfo[playerid][acKicked] < 1) ACInfo[playerid][acAmmo][ac_i] = ac_a; | |
8047 | #endif | |
8048 | } | |
8049 | #if AC_USE_AMMUNATIONS | |
8050 | } | |
8051 | #endif | |
8052 | } | |
8053 | } | |
8054 | else if(ACInfo[playerid][acAmmo][ac_i] != 0) ACInfo[playerid][acAmmo][ac_i] = ac_a; | |
8055 | } | |
8056 | } | |
8057 | } | |
8058 | if((ac_s = GetPlayerState(playerid)) == PLAYER_STATE_DRIVER) | |
8059 | { | |
8060 | ac_t = GetPlayerVehicleID(playerid); | |
8061 | new Float:ac_pX, Float:ac_pY, Float:ac_pZ, Float:ac_vX, Float:ac_vY, Float:ac_vZ; | |
8062 | GetPlayerPos(playerid, ac_pX, ac_pY, ac_pZ); | |
8063 | GetVehicleVelocity(ac_t, ac_vX, ac_vY, ac_vZ); | |
8064 | if(ACInfo[playerid][acACAllow][35] && GetPlayerCameraMode(playerid) == 55) ac_KickWithCode(playerid, "", 0, 35); | |
8065 | if(ACInfo[playerid][acACAllow][3] && ACInfo[playerid][acSet][9] == -1) | |
8066 | { | |
8067 | new Float:ac_time, Float:ac_maxdist = 140.0, | |
8068 | Float:ac_dist = GetPlayerDistanceFromPoint(playerid, ACInfo[playerid][acLastPosX], ACInfo[playerid][acLastPosY], ac_pZ), | |
8069 | Float:ac_dist_set = GetPlayerDistanceFromPoint(playerid, ACInfo[playerid][acSetPosX], ACInfo[playerid][acSetPosY], ac_pZ); | |
8070 | if((ac_time = (ac_gtc - ACInfo[playerid][acTimerTick]) / 1000.0) > 1.0) ac_maxdist *= ac_time; | |
8071 | if(ac_dist >= ac_maxdist && (ACInfo[playerid][acSet][8] == -1 || ac_dist_set >= ac_maxdist)) | |
8072 | { | |
8073 | #if defined DEBUG | |
8074 | printf("[Nex-AC debug] Dist: %f, dist set: %f, acSet[8]: %d, speed: %d, veh: %d", | |
8075 | ac_dist, ac_dist_set, ACInfo[playerid][acSet][8], ac_GetSpeed(ac_vX, ac_vY, ac_vZ), ac_t); | |
8076 | #endif | |
8077 | ac_KickWithCode(playerid, "", 0, 3, 3); | |
8078 | } | |
8079 | } | |
8080 | ACInfo[playerid][acLastPosX] = ac_pX; | |
8081 | ACInfo[playerid][acLastPosY] = ac_pY; | |
8082 | ac_s = ac_GetSpeed(ac_vX, ac_vY); | |
8083 | if(ACInfo[playerid][acACAllow][10] && ac_gtc > ACInfo[playerid][acGtc][9] + ac_gpp) | |
8084 | { | |
8085 | new ac_model = GetVehicleModel(ac_t), Float:ac_time, ac_maxdiff = 80; | |
8086 | if((ac_time = (ac_gtc - ACInfo[playerid][acTimerTick]) / 1100.0) > 1.0) ac_maxdiff = floatround(ac_maxdiff * ac_time); | |
8087 | if(ac_s >= ACVehInfo[ac_t][acLastSpeed] + ac_maxdiff && ac_model != 449 && !ac_IsATrainLoco(ac_model)) | |
8088 | { | |
8089 | ACInfo[playerid][acCheatCount][20] += (1 * AC_SPEEDHACK_VEH_RESET_DELAY); | |
8090 | if(ACInfo[playerid][acCheatCount][20] > AC_MAX_SPEEDHACK_VEH_WARNINGS) | |
8091 | { | |
8092 | #undef AC_MAX_SPEEDHACK_VEH_WARNINGS | |
8093 | #if defined DEBUG | |
8094 | printf("[Nex-AC debug] Speed: %d, last speed: %d, veh model: %d", | |
8095 | ac_s, ACVehInfo[ac_t][acLastSpeed], ac_model); | |
8096 | #endif | |
8097 | ac_KickWithCode(playerid, "", 0, 10, 4); | |
8098 | #if defined OnCheatDetected | |
8099 | ACInfo[playerid][acCheatCount][20] = 0; | |
8100 | #endif | |
8101 | } | |
8102 | #if defined OnCheatWarning | |
8103 | else OnCheatWarning(playerid, "", 0, 10, 4, floatround(ACInfo[playerid][acCheatCount][20] / AC_SPEEDHACK_VEH_RESET_DELAY)); | |
8104 | #endif | |
8105 | #undef AC_SPEEDHACK_VEH_RESET_DELAY | |
8106 | } | |
8107 | } | |
8108 | ACVehInfo[ac_t][acLastSpeed] = ac_s; | |
8109 | } | |
8110 | else if(ac_s == PLAYER_STATE_ONFOOT) | |
8111 | { | |
8112 | new Float:ac_pX, Float:ac_pY, Float:ac_pZ; | |
8113 | GetPlayerPos(playerid, ac_pX, ac_pY, ac_pZ); | |
8114 | if(ACInfo[playerid][acACAllow][2] && ACInfo[playerid][acSet][9] == -1 && | |
8115 | !IsVehicleStreamedIn(GetPlayerSurfingVehicleID(playerid), playerid) && | |
8116 | GetPlayerSurfingObjectID(playerid) == INVALID_OBJECT_ID) | |
8117 | { | |
8118 | new Float:ac_time, Float:ac_maxdist = 80.0, | |
8119 | Float:ac_dist = GetPlayerDistanceFromPoint(playerid, ACInfo[playerid][acLastPosX], ACInfo[playerid][acLastPosY], ac_pZ), | |
8120 | Float:ac_dist_set = GetPlayerDistanceFromPoint(playerid, ACInfo[playerid][acSetPosX], ACInfo[playerid][acSetPosY], ac_pZ); | |
8121 | if((ac_time = (ac_gtc - ACInfo[playerid][acTimerTick]) / 1000.0) > 1.0) ac_maxdist *= ac_time; | |
8122 | if(ac_dist >= ac_maxdist && (ACInfo[playerid][acSet][8] == -1 || ac_dist_set >= ac_maxdist)) | |
8123 | { | |
8124 | #if defined DEBUG | |
8125 | new Float:ac_vX, Float:ac_vY, Float:ac_vZ; | |
8126 | GetPlayerVelocity(playerid, ac_vX, ac_vY, ac_vZ); | |
8127 | printf("[Nex-AC debug] Dist: %f, dist set: %f, acSet[8]: %d, speed: %d, old pos x, y: %f, %f", | |
8128 | ac_dist, ac_dist_set, ACInfo[playerid][acSet][8], ac_GetSpeed(ac_vX, ac_vY, ac_vZ), ACInfo[playerid][acLastPosX], ACInfo[playerid][acLastPosY]); | |
8129 | #endif | |
8130 | ac_KickWithCode(playerid, "", 0, 2, 6); | |
8131 | } | |
8132 | } | |
8133 | ACInfo[playerid][acLastPosX] = ac_pX; | |
8134 | ACInfo[playerid][acLastPosY] = ac_pY; | |
8135 | } | |
8136 | ac_t = orig_GetPlayerMoney(playerid); | |
8137 | #if AC_USE_AMMUNATIONS | |
8138 | if(ACInfo[playerid][acSet][10] != -1) | |
8139 | { | |
8140 | if(ac_t < ACInfo[playerid][acMoney] && | |
8141 | ACInfo[playerid][acSet][10] <= ACInfo[playerid][acMoney] - ac_t) ACInfo[playerid][acSet][10] = -1; | |
8142 | else if(ac_gtc > ACInfo[playerid][acGtc][15] + ac_gpp) | |
8143 | { | |
8144 | if(ACInfo[playerid][acACAllow][15]) | |
8145 | { | |
8146 | if(++ACInfo[playerid][acCheatCount][10] > AC_MAX_NOP_TIMER_WARNINGS) | |
8147 | { | |
8148 | #if defined DEBUG | |
8149 | printf("[Nex-AC debug] Money: %d, old money: %d, price: %d", | |
8150 | ac_t, ACInfo[playerid][acMoney], ACInfo[playerid][acSet][10]); | |
8151 | #endif | |
8152 | ac_KickWithCode(playerid, "", 0, 15, 4); | |
8153 | #if defined OnCheatDetected | |
8154 | ACInfo[playerid][acSet][10] = -1; | |
8155 | #endif | |
8156 | } | |
8157 | #if defined OnCheatWarning | |
8158 | else OnCheatWarning(playerid, "", 0, 15, 4, ACInfo[playerid][acCheatCount][10]); | |
8159 | #endif | |
8160 | } | |
8161 | else if(++ACInfo[playerid][acCheatCount][10] > AC_MAX_NOP_TIMER_WARNINGS) ACInfo[playerid][acSet][10] = -1; | |
8162 | } | |
8163 | } | |
8164 | #endif | |
8165 | #if AC_USE_TUNING_GARAGES | |
8166 | if(ACInfo[playerid][acSet][12] != -1) | |
8167 | { | |
8168 | if(ac_t < ACInfo[playerid][acMoney] && | |
8169 | ACInfo[playerid][acSet][12] <= ACInfo[playerid][acMoney] - ac_t) ACInfo[playerid][acSet][12] = -1; | |
8170 | else if(ac_gtc > ACInfo[playerid][acGtc][17] + ac_gpp) | |
8171 | { | |
8172 | if(ACInfo[playerid][acACAllow][23]) | |
8173 | { | |
8174 | if(++ACInfo[playerid][acCheatCount][12] > AC_MAX_NOP_TIMER_WARNINGS) | |
8175 | { | |
8176 | #if defined DEBUG | |
8177 | printf("[Nex-AC debug] Money: %d, old money: %d, component price: %d", | |
8178 | ac_t, ACInfo[playerid][acMoney], ACInfo[playerid][acSet][12]); | |
8179 | #endif | |
8180 | ac_KickWithCode(playerid, "", 0, 23, 6); | |
8181 | #if defined OnCheatDetected | |
8182 | ACInfo[playerid][acSet][12] = -1; | |
8183 | #endif | |
8184 | } | |
8185 | #if defined OnCheatWarning | |
8186 | else OnCheatWarning(playerid, "", 0, 23, 6, ACInfo[playerid][acCheatCount][12]); | |
8187 | #endif | |
8188 | } | |
8189 | else if(++ACInfo[playerid][acCheatCount][12] > AC_MAX_NOP_TIMER_WARNINGS) ACInfo[playerid][acSet][12] = -1; | |
8190 | } | |
8191 | } | |
8192 | #endif | |
8193 | #undef AC_USE_TUNING_GARAGES | |
8194 | #undef AC_MAX_NOP_TIMER_WARNINGS | |
8195 | if(ACInfo[playerid][acNOPCount][11] > 0) ACInfo[playerid][acNOPCount][11]--; | |
8196 | else | |
8197 | { | |
8198 | if(ACInfo[playerid][acACAllow][14] && ac_t > ACInfo[playerid][acMoney] && | |
8199 | (!ACInfo[playerid][acStuntBonus] || ACInfo[playerid][acVeh] == 0 && ac_gtc > ACInfo[playerid][acGtc][18] + ac_gpp)) | |
8200 | { | |
8201 | #if AC_USE_CASINOS | |
8202 | if(!ac_InCasino(playerid, ac_int)) | |
8203 | { | |
8204 | - | else if(++ACInfo[playerid][acNOPCount][0] > AC_MAX_NOP_TIMER_WARNINGS) ACInfo[playerid][acSetWeapon][ac_i] = -1; |
8204 | + | |
8205 | #if defined DEBUG | |
8206 | printf("[Nex-AC debug] AC money: %d, money: %d, stunt bonus: %d, veh: %d, playerid: %d", | |
8207 | ACInfo[playerid][acMoney], ac_t, ACInfo[playerid][acStuntBonus], ACInfo[playerid][acVeh], playerid); | |
8208 | #endif | |
8209 | #if defined OnCheatDetected | |
8210 | ac_KickWithCode(playerid, "", 0, 14); | |
8211 | #endif | |
8212 | ac_t = ACInfo[playerid][acMoney]; | |
8213 | ResetPlayerMoney(playerid); | |
8214 | GivePlayerMoney(playerid, ac_t); | |
8215 | #if AC_USE_CASINOS | |
8216 | } | |
8217 | #endif | |
8218 | } | |
8219 | ACInfo[playerid][acMoney] = ac_t; | |
8220 | } | |
8221 | } | |
8222 | else if(ACInfo[playerid][acSet][11] != -1) ACInfo[playerid][acGtc][8] += (ac_gtc - ACInfo[playerid][acTimerTick]); | |
8223 | else if(ac_gtc <= ACInfo[playerid][acGtc][10] + ac_gpp) ACInfo[playerid][acGtc][10] += (ac_gtc - ACInfo[playerid][acTimerTick]); | |
8224 | else if(ac_gtc <= ACInfo[playerid][acGtc][9] + ac_gpp) ACInfo[playerid][acGtc][9] += (ac_gtc - ACInfo[playerid][acTimerTick]); | |
8225 | else if(ac_gtc <= ACInfo[playerid][acGtc][7] + ac_gpp) ACInfo[playerid][acGtc][7] += (ac_gtc - ACInfo[playerid][acTimerTick]); | |
8226 | ACInfo[playerid][acCheatCount][1] = ACInfo[playerid][acCheatCount][2] = ACInfo[playerid][acCheatCount][21] = 0; | |
8227 | if(ACInfo[playerid][acCheatCount][16] > 0) ACInfo[playerid][acCheatCount][16]--; | |
8228 | if(ACInfo[playerid][acCheatCount][20] > 0) ACInfo[playerid][acCheatCount][20]--; | |
8229 | if(ACInfo[playerid][acKicked] < 1) | |
8230 | { | |
8231 | ACInfo[playerid][acTimerTick] = ac_gtc; | |
8232 | ACInfo[playerid][acTimerID] = SetTimerEx("ac_Timer", 1000, false, "i", playerid); | |
8233 | } | |
8234 | return 1; | |
8235 | } | |
8236 | ||
8237 | #if !defined OnCheatDetected | |
8238 | //Don't make changes in this public | |
8239 | //To customize punishments, declare 'OnCheatDetected' in your script | |
8240 | ac_fpublic ac_OnCheatDetected(playerid, ip_address[], type, code) | |
8241 | { | |
8242 | if(type) | |
8243 | { | |
8244 | #if defined BlockIpAddress | |
8245 | BlockIpAddress(ip_address, 0); | |
8246 | #else | |
8247 | new ac_strtmp[32]; | |
8248 | format(ac_strtmp, sizeof ac_strtmp, "banip %s", ip_address); | |
8249 | SendRconCommand(ac_strtmp); | |
8250 | #endif | |
8251 | } | |
8252 | else | |
8253 | { | |
8254 | switch(code) | |
8255 | { | |
8256 | case 40: SendClientMessage(playerid, AC_DEFAULT_COLOR, MAX_CONNECTS_MSG); | |
8257 | case 41: SendClientMessage(playerid, AC_DEFAULT_COLOR, UNKNOWN_CLIENT_MSG); | |
8258 | default: | |
8259 | { | |
8260 | static ac_strtmp[sizeof KICK_MSG]; | |
8261 | format(ac_strtmp, sizeof ac_strtmp, KICK_MSG, code); | |
8262 | SendClientMessage(playerid, AC_DEFAULT_COLOR, ac_strtmp); | |
8263 | #undef AC_DEFAULT_COLOR | |
8264 | } | |
8265 | } | |
8266 | AntiCheatKickWithDesync(playerid, code); | |
8267 | } | |
8268 | return 1; | |
8269 | } | |
8270 | #endif | |
8271 | ||
8272 | ac_fpublic ac_KickTimer(playerid) return Kick(playerid); | |
8273 | ||
8274 | #undef ac_fpublic | |
8275 | ||
8276 | stock AntiCheatGetHealth(playerid, &Float:health) | |
8277 | { | |
8278 | if(!IsPlayerConnected(playerid)) return 0; | |
8279 | health = ACInfo[playerid][acHealth]; | |
8280 | return 1; | |
8281 | } | |
8282 | ||
8283 | stock AntiCheatGetArmour(playerid, &Float:armour) | |
8284 | { | |
8285 | if(!IsPlayerConnected(playerid)) return 0; | |
8286 | armour = ACInfo[playerid][acArmour]; | |
8287 | return 1; | |
8288 | } | |
8289 | ||
8290 | stock AntiCheatGetVehicleHealth(vehicleid, &Float:health) | |
8291 | { | |
8292 | if(GetVehicleModel(vehicleid) <= 0) return 0; | |
8293 | health = ACVehInfo[vehicleid][acHealth]; | |
8294 | return 1; | |
8295 | } | |
8296 | ||
8297 | stock AntiCheatGetWeaponData(playerid, slot, &weapons, &ammo) | |
8298 | { | |
8299 | - | (!ac_LagCompMode || ac_w != 38 && !(22 <= ac_w <= 34) || ac_gtc > ACInfo[playerid][acShotTick] + 3650)) |
8299 | + | |
8300 | if(!(0 <= slot <= 12)) return -1; | |
8301 | weapons = ACInfo[playerid][acWeapon][slot]; | |
8302 | ammo = ACInfo[playerid][acAmmo][slot]; | |
8303 | return 1; | |
8304 | } | |
8305 | ||
8306 | stock AntiCheatGetSpawnPos(playerid, &Float:x, &Float:y, &Float:z) | |
8307 | { | |
8308 | if(!IsPlayerConnected(playerid)) return 0; | |
8309 | x = ACInfo[playerid][acSpawnPosX]; | |
8310 | y = ACInfo[playerid][acSpawnPosY]; | |
8311 | z = ACInfo[playerid][acSpawnPosZ]; | |
8312 | return 1; | |
8313 | - | else if(ac_w == 38 || 22 <= ac_w <= 34) |
8313 | + | |
8314 | ||
8315 | stock AntiCheatGetSpawnWeapon(playerid, &weapon1, &weapon1_ammo, &weapon2, &weapon2_ammo, &weapon3, &weapon3_ammo) | |
8316 | { | |
8317 | if(!IsPlayerConnected(playerid)) return 0; | |
8318 | weapon1 = ACInfo[playerid][acSpawnWeapon1]; | |
8319 | weapon1_ammo = ACInfo[playerid][acSpawnAmmo1]; | |
8320 | - | if(22 <= ac_w <= 32 && ac_InAmmuNation(playerid, ac_int) && |
8320 | + | |
8321 | weapon2_ammo = ACInfo[playerid][acSpawnAmmo2]; | |
8322 | weapon3 = ACInfo[playerid][acSpawnWeapon3]; | |
8323 | weapon3_ammo = ACInfo[playerid][acSpawnAmmo3]; | |
8324 | return 1; | |
8325 | } | |
8326 | ||
8327 | stock AntiCheatGetPos(playerid, &Float:x, &Float:y, &Float:z) | |
8328 | { | |
8329 | if(!IsPlayerConnected(playerid)) return 0; | |
8330 | x = ACInfo[playerid][acPosX]; | |
8331 | y = ACInfo[playerid][acPosY]; | |
8332 | z = ACInfo[playerid][acPosZ]; | |
8333 | return 1; | |
8334 | } | |
8335 | ||
8336 | stock AntiCheatGetVehicleVelocity(vehicleid, &Float:x, &Float:y, &Float:z) | |
8337 | { | |
8338 | if(GetVehicleModel(vehicleid) <= 0) return 0; | |
8339 | x = ACVehInfo[vehicleid][acVelX]; | |
8340 | y = ACVehInfo[vehicleid][acVelY]; | |
8341 | z = ACVehInfo[vehicleid][acVelZ]; | |
8342 | return 1; | |
8343 | } | |
8344 | ||
8345 | stock AntiCheatGetVehiclePos(vehicleid, &Float:x, &Float:y, &Float:z) | |
8346 | { | |
8347 | if(GetVehicleModel(vehicleid) <= 0) return 0; | |
8348 | x = ACVehInfo[vehicleid][acPosX]; | |
8349 | y = ACVehInfo[vehicleid][acPosY]; | |
8350 | z = ACVehInfo[vehicleid][acPosZ]; | |
8351 | return 1; | |
8352 | } | |
8353 | ||
8354 | stock AntiCheatGetVehicleZAngle(vehicleid, &Float:z_angle) | |
8355 | { | |
8356 | if(GetVehicleModel(vehicleid) <= 0) return 0; | |
8357 | z_angle = ACVehInfo[vehicleid][acZAngle]; | |
8358 | return 1; | |
8359 | } | |
8360 | ||
8361 | stock AntiCheatGetVehicleSpawnPos(vehicleid, &Float:x, &Float:y, &Float:z) | |
8362 | { | |
8363 | if(GetVehicleModel(vehicleid) <= 0) return 0; | |
8364 | x = ACVehInfo[vehicleid][acSpawnPosX]; | |
8365 | y = ACVehInfo[vehicleid][acSpawnPosY]; | |
8366 | z = ACVehInfo[vehicleid][acSpawnPosZ]; | |
8367 | return 1; | |
8368 | } | |
8369 | ||
8370 | stock AntiCheatGetVehicleSpawnZAngle(vehicleid, &Float:z_angle) | |
8371 | { | |
8372 | if(GetVehicleModel(vehicleid) <= 0) return 0; | |
8373 | z_angle = ACVehInfo[vehicleid][acSpawnZAngle]; | |
8374 | return 1; | |
8375 | } | |
8376 | ||
8377 | static ac_IsAnAircraft(modelid) return (modelid > 0 && 1 <= ac_vType[modelid - 400] <= 2); | |
8378 | ||
8379 | static ac_IsABoat(modelid) return (modelid > 0 && ac_vType[modelid - 400] == 3); | |
8380 | ||
8381 | - | if(ac_s >= ACVehInfo[ac_t][acLastSpeed] + ac_maxdiff && !(ac_model == 449 || 537 <= ac_model <= 538)) |
8381 | + | static ac_IsABmx(modelid) return (modelid > 0 && ac_vType[modelid - 400] == 4); |
8382 | ||
8383 | static ac_IsABike(modelid) return (modelid > 0 && 4 <= ac_vType[modelid - 400] <= 5); | |
8384 | ||
8385 | static ac_IsABus(modelid) return (modelid > 0 && ac_vType[modelid - 400] == 6); | |
8386 | ||
8387 | static ac_IsATrainLoco(modelid) return (modelid > 0 && ac_vType[modelid - 400] == 8); | |
8388 | ||
8389 | static ac_IsATrainCarriage(modelid) return (modelid > 0 && ac_vType[modelid - 400] == 9); | |
8390 | ||
8391 | static ac_IsATrainPart(modelid) return (modelid > 0 && 7 <= ac_vType[modelid - 400] <= 9); | |
8392 | ||
8393 | static ac_IsValidDamageReason(weaponid) return (0 <= weaponid <= 18 || 22 <= weaponid <= 46 || 49 <= weaponid <= 54); | |
8394 | ||
8395 | static ac_IsValidWeapon(weaponid) return (0 <= weaponid <= 18 || 22 <= weaponid <= 46); | |
8396 | ||
8397 | static ac_IsBulletWeapon(weaponid) return (weaponid == 38 || 22 <= weaponid <= 34); | |
8398 | ||
8399 | #if defined VectorSize | |
8400 | static ac_GetSpeed(Float:ac_x, Float:ac_y, Float:ac_z = 0.0) return floatround(VectorSize(ac_x, ac_y, ac_z) * 179.28625); | |
8401 | #else | |
8402 | static ac_GetSpeed(Float:ac_x, Float:ac_y, Float:ac_z = 0.0) return floatround(floatsqroot(floatpower(ac_x, 2.0) + floatpower(ac_y, 2.0) + floatpower(ac_z, 2.0)) * 179.28625); | |
8403 | #endif | |
8404 | ||
8405 | static ac_IsVehicleSeatOccupied(vehicleid, seat) | |
8406 | { | |
8407 | #if defined foreach | |
8408 | foreach(new ac_i : Player) | |
8409 | { | |
8410 | if(ACInfo[ac_i][acVeh] == vehicleid && ACInfo[ac_i][acSeat] == seat) return 1; | |
8411 | } | |
8412 | #else | |
8413 | #if defined GetPlayerPoolSize | |
8414 | for(new ac_i = GetPlayerPoolSize(); ac_i >= 0; --ac_i) | |
8415 | #else | |
8416 | for(new ac_i = MAX_PLAYERS - 1; ac_i >= 0; --ac_i) | |
8417 | #endif | |
8418 | { | |
8419 | if(IsPlayerInVehicle(ac_i, vehicleid) && ACInfo[ac_i][acSeat] == seat) return 1; | |
8420 | } | |
8421 | #endif | |
8422 | return 0; | |
8423 | } | |
8424 | ||
8425 | #if AC_USE_RESTAURANTS | |
8426 | static ac_InRestaurant(playerid, interiorid) | |
8427 | { | |
8428 | new ac_i; | |
8429 | switch(interiorid) | |
8430 | { | |
8431 | case 5: ac_i = 0; | |
8432 | case 9: ac_i = 1; | |
8433 | case 10: ac_i = 2; | |
8434 | default: return 0; | |
8435 | } | |
8436 | return IsPlayerInRangeOfPoint(playerid, 3.0, ac_Restaurants[ac_i][0], ac_Restaurants[ac_i][1], ac_Restaurants[ac_i][2]); | |
8437 | } | |
8438 | #endif | |
8439 | #undef AC_USE_RESTAURANTS | |
8440 | ||
8441 | #if AC_USE_AMMUNATIONS | |
8442 | static ac_InAmmuNation(playerid, interiorid) | |
8443 | { | |
8444 | new ac_i, ac_s; | |
8445 | switch(interiorid) | |
8446 | { | |
8447 | case 1: ac_i = 0, ac_s = -1; | |
8448 | case 4: ac_i = 1, ac_s = 0; | |
8449 | case 6: ac_i = 3, ac_s = 1; | |
8450 | default: return 0; | |
8451 | } | |
8452 | for(; ac_i > ac_s; --ac_i) | |
8453 | { | |
8454 | if(IsPlayerInRangeOfPoint(playerid, 3.0, ac_AmmuNations[ac_i][0], | |
8455 | ac_AmmuNations[ac_i][1], ac_AmmuNations[ac_i][2])) return 1; | |
8456 | } | |
8457 | return 0; | |
8458 | } | |
8459 | #endif | |
8460 | #undef AC_USE_AMMUNATIONS | |
8461 | ||
8462 | #if AC_USE_PAYNSPRAY | |
8463 | static ac_InPayNSpray(playerid, interiorid) | |
8464 | { | |
8465 | if(interiorid == 0) | |
8466 | { | |
8467 | for(new ac_i = sizeof(ac_PayNSpray) - 1; ac_i >= 0; --ac_i) | |
8468 | { | |
8469 | if(IsPlayerInRangeOfPoint(playerid, 7.5, ac_PayNSpray[ac_i][0], ac_PayNSpray[ac_i][1], ac_PayNSpray[ac_i][2])) return 1; | |
8470 | } | |
8471 | } | |
8472 | return 0; | |
8473 | } | |
8474 | #endif | |
8475 | #undef AC_USE_PAYNSPRAY | |
8476 | ||
8477 | #if AC_USE_VENDING_MACHINES | |
8478 | static ac_NearVendingMachine(playerid, interiorid) | |
8479 | { | |
8480 | new ac_i, ac_s; | |
8481 | switch(interiorid) | |
8482 | { | |
8483 | case 0: ac_i = 44, ac_s = -1; | |
8484 | case 1: ac_i = 51, ac_s = 44; | |
8485 | case 2: ac_i = 52, ac_s = 51; | |
8486 | case 3: ac_i = 58, ac_s = 52; | |
8487 | case 6: ac_i = 60, ac_s = 58; | |
8488 | case 7: ac_i = 61, ac_s = 60; | |
8489 | case 15: ac_i = 62, ac_s = 61; | |
8490 | case 16: ac_i = 65, ac_s = 62; | |
8491 | case 17: ac_i = 72, ac_s = 65; | |
8492 | case 18: ac_i = 74, ac_s = 72; | |
8493 | - | (!ACInfo[playerid][acStuntBonus] || ACInfo[playerid][acVeh] == 0)) |
8493 | + | |
8494 | } | |
8495 | for(; ac_i > ac_s; --ac_i) | |
8496 | { | |
8497 | if(IsPlayerInRangeOfPoint(playerid, 1.5, ac_vMachines[ac_i][0], ac_vMachines[ac_i][1], ac_vMachines[ac_i][2])) return 1; | |
8498 | } | |
8499 | return 0; | |
8500 | } | |
8501 | #endif | |
8502 | #undef AC_USE_VENDING_MACHINES | |
8503 | ||
8504 | #if AC_USE_CASINOS | |
8505 | static ac_InCasino(playerid, interiorid) | |
8506 | { | |
8507 | new ac_i, ac_s; | |
8508 | switch(interiorid) | |
8509 | { | |
8510 | case 1: ac_i = 41, ac_s = -1; | |
8511 | case 10: ac_i = 61, ac_s = 41; | |
8512 | case 12: ac_i = 70, ac_s = 61; | |
8513 | default: return 0; | |
8514 | } | |
8515 | for(; ac_i > ac_s; --ac_i) | |
8516 | { | |
8517 | if(IsPlayerInRangeOfPoint(playerid, ac_Casinos[ac_i][3], ac_Casinos[ac_i][0], | |
8518 | ac_Casinos[ac_i][1], ac_Casinos[ac_i][2])) return 1; | |
8519 | } | |
8520 | - | ACInfo[playerid][acCheatCount][1] = |
8520 | + | |
8521 | - | ACInfo[playerid][acCheatCount][2] = |
8521 | + | |
8522 | - | ACInfo[playerid][acCheatCount][21] = 0; |
8522 | + | |
8523 | #undef AC_USE_CASINOS | |
8524 | ||
8525 | static ac_IsCompatible(modelid, componentid) | |
8526 | { | |
8527 | if(400 <= modelid <= 611) | |
8528 | - | #if defined SetPlayerTimerEx_ |
8528 | + | |
8529 | - | ACInfo[playerid][acTimerID] = SetPlayerTimerEx_(playerid, "ac_Timer", 0, 1000, 1, "i", playerid); |
8529 | + | |
8530 | { | |
8531 | case 1000..1191: | |
8532 | { | |
8533 | componentid -= 1000; | |
8534 | if(ac_vMods[(modelid - 400) * 6 + (componentid >>> 5)] & 1 << (componentid & 0b00011111)) return 1; | |
8535 | } | |
8536 | case 1192, 1193: | |
8537 | { | |
8538 | if(modelid == 576) return 1; | |
8539 | } | |
8540 | } | |
8541 | } | |
8542 | return 0; | |
8543 | } | |
8544 | ||
8545 | static ac_GetMaxPassengers(modelid) | |
8546 | { | |
8547 | if(400 <= modelid <= 611) | |
8548 | { | |
8549 | modelid -= 400; | |
8550 | return ((ac_MaxPassengers[modelid >>> 3] >>> ((modelid & 7) << 2)) & 0xF); | |
8551 | } | |
8552 | return 0xF; | |
8553 | } | |
8554 | ||
8555 | static ac_IpToInt(const ip[]) | |
8556 | { | |
8557 | #if defined sscanf | |
8558 | new ac_b0, ac_b1, ac_b2, ac_b3; | |
8559 | sscanf(ip, "p<.>iiii", ac_b3, ac_b2, ac_b1, ac_b0); | |
8560 | return (ac_b0 | ac_b1 << 8 | ac_b2 << 16 | ac_b3 << 24); | |
8561 | #else | |
8562 | new ac_bytes[1], ac_pos; | |
8563 | ac_bytes{0} = strval(ip[ac_pos]); | |
8564 | while(ac_pos < 15 && ip[ac_pos++] != '.'){} | |
8565 | ac_bytes{1} = strval(ip[ac_pos]); | |
8566 | while(ac_pos < 15 && ip[ac_pos++] != '.'){} | |
8567 | ac_bytes{2} = strval(ip[ac_pos]); | |
8568 | while(ac_pos < 15 && ip[ac_pos++] != '.'){} | |
8569 | ac_bytes{3} = strval(ip[ac_pos]); | |
8570 | return ac_bytes[0]; | |
8571 | #endif | |
8572 | } | |
8573 | ||
8574 | static ac_FloodDetect(playerid, publicid) | |
8575 | { | |
8576 | if(ACInfo[playerid][acKicked] < 1) | |
8577 | { | |
8578 | if(++ACInfo[playerid][acFloodCount][publicid] > ac_Mtfc[publicid][1]) | |
8579 | { | |
8580 | #if defined DEBUG | |
8581 | printf(DEBUG_CODE_1, playerid, ac_Mtfc[publicid][1], publicid); | |
8582 | #if !defined mysql_included | |
8583 | #undef DEBUG | |
8584 | #endif | |
8585 | #endif | |
8586 | #if defined OnCheatDetected | |
8587 | ac_KickWithCode(playerid, "", 0, 49, publicid); | |
8588 | ACInfo[playerid][acFloodCount][publicid] = ACInfo[playerid][acFloodCount][27] = 0; | |
8589 | #else | |
8590 | return ac_KickWithCode(playerid, "", 0, 49, publicid); | |
8591 | #endif | |
8592 | } | |
8593 | #if defined OnFloodWarning | |
8594 | else OnFloodWarning(playerid, publicid, ACInfo[playerid][acFloodCount][publicid]); | |
8595 | #endif | |
8596 | } | |
8597 | return 0; | |
8598 | } | |
8599 | ||
8600 | static ac_KickWithCode(playerid, ip_address[], type, code, code2 = 0) | |
8601 | { | |
8602 | if(type == 0 && (!IsPlayerConnected(playerid) || ACInfo[playerid][acKicked] > 0)) return 0; | |
8603 | #if AC_USE_STATISTICS | |
8604 | ac_sInfo[5]++; | |
8605 | switch(code) | |
8606 | { | |
8607 | case 0..35, 37, 39, 51: ac_sInfo[0]++; | |
8608 | case 36, 38, 40, 41, 50: ac_sInfo[4]++; | |
8609 | case 42: ac_sInfo[1]++; | |
8610 | case 47..49: ac_sInfo[3]++; | |
8611 | case 43..46: ac_sInfo[2]++; | |
8612 | } | |
8613 | #endif | |
8614 | #undef AC_USE_STATISTICS | |
8615 | #if defined NO_SUSPICION_LOGS | |
8616 | #pragma unused code2 | |
8617 | #else | |
8618 | new ac_strtmp[6]; | |
8619 | if(code2) format(ac_strtmp, sizeof ac_strtmp, " (%d)", code2); | |
8620 | if(type) printf(SUSPICION_2, ip_address, code, ac_strtmp); | |
8621 | else printf(SUSPICION_1, playerid, code, ac_strtmp); | |
8622 | #endif | |
8623 | #if defined OnCheatDetected | |
8624 | OnCheatDetected(playerid, ip_address, type, code); | |
8625 | #else | |
8626 | ac_OnCheatDetected(playerid, ip_address, type, code); | |
8627 | #endif | |
8628 | return 0; | |
8629 | } | |
8630 | ||
8631 | #if AC_USE_CONFIG_FILES | |
8632 | static ac_LoadCfg() | |
8633 | { | |
8634 | static ac_strtmp[10]; | |
8635 | new ac_i, ac_string[415], File:ac_cfgFile; | |
8636 | if(fexist(AC_CONFIG_FILE)) | |
8637 | { | |
8638 | if((ac_cfgFile = fopen(AC_CONFIG_FILE, io_read))) | |
8639 | { | |
8640 | #if defined sscanf | |
8641 | new ac_j; | |
8642 | #endif | |
8643 | while(fread(ac_cfgFile, ac_string) > 0) | |
8644 | { | |
8645 | #if defined sscanf | |
8646 | sscanf(ac_string, "i'//'i", ac_j, ac_i); | |
8647 | ac_ACAllow[ac_i] = !!ac_j; | |
8648 | #else | |
8649 | if((ac_i = strfind(ac_string, "//")) != -1) | |
8650 | { | |
8651 | strmid(ac_strtmp, ac_string, ac_i + 2, strlen(ac_string)); | |
8652 | if(0 <= (ac_i = strval(ac_strtmp)) < sizeof ac_ACAllow) ac_ACAllow[ac_i] = !!strval(ac_string); | |
8653 | } | |
8654 | #endif | |
8655 | } | |
8656 | fclose(ac_cfgFile); | |
8657 | } | |
8658 | else return 0; | |
8659 | } | |
8660 | else if((ac_cfgFile = fopen(AC_CONFIG_FILE, io_write))) | |
8661 | { | |
8662 | #undef AC_CONFIG_FILE | |
8663 | for(; ac_i < sizeof ac_ACAllow; ++ac_i) | |
8664 | { | |
8665 | format(ac_strtmp, sizeof ac_strtmp, "%d //%d\r\n", ac_ACAllow[ac_i], ac_i); | |
8666 | strcat(ac_string, ac_strtmp); | |
8667 | } | |
8668 | fwrite(ac_cfgFile, ac_string); | |
8669 | fclose(ac_cfgFile); | |
8670 | } | |
8671 | else return 0; | |
8672 | return 1; | |
8673 | } | |
8674 | ||
8675 | static ac_LoadNOPCfg() | |
8676 | { | |
8677 | - | static ac_IsAnAircraft(modelid) return (417 <= modelid <= 593 && 1 <= ac_vType[modelid - 400] <= 2); |
8677 | + | |
8678 | new ac_i, ac_string[87], File:ac_cfgFile; | |
8679 | - | static ac_IsABoat(modelid) return (430 <= modelid <= 595 && ac_vType[modelid - 400] == 3); |
8679 | + | |
8680 | { | |
8681 | - | static ac_IsABicycle(modelid) return (481 <= modelid <= 510 && ac_vType[modelid - 400] == 4); |
8681 | + | |
8682 | { | |
8683 | - | static ac_IsABike(modelid) return (448 <= modelid <= 586 && 4 <= ac_vType[modelid - 400] <= 5); |
8683 | + | |
8684 | new ac_j; | |
8685 | #endif | |
8686 | while(fread(ac_cfgFile, ac_string) > 0) | |
8687 | { | |
8688 | #if defined sscanf | |
8689 | sscanf(ac_string, "i'//'i", ac_j, ac_i); | |
8690 | ac_NOPAllow[ac_i] = !!ac_j; | |
8691 | #else | |
8692 | if((ac_i = strfind(ac_string, "//")) != -1) | |
8693 | { | |
8694 | strmid(ac_strtmp, ac_string, ac_i + 2, strlen(ac_string)); | |
8695 | if(0 <= (ac_i = strval(ac_strtmp)) < sizeof ac_NOPAllow) ac_NOPAllow[ac_i] = !!strval(ac_string); | |
8696 | } | |
8697 | #endif | |
8698 | } | |
8699 | fclose(ac_cfgFile); | |
8700 | } | |
8701 | else return 0; | |
8702 | } | |
8703 | else if((ac_cfgFile = fopen(AC_NOP_CONFIG_FILE, io_write))) | |
8704 | { | |
8705 | #undef AC_NOP_CONFIG_FILE | |
8706 | for(; ac_i < sizeof ac_NOPAllow; ++ac_i) | |
8707 | { | |
8708 | format(ac_strtmp, sizeof ac_strtmp, "%d //%d\r\n", ac_NOPAllow[ac_i], ac_i); | |
8709 | strcat(ac_string, ac_strtmp); | |
8710 | } | |
8711 | fwrite(ac_cfgFile, ac_string); | |
8712 | fclose(ac_cfgFile); | |
8713 | } | |
8714 | else return 0; | |
8715 | return 1; | |
8716 | } | |
8717 | #endif | |
8718 | #undef AC_USE_CONFIG_FILES | |
8719 | ||
8720 | #endif |