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| 1 | Ply = game.Players.LocalPlayer | |
| 2 | --FIXED WITH TRIGECTORY's CheatSheet-- | |
| 3 | cheatsheetplr = game.Players.LocalPlayer | |
| 4 | i = Instance.new("NumberValue", cheatsheetplr )
| |
| 5 | i.Name = "FPSCH" | |
| 6 | Bin = Instance.new("HopperBin", cheatsheetplr .Backpack)
| |
| 7 | script.Parent = Bin | |
| 8 | local cf = CFrame.new | |
| 9 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 10 | local Create = RbxUtility.Create | |
| 11 | RW = Create("Weld")({Name = "Right Shoulder", Part0 = Tor, C0 = CFrame.new(1.5, 0.5, 0), C1 = CFrame.new(0, 0.5,
| |
| 12 | ||
| 13 | 0), Part1 = RA, Parent = Tor}) | |
| 14 | LW = Create("Weld")({Name = "Left Shoulder", Part0 = Tor, C0 = CFrame.new(-1.5, 0.5, 0), C1 = CFrame.new(0, 0.5,
| |
| 15 | ||
| 16 | 0), Part1 = LA, Parent = Tor}) | |
| 17 | wait(.05) | |
| 18 | --Saz | |
| 19 | ||
| 20 | debounce=true | |
| 21 | etime=0 | |
| 22 | etimem=20 | |
| 23 | down=false | |
| 24 | ||
| 25 | vPlayer=game.Players.LocalPlayer | |
| 26 | cPlayer=nil | |
| 27 | Humanoid=nil | |
| 28 | ||
| 29 | Welds={}
| |
| 30 | ||
| 31 | stopVictoly=function() | |
| 32 | ||
| 33 | for _,v in pairs(Welds) do | |
| 34 | v.Parent = cPlayer.Torso | |
| 35 | end | |
| 36 | ||
| 37 | wait(.2) | |
| 38 | ||
| 39 | g1:Remove() g2:Remove() g3:Remove() g4:Remove() g5:Remove() | |
| 40 | ||
| 41 | b1:Remove() b2:Remove() | |
| 42 | ||
| 43 | p1:Remove() p2:Remove() | |
| 44 | ||
| 45 | bpos:Remove() | |
| 46 | brot:Remove() | |
| 47 | ||
| 48 | Head.Anchored=false | |
| 49 | ||
| 50 | Humanoid.PlatformStand=false | |
| 51 | ||
| 52 | end | |
| 53 | startVictoly=function() | |
| 54 | ||
| 55 | Welds={}
| |
| 56 | ||
| 57 | cPlayer=vPlayer.Character | |
| 58 | Humanoid = nil | |
| 59 | for _,v in pairs(cPlayer:children()) do | |
| 60 | if v.className=="Humanoid" then | |
| 61 | Humanoid=v | |
| 62 | end | |
| 63 | if v.Name=="Torso" then | |
| 64 | for __,vv in pairs(v:children()) do | |
| 65 | if vv:IsA("JointInstance") then
| |
| 66 | table.insert(Welds,vv) | |
| 67 | end | |
| 68 | end | |
| 69 | end | |
| 70 | end | |
| 71 | ||
| 72 | Torso = cPlayer.Torso | |
| 73 | Head = cPlayer.Head | |
| 74 | RightArm = cPlayer["Right Arm"] | |
| 75 | LeftArm = cPlayer["Left Arm"] | |
| 76 | RightLeg = cPlayer["Right Leg"] | |
| 77 | LeftLeg = cPlayer["Left Leg"] | |
| 78 | ||
| 79 | Head.Anchored=true | |
| 80 | ||
| 81 | headpos = Head.CFrame.p | |
| 82 | ||
| 83 | print("DEAD")
| |
| 84 | ||
| 85 | Humanoid.PlatformStand=true | |
| 86 | ||
| 87 | Torso.Anchored=true | |
| 88 | ||
| 89 | p1=Instance.new("Part",cPlayer)
| |
| 90 | p1.Anchored=true | |
| 91 | p1.formFactor="Custom" | |
| 92 | p1.Size=Vector3.new(1,1,1) | |
| 93 | p1.TopSurface=0 | |
| 94 | p1.BottomSurface=0 | |
| 95 | p1.CanCollide=false | |
| 96 | p1.Name="AnchorR" | |
| 97 | p1.CFrame = Torso.CFrame * CFrame.new(.5,-3.5,0) | |
| 98 | p1.Transparency=1 | |
| 99 | ||
| 100 | p2=Instance.new("Part",cPlayer)
| |
| 101 | p2.Anchored=true | |
| 102 | p2.formFactor="Custom" | |
| 103 | p2.Size=Vector3.new(1,1,1) | |
| 104 | p2.TopSurface=0 | |
| 105 | p2.BottomSurface=0 | |
| 106 | p2.CanCollide=false | |
| 107 | p2.Name="AnchorL" | |
| 108 | p2.CFrame = Torso.CFrame * CFrame.new(-.5,-3.5,0) | |
| 109 | p2.Transparency=1 | |
| 110 | ||
| 111 | g1=Instance.new("Glue",RightLeg)
| |
| 112 | g1.Part0 = Torso | |
| 113 | g1.Part1 = RightLeg | |
| 114 | g1.C0 = CFrame.new(.5,-2,0) | |
| 115 | g1.C1 = CFrame.new(0,0,0) | |
| 116 | g1.F0 = Vector3.new(0,1,0) | |
| 117 | g1.F1 = Vector3.new(0,1,0) | |
| 118 | g1.F2 = Vector3.new(0,1,0) | |
| 119 | g1.F3 = Vector3.new(0,1,0) | |
| 120 | ||
| 121 | g2=Instance.new("Glue",p1)
| |
| 122 | g2.Part0 = p1 | |
| 123 | g2.Part1 = RightLeg | |
| 124 | g2.C0 = CFrame.new(0,1.5,0) | |
| 125 | g2.C1 = CFrame.new(0,0,0) | |
| 126 | g2.F0 = Vector3.new(.25,-1,.25) | |
| 127 | g2.F1 = Vector3.new(.25,-1,-.25) | |
| 128 | g2.F2 = Vector3.new(-.25,-1,.25) | |
| 129 | g2.F3 = Vector3.new(-.25,-1,-.25) | |
| 130 | ||
| 131 | g3=Instance.new("Glue",LeftLeg)
| |
| 132 | g3.Part0 = Torso | |
| 133 | g3.Part1 = LeftLeg | |
| 134 | g3.C0 = CFrame.new(-.5,-2,0) | |
| 135 | g3.C1 = CFrame.new(0,0,0) | |
| 136 | g3.F0 = Vector3.new(0,1,0) | |
| 137 | g3.F1 = Vector3.new(0,1,0) | |
| 138 | g3.F2 = Vector3.new(0,1,0) | |
| 139 | g3.F3 = Vector3.new(0,1,0) | |
| 140 | ||
| 141 | g4=Instance.new("Glue",p2)
| |
| 142 | g4.Part0 = p2 | |
| 143 | g4.Part1 = LeftLeg | |
| 144 | g4.C0 = CFrame.new(0,1.5,0) | |
| 145 | g4.C1 = CFrame.new(0,0,0) | |
| 146 | g4.F0 = Vector3.new(.25,-1,.25) | |
| 147 | g4.F1 = Vector3.new(.25,-1,-.25) | |
| 148 | g4.F2 = Vector3.new(-.25,-1,.25) | |
| 149 | g4.F3 = Vector3.new(-.25,-1,-.25) | |
| 150 | ||
| 151 | g5=Instance.new("Glue",Torso)
| |
| 152 | g5.Part0 = Head | |
| 153 | g5.Part1 = Torso | |
| 154 | g5.C0 = CFrame.new(0,0,0) | |
| 155 | g5.C1 = CFrame.new(0,1.5,0) | |
| 156 | g5.F0 = Vector3.new(0,0,0) | |
| 157 | g5.F1 = Vector3.new(0,0,0) | |
| 158 | g5.F2 = Vector3.new(0,0,0) | |
| 159 | g5.F3 = Vector3.new(0,0,0) | |
| 160 | ||
| 161 | for _,v in pairs(Welds) do | |
| 162 | if v.Name~="Neck" then | |
| 163 | print(v.Name) | |
| 164 | v.Parent = nil | |
| 165 | if v.Name=="Right Shoulder" then | |
| 166 | RSC0 = v.C0 | |
| 167 | RSC1 = v.C1 | |
| 168 | elseif v.Name=="Left Shoulder" then | |
| 169 | LSC0 = v.C0 | |
| 170 | LSC1 = v.C1 | |
| 171 | end | |
| 172 | end | |
| 173 | end | |
| 174 | ||
| 175 | b1=Instance.new("Motor6D",RightArm)
| |
| 176 | b1.Part0 = Torso | |
| 177 | b1.Part1 = RightArm | |
| 178 | b1.C0 = RSC0 | |
| 179 | b1.C1 = RSC1 * CFrame.new(0,.25,0) | |
| 180 | ||
| 181 | b2=Instance.new("Motor6D",LeftArm)
| |
| 182 | b2.Part0 = Torso | |
| 183 | b2.Part1 = LeftArm | |
| 184 | b2.C0 = LSC0 | |
| 185 | b2.C1 = LSC1 * CFrame.new(0,.25,0) | |
| 186 | ||
| 187 | pos=Torso.Position | |
| 188 | brot=Instance.new("BodyAngularVelocity",Torso)
| |
| 189 | brot.P=2250 | |
| 190 | brot.maxTorque=Vector3.new(8000000,8000000,8000000) | |
| 191 | bpos=Instance.new("BodyPosition",Torso)
| |
| 192 | bpos.P=4250 | |
| 193 | bpos.D=150 | |
| 194 | bpos.maxForce=Vector3.new(8000000000,0,8000000000) | |
| 195 | bpos.position=Torso.Position | |
| 196 | ||
| 197 | Torso.RotVelocity=Vector3.new() | |
| 198 | Torso.Velocity=Vector3.new() | |
| 199 | ||
| 200 | ||
| 201 | for i=1, 5 do | |
| 202 | for _,v in pairs(cPlayer:children()) do | |
| 203 | if v:IsA("BasePart") then
| |
| 204 | v.Velocity=Vector3.new() | |
| 205 | v.RotVelocity=Vector3.new() | |
| 206 | end | |
| 207 | end | |
| 208 | wait(.05) | |
| 209 | end | |
| 210 | ||
| 211 | Torso.Neck.Parent=nil | |
| 212 | Torso.Anchored=false | |
| 213 | ||
| 214 | ex=0 | |
| 215 | em = 0 | |
| 216 | elo = 0 | |
| 217 | ||
| 218 | local mus = Instance.new("Sound",Torso)
| |
| 219 | mus.Volume = 1 | |
| 220 | - | mus.SoundId="http://www.roblox.com/asset/?id=442897621" |
| 220 | + | mus.SoundId="http://www.roblox.com/asset/?id=1377220307" |
| 221 | mus:Play() | |
| 222 | ||
| 223 | ded=false | |
| 224 | ||
| 225 | wait() | |
| 226 | ||
| 227 | li=Instance.new("PointLight",Torso)
| |
| 228 | li.Range=25 | |
| 229 | li.Brightness=5 | |
| 230 | li.Shadows=true | |
| 231 | ||
| 232 | pos=Torso.CFrame | |
| 233 | ||
| 234 | while down do | |
| 235 | game:GetService("RunService").Heartbeat:wait()
| |
| 236 | em = em+1 | |
| 237 | elo = elo+1 | |
| 238 | if em == 11 then | |
| 239 | brot.angularvelocity=Vector3.new(math.random(-26,26),math.random(-20,20)/6,math.random(-26,26)/2) | |
| 240 | bpos.position = (pos * CFrame.new(math.random(-20,20)/10,0,math.random(-20,20)/20)).p | |
| 241 | em = math.random(0,4) | |
| 242 | li.Color=Color3.new(math.random(100,255)/255,math.random(100,255)/255,math.random(100,255)/255) | |
| 243 | end | |
| 244 | ||
| 245 | b1.C0 = RSC0 * CFrame.new(math.cos(math.rad(elo*15))/20,.5,math.sin(math.rad(elo*15))/30) * CFrame.Angles(math.rad(ex/8)*elo - math.pi/3,math.cos(math.rad(elo*15))/100,math.sin(elo/8)*7) | |
| 246 | b2.C0 = LSC0 * CFrame.new(math.cos(math.rad(elo*15))/20,.5,math.sin(math.rad(elo*15))/30) * CFrame.Angles(math.rad(-ex/8)*elo - math.pi/3,math.sin(math.rad(elo*15))/100,-math.cos(elo/8)*7) | |
| 247 | ||
| 248 | ex = ex + math.random(-5,5)/5 | |
| 249 | if ex > 50 then | |
| 250 | ex = 50 | |
| 251 | elseif ex < 10 then | |
| 252 | ex = 20 | |
| 253 | end | |
| 254 | ||
| 255 | if elo > 15 then | |
| 256 | ||
| 257 | if g1.Parent==nil or g2.Parent==nil or g3.Parent==nil or g4.Parent==nil or g5.Parent==nil or Humanoid.Health <= 0 then | |
| 258 | ded = true | |
| 259 | break | |
| 260 | end | |
| 261 | if g1.Part0==nil or g2.Part0==nil or g3.Part0==nil or g4.Part0==nil or g5.Part0==nil then | |
| 262 | ded = true | |
| 263 | break | |
| 264 | end | |
| 265 | if RightArm.Parent == nil or LeftArm.Parent == nil or LeftLeg.Parent==nil or RightLeg.Parent==nil then | |
| 266 | ded=true | |
| 267 | break | |
| 268 | end | |
| 269 | ||
| 270 | end | |
| 271 | ||
| 272 | end | |
| 273 | ||
| 274 | li:Remove() | |
| 275 | ||
| 276 | mus:Stop() | |
| 277 | ||
| 278 | if ded then | |
| 279 | Head.Anchored=false | |
| 280 | ||
| 281 | for _,v in pairs(cPlayer:children()) do | |
| 282 | if v:IsA("BasePart") then
| |
| 283 | v:BreakJoints() | |
| 284 | v.CFrame = CFrame.new(Torso.Position + Vector3.new(math.random(-2,2),math.random(-1,2),math.random(-2,2))) * CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 285 | v.Velocity=Vector3.new(0,0,0) | |
| 286 | end | |
| 287 | end | |
| 288 | ||
| 289 | e=Instance.new("Explosion",workspace)
| |
| 290 | e.BlastRadius=10 | |
| 291 | e.BlastPressure=0 | |
| 292 | e.Position=Torso.Position | |
| 293 | e.Hit:connect(function(hit) if hit.Parent == cPlayer and hit.Name~="AnchorR" and hit.Name~="AnchorL" then if hit:FindFirstChild("Fire") == nil then Instance.new("Fire",hit) end hit:BreakJoints() hit.Velocity = (e.Position - hit.Position).unit * 80 hit.RotVelocity = hit.Velocity end end)
| |
| 294 | ||
| 295 | s=Instance.new("Sound",Head)
| |
| 296 | s.SoundId="http://www.roblox.com/asset/?id=230597277" | |
| 297 | s.Volume=1 | |
| 298 | s:Play() | |
| 299 | ||
| 300 | s=Instance.new("Sound",p1)
| |
| 301 | s.SoundId="http://www.roblox.com/asset/?id=221920821" | |
| 302 | s.Volume=1 | |
| 303 | s.Pitch=1.25 | |
| 304 | s:Play() | |
| 305 | end | |
| 306 | ||
| 307 | wait(.5) | |
| 308 | mus:Remove() | |
| 309 | ||
| 310 | end | |
| 311 | ||
| 312 | onEquip=function(mouse) | |
| 313 | mouse.Button1Down:connect(function() down=true startVictoly() end) | |
| 314 | mouse.Button1Up:connect(function() down=false stopVictoly() end) | |
| 315 | end | |
| 316 | script.Parent.Selected:connect(onEquip) |