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| 1 | import pygame # importing the module | |
| 2 | WIDTH = 800 | |
| 3 | HEIGHT = 600 | |
| 4 | pygame.init() # initializing the module | |
| 5 | screen = pygame.display.set_mode((WIDTH, HEIGHT)) # making the window of size WIDTH and HEIGHT | |
| 6 | ||
| 7 | run = True # Game status -> game is running | |
| 8 | while run: #-> while the game is running | |
| 9 | pygame.time.delay(50) # run this loop after every 50 milliseconds | |
| 10 | ||
| 11 | for event in pygame.event.get(): # for each event occuring in the window | |
| 12 | if event.type == pygame.QUIT: # checking if the close button was pressed | |
| 13 | run = False # update game status to stop (not running) | |
| 14 | ||
| 15 | pygame.display.update() # update our window with all the changes that we have done | |
| 16 | pygame.quit() # close the window | |
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