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- or go back to the newest paste.
| 1 | -- Put your name in "YOURNAME" | |
| 2 | ||
| 3 | tool = Instance.new("HopperBin")
| |
| 4 | ||
| 5 | ||
| 6 | ||
| 7 | - | player = game.Players.YOURNAME |
| 7 | + | player = game.Players.mikee112 |
| 8 | ||
| 9 | char = player.Character | |
| 10 | ||
| 11 | tool = Instance.new("HopperBin")
| |
| 12 | ||
| 13 | tool.Parent = player.Backpack | |
| 14 | ||
| 15 | script.Parent = tool | |
| 16 | ||
| 17 | tool.Name = "Wand" | |
| 18 | ||
| 19 | ||
| 20 | ||
| 21 | spin = false | |
| 22 | ||
| 23 | ||
| 24 | ||
| 25 | landc = "Earth green" | |
| 26 | ||
| 27 | firec = "Bright red" | |
| 28 | ||
| 29 | icec = "Light blue" | |
| 30 | ||
| 31 | windc = "Institutional white" | |
| 32 | ||
| 33 | helthc = "Lime green" | |
| 34 | ||
| 35 | elec = "New Yeller" | |
| 36 | ||
| 37 | ||
| 38 | ||
| 39 | norm = 18 | |
| 40 | ||
| 41 | ||
| 42 | ||
| 43 | handle = Instance.new("Part")
| |
| 44 | ||
| 45 | handle.Parent = game.Lighting | |
| 46 | ||
| 47 | handle.Name = "Handle" | |
| 48 | ||
| 49 | handle.FormFactor = "Symmetric" | |
| 50 | ||
| 51 | handle.Size = Vector3.new(1,4,1) | |
| 52 | ||
| 53 | handle.TopSurface = 0 | |
| 54 | ||
| 55 | handle.BottomSurface = 0 | |
| 56 | ||
| 57 | handle.BrickColor = BrickColor.new("Black")
| |
| 58 | ||
| 59 | handle.Anchored = false | |
| 60 | ||
| 61 | handle.Position = char["Right Arm"].Position | |
| 62 | ||
| 63 | handle.CanCollide = false | |
| 64 | ||
| 65 | handle.Locked = true | |
| 66 | ||
| 67 | handle2 = Instance.new("Part")
| |
| 68 | ||
| 69 | handle2.Parent = game.Lighting | |
| 70 | ||
| 71 | handle2.Name = "Handle2" | |
| 72 | ||
| 73 | handle2.Shape = "Ball" | |
| 74 | ||
| 75 | handle2.Size = Vector3.new(1,1,1) | |
| 76 | ||
| 77 | handle2.TopSurface = 0 | |
| 78 | ||
| 79 | handle2.BottomSurface = 0 | |
| 80 | ||
| 81 | handle2.BrickColor = BrickColor.new("Bright red")
| |
| 82 | ||
| 83 | handle2.Anchored = false | |
| 84 | ||
| 85 | handle2.Position = char["Right Arm"].Position | |
| 86 | ||
| 87 | handle2.Transparency = 0.1 | |
| 88 | ||
| 89 | handle2.CanCollide = false | |
| 90 | ||
| 91 | handle2.Locked = true | |
| 92 | ||
| 93 | ||
| 94 | ||
| 95 | handle3 = Instance.new("Part")
| |
| 96 | ||
| 97 | handle3.Parent = game.Lighting | |
| 98 | ||
| 99 | handle3.Name = "Handle2" | |
| 100 | ||
| 101 | handle3.Shape = "Ball" | |
| 102 | ||
| 103 | handle3.Size = Vector3.new(1,1,1) | |
| 104 | ||
| 105 | handle3.TopSurface = 0 | |
| 106 | ||
| 107 | handle3.BottomSurface = 0 | |
| 108 | ||
| 109 | handle3.BrickColor = BrickColor.new("Black")
| |
| 110 | ||
| 111 | handle3.Anchored = false | |
| 112 | ||
| 113 | handle3.Position = char["Right Arm"].Position | |
| 114 | ||
| 115 | handle3.CanCollide = false | |
| 116 | ||
| 117 | handle3.Locked = true | |
| 118 | ||
| 119 | local m = Instance.new("CylinderMesh")
| |
| 120 | ||
| 121 | m.Parent = handle | |
| 122 | ||
| 123 | m.Scale = Vector3.new(0.42,1,0.42) | |
| 124 | ||
| 125 | local m2 = Instance.new("SpecialMesh")
| |
| 126 | ||
| 127 | m2.Parent = handle2 | |
| 128 | ||
| 129 | m2.MeshType = "Sphere" | |
| 130 | ||
| 131 | m2.Scale = Vector3.new(0.8,0.8,0.8) | |
| 132 | ||
| 133 | local m3 = Instance.new("SpecialMesh")
| |
| 134 | ||
| 135 | m3.Parent = handle3 | |
| 136 | ||
| 137 | m3.MeshType = "FileMesh" | |
| 138 | ||
| 139 | m3.MeshId = "http://www.roblox.com/asset/?id=1033714" | |
| 140 | ||
| 141 | m3.Scale = Vector3.new(0.4,0.85,0.4) | |
| 142 | ||
| 143 | brick1 = Instance.new("Part")
| |
| 144 | ||
| 145 | brick1.Parent = char | |
| 146 | ||
| 147 | brick1.formFactor = "Symmetric" | |
| 148 | ||
| 149 | brick1.Size = Vector3.new(1,1,1) | |
| 150 | ||
| 151 | brick1.CFrame = player.Character.Torso.CFrame * CFrame.new(-1.5,0.5,0) | |
| 152 | ||
| 153 | brick1.Shape = "Ball" | |
| 154 | ||
| 155 | brick1.CanCollide = false | |
| 156 | ||
| 157 | brick1.Transparency = 1 | |
| 158 | ||
| 159 | brick1.Locked = true | |
| 160 | ||
| 161 | mesh1 = Instance.new("SpecialMesh")
| |
| 162 | ||
| 163 | mesh1.Parent = brick1 | |
| 164 | ||
| 165 | mesh1.MeshType = "Sphere" | |
| 166 | ||
| 167 | mesh1.Scale = Vector3.new(1.4,1.4,1.4) | |
| 168 | ||
| 169 | brick2 = Instance.new("Part")
| |
| 170 | ||
| 171 | brick2.Parent = game.Lighting | |
| 172 | ||
| 173 | brick2.formFactor = "Symmetric" | |
| 174 | ||
| 175 | brick2.Size = Vector3.new(1,1,1) | |
| 176 | ||
| 177 | brick2.CFrame = player.Character.Torso.CFrame * CFrame.new(-1.5,0.5,0) | |
| 178 | ||
| 179 | brick2.Shape = "Ball" | |
| 180 | ||
| 181 | brick2.CanCollide = false | |
| 182 | ||
| 183 | brick2.Transparency = 1 | |
| 184 | ||
| 185 | brick2.BrickColor = handle2.BrickColor | |
| 186 | ||
| 187 | brick2.Locked = true | |
| 188 | ||
| 189 | mesh2 = Instance.new("SpecialMesh")
| |
| 190 | ||
| 191 | mesh2.Parent = brick2 | |
| 192 | ||
| 193 | mesh2.MeshType = "Sphere" | |
| 194 | ||
| 195 | mesh2.Scale = Vector3.new(0.5,0.5,0.5) | |
| 196 | ||
| 197 | brick3 = Instance.new("Part")
| |
| 198 | ||
| 199 | brick3.Parent = game.Lighting | |
| 200 | ||
| 201 | brick3.formFactor = "Symmetric" | |
| 202 | ||
| 203 | brick3.Size = Vector3.new(1,1,1) | |
| 204 | ||
| 205 | brick3.CFrame = player.Character.Torso.CFrame * CFrame.new(-1.5,0.5,0) | |
| 206 | ||
| 207 | brick3.Shape = "Ball" | |
| 208 | ||
| 209 | brick3.CanCollide = false | |
| 210 | ||
| 211 | brick3.Transparency = 1 | |
| 212 | ||
| 213 | brick3.BrickColor = handle2.BrickColor | |
| 214 | ||
| 215 | brick3.Locked = true | |
| 216 | ||
| 217 | mesh3 = Instance.new("SpecialMesh")
| |
| 218 | ||
| 219 | mesh3.Parent = brick3 | |
| 220 | ||
| 221 | mesh3.MeshType = "Sphere" | |
| 222 | ||
| 223 | mesh3.Scale = Vector3.new(0.5,0.5,0.5) | |
| 224 | ||
| 225 | wads = Instance.new("Weld")
| |
| 226 | ||
| 227 | wads.Parent = char.Torso | |
| 228 | ||
| 229 | wads.Part0 = wads.Parent | |
| 230 | ||
| 231 | wads.Part1 = brick1 | |
| 232 | ||
| 233 | wads.C1 = CFrame.new(-1.5,-0.5,0) | |
| 234 | ||
| 235 | wads2 = Instance.new("Weld")
| |
| 236 | ||
| 237 | wads2.Parent = handle2 | |
| 238 | ||
| 239 | wads2.Part0 = wads2.Parent | |
| 240 | ||
| 241 | wads2.Part1 = brick2 | |
| 242 | ||
| 243 | wads2.C1 = CFrame.new(1,0,0) | |
| 244 | ||
| 245 | wads3 = Instance.new("Weld")
| |
| 246 | ||
| 247 | wads3.Parent = handle2 | |
| 248 | ||
| 249 | wads3.Part0 = wads2.Parent | |
| 250 | ||
| 251 | wads3.Part1 = brick2 | |
| 252 | ||
| 253 | wads3.C1 = CFrame.new(-1,0,0) | |
| 254 | ||
| 255 | ||
| 256 | ||
| 257 | wa = Instance.new("Weld")
| |
| 258 | ||
| 259 | wa.Parent = brick1 | |
| 260 | ||
| 261 | wa.Part0 = nil | |
| 262 | ||
| 263 | wa.Part1 = nil | |
| 264 | ||
| 265 | ||
| 266 | ||
| 267 | weld = Instance.new("Weld")
| |
| 268 | ||
| 269 | ||
| 270 | ||
| 271 | toha = Instance.new("Weld")
| |
| 272 | ||
| 273 | toha.Parent = char.Torso | |
| 274 | ||
| 275 | toha.Part0 = nil | |
| 276 | ||
| 277 | toha.Part1 = nil | |
| 278 | ||
| 279 | toha.C1 = CFrame.fromEulerAnglesXYZ(0,0,-2.5) * CFrame.new(0,0,-0.7) | |
| 280 | ||
| 281 | ||
| 282 | ||
| 283 | original = CFrame.fromEulerAnglesXYZ(-1.55,0,0) * CFrame.new(0,0,0.6) | |
| 284 | ||
| 285 | weporigin = CFrame.fromEulerAnglesXYZ(1.55,0,0) * CFrame.new(0, 1.1, 0.5) | |
| 286 | ||
| 287 | ||
| 288 | ||
| 289 | myhum = char.Humanoid | |
| 290 | ||
| 291 | myhum.WalkSpeed = norm | |
| 292 | ||
| 293 | ||
| 294 | ||
| 295 | enabled = false | |
| 296 | ||
| 297 | hol = false | |
| 298 | ||
| 299 | ||
| 300 | ||
| 301 | function select(mouse, key) | |
| 302 | ||
| 303 | wa.Part0 = wa.Parent | |
| 304 | ||
| 305 | wa.Part1 = char["Right Arm"] | |
| 306 | ||
| 307 | wa.C1 = original | |
| 308 | ||
| 309 | weld.Parent = char["Right Arm"] | |
| 310 | ||
| 311 | weld.Part0 = nil | |
| 312 | ||
| 313 | weld.Part1 = nil | |
| 314 | ||
| 315 | weld.C1 = weporigin | |
| 316 | ||
| 317 | handle.Parent = char | |
| 318 | ||
| 319 | handle2.Parent = char | |
| 320 | ||
| 321 | handle3.Parent = char | |
| 322 | ||
| 323 | for i = 1, 8 do | |
| 324 | ||
| 325 | wa.C1 = wa.C1 * CFrame.fromEulerAnglesXYZ(-0.35,0,0) | |
| 326 | ||
| 327 | wait() | |
| 328 | ||
| 329 | end | |
| 330 | ||
| 331 | for i = 1, 4 do | |
| 332 | ||
| 333 | wa.C1 = wa.C1 * CFrame.fromEulerAnglesXYZ(0,0.2,0) | |
| 334 | ||
| 335 | wait() | |
| 336 | ||
| 337 | end | |
| 338 | ||
| 339 | toha.Part0 = nil | |
| 340 | ||
| 341 | toha.Part1 = nil | |
| 342 | ||
| 343 | weld.Part0 = weld.Parent | |
| 344 | ||
| 345 | weld.Part1 = handle | |
| 346 | ||
| 347 | for i = 1, 4 do | |
| 348 | ||
| 349 | wa.C1 = wa.C1 * CFrame.fromEulerAnglesXYZ(0,-0.2,0) | |
| 350 | ||
| 351 | wait() | |
| 352 | ||
| 353 | end | |
| 354 | ||
| 355 | for i = 1, 8 do | |
| 356 | ||
| 357 | wa.C1 = wa.C1 * CFrame.fromEulerAnglesXYZ(0.35,0,0) | |
| 358 | ||
| 359 | wait() | |
| 360 | ||
| 361 | end | |
| 362 | ||
| 363 | wa.C1 = original | |
| 364 | ||
| 365 | spin = true | |
| 366 | ||
| 367 | brick2.Transparency = 0.3 | |
| 368 | ||
| 369 | brick2.Parent = char | |
| 370 | ||
| 371 | brick3.Transparency = 0.3 | |
| 372 | ||
| 373 | brick3.Parent = char | |
| 374 | ||
| 375 | weld2 = Instance.new("Weld")
| |
| 376 | ||
| 377 | weld2.Parent = handle | |
| 378 | ||
| 379 | weld2.Part0 = weld2.Parent | |
| 380 | ||
| 381 | weld2.Part1 = handle2 | |
| 382 | ||
| 383 | weld2.C1 = CFrame.new(0, 0, 2.1) | |
| 384 | ||
| 385 | weld3 = Instance.new("Weld")
| |
| 386 | ||
| 387 | weld3.Parent = handle | |
| 388 | ||
| 389 | weld3.Part0 = weld3.Parent | |
| 390 | ||
| 391 | weld3.Part1 = handle3 | |
| 392 | ||
| 393 | weld3.C1 = CFrame.new(0, 0, 1.4) | |
| 394 | ||
| 395 | weld.C1 = CFrame.fromEulerAnglesXYZ(1.55,0,0) * CFrame.new(0, 1.1, 0.5) | |
| 396 | ||
| 397 | weld2.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0, -2.1, 0) | |
| 398 | ||
| 399 | weld3.C1 = CFrame.fromEulerAnglesXYZ(3.2,0,0) * CFrame.new(0, -1.5, 0) | |
| 400 | ||
| 401 | coroutine.resume(coroutine.create(function() | |
| 402 | ||
| 403 | while spin == true do | |
| 404 | ||
| 405 | for i=1, 20 do | |
| 406 | ||
| 407 | wait() | |
| 408 | ||
| 409 | handle2.Transparency = handle2.Transparency + 0.025 | |
| 410 | ||
| 411 | end | |
| 412 | ||
| 413 | for i=1, 20 do | |
| 414 | ||
| 415 | wait() | |
| 416 | ||
| 417 | handle2.Transparency = handle2.Transparency - 0.025 | |
| 418 | ||
| 419 | end | |
| 420 | ||
| 421 | end | |
| 422 | ||
| 423 | end)) | |
| 424 | ||
| 425 | coroutine.resume(coroutine.create(function() | |
| 426 | ||
| 427 | while spin == true do | |
| 428 | ||
| 429 | wait() | |
| 430 | ||
| 431 | wads2.C1 = wads2.C1 * CFrame.fromEulerAnglesXYZ(0,0.15,0) | |
| 432 | ||
| 433 | wads3.C1 = wads3.C1 * CFrame.fromEulerAnglesXYZ(0,0.15,0) | |
| 434 | ||
| 435 | local fade = brick2:clone() | |
| 436 | ||
| 437 | fade.Parent = char | |
| 438 | ||
| 439 | fade.CFrame = brick2.CFrame | |
| 440 | ||
| 441 | local weld = wads2:clone() | |
| 442 | ||
| 443 | weld.Parent = handle2 | |
| 444 | ||
| 445 | weld.Part0 = weld.Parent | |
| 446 | ||
| 447 | weld.Part1 = fade | |
| 448 | ||
| 449 | local fade2 = brick3:clone() | |
| 450 | ||
| 451 | fade2.Parent = char | |
| 452 | ||
| 453 | fade2.CFrame = brick3.CFrame | |
| 454 | ||
| 455 | local weld2 = wads3:clone() | |
| 456 | ||
| 457 | weld2.Parent = handle2 | |
| 458 | ||
| 459 | weld2.Part0 = weld2.Parent | |
| 460 | ||
| 461 | weld2.Part1 = fade2 | |
| 462 | ||
| 463 | coroutine.resume(coroutine.create(function() | |
| 464 | ||
| 465 | for i=1, 8 do | |
| 466 | ||
| 467 | wait() | |
| 468 | ||
| 469 | fade.Transparency = fade.Transparency + 0.12 | |
| 470 | ||
| 471 | fade2.Transparency = fade2.Transparency + 0.12 | |
| 472 | ||
| 473 | end | |
| 474 | ||
| 475 | fade:remove() | |
| 476 | ||
| 477 | fade2:remove() | |
| 478 | ||
| 479 | end)) | |
| 480 | ||
| 481 | end | |
| 482 | ||
| 483 | end)) | |
| 484 | ||
| 485 | enabled = false | |
| 486 | ||
| 487 | mouse.KeyDown:connect(function(key) | |
| 488 | ||
| 489 | key = key:lower() | |
| 490 | ||
| 491 | if (key == "k") then | |
| 492 | ||
| 493 | if enabled == true then return end | |
| 494 | ||
| 495 | enabled = true | |
| 496 | ||
| 497 | hol = true | |
| 498 | ||
| 499 | for i=1, 6 do | |
| 500 | ||
| 501 | wa.C1 = wa.C1 * CFrame.fromEulerAnglesXYZ(0.1,0.1,0) | |
| 502 | ||
| 503 | wait() | |
| 504 | ||
| 505 | end | |
| 506 | ||
| 507 | handle2.BrickColor = BrickColor.new(landc) | |
| 508 | ||
| 509 | brick2.BrickColor = handle2.BrickColor | |
| 510 | ||
| 511 | brick3.BrickColor = handle2.BrickColor | |
| 512 | ||
| 513 | while hol == true do | |
| 514 | ||
| 515 | wait(0.05) | |
| 516 | ||
| 517 | local ki = Instance.new("Part")
| |
| 518 | ||
| 519 | ki.Parent = workspace | |
| 520 | ||
| 521 | ki.Name = "Landmon" | |
| 522 | ||
| 523 | ki.Size = Vector3.new(1,1,1) | |
| 524 | ||
| 525 | ki.BrickColor = handle2.BrickColor | |
| 526 | ||
| 527 | ki.TopSurface = 0 | |
| 528 | ||
| 529 | ki.BottomSurface = 0 | |
| 530 | ||
| 531 | ki.CanCollide = false | |
| 532 | ||
| 533 | ki.Anchored = true | |
| 534 | ||
| 535 | ki.CFrame = CFrame.new(mouse.Hit.p) | |
| 536 | ||
| 537 | ki.CFrame = ki.CFrame * CFrame.new(0, -4, 0) | |
| 538 | ||
| 539 | local mef = Instance.new("SpecialMesh")
| |
| 540 | ||
| 541 | mef.Parent = ki | |
| 542 | ||
| 543 | mef.MeshType = "Sphere" | |
| 544 | ||
| 545 | mef.Scale = Vector3.new(9,16,9) | |
| 546 | ||
| 547 | coroutine.resume(coroutine.create(function() | |
| 548 | ||
| 549 | for i=1, 5 do | |
| 550 | ||
| 551 | wait() | |
| 552 | ||
| 553 | wa.C1 = wa.C1 * CFrame.fromEulerAnglesXYZ(0,0.12,0) | |
| 554 | ||
| 555 | end | |
| 556 | ||
| 557 | for i=1, 5 do | |
| 558 | ||
| 559 | wait() | |
| 560 | ||
| 561 | wa.C1 = wa.C1 * CFrame.fromEulerAnglesXYZ(0,-0.12,0) | |
| 562 | ||
| 563 | end | |
| 564 | ||
| 565 | end)) | |
| 566 | ||
| 567 | coroutine.resume(coroutine.create(function() | |
| 568 | ||
| 569 | for i=1, 25 do | |
| 570 | ||
| 571 | wait() | |
| 572 | ||
| 573 | ki.CFrame = ki.CFrame * CFrame.new(0, 0.3, 0) | |
| 574 | ||
| 575 | end | |
| 576 | ||
| 577 | loo = ki.CFrame | |
| 578 | ||
| 579 | ki.CanCollide = true | |
| 580 | ||
| 581 | mef.Scale = Vector3.new(1,1,1) | |
| 582 | ||
| 583 | ki.Size = Vector3.new(9,16,9) | |
| 584 | ||
| 585 | ki.CFrame = loo | |
| 586 | ||
| 587 | wait(7) | |
| 588 | ||
| 589 | for i=1, 20 do | |
| 590 | ||
| 591 | wait() | |
| 592 | ||
| 593 | ki.Transparency = ki.Transparency + 0.05 | |
| 594 | ||
| 595 | end | |
| 596 | ||
| 597 | ki:remove() | |
| 598 | ||
| 599 | end)) | |
| 600 | ||
| 601 | end | |
| 602 | ||
| 603 | elseif (key == "f") then | |
| 604 | ||
| 605 | if enabled == true then return end | |
| 606 | ||
| 607 | enabled = true | |
| 608 | ||
| 609 | pof = mouse.Hit.p | |
| 610 | ||
| 611 | local part = Instance.new("Part")
| |
| 612 | ||
| 613 | local fire = Instance.new("Fire")
| |
| 614 | ||
| 615 | fire.Parent = part | |
| 616 | ||
| 617 | fire.Heat = 30 | |
| 618 | ||
| 619 | fire.Size = 40 | |
| 620 | ||
| 621 | local smoke = Instance.new("Smoke")
| |
| 622 | ||
| 623 | smoke.Parent = part | |
| 624 | ||
| 625 | smoke.RiseVelocity = 2 | |
| 626 | ||
| 627 | smoke.Size = 20 | |
| 628 | ||
| 629 | smoke.Color = Color3.new(0,0,0) | |
| 630 | ||
| 631 | smoke.Opacity = 1 | |
| 632 | ||
| 633 | local par = Instance.new("Part")
| |
| 634 | ||
| 635 | par.Parent = workspace | |
| 636 | ||
| 637 | par.Size = Vector3.new(9,1,1) | |
| 638 | ||
| 639 | par.Transparency = 0 | |
| 640 | ||
| 641 | par.Anchored = true | |
| 642 | ||
| 643 | par.TopSurface = 0 | |
| 644 | ||
| 645 | par.BottomSurface = 0 | |
| 646 | ||
| 647 | par.BrickColor = BrickColor.new(firec) | |
| 648 | ||
| 649 | par.CFrame = CFrame.new(pof) * CFrame.new(0,-0.498,0) | |
| 650 | ||
| 651 | par.CFrame = par.CFrame * CFrame.Angles(0,0.8,0) | |
| 652 | ||
| 653 | par.CanCollide = false | |
| 654 | ||
| 655 | local mes = Instance.new("SpecialMesh")
| |
| 656 | ||
| 657 | mes.Parent = par | |
| 658 | ||
| 659 | mes.MeshType = "Brick" | |
| 660 | ||
| 661 | mes.Scale = Vector3.new(1,1,1) | |
| 662 | ||
| 663 | local pa = par:clone() | |
| 664 | ||
| 665 | pa.Parent = workspace | |
| 666 | ||
| 667 | pa.CFrame = CFrame.new(pof) * CFrame.new(0,-0.498,0) | |
| 668 | ||
| 669 | pa.CFrame = pa.CFrame * CFrame.Angles(0,-0.8,0) | |
| 670 | ||
| 671 | handle2.BrickColor = BrickColor.new(firec) | |
| 672 | ||
| 673 | brick2.BrickColor = handle2.BrickColor | |
| 674 | ||
| 675 | brick3.BrickColor = handle2.BrickColor | |
| 676 | ||
| 677 | for i=1, 10 do | |
| 678 | ||
| 679 | wait(0.03) | |
| 680 | ||
| 681 | wa.C1 = wa.C1 * CFrame.fromEulerAnglesXYZ(-0.1,0.05,0) | |
| 682 | ||
| 683 | end | |
| 684 | ||
| 685 | for i=1, 4 do | |
| 686 | ||
| 687 | for i=1, 3 do | |
| 688 | ||
| 689 | wait(0.01) | |
| 690 | ||
| 691 | wa.C1 = wa.C1 * CFrame.fromEulerAnglesXYZ(0,-0.05,0.1) | |
| 692 | ||
| 693 | end | |
| 694 | ||
| 695 | for i=1, 3 do | |
| 696 | ||
| 697 | wait(0.01) | |
| 698 | ||
| 699 | wa.C1 = wa.C1 * CFrame.fromEulerAnglesXYZ(0.03,0.05,-0.1) | |
| 700 | ||
| 701 | end | |
| 702 | ||
| 703 | end | |
| 704 | ||
| 705 | for i=1, 7 do | |
| 706 | ||
| 707 | wait(0.01) | |
| 708 | ||
| 709 | wa.C1 = wa.C1 * CFrame.fromEulerAnglesXYZ(0,0.1,-0.1) | |
| 710 | ||
| 711 | end | |
| 712 | ||
| 713 | wait(0.6) | |
| 714 | ||
| 715 | for i=1, 10 do | |
| 716 | ||
| 717 | wait(0.02) | |
| 718 | ||
| 719 | wa.C1 = wa.C1 * CFrame.fromEulerAnglesXYZ(0.1,-0.05,0.3) | |
| 720 | ||
| 721 | par.Transparency = par.Transparency + 0.1 | |
| 722 | ||
| 723 | pa.Transparency = pa.Transparency + 0.1 | |
| 724 | ||
| 725 | mes.Scale = mes.Scale + Vector3.new(0.1,0,0.05) | |
| 726 | ||
| 727 | pa.Mesh.Scale = pa.Mesh.Scale + Vector3.new(0.1,0,0.05) | |
| 728 | ||
| 729 | end | |
| 730 | ||
| 731 | wait(0.1) | |
| 732 | ||
| 733 | pa:remove() | |
| 734 | ||
| 735 | par:remove() | |
| 736 | ||
| 737 | part.Parent = workspace | |
| 738 | ||
| 739 | part.Size = Vector3.new(3,3,3) | |
| 740 | ||
| 741 | part.Anchored = true | |
| 742 | ||
| 743 | part.CFrame = CFrame.new(pof) | |
| 744 | ||
| 745 | part.CFrame = part.CFrame * CFrame.Angles(1.2,0,0) | |
| 746 | ||
| 747 | part.Transparency = 1 | |
| 748 | ||
| 749 | coroutine.resume(coroutine.create(function() | |
| 750 | ||
| 751 | for i=1, 100 do | |
| 752 | ||
| 753 | wait() | |
| 754 | ||
| 755 | part.CFrame = part.CFrame * CFrame.Angles(0,0,0.4) | |
| 756 | ||
| 757 | end | |
| 758 | ||
| 759 | end)) | |
| 760 | ||
| 761 | local explode = Instance.new("Explosion")
| |
| 762 | ||
| 763 | explode.Parent = char | |
| 764 | ||
| 765 | explode.BlastRadius = 11 | |
| 766 | ||
| 767 | explode.BlastPressure = 400000 | |
| 768 | ||
| 769 | explode.Position = part.Position | |
| 770 | ||
| 771 | explode.archivable = false | |
| 772 | ||
| 773 | wait(0.3) | |
| 774 | ||
| 775 | wa.C1 = original | |
| 776 | ||
| 777 | wait(0.7) | |
| 778 | ||
| 779 | fire.Enabled = false | |
| 780 | ||
| 781 | smoke.Enabled = false | |
| 782 | ||
| 783 | wait(0.2) | |
| 784 | ||
| 785 | part:remove() | |
| 786 | ||
| 787 | wait(1) | |
| 788 | ||
| 789 | enabled = false | |
| 790 | ||
| 791 | elseif (key == "q") then | |
| 792 | ||
| 793 | if enabled == true then return end | |
| 794 | ||
| 795 | enabled = true | |
| 796 | ||
| 797 | handle2.BrickColor = BrickColor.new(windc) | |
| 798 | ||
| 799 | brick2.BrickColor = handle2.BrickColor | |
| 800 | ||
| 801 | brick3.BrickColor = handle2.BrickColor | |
| 802 | ||
| 803 | for i=1, 8 do | |
| 804 | ||
| 805 | wait(0.01) | |
| 806 | ||
| 807 | wa.C1 = wa.C1 * CFrame.fromEulerAnglesXYZ(0,0,-0.18) | |
| 808 | ||
| 809 | end | |
| 810 | ||
| 811 | for i=1, 2 do | |
| 812 | ||
| 813 | wait(0.01) | |
| 814 | ||
| 815 | wa.C1 = wa.C1 * CFrame.fromEulerAnglesXYZ(0,-0.15,0) | |
| 816 | ||
| 817 | end | |
| 818 | ||
| 819 | wait(0.3) | |
| 820 | ||
| 821 | for i=1, 2 do | |
| 822 | ||
| 823 | wait(0.01) | |
| 824 | ||
| 825 | wa.C1 = wa.C1 * CFrame.fromEulerAnglesXYZ(0,0.3,0) | |
| 826 | ||
| 827 | end | |
| 828 | ||
| 829 | local p = Instance.new("Part")
| |
| 830 | ||
| 831 | p.Parent = workspace | |
| 832 | ||
| 833 | p.Name = "Sword" | |
| 834 | ||
| 835 | p.Size = Vector3.new(1,4,1) | |
| 836 | ||
| 837 | p.BottomSurface = 0 | |
| 838 | ||
| 839 | p.TopSurface = 0 | |
| 840 | ||
| 841 | p.Anchored = false | |
| 842 | ||
| 843 | p.CanCollide = false | |
| 844 | ||
| 845 | p.CFrame = handle.CFrame | |
| 846 | ||
| 847 | p.CFrame = p.CFrame * CFrame.Angles(0,0,1.55) | |
| 848 | ||
| 849 | p:BreakJoints() | |
| 850 | ||
| 851 | local mt = Instance.new("SpecialMesh")
| |
| 852 | ||
| 853 | mt.Parent = p | |
| 854 | ||
| 855 | mt.MeshType = "FileMesh" | |
| 856 | ||
| 857 | mt.MeshId = "http://www.roblox.com/asset/?id=12768042" | |
| 858 | ||
| 859 | mt.TextureId = "http://www.roblox.com/asset/?id=21262906" | |
| 860 | ||
| 861 | local bv = Instance.new("BodyVelocity")
| |
| 862 | ||
| 863 | bv.Parent = p | |
| 864 | ||
| 865 | bv.velocity = char.Torso.CFrame.lookVector * 45 | |
| 866 | ||
| 867 | local bva = Instance.new("BodyAngularVelocity")
| |
| 868 | ||
| 869 | bva.Parent = p | |
| 870 | ||
| 871 | bva.angularvelocity = Vector3.new(0,14,0) | |
| 872 | ||
| 873 | p.Touched:connect(function(hit) | |
| 874 | ||
| 875 | if hit.Parent.Name == player.Name then return end | |
| 876 | ||
| 877 | local hum = hit.Parent:findFirstChild("Humanoid")
| |
| 878 | ||
| 879 | if hum ~= nil then | |
| 880 | ||
| 881 | local hed = hit.Parent:findFirstChild("Head")
| |
| 882 | ||
| 883 | if hed ~= nil then | |
| 884 | ||
| 885 | for i=1, 5 do | |
| 886 | ||
| 887 | wait() | |
| 888 | ||
| 889 | hed.Parent.Torso.Neck.C1 = hed.Parent.Torso.Neck.C1 * CFrame.new(0, 0, -0.9) | |
| 890 | ||
| 891 | end | |
| 892 | ||
| 893 | hum.Health = 0 | |
| 894 | ||
| 895 | wait(0.05) | |
| 896 | ||
| 897 | hed.Velocity = Vector3.new(math.random(-30,30),40,math.random(-30,30)) | |
| 898 | ||
| 899 | hed.RotVelocity = Vector3.new(math.random(-25,25),math.random(-25,25),math.random(-25,25)) | |
| 900 | ||
| 901 | end | |
| 902 | ||
| 903 | hum.Health = 0 | |
| 904 | ||
| 905 | end | |
| 906 | ||
| 907 | end) | |
| 908 | ||
| 909 | local spi = true | |
| 910 | ||
| 911 | coroutine.resume(coroutine.create(function() | |
| 912 | ||
| 913 | while spi == true do | |
| 914 | ||
| 915 | local fad = p:clone() | |
| 916 | ||
| 917 | fad.Parent = workspace | |
| 918 | ||
| 919 | fad.BrickColor = BrickColor.new(windc) | |
| 920 | ||
| 921 | fad.Transparency = 0.2 | |
| 922 | ||
| 923 | fad.Mesh.TextureId = "Clear" | |
| 924 | ||
| 925 | fad.Anchored = true | |
| 926 | ||
| 927 | coroutine.resume(coroutine.create(function() | |
| 928 | ||
| 929 | for i=1, 8 do | |
| 930 | ||
| 931 | wait() | |
| 932 | ||
| 933 | fad.Transparency = fad.Transparency + 0.1 | |
| 934 | ||
| 935 | end | |
| 936 | ||
| 937 | fad:remove() | |
| 938 | ||
| 939 | end)) | |
| 940 | ||
| 941 | wait() | |
| 942 | ||
| 943 | end | |
| 944 | ||
| 945 | end)) | |
| 946 | ||
| 947 | for i=1, 4 do | |
| 948 | ||
| 949 | wait(0.01) | |
| 950 | ||
| 951 | wa.C1 = wa.C1 * CFrame.fromEulerAnglesXYZ(0,0.3,0) | |
| 952 | ||
| 953 | end | |
| 954 | ||
| 955 | wait(0.3) | |
| 956 | ||
| 957 | for i=1, 7 do | |
| 958 | ||
| 959 | wait(0.01) | |
| 960 | ||
| 961 | wa.C1 = wa.C1 * CFrame.fromEulerAnglesXYZ(0,-0.2,0.3) | |
| 962 | ||
| 963 | end | |
| 964 | ||
| 965 | wa.C1 = original | |
| 966 | ||
| 967 | wait(0.3) | |
| 968 | ||
| 969 | enabled = false | |
| 970 | ||
| 971 | wait(1.2) | |
| 972 | ||
| 973 | spi = false | |
| 974 | ||
| 975 | wait() | |
| 976 | ||
| 977 | p:remove() | |
| 978 | ||
| 979 | elseif (key == "e") then | |
| 980 | ||
| 981 | if enabled == true then return end | |
| 982 | ||
| 983 | enabled = true | |
| 984 | ||
| 985 | myhum.WalkSpeed = 0 | |
| 986 | ||
| 987 | handle2.BrickColor = BrickColor.new(helthc) | |
| 988 | ||
| 989 | brick2.BrickColor = handle2.BrickColor | |
| 990 | ||
| 991 | brick3.BrickColor = handle2.BrickColor | |
| 992 | ||
| 993 | hol = true | |
| 994 | ||
| 995 | for i=1, 6 do | |
| 996 | ||
| 997 | wait(0.01) | |
| 998 | ||
| 999 | wa.C1 = wa.C1 * CFrame.fromEulerAnglesXYZ(-0.13,0,0) | |
| 1000 | ||
| 1001 | weld.C1 = weld.C1 * CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,-0.1) | |
| 1002 | ||
| 1003 | end | |
| 1004 | ||
| 1005 | wait(0.5) | |
| 1006 | ||
| 1007 | for i=1, 3 do | |
| 1008 | ||
| 1009 | wait(0.01) | |
| 1010 | ||
| 1011 | wa.C1 = wa.C1 * CFrame.fromEulerAnglesXYZ(0.4,0,0) | |
| 1012 | ||
| 1013 | weld.C1 = weld.C1 * CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,-0.23) | |
| 1014 | ||
| 1015 | end | |
| 1016 | ||
| 1017 | local pf = Instance.new("Part")
| |
| 1018 | ||
| 1019 | pf.Parent = workspace | |
| 1020 | ||
| 1021 | pf.Name = "Healthbump" | |
| 1022 | ||
| 1023 | pf.Size = Vector3.new(7,1,7) | |
| 1024 | ||
| 1025 | pf.BottomSurface = 0 | |
| 1026 | ||
| 1027 | pf.TopSurface = 0 | |
| 1028 | ||
| 1029 | pf.Anchored = true | |
| 1030 | ||
| 1031 | pf.CanCollide = false | |
| 1032 | ||
| 1033 | pf.CFrame = char.Torso.CFrame * CFrame.new(0,-2.8, 0) | |
| 1034 | ||
| 1035 | pf.Transparency = 0.3 | |
| 1036 | ||
| 1037 | pf.BrickColor = handle2.BrickColor | |
| 1038 | ||
| 1039 | local meg = Instance.new("CylinderMesh")
| |
| 1040 | ||
| 1041 | meg.Parent = pf | |
| 1042 | ||
| 1043 | meg.Scale = Vector3.new(0.6,0.8,0.6) | |
| 1044 | ||
| 1045 | hecols = {"Bright green", "Lime green", "Dark green", "Camo"}
| |
| 1046 | ||
| 1047 | coroutine.resume(coroutine.create(function() | |
| 1048 | ||
| 1049 | for i=1, 50 do | |
| 1050 | ||
| 1051 | wait() | |
| 1052 | ||
| 1053 | pf.Transparency = pf.Transparency + 0.02 | |
| 1054 | ||
| 1055 | meg.Scale = meg.Scale + Vector3.new(0.045,0,0.045) | |
| 1056 | ||
| 1057 | end | |
| 1058 | ||
| 1059 | end)) | |
| 1060 | ||
| 1061 | while hol == true do | |
| 1062 | ||
| 1063 | wait(0) | |
| 1064 | ||
| 1065 | myhum.Health = myhum.Health + 0.5 | |
| 1066 | ||
| 1067 | local chanc = math.random(1,20) | |
| 1068 | ||
| 1069 | if chanc == 8 then | |
| 1070 | ||
| 1071 | coroutine.resume(coroutine.create(function() | |
| 1072 | ||
| 1073 | pf.Transparency = 0.3 | |
| 1074 | ||
| 1075 | meg.Scale = Vector3.new(0.6,0.8,0.6) | |
| 1076 | ||
| 1077 | for i=1, 50 do | |
| 1078 | ||
| 1079 | wait() | |
| 1080 | ||
| 1081 | pf.Transparency = pf.Transparency + 0.02 | |
| 1082 | ||
| 1083 | meg.Scale = meg.Scale + Vector3.new(0.045,0,0.045) | |
| 1084 | ||
| 1085 | end | |
| 1086 | ||
| 1087 | end)) | |
| 1088 | ||
| 1089 | end | |
| 1090 | ||
| 1091 | local hp = Instance.new("Part")
| |
| 1092 | ||
| 1093 | hp.Parent = workspace | |
| 1094 | ||
| 1095 | hp.formFactor = "Symmetric" | |
| 1096 | ||
| 1097 | local randsiz = math.random(1,2) | |
| 1098 | ||
| 1099 | local col = math.random(1,4) | |
| 1100 | ||
| 1101 | hp.Size = Vector3.new(randsiz,randsiz,randsiz) | |
| 1102 | ||
| 1103 | hp.BrickColor = BrickColor.new(hecols[col]) | |
| 1104 | ||
| 1105 | hp.TopSurface = 0 | |
| 1106 | ||
| 1107 | hp.BottomSurface = 0 | |
| 1108 | ||
| 1109 | hp.Transparency = 0.1 | |
| 1110 | ||
| 1111 | hp.CFrame = char.Torso.CFrame * CFrame.new(math.random(-5,5),-3,math.random(-5,5)) | |
| 1112 | ||
| 1113 | hp.CFrame = hp.CFrame * CFrame.Angles(math.random(),math.random(),math.random()) | |
| 1114 | ||
| 1115 | hp.CanCollide = false | |
| 1116 | ||
| 1117 | hp.Anchored = false | |
| 1118 | ||
| 1119 | hp:BreakJoints() | |
| 1120 | ||
| 1121 | local mf = Instance.new("SpecialMesh")
| |
| 1122 | ||
| 1123 | mf.MeshType = "Brick" | |
| 1124 | ||
| 1125 | mf.Parent = hp | |
| 1126 | ||
| 1127 | mf.Scale = Vector3.new(0.65,0.65,0.65) | |
| 1128 | ||
| 1129 | local bv = Instance.new("BodyVelocity")
| |
| 1130 | ||
| 1131 | bv.Parent = hp | |
| 1132 | ||
| 1133 | bv.velocity = Vector3.new(0,10,0) | |
| 1134 | ||
| 1135 | coroutine.resume(coroutine.create(function() | |
| 1136 | ||
| 1137 | wait(0.9) | |
| 1138 | ||
| 1139 | for i=1, 9 do | |
| 1140 | ||
| 1141 | hp.Transparency = hp.Transparency + 0.1 | |
| 1142 | ||
| 1143 | wait() | |
| 1144 | ||
| 1145 | end | |
| 1146 | ||
| 1147 | hp:remove() | |
| 1148 | ||
| 1149 | end)) | |
| 1150 | ||
| 1151 | end | |
| 1152 | ||
| 1153 | elseif (key == "r") then | |
| 1154 | ||
| 1155 | if enabled == true then return end | |
| 1156 | ||
| 1157 | enabled = true | |
| 1158 | ||
| 1159 | myhum.WalkSpeed = 0 | |
| 1160 | ||
| 1161 | handle2.BrickColor = BrickColor.new(elec) | |
| 1162 | ||
| 1163 | brick2.BrickColor = handle2.BrickColor | |
| 1164 | ||
| 1165 | brick3.BrickColor = handle2.BrickColor | |
| 1166 | ||
| 1167 | cols = {"Neon orange", "New Yeller", "Bright yellow", "Bright orange"}
| |
| 1168 | ||
| 1169 | for i=1, 6 do | |
| 1170 | ||
| 1171 | wait(0.01) | |
| 1172 | ||
| 1173 | wa.C1 = wa.C1 * CFrame.fromEulerAnglesXYZ(-0.11,0,0) | |
| 1174 | ||
| 1175 | end | |
| 1176 | ||
| 1177 | wait(0.35) | |
| 1178 | ||
| 1179 | tab = {}
| |
| 1180 | ||
| 1181 | for i=1, 50 do | |
| 1182 | ||
| 1183 | for i=1, 20 do | |
| 1184 | ||
| 1185 | local a = Instance.new("Part")
| |
| 1186 | ||
| 1187 | a.Parent = workspace | |
| 1188 | ||
| 1189 | a.formFactor = "Symmetric" | |
| 1190 | ||
| 1191 | a.Size = Vector3.new(4,1,1) | |
| 1192 | ||
| 1193 | a.TopSurface = 0 | |
| 1194 | ||
| 1195 | a.BottomSurface = 0 | |
| 1196 | ||
| 1197 | local numb = math.random(1,4) | |
| 1198 | ||
| 1199 | a.BrickColor = BrickColor.new(cols[numb]) | |
| 1200 | ||
| 1201 | a.Anchored = true | |
| 1202 | ||
| 1203 | a.CanCollide = false | |
| 1204 | ||
| 1205 | a.Transparency = 0.3 | |
| 1206 | ||
| 1207 | local mo = Instance.new("SpecialMesh")
| |
| 1208 | ||
| 1209 | mo.Parent = a | |
| 1210 | ||
| 1211 | mo.MeshType = "Brick" | |
| 1212 | ||
| 1213 | mo.Scale = Vector3.new(1,0.2,0.2) | |
| 1214 | ||
| 1215 | a.CFrame = handle2.CFrame | |
| 1216 | ||
| 1217 | a.CFrame = a.CFrame * CFrame.Angles(math.random(-3.2,3.2),math.random(-3.2,3.2),math.random(-3.2,3.2)) * CFrame.new(2,0,0) | |
| 1218 | ||
| 1219 | table.insert(tab, a) | |
| 1220 | ||
| 1221 | end | |
| 1222 | ||
| 1223 | wait() | |
| 1224 | ||
| 1225 | for _, v in pairs(tab) do | |
| 1226 | ||
| 1227 | v:remove() | |
| 1228 | ||
| 1229 | end | |
| 1230 | ||
| 1231 | end | |
| 1232 | ||
| 1233 | for i=1, 7 do | |
| 1234 | ||
| 1235 | wait(0.01) | |
| 1236 | ||
| 1237 | wa.C1 = wa.C1 * CFrame.fromEulerAnglesXYZ(0.17,0.1,0) | |
| 1238 | ||
| 1239 | end | |
| 1240 | ||
| 1241 | coroutine.resume(coroutine.create(function() | |
| 1242 | ||
| 1243 | for i=1, 10 do | |
| 1244 | ||
| 1245 | wait(0.2) | |
| 1246 | ||
| 1247 | local h = Instance.new("Part")
| |
| 1248 | ||
| 1249 | h.Parent = workspace | |
| 1250 | ||
| 1251 | h.Shape = "Ball" | |
| 1252 | ||
| 1253 | h.Size = Vector3.new(3,3,3) | |
| 1254 | ||
| 1255 | h.TopSurface = 0 | |
| 1256 | ||
| 1257 | h.BottomSurface = 0 | |
| 1258 | ||
| 1259 | local numb = math.random(1,4) | |
| 1260 | ||
| 1261 | h.BrickColor = BrickColor.new(cols[numb]) | |
| 1262 | ||
| 1263 | h.Anchored = true | |
| 1264 | ||
| 1265 | h.CanCollide = false | |
| 1266 | ||
| 1267 | h.Transparency = 0.5 | |
| 1268 | ||
| 1269 | h.CFrame = handle2.CFrame | |
| 1270 | ||
| 1271 | local function magn(hif) | |
| 1272 | ||
| 1273 | if hif.Parent.Name == player.Name then return end | |
| 1274 | ||
| 1275 | local dist = (char.Torso.Position - hif.Position).magnitude | |
| 1276 | ||
| 1277 | if dist >= 10 then | |
| 1278 | ||
| 1279 | print(dist) | |
| 1280 | ||
| 1281 | local hum = hif.Parent:findFirstChild("Humanoid")
| |
| 1282 | ||
| 1283 | if hum ~= nil then | |
| 1284 | ||
| 1285 | hum.Health = 0 | |
| 1286 | ||
| 1287 | end | |
| 1288 | ||
| 1289 | end | |
| 1290 | ||
| 1291 | end | |
| 1292 | ||
| 1293 | coroutine.resume(coroutine.create(function() | |
| 1294 | ||
| 1295 | for i=1, 30 do | |
| 1296 | ||
| 1297 | wait() | |
| 1298 | ||
| 1299 | magn(char.Torso) | |
| 1300 | ||
| 1301 | end | |
| 1302 | ||
| 1303 | end)) | |
| 1304 | ||
| 1305 | coroutine.resume(coroutine.create(function() | |
| 1306 | ||
| 1307 | for i=1, 30 do | |
| 1308 | ||
| 1309 | wait(0.04) | |
| 1310 | ||
| 1311 | h.Size = h.Size + Vector3.new(2,2,2) | |
| 1312 | ||
| 1313 | h.Transparency = h.Transparency + 0.023 | |
| 1314 | ||
| 1315 | h.CFrame = handle2.CFrame | |
| 1316 | ||
| 1317 | end | |
| 1318 | ||
| 1319 | h:remove() | |
| 1320 | ||
| 1321 | end)) | |
| 1322 | ||
| 1323 | end | |
| 1324 | ||
| 1325 | end)) | |
| 1326 | ||
| 1327 | for i=1, 19 do | |
| 1328 | ||
| 1329 | for i=1, 30 do | |
| 1330 | ||
| 1331 | local f = Instance.new("Part")
| |
| 1332 | ||
| 1333 | f.Parent = workspace | |
| 1334 | ||
| 1335 | f.formFactor = "Symmetric" | |
| 1336 | ||
| 1337 | f.Size = Vector3.new(25,1,1) | |
| 1338 | ||
| 1339 | f.TopSurface = 0 | |
| 1340 | ||
| 1341 | f.BottomSurface = 0 | |
| 1342 | ||
| 1343 | local numb = math.random(1,4) | |
| 1344 | ||
| 1345 | f.BrickColor = BrickColor.new(cols[numb]) | |
| 1346 | ||
| 1347 | f.Anchored = true | |
| 1348 | ||
| 1349 | f.CanCollide = false | |
| 1350 | ||
| 1351 | f.Transparency = 0.3 | |
| 1352 | ||
| 1353 | local mo = Instance.new("SpecialMesh")
| |
| 1354 | ||
| 1355 | mo.Parent = f | |
| 1356 | ||
| 1357 | mo.MeshType = "Brick" | |
| 1358 | ||
| 1359 | mo.Scale = Vector3.new(1,math.random(0.8,1.7),math.random(0.8,1.7)) | |
| 1360 | ||
| 1361 | f.CFrame = handle2.CFrame | |
| 1362 | ||
| 1363 | f.CFrame = f.CFrame * CFrame.Angles(math.random(-3.2,3.2),math.random(-3.2,3.2),math.random(-3.2,3.2)) * CFrame.new(12.5,0,0) | |
| 1364 | ||
| 1365 | table.insert(tab, f) | |
| 1366 | ||
| 1367 | end | |
| 1368 | ||
| 1369 | wait(0.1) | |
| 1370 | ||
| 1371 | for _, v in pairs(tab) do | |
| 1372 | ||
| 1373 | v:remove() | |
| 1374 | ||
| 1375 | end | |
| 1376 | ||
| 1377 | end | |
| 1378 | ||
| 1379 | myhum.WalkSpeed = norm | |
| 1380 | ||
| 1381 | enabled = false | |
| 1382 | ||
| 1383 | end | |
| 1384 | ||
| 1385 | end) | |
| 1386 | ||
| 1387 | mouse.KeyUp:connect(function(key) | |
| 1388 | ||
| 1389 | key = key:lower() | |
| 1390 | ||
| 1391 | if (key == "k") then | |
| 1392 | ||
| 1393 | hol = false | |
| 1394 | ||
| 1395 | for i=1, 6 do | |
| 1396 | ||
| 1397 | wa.C1 = wa.C1 * CFrame.fromEulerAnglesXYZ(-0.1,-0.1,0) | |
| 1398 | ||
| 1399 | wait() | |
| 1400 | ||
| 1401 | end | |
| 1402 | ||
| 1403 | wa.C1 = original | |
| 1404 | ||
| 1405 | enabled = false | |
| 1406 | ||
| 1407 | wait(0.3) | |
| 1408 | ||
| 1409 | wa.C1 = original | |
| 1410 | ||
| 1411 | elseif (key == "e") then | |
| 1412 | ||
| 1413 | hol = false | |
| 1414 | ||
| 1415 | for i=1, 6 do | |
| 1416 | ||
| 1417 | wa.C1 = wa.C1 * CFrame.fromEulerAnglesXYZ(-0.1,-0.02,0) | |
| 1418 | ||
| 1419 | weld.C1 = weld.C1 * CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0.24) | |
| 1420 | ||
| 1421 | wait() | |
| 1422 | ||
| 1423 | end | |
| 1424 | ||
| 1425 | myhum.WalkSpeed = norm | |
| 1426 | ||
| 1427 | for i=1, 5 do | |
| 1428 | ||
| 1429 | wait(0.15) | |
| 1430 | ||
| 1431 | wa.C1 = original | |
| 1432 | ||
| 1433 | weld.C1 = weporigin | |
| 1434 | ||
| 1435 | end | |
| 1436 | ||
| 1437 | enabled = false | |
| 1438 | ||
| 1439 | end | |
| 1440 | ||
| 1441 | end) | |
| 1442 | ||
| 1443 | mouse.Button1Down:connect(function() | |
| 1444 | ||
| 1445 | e = char.Torso | |
| 1446 | ||
| 1447 | wait(0.2) | |
| 1448 | ||
| 1449 | e.CFrame = CFrame.new(mouse.Hit.p) * CFrame.new(0,2.5,0) | |
| 1450 | ||
| 1451 | end) | |
| 1452 | ||
| 1453 | end | |
| 1454 | ||
| 1455 | ||
| 1456 | ||
| 1457 | function deselect() | |
| 1458 | ||
| 1459 | spin = false | |
| 1460 | ||
| 1461 | for i = 1, 8 do | |
| 1462 | ||
| 1463 | wa.C1 = wa.C1 * CFrame.fromEulerAnglesXYZ(-0.35,0,0) | |
| 1464 | ||
| 1465 | wait() | |
| 1466 | ||
| 1467 | end | |
| 1468 | ||
| 1469 | for i = 1, 4 do | |
| 1470 | ||
| 1471 | wa.C1 = wa.C1 * CFrame.fromEulerAnglesXYZ(0,0.2,0) | |
| 1472 | ||
| 1473 | wait() | |
| 1474 | ||
| 1475 | end | |
| 1476 | ||
| 1477 | toha.Part0 = toha.Parent | |
| 1478 | ||
| 1479 | toha.Part1 = handle | |
| 1480 | ||
| 1481 | weld.Part0 = nil | |
| 1482 | ||
| 1483 | weld.Part1 = nil | |
| 1484 | ||
| 1485 | wait() | |
| 1486 | ||
| 1487 | wa.Part0 = nil | |
| 1488 | ||
| 1489 | wa.Part1 = nil | |
| 1490 | ||
| 1491 | end | |
| 1492 | ||
| 1493 | ||
| 1494 | ||
| 1495 | ||
| 1496 | ||
| 1497 | script.Parent.Selected:connect(select) | |
| 1498 | ||
| 1499 | script.Parent.Deselected:connect(deselect) |