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| 1 | - | Player = game:GetService("Players").aideniscoolawesome
|
| 1 | + | Player = game:GetService("Players").0bingo53442
|
| 2 | Character = Player.Character | |
| 3 | PlayerGui = Player.PlayerGui | |
| 4 | Backpack = Player.Backpack | |
| 5 | Torso = Character.Torso | |
| 6 | Head = Character.Head | |
| 7 | LeftArm = Character["Left Arm"] | |
| 8 | LeftLeg = Character["Left Leg"] | |
| 9 | RightArm = Character["Right Arm"] | |
| 10 | RightLeg = Character["Right Leg"] | |
| 11 | LS = Torso["Left Shoulder"] | |
| 12 | LH = Torso["Left Hip"] | |
| 13 | RS = Torso["Right Shoulder"] | |
| 14 | RH = Torso["Right Hip"] | |
| 15 | attack = false | |
| 16 | attackdebounce = false | |
| 17 | combo = 0 | |
| 18 | mana = 800 | |
| 19 | necko=CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 20 | comboing = false | |
| 21 | --player | |
| 22 | player = nil | |
| 23 | --save shoulders | |
| 24 | RSH, LSH = nil, nil | |
| 25 | --welds | |
| 26 | RW, LW = Instance.new("Weld"), Instance.new("Weld")
| |
| 27 | --what anim | |
| 28 | anim = "none" | |
| 29 | if Character:findFirstChild("Harute",true) ~= nil then
| |
| 30 | Character:findFirstChild("Harute",true).Parent = nil
| |
| 31 | end | |
| 32 | if Player.PlayerGui:findFirstChild("manaGUI",true) ~= nil then
| |
| 33 | Player.PlayerGui:findFirstChild("manaGUI",true).Parent = nil
| |
| 34 | end | |
| 35 | local modelzorz = Instance.new("Model")
| |
| 36 | modelzorz.Name = "Harute" | |
| 37 | modelzorz.Parent = Character | |
| 38 | local prt1 = Instance.new("Part")
| |
| 39 | prt1.formFactor = 1 | |
| 40 | prt1.Parent = modelzorz | |
| 41 | prt1.CanCollide = false | |
| 42 | prt1.BrickColor = BrickColor.new("Really black")
| |
| 43 | prt1.Name = "Part1" | |
| 44 | prt1.Transparency = 0.4 | |
| 45 | prt1.Size = Vector3.new(1,1,1) | |
| 46 | prt1.Position = Torso.Position | |
| 47 | local prt2 = Instance.new("Part")
| |
| 48 | prt2.formFactor = 1 | |
| 49 | prt2.Parent = modelzorz | |
| 50 | prt2.CanCollide = false | |
| 51 | prt2.BrickColor = BrickColor.new("Bright red")
| |
| 52 | prt2.Name = "Part2" | |
| 53 | prt2.Transparency = 0.4 | |
| 54 | prt2.Size = Vector3.new(1,1,1) | |
| 55 | prt2.Position = Torso.Position | |
| 56 | local prt3 = Instance.new("Part")
| |
| 57 | prt3.formFactor = 1 | |
| 58 | prt3.Parent = modelzorz | |
| 59 | prt3.CanCollide = false | |
| 60 | prt3.BrickColor = BrickColor.new("Really black")
| |
| 61 | prt3.Name = "Part3" | |
| 62 | prt3.Transparency = 0.4 | |
| 63 | prt3.Size = Vector3.new(1,1,1) | |
| 64 | prt3.Position = Torso.Position | |
| 65 | local prt4 = Instance.new("Part")
| |
| 66 | prt4.formFactor = 1 | |
| 67 | prt4.Parent = modelzorz | |
| 68 | prt4.CanCollide = false | |
| 69 | prt4.BrickColor = BrickColor.new("Bright red")
| |
| 70 | prt4.Name = "Part4" | |
| 71 | prt4.Transparency = 0.4 | |
| 72 | prt4.Size = Vector3.new(1,1,1) | |
| 73 | prt4.Position = Torso.Position | |
| 74 | local prt5 = Instance.new("Part")
| |
| 75 | prt5.formFactor = 1 | |
| 76 | prt5.Parent = modelzorz | |
| 77 | prt5.CanCollide = false | |
| 78 | prt5.BrickColor = BrickColor.new("Really black")
| |
| 79 | prt5.Name = "Part5" | |
| 80 | prt5.Transparency = 0.4 | |
| 81 | prt5.Size = Vector3.new(1,1,1) | |
| 82 | prt5.Position = Torso.Position | |
| 83 | local prt6 = Instance.new("Part")
| |
| 84 | prt6.formFactor = 1 | |
| 85 | prt6.Parent = modelzorz | |
| 86 | prt6.CanCollide = false | |
| 87 | prt6.BrickColor = BrickColor.new("Bright red")
| |
| 88 | prt6.Name = "Part6" | |
| 89 | prt6.Transparency = 0.4 | |
| 90 | prt6.Size = Vector3.new(1,1,1) | |
| 91 | prt6.Position = Torso.Position | |
| 92 | local prt7 = Instance.new("Part")
| |
| 93 | prt7.formFactor = 1 | |
| 94 | prt7.Parent = modelzorz | |
| 95 | prt7.CanCollide = false | |
| 96 | prt7.BrickColor = BrickColor.new("Really black")
| |
| 97 | prt7.Name = "Part7" | |
| 98 | prt7.Transparency = 0.4 | |
| 99 | prt7.Size = Vector3.new(1,1,1) | |
| 100 | prt7.Position = Torso.Position | |
| 101 | local prt8 = Instance.new("Part")
| |
| 102 | prt8.formFactor = 1 | |
| 103 | prt8.Parent = modelzorz | |
| 104 | prt8.CanCollide = false | |
| 105 | prt8.BrickColor = BrickColor.new("Bright red")
| |
| 106 | prt8.Name = "Part8" | |
| 107 | prt8.Transparency = 0.4 | |
| 108 | prt8.Size = Vector3.new(1,1,1) | |
| 109 | prt8.Position = Torso.Position | |
| 110 | local msh1 = Instance.new("BlockMesh")
| |
| 111 | msh1.Parent = prt1 | |
| 112 | msh1.Scale = Vector3.new(0.5,1,0.5) | |
| 113 | local msh2 = Instance.new("BlockMesh")
| |
| 114 | msh2.Parent = prt2 | |
| 115 | msh2.Scale = Vector3.new(0.5,1,0.5) | |
| 116 | local msh3 = Instance.new("BlockMesh")
| |
| 117 | msh3.Parent = prt3 | |
| 118 | msh3.Scale = Vector3.new(0.5,1,0.5) | |
| 119 | local msh4 = Instance.new("BlockMesh")
| |
| 120 | msh4.Parent = prt4 | |
| 121 | msh4.Scale = Vector3.new(0.5,1,0.5) | |
| 122 | local msh5 = Instance.new("BlockMesh")
| |
| 123 | msh5.Parent = prt5 | |
| 124 | msh5.Scale = Vector3.new(0.5,1,0.5) | |
| 125 | local msh6 = Instance.new("BlockMesh")
| |
| 126 | msh6.Parent = prt6 | |
| 127 | msh6.Scale = Vector3.new(0.5,1,0.5) | |
| 128 | local msh7 = Instance.new("BlockMesh")
| |
| 129 | msh7.Parent = prt7 | |
| 130 | msh7.Scale = Vector3.new(0.5,1,0.5) | |
| 131 | local msh8 = Instance.new("BlockMesh")
| |
| 132 | msh8.Parent = prt8 | |
| 133 | msh8.Scale = Vector3.new(0.5,1,0.5) | |
| 134 | local wld1 = Instance.new("Weld")
| |
| 135 | wld1.Parent = prt1 | |
| 136 | wld1.Part0 = prt1 | |
| 137 | wld1.Part1 = Torso | |
| 138 | wld1.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 139 | local wld2 = Instance.new("Weld")
| |
| 140 | wld2.Parent = prt2 | |
| 141 | wld2.Part0 = prt2 | |
| 142 | wld2.Part1 = Torso | |
| 143 | wld2.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
| 144 | local wld3 = Instance.new("Weld")
| |
| 145 | wld3.Parent = prt3 | |
| 146 | wld3.Part0 = prt3 | |
| 147 | wld3.Part1 = Torso | |
| 148 | wld3.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
| 149 | local wld4 = Instance.new("Weld")
| |
| 150 | wld4.Parent = prt4 | |
| 151 | wld4.Part0 = prt4 | |
| 152 | wld4.Part1 = Torso | |
| 153 | wld4.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
| 154 | local wld5 = Instance.new("Weld")
| |
| 155 | wld5.Parent = prt5 | |
| 156 | wld5.Part0 = prt5 | |
| 157 | wld5.Part1 = Torso | |
| 158 | wld5.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
| 159 | local wld6 = Instance.new("Weld")
| |
| 160 | wld6.Parent = prt6 | |
| 161 | wld6.Part0 = prt6 | |
| 162 | wld6.Part1 = Torso | |
| 163 | wld6.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
| 164 | local wld7 = Instance.new("Weld")
| |
| 165 | wld7.Parent = prt7 | |
| 166 | wld7.Part0 = prt7 | |
| 167 | wld7.Part1 = Torso | |
| 168 | wld7.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
| 169 | local wld8 = Instance.new("Weld")
| |
| 170 | wld8.Parent = prt8 | |
| 171 | wld8.Part0 = prt8 | |
| 172 | wld8.Part1 = Torso | |
| 173 | wld8.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
| 174 | local SlashSound = Instance.new("Sound") -- PRELOADING SOUNDS TROLOLOL
| |
| 175 | --SlashSound.SoundId = "rbxasset://sounds\\swordslash.wav" | |
| 176 | SlashSound.SoundId = "http://roblox.com/asset/?id=10209645" | |
| 177 | SlashSound.Parent = modelzorz | |
| 178 | SlashSound.Volume = .7 | |
| 179 | SlashSound.Pitch = 1 | |
| 180 | local SlashSound = Instance.new("Sound")
| |
| 181 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2248511" | |
| 182 | SlashSound.Parent = workspace | |
| 183 | SlashSound.Volume = .5 | |
| 184 | SlashSound.Pitch = 1 | |
| 185 | local SlashSound = Instance.new("Sound")
| |
| 186 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2801263" | |
| 187 | SlashSound.Parent = workspace | |
| 188 | SlashSound.Volume = .7 | |
| 189 | SlashSound.Pitch = 1 | |
| 190 | local SlashSound = Instance.new("Sound")
| |
| 191 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=3264793" | |
| 192 | SlashSound.Parent = workspace | |
| 193 | SlashSound.Volume = .7 | |
| 194 | SlashSound.Pitch = 1 | |
| 195 | local fengui = Instance.new("GuiMain")
| |
| 196 | fengui.Parent = Player.PlayerGui | |
| 197 | fengui.Name = "manaGUI" | |
| 198 | local fenframe = Instance.new("Frame")
| |
| 199 | fenframe.Parent = fengui | |
| 200 | fenframe.BackgroundColor3 = Color3.new(255,255,255) | |
| 201 | fenframe.BackgroundTransparency = 1 | |
| 202 | fenframe.BorderColor3 = Color3.new(17,17,17) | |
| 203 | fenframe.Size = UDim2.new(0.0500000007, 0, 0.100000001, 0) | |
| 204 | local fentext = Instance.new("TextLabel")
| |
| 205 | fentext.Parent = fenframe | |
| 206 | fentext.Text = "Energy("..mana..")"
| |
| 207 | fentext.BackgroundTransparency = 1 | |
| 208 | fentext.SizeConstraint = "RelativeXY" | |
| 209 | fentext.TextXAlignment = "Center" | |
| 210 | fentext.TextYAlignment = "Center" | |
| 211 | fentext.Position = UDim2.new(0,80,1,200) | |
| 212 | local fentext2 = Instance.new("TextLabel")
| |
| 213 | fentext2.Parent = fenframe | |
| 214 | fentext2.Text = " " | |
| 215 | fentext2.BackgroundTransparency = 0 | |
| 216 | fentext2.BackgroundColor3 = Color3.new(0,0,0) | |
| 217 | fentext2.SizeConstraint = "RelativeXY" | |
| 218 | fentext2.TextXAlignment = "Center" | |
| 219 | fentext2.TextYAlignment = "Center" | |
| 220 | fentext2.Position = UDim2.new(0,10,1,170) | |
| 221 | fentext2.Size = UDim2.new(2.79999995,0,0.210000306,0) | |
| 222 | local fentext3 = Instance.new("TextLabel")
| |
| 223 | fentext3.Parent = fenframe | |
| 224 | fentext3.Text = " " | |
| 225 | fentext3.BackgroundTransparency = 0 | |
| 226 | fentext3.BackgroundColor3 = Color3.new(1,1,0) | |
| 227 | fentext3.SizeConstraint = "RelativeXY" | |
| 228 | fentext3.TextXAlignment = "Center" | |
| 229 | fentext3.TextYAlignment = "Center" | |
| 230 | fentext3.Position = UDim2.new(0,10,1,170) | |
| 231 | fentext3.Size = UDim2.new(mana*0.007,0,0.400000006,0) | |
| 232 | --2.9000001, 0}, {0.450000018, 0}
| |
| 233 | local gairo = Instance.new("BodyGyro")
| |
| 234 | gairo.Parent = nil | |
| 235 | gairo.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
| 236 | gairo.P = 20e+003 | |
| 237 | if (script.Parent.className ~= "HopperBin") then | |
| 238 | Tool = Instance.new("HopperBin")
| |
| 239 | Tool.Parent = Backpack | |
| 240 | Tool.Name = "Harute" | |
| 241 | script.Parent = Tool | |
| 242 | end | |
| 243 | Bin = script.Parent | |
| 244 | function hideanim() | |
| 245 | end | |
| 246 | function equipanim() | |
| 247 | end | |
| 248 | function onehit() | |
| 249 | if mana >= 0 then | |
| 250 | attack = true | |
| 251 | comboing = true | |
| 252 | for i = 0,1,0.1 do | |
| 253 | wait() | |
| 254 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 255 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
| 256 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 257 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
| 258 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 259 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
| 260 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
| 261 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
| 262 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
| 263 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
| 264 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
| 265 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
| 266 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
| 267 | end | |
| 268 | wait(0.1) | |
| 269 | gairo.Parent = Head | |
| 270 | gairo.cframe = Head.CFrame | |
| 271 | for i = 0,1,0.1 do | |
| 272 | wait() | |
| 273 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,1*i) | |
| 274 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57+0.5*i) | |
| 275 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 276 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
| 277 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 278 | --[[wld1.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
| 279 | wld2.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
| 280 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) ]] | |
| 281 | wld4.C0 = CFrame.new(1.3*i,1.6+3-2*i,-1+0.2*i) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,2.355-0.785*i) | |
| 282 | wld5.C0 = CFrame.new(-0.3*i,1.6+3-2*i,-1+0.2*i) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,3.14-1.57*i) | |
| 283 | --[[wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
| 284 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
| 285 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) ]] | |
| 286 | end | |
| 287 | wait(0.1) | |
| 288 | if mana >= 0 then | |
| 289 | mana = mana - 10 | |
| 290 | else | |
| 291 | mana = 0 | |
| 292 | end | |
| 293 | lasersound(4) | |
| 294 | lasersound(4) | |
| 295 | Laser(prt4,math.random(20,40)) | |
| 296 | Laser(prt5,math.random(20,40)) | |
| 297 | attack = false | |
| 298 | end | |
| 299 | end | |
| 300 | function twohit() | |
| 301 | if mana >= 0 then | |
| 302 | attack = true | |
| 303 | for i = 0,1,0.1 do | |
| 304 | wait() | |
| 305 | wld4.C0 = CFrame.new(1.3-1.3*i,1.6+3-2+2*i,-1+0.2-0.2*i) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,2.355-0.785+0.785*i) | |
| 306 | wld5.C0 = CFrame.new(-0.3+0.3*i,1.6+3-2+2*i,-1+0.2-0.2*i) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,3.14-1.57+1.57*i) | |
| 307 | wld6.C0 = CFrame.new(0.3*i,1.6+3-2*i,-1+0.2*i) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,3.925+0.785*i) | |
| 308 | wld7.C0 = CFrame.new(-1.3*i,1.6+3-2*i,-1+0.2*i) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,4.71) | |
| 309 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,1-2*i) | |
| 310 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57+0.5-0.5*i) | |
| 311 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 312 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57-0.5*i) | |
| 313 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 314 | end | |
| 315 | wait(0.1) | |
| 316 | if mana >= 0 then | |
| 317 | mana = mana - 5 | |
| 318 | else | |
| 319 | mana = 0 | |
| 320 | end | |
| 321 | lasersound(4) | |
| 322 | lasersound(4) | |
| 323 | Laser(prt6,math.random(20,40)) | |
| 324 | Laser(prt7,math.random(20,40)) | |
| 325 | wait(0.1) | |
| 326 | attack = false | |
| 327 | end | |
| 328 | end | |
| 329 | function threehit() | |
| 330 | if mana >= 0 then | |
| 331 | attack = true | |
| 332 | for i = 0,1,0.1 do | |
| 333 | wait() | |
| 334 | wld6.C0 = CFrame.new(0.3-0.3*i,1.6+3-2+2*i,-1+0.2-0.2*i) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,3.925+0.785-0.785*i) | |
| 335 | wld7.C0 = CFrame.new(-1.3+1.3*i,1.6+3-2+2*i,-1+0.2-0.2*i) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,4.71) | |
| 336 | wld8.C0 = CFrame.new(0,1.6+3,-1+2*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0.5*i,5.495-5.495*i) | |
| 337 | wld1.C0 = CFrame.new(0,1.6+3,-1+2*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,6.28) | |
| 338 | wld2.C0 = CFrame.new(0,1.6+3,-1+2*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,-0.5*i,0.785-0.785*i) | |
| 339 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,1-2+1*i) | |
| 340 | LW.C0 = CFrame.new(-1.5+0.5*i,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57+1.77*i) | |
| 341 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 342 | RW.C0 = CFrame.new(1.5-0.5*i,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57-0.5-1.27*i) | |
| 343 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 344 | end | |
| 345 | wait(0.1) | |
| 346 | if mana >= 0 then | |
| 347 | mana = mana - 8 | |
| 348 | else | |
| 349 | mana = 0 | |
| 350 | end | |
| 351 | lasersound(4) | |
| 352 | lasersound(4) | |
| 353 | lasersound(4) | |
| 354 | Laser(prt8,math.random(20,40)) | |
| 355 | Laser(prt1,math.random(20,40)) | |
| 356 | Laser(prt2,math.random(20,40)) | |
| 357 | wait(0.1) | |
| 358 | attack = false | |
| 359 | end | |
| 360 | end | |
| 361 | function fourhit() | |
| 362 | if mana >= 0 then | |
| 363 | attack = true | |
| 364 | for i = 0,1,0.1 do | |
| 365 | wait() | |
| 366 | wld8.C0 = CFrame.new(0,1.6+3,-1+2-2*i) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0.5*i,5.495-5.495+5.495*i) | |
| 367 | wld1.C0 = CFrame.new(0,1.6+3,-1+2-2*i) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,6.28) | |
| 368 | wld2.C0 = CFrame.new(0,1.6+3,-1+2-2*i) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,-0.5*i,0.785-0.785+0.785*i) | |
| 369 | wld3.C0 = CFrame.new(0,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(0,0,1.57+0.5*i) | |
| 370 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,1.57*i) | |
| 371 | LW.C0 = CFrame.new(-1.5+0.5-0.5*i,0.5,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(1.57,0,0.2-1.77*i) | |
| 372 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,0) | |
| 373 | RW.C0 = CFrame.new(1.5-0.5+0.5*i,0.5,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(1.57-1.57*i,0,1.57-0.5-1.27+1*i) | |
| 374 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 375 | end | |
| 376 | wait(0.1) | |
| 377 | for i = 0,1,0.1 do | |
| 378 | wait() | |
| 379 | wld3.C0 = CFrame.new(0,1.6+3,-1+1) * CFrame.fromEulerAnglesXYZ(0,0,1.57+0.5-0.8*i) | |
| 380 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
| 381 | LW.C0 = CFrame.new(-1.5+0.5-0.5,0.5,-0.5+0.5) * CFrame.fromEulerAnglesXYZ(1.57,0,0.2-1.77) | |
| 382 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-0.5+1*i,0,0) | |
| 383 | RW.C0 = CFrame.new(1.5-0.5+0.5,0.5,-0.5+0.5) * CFrame.fromEulerAnglesXYZ(1.57-1.57,0,1.57-0.5-1.27+1) | |
| 384 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 385 | if mana >= 0 then | |
| 386 | mana = mana - 1 | |
| 387 | else | |
| 388 | mana = 0 | |
| 389 | end | |
| 390 | lasersound(4) | |
| 391 | Laser(prt3,math.random(5,15)) | |
| 392 | end | |
| 393 | wait(0.1) | |
| 394 | attack = false | |
| 395 | end | |
| 396 | end | |
| 397 | function LaserWave() | |
| 398 | if mana >= 0 then | |
| 399 | attack = true | |
| 400 | for i = 0,1,0.1 do | |
| 401 | wait() | |
| 402 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 403 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
| 404 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 405 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
| 406 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 407 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
| 408 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
| 409 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
| 410 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
| 411 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
| 412 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
| 413 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
| 414 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
| 415 | end | |
| 416 | wait(0.1) | |
| 417 | for i = 0,1,0.1 do | |
| 418 | wait() | |
| 419 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57+1.77*i) | |
| 420 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 421 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57-1.77*i) | |
| 422 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 423 | wld1.C0 = CFrame.new(0.5*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,6.28) | |
| 424 | wld3.C0 = CFrame.new(0,1.6+3,-1+4*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,1.57) | |
| 425 | wld5.C0 = CFrame.new(0.5*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,3.14) | |
| 426 | wld7.C0 = CFrame.new(0,1.6+3,-1+4*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,4.71) | |
| 427 | end | |
| 428 | if mana >= 0 then | |
| 429 | mana = mana - 20 | |
| 430 | else | |
| 431 | mana = 0 | |
| 432 | end | |
| 433 | lasersound(4) | |
| 434 | lasersound(4) | |
| 435 | lasersound(4) | |
| 436 | lasersound(4) | |
| 437 | Laser(prt1,math.random(10,20)) | |
| 438 | Laser(prt3,math.random(10,20)) | |
| 439 | Laser(prt5,math.random(10,20)) | |
| 440 | Laser(prt7,math.random(10,20)) | |
| 441 | wait(0.1) | |
| 442 | for i = 0,1,0.1 do | |
| 443 | wait() | |
| 444 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57+1.77-1.77*i) | |
| 445 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 446 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57-1.77+1.77*i) | |
| 447 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 448 | wld1.C0 = CFrame.new(0.5-0.5*i,1.6+3,-1+1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,6.28) | |
| 449 | wld3.C0 = CFrame.new(0,1.6+3,-1+4-4*i) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,1.57) | |
| 450 | wld5.C0 = CFrame.new(0.5-0.5*i,1.6+3,-1+1-1*i) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,3.14) | |
| 451 | wld7.C0 = CFrame.new(0,1.6+3,-1+4-4*i) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,4.71) | |
| 452 | end | |
| 453 | for i = 0,1,0.1 do | |
| 454 | wait() | |
| 455 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57+1.77*i) | |
| 456 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 457 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57-1.77*i) | |
| 458 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 459 | wld2.C0 = CFrame.new(0,1.6+3,-1+2*i) * CFrame.fromEulerAnglesXYZ(-1.97*i,0,0.785-0.785*i) | |
| 460 | wld4.C0 = CFrame.new(0,1.6+3,-1+1.5*i) * CFrame.fromEulerAnglesXYZ(-1.77*i,0,2.355-2.355*i) | |
| 461 | wld6.C0 = CFrame.new(0,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,3.925-3.925*i) | |
| 462 | wld8.C0 = CFrame.new(0,1.6+3,-1+0.5*i) * CFrame.fromEulerAnglesXYZ(-1.37*i,0,5.495-5.495*i) | |
| 463 | end | |
| 464 | if mana >= 0 then | |
| 465 | mana = mana - 20 | |
| 466 | else | |
| 467 | mana = 0 | |
| 468 | end | |
| 469 | lasersound(4) | |
| 470 | lasersound(4) | |
| 471 | lasersound(4) | |
| 472 | lasersound(4) | |
| 473 | Laser(prt2,math.random(10,20)) | |
| 474 | Laser(prt4,math.random(10,20)) | |
| 475 | Laser(prt6,math.random(10,20)) | |
| 476 | Laser(prt8,math.random(10,20)) | |
| 477 | wait(0.1) | |
| 478 | for i = 0,1,0.1 do | |
| 479 | wait() | |
| 480 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57+1.77-1.77*i) | |
| 481 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 482 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57-1.77+1.77*i) | |
| 483 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 484 | wld2.C0 = CFrame.new(0,1.6+3,-1+2-2*i) * CFrame.fromEulerAnglesXYZ(-1.97+1.97*i,0,-0.785*i) | |
| 485 | wld4.C0 = CFrame.new(0,1.6+3,-1+1.5-1.5*i) * CFrame.fromEulerAnglesXYZ(-1.77+1.77*i,0,-2.355*i) | |
| 486 | wld6.C0 = CFrame.new(0,1.6+3,-1+1-1*i) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,-3.925*i) | |
| 487 | wld8.C0 = CFrame.new(0,1.6+3,-1+0.5-0.5*i) * CFrame.fromEulerAnglesXYZ(-1.37+1.37*i,0,-5.495*i) | |
| 488 | end | |
| 489 | wait(0.1) | |
| 490 | attack = false | |
| 491 | end | |
| 492 | end | |
| 493 | function OverBlast() | |
| 494 | if mana >= 0 then | |
| 495 | attack = true | |
| 496 | for i = 0,1,0.1 do | |
| 497 | wait() | |
| 498 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 499 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
| 500 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 501 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
| 502 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 503 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
| 504 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
| 505 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
| 506 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
| 507 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
| 508 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
| 509 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
| 510 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
| 511 | end | |
| 512 | for i = 0,1.05,0.05 do | |
| 513 | wait() | |
| 514 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 515 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57+1.77*i) | |
| 516 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 517 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57-1.77*i) | |
| 518 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 519 | wld1.C0 = CFrame.new(-1.5*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0.5*i,6.28) | |
| 520 | wld2.C0 = CFrame.new(-1*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0.3*i,0.785+5.495*i) | |
| 521 | wld3.C0 = CFrame.new(1*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,-0.3*i,1.57+4.71*i) | |
| 522 | wld4.C0 = CFrame.new(1.5*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,-0.5*i,2.355+3.925*i) | |
| 523 | wld5.C0 = CFrame.new(-1.1*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0.1*i,3.14-3.14*i) | |
| 524 | wld6.C0 = CFrame.new(-0.6*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,3.925-3.925*i) | |
| 525 | wld7.C0 = CFrame.new(0.6*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,-0,4.71-4.71*i) | |
| 526 | wld8.C0 = CFrame.new(1.1*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,-0.1*i,5.495-5.495*i) | |
| 527 | end | |
| 528 | if mana >= 0 then | |
| 529 | mana = mana - 50 | |
| 530 | else | |
| 531 | mana = 0 | |
| 532 | end | |
| 533 | lasersound(4) | |
| 534 | lasersound(4) | |
| 535 | lasersound(4) | |
| 536 | lasersound(4) | |
| 537 | lasersound(4) | |
| 538 | lasersound(4) | |
| 539 | lasersound(4) | |
| 540 | lasersound(4) | |
| 541 | Laser(prt1,math.random(5,15)) | |
| 542 | Laser(prt2,math.random(5,15)) | |
| 543 | Laser(prt3,math.random(5,15)) | |
| 544 | Laser(prt4,math.random(5,15)) | |
| 545 | Laser(prt5,math.random(5,15)) | |
| 546 | Laser(prt6,math.random(5,15)) | |
| 547 | Laser(prt7,math.random(5,15)) | |
| 548 | Laser(prt8,math.random(5,15)) | |
| 549 | wait(0.2) | |
| 550 | for i = 0,1.05,0.05 do | |
| 551 | wait() | |
| 552 | wld1.C0 = CFrame.new(-1.5,1.6+3,-1*i) * CFrame.fromEulerAnglesXYZ(-1.57,0.5-0.5*i,6.28) | |
| 553 | wld2.C0 = CFrame.new(-1+0.5*i,1.6+3,-1*i) * CFrame.fromEulerAnglesXYZ(-1.57,0.3-0.3*i,0.785+5.495) | |
| 554 | wld3.C0 = CFrame.new(1-0.5*i,1.6+3,-1*i) * CFrame.fromEulerAnglesXYZ(-1.57,-0.3+0.3*i,1.57+4.71) | |
| 555 | wld4.C0 = CFrame.new(1.5,1.6+3,-1*i) * CFrame.fromEulerAnglesXYZ(-1.57,-0.5+0.5*i,2.355+3.925) | |
| 556 | wld5.C0 = CFrame.new(-1.1-0.4*i,1.6+3,1*i) * CFrame.fromEulerAnglesXYZ(-1.57,0.1-0.1*i,3.14-3.14) | |
| 557 | wld6.C0 = CFrame.new(-0.6+0.1*i,1.6+3,1*i) * CFrame.fromEulerAnglesXYZ(-1.57,0,3.925-3.925) | |
| 558 | wld7.C0 = CFrame.new(0.6-0.1*i,1.6+3,1*i) * CFrame.fromEulerAnglesXYZ(-1.57,0,4.71-4.71) | |
| 559 | wld8.C0 = CFrame.new(1.1+0.4*i,1.6+3,1*i) * CFrame.fromEulerAnglesXYZ(-1.57,-0.1+0.1*i,5.495-5.495) | |
| 560 | end | |
| 561 | if mana >= 0 then | |
| 562 | mana = mana - 50 | |
| 563 | else | |
| 564 | mana = 0 | |
| 565 | end | |
| 566 | lasersound(4) | |
| 567 | lasersound(4) | |
| 568 | lasersound(4) | |
| 569 | lasersound(4) | |
| 570 | lasersound(4) | |
| 571 | lasersound(4) | |
| 572 | lasersound(4) | |
| 573 | lasersound(4) | |
| 574 | Laser(prt1,math.random(5,15)) | |
| 575 | Laser(prt2,math.random(5,15)) | |
| 576 | Laser(prt3,math.random(5,15)) | |
| 577 | Laser(prt4,math.random(5,15)) | |
| 578 | Laser(prt5,math.random(5,15)) | |
| 579 | Laser(prt6,math.random(5,15)) | |
| 580 | Laser(prt7,math.random(5,15)) | |
| 581 | Laser(prt8,math.random(5,15)) | |
| 582 | wait(0.5) | |
| 583 | attack = false | |
| 584 | end | |
| 585 | end | |
| 586 | function SpinBeam() | |
| 587 | if mana >= 0 then | |
| 588 | attack = true | |
| 589 | for i = 0,1,0.1 do | |
| 590 | wait() | |
| 591 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 592 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
| 593 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 594 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
| 595 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 596 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
| 597 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
| 598 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
| 599 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
| 600 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
| 601 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
| 602 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
| 603 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
| 604 | end | |
| 605 | for i = 0,1,0.1 do | |
| 606 | wait() | |
| 607 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 608 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
| 609 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 610 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
| 611 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 612 | wld1.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
| 613 | wld2.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
| 614 | wld3.C0 = CFrame.new(0.5*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
| 615 | wld4.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
| 616 | wld5.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
| 617 | wld6.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
| 618 | wld7.C0 = CFrame.new(-0.5*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
| 619 | wld8.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
| 620 | end | |
| 621 | gairo.Parent = Head | |
| 622 | gairo.cframe = Head.CFrame | |
| 623 | CF = Torso.CFrame | |
| 624 | for i = 0,1,0.1 do | |
| 625 | wait(0.1) | |
| 626 | gairo.cframe = CF * CFrame.fromEulerAnglesXYZ(0,math.rad(360)*i,0) | |
| 627 | if mana >= 0 then | |
| 628 | mana = mana - 5 | |
| 629 | else | |
| 630 | mana = 0 | |
| 631 | end | |
| 632 | lasersound(4) | |
| 633 | lasersound(4) | |
| 634 | Laser(prt3,math.random(10,20)) | |
| 635 | Laser(prt7,math.random(10,20)) | |
| 636 | end | |
| 637 | wait(0.2) | |
| 638 | gairo.Parent = nil | |
| 639 | attack = false | |
| 640 | end | |
| 641 | end | |
| 642 | function DodgeTheLaser() | |
| 643 | if mana >= 0 then | |
| 644 | attack = true | |
| 645 | for i = 0,1,0.1 do | |
| 646 | wait() | |
| 647 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 648 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
| 649 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 650 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
| 651 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 652 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
| 653 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
| 654 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
| 655 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
| 656 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
| 657 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
| 658 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
| 659 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
| 660 | end | |
| 661 | for i = 0,1,0.1 do | |
| 662 | wait() | |
| 663 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 664 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
| 665 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 666 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
| 667 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 668 | wld1.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
| 669 | wld2.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
| 670 | wld3.C0 = CFrame.new(0.5*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
| 671 | wld4.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
| 672 | wld5.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
| 673 | wld6.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
| 674 | wld7.C0 = CFrame.new(-0.5*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
| 675 | wld8.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
| 676 | end | |
| 677 | gairo.Parent = Head | |
| 678 | gairo.cframe = Head.CFrame | |
| 679 | CF = Torso.CFrame | |
| 680 | for i = 0,1,0.01 do | |
| 681 | wait(0.1) | |
| 682 | gairo.cframe = CF * CFrame.fromEulerAnglesXYZ(0,math.rad(360)*i,0) | |
| 683 | if mana >= 0 then | |
| 684 | mana = mana - 5 | |
| 685 | else | |
| 686 | mana = 0 | |
| 687 | end | |
| 688 | lasersound(4) | |
| 689 | lasersound(4) | |
| 690 | Laser(prt3,math.random(10,20)) | |
| 691 | Laser(prt7,math.random(10,20)) | |
| 692 | end | |
| 693 | wait() | |
| 694 | gairo.Parent = nil | |
| 695 | attack = false | |
| 696 | end | |
| 697 | end | |
| 698 | function LaserBarrage() | |
| 699 | if mana >= 0 then | |
| 700 | attack = true | |
| 701 | for i = 0,1,0.1 do | |
| 702 | wait() | |
| 703 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 704 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
| 705 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 706 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
| 707 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 708 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
| 709 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
| 710 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
| 711 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
| 712 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
| 713 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
| 714 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
| 715 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
| 716 | end | |
| 717 | for i = 0,1,0.2 do | |
| 718 | wait() | |
| 719 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 720 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-0.5*i,0,-1.57+1.77*i) | |
| 721 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 722 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-0.5*i,0,1.57-1.77*i) | |
| 723 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 724 | wld1.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,6.28) | |
| 725 | end | |
| 726 | if mana >= 0 then | |
| 727 | mana = mana - 1 | |
| 728 | else | |
| 729 | mana = 0 | |
| 730 | end | |
| 731 | lasersound(4) | |
| 732 | Laser(prt1,math.random(10,20)) | |
| 733 | for i = 0,1,0.2 do | |
| 734 | wait() | |
| 735 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 736 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-0.5+0.5*i,0,-1.57+1.77-1.77*i) | |
| 737 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 738 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-0.5+0.5*i,0,1.57-1.77-1.77*i) | |
| 739 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 740 | wld1.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,6.28) | |
| 741 | end | |
| 742 | for i = 0,1,0.2 do | |
| 743 | wait() | |
| 744 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 745 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-0.5*i,0,-1.57+1.77*i) | |
| 746 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 747 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
| 748 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 749 | wld2.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,0.785) | |
| 750 | end | |
| 751 | if mana >= 0 then | |
| 752 | mana = mana - 1 | |
| 753 | else | |
| 754 | mana = 0 | |
| 755 | end | |
| 756 | lasersound(4) | |
| 757 | Laser(prt2,math.random(10,20)) | |
| 758 | for i = 0,1,0.2 do | |
| 759 | wait() | |
| 760 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 761 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-0.5+0.5*i,0,-1.57+1.77-1.77*i) | |
| 762 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 763 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
| 764 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 765 | wld2.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,0.785) | |
| 766 | end | |
| 767 | for i = 0,1,0.2 do | |
| 768 | wait() | |
| 769 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 770 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-0.3*i,0,-1.57+1.77*i) | |
| 771 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 772 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
| 773 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 774 | wld3.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,1.57) | |
| 775 | end | |
| 776 | if mana >= 0 then | |
| 777 | mana = mana - 1 | |
| 778 | else | |
| 779 | mana = 0 | |
| 780 | end | |
| 781 | lasersound(4) | |
| 782 | Laser(prt3,math.random(10,20)) | |
| 783 | for i = 0,1,0.2 do | |
| 784 | wait() | |
| 785 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 786 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-0.3+0.3*i,0,-1.57+1.77-1.77*i) | |
| 787 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 788 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
| 789 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 790 | wld3.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,1.57) | |
| 791 | end | |
| 792 | for i = 0,1,0.2 do | |
| 793 | wait() | |
| 794 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 795 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.3*i,0,-1.57+1.77*i) | |
| 796 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 797 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
| 798 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 799 | wld4.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,2.355) | |
| 800 | end | |
| 801 | if mana >= 0 then | |
| 802 | mana = mana - 1 | |
| 803 | else | |
| 804 | mana = 0 | |
| 805 | end | |
| 806 | lasersound(4) | |
| 807 | Laser(prt4,math.random(10,20)) | |
| 808 | for i = 0,1,0.2 do | |
| 809 | wait() | |
| 810 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 811 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.3-0.3*i,0,-1.57+1.77-1.77*i) | |
| 812 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 813 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
| 814 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 815 | wld4.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,2.355) | |
| 816 | end | |
| 817 | for i = 0,1,0.2 do | |
| 818 | wait() | |
| 819 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 820 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.5*i,0,-1.57+1.77*i) | |
| 821 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 822 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.5*i,0,1.57-1.77*i) | |
| 823 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 824 | wld5.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,3.14) | |
| 825 | end | |
| 826 | if mana >= 0 then | |
| 827 | mana = mana - 1 | |
| 828 | else | |
| 829 | mana = 0 | |
| 830 | end | |
| 831 | lasersound(4) | |
| 832 | Laser(prt5,math.random(10,20)) | |
| 833 | for i = 0,1,0.2 do | |
| 834 | wait() | |
| 835 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 836 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.5-0.5*i,0,-1.57+1.77-1.77*i) | |
| 837 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 838 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.5-0.5*i,0,1.57-1.77+1.77*i) | |
| 839 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 840 | wld5.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,3.14) | |
| 841 | end | |
| 842 | for i = 0,1,0.2 do | |
| 843 | wait() | |
| 844 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 845 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
| 846 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 847 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.5*i,0,1.57-1.77*i) | |
| 848 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 849 | wld6.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,3.925) | |
| 850 | end | |
| 851 | if mana >= 0 then | |
| 852 | mana = mana - 1 | |
| 853 | else | |
| 854 | mana = 0 | |
| 855 | end | |
| 856 | lasersound(4) | |
| 857 | Laser(prt6,math.random(10,20)) | |
| 858 | for i = 0,1,0.2 do | |
| 859 | wait() | |
| 860 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 861 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
| 862 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 863 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.5-0.5*i,0,1.57-1.77+1.77*i) | |
| 864 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 865 | wld6.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,3.925) | |
| 866 | end | |
| 867 | for i = 0,1,0.2 do | |
| 868 | wait() | |
| 869 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 870 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
| 871 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 872 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.3*i,0,1.57-1.77*i) | |
| 873 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 874 | wld7.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,4.71) | |
| 875 | end | |
| 876 | if mana >= 0 then | |
| 877 | mana = mana - 1 | |
| 878 | else | |
| 879 | mana = 0 | |
| 880 | end | |
| 881 | lasersound(4) | |
| 882 | Laser(prt7,math.random(10,20)) | |
| 883 | for i = 0,1,0.2 do | |
| 884 | wait() | |
| 885 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 886 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
| 887 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 888 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.3-0.3*i,0,1.57-1.77+1.77*i) | |
| 889 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 890 | wld7.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,4.71) | |
| 891 | end | |
| 892 | for i = 0,1,0.2 do | |
| 893 | wait() | |
| 894 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 895 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
| 896 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 897 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.3*i,0,1.57-1.77*i) | |
| 898 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 899 | wld8.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,5.495) | |
| 900 | end | |
| 901 | if mana >= 0 then | |
| 902 | mana = mana - 1 | |
| 903 | else | |
| 904 | mana = 0 | |
| 905 | end | |
| 906 | lasersound(4) | |
| 907 | Laser(prt8,math.random(10,20)) | |
| 908 | for i = 0,1,0.2 do | |
| 909 | wait() | |
| 910 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 911 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
| 912 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 913 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.3-0.3*i,0,1.57-1.77+1.77*i) | |
| 914 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 915 | wld8.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,5.495) | |
| 916 | end | |
| 917 | wait(0.5) | |
| 918 | attack = false | |
| 919 | end | |
| 920 | end | |
| 921 | function CloseRangedFire() | |
| 922 | if mana >= 0 then | |
| 923 | attack = true | |
| 924 | for i = 0,1,0.1 do | |
| 925 | wait() | |
| 926 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 927 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
| 928 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 929 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
| 930 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 931 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
| 932 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
| 933 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
| 934 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
| 935 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
| 936 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
| 937 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
| 938 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
| 939 | end | |
| 940 | for i = 0,1,0.1 do | |
| 941 | wait() | |
| 942 | wld1.C0 = CFrame.new(0,1.6+3-13*i,-1) * CFrame.fromEulerAnglesXYZ(-3*i,0,6.28) | |
| 943 | wld2.C0 = CFrame.new(0,1.6+3-13*i,-1) * CFrame.fromEulerAnglesXYZ(-3*i,0,0.785) | |
| 944 | wld3.C0 = CFrame.new(0,1.6+3-13*i,-1) * CFrame.fromEulerAnglesXYZ(-3*i,0,1.57) | |
| 945 | wld4.C0 = CFrame.new(0,1.6+3-13*i,-1) * CFrame.fromEulerAnglesXYZ(-3*i,0,2.355) | |
| 946 | wld5.C0 = CFrame.new(0,1.6+3-13*i,-1) * CFrame.fromEulerAnglesXYZ(-3*i,0,3.14) | |
| 947 | wld6.C0 = CFrame.new(0,1.6+3-13*i,-1) * CFrame.fromEulerAnglesXYZ(-3*i,0,3.925) | |
| 948 | wld7.C0 = CFrame.new(0,1.6+3-13*i,-1) * CFrame.fromEulerAnglesXYZ(-3*i,0,4.71) | |
| 949 | wld8.C0 = CFrame.new(0,1.6+3-13*i,-1) * CFrame.fromEulerAnglesXYZ(-3*i,0,5.495) | |
| 950 | end | |
| 951 | if mana >= 0 then | |
| 952 | mana = mana - 50 | |
| 953 | else | |
| 954 | mana = 0 | |
| 955 | end | |
| 956 | lasersound(4) | |
| 957 | lasersound(4) | |
| 958 | lasersound(4) | |
| 959 | lasersound(4) | |
| 960 | lasersound(4) | |
| 961 | lasersound(4) | |
| 962 | lasersound(4) | |
| 963 | lasersound(4) | |
| 964 | Laser(prt1,math.random(5,10)) | |
| 965 | Laser(prt2,math.random(5,10)) | |
| 966 | Laser(prt3,math.random(5,10)) | |
| 967 | Laser(prt4,math.random(5,10)) | |
| 968 | Laser(prt5,math.random(5,10)) | |
| 969 | Laser(prt6,math.random(5,10)) | |
| 970 | Laser(prt7,math.random(5,10)) | |
| 971 | Laser(prt8,math.random(5,10)) | |
| 972 | wait(1) | |
| 973 | attack = false | |
| 974 | end | |
| 975 | end | |
| 976 | function Implosion() | |
| 977 | if mana >= 0 then | |
| 978 | attack = true | |
| 979 | for i = 0,1,0.1 do | |
| 980 | wait() | |
| 981 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 982 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
| 983 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 984 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
| 985 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 986 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
| 987 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
| 988 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
| 989 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
| 990 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
| 991 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
| 992 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
| 993 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
| 994 | end | |
| 995 | for i = 0,1,0.1 do | |
| 996 | wait() | |
| 997 | wld1.C0 = CFrame.new(0,1.6+3-10*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,0,6.28-6.28*i) | |
| 998 | wld2.C0 = CFrame.new(0,1.6+3-10*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,0.785*i,0.785-0.785*i) | |
| 999 | wld3.C0 = CFrame.new(0,1.6+3-10*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,1.57*i,1.57-1.57*i) | |
| 1000 | wld4.C0 = CFrame.new(0,1.6+3-10*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,2.355*i,2.355-2.355*i) | |
| 1001 | wld5.C0 = CFrame.new(0,1.6+3-10*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,3.14*i,3.14-3.14*i) | |
| 1002 | wld6.C0 = CFrame.new(0,1.6+3-10*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,3.925*i,3.925-3.925*i) | |
| 1003 | wld7.C0 = CFrame.new(0,1.6+3-10*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,4.71*i,4.71-4.71*i) | |
| 1004 | wld8.C0 = CFrame.new(0,1.6+3-10*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,5.495*i,5.495-5.495*i) | |
| 1005 | end | |
| 1006 | if mana >= 0 then | |
| 1007 | mana = mana - 50 | |
| 1008 | else | |
| 1009 | mana = 0 | |
| 1010 | end | |
| 1011 | lasersound(4) | |
| 1012 | lasersound(4) | |
| 1013 | lasersound(4) | |
| 1014 | lasersound(4) | |
| 1015 | lasersound(4) | |
| 1016 | lasersound(4) | |
| 1017 | lasersound(4) | |
| 1018 | lasersound(4) | |
| 1019 | Laser(prt1,math.random(5,10)) | |
| 1020 | Laser(prt2,math.random(5,10)) | |
| 1021 | Laser(prt3,math.random(5,10)) | |
| 1022 | Laser(prt4,math.random(5,10)) | |
| 1023 | Laser(prt5,math.random(5,10)) | |
| 1024 | Laser(prt6,math.random(5,10)) | |
| 1025 | Laser(prt7,math.random(5,10)) | |
| 1026 | Laser(prt8,math.random(5,10)) | |
| 1027 | for i = 0,1,0.1 do | |
| 1028 | wait() | |
| 1029 | wld1.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57,0+0.5*i,6.28-6.28) | |
| 1030 | wld2.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57,0.785+0.5*i,0.785-0.785) | |
| 1031 | wld3.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57,1.57+0.5*i,1.57-1.57) | |
| 1032 | wld4.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57,2.355+0.5*i,2.355-2.355) | |
| 1033 | wld5.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57,3.14+0.5*i,3.14-3.14) | |
| 1034 | wld6.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57,3.925+0.5*i,3.925-3.925) | |
| 1035 | wld7.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57,4.71+0.5*i,4.71-4.71) | |
| 1036 | wld8.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57,5.495+0.5*i,5.495-5.495) | |
| 1037 | end | |
| 1038 | if mana >= 0 then | |
| 1039 | mana = mana - 50 | |
| 1040 | else | |
| 1041 | mana = 0 | |
| 1042 | end | |
| 1043 | lasersound(4) | |
| 1044 | lasersound(4) | |
| 1045 | lasersound(4) | |
| 1046 | lasersound(4) | |
| 1047 | lasersound(4) | |
| 1048 | lasersound(4) | |
| 1049 | lasersound(4) | |
| 1050 | lasersound(4) | |
| 1051 | Laser(prt1,math.random(5,10)) | |
| 1052 | Laser(prt2,math.random(5,10)) | |
| 1053 | Laser(prt3,math.random(5,10)) | |
| 1054 | Laser(prt4,math.random(5,10)) | |
| 1055 | Laser(prt5,math.random(5,10)) | |
| 1056 | Laser(prt6,math.random(5,10)) | |
| 1057 | Laser(prt7,math.random(5,10)) | |
| 1058 | Laser(prt8,math.random(5,10)) | |
| 1059 | for i = 0,1,0.1 do | |
| 1060 | wait() | |
| 1061 | wld1.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57-1*i,0+0.5,6.28-6.28) | |
| 1062 | wld2.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57-1*i,0.785+0.5,0.785-0.785) | |
| 1063 | wld3.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57-1*i,1.57+0.5,1.57-1.57) | |
| 1064 | wld4.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57-1*i,2.355+0.5,2.355-2.355) | |
| 1065 | wld5.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57-1*i,3.14+0.5,3.14-3.14) | |
| 1066 | wld6.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57-1*i,3.925+0.5,3.925-3.925) | |
| 1067 | wld7.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57-1*i,4.71+0.5,4.71-4.71) | |
| 1068 | wld8.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57-1*i,5.495+0.5,5.495-5.495) | |
| 1069 | end | |
| 1070 | if mana >= 0 then | |
| 1071 | mana = mana - 50 | |
| 1072 | else | |
| 1073 | mana = 0 | |
| 1074 | end | |
| 1075 | lasersound(4) | |
| 1076 | lasersound(4) | |
| 1077 | lasersound(4) | |
| 1078 | lasersound(4) | |
| 1079 | lasersound(4) | |
| 1080 | lasersound(4) | |
| 1081 | lasersound(4) | |
| 1082 | lasersound(4) | |
| 1083 | Laser(prt1,math.random(5,10)) | |
| 1084 | Laser(prt2,math.random(5,10)) | |
| 1085 | Laser(prt3,math.random(5,10)) | |
| 1086 | Laser(prt4,math.random(5,10)) | |
| 1087 | Laser(prt5,math.random(5,10)) | |
| 1088 | Laser(prt6,math.random(5,10)) | |
| 1089 | Laser(prt7,math.random(5,10)) | |
| 1090 | Laser(prt8,math.random(5,10)) | |
| 1091 | wait(1) | |
| 1092 | attack = false | |
| 1093 | end | |
| 1094 | end | |
| 1095 | function SpinLaser() | |
| 1096 | if mana >= 0 then | |
| 1097 | attack = true | |
| 1098 | for i = 0,1,0.1 do | |
| 1099 | wait() | |
| 1100 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1101 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
| 1102 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1103 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
| 1104 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1105 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
| 1106 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
| 1107 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
| 1108 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
| 1109 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
| 1110 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
| 1111 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
| 1112 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
| 1113 | end | |
| 1114 | for i = 0,1,0.1 do | |
| 1115 | wait() | |
| 1116 | wld1.C0 = CFrame.new(0,1.6+3-2*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,0,6.28-6.28*i) | |
| 1117 | wld2.C0 = CFrame.new(0,1.6+3-2*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,0.785*i,0.785-0.785*i) | |
| 1118 | wld3.C0 = CFrame.new(0,1.6+3-2*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,1.57*i,1.57-1.57*i) | |
| 1119 | wld4.C0 = CFrame.new(0,1.6+3-2*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,2.355*i,2.355-2.355*i) | |
| 1120 | wld5.C0 = CFrame.new(0,1.6+3-2*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,3.14*i,3.14-3.14*i) | |
| 1121 | wld6.C0 = CFrame.new(0,1.6+3-2*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,3.925*i,3.925-3.925*i) | |
| 1122 | wld7.C0 = CFrame.new(0,1.6+3-2*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,4.71*i,4.71-4.71*i) | |
| 1123 | wld8.C0 = CFrame.new(0,1.6+3-2*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,5.495*i,5.495-5.495*i) | |
| 1124 | end | |
| 1125 | lasersound(4) | |
| 1126 | lasersound(4) | |
| 1127 | lasersound(4) | |
| 1128 | lasersound(4) | |
| 1129 | lasersound(4) | |
| 1130 | lasersound(4) | |
| 1131 | lasersound(4) | |
| 1132 | lasersound(4) | |
| 1133 | Laser(prt1,math.random(10,20)) | |
| 1134 | Laser(prt2,math.random(10,20)) | |
| 1135 | Laser(prt3,math.random(10,20)) | |
| 1136 | Laser(prt4,math.random(10,20)) | |
| 1137 | Laser(prt5,math.random(10,20)) | |
| 1138 | Laser(prt6,math.random(10,20)) | |
| 1139 | Laser(prt7,math.random(10,20)) | |
| 1140 | Laser(prt8,math.random(10,20)) | |
| 1141 | for i = 0,1,0.1 do | |
| 1142 | wait() | |
| 1143 | wld1.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,0+0.5*i,6.28-6.28) | |
| 1144 | wld2.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,0.785+0.5*i,0.785-0.785) | |
| 1145 | wld3.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,1.57+0.5*i,1.57-1.57) | |
| 1146 | wld4.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,2.355+0.5*i,2.355-2.355) | |
| 1147 | wld5.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,3.14+0.5*i,3.14-3.14) | |
| 1148 | wld6.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,3.925+0.5*i,3.925-3.925) | |
| 1149 | wld7.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,4.71+0.5*i,4.71-4.71) | |
| 1150 | wld8.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,5.495+0.5*i,5.495-5.495) | |
| 1151 | end | |
| 1152 | lasersound(4) | |
| 1153 | lasersound(4) | |
| 1154 | lasersound(4) | |
| 1155 | lasersound(4) | |
| 1156 | lasersound(4) | |
| 1157 | lasersound(4) | |
| 1158 | lasersound(4) | |
| 1159 | lasersound(4) | |
| 1160 | Laser(prt1,math.random(10,20)) | |
| 1161 | Laser(prt2,math.random(10,20)) | |
| 1162 | Laser(prt3,math.random(10,20)) | |
| 1163 | Laser(prt4,math.random(10,20)) | |
| 1164 | Laser(prt5,math.random(10,20)) | |
| 1165 | Laser(prt6,math.random(10,20)) | |
| 1166 | Laser(prt7,math.random(10,20)) | |
| 1167 | Laser(prt8,math.random(10,20)) | |
| 1168 | for i = 0,1,0.1 do | |
| 1169 | wait() | |
| 1170 | wld1.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,0+0.5+0.5*i,6.28-6.28) | |
| 1171 | wld2.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,0.785+0.5+0.5*i,0.785-0.785) | |
| 1172 | wld3.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,1.57+0.5+0.5*i,1.57-1.57) | |
| 1173 | wld4.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,2.355+0.5+0.5*i,2.355-2.355) | |
| 1174 | wld5.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,3.14+0.5+0.5*i,3.14-3.14) | |
| 1175 | wld6.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,3.925+0.5+0.5*i,3.925-3.925) | |
| 1176 | wld7.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,4.71+0.5+0.5*i,4.71-4.71) | |
| 1177 | wld8.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,5.495+0.5+0.5*i,5.495-5.495) | |
| 1178 | end | |
| 1179 | lasersound(4) | |
| 1180 | lasersound(4) | |
| 1181 | lasersound(4) | |
| 1182 | lasersound(4) | |
| 1183 | lasersound(4) | |
| 1184 | lasersound(4) | |
| 1185 | lasersound(4) | |
| 1186 | lasersound(4) | |
| 1187 | Laser(prt1,math.random(10,20)) | |
| 1188 | Laser(prt2,math.random(10,20)) | |
| 1189 | Laser(prt3,math.random(10,20)) | |
| 1190 | Laser(prt4,math.random(10,20)) | |
| 1191 | Laser(prt5,math.random(10,20)) | |
| 1192 | Laser(prt6,math.random(10,20)) | |
| 1193 | Laser(prt7,math.random(10,20)) | |
| 1194 | Laser(prt8,math.random(10,20)) | |
| 1195 | wait(1) | |
| 1196 | attack = false | |
| 1197 | end | |
| 1198 | end | |
| 1199 | function LaserPillars() | |
| 1200 | if mana >= 0 then | |
| 1201 | attack = true | |
| 1202 | for i = 0,1,0.1 do | |
| 1203 | wait() | |
| 1204 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1205 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
| 1206 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1207 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
| 1208 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1209 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
| 1210 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
| 1211 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
| 1212 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
| 1213 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
| 1214 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
| 1215 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
| 1216 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
| 1217 | end | |
| 1218 | for i = 0,1,0.1 do | |
| 1219 | wait() | |
| 1220 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1221 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
| 1222 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1223 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
| 1224 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1225 | wld1.C0 = CFrame.new(0,1.6+3-15*i,-1-3*i) * CFrame.fromEulerAnglesXYZ(0,0,6.28-6.28*i) | |
| 1226 | wld2.C0 = CFrame.new(0,1.6+3-15*i,-1-3*i) * CFrame.fromEulerAnglesXYZ(0,0.785*i,0.785-0.785*i) | |
| 1227 | wld3.C0 = CFrame.new(0,1.6+3-15*i,-1-3*i) * CFrame.fromEulerAnglesXYZ(0,1.57*i,1.57-1.57*i) | |
| 1228 | wld4.C0 = CFrame.new(0,1.6+3-15*i,-1-3*i) * CFrame.fromEulerAnglesXYZ(0,2.355*i,2.355-2.355*i) | |
| 1229 | wld5.C0 = CFrame.new(0,1.6+3-15*i,-1-3*i) * CFrame.fromEulerAnglesXYZ(0,3.14*i,3.14-3.14*i) | |
| 1230 | wld6.C0 = CFrame.new(0,1.6+3-15*i,-1-3*i) * CFrame.fromEulerAnglesXYZ(0,3.925*i,3.925-3.925*i) | |
| 1231 | wld7.C0 = CFrame.new(0,1.6+3-15*i,-1-3*i) * CFrame.fromEulerAnglesXYZ(0,4.71*i,4.71-4.71*i) | |
| 1232 | wld8.C0 = CFrame.new(0,1.6+3-15*i,-1-3*i) * CFrame.fromEulerAnglesXYZ(0,5.495*i,5.495-5.495*i) | |
| 1233 | end | |
| 1234 | lasersound(4) | |
| 1235 | lasersound(4) | |
| 1236 | lasersound(4) | |
| 1237 | lasersound(4) | |
| 1238 | lasersound(4) | |
| 1239 | lasersound(4) | |
| 1240 | lasersound(4) | |
| 1241 | lasersound(4) | |
| 1242 | Laser(prt1,math.random(20,40)) | |
| 1243 | Laser(prt2,math.random(20,40)) | |
| 1244 | Laser(prt3,math.random(20,40)) | |
| 1245 | Laser(prt4,math.random(20,40)) | |
| 1246 | Laser(prt5,math.random(20,40)) | |
| 1247 | Laser(prt6,math.random(20,40)) | |
| 1248 | Laser(prt7,math.random(20,40)) | |
| 1249 | Laser(prt8,math.random(20,40)) | |
| 1250 | hur = 0 | |
| 1251 | for i = 0,1,0.1 do | |
| 1252 | wait(0.1) | |
| 1253 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1254 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
| 1255 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1256 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
| 1257 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1258 | wld1.C0 = CFrame.new(0,1.6+3-15,-1-3-20*i) * CFrame.fromEulerAnglesXYZ(0,0+2.5*i,6.28-6.28) | |
| 1259 | wld2.C0 = CFrame.new(0,1.6+3-15,-1-3-20*i) * CFrame.fromEulerAnglesXYZ(0,0.785+2.5*i,0.785-0.785) | |
| 1260 | wld3.C0 = CFrame.new(0,1.6+3-15,-1-3-20*i) * CFrame.fromEulerAnglesXYZ(0,1.57+2.5*i,1.57-1.57) | |
| 1261 | wld4.C0 = CFrame.new(0,1.6+3-15,-1-3-20*i) * CFrame.fromEulerAnglesXYZ(0,2.355+2.5*i,2.355-2.355) | |
| 1262 | wld5.C0 = CFrame.new(0,1.6+3-15,-1-3-20*i) * CFrame.fromEulerAnglesXYZ(0,3.14+2.5*i,3.14-3.14) | |
| 1263 | wld6.C0 = CFrame.new(0,1.6+3-15,-1-3-20*i) * CFrame.fromEulerAnglesXYZ(0,3.925+2.5*i,3.925-3.925) | |
| 1264 | wld7.C0 = CFrame.new(0,1.6+3-15,-1-3-20*i) * CFrame.fromEulerAnglesXYZ(0,4.71+2.5*i,4.71-4.71) | |
| 1265 | wld8.C0 = CFrame.new(0,1.6+3-15,-1-3-20*i) * CFrame.fromEulerAnglesXYZ(0,5.495+2.5*i,5.495-5.495) | |
| 1266 | if hur == 1 then | |
| 1267 | lasersound(4) | |
| 1268 | lasersound(4) | |
| 1269 | lasersound(4) | |
| 1270 | lasersound(4) | |
| 1271 | lasersound(4) | |
| 1272 | lasersound(4) | |
| 1273 | lasersound(4) | |
| 1274 | lasersound(4) | |
| 1275 | Laser(prt1,math.random(20,40)) | |
| 1276 | Laser(prt2,math.random(20,40)) | |
| 1277 | Laser(prt3,math.random(20,40)) | |
| 1278 | Laser(prt4,math.random(20,40)) | |
| 1279 | Laser(prt5,math.random(20,40)) | |
| 1280 | Laser(prt6,math.random(20,40)) | |
| 1281 | Laser(prt7,math.random(20,40)) | |
| 1282 | Laser(prt8,math.random(20,40)) | |
| 1283 | hur = 0 | |
| 1284 | end | |
| 1285 | hur = hur + 1 | |
| 1286 | end | |
| 1287 | wait(1) | |
| 1288 | attack = false | |
| 1289 | end | |
| 1290 | end | |
| 1291 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 1292 | return game.Workspace:FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
| 1293 | end | |
| 1294 | function Laser(Part,Dmg) | |
| 1295 | sp = Part.Position | |
| 1296 | dirr = Part.CFrame * CFrame.fromEulerAnglesXYZ(-1.57,0,0) | |
| 1297 | local hit,pos = rayCast(sp,dirr.lookVector,500,Character) | |
| 1298 | local las=Instance.new("Part",Character)
| |
| 1299 | las.Anchored=true | |
| 1300 | las.Locked=true | |
| 1301 | las.CanCollide=false | |
| 1302 | las.TopSurface=0 | |
| 1303 | las.BottomSurface=0 | |
| 1304 | las.FormFactor = "Custom" | |
| 1305 | las.BrickColor=BrickColor.new("Bright red")
| |
| 1306 | las.Size=Vector3.new(1,1,1) | |
| 1307 | las.CFrame=CFrame.new((Part.Position+pos)/2,pos) *CFrame.Angles(math.rad(90),0,0) | |
| 1308 | local msh=Instance.new("SpecialMesh",las)
| |
| 1309 | mag = (Part.Position-pos).magnitude | |
| 1310 | msh.Scale=Vector3.new(0.1,mag,0.1) | |
| 1311 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1312 | for i = 0,1,0.1 do | |
| 1313 | wait() | |
| 1314 | Part.Transparency = Part.Transparency + 0.1 | |
| 1315 | Mesh.Scale = Mesh.Scale + Vector3.new(0.15,0.7,0.15) | |
| 1316 | end | |
| 1317 | Part.Parent = nil | |
| 1318 | end),las,msh) | |
| 1319 | local las=Instance.new("Part",Character)
| |
| 1320 | las.Anchored=true | |
| 1321 | las.Locked=true | |
| 1322 | las.CanCollide=false | |
| 1323 | las.TopSurface=0 | |
| 1324 | las.BottomSurface=0 | |
| 1325 | las.FormFactor = "Custom" | |
| 1326 | las.BrickColor=BrickColor.new("Really black")
| |
| 1327 | las.Size=Vector3.new(1,1,1) | |
| 1328 | las.CFrame=CFrame.new((Part.Position+pos)/2,pos) *CFrame.Angles(math.rad(90),0,0) | |
| 1329 | local msh=Instance.new("SpecialMesh",las)
| |
| 1330 | mag = (Part.Position-pos).magnitude | |
| 1331 | msh.Scale=Vector3.new(0.1,mag,0.1) | |
| 1332 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1333 | for i = 0,1,0.1 do | |
| 1334 | wait() | |
| 1335 | Part.Transparency = Part.Transparency + 0.1 | |
| 1336 | Mesh.Scale = Mesh.Scale + Vector3.new(-0.05,0.7,-0.05) | |
| 1337 | end | |
| 1338 | Part.Parent = nil | |
| 1339 | end),las,msh) | |
| 1340 | if pos ~= nil then | |
| 1341 | local las2=Instance.new("Part",Character)
| |
| 1342 | las2.Anchored=true | |
| 1343 | las2.Locked=true | |
| 1344 | las2.CanCollide=false | |
| 1345 | las2.TopSurface=0 | |
| 1346 | las2.BottomSurface=0 | |
| 1347 | las2.FormFactor = "Custom" | |
| 1348 | las2.BrickColor=BrickColor.new("Bright red")
| |
| 1349 | las2.Size=Vector3.new(1,1,1) | |
| 1350 | --las2.CFrame=CFrame.new((Part.Position+pos)/2,pos) *CFrame.Angles(math.rad(90),0,0) | |
| 1351 | las2.CFrame=CFrame.new(pos) *CFrame.Angles(math.rad(90),0,0) | |
| 1352 | local msh=Instance.new("BlockMesh",las2)
| |
| 1353 | mag = (Part.Position-pos).magnitude | |
| 1354 | msh.Scale=Vector3.new(0.1,0.1,0.1) | |
| 1355 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1356 | --wait(10) | |
| 1357 | for i = 0,1,0.1 do | |
| 1358 | wait() | |
| 1359 | Part.Transparency = Part.Transparency + 0.1 | |
| 1360 | Mesh.Scale = Mesh.Scale + Vector3.new(0.5,0,0.5) | |
| 1361 | end | |
| 1362 | Part.Parent = nil | |
| 1363 | end),las2,msh) | |
| 1364 | end | |
| 1365 | if hit ~= nil and pos ~= nil then | |
| 1366 | if hit.Parent.className == "Hat" then | |
| 1367 | hit:BreakJoints() | |
| 1368 | hit.Velocity = Vector3.new(math.random(-5,5),20,math.random(-5,5)) | |
| 1369 | end | |
| 1370 | if(hit.Parent:findFirstChild("Humanoid")~= nil)then
| |
| 1371 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Name ~= "Base" and hit.Parent.Name ~= Player.Name then
| |
| 1372 | hit.Parent.Humanoid:TakeDamage(Dmg) | |
| 1373 | showDamage(hit.Parent,Dmg,.5) | |
| 1374 | end | |
| 1375 | end | |
| 1376 | --[[if hit.className == "Part" and hit.Parent:findFirstChild("Humanoid") == nil then
| |
| 1377 | end ]] | |
| 1378 | end | |
| 1379 | end | |
| 1380 | function MMMAGIC(part,x1,y1,z1,x2,y2,z2,color) | |
| 1381 | local msh1 = Instance.new("BlockMesh")
| |
| 1382 | msh1.Scale = Vector3.new(0.5,0.5,0.5) | |
| 1383 | S=Instance.new("Part")
| |
| 1384 | S.Name="Effect" | |
| 1385 | S.formFactor=0 | |
| 1386 | S.Size=Vector3.new(x1,y1,z1) | |
| 1387 | S.BrickColor=color | |
| 1388 | S.Reflectance = 0 | |
| 1389 | S.TopSurface=0 | |
| 1390 | S.BottomSurface=0 | |
| 1391 | S.Transparency=0 | |
| 1392 | S.Anchored=true | |
| 1393 | S.CanCollide=false | |
| 1394 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1395 | S.Parent=Character | |
| 1396 | msh1.Parent = S | |
| 1397 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
| 1398 | end | |
| 1399 | function UltimaMMMAGIC(part,x1,y1,z1,x2,y2,z2,color) | |
| 1400 | local msh1 = Instance.new("BlockMesh")
| |
| 1401 | msh1.Scale = Vector3.new(x1,y1,z1) | |
| 1402 | S=Instance.new("Part")
| |
| 1403 | S.Name="Effect" | |
| 1404 | S.formFactor=0 | |
| 1405 | S.Size=Vector3.new(1,1,1) | |
| 1406 | S.BrickColor=color | |
| 1407 | S.Reflectance = 0 | |
| 1408 | S.TopSurface=0 | |
| 1409 | S.BottomSurface=0 | |
| 1410 | S.Transparency=0 | |
| 1411 | S.Anchored=true | |
| 1412 | S.CanCollide=false | |
| 1413 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1414 | S.Parent=Character | |
| 1415 | msh1.Parent = S | |
| 1416 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
| 1417 | end | |
| 1418 | function MOREMAGIX(part,cframe,x,y,z,color) | |
| 1419 | p2=Instance.new("Part")
| |
| 1420 | p2.Name="Blast" | |
| 1421 | p2.TopSurface=0 | |
| 1422 | p2.BottomSurface=0 | |
| 1423 | p2.CanCollide=false | |
| 1424 | p2.Anchored=true | |
| 1425 | p2.BrickColor=color | |
| 1426 | p2.Size=Vector3.new(x,y,z) | |
| 1427 | p2.formFactor="Symmetric" | |
| 1428 | p2.CFrame=part.CFrame*CFrame.new(0,cframe,0) | |
| 1429 | p2.Parent=workspace | |
| 1430 | m=Instance.new("BlockMesh")
| |
| 1431 | m.Parent=p2 | |
| 1432 | m.Name="BlastMesh" | |
| 1433 | coroutine.resume(coroutine.create(function(part,dir) for loll=1, 15 do part.BlastMesh.Scale=part.BlastMesh.Scale-Vector3.new(.09,.09,.09) part.Transparency=loll/20 part.CFrame=part.CFrame*CFrame.new(dir)*CFrame.fromEulerAnglesXYZ(math.random(-100,100)/100, math.random(-100,100)/100, math.random(-100,100)/100) wait() end part.Parent=nil end),p2,Vector3.new(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)) | |
| 1434 | end | |
| 1435 | function EVENMOARMAGIX(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color) | |
| 1436 | local msh1 = Instance.new("SpecialMesh")
| |
| 1437 | msh1.Scale = Vector3.new(0.5,0.5,0.5) | |
| 1438 | msh1.MeshType = "Sphere" | |
| 1439 | S=Instance.new("Part")
| |
| 1440 | S.Name="Effect" | |
| 1441 | S.formFactor=0 | |
| 1442 | S.Size=Vector3.new(x1,y1,z1) | |
| 1443 | S.BrickColor=color | |
| 1444 | if Style == "WingBlade" and element == "Dark" then | |
| 1445 | S.BrickColor=BrickColor.new("Black")
| |
| 1446 | end | |
| 1447 | S.Reflectance = 0 | |
| 1448 | S.TopSurface=0 | |
| 1449 | S.BottomSurface=0 | |
| 1450 | S.Transparency=0 | |
| 1451 | S.Anchored=true | |
| 1452 | S.CanCollide=false | |
| 1453 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(x3,y3,z3) | |
| 1454 | S.Parent=Character | |
| 1455 | msh1.Parent = S | |
| 1456 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.3,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
| 1457 | end | |
| 1458 | function WaveEffect(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color) | |
| 1459 | local msh1 = Instance.new("SpecialMesh")
| |
| 1460 | msh1.Scale = Vector3.new(x1,y1,z1) | |
| 1461 | msh1.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 1462 | S=Instance.new("Part")
| |
| 1463 | S.Name="Effect" | |
| 1464 | S.formFactor=0 | |
| 1465 | S.Size=Vector3.new(1,1,1) | |
| 1466 | S.BrickColor=color | |
| 1467 | S.Reflectance = 0 | |
| 1468 | S.TopSurface=0 | |
| 1469 | S.BottomSurface=0 | |
| 1470 | S.Transparency=0 | |
| 1471 | S.Anchored=true | |
| 1472 | S.CanCollide=false | |
| 1473 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(x3,y3,z3) | |
| 1474 | S.Parent=Character | |
| 1475 | msh1.Parent = S | |
| 1476 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.3,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
| 1477 | end | |
| 1478 | function BlastEffect(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color) | |
| 1479 | local msh1 = Instance.new("SpecialMesh")
| |
| 1480 | msh1.Scale = Vector3.new(x1,y1,z1) | |
| 1481 | msh1.MeshId = "http://www.roblox.com/asset/?id=1323306" | |
| 1482 | S=Instance.new("Part")
| |
| 1483 | S.Name="Effect" | |
| 1484 | S.formFactor=0 | |
| 1485 | S.Size=Vector3.new(1,1,1) | |
| 1486 | S.BrickColor=color | |
| 1487 | S.Reflectance = 0 | |
| 1488 | S.TopSurface=0 | |
| 1489 | S.BottomSurface=0 | |
| 1490 | S.Transparency=0 | |
| 1491 | S.Anchored=true | |
| 1492 | S.CanCollide=false | |
| 1493 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(x3,y3,z3) | |
| 1494 | S.Parent=Character | |
| 1495 | msh1.Parent = S | |
| 1496 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.3,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
| 1497 | end | |
| 1498 | function ss(pitch) | |
| 1499 | local SlashSound = Instance.new("Sound")
| |
| 1500 | --SlashSound.SoundId = "rbxasset://sounds\\swordslash.wav" | |
| 1501 | SlashSound.SoundId = "http://roblox.com/asset/?id=10209645" | |
| 1502 | SlashSound.Parent = workspace | |
| 1503 | SlashSound.Volume = .7 | |
| 1504 | SlashSound.Pitch = pitch | |
| 1505 | SlashSound.PlayOnRemove = true | |
| 1506 | coroutine.resume(coroutine.create(function() | |
| 1507 | wait(0) | |
| 1508 | SlashSound.Parent = nil | |
| 1509 | end)) | |
| 1510 | end | |
| 1511 | function equipsound(pitch) | |
| 1512 | local SlashSound = Instance.new("Sound")
| |
| 1513 | SlashSound.SoundId = "rbxasset://sounds\\unsheath.wav" | |
| 1514 | SlashSound.Parent = workspace | |
| 1515 | SlashSound.Volume = .5 | |
| 1516 | SlashSound.Pitch = pitch | |
| 1517 | SlashSound.PlayOnRemove = true | |
| 1518 | coroutine.resume(coroutine.create(function() | |
| 1519 | wait(0) | |
| 1520 | SlashSound.Parent = nil | |
| 1521 | end)) | |
| 1522 | end | |
| 1523 | function magicsound(pitch) | |
| 1524 | local SlashSound = Instance.new("Sound")
| |
| 1525 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2248511" | |
| 1526 | SlashSound.Parent = workspace | |
| 1527 | SlashSound.Volume = .5 | |
| 1528 | SlashSound.Pitch = pitch | |
| 1529 | SlashSound.PlayOnRemove = true | |
| 1530 | coroutine.resume(coroutine.create(function() | |
| 1531 | wait(0) | |
| 1532 | SlashSound.Parent = nil | |
| 1533 | end)) | |
| 1534 | end | |
| 1535 | function critsound(pitch) | |
| 1536 | local SlashSound = Instance.new("Sound")
| |
| 1537 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2801263" | |
| 1538 | SlashSound.Parent = workspace | |
| 1539 | SlashSound.Volume = .7 | |
| 1540 | SlashSound.Pitch = pitch | |
| 1541 | SlashSound.PlayOnRemove = true | |
| 1542 | coroutine.resume(coroutine.create(function() | |
| 1543 | wait(0) | |
| 1544 | SlashSound.Parent = nil | |
| 1545 | end)) | |
| 1546 | end | |
| 1547 | function spikesound(pitch) | |
| 1548 | local SlashSound = Instance.new("Sound")
| |
| 1549 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=3264793" | |
| 1550 | SlashSound.Parent = workspace | |
| 1551 | SlashSound.Volume = .7 | |
| 1552 | SlashSound.Pitch = pitch | |
| 1553 | SlashSound.PlayOnRemove = true | |
| 1554 | coroutine.resume(coroutine.create(function() | |
| 1555 | wait(0) | |
| 1556 | SlashSound.Parent = nil | |
| 1557 | end)) | |
| 1558 | end | |
| 1559 | function lasersound(pitch) | |
| 1560 | local SlashSound = Instance.new("Sound")
| |
| 1561 | SlashSound.SoundId = "rbxasset://sounds/Launching rocket.wav" | |
| 1562 | SlashSound.Parent = workspace | |
| 1563 | SlashSound.Volume = .5 | |
| 1564 | SlashSound.Pitch = pitch | |
| 1565 | SlashSound.PlayOnRemove = true | |
| 1566 | coroutine.resume(coroutine.create(function() | |
| 1567 | wait(0) | |
| 1568 | SlashSound.Parent = nil | |
| 1569 | end)) | |
| 1570 | end | |
| 1571 | --rbxasset://sounds/Launching rocket.wav | |
| 1572 | Damagefunc1=function(hit,Damage,Knockback) | |
| 1573 | if attackdebounce == false then | |
| 1574 | attackdebounce = true | |
| 1575 | coroutine.resume(coroutine.create(function() | |
| 1576 | wait(0.1) | |
| 1577 | attackdebounce = false | |
| 1578 | end)) | |
| 1579 | if hit.Parent==nil then | |
| 1580 | return | |
| 1581 | end | |
| 1582 | CPlayer=Bin | |
| 1583 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 1584 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 1585 | if mana < 800 then | |
| 1586 | mana = mana + math.random(10,20) | |
| 1587 | end | |
| 1588 | if mana > 800 then | |
| 1589 | mana = 800 | |
| 1590 | end | |
| 1591 | Damage=Damage | |
| 1592 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 1593 | return | |
| 1594 | end]] | |
| 1595 | c=Instance.new("ObjectValue")
| |
| 1596 | c.Name="creator" | |
| 1597 | c.Value=game.Players.LocalPlayer | |
| 1598 | c.Parent=h | |
| 1599 | game:GetService("Debris"):AddItem(c,.5)
| |
| 1600 | -- print(c.Value) | |
| 1601 | if math.random(0,99)+math.random()<=5 then | |
| 1602 | CRIT=true | |
| 1603 | Damage=Damage*1.5 | |
| 1604 | --[[ Knockback=Knockback*2 | |
| 1605 | r=Instance.new("BodyAngularVelocity")
| |
| 1606 | r.P=3000 | |
| 1607 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
| 1608 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
| 1609 | r.Parent=hit.Parent.Torso]] | |
| 1610 | critsound(2) | |
| 1611 | end | |
| 1612 | Damage=Damage+math.random(0,10) | |
| 1613 | -- Blood(hit.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-10,10)/10,0),math.floor(Damage/2)) | |
| 1614 | h:TakeDamage(Damage) | |
| 1615 | showDamage(hit.Parent,Damage,.5) | |
| 1616 | vp=Instance.new("BodyVelocity")
| |
| 1617 | vp.P=500 | |
| 1618 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 1619 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 1620 | vp.velocity=Torso.CFrame.lookVector*Knockback+Torso.Velocity/1.05 | |
| 1621 | if Knockback>0 then | |
| 1622 | vp.Parent=hit.Parent.Torso | |
| 1623 | end | |
| 1624 | game:GetService("Debris"):AddItem(vp,.25)
| |
| 1625 | --[[ r=Instance.new("BodyAngularVelocity")
| |
| 1626 | r.P=3000 | |
| 1627 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
| 1628 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
| 1629 | r.Parent=hit.Parent.Torso]] | |
| 1630 | game:GetService("Debris"):AddItem(r,.5)
| |
| 1631 | c=Instance.new("ObjectValue")
| |
| 1632 | c.Name="creator" | |
| 1633 | c.Value=Player | |
| 1634 | c.Parent=h | |
| 1635 | game:GetService("Debris"):AddItem(c,.5)
| |
| 1636 | CRIT=false | |
| 1637 | hitDeb=true | |
| 1638 | AttackPos=6 | |
| 1639 | end | |
| 1640 | end | |
| 1641 | end | |
| 1642 | showDamage=function(Char,Dealt,du) | |
| 1643 | m=Instance.new("Model")
| |
| 1644 | m.Name=tostring(Dealt) | |
| 1645 | h=Instance.new("Humanoid")
| |
| 1646 | h.Health=0 | |
| 1647 | h.MaxHealth=0 | |
| 1648 | h.Parent=m | |
| 1649 | c=Instance.new("Part")
| |
| 1650 | c.Transparency=0 | |
| 1651 | c.BrickColor=BrickColor:Red() | |
| 1652 | if CRIT==true then | |
| 1653 | c.BrickColor=BrickColor.new("Really red")
| |
| 1654 | end | |
| 1655 | c.Name="Head" | |
| 1656 | c.TopSurface=0 | |
| 1657 | c.BottomSurface=0 | |
| 1658 | c.formFactor="Plate" | |
| 1659 | c.Size=Vector3.new(1,.4,1) | |
| 1660 | ms=Instance.new("CylinderMesh")
| |
| 1661 | ms.Bevel=.1 | |
| 1662 | ms.Scale=Vector3.new(.8,.8,.8) | |
| 1663 | if CRIT==true then | |
| 1664 | ms.Scale=Vector3.new(1.25,1.5,1.25) | |
| 1665 | ms.Bevel=.2 | |
| 1666 | end | |
| 1667 | ms.Parent=c | |
| 1668 | c.Reflectance=0 | |
| 1669 | Instance.new("BodyGyro").Parent=c
| |
| 1670 | c.Parent=m | |
| 1671 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 1672 | f=Instance.new("BodyPosition")
| |
| 1673 | f.P=2000 | |
| 1674 | f.D=100 | |
| 1675 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 1676 | f.position=c.Position+Vector3.new(0,3,0) | |
| 1677 | f.Parent=c | |
| 1678 | game:GetService("Debris"):AddItem(m,.5+du)
| |
| 1679 | c.CanCollide=false | |
| 1680 | m.Parent=workspace | |
| 1681 | c.CanCollide=false | |
| 1682 | end | |
| 1683 | hold = false | |
| 1684 | function ob1d(mouse) | |
| 1685 | if attack == true then return end | |
| 1686 | if stancing == true then return end | |
| 1687 | hold = true | |
| 1688 | if combo == 0 then | |
| 1689 | combo = 1 | |
| 1690 | onehit() | |
| 1691 | coroutine.resume(coroutine.create(function() | |
| 1692 | wait(0.5) | |
| 1693 | if attack == false then | |
| 1694 | combo = 0 | |
| 1695 | comboing = false | |
| 1696 | gairo.Parent = nil | |
| 1697 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1698 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1699 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1700 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1701 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1702 | end | |
| 1703 | end)) | |
| 1704 | elseif combo == 1 then | |
| 1705 | combo = 2 | |
| 1706 | twohit() | |
| 1707 | coroutine.resume(coroutine.create(function() | |
| 1708 | wait(0.5) | |
| 1709 | if attack == false then | |
| 1710 | combo = 0 | |
| 1711 | comboing = false | |
| 1712 | gairo.Parent = nil | |
| 1713 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1714 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1715 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1716 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1717 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1718 | end | |
| 1719 | end)) | |
| 1720 | elseif combo == 2 then | |
| 1721 | combo = 3 | |
| 1722 | threehit() | |
| 1723 | coroutine.resume(coroutine.create(function() | |
| 1724 | wait(0.5) | |
| 1725 | if attack == false then | |
| 1726 | combo = 0 | |
| 1727 | comboing = false | |
| 1728 | gairo.Parent = nil | |
| 1729 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1730 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1731 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1732 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1733 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1734 | end | |
| 1735 | end)) | |
| 1736 | elseif combo == 3 then | |
| 1737 | combo = 4 | |
| 1738 | fourhit() | |
| 1739 | wait(0.5) | |
| 1740 | combo = 0 | |
| 1741 | comboing = false | |
| 1742 | gairo.Parent = nil | |
| 1743 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1744 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1745 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1746 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1747 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1748 | end | |
| 1749 | end | |
| 1750 | function ob1u(mouse) | |
| 1751 | hold = false | |
| 1752 | end | |
| 1753 | buttonhold = false | |
| 1754 | function key(key) | |
| 1755 | if attack == true then return end | |
| 1756 | if key == "q" then | |
| 1757 | LaserWave() | |
| 1758 | end | |
| 1759 | if key == "e" then | |
| 1760 | OverBlast() | |
| 1761 | end | |
| 1762 | if key == "r" then | |
| 1763 | SpinBeam() | |
| 1764 | end | |
| 1765 | if key == "t" then | |
| 1766 | LaserBarrage() | |
| 1767 | end | |
| 1768 | if key == "y" then | |
| 1769 | CloseRangedFire() | |
| 1770 | end | |
| 1771 | if key == "u" then | |
| 1772 | SpinLaser() | |
| 1773 | end | |
| 1774 | if key == "x" then | |
| 1775 | Implosion() | |
| 1776 | end | |
| 1777 | if key == "c" then | |
| 1778 | LaserPillars() | |
| 1779 | end | |
| 1780 | if key == "z" then | |
| 1781 | DodgeTheLaser() | |
| 1782 | end | |
| 1783 | end | |
| 1784 | function key2(key) | |
| 1785 | end | |
| 1786 | function s(mouse) | |
| 1787 | mouse.Button1Down:connect(function() ob1d(mouse) end) | |
| 1788 | mouse.Button1Up:connect(function() ob1u(mouse) end) | |
| 1789 | mouse.KeyDown:connect(key) | |
| 1790 | mouse.KeyUp:connect(key2) | |
| 1791 | player = Player | |
| 1792 | ch = Character | |
| 1793 | RSH = ch.Torso["Right Shoulder"] | |
| 1794 | LSH = ch.Torso["Left Shoulder"] | |
| 1795 | -- | |
| 1796 | RW.Part0 = ch.Torso | |
| 1797 | RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 1798 | RW.C1 = CFrame.new(0, 0.5, 0) | |
| 1799 | RW.Part1 = ch["Right Arm"] | |
| 1800 | RW.Parent = ch.Torso | |
| 1801 | --_G.R = RW | |
| 1802 | -- | |
| 1803 | LW.Part0 = ch.Torso | |
| 1804 | LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 1805 | LW.C1 = CFrame.new(0, 0.5, 0) | |
| 1806 | LW.Part1 = ch["Left Arm"] | |
| 1807 | LW.Parent = ch.Torso | |
| 1808 | --_G.L = LW | |
| 1809 | -- | |
| 1810 | equipanim() | |
| 1811 | end | |
| 1812 | function ds(mouse) | |
| 1813 | hideanim() | |
| 1814 | RW.Parent = nil | |
| 1815 | LW.Parent = nil | |
| 1816 | RSH.Parent = player.Character.Torso | |
| 1817 | LSH.Parent = player.Character.Torso | |
| 1818 | end | |
| 1819 | Bin.Selected:connect(s) | |
| 1820 | Bin.Deselected:connect(ds) | |
| 1821 | function onRunning(speed) | |
| 1822 | if attack == true then return end | |
| 1823 | if speed>0 then | |
| 1824 | walking = true | |
| 1825 | for i = 0,1,0.1 do | |
| 1826 | wait() | |
| 1827 | if attack == false and comboing == false then | |
| 1828 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,0) | |
| 1829 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1830 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,0) | |
| 1831 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1832 | end | |
| 1833 | end | |
| 1834 | else | |
| 1835 | walking = false | |
| 1836 | for i = 0,1,0.1 do | |
| 1837 | wait() | |
| 1838 | if attack == false and comboing == false then | |
| 1839 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,0) | |
| 1840 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1841 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,0) | |
| 1842 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1843 | end | |
| 1844 | end | |
| 1845 | end | |
| 1846 | end | |
| 1847 | Character.Humanoid.Running:connect(onRunning) | |
| 1848 | coroutine.resume(coroutine.create(function() | |
| 1849 | while true do | |
| 1850 | wait(0) | |
| 1851 | fentext3.Size = UDim2.new(mana*0.007,0,0.200000006,0) | |
| 1852 | fentext.Text = "Energy("..mana..")"
| |
| 1853 | fentext3.BackgroundColor3 = Color3.new(1,1,1) | |
| 1854 | end | |
| 1855 | end)) | |
| 1856 | coroutine.resume(coroutine.create(function() | |
| 1857 | while true do | |
| 1858 | wait(0.1) | |
| 1859 | if mana <= 0 and attack == false then | |
| 1860 | attack = true | |
| 1861 | while mana <= 800 do | |
| 1862 | wait(0.1) | |
| 1863 | mana = mana + 5 | |
| 1864 | end | |
| 1865 | attack = false | |
| 1866 | end | |
| 1867 | if mana < 800 and attack == false then | |
| 1868 | mana = mana + 2 | |
| 1869 | end | |
| 1870 | end | |
| 1871 | end)) | |
| 1872 | coroutine.resume(coroutine.create(function() | |
| 1873 | while true do | |
| 1874 | wait() | |
| 1875 | for i = 0,1,0.01 do | |
| 1876 | wait(0) | |
| 1877 | if attack == false and comboing == false then | |
| 1878 | wld1.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)*i) | |
| 1879 | wld2.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)*i) | |
| 1880 | wld3.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)*i) | |
| 1881 | wld4.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)*i) | |
| 1882 | wld5.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)*i) | |
| 1883 | wld6.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)*i) | |
| 1884 | wld7.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)*i) | |
| 1885 | wld8.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)*i) | |
| 1886 | end | |
| 1887 | end | |
| 1888 | end | |
| 1889 | end)) |