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| 1 | - | -- Created by ggrelior333-- |
| 1 | + | warn("Welp")
|
| 2 | - | -- The Angel -- |
| 2 | + | --Converted with ggrelior333 model to script plugin v4 |
| 3 | - | -- A higher being.. Here to smite you evil-doers! -- |
| 3 | + | --Terror of ggrelior333 |
| 4 | - | -- Discord: Nebula the Zorua#6969 |
| 4 | + | function sandbox(var,func) |
| 5 | - | -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA |
| 5 | + | local env = getfenv(func) |
| 6 | - | wait(1/60) |
| 6 | + | local newenv = setmetatable({},{
|
| 7 | __index = function(self,k) | |
| 8 | - | --// Initializing \\-- |
| 8 | + | if k=="script" then |
| 9 | - | local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
|
| 9 | + | return var |
| 10 | - | local Plrs = S.Players |
| 10 | + | else |
| 11 | - | local Plr = Plrs.LocalPlayer |
| 11 | + | return env[k] |
| 12 | - | local Char = Plr.Character |
| 12 | + | |
| 13 | - | local Hum = Char:FindFirstChildOfClass'Humanoid' |
| 13 | + | end, |
| 14 | - | local RArm = Char["Right Arm"] |
| 14 | + | |
| 15 | - | local LArm = Char["Left Arm"] |
| 15 | + | setfenv(func,newenv) |
| 16 | - | local RLeg = Char["Right Leg"] |
| 16 | + | return func |
| 17 | - | local LLeg = Char["Left Leg"] |
| 17 | + | |
| 18 | - | local Root = Char:FindFirstChild'HumanoidRootPart' |
| 18 | + | cors = {}
|
| 19 | - | local Torso = Char.Torso |
| 19 | + | mas = Instance.new("Model",game:GetService("Lighting"))
|
| 20 | - | local Head = Char.Head |
| 20 | + | LocalScript0 = Instance.new("LocalScript")
|
| 21 | - | local NeutralAnims = true |
| 21 | + | ParticleEmitter1 = Instance.new("ParticleEmitter")
|
| 22 | - | local Attack = false |
| 22 | + | ParticleEmitter2 = Instance.new("ParticleEmitter")
|
| 23 | - | local BloodPuddles = {}
|
| 23 | + | ParticleEmitter3 = Instance.new("ParticleEmitter")
|
| 24 | - | local Effects = {}
|
| 24 | + | ParticleEmitter4 = Instance.new("ParticleEmitter")
|
| 25 | - | local Debounces = {Debounces={}}
|
| 25 | + | ParticleEmitter5 = Instance.new("ParticleEmitter")
|
| 26 | - | local Mouse = Plr:GetMouse() |
| 26 | + | ParticleEmitter6 = Instance.new("ParticleEmitter")
|
| 27 | - | local Hit = {}
|
| 27 | + | ParticleEmitter7 = Instance.new("ParticleEmitter")
|
| 28 | - | local Sine = 0 |
| 28 | + | ParticleEmitter8 = Instance.new("ParticleEmitter")
|
| 29 | - | local Change = 1 |
| 29 | + | LocalScript9 = Instance.new("LocalScript")
|
| 30 | - | local PulseTime = 0 |
| 30 | + | NumberValue10 = Instance.new("NumberValue")
|
| 31 | - | local DustTime = 0 |
| 31 | + | NumberValue11 = Instance.new("NumberValue")
|
| 32 | BoolValue12 = Instance.new("BoolValue")
| |
| 33 | ParticleEmitter13 = Instance.new("ParticleEmitter")
| |
| 34 | - | --// Debounce System \\-- |
| 34 | + | ParticleEmitter14 = Instance.new("ParticleEmitter")
|
| 35 | ParticleEmitter15 = Instance.new("ParticleEmitter")
| |
| 36 | - | function Debounces:New(name,cooldown) |
| 36 | + | ParticleEmitter16 = Instance.new("ParticleEmitter")
|
| 37 | - | local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
|
| 37 | + | ParticleEmitter17 = Instance.new("ParticleEmitter")
|
| 38 | - | setmetatable(aaaaa,{__index = Debounces})
|
| 38 | + | ParticleEmitter18 = Instance.new("ParticleEmitter")
|
| 39 | - | Debounces.Debounces[name] = aaaaa |
| 39 | + | ParticleEmitter19 = Instance.new("ParticleEmitter")
|
| 40 | - | return aaaaa |
| 40 | + | ParticleEmitter20 = Instance.new("ParticleEmitter")
|
| 41 | ParticleEmitter21 = Instance.new("ParticleEmitter")
| |
| 42 | ParticleEmitter22 = Instance.new("ParticleEmitter")
| |
| 43 | - | function Debounces:Use(overrideUsable) |
| 43 | + | LocalScript0.Name = "WarPheonix" |
| 44 | - | assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use") |
| 44 | + | LocalScript0.Parent = mas |
| 45 | - | if(self.Usable or overrideUsable)then |
| 45 | + | table.insert(cors,sandbox(LocalScript0,function() |
| 46 | - | self.Usable = false |
| 46 | + | |
| 47 | - | self.CoolingDown = true |
| 47 | + | wait(0.2) |
| 48 | - | local LastUse = time() |
| 48 | + | Player = game:GetService("Players").LocalPlayer
|
| 49 | - | self.LastUse = LastUse |
| 49 | + | PlayerGui = Player.PlayerGui |
| 50 | - | delay(self.Cooldown or 2,function() |
| 50 | + | Cam = workspace.CurrentCamera |
| 51 | - | if(self.LastUse == LastUse)then |
| 51 | + | Backpack = Player.Backpack |
| 52 | - | self.CoolingDown = false |
| 52 | + | Character = Player.Character |
| 53 | - | self.Usable = true |
| 53 | + | Humanoid = Character.Humanoid |
| 54 | Mouse = Player:GetMouse() | |
| 55 | - | end) |
| 55 | + | RootPart = Character.HumanoidRootPart |
| 56 | Torso = Character.Torso | |
| 57 | Head = Character.Head | |
| 58 | RightArm = Character["Right Arm"] | |
| 59 | - | function Debounces:Get(name) |
| 59 | + | LeftArm = Character["Left Arm"] |
| 60 | - | assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
|
| 60 | + | RightLeg = Character["Right Leg"] |
| 61 | - | for i,v in next, Debounces.Debounces do |
| 61 | + | LeftLeg = Character["Left Leg"] |
| 62 | - | if(i == name)then |
| 62 | + | RootJoint = RootPart.RootJoint |
| 63 | - | return v; |
| 63 | + | Neck = Torso.Neck |
| 64 | RightShoulder = Torso["Right Shoulder"] | |
| 65 | LeftShoulder = Torso["Left Shoulder"] | |
| 66 | RightHip = Torso["Right Hip"] | |
| 67 | LeftHip = Torso["Left Hip"] | |
| 68 | - | function Debounces:GetProgressPercentage() |
| 68 | + | local sick = Instance.new("Sound", Character)
|
| 69 | - | assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use") |
| 69 | + | sick.SoundId = "rbxassetid://1604456093" |
| 70 | - | if(self.CoolingDown and not self.Usable)then |
| 70 | + | sick.Looped = true |
| 71 | - | return math.max( |
| 71 | + | IT = Instance.new |
| 72 | - | math.floor( |
| 72 | + | CF = CFrame.new |
| 73 | - | ( |
| 73 | + | VT = Vector3.new |
| 74 | - | (time()-self.LastUse)/self.Cooldown or 2 |
| 74 | + | RAD = math.rad |
| 75 | - | )*100 |
| 75 | + | C3 = Color3.new |
| 76 | - | ) |
| 76 | + | UD2 = UDim2.new |
| 77 | - | ) |
| 77 | + | BRICKC = BrickColor.new |
| 78 | ANGLES = CFrame.Angles | |
| 79 | - | return 100 |
| 79 | + | EULER = CFrame.fromEulerAnglesXYZ |
| 80 | COS = math.cos | |
| 81 | ACOS = math.acos | |
| 82 | SIN = math.sin | |
| 83 | - | --// Shortcut Variables \\-- |
| 83 | + | ASIN = math.asin |
| 84 | - | local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
|
| 84 | + | ABS = math.abs |
| 85 | - | local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
|
| 85 | + | MRANDOM = math.random |
| 86 | - | local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
|
| 86 | + | FLOOR = math.floor |
| 87 | - | local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG = function(min,max,div) return math.random(min,max)/(div or 1) end,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
|
| 87 | + | |
| 88 | - | local R3 = {N=Region3.new}
|
| 88 | + | local naeeym2 = Instance.new("BillboardGui",Character)
|
| 89 | - | local De = S.Debris |
| 89 | + | |
| 90 | - | local WS = workspace |
| 90 | + | naeeym2.Size = UDim2.new(5,35,2,35) |
| 91 | - | local Lght = S.Lighting |
| 91 | + | naeeym2.StudsOffset = Vector3.new(0,4.5,0) |
| 92 | - | local RepS = S.ReplicatedStorage |
| 92 | + | naeeym2.Adornee = Character.Head |
| 93 | - | local IN = Instance.new |
| 93 | + | |
| 94 | - | --// Instance Creation Functions \\-- |
| 94 | + | naeeym2.MaxDistance = 200 |
| 95 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 96 | - | function Sound(parent,id,pitch,volume,looped,effect,autoPlay) |
| 96 | + | |
| 97 | - | local Sound = IN("Sound")
|
| 97 | + | |
| 98 | - | Sound.SoundId = "rbxassetid://".. tostring(id or 0) |
| 98 | + | |
| 99 | - | Sound.Pitch = pitch or 1 |
| 99 | + | tecks2.Text = "terror of ggrelior333" |
| 100 | - | Sound.Volume = volume or 1 |
| 100 | + | tecks2.Font = "Fantasy" |
| 101 | - | Sound.Looped = looped or false |
| 101 | + | tecks2.TextSize = 48 |
| 102 | - | if(autoPlay)then |
| 102 | + | |
| 103 | - | coroutine.wrap(function() |
| 103 | + | tecks2.TextColor3 = Color3.new(255,255,255) |
| 104 | - | repeat wait() until Sound.IsLoaded |
| 104 | + | tecks2.TextStrokeColor3 = Color3.new(188/255, 155/255, 93/255) |
| 105 | - | Sound.Playing = autoPlay or false |
| 105 | + | |
| 106 | - | end)() |
| 106 | + | |
| 107 | ||
| 108 | - | if(not looped and effect)then |
| 108 | + | local naeeym3 = Instance.new("BillboardGui",Character)
|
| 109 | - | Sound.Stopped:connect(function() |
| 109 | + | naeeym3.AlwaysOnTop = true |
| 110 | - | Sound.Volume = 0 |
| 110 | + | naeeym3.Size = UDim2.new(5,35,2,35) |
| 111 | - | Sound:destroy() |
| 111 | + | naeeym3.StudsOffset = Vector3.new(0,3,0) |
| 112 | - | end) |
| 112 | + | naeeym3.Adornee = Character.Head |
| 113 | - | elseif(effect)then |
| 113 | + | naeeym3.Name = "Name" |
| 114 | - | warn("Sound can't be looped and a sound effect!")
|
| 114 | + | naeeym3.MaxDistance = 200 |
| 115 | local tecks3 = Instance.new("TextLabel",naeeym2)
| |
| 116 | - | Sound.Parent =parent or Torso |
| 116 | + | tecks3.BackgroundTransparency = 1 |
| 117 | - | return Sound |
| 117 | + | tecks3.TextScaled = true |
| 118 | tecks3.BorderSizePixel = 0 | |
| 119 | - | function Part(parent,color,material,size,cframe,anchored,cancollide) |
| 119 | + | tecks3.Text = Player.Name |
| 120 | - | local part = IN("Part")
|
| 120 | + | tecks3.Font = "Fantasy" |
| 121 | - | part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0) |
| 121 | + | tecks3.TextSize = 32 |
| 122 | - | part.Material = material or Enum.Material.SmoothPlastic |
| 122 | + | tecks3.TextStrokeTransparency = 1 |
| 123 | - | part.TopSurface,part.BottomSurface=10,10 |
| 123 | + | tecks3.TextColor3 = Color3.new(125/255,125/255,125/255) |
| 124 | - | part.Size = size or V3.N(1,1,1) |
| 124 | + | tecks3.TextStrokeColor3 = Color3.new(125/255,125/255,125/255) |
| 125 | - | part.CFrame = cframe or CF.N(0,0,0) |
| 125 | + | tecks3.Size = UDim2.new(1,0,0.5,0) |
| 126 | - | part.Anchored = anchored or true |
| 126 | + | tecks3.Parent = naeeym3 |
| 127 | - | part.CanCollide = cancollide or false |
| 127 | + | |
| 128 | - | part.Parent = parent or Char |
| 128 | + | |
| 129 | - | return part |
| 129 | + | Animation_Speed = 3 |
| 130 | Frame_Speed = 0.016666666666666666 | |
| 131 | - | function Mesh(parent,meshtype,meshid,textid,scale,offset) |
| 131 | + | local Speed = 16 |
| 132 | - | local class = "SpecialMesh" |
| 132 | + | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) |
| 133 | - | if(meshtype == Enum.MeshType.Brick)then class = 'BlockMesh' end |
| 133 | + | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) |
| 134 | - | |
| 134 | + | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) |
| 135 | - | local part = IN(class) |
| 135 | + | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) |
| 136 | - | if(class == "SpecialMesh")then |
| 136 | + | local DAMAGEMULTIPLIER = 1 |
| 137 | - | part.MeshId = meshid or "" |
| 137 | + | local ANIM = "Idle" |
| 138 | - | part.TextureId = textid or "" |
| 138 | + | local ATTACK = false |
| 139 | - | part.MeshType = meshtype or Enum.MeshType.Sphere |
| 139 | + | local EQUIPPED = false |
| 140 | local HOLD = false | |
| 141 | - | part.Scale = scale or V3.N(1,1,1) |
| 141 | + | local COMBO = 1 |
| 142 | - | part.Offset = offset or V3.N(0,0,0) |
| 142 | + | |
| 143 | - | |
| 143 | + | local SINE = 0 |
| 144 | - | part.Parent = parent |
| 144 | + | local KEYHOLD = false |
| 145 | - | return part |
| 145 | + | local CHANGE = 2 / Animation_Speed |
| 146 | local WALKINGANIM = false | |
| 147 | local VALUE1 = false | |
| 148 | - | NewInstance = function(instance,parent,properties) |
| 148 | + | local VALUE2 = false |
| 149 | - | local inst = Instance.new(instance,parent) |
| 149 | + | local ROBLOXIDLEANIMATION = IT("Animation")
|
| 150 | - | if(properties)then |
| 150 | + | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" |
| 151 | - | for i,v in next, properties do |
| 151 | + | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" |
| 152 | - | pcall(function() inst[i] = v end) |
| 152 | + | local WEAPONGUI = IT("ScreenGui", PlayerGui)
|
| 153 | WEAPONGUI.Name = "Weapon GUI" | |
| 154 | local Effects = IT("Folder", Character)
| |
| 155 | - | return inst; |
| 155 | + | |
| 156 | local ANIMATOR = Humanoid.Animator | |
| 157 | local ANIMATE = Character.Animate | |
| 158 | local UNANCHOR = true | |
| 159 | local FLIGHT = false | |
| 160 | - | --// Extended ROBLOX tables \\-- |
| 160 | + | local BODYPOS, GYRO, FLIGHTRING |
| 161 | - | local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
|
| 161 | + | local PARTICLES = false |
| 162 | - | --// Customization \\-- |
| 162 | + | local WINGS = false |
| 163 | local APPLYGYRO = true | |
| 164 | - | local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this |
| 164 | + | local DIRECTTURN = false |
| 165 | - | local Remove_Hats = true |
| 165 | + | local PHEONIXCOLOR = C3(0.9, 0.9, 0.9) |
| 166 | - | local Remove_Clothing = true |
| 166 | + | ArtificialHB = Instance.new("BindableEvent", script)
|
| 167 | - | local PlayerSize = 1 |
| 167 | + | ArtificialHB.Name = "ArtificialHB" |
| 168 | - | local DamageColor = BrickColor.new'New Yeller' |
| 168 | + | script:WaitForChild("ArtificialHB")
|
| 169 | - | local MusicID = 835120625 |
| 169 | + | frame = Frame_Speed |
| 170 | tf = 0 | |
| 171 | - | --// Weapon and GUI creation, and Character Customization \\-- |
| 171 | + | allowframeloss = false |
| 172 | tossremainder = false | |
| 173 | - | if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end |
| 173 | + | lastframe = tick() |
| 174 | - | if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end |
| 174 | + | script.ArtificialHB:Fire() |
| 175 | - | Instance.ClearChildrenOfClass(Char,"Decal",true) |
| 175 | + | |
| 176 | - | local Effects = IN("Folder",Char)
|
| 176 | + | |
| 177 | if tf >= frame then | |
| 178 | if allowframeloss then | |
| 179 | - | local Halo = IN("Model",Char)
|
| 179 | + | script.ArtificialHB:Fire() |
| 180 | - | Halo.Name = "Halo" |
| 180 | + | |
| 181 | else | |
| 182 | - | local Wings = IN("Model",Char)
|
| 182 | + | |
| 183 | - | Wings.Name = "Wings" |
| 183 | + | script.ArtificialHB:Fire() |
| 184 | end | |
| 185 | - | Hum.DisplayDistanceType = 'None' |
| 185 | + | |
| 186 | end | |
| 187 | - | local naeeym2 = IN("BillboardGui",Char)
|
| 187 | + | |
| 188 | tf = 0 | |
| 189 | - | naeeym2.Size = UDim2.new(5,35,2,15) |
| 189 | + | |
| 190 | - | naeeym2.StudsOffset = V3.N(0,2.5,0) |
| 190 | + | |
| 191 | - | naeeym2.Adornee = Char.Head |
| 191 | + | |
| 192 | end | |
| 193 | - | naeeym2.PlayerToHideFrom = Plr |
| 193 | + | |
| 194 | - | local tecks2 = IN("TextLabel",naeeym2)
|
| 194 | + | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) |
| 195 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
| 196 | end | |
| 197 | function PositiveAngle(NUMBER) | |
| 198 | - | tecks2.Text = "The Angel" |
| 198 | + | if NUMBER >= 0 then |
| 199 | - | tecks2.Font = Enum.Font.Bodoni |
| 199 | + | NUMBER = 0 |
| 200 | - | tecks2.TextSize = 30 |
| 200 | + | |
| 201 | return NUMBER | |
| 202 | - | tecks2.TextColor3 = C3.N(0,0,0) |
| 202 | + | |
| 203 | - | tecks2.TextStrokeColor3 = C3.N(1,1,0) |
| 203 | + | function NegativeAngle(NUMBER) |
| 204 | if NUMBER <= 0 then | |
| 205 | NUMBER = 0 | |
| 206 | end | |
| 207 | - | pcall(function() |
| 207 | + | return NUMBER |
| 208 | - | Char.LeftWing:destroy() |
| 208 | + | |
| 209 | - | Char.ReaperShadowHead:destroy() |
| 209 | + | function Swait(NUMBER) |
| 210 | if NUMBER == 0 or NUMBER == nil then | |
| 211 | ArtificialHB.Event:wait() | |
| 212 | - | for _,v in next, Char:children() do |
| 212 | + | |
| 213 | - | if(v:IsA'BasePart' and v.Transparency < 1 and v ~= Head)then |
| 213 | + | for i = 1, NUMBER do |
| 214 | - | NewInstance("SelectionBox",v,{Adornee=v,LineThickness=.01,Color3=C3.N(1,1,0)})
|
| 214 | + | |
| 215 | - | if(v ~= Head)then IN("BlockMesh",v) end
|
| 215 | + | |
| 216 | end | |
| 217 | end | |
| 218 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
| 219 | - | local HaloHandle = NewInstance("Part",Halo,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
|
| 219 | + | local NEWMESH = IT(MESH) |
| 220 | - | local WingHandle = NewInstance("Part",Wings,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
|
| 220 | + | if MESH == "SpecialMesh" then |
| 221 | NEWMESH.MeshType = MESHTYPE | |
| 222 | - | for i = 1, 360,5 do |
| 222 | + | if MESHID ~= "nil" and MESHID ~= "" then |
| 223 | - | local part = NewInstance("Part",Halo,{BrickColor=BrickColor.new"New Yeller",Material=Enum.Material.Neon,Size=V3.N(0.69,0.1,0.3),Anchored=false,CanCollide=false,Locked=true,Transparency=.6})
|
| 223 | + | NEWMESH.MeshId = "http://www.roblox.com/asset/?id=" .. MESHID |
| 224 | - | local weld = NewInstance("Weld",part,{Part0=HaloHandle,Part1=part,C0=CF.A(0,M.R(i),0)*CF.N(0,0,-.6)})
|
| 224 | + | |
| 225 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
| 226 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id=" .. TEXTUREID | |
| 227 | - | if(PlayerSize ~= 1)then |
| 227 | + | |
| 228 | - | for _,v in next, Char:GetDescendats() do |
| 228 | + | |
| 229 | - | if(v:IsA'BasePart')then |
| 229 | + | NEWMESH.Offset = OFFSET or VT(0, 0, 0) |
| 230 | - | v.Size = v.Size * PlayerSize |
| 230 | + | NEWMESH.Scale = SCALE |
| 231 | NEWMESH.Parent = PARENT | |
| 232 | return NEWMESH | |
| 233 | end | |
| 234 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
| 235 | - | local Music = Sound(Char,MusicID,1,3,true,false,true) |
| 235 | + | local NEWPART = IT("Part")
|
| 236 | - | Music.Name = 'Music' |
| 236 | + | NEWPART.formFactor = FORMFACTOR |
| 237 | NEWPART.Reflectance = REFLECTANCE | |
| 238 | - | -- Wing Creation |
| 238 | + | NEWPART.Transparency = TRANSPARENCY |
| 239 | - | local FeatherWelds = {{},{}}
|
| 239 | + | NEWPART.CanCollide = false |
| 240 | - | local inc = 1 |
| 240 | + | NEWPART.Locked = true |
| 241 | - | for aa = 1, 4 do |
| 241 | + | NEWPART.Anchored = true |
| 242 | - | local lastFeather; |
| 242 | + | if ANCHOR == false then |
| 243 | - | FeatherWelds[1][aa] = {}
|
| 243 | + | NEWPART.Anchored = false |
| 244 | - | for i = 1, 4+inc do |
| 244 | + | |
| 245 | - | local feather = NewInstance("Part",Wings,{CustomPhysicalProperties=PhysicalProperties.new(0,0,0,0,0),TopSurface=10,BottomSurface=10,Size=V3.N(2,.5,.75),CanCollide=false,Color=C3.N(1,1,1)})
|
| 245 | + | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) |
| 246 | - | NewInstance("SpecialMesh",feather,{MeshType=Enum.MeshType.Sphere})
|
| 246 | + | NEWPART.Name = NAME |
| 247 | - | if(lastFeather)then |
| 247 | + | NEWPART.Size = SIZE |
| 248 | - | table.insert(FeatherWelds[1][aa],NewInstance("Weld",feather,{Part0=lastFeather,Part1=feather,C0=CF.N(.5,.25,0)*CF.A(0,0,M.R(-5))}))
|
| 248 | + | NEWPART.Position = Torso.Position |
| 249 | NEWPART.Material = MATERIAL | |
| 250 | - | table.insert(FeatherWelds[1][aa],NewInstance("Weld",feather,{Part0=feather,Part1=WingHandle,C0=CF.N(-2,aa/4,0)*CF.A(0,0,M.R(-5))}))
|
| 250 | + | NEWPART:BreakJoints() |
| 251 | NEWPART.Parent = PARENT | |
| 252 | - | lastFeather = feather |
| 252 | + | return NEWPART |
| 253 | end | |
| 254 | - | inc = inc + 1 |
| 254 | + | local weldBetween = function(a, b) |
| 255 | local weldd = Instance.new("ManualWeld")
| |
| 256 | weldd.Part0 = a | |
| 257 | - | local inc = 1 |
| 257 | + | weldd.Part1 = b |
| 258 | - | for aa = 1, 4 do |
| 258 | + | weldd.C0 = CFrame.new() |
| 259 | - | local lastFeather; |
| 259 | + | weldd.C1 = b.CFrame:inverse() * a.CFrame |
| 260 | - | FeatherWelds[2][aa] = {}
|
| 260 | + | weldd.Parent = a |
| 261 | - | for i = 1, 4+inc do |
| 261 | + | return weldd |
| 262 | - | local feather = NewInstance("Part",Wings,{CustomPhysicalProperties=PhysicalProperties.new(0,0,0,0,0),TopSurface=10,BottomSurface=10,Size=V3.N(2,.5,.75),CanCollide=false,Color=C3.N(1,1,1)})
|
| 262 | + | |
| 263 | - | NewInstance("SpecialMesh",feather,{MeshType=Enum.MeshType.Sphere})
|
| 263 | + | function QuaternionFromCFrame(cf) |
| 264 | - | if(lastFeather)then |
| 264 | + | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() |
| 265 | - | table.insert(FeatherWelds[2][aa],NewInstance("Weld",feather,{Part0=lastFeather,Part1=feather,C0=CF.N(-.5,.25,0)*CF.A(0,0,M.R(5))}))
|
| 265 | + | local trace = m00 + m11 + m22 |
| 266 | if trace > 0 then | |
| 267 | - | table.insert(FeatherWelds[2][aa],NewInstance("Weld",feather,{Part0=feather,Part1=WingHandle,C0=CF.N(2,aa/4,0)*CF.A(0,0,M.R(5))}))
|
| 267 | + | local s = math.sqrt(1 + trace) |
| 268 | local recip = 0.5 / s | |
| 269 | - | lastFeather = feather |
| 269 | + | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 |
| 270 | else | |
| 271 | - | inc = inc + 1 |
| 271 | + | local i = 0 |
| 272 | if m00 < m11 then | |
| 273 | i = 1 | |
| 274 | - | --// Stop animations \\-- |
| 274 | + | |
| 275 | - | for _,v in next, Hum:GetPlayingAnimationTracks() do |
| 275 | + | if m22 > (i == 0 and m00 or m11) then |
| 276 | - | v:Stop(); |
| 276 | + | i = 2 |
| 277 | end | |
| 278 | if i == 0 then | |
| 279 | - | pcall(game.Destroy,Char:FindFirstChild'Animate') |
| 279 | + | local s = math.sqrt(m00 - m11 - m22 + 1) |
| 280 | - | pcall(game.Destroy,Hum:FindFirstChild'Animator') |
| 280 | + | local recip = 0.5 / s |
| 281 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 282 | - | --// Joints \\-- |
| 282 | + | elseif i == 1 then |
| 283 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 284 | - | local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
|
| 284 | + | local recip = 0.5 / s |
| 285 | - | local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
|
| 285 | + | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip |
| 286 | - | local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
|
| 286 | + | elseif i == 2 then |
| 287 | - | local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
|
| 287 | + | local s = math.sqrt(m22 - m00 - m11 + 1) |
| 288 | - | local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
|
| 288 | + | local recip = 0.5 / s |
| 289 | - | local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
|
| 289 | + | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip |
| 290 | - | local HW = NewInstance('Motor',Char,{Part0=Head,Part1=HaloHandle,C0=CF.N(0,2,0)})
|
| 290 | + | |
| 291 | - | local WW = NewInstance('Motor',Char,{Part0=Torso,Part1=WingHandle,C0=CF.N(0,1.5,1.5)})
|
| 291 | + | |
| 292 | end | |
| 293 | - | local LSC0 = LS.C0 |
| 293 | + | function QuaternionToCFrame(px, py, pz, x, y, z, w) |
| 294 | - | local RSC0 = RS.C0 |
| 294 | + | local xs, ys, zs = x + x, y + y, z + z |
| 295 | - | local NKC0 = NK.C0 |
| 295 | + | local wx, wy, wz = w * xs, w * ys, w * zs |
| 296 | - | local LHC0 = LH.C0 |
| 296 | + | local xx = x * xs |
| 297 | - | local RHC0 = RH.C0 |
| 297 | + | local xy = x * ys |
| 298 | - | local RJC0 = RJ.C0 |
| 298 | + | local xz = x * zs |
| 299 | local yy = y * ys | |
| 300 | - | --// Artificial HB \\-- |
| 300 | + | local yz = y * zs |
| 301 | local zz = z * zs | |
| 302 | - | local ArtificialHB = IN("BindableEvent", script)
|
| 302 | + | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) |
| 303 | - | ArtificialHB.Name = "Heartbeat" |
| 303 | + | |
| 304 | function QuaternionSlerp(a, b, t) | |
| 305 | - | script:WaitForChild("Heartbeat")
|
| 305 | + | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] |
| 306 | local startInterp, finishInterp | |
| 307 | - | local tf = 0 |
| 307 | + | if cosTheta >= 1.0E-4 then |
| 308 | - | local allowframeloss = false |
| 308 | + | if 1 - cosTheta > 1.0E-4 then |
| 309 | - | local tossremainder = false |
| 309 | + | local theta = ACOS(cosTheta) |
| 310 | - | local lastframe = tick() |
| 310 | + | local invSinTheta = 1 / SIN(theta) |
| 311 | - | local frame = 1/Frame_Speed |
| 311 | + | startInterp = SIN((1 - t) * theta) * invSinTheta |
| 312 | - | ArtificialHB:Fire() |
| 312 | + | finishInterp = SIN(t * theta) * invSinTheta |
| 313 | else | |
| 314 | startInterp = 1 - t | |
| 315 | finishInterp = t | |
| 316 | end | |
| 317 | elseif 1 + cosTheta > 1.0E-4 then | |
| 318 | - | script.Heartbeat:Fire() |
| 318 | + | local theta = ACOS(-cosTheta) |
| 319 | local invSinTheta = 1 / SIN(theta) | |
| 320 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
| 321 | finishInterp = SIN(t * theta) * invSinTheta | |
| 322 | - | ArtificialHB:Fire() |
| 322 | + | |
| 323 | startInterp = t - 1 | |
| 324 | finishInterp = t | |
| 325 | end | |
| 326 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 327 | end | |
| 328 | function Clerp(a, b, t) | |
| 329 | local qa = {
| |
| 330 | QuaternionFromCFrame(a) | |
| 331 | } | |
| 332 | local qb = {
| |
| 333 | QuaternionFromCFrame(b) | |
| 334 | - | function swait(num) |
| 334 | + | |
| 335 | - | if num == 0 or num == nil then |
| 335 | + | local ax, ay, az = a.x, a.y, a.z |
| 336 | local bx, by, bz = b.x, b.y, b.z | |
| 337 | local _t = 1 - t | |
| 338 | - | for i = 0, num do |
| 338 | + | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) |
| 339 | end | |
| 340 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
| 341 | local frame = IT("Frame")
| |
| 342 | frame.BackgroundTransparency = TRANSPARENCY | |
| 343 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
| 344 | frame.Position = POSITION | |
| 345 | - | --// Effect Function(s) \\-- |
| 345 | + | frame.Size = SIZE |
| 346 | frame.BackgroundColor3 = COLOR | |
| 347 | frame.BorderColor3 = BORDERCOLOR | |
| 348 | - | function Chat(text) |
| 348 | + | frame.Name = NAME |
| 349 | - | --if(game.PlaceId ~= 843468296)then |
| 349 | + | frame.Parent = PARENT |
| 350 | - | coroutine.wrap(function() |
| 350 | + | return frame |
| 351 | - | if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end |
| 351 | + | |
| 352 | - | local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
|
| 352 | + | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) |
| 353 | - | local Txt = NewInstance("TextLabel",BBG,{Text = "",BackgroundTransparency=1,TextColor3=C3.N(1,1,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=30,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
|
| 353 | + | local label = IT("TextLabel")
|
| 354 | - | local SND = Sound(Head,418252437,M.RNG(9,11)/10,3,false,false,true) |
| 354 | + | label.BackgroundTransparency = 1 |
| 355 | - | for i = 1, #text do |
| 355 | + | label.Size = UD2(1, 0, 1, 0) |
| 356 | - | delay(i/25, function() |
| 356 | + | label.Position = UD2(0, 0, 0, 0) |
| 357 | - | SND.Pitch = M.RNG(9,11)/10 |
| 357 | + | label.TextColor3 = TEXTCOLOR |
| 358 | - | SND.Volume = 3 |
| 358 | + | label.TextStrokeTransparency = STROKETRANSPARENCY |
| 359 | - | SND.Parent = Effects |
| 359 | + | label.TextTransparency = TRANSPARENCY |
| 360 | - | SND:Play() |
| 360 | + | label.FontSize = TEXTFONTSIZE |
| 361 | - | Txt.Text = text:sub(1,i) |
| 361 | + | label.Font = TEXTFONT |
| 362 | - | end) |
| 362 | + | label.BorderSizePixel = BORDERSIZEPIXEL |
| 363 | label.TextScaled = false | |
| 364 | - | delay((#text/25)+2, function() |
| 364 | + | label.Text = TEXT |
| 365 | - | Txt.Text = "" |
| 365 | + | label.Name = NAME |
| 366 | - | for i = 1, #text do |
| 366 | + | label.Parent = PARENT |
| 367 | - | Txt.Text = Txt.Text.. string.char(M.RNG(0,126)) |
| 367 | + | return label |
| 368 | end | |
| 369 | - | end) |
| 369 | + | function NoOutlines(PART) |
| 370 | - | delay((#text/25)+3, function() |
| 370 | + | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 |
| 371 | - | BBG:destroy() |
| 371 | + | |
| 372 | - | SND:destroy() |
| 372 | + | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) |
| 373 | - | end) |
| 373 | + | local NEWWELD = IT(TYPE) |
| 374 | - | end)() |
| 374 | + | NEWWELD.Part0 = PART0 |
| 375 | - | --else |
| 375 | + | NEWWELD.Part1 = PART1 |
| 376 | - | -- Chat2(text) |
| 376 | + | NEWWELD.C0 = C0 |
| 377 | - | --end |
| 377 | + | NEWWELD.C1 = C1 |
| 378 | NEWWELD.Parent = PARENT | |
| 379 | return NEWWELD | |
| 380 | - | function Chat2(text) |
| 380 | + | |
| 381 | - | coroutine.wrap(function() |
| 381 | + | local S = IT("Sound")
|
| 382 | - | if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end |
| 382 | + | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) |
| 383 | - | local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
|
| 383 | + | local NEWSOUND |
| 384 | - | local offset = 0; |
| 384 | + | coroutine.resume(coroutine.create(function() |
| 385 | - | local xsize = 0; |
| 385 | + | NEWSOUND = S:Clone() |
| 386 | - | for i = 1, #text do |
| 386 | + | NEWSOUND.Parent = PARENT |
| 387 | - | offset = offset - 16 |
| 387 | + | NEWSOUND.Volume = VOLUME |
| 388 | - | xsize = xsize + 32 |
| 388 | + | NEWSOUND.Pitch = PITCH |
| 389 | - | delay(i/25, function() |
| 389 | + | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id=" .. ID |
| 390 | - | local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,offset,0,0),BackgroundTransparency=1,TextColor3=C3.N(1,1,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
|
| 390 | + | NEWSOUND:play() |
| 391 | - | offset = offset + 32 |
| 391 | + | if DOESLOOP == true then |
| 392 | - | while Txt and Txt.Parent do |
| 392 | + | NEWSOUND.Looped = true |
| 393 | - | Txt.Rotation = M.RNG(-15,15) |
| 393 | + | |
| 394 | - | swait() |
| 394 | + | repeat |
| 395 | wait(1) | |
| 396 | - | end) |
| 396 | + | until NEWSOUND.Playing == false |
| 397 | NEWSOUND:remove() | |
| 398 | - | BBG.Size = UDim2.new(0,xsize,0,40) |
| 398 | + | |
| 399 | - | delay((#text/25)+3, function() |
| 399 | + | end)) |
| 400 | - | for _,v in next, BBG:children() do |
| 400 | + | return NEWSOUND |
| 401 | - | pcall(function() v.Text = string.char(M.RNG(0,126)) end) |
| 401 | + | |
| 402 | function CFrameFromTopBack(at, top, back) | |
| 403 | - | end) |
| 403 | + | local right = top:Cross(back) |
| 404 | - | delay((#text/25)+4, function() |
| 404 | + | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) |
| 405 | - | BBG:destroy() |
| 405 | + | |
| 406 | - | end) |
| 406 | + | function WACKYEFFECT(Table) |
| 407 | - | end)() |
| 407 | + | local TYPE = Table.EffectType or "Sphere" |
| 408 | local SIZE = Table.Size or VT(1, 1, 1) | |
| 409 | local ENDSIZE = Table.Size2 or VT(0, 0, 0) | |
| 410 | local TRANSPARENCY = Table.Transparency or 0 | |
| 411 | - | function Transparency(trans) |
| 411 | + | local ENDTRANSPARENCY = Table.Transparency2 or 1 |
| 412 | - | for _,v in next, Char:children() do |
| 412 | + | local CFRAME = Table.CFrame or Torso.CFrame |
| 413 | - | if(v:IsA'BasePart' and v ~= Root and v ~= HaloHandle and v ~= WingHandle)then |
| 413 | + | local MOVEDIRECTION = Table.MoveToPos or nil |
| 414 | - | v.Transparency = trans |
| 414 | + | local ROTATION1 = Table.RotationX or 0 |
| 415 | - | local sbox = v:findFirstChild'SelectionBox' |
| 415 | + | local ROTATION2 = Table.RotationY or 0 |
| 416 | - | if(sbox)then sbox.Transparency=trans end |
| 416 | + | local ROTATION3 = Table.RotationZ or 0 |
| 417 | - | elseif(v:IsA'Accessory' and v:FindFirstChild'Handle')then |
| 417 | + | local MATERIAL = Table.Material or "Neon" |
| 418 | - | v.Handle.Transparency=trans |
| 418 | + | local COLOR = Table.Color or C3(1, 1, 1) |
| 419 | local TIME = Table.Time or 45 | |
| 420 | - | end |
| 420 | + | local SOUNDID = Table.SoundID or nil |
| 421 | - | for _,v in next, Wings:children() do |
| 421 | + | local SOUNDPITCH = Table.SoundPitch or nil |
| 422 | - | if(v:IsA'BasePart' and v ~= WingHandle)then |
| 422 | + | local SOUNDVOLUME = Table.SoundVolume or nil |
| 423 | - | v.Transparency = trans |
| 423 | + | coroutine.resume(coroutine.create(function() |
| 424 | - | local sbox = v:findFirstChild'SelectionBox' |
| 424 | + | local PLAYSSOUND = false |
| 425 | - | if(sbox)then sbox.Transparency=trans end |
| 425 | + | local SOUND |
| 426 | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1, 1, 1), true)
| |
| 427 | - | end |
| 427 | + | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then |
| 428 | - | for _,v in next, Halo:children() do |
| 428 | + | PLAYSSOUND = true |
| 429 | - | if(v:IsA'BasePart' and v ~= HaloHandle)then |
| 429 | + | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) |
| 430 | - | v.Transparency = trans |
| 430 | + | |
| 431 | - | local sbox = v:findFirstChild'SelectionBox' |
| 431 | + | EFFECT.Color = COLOR |
| 432 | - | if(sbox)then sbox.Transparency=trans end |
| 432 | + | local MSH |
| 433 | if TYPE == "Sphere" then | |
| 434 | - | end |
| 434 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0, 0, 0))
|
| 435 | elseif TYPE == "Block" then | |
| 436 | MSH = IT("BlockMesh", EFFECT)
| |
| 437 | - | local FXTable = {}
|
| 437 | + | MSH.Scale = VT(SIZE.X, SIZE.X, SIZE.X) |
| 438 | elseif TYPE == "Wave" then | |
| 439 | - | function Bezier(startpos, pos2, pos3, endpos, t) |
| 439 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0, 0, -SIZE.X / 8))
|
| 440 | - | local A = startpos:lerp(pos2, t) |
| 440 | + | elseif TYPE == "Ring" then |
| 441 | - | local B = pos2:lerp(pos3, t) |
| 441 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X, SIZE.X, 0.1), VT(0, 0, 0))
|
| 442 | - | local C = pos3:lerp(endpos, t) |
| 442 | + | elseif TYPE == "Slash" then |
| 443 | - | local lerp1 = A:lerp(B, t) |
| 443 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X / 10, 0, SIZE.X / 10), VT(0, 0, 0))
|
| 444 | - | local lerp2 = B:lerp(C, t) |
| 444 | + | elseif TYPE == "Round Slash" then |
| 445 | - | local cubic = lerp1:lerp(lerp2, t) |
| 445 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X / 10, 0, SIZE.X / 10), VT(0, 0, 0))
|
| 446 | - | return cubic |
| 446 | + | elseif TYPE == "Swirl" then |
| 447 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0, 0, 0))
| |
| 448 | elseif TYPE == "Skull" then | |
| 449 | - | function Tween(obj,props,time,easing,direction,repeats,backwards) |
| 449 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0, 0, 0))
|
| 450 | - | local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false) |
| 450 | + | elseif TYPE == "Crystal" then |
| 451 | - | local tween = S.TweenService:Create(obj, info, props) |
| 451 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0, 0, 0))
|
| 452 | - | |
| 452 | + | |
| 453 | - | tween:Play() |
| 453 | + | if MSH ~= nil then |
| 454 | local MOVESPEED | |
| 455 | if MOVEDIRECTION ~= nil then | |
| 456 | - | coroutine.resume(coroutine.create(function() |
| 456 | + | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude / TIME |
| 457 | - | while true do |
| 457 | + | |
| 458 | - | for i = 1, #FXTable do |
| 458 | + | local GROWTH = SIZE - ENDSIZE |
| 459 | - | local data = FXTable[i] |
| 459 | + | local TRANS = TRANSPARENCY - ENDTRANSPARENCY |
| 460 | - | if(data)then |
| 460 | + | if TYPE == "Block" then |
| 461 | - | local Frame = data.Frame |
| 461 | + | EFFECT.CFrame = CFRAME * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360))) |
| 462 | - | local FX = data.Effect or 'ResizeAndFade' |
| 462 | + | else |
| 463 | - | local Parent = data.Parent or Effects |
| 463 | + | EFFECT.CFrame = CFRAME |
| 464 | - | local Color = data.Color or C3.N(0,0,0) |
| 464 | + | |
| 465 | - | local Size = data.Size or V3.N(1,1,1) |
| 465 | + | for LOOP = 1, TIME + 1 do |
| 466 | - | local MoveDir = data.MoveDirection or nil |
| 466 | + | Swait() |
| 467 | - | local MeshData = data.Mesh or nil |
| 467 | + | MSH.Scale = MSH.Scale - GROWTH / TIME |
| 468 | - | local SndData = data.Sound or nil |
| 468 | + | if TYPE == "Wave" then |
| 469 | - | local Frames = data.Frames or 45 |
| 469 | + | MSH.Offset = VT(0, 0, -MSH.Scale.X / 8) |
| 470 | - | local CFra = data.CFrame or Torso.CFrame |
| 470 | + | |
| 471 | - | local Settings = data.FXSettings or {}
|
| 471 | + | EFFECT.Transparency = EFFECT.Transparency - TRANS / TIME |
| 472 | - | local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound |
| 472 | + | if TYPE == "Block" then |
| 473 | - | local grow = data.Grow |
| 473 | + | EFFECT.CFrame = CFRAME * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360))) |
| 474 | - | |
| 474 | + | |
| 475 | - | local MoveSpeed = nil; |
| 475 | + | EFFECT.CFrame = EFFECT.CFrame * ANGLES(RAD(ROTATION1), RAD(ROTATION2), RAD(ROTATION3)) |
| 476 | - | if(MoveDir)then |
| 476 | + | |
| 477 | - | MoveSpeed = (CFra.p - MoveDir).magnitude/Frames |
| 477 | + | if MOVEDIRECTION ~= nil then |
| 478 | local ORI = EFFECT.Orientation | |
| 479 | - | if(FX ~= 'Arc')then |
| 479 | + | EFFECT.CFrame = CF(EFFECT.Position, MOVEDIRECTION) * CF(0, 0, -MOVESPEED) |
| 480 | - | Frame = Frame + 1 |
| 480 | + | EFFECT.Orientation = ORI |
| 481 | - | if(FX == "Fade")then |
| 481 | + | |
| 482 | - | Prt.Transparency = (Frame/Frames) |
| 482 | + | |
| 483 | - | elseif(FX == "Resize")then |
| 483 | + | if PLAYSSOUND == false then |
| 484 | - | if(not Settings.EndSize)then |
| 484 | + | EFFECT:remove() |
| 485 | - | Settings.EndSize = V3.N(0,0,0) |
| 485 | + | else |
| 486 | repeat | |
| 487 | - | if(Settings.EndIsIncrement)then |
| 487 | + | Swait() |
| 488 | - | if(Msh)then |
| 488 | + | until SOUND.Playing == false |
| 489 | - | Msh.Scale = Msh.Scale + Settings.EndSize |
| 489 | + | EFFECT:remove() |
| 490 | - | else |
| 490 | + | |
| 491 | - | Prt.Size = Prt.Size + Settings.EndSize |
| 491 | + | elseif PLAYSSOUND == false then |
| 492 | - | end |
| 492 | + | EFFECT:remove() |
| 493 | - | else |
| 493 | + | |
| 494 | - | if(Msh)then |
| 494 | + | repeat |
| 495 | - | Msh.Scale = Msh.Scale - grow/Frames |
| 495 | + | Swait() |
| 496 | - | else |
| 496 | + | until SOUND.Playing == false |
| 497 | - | Prt.Size = Prt.Size - grow/Frames |
| 497 | + | EFFECT:remove() |
| 498 | end | |
| 499 | - | end |
| 499 | + | end)) |
| 500 | - | elseif(FX == "ResizeAndFade")then |
| 500 | + | |
| 501 | - | if(not Settings.EndSize)then |
| 501 | + | function MakeForm(PART, TYPE) |
| 502 | - | Settings.EndSize = V3.N(0,0,0) |
| 502 | + | if TYPE == "Cyl" then |
| 503 | local MSH = IT("CylinderMesh", PART)
| |
| 504 | - | if(Settings.EndIsIncrement)then |
| 504 | + | elseif TYPE == "Ball" then |
| 505 | - | if(Msh)then |
| 505 | + | local MSH = IT("SpecialMesh", PART)
|
| 506 | - | Msh.Scale = Msh.Scale + Settings.EndSize |
| 506 | + | MSH.MeshType = "Sphere" |
| 507 | - | else |
| 507 | + | elseif TYPE == "Wedge" then |
| 508 | - | Prt.Size = Prt.Size + Settings.EndSize |
| 508 | + | local MSH = IT("SpecialMesh", PART)
|
| 509 | - | end |
| 509 | + | MSH.MeshType = "Wedge" |
| 510 | - | else |
| 510 | + | |
| 511 | - | if(Msh)then |
| 511 | + | |
| 512 | - | Msh.Scale = Msh.Scale - grow/Frames |
| 512 | + | Debris = game:GetService("Debris")
|
| 513 | - | else |
| 513 | + | function CastProperRay(StartPos, EndPos, Distance, Ignore) |
| 514 | - | Prt.Size = Prt.Size - grow/Frames |
| 514 | + | local DIRECTION = CF(StartPos, EndPos).lookVector |
| 515 | return Raycast(StartPos, DIRECTION, Distance, Ignore) | |
| 516 | - | end |
| 516 | + | |
| 517 | - | Prt.Transparency = (Frame/Frames) |
| 517 | + | function turnto(position) |
| 518 | RootPart.CFrame = CFrame.new(RootPart.CFrame.p, VT(position.X, RootPart.Position.Y, position.Z)) * CFrame.new(0, 0, 0) | |
| 519 | - | if(Settings.RandomizeCFrame)then |
| 519 | + | |
| 520 | - | Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)) |
| 520 | + | local DECAL = IT("Decal", nil)
|
| 521 | function MagicRing(PART, CFRAME, VARIANT) | |
| 522 | - | if(MoveDir and MoveSpeed)then |
| 522 | + | if VARIANT == "Pheonix" or VARIANT == "Crimson" or VARIANT == "Fire" then |
| 523 | - | local Orientation = Prt.Orientation |
| 523 | + | local RING = CreatePart(3, Effects, "Granite", 0, 1, "Maroon", "MagicRing", VT(0, 0, 0), false) |
| 524 | - | Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed) |
| 524 | + | local WELD = CreateWeldOrSnapOrMotor("Weld", PART, PART, RING, CFRAME, CF(0, 0, 0))
|
| 525 | - | Prt.Orientation = Orientation |
| 525 | + | local MESH = IT("BlockMesh", RING)
|
| 526 | local BOTTOMTEXTURE = DECAL:Clone() | |
| 527 | - | if(Prt.Transparency >= 1 or Frame >= Frames)then |
| 527 | + | BOTTOMTEXTURE.Parent = RING |
| 528 | - | Prt:destroy() |
| 528 | + | BOTTOMTEXTURE.Face = "Bottom" |
| 529 | - | table.remove(FXTable,i) |
| 529 | + | BOTTOMTEXTURE.Name = "BottomTexture" |
| 530 | - | else |
| 530 | + | local TOPTEXTURE = DECAL:Clone() |
| 531 | - | data.Frame = Frame |
| 531 | + | TOPTEXTURE.Parent = RING |
| 532 | TOPTEXTURE.Face = "Top" | |
| 533 | TOPTEXTURE.Name = "TopTexture" | |
| 534 | - | local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End |
| 534 | + | local T = script.RingEmit:Clone() |
| 535 | - | if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end |
| 535 | + | T.Parent = RING |
| 536 | - | if(start and endP)then |
| 536 | + | local LIGHT = IT("PointLight", RING)
|
| 537 | - | local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25)) |
| 537 | + | if VARIANT == "Pheonix" then |
| 538 | - | local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25)) |
| 538 | + | BOTTOMTEXTURE.Texture = "http://www.roblox.com/asset/?id=1617574752" |
| 539 | - | Frame = Frame + Settings.Speed or 0.01 |
| 539 | + | TOPTEXTURE.Texture = "http://www.roblox.com/asset/?id=1617575377" |
| 540 | - | if(Settings.Home)then |
| 540 | + | T.Color = ColorSequence.new(PHEONIXCOLOR) |
| 541 | - | endP = Settings.Home.CFrame |
| 541 | + | CreateSound(462809305, RING, 5, 1, false) |
| 542 | elseif VARIANT == "Crimson" then | |
| 543 | - | Prt.CFrame = Bezier(start, quarter, threequarter, endP, i) |
| 543 | + | BOTTOMTEXTURE.Texture = "http://www.roblox.com/asset/?id=1217786509" |
| 544 | - | if(Prt.Transparency >= 1 or Frame >= Frames)then |
| 544 | + | TOPTEXTURE.Texture = "http://www.roblox.com/asset/?id=1217788749" |
| 545 | - | if(Settings.RemoveOnGoal)then |
| 545 | + | T.Color = ColorSequence.new(BRICKC("Bright orange").Color)
|
| 546 | - | Prt:destroy() |
| 546 | + | CreateSound(462809305, RING, 5, 1, false) |
| 547 | LIGHT.Color = BRICKC("Bright orange").Color
| |
| 548 | elseif VARIANT == "Fire" then | |
| 549 | - | else |
| 549 | + | BOTTOMTEXTURE.Texture = "http://www.roblox.com/asset/?id=1222222911" |
| 550 | - | |
| 550 | + | TOPTEXTURE.Texture = "http://www.roblox.com/asset/?id=1222223218" |
| 551 | T.Color = ColorSequence.new(BRICKC("Bright orange").Color)
| |
| 552 | CreateSound(343211019, RING, 5, 1, false) | |
| 553 | LIGHT.Color = C3(1, 0.3333333333333333, 0) | |
| 554 | end | |
| 555 | - | swait() |
| 555 | + | T.LightEmission = 1 |
| 556 | T:Emit(5) | |
| 557 | Debris:AddItem(T, 5) | |
| 558 | return RING, WELD, MESH | |
| 559 | - | function Effect(data) |
| 559 | + | |
| 560 | - | local FX = data.Effect or 'ResizeAndFade' |
| 560 | + | |
| 561 | - | local Parent = data.Parent or Effects |
| 561 | + | function AddChildrenToTable(FROM, PARENT, DIST, TABLE) |
| 562 | - | local Color = data.Color or C3.N(0,0,0) |
| 562 | + | for _, c in pairs(PARENT:GetDescendants()) do |
| 563 | - | local Size = data.Size or V3.N(1,1,1) |
| 563 | + | if c.ClassName == "Model" and c ~= Character and c:FindFirstChildOfClass("Humanoid") and (c:FindFirstChild("Torso") or c:FindFirstChild("UpperTorso")) then
|
| 564 | - | local MoveDir = data.MoveDirection or nil |
| 564 | + | local HUMANOID = c:FindFirstChildOfClass("Humanoid")
|
| 565 | - | local MeshData = data.Mesh or nil |
| 565 | + | local TORSO = c:FindFirstChild("Torso") or c:FindFirstChild("UpperTorso")
|
| 566 | - | local SndData = data.Sound or nil |
| 566 | + | if DIST > (TORSO.Position - FROM).Magnitude then |
| 567 | - | local Frames = data.Frames or 45 |
| 567 | + | table.insert(TABLE, c) |
| 568 | - | local Manual = data.Manual or nil |
| 568 | + | |
| 569 | - | local Material = data.Material or nil |
| 569 | + | |
| 570 | - | local CFra = data.CFrame or Torso.CFrame |
| 570 | + | |
| 571 | - | local Settings = data.FXSettings or {}
|
| 571 | + | |
| 572 | - | local Shape = data.Shape or Enum.PartType.Block |
| 572 | + | local BACKATTACHMENT1 = IT("Attachment", Torso)
|
| 573 | - | local Snd,Prt,Msh; |
| 573 | + | BACKATTACHMENT1.Position = VT(0.5, 0.5, 0.75) |
| 574 | - | if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then |
| 574 | + | local BACKATTACHMENT2 = IT("Attachment", Torso)
|
| 575 | - | Prt = Manual |
| 575 | + | BACKATTACHMENT2.Position = VT(-0.5, 0.5, 0.75) |
| 576 | local WINGS1 = script.Wing1 | |
| 577 | - | Prt = Part(Parent,Color,Material,Size,CFra,true,false) |
| 577 | + | WINGS1.EmissionDirection="Right" |
| 578 | - | Prt.Shape = Shape |
| 578 | + | WINGS1.Size=NumberSequence.new(2) |
| 579 | local WINGS1B = script.Wing1B | |
| 580 | - | if(typeof(MeshData) == 'table')then |
| 580 | + | WINGS1B.EmissionDirection="Right" |
| 581 | - | Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset) |
| 581 | + | WINGS1B.Size=NumberSequence.new(2) |
| 582 | - | elseif(typeof(MeshData) == 'Instance')then |
| 582 | + | local WINGS2 = script.Wing2 |
| 583 | - | Msh = MeshData:Clone() |
| 583 | + | WINGS2.EmissionDirection="Left" |
| 584 | - | Msh.Parent = Prt |
| 584 | + | WINGS2.Size=NumberSequence.new(2) |
| 585 | - | elseif(Shape == Enum.PartType.Block)then |
| 585 | + | local WINGS2B = script.Wing2B |
| 586 | - | Msh = Mesh(Prt,Enum.MeshType.Brick) |
| 586 | + | WINGS2B.EmissionDirection="Left" |
| 587 | WINGS2B.Size=NumberSequence.new(2) | |
| 588 | - | if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then |
| 588 | + | WINGS1.Parent = BACKATTACHMENT1 |
| 589 | - | Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true) |
| 589 | + | WINGS1.LockedToPart=true |
| 590 | WINGS1B.Parent = BACKATTACHMENT1 | |
| 591 | - | if(Snd)then |
| 591 | + | WINGS1B.LockedToPart=true |
| 592 | - | repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0 |
| 592 | + | WINGS2.Parent = BACKATTACHMENT2 |
| 593 | - | data.Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch |
| 593 | + | WINGS2.LockedToPart=true |
| 594 | WINGS2B.Parent = BACKATTACHMENT2 | |
| 595 | - | data.Part = Prt |
| 595 | + | WINGS2B.LockedToPart=true |
| 596 | - | data.Mesh = Msh |
| 596 | + | local FACEATTACHMENT = IT("Attachment", Head)
|
| 597 | - | data.Sound = Snd |
| 597 | + | FACEATTACHMENT.Position = VT(0.167, 0.272, -0.5) |
| 598 | - | data.Frame = 0 |
| 598 | + | FACEATTACHMENT.Orientation = VT(0, 35, 0) |
| 599 | - | data.Size = (Msh and Msh.Scale or Size) |
| 599 | + | local EYE = script.Eye1 |
| 600 | - | Size = (Msh and Msh.Scale or Size) |
| 600 | + | EYE.LockedToPart=true |
| 601 | - | data.Grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2) |
| 601 | + | EYE.Parent = FACEATTACHMENT |
| 602 | - | table.insert(FXTable,data) |
| 602 | + | local EYE2 = script.Eye2 |
| 603 | - | return Prt,Msh,Snd |
| 603 | + | EYE2.Parent = FACEATTACHMENT |
| 604 | EYE2.LockedToPart=true | |
| 605 | local TRAIL1 = script.PheonixTrail:Clone() | |
| 606 | - | function Zap(data) |
| 606 | + | TRAIL1.LockedToPart=true |
| 607 | - | local sCF,eCF = data.StartCFrame,data.EndCFrame |
| 607 | + | TRAIL1.Size=NumberSequence.new(.01) |
| 608 | - | assert(sCF,"You need a start CFrame!") |
| 608 | + | TRAIL1.Parent = BACKATTACHMENT1 |
| 609 | - | assert(eCF,"You need an end CFrame!") |
| 609 | + | local TRAIL2 = script.PheonixTrail:Clone() |
| 610 | - | local parts = data.PartCount or 15 |
| 610 | + | TRAIL2.LockedToPart=true |
| 611 | - | local zapRot = data.ZapRotation or {-5,5}
|
| 611 | + | TRAIL2.Parent = BACKATTACHMENT2 |
| 612 | - | local startThick = data.StartSize or 3; |
| 612 | + | TRAIL2.Size=NumberSequence.new(.01) |
| 613 | - | local endThick = data.EndSize or startThick/2; |
| 613 | + | local LIGHT = IT("PointLight", FACEATTACHMENT)
|
| 614 | - | local color = data.Color or BrickColor.new'Electric blue' |
| 614 | + | LIGHT.Enabled = false |
| 615 | - | local delay = data.Delay or 35 |
| 615 | + | LIGHT.Brightness = 5 |
| 616 | - | local delayInc = data.DelayInc or 0 |
| 616 | + | LIGHT.Range = 6 |
| 617 | - | local lastLightning; |
| 617 | + | Humanoid.Died:connect(function() |
| 618 | - | local MagZ = (sCF.p - eCF.p).magnitude |
| 618 | + | ATTACK = true |
| 619 | - | local thick = startThick |
| 619 | + | |
| 620 | - | local inc = (startThick/parts)-(endThick/parts) |
| 620 | + | function ApplyDamage(Humanoid, Damage, TorsoPart, Time, AfterBurn, Variant) |
| 621 | - | |
| 621 | + | local defence = Instance.new("BoolValue", Humanoid.Parent)
|
| 622 | - | for i = 1, parts do |
| 622 | + | defence.Name = "HitBy" .. Player.Name |
| 623 | - | local pos = sCF.p |
| 623 | + | game:GetService("Debris"):AddItem(defence, 0.001)
|
| 624 | - | if(lastLightning)then |
| 624 | + | Damage = Damage * DAMAGEMULTIPLIER |
| 625 | - | pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p |
| 625 | + | if Humanoid.Health ~= 0 then |
| 626 | local CritChance = MRANDOM(1, 100) | |
| 627 | - | delay = delay + delayInc |
| 627 | + | if Damage > Humanoid.Health then |
| 628 | - | local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false) |
| 628 | + | Damage = math.ceil(Humanoid.Health) |
| 629 | - | local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot))) |
| 629 | + | if Damage == 0 then |
| 630 | - | if(parts == i)then |
| 630 | + | Damage = 0.1 |
| 631 | - | local MagZ = (pos-eCF.p).magnitude |
| 631 | + | |
| 632 | - | zapPart.Size = V3.N(endThick,endThick,MagZ) |
| 632 | + | |
| 633 | - | zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2) |
| 633 | + | Humanoid.Health = Humanoid.Health - Damage |
| 634 | - | Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
|
| 634 | + | if AfterBurn == true then |
| 635 | Afterburn(Humanoid, Time, Damage / 5, Variant) | |
| 636 | - | zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2) |
| 636 | + | |
| 637 | end | |
| 638 | - | |
| 638 | + | |
| 639 | - | lastLightning = zapPart |
| 639 | + | function Afterburn(Human, Time, Damage, Variant) |
| 640 | - | Effect{Effect='Fade',Manual=zapPart,Frames=delay}
|
| 640 | + | coroutine.resume(coroutine.create(function() |
| 641 | - | |
| 641 | + | if Human and (Human.Parent:FindFirstChild("Torso") or Human.Parent:FindFirstChild("UpperTorso")) then
|
| 642 | - | thick=thick-inc |
| 642 | + | local Torso = Human.Parent:FindFirstChild("Torso") or Human.Parent:FindFirstChild("UpperTorso")
|
| 643 | - | |
| 643 | + | local FIRE |
| 644 | if Variant == "Pheonix" then | |
| 645 | FIRE = script.PheonixBurn:Clone() | |
| 646 | FIRE.Parent = Torso | |
| 647 | FIRE.Enabled = true | |
| 648 | - | function SoulSteal(whom) |
| 648 | + | elseif Variant == "Crimson" then |
| 649 | - | local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart') |
| 649 | + | FIRE = script.SunBurn:Clone() |
| 650 | - | if(torso and torso:IsA'BasePart')then |
| 650 | + | FIRE.Parent = Torso |
| 651 | - | local Model = Instance.new("Model",Effects)
|
| 651 | + | FIRE.Enabled = true |
| 652 | - | Model.Name = whom.Name.."'s Soul" |
| 652 | + | elseif Variant == "Fire" then |
| 653 | - | whom:BreakJoints() |
| 653 | + | FIRE = script.Burn:Clone() |
| 654 | - | local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false) |
| 654 | + | FIRE.Parent = Torso |
| 655 | - | Soul.Name = 'Head' |
| 655 | + | FIRE.Enabled = true |
| 656 | - | NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
|
| 656 | + | |
| 657 | - | Effect{
|
| 657 | + | for i = 1, Time do |
| 658 | - | Effect="Arc", |
| 658 | + | wait(0.5) |
| 659 | - | Manual = Soul, |
| 659 | + | Human.Health = Human.Health - Damage |
| 660 | - | FXSettings={
|
| 660 | + | |
| 661 | - | Start=torso.CFrame, |
| 661 | + | wait(0.25) |
| 662 | - | Home = Torso, |
| 662 | + | FIRE.Enabled = false |
| 663 | - | RemoveOnGoal = true, |
| 663 | + | Debris:AddItem(FIRE, 1.5) |
| 664 | - | } |
| 664 | + | |
| 665 | - | } |
| 665 | + | end)) |
| 666 | - | local lastPoint = Soul.CFrame.p |
| 666 | + | |
| 667 | - | |
| 667 | + | function ApplyAoE(POSITION, RANGE, MINDMG, MAXDMG, FLING, AFTERBURN, TIME, VARIANT, DOESCAMSHAKE, CAMVALUES) |
| 668 | - | for i = 0, 1, 0.01 do |
| 668 | + | local CHILDREN = workspace:GetChildren() |
| 669 | - | local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0) |
| 669 | + | for index, CHILD in pairs(CHILDREN) do |
| 670 | - | local mag = (lastPoint - Soul.Position).magnitude |
| 670 | + | if CHILD.ClassName == "Model" and CHILD ~= Character then |
| 671 | - | Effect{
|
| 671 | + | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
|
| 672 | - | Effect = "Fade", |
| 672 | + | if HUM then |
| 673 | - | CFrame = point * CF.N(0, mag/2, 0), |
| 673 | + | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
|
| 674 | - | Size = V3.N(.5,mag+.5,.5), |
| 674 | + | if TORSO and RANGE >= (TORSO.Position - POSITION).Magnitude then |
| 675 | - | Color = Soul.BrickColor |
| 675 | + | local DMG = MRANDOM(MINDMG, MAXDMG) |
| 676 | - | } |
| 676 | + | ApplyDamage(HUM, DMG, TORSO, TIME, AFTERBURN, VARIANT) |
| 677 | - | lastPoint = Soul.CFrame.p |
| 677 | + | if HUM.MaxHealth == math.huge then |
| 678 | - | swait() |
| 678 | + | CHILD:BreakJoints() |
| 679 | end | |
| 680 | if DOESCAMSHAKE == true then | |
| 681 | - | Effect{
|
| 681 | + | local CAMSHAKER = script.CamShake:Clone() |
| 682 | - | Effect="Fade", |
| 682 | + | CAMSHAKER.Shake.Value = CAMVALUES.SHAKE |
| 683 | - | Color = BrickColor.new'Really red', |
| 683 | + | CAMSHAKER.Timer.Value = CAMVALUES.TIMER |
| 684 | - | MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p |
| 684 | + | CAMSHAKER.DoesFade.Value = CAMVALUES.DOESFADE |
| 685 | - | } |
| 685 | + | CAMSHAKER.Parent = CHILD |
| 686 | CAMSHAKER.Disabled = false | |
| 687 | end | |
| 688 | if FLING > 0 then | |
| 689 | for _, c in pairs(CHILD:GetChildren()) do | |
| 690 | - | --// Other Functions \\ -- |
| 690 | + | if c:IsA("BasePart") then
|
| 691 | local bv = Instance.new("BodyVelocity")
| |
| 692 | - | function getRegion(point,range,ignore) |
| 692 | + | bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000) |
| 693 | - | return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100) |
| 693 | + | bv.velocity = CF(POSITION, TORSO.Position).lookVector * FLING |
| 694 | bv.Parent = c | |
| 695 | Debris:AddItem(bv, 0.05) | |
| 696 | - | function CastRay(startPos,endPos,range,ignoreList) |
| 696 | + | |
| 697 | - | local ray = Ray.new(startPos,(endPos-startPos).unit*range) |
| 697 | + | |
| 698 | - | local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
|
| 698 | + | |
| 699 | - | return part,pos,norm,(pos and (startPos-pos).magnitude) |
| 699 | + | |
| 700 | end | |
| 701 | end | |
| 702 | end | |
| 703 | - | function WingFlutter(Alpha) |
| 703 | + | |
| 704 | - | Alpha = Alpha or .1 |
| 704 | + | function ShootingStar() |
| 705 | - | for x = 1, 4 do |
| 705 | + | ATTACK = true |
| 706 | - | if(FeatherWelds[1][x][1])then |
| 706 | + | |
| 707 | - | FeatherWelds[1][x][1].C0 = FeatherWelds[1][x][1].C0:lerp(CF.N(-2-.5*M.C(Sine/24),x/4,0-.2*-M.S(Sine/24)),Alpha) |
| 707 | + | local GYRO = IT("BodyGyro", RootPart)
|
| 708 | GYRO.D = 20 | |
| 709 | - | for i = 2, #FeatherWelds[1][x] do |
| 709 | + | GYRO.P = 4000 |
| 710 | - | FeatherWelds[1][x][i].C0 = FeatherWelds[1][x][i].C0:lerp(CF.N(.5,.25,0)*CF.A(0,0,M.R(-5+2*M.C(Sine/12))),Alpha) |
| 710 | + | GYRO.MaxTorque = VT(0, 40000, 0) |
| 711 | local RING, WELD, MESH = MagicRing(RightArm, CF(0, -1.2, 0), "Crimson") | |
| 712 | coroutine.resume(coroutine.create(function() | |
| 713 | - | for x = 1, 4 do |
| 713 | + | for i = 1, 35 do |
| 714 | - | if(FeatherWelds[2][x][1])then |
| 714 | + | Swait() |
| 715 | - | FeatherWelds[2][x][1].C0 = FeatherWelds[2][x][1].C0:lerp(CF.N(2+.5*M.C(Sine/24),x/4,0-.4*M.S(Sine/24)),Alpha) |
| 715 | + | MESH.Scale = MESH.Scale + VT(2.6, 0, 2.6) |
| 716 | end | |
| 717 | - | for i = 2, #FeatherWelds[2][x] do |
| 717 | + | end)) |
| 718 | - | FeatherWelds[2][x][i].C0 = FeatherWelds[2][x][i].C0:lerp(CF.N(-.5,.25,0)*CF.A(0,0,M.R(5-2*M.C(Sine/12))),Alpha) |
| 718 | + | for i = 0, 1.8, 0.1 / Animation_Speed do |
| 719 | GYRO.CFrame = CF(RootPart.Position, Mouse.Hit.p) | |
| 720 | Swait() | |
| 721 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(74)), 2 / Animation_Speed) | |
| 722 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(-74)), 1 / Animation_Speed) | |
| 723 | - | function clerp(startCF,endCF,alpha) |
| 723 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.3) * ANGLES(RAD(90), RAD(0), RAD(74)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 724 | - | return startCF:lerp(endCF, alpha) |
| 724 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.1, -0.3) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(165), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 725 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 726 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 727 | - | function GetTorso(char) |
| 727 | + | |
| 728 | - | return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart' |
| 728 | + | coroutine.resume(coroutine.create(function() |
| 729 | local POSITION = Mouse.Hit.p | |
| 730 | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Crimson", "Fire", VT(3, 3, 3)) | |
| 731 | - | function ShowDamage(Pos, Text, Time, Color) |
| 731 | + | FIREBALL.CFrame = RightArm.CFrame * CF(0, -3, 0) |
| 732 | - | local Rate = (1 / 30) |
| 732 | + | local FIRE = script.CrimsonFireball:Clone() |
| 733 | - | local Pos = (Pos or Vector3.new(0, 0, 0)) |
| 733 | + | FIRE.Parent = FIREBALL |
| 734 | - | local Text = (Text or "") |
| 734 | + | FIRE.Enabled = true |
| 735 | - | local Time = (Time or 2) |
| 735 | + | local EXPLOSION = script.CrimsonExplosion:Clone() |
| 736 | - | local Color = (Color or Color3.new(1, 0, 1)) |
| 736 | + | EXPLOSION.Parent = FIREBALL |
| 737 | - | local EffectPart = NewInstance("Part",Effects,{
|
| 737 | + | CreateSound(463598785, FIREBALL, 5, 1, false) |
| 738 | - | Material=Enum.Material.SmoothPlastic, |
| 738 | + | local DISTANCE = (RootPart.Position - POSITION).Magnitude |
| 739 | - | Reflectance = 0, |
| 739 | + | local FRAME = CF(VT(POSITION.X + MRANDOM(-45, 45) / 3, RootPart.Position.Y, POSITION.Z + MRANDOM(-45, 45) / 3), RootPart.Position + VT(0, 145, 0)) * CF(0, 0, -DISTANCE / 2) |
| 740 | - | Transparency = 1, |
| 740 | + | for i = 1, 75 do |
| 741 | - | BrickColor = BrickColor.new(Color), |
| 741 | + | Swait() |
| 742 | - | Name = "Effect", |
| 742 | + | FIREBALL.CFrame = Clerp(FIREBALL.CFrame, FRAME, 0.5 / Animation_Speed) |
| 743 | - | Size = Vector3.new(0,0,0), |
| 743 | + | |
| 744 | - | Anchored = true |
| 744 | + | FIREBALL.CFrame = CF(FIREBALL.Position, POSITION) |
| 745 | for i = 1, 300 do | |
| 746 | - | local BillboardGui = NewInstance("BillboardGui",EffectPart,{
|
| 746 | + | Swait() |
| 747 | - | Size = UDim2.new(1.25, 0, 1.25, 0), |
| 747 | + | FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -4) |
| 748 | - | Adornee = EffectPart, |
| 748 | + | local HITFLOOR, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 4.2, Character) |
| 749 | if HITFLOOR ~= nil then | |
| 750 | - | local TextLabel = NewInstance("TextLabel",BillboardGui,{
|
| 750 | + | FIRE.Enabled = false |
| 751 | - | BackgroundTransparency = 1, |
| 751 | + | EXPLOSION:Emit(500) |
| 752 | - | Size = UDim2.new(1, 0, 1, 0), |
| 752 | + | CreateSound(416328540, FIREBALL, 5, 1, false) |
| 753 | - | Text = Text, |
| 753 | + | ApplyAoE(FIREBALL.Position, 75, 25, 35, 65, true, MRANDOM(5, 15), "Crimson", true, {
|
| 754 | - | Font = "Arial", |
| 754 | + | SHAKE = 1, |
| 755 | - | TextColor3 = Color, |
| 755 | + | TIMER = 6, |
| 756 | - | TextStrokeColor3 = Color3.new(0,0,0), |
| 756 | + | DOESFADE = true |
| 757 | - | TextStrokeTransparency=0, |
| 757 | + | }) |
| 758 | - | TextScaled = true, |
| 758 | + | WACKYEFFECT({
|
| 759 | EffectType = "Sphere", | |
| 760 | - | game.Debris:AddItem(EffectPart, (Time)) |
| 760 | + | Size = VT(0, 0, 0), |
| 761 | - | EffectPart.Parent = game:GetService("Workspace")
|
| 761 | + | Size2 = VT(150, 150, 150), |
| 762 | - | delay(0, function() |
| 762 | + | Transparency = 0, |
| 763 | - | local Frames = (Time / Rate) |
| 763 | + | Transparency2 = 1, |
| 764 | - | for Frame = 1, Frames do |
| 764 | + | CFrame = CF(FIREBALL.Position), |
| 765 | - | wait(Rate) |
| 765 | + | MoveToPos = nil, |
| 766 | - | local Percent = (Frame / Frames) |
| 766 | + | RotationX = 0, |
| 767 | - | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) |
| 767 | + | RotationY = 0, |
| 768 | - | TextLabel.TextTransparency = Percent |
| 768 | + | RotationZ = 0, |
| 769 | - | TextLabel.TextStrokeTransparency = Percent |
| 769 | + | Material = "Neon", |
| 770 | Color = C3(1, 0.6666666666666666, 0), | |
| 771 | - | if EffectPart and EffectPart.Parent then |
| 771 | + | SoundID = nil, |
| 772 | - | EffectPart:Destroy() |
| 772 | + | SoundPitch = nil, |
| 773 | SoundVolume = nil | |
| 774 | }) | |
| 775 | wait(5) | |
| 776 | break | |
| 777 | end | |
| 778 | - | function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult) |
| 778 | + | |
| 779 | - | if(who)then |
| 779 | + | FIREBALL:remove() |
| 780 | - | local hum = who:FindFirstChildOfClass'Humanoid' |
| 780 | + | end)) |
| 781 | - | local Damage = M.RNG(minDam,maxDam) |
| 781 | + | GYRO:remove() |
| 782 | - | local canHit = true |
| 782 | + | RING.Anchored = true |
| 783 | - | if(hum)then |
| 783 | + | WELD:remove() |
| 784 | - | for _, p in pairs(Hit) do |
| 784 | + | coroutine.resume(coroutine.create(function() |
| 785 | - | if p[1] == hum then |
| 785 | + | for i = 1, 35 do |
| 786 | - | if(time() - p[2] < 0.1) then |
| 786 | + | Swait() |
| 787 | - | canHit = false |
| 787 | + | MESH.Scale = MESH.Scale - VT(2.6, 0, 2.6) |
| 788 | - | else |
| 788 | + | |
| 789 | - | Hit[_] = nil |
| 789 | + | RING:remove() |
| 790 | end)) | |
| 791 | ATTACK = false | |
| 792 | Rooted = false | |
| 793 | - | if(canHit)then |
| 793 | + | |
| 794 | - | table.insert(Hit,{hum,time()})
|
| 794 | + | function PheonixRage() |
| 795 | - | if(hum.Health >= math.huge)then |
| 795 | + | ATTACK = true |
| 796 | - | who:BreakJoints() |
| 796 | + | |
| 797 | - | if(who:FindFirstChild'Head' and hum.Health > 0)then |
| 797 | + | local A = false |
| 798 | - | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 1.5, C3.N(1,0,0)) |
| 798 | + | local B = false |
| 799 | local RING, WELD, MESH = MagicRing(RootPart, CF(0, -3, 0), "Pheonix") | |
| 800 | WELD:remove() | |
| 801 | - | local player = S.Players:GetPlayerFromCharacter(who) |
| 801 | + | RING.Anchored = true |
| 802 | - | if(Type == "Fire")then |
| 802 | + | coroutine.resume(coroutine.create(function() |
| 803 | - | --idk.. |
| 803 | + | for i = 1, 45 do |
| 804 | - | else |
| 804 | + | Swait() |
| 805 | - | local c = Instance.new("ObjectValue",hum)
|
| 805 | + | MESH.Scale = MESH.Scale + VT(15, 0, 15) |
| 806 | - | c.Name = "creator" |
| 806 | + | |
| 807 | - | c.Value = Plr |
| 807 | + | end)) |
| 808 | - | game:service'Debris':AddItem(c,0.35) |
| 808 | + | coroutine.resume(coroutine.create(function() |
| 809 | - | if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then |
| 809 | + | repeat |
| 810 | - | if(who:FindFirstChild'Head' and hum.Health > 0)then |
| 810 | + | Swait() |
| 811 | - | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color) |
| 811 | + | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 812 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 813 | - | hum.Health = hum.Health - Damage*(critMult or 2) |
| 813 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5, -0.5) * ANGLES(RAD(15), RAD(0), RAD(-90)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 814 | - | else |
| 814 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0.25, -0.5) * ANGLES(RAD(-15), RAD(0), RAD(90)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 815 | - | if(who:FindFirstChild'Head' and hum.Health > 0)then |
| 815 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(70), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 816 | - | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), Damage, 1.5, DamageColor.Color) |
| 816 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-70), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 817 | until A == true | |
| 818 | - | hum.Health = hum.Health - Damage |
| 818 | + | repeat |
| 819 | Swait() | |
| 820 | - | if(Type == 'Knockback' and GetTorso(who))then |
| 820 | + | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(-25), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 821 | - | local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit |
| 821 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 822 | - | local body = NewInstance('BodyVelocity',GetTorso(who),{
|
| 822 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 823 | - | P = 500, |
| 823 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-45)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 824 | - | maxForce = V3.N(math.huge,0,math.huge), |
| 824 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-35), RAD(80), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 825 | - | velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05 |
| 825 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-35), RAD(-80), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 826 | until B == true | |
| 827 | - | game:service'Debris':AddItem(body,.5) |
| 827 | + | for i = 1, 45 do |
| 828 | - | elseif(Type == "Electric")then |
| 828 | + | Swait() |
| 829 | - | if(M.RNG(1,100) >= critChance)then |
| 829 | + | MESH.Scale = MESH.Scale - VT(15, 0, 15) |
| 830 | - | if(who:FindFirstChild'Head' and hum.Health > 0)then |
| 830 | + | |
| 831 | - | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 1.5, BrickColor.new"New Yeller".Color) |
| 831 | + | RING:remove() |
| 832 | - | end |
| 832 | + | end)) |
| 833 | - | local asd = hum.WalkSpeed/2 |
| 833 | + | wait(1) |
| 834 | - | hum.WalkSpeed = asd |
| 834 | + | for i = 1, 4 do |
| 835 | - | local paralyzed = true |
| 835 | + | WACKYEFFECT({
|
| 836 | - | coroutine.wrap(function() |
| 836 | + | EffectType = "Sphere", |
| 837 | - | while paralyzed do |
| 837 | + | Size = VT(45, 45, 45), |
| 838 | - | swait(25) |
| 838 | + | Size2 = VT(0, 0, 0), |
| 839 | - | if(M.RNG(1,25) == 1)then |
| 839 | + | Transparency = 1, |
| 840 | - | if(who:FindFirstChild'Head' and hum.Health > 0)then |
| 840 | + | Transparency2 = 0.8, |
| 841 | - | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 1.5, BrickColor.new"New Yeller".Color) |
| 841 | + | CFrame = CF(Torso.Position), |
| 842 | - | end |
| 842 | + | MoveToPos = nil, |
| 843 | - | hum.PlatformStand = true |
| 843 | + | RotationX = 0, |
| 844 | - | end |
| 844 | + | RotationY = 0, |
| 845 | - | end |
| 845 | + | RotationZ = 0, |
| 846 | - | end)() |
| 846 | + | Material = "Neon", |
| 847 | - | delay(4, function() |
| 847 | + | Color = PHEONIXCOLOR, |
| 848 | - | paralyzed = false |
| 848 | + | SoundID = nil, |
| 849 | - | hum.WalkSpeed = hum.WalkSpeed + asd |
| 849 | + | SoundPitch = nil, |
| 850 | - | end) |
| 850 | + | SoundVolume = nil |
| 851 | }) | |
| 852 | - | |
| 852 | + | wait(0.5) |
| 853 | - | elseif(Type == 'Knockdown' and GetTorso(who))then |
| 853 | + | |
| 854 | - | local rek = GetTorso(who) |
| 854 | + | A = true |
| 855 | - | hum.PlatformStand = true |
| 855 | + | ApplyAoE(Torso.Position, 80, 45, 50, 35, true, MRANDOM(12, 16), "Pheonix", true, {
|
| 856 | - | delay(1,function() |
| 856 | + | SHAKE = 2, |
| 857 | - | hum.PlatformStand = false |
| 857 | + | TIMER = 25, |
| 858 | - | end) |
| 858 | + | DOESFADE = true |
| 859 | - | local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit |
| 859 | + | |
| 860 | - | local bodvol = NewInstance("BodyVelocity",rek,{
|
| 860 | + | WACKYEFFECT({
|
| 861 | - | velocity = angle * Knock, |
| 861 | + | Time = 60, |
| 862 | - | P = 5000, |
| 862 | + | EffectType = "Sphere", |
| 863 | - | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), |
| 863 | + | Size = VT(40, 40, 40), |
| 864 | Size2 = VT(140, 140, 140), | |
| 865 | - | local rl = NewInstance("BodyAngularVelocity",rek,{
|
| 865 | + | Transparency = 0, |
| 866 | - | P = 3000, |
| 866 | + | Transparency2 = 1, |
| 867 | - | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, |
| 867 | + | CFrame = CF(Torso.Position), |
| 868 | - | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), |
| 868 | + | MoveToPos = nil, |
| 869 | RotationX = 0, | |
| 870 | - | game:GetService("Debris"):AddItem(bodvol, .5)
|
| 870 | + | RotationY = 0, |
| 871 | - | game:GetService("Debris"):AddItem(rl, .5)
|
| 871 | + | RotationZ = 0, |
| 872 | Material = "Neon", | |
| 873 | Color = C3(1, 0.6666666666666666, 0), | |
| 874 | SoundID = nil, | |
| 875 | SoundPitch = nil, | |
| 876 | SoundVolume = nil | |
| 877 | }) | |
| 878 | WACKYEFFECT({
| |
| 879 | Time = 60, | |
| 880 | - | function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult) |
| 880 | + | EffectType = "Sphere", |
| 881 | - | for _,v in next, getRegion(where,range,{Char}) do
|
| 881 | + | Size = VT(50, 50, 50), |
| 882 | - | if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then |
| 882 | + | Size2 = VT(150, 150, 150), |
| 883 | - | DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult) |
| 883 | + | Transparency = 0.5, |
| 884 | Transparency2 = 1, | |
| 885 | CFrame = CF(Torso.Position), | |
| 886 | MoveToPos = nil, | |
| 887 | - | function AOEHeal(where,range,amount) |
| 887 | + | RotationX = 0, |
| 888 | - | local healed = {}
|
| 888 | + | RotationY = 0, |
| 889 | - | for _,v in next, getRegion(where,range,{Char}) do
|
| 889 | + | RotationZ = 0, |
| 890 | - | local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil) |
| 890 | + | Material = "Neon", |
| 891 | - | if(hum and not healed[hum])then |
| 891 | + | Color = PHEONIXCOLOR, |
| 892 | - | hum.Health = hum.Health + amount |
| 892 | + | SoundID = 462692971, |
| 893 | - | if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then |
| 893 | + | SoundPitch = 0.8, |
| 894 | - | ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color) |
| 894 | + | SoundVolume = 6 |
| 895 | }) | |
| 896 | local EXPLOSION = script.PheonixExplosion1:Clone() | |
| 897 | EXPLOSION.Parent = Torso | |
| 898 | EXPLOSION.Enabled = true | |
| 899 | local EXPLOSION2 = script.PheonixExplosion2:Clone() | |
| 900 | EXPLOSION2.Parent = Torso | |
| 901 | - | --// Attack Functions \\-- |
| 901 | + | EXPLOSION2.Enabled = true |
| 902 | wait(0.3) | |
| 903 | - | function Smite() |
| 903 | + | EXPLOSION.Enabled = false |
| 904 | - | Zap{
|
| 904 | + | EXPLOSION2.Enabled = false |
| 905 | - | StartCFrame=CF.N(Mouse.Hit.p)*CF.N(0,500,0), |
| 905 | + | Debris:AddItem(EXPLOSION, 5) |
| 906 | - | EndCFrame=CF.N(Mouse.Hit.p), |
| 906 | + | Debris:AddItem(EXPLOSION2, 5) |
| 907 | - | ZapRotation = {-5,5},
|
| 907 | + | wait(1) |
| 908 | - | StartSize = 5, |
| 908 | + | B = true |
| 909 | - | EndSize = 1, |
| 909 | + | ATTACK = false |
| 910 | - | Delay=5, |
| 910 | + | |
| 911 | - | DelayInc=1, |
| 911 | + | |
| 912 | function Breath() | |
| 913 | - | AOEDamage(Mouse.Hit.p,3,15,35,false,"Electric",75,1) |
| 913 | + | ATTACK = true |
| 914 | local POSITION = IT("BodyPosition", RootPart)
| |
| 915 | POSITION.Position = RootPart.CFrame * CF(0, 35, 35).p | |
| 916 | - | function LightningStorm() |
| 916 | + | POSITION.D = 1250 |
| 917 | - | Attack = true |
| 917 | + | POSITION.P = 40000 |
| 918 | POSITION.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 919 | - | NeutralAnims = false |
| 919 | + | WINGS = true |
| 920 | - | Hum.AutoRotate = false |
| 920 | + | local RING, WELD, MESH = MagicRing(Torso, CF(0, 0.5, 0.6) * ANGLES(RAD(-90), RAD(0), RAD(0)), "Pheonix") |
| 921 | - | repeat swait() |
| 921 | + | coroutine.resume(coroutine.create(function() |
| 922 | - | Root.CFrame = Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1) |
| 922 | + | for i = 1, 20 do |
| 923 | - | local Alpha = .3 |
| 923 | + | Swait() |
| 924 | - | RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha) |
| 924 | + | MESH.Scale = MESH.Scale + VT(4, 0, 4) |
| 925 | - | LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha) |
| 925 | + | |
| 926 | - | RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha) |
| 926 | + | end)) |
| 927 | - | LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha) |
| 927 | + | for i = 1, 25 do |
| 928 | - | RS.C0 = clerp(RS.C0,CFrame.new(1.17289495, 0.616719723+.1*M.C(Sine/12), 0.011598235, -0.52721566, -0.849588335, 0.0156120034, 0.849726856, -0.527186096, 0.00628500059, 0.0028907666, 0.0165794864, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha) |
| 928 | + | Swait() |
| 929 | - | NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha) |
| 929 | + | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(-14.4 * i), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 930 | - | HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha) |
| 930 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed) |
| 931 | - | WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha) |
| 931 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -1) * ANGLES(RAD(0), RAD(0), RAD(-90)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) |
| 932 | - | WingFlutter() |
| 932 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, -1) * ANGLES(RAD(0), RAD(0), RAD(90)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) |
| 933 | - | until not S.UserInputService:IsKeyDown(Enum.KeyCode.C) |
| 933 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, 0, -0.5) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed) |
| 934 | - | local where = Mouse.Hit.p |
| 934 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, 0, -0.5) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed) |
| 935 | - | for i = 0, 6, .1 do |
| 935 | + | |
| 936 | - | swait() |
| 936 | + | local GYRO = IT("BodyGyro", RootPart)
|
| 937 | - | local Alpha = .3 |
| 937 | + | GYRO.D = 20 |
| 938 | - | RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha) |
| 938 | + | GYRO.P = 4000 |
| 939 | - | LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha) |
| 939 | + | GYRO.MaxTorque = VT(0, 40000, 0) |
| 940 | - | RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha) |
| 940 | + | coroutine.resume(coroutine.create(function() |
| 941 | - | LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha) |
| 941 | + | repeat |
| 942 | - | RS.C0 = clerp(RS.C0,CFrame.new(1.17289495, 0.616719723+.1*M.C(Sine/12), 0.011598235, -0.52721566, -0.849588335, 0.0156120034, 0.849726856, -0.527186096, 0.00628500059, 0.0028907666, 0.0165794864, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha) |
| 942 | + | Swait() |
| 943 | - | NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha) |
| 943 | + | GYRO.CFrame = CF(RootPart.Position, Mouse.Hit.p) |
| 944 | - | HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha) |
| 944 | + | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(24)), 2 / Animation_Speed) |
| 945 | - | WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha) |
| 945 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(-24)), 1 / Animation_Speed) |
| 946 | - | WingFlutter() |
| 946 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.3) * ANGLES(RAD(90), RAD(0), RAD(24)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 947 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.1, -0.3) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(165), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 948 | - | for i = 0, 1.4, .1 do |
| 948 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 949 | - | swait() |
| 949 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 950 | - | local Alpha = .3 |
| 950 | + | until ATTACK == false |
| 951 | - | RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha) |
| 951 | + | POSITION:remove() |
| 952 | - | LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha) |
| 952 | + | GYRO:remove() |
| 953 | - | RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha) |
| 953 | + | for i = 1, 20 do |
| 954 | - | LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha) |
| 954 | + | Swait() |
| 955 | - | RS.C0 = clerp(RS.C0,CFrame.new(1.39888549, 0.921575725+.1*M.C(Sine/12), 0.00929622632, -0.917422354, -0.397608638, 0.0156120034, 0.397739291, -0.917477012, 0.00628500059, 0.0118246814, 0.0119755063, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha) |
| 955 | + | MESH.Scale = MESH.Scale - VT(4, 0, 4) |
| 956 | - | NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha) |
| 956 | + | |
| 957 | - | HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha) |
| 957 | + | RING:remove() |
| 958 | - | WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha) |
| 958 | + | end)) |
| 959 | - | WingFlutter() |
| 959 | + | local RING, WELD, MESH = MagicRing(RightArm, CF(0, -1.2, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "Pheonix") |
| 960 | for i = 1, 35 do | |
| 961 | - | for i = 0, .8, .1 do |
| 961 | + | Swait() |
| 962 | - | swait() |
| 962 | + | MESH.Scale = MESH.Scale + VT(2.6, 0, 2.6) |
| 963 | - | local Alpha = .3 |
| 963 | + | |
| 964 | - | RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha) |
| 964 | + | wait(0.3) |
| 965 | - | LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha) |
| 965 | + | coroutine.resume(coroutine.create(function() |
| 966 | - | RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha) |
| 966 | + | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Cyan", "Flight", VT(5, 5, 5)) |
| 967 | - | LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha) |
| 967 | + | FIREBALL.CFrame = CF(RING.Position, Mouse.Hit.p) |
| 968 | - | RS.C0 = clerp(RS.C0,CFrame.new(1.39452517, 0.577189744, 0.0083861379, 0.913589835, -0.406337589, 0.0156120034, 0.406289399, 0.913722992, 0.00628500059, -0.0168188754, 0.000601077918, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha) |
| 968 | + | local PARTICLES1 = script.PheonixFireball1:Clone() |
| 969 | - | NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha) |
| 969 | + | PARTICLES1.Parent = FIREBALL |
| 970 | - | HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha) |
| 970 | + | PARTICLES1.Enabled = true |
| 971 | - | WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha) |
| 971 | + | local PARTICLES2 = script.PheonixFireball2:Clone() |
| 972 | - | WingFlutter() |
| 972 | + | PARTICLES2.Parent = FIREBALL |
| 973 | PARTICLES2.Enabled = true | |
| 974 | - | |
| 974 | + | CreateSound(463593339, FIREBALL, 6, 1, false) |
| 975 | - | for i = 0, 6, .1 do |
| 975 | + | for i = 1, 250 do |
| 976 | - | pcall(function() Sound(Torso,481719045,1,1,false,true,true) end) |
| 976 | + | Swait() |
| 977 | - | local pos = CF.N(where)*CF.N(M.RNG(-1000,1000,100),0,M.RNG(-1000,1000,100)) |
| 977 | + | local HIT, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 2.5, Character) |
| 978 | - | local part,rayPos,norm,dist = CastRay(pos*CF.N(0,500,0).p,pos.p,1500) |
| 978 | + | FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -2) |
| 979 | - | Zap{
|
| 979 | + | if HIT then |
| 980 | - | StartCFrame=pos*CF.N(0,500,0), |
| 980 | + | ApplyAoE(FIREBALL.Position, 50, 45, 50, 35, true, MRANDOM(12, 16), "Pheonix", true, {
|
| 981 | - | EndCFrame=CF.N(rayPos), |
| 981 | + | SHAKE = 2, |
| 982 | - | ZapRotation = {-5,5},
|
| 982 | + | TIMER = 25, |
| 983 | - | StartSize = 1, |
| 983 | + | DOESFADE = true |
| 984 | - | EndSize = .5, |
| 984 | + | }) |
| 985 | - | Delay=10, |
| 985 | + | WACKYEFFECT({
|
| 986 | - | DelayInc=2, |
| 986 | + | Time = 60, |
| 987 | - | } |
| 987 | + | EffectType = "Sphere", |
| 988 | - | AOEDamage(rayPos,5,45,65,0,'Electric',25,2) |
| 988 | + | Size = VT(0, 0, 0), |
| 989 | - | swait() |
| 989 | + | Size2 = VT(100, 100, 100), |
| 990 | - | local Alpha = .3 |
| 990 | + | Transparency = 0, |
| 991 | - | RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha) |
| 991 | + | Transparency2 = 1, |
| 992 | - | LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha) |
| 992 | + | CFrame = CF(FIREBALL.Position), |
| 993 | - | RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha) |
| 993 | + | MoveToPos = nil, |
| 994 | - | LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha) |
| 994 | + | RotationX = 0, |
| 995 | - | RS.C0 = clerp(RS.C0,CFrame.new(1.39452517, 0.577189744, 0.0083861379, 0.913589835, -0.406337589, 0.0156120034, 0.406289399, 0.913722992, 0.00628500059, -0.0168188754, 0.000601077918, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha) |
| 995 | + | RotationY = 0, |
| 996 | - | NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha) |
| 996 | + | RotationZ = 0, |
| 997 | - | HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha) |
| 997 | + | Material = "Neon", |
| 998 | - | WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha) |
| 998 | + | Color = C3(1, 0.6666666666666666, 0), |
| 999 | - | WingFlutter() |
| 999 | + | SoundID = nil, |
| 1000 | SoundPitch = nil, | |
| 1001 | - | Hum.AutoRotate = true |
| 1001 | + | SoundVolume = nil |
| 1002 | - | Attack = false |
| 1002 | + | }) |
| 1003 | - | NeutralAnims = true |
| 1003 | + | WACKYEFFECT({
|
| 1004 | Time = 60, | |
| 1005 | EffectType = "Sphere", | |
| 1006 | Size = VT(0, 0, 0), | |
| 1007 | Size2 = VT(120, 120, 120), | |
| 1008 | - | function HolyBomb() |
| 1008 | + | Transparency = 0.5, |
| 1009 | - | Attack = true |
| 1009 | + | Transparency2 = 1, |
| 1010 | - | Chat2("It's time to cleanse this world!")
|
| 1010 | + | CFrame = CF(FIREBALL.Position), |
| 1011 | - | swait(60) |
| 1011 | + | MoveToPos = nil, |
| 1012 | RotationX = 0, | |
| 1013 | - | NeutralAnims = false |
| 1013 | + | RotationY = 0, |
| 1014 | - | for i = 0, 6, 0.1 do |
| 1014 | + | RotationZ = 0, |
| 1015 | - | swait() |
| 1015 | + | Material = "Neon", |
| 1016 | - | local Alpha = .05 |
| 1016 | + | Color = PHEONIXCOLOR, |
| 1017 | - | Zap{
|
| 1017 | + | SoundID = 462692971, |
| 1018 | - | StartCFrame=CF.N(Root.CFrame.p)*CF.N(0,250,0), |
| 1018 | + | SoundPitch = 1, |
| 1019 | - | EndCFrame=CF.N(Root.CFrame.p), |
| 1019 | + | SoundVolume = 6 |
| 1020 | - | ZapRotation = {-15,15},
|
| 1020 | + | }) |
| 1021 | - | Color=C3.N(1,1,0), |
| 1021 | + | PARTICLES1.Enabled = false |
| 1022 | - | StartSize = 1, |
| 1022 | + | PARTICLES2.Enabled = false |
| 1023 | - | EndSize = 1, |
| 1023 | + | local EXPLOSION = script.PheonixExplosion1:Clone() |
| 1024 | - | Delay=5, |
| 1024 | + | EXPLOSION.Parent = FIREBALL |
| 1025 | - | DelayInc=1, |
| 1025 | + | EXPLOSION.Enabled = true |
| 1026 | - | } |
| 1026 | + | local EXPLOSION2 = script.PheonixExplosion2:Clone() |
| 1027 | - | RJ.C0 = clerp(RJ.C0,CFrame.new(3.20455468e-13, 0.00629198179, 1.40559132e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha) |
| 1027 | + | EXPLOSION2.Parent = FIREBALL |
| 1028 | - | LH.C0 = clerp(LH.C0,CFrame.new(-0.507250547, -0.110386491, -0.672860861, 0.999877751, -0.00782374945, 0.013510122, -9.81397825e-05, 0.862201095, 0.506566346, -0.0156116877, -0.506505728, 0.862094939),Alpha) |
| 1028 | + | EXPLOSION2.Enabled = true |
| 1029 | - | RH.C0 = clerp(RH.C0,CFrame.new(0.487759113, -0.105839849, -0.680253506, 0.999877751, -0.00782374945, 0.013510122, -9.81397825e-05, 0.862201095, 0.506566346, -0.0156116877, -0.506505728, 0.862094939),Alpha) |
| 1029 | + | wait(0.3) |
| 1030 | - | LS.C0 = clerp(LS.C0,CFrame.new(-1.04961777, 0.162827805, -0.367515624, 0.65209949, -0.758071303, 0.00966797117, 0.478066534, 0.401272744, -0.781301916, 0.588403046, 0.514108539, 0.624078274),Alpha) |
| 1030 | + | EXPLOSION.Enabled = false |
| 1031 | - | RS.C0 = clerp(RS.C0,CFrame.new(1.01012444, 0.107069746, -0.463154793, 0.633318067, 0.773830771, 0.00966686849, -0.478192717, 0.401122361, -0.781301916, -0.608473003, 0.490190029, 0.624078274),Alpha) |
| 1031 | + | EXPLOSION2.Enabled = false |
| 1032 | - | NK.C0 = clerp(NK.C0,CFrame.new(6.11957148e-06, 1.44927096, -0.405988753, 0.999999583, 7.24568963e-07, -6.8731606e-07, 6.33735908e-09, 0.684226215, 0.729269981, 1.00024045e-06, -0.729269683, 0.684225917),Alpha) |
| 1032 | + | break |
| 1033 | - | WingFlutter() |
| 1033 | + | |
| 1034 | - | HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),.3) |
| 1034 | + | |
| 1035 | - | WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),.3) |
| 1035 | + | PARTICLES1.Enabled = false |
| 1036 | PARTICLES2.Enabled = false | |
| 1037 | - | for i = 0, .8, 0.1 do |
| 1037 | + | Debris:AddItem(FIREBALL, 7) |
| 1038 | - | swait() |
| 1038 | + | end)) |
| 1039 | - | local Alpha = .3 |
| 1039 | + | wait(0.3) |
| 1040 | - | RJ.C0 = clerp(RJ.C0,CFrame.new(0.00439098151, 0.0666924566, 0.281248361, 0.999959052, 0.00860917568, -0.00265517179, -0.0086270012, 0.830053985, -0.557616353, -0.00259668194, 0.557616353, 0.830094337),Alpha) |
| 1040 | + | coroutine.resume(coroutine.create(function() |
| 1041 | - | LH.C0 = clerp(LH.C0,CFrame.new(-0.497570813, -0.936474979, -0.0477344394, 0.999878109, -0.00782567263, 0.0135120051, -9.73803981e-05, 0.862202823, 0.506563246, -0.0156142879, -0.506502926, 0.862096965),Alpha) |
| 1041 | + | WELD:remove() |
| 1042 | - | RH.C0 = clerp(RH.C0,CFrame.new(0.497439325, -0.931922615, -0.0551193655, 0.999878109, -0.00782567263, 0.0135120051, -9.73803981e-05, 0.862202823, 0.506563246, -0.0156142879, -0.506502926, 0.862096965),Alpha) |
| 1042 | + | RING.Anchored = true |
| 1043 | - | LS.C0 = clerp(LS.C0,CFrame.new(-1.30848432, 0.518583834, 0.0627421439, 0.758070946, 0.652100444, 0.0096699167, -0.401271075, 0.478066146, -0.781302929, -0.514110804, 0.588402867, 0.624077141),Alpha) |
| 1043 | + | for i = 1, 35 do |
| 1044 | - | RS.C0 = clerp(RS.C0,CFrame.new(1.42235136, 0.462758094, -0.0433900952, 0.77383244, -0.633316636, 0.00966930948, 0.401121885, 0.478191316, -0.781302929, 0.49018833, 0.608476162, 0.624077141),Alpha) |
| 1044 | + | Swait() |
| 1045 | - | NK.C0 = clerp(NK.C0,CFrame.new(0.00874680094, 1.45278561, 0.153901845, 0.999851108, 0.0168225225, 0.00386164617, -0.014445669, 0.938051641, -0.346193999, -0.00944628194, 0.346086651, 0.938155115),Alpha) |
| 1045 | + | MESH.Scale = MESH.Scale - VT(2.6, 0, 2.6) |
| 1046 | end | |
| 1047 | - | delay(1, function() |
| 1047 | + | RING:remove() |
| 1048 | - | NeutralAnims = true |
| 1048 | + | end)) |
| 1049 | WINGS = false | |
| 1050 | ATTACK = false | |
| 1051 | - | local start = NewInstance("Part",Effects,{Anchored=true,CanCollide=false,Transparency=1,CFrame=Root.CFrame})
|
| 1051 | + | |
| 1052 | - | Sound(Char,579687077,.5,2,false,true,true) |
| 1052 | + | function ThreeShootingStars() |
| 1053 | - | Sound(Char,239000203,.75,2,false,true,true) |
| 1053 | + | ATTACK = true |
| 1054 | - | for i = 1, 140 do |
| 1054 | + | |
| 1055 | - | AOEDamage(start.CFrame.p,95,1000,1000,0,'Normal',100,5) |
| 1055 | + | local POS1, POS2, POS3 |
| 1056 | - | Effect{
|
| 1056 | + | local RING, WELD, MESH = MagicRing(RightArm, CF(0, -1.2, 0), "Crimson") |
| 1057 | - | Effect='ResizeAndFade', |
| 1057 | + | coroutine.resume(coroutine.create(function() |
| 1058 | - | Mesh={MeshType=Enum.MeshType.Sphere},
|
| 1058 | + | for i = 1, 35 do |
| 1059 | - | Color=C3.N(1,1,0), |
| 1059 | + | Swait() |
| 1060 | - | Material=Enum.Material.Neon, |
| 1060 | + | MESH.Scale = MESH.Scale + VT(2.6, 0, 2.6) |
| 1061 | - | CFrame=CF.N(start.CFrame.p)*CF.N(M.RNG(-75,75),M.RNG(-75,75),M.RNG(-75,75)), |
| 1061 | + | |
| 1062 | - | Frames=60, |
| 1062 | + | end)) |
| 1063 | - | FXSettings={
|
| 1063 | + | coroutine.resume(coroutine.create(function() |
| 1064 | - | EndIsIncrement=true, |
| 1064 | + | repeat |
| 1065 | - | EndSize=V3.N(.6,.6,.6) |
| 1065 | + | Swait() |
| 1066 | - | } |
| 1066 | + | if POS1 then |
| 1067 | - | } |
| 1067 | + | coroutine.resume(coroutine.create(function() |
| 1068 | - | swait(1) |
| 1068 | + | local POSITION = POS1 |
| 1069 | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Crimson", "Fire", VT(3, 3, 3)) | |
| 1070 | - | Attack = false |
| 1070 | + | FIREBALL.CFrame = RightArm.CFrame * CF(0, -3, 0) |
| 1071 | local FIRE = script.SunFireball:Clone() | |
| 1072 | FIRE.Parent = FIREBALL | |
| 1073 | - | function Lazor() |
| 1073 | + | FIRE.Enabled = true |
| 1074 | local EXPLOSION = script.SunExplosion:Clone() | |
| 1075 | - | Attack = true |
| 1075 | + | EXPLOSION.Parent = FIREBALL |
| 1076 | - | Hum.AutoRotate=false |
| 1076 | + | CreateSound(463598785, FIREBALL, 5, 1, false) |
| 1077 | - | NeutralAnims = false |
| 1077 | + | local DISTANCE = (RootPart.Position - POSITION).Magnitude |
| 1078 | - | Chat2("Begone, sinner.")
|
| 1078 | + | local FRAME = CF(VT(POSITION.X + MRANDOM(-45, 45) / 3, RootPart.Position.Y, POSITION.Z + MRANDOM(-45, 45) / 3), RootPart.Position + VT(0, 45, 0)) * CF(0, 0, -DISTANCE / 2) |
| 1079 | - | --Effect{Effect='Resize',Mesh={MeshType=Enum.MeshType.FileMesh},Size=V3.N(1,1,1),CFrame=,Frames=60,FXSettings={EndSize=V3.N(4,4,4)}}
|
| 1079 | + | for i = 1, 75 do |
| 1080 | - | local snd = Sound(Torso,705787045,1,1,true,false,false) |
| 1080 | + | Swait() |
| 1081 | - | for i = 0, 6, .1 do |
| 1081 | + | FIREBALL.CFrame = Clerp(FIREBALL.CFrame, FRAME, 0.5 / Animation_Speed) |
| 1082 | - | Effect{
|
| 1082 | + | |
| 1083 | - | Effect='Fade', |
| 1083 | + | FIREBALL.CFrame = CF(FIREBALL.Position, POSITION) |
| 1084 | - | Color=BrickColor.new'New Yeller', |
| 1084 | + | for i = 1, 300 do |
| 1085 | - | Size=V3.N((i/2),(i/2),(i/2)), |
| 1085 | + | Swait() |
| 1086 | - | Material=Enum.Material.Neon, |
| 1086 | + | FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -4) |
| 1087 | - | Mesh={MeshType=Enum.MeshType.Sphere},
|
| 1087 | + | local HITFLOOR, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 4.2, Character) |
| 1088 | - | Frames=15, |
| 1088 | + | if HITFLOOR ~= nil then |
| 1089 | - | CFrame=RArm.CFrame*CF.N(0,-1.5,0), |
| 1089 | + | FIRE.Enabled = false |
| 1090 | - | Sound=false |
| 1090 | + | EXPLOSION:Emit(500) |
| 1091 | - | } |
| 1091 | + | CreateSound(416328540, FIREBALL, 5, 1, false) |
| 1092 | - | swait() |
| 1092 | + | ApplyAoE(FIREBALL.Position, 75, 25, 35, 65, true, MRANDOM(5, 15), "Crimson", true, {
|
| 1093 | - | Root.CFrame =Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1) |
| 1093 | + | SHAKE = 1, |
| 1094 | - | local Alpha = .1 |
| 1094 | + | TIMER = 6, |
| 1095 | - | Change = .5 |
| 1095 | + | DOESFADE = true |
| 1096 | - | RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha) |
| 1096 | + | |
| 1097 | - | LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha) |
| 1097 | + | WACKYEFFECT({
|
| 1098 | - | RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha) |
| 1098 | + | EffectType = "Sphere", |
| 1099 | - | LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha) |
| 1099 | + | Size = VT(0, 0, 0), |
| 1100 | - | RS.C0 = clerp(RS.C0,CFrame.new(1.46309233, 0.634022355+.1*M.C(Sine/12), 0.0835287869, -0.816918671, -0.539614618, 0.203615591, -0.392316222, 0.261119068, -0.881989181, 0.422766358, -0.800395131, -0.425012559),Alpha) |
| 1100 | + | Size2 = VT(150, 150, 150), |
| 1101 | - | NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha) |
| 1101 | + | Transparency = 0, |
| 1102 | - | HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha) |
| 1102 | + | Transparency2 = 1, |
| 1103 | - | WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha) |
| 1103 | + | CFrame = CF(FIREBALL.Position), |
| 1104 | - | WingFlutter() |
| 1104 | + | MoveToPos = nil, |
| 1105 | RotationX = 0, | |
| 1106 | - | snd:Play() |
| 1106 | + | RotationY = 0, |
| 1107 | - | for i = 0, 24, .1 do |
| 1107 | + | RotationZ = 0, |
| 1108 | - | swait() |
| 1108 | + | Material = "Neon", |
| 1109 | - | Effect{
|
| 1109 | + | Color = C3(1, 0.6666666666666666, 0), |
| 1110 | - | Effect='Fade', |
| 1110 | + | SoundID = nil, |
| 1111 | - | Color=BrickColor.new'New Yeller', |
| 1111 | + | SoundPitch = nil, |
| 1112 | - | Size=V3.N(3,3,3), |
| 1112 | + | SoundVolume = nil |
| 1113 | - | Material=Enum.Material.Neon, |
| 1113 | + | |
| 1114 | - | Mesh={MeshType=Enum.MeshType.Sphere},
|
| 1114 | + | wait(5) |
| 1115 | - | Frames=15, |
| 1115 | + | break |
| 1116 | - | CFrame=RArm.CFrame*CF.N(0,-1.5,0), |
| 1116 | + | |
| 1117 | - | } |
| 1117 | + | |
| 1118 | - | if(Mouse.Target)then |
| 1118 | + | FIREBALL:remove() |
| 1119 | - | Zap{
|
| 1119 | + | end)) |
| 1120 | - | StartCFrame=RArm.CFrame*CF.N(0,-1.5,0), |
| 1120 | + | POS1 = nil |
| 1121 | - | EndCFrame=Mouse.Hit, |
| 1121 | + | |
| 1122 | - | ZapRotation = {-5,5},
|
| 1122 | + | if POS2 then |
| 1123 | - | PartCount=10, |
| 1123 | + | coroutine.resume(coroutine.create(function() |
| 1124 | - | StartSize = .5, |
| 1124 | + | local POSITION = POS2 |
| 1125 | - | EndSize = .5, |
| 1125 | + | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Crimson", "Fire", VT(3, 3, 3)) |
| 1126 | - | Color = C3.N(1,1,0), |
| 1126 | + | FIREBALL.CFrame = RightArm.CFrame * CF(0, -3, 0) |
| 1127 | - | DelayInc=0, |
| 1127 | + | local FIRE = script.SunFireball:Clone() |
| 1128 | - | Delay =5, |
| 1128 | + | FIRE.Parent = FIREBALL |
| 1129 | - | } |
| 1129 | + | FIRE.Enabled = true |
| 1130 | local EXPLOSION = script.SunExplosion:Clone() | |
| 1131 | - | AOEDamage(Mouse.Hit.p,3,10,15,false,"Electric",25,2) |
| 1131 | + | EXPLOSION.Parent = FIREBALL |
| 1132 | - | Root.CFrame = Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1) |
| 1132 | + | CreateSound(463598785, FIREBALL, 5, 1, false) |
| 1133 | - | local Alpha = .1 |
| 1133 | + | local DISTANCE = (RootPart.Position - POSITION).Magnitude |
| 1134 | - | Change = .5 |
| 1134 | + | local FRAME = CF(VT(POSITION.X + MRANDOM(-45, 45) / 3, RootPart.Position.Y, POSITION.Z + MRANDOM(-45, 45) / 3), RootPart.Position + VT(0, 45, 0)) * CF(0, 0, -DISTANCE / 2) |
| 1135 | - | RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha) |
| 1135 | + | for i = 1, 75 do |
| 1136 | - | LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha) |
| 1136 | + | Swait() |
| 1137 | - | RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha) |
| 1137 | + | FIREBALL.CFrame = Clerp(FIREBALL.CFrame, FRAME, 0.5 / Animation_Speed) |
| 1138 | - | LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha) |
| 1138 | + | |
| 1139 | - | RS.C0 = clerp(RS.C0,CFrame.new(1.42641699, 0.76597631+.1*M.C(Sine/12), -0.207831383, 0.954205394, 0.219142094, 0.203637421, 0.275958538, -0.38200587, -0.881996989, -0.115491927, 0.897801638, -0.424986154),Alpha) |
| 1139 | + | FIREBALL.CFrame = CF(FIREBALL.Position, POSITION) |
| 1140 | - | NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha) |
| 1140 | + | for i = 1, 300 do |
| 1141 | - | HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha) |
| 1141 | + | Swait() |
| 1142 | - | WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha) |
| 1142 | + | FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -4) |
| 1143 | - | WingFlutter() |
| 1143 | + | local HITFLOOR, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 4.2, Character) |
| 1144 | if HITFLOOR ~= nil then | |
| 1145 | - | coroutine.wrap(function() |
| 1145 | + | FIRE.Enabled = false |
| 1146 | - | for i = 1, 0,-.05 do |
| 1146 | + | EXPLOSION:Emit(500) |
| 1147 | - | snd.Volume = i |
| 1147 | + | CreateSound(416328540, FIREBALL, 5, 1, false) |
| 1148 | - | swait() |
| 1148 | + | ApplyAoE(FIREBALL.Position, 75, 25, 35, 65, true, MRANDOM(5, 15), "Crimson", true, {
|
| 1149 | SHAKE = 1, | |
| 1150 | - | snd:destroy() |
| 1150 | + | TIMER = 6, |
| 1151 | - | end)() |
| 1151 | + | DOESFADE = true |
| 1152 | }) | |
| 1153 | - | Attack = false |
| 1153 | + | WACKYEFFECT({
|
| 1154 | - | Hum.AutoRotate=true |
| 1154 | + | EffectType = "Sphere", |
| 1155 | - | NeutralAnims = true |
| 1155 | + | Size = VT(0, 0, 0), |
| 1156 | Size2 = VT(150, 150, 150), | |
| 1157 | Transparency = 0, | |
| 1158 | - | function Teleport() |
| 1158 | + | Transparency2 = 1, |
| 1159 | CFrame = CF(FIREBALL.Position), | |
| 1160 | - | Attack = true |
| 1160 | + | MoveToPos = nil, |
| 1161 | - | Hum.AutoRotate=false |
| 1161 | + | RotationX = 0, |
| 1162 | - | NeutralAnims = false |
| 1162 | + | RotationY = 0, |
| 1163 | - | repeat swait() |
| 1163 | + | RotationZ = 0, |
| 1164 | - | Root.CFrame =Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1) |
| 1164 | + | Material = "Neon", |
| 1165 | - | local Alpha = .1 |
| 1165 | + | Color = C3(1, 0.6666666666666666, 0), |
| 1166 | - | Change = .5 |
| 1166 | + | SoundID = nil, |
| 1167 | - | RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha) |
| 1167 | + | SoundPitch = nil, |
| 1168 | - | LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha) |
| 1168 | + | SoundVolume = nil |
| 1169 | - | RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha) |
| 1169 | + | |
| 1170 | - | LS.C0 = clerp(LS.C0,CFrame.new(-1.30013025, 0.503248096+.1*M.C(Sine/12), -0.596688211, 0.828000546, -0.560713708, -6.38549547e-10, 0.003524723, 0.00520492578, -0.999980271, 0.560702682, 0.827984214, 0.00628613681),Alpha) |
| 1170 | + | wait(5) |
| 1171 | - | RS.C0 = clerp(RS.C0,CFrame.new(1.27528536, 0.496638358+.1*M.C(Sine/12), -0.579756379, 0.810091436, 0.586290658, -1.40121659e-09, -0.00368550443, 0.00509234518, -0.999980271, -0.586279035, 0.810075462, 0.00628613681),Alpha) |
| 1171 | + | break |
| 1172 | - | NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha) |
| 1172 | + | |
| 1173 | - | HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha) |
| 1173 | + | |
| 1174 | - | WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha) |
| 1174 | + | FIREBALL:remove() |
| 1175 | - | WingFlutter() |
| 1175 | + | end)) |
| 1176 | - | until not S.UserInputService:IsKeyDown(Enum.KeyCode.Q) |
| 1176 | + | POS2 = nil |
| 1177 | - | local p = Mouse.Hit.p |
| 1177 | + | |
| 1178 | if POS3 then | |
| 1179 | - | -- |
| 1179 | + | coroutine.resume(coroutine.create(function() |
| 1180 | - | local circle = NewInstance("Part",Effects,{CFrame=Root.CFrame*CF.N(0,0,-2),Size=V3.N(.05,.05,.05),Transparency=1,Anchored=true,CanCollide=false})
|
| 1180 | + | local POSITION = POS3 |
| 1181 | - | local decalF = NewInstance("Decal",circle,{Name='Front',Texture="rbxassetid://524002938",Color3=C3.N(1,1,0),Face=Enum.NormalId.Front,Transparency = 1})
|
| 1181 | + | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Crimson", "Fire", VT(3, 3, 3)) |
| 1182 | - | local decalB = NewInstance("Decal",circle,{Name='Back',Texture="rbxassetid://524002938",Color3=C3.N(1,1,0),Face=Enum.NormalId.Back,Transparency=1})
|
| 1182 | + | FIREBALL.CFrame = RightArm.CFrame * CF(0, -3, 0) |
| 1183 | - | local asd = CF.N(p,Root.Position) |
| 1183 | + | local FIRE = script.SunFireball:Clone() |
| 1184 | - | local circle2=circle:Clone() |
| 1184 | + | FIRE.Parent = FIREBALL |
| 1185 | - | circle2.Parent = Effects |
| 1185 | + | FIRE.Enabled = true |
| 1186 | - | circle2.CFrame = asd*CF.N(0,4,0) |
| 1186 | + | local EXPLOSION = script.SunExplosion:Clone() |
| 1187 | - | Root.Anchored = true |
| 1187 | + | EXPLOSION.Parent = FIREBALL |
| 1188 | - | for i = 0, 3, .1 do |
| 1188 | + | CreateSound(463598785, FIREBALL, 5, 1, false) |
| 1189 | - | swait() |
| 1189 | + | local DISTANCE = (RootPart.Position - POSITION).Magnitude |
| 1190 | - | local Alpha = .1 |
| 1190 | + | local FRAME = CF(VT(POSITION.X + MRANDOM(-45, 45) / 3, RootPart.Position.Y, POSITION.Z + MRANDOM(-45, 45) / 3), RootPart.Position + VT(0, 45, 0)) * CF(0, 0, -DISTANCE / 2) |
| 1191 | - | Change = .5 |
| 1191 | + | for i = 1, 75 do |
| 1192 | - | RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha) |
| 1192 | + | Swait() |
| 1193 | - | LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha) |
| 1193 | + | FIREBALL.CFrame = Clerp(FIREBALL.CFrame, FRAME, 0.5 / Animation_Speed) |
| 1194 | - | RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha) |
| 1194 | + | |
| 1195 | - | LS.C0 = clerp(LS.C0,CFrame.new(-1.21875513, 0.506383479+.1*M.C(Sine/12), -0.0979118943, 0.810091376, 0.586290598, 2.45534384e-08, -0.00368548767, 0.0050923666, -0.999980271, -0.586278975, 0.810075402, 0.00628614426),Alpha) |
| 1195 | + | FIREBALL.CFrame = CF(FIREBALL.Position, POSITION) |
| 1196 | - | RS.C0 = clerp(RS.C0,CFrame.new(1.20952582, 0.499788254+.1*M.C(Sine/12), -0.0786797404, 0.828000546, -0.560713649, -2.55837147e-08, 0.0035247067, 0.00520494673, -0.999980271, 0.560702622, 0.827984214, 0.00628614519),Alpha) |
| 1196 | + | for i = 1, 300 do |
| 1197 | - | NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha) |
| 1197 | + | Swait() |
| 1198 | - | HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha) |
| 1198 | + | FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -4) |
| 1199 | - | WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha) |
| 1199 | + | local HITFLOOR, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 4.2, Character) |
| 1200 | - | WingFlutter() |
| 1200 | + | if HITFLOOR ~= nil then |
| 1201 | - | circle.Size = circle.Size + V3.N(.2,.2,0) |
| 1201 | + | FIRE.Enabled = false |
| 1202 | - | circle2.Size = circle2.Size + V3.N(.2,.2,0) |
| 1202 | + | EXPLOSION:Emit(500) |
| 1203 | - | circle.Front.Transparency=1-(i/3) |
| 1203 | + | CreateSound(416328540, FIREBALL, 5, 1, false) |
| 1204 | - | circle.Back.Transparency=1-(i/3) |
| 1204 | + | ApplyAoE(FIREBALL.Position, 75, 25, 35, 65, true, MRANDOM(5, 15), "Crimson", true, {
|
| 1205 | - | circle2.Front.Transparency=1-(i/3) |
| 1205 | + | SHAKE = 1, |
| 1206 | - | circle2.Back.Transparency=1-(i/3) |
| 1206 | + | TIMER = 6, |
| 1207 | - | |
| 1207 | + | DOESFADE = true |
| 1208 | - | circle.CFrame=circle.CFrame*CF.A(0,0,M.R(5)) |
| 1208 | + | |
| 1209 | - | circle2.CFrame=circle2.CFrame*CF.A(0,0,M.R(5)) |
| 1209 | + | WACKYEFFECT({
|
| 1210 | EffectType = "Sphere", | |
| 1211 | - | Root.Anchored = true |
| 1211 | + | Size = VT(0, 0, 0), |
| 1212 | - | for i = 1, 3,.1 do |
| 1212 | + | Size2 = VT(150, 150, 150), |
| 1213 | - | Root.Anchored = true |
| 1213 | + | Transparency = 0, |
| 1214 | - | swait() |
| 1214 | + | Transparency2 = 1, |
| 1215 | - | local Alpha = .1 |
| 1215 | + | CFrame = CF(FIREBALL.Position), |
| 1216 | - | Change = .5 |
| 1216 | + | MoveToPos = nil, |
| 1217 | - | RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha) |
| 1217 | + | RotationX = 0, |
| 1218 | - | LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha) |
| 1218 | + | RotationY = 0, |
| 1219 | - | RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha) |
| 1219 | + | RotationZ = 0, |
| 1220 | - | LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha) |
| 1220 | + | Material = "Neon", |
| 1221 | - | RS.C0 = clerp(RS.C0,CFrame.new(1.38953996, 0.579314649+.1*M.C(Sine/12), 0.00156672322, 0.963396549, -0.267624378, 0.0156119959, 0.267557263, 0.9635216, 0.0062854127, -0.0167246256, -0.0018782462, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha) |
| 1221 | + | Color = C3(1, 0.6666666666666666, 0), |
| 1222 | - | NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha) |
| 1222 | + | SoundID = nil, |
| 1223 | - | HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha) |
| 1223 | + | SoundPitch = nil, |
| 1224 | - | WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha) |
| 1224 | + | SoundVolume = nil |
| 1225 | - | WingFlutter() |
| 1225 | + | |
| 1226 | wait(5) | |
| 1227 | - | for i = 0, 2, .1 do |
| 1227 | + | break |
| 1228 | - | swait() |
| 1228 | + | |
| 1229 | - | local Alpha = .1 |
| 1229 | + | |
| 1230 | - | Change = .5 |
| 1230 | + | FIREBALL:remove() |
| 1231 | - | RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha) |
| 1231 | + | end)) |
| 1232 | - | LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha) |
| 1232 | + | POS3 = nil |
| 1233 | - | RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha) |
| 1233 | + | |
| 1234 | - | LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha) |
| 1234 | + | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(74)), 2 / Animation_Speed) |
| 1235 | - | RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha) |
| 1235 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(-74)), 1 / Animation_Speed) |
| 1236 | - | NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha) |
| 1236 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.3) * ANGLES(RAD(90), RAD(0), RAD(74)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 1237 | - | HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha) |
| 1237 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.1, -0.3) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(165), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 1238 | - | WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha) |
| 1238 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1239 | - | WingFlutter() |
| 1239 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1240 | - | Root.CFrame = Root.CFrame * CF.N(0,0,-.1) |
| 1240 | + | until ATTACK == false |
| 1241 | - | Transparency(i/2) |
| 1241 | + | end)) |
| 1242 | wait(0.4) | |
| 1243 | - | Zap{
|
| 1243 | + | POS1 = Mouse.Hit.p |
| 1244 | - | StartCFrame=Root.CFrame, |
| 1244 | + | wait(0.5) |
| 1245 | - | EndCFrame=asd*CF.N(0,4,0), |
| 1245 | + | POS2 = Mouse.Hit.p |
| 1246 | - | ZapRotation = {-5,5},
|
| 1246 | + | wait(0.6) |
| 1247 | - | PartCount=10, |
| 1247 | + | POS3 = Mouse.Hit.p |
| 1248 | - | StartSize = 4, |
| 1248 | + | wait(0.3) |
| 1249 | - | EndSize = .5, |
| 1249 | + | RING.Anchored = true |
| 1250 | - | Color = C3.N(1,1,0), |
| 1250 | + | WELD:remove() |
| 1251 | - | DelayInc=5, |
| 1251 | + | coroutine.resume(coroutine.create(function() |
| 1252 | - | Delay = 15, |
| 1252 | + | for i = 1, 35 do |
| 1253 | Swait() | |
| 1254 | - | Root.CFrame = asd*CF.N(0,4,0) |
| 1254 | + | MESH.Scale = MESH.Scale - VT(2.6, 0, 2.6) |
| 1255 | - | Root.Anchored = true |
| 1255 | + | |
| 1256 | RING:remove() | |
| 1257 | - | for i = 0, 2, .1 do |
| 1257 | + | end)) |
| 1258 | - | Root.Anchored = true |
| 1258 | + | ATTACK = false |
| 1259 | - | swait() |
| 1259 | + | |
| 1260 | - | local Alpha = .1 |
| 1260 | + | |
| 1261 | - | Change = .5 |
| 1261 | + | function PheonixFlare() |
| 1262 | - | RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha) |
| 1262 | + | ATTACK = true |
| 1263 | - | LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha) |
| 1263 | + | |
| 1264 | - | RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha) |
| 1264 | + | PARTICLES = true |
| 1265 | - | LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha) |
| 1265 | + | coroutine.resume(coroutine.create(function() |
| 1266 | - | RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha) |
| 1266 | + | repeat |
| 1267 | - | NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha) |
| 1267 | + | Swait() |
| 1268 | - | HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha) |
| 1268 | + | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) |
| 1269 | - | WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha) |
| 1269 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1270 | - | WingFlutter() |
| 1270 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-15), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 1271 | - | Root.CFrame = Root.CFrame * CF.N(0,0,-.1) |
| 1271 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 1272 | - | Transparency(1-(i/2)) |
| 1272 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1273 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1274 | - | |
| 1274 | + | until ATTACK == false |
| 1275 | - | |
| 1275 | + | end)) |
| 1276 | - | Transparency(0) |
| 1276 | + | CreateSound(462676772, Torso, 7, 1, false) |
| 1277 | - | coroutine.wrap(function() |
| 1277 | + | WINGS1.Acceleration = VT(9, 0, -12) |
| 1278 | - | for i = 0, 3, .1 do |
| 1278 | + | WINGS1B.Acceleration = VT(9, 0, -12) |
| 1279 | - | swait() |
| 1279 | + | WINGS2.Acceleration = VT(-9, 0, -12) |
| 1280 | - | local Alpha = .1 |
| 1280 | + | WINGS2B.Acceleration = VT(-9, 0, -12) |
| 1281 | - | Change = .5 |
| 1281 | + | wait(0.25) |
| 1282 | - | circle.Size = circle.Size - V3.N(.2,.2,0) |
| 1282 | + | coroutine.resume(coroutine.create(function() |
| 1283 | - | circle2.Size = circle2.Size - V3.N(.2,.2,0) |
| 1283 | + | local WIND = CreatePart(3, Effects, "Neon", 0, 1, "Blue", "Flight", VT(0, 0, 0)) |
| 1284 | - | circle.Front.Transparency=(i/3) |
| 1284 | + | WIND.CFrame = CF(RootPart.Position, Mouse.Hit.p) |
| 1285 | - | circle.Back.Transparency=(i/3) |
| 1285 | + | local PARTICLES = script.Gale:Clone() |
| 1286 | - | circle2.Front.Transparency=(i/3) |
| 1286 | + | PARTICLES.Parent = WIND |
| 1287 | - | circle2.Back.Transparency=(i/3) |
| 1287 | + | PARTICLES.Enabled = true |
| 1288 | - | |
| 1288 | + | CreateSound(376218535, WIND, 6, 1, false) |
| 1289 | - | circle.CFrame=circle.CFrame*CF.A(0,0,-M.R(5)) |
| 1289 | + | for i = 1, 250 do |
| 1290 | - | circle2.CFrame=circle2.CFrame*CF.A(0,0,-M.R(5)) |
| 1290 | + | Swait() |
| 1291 | local HIT, HITPOS = Raycast(WIND.Position, WIND.CFrame.lookVector, 3, Character) | |
| 1292 | - | end)() |
| 1292 | + | WIND.CFrame = WIND.CFrame * CF(0, 0, -2) |
| 1293 | - | Hum.AutoRotate = true |
| 1293 | + | if HIT then |
| 1294 | - | Root.Anchored = false |
| 1294 | + | ApplyAoE(WIND.Position, 45, 10, 30, 135, false, MRANDOM(12, 16), "Nul", true, {
|
| 1295 | SHAKE = 3, | |
| 1296 | - | Attack = false |
| 1296 | + | TIMER = 7, |
| 1297 | - | NeutralAnims = true |
| 1297 | + | DOESFADE = true |
| 1298 | }) | |
| 1299 | CreateSound(260430117, WIND, 3, 1, false) | |
| 1300 | - | Mouse.KeyDown:connect(function(k) |
| 1300 | + | WACKYEFFECT({
|
| 1301 | - | if(Attack)then return end |
| 1301 | + | Time = 25, |
| 1302 | - | if(k == 'q')then Teleport() end |
| 1302 | + | EffectType = "Wave", |
| 1303 | - | if(k == 'z')then Lazor() end |
| 1303 | + | Size = VT(20, 0, 20), |
| 1304 | - | if(k == 'x')then Smite() end |
| 1304 | + | Size2 = VT(60, 8, 60), |
| 1305 | - | if(k == 'v')then HolyBomb() end |
| 1305 | + | Transparency = 0.9, |
| 1306 | - | if(k == 'c')then LightningStorm() end |
| 1306 | + | Transparency2 = 1, |
| 1307 | CFrame = WIND.CFrame * ANGLES(RAD(90), RAD(0), RAD(0)) * ANGLES(RAD(0), RAD(45), RAD(0)), | |
| 1308 | MoveToPos = nil, | |
| 1309 | - | |
| 1309 | + | RotationX = 0, |
| 1310 | - | --// Wrap it all up \\-- |
| 1310 | + | RotationY = 0, |
| 1311 | RotationZ = 0, | |
| 1312 | - | swait() |
| 1312 | + | Material = "Neon", |
| 1313 | - | Sine = Sine + Change |
| 1313 | + | Color = C3(0.8, 0.8, 0.8), |
| 1314 | - | |
| 1314 | + | SoundID = nil, |
| 1315 | - | if(not Music or not Music.Parent)then |
| 1315 | + | SoundPitch = nil, |
| 1316 | - | local a = Music.TimePosition |
| 1316 | + | SoundVolume = nil |
| 1317 | - | Music = Sound(Char,MusicID,1,3,true,false,true) |
| 1317 | + | }) |
| 1318 | - | Music.Name = 'Music' |
| 1318 | + | WACKYEFFECT({
|
| 1319 | - | Music.TimePosition = a |
| 1319 | + | Time = 25, |
| 1320 | EffectType = "Wave", | |
| 1321 | - | Music.Playing = true |
| 1321 | + | Size = VT(20, 0, 20), |
| 1322 | - | Torso.Color = C3.N(0,0,0) |
| 1322 | + | Size2 = VT(60, 8, 60), |
| 1323 | - | RArm.Color = C3.N(0,0,0) |
| 1323 | + | Transparency = 0.9, |
| 1324 | - | LArm.Color = C3.N(0,0,0) |
| 1324 | + | Transparency2 = 1, |
| 1325 | - | RLeg.Color = C3.N(0,0,0) |
| 1325 | + | CFrame = WIND.CFrame * ANGLES(RAD(90), RAD(0), RAD(0)), |
| 1326 | - | LLeg.Color = C3.N(0,0,0) |
| 1326 | + | MoveToPos = nil, |
| 1327 | - | Head.Color = C3.N(0,0,0) |
| 1327 | + | RotationX = 0, |
| 1328 | - | Music.Volume = 5 |
| 1328 | + | RotationY = 0, |
| 1329 | - | Music.Pitch = 1 |
| 1329 | + | RotationZ = 0, |
| 1330 | - | Music.Playing = true |
| 1330 | + | Material = "Neon", |
| 1331 | - | Hum.HipHeight = 2 |
| 1331 | + | Color = C3(0.8, 0.8, 0.8), |
| 1332 | - | Sine = Sine + Change |
| 1332 | + | SoundID = nil, |
| 1333 | - | local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 100), Char) |
| 1333 | + | SoundPitch = nil, |
| 1334 | - | local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1) |
| 1334 | + | SoundVolume = nil |
| 1335 | - | local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or Walking and "Walk" or "Idle") |
| 1335 | + | }) |
| 1336 | - | if(time()-PulseTime > .05)then |
| 1336 | + | break |
| 1337 | - | PulseTime = time() |
| 1337 | + | |
| 1338 | - | if(hitfloor)then |
| 1338 | + | |
| 1339 | - | local angles = CF.A(M.RRNG(-15,15),M.RRNG(-45,45),M.RRNG(-45,45)) |
| 1339 | + | PARTICLES.Enabled = false |
| 1340 | - | Effect{
|
| 1340 | + | Debris:AddItem(WIND, 7) |
| 1341 | - | Effect='ResizeAndFade', |
| 1341 | + | end)) |
| 1342 | - | Color=hitfloor.Color, |
| 1342 | + | wait(1) |
| 1343 | - | Material=hitfloor.Material, |
| 1343 | + | CreateSound(462676772, Torso, 7, 1, false) |
| 1344 | - | Frames=60, |
| 1344 | + | WINGS1.Acceleration = VT(9, 1, 4) |
| 1345 | - | Mesh={MeshType=Enum.MeshType.FileMesh,MeshId="rbxassetid://662586858",Scale=V3.N(.01,.01,.01)},
|
| 1345 | + | WINGS1B.Acceleration = VT(9, 1, 4) |
| 1346 | - | CFrame=CF.N(posfloor)*angles, |
| 1346 | + | WINGS2.Acceleration = VT(-9, 1, 4) |
| 1347 | - | MoveDirection=CF.N(posfloor)*angles*CF.N(0,6,0).p, |
| 1347 | + | WINGS2B.Acceleration = VT(-9, 1, 4) |
| 1348 | - | FXSettings = {
|
| 1348 | + | wait(0.25) |
| 1349 | - | EndSize=V3.N(.0005,.0005,.0005), |
| 1349 | + | coroutine.resume(coroutine.create(function() |
| 1350 | - | EndIsIncrement=true |
| 1350 | + | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Cyan", "Flight", VT(5, 5, 5)) |
| 1351 | - | } |
| 1351 | + | FIREBALL.CFrame = CF(RootPart.Position, Mouse.Hit.p) |
| 1352 | - | } |
| 1352 | + | local PARTICLES1 = script.PheonixFireball1:Clone() |
| 1353 | PARTICLES1.Parent = FIREBALL | |
| 1354 | - | local pos = CF.N(Torso.CFrame.p)*CF.N(0,-2,0)*CF.A(0,M.RRNG(-180,180),0)*CF.N(0,0,M.RNG(-15,-5)) |
| 1354 | + | PARTICLES1.Enabled = true |
| 1355 | - | local hitfloor2,posfloor2 = workspace:FindPartOnRay(Ray.new(pos.p,((CFrame.new(pos.p,pos.p - Vector3.new(0,1,0))).lookVector).unit * 100), Char) |
| 1355 | + | local PARTICLES2 = script.PheonixFireball2:Clone() |
| 1356 | - | |
| 1356 | + | PARTICLES2.Parent = FIREBALL |
| 1357 | - | if(hitfloor2)then |
| 1357 | + | PARTICLES2.Enabled = true |
| 1358 | - | pos = CF.N(posfloor2) |
| 1358 | + | CreateSound(463593339, FIREBALL, 6, 1, false) |
| 1359 | - | Effect{
|
| 1359 | + | for i = 1, 250 do |
| 1360 | - | Effect='ResizeAndFade', |
| 1360 | + | Swait() |
| 1361 | - | Color=BrickColor.new'New Yeller', |
| 1361 | + | local HIT, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 2.5, Character) |
| 1362 | - | Size=V3.N(2,2,2), |
| 1362 | + | FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -2) |
| 1363 | - | Material=Enum.Material.Neon, |
| 1363 | + | if HIT then |
| 1364 | - | Mesh={MeshType=Enum.MeshType.Sphere},
|
| 1364 | + | ApplyAoE(FIREBALL.Position, 70, 45, 50, 35, true, MRANDOM(12, 16), "Pheonix", true, {
|
| 1365 | - | Frames=45, |
| 1365 | + | SHAKE = 2, |
| 1366 | - | CFrame=pos, |
| 1366 | + | TIMER = 25, |
| 1367 | - | FXSettings = {
|
| 1367 | + | DOESFADE = true |
| 1368 | - | EndSize = V3.N(-.01,.25,-.01), |
| 1368 | + | }) |
| 1369 | - | EndIsIncrement = true |
| 1369 | + | WACKYEFFECT({
|
| 1370 | - | } |
| 1370 | + | Time = 60, |
| 1371 | - | } |
| 1371 | + | EffectType = "Sphere", |
| 1372 | Size = VT(0, 0, 0), | |
| 1373 | - | Effect{
|
| 1373 | + | Size2 = VT(120, 120, 120), |
| 1374 | - | Effect='ResizeAndFade', |
| 1374 | + | Transparency = 0, |
| 1375 | - | Color=BrickColor.new'New Yeller', |
| 1375 | + | Transparency2 = 1, |
| 1376 | - | Size=V3.N(2,2,2), |
| 1376 | + | CFrame = CF(FIREBALL.Position), |
| 1377 | - | Material=Enum.Material.Neon, |
| 1377 | + | MoveToPos = nil, |
| 1378 | - | Mesh={MeshType=Enum.MeshType.Sphere},
|
| 1378 | + | RotationX = 0, |
| 1379 | - | Frames=45, |
| 1379 | + | RotationY = 0, |
| 1380 | - | CFrame=pos, |
| 1380 | + | RotationZ = 0, |
| 1381 | - | FXSettings = {
|
| 1381 | + | Material = "Neon", |
| 1382 | - | EndSize = V3.N(-.01,.25,-.01), |
| 1382 | + | Color = C3(1, 0.6666666666666666, 0), |
| 1383 | - | EndIsIncrement = true |
| 1383 | + | SoundID = nil, |
| 1384 | - | } |
| 1384 | + | SoundPitch = nil, |
| 1385 | - | } |
| 1385 | + | SoundVolume = nil |
| 1386 | }) | |
| 1387 | WACKYEFFECT({
| |
| 1388 | - | Hum.Name = math.random()*100000 |
| 1388 | + | Time = 60, |
| 1389 | - | Hum.MaxHealth = 1e100 |
| 1389 | + | EffectType = "Sphere", |
| 1390 | - | Hum.Health = 1e100 |
| 1390 | + | Size = VT(0, 0, 0), |
| 1391 | - | if(M.RNG(1,50) == 1)then |
| 1391 | + | Size2 = VT(140, 140, 140), |
| 1392 | - | local pos = CF.N(Torso.CFrame.p)*CF.N(0,-2,0)*CF.A(0,M.RRNG(-180,180),0)*CF.N(0,0,M.RNG(-30,-15)) |
| 1392 | + | Transparency = 0.5, |
| 1393 | - | local hitfloor2,posfloor2 = workspace:FindPartOnRay(Ray.new(pos.p,((CFrame.new(pos.p,pos.p - Vector3.new(0,1,0))).lookVector).unit * 100), Char) |
| 1393 | + | Transparency2 = 1, |
| 1394 | - | |
| 1394 | + | CFrame = CF(FIREBALL.Position), |
| 1395 | - | if(hitfloor2)then |
| 1395 | + | MoveToPos = nil, |
| 1396 | - | pos = CF.N(posfloor2) |
| 1396 | + | RotationX = 0, |
| 1397 | RotationY = 0, | |
| 1398 | - | Zap{
|
| 1398 | + | RotationZ = 0, |
| 1399 | - | StartCFrame=Torso.CFrame, |
| 1399 | + | Material = "Neon", |
| 1400 | - | EndCFrame=pos, |
| 1400 | + | Color = PHEONIXCOLOR, |
| 1401 | - | ZapRotation = {-2,2},
|
| 1401 | + | SoundID = 462692971, |
| 1402 | - | PartCount=5, |
| 1402 | + | SoundPitch = 1, |
| 1403 | - | StartSize = .5, |
| 1403 | + | SoundVolume = 6 |
| 1404 | - | EndSize = 0, |
| 1404 | + | }) |
| 1405 | - | Color = C3.N(1,1,0), |
| 1405 | + | PARTICLES1.Enabled = false |
| 1406 | - | DelayInc=5, |
| 1406 | + | PARTICLES2.Enabled = false |
| 1407 | - | Delay = 15, |
| 1407 | + | local EXPLOSION = script.PheonixExplosion1:Clone() |
| 1408 | - | Sound=false |
| 1408 | + | EXPLOSION.Parent = FIREBALL |
| 1409 | - | } |
| 1409 | + | EXPLOSION.Enabled = true |
| 1410 | local EXPLOSION2 = script.PheonixExplosion2:Clone() | |
| 1411 | - | if(Rooted == false)then |
| 1411 | + | EXPLOSION2.Parent = FIREBALL |
| 1412 | - | Hum.WalkSpeed = 32 |
| 1412 | + | EXPLOSION2.Enabled = true |
| 1413 | - | Hum.JumpPower = 75 |
| 1413 | + | wait(0.3) |
| 1414 | EXPLOSION.Enabled = false | |
| 1415 | - | Hum.WalkSpeed = 0 |
| 1415 | + | EXPLOSION2.Enabled = false |
| 1416 | - | Hum.JumpPower = 0 |
| 1416 | + | break |
| 1417 | end | |
| 1418 | - | if(not Effects or not Effects.Parent)then |
| 1418 | + | |
| 1419 | - | Effects = IN("Model",Char)
|
| 1419 | + | PARTICLES1.Enabled = false |
| 1420 | - | Effects.Name = "Effects" |
| 1420 | + | PARTICLES2.Enabled = false |
| 1421 | Debris:AddItem(FIREBALL, 7) | |
| 1422 | - | if(NeutralAnims)then |
| 1422 | + | end)) |
| 1423 | - | if(State == 'Idle')then |
| 1423 | + | wait(0.5) |
| 1424 | - | local Alpha = .1 |
| 1424 | + | PARTICLES = false |
| 1425 | - | Change = .5 |
| 1425 | + | ATTACK = false |
| 1426 | - | RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha) |
| 1426 | + | |
| 1427 | - | LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha) |
| 1427 | + | |
| 1428 | - | RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha) |
| 1428 | + | function PheonixFireballs() |
| 1429 | - | LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha) |
| 1429 | + | ATTACK = true |
| 1430 | - | RS.C0 = clerp(RS.C0,CFrame.new(1.38953996, 0.579314649+.1*M.C(Sine/12), 0.00156672322, 0.963396549, -0.267624378, 0.0156119959, 0.267557263, 0.9635216, 0.0062854127, -0.0167246256, -0.0018782462, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha) |
| 1430 | + | local POWER = 1 |
| 1431 | - | NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha) |
| 1431 | + | DIRECTTURN = true |
| 1432 | - | HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha) |
| 1432 | + | coroutine.resume(coroutine.create(function() |
| 1433 | - | WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha) |
| 1433 | + | repeat |
| 1434 | - | WingFlutter() |
| 1434 | + | Swait() |
| 1435 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(24)), 2 / Animation_Speed) | |
| 1436 | - | elseif(State == 'Walk')then |
| 1436 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(-24)), 1 / Animation_Speed) |
| 1437 | - | local Alpha = .1 |
| 1437 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.3) * ANGLES(RAD(90), RAD(0), RAD(24)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 1438 | - | Change = .5 |
| 1438 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.1, -0.3) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(165), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 1439 | - | RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha) |
| 1439 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1440 | - | LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha) |
| 1440 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1441 | - | RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha) |
| 1441 | + | until ATTACK == false |
| 1442 | - | LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha) |
| 1442 | + | end)) |
| 1443 | - | RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha) |
| 1443 | + | local RING1, WELD1, MESH1 = MagicRing(RightArm, CF(0, -1.2, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "Pheonix") |
| 1444 | - | NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha) |
| 1444 | + | local RING2, WELD2, MESH2 = MagicRing(RightArm, CF(0, -1.6, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "Pheonix") |
| 1445 | - | HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha) |
| 1445 | + | for i = 1, 35 do |
| 1446 | - | WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha) |
| 1446 | + | Swait() |
| 1447 | - | WingFlutter() |
| 1447 | + | MESH1.Scale = MESH1.Scale + VT(6, 0, 6) |
| 1448 | - | elseif(State == 'Paralyzed')then |
| 1448 | + | MESH2.Scale = MESH2.Scale + VT(3, 0, 3) |
| 1449 | - | -- paralyzed |
| 1449 | + | |
| 1450 | - | elseif(State == 'Sit')then |
| 1450 | + | repeat |
| 1451 | - | -- sit |
| 1451 | + | wait() |
| 1452 | POWER = POWER + 1 | |
| 1453 | until KEYHOLD == false | |
| 1454 | if POWER <= 30 then | |
| 1455 | for i = 1, 15 do | |
| 1456 | wait(0.1) | |
| 1457 | coroutine.resume(coroutine.create(function() | |
| 1458 | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Cyan", "Flight", VT(2, 2, 2)) | |
| 1459 | FIREBALL.CFrame = CF(RootPart.Position, Mouse.Hit.p) | |
| 1460 | local PARTICLES1 = script.PheonixFireball1:Clone() | |
| 1461 | PARTICLES1.Parent = FIREBALL | |
| 1462 | PARTICLES1.Enabled = true | |
| 1463 | local PARTICLES2 = script.PheonixFireball2:Clone() | |
| 1464 | PARTICLES2.Parent = FIREBALL | |
| 1465 | PARTICLES2.Enabled = true | |
| 1466 | PARTICLES1.Size = NumberSequence.new(3, 0) | |
| 1467 | PARTICLES2.Size = NumberSequence.new(3, 0) | |
| 1468 | CreateSound(463593339, FIREBALL, 6, 1, false) | |
| 1469 | for i = 1, 250 do | |
| 1470 | Swait() | |
| 1471 | local HIT, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 4.5, Character) | |
| 1472 | FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -4) | |
| 1473 | if HIT then | |
| 1474 | ApplyAoE(FIREBALL.Position, 25, 5, 15, 5, true, MRANDOM(5, 6), "Pheonix", true, {
| |
| 1475 | SHAKE = 2, | |
| 1476 | TIMER = 25, | |
| 1477 | DOESFADE = true | |
| 1478 | }) | |
| 1479 | WACKYEFFECT({
| |
| 1480 | Time = 60, | |
| 1481 | EffectType = "Sphere", | |
| 1482 | Size = VT(0, 0, 0), | |
| 1483 | Size2 = VT(50, 50, 50), | |
| 1484 | Transparency = 0, | |
| 1485 | Transparency2 = 1, | |
| 1486 | CFrame = CF(FIREBALL.Position), | |
| 1487 | MoveToPos = nil, | |
| 1488 | RotationX = 0, | |
| 1489 | RotationY = 0, | |
| 1490 | RotationZ = 0, | |
| 1491 | Material = "Neon", | |
| 1492 | Color = C3(1, 0.6666666666666666, 0), | |
| 1493 | SoundID = nil, | |
| 1494 | SoundPitch = nil, | |
| 1495 | SoundVolume = nil | |
| 1496 | }) | |
| 1497 | WACKYEFFECT({
| |
| 1498 | Time = 60, | |
| 1499 | EffectType = "Sphere", | |
| 1500 | Size = VT(0, 0, 0), | |
| 1501 | Size2 = VT(60, 60, 60), | |
| 1502 | Transparency = 0.5, | |
| 1503 | Transparency2 = 1, | |
| 1504 | CFrame = CF(FIREBALL.Position), | |
| 1505 | MoveToPos = nil, | |
| 1506 | RotationX = 0, | |
| 1507 | RotationY = 0, | |
| 1508 | RotationZ = 0, | |
| 1509 | Material = "Neon", | |
| 1510 | Color = PHEONIXCOLOR, | |
| 1511 | SoundID = 462692971, | |
| 1512 | SoundPitch = 1, | |
| 1513 | SoundVolume = 6 | |
| 1514 | }) | |
| 1515 | PARTICLES1.Enabled = false | |
| 1516 | PARTICLES2.Enabled = false | |
| 1517 | local EXPLOSION = script.PheonixExplosion1:Clone() | |
| 1518 | EXPLOSION.Parent = FIREBALL | |
| 1519 | EXPLOSION.Enabled = true | |
| 1520 | local EXPLOSION2 = script.PheonixExplosion2:Clone() | |
| 1521 | EXPLOSION2.Parent = FIREBALL | |
| 1522 | EXPLOSION2.Enabled = true | |
| 1523 | wait(0.3) | |
| 1524 | EXPLOSION.Enabled = false | |
| 1525 | EXPLOSION2.Enabled = false | |
| 1526 | break | |
| 1527 | end | |
| 1528 | end | |
| 1529 | PARTICLES1.Enabled = false | |
| 1530 | PARTICLES2.Enabled = false | |
| 1531 | Debris:AddItem(FIREBALL, 7) | |
| 1532 | end)) | |
| 1533 | end | |
| 1534 | else | |
| 1535 | for E = 1, 5 do | |
| 1536 | do | |
| 1537 | local OFFSET = ANGLES(RAD(72 * E), RAD(72 * E), RAD(0)) * CF(0, 0, 75) | |
| 1538 | coroutine.resume(coroutine.create(function() | |
| 1539 | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Cyan", "Flight", VT(5, 5, 5)) | |
| 1540 | FIREBALL.CFrame = CF(RootPart.Position, CF(Mouse.Hit.p, RootPart.Position) * OFFSET.p) | |
| 1541 | local PARTICLES1 = script.PheonixFireball1:Clone() | |
| 1542 | PARTICLES1.Parent = FIREBALL | |
| 1543 | PARTICLES1.Enabled = true | |
| 1544 | local PARTICLES2 = script.PheonixFireball2:Clone() | |
| 1545 | PARTICLES2.Parent = FIREBALL | |
| 1546 | PARTICLES2.Enabled = true | |
| 1547 | CreateSound(463593339, FIREBALL, 6, 1, false) | |
| 1548 | for i = 1, 650 do | |
| 1549 | Swait() | |
| 1550 | local HIT, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 2.5, Character) | |
| 1551 | FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -2) | |
| 1552 | if HIT then | |
| 1553 | ApplyAoE(FIREBALL.Position, 70, 45, 50, 35, true, MRANDOM(12, 16), "Pheonix", true, {
| |
| 1554 | SHAKE = 2, | |
| 1555 | TIMER = 25, | |
| 1556 | DOESFADE = true | |
| 1557 | }) | |
| 1558 | WACKYEFFECT({
| |
| 1559 | Time = 60, | |
| 1560 | EffectType = "Sphere", | |
| 1561 | Size = VT(0, 0, 0), | |
| 1562 | Size2 = VT(120, 120, 120), | |
| 1563 | Transparency = 0, | |
| 1564 | Transparency2 = 1, | |
| 1565 | CFrame = CF(FIREBALL.Position), | |
| 1566 | MoveToPos = nil, | |
| 1567 | RotationX = 0, | |
| 1568 | RotationY = 0, | |
| 1569 | RotationZ = 0, | |
| 1570 | Material = "Neon", | |
| 1571 | Color = C3(1, 0.6666666666666666, 0), | |
| 1572 | SoundID = nil, | |
| 1573 | SoundPitch = nil, | |
| 1574 | SoundVolume = nil | |
| 1575 | }) | |
| 1576 | WACKYEFFECT({
| |
| 1577 | Time = 60, | |
| 1578 | EffectType = "Sphere", | |
| 1579 | Size = VT(0, 0, 0), | |
| 1580 | Size2 = VT(140, 140, 140), | |
| 1581 | Transparency = 0.5, | |
| 1582 | Transparency2 = 1, | |
| 1583 | CFrame = CF(FIREBALL.Position), | |
| 1584 | MoveToPos = nil, | |
| 1585 | RotationX = 0, | |
| 1586 | RotationY = 0, | |
| 1587 | RotationZ = 0, | |
| 1588 | Material = "Neon", | |
| 1589 | Color = PHEONIXCOLOR, | |
| 1590 | SoundID = 462692971, | |
| 1591 | SoundPitch = 1, | |
| 1592 | SoundVolume = 6 | |
| 1593 | }) | |
| 1594 | PARTICLES1.Enabled = false | |
| 1595 | PARTICLES2.Enabled = false | |
| 1596 | local EXPLOSION = script.PheonixExplosion1:Clone() | |
| 1597 | EXPLOSION.Parent = FIREBALL | |
| 1598 | EXPLOSION.Enabled = true | |
| 1599 | local EXPLOSION2 = script.PheonixExplosion2:Clone() | |
| 1600 | EXPLOSION2.Parent = FIREBALL | |
| 1601 | EXPLOSION2.Enabled = true | |
| 1602 | wait(0.3) | |
| 1603 | EXPLOSION.Enabled = false | |
| 1604 | EXPLOSION2.Enabled = false | |
| 1605 | break | |
| 1606 | end | |
| 1607 | end | |
| 1608 | PARTICLES1.Enabled = false | |
| 1609 | PARTICLES2.Enabled = false | |
| 1610 | Debris:AddItem(FIREBALL, 7) | |
| 1611 | end)) | |
| 1612 | end | |
| 1613 | end | |
| 1614 | end | |
| 1615 | wait(0.5) | |
| 1616 | WELD1:remove() | |
| 1617 | WELD2:remove() | |
| 1618 | RING1.Anchored = true | |
| 1619 | RING2.Anchored = true | |
| 1620 | coroutine.resume(coroutine.create(function() | |
| 1621 | for i = 1, 35 do | |
| 1622 | Swait() | |
| 1623 | MESH1.Scale = MESH1.Scale - VT(6, 0, 6) | |
| 1624 | MESH2.Scale = MESH2.Scale - VT(3, 0, 3) | |
| 1625 | end | |
| 1626 | RING1:remove() | |
| 1627 | RING2:remove() | |
| 1628 | end)) | |
| 1629 | DIRECTTURN = false | |
| 1630 | ATTACK = false | |
| 1631 | end | |
| 1632 | function PheonixJump() | |
| 1633 | local DONE = false | |
| 1634 | local STRENGTH = 15 | |
| 1635 | local UP = 5 | |
| 1636 | ATTACK = true | |
| 1637 | DIRECTTURN = true | |
| 1638 | local RING, WELD, MESH = MagicRing(RootPart, CF(0, -3.5, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "Pheonix") | |
| 1639 | for i = 1, 30 do | |
| 1640 | Swait() | |
| 1641 | MESH.Scale = MESH.Scale + VT(12, 0, 12) | |
| 1642 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -1.4) * ANGLES(RAD(0), RAD(-5), RAD(-15)), 2 / Animation_Speed) | |
| 1643 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(15)), 0.5 / Animation_Speed) | |
| 1644 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(15), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 1645 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 1646 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.35, -0.25) * ANGLES(RAD(35), RAD(35), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 1647 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1.5, -0.4) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(90)), 2 / Animation_Speed) | |
| 1648 | end | |
| 1649 | local KEYDOWN = Mouse.KeyDown:connect(function(NEWKEY) | |
| 1650 | if NEWKEY == "w" and VALUE2 == false then | |
| 1651 | coroutine.resume(coroutine.create(function() | |
| 1652 | ApplyAoE(RING.Position, 35, 15, 20, 35, true, MRANDOM(12, 16), "Pheonix", true, {
| |
| 1653 | SHAKE = 2, | |
| 1654 | TIMER = 15, | |
| 1655 | DOESFADE = true | |
| 1656 | }) | |
| 1657 | WACKYEFFECT({
| |
| 1658 | EffectType = "Sphere", | |
| 1659 | Size = VT(0, 0, 0), | |
| 1660 | Size2 = VT(50, 50, 50), | |
| 1661 | Transparency = 0, | |
| 1662 | Transparency2 = 1, | |
| 1663 | CFrame = CF(RING.Position), | |
| 1664 | MoveToPos = nil, | |
| 1665 | RotationX = 0, | |
| 1666 | RotationY = 0, | |
| 1667 | RotationZ = 0, | |
| 1668 | Material = "Neon", | |
| 1669 | Color = C3(1, 0.6666666666666666, 0), | |
| 1670 | SoundID = nil, | |
| 1671 | SoundPitch = nil, | |
| 1672 | SoundVolume = nil | |
| 1673 | }) | |
| 1674 | WACKYEFFECT({
| |
| 1675 | EffectType = "Sphere", | |
| 1676 | Size = VT(0, 0, 0), | |
| 1677 | Size2 = VT(70, 70, 70), | |
| 1678 | Transparency = 0.5, | |
| 1679 | Transparency2 = 1, | |
| 1680 | CFrame = CF(RING.Position), | |
| 1681 | MoveToPos = nil, | |
| 1682 | RotationX = 0, | |
| 1683 | RotationY = 0, | |
| 1684 | RotationZ = 0, | |
| 1685 | Material = "Neon", | |
| 1686 | Color = PHEONIXCOLOR, | |
| 1687 | SoundID = 462692971, | |
| 1688 | SoundPitch = 1.2, | |
| 1689 | SoundVolume = 6 | |
| 1690 | }) | |
| 1691 | local EXPLOSION = script.PheonixExplosion1:Clone() | |
| 1692 | EXPLOSION.Parent = RING | |
| 1693 | EXPLOSION.Enabled = true | |
| 1694 | local EXPLOSION2 = script.PheonixExplosion2:Clone() | |
| 1695 | EXPLOSION2.Parent = RING | |
| 1696 | EXPLOSION2.Enabled = true | |
| 1697 | wait(0.3) | |
| 1698 | EXPLOSION.Enabled = false | |
| 1699 | EXPLOSION2.Enabled = false | |
| 1700 | Debris:AddItem(RING, 3) | |
| 1701 | end)) | |
| 1702 | CreateSound(462676772, Torso, 8, 1, false) | |
| 1703 | coroutine.resume(coroutine.create(function() | |
| 1704 | for i = 1, 25 do | |
| 1705 | Swait() | |
| 1706 | ApplyAoE(Torso.Position, 15, 15, 20, 75, true, MRANDOM(4, 5), "Pheonix", false, {
| |
| 1707 | SHAKE = 4, | |
| 1708 | TIMER = 5, | |
| 1709 | DOESFADE = true | |
| 1710 | }) | |
| 1711 | WACKYEFFECT({
| |
| 1712 | Time = 10, | |
| 1713 | EffectType = "Wave", | |
| 1714 | Size = VT(45, 5, 45) / 3, | |
| 1715 | Size2 = VT(35, 200, 35) / 5, | |
| 1716 | Transparency = 0.8, | |
| 1717 | Transparency2 = 1, | |
| 1718 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
| 1719 | MoveToPos = nil, | |
| 1720 | RotationX = 0, | |
| 1721 | RotationY = 5, | |
| 1722 | RotationZ = 0, | |
| 1723 | Material = "Neon", | |
| 1724 | Color = C3(1, 0.6666666666666666, 0), | |
| 1725 | SoundID = nil, | |
| 1726 | SoundPitch = nil, | |
| 1727 | SoundVolume = nil | |
| 1728 | }) | |
| 1729 | WACKYEFFECT({
| |
| 1730 | Time = 10, | |
| 1731 | EffectType = "Wave", | |
| 1732 | Size = VT(55, 5, 55) / 3, | |
| 1733 | Size2 = VT(45, 200, 45) / 5, | |
| 1734 | Transparency = 0.8, | |
| 1735 | Transparency2 = 1, | |
| 1736 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
| 1737 | MoveToPos = nil, | |
| 1738 | RotationX = 0, | |
| 1739 | RotationY = -5, | |
| 1740 | RotationZ = 0, | |
| 1741 | Material = "Neon", | |
| 1742 | Color = PHEONIXCOLOR, | |
| 1743 | SoundID = nil, | |
| 1744 | SoundPitch = nil, | |
| 1745 | SoundVolume = nil | |
| 1746 | }) | |
| 1747 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(65), RAD(0), RAD(28.8 * i)), 2 / Animation_Speed) | |
| 1748 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1749 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1750 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1751 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-15), RAD(65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1752 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-15), RAD(-65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1753 | end | |
| 1754 | ATTACK = false | |
| 1755 | end)) | |
| 1756 | repeat | |
| 1757 | VALUE2 = true | |
| 1758 | Swait() | |
| 1759 | BODYPOS.Position = RootPart.CFrame * CF(0, UP, -STRENGTH).p | |
| 1760 | if STRENGTH > 2.5 then | |
| 1761 | STRENGTH = STRENGTH - 0.1 | |
| 1762 | else | |
| 1763 | STRENGTH = 2.5 | |
| 1764 | end | |
| 1765 | if UP > 0 then | |
| 1766 | UP = UP - 0.15 | |
| 1767 | else | |
| 1768 | UP = 0 | |
| 1769 | end | |
| 1770 | until KEYHOLD == false and STRENGTH < 5 and ATTACK == false | |
| 1771 | DONE = true | |
| 1772 | end | |
| 1773 | end) | |
| 1774 | repeat | |
| 1775 | Swait() | |
| 1776 | if STRENGTH < 50 then | |
| 1777 | STRENGTH = STRENGTH + 0.15 | |
| 1778 | MESH.Scale = MESH.Scale + VT(0.5, 0, 0.5) | |
| 1779 | end | |
| 1780 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -1.4) * ANGLES(RAD(0), RAD(-5), RAD(-15)), 2 / Animation_Speed) | |
| 1781 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(15)), 0.5 / Animation_Speed) | |
| 1782 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(15), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 1783 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 1784 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.35, -0.25) * ANGLES(RAD(35), RAD(35), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 1785 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1.5, -0.4) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(90)), 2 / Animation_Speed) | |
| 1786 | until VALUE2 == true | |
| 1787 | DIRECTTURN = false | |
| 1788 | WELD:remove() | |
| 1789 | RING.Anchored = true | |
| 1790 | local SIZE = MESH.Scale.X | |
| 1791 | coroutine.resume(coroutine.create(function() | |
| 1792 | for i = 1, 30 do | |
| 1793 | Swait() | |
| 1794 | MESH.Scale = MESH.Scale - VT(SIZE, 0, SIZE) / 30 | |
| 1795 | end | |
| 1796 | RING:remove() | |
| 1797 | end)) | |
| 1798 | repeat | |
| 1799 | wait() | |
| 1800 | until DONE == true | |
| 1801 | KEYDOWN:disconnect() | |
| 1802 | VALUE2 = false | |
| 1803 | end | |
| 1804 | function DragonFirePillar() | |
| 1805 | ATTACK = true | |
| 1806 | local POS = Mouse.Hit.p | |
| 1807 | APPLYGYRO = false | |
| 1808 | local RING, WELD, MESH = MagicRing(RightArm, CF(0, -1.2, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "Fire") | |
| 1809 | coroutine.resume(coroutine.create(function() | |
| 1810 | repeat | |
| 1811 | Swait() | |
| 1812 | GYRO.CFrame = CF(RootPart.Position, POS) | |
| 1813 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(24)), 2 / Animation_Speed) | |
| 1814 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(-24)), 1 / Animation_Speed) | |
| 1815 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.3) * ANGLES(RAD(90), RAD(0), RAD(24)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1816 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.1, -0.3) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(165), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1817 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1818 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1819 | until ATTACK == false | |
| 1820 | end)) | |
| 1821 | for i = 1, 40 do | |
| 1822 | MESH.Scale = MESH.Scale + VT(4, 0, 4) | |
| 1823 | Swait() | |
| 1824 | end | |
| 1825 | for i = 1, 6 do | |
| 1826 | WACKYEFFECT({
| |
| 1827 | EffectType = "Sphere", | |
| 1828 | Size = VT(35, 35, 35), | |
| 1829 | Size2 = VT(0, 0, 0), | |
| 1830 | Transparency = 1, | |
| 1831 | Transparency2 = 0.5, | |
| 1832 | CFrame = CF(POS), | |
| 1833 | MoveToPos = nil, | |
| 1834 | RotationX = 0, | |
| 1835 | RotationY = 0, | |
| 1836 | RotationZ = 0, | |
| 1837 | Material = "Neon", | |
| 1838 | Color = C3(1, 0.3333333333333333, 0), | |
| 1839 | SoundID = nil, | |
| 1840 | SoundPitch = nil, | |
| 1841 | SoundVolume = nil | |
| 1842 | }) | |
| 1843 | wait(1) | |
| 1844 | end | |
| 1845 | coroutine.resume(coroutine.create(function() | |
| 1846 | coroutine.resume(coroutine.create(function() | |
| 1847 | for i = 1, 30 do | |
| 1848 | Swait() | |
| 1849 | MESH.Scale = MESH.Scale - VT(4, 0, 4) | |
| 1850 | end | |
| 1851 | RING:remove() | |
| 1852 | end)) | |
| 1853 | WACKYEFFECT({
| |
| 1854 | Time = 640, | |
| 1855 | EffectType = "Sphere", | |
| 1856 | Size = VT(15, 500, 15), | |
| 1857 | Size2 = VT(10, 700, 10), | |
| 1858 | Transparency = 0, | |
| 1859 | Transparency2 = 1, | |
| 1860 | CFrame = CF(POS), | |
| 1861 | MoveToPos = nil, | |
| 1862 | RotationX = 0, | |
| 1863 | RotationY = 0, | |
| 1864 | RotationZ = 0, | |
| 1865 | Material = "Neon", | |
| 1866 | Color = C3(1, 0.3333333333333333, 0), | |
| 1867 | SoundID = nil, | |
| 1868 | SoundPitch = nil, | |
| 1869 | SoundVolume = nil | |
| 1870 | }) | |
| 1871 | for i = 1, 15 do | |
| 1872 | ApplyAoE(POS, 35, 20, 30, 15, true, MRANDOM(3, 4), "Fire", true, {
| |
| 1873 | SHAKE = 5, | |
| 1874 | TIMER = 6, | |
| 1875 | DOESFADE = true | |
| 1876 | }) | |
| 1877 | WACKYEFFECT({
| |
| 1878 | Time = 125, | |
| 1879 | EffectType = "Wave", | |
| 1880 | Size = VT(0, 5, 0), | |
| 1881 | Size2 = VT(250, 35, 250), | |
| 1882 | Transparency = 0.4, | |
| 1883 | Transparency2 = 1, | |
| 1884 | CFrame = CF(POS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)), | |
| 1885 | MoveToPos = nil, | |
| 1886 | RotationX = 0, | |
| 1887 | RotationY = MRANDOM(-5, 5) * 2, | |
| 1888 | RotationZ = 0, | |
| 1889 | Material = "Neon", | |
| 1890 | Color = C3(1, 0.3333333333333333, 0), | |
| 1891 | SoundID = nil, | |
| 1892 | SoundPitch = MRANDOM(9, 11) / 10, | |
| 1893 | SoundVolume = 4 | |
| 1894 | }) | |
| 1895 | WACKYEFFECT({
| |
| 1896 | Time = 75, | |
| 1897 | EffectType = "Swirl", | |
| 1898 | Size = VT(20, 20, 20), | |
| 1899 | Size2 = VT(65, 500, 65), | |
| 1900 | Transparency = 0.4, | |
| 1901 | Transparency2 = 1, | |
| 1902 | CFrame = CF(POS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)), | |
| 1903 | MoveToPos = nil, | |
| 1904 | RotationX = 0, | |
| 1905 | RotationY = MRANDOM(-5, 5) * 6, | |
| 1906 | RotationZ = 0, | |
| 1907 | Material = "Neon", | |
| 1908 | Color = C3(1, 0.3333333333333333, 0), | |
| 1909 | SoundID = nil, | |
| 1910 | SoundPitch = MRANDOM(9, 11) / 10, | |
| 1911 | SoundVolume = 4 | |
| 1912 | }) | |
| 1913 | WACKYEFFECT({
| |
| 1914 | Time = 75, | |
| 1915 | EffectType = "Swirl", | |
| 1916 | Size = VT(20, 20, 20), | |
| 1917 | Size2 = VT(45, 600, 45), | |
| 1918 | Transparency = 0.4, | |
| 1919 | Transparency2 = 1, | |
| 1920 | CFrame = CF(POS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)), | |
| 1921 | MoveToPos = nil, | |
| 1922 | RotationX = 0, | |
| 1923 | RotationY = MRANDOM(-5, 5) * 6, | |
| 1924 | RotationZ = 0, | |
| 1925 | Material = "Neon", | |
| 1926 | Color = C3(1, 0.3333333333333333, 0), | |
| 1927 | SoundID = 304529688, | |
| 1928 | SoundPitch = MRANDOM(9, 11) / 10, | |
| 1929 | SoundVolume = 4 | |
| 1930 | }) | |
| 1931 | wait(0.6) | |
| 1932 | end | |
| 1933 | end)) | |
| 1934 | APPLYGYRO = true | |
| 1935 | ATTACK = false | |
| 1936 | end | |
| 1937 | function PheonixTornado() | |
| 1938 | ATTACK = true | |
| 1939 | local BUILDUP = true | |
| 1940 | local HITS = {}
| |
| 1941 | PARTICLES = true | |
| 1942 | coroutine.resume(coroutine.create(function() | |
| 1943 | repeat | |
| 1944 | Swait() | |
| 1945 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 1946 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1947 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-15), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1948 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1949 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1950 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1951 | until BUILDUP == false | |
| 1952 | end)) | |
| 1953 | WINGS1.Acceleration = VT(9, 0, -12) | |
| 1954 | WINGS1B.Acceleration = VT(9, 0, -12) | |
| 1955 | WINGS2.Acceleration = VT(-9, 0, -12) | |
| 1956 | WINGS2B.Acceleration = VT(-9, 0, -12) | |
| 1957 | wait(1) | |
| 1958 | CreateSound(462676772, Torso, 7, 1, false) | |
| 1959 | WINGS1.Acceleration = VT(9, 1, 4) | |
| 1960 | WINGS1B.Acceleration = VT(9, 1, 4) | |
| 1961 | WINGS2.Acceleration = VT(-9, 1, 4) | |
| 1962 | WINGS2B.Acceleration = VT(-9, 1, 4) | |
| 1963 | wait(0.25) | |
| 1964 | AddChildrenToTable(Torso.Position, workspace, 35, HITS) | |
| 1965 | WACKYEFFECT({
| |
| 1966 | Time = 40, | |
| 1967 | EffectType = "Swirl", | |
| 1968 | Size = VT(50, 5, 50), | |
| 1969 | Size2 = VT(50, 60, 50), | |
| 1970 | Transparency = 0.8, | |
| 1971 | Transparency2 = 1, | |
| 1972 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
| 1973 | MoveToPos = nil, | |
| 1974 | RotationX = 0, | |
| 1975 | RotationY = -5, | |
| 1976 | RotationZ = 0, | |
| 1977 | Material = "Neon", | |
| 1978 | Color = C3(0.8, 0.8, 0.8), | |
| 1979 | SoundID = nil, | |
| 1980 | SoundPitch = nil, | |
| 1981 | SoundVolume = nil | |
| 1982 | }) | |
| 1983 | BUILDUP = false | |
| 1984 | PARTICLES = false | |
| 1985 | if #HITS > 0 then | |
| 1986 | do | |
| 1987 | local BODIES = {}
| |
| 1988 | if #HITS == 1 then | |
| 1989 | for i = 1, #HITS do | |
| 1990 | local TORSO = HITS[i]:FindFirstChild("HumanoidRootPart") or HITS[i]:FindFirstChild("Torso") or HITS[i]:FindFirstChild("UpperTorso")
| |
| 1991 | local HUM = HITS[i]:FindFirstChildOfClass("Humanoid")
| |
| 1992 | if HUM and TORSO and 0 < HUM.Health then | |
| 1993 | local POSITION = IT("BodyPosition", TORSO)
| |
| 1994 | POSITION.Position = RootPart.CFrame * CF(0, 45, -35).p | |
| 1995 | POSITION.D = 15 | |
| 1996 | POSITION.P = 4000000 | |
| 1997 | table.insert(BODIES, POSITION) | |
| 1998 | end | |
| 1999 | end | |
| 2000 | else | |
| 2001 | for i = 1, #HITS do | |
| 2002 | local TORSO = HITS[i]:FindFirstChild("HumanoidRootPart") or HITS[i]:FindFirstChild("Torso") or HITS[i]:FindFirstChild("UpperTorso")
| |
| 2003 | local HUM = HITS[i]:FindFirstChildOfClass("Humanoid")
| |
| 2004 | if HUM and TORSO and 0 < HUM.Health then | |
| 2005 | local POSITION = IT("BodyPosition", TORSO)
| |
| 2006 | POSITION.Position = RootPart.CFrame * CF(0, 35, -35) * ANGLES(RAD(0), RAD(360 / #HITS * i), RAD(0)) * CF(0, 0, 10).p | |
| 2007 | POSITION.D = 450 | |
| 2008 | POSITION.P = 40000 | |
| 2009 | POSITION.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 2010 | table.insert(BODIES, POSITION) | |
| 2011 | end | |
| 2012 | end | |
| 2013 | end | |
| 2014 | local POS = RootPart.CFrame * CF(0, 35, -35).p | |
| 2015 | wait(1.75) | |
| 2016 | BODYPOS.D = 450 | |
| 2017 | BODYPOS.Position = POS | |
| 2018 | wait(0.5) | |
| 2019 | APPLYGYRO = false | |
| 2020 | local E = 0 | |
| 2021 | CreateSound(1417056081, RootPart, 10, 0.5, false) | |
| 2022 | for i = 1, 50 do | |
| 2023 | Swait() | |
| 2024 | E = E + 1 | |
| 2025 | WACKYEFFECT({
| |
| 2026 | Time = 25, | |
| 2027 | EffectType = "Wave", | |
| 2028 | Size = VT(45, 5, 45) / 3, | |
| 2029 | Size2 = VT(35, 200, 35) / 5, | |
| 2030 | Transparency = 0.8, | |
| 2031 | Transparency2 = 1, | |
| 2032 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
| 2033 | MoveToPos = nil, | |
| 2034 | RotationX = 0, | |
| 2035 | RotationY = 5, | |
| 2036 | RotationZ = 0, | |
| 2037 | Material = "Neon", | |
| 2038 | Color = C3(1, 0.6666666666666666, 0), | |
| 2039 | SoundID = nil, | |
| 2040 | SoundPitch = nil, | |
| 2041 | SoundVolume = nil | |
| 2042 | }) | |
| 2043 | WACKYEFFECT({
| |
| 2044 | Time = 25, | |
| 2045 | EffectType = "Wave", | |
| 2046 | Size = VT(55, 5, 55) / 3, | |
| 2047 | Size2 = VT(45, 200, 45) / 5, | |
| 2048 | Transparency = 0.8, | |
| 2049 | Transparency2 = 1, | |
| 2050 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
| 2051 | MoveToPos = nil, | |
| 2052 | RotationX = 0, | |
| 2053 | RotationY = -5, | |
| 2054 | RotationZ = 0, | |
| 2055 | Material = "Neon", | |
| 2056 | Color = PHEONIXCOLOR, | |
| 2057 | SoundID = nil, | |
| 2058 | SoundPitch = nil, | |
| 2059 | SoundVolume = nil | |
| 2060 | }) | |
| 2061 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(-E * 10)) * CF(45, 0, 0) * ANGLES(RAD(65), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 2062 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2063 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2064 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2065 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-15), RAD(65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2066 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-15), RAD(-65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2067 | end | |
| 2068 | local TORNADO = CreatePart(3, Effects, "Neon", 0, 1, "Really red", "Tornado", VT(0, 0, 0)) | |
| 2069 | TORNADO.CFrame = CF(POS) | |
| 2070 | local MESH = CreateMesh("SpecialMesh", TORNADO, "FileMesh", "102638417", "", VT(25, 25, 25), VT(0, 0, 0))
| |
| 2071 | local DECAL = IT("Decal", TORNADO)
| |
| 2072 | DECAL.Texture = "rbxassetid://559849514" | |
| 2073 | DECAL.Transparency = 1 | |
| 2074 | DECAL.Color3 = BRICKC("Deep orange").Color
| |
| 2075 | local LOOP = 0 | |
| 2076 | for i = 1, 250 do | |
| 2077 | Swait() | |
| 2078 | E = E + 1 | |
| 2079 | LOOP = LOOP + 1 | |
| 2080 | if LOOP == 10 then | |
| 2081 | LOOP = 0 | |
| 2082 | ApplyAoE(TORNADO.Position, 35, 2, 2, 0, true, MRANDOM(3, 4), "Pheonix", true, {
| |
| 2083 | SHAKE = 2, | |
| 2084 | TIMER = 4, | |
| 2085 | DOESFADE = true | |
| 2086 | }) | |
| 2087 | end | |
| 2088 | TORNADO.CFrame = CF(POS) * ANGLES(RAD(0), RAD(-E * 10), RAD(0)) | |
| 2089 | DECAL.Transparency = DECAL.Transparency - 0.002 | |
| 2090 | WACKYEFFECT({
| |
| 2091 | Time = 25, | |
| 2092 | EffectType = "Wave", | |
| 2093 | Size = VT(45, 5, 45) / 3, | |
| 2094 | Size2 = VT(35, 200, 35) / 5, | |
| 2095 | Transparency = 0.8, | |
| 2096 | Transparency2 = 1, | |
| 2097 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
| 2098 | MoveToPos = nil, | |
| 2099 | RotationX = 0, | |
| 2100 | RotationY = 5, | |
| 2101 | RotationZ = 0, | |
| 2102 | Material = "Neon", | |
| 2103 | Color = C3(1, 0.6666666666666666, 0), | |
| 2104 | SoundID = nil, | |
| 2105 | SoundPitch = nil, | |
| 2106 | SoundVolume = nil | |
| 2107 | }) | |
| 2108 | WACKYEFFECT({
| |
| 2109 | Time = 25, | |
| 2110 | EffectType = "Wave", | |
| 2111 | Size = VT(55, 5, 55) / 3, | |
| 2112 | Size2 = VT(45, 200, 45) / 5, | |
| 2113 | Transparency = 0.9, | |
| 2114 | Transparency2 = 1, | |
| 2115 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
| 2116 | MoveToPos = nil, | |
| 2117 | RotationX = 0, | |
| 2118 | RotationY = -5, | |
| 2119 | RotationZ = 0, | |
| 2120 | Material = "Neon", | |
| 2121 | Color = PHEONIXCOLOR, | |
| 2122 | SoundID = nil, | |
| 2123 | SoundPitch = nil, | |
| 2124 | SoundVolume = nil | |
| 2125 | }) | |
| 2126 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(-E * 10)) * CF(45, 0, 0) * ANGLES(RAD(65), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 2127 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2128 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2129 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2130 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-15), RAD(65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2131 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-15), RAD(-65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2132 | end | |
| 2133 | for i = 1, #BODIES do | |
| 2134 | BODIES[i]:remove() | |
| 2135 | end | |
| 2136 | coroutine.resume(coroutine.create(function() | |
| 2137 | for i = 1, 25 do | |
| 2138 | Swait() | |
| 2139 | DECAL.Transparency = DECAL.Transparency + 0.02 | |
| 2140 | TORNADO.CFrame = CF(POS) * ANGLES(RAD(0), RAD(-E * 10), RAD(0)) | |
| 2141 | end | |
| 2142 | TORNADO:remove() | |
| 2143 | end)) | |
| 2144 | for i = 1, 75 do | |
| 2145 | Swait() | |
| 2146 | E = E + 1 | |
| 2147 | LOOP = LOOP + 1 | |
| 2148 | TORNADO.CFrame = CF(POS) * ANGLES(RAD(0), RAD(-E * 15), RAD(0)) | |
| 2149 | DECAL.Transparency = DECAL.Transparency - 0.002 | |
| 2150 | WACKYEFFECT({
| |
| 2151 | Time = 25, | |
| 2152 | EffectType = "Wave", | |
| 2153 | Size = VT(45, 5, 45) / 3, | |
| 2154 | Size2 = VT(35, 200, 35) / 5, | |
| 2155 | Transparency = 0.8, | |
| 2156 | Transparency2 = 1, | |
| 2157 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
| 2158 | MoveToPos = nil, | |
| 2159 | RotationX = 0, | |
| 2160 | RotationY = 5, | |
| 2161 | RotationZ = 0, | |
| 2162 | Material = "Neon", | |
| 2163 | Color = C3(1, 0.6666666666666666, 0), | |
| 2164 | SoundID = nil, | |
| 2165 | SoundPitch = nil, | |
| 2166 | SoundVolume = nil | |
| 2167 | }) | |
| 2168 | WACKYEFFECT({
| |
| 2169 | Time = 25, | |
| 2170 | EffectType = "Wave", | |
| 2171 | Size = VT(55, 5, 55) / 3, | |
| 2172 | Size2 = VT(45, 200, 45) / 5, | |
| 2173 | Transparency = 0.8, | |
| 2174 | Transparency2 = 1, | |
| 2175 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
| 2176 | MoveToPos = nil, | |
| 2177 | RotationX = 0, | |
| 2178 | RotationY = -5, | |
| 2179 | RotationZ = 0, | |
| 2180 | Material = "Neon", | |
| 2181 | Color = PHEONIXCOLOR, | |
| 2182 | SoundID = nil, | |
| 2183 | SoundPitch = nil, | |
| 2184 | SoundVolume = nil | |
| 2185 | }) | |
| 2186 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(-E * 10)) * CF(45 - 0.6 * i, 0, 0) * ANGLES(RAD(65), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 2187 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2188 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2189 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2190 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-15), RAD(65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2191 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-15), RAD(-65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2192 | end | |
| 2193 | BODYPOS.D = 75 | |
| 2194 | end | |
| 2195 | end | |
| 2196 | APPLYGYRO = true | |
| 2197 | ATTACK = false | |
| 2198 | end | |
| 2199 | function PheonixNuke() | |
| 2200 | if Mouse.Target ~= nil then | |
| 2201 | ATTACK = true | |
| 2202 | Rooted = false | |
| 2203 | BODYPOS.Position = Mouse.Hit.p + VT(0, 6, 0) | |
| 2204 | BODYPOS.D = 700 | |
| 2205 | coroutine.resume(coroutine.create(function() | |
| 2206 | repeat | |
| 2207 | Swait() | |
| 2208 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 2209 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2210 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-15), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2211 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2212 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2213 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2214 | until ATTACK == false | |
| 2215 | end)) | |
| 2216 | wait(1.5) | |
| 2217 | for i = 1, 4 do | |
| 2218 | WACKYEFFECT({
| |
| 2219 | EffectType = "Sphere", | |
| 2220 | Size = VT(125, 125, 125), | |
| 2221 | Size2 = VT(0, 0, 0), | |
| 2222 | Transparency = 1, | |
| 2223 | Transparency2 = 0.8, | |
| 2224 | CFrame = CF(Torso.Position), | |
| 2225 | MoveToPos = nil, | |
| 2226 | RotationX = 0, | |
| 2227 | RotationY = 0, | |
| 2228 | RotationZ = 0, | |
| 2229 | Material = "Neon", | |
| 2230 | Color = PHEONIXCOLOR, | |
| 2231 | SoundID = nil, | |
| 2232 | SoundPitch = nil, | |
| 2233 | SoundVolume = nil | |
| 2234 | }) | |
| 2235 | wait(0.7) | |
| 2236 | end | |
| 2237 | PARTICLES = true | |
| 2238 | WINGS1.Acceleration = VT(9, 3, 4) | |
| 2239 | WINGS1B.Acceleration = VT(9, 3, 4) | |
| 2240 | WINGS2.Acceleration = VT(-9, 3, 4) | |
| 2241 | WINGS2B.Acceleration = VT(-9, 3, 4) | |
| 2242 | wait(2) | |
| 2243 | CreateSound(462676772, Torso, 8, 1, false) | |
| 2244 | WINGS1.Acceleration = VT(9, -2, -12) | |
| 2245 | WINGS1B.Acceleration = VT(9, -2, -12) | |
| 2246 | WINGS2.Acceleration = VT(-9, -2, -12) | |
| 2247 | WINGS2B.Acceleration = VT(-9, -2, -12) | |
| 2248 | wait(1) | |
| 2249 | for i = 1, 5 do | |
| 2250 | local HITFLOOR, HITPOS = Raycast(RootPart.Position, CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 25, Character) | |
| 2251 | ApplyAoE(Torso.Position, 240, 25, 30, 165, true, MRANDOM(5, 7), "Pheonix", true, {
| |
| 2252 | SHAKE = 8, | |
| 2253 | TIMER = 25, | |
| 2254 | DOESFADE = true | |
| 2255 | }) | |
| 2256 | for i = 1, 5 do | |
| 2257 | WACKYEFFECT({
| |
| 2258 | Time = 120, | |
| 2259 | EffectType = "Swirl", | |
| 2260 | Size = VT(20, 20, 20), | |
| 2261 | Size2 = (VT(180, 180, 180) + VT(50, 50, 50) * i) * 2, | |
| 2262 | Transparency = 0.8, | |
| 2263 | Transparency2 = 1, | |
| 2264 | CFrame = CF(Torso.Position) * ANGLES(RAD(0), RAD(i * 15), RAD(0)), | |
| 2265 | MoveToPos = nil, | |
| 2266 | RotationX = 0, | |
| 2267 | RotationY = 6 + i, | |
| 2268 | RotationZ = 0, | |
| 2269 | Material = "Neon", | |
| 2270 | Color = PHEONIXCOLOR, | |
| 2271 | SoundID = nil, | |
| 2272 | SoundPitch = nil, | |
| 2273 | SoundVolume = nil | |
| 2274 | }) | |
| 2275 | end | |
| 2276 | WACKYEFFECT({
| |
| 2277 | Time = 80, | |
| 2278 | EffectType = "Sphere", | |
| 2279 | Size = VT(40, 40, 40), | |
| 2280 | Size2 = VT(240, 240, 240) * 2, | |
| 2281 | Transparency = 0, | |
| 2282 | Transparency2 = 1, | |
| 2283 | CFrame = CF(Torso.Position), | |
| 2284 | MoveToPos = nil, | |
| 2285 | RotationX = 0, | |
| 2286 | RotationY = 0, | |
| 2287 | RotationZ = 0, | |
| 2288 | Material = "Neon", | |
| 2289 | Color = C3(1, 0.6666666666666666, 0), | |
| 2290 | SoundID = nil, | |
| 2291 | SoundPitch = 1, | |
| 2292 | SoundVolume = 8 | |
| 2293 | }) | |
| 2294 | WACKYEFFECT({
| |
| 2295 | Time = 80, | |
| 2296 | EffectType = "Sphere", | |
| 2297 | Size = VT(50, 50, 50), | |
| 2298 | Size2 = VT(250, 250, 250) * 2, | |
| 2299 | Transparency = 0.5, | |
| 2300 | Transparency2 = 1, | |
| 2301 | CFrame = CF(Torso.Position), | |
| 2302 | MoveToPos = nil, | |
| 2303 | RotationX = 0, | |
| 2304 | RotationY = 0, | |
| 2305 | RotationZ = 0, | |
| 2306 | Material = "Neon", | |
| 2307 | Color = PHEONIXCOLOR, | |
| 2308 | SoundID = nil, | |
| 2309 | SoundPitch = 0.7, | |
| 2310 | SoundVolume = 10 | |
| 2311 | }) | |
| 2312 | local EXPLOSION = script.PheonixExplosion1:Clone() | |
| 2313 | EXPLOSION.Parent = Torso | |
| 2314 | EXPLOSION.Enabled = true | |
| 2315 | local EXPLOSION2 = script.PheonixExplosion2:Clone() | |
| 2316 | EXPLOSION2.Parent = Torso | |
| 2317 | EXPLOSION2.Enabled = true | |
| 2318 | EXPLOSION.Drag = -5 | |
| 2319 | EXPLOSION2.Drag = -5 | |
| 2320 | EXPLOSION:Emit(100) | |
| 2321 | EXPLOSION2:Emit(100) | |
| 2322 | CreateSound(462692971, Effects, 2, 1, false) | |
| 2323 | for i = 1, 5 do | |
| 2324 | wait() | |
| 2325 | WACKYEFFECT({
| |
| 2326 | Time = 40, | |
| 2327 | EffectType = "Wave", | |
| 2328 | Size = VT(20, 0, 20), | |
| 2329 | Size2 = (VT(160, 6, 160) + VT(50, 4, 50) * i) * 2, | |
| 2330 | Transparency = 0.8, | |
| 2331 | Transparency2 = 1, | |
| 2332 | CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(i * 15), RAD(0)), | |
| 2333 | MoveToPos = nil, | |
| 2334 | RotationX = 0, | |
| 2335 | RotationY = -12 + i, | |
| 2336 | RotationZ = 0, | |
| 2337 | Material = "Neon", | |
| 2338 | Color = C3(1, 0.6666666666666666, 0), | |
| 2339 | SoundID = nil, | |
| 2340 | SoundPitch = nil, | |
| 2341 | SoundVolume = nil | |
| 2342 | }) | |
| 2343 | WACKYEFFECT({
| |
| 2344 | Time = 40, | |
| 2345 | EffectType = "Wave", | |
| 2346 | Size = VT(20, 0, 20), | |
| 2347 | Size2 = (VT(180, 6, 180) + VT(50, 5, 50) * i) * 2, | |
| 2348 | Transparency = 0.8, | |
| 2349 | Transparency2 = 1, | |
| 2350 | CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(i * 15), RAD(0)), | |
| 2351 | MoveToPos = nil, | |
| 2352 | RotationX = 0, | |
| 2353 | RotationY = -12 + i, | |
| 2354 | RotationZ = 0, | |
| 2355 | Material = "Neon", | |
| 2356 | Color = PHEONIXCOLOR, | |
| 2357 | SoundID = nil, | |
| 2358 | SoundPitch = nil, | |
| 2359 | SoundVolume = nil | |
| 2360 | }) | |
| 2361 | end | |
| 2362 | EXPLOSION.Enabled = false | |
| 2363 | EXPLOSION2.Enabled = false | |
| 2364 | Debris:AddItem(EXPLOSION, 5) | |
| 2365 | Debris:AddItem(EXPLOSION2, 5) | |
| 2366 | wait(0.4) | |
| 2367 | end | |
| 2368 | wait(0.6) | |
| 2369 | PARTICLES = false | |
| 2370 | BODYPOS.D = 75 | |
| 2371 | ATTACK = false | |
| 2372 | Rooted = false | |
| 2373 | end | |
| 2374 | end | |
| 2375 | function MouseDown(Mouse) | |
| 2376 | if ATTACK == false then | |
| 2377 | end | |
| 2378 | end | |
| 2379 | function MouseUp(Mouse) | |
| 2380 | HOLD = false | |
| 2381 | end | |
| 2382 | function KeyDown(Key) | |
| 2383 | KEYHOLD = true | |
| 2384 | if EQUIPPED == true then | |
| 2385 | if FLIGHT == false then | |
| 2386 | if Key == "z" and ATTACK == false then | |
| 2387 | ShootingStar() | |
| 2388 | end | |
| 2389 | if Key == "b" and ATTACK == false then | |
| 2390 | Breath() | |
| 2391 | end | |
| 2392 | if Key == "c" and ATTACK == false then | |
| 2393 | PheonixRage() | |
| 2394 | end | |
| 2395 | if Key == "q" and ATTACK == false then | |
| 2396 | FLIGHT = true | |
| 2397 | GYRO = IT("BodyGyro", RootPart)
| |
| 2398 | GYRO.D = 75 | |
| 2399 | GYRO.P = 40000 | |
| 2400 | GYRO.MaxTorque = VT(40000, 40000, 40000) | |
| 2401 | GYRO.cframe = CF(RootPart.Position, RootPart.CFrame * CF(0, 0, -1).p) | |
| 2402 | BODYPOS = Instance.new("BodyPosition", RootPart)
| |
| 2403 | BODYPOS.D = 100 | |
| 2404 | BODYPOS.P = 20000 | |
| 2405 | BODYPOS.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 2406 | BODYPOS.position = RootPart.Position + VT(0, 3, 0) | |
| 2407 | do | |
| 2408 | local RING, WELD, MESH = MagicRing(Torso, CF(0, 0.5, 1) * ANGLES(RAD(-90), RAD(0), RAD(0)), "Pheonix") | |
| 2409 | FLIGHTRING = RING | |
| 2410 | coroutine.resume(coroutine.create(function() | |
| 2411 | for i = 1, 40 do | |
| 2412 | Swait() | |
| 2413 | MESH.Scale = MESH.Scale + VT(4, 0, 4) | |
| 2414 | end | |
| 2415 | end)) | |
| 2416 | PheonixJump() | |
| 2417 | end | |
| 2418 | end | |
| 2419 | elseif FLIGHT == true then | |
| 2420 | if Key == "z" and ATTACK == false and VALUE2 == false then | |
| 2421 | ThreeShootingStars() | |
| 2422 | end | |
| 2423 | if Key == "b" and ATTACK == false and VALUE2 == false then | |
| 2424 | PheonixFlare() | |
| 2425 | end | |
| 2426 | if Key == "g" and ATTACK == false and VALUE2 == false then | |
| 2427 | DragonFirePillar() | |
| 2428 | end | |
| 2429 | if Key == "v" and ATTACK == false and VALUE2 == false then | |
| 2430 | PheonixTornado() | |
| 2431 | end | |
| 2432 | if Key == "x" and ATTACK == false and VALUE2 == false then | |
| 2433 | PheonixNuke() | |
| 2434 | end | |
| 2435 | if Key == "q" and ATTACK == false and VALUE2 == false then | |
| 2436 | FLIGHT = false | |
| 2437 | coroutine.resume(coroutine.create(function() | |
| 2438 | if FLIGHTRING then | |
| 2439 | local MSH = FLIGHTRING.Mesh | |
| 2440 | local RING = FLIGHTRING | |
| 2441 | for i = 1, 40 do | |
| 2442 | Swait() | |
| 2443 | MSH.Scale = MSH.Scale - VT(4, 0, 4) | |
| 2444 | end | |
| 2445 | RING:remove() | |
| 2446 | end | |
| 2447 | end)) | |
| 2448 | end | |
| 2449 | if Key == "c" and ATTACK == false and VALUE2 == false then | |
| 2450 | PheonixJump() | |
| 2451 | end | |
| 2452 | if Key == "e" and ATTACK == false and VALUE2 == false then | |
| 2453 | PheonixFireballs()() | |
| 2454 | end | |
| 2455 | if Key == "w" and ATTACK == false and VALUE2 == false then | |
| 2456 | repeat | |
| 2457 | VALUE2 = true | |
| 2458 | Swait() | |
| 2459 | BODYPOS.Position = RootPart.CFrame * CF(0, 0, -2.5).p | |
| 2460 | until KEYHOLD == false | |
| 2461 | VALUE2 = false | |
| 2462 | end | |
| 2463 | end | |
| 2464 | end | |
| 2465 | if Key == "f" and ATTACK == false and FLIGHT == false then | |
| 2466 | if EQUIPPED == false then | |
| 2467 | EQUIPPED = true | |
| 2468 | EYE.Enabled = true | |
| 2469 | EYE2.Enabled = true | |
| 2470 | sick:Play() | |
| 2471 | sick.Pitch = 0.95 | |
| 2472 | sick.Volume = .1 | |
| 2473 | ||
| 2474 | else | |
| 2475 | EQUIPPED = false | |
| 2476 | FLIGHT = false | |
| 2477 | EYE.Enabled = false | |
| 2478 | EYE2.Enabled = false | |
| 2479 | sick:Stop() | |
| 2480 | end | |
| 2481 | end | |
| 2482 | if string.byte(Key) == 50 and ATTACK == false then | |
| 2483 | if Speed == 16 then | |
| 2484 | Speed = 45 | |
| 2485 | elseif Speed == 45 then | |
| 2486 | Speed = 16 | |
| 2487 | end | |
| 2488 | end | |
| 2489 | end | |
| 2490 | function KeyUp(Key) | |
| 2491 | KEYHOLD = false | |
| 2492 | end | |
| 2493 | Mouse.Button1Down:connect(function(NEWKEY) | |
| 2494 | MouseDown(NEWKEY) | |
| 2495 | end) | |
| 2496 | Mouse.Button1Up:connect(function(NEWKEY) | |
| 2497 | MouseUp(NEWKEY) | |
| 2498 | end) | |
| 2499 | Mouse.KeyDown:connect(function(NEWKEY) | |
| 2500 | KeyDown(NEWKEY) | |
| 2501 | end) | |
| 2502 | Mouse.KeyUp:connect(function(NEWKEY) | |
| 2503 | KeyUp(NEWKEY) | |
| 2504 | end) | |
| 2505 | function unanchor() | |
| 2506 | if UNANCHOR == true then | |
| 2507 | g = Character:GetChildren() | |
| 2508 | for i = 1, #g do | |
| 2509 | if g[i].ClassName == "Part" then | |
| 2510 | g[i].Anchored = false | |
| 2511 | end | |
| 2512 | end | |
| 2513 | end | |
| 2514 | end | |
| 2515 | Humanoid.Changed:connect(function(Jump) | |
| 2516 | if Jump == "Jump" and Disable_Jump == true then | |
| 2517 | Humanoid.Jump = false | |
| 2518 | end | |
| 2519 | end) | |
| 2520 | local LOOP = 0 | |
| 2521 | local TWIST = true | |
| 2522 | while true do | |
| 2523 | Swait() | |
| 2524 | script.Parent = WEAPONGUI | |
| 2525 | ANIMATE.Parent = nil | |
| 2526 | for _, v in next, Humanoid:GetPlayingAnimationTracks() do | |
| 2527 | v:Stop() | |
| 2528 | end | |
| 2529 | SINE = SINE + CHANGE | |
| 2530 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
| 2531 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
| 2532 | local HITFLOOR = Raycast(RootPart.Position, CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 4, Character) | |
| 2533 | local WALKSPEEDVALUE = 5 | |
| 2534 | if ANIM == "Walk" and TORSOVELOCITY > 1 and FLIGHT == false then | |
| 2535 | if Humanoid.WalkSpeed <= 20 then | |
| 2536 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.05 * COS(SINE / (WALKSPEEDVALUE / 2))) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 2537 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 2538 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.05 * COS(SINE / WALKSPEEDVALUE * 2), -0.125 * COS(SINE / WALKSPEEDVALUE) + 0.2 + 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(45 * COS(SINE / WALKSPEEDVALUE))), 0.5 / Animation_Speed) | |
| 2539 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.05 * COS(SINE / WALKSPEEDVALUE * 2), 0.125 * COS(SINE / WALKSPEEDVALUE) + 0.2 + -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(45 * COS(SINE / WALKSPEEDVALUE))), 0.5 / Animation_Speed) | |
| 2540 | else | |
| 2541 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.15 * COS(SINE / (WALKSPEEDVALUE / 2.6))) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 / Animation_Speed) | |
| 2542 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2.6))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 2543 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE * 1.3) - 0.15 * COS(SINE / WALKSPEEDVALUE * 2.6), -0.125 * COS(SINE / WALKSPEEDVALUE * 1.3) + 0.2 + 0.2 * COS(SINE / WALKSPEEDVALUE * 1.3)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(75 * COS(SINE / WALKSPEEDVALUE * 1.3))), 0.5 / Animation_Speed) | |
| 2544 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE * 1.3) - 0.15 * COS(SINE / WALKSPEEDVALUE * 2.6), 0.125 * COS(SINE / WALKSPEEDVALUE * 1.3) + 0.2 + -0.2 * COS(SINE / WALKSPEEDVALUE * 1.3)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(75 * COS(SINE / WALKSPEEDVALUE * 1.3))), 0.5 / Animation_Speed) | |
| 2545 | end | |
| 2546 | elseif ANIM ~= "Walk" or TORSOVELOCITY < 1 or FLIGHT == true then | |
| 2547 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2548 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2549 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2550 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2551 | end | |
| 2552 | if FLIGHT == false then | |
| 2553 | if GYRO ~= nil then | |
| 2554 | GYRO:remove() | |
| 2555 | end | |
| 2556 | if BODYPOS ~= nil then | |
| 2557 | BODYPOS:remove() | |
| 2558 | end | |
| 2559 | if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then | |
| 2560 | ANIM = "Jump" | |
| 2561 | if ATTACK == false then | |
| 2562 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2563 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2564 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
| 2565 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
| 2566 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
| 2567 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
| 2568 | end | |
| 2569 | elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then | |
| 2570 | ANIM = "Fall" | |
| 2571 | if ATTACK == false then | |
| 2572 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2573 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2574 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(60)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
| 2575 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
| 2576 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
| 2577 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
| 2578 | end | |
| 2579 | elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then | |
| 2580 | ANIM = "Idle" | |
| 2581 | if ATTACK == false then | |
| 2582 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0 - 0.05 * COS(SINE / 12), 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(-2 + 2 * COS(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 2583 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 2584 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-15), RAD(5 + 1 * COS(SINE / 12))) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
| 2585 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-5 - 1 * COS(SINE / 12))) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
| 2586 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-2 + 2 * COS(SINE / 12)), RAD(74), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 2587 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-2 + 2 * COS(SINE / 12)), RAD(-74), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 2588 | end | |
| 2589 | elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then | |
| 2590 | ANIM = "Walk" | |
| 2591 | if ATTACK == false then | |
| 2592 | if Humanoid.WalkSpeed <= 30 then | |
| 2593 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2594 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2595 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(30 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.85 / Animation_Speed) | |
| 2596 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-30 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.85 / Animation_Speed) | |
| 2597 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 2 / Animation_Speed) | |
| 2598 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(15)), 2 / Animation_Speed) | |
| 2599 | elseif Humanoid.WalkSpeed > 30 then | |
| 2600 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(35), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2601 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-35), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2602 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(35), RAD(35), RAD(0)) * ANGLES(RAD(60 * COS(SINE / WALKSPEEDVALUE * 1.3)), RAD(0), RAD(2)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 2603 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(35), RAD(-35), RAD(0)) * ANGLES(RAD(-60 * COS(SINE / WALKSPEEDVALUE * 1.3)), RAD(0), RAD(-2)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 2604 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(6)), 2 / Animation_Speed) | |
| 2605 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-6)), 2 / Animation_Speed) | |
| 2606 | end | |
| 2607 | end | |
| 2608 | end | |
| 2609 | elseif FLIGHT == true then | |
| 2610 | if APPLYGYRO == true then | |
| 2611 | if VALUE2 == false and DIRECTTURN == false then | |
| 2612 | if GYRO ~= nil then | |
| 2613 | GYRO.MaxTorque = VT(0, 40000, 0) | |
| 2614 | GYRO.cframe = CF(RootPart.Position, Mouse.Hit.p) | |
| 2615 | end | |
| 2616 | elseif GYRO ~= nil then | |
| 2617 | GYRO.MaxTorque = VT(40000, 40000, 40000) | |
| 2618 | GYRO.cframe = CF(RootPart.Position, Mouse.Hit.p) | |
| 2619 | end | |
| 2620 | end | |
| 2621 | if VALUE2 == false and ATTACK == false then | |
| 2622 | ANIM = "IdleFlight" | |
| 2623 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 2624 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2625 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-15), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2626 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2627 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2628 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2629 | elseif VALUE2 == true and ATTACK == false then | |
| 2630 | ANIM = "Flight" | |
| 2631 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(65), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2632 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2633 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2634 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2635 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-15), RAD(65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2636 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-15), RAD(-65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2637 | end | |
| 2638 | end | |
| 2639 | local ACCEL1 = VT(10, 2 - 6 * COS(SINE / 24), -4 - 2 * COS(SINE / 24)) | |
| 2640 | local ACCEL2 = VT(-10, 2 - 6 * COS(SINE / 24), -4 - 2 * COS(SINE / 24)) | |
| 2641 | if PARTICLES == false then | |
| 2642 | WINGS1.Acceleration = ACCEL1 | |
| 2643 | WINGS1B.Acceleration = ACCEL1 | |
| 2644 | WINGS2.Acceleration = ACCEL2 | |
| 2645 | WINGS2B.Acceleration = ACCEL2 | |
| 2646 | end | |
| 2647 | if FLIGHT == true or WINGS == true then | |
| 2648 | WINGS1.Enabled = true | |
| 2649 | WINGS1B.Enabled = true | |
| 2650 | WINGS2.Enabled = true | |
| 2651 | WINGS2B.Enabled = true | |
| 2652 | else | |
| 2653 | WINGS1.Enabled = false | |
| 2654 | WINGS1B.Enabled = false | |
| 2655 | WINGS2.Enabled = false | |
| 2656 | WINGS2B.Enabled = false | |
| 2657 | end | |
| 2658 | unanchor() | |
| 2659 | TRAIL1.Enabled = FLIGHT | |
| 2660 | TRAIL2.Enabled = FLIGHT | |
| 2661 | LIGHT.Enabled = EQUIPPED | |
| 2662 | Humanoid.MaxHealth = "inf" | |
| 2663 | Humanoid.Health = "inf" | |
| 2664 | if Rooted == false and FLIGHT == false then | |
| 2665 | Disable_Jump = false | |
| 2666 | Humanoid.WalkSpeed = Speed | |
| 2667 | elseif Rooted == true or FLIGHT == true then | |
| 2668 | Disable_Jump = true | |
| 2669 | Humanoid.WalkSpeed = 0 | |
| 2670 | end | |
| 2671 | ||
| 2672 | if FLIGHT == true then | |
| 2673 | sick.Pitch = 1 | |
| 2674 | sick.Volume = 1.5 | |
| 2675 | LOOP = LOOP + 1 | |
| 2676 | if LOOP >= 10 then | |
| 2677 | local HITFLOOR, HITPOS = Raycast(RootPart.Position, CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 15, Character) | |
| 2678 | if HITFLOOR then | |
| 2679 | local DISTANCE = (RootPart.Position - HITPOS).Magnitude | |
| 2680 | local SIZE = (26 - DISTANCE) * 2 | |
| 2681 | if TWIST == true then | |
| 2682 | TWIST = false | |
| 2683 | WACKYEFFECT({
| |
| 2684 | Time = 25, | |
| 2685 | EffectType = "Wave", | |
| 2686 | Size = VT(SIZE / 2, 0, SIZE / 2), | |
| 2687 | Size2 = VT(SIZE, 6, SIZE), | |
| 2688 | Transparency = 0.6, | |
| 2689 | Transparency2 = 1, | |
| 2690 | CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)) * ANGLES(RAD(MRANDOM(-5, 5)), RAD(0), RAD(MRANDOM(-5, 5))), | |
| 2691 | MoveToPos = nil, | |
| 2692 | RotationX = 0, | |
| 2693 | RotationY = 15, | |
| 2694 | RotationZ = 0, | |
| 2695 | Material = "Neon", | |
| 2696 | Color = C3(1, (205 + 35 * SIN(SINE / 24)) / 255, 0.5 + 0.5 * SIN(SINE / 24)), | |
| 2697 | SoundID = nil, | |
| 2698 | SoundPitch = nil, | |
| 2699 | SoundVolume = nil | |
| 2700 | }) | |
| 2701 | else | |
| 2702 | TWIST = true | |
| 2703 | WACKYEFFECT({
| |
| 2704 | Time = 25, | |
| 2705 | EffectType = "Wave", | |
| 2706 | Size = VT(SIZE / 2, 0, SIZE / 2), | |
| 2707 | Size2 = VT(SIZE, 6, SIZE), | |
| 2708 | Transparency = 0.6, | |
| 2709 | Transparency2 = 1, | |
| 2710 | CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)) * ANGLES(RAD(MRANDOM(-5, 5)), RAD(0), RAD(MRANDOM(-5, 5))), | |
| 2711 | MoveToPos = nil, | |
| 2712 | RotationX = 0, | |
| 2713 | RotationY = -15, | |
| 2714 | RotationZ = 0, | |
| 2715 | Material = "Neon", | |
| 2716 | Color = C3(1, (205 + 35 * SIN(SINE / 24)) / 255, 0.5 + 0.5 * SIN(SINE / 24)), | |
| 2717 | SoundID = nil, | |
| 2718 | SoundPitch = nil, | |
| 2719 | SoundVolume = nil | |
| 2720 | }) | |
| 2721 | end | |
| 2722 | LOOP = 0 | |
| 2723 | end | |
| 2724 | end | |
| 2725 | else | |
| 2726 | end | |
| 2727 | sick.Parent = Character | |
| 2728 | Humanoid.Name = "WarPheonix" | |
| 2729 | end | |
| 2730 | ||
| 2731 | end)) | |
| 2732 | ParticleEmitter1.Name = "RingEmit" | |
| 2733 | ParticleEmitter1.Parent = LocalScript0 | |
| 2734 | ParticleEmitter1.Transparency = NumberSequence.new(1,0.12568306922913,0,0,0.41530054807663,1) | |
| 2735 | ParticleEmitter1.Rotation = NumberRange.new(0, 360) | |
| 2736 | ParticleEmitter1.Size = NumberSequence.new(0,6.2841534614563,5.027322769165,2.8961749076843,0) | |
| 2737 | ParticleEmitter1.Enabled = false | |
| 2738 | ParticleEmitter1.LightEmission = 1 | |
| 2739 | ParticleEmitter1.Texture = "rbxassetid://1493478120" | |
| 2740 | ParticleEmitter1.ZOffset = 1 | |
| 2741 | ParticleEmitter1.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186) | |
| 2742 | ParticleEmitter1.Rate = 5 | |
| 2743 | ParticleEmitter1.Speed = NumberRange.new(0, 0) | |
| 2744 | ParticleEmitter2.Name = "Wing1" | |
| 2745 | ParticleEmitter2.Parent = LocalScript0 | |
| 2746 | ParticleEmitter2.Transparency = NumberSequence.new(1,0.58469945192337,0.24590164422989,0,0.22950822114944,0.62841534614563,1) | |
| 2747 | ParticleEmitter2.Rotation = NumberRange.new(0, 360) | |
| 2748 | ParticleEmitter2.Size = NumberSequence.new(0,0.062499642372131,0.81250011920929,2.6875,3.3125,2.5624995231628,2.3125,1.8124997615814) | |
| 2749 | ParticleEmitter2.Enabled = false | |
| 2750 | ParticleEmitter2.LightEmission = 1 | |
| 2751 | ParticleEmitter2.Texture = "rbxassetid://296874871" | |
| 2752 | ParticleEmitter2.Acceleration = Vector3.new(5, 4, -4) | |
| 2753 | ParticleEmitter2.Lifetime = NumberRange.new(2, 2) | |
| 2754 | ParticleEmitter2.Rate = 300 | |
| 2755 | ParticleEmitter2.RotSpeed = NumberRange.new(-56, 56) | |
| 2756 | ParticleEmitter2.Speed = NumberRange.new(4, 4) | |
| 2757 | ParticleEmitter2.VelocitySpread = 35 | |
| 2758 | ParticleEmitter3.Name = "SunFireball" | |
| 2759 | ParticleEmitter3.Parent = LocalScript0 | |
| 2760 | ParticleEmitter3.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
| 2761 | ParticleEmitter3.Rotation = NumberRange.new(0, 360) | |
| 2762 | ParticleEmitter3.Size = NumberSequence.new(10,8.125,5.6875,1.1250001192093,0) | |
| 2763 | ParticleEmitter3.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) | |
| 2764 | ParticleEmitter3.Enabled = false | |
| 2765 | ParticleEmitter3.LightEmission = 0.75 | |
| 2766 | ParticleEmitter3.Texture = "rbxassetid://296874871" | |
| 2767 | ParticleEmitter3.ZOffset = 0.20000000298023 | |
| 2768 | ParticleEmitter3.Acceleration = Vector3.new(0, 5, 0) | |
| 2769 | ParticleEmitter3.Lifetime = NumberRange.new(1, 1) | |
| 2770 | ParticleEmitter3.Rate = 300 | |
| 2771 | ParticleEmitter3.RotSpeed = NumberRange.new(-56, 56) | |
| 2772 | ParticleEmitter3.Speed = NumberRange.new(3, 3) | |
| 2773 | ParticleEmitter3.VelocitySpread = 360 | |
| 2774 | ParticleEmitter3.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) | |
| 2775 | ParticleEmitter4.Name = "SunExplosion" | |
| 2776 | ParticleEmitter4.Parent = LocalScript0 | |
| 2777 | ParticleEmitter4.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
| 2778 | ParticleEmitter4.Rotation = NumberRange.new(0, 360) | |
| 2779 | ParticleEmitter4.Size = NumberSequence.new(5,7.875,7.875,5.3125,0) | |
| 2780 | ParticleEmitter4.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) | |
| 2781 | ParticleEmitter4.Enabled = false | |
| 2782 | ParticleEmitter4.LightEmission = 0.75 | |
| 2783 | ParticleEmitter4.Texture = "rbxassetid://296874871" | |
| 2784 | ParticleEmitter4.ZOffset = 0.20000000298023 | |
| 2785 | ParticleEmitter4.Acceleration = Vector3.new(0, 5, 0) | |
| 2786 | ParticleEmitter4.Lifetime = NumberRange.new(0, 3) | |
| 2787 | ParticleEmitter4.Rate = 300 | |
| 2788 | ParticleEmitter4.RotSpeed = NumberRange.new(-56, 56) | |
| 2789 | ParticleEmitter4.Speed = NumberRange.new(150, 350) | |
| 2790 | ParticleEmitter4.VelocitySpread = 360 | |
| 2791 | ParticleEmitter4.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) | |
| 2792 | ParticleEmitter5.Name = "SunBurn" | |
| 2793 | ParticleEmitter5.Parent = LocalScript0 | |
| 2794 | ParticleEmitter5.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
| 2795 | ParticleEmitter5.Rotation = NumberRange.new(0, 360) | |
| 2796 | ParticleEmitter5.Size = NumberSequence.new(0.81250011920929,0.81250011920929,0) | |
| 2797 | ParticleEmitter5.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) | |
| 2798 | ParticleEmitter5.Enabled = false | |
| 2799 | ParticleEmitter5.LightEmission = 0.75 | |
| 2800 | ParticleEmitter5.Texture = "rbxassetid://296874871" | |
| 2801 | ParticleEmitter5.ZOffset = 0.5 | |
| 2802 | ParticleEmitter5.Acceleration = Vector3.new(0, 5, 0) | |
| 2803 | ParticleEmitter5.Lifetime = NumberRange.new(1, 1) | |
| 2804 | ParticleEmitter5.Rate = 300 | |
| 2805 | ParticleEmitter5.RotSpeed = NumberRange.new(-56, 56) | |
| 2806 | ParticleEmitter5.Speed = NumberRange.new(1, 1) | |
| 2807 | ParticleEmitter5.VelocitySpread = 360 | |
| 2808 | ParticleEmitter5.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) | |
| 2809 | ParticleEmitter6.Name = "PheonixBurn" | |
| 2810 | ParticleEmitter6.Parent = LocalScript0 | |
| 2811 | ParticleEmitter6.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
| 2812 | ParticleEmitter6.Rotation = NumberRange.new(0, 360) | |
| 2813 | ParticleEmitter6.Size = NumberSequence.new(0.81250011920929,0.81250011920929,0) | |
| 2814 | ParticleEmitter6.Enabled = false | |
| 2815 | ParticleEmitter6.LightEmission = 1 | |
| 2816 | ParticleEmitter6.Texture = "rbxassetid://296874871" | |
| 2817 | ParticleEmitter6.ZOffset = 0.5 | |
| 2818 | ParticleEmitter6.Acceleration = Vector3.new(0, 8, 0) | |
| 2819 | ParticleEmitter6.Lifetime = NumberRange.new(1, 1) | |
| 2820 | ParticleEmitter6.Rate = 300 | |
| 2821 | ParticleEmitter6.RotSpeed = NumberRange.new(-56, 56) | |
| 2822 | ParticleEmitter6.Speed = NumberRange.new(1, 1) | |
| 2823 | ParticleEmitter6.VelocitySpread = 360 | |
| 2824 | ParticleEmitter7.Name = "PheonixExplosion1" | |
| 2825 | ParticleEmitter7.Parent = LocalScript0 | |
| 2826 | ParticleEmitter7.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
| 2827 | ParticleEmitter7.Rotation = NumberRange.new(0, 360) | |
| 2828 | ParticleEmitter7.Size = NumberSequence.new(1.3124996423721,4.8125,5.6875,3.4999995231628,0) | |
| 2829 | ParticleEmitter7.Enabled = false | |
| 2830 | ParticleEmitter7.LightEmission = 1 | |
| 2831 | ParticleEmitter7.Texture = "rbxassetid://296874871" | |
| 2832 | ParticleEmitter7.ZOffset = 0.20000000298023 | |
| 2833 | ParticleEmitter7.Acceleration = Vector3.new(0, 5, 0) | |
| 2834 | ParticleEmitter7.Lifetime = NumberRange.new(0, 3) | |
| 2835 | ParticleEmitter7.Rate = 600 | |
| 2836 | ParticleEmitter7.RotSpeed = NumberRange.new(-56, 56) | |
| 2837 | ParticleEmitter7.Speed = NumberRange.new(50, 50) | |
| 2838 | ParticleEmitter7.VelocitySpread = 360 | |
| 2839 | ParticleEmitter8.Name = "PheonixExplosion2" | |
| 2840 | ParticleEmitter8.Parent = LocalScript0 | |
| 2841 | ParticleEmitter8.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
| 2842 | ParticleEmitter8.Rotation = NumberRange.new(0, 360) | |
| 2843 | ParticleEmitter8.Size = NumberSequence.new(4,4) | |
| 2844 | ParticleEmitter8.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) | |
| 2845 | ParticleEmitter8.Enabled = false | |
| 2846 | ParticleEmitter8.LightEmission = 0.69999998807907 | |
| 2847 | ParticleEmitter8.ZOffset = 0.20000000298023 | |
| 2848 | ParticleEmitter8.Acceleration = Vector3.new(0, 5, 0) | |
| 2849 | ParticleEmitter8.Lifetime = NumberRange.new(0, 3) | |
| 2850 | ParticleEmitter8.Rate = 300 | |
| 2851 | ParticleEmitter8.RotSpeed = NumberRange.new(-56, 56) | |
| 2852 | ParticleEmitter8.Speed = NumberRange.new(70, 70) | |
| 2853 | ParticleEmitter8.VelocitySpread = 360 | |
| 2854 | ParticleEmitter8.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) | |
| 2855 | LocalScript9.Name = "CamShake" | |
| 2856 | LocalScript9.Parent = LocalScript0 | |
| 2857 | LocalScript9.Disabled = true | |
| 2858 | NumberValue10.Name = "Timer" | |
| 2859 | NumberValue10.Parent = LocalScript9 | |
| 2860 | NumberValue10.Value = 35 | |
| 2861 | NumberValue11.Name = "Shake" | |
| 2862 | NumberValue11.Parent = LocalScript9 | |
| 2863 | NumberValue11.Value = 5 | |
| 2864 | BoolValue12.Name = "DoesFade" | |
| 2865 | BoolValue12.Parent = LocalScript9 | |
| 2866 | ParticleEmitter13.Name = "Gale" | |
| 2867 | ParticleEmitter13.Parent = LocalScript0 | |
| 2868 | ParticleEmitter13.Transparency = NumberSequence.new(1,0.91256833076477,0.83606559038162,0.81967210769653,1) | |
| 2869 | ParticleEmitter13.Rotation = NumberRange.new(0, 360) | |
| 2870 | ParticleEmitter13.Size = NumberSequence.new(8,6) | |
| 2871 | ParticleEmitter13.Enabled = false | |
| 2872 | ParticleEmitter13.Texture = "rbxassetid://1614893149" | |
| 2873 | ParticleEmitter13.Lifetime = NumberRange.new(1, 1) | |
| 2874 | ParticleEmitter13.Rate = 50 | |
| 2875 | ParticleEmitter13.Speed = NumberRange.new(0, 0) | |
| 2876 | ParticleEmitter14.Name = "PheonixFireball1" | |
| 2877 | ParticleEmitter14.Parent = LocalScript0 | |
| 2878 | ParticleEmitter14.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
| 2879 | ParticleEmitter14.Rotation = NumberRange.new(0, 360) | |
| 2880 | ParticleEmitter14.Size = NumberSequence.new(6.625,4.625,3.4375,1.3124996423721,0) | |
| 2881 | ParticleEmitter14.Enabled = false | |
| 2882 | ParticleEmitter14.LightEmission = 1 | |
| 2883 | ParticleEmitter14.Texture = "rbxassetid://296874871" | |
| 2884 | ParticleEmitter14.ZOffset = 0.5 | |
| 2885 | ParticleEmitter14.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186) | |
| 2886 | ParticleEmitter14.Rate = 1000 | |
| 2887 | ParticleEmitter14.RotSpeed = NumberRange.new(-56, 56) | |
| 2888 | ParticleEmitter14.Speed = NumberRange.new(4, 4) | |
| 2889 | ParticleEmitter14.VelocitySpread = 360 | |
| 2890 | ParticleEmitter15.Name = "PheonixFireball2" | |
| 2891 | ParticleEmitter15.Parent = LocalScript0 | |
| 2892 | ParticleEmitter15.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
| 2893 | ParticleEmitter15.Rotation = NumberRange.new(0, 360) | |
| 2894 | ParticleEmitter15.Size = NumberSequence.new(4.3125,4.1530055999756,2.8961749076843,1.1475414037704,0) | |
| 2895 | ParticleEmitter15.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) | |
| 2896 | ParticleEmitter15.Enabled = false | |
| 2897 | ParticleEmitter15.LightEmission = 0.69999998807907 | |
| 2898 | ParticleEmitter15.ZOffset = 1 | |
| 2899 | ParticleEmitter15.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186) | |
| 2900 | ParticleEmitter15.Rate = 300 | |
| 2901 | ParticleEmitter15.RotSpeed = NumberRange.new(-56, 56) | |
| 2902 | ParticleEmitter15.Speed = NumberRange.new(4, 4) | |
| 2903 | ParticleEmitter15.VelocitySpread = 360 | |
| 2904 | ParticleEmitter15.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) | |
| 2905 | ParticleEmitter16.Name = "Wing2" | |
| 2906 | ParticleEmitter16.Parent = LocalScript0 | |
| 2907 | ParticleEmitter16.Transparency = NumberSequence.new(1,0.58469945192337,0.24590164422989,0,0.22950822114944,0.62841534614563,1) | |
| 2908 | ParticleEmitter16.Rotation = NumberRange.new(0, 360) | |
| 2909 | ParticleEmitter16.Size = NumberSequence.new(0,0.062499642372131,0.81250011920929,2.6875,3.3125,2.5624995231628,2.3125,1.8124997615814) | |
| 2910 | ParticleEmitter16.Enabled = false | |
| 2911 | ParticleEmitter16.LightEmission = 1 | |
| 2912 | ParticleEmitter16.Texture = "rbxassetid://296874871" | |
| 2913 | ParticleEmitter16.Acceleration = Vector3.new(-5, 4, -4) | |
| 2914 | ParticleEmitter16.Lifetime = NumberRange.new(2, 2) | |
| 2915 | ParticleEmitter16.Rate = 300 | |
| 2916 | ParticleEmitter16.RotSpeed = NumberRange.new(-56, 56) | |
| 2917 | ParticleEmitter16.Speed = NumberRange.new(4, 4) | |
| 2918 | ParticleEmitter16.VelocitySpread = 35 | |
| 2919 | ParticleEmitter17.Name = "Wing1B" | |
| 2920 | ParticleEmitter17.Parent = LocalScript0 | |
| 2921 | ParticleEmitter17.Transparency = NumberSequence.new(1,0.58469945192337,0.24590164422989,0,0.20765030384064,0.5956284403801,1) | |
| 2922 | ParticleEmitter17.Rotation = NumberRange.new(0, 360) | |
| 2923 | ParticleEmitter17.Size = NumberSequence.new(0,0,1.8579238653183,2.4043715000153,1.8124997615814,0) | |
| 2924 | ParticleEmitter17.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) | |
| 2925 | ParticleEmitter17.Enabled = false | |
| 2926 | ParticleEmitter17.LightEmission = 0.69999998807907 | |
| 2927 | ParticleEmitter17.ZOffset = 0.20000000298023 | |
| 2928 | ParticleEmitter17.Acceleration = Vector3.new(5, 4, -4) | |
| 2929 | ParticleEmitter17.Lifetime = NumberRange.new(1.9500000476837, 1.9500000476837) | |
| 2930 | ParticleEmitter17.Rate = 150 | |
| 2931 | ParticleEmitter17.RotSpeed = NumberRange.new(-56, 56) | |
| 2932 | ParticleEmitter17.Speed = NumberRange.new(4, 4) | |
| 2933 | ParticleEmitter17.VelocitySpread = 35 | |
| 2934 | ParticleEmitter17.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) | |
| 2935 | ParticleEmitter18.Name = "Eye1" | |
| 2936 | ParticleEmitter18.EmissionDirection="Right" | |
| 2937 | ParticleEmitter18.Parent = LocalScript0 | |
| 2938 | ParticleEmitter18.Transparency = NumberSequence.new(0.55737709999084,0.37704920768738,0.4426229596138,0.62841534614563,1) | |
| 2939 | ParticleEmitter18.Rotation = NumberRange.new(0, 360) | |
| 2940 | ParticleEmitter18.Size = NumberSequence.new(0.40000000596046,0.12499988079071,0) | |
| 2941 | ParticleEmitter18.Enabled = false | |
| 2942 | ParticleEmitter18.LightEmission = 0.75 | |
| 2943 | ParticleEmitter18.Texture = "rbxassetid://296874871" | |
| 2944 | ParticleEmitter18.ZOffset = 0.20000000298023 | |
| 2945 | ParticleEmitter18.Acceleration = Vector3.new(0, 5, 6) | |
| 2946 | ParticleEmitter18.Lifetime = NumberRange.new(1, 1) | |
| 2947 | ParticleEmitter18.Rate = 300 | |
| 2948 | ParticleEmitter18.RotSpeed = NumberRange.new(-56, 56) | |
| 2949 | ParticleEmitter18.VelocitySpread = 5 | |
| 2950 | ParticleEmitter19.Name = "Eye2" | |
| 2951 | ParticleEmitter19.Parent = LocalScript0 | |
| 2952 | ParticleEmitter19.EmissionDirection="Right" | |
| 2953 | ParticleEmitter19.Transparency = NumberSequence.new(0.71584701538086,0.68306010961533,0.37704920768738,0.4426229596138,0.62841534614563,1) | |
| 2954 | ParticleEmitter19.Rotation = NumberRange.new(0, 360) | |
| 2955 | ParticleEmitter19.Size = NumberSequence.new(0.65573811531067,0.2732241153717,0) | |
| 2956 | ParticleEmitter19.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) | |
| 2957 | ParticleEmitter19.Enabled = false | |
| 2958 | ParticleEmitter19.LightEmission = 0.75 | |
| 2959 | ParticleEmitter19.ZOffset = 0.30000001192093 | |
| 2960 | ParticleEmitter19.Acceleration = Vector3.new(0, 5, 6) | |
| 2961 | ParticleEmitter19.Lifetime = NumberRange.new(0.5, 0.5) | |
| 2962 | ParticleEmitter19.Rate = 300 | |
| 2963 | ParticleEmitter19.RotSpeed = NumberRange.new(-56, 56) | |
| 2964 | ParticleEmitter19.VelocitySpread = 5 | |
| 2965 | ParticleEmitter19.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) | |
| 2966 | ParticleEmitter20.Name = "Wing2B" | |
| 2967 | ParticleEmitter20.Parent = LocalScript0 | |
| 2968 | ParticleEmitter20.Transparency = NumberSequence.new(1,0.58469945192337,0.24590164422989,0,0.20765030384064,0.5956284403801,1) | |
| 2969 | ParticleEmitter20.Rotation = NumberRange.new(0, 360) | |
| 2970 | ParticleEmitter20.Size = NumberSequence.new(0,0,1.8579238653183,2.4043715000153,1.8124997615814,0) | |
| 2971 | ParticleEmitter20.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) | |
| 2972 | ParticleEmitter20.Enabled = false | |
| 2973 | ParticleEmitter20.LightEmission = 0.69999998807907 | |
| 2974 | ParticleEmitter20.ZOffset = 0.20000000298023 | |
| 2975 | ParticleEmitter20.Acceleration = Vector3.new(-5, 4, -4) | |
| 2976 | ParticleEmitter20.Lifetime = NumberRange.new(1.9500000476837, 1.9500000476837) | |
| 2977 | ParticleEmitter20.Rate = 150 | |
| 2978 | ParticleEmitter20.RotSpeed = NumberRange.new(-56, 56) | |
| 2979 | ParticleEmitter20.Speed = NumberRange.new(4, 4) | |
| 2980 | ParticleEmitter20.VelocitySpread = 35 | |
| 2981 | ParticleEmitter20.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) | |
| 2982 | ParticleEmitter21.Name = "Burn" | |
| 2983 | ParticleEmitter21.Parent = LocalScript0 | |
| 2984 | ParticleEmitter21.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
| 2985 | ParticleEmitter21.Rotation = NumberRange.new(0, 360) | |
| 2986 | ParticleEmitter21.Size = NumberSequence.new(0.98360657691956,0.32786905765533,0) | |
| 2987 | ParticleEmitter21.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(1, 0.333333, 0)) | |
| 2988 | ParticleEmitter21.Enabled = false | |
| 2989 | ParticleEmitter21.LightEmission = 0.75 | |
| 2990 | ParticleEmitter21.Texture = "rbxassetid://296874871" | |
| 2991 | ParticleEmitter21.ZOffset = 0.5 | |
| 2992 | ParticleEmitter21.Acceleration = Vector3.new(0, 5, 0) | |
| 2993 | ParticleEmitter21.Lifetime = NumberRange.new(1, 1) | |
| 2994 | ParticleEmitter21.Rate = 300 | |
| 2995 | ParticleEmitter21.RotSpeed = NumberRange.new(-56, 56) | |
| 2996 | ParticleEmitter21.Speed = NumberRange.new(1, 1) | |
| 2997 | ParticleEmitter21.VelocitySpread = 360 | |
| 2998 | ParticleEmitter21.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(1, 0.333333, 0)) | |
| 2999 | ParticleEmitter22.Name = "PheonixTrail" | |
| 3000 | ParticleEmitter22.Parent = LocalScript0 | |
| 3001 | ParticleEmitter22.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
| 3002 | ParticleEmitter22.Rotation = NumberRange.new(0, 360) | |
| 3003 | ParticleEmitter22.Size = NumberSequence.new(0.49180328845978,0.4371589422226,0) | |
| 3004 | ParticleEmitter22.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(1, 0.835294, 0)) | |
| 3005 | ParticleEmitter22.Enabled = false | |
| 3006 | ParticleEmitter22.LightEmission = 0.75 | |
| 3007 | ParticleEmitter22.Texture = "rbxassetid://296874871" | |
| 3008 | ParticleEmitter22.ZOffset = 0.5 | |
| 3009 | ParticleEmitter22.Lifetime = NumberRange.new(1, 1) | |
| 3010 | ParticleEmitter22.Rate = 300 | |
| 3011 | ParticleEmitter22.RotSpeed = NumberRange.new(-56, 56) | |
| 3012 | ParticleEmitter22.Speed = NumberRange.new(0, 0) | |
| 3013 | ParticleEmitter22.VelocitySpread = 360 | |
| 3014 | ParticleEmitter22.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(1, 0.835294, 0)) | |
| 3015 | for i,v in pairs(mas:GetChildren()) do | |
| 3016 | v.Parent = game:GetService("Lighting")
| |
| 3017 | pcall(function() v:MakeJoints() end) | |
| 3018 | end | |
| 3019 | mas:Destroy() | |
| 3020 | for i,v in pairs(cors) do | |
| 3021 | spawn(function() | |
| 3022 | pcall(v) | |
| 3023 | end) | |
| 3024 | end |