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Tower of Trample 1.15.3
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Tower of Trample 1.15.3.2 Notes
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=======================
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===============================
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1.15.3.2 Changes
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================
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- Fixed lag in Save/Load menu when keeping many Saves
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- Fixed Lily "Temptation" linking to "Ceremony"
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- Fixed Lily still being lecturable after becoming her apprentice
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- Fixed Dr. Swan not attacking after using the first version of her Poison
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- Fixed some visual errors when replaying Lily's Apprentice Dream
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	- Quantities will be merged when loading old saves
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- Increased chance of Dr. Swan using her new Poison to 70% (from 50%)
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- Increased change of Dr. Swan using her box hold to 66% (from 50%)
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- Increased HP threshold at which Dr. Swan will use her Poisons to 40% (from 25%)
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- Fixed Crow EX bonus HP escalating much faster than intended
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- Fixed certain saves being unable to change into Puppy Gear on 5F despite meeting requirements
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- Typos etc.
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1.15.3.1 Bugfix
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===============
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- Fixed crash during Lady Cobra drain
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- Fixed crash when breaking The Crow's armor
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- Fixed crash when using Fire/Water attack versus Swan
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- Fixed crash when interacting with monks
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System
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======
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- Fixed lag opening Save/Load menu when keeping many Saves
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- Added Mouse support for forced movement (eg. Swan sleepwalk)
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- Deprecated the alternate-recipe Potion A and Potion B duplicates
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	- Backend/menu change only; both potions and recipes still exist
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	- Quantities will be merged when loading old saves (max 99 of each)
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Game Settings
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=============
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- Auto-Dash, Window RGB, and Volume Sliders are unchanged
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- Three new skills have been added (see Lily)
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	- Themed (Default): Game events can alter window RGB (eg. Reaper's Playground)
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	- Fixed: Windows will retain your chosen RGB in most cases
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	- Your chosen RGB is now considered default regardless of setting
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- Added [Mouse Support]
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	- OFF: Mouse is disabled and cursor hidden
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	- ON (Default): Mouse movement is enabled
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- Added [Battle QTE Mode]
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	- Normal (Default): Perform directional arrow minigame
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	- Random: Skip minigame and fail/succeed at random (harder QTE = lower chance)
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	- Added new ping-pong text variations
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	- Some scenes vary based on your progression with Crow
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	- Easy/Hard: Battle QTEs will be one level lower/higher (some exceptions)
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Balance
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=======
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- Buff and Debuff status durations are now displayed
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- QTEs now provide TP gain (tentative; could have major impact)
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- Healing Sword: +10 DEF, HP Regen increased to 5%/turn (from 2%)
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- Prayer now applies Guard
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- Fixed bug where some potions could be used prior to battle
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- Some pre-battle buff consumables have been added (see Swan)
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- Fixed EX mode taking buffs into account for stat-matching
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Known Issues
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============
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- Status durations showing behind status when scrolling
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- The new evasion skill removes Guard Block and Insulation
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- The new evasion skill technically just provides huge mitigation (via DEF/Guard)
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	- Please report any bizarre or buggy interactions
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- Lily may be impossible for old saves at high EX levels
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Dr. Swan
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========
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- Combat now evolves after completing Episode 2
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	- Stats now scale based on Toxicology (among other things)
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	- Added punishment for spamming Hydroscreen
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	- Added new consequence for reaching max heat
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	- Added new Poison (and consequences~) at Toxicology 2
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	- Added new lab helper scenes if you lose
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	- Added Swan room object to mitigate combat foot stare
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- Added Toxicology 3 progression and consumables
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- Fixed various issues with Monks' poison/health status
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- Fixed Unknown Potion being permanently unusable after being captured
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- Renamed Unknown Potion [Swan's Kiss]
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The Crow
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========
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- Combat/Progression Balance
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	- Buff: Slight increase to overall stats
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	- Her stat mirroring is only partial (70% for now) due to her high damage formulas
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	- Buff: Partial stat mirroring on 'serious'/EX difficulty
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	- Buff: Daily stink (affects ring QTE speed) decay lowered for most armors
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	- Buff/Fix: Fixed slashes being weaker than usual in No-Plate form
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	- Adjust: Olympian Slash (Full Armor) now deals Thunder Damage
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	- Adjust: Curved level scaling (nerf before ~30, slight buff after 30, same peak)
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	- Nerf: Will no longer Triple Slash before turn 3
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	- Nerf/Fix: Heavy Slash (Full Armor) now properly costs 2 Stamina
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	- Nerf/Fix: Warmup is now properly removed between battles
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	- Nerf: Hell/Hel kibble now provides an ATK/DEF buff for the next battle
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	- Nerf: Enhanced (Ruby/Lapis/etc.) potions added to Bootshine rewards
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	- Nerf: Delta Draught (Sδ) now increases your defiance prior to 0 Flames
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- Crow Automatic/Sleep Action Balance
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	- Buff/Fix: Fixed some bugged/skipped/wasted actions
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	- Adjust: Now more likely to Workout rather than Fortify with unused actions
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	- Adjust/Fix: Kibble may now be spiked when sleeping with empty bowl
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		- Spike could be positive (Potion C/Hel/Hell) or negative (Delta/Beta)
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		- Based on RNG and win/loss record
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		- Negative spike uses one of her actions
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- Added EX Mode
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	- Automatically active when she's 'serious' (final escape or 3-win+ lead)
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	- Unlocked after defeating her on EX or her 0 Flame submission scene
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	- Slight differences between automatic and unlocked/manual EX
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		- Automatic: uses her actual warmup/repair/armor status
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		- Manual: begins battle warmed up, repaired, and in Full Armor
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		- EX level does not affect Automatic
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		- EX level is only increased on Manual
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	- Her stat mirroring is only partial (60% for now) due to her high damage formulas
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	- Her stat mirroring applies after other multipliers (equipment etc.)
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	- Massive AGI boost when 'Serious'
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- Third Degrade option should be easier to unlock
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- Added object to Crow's cell to replay final submission scene
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- Adjusted Swan/Crow dialogue portrait to fade less often
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- Fixed Crow armor data (durability, etc.) being lost on load
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- Fixed some Crow combat lines showing as from Swan
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- Fixed Crow portrait not fading when ordered to Bootshine at night
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- Fixed Plate and Under armor showing red in menu when not broken
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- Fixed sprite not crawling after post-escape losses
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- Fixed captive scene playing after first post-escpe loss
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- Fixed missing menu image when naked; slight edit to final piss-pot images
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Lily (5F Sanctum)
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=================
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- Lily can now become your provisional Master
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	- Unlocked via:
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		- Offer Lily the Silver Latex Outfit
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		- Complete either 6F (resolve Karen) or 6.5F Ep1 (meet Crow)
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		- (New) Small cutscene upon returning to 5F (after above)
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		- (New) Keep interacting with her Latex Boots
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	- Unlocks various scenes
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	- Unlocks three new combat skills
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		- Balance is tentative and may change, feedback welcome
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	- Unlocks new Talk topics
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		- Talk adjusted to random pool; unseen topics get priority
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- Combat Balance
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	- Massive AGI boost when 'serious'
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	- Charge Attacks
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		- Lily now Guards while charging at Level 2+
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		- Lily now charges twice as fast at Level 3+
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		- Unmitigated damage now scales exponentially with charge
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		- No longer fully negated when blocked
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	- Seduction Bar partially fills at battle start on some conditions
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	- Bob-and-weave attack now has a kick variation at Level 3+
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	- Minor surprise (increases difficulty) if she is your Master
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	- No longer wastes turns on EX mode
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		- Will not attempt to Grab into Grab Block
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		- Will not attempt to Seduce into Guard
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		- Normal attacks slightly nerfed to compensate
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- Added new scenes when interacting with Lily's Latex Boots
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	- Full scenes require submission to Lily (apprentice ceremony nightmare)
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	- Non-submissives get a teaser variation
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- Added scenes for visiting Lily while helpless (Level/ATK/DEF 1)
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- Added scenes for visiting Lily in Puppy Gear
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- Added various Talk topics unlocked via new scenes
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- Slightly adjusted Sanctum map/layout
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- Fixed bug where Lily's fight level could not be selected