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| 1 | - | Tower of Trample 1.15.3 |
| 1 | + | Tower of Trample 1.15.3.2 Notes |
| 2 | - | ======================= |
| 2 | + | =============================== |
| 3 | ||
| 4 | 1.15.3.2 Changes | |
| 5 | ================ | |
| 6 | - | - Fixed lag in Save/Load menu when keeping many Saves |
| 6 | + | - Fixed Lily "Temptation" linking to "Ceremony" |
| 7 | - Fixed Lily still being lecturable after becoming her apprentice | |
| 8 | - Fixed Dr. Swan not attacking after using the first version of her Poison | |
| 9 | - Fixed some visual errors when replaying Lily's Apprentice Dream | |
| 10 | - | - Quantities will be merged when loading old saves |
| 10 | + | - Increased chance of Dr. Swan using her new Poison to 70% (from 50%) |
| 11 | - Increased change of Dr. Swan using her box hold to 66% (from 50%) | |
| 12 | - Increased HP threshold at which Dr. Swan will use her Poisons to 40% (from 25%) | |
| 13 | - Fixed Crow EX bonus HP escalating much faster than intended | |
| 14 | - Fixed certain saves being unable to change into Puppy Gear on 5F despite meeting requirements | |
| 15 | - Typos etc. | |
| 16 | ||
| 17 | ||
| 18 | 1.15.3.1 Bugfix | |
| 19 | =============== | |
| 20 | - Fixed crash during Lady Cobra drain | |
| 21 | - Fixed crash when breaking The Crow's armor | |
| 22 | - Fixed crash when using Fire/Water attack versus Swan | |
| 23 | - Fixed crash when interacting with monks | |
| 24 | ||
| 25 | System | |
| 26 | ====== | |
| 27 | - Fixed lag opening Save/Load menu when keeping many Saves | |
| 28 | - Added Mouse support for forced movement (eg. Swan sleepwalk) | |
| 29 | - Deprecated the alternate-recipe Potion A and Potion B duplicates | |
| 30 | - Backend/menu change only; both potions and recipes still exist | |
| 31 | - Quantities will be merged when loading old saves (max 99 of each) | |
| 32 | ||
| 33 | Game Settings | |
| 34 | ============= | |
| 35 | - Auto-Dash, Window RGB, and Volume Sliders are unchanged | |
| 36 | - | - Three new skills have been added (see Lily) |
| 36 | + | |
| 37 | - Themed (Default): Game events can alter window RGB (eg. Reaper's Playground) | |
| 38 | - Fixed: Windows will retain your chosen RGB in most cases | |
| 39 | - Your chosen RGB is now considered default regardless of setting | |
| 40 | - Added [Mouse Support] | |
| 41 | - OFF: Mouse is disabled and cursor hidden | |
| 42 | - ON (Default): Mouse movement is enabled | |
| 43 | - Added [Battle QTE Mode] | |
| 44 | - Normal (Default): Perform directional arrow minigame | |
| 45 | - Random: Skip minigame and fail/succeed at random (harder QTE = lower chance) | |
| 46 | - | - Added new ping-pong text variations |
| 46 | + | |
| 47 | - | - Some scenes vary based on your progression with Crow |
| 47 | + | |
| 48 | - Easy/Hard: Battle QTEs will be one level lower/higher (some exceptions) | |
| 49 | ||
| 50 | Balance | |
| 51 | ======= | |
| 52 | - Buff and Debuff status durations are now displayed | |
| 53 | - QTEs now provide TP gain (tentative; could have major impact) | |
| 54 | - Healing Sword: +10 DEF, HP Regen increased to 5%/turn (from 2%) | |
| 55 | - Prayer now applies Guard | |
| 56 | - Fixed bug where some potions could be used prior to battle | |
| 57 | - Some pre-battle buff consumables have been added (see Swan) | |
| 58 | - Fixed EX mode taking buffs into account for stat-matching | |
| 59 | ||
| 60 | Known Issues | |
| 61 | ============ | |
| 62 | - Status durations showing behind status when scrolling | |
| 63 | - The new evasion skill removes Guard Block and Insulation | |
| 64 | - The new evasion skill technically just provides huge mitigation (via DEF/Guard) | |
| 65 | - Please report any bizarre or buggy interactions | |
| 66 | - Lily may be impossible for old saves at high EX levels | |
| 67 | ||
| 68 | Dr. Swan | |
| 69 | ======== | |
| 70 | - Combat now evolves after completing Episode 2 | |
| 71 | - Stats now scale based on Toxicology (among other things) | |
| 72 | - Added punishment for spamming Hydroscreen | |
| 73 | - Added new consequence for reaching max heat | |
| 74 | - Added new Poison (and consequences~) at Toxicology 2 | |
| 75 | - Added new lab helper scenes if you lose | |
| 76 | - Added Swan room object to mitigate combat foot stare | |
| 77 | ||
| 78 | - Added Toxicology 3 progression and consumables | |
| 79 | ||
| 80 | - Fixed various issues with Monks' poison/health status | |
| 81 | - Fixed Unknown Potion being permanently unusable after being captured | |
| 82 | - Renamed Unknown Potion [Swan's Kiss] | |
| 83 | ||
| 84 | The Crow | |
| 85 | ======== | |
| 86 | - Combat/Progression Balance | |
| 87 | - Buff: Slight increase to overall stats | |
| 88 | - | - Her stat mirroring is only partial (70% for now) due to her high damage formulas |
| 88 | + | |
| 89 | - Buff: Partial stat mirroring on 'serious'/EX difficulty | |
| 90 | - Buff: Daily stink (affects ring QTE speed) decay lowered for most armors | |
| 91 | - Buff/Fix: Fixed slashes being weaker than usual in No-Plate form | |
| 92 | - Adjust: Olympian Slash (Full Armor) now deals Thunder Damage | |
| 93 | - Adjust: Curved level scaling (nerf before ~30, slight buff after 30, same peak) | |
| 94 | - Nerf: Will no longer Triple Slash before turn 3 | |
| 95 | - Nerf/Fix: Heavy Slash (Full Armor) now properly costs 2 Stamina | |
| 96 | - Nerf/Fix: Warmup is now properly removed between battles | |
| 97 | - Nerf: Hell/Hel kibble now provides an ATK/DEF buff for the next battle | |
| 98 | - Nerf: Enhanced (Ruby/Lapis/etc.) potions added to Bootshine rewards | |
| 99 | - Nerf: Delta Draught (Sδ) now increases your defiance prior to 0 Flames | |
| 100 | ||
| 101 | - Crow Automatic/Sleep Action Balance | |
| 102 | - Buff/Fix: Fixed some bugged/skipped/wasted actions | |
| 103 | - Adjust: Now more likely to Workout rather than Fortify with unused actions | |
| 104 | - Adjust/Fix: Kibble may now be spiked when sleeping with empty bowl | |
| 105 | - Spike could be positive (Potion C/Hel/Hell) or negative (Delta/Beta) | |
| 106 | - Based on RNG and win/loss record | |
| 107 | - Negative spike uses one of her actions | |
| 108 | ||
| 109 | - Added EX Mode | |
| 110 | - Automatically active when she's 'serious' (final escape or 3-win+ lead) | |
| 111 | - Unlocked after defeating her on EX or her 0 Flame submission scene | |
| 112 | - Slight differences between automatic and unlocked/manual EX | |
| 113 | - Automatic: uses her actual warmup/repair/armor status | |
| 114 | - Manual: begins battle warmed up, repaired, and in Full Armor | |
| 115 | - EX level does not affect Automatic | |
| 116 | - EX level is only increased on Manual | |
| 117 | - Her stat mirroring is only partial (60% for now) due to her high damage formulas | |
| 118 | - Her stat mirroring applies after other multipliers (equipment etc.) | |
| 119 | - | - Massive AGI boost when 'Serious' |
| 119 | + | |
| 120 | ||
| 121 | - Third Degrade option should be easier to unlock | |
| 122 | - Added object to Crow's cell to replay final submission scene | |
| 123 | ||
| 124 | - Adjusted Swan/Crow dialogue portrait to fade less often | |
| 125 | - Fixed Crow armor data (durability, etc.) being lost on load | |
| 126 | - Fixed some Crow combat lines showing as from Swan | |
| 127 | - Fixed Crow portrait not fading when ordered to Bootshine at night | |
| 128 | - Fixed Plate and Under armor showing red in menu when not broken | |
| 129 | - Fixed sprite not crawling after post-escape losses | |
| 130 | - Fixed captive scene playing after first post-escpe loss | |
| 131 | - Fixed missing menu image when naked; slight edit to final piss-pot images | |
| 132 | ||
| 133 | Lily (5F Sanctum) | |
| 134 | ================= | |
| 135 | - Lily can now become your provisional Master | |
| 136 | - Unlocked via: | |
| 137 | - Offer Lily the Silver Latex Outfit | |
| 138 | - Complete either 6F (resolve Karen) or 6.5F Ep1 (meet Crow) | |
| 139 | - (New) Small cutscene upon returning to 5F (after above) | |
| 140 | - (New) Keep interacting with her Latex Boots | |
| 141 | - Unlocks various scenes | |
| 142 | - Unlocks three new combat skills | |
| 143 | - Balance is tentative and may change, feedback welcome | |
| 144 | - Unlocks new Talk topics | |
| 145 | - Talk adjusted to random pool; unseen topics get priority | |
| 146 | ||
| 147 | - Combat Balance | |
| 148 | - Massive AGI boost when 'serious' | |
| 149 | - Charge Attacks | |
| 150 | - Lily now Guards while charging at Level 2+ | |
| 151 | - Lily now charges twice as fast at Level 3+ | |
| 152 | - Unmitigated damage now scales exponentially with charge | |
| 153 | - No longer fully negated when blocked | |
| 154 | - Seduction Bar partially fills at battle start on some conditions | |
| 155 | - Bob-and-weave attack now has a kick variation at Level 3+ | |
| 156 | - Minor surprise (increases difficulty) if she is your Master | |
| 157 | - No longer wastes turns on EX mode | |
| 158 | - Will not attempt to Grab into Grab Block | |
| 159 | - Will not attempt to Seduce into Guard | |
| 160 | - Normal attacks slightly nerfed to compensate | |
| 161 | ||
| 162 | - Added new scenes when interacting with Lily's Latex Boots | |
| 163 | - Full scenes require submission to Lily (apprentice ceremony nightmare) | |
| 164 | - Non-submissives get a teaser variation | |
| 165 | ||
| 166 | - Added scenes for visiting Lily while helpless (Level/ATK/DEF 1) | |
| 167 | - Added scenes for visiting Lily in Puppy Gear | |
| 168 | - Added various Talk topics unlocked via new scenes | |
| 169 | ||
| 170 | - Slightly adjusted Sanctum map/layout | |
| 171 | - Fixed bug where Lily's fight level could not be selected |