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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 3 | do | |
| 4 | print("FE Compatibility code by Mokiros")
| |
| 5 | script.Parent = Player.Character | |
| 6 | ||
| 7 | --RemoteEvent for communicating | |
| 8 | local Event = Instance.new("RemoteEvent")
| |
| 9 | Event.Name = "UserInput_Event" | |
| 10 | ||
| 11 | --Fake event to make stuff like Mouse.KeyDown work | |
| 12 | local function fakeEvent() | |
| 13 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 14 | t.connect = t.Connect | |
| 15 | return t | |
| 16 | end | |
| 17 | ||
| 18 | --Creating fake input objects with fake variables | |
| 19 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 20 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 21 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 22 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 23 | end} | |
| 24 | --Merged 2 functions into one by checking amount of arguments | |
| 25 | CAS.UnbindAction = CAS.BindAction | |
| 26 | ||
| 27 | --This function will trigger the events that have been :Connect()'ed | |
| 28 | local function te(self,ev,...) | |
| 29 | local t = m[ev] | |
| 30 | if t and t._fakeEvent and t.Function then | |
| 31 | t.Function(...) | |
| 32 | end | |
| 33 | end | |
| 34 | m.TrigEvent = te | |
| 35 | UIS.TrigEvent = te | |
| 36 | ||
| 37 | Event.OnServerEvent:Connect(function(plr,io) | |
| 38 | if plr~=Player then return end | |
| 39 | if io.isMouse then | |
| 40 | m.Target = io.Target | |
| 41 | m.Hit = io.Hit | |
| 42 | else | |
| 43 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 44 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 45 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 46 | end | |
| 47 | for _,t in pairs(CAS.Actions) do | |
| 48 | for _,k in pairs(t.Keys) do | |
| 49 | if k==io.KeyCode then | |
| 50 | t.Function(t.Name,io.UserInputState,io) | |
| 51 | end | |
| 52 | end | |
| 53 | end | |
| 54 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 55 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 56 | end | |
| 57 | end) | |
| 58 | Event.Parent = NLS([==[ | |
| 59 | local Player = game:GetService("Players").LocalPlayer
| |
| 60 | local Event = script:WaitForChild("UserInput_Event")
| |
| 61 | ||
| 62 | local UIS = game:GetService("UserInputService")
| |
| 63 | local input = function(io,a) | |
| 64 | if a then return end | |
| 65 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 66 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 67 | end | |
| 68 | UIS.InputBegan:Connect(input) | |
| 69 | UIS.InputEnded:Connect(input) | |
| 70 | ||
| 71 | local Mouse = Player:GetMouse() | |
| 72 | local h,t | |
| 73 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 74 | --If player is not moving their mouse, client won't fire events | |
| 75 | while wait(1/30) do | |
| 76 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 77 | h,t=Mouse.Hit,Mouse.Target | |
| 78 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 79 | end | |
| 80 | end]==],Player.Character) | |
| 81 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 82 | end | |
| 83 | --[[Psychov3 A remake/script By makhail07 | |
| 84 | ||
| 85 | ||
| 86 | No this is not a fucking edit just becuase the walks look the same. | |
| 87 | Now please go be a skid somewhere else. | |
| 88 | ||
| 89 | Description:A murderer? | |
| 90 | ||
| 91 | ]]-- | |
| 92 | ||
| 93 | local IDs = {340106355,927529620,876981900}
| |
| 94 | ||
| 95 | function swait(num) | |
| 96 | if num==0 or num==nil then | |
| 97 | game:service'RunService'.Stepped:wait(0) | |
| 98 | else | |
| 99 | for i=0,num do | |
| 100 | game:service'RunService'.Stepped:wait(0) | |
| 101 | end | |
| 102 | end | |
| 103 | end | |
| 104 | function thread(f) | |
| 105 | coroutine.resume(coroutine.create(f)) | |
| 106 | end | |
| 107 | function clerp(a, b, t) | |
| 108 | local qa = {
| |
| 109 | QuaternionFromCFrame(a) | |
| 110 | } | |
| 111 | local qb = {
| |
| 112 | QuaternionFromCFrame(b) | |
| 113 | } | |
| 114 | local ax, ay, az = a.x, a.y, a.z | |
| 115 | local bx, by, bz = b.x, b.y, b.z | |
| 116 | local _t = 1 - t | |
| 117 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 118 | end | |
| 119 | function QuaternionFromCFrame(cf) | |
| 120 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 121 | local trace = m00 + m11 + m22 | |
| 122 | if trace > 0 then | |
| 123 | local s = math.sqrt(1 + trace) | |
| 124 | local recip = 0.5 / s | |
| 125 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 126 | else | |
| 127 | local i = 0 | |
| 128 | if m00 < m11 then | |
| 129 | i = 1 | |
| 130 | end | |
| 131 | if m22 > (i == 0 and m00 or m11) then | |
| 132 | i = 2 | |
| 133 | end | |
| 134 | if i == 0 then | |
| 135 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 136 | local recip = 0.5 / s | |
| 137 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 138 | elseif i == 1 then | |
| 139 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 140 | local recip = 0.5 / s | |
| 141 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 142 | elseif i == 2 then | |
| 143 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 144 | local recip = 0.5 / s | |
| 145 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 146 | end | |
| 147 | end | |
| 148 | end | |
| 149 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 150 | local xs, ys, zs = x + x, y + y, z + z | |
| 151 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 152 | local xx = x * xs | |
| 153 | local xy = x * ys | |
| 154 | local xz = x * zs | |
| 155 | local yy = y * ys | |
| 156 | local yz = y * zs | |
| 157 | local zz = z * zs | |
| 158 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 159 | end | |
| 160 | function QuaternionSlerp(a, b, t) | |
| 161 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 162 | local startInterp, finishInterp | |
| 163 | if cosTheta >= 1.0E-4 then | |
| 164 | if 1 - cosTheta > 1.0E-4 then | |
| 165 | local theta = math.acos(cosTheta) | |
| 166 | local invSinTheta = 1 / math.sin(theta) | |
| 167 | startInterp = math.sin((1 - t) * theta) * invSinTheta | |
| 168 | finishInterp = math.sin(t * theta) * invSinTheta | |
| 169 | else | |
| 170 | startInterp = 1 - t | |
| 171 | finishInterp = t | |
| 172 | end | |
| 173 | elseif 1 + cosTheta > 1.0E-4 then | |
| 174 | local theta = math.acos(-cosTheta) | |
| 175 | local invSinTheta = 1 / math.sin(theta) | |
| 176 | startInterp = math.sin((t - 1) * theta) * invSinTheta | |
| 177 | finishInterp = math.sin(t * theta) * invSinTheta | |
| 178 | else | |
| 179 | startInterp = t - 1 | |
| 180 | finishInterp = t | |
| 181 | end | |
| 182 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 183 | end | |
| 184 | function rayCast(Position, Direction, Range, Ignore) | |
| 185 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 186 | end | |
| 187 | --Wait what okay | |
| 188 | wait() | |
| 189 | local plr = owner | |
| 190 | local char = plr.Character | |
| 191 | local hum = char.Humanoid | |
| 192 | local ra = char["Right Arm"] | |
| 193 | local la= char["Left Arm"] | |
| 194 | local rl= char["Right Leg"] | |
| 195 | local ll = char["Left Leg"] | |
| 196 | local hed = char.Head | |
| 197 | local root = char.HumanoidRootPart | |
| 198 | local rootj = root.RootJoint | |
| 199 | local tors = char.Torso | |
| 200 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 201 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
| 202 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
| 203 | local maincolor = BrickColor.new("Magenta")
| |
| 204 | cf = CFrame.new | |
| 205 | angles = CFrame.Angles | |
| 206 | attack = false | |
| 207 | euler=CFrame.fromEulerAnglesXYZ | |
| 208 | equipped = false | |
| 209 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 210 | RSH, LSH = nil, nil | |
| 211 | RW = Instance.new("Weld")
| |
| 212 | LW = Instance.new("Weld")
| |
| 213 | RH = tors["Right Hip"] | |
| 214 | LH = tors["Left Hip"] | |
| 215 | RSH = tors["Right Shoulder"] | |
| 216 | LSH = tors["Left Shoulder"] | |
| 217 | RSH.Parent = nil | |
| 218 | LSH.Parent = nil | |
| 219 | RW.Name = "RW" | |
| 220 | RW.Part0 = tors | |
| 221 | RW.C0 = CFrame.new(1.5, 0.5, 0) | |
| 222 | RW.C1 = CFrame.new(0, 0.5, 0) | |
| 223 | RW.Part1 = ra | |
| 224 | RW.Parent = tors | |
| 225 | LW.Name = "LW" | |
| 226 | LW.Part0 = tors | |
| 227 | LW.C0 = CFrame.new(-1.5, 0.5, 0) | |
| 228 | LW.C1 = CFrame.new(0, 0.5, 0) | |
| 229 | LW.Part1 = la | |
| 230 | LW.Parent = tors | |
| 231 | print('User is '..plr.Name)
| |
| 232 | Effects = {}
| |
| 233 | ||
| 234 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 235 | ArtificialHB.Name = "Heartbeat" | |
| 236 | ||
| 237 | script:WaitForChild("Heartbeat")
| |
| 238 | ||
| 239 | frame = 1 / 60 | |
| 240 | tf = 0 | |
| 241 | allowframeloss = false | |
| 242 | tossremainder = false | |
| 243 | lastframe = tick() | |
| 244 | script.Heartbeat:Fire() | |
| 245 | ||
| 246 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 247 | tf = tf + s | |
| 248 | if tf >= frame then | |
| 249 | if allowframeloss then | |
| 250 | script.Heartbeat:Fire() | |
| 251 | lastframe = tick() | |
| 252 | else | |
| 253 | for i = 1, math.floor(tf / frame) do | |
| 254 | script.Heartbeat:Fire() | |
| 255 | end | |
| 256 | lastframe = tick() | |
| 257 | end | |
| 258 | if tossremainder then | |
| 259 | tf = 0 | |
| 260 | else | |
| 261 | tf = tf - frame * math.floor(tf / frame) | |
| 262 | end | |
| 263 | end | |
| 264 | end) | |
| 265 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 266 | local Create = RbxUtility.Create | |
| 267 | ||
| 268 | ||
| 269 | CFuncs = {
| |
| 270 | Part = {
| |
| 271 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 272 | local Part = Create("Part")({
| |
| 273 | Parent = Parent, | |
| 274 | Reflectance = Reflectance, | |
| 275 | Transparency = Transparency, | |
| 276 | CanCollide = false, | |
| 277 | Locked = true, | |
| 278 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 279 | Name = Name, | |
| 280 | Size = Size, | |
| 281 | Material = Material | |
| 282 | }) | |
| 283 | RemoveOutlines(Part) | |
| 284 | return Part | |
| 285 | end | |
| 286 | }, | |
| 287 | Mesh = {
| |
| 288 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 289 | local Msh = Create(Mesh)({
| |
| 290 | Parent = Part, | |
| 291 | Offset = OffSet, | |
| 292 | Scale = Scale | |
| 293 | }) | |
| 294 | if Mesh == "SpecialMesh" then | |
| 295 | Msh.MeshType = MeshType | |
| 296 | Msh.MeshId = MeshId | |
| 297 | end | |
| 298 | return Msh | |
| 299 | end | |
| 300 | }, | |
| 301 | Mesh = {
| |
| 302 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 303 | local Msh = Create(Mesh)({
| |
| 304 | Parent = Part, | |
| 305 | Offset = OffSet, | |
| 306 | Scale = Scale | |
| 307 | }) | |
| 308 | if Mesh == "SpecialMesh" then | |
| 309 | Msh.MeshType = MeshType | |
| 310 | Msh.MeshId = MeshId | |
| 311 | end | |
| 312 | return Msh | |
| 313 | end | |
| 314 | }, | |
| 315 | Weld = {
| |
| 316 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 317 | local Weld = Create("Weld")({
| |
| 318 | Parent = Parent, | |
| 319 | Part0 = Part0, | |
| 320 | Part1 = Part1, | |
| 321 | C0 = C0, | |
| 322 | C1 = C1 | |
| 323 | }) | |
| 324 | return Weld | |
| 325 | end | |
| 326 | }, | |
| 327 | Sound = {
| |
| 328 | Create = function(id, par, vol, pit) | |
| 329 | coroutine.resume(coroutine.create(function() | |
| 330 | local S = Create("Sound")({
| |
| 331 | Volume = vol, | |
| 332 | Pitch = pit or 1, | |
| 333 | SoundId = id, | |
| 334 | Parent = par or workspace | |
| 335 | }) | |
| 336 | wait() | |
| 337 | S:play() | |
| 338 | game:GetService("Debris"):AddItem(S, 6)
| |
| 339 | end)) | |
| 340 | end | |
| 341 | }, | |
| 342 | ParticleEmitter = {
| |
| 343 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 344 | local fp = Create("ParticleEmitter")({
| |
| 345 | Parent = Parent, | |
| 346 | Color = ColorSequence.new(Color1, Color2), | |
| 347 | LightEmission = LightEmission, | |
| 348 | Size = Size, | |
| 349 | Texture = Texture, | |
| 350 | Transparency = Transparency, | |
| 351 | ZOffset = ZOffset, | |
| 352 | Acceleration = Accel, | |
| 353 | Drag = Drag, | |
| 354 | LockedToPart = LockedToPart, | |
| 355 | VelocityInheritance = VelocityInheritance, | |
| 356 | EmissionDirection = EmissionDirection, | |
| 357 | Enabled = Enabled, | |
| 358 | Lifetime = LifeTime, | |
| 359 | Rate = Rate, | |
| 360 | Rotation = Rotation, | |
| 361 | RotSpeed = RotSpeed, | |
| 362 | Speed = Speed, | |
| 363 | VelocitySpread = VelocitySpread | |
| 364 | }) | |
| 365 | return fp | |
| 366 | end | |
| 367 | } | |
| 368 | } | |
| 369 | function RemoveOutlines(part) | |
| 370 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 371 | end | |
| 372 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 373 | local Part = Create("Part")({
| |
| 374 | formFactor = FormFactor, | |
| 375 | Parent = Parent, | |
| 376 | Reflectance = Reflectance, | |
| 377 | Transparency = Transparency, | |
| 378 | CanCollide = false, | |
| 379 | Locked = true, | |
| 380 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 381 | Name = Name, | |
| 382 | Size = Size, | |
| 383 | Material = Material | |
| 384 | }) | |
| 385 | RemoveOutlines(Part) | |
| 386 | return Part | |
| 387 | end | |
| 388 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 389 | local Msh = Create(Mesh)({
| |
| 390 | Parent = Part, | |
| 391 | Offset = OffSet, | |
| 392 | Scale = Scale | |
| 393 | }) | |
| 394 | if Mesh == "SpecialMesh" then | |
| 395 | Msh.MeshType = MeshType | |
| 396 | Msh.MeshId = MeshId | |
| 397 | end | |
| 398 | return Msh | |
| 399 | end | |
| 400 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
| 401 | local Weld = Create("Weld")({
| |
| 402 | Parent = Parent, | |
| 403 | Part0 = Part0, | |
| 404 | Part1 = Part1, | |
| 405 | C0 = C0, | |
| 406 | C1 = C1 | |
| 407 | }) | |
| 408 | return Weld | |
| 409 | end | |
| 410 | EffectModel = Instance.new("Model", char)
| |
| 411 | Effects = {
| |
| 412 | Block = {
| |
| 413 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
| 414 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 415 | prt.Anchored = true | |
| 416 | prt.CFrame = cframe | |
| 417 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 418 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 419 | if Type == 1 or Type == nil then | |
| 420 | table.insert(Effects, {
| |
| 421 | prt, | |
| 422 | "Block1", | |
| 423 | delay, | |
| 424 | x3, | |
| 425 | y3, | |
| 426 | z3, | |
| 427 | msh | |
| 428 | }) | |
| 429 | elseif Type == 2 then | |
| 430 | table.insert(Effects, {
| |
| 431 | prt, | |
| 432 | "Block2", | |
| 433 | delay, | |
| 434 | x3, | |
| 435 | y3, | |
| 436 | z3, | |
| 437 | msh | |
| 438 | }) | |
| 439 | else | |
| 440 | table.insert(Effects, {
| |
| 441 | prt, | |
| 442 | "Block3", | |
| 443 | delay, | |
| 444 | x3, | |
| 445 | y3, | |
| 446 | z3, | |
| 447 | msh | |
| 448 | }) | |
| 449 | end | |
| 450 | end | |
| 451 | }, | |
| 452 | Sphere = {
| |
| 453 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 454 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 455 | prt.Anchored = true | |
| 456 | prt.CFrame = cframe | |
| 457 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 458 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 459 | table.insert(Effects, {
| |
| 460 | prt, | |
| 461 | "Cylinder", | |
| 462 | delay, | |
| 463 | x3, | |
| 464 | y3, | |
| 465 | z3, | |
| 466 | msh | |
| 467 | }) | |
| 468 | end | |
| 469 | }, | |
| 470 | Cylinder = {
| |
| 471 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 472 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 473 | prt.Anchored = true | |
| 474 | prt.CFrame = cframe | |
| 475 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 476 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 477 | table.insert(Effects, {
| |
| 478 | prt, | |
| 479 | "Cylinder", | |
| 480 | delay, | |
| 481 | x3, | |
| 482 | y3, | |
| 483 | z3, | |
| 484 | msh | |
| 485 | }) | |
| 486 | end | |
| 487 | }, | |
| 488 | Wave = {
| |
| 489 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 490 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 491 | prt.Anchored = true | |
| 492 | prt.CFrame = cframe | |
| 493 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://431164262", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
| |
| 494 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 495 | table.insert(Effects, {
| |
| 496 | prt, | |
| 497 | "Cylinder", | |
| 498 | delay, | |
| 499 | x3 / 60, | |
| 500 | y3 / 60, | |
| 501 | z3 / 60, | |
| 502 | msh | |
| 503 | }) | |
| 504 | end | |
| 505 | }, | |
| 506 | Ring = {
| |
| 507 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 508 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 509 | prt.Anchored = true | |
| 510 | prt.CFrame = cframe | |
| 511 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 512 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 513 | table.insert(Effects, {
| |
| 514 | prt, | |
| 515 | "Cylinder", | |
| 516 | delay, | |
| 517 | x3, | |
| 518 | y3, | |
| 519 | z3, | |
| 520 | msh | |
| 521 | }) | |
| 522 | end | |
| 523 | }, | |
| 524 | Break = {
| |
| 525 | Create = function(brickcolor, cframe, x1, y1, z1) | |
| 526 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 527 | prt.Anchored = true | |
| 528 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 529 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 530 | local num = math.random(10, 50) / 1000 | |
| 531 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 532 | table.insert(Effects, {
| |
| 533 | prt, | |
| 534 | "Shatter", | |
| 535 | num, | |
| 536 | prt.CFrame, | |
| 537 | math.random() - math.random(), | |
| 538 | 0, | |
| 539 | math.random(50, 100) / 100 | |
| 540 | }) | |
| 541 | end | |
| 542 | } | |
| 543 | } | |
| 544 | function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
| 545 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 546 | prt.Anchored = true | |
| 547 | prt.CFrame = cframe | |
| 548 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 549 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 550 | if Type == 1 or Type == nil then | |
| 551 | table.insert(Effects, {
| |
| 552 | prt, | |
| 553 | "Block1", | |
| 554 | delay, | |
| 555 | x3, | |
| 556 | y3, | |
| 557 | z3, | |
| 558 | msh | |
| 559 | }) | |
| 560 | elseif Type == 2 then | |
| 561 | table.insert(Effects, {
| |
| 562 | prt, | |
| 563 | "Block2", | |
| 564 | delay, | |
| 565 | x3, | |
| 566 | y3, | |
| 567 | z3, | |
| 568 | msh | |
| 569 | }) | |
| 570 | elseif Type == 3 then | |
| 571 | table.insert(Effects, {
| |
| 572 | prt, | |
| 573 | "Block3", | |
| 574 | delay, | |
| 575 | x3, | |
| 576 | y3, | |
| 577 | z3, | |
| 578 | msh | |
| 579 | }) | |
| 580 | end | |
| 581 | end | |
| 582 | function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 583 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 584 | prt.Anchored = true | |
| 585 | prt.CFrame = cframe | |
| 586 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 587 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 588 | table.insert(Effects, {
| |
| 589 | prt, | |
| 590 | "Cylinder", | |
| 591 | delay, | |
| 592 | x3, | |
| 593 | y3, | |
| 594 | z3, | |
| 595 | msh | |
| 596 | }) | |
| 597 | end | |
| 598 | function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 599 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 600 | prt.Anchored = true | |
| 601 | prt.CFrame = cframe * CFrame.new(x1, y1, z1) | |
| 602 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "264766957", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 603 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 604 | table.insert(Effects, {
| |
| 605 | prt, | |
| 606 | "Cylinder", | |
| 607 | delay, | |
| 608 | x3, | |
| 609 | y3, | |
| 610 | z3, | |
| 611 | msh | |
| 612 | }) | |
| 613 | end | |
| 614 | function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 615 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 616 | prt.Anchored = true | |
| 617 | prt.CFrame = cframe | |
| 618 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 619 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 620 | table.insert(Effects, {
| |
| 621 | prt, | |
| 622 | "Cylinder", | |
| 623 | delay, | |
| 624 | x3, | |
| 625 | y3, | |
| 626 | z3, | |
| 627 | msh | |
| 628 | }) | |
| 629 | end | |
| 630 | function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 631 | local prt = CreatePart(3, workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 632 | prt.Anchored = true | |
| 633 | prt.CFrame = cframe | |
| 634 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "264766957", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 635 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 636 | table.insert(Effects, {
| |
| 637 | prt, | |
| 638 | "Cylinder", | |
| 639 | delay, | |
| 640 | x3, | |
| 641 | y3, | |
| 642 | z3, | |
| 643 | msh | |
| 644 | }) | |
| 645 | end | |
| 646 | function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 647 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 648 | prt.Anchored = true | |
| 649 | prt.CFrame = cframe | |
| 650 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 651 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 652 | table.insert(Effects, {
| |
| 653 | prt, | |
| 654 | "Cylinder", | |
| 655 | delay, | |
| 656 | x3, | |
| 657 | y3, | |
| 658 | z3, | |
| 659 | msh | |
| 660 | }) | |
| 661 | end | |
| 662 | function BreakEffect(brickcolor, cframe, x1, y1, z1) | |
| 663 | local prt = CreatePart(3, workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 664 | prt.Anchored = true | |
| 665 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 666 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 667 | local num = math.random(10, 50) / 1000 | |
| 668 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 669 | table.insert(Effects, {
| |
| 670 | prt, | |
| 671 | "Shatter", | |
| 672 | num, | |
| 673 | prt.CFrame, | |
| 674 | math.random() - math.random(), | |
| 675 | 0, | |
| 676 | math.random(50, 100) / 100 | |
| 677 | }) | |
| 678 | end | |
| 679 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
| 680 | local fp=Instance.new("Part")
| |
| 681 | fp.formFactor=formfactor | |
| 682 | fp.Parent=parent | |
| 683 | fp.Reflectance=reflectance | |
| 684 | fp.Transparency=transparency | |
| 685 | fp.CanCollide=false | |
| 686 | fp.Locked=true | |
| 687 | fp.BrickColor=brickcolor | |
| 688 | fp.Name=name | |
| 689 | fp.Size=size | |
| 690 | fp.Position=tors.Position | |
| 691 | RemoveOutlines(fp) | |
| 692 | fp.Material="SmoothPlastic" | |
| 693 | fp:BreakJoints() | |
| 694 | return fp | |
| 695 | end | |
| 696 | ||
| 697 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 698 | local mesh=Instance.new(Mesh) | |
| 699 | mesh.Parent=part | |
| 700 | if Mesh=="SpecialMesh" then | |
| 701 | mesh.MeshType=meshtype | |
| 702 | if meshid~="nil" then | |
| 703 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
| 704 | end | |
| 705 | end | |
| 706 | mesh.Offset=offset | |
| 707 | mesh.Scale=scale | |
| 708 | return mesh | |
| 709 | end | |
| 710 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 711 | local prt=part(3,char,0,0,brickcolor,"Effect",Vector3.new(0.5,0.5,0.5)) | |
| 712 | prt.Anchored=true | |
| 713 | prt.Material = "Neon" | |
| 714 | prt.CFrame=cframe | |
| 715 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 716 | msh=mesh("BlockMesh",prt,"","",Vector3.new(0,0,0),Vector3.new(x1,y1,z1))
| |
| 717 | game:GetService("Debris"):AddItem(prt,5)
| |
| 718 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 719 | for i=0,1,delay do | |
| 720 | swait() | |
| 721 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 722 | Part.Transparency=i | |
| 723 | Mesh.Scale=Mesh.Scale+Vector3.new(x3,y3,z3) | |
| 724 | end | |
| 725 | Part.Parent=nil | |
| 726 | end),prt,msh) | |
| 727 | end | |
| 728 | function MagicShockTrailAlt2(origcolor2,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
| 729 | local prt=part(3,char,0,0,origcolor2,"Effect",Vector3.new(0.5,0.5,0.5)) | |
| 730 | prt.Anchored=true | |
| 731 | prt.Material = "Neon" | |
| 732 | prt.CFrame=cframe | |
| 733 | msh=mesh("BlockMesh",prt,"","",Vector3.new(0,0,0),Vector3.new(x1,y1,z1))
| |
| 734 | game:GetService("Debris"):AddItem(prt,5)
| |
| 735 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 736 | local rtype = rottype | |
| 737 | for i=0,1,delay do | |
| 738 | swait() | |
| 739 | if rtype == 1 then | |
| 740 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 741 | elseif rtype == 2 then | |
| 742 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 743 | end | |
| 744 | prt.Transparency=i | |
| 745 | Mesh.Scale=Mesh.Scale+Vector3.new(x3,y3,z3) | |
| 746 | end | |
| 747 | Part.Parent=nil | |
| 748 | end),prt,msh) | |
| 749 | end | |
| 750 | Thetown = Instance.new("Sound",tors)
| |
| 751 | Thetown.SoundId = "rbxassetid://900450645" | |
| 752 | Thetown.Volume = 1.5 | |
| 753 | Thetown.Looped = true | |
| 754 | Thetown:Play() | |
| 755 | ||
| 756 | ||
| 757 | ||
| 758 | ||
| 759 | --[[ | |
| 760 | Thanks for using Build-To-Lua by jarredbcv. | |
| 761 | ]]-- | |
| 762 | ||
| 763 | New = function(Object, Parent, Name, Data) | |
| 764 | local Object = Instance.new(Object) | |
| 765 | for Index, Value in pairs(Data or {}) do
| |
| 766 | Object[Index] = Value | |
| 767 | end | |
| 768 | Object.Parent = Parent | |
| 769 | Object.Name = Name | |
| 770 | return Object | |
| 771 | end | |
| 772 | ||
| 773 | Knife = New("Model",char,"Knife",{})
| |
| 774 | Handle = New("Part",Knife,"Handle",{BrickColor = BrickColor.new("Bright green"),Transparency = 1,Transparency = 1,Size = Vector3.new(1.65882361, 1.99058843, 1.65882361),CFrame = CFrame.new(82.2077255, 1.57540321, 117.400002, 0, 0, -1, 1, 0, 0, 0, -1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.294118, 0.592157, 0.294118),})
| |
| 775 | Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(0.600000024, 0.200000003, 1.20000005),})
| |
| 776 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.3119583, 1.46481109, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
| |
| 777 | Mesh = New("SpecialMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.266666681, 0.0666666701),MeshType = Enum.MeshType.Wedge,})
| |
| 778 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-0.110592127, 0, 0.895767212, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 779 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.2456055, 1.685987, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
| |
| 780 | Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.466666669, 0.0666666701),})
| |
| 781 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0.110583782, 0, 0.962120056, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 782 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.5110245, 1.57540321, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
| |
| 783 | Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.333333343, 0.0666666701),})
| |
| 784 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0, 0, 0.69670105, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 785 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Mid gray"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.9533539, 1.57540321, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.803922, 0.803922, 0.803922),})
| |
| 786 | Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.333333343, 0.0666666701),})
| |
| 787 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0, 0, 0.254371643, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 788 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Mid gray"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 1.32705891, 1.65882361),CFrame = CFrame.new(82.1745453, 1.6859839, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.803922, 0.803922, 0.803922),})
| |
| 789 | Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 1.16666663, 0.0666666701),})
| |
| 790 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0.110580683, 0, 0.0331802368, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 791 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(83.9108047, 1.57541645, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 792 | Mesh = New("CylinderMesh",Brick,"Mesh",{Scale = Vector3.new(0.24000001, 0.0800000057, 0.24000001),})
| |
| 793 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(1.32322311e-05, 0, -1.70307922, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 794 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 1.32705891, 1.65882361),CFrame = CFrame.new(82.1745529, 1.46481287, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
| |
| 795 | Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 1.16666663, 0.0666666701),})
| |
| 796 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-0.110590339, 0, 0.0331726074, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 797 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Mid gray"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(82.3957291, 1.57539487, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.803922, 0.803922, 0.803922),})
| |
| 798 | Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.333333343, 0.0666666701),})
| |
| 799 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-8.34465027e-06, 0, -0.18800354, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 800 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.0465393, 1.685987, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
| |
| 801 | Mesh = New("SpecialMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.13333334, 0.0666666701),MeshType = Enum.MeshType.Wedge,})
| |
| 802 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0.110583782, 0, 1.16118622, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 803 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(83.9550476, 1.57542157, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 804 | Mesh = New("CylinderMesh",Brick,"Mesh",{Scale = Vector3.new(0.220000014, 0.0733333379, 0.220000014),})
| |
| 805 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(1.83582306e-05, 0, -1.74732208, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 806 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(82.9707947, 1.57539833, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 807 | Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.200000003, 0.0666666701, 0.333333343),})
| |
| 808 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-4.88758087e-06, 0, -0.763069153, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 809 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(82.9311295, 1.94298697, 117.400002, 0.406722844, -0.913551688, -3.65672458e-05, -0.913551688, -0.406722814, 2.31264985e-05, -3.59999867e-05, 2.39999936e-05, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 810 | Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.13333334, 0.0666666701, 0.200000003),})
| |
| 811 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.406722844, -0.913551688, -3.59999867e-05, -0.913551688, -0.406722814, 2.39999936e-05, -3.65672458e-05, 2.31264985e-05, -1),C1 = CFrame.new(0.367583752, 0, -0.723403931, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 812 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.1571426, 1.57541645, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
| |
| 813 | Mesh = New("SpecialMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.200000018, 0.0666666701),MeshType = Enum.MeshType.Wedge,})
| |
| 814 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(1.32322311e-05, 0, 1.05058289, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 815 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Mid gray"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(82.8380737, 1.57540321, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.803922, 0.803922, 0.803922),})
| |
| 816 | Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.333333343, 0.0666666701),})
| |
| 817 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0, 0, -0.630348206, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 818 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.3119583, 1.57540166, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
| |
| 819 | Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.266666681, 0.0666666701),})
| |
| 820 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-1.54972076e-06, 0, 0.895767212, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 821 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(83.424202, 1.57539666, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 822 | Mesh = New("CylinderMesh",Brick,"Mesh",{Scale = Vector3.new(0.200000003, 1.4000001, 0.200000003),})
| |
| 823 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-6.55651093e-06, 0, -1.21647644, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 824 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(83.0150146, 1.21046209, 117.400002, 0.406722844, -0.913551688, -3.65672458e-05, -0.913551688, -0.406722814, 2.31264985e-05, -3.59999867e-05, 2.39999936e-05, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 825 | Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.13333334, 0.0666666701, 0.200000003),})
| |
| 826 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.406722844, -0.913551688, -3.59999867e-05, -0.913551688, -0.406722814, 2.39999936e-05, -3.65672458e-05, 2.31264985e-05, -1),C1 = CFrame.new(-0.36494112, 0, -0.807289124, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 827 | ||
| 828 | ||
| 829 | ||
| 830 | for _,v in next, Knife:GetChildren() do | |
| 831 | if v:IsA'BasePart' then | |
| 832 | v.CanCollide = false | |
| 833 | end | |
| 834 | end | |
| 835 | local NewInstance = function(instance,parent,properties) | |
| 836 | local inst = Instance.new(instance,parent) | |
| 837 | if(properties)then | |
| 838 | for i,v in next, properties do | |
| 839 | pcall(function() inst[i] = v end) | |
| 840 | end | |
| 841 | end | |
| 842 | return inst; | |
| 843 | end | |
| 844 | local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(0,-1,1.3)*CFrame.Angles(math.rad(0),0,math.rad(90))})
| |
| 845 | local Hitbox = New("Part",Knife,"Hitbox",{Size=Vector3.new(1,1,2),CanCollide=false,Transparency=1})
| |
| 846 | local HitboxWeld = New("Weld",Knife,"Weldie",{Part0=Hitbox,Part1=Handle,C0=CFrame.new(0,0,0)})
| |
| 847 | ||
| 848 | --Thanks to sugarie/CK or as some call em shuggy x3 | |
| 849 | local p1mit = Instance.new("ParticleEmitter",Hitbox)
| |
| 850 | p1mit.Texture = "http://www.roblox.com/asset/?id=243132757" | |
| 851 | p1mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
| |
| 852 | p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(1,.1)})
| |
| 853 | p1mit.Lifetime = NumberRange.new(1) | |
| 854 | p1mit.Rate = 20 | |
| 855 | p1mit.Acceleration = Vector3.new(0,-10,0) | |
| 856 | p1mit.Speed = NumberRange.new(0) | |
| 857 | ||
| 858 | ||
| 859 | local p2mit = Instance.new("ParticleEmitter",Hitbox)
| |
| 860 | p2mit.Texture = "http://www.roblox.com/asset/?id=243132757" | |
| 861 | p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
| |
| 862 | p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(1,.1)})
| |
| 863 | p2mit.Lifetime = NumberRange.new(1) | |
| 864 | p2mit.Rate = 10 | |
| 865 | p2mit.Acceleration = Vector3.new(0,-10,0) | |
| 866 | p2mit.Speed = NumberRange.new(0) | |
| 867 | ||
| 868 | ||
| 869 | kachow=Instance.new("Sound",tors)
| |
| 870 | kachow.Volume = 1 | |
| 871 | kachow.Looped = false | |
| 872 | kachow.Pitch = .5 | |
| 873 | kachow.SoundId = "rbxassetid://12222208" | |
| 874 | ||
| 875 | Stab=Instance.new("Sound",tors)
| |
| 876 | Stab.Volume = 1 | |
| 877 | Stab.Looped = false | |
| 878 | Stab.Pitch = .5 | |
| 879 | Stab.SoundId = "rbxassetid://429400881" | |
| 880 | ||
| 881 | WashDING=Instance.new("Sound",tors)
| |
| 882 | WashDING.Volume = 1 | |
| 883 | WashDING.Looped = false | |
| 884 | WashDING.Pitch = .5 | |
| 885 | WashDING.SoundId = "rbxassetid://62339698" | |
| 886 | ||
| 887 | local crosshair = Instance.new("BillboardGui",char)
| |
| 888 | crosshair.Size = UDim2.new(10,0,10,0) | |
| 889 | crosshair.Enabled = false | |
| 890 | ||
| 891 | local imgl = Instance.new("ImageLabel",crosshair)
| |
| 892 | imgl.Position = UDim2.new(0,0,0,0) | |
| 893 | imgl.Size = UDim2.new(1,0,1,0) | |
| 894 | imgl.Image = "rbxassetid://233522684" | |
| 895 | imgl.BackgroundTransparency = 1 | |
| 896 | imgl.ImageColor3 = Color3.new(.6,0,0) | |
| 897 | local img2 = Instance.new("ImageLabel",crosshair)
| |
| 898 | img2.Position = UDim2.new(0,0,0,0) | |
| 899 | img2.Size = UDim2.new(1,0,1,0) | |
| 900 | img2.Image = "rbxassetid://233522684" | |
| 901 | img2.BackgroundTransparency = 1 | |
| 902 | img2.ImageColor3 = Color3.new(.6,0,0) | |
| 903 | ||
| 904 | -- Explosive Hitbox | |
| 905 | function ExHitbox(rad,pos,damage,env,toim) | |
| 906 | local E = Instance.new("Explosion")
| |
| 907 | E.Position = pos | |
| 908 | E.Parent = workspace | |
| 909 | E.BlastRadius = rad | |
| 910 | E.BlastPressure = 0 | |
| 911 | E.Visible = false | |
| 912 | E.Hit:connect(function(hit) | |
| 913 | if hit and hit.Parent and hit.Parent:FindFirstChildOfClass("Humanoid") and notWhitelisted(hit.Parent) and hit.Parent:FindFirstChildOfClass("Humanoid").Health > 0 and hit.Parent ~= char and not hit.Parent:FindFirstChild("HitPsy3") then
| |
| 914 | for _,ch in next, hit.Parent:children() do | |
| 915 | if ch:IsA'BasePart' then | |
| 916 | local efff = p1mit:Clone() | |
| 917 | efff.Enabled = true | |
| 918 | efff.Parent = ch | |
| 919 | delay(1,function() | |
| 920 | efff.Enabled = false | |
| 921 | end) | |
| 922 | end | |
| 923 | end | |
| 924 | hit.Parent:BreakJoints() | |
| 925 | if(target == hit.Parent)then | |
| 926 | target = nil | |
| 927 | end | |
| 928 | delay(2,function() | |
| 929 | WashDING:Play() | |
| 930 | --pcall(game.Destroy,duder:FindFirstChildOfClass"Humanoid") | |
| 931 | for _,v in next, hit.Parent:children() do | |
| 932 | if v:IsA"BasePart" then | |
| 933 | v.BrickColor = BrickColor.new"Lime green" | |
| 934 | v.Transparency = 1 | |
| 935 | local bodpos = Instance.new("BodyPosition",v)
| |
| 936 | bodpos.Position = v.Position + Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 937 | local emi = p1mit:Clone() | |
| 938 | emi.LightEmission = 1 | |
| 939 | emi.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(0,1,1)),ColorSequenceKeypoint.new(1,Color3.new(1,1,0))})
| |
| 940 | emi.Parent = v | |
| 941 | emi.Enabled = true | |
| 942 | for i = 1, 5 do | |
| 943 | local trace = Instance.new("Part",v)
| |
| 944 | trace.Size = Vector3.new(1,1,1) | |
| 945 | trace.Transparency = 1 | |
| 946 | trace.Anchored = true | |
| 947 | trace.CFrame = (root.CFrame + root.CFrame.lookVector * (5*i)) | |
| 948 | game:service'Debris':AddItem(trace,.25) | |
| 949 | end | |
| 950 | local trace = Instance.new("Part",v)
| |
| 951 | trace.BrickColor = BrickColor.new("Really red")
| |
| 952 | trace.CanCollide = false | |
| 953 | trace.Size = Vector3.new(1,1,1) | |
| 954 | trace.BottomSurface = 0 | |
| 955 | trace.TopSurface = 0 | |
| 956 | trace.Anchored = true | |
| 957 | trace.CFrame = v.CFrame + v.CFrame.lookVector * 12.5 | |
| 958 | trace.Material = "Neon" | |
| 959 | local tracem = Instance.new("SpecialMesh",trace)
| |
| 960 | tracem.MeshType = "Sphere" | |
| 961 | tracem.Scale = Vector3.new(1,1,50) | |
| 962 | coroutine.wrap(function() | |
| 963 | for i = 0, 1, .1 do | |
| 964 | trace.Transparency = i | |
| 965 | wait() | |
| 966 | end | |
| 967 | trace:destroy(); | |
| 968 | end)() | |
| 969 | game:service'Debris':AddItem(v,1) | |
| 970 | end | |
| 971 | end | |
| 972 | end) | |
| 973 | end | |
| 974 | end) | |
| 975 | end | |
| 976 | -- Damage | |
| 977 | function fuckingmurderem(vro,suicide) | |
| 978 | if(vro == char or vro and notWhitelisted(vro))then | |
| 979 | local humR = vro:FindFirstChild"HumanoidRootPart" | |
| 980 | local huma = vro:FindFirstChildOfClass"Humanoid" | |
| 981 | local hed = vro:FindFirstChild"Head" | |
| 982 | NewInstance("BoolValue",vro,{Name = 'HitPsy3',Value = true})
| |
| 983 | if(humR) then | |
| 984 | humR:destroy() | |
| 985 | end | |
| 986 | if(huma)then | |
| 987 | huma:ChangeState(Enum.HumanoidStateType.Physics) | |
| 988 | huma.PlatformStand = true | |
| 989 | end | |
| 990 | if(humR or huma) then | |
| 991 | if(plr.UserId == 19909695 or plr.UserId ~= 5719877)then | |
| 992 | delay(2,function() | |
| 993 | if(vro == target)then | |
| 994 | target = nil | |
| 995 | end | |
| 996 | ||
| 997 | vro:BreakJoints() | |
| 998 | WashDING:Play() | |
| 999 | --pcall(game.Destroy,vro:FindFirstChildOfClass"Humanoid") | |
| 1000 | for _,v in next, vro:children() do | |
| 1001 | if v:IsA"BasePart" then | |
| 1002 | v.BrickColor = BrickColor.new"Lime green" | |
| 1003 | v.Transparency = 1 | |
| 1004 | local bodpos = Instance.new("BodyPosition",v)
| |
| 1005 | bodpos.Position = v.Position + Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 1006 | local emi = p1mit:Clone() | |
| 1007 | emi.LightEmission = 1 | |
| 1008 | emi.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(1,Color3.new(1,0,0))})
| |
| 1009 | emi.Parent = v | |
| 1010 | emi.Enabled = true | |
| 1011 | for i = 1, 5 do | |
| 1012 | local trace = Instance.new("Part",v)
| |
| 1013 | trace.Size = Vector3.new(1,1,1) | |
| 1014 | trace.Transparency = 1 | |
| 1015 | trace.Anchored = true | |
| 1016 | trace.CFrame = (root.CFrame + root.CFrame.lookVector * (5*i)) | |
| 1017 | game:service'Debris':AddItem(trace,.25) | |
| 1018 | end | |
| 1019 | local trace = Instance.new("Part",v)
| |
| 1020 | trace.BrickColor = BrickColor.new("Really red")
| |
| 1021 | trace.CanCollide = false | |
| 1022 | trace.Size = Vector3.new(1,1,1) | |
| 1023 | trace.BottomSurface = 0 | |
| 1024 | trace.TopSurface = 0 | |
| 1025 | trace.Anchored = true | |
| 1026 | trace.CFrame = v.CFrame + v.CFrame.lookVector * 12.5 | |
| 1027 | trace.Material = "Neon" | |
| 1028 | local tracem = Instance.new("SpecialMesh",trace)
| |
| 1029 | tracem.MeshType = "Sphere" | |
| 1030 | tracem.Scale = Vector3.new(1,1,50) | |
| 1031 | coroutine.wrap(function() | |
| 1032 | for i = 0, 1, .1 do | |
| 1033 | trace.Transparency = i | |
| 1034 | wait() | |
| 1035 | end | |
| 1036 | trace:destroy(); | |
| 1037 | end)() | |
| 1038 | game:service'Debris':AddItem(v,1) | |
| 1039 | end | |
| 1040 | end | |
| 1041 | end) | |
| 1042 | else | |
| 1043 | vro:BreakJoints() | |
| 1044 | end | |
| 1045 | end | |
| 1046 | end | |
| 1047 | end | |
| 1048 | local doingDamage = false; | |
| 1049 | function notWhitelisted(char) | |
| 1050 | local player = game:service'Players':GetPlayerFromCharacter(char) | |
| 1051 | if(not player or player.UserId ~= 19909695 or plr.UserId ~= 5719877)then | |
| 1052 | return true; | |
| 1053 | else | |
| 1054 | return false | |
| 1055 | end | |
| 1056 | end | |
| 1057 | Hitbox.Touched:connect(function(t) | |
| 1058 | if(doingDamage and t and t.Parent)then | |
| 1059 | local hum = t.Parent:FindFirstChildOfClass'Humanoid' | |
| 1060 | local hed = t.Parent:FindFirstChild'Head' | |
| 1061 | if(t.Parent ~= char and notWhitelisted(t.Parent))then | |
| 1062 | if(hum and hum.Health > 0 and not t.Parent:FindFirstChild'HitPsy3')then | |
| 1063 | p1mit.Enabled = true | |
| 1064 | Stab:Play() | |
| 1065 | fuckingmurderem(t.Parent) | |
| 1066 | wait(.5) | |
| 1067 | p1mit.Enabled = false | |
| 1068 | end | |
| 1069 | end | |
| 1070 | end | |
| 1071 | end) | |
| 1072 | ||
| 1073 | -- Keystroke system | |
| 1074 | local lastKeypress = time(); | |
| 1075 | local Keystroke = "" | |
| 1076 | local KeystrokeKeys = {
| |
| 1077 | [Enum.KeyCode.W] = true, | |
| 1078 | [Enum.KeyCode.A] = true, | |
| 1079 | [Enum.KeyCode.S] = true, | |
| 1080 | [Enum.KeyCode.D] = true, | |
| 1081 | [Enum.KeyCode.C] = true, | |
| 1082 | [Enum.KeyCode.F] = true, | |
| 1083 | [Enum.KeyCode.X] = true, | |
| 1084 | } | |
| 1085 | ||
| 1086 | ||
| 1087 | ||
| 1088 | local Keystrokes = {
| |
| 1089 | ['DSC'] = {"Murder",function()
| |
| 1090 | attack=true | |
| 1091 | hum.WalkSpeed = 0 | |
| 1092 | kachow:Play() | |
| 1093 | local BodVel = Instance.new("BodyVelocity",tors)
| |
| 1094 | BodVel.P = 10000 | |
| 1095 | BodVel.MaxForce = Vector3.new(BodVel.P,BodVel.P,BodVel.P) | |
| 1096 | BodVel.Velocity = Vector3.new(0,100,0) + root.CFrame.lookVector*5 | |
| 1097 | doingDamage = true | |
| 1098 | for i = 0,2,0.1 do | |
| 1099 | swait() | |
| 1100 | rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
| 1101 | tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-65)),.3) | |
| 1102 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(90), math.rad(90)), 0.3) | |
| 1103 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3) | |
| 1104 | HW.C0=clerp(HW.C0,cf(0,-.9,1.3)*angles(math.rad(5),math.rad(0),math.rad(90)),0.15) | |
| 1105 | end | |
| 1106 | wait(.4) | |
| 1107 | attack=false | |
| 1108 | doingDamage = false | |
| 1109 | hum.WalkSpeed = 2.5 | |
| 1110 | BodVel:Destroy() | |
| 1111 | end}, | |
| 1112 | ||
| 1113 | ||
| 1114 | ['AWC'] = {"Kill", function()
| |
| 1115 | attack=true | |
| 1116 | hum.WalkSpeed = 0 | |
| 1117 | kachow:Play() | |
| 1118 | doingDamage = true | |
| 1119 | for i = 0,2,0.1 do | |
| 1120 | swait() | |
| 1121 | rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
| 1122 | tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-65)),.3) | |
| 1123 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3) | |
| 1124 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3) | |
| 1125 | HW.C0=clerp(HW.C0,cf(0,-2,0)*angles(math.rad(90),math.rad(0),math.rad(0)),0.15) | |
| 1126 | end | |
| 1127 | wait(1) | |
| 1128 | attack=false | |
| 1129 | doingDamage = false | |
| 1130 | hum.WalkSpeed = 2.5 | |
| 1131 | end} | |
| 1132 | } | |
| 1133 | local UIP = game:service'UserInputService' | |
| 1134 | local TweS = game:GetService("TweenService")
| |
| 1135 | local RunS = game:GetService("RunService")
| |
| 1136 | UIP.InputBegan:connect(function(io,gp) | |
| 1137 | if(not gp and not attack)then | |
| 1138 | if(KeystrokeKeys[io.KeyCode])then | |
| 1139 | lastKeypress = time() | |
| 1140 | if(#Keystroke > 6) then | |
| 1141 | Keystroke = "" | |
| 1142 | end | |
| 1143 | Keystroke = Keystroke..tostring(io.KeyCode):sub(14) | |
| 1144 | print(Keystroke) | |
| 1145 | for i,v in next, Keystrokes do | |
| 1146 | if(Keystroke == i)then | |
| 1147 | v[2]() | |
| 1148 | Keystroke = ""; | |
| 1149 | end | |
| 1150 | end | |
| 1151 | end | |
| 1152 | end | |
| 1153 | end) | |
| 1154 | ||
| 1155 | UIP.InputBegan:connect(function(io,gp) | |
| 1156 | if(not gp and not attack and io.KeyCode == Enum.KeyCode.Q)then | |
| 1157 | if(mouse.Target and mouse.Target.Parent:FindFirstChildOfClass'Humanoid' and not mouse.Target.Parent:FindFirstChild'HitMarkerPsycho2')then | |
| 1158 | target = mouse.Target.Parent | |
| 1159 | local info = TweenInfo.new(.5, Enum.EasingStyle.Quad, Enum.EasingDirection.Out, 0, false) | |
| 1160 | img2.ImageTransparency = 0 | |
| 1161 | img2.Size = UDim2.new(1,0,1,0) | |
| 1162 | img2.Position = UDim2.new(0,0,0,0) | |
| 1163 | local tween = TweS:Create(img2, info, {ImageTransparency = 1,Size=UDim2.new(2.5,0,2.5,0),Position=UDim2.new(-.75,0,-.75,0)})
| |
| 1164 | ||
| 1165 | tween:Play(); | |
| 1166 | end | |
| 1167 | end | |
| 1168 | end) | |
| 1169 | - | RunS.RenderStepped:connect(function() |
| 1169 | + | RunS.Stepped:connect(function() |
| 1170 | if(time() - lastKeypress) > 0.5 then | |
| 1171 | Keystroke = "" | |
| 1172 | end | |
| 1173 | end) | |
| 1174 | ||
| 1175 | ||
| 1176 | ||
| 1177 | ||
| 1178 | hum.WalkSpeed = 2.5 | |
| 1179 | idle=0 | |
| 1180 | local sine = 0 | |
| 1181 | local change = 1 | |
| 1182 | local val = 0 | |
| 1183 | toim = 0 | |
| 1184 | hum.Animator.Parent = nil | |
| 1185 | idleanim=.4 | |
| 1186 | while true do | |
| 1187 | swait() | |
| 1188 | sine = sine + change | |
| 1189 | local torvel=(root.Velocity*Vector3.new(1,0,1)).magnitude | |
| 1190 | local velderp=root.Velocity.y | |
| 1191 | hitfloor,posfloor=rayCast(root.Position,(CFrame.new(root.Position,root.Position - Vector3.new(0,1,0))).lookVector,4,char) | |
| 1192 | if equipped==true or equipped==false then | |
| 1193 | if attack==false then | |
| 1194 | idle=idle+1 | |
| 1195 | else | |
| 1196 | idle=0 | |
| 1197 | end | |
| 1198 | if root.Velocity.y > 1 and hitfloor==nil then | |
| 1199 | Anim="Jump" | |
| 1200 | if attack==false then | |
| 1201 | rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 1202 | tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
| 1203 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(10)), 0.3) | |
| 1204 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3) | |
| 1205 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3) | |
| 1206 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3) | |
| 1207 | end | |
| 1208 | elseif root.Velocity.y < -1 and hitfloor==nil then | |
| 1209 | Anim="Fall" | |
| 1210 | if attack==false then | |
| 1211 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3) | |
| 1212 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3) | |
| 1213 | rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 1214 | tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(40),math.rad(0),math.rad(0)),.3) | |
| 1215 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(90)), 0.3) | |
| 1216 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(-90)), 0.3) | |
| 1217 | end | |
| 1218 | elseif torvel<1 and hitfloor~=nil then | |
| 1219 | Anim="Idle" | |
| 1220 | change = 1 | |
| 1221 | if attack==false then | |
| 1222 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(0)),0.15) | |
| 1223 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(25),math.rad(0),math.rad(10*math.cos(sine/20))),.3) | |
| 1224 | RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*angles(math.rad(-2.5),math.rad(90),math.rad(-0))*angles(math.rad(-5.5),math.rad(0),math.rad(0)),0.15) | |
| 1225 | LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*angles(math.rad(-2.5),math.rad(-90),math.rad(-0))*angles(math.rad(-5.5),math.rad(0),math.rad(0)),0.15) | |
| 1226 | RW.C0=clerp(RW.C0,CFrame.new(1.5,0.5+0.05*math.sin(sine/30),0)*angles(math.rad(-3),math.rad(0),math.rad(10)),0.15) | |
| 1227 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(115 + 4), math.rad(45), math.rad(50)), 0.1) | |
| 1228 | HW.C0=clerp(HW.C0,cf(0,-1,1.3)*angles(math.rad(0),math.rad(0),math.rad(90)),0.15) | |
| 1229 | end | |
| 1230 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
| 1231 | Anim="Walk" | |
| 1232 | change = 0.5 | |
| 1233 | if attack==false then | |
| 1234 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.175+0.025*math.cos(sine/3.5)+ -math.sin(sine/3.5)/7)*angles(math.rad(5-2.5*math.cos(sine/3.5)),math.rad(0),math.rad(10*math.cos(sine/7))),0.15) | |
| 1235 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 1236 | RW.C0=clerp(RW.C0,CFrame.new(1.5,0.5,0)*angles(math.rad(30*math.cos(sine/7))+ math.sin(sine/7)/8.5,math.rad(0),math.rad(10)),0.15) | |
| 1237 | LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.5,0)*angles(math.rad(-30*math.cos(sine/7))+ -math.sin(sine/7)/8.5,math.rad(0),math.rad(-10)),0.15) | |
| 1238 | RH.C0=clerp(RH.C0,cf(1,-0.925-0.5*math.cos(sine/7)/2,0.5*math.cos(sine/7)/8)*angles(math.rad(-5-15*math.cos(sine/7))+ -math.sin(sine/7)/8.5,math.rad(90-10*math.cos(sine/7)),math.rad(0)),0.15) | |
| 1239 | LH.C0=clerp(LH.C0,cf(-1,-0.925+0.5*math.cos(sine/7)/2,-0.5*math.cos(sine/7)/8)*angles(math.rad(-5+15*math.cos(sine/7))+ math.sin(sine/7)/8.5,math.rad(-90-10*math.cos(sine/7)),math.rad(0)),0.15) | |
| 1240 | HW.C0=clerp(HW.C0,cf(0,-1,1.3)*angles(math.rad(0),math.rad(0),math.rad(90)),.15) | |
| 1241 | end | |
| 1242 | elseif torvel>=22 and hitfloor~=nil then | |
| 1243 | Anim="Run" | |
| 1244 | end | |
| 1245 | end | |
| 1246 | if 0 < #Effects then | |
| 1247 | for e = 1, #Effects do | |
| 1248 | if Effects[e] ~= nil then | |
| 1249 | local Thing = Effects[e] | |
| 1250 | if Thing ~= nil then | |
| 1251 | local Part = Thing[1] | |
| 1252 | local Mode = Thing[2] | |
| 1253 | local Delay = Thing[3] | |
| 1254 | local IncX = Thing[4] | |
| 1255 | local IncY = Thing[5] | |
| 1256 | local IncZ = Thing[6] | |
| 1257 | if 1 >= Thing[1].Transparency then | |
| 1258 | if Thing[2] == "Block1" then | |
| 1259 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 1260 | local Mesh = Thing[1].Mesh | |
| 1261 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 1262 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1263 | elseif Thing[2] == "Block2" then | |
| 1264 | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) | |
| 1265 | local Mesh = Thing[7] | |
| 1266 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 1267 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1268 | elseif Thing[2] == "Block3" then | |
| 1269 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) | |
| 1270 | local Mesh = Thing[7] | |
| 1271 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 1272 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1273 | elseif Thing[2] == "Cylinder" then | |
| 1274 | local Mesh = Thing[1].Mesh | |
| 1275 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 1276 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1277 | elseif Thing[2] == "Blood" then | |
| 1278 | local Mesh = Thing[7] | |
| 1279 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
| 1280 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 1281 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1282 | elseif Thing[2] == "Elec" then | |
| 1283 | local Mesh = Thing[1].Mesh | |
| 1284 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
| 1285 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1286 | elseif Thing[2] == "Disappear" then | |
| 1287 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1288 | elseif Thing[2] == "Shatter" then | |
| 1289 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1290 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
| 1291 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
| 1292 | Thing[6] = Thing[6] + Thing[5] | |
| 1293 | end | |
| 1294 | else | |
| 1295 | Part.Parent = nil | |
| 1296 | table.remove(Effects, e) | |
| 1297 | end | |
| 1298 | end | |
| 1299 | end | |
| 1300 | end | |
| 1301 | end | |
| 1302 | end |