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1 | every 20 seconds, a random message is chosen and it's effect is activated. | |
2 | - | if you cheer more than the minimum cheer, you get to choose an effect immidiately. |
2 | + | if you cheer more than q0 bits, you get to choose an effect immidiately. |
3 | - | the streamer can set the minimum cheer himself. |
3 | + | |
4 | the effects are: | |
5 | !drain | |
6 | - halfs mario's HP (kills at 0) | |
7 | !heal <bits> | |
8 | - heals 1hp + <bits>*2 HP to mario | |
9 | !explode | |
10 | - explodes the closest visible object | |
11 | !lava | |
12 | - turns the floortriangle below mario into lava | |
13 | !donate <bits> | |
14 | gives <bits>/16 coins | |
15 | !steal <bits> | |
16 | steals <bits>/32 coins | |
17 | !metal | |
18 | toggles metal cap | |
19 | !wing | |
20 | toggles wing cap | |
21 | !vanish | |
22 | toggles vanish cap | |
23 | !gbj | |
24 | freezes mario in place for 8 seconds | |
25 | !inviswall | |
26 | mario hits an invisible wall | |
27 | !gravity | |
28 | gravity highers for a bit (10 seconds?) | |
29 | !turn | |
30 | turns mario around | |
31 | !speed | |
32 | gives mario really high speed | |
33 | !demon | |
34 | summons a green demon | |
35 | >sometimes just is a 1up | |
36 | !rocket | |
37 | - | !bup |
37 | + | |
38 | - | plays toads music (at max volume) |
38 | + | |
39 | - | !upsidedown |
39 | + | |
40 | - | turns the game upside down for 10 seconds |
40 | + | |
41 | camera turns into bird eye view | |
42 | !halfpress | |
43 | A button is held down for 10 seconds | |
44 | !fire | |
45 | spawns a flame inside of mario | |
46 | !wind | |
47 | mario is being affected by wind for 10 seconds | |
48 | !freezecam | |
49 | freezes camera for 10 seconds | |
50 | !groundpound | |
51 | every longjump is now a groundpound for 30 seconds | |
52 | !wallbonk | |
53 | the player cant wallkick anymore | |
54 | !shell | |
55 | mario sits on an invisible shell now | |
56 | !hotfloor | |
57 | mario can not stop jumping for 10 seconds | |
58 | !chatbox <word> | |
59 | spawns a chatbox with <word> as the content | |
60 | !deathtimer | |
61 | the player has to get out of the map in 60 seconds or they die |