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| 1 | --[[ | |
| 2 | Uloe model and design by DahNoob. Scripted by Fenrier. | |
| 3 | ]] | |
| 4 | - | Player = game:GetService("Players").LocalPlayer
|
| 4 | + | Player = owner |
| 5 | Character = Player.Character | |
| 6 | PlayerGui = Player.PlayerGui | |
| 7 | Backpack = Player.Backpack | |
| 8 | Torso = Character.Torso | |
| 9 | Head = Character.Head | |
| 10 | Humanoid = Character.Humanoid | |
| 11 | LeftArm = Character["Left Arm"] | |
| 12 | LeftLeg = Character["Left Leg"] | |
| 13 | RightArm = Character["Right Arm"] | |
| 14 | RightLeg = Character["Right Leg"] | |
| 15 | LS = Torso["Left Shoulder"] | |
| 16 | LH = Torso["Left Hip"] | |
| 17 | RS = Torso["Right Shoulder"] | |
| 18 | RH = Torso["Right Hip"] | |
| 19 | Neck = Torso.Neck | |
| 20 | it=Instance.new | |
| 21 | vt=Vector3.new | |
| 22 | cf=CFrame.new | |
| 23 | euler=CFrame.fromEulerAnglesXYZ | |
| 24 | angles=CFrame.Angles | |
| 25 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 26 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 27 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 28 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 29 | RootPart=Character.HumanoidRootPart | |
| 30 | RootJoint=RootPart.RootJoint | |
| 31 | RootCF=euler(-1.57,0,3.14) | |
| 32 | attack = false | |
| 33 | attackdebounce = false | |
| 34 | MMouse=nil | |
| 35 | combo=0 | |
| 36 | Mode="Unactive" | |
| 37 | blcf=nil | |
| 38 | scfr=nil | |
| 39 | sit=false | |
| 40 | HeroCharge=0 | |
| 41 | InfCharge=0 | |
| 42 | --player | |
| 43 | player = nil | |
| 44 | --save shoulders | |
| 45 | RSH, LSH = nil, nil | |
| 46 | --welds | |
| 47 | RW, LW = Instance.new("Weld"), Instance.new("Weld")
| |
| 48 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 49 | LH=Torso["Left Hip"] | |
| 50 | RH=Torso["Right Hip"] | |
| 51 | ||
| 52 | if Character:findFirstChild("Uloe",true) ~= nil then
| |
| 53 | Character:findFirstChild("Uloe",true).Parent = nil
| |
| 54 | end | |
| 55 | if Player.PlayerGui:findFirstChild("WeaponGUI",true) ~= nil then
| |
| 56 | Player.PlayerGui:findFirstChild("WeaponGUI",true).Parent = nil
| |
| 57 | end | |
| 58 | ||
| 59 | ||
| 60 | function NoOutline(Part) | |
| 61 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 62 | end | |
| 63 | ||
| 64 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
| 65 | local fp = it("Part")
| |
| 66 | fp.formFactor = formfactor | |
| 67 | fp.Parent = parent | |
| 68 | fp.Reflectance = reflectance | |
| 69 | fp.Transparency = transparency | |
| 70 | fp.CanCollide = false | |
| 71 | fp.Locked=true | |
| 72 | fp.BrickColor = brickcolor | |
| 73 | fp.Name = name | |
| 74 | fp.Size = size | |
| 75 | fp.Position = Torso.Position | |
| 76 | NoOutline(fp) | |
| 77 | fp.Material="SmoothPlastic" | |
| 78 | fp:BreakJoints() | |
| 79 | return fp | |
| 80 | end | |
| 81 | ||
| 82 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 83 | local mesh = it(Mesh) | |
| 84 | mesh.Parent = part | |
| 85 | if Mesh=="SpecialMesh" then | |
| 86 | mesh.MeshType = meshtype | |
| 87 | mesh.MeshId = meshid | |
| 88 | end | |
| 89 | mesh.Offset=offset | |
| 90 | mesh.Scale=scale | |
| 91 | return mesh | |
| 92 | end | |
| 93 | ||
| 94 | function weld(parent,part0,part1,c0) | |
| 95 | local weld = it("Weld")
| |
| 96 | weld.Parent = parent | |
| 97 | weld.Part0 = part0 | |
| 98 | weld.Part1 = part1 | |
| 99 | weld.C0 = c0 | |
| 100 | return weld | |
| 101 | end | |
| 102 | ||
| 103 | local fengui = it("GuiMain")
| |
| 104 | fengui.Parent = Player.PlayerGui | |
| 105 | fengui.Name = "WeaponGUI" | |
| 106 | local fenframeice = it("Frame")
| |
| 107 | fenframeice.Parent = fengui | |
| 108 | fenframeice.BackgroundColor3 = Color3.new(255,255,255) | |
| 109 | fenframeice.BackgroundTransparency = 1 | |
| 110 | fenframeice.BorderColor3 = Color3.new(17,17,17) | |
| 111 | fenframeice.Size = UDim2.new(0.0500000007, 0, 0.100000001, 0) | |
| 112 | fenframeice.Position=UDim2.new(0.4,0,0.73,0) | |
| 113 | local fenbarice1 = it("TextLabel")
| |
| 114 | fenbarice1.Parent = fenframeice | |
| 115 | fenbarice1.Text = " " | |
| 116 | fenbarice1.BackgroundTransparency = 0 | |
| 117 | fenbarice1.BackgroundColor3 = Color3.new(0,0,0) | |
| 118 | fenbarice1.SizeConstraint = "RelativeXY" | |
| 119 | fenbarice1.TextXAlignment = "Center" | |
| 120 | fenbarice1.TextYAlignment = "Center" | |
| 121 | fenbarice1.Position = UDim2.new(0,0,0,0) | |
| 122 | fenbarice1.Size = UDim2.new(4,0,0.2,0) | |
| 123 | local fenbarice2 = it("TextLabel")
| |
| 124 | fenbarice2.Parent = fenframeice | |
| 125 | fenbarice2.Text = " " | |
| 126 | fenbarice2.BackgroundTransparency = 0 | |
| 127 | fenbarice2.BackgroundColor3 = Color3.new(0.5,0.5,1) | |
| 128 | fenbarice2.SizeConstraint = "RelativeXY" | |
| 129 | fenbarice2.TextXAlignment = "Center" | |
| 130 | fenbarice2.TextYAlignment = "Center" | |
| 131 | fenbarice2.Position = UDim2.new(0,0,0,0) | |
| 132 | fenbarice2.Size = UDim2.new(HeroCharge/100,0,0.2,0) | |
| 133 | local fenbarice3 = it("TextLabel")
| |
| 134 | fenbarice3.Parent = fenframeice | |
| 135 | fenbarice3.Text = " " | |
| 136 | fenbarice3.BackgroundTransparency = 0.5 | |
| 137 | fenbarice3.BackgroundColor3 = Color3.new(1,1,1) | |
| 138 | fenbarice3.SizeConstraint = "RelativeXY" | |
| 139 | fenbarice3.TextXAlignment = "Center" | |
| 140 | fenbarice3.TextYAlignment = "Center" | |
| 141 | fenbarice3.Position = UDim2.new(2,0,0,0) | |
| 142 | fenbarice3.Size = UDim2.new(0.05,0,0.2,0) | |
| 143 | local fenbarice4 = it("TextLabel")
| |
| 144 | fenbarice4.Parent = fenframeice | |
| 145 | fenbarice4.Text = "Hero("..HeroCharge..")"
| |
| 146 | fenbarice4.BackgroundTransparency = 1 | |
| 147 | fenbarice4.BackgroundColor3 = Color3.new(0,0,0) | |
| 148 | fenbarice4.SizeConstraint = "RelativeXY" | |
| 149 | fenbarice4.TextXAlignment = "Center" | |
| 150 | fenbarice4.TextYAlignment = "Center" | |
| 151 | fenbarice4.Position = UDim2.new(0,0,-0.3,0) | |
| 152 | fenbarice4.Size = UDim2.new(4,0,0.2,0) | |
| 153 | fenbarice4.FontSize = "Size9" | |
| 154 | fenbarice4.TextStrokeTransparency = 0 | |
| 155 | fenbarice4.TextColor = BrickColor.new("White")
| |
| 156 | local fenframeinf = it("Frame")
| |
| 157 | fenframeinf.Parent = fengui | |
| 158 | fenframeinf.BackgroundColor3 = Color3.new(255,255,255) | |
| 159 | fenframeinf.BackgroundTransparency = 1 | |
| 160 | fenframeinf.BorderColor3 = Color3.new(17,17,17) | |
| 161 | fenframeinf.Size = UDim2.new(0.0500000007, 0, 0.100000001, 0) | |
| 162 | fenframeinf.Position=UDim2.new(0.4,0,0.8,0) | |
| 163 | local fenbarinf1 = it("TextLabel")
| |
| 164 | fenbarinf1.Parent = fenframeinf | |
| 165 | fenbarinf1.Text = " " | |
| 166 | fenbarinf1.BackgroundTransparency = 0 | |
| 167 | fenbarinf1.BackgroundColor3 = Color3.new(0,0,0) | |
| 168 | fenbarinf1.SizeConstraint = "RelativeXY" | |
| 169 | fenbarinf1.TextXAlignment = "Center" | |
| 170 | fenbarinf1.TextYAlignment = "Center" | |
| 171 | fenbarinf1.Position = UDim2.new(0,0,0,0) | |
| 172 | fenbarinf1.Size = UDim2.new(4,0,0.2,0) | |
| 173 | local fenbarinf2 = it("TextLabel")
| |
| 174 | fenbarinf2.Parent = fenframeinf | |
| 175 | fenbarinf2.Text = " " | |
| 176 | fenbarinf2.BackgroundTransparency = 0 | |
| 177 | fenbarinf2.BackgroundColor3 = Color3.new(1,0,0) | |
| 178 | fenbarinf2.SizeConstraint = "RelativeXY" | |
| 179 | fenbarinf2.TextXAlignment = "Center" | |
| 180 | fenbarinf2.TextYAlignment = "Center" | |
| 181 | fenbarinf2.Position = UDim2.new(0,0,0,0) | |
| 182 | fenbarinf2.Size = UDim2.new(InfCharge/100,0,0.2,0) | |
| 183 | local fenbarinf3 = it("TextLabel")
| |
| 184 | fenbarinf3.Parent = fenframeinf | |
| 185 | fenbarinf3.Text = " " | |
| 186 | fenbarinf3.BackgroundTransparency = 0.5 | |
| 187 | fenbarinf3.BackgroundColor3 = Color3.new(1,1,1) | |
| 188 | fenbarinf3.SizeConstraint = "RelativeXY" | |
| 189 | fenbarinf3.TextXAlignment = "Center" | |
| 190 | fenbarinf3.TextYAlignment = "Center" | |
| 191 | fenbarinf3.Position = UDim2.new(2,0,0,0) | |
| 192 | fenbarinf3.Size = UDim2.new(0.05,0,0.2,0) | |
| 193 | local fenbarinf4 = it("TextLabel")
| |
| 194 | fenbarinf4.Parent = fenframeinf | |
| 195 | fenbarinf4.Text = "Infamous("..InfCharge..")"
| |
| 196 | fenbarinf4.BackgroundTransparency = 1 | |
| 197 | fenbarinf4.BackgroundColor3 = Color3.new(0,0,0) | |
| 198 | fenbarinf4.SizeConstraint = "RelativeXY" | |
| 199 | fenbarinf4.TextXAlignment = "Center" | |
| 200 | fenbarinf4.TextYAlignment = "Center" | |
| 201 | fenbarinf4.Position = UDim2.new(0,0,-0.3,0) | |
| 202 | fenbarinf4.Size = UDim2.new(4,0,0.2,0) | |
| 203 | fenbarinf4.FontSize = "Size9" | |
| 204 | fenbarinf4.TextStrokeTransparency = 0 | |
| 205 | fenbarinf4.TextColor = BrickColor.new("White")
| |
| 206 | ||
| 207 | local modelzorz = Instance.new("Model")
| |
| 208 | modelzorz.Parent = Character | |
| 209 | modelzorz.Name = "Uloe" | |
| 210 | ||
| 211 | local prt1=part(1,modelzorz,0,0,Torso.BrickColor,"Part1",vt(1,2.4,1)) | |
| 212 | local prt2=part(1,modelzorz,0,0,BrickColor.new("Mid gray"),"Part2",vt(1,2.4,1))
| |
| 213 | local prt3=part(1,modelzorz,0,0,BrickColor.new("Mid gray"),"Part3",vt(1,1.2,1))
| |
| 214 | local prt4=part(1,modelzorz,0.3,0,BrickColor.new("Medium stone grey"),"Part4",vt(1,1,1))
| |
| 215 | local prt5=part(1,modelzorz,0,0,BrickColor.new("Mid gray"),"Part5",vt(1,2.4,1))
| |
| 216 | local prt6=part(1,modelzorz,0,0,BrickColor.new("Mid gray"),"Part6",vt(1,1.2,2))
| |
| 217 | local prt7=part(1,modelzorz,0,0,BrickColor.new("Mid gray"),"Part7",vt(1,1.2,1))
| |
| 218 | local prt8=part(1,modelzorz,0,0,BrickColor.new("Mid gray"),"Part8",vt(1,1.2,1))
| |
| 219 | local prt9=part(1,modelzorz,0,0,BrickColor.new("White"),"Part9",vt(1,1.2,1))
| |
| 220 | local prt10=part(1,modelzorz,0.3,0,BrickColor.new("Really black"),"Part10",vt(1,1,1))
| |
| 221 | local prt11=part(1,modelzorz,0.3,0,BrickColor.new("Really black"),"Part11",vt(1,1,1))
| |
| 222 | local prtref1=part(1,modelzorz,0,1,BrickColor.new("Black"),"ReferencePart",vt(1,1,1))
| |
| 223 | local prt12=part("Symmetric",modelzorz,0.3,0,BrickColor.new("Medium stone grey"),"Part12",vt(1,1,1))
| |
| 224 | local prt13=part(1,modelzorz,0,0,BrickColor.new("Mid gray"),"Part13",vt(1,1.2,1))
| |
| 225 | local prt14=part(1,modelzorz,0,0,BrickColor.new("Mid gray"),"Part14",vt(1,1.2,1))
| |
| 226 | local prtref2=part(1,modelzorz,0,1,BrickColor.new("Black"),"ReferencePart",vt(1,1,1))
| |
| 227 | local prt15=part("Symmetric",modelzorz,0.3,0,BrickColor.new("Medium stone grey"),"Part15",vt(1,1,1))
| |
| 228 | local prt16=part(1,modelzorz,0,0,BrickColor.new("Mid gray"),"Part16",vt(1,1.2,1))
| |
| 229 | local prtref3=part(1,modelzorz,0,1,BrickColor.new("Black"),"ReferencePart",vt(1,1,1))
| |
| 230 | local prt17=part("Symmetric",modelzorz,0.3,0,BrickColor.new("Medium stone grey"),"Part17",vt(1,1,1))
| |
| 231 | local prt18=part(1,modelzorz,0,0,BrickColor.new("Mid gray"),"Part18",vt(1,1.2,1))
| |
| 232 | local prtref4=part(1,modelzorz,0,1,BrickColor.new("Black"),"ReferencePart",vt(1,1,1))
| |
| 233 | local prt19=part("Symmetric",modelzorz,0.3,0,BrickColor.new("Medium stone grey"),"Part19",vt(1,1,1))
| |
| 234 | local hitbox=part(1,modelzorz,0,1,BrickColor.new("Black"),"Hitbox",vt(0.1,3.5,1.5))
| |
| 235 | ||
| 236 | local msh1=mesh("BlockMesh",prt1,"","",vt(0,0,0),vt(0.35,0.5,0.55))
| |
| 237 | local msh2=mesh("BlockMesh",prt2,"","",vt(0,0,0),vt(0.3,0.75,0.5))
| |
| 238 | local msh3=mesh("CylinderMesh",prt3,"","",vt(0,0,0),vt(0.75,0.3,0.6))
| |
| 239 | local msh4=mesh("SpecialMesh",prt4,"FileMesh","http://www.roblox.com/Asset/?id=9756362",vt(0,0,0),vt(0.35,1,0.35))
| |
| 240 | local msh5=mesh("BlockMesh",prt5,"","",vt(0,0,0),vt(0.3,1,0.5))
| |
| 241 | local msh6=mesh("BlockMesh",prt6,"","",vt(0,0,0),vt(0.255,0.3,1))
| |
| 242 | local msh7=mesh("SpecialMesh",prt7,"Wedge","",vt(0,0,0),vt(0.25,0.2,0.35))
| |
| 243 | local msh8=mesh("SpecialMesh",prt8,"Wedge","",vt(0,0,0),vt(0.25,0.2,0.35))
| |
| 244 | local msh9=mesh("CylinderMesh",prt9,"","",vt(0,0,0),vt(0.55,0.27,3))
| |
| 245 | local msh10=mesh("SpecialMesh",prt10,"FileMesh","http://www.roblox.com/Asset/?id=9756362",vt(0,0,0),vt(0.5,0.5,0.6))
| |
| 246 | local msh11=mesh("SpecialMesh",prt11,"FileMesh","http://www.roblox.com/Asset/?id=9756362",vt(0,0,0),vt(0.5,0.5,0.6))
| |
| 247 | local msh12=mesh("SpecialMesh",prt12,"FileMesh","http://www.roblox.com/Asset/?id=9756362",vt(0,0,0),vt(0.35,1,0.35))
| |
| 248 | local msh13=mesh("BlockMesh",prt13,"","",vt(0,0,0),vt(0.3,1,0.3))
| |
| 249 | local msh14=mesh("BlockMesh",prt14,"","",vt(0,0,0),vt(0.3,1,0.3))
| |
| 250 | local msh15=mesh("SpecialMesh",prt15,"FileMesh","http://www.roblox.com/Asset/?id=9756362",vt(0,0,0),vt(0.35,1,0.35))
| |
| 251 | local msh16=mesh("BlockMesh",prt16,"","",vt(0,0,0),vt(0.3,1,0.3))
| |
| 252 | local msh17=mesh("SpecialMesh",prt17,"FileMesh","http://www.roblox.com/Asset/?id=9756362",vt(0,0,0),vt(0.35,1,0.35))
| |
| 253 | local msh18=mesh("BlockMesh",prt18,"","",vt(0,0,0),vt(0.3,1,0.3))
| |
| 254 | local msh19=mesh("SpecialMesh",prt19,"FileMesh","http://www.roblox.com/Asset/?id=9756362",vt(0,0,0),vt(0.35,1,0.35))
| |
| 255 | ||
| 256 | local wld1=weld(prt1,prt1,Torso,euler(-2.5,1.57,0)*cf(-1,-1,-0.6)) | |
| 257 | local wld2=weld(prt1,prt2,prt1,euler(0,0,0)*cf(0,0,0)) | |
| 258 | local wld3=weld(prt1,prt3,prt2,euler(0,0,0)*cf(0,0.8,0)) | |
| 259 | local wld4=weld(prt1,prt4,prt3,euler(0,0,0)*cf(0,0.1,0)) | |
| 260 | local wld5=weld(prt1,prt5,prt2,euler(0,0,0)*cf(0,-1.5,0)) | |
| 261 | local wld6=weld(prt1,prt6,prt2,euler(0,0,0)*cf(0,-1,0)) | |
| 262 | local wld7=weld(prt1,prt7,prt6,euler(-1.57,0,3.14)*cf(0,0,-1.12)) | |
| 263 | local wld8=weld(prt1,prt8,prt6,euler(1.57,0,0)*cf(0,0,1.12)) | |
| 264 | local wld9=weld(prt1,prt9,prt6,euler(0,0,1.57)*cf(0,0,0)) | |
| 265 | local wld10=weld(prt1,prt10,prt9,euler(0,0.3,0)*cf(0,0,0)) | |
| 266 | local wld11=weld(prt1,prt11,prt9,euler(0,0.3+0.785,0)*cf(0,0,0)) | |
| 267 | local wldref1=weld(prt1,prtref1,prt6,euler(0,0,0)*cf(0,-1.4,0)) | |
| 268 | local wld12=weld(prt1,prt12,prtref1,euler(0,0.785,0)*cf(0,0,0)) | |
| 269 | local wld13=weld(prt1,prt13,prtref1,cf(0,-0.7,0)*euler(-0.785,0,0)) | |
| 270 | local wld14=weld(prt1,prt14,prtref1,cf(0,-0.7,0)*euler(0.785,0,0)) | |
| 271 | local wldref2=weld(prt1,prtref2,prt13,euler(-0.785,0,0)*cf(0,-0.5,0)) | |
| 272 | local wld15=weld(prt1,prt15,prtref2,euler(0,0.785,0)*cf(0,0,0)) | |
| 273 | local wld16=weld(prt1,prt16,prtref2,cf(0,0.7,0)*euler(-0.785,0,0)) | |
| 274 | local wldref3=weld(prt1,prtref3,prt14,euler(0.785,0,0)*cf(0,-0.5,0)) | |
| 275 | local wld17=weld(prt1,prt17,prtref3,euler(0,0.785,0)*cf(0,0,0)) | |
| 276 | local wld18=weld(prt1,prt18,prtref3,cf(0,0.7,0)*euler(0.785,0,0)) | |
| 277 | local wldref4=weld(prt1,prtref4,prt18,euler(0.785,0,0)*cf(0,0.5,0)) | |
| 278 | local wld19=weld(prt1,prt19,prtref4,euler(0,0.785,0)*cf(0,0,0)) | |
| 279 | local hitboxwld=weld(hitbox,hitbox,prt6,euler(0,0,0)*cf(0,-1.5,0)) | |
| 280 | ||
| 281 | local IceModel = Instance.new("Model")
| |
| 282 | IceModel.Parent = nil | |
| 283 | IceModel.Name = "HeroUloe" | |
| 284 | local iceprt=part(3,modelzorz,0,0,BrickColor.new("White"),"Ice Part",vt(0.5,0.5,0.5))
| |
| 285 | iceprt.Parent=nil | |
| 286 | local icemsh=mesh("SpecialMesh",iceprt,"FileMesh","http://www.roblox.com/Asset/?id=19251107",vt(0,0,0),vt(0.5,0.5,0.5))
| |
| 287 | local FireModel = Instance.new("Model")
| |
| 288 | FireModel.Parent = nil | |
| 289 | FireModel.Name = "InfamousUloe" | |
| 290 | ||
| 291 | if (script.Parent.className ~= "HopperBin") then | |
| 292 | Tool = Instance.new("HopperBin")
| |
| 293 | Tool.Parent = Backpack | |
| 294 | Tool.Name = "Uloe" | |
| 295 | script.Parent = Tool | |
| 296 | end | |
| 297 | Bin = script.Parent | |
| 298 | ||
| 299 | local Bg = it("BodyGyro")
| |
| 300 | Bg.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
| 301 | Bg.P = 20e+003 | |
| 302 | Bg.Parent = nil | |
| 303 | ||
| 304 | so = function(id,par,vol,pit) | |
| 305 | coroutine.resume(coroutine.create(function() | |
| 306 | local sou = Instance.new("Sound",par or workspace)
| |
| 307 | sou.Volume=vol | |
| 308 | sou.Pitch=pit or 1 | |
| 309 | sou.SoundId=id | |
| 310 | wait() | |
| 311 | sou:play() | |
| 312 | wait(6) | |
| 313 | sou:Remove() | |
| 314 | end)) | |
| 315 | end | |
| 316 | ||
| 317 | function hideanim() | |
| 318 | equipped=false | |
| 319 | Torso.Neck.C0=necko | |
| 320 | RootJoint.C0=RootCF | |
| 321 | wld1.Part1=Torso | |
| 322 | wld1.C0=euler(-2.5,1.57,0)*cf(-1,-1,-0.6) | |
| 323 | end | |
| 324 | ||
| 325 | function equipanim() | |
| 326 | equipped=true | |
| 327 | wld1.Part1=RightArm | |
| 328 | if Mode=="Unactive" then | |
| 329 | Torso.Neck.C0=necko*euler(0,0.2,1) | |
| 330 | RootJoint.C0=RootCF*euler(0,0,-1) | |
| 331 | wld1.C0=euler(1.57,0,0)*cf(0,1,-0.3) | |
| 332 | LW.C0=cf(-1,0.5,-0.5)*euler(0.6,0,0.7) | |
| 333 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 334 | RW.C0=cf(1,0.5,-0.5)*euler(1,0,-0.5) | |
| 335 | RW.C1=cf(0,0.5,0)*euler(0,0.7,0) | |
| 336 | elseif Mode=="Hero" then | |
| 337 | wld1.C0=euler(1.57,0,0)*cf(0,1,0) | |
| 338 | Torso.Neck.C0=necko*euler(0,0,-0.4) | |
| 339 | RootJoint.C0=RootCF*euler(0,0,0.4) | |
| 340 | LW.C0=cf(-1,0.5,-0.5)*euler(1,0,0.2) | |
| 341 | LW.C1=cf(0,0.5,0)*euler(0,-1,0) | |
| 342 | RW.C0=cf(1,0.5,-0.5)*euler(0.5,0,-0.2) | |
| 343 | RW.C1=cf(0,0.5,0)*euler(0,-1,0) | |
| 344 | elseif Mode=="Infamous" then | |
| 345 | wld1.C0=euler(1.57,0,0)*cf(0,1,0) | |
| 346 | Torso.Neck.C0=necko*euler(0.2,0,-0.5) | |
| 347 | RootJoint.C0=RootCF*euler(0,0,0.5) | |
| 348 | LW.C0=cf(-1.5,0.5,0)*euler(0.2,0,-0.5) | |
| 349 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 350 | RW.C0=cf(1.5,0.5,0)*euler(0,0,0.5) | |
| 351 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 352 | end | |
| 353 | end | |
| 354 | ||
| 355 | function attackone() | |
| 356 | attack=true | |
| 357 | for i=0,1,0.1 do | |
| 358 | wait() | |
| 359 | wld1.C0=euler(1.57,0,0.5*i)*cf(0,1,-0.3) | |
| 360 | Torso.Neck.C0=necko*euler(0,0.2-0.2*i,1+0.2*i) | |
| 361 | RootJoint.C0=RootCF*euler(0,0,-1-0.2*i) | |
| 362 | LW.C0=cf(-1+0.2*i,0.5,-0.5-0.2*i)*euler(0.6+0.5*i,0,0.7+0.2*i) | |
| 363 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 364 | RW.C0=cf(1,0.5,-0.5)*euler(1+0.4*i,0,-0.5+0.4*i) | |
| 365 | RW.C1=cf(0,0.5,0)*euler(0,0.7+0.4*i,0) | |
| 366 | end | |
| 367 | so("http://roblox.com/asset/?id=10209640",hitbox,1,0.6)
| |
| 368 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,5,10,math.random(30,80),"Knockdown",hitbox) end) | |
| 369 | blcf=nil | |
| 370 | scfr=nil | |
| 371 | for i=0,1,0.2 do | |
| 372 | wait() | |
| 373 | local blcf = hitbox.CFrame*CFrame.new(-.125,.2,0) | |
| 374 | if scfr and (hitbox.Position-scfr.p).magnitude > .1 then | |
| 375 | local h = 4.7 | |
| 376 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 377 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 378 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 379 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 380 | scfr = blcf | |
| 381 | elseif not scfr then | |
| 382 | scfr = blcf | |
| 383 | end | |
| 384 | Torso.Neck.C0=necko*euler(0,-0.2*i,1.2-1.8*i) | |
| 385 | RootJoint.C0=RootCF*euler(0,0,-1.2+2*i) | |
| 386 | LW.C0=cf(-0.8,0.5,-0.7+0.5*i)*euler(1.1-0.8*i,0,0.9-0.3*i) | |
| 387 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 388 | RW.C0=cf(1,0.5,-0.5)*euler(1.4-0.8*i,0,-0.1-0.4*i) | |
| 389 | RW.C1=cf(0,0.5,0)*euler(0,1.1-0.6*i,0) | |
| 390 | end | |
| 391 | con1:disconnect() | |
| 392 | for i=0,1,0.1 do | |
| 393 | wait() | |
| 394 | local blcf = hitbox.CFrame*CFrame.new(-.125,.2,0) | |
| 395 | if scfr and (hitbox.Position-scfr.p).magnitude > .1 then | |
| 396 | local h = 4.7 | |
| 397 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 398 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 399 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 400 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 401 | scfr = blcf | |
| 402 | elseif not scfr then | |
| 403 | scfr = blcf | |
| 404 | end | |
| 405 | Torso.Neck.C0=necko*euler(0,-0.2,-0.6-0.1*i) | |
| 406 | RootJoint.C0=RootCF*euler(0,0,0.8+0.2*i) | |
| 407 | end | |
| 408 | attack=false | |
| 409 | end | |
| 410 | ||
| 411 | function attacktwo() | |
| 412 | attack=true | |
| 413 | for i=0,1,0.1 do | |
| 414 | wait() | |
| 415 | wld1.C0=euler(1.57,0,0.5-0.5*i)*cf(0,1,-0.3) | |
| 416 | Torso.Neck.C0=necko*euler(-0.2*i,-0.2,-0.7+0.2*i) | |
| 417 | RootJoint.C0=RootCF*euler(0,0,1-0.2*i) | |
| 418 | LW.C0=cf(-0.8,0.5,-0.2)*euler(0.3+3*i,0,0.6-0.5*i) | |
| 419 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 420 | RW.C0=cf(1-1*i,0.5+0.5*i,-0.5)*euler(0.6+3*i,0,-0.5-0.2*i) | |
| 421 | RW.C1=cf(0,0.5,0)*euler(0,0.5-0.5*i,0) | |
| 422 | end | |
| 423 | so("http://roblox.com/asset/?id=10209640",hitbox,1,0.7)
| |
| 424 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,10,30,math.random(50,150),"Knockdown",hitbox) end) | |
| 425 | blcf=nil | |
| 426 | scfr=nil | |
| 427 | for i=0,1,0.2 do | |
| 428 | wait() | |
| 429 | wld1.C0=euler(1.57+0.5*i,0,0)*cf(0,1,-0.3+0.3*i) | |
| 430 | Torso.Neck.C0=necko*euler(-0.2+0.4*i,-0.2+0.2*i,-0.5+0.8*i) | |
| 431 | RootJoint.C0=RootCF*euler(0,0,0.8-1.5*i) | |
| 432 | LW.C0=cf(-0.8,0.5,-0.2)*euler(3.3-3*i,0,0.1+0.4*i) | |
| 433 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 434 | RW.C0=cf(0.5*i,1-0.5*i,-0.5)*euler(3.6-3*i,0,-0.7+0.4*i) | |
| 435 | RW.C1=cf(0,0.5,0)*euler(0,-0.5*i,0) | |
| 436 | local blcf = hitbox.CFrame*CFrame.new(-.125,.2,0) | |
| 437 | if scfr and (hitbox.Position-scfr.p).magnitude > .1 then | |
| 438 | local h = 4.7 | |
| 439 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 440 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 441 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 442 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 443 | scfr = blcf | |
| 444 | elseif not scfr then | |
| 445 | scfr = blcf | |
| 446 | end | |
| 447 | end | |
| 448 | for i=0,1,0.2 do | |
| 449 | wait() | |
| 450 | wld1.C0=euler(2.07+0.2*i,0,0)*cf(0,1,0) | |
| 451 | Torso.Neck.C0=necko*euler(0.2,0,0.3+0.2*i) | |
| 452 | RootJoint.C0=RootCF*euler(0,0,-0.7-0.2*i) | |
| 453 | local blcf = hitbox.CFrame*CFrame.new(-.125,.2,0) | |
| 454 | if scfr and (hitbox.Position-scfr.p).magnitude > .1 then | |
| 455 | local h = 4.7 | |
| 456 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 457 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 458 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 459 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 460 | scfr = blcf | |
| 461 | elseif not scfr then | |
| 462 | scfr = blcf | |
| 463 | end | |
| 464 | end | |
| 465 | con1:disconnect() | |
| 466 | attack=false | |
| 467 | end | |
| 468 | ||
| 469 | function Sit1() | |
| 470 | attack=true | |
| 471 | Humanoid.WalkSpeed=0 | |
| 472 | for i=0,1,0.1 do | |
| 473 | wait() | |
| 474 | wld1.C0=euler(1.57,0,0)*cf(0,1,-0.3) | |
| 475 | Torso.Neck.C0=necko*euler(-0.4*i,0.2-0.2*i,1-1*i) | |
| 476 | RootJoint.C0=RootCF*cf(0,0,-2*i)*euler(0.4*i,0,-1+1*i) | |
| 477 | wld1.C0=euler(1.57,0,0)*cf(0,1,-0.3) | |
| 478 | LW.C0=cf(-1,0.5,-0.5)*euler(0.6+0.4*i,0,0.7) | |
| 479 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 480 | RW.C0=cf(1,0.5,-0.5)*euler(1,0,-0.5) | |
| 481 | RW.C1=cf(0,0.5,0)*euler(0,0.7-2*i,0) | |
| 482 | LH.C0=LHC0*cf(0,0,0)*euler(0,0.5*i,-2*i) | |
| 483 | RH.C0=RHC0*cf(0,0,0)*euler(0,-0.5*i,2*i) | |
| 484 | end | |
| 485 | end | |
| 486 | ||
| 487 | function UnSit() | |
| 488 | Humanoid.WalkSpeed=16 | |
| 489 | wld1.C0=euler(1.57,0,0)*cf(0,1,-0.3) | |
| 490 | Torso.Neck.C0=necko*euler(0,0.2,1) | |
| 491 | RootJoint.C0=RootCF*euler(0,0,-1) | |
| 492 | wld1.C0=euler(1.57,0,0)*cf(0,1,-0.3) | |
| 493 | LW.C0=cf(-1,0.5,-0.5)*euler(0.6,0,0.7) | |
| 494 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 495 | RW.C0=cf(1,0.5,-0.5)*euler(1,0,-0.5) | |
| 496 | RW.C1=cf(0,0.5,0)*euler(0,0.7,0) | |
| 497 | LH.C0=LHC0*cf(0,0,0)*euler(0,0,0) | |
| 498 | RH.C0=RHC0*cf(0,0,0)*euler(0,0,0) | |
| 499 | attack=false | |
| 500 | end | |
| 501 | ||
| 502 | function Sledge() | |
| 503 | attack=true | |
| 504 | for i=0,1,0.1 do | |
| 505 | wait() | |
| 506 | wld1.C0=euler(1.57,0,-0.785*i)*cf(0,1,-0.3+0.3*i) | |
| 507 | Torso.Neck.C0=necko*euler(-0.3*i,0.2-0.2*i,1-1*i) | |
| 508 | RootJoint.C0=RootCF*euler(0,0,-1+1*i) | |
| 509 | LW.C0=cf(-1,0.5+1*i,-0.5+0.5*i)*euler(0.6+2.5*i,0,0.7) | |
| 510 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 511 | RW.C0=cf(1,0.5+1*i,-0.5+0.5*i)*euler(1+2.1*i,0,-0.5-0.2*i) | |
| 512 | RW.C1=cf(0,0.5,0)*euler(0,0.7-0.7*i,0) | |
| 513 | end | |
| 514 | so("http://www.roblox.com/asset/?id=2101137",hitbox,1,1)
| |
| 515 | for i=0,1,0.05 do | |
| 516 | wait() | |
| 517 | MagicBlock(BrickColor.new("White"),prt12.CFrame*cf(0,1,0),0.5,0.5,0.5,0.5,0.5,0.5)
| |
| 518 | LW.C0=cf(-1,1.5,0)*euler(3.1+0.2*i,0,0.7) | |
| 519 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 520 | RW.C0=cf(1,1.5,0)*euler(3.1+0.2*i,0,-0.7) | |
| 521 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 522 | end | |
| 523 | blcf=nil | |
| 524 | scfr=nil | |
| 525 | for i=0,1,0.2 do | |
| 526 | wait() | |
| 527 | MagicBlock(BrickColor.new("White"),prt12.CFrame*cf(0,1,0),0.5,0.5,0.5,0.5,0.5,0.5)
| |
| 528 | Torso.Neck.C0=necko*euler(-0.3+0.5*i,0,0) | |
| 529 | LW.C0=cf(-1,1.5-1*i,-0.5*i)*euler(3.3-3*i,0,0.7) | |
| 530 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 531 | RW.C0=cf(1,1.5-1*i,-0.5*i)*euler(3.3-3*i,0,-0.7) | |
| 532 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 533 | local blcf = hitbox.CFrame*CFrame.new(-.125,.2,0) | |
| 534 | if scfr and (hitbox.Position-scfr.p).magnitude > .1 then | |
| 535 | local h = 4.7 | |
| 536 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 537 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 538 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 539 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 540 | scfr = blcf | |
| 541 | elseif not scfr then | |
| 542 | scfr = blcf | |
| 543 | end | |
| 544 | end | |
| 545 | local c = game.Workspace:GetChildren() | |
| 546 | for i = 1, #c do | |
| 547 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 548 | if hum ~= nil and hum.Health ~= 0 then | |
| 549 | local head = c[i]:findFirstChild("Head")
| |
| 550 | if head ~= nil then | |
| 551 | local targ = head.Position - prt12.Position+vt(0,-1,0) | |
| 552 | local mag = targ.magnitude | |
| 553 | if mag <= 10 and c[i].Name ~= Player.Name then | |
| 554 | attackdebounce=false | |
| 555 | Damagefunc(head,10,20,math.random(30,60),"Knockdown",prt12) | |
| 556 | end | |
| 557 | end | |
| 558 | end | |
| 559 | end | |
| 560 | so("http://www.roblox.com/asset/?id=2697431",hitbox,1,0.3)
| |
| 561 | for i=1,2 do | |
| 562 | MagicBlock(BrickColor.new("White"),prt12.CFrame*cf(0,1,0),0.5,0.5,0.5,2,2,2)
| |
| 563 | end | |
| 564 | MagicCircle(BrickColor.new("White"),prt12.CFrame*cf(0,1,0),0.5,0.5,0.5,1.5,1.5,1.5,0.05)
| |
| 565 | for i=0,1,0.2 do | |
| 566 | wait() | |
| 567 | LW.C0=cf(-1,0.5,-0.5)*euler(0.3-0.2*i,0,0.7) | |
| 568 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 569 | RW.C0=cf(1,0.5,-0.5)*euler(0.3-0.2*i,0,-0.7) | |
| 570 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 571 | end | |
| 572 | for i=0,1,0.1 do | |
| 573 | wait() | |
| 574 | wld1.C0=euler(1.57,0,-0.785+0.785*i)*cf(0,1,-0.3*i) | |
| 575 | Torso.Neck.C0=necko*euler(0.2-0.2*i,0.2*i,1*i) | |
| 576 | RootJoint.C0=RootCF*euler(0,0,-1*i) | |
| 577 | LW.C0=cf(-1,0.5,-0.5)*euler(0.1+0.5*i,0,0.7) | |
| 578 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 579 | RW.C0=cf(1,0.5,-0.5)*euler(0.1+0.9*i,0,-0.7+0.2*i) | |
| 580 | RW.C1=cf(0,0.5,0)*euler(0,0.7*i,0) | |
| 581 | end | |
| 582 | attack=false | |
| 583 | end | |
| 584 | ||
| 585 | function UnactivetoHero() | |
| 586 | attack=true | |
| 587 | for i=0,1,0.1 do | |
| 588 | wait() | |
| 589 | wld1.C0=euler(1.57+0.5*i,0,0)*cf(0,1,-0.3+0.3*i) | |
| 590 | Torso.Neck.C0=necko*euler(-0.2*i,0.2-0.2*i,1-1.2*i) | |
| 591 | RootJoint.C0=RootCF*euler(0,0,-1+1.2*i) | |
| 592 | LW.C0=cf(-1-0.5*i,0.5,-0.5+0.5*i)*euler(0.6-0.8*i,0,0.7-0.9*i) | |
| 593 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 594 | RW.C0=cf(1+0.5*i,0.5,-0.5+0.5*i)*euler(1+1*i,0,-0.5+0.5*i) | |
| 595 | RW.C1=cf(0,0.5,0)*euler(0,0.7-0.7*i,0) | |
| 596 | end | |
| 597 | IceModel.Parent=modelzorz | |
| 598 | for _,v in pairs(modelzorz:children()) do | |
| 599 | coroutine.resume(coroutine.create(function(Part) | |
| 600 | if Part.Name=="Part19" then | |
| 601 | for i=0,1,0.1 do | |
| 602 | wait() | |
| 603 | Part.Transparency=i | |
| 604 | end | |
| 605 | Part.Transparency=1 | |
| 606 | end | |
| 607 | end),v) | |
| 608 | if v.className~="Model" and v.Name~="Hitbox" and v.Name~="Part1" and v.Name~="ReferencePart" and v.Name~="Part19" then | |
| 609 | cl=v:Clone() | |
| 610 | cl.Parent=IceModel | |
| 611 | if v.Name=="Part7" and v.Name=="Part8" then | |
| 612 | end | |
| 613 | if v.Name=="Part9" then | |
| 614 | cl.BrickColor=BrickColor.new("White")
| |
| 615 | elseif v.Name=="Part10" or v.Name=="Part11" then | |
| 616 | cl.BrickColor=BrickColor.new("Deep blue")
| |
| 617 | elseif v.Name=="Part6" or v.Name=="Part7" or v.Name=="Part8" then | |
| 618 | cl.BrickColor=BrickColor.new("Pastel light blue")
| |
| 619 | elseif v.Name=="Part3" then | |
| 620 | cl.BrickColor=BrickColor.new("Medium blue")
| |
| 621 | elseif v.Name=="Part4" then | |
| 622 | cl.BrickColor=BrickColor.new("Light blue")
| |
| 623 | elseif v.Name=="Part12" or v.Name=="Part15" or v.Name=="Part17" or v.Name=="Part19" then | |
| 624 | cl.BrickColor=BrickColor.new("Light blue")
| |
| 625 | else | |
| 626 | cl.BrickColor=BrickColor.new("Cyan")
| |
| 627 | end | |
| 628 | cl.Transparency=1 | |
| 629 | coroutine.resume(coroutine.create(function(Part) | |
| 630 | for i=1,0,-0.1 do | |
| 631 | wait() | |
| 632 | Part.Transparency=i | |
| 633 | end | |
| 634 | Part.Transparency=0 | |
| 635 | end),cl) | |
| 636 | clmsh=cl.Mesh | |
| 637 | clmsh.Scale=clmsh.Scale+vt(0.01,0.01,0.01) | |
| 638 | clwld=Instance.new("Weld")
| |
| 639 | clwld.Parent=cl | |
| 640 | clwld.Part0=cl | |
| 641 | clwld.Part1=v | |
| 642 | if v.Name=="Part7" then | |
| 643 | clwld.C0=cf(0,-0.01,0) | |
| 644 | elseif v.Name=="Part8" then | |
| 645 | clwld.C0=cf(0,-0.01,0) | |
| 646 | end | |
| 647 | if v.Name=="Part7" then | |
| 648 | clwld.C0=cf(0,-0.01,0) | |
| 649 | elseif v.Name=="Part8" then | |
| 650 | clwld.C0=cf(0,-0.01,0) | |
| 651 | end | |
| 652 | end | |
| 653 | end | |
| 654 | so("http://roblox.com/asset/?id=25605551",hitbox,1,1)
| |
| 655 | for i=0,1,0.1 do | |
| 656 | wait() | |
| 657 | MagicBlock(BrickColor.new("Bright blue"),hitbox.CFrame*cf(math.random(-1,1),math.random(-3,3),math.random(-1,1)),0.2,0.2,0.2,0.2,0.2,0.2)
| |
| 658 | wld13.C0=cf(0,-0.7,0)*euler(-0.785+0.385*i,0,0) | |
| 659 | wld14.C0=cf(0,-0.7,0)*euler(0.785-0.385*i,0,0) | |
| 660 | end | |
| 661 | for i=0,1,0.1 do | |
| 662 | wait() | |
| 663 | MagicBlock(BrickColor.new("Bright blue"),hitbox.CFrame*cf(math.random(-1,1),math.random(-3,3),math.random(-1,1)),0.2,0.2,0.2,0.2,0.2,0.2)
| |
| 664 | wld16.C0=cf(0,0.7,0)*euler(-0.785-2.455*i,0,0) | |
| 665 | wld18.C0=cf(0,0.7,0)*euler(0.785+2.455*i,0,0) | |
| 666 | wld15.C0=cf(0,-1.3*i,0)*euler(-0.1*i,0.785-0.785*i,0) | |
| 667 | wld17.C0=cf(0,-1.3*i,0)*euler(0.1*i,0.785-0.785*i,0) | |
| 668 | wldref2.C0=euler(-0.785+0.785*i,0,0)*cf(0,-0.5,0) | |
| 669 | wldref3.C0=euler(0.785-0.785*i,0,0)*cf(0,-0.5,0) | |
| 670 | end | |
| 671 | iceprt.Transparency=0 | |
| 672 | iceprt.Parent=IceModel | |
| 673 | local icewld=weld(iceprt,iceprt,hitbox,euler(0,0,1.57)*cf(0,-2,0)) | |
| 674 | so("http://www.roblox.com/asset/?id=32656754",iceprt,1,1)
| |
| 675 | MagicBlock(BrickColor.new("Bright blue"),iceprt.CFrame,0.2,0.2,0.2,0.5,0.5,0.5)
| |
| 676 | MagicCircle(BrickColor.new("Cyan"),iceprt.CFrame,0.5,0.5,0.5,1,1,1,0.05)
| |
| 677 | for i=1,5 do | |
| 678 | BreakEffect(BrickColor.new("White"),iceprt.CFrame,0.2,math.random(1,5),0.2)
| |
| 679 | end | |
| 680 | coroutine.resume(coroutine.create(function(Part,Weld) | |
| 681 | while Part.Parent~=nil do | |
| 682 | wait() | |
| 683 | --Weld.C1=Weld.C1*euler(0.2,0,0) | |
| 684 | end | |
| 685 | end),iceprt,icewld) | |
| 686 | coroutine.resume(coroutine.create(function(Part) | |
| 687 | for i=1,20 do | |
| 688 | wait() | |
| 689 | BreakEffect(BrickColor.new("White"),Part.CFrame,0.2,math.random(1,5),0.2)
| |
| 690 | end | |
| 691 | end),iceprt) | |
| 692 | for i=0,1,0.1 do | |
| 693 | wait() | |
| 694 | wld1.C0=euler(1.57+0.5-0.5*i,0,0)*cf(0,1,0) | |
| 695 | Torso.Neck.C0=necko*euler(-0.2+0.2*i,0,-0.2) | |
| 696 | RW.C0=cf(1.5,0.5,0)*euler(2-1*i,0,0) | |
| 697 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 698 | end | |
| 699 | for i=0,1,0.1 do | |
| 700 | wait() | |
| 701 | wld1.C0=euler(1.57,0,0)*cf(0,1,0) | |
| 702 | Torso.Neck.C0=necko*euler(0,0,-0.2-0.2*i) | |
| 703 | RootJoint.C0=RootCF*euler(0,0,0.2+0.2*i) | |
| 704 | LW.C0=cf(-1.5+0.5*i,0.5,-0.5*i)*euler(-0.2+1.2*i,0,-0.2+0.4*i) | |
| 705 | LW.C1=cf(0,0.5,0)*euler(0,-1*i,0) | |
| 706 | RW.C0=cf(1.5-0.5*i,0.5,-0.5*i)*euler(1-0.5*i,0,-0.2*i) | |
| 707 | RW.C1=cf(0,0.5,0)*euler(0,-1*i,0) | |
| 708 | end | |
| 709 | attack=false | |
| 710 | end | |
| 711 | ||
| 712 | function UnactivetoInfamous() | |
| 713 | attack=true | |
| 714 | for i=0,1,0.1 do | |
| 715 | wait() | |
| 716 | Torso.Neck.C0=necko*euler(0.2*i,0.2-0.2*i,1-1*i) | |
| 717 | RootJoint.C0=RootCF*euler(0,0,-1+1*i) | |
| 718 | LW.C0=cf(-1-0.5*i,0.5,-0.5+0.5*i)*euler(0.6+0.4*i,0,0.7-0.7*i) | |
| 719 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 720 | RW.C0=cf(1+0.5*i,0.5,-0.5+0.5*i)*euler(1+0.57*i,0,-0.5+0.5*i) | |
| 721 | RW.C1=cf(0,0.5,0)*euler(0,0.7-2.27*i,0) | |
| 722 | end | |
| 723 | infprt16=nil | |
| 724 | infprt18=nil | |
| 725 | FireModel.Parent=modelzorz | |
| 726 | for _,v in pairs(modelzorz:children()) do | |
| 727 | if v.className~="Model" and v.Name~="Hitbox" and v.Name~="Part1" and v.Name~="ReferencePart" then | |
| 728 | cl=v:Clone() | |
| 729 | cl.Parent=FireModel | |
| 730 | if v.Name=="Part16" then | |
| 731 | infprt16=cl | |
| 732 | elseif v.Name=="Part18" then | |
| 733 | infprt18=cl | |
| 734 | end | |
| 735 | if v.Name=="Part7" and v.Name=="Part8" then | |
| 736 | end | |
| 737 | if v.Name=="Part9" then | |
| 738 | cl.BrickColor=BrickColor.new("White")
| |
| 739 | elseif v.Name=="Part3" then | |
| 740 | cl.BrickColor=BrickColor.new("Dusty Rose")
| |
| 741 | elseif v.Name=="Part4" then | |
| 742 | cl.BrickColor=BrickColor.new("Really red")
| |
| 743 | elseif v.Name=="Part6" or v.Name=="Part7" or v.Name=="Part8" then | |
| 744 | cl.BrickColor=BrickColor.new("Bright orange")
| |
| 745 | elseif v.Name=="Part12" or v.Name=="Part15" or v.Name=="Part17" or v.Name=="Part19" then | |
| 746 | cl.BrickColor=BrickColor.new("Really red")
| |
| 747 | else | |
| 748 | cl.BrickColor=BrickColor.new("Bright red")
| |
| 749 | end | |
| 750 | cl.Transparency=1 | |
| 751 | coroutine.resume(coroutine.create(function(Part) | |
| 752 | for i=1,0,-0.1 do | |
| 753 | wait() | |
| 754 | Part.Transparency=i | |
| 755 | end | |
| 756 | Part.Transparency=0 | |
| 757 | end),cl) | |
| 758 | clmsh=cl.Mesh | |
| 759 | clmsh.Scale=clmsh.Scale+vt(0.01,0.01,0.01) | |
| 760 | clwld=Instance.new("Weld")
| |
| 761 | clwld.Parent=cl | |
| 762 | clwld.Part0=cl | |
| 763 | clwld.Part1=v | |
| 764 | if v.Name=="Part7" then | |
| 765 | clwld.C0=cf(0,-0.01,0) | |
| 766 | elseif v.Name=="Part8" then | |
| 767 | clwld.C0=cf(0,-0.01,0) | |
| 768 | end | |
| 769 | end | |
| 770 | end | |
| 771 | infmsh16=infprt16.Mesh | |
| 772 | infmsh18=infprt18.Mesh | |
| 773 | infwld16=infprt16.Weld | |
| 774 | infwld18=infprt18.Weld | |
| 775 | so("http://www.roblox.com/asset/?id=2101137",hitbox,1,1)
| |
| 776 | for i=0,1.05,0.05 do | |
| 777 | wait() | |
| 778 | MagicBlock(BrickColor.new("Bright red"),hitbox.CFrame*cf(math.random(-1,1),math.random(-3,3),math.random(-1,1)),0.2,0.2,0.2,0.2,0.2,0.2)
| |
| 779 | infmsh16.Scale=vt(0.31,1+0.5*i,0.31) | |
| 780 | infmsh18.Scale=vt(0.31,1+0.5*i,0.31) | |
| 781 | infwld16.C0=cf(0,0.2*i,0) | |
| 782 | infwld18.C0=cf(0,0.2*i,0) | |
| 783 | wld1.C0=euler(1.57,0,0)*cf(0,1,-0.3+0.3*i) | |
| 784 | wld13.C0=cf(0,-0.7,0)*euler(-0.785-1.5*i,0,0) | |
| 785 | wld14.C0=cf(0,-0.7,0)*euler(0.785+1.5*i,0,0) | |
| 786 | wld15.C0=euler(0,0.785,0)*cf(0,0,0.3*i) | |
| 787 | wld17.C0=euler(0,0.785,0)*cf(0,0,-0.3*i) | |
| 788 | wld16.C0=cf(0,0.7,0)*euler(-0.785+1.785*i,0,0) | |
| 789 | wld18.C0=cf(0,0.7,0)*euler(0.785-1.785*i,0,0) | |
| 790 | wldref2.C0=euler(-0.785-0.785*i,0,0)*cf(0,-0.5+0.3*i,0) | |
| 791 | wldref3.C0=euler(0.785+0.785*i,0,0)*cf(0,-0.5+0.3*i,0) | |
| 792 | wldref4.C0=euler(0.785-0.5*i,0,0)*cf(0,0.5+0.6*i,0.1785*i) | |
| 793 | end | |
| 794 | so("http://www.roblox.com/asset/?id=2101148",hitbox,1,1)
| |
| 795 | MagicBlock(BrickColor.new("Bright red"),hitbox.CFrame,0.2,0.2,0.2,1,1,1)
| |
| 796 | MagicCircle(BrickColor.new("Bright orange"),hitbox.CFrame,0.3,1,0.3,0.7,1.2,0.7,0.05)
| |
| 797 | for i=0,1,0.2 do | |
| 798 | wait() | |
| 799 | Torso.Neck.C0=necko*euler(0.2+0.2*i,0,0) | |
| 800 | RootJoint.C0=RootCF*euler(0,0,0) | |
| 801 | LW.C0=cf(-1.5,0.5,0)*euler(1-1.2*i,0,-0.5*i) | |
| 802 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 803 | RW.C0=cf(1.5,0.5,0)*euler(1.57-1.77*i,0,0.5*i) | |
| 804 | RW.C1=cf(0,0.5,0)*euler(0,-1.57+1.57*i,0) | |
| 805 | end | |
| 806 | for i=0,1,0.1 do | |
| 807 | wait() | |
| 808 | LW.C0=cf(-1.5,0.5,0)*euler(-0.2-0.2*i,0,-0.5-0.2*i) | |
| 809 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 810 | RW.C0=cf(1.5,0.5,0)*euler(-0.2-0.2*i,0,0.5+0.2*i) | |
| 811 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 812 | end | |
| 813 | for i=0,1,0.1 do | |
| 814 | wait() | |
| 815 | Torso.Neck.C0=necko*euler(0.4-0.2*i,0,-0.5*i) | |
| 816 | RootJoint.C0=RootCF*euler(0,0,0.5*i) | |
| 817 | LW.C0=cf(-1.5,0.5,0)*euler(-0.4+0.6*i,0,-0.7+0.2*i) | |
| 818 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 819 | RW.C0=cf(1.5,0.5,0)*euler(-0.4+0.4*i,0,0.7-0.2*i) | |
| 820 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 821 | end | |
| 822 | coroutine.resume(coroutine.create(function(Arm) | |
| 823 | while Mode=="Infamous" do | |
| 824 | wait(math.random(0,1)+math.random()) | |
| 825 | if math.random(1,2)==1 then | |
| 826 | MagicFire(BrickColor.new("Bright red"),Arm.CFrame*cf(0,-1,0),1.5,1.5,1.5)
| |
| 827 | else | |
| 828 | MagicFire(BrickColor.new("Bright yellow"),Arm.CFrame*cf(0,-1,0),1.5,1.5,1.5)
| |
| 829 | end | |
| 830 | end | |
| 831 | end),LeftArm) | |
| 832 | attack=false | |
| 833 | end | |
| 834 | ||
| 835 | function heroattackone() | |
| 836 | attack=true | |
| 837 | for i=0,1,0.1 do | |
| 838 | wait() | |
| 839 | wld1.C0=euler(1.57,0,-0.5*i)*cf(0,1,0) | |
| 840 | Torso.Neck.C0=necko*euler(-0.2*i,0,-0.4-0.4*i) | |
| 841 | RootJoint.C0=RootCF*euler(0,0,0.4+0.4*i) | |
| 842 | LW.C0=cf(-1-0.5*i,0.5,-0.5+0.5*i)*euler(1+0.8*i,0,0.2-0.2*i) | |
| 843 | LW.C1=cf(0,0.5,0)*euler(0,-1+0.5*i,0) | |
| 844 | RW.C0=cf(1-1*i,0.5,-0.5)*euler(0.5+1.5*i,0,-0.2-0.8*i) | |
| 845 | RW.C1=cf(0,0.5,0)*euler(0,-1+0.5*i,0) | |
| 846 | end | |
| 847 | so("http://roblox.com/asset/?id=10209640",hitbox,1,0.9)
| |
| 848 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(10,30),"Normal") end) | |
| 849 | --con1=hitbox.Touched:connect(function(hit) Damagefunc1(hit,10,30,math.random(50,150),hitbox) end) | |
| 850 | blcf=nil | |
| 851 | scfr=nil | |
| 852 | for i=0,1,0.2 do | |
| 853 | wait() | |
| 854 | wld1.C0=euler(1.57+0.2*i,0,-0.5-0.3*i)*cf(0,1,0) | |
| 855 | Torso.Neck.C0=necko*euler(-0.2+0.6*i,0,-0.8+1*i) | |
| 856 | RootJoint.C0=RootCF*euler(0,0,0.8-1*i) | |
| 857 | LW.C0=cf(-1.5+1*i,0.5,-0.5*i)*euler(1.8-1.6*i,0,0.6*i) | |
| 858 | LW.C1=cf(0,0.5,0)*euler(0,-0.5,0) | |
| 859 | RW.C0=cf(1*i,0.5,-0.5)*euler(2-1.5*i,0,-1+0.5*i) | |
| 860 | RW.C1=cf(0,0.5,0)*euler(0,-0.5,0) | |
| 861 | local blcf = hitbox.CFrame*CFrame.new(-.125,.2,0) | |
| 862 | if scfr and (hitbox.Position-scfr.p).magnitude > .1 then | |
| 863 | local h = 4.7 | |
| 864 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 865 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 866 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 867 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 868 | scfr = blcf | |
| 869 | elseif not scfr then | |
| 870 | scfr = blcf | |
| 871 | end | |
| 872 | end | |
| 873 | for i=0,1,0.2 do | |
| 874 | wld1.C0=euler(1.57+0.2-0.2*i,0,-0.8+0.4*i)*cf(0,1,0) | |
| 875 | Torso.Neck.C0=necko*euler(0.4,0,0.2+0.2*i) | |
| 876 | RootJoint.C0=RootCF*euler(0,0,-0.2-0.2*i) | |
| 877 | LW.C0=cf(-0.5+0.5*i,0.5,-0.5)*euler(0.2-0.4*i,0,0.6+0.2*i) | |
| 878 | LW.C1=cf(0,0.5,0)*euler(0,-0.5,0) | |
| 879 | RW.C0=cf(1,0.5,-0.5)*euler(0.5-0.6*i,0,-0.5+0.7*i) | |
| 880 | RW.C1=cf(0,0.5,0)*euler(0,-0.5,0) | |
| 881 | local blcf = hitbox.CFrame*CFrame.new(-.125,.2,0) | |
| 882 | if scfr and (hitbox.Position-scfr.p).magnitude > .1 then | |
| 883 | local h = 4.7 | |
| 884 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 885 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 886 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 887 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 888 | scfr = blcf | |
| 889 | elseif not scfr then | |
| 890 | scfr = blcf | |
| 891 | end | |
| 892 | wait() | |
| 893 | end | |
| 894 | con1:disconnect() | |
| 895 | wait() | |
| 896 | attack=false | |
| 897 | end | |
| 898 | ||
| 899 | function heroattacktwo() | |
| 900 | attack=true | |
| 901 | for i=0,1,0.1 do | |
| 902 | wait() | |
| 903 | wld1.C0=euler(1.57,0,-0.4)*cf(0,1,0) | |
| 904 | Torso.Neck.C0=necko*euler(0.4,0,0.4-0.4*i) | |
| 905 | RootJoint.C0=RootCF*euler(0,0,-0.4+0.4*i) | |
| 906 | LW.C0=cf(-0.5*i,0.5,-0.5)*euler(-0.2+0.4*i,0,0.8-0.4*i) | |
| 907 | LW.C1=cf(0,0.5,0)*euler(0,-0.5+0.5*i,0) | |
| 908 | RW.C0=cf(1,0.5,-0.5)*euler(-0.1+0.3*i,0,0.2-0.6*i) | |
| 909 | RW.C1=cf(0,0.5,0)*euler(0,-0.5+0.5*i,0) | |
| 910 | end | |
| 911 | local icprt=part(3,workspace,0,1,BrickColor.new("Bright blue"),"Icicle Part",vt(1,1,1))
| |
| 912 | icprt.Anchored=true | |
| 913 | icprt.CFrame=Torso.CFrame*cf(0,0,-10) | |
| 914 | game:GetService("Debris"):AddItem(icprt,5)
| |
| 915 | CreateIcicle(icprt.CFrame,true) | |
| 916 | for i=1,math.random(5,8) do | |
| 917 | local freezepart=part(3,workspace,0.5,0.5,BrickColor.new("Bright blue"),"Ice Part",vt(math.random(2,3)+math.random(),math.random(2,3)+math.random(),math.random(2,3)+math.random()))
| |
| 918 | freezepart.Anchored=true | |
| 919 | freezepart.CFrame=icprt.CFrame*cf(math.random(-1,0)+math.random(),-2.5,math.random(-1,0)+math.random())*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 920 | game:GetService("Debris"):AddItem(freezepart,7)
| |
| 921 | coroutine.resume(coroutine.create(function(Part) | |
| 922 | wait(2) | |
| 923 | Part.Anchored=false | |
| 924 | Part.Velocity=vt(math.random(-20,20),math.random(20,30),math.random(-20,20)) | |
| 925 | wait(5) | |
| 926 | Part.Parent=nil | |
| 927 | end),freezepart) | |
| 928 | end | |
| 929 | so("http://roblox.com/asset/?id=10209640",hitbox,1,0.7)
| |
| 930 | blcf=nil | |
| 931 | scfr=nil | |
| 932 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,10,15,math.random(20,60),"Normal") end) | |
| 933 | local c = game.Workspace:GetChildren() | |
| 934 | for i = 1, #c do | |
| 935 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 936 | if hum ~= nil and hum.Health ~= 0 then | |
| 937 | local head = c[i]:findFirstChild("Head")
| |
| 938 | if head ~= nil then | |
| 939 | local targ = head.Position - icprt.Position | |
| 940 | local mag = targ.magnitude | |
| 941 | if mag <= 5 and c[i].Name ~= Player.Name then | |
| 942 | attackdebounce=false | |
| 943 | Damagefunc(head,20,30,math.random(10,30),"Up") | |
| 944 | end | |
| 945 | end | |
| 946 | end | |
| 947 | end | |
| 948 | for i=0,1,0.1 do | |
| 949 | wait() | |
| 950 | Torso.Neck.C0=necko*euler(0.4-0.8*i,0,0) | |
| 951 | RootJoint.C0=RootCF*euler(0,0,0) | |
| 952 | LW.C0=cf(-0.5,0.5+0.5*i,-0.5)*euler(0.2+2.8*i,0,0.4) | |
| 953 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 954 | RW.C0=cf(1,0.5+0.5*i,-0.5)*euler(0.2+2.8*i,0,-0.4) | |
| 955 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 956 | local blcf = hitbox.CFrame*CFrame.new(-.125,.2,0) | |
| 957 | if scfr and (hitbox.Position-scfr.p).magnitude > .1 then | |
| 958 | local h = 4.7 | |
| 959 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 960 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 961 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 962 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 963 | scfr = blcf | |
| 964 | elseif not scfr then | |
| 965 | scfr = blcf | |
| 966 | end | |
| 967 | end | |
| 968 | con1:disconnect() | |
| 969 | wait() | |
| 970 | attack=false | |
| 971 | end | |
| 972 | ||
| 973 | function heroattackthree() | |
| 974 | attack=true | |
| 975 | for i=0,1,0.1 do | |
| 976 | wait() | |
| 977 | wld1.C0=euler(1.57,0,-0.4+0.4*i)*cf(0,1,0) | |
| 978 | Torso.Neck.C0=necko*euler(-0.4+0.4*i,0,-1*i) | |
| 979 | RootJoint.C0=RootCF*euler(0,0,1*i) | |
| 980 | LW.C0=cf(-0.5-1*i,1-0.5*i,-0.5+0.5*i)*euler(3-2*i,0,0.4-1*i) | |
| 981 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 982 | RW.C0=cf(1,1-0.5*i,-0.5)*euler(3-1.43*i,0,-0.4) | |
| 983 | RW.C1=cf(0,0.5,0)*euler(0,-1.57*i,0) | |
| 984 | end | |
| 985 | so("http://roblox.com/asset/?id=10209640",hitbox,1,0.9)
| |
| 986 | blcf=nil | |
| 987 | scfr=nil | |
| 988 | for i=0,1,0.2 do | |
| 989 | wait() | |
| 990 | wld1.C0=euler(1.57+1*i,0,0)*cf(0,1,0) | |
| 991 | Torso.Neck.C0=necko*euler(0,0,-1-0.57*i) | |
| 992 | RootJoint.C0=RootCF*euler(0,0,1+0.57*i) | |
| 993 | LW.C0=cf(-1.5,0.5,0)*euler(1,0,-0.6-0.9*i) | |
| 994 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 995 | RW.C0=cf(1+0.5*i,0.5,-0.5+0.5*i)*euler(1.5,0,-0.4+2.3*i) | |
| 996 | RW.C1=cf(0,0.5,0)*euler(0,-1.57,0) | |
| 997 | local blcf = hitbox.CFrame*CFrame.new(-.125,.2,0) | |
| 998 | if scfr and (hitbox.Position-scfr.p).magnitude > .1 then | |
| 999 | local h = 4.7 | |
| 1000 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 1001 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 1002 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 1003 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 1004 | scfr = blcf | |
| 1005 | elseif not scfr then | |
| 1006 | scfr = blcf | |
| 1007 | end | |
| 1008 | end | |
| 1009 | local icprt=part(3,workspace,0,1,BrickColor.new("Bright blue"),"Icicle Part",vt(1,1,1))
| |
| 1010 | icprt.Anchored=true | |
| 1011 | icprt.CFrame=RootPart.CFrame*cf(0,0,-10) | |
| 1012 | so("http://www.roblox.com/asset/?id=41763367",iceprt,1,1)
| |
| 1013 | so("http://www.roblox.com/asset/?id=32656754",iceprt,1,0.7)
| |
| 1014 | game:GetService("Debris"):AddItem(icprt,5)
| |
| 1015 | for i=1,math.random(8,15) do | |
| 1016 | local freezepart=part(3,workspace,0.5,0.5,BrickColor.new("Bright blue"),"Ice Part",vt(math.random(2,3)+math.random(),math.random(2,3)+math.random(),math.random(2,3)+math.random()))
| |
| 1017 | freezepart.Anchored=true | |
| 1018 | freezepart.CFrame=icprt.CFrame*cf(math.random(-5,4)+math.random(),-2.5,math.random(-5,4)+math.random())*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1019 | game:GetService("Debris"):AddItem(freezepart,7)
| |
| 1020 | coroutine.resume(coroutine.create(function(Part) | |
| 1021 | wait(2.5) | |
| 1022 | Part.Anchored=false | |
| 1023 | Part.Velocity=vt(math.random(-20,20),math.random(20,30),math.random(-20,20)) | |
| 1024 | wait(5) | |
| 1025 | Part.Parent=nil | |
| 1026 | end),freezepart) | |
| 1027 | end | |
| 1028 | local freezepart=part(3,workspace,0.5,0.5,BrickColor.new("Bright blue"),"Ice Part",vt(10,10,10))
| |
| 1029 | freezepart.Anchored=true | |
| 1030 | freezepart.CanCollide=true | |
| 1031 | freezepart.CFrame=icprt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1032 | game:GetService("Debris"):AddItem(freezepart,7)
| |
| 1033 | coroutine.resume(coroutine.create(function(Part) | |
| 1034 | wait(1.5) | |
| 1035 | for i=1,6 do | |
| 1036 | p=Part:Clone() | |
| 1037 | p.Parent=workspace | |
| 1038 | p.Size=vt(math.random(1,5),math.random(1,5),math.random(1,5)) | |
| 1039 | p.CFrame=Part.CFrame*cf(math.random(-5,5),math.random(-2,5),math.random(-5,5)) | |
| 1040 | p.Anchored=false | |
| 1041 | p.Velocity=vt(math.random(-40,40),math.random(-10,40),math.random(-40,40)) | |
| 1042 | game:GetService("Debris"):AddItem(p,5)
| |
| 1043 | end | |
| 1044 | so("http://www.roblox.com/asset/?id=87015121",Part,1,2)
| |
| 1045 | Part.Transparency=1 | |
| 1046 | Part.CanCollide=false | |
| 1047 | wait(2) | |
| 1048 | Part.Parent=nil | |
| 1049 | end),freezepart) | |
| 1050 | local c = game.Workspace:GetChildren() | |
| 1051 | for i = 1, #c do | |
| 1052 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 1053 | if hum ~= nil and hum.Health ~= 0 then | |
| 1054 | local head = c[i]:findFirstChild("Head")
| |
| 1055 | if head ~= nil then | |
| 1056 | local targ = head.Position - icprt.Position | |
| 1057 | local mag = targ.magnitude | |
| 1058 | if mag <= 8 and c[i].Name ~= Player.Name then | |
| 1059 | attackdebounce=false | |
| 1060 | Damagefunc(head,10,20,math.random(10,30),"Freeze") | |
| 1061 | end | |
| 1062 | end | |
| 1063 | end | |
| 1064 | end | |
| 1065 | --wait(2) | |
| 1066 | attack=false | |
| 1067 | end | |
| 1068 | ||
| 1069 | function HerotoUnactive() | |
| 1070 | attack=true | |
| 1071 | prt19.Transparency=0 | |
| 1072 | so("http://www.roblox.com/asset/?id=32656754",hitbox,1,1)
| |
| 1073 | MagicBlock(BrickColor.new("Bright blue"),iceprt.CFrame,0.2,0.2,0.2,0.5,0.5,0.5)
| |
| 1074 | MagicCircle(BrickColor.new("Cyan"),iceprt.CFrame,0.5,0.5,0.5,1,1,1,0.05)
| |
| 1075 | for i=1,5 do | |
| 1076 | BreakEffect(BrickColor.new("White"),iceprt.CFrame,0.2,math.random(1,5),0.2)
| |
| 1077 | end | |
| 1078 | coroutine.resume(coroutine.create(function(Part) | |
| 1079 | for i=1,10 do | |
| 1080 | wait() | |
| 1081 | BreakEffect(BrickColor.new("White"),Part.CFrame,0.2,math.random(1,5),0.2)
| |
| 1082 | end | |
| 1083 | end),iceprt) | |
| 1084 | iceprt.Parent=nil | |
| 1085 | for _,v in pairs(IceModel:children()) do | |
| 1086 | if v.className=="Part" then | |
| 1087 | coroutine.resume(coroutine.create(function(Part) | |
| 1088 | for i=0,1,0.1 do | |
| 1089 | wait() | |
| 1090 | Part.Transparency=i | |
| 1091 | end | |
| 1092 | Part.Parent=nil | |
| 1093 | end),v) | |
| 1094 | end | |
| 1095 | end | |
| 1096 | for i=0,1,0.1 do | |
| 1097 | wait() | |
| 1098 | wld13.C0=cf(0,-0.7,0)*euler(-0.4-0.385*i,0,0) | |
| 1099 | wld14.C0=cf(0,-0.7,0)*euler(0.4+0.385*i,0,0) | |
| 1100 | wld16.C0=cf(0,0.7,0)*euler(-3.24+2.455*i,0,0) | |
| 1101 | wld18.C0=cf(0,0.7,0)*euler(3.24-2.455*i,0,0) | |
| 1102 | wld15.C0=cf(0,-1.3+1.3*i,0)*euler(-0.1+0.1*i,0.785*i,0) | |
| 1103 | wld17.C0=cf(0,-1.3+1.3*i,0)*euler(0.1-0.1*i,0.785*i,0) | |
| 1104 | wldref2.C0=euler(-0.785*i,0,0)*cf(0,-0.5,0) | |
| 1105 | wldref3.C0=euler(0.785*i,0,0)*cf(0,-0.5,0) | |
| 1106 | wld1.C0=euler(1.57,0,0)*cf(0,1,-0.3*i) | |
| 1107 | Torso.Neck.C0=necko*euler(0,0.2*i,-0.4+1.4*i) | |
| 1108 | RootJoint.C0=RootCF*euler(0,0,0.4-1.4*i) | |
| 1109 | LW.C0=cf(-1,0.5,-0.5)*euler(1-0.4*i,0,0.2+0.5*i) | |
| 1110 | LW.C1=cf(0,0.5,0)*euler(0,-1+1*i,0) | |
| 1111 | RW.C0=cf(1,0.5,-0.5)*euler(0.5+0.5*i,0,-0.2-0.3*i) | |
| 1112 | RW.C1=cf(0,0.5,0)*euler(0,-1+1.7*i,0) | |
| 1113 | end | |
| 1114 | IceModel.Parent=nil | |
| 1115 | attack=false | |
| 1116 | end | |
| 1117 | ||
| 1118 | function HerotoInfamous() | |
| 1119 | attack=true | |
| 1120 | prt19.Transparency=0 | |
| 1121 | so("http://www.roblox.com/asset/?id=32656754",hitbox,1,1)
| |
| 1122 | MagicBlock(BrickColor.new("Bright blue"),iceprt.CFrame,0.2,0.2,0.2,0.5,0.5,0.5)
| |
| 1123 | MagicCircle(BrickColor.new("Cyan"),iceprt.CFrame,0.5,0.5,0.5,1,1,1,0.05)
| |
| 1124 | for i=1,5 do | |
| 1125 | BreakEffect(BrickColor.new("White"),iceprt.CFrame,0.2,math.random(1,5),0.2)
| |
| 1126 | end | |
| 1127 | coroutine.resume(coroutine.create(function(Part) | |
| 1128 | for i=1,10 do | |
| 1129 | wait() | |
| 1130 | BreakEffect(BrickColor.new("White"),Part.CFrame,0.2,math.random(1,5),0.2)
| |
| 1131 | end | |
| 1132 | end),iceprt) | |
| 1133 | iceprt.Parent=nil | |
| 1134 | for _,v in pairs(IceModel:children()) do | |
| 1135 | if v.className=="Part" then | |
| 1136 | coroutine.resume(coroutine.create(function(Part) | |
| 1137 | for i=0,1,0.1 do | |
| 1138 | wait() | |
| 1139 | Part.Transparency=i | |
| 1140 | end | |
| 1141 | Part.Parent=nil | |
| 1142 | end),v) | |
| 1143 | end | |
| 1144 | end | |
| 1145 | infprt16=nil | |
| 1146 | infprt18=nil | |
| 1147 | FireModel.Parent=modelzorz | |
| 1148 | for _,v in pairs(modelzorz:children()) do | |
| 1149 | if v.className~="Model" and v.Name~="Hitbox" and v.Name~="Part1" and v.Name~="ReferencePart" then | |
| 1150 | cl=v:Clone() | |
| 1151 | cl.Parent=FireModel | |
| 1152 | if v.Name=="Part16" then | |
| 1153 | infprt16=cl | |
| 1154 | elseif v.Name=="Part18" then | |
| 1155 | infprt18=cl | |
| 1156 | end | |
| 1157 | if v.Name=="Part7" and v.Name=="Part8" then | |
| 1158 | end | |
| 1159 | if v.Name=="Part9" then | |
| 1160 | cl.BrickColor=BrickColor.new("White")
| |
| 1161 | elseif v.Name=="Part3" then | |
| 1162 | cl.BrickColor=BrickColor.new("Dusty Rose")
| |
| 1163 | elseif v.Name=="Part4" then | |
| 1164 | cl.BrickColor=BrickColor.new("Really red")
| |
| 1165 | elseif v.Name=="Part6" or v.Name=="Part7" or v.Name=="Part8" then | |
| 1166 | cl.BrickColor=BrickColor.new("Bright orange")
| |
| 1167 | elseif v.Name=="Part12" or v.Name=="Part15" or v.Name=="Part17" or v.Name=="Part19" then | |
| 1168 | cl.BrickColor=BrickColor.new("Really red")
| |
| 1169 | else | |
| 1170 | cl.BrickColor=BrickColor.new("Bright red")
| |
| 1171 | end | |
| 1172 | cl.Transparency=1 | |
| 1173 | coroutine.resume(coroutine.create(function(Part) | |
| 1174 | for i=1,0,-0.1 do | |
| 1175 | wait() | |
| 1176 | Part.Transparency=i | |
| 1177 | end | |
| 1178 | Part.Transparency=0 | |
| 1179 | end),cl) | |
| 1180 | clmsh=cl.Mesh | |
| 1181 | clmsh.Scale=clmsh.Scale+vt(0.01,0.01,0.01) | |
| 1182 | clwld=Instance.new("Weld")
| |
| 1183 | clwld.Parent=cl | |
| 1184 | clwld.Part0=cl | |
| 1185 | clwld.Part1=v | |
| 1186 | if v.Name=="Part7" then | |
| 1187 | clwld.C0=cf(0,-0.01,0) | |
| 1188 | elseif v.Name=="Part8" then | |
| 1189 | clwld.C0=cf(0,-0.01,0) | |
| 1190 | end | |
| 1191 | end | |
| 1192 | end | |
| 1193 | infmsh16=infprt16.Mesh | |
| 1194 | infmsh18=infprt18.Mesh | |
| 1195 | infwld16=infprt16.Weld | |
| 1196 | infwld18=infprt18.Weld | |
| 1197 | infmsh16.Scale=vt(0.31,1.5,0.31) | |
| 1198 | infmsh18.Scale=vt(0.31,1.5,0.31) | |
| 1199 | infwld16.C0=cf(0,0.2,0) | |
| 1200 | infwld18.C0=cf(0,0.2,0) | |
| 1201 | so("http://www.roblox.com/asset/?id=2101148",hitbox,1,1)
| |
| 1202 | MagicBlock(BrickColor.new("Bright red"),hitbox.CFrame,0.2,0.2,0.2,1,1,1)
| |
| 1203 | MagicCircle(BrickColor.new("Bright orange"),hitbox.CFrame,0.3,1,0.3,0.7,1.2,0.7,0.05)
| |
| 1204 | coroutine.resume(coroutine.create(function(Arm) | |
| 1205 | while Mode=="Infamous" do | |
| 1206 | wait(math.random(0,1)+math.random()) | |
| 1207 | if math.random(1,2)==1 then | |
| 1208 | MagicFire(BrickColor.new("Bright red"),Arm.CFrame*cf(0,-1,0),1.5,1.5,1.5)
| |
| 1209 | else | |
| 1210 | MagicFire(BrickColor.new("Bright yellow"),Arm.CFrame*cf(0,-1,0),1.5,1.5,1.5)
| |
| 1211 | end | |
| 1212 | end | |
| 1213 | end),LeftArm) | |
| 1214 | for i=0,1,0.1 do | |
| 1215 | wait() | |
| 1216 | wld13.C0=cf(0,-0.7,0)*euler(-0.4-1.885*i,0,0) | |
| 1217 | wld14.C0=cf(0,-0.7,0)*euler(0.4+1.885*i,0,0) | |
| 1218 | wld15.C0=cf(0,-1.3+1.3*i,0)*euler(-0.1+0.1*i,0,0)*euler(0,0.785*i,0)*cf(0,0,0.3*i) | |
| 1219 | wld16.C0=cf(0,0.7,0)*euler(-3.24+4.24*i,0,0) | |
| 1220 | wld17.C0=cf(0,-1.3+1.3*i,0)*euler(0.1-0.1*i,0,0)*euler(0,0.785*i,0)*cf(0,0,-0.3*i) | |
| 1221 | wld18.C0=cf(0,0.7,0)*euler(3.24-4.24*i,0,0) | |
| 1222 | wldref2.C0=euler(-1.57*i,0,0)*cf(0,-0.5+0.3*i,0) | |
| 1223 | wldref3.C0=euler(1.57*i,0,0)*cf(0,-0.5+0.3*i,0) | |
| 1224 | wldref4.C0=euler(0.785-0.5*i,0,0)*cf(0,0.5+0.6*i,0.1785*i) | |
| 1225 | Torso.Neck.C0=necko*euler(0.2*i,0,-0.4-0.1*i) | |
| 1226 | RootJoint.C0=RootCF*euler(0,0,0.4+0.1*i) | |
| 1227 | LW.C0=cf(-1-0.5*i,0.5,-0.5+0.5*i)*euler(1-0.8*i,0,0.2-0.7*i) | |
| 1228 | LW.C1=cf(0,0.5,0)*euler(0,-1+1*i,0) | |
| 1229 | RW.C0=cf(1+0.5*i,0.5,-0.5+0.5*i)*euler(0.5-0.5*i,0,-0.2+0.7*i) | |
| 1230 | RW.C1=cf(0,0.5,0)*euler(0,-1+1*i,0) | |
| 1231 | end | |
| 1232 | IceModel.Parent=nil | |
| 1233 | attack=false | |
| 1234 | end | |
| 1235 | ||
| 1236 | function infattackone() | |
| 1237 | attack=true | |
| 1238 | for i=0,1,0.2 do | |
| 1239 | wait() | |
| 1240 | Torso.Neck.C0=necko*euler(0.2,0,-0.5-0.2*i) | |
| 1241 | RootJoint.C0=RootCF*euler(0,0,0.5+0.2*i) | |
| 1242 | LW.C0=cf(-1.5,0.5,0)*euler(0.2-0.4*i,0,-0.5) | |
| 1243 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1244 | RW.C0=cf(1.5-0.5*i,0.5,-0.5*i)*euler(2*i,0,0.5-1*i) | |
| 1245 | RW.C1=cf(0,0.5,0)*euler(0,-1*i,0) | |
| 1246 | end | |
| 1247 | so("http://roblox.com/asset/?id=10209640",hitbox,1,1)
| |
| 1248 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(5,10),"Normal") end) | |
| 1249 | blcf=nil | |
| 1250 | scfr=nil | |
| 1251 | for i=0,1,0.2 do | |
| 1252 | wait() | |
| 1253 | Torso.Neck.C0=necko*euler(0.2,0,-0.7+1*i) | |
| 1254 | RootJoint.C0=RootCF*euler(0,0,0.7-1*i) | |
| 1255 | LW.C0=cf(-1.5,0.5,0)*euler(-0.2,0,-0.5) | |
| 1256 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1257 | RW.C0=cf(1+0.5*i,0.5,-0.5+0.5*i)*euler(2-2*i,0,-0.5+1*i) | |
| 1258 | RW.C1=cf(0,0.5,0)*euler(0,-1+1*i,0) | |
| 1259 | local blcf = hitbox.CFrame*CFrame.new(-.125,-1,0) | |
| 1260 | if scfr and (hitbox.Position-scfr.p).magnitude > .1 then | |
| 1261 | local h = 4.7 | |
| 1262 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 1263 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 1264 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 1265 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 1266 | scfr = blcf | |
| 1267 | elseif not scfr then | |
| 1268 | scfr = blcf | |
| 1269 | end | |
| 1270 | end | |
| 1271 | con1:disconnect() | |
| 1272 | for i=0,1,0.2 do | |
| 1273 | Torso.Neck.C0=necko*euler(0.2,0,0.3+0.2*i) | |
| 1274 | RootJoint.C0=RootCF*euler(0,0,-0.3-0.2*i) | |
| 1275 | LW.C0=cf(-1.5,0.5,0)*euler(-0.2,0,-0.5) | |
| 1276 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1277 | RW.C0=cf(1.5,0.5,0)*euler(-0.2*i,0,0.5+0.1*i) | |
| 1278 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1279 | local blcf = hitbox.CFrame*CFrame.new(-.125,-1,0) | |
| 1280 | if scfr and (hitbox.Position-scfr.p).magnitude > .1 then | |
| 1281 | local h = 4.7 | |
| 1282 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 1283 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 1284 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 1285 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 1286 | scfr = blcf | |
| 1287 | elseif not scfr then | |
| 1288 | scfr = blcf | |
| 1289 | end | |
| 1290 | wait() | |
| 1291 | end | |
| 1292 | attack=false | |
| 1293 | end | |
| 1294 | ||
| 1295 | function infattacktwo() | |
| 1296 | attack=true | |
| 1297 | for i=0,1,0.2 do | |
| 1298 | wait() | |
| 1299 | Torso.Neck.C0=necko*euler(0.2-0.2*i,0,0.5+1.07*i) | |
| 1300 | RootJoint.C0=RootCF*euler(0,0,-0.5-1.07*i) | |
| 1301 | LW.C0=cf(-1.5,0.5,0)*euler(-0.2+1.77*i,0,-0.5-1.07*i) | |
| 1302 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1303 | RW.C0=cf(1.5,0.5,0)*euler(-0.2,0,0.6) | |
| 1304 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1305 | end | |
| 1306 | local frprt=part(3,workspace,0,1,BrickColor.new("Bright red"),"Fire Part",vt(1,1,1))
| |
| 1307 | frprt.Anchored=true | |
| 1308 | frprt.CFrame=RootPart.CFrame*cf(0,0,-5) | |
| 1309 | game:GetService("Debris"):AddItem(frprt,5)
| |
| 1310 | so("http://www.roblox.com/asset/?id=2691586",frprt,1,0.5)
| |
| 1311 | MagicBlock(BrickColor.new("Bright red"),frprt.CFrame,1,1,1,1,1,1)
| |
| 1312 | MagicCircle(BrickColor.new("Bright yellow"),frprt.CFrame,1,1,1,1,1,1,0.05)
| |
| 1313 | for i=1,math.random(8,15) do | |
| 1314 | if math.random(1,2)==1 then | |
| 1315 | MagicBlock2(BrickColor.new("Bright red"),frprt.CFrame,1,1,1,0.1,0.1,0.1)
| |
| 1316 | else | |
| 1317 | MagicBlock2(BrickColor.new("Bright yellow"),frprt.CFrame,1,1,1,0.1,0.1,0.1)
| |
| 1318 | end | |
| 1319 | end | |
| 1320 | local c = game.Workspace:GetChildren() | |
| 1321 | for i = 1, #c do | |
| 1322 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 1323 | if hum ~= nil and hum.Health ~= 0 then | |
| 1324 | local head = c[i]:findFirstChild("Head")
| |
| 1325 | if head ~= nil then | |
| 1326 | local targ = head.Position - frprt.Position | |
| 1327 | local mag = targ.magnitude | |
| 1328 | if mag <= 5 and c[i].Name ~= Player.Name then | |
| 1329 | attackdebounce=false | |
| 1330 | Damagefunc(head,20,30,math.random(30,50),"Knockdown",Torso) | |
| 1331 | end | |
| 1332 | end | |
| 1333 | end | |
| 1334 | end | |
| 1335 | attack=false | |
| 1336 | end | |
| 1337 | ||
| 1338 | function infattackthree() | |
| 1339 | attack=true | |
| 1340 | for i=0,1,0.1 do | |
| 1341 | wait() | |
| 1342 | Torso.Neck.C0=necko*euler(0,-0.2*i,1.57-0.47*i) | |
| 1343 | RootJoint.C0=RootCF*euler(0,0,-1.57+0.47*i) | |
| 1344 | RootJoint.C1=RootCF*euler(0,-0.2*i,0) | |
| 1345 | LW.C0=cf(-1.5,0.5,0)*euler(1.57-0.5*i,0,-1.57+0.5*i) | |
| 1346 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1347 | RW.C0=cf(1.5,0.5,0)*euler(-0.2+0.8*i,0,0.6-0.3*i) | |
| 1348 | RW.C1=cf(0,0.5,0)*euler(0,3.14*i,0) | |
| 1349 | end | |
| 1350 | Humanoid.WalkSpeed=30 | |
| 1351 | so("http://roblox.com/asset/?id=10209640",hitbox,1,1.1)
| |
| 1352 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,10,30,math.random(5,10),"Normal") end) | |
| 1353 | blcf=nil | |
| 1354 | scfr=nil | |
| 1355 | for i=0,1,0.15 do | |
| 1356 | wait() | |
| 1357 | wld1.C0=euler(1.57+1*i,0,0)*cf(0,1,0) | |
| 1358 | Torso.Neck.C0=necko*euler(0,-0.2,1.1-2.1*i) | |
| 1359 | RootJoint.C0=RootCF*euler(0,0,-1.1+2.1*i) | |
| 1360 | RootJoint.C1=RootCF*euler(0,-0.2+0.4*i,0) | |
| 1361 | LW.C0=cf(-1.5,0.5,0)*euler(1.07,0,-1.07) | |
| 1362 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1363 | RW.C0=cf(1.5-1*i,0.5,-0.5*i)*euler(0.6+1.2*i,0,0.3-0.9*i) | |
| 1364 | RW.C1=cf(0,0.5,0)*euler(0,3.14-1.4*i,0) | |
| 1365 | local blcf = hitbox.CFrame*CFrame.new(-.125,-1,0) | |
| 1366 | if scfr and (hitbox.Position-scfr.p).magnitude > .1 then | |
| 1367 | local h = 4.7 | |
| 1368 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 1369 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 1370 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 1371 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 1372 | scfr = blcf | |
| 1373 | elseif not scfr then | |
| 1374 | scfr = blcf | |
| 1375 | end | |
| 1376 | end | |
| 1377 | for i=0,1,0.1 do | |
| 1378 | wait() | |
| 1379 | wld1.C0=euler(2.57-1*i,0,0)*cf(0,1,0) | |
| 1380 | Torso.Neck.C0=necko*euler(0,-0.2,-1) | |
| 1381 | RootJoint.C0=RootCF*euler(0,0,1) | |
| 1382 | RootJoint.C1=RootCF*euler(0,0.2,0) | |
| 1383 | LW.C0=cf(-1.5,0.5,0)*euler(1.07,0,-1.07-0.5*i) | |
| 1384 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1385 | RW.C0=cf(0.5,0.5,-0.5)*euler(1.8,0,-0.6) | |
| 1386 | RW.C1=cf(0,0.5,0)*euler(0,1.74-3.31*i,0) | |
| 1387 | local blcf = hitbox.CFrame*CFrame.new(-.125,-1,0) | |
| 1388 | if scfr and (hitbox.Position-scfr.p).magnitude > .1 then | |
| 1389 | local h = 4.7 | |
| 1390 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 1391 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 1392 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 1393 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 1394 | scfr = blcf | |
| 1395 | elseif not scfr then | |
| 1396 | scfr = blcf | |
| 1397 | end | |
| 1398 | end | |
| 1399 | so("http://roblox.com/asset/?id=10209640",hitbox,1,0.9)
| |
| 1400 | for i=0,1,0.15 do | |
| 1401 | wait() | |
| 1402 | wld1.C0=euler(1.57+1*i,0,0)*cf(0,1,0) | |
| 1403 | Torso.Neck.C0=necko*euler(0,-0.2,-1+2*i) | |
| 1404 | RootJoint.C0=RootCF*euler(0,0,1-2*i) | |
| 1405 | RootJoint.C1=RootCF*euler(0,0.2-0.6*i,0) | |
| 1406 | LW.C0=cf(-1.5,0.5,0)*euler(1.07,0,-1.57+1*i) | |
| 1407 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1408 | RW.C0=cf(0.5+1*i,0.5,-0.5+0.5*i)*euler(1.8,0,-0.6+2.07*i) | |
| 1409 | RW.C1=cf(0,0.5,0)*euler(0,-1.57,0) | |
| 1410 | local blcf = hitbox.CFrame*CFrame.new(-.125,-1,0) | |
| 1411 | if scfr and (hitbox.Position-scfr.p).magnitude > .1 then | |
| 1412 | local h = 4.7 | |
| 1413 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 1414 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 1415 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 1416 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 1417 | scfr = blcf | |
| 1418 | elseif not scfr then | |
| 1419 | scfr = blcf | |
| 1420 | end | |
| 1421 | end | |
| 1422 | con1:disconnect() | |
| 1423 | Humanoid.WalkSpeed=16 | |
| 1424 | for i=0,1,0.2 do | |
| 1425 | wait() | |
| 1426 | RootJoint.C1=RootCF*euler(0,-0.4+0.4*i,0) | |
| 1427 | end | |
| 1428 | RootJoint.C1=RootCF | |
| 1429 | attack=false | |
| 1430 | end | |
| 1431 | ||
| 1432 | function InfamoustoUnactive() | |
| 1433 | attack=true | |
| 1434 | so("http://www.roblox.com/asset/?id=2101148",hitbox,1,1)
| |
| 1435 | MagicBlock(BrickColor.new("Bright red"),hitbox.CFrame,0.2,0.2,0.2,1,1,1)
| |
| 1436 | MagicCircle(BrickColor.new("Bright orange"),hitbox.CFrame,0.3,1,0.3,0.7,1.2,0.7,0.05)
| |
| 1437 | for _,v in pairs(FireModel:children()) do | |
| 1438 | if v.className=="Part" then | |
| 1439 | coroutine.resume(coroutine.create(function(Part) | |
| 1440 | for i=0,1,0.1 do | |
| 1441 | wait() | |
| 1442 | Part.Transparency=i | |
| 1443 | end | |
| 1444 | Part.Parent=nil | |
| 1445 | end),v) | |
| 1446 | end | |
| 1447 | end | |
| 1448 | for i=0,1,0.1 do | |
| 1449 | wait() | |
| 1450 | Torso.Neck.C0=necko*euler(0.2-0.2*i,0.2*i,-0.5+1.5*i) | |
| 1451 | RootJoint.C0=RootCF*euler(0,0,0.5-1.5*i) | |
| 1452 | LW.C0=cf(-1.5+0.5*i,0.5,-0.5*i)*euler(0.2+0.4*i,0,-0.5+1.2*i) | |
| 1453 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1454 | RW.C0=cf(1.5-0.5*i,0.5,-0.5*i)*euler(1*i,0,0.5-1*i) | |
| 1455 | RW.C1=cf(0,0.5,0)*euler(0,0.7*i,0) | |
| 1456 | wld1.C0=euler(1.57,0,0)*cf(0,1,-0.3) | |
| 1457 | wld13.C0=cf(0,-0.7,0)*euler(-2.285+1.5*i,0,0) | |
| 1458 | wld14.C0=cf(0,-0.7,0)*euler(2.285-1.5*i,0,0) | |
| 1459 | wld15.C0=euler(0,0.785,0)*cf(0,0,0.3-0.3*i) | |
| 1460 | wld17.C0=euler(0,0.785,0)*cf(0,0,-0.3+0.3*i) | |
| 1461 | wld16.C0=cf(0,0.7,0)*euler(1-1.785*i,0,0) | |
| 1462 | wld18.C0=cf(0,0.7,0)*euler(-1+1.785*i,0,0) | |
| 1463 | wldref2.C0=euler(-1.57+0.785*i,0,0)*cf(0,-0.2-0.3*i,0) | |
| 1464 | wldref3.C0=euler(1.57-0.785*i,0,0)*cf(0,-0.2-0.3*i,0) | |
| 1465 | wldref4.C0=euler(0.285+0.5*i,0,0)*cf(0,1.1-0.6*i,0.1785-0.1785*i) | |
| 1466 | end | |
| 1467 | FireModel.Parent=nil | |
| 1468 | attack=false | |
| 1469 | end | |
| 1470 | ||
| 1471 | function InfamoustoHero() | |
| 1472 | attack=true | |
| 1473 | so("http://www.roblox.com/asset/?id=2101148",hitbox,1,1)
| |
| 1474 | MagicBlock(BrickColor.new("Bright red"),hitbox.CFrame,0.2,0.2,0.2,1,1,1)
| |
| 1475 | MagicCircle(BrickColor.new("Bright orange"),hitbox.CFrame,0.3,1,0.3,0.7,1.2,0.7,0.05)
| |
| 1476 | for _,v in pairs(FireModel:children()) do | |
| 1477 | if v.className=="Part" then | |
| 1478 | coroutine.resume(coroutine.create(function(Part) | |
| 1479 | for i=0,1,0.1 do | |
| 1480 | wait() | |
| 1481 | Part.Transparency=i | |
| 1482 | end | |
| 1483 | Part.Parent=nil | |
| 1484 | end),v) | |
| 1485 | end | |
| 1486 | end | |
| 1487 | IceModel.Parent=modelzorz | |
| 1488 | for _,v in pairs(modelzorz:children()) do | |
| 1489 | coroutine.resume(coroutine.create(function(Part) | |
| 1490 | if Part.Name=="Part19" then | |
| 1491 | for i=0,1,0.1 do | |
| 1492 | wait() | |
| 1493 | Part.Transparency=i | |
| 1494 | end | |
| 1495 | Part.Transparency=1 | |
| 1496 | end | |
| 1497 | end),v) | |
| 1498 | if v.className~="Model" and v.Name~="Hitbox" and v.Name~="Part1" and v.Name~="ReferencePart" and v.Name~="Part19" then | |
| 1499 | cl=v:Clone() | |
| 1500 | cl.Parent=IceModel | |
| 1501 | if v.Name=="Part7" and v.Name=="Part8" then | |
| 1502 | end | |
| 1503 | if v.Name=="Part9" then | |
| 1504 | cl.BrickColor=BrickColor.new("White")
| |
| 1505 | elseif v.Name=="Part10" or v.Name=="Part11" then | |
| 1506 | cl.BrickColor=BrickColor.new("Deep blue")
| |
| 1507 | elseif v.Name=="Part6" or v.Name=="Part7" or v.Name=="Part8" then | |
| 1508 | cl.BrickColor=BrickColor.new("Pastel light blue")
| |
| 1509 | elseif v.Name=="Part3" then | |
| 1510 | cl.BrickColor=BrickColor.new("Medium blue")
| |
| 1511 | elseif v.Name=="Part4" then | |
| 1512 | cl.BrickColor=BrickColor.new("Light blue")
| |
| 1513 | elseif v.Name=="Part12" or v.Name=="Part15" or v.Name=="Part17" or v.Name=="Part19" then | |
| 1514 | cl.BrickColor=BrickColor.new("Light blue")
| |
| 1515 | else | |
| 1516 | cl.BrickColor=BrickColor.new("Cyan")
| |
| 1517 | end | |
| 1518 | cl.Transparency=1 | |
| 1519 | coroutine.resume(coroutine.create(function(Part) | |
| 1520 | for i=1,0,-0.1 do | |
| 1521 | wait() | |
| 1522 | Part.Transparency=i | |
| 1523 | end | |
| 1524 | Part.Transparency=0 | |
| 1525 | end),cl) | |
| 1526 | clmsh=cl.Mesh | |
| 1527 | clmsh.Scale=clmsh.Scale+vt(0.01,0.01,0.01) | |
| 1528 | clwld=Instance.new("Weld")
| |
| 1529 | clwld.Parent=cl | |
| 1530 | clwld.Part0=cl | |
| 1531 | clwld.Part1=v | |
| 1532 | if v.Name=="Part7" then | |
| 1533 | clwld.C0=cf(0,-0.01,0) | |
| 1534 | elseif v.Name=="Part8" then | |
| 1535 | clwld.C0=cf(0,-0.01,0) | |
| 1536 | end | |
| 1537 | if v.Name=="Part7" then | |
| 1538 | clwld.C0=cf(0,-0.01,0) | |
| 1539 | elseif v.Name=="Part8" then | |
| 1540 | clwld.C0=cf(0,-0.01,0) | |
| 1541 | end | |
| 1542 | end | |
| 1543 | end | |
| 1544 | so("http://roblox.com/asset/?id=25605551",hitbox,1,1)
| |
| 1545 | iceprt.Transparency=0 | |
| 1546 | iceprt.Parent=IceModel | |
| 1547 | local icewld=weld(iceprt,iceprt,hitbox,euler(0,0,1.57)*cf(0,-2,0)) | |
| 1548 | so("http://www.roblox.com/asset/?id=32656754",iceprt,1,1)
| |
| 1549 | MagicBlock(BrickColor.new("Bright blue"),iceprt.CFrame,0.2,0.2,0.2,0.5,0.5,0.5)
| |
| 1550 | MagicCircle(BrickColor.new("Cyan"),iceprt.CFrame,0.5,0.5,0.5,1,1,1,0.05)
| |
| 1551 | for i=1,5 do | |
| 1552 | BreakEffect(BrickColor.new("White"),iceprt.CFrame,0.2,math.random(1,5),0.2)
| |
| 1553 | end | |
| 1554 | coroutine.resume(coroutine.create(function(Part,Weld) | |
| 1555 | while Part.Parent~=nil do | |
| 1556 | wait() | |
| 1557 | --Weld.C1=Weld.C1*euler(0.2,0,0) | |
| 1558 | end | |
| 1559 | end),iceprt,icewld) | |
| 1560 | coroutine.resume(coroutine.create(function(Part) | |
| 1561 | for i=1,20 do | |
| 1562 | wait() | |
| 1563 | BreakEffect(BrickColor.new("White"),Part.CFrame,0.2,math.random(1,5),0.2)
| |
| 1564 | end | |
| 1565 | end),iceprt) | |
| 1566 | for i=0,1,0.1 do | |
| 1567 | wait() | |
| 1568 | wld13.C0=cf(0,-0.7,0)*euler(-2.285+1.885*i,0,0) | |
| 1569 | wld14.C0=cf(0,-0.7,0)*euler(2.285-1.885*i,0,0) | |
| 1570 | wld15.C0=euler(0,0.785-0.785*i,0)*cf(0,0,0.3-0.3*i)*cf(0,-1.3*i,0)*euler(-0.1*i,0,0) | |
| 1571 | wld17.C0=euler(0,0.785-0.785*i,0)*cf(0,0,-0.3+0.3*i)*cf(0,-1.3*i,0)*euler(0.1-0.1*i,0,0) | |
| 1572 | wld16.C0=cf(0,0.7,0)*euler(1-4.24*i,0,0) | |
| 1573 | wld18.C0=cf(0,0.7,0)*euler(-1+4.24*i,0,0) | |
| 1574 | wldref2.C0=euler(-1.57+1.57*i,0,0)*cf(0,-0.2-0.3*i,0) | |
| 1575 | wldref3.C0=euler(1.57-1.57*i,0,0)*cf(0,-0.2-0.3*i,0) | |
| 1576 | wldref4.C0=euler(0.285,0,0)*cf(0,1.1,0.1785) | |
| 1577 | Torso.Neck.C0=necko*euler(0.2-0.2*i,0,-0.5+0.1*i) | |
| 1578 | RootJoint.C0=RootCF*euler(0,0,0.5-0.1*i) | |
| 1579 | LW.C0=cf(-1.5+0.5*i,0.5,-0.5*i)*euler(0.2+0.8*i,0,-0.5+0.7*i) | |
| 1580 | LW.C1=cf(0,0.5,0)*euler(0,-1*i,0) | |
| 1581 | RW.C0=cf(1.5-0.5*i,0.5,-0.5*i)*euler(0.5*i,0,0.5-0.7*i) | |
| 1582 | RW.C1=cf(0,0.5,0)*euler(0,-1*i,0) | |
| 1583 | end | |
| 1584 | wld13.C0=cf(0,-0.7,0)*euler(-0.4,0,0) | |
| 1585 | wld14.C0=cf(0,-0.7,0)*euler(0.4,0,0) | |
| 1586 | wld16.C0=cf(0,0.7,0)*euler(-3.24,0,0) | |
| 1587 | wld18.C0=cf(0,0.7,0)*euler(3.24,0,0) | |
| 1588 | wld15.C0=cf(0,-1.3,0)*euler(-0.1,0,0) | |
| 1589 | wld17.C0=cf(0,-1.3,0)*euler(0.1,0,0) | |
| 1590 | wldref2.C0=euler(0,0,0)*cf(0,-0.5,0) | |
| 1591 | wldref3.C0=euler(0,0,0)*cf(0,-0.5,0) | |
| 1592 | wldref4.C0=euler(0.785,0,0)*cf(0,0.5,0) | |
| 1593 | FireModel.Parent=nil | |
| 1594 | attack=false | |
| 1595 | end | |
| 1596 | ||
| 1597 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 1598 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 1599 | end | |
| 1600 | ||
| 1601 | local ppart = Instance.new("Part")
| |
| 1602 | ppart.Material = "SmoothPlastic" | |
| 1603 | ppart.TopSurface,ppart.BottomSurface = 0,0 | |
| 1604 | ppart.FormFactor = "Custom" | |
| 1605 | ppart.Size = Vector3.new(.2,.2,.2) | |
| 1606 | ppart:BreakJoints() | |
| 1607 | ppart.TopSurface = "SmoothNoOutlines" | |
| 1608 | ppart.BottomSurface = "SmoothNoOutlines" | |
| 1609 | ppart.RightSurface = "SmoothNoOutlines" | |
| 1610 | ppart.LeftSurface = "SmoothNoOutlines" | |
| 1611 | ppart.CanCollide = false | |
| 1612 | ||
| 1613 | ||
| 1614 | local function CFrameFromTopBack(at, top, back) | |
| 1615 | local right = top:Cross(back) | |
| 1616 | return CFrame.new(at.x, at.y, at.z, | |
| 1617 | right.x, top.x, back.x, | |
| 1618 | right.y, top.y, back.y, | |
| 1619 | right.z, top.z, back.z) | |
| 1620 | end | |
| 1621 | ||
| 1622 | function Triangle(a, b, c) | |
| 1623 | local edg1 = (c-a):Dot((b-a).unit) | |
| 1624 | local edg2 = (a-b):Dot((c-b).unit) | |
| 1625 | local edg3 = (b-c):Dot((a-c).unit) | |
| 1626 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
| 1627 | a, b, c = a, b, c | |
| 1628 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
| 1629 | a, b, c = b, c, a | |
| 1630 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
| 1631 | a, b, c = c, a, b | |
| 1632 | else | |
| 1633 | assert(false, "unreachable") | |
| 1634 | end | |
| 1635 | ||
| 1636 | local len1 = (c-a):Dot((b-a).unit) | |
| 1637 | local len2 = (b-a).magnitude - len1 | |
| 1638 | local width = (a + (b-a).unit*len1 - c).magnitude | |
| 1639 | ||
| 1640 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
| 1641 | ||
| 1642 | local list = {}
| |
| 1643 | ||
| 1644 | if len1 > 0.01 then | |
| 1645 | local w1 = Instance.new('WedgePart', m)
| |
| 1646 | w1.Material = "SmoothPlastic" | |
| 1647 | w1.FormFactor = 'Custom' | |
| 1648 | if Mode=="Unactive" then | |
| 1649 | w1.BrickColor = ppart.BrickColor | |
| 1650 | elseif Mode=="Hero" then | |
| 1651 | w1.BrickColor = BrickColor.new("Bright blue")
| |
| 1652 | elseif Mode=="Infamous" then | |
| 1653 | w1.BrickColor = BrickColor.new("Bright red")
| |
| 1654 | end | |
| 1655 | w1.Transparency = ppart.Transparency | |
| 1656 | w1.Reflectance = ppart.Reflectance | |
| 1657 | w1.Material = ppart.Material | |
| 1658 | w1.CanCollide = ppart.CanCollide | |
| 1659 | NoOutline(w1) | |
| 1660 | local sz = Vector3.new(0.2, width, len1) | |
| 1661 | w1.Size = sz | |
| 1662 | local sp = Instance.new("SpecialMesh",w1)
| |
| 1663 | sp.MeshType = "Wedge" | |
| 1664 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
| 1665 | w1:BreakJoints() | |
| 1666 | w1.Anchored = true | |
| 1667 | w1.Parent = workspace | |
| 1668 | w1.Transparency = 0.7 | |
| 1669 | coroutine.resume(coroutine.create(function(Part) | |
| 1670 | for i=0,1,0.1 do | |
| 1671 | wait() | |
| 1672 | Part.Transparency=Part.Transparency+0.03 | |
| 1673 | end | |
| 1674 | end),w1) | |
| 1675 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
| 1676 | table.insert(list,w1) | |
| 1677 | end | |
| 1678 | ||
| 1679 | if len2 > 0.01 then | |
| 1680 | local w2 = Instance.new('WedgePart', m)
| |
| 1681 | w2.Material = "SmoothPlastic" | |
| 1682 | w2.FormFactor = 'Custom' | |
| 1683 | if Mode=="Unactive" then | |
| 1684 | w2.BrickColor = ppart.BrickColor | |
| 1685 | elseif Mode=="Hero" then | |
| 1686 | w2.BrickColor = BrickColor.new("Bright blue")
| |
| 1687 | elseif Mode=="Infamous" then | |
| 1688 | w2.BrickColor = BrickColor.new("Bright red")
| |
| 1689 | end | |
| 1690 | w2.Transparency = ppart.Transparency | |
| 1691 | w2.Reflectance = ppart.Reflectance | |
| 1692 | w2.Material = ppart.Material | |
| 1693 | w2.CanCollide = ppart.CanCollide | |
| 1694 | NoOutline(w2) | |
| 1695 | local sz = Vector3.new(0.2, width, len2) | |
| 1696 | w2.Size = sz | |
| 1697 | local sp = Instance.new("SpecialMesh",w2)
| |
| 1698 | sp.MeshType = "Wedge" | |
| 1699 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
| 1700 | w2:BreakJoints() | |
| 1701 | w2.Anchored = true | |
| 1702 | w2.Parent = workspace | |
| 1703 | w2.Transparency = 0.7 | |
| 1704 | coroutine.resume(coroutine.create(function(Part) | |
| 1705 | for i=0,1,0.1 do | |
| 1706 | wait() | |
| 1707 | Part.Transparency=Part.Transparency+0.03 | |
| 1708 | end | |
| 1709 | end),w2) | |
| 1710 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
| 1711 | table.insert(list,w2) | |
| 1712 | end | |
| 1713 | return unpack(list) | |
| 1714 | end | |
| 1715 | ||
| 1716 | function ElecEffect(cff,x,y,z) | |
| 1717 | local prt=part(3,workspace,0,0,BrickColor.new("White"),"Part",vt(1,1,1))
| |
| 1718 | prt.Anchored=true | |
| 1719 | xval=math.random() | |
| 1720 | yval=math.random() | |
| 1721 | zval=math.random() | |
| 1722 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(xval,yval,zval))
| |
| 1723 | coroutine.resume(coroutine.create(function(Part,Mesh,Frame,xvaal,yvaal,zvaal) | |
| 1724 | Part.CFrame=Frame*cf(math.random(-x,x),math.random(-y,y),math.random(-z,z)) | |
| 1725 | for i=1,8 do | |
| 1726 | wait() | |
| 1727 | xvaal=xvaal-0.1 | |
| 1728 | yvaal=yvaal-0.1 | |
| 1729 | zvaal=zvaal-0.1 | |
| 1730 | Mesh.Scale=vt(xvaal,yvaal,zvaal) | |
| 1731 | Part.Transparency=Part.Transparency+0.09 | |
| 1732 | end | |
| 1733 | Part.Parent=nil | |
| 1734 | end),prt,msh,cff,xval,yval,zval) | |
| 1735 | end | |
| 1736 | ||
| 1737 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3) | |
| 1738 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1739 | prt.Anchored=true | |
| 1740 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1741 | local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1742 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1743 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1744 | for i=0,1,0.1 do | |
| 1745 | wait() | |
| 1746 | Part.CFrame=Part.CFrame | |
| 1747 | Part.Transparency=i | |
| 1748 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1749 | end | |
| 1750 | Part.Parent=nil | |
| 1751 | end),prt,msh) | |
| 1752 | end | |
| 1753 | ||
| 1754 | function MagicBlock2(brickcolor,cframe,x1,y1,z1,x3,y3,z3) | |
| 1755 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1756 | prt.Anchored=true | |
| 1757 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1758 | local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1759 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1760 | CF=prt.CFrame | |
| 1761 | num=math.random(5,20) | |
| 1762 | coroutine.resume(coroutine.create(function(Part,Mesh,CF2,Num) | |
| 1763 | for i=0,1.05,0.05 do | |
| 1764 | wait() | |
| 1765 | Part.CFrame=CF2*cf(0,i*Num,0)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1766 | Part.Transparency=i | |
| 1767 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1768 | end | |
| 1769 | Part.Parent=nil | |
| 1770 | end),prt,msh,CF,num) | |
| 1771 | end | |
| 1772 | ||
| 1773 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1774 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1775 | prt.Anchored=true | |
| 1776 | prt.CFrame=cframe | |
| 1777 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1778 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1779 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1780 | for i=0,1,delay do | |
| 1781 | wait() | |
| 1782 | Part.CFrame=Part.CFrame | |
| 1783 | Part.Transparency=i | |
| 1784 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1785 | end | |
| 1786 | Part.Parent=nil | |
| 1787 | end),prt,msh) | |
| 1788 | end | |
| 1789 | ||
| 1790 | function MagicRing(brickcolor,cframe,x1,y1,z1,x2,y2,z2,x3,y3,z3) | |
| 1791 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1792 | prt.Anchored=true | |
| 1793 | prt.CFrame=cframe*euler(x2,y2,z2) | |
| 1794 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
| |
| 1795 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1796 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1797 | for i=0,1,0.03 do | |
| 1798 | wait() | |
| 1799 | Part.CFrame=Part.CFrame | |
| 1800 | Part.Transparency=i | |
| 1801 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1802 | end | |
| 1803 | Part.Parent=nil | |
| 1804 | end),prt,msh) | |
| 1805 | end | |
| 1806 | ||
| 1807 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
| 1808 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1809 | prt.Anchored=true | |
| 1810 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1811 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1812 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1813 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
| 1814 | CF=Part.CFrame | |
| 1815 | Numbb=0 | |
| 1816 | randnumb=math.random()-math.random() | |
| 1817 | rand1=math.random()/5 | |
| 1818 | for i=0,1,rand1 do | |
| 1819 | wait() | |
| 1820 | CF=CF*cf(0,1,0) | |
| 1821 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
| 1822 | Part.CFrame=CF*euler(Numbb,0,0) | |
| 1823 | Part.Transparency=i | |
| 1824 | Numbb=Numbb+randnumb | |
| 1825 | end | |
| 1826 | Part.Parent=nil | |
| 1827 | end),prt,CF,Numbb,randnumb) | |
| 1828 | end | |
| 1829 | ||
| 1830 | function MagicFreeze(brickcolor,cframe,x1,y1,z1,x3,y3,z3) | |
| 1831 | local prt=part(3,workspace,0.4,0.3,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1832 | prt.Anchored=true | |
| 1833 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1834 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1778999",vt(0,0,0),vt(x1,y1,z1))
| |
| 1835 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1836 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1837 | for i=0,1,0.1 do | |
| 1838 | Part.CFrame=Part.CFrame*cf(0,0.3,0) | |
| 1839 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1840 | end | |
| 1841 | wait(5) | |
| 1842 | Part.Parent=nil | |
| 1843 | end),prt,msh) | |
| 1844 | end | |
| 1845 | ||
| 1846 | function CreateIcicle(BaseCFrame) | |
| 1847 | local basepart=part(3,workspace,0,1,BrickColor.new("Black"),"BasePart",vt(1,1,1))
| |
| 1848 | so("http://www.roblox.com/asset/?id=32656754",basepart,1,1)
| |
| 1849 | basepart.Anchored=true | |
| 1850 | game:GetService("Debris"):AddItem(basepart,0.2)
| |
| 1851 | local icepart=part(3,workspace,0.5,0.5,BrickColor.new("Bright blue"),"IceSword",vt(2,6,2))
| |
| 1852 | icepart.CanCollide=true | |
| 1853 | icepart.Anchored=true | |
| 1854 | local icemesh=mesh("SpecialMesh",icepart,"FileMesh","http://www.roblox.com/asset/?id=1778999",vt(0,0,0),vt(4,10,4))
| |
| 1855 | basepart.CFrame=BaseCFrame | |
| 1856 | icepart.CFrame=basepart.CFrame*cf(0,-10,0) | |
| 1857 | coroutine.resume(coroutine.create(function(Part) | |
| 1858 | for i=0,1,0.1 do | |
| 1859 | wait() | |
| 1860 | for i=1,math.random(1,2) do | |
| 1861 | BreakEffect(BrickColor.new("Bright blue"),Part.CFrame*cf(0,2,0),0.2,math.random(1,5),0.2)
| |
| 1862 | end | |
| 1863 | Part.CFrame=Part.CFrame*cf(0,0.8,0) | |
| 1864 | end | |
| 1865 | wait(1) | |
| 1866 | for i=1,math.random(5,10) do | |
| 1867 | BreakEffect(BrickColor.new("Bright blue"),Part.CFrame*cf(0,3,0),0.5,math.random(5,10),0.5)
| |
| 1868 | end | |
| 1869 | Part.Parent=nil | |
| 1870 | end),icepart) | |
| 1871 | end | |
| 1872 | ||
| 1873 | function MagicFire(brickcolor,cframe,x1,y1,z1) | |
| 1874 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1875 | prt.Anchored=true | |
| 1876 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1877 | local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1878 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1879 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1880 | for i=0,1,0.1 do | |
| 1881 | wait() | |
| 1882 | Part.CFrame=cf(Part.Position+vt(0,0.5,0))*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1883 | Part.Transparency=i | |
| 1884 | Mesh.Scale=Mesh.Scale+vt(0.1,0.1,0.1) | |
| 1885 | end | |
| 1886 | Part.Parent=nil | |
| 1887 | end),prt,msh) | |
| 1888 | end | |
| 1889 | ||
| 1890 | so = function(id,par,vol,pit) | |
| 1891 | coroutine.resume(coroutine.create(function() | |
| 1892 | local sou = Instance.new("Sound",par or workspace)
| |
| 1893 | sou.Volume=vol | |
| 1894 | sou.Pitch=pit or 1 | |
| 1895 | sou.SoundId=id | |
| 1896 | wait() | |
| 1897 | sou:play() | |
| 1898 | game:GetService("Debris"):AddItem(sou,6)
| |
| 1899 | end)) | |
| 1900 | end | |
| 1901 | ||
| 1902 | function findNearestTorso(pos) | |
| 1903 | local list = game:service("Workspace"):children()
| |
| 1904 | local torso = nil | |
| 1905 | local dist = 50 | |
| 1906 | local temp = nil | |
| 1907 | local human = nil | |
| 1908 | local temp2 = nil | |
| 1909 | for x = 1, #list do | |
| 1910 | temp2 = list[x] | |
| 1911 | if (temp2.className == "Model") and (temp2 ~= Character) and (temp2.Name ~= "Fenrier") then | |
| 1912 | temp = temp2:findFirstChild("Torso")
| |
| 1913 | human = temp2:findFirstChild("Humanoid")
| |
| 1914 | if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then | |
| 1915 | if (temp.Position - pos).magnitude < dist then | |
| 1916 | torso = temp | |
| 1917 | dist = (temp.Position - pos).magnitude | |
| 1918 | end | |
| 1919 | end | |
| 1920 | end | |
| 1921 | end | |
| 1922 | return torso | |
| 1923 | end | |
| 1924 | ||
| 1925 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property) | |
| 1926 | if hit.Parent==nil then | |
| 1927 | return | |
| 1928 | end | |
| 1929 | CPlayer=Bin | |
| 1930 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 1931 | for _,v in pairs(hit.Parent:children()) do | |
| 1932 | if v:IsA("Humanoid") then
| |
| 1933 | h=v | |
| 1934 | end | |
| 1935 | end | |
| 1936 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 1937 | if attackdebounce == false then | |
| 1938 | attackdebounce = true | |
| 1939 | coroutine.resume(coroutine.create(function() | |
| 1940 | wait(0.2) | |
| 1941 | attackdebounce = false | |
| 1942 | end)) | |
| 1943 | maxim = minim + 2 | |
| 1944 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 1945 | return | |
| 1946 | end]] | |
| 1947 | -- hs(hit,1.2) | |
| 1948 | c=Instance.new("ObjectValue")
| |
| 1949 | c.Name="creator" | |
| 1950 | c.Value=game:service("Players").LocalPlayer
| |
| 1951 | c.Parent=h | |
| 1952 | game:GetService("Debris"):AddItem(c,.5)
| |
| 1953 | Damage=math.random(minim,maxim) | |
| 1954 | if Mode=="Hero" then | |
| 1955 | if HeroCharge>=400 then | |
| 1956 | HeroCharge=400 | |
| 1957 | else | |
| 1958 | HeroCharge=HeroCharge+Damage | |
| 1959 | end | |
| 1960 | elseif Mode=="Infamous" then | |
| 1961 | if InfCharge>=400 then | |
| 1962 | InfCharge=400 | |
| 1963 | else | |
| 1964 | InfCharge=InfCharge+Damage | |
| 1965 | end | |
| 1966 | end | |
| 1967 | -- h:TakeDamage(Damage) | |
| 1968 | blocked=false | |
| 1969 | block=hit.Parent:findFirstChild("Block")
| |
| 1970 | if block~=nil then | |
| 1971 | print("herp")
| |
| 1972 | if block.Value>0 then | |
| 1973 | blocked=true | |
| 1974 | block.Value=block.Value-1 | |
| 1975 | print(block.Value) | |
| 1976 | end | |
| 1977 | end | |
| 1978 | if blocked==false then | |
| 1979 | -- h:TakeDamage(Damage) | |
| 1980 | h.Health=h.Health-Damage | |
| 1981 | showDamage(hit.Parent,Damage,.5,BrickColor:Red()) | |
| 1982 | else | |
| 1983 | h.Health=h.Health-Damage/2 | |
| 1984 | showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
| |
| 1985 | end | |
| 1986 | if Type=="Knockdown" then | |
| 1987 | hum=hit.Parent.Humanoid | |
| 1988 | hum.PlatformStand=true | |
| 1989 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 1990 | wait(1) | |
| 1991 | HHumanoid.PlatformStand=false | |
| 1992 | end),hum) | |
| 1993 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
| 1994 | print(angle) | |
| 1995 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
| 1996 | local bodvol=Instance.new("BodyVelocity")
| |
| 1997 | bodvol.velocity=angle*knockback | |
| 1998 | bodvol.P=5000 | |
| 1999 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 2000 | bodvol.Parent=hit | |
| 2001 | rl=Instance.new("BodyAngularVelocity")
| |
| 2002 | rl.P=3000 | |
| 2003 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 2004 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 2005 | rl.Parent=hit | |
| 2006 | game:GetService("Debris"):AddItem(bodvol,.5)
| |
| 2007 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 2008 | elseif Type=="Normal" then | |
| 2009 | vp=Instance.new("BodyVelocity")
| |
| 2010 | vp.P=500 | |
| 2011 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 2012 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 2013 | vp.velocity=RootPart.CFrame.lookVector*knockback+RootPart.Velocity/1.05 | |
| 2014 | if knockback>0 then | |
| 2015 | vp.Parent=hit.Parent.Torso | |
| 2016 | end | |
| 2017 | game:GetService("Debris"):AddItem(vp,.5)
| |
| 2018 | elseif Type=="Up" then | |
| 2019 | local bodyVelocity=Instance.new("BodyVelocity")
| |
| 2020 | bodyVelocity.velocity=vt(0,20,0) | |
| 2021 | bodyVelocity.P=5000 | |
| 2022 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 2023 | bodyVelocity.Parent=hit | |
| 2024 | game:GetService("Debris"):AddItem(bodyVelocity,.5)
| |
| 2025 | elseif Type=="Freeze" then | |
| 2026 | BodPos=Instance.new("BodyPosition")
| |
| 2027 | BodPos.P=50000 | |
| 2028 | BodPos.D=1000 | |
| 2029 | BodPos.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 2030 | BodPos.position=hit.Parent.Torso.Position | |
| 2031 | BodPos.Parent=hit.Parent.Torso | |
| 2032 | BodGy = it("BodyGyro")
| |
| 2033 | BodGy.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
| 2034 | BodGy.P = 20e+003 | |
| 2035 | BodGy.Parent=hit.Parent.Torso | |
| 2036 | BodGy.cframe = hit.Parent.Torso.CFrame | |
| 2037 | hit.Parent.Torso.Anchored=true | |
| 2038 | coroutine.resume(coroutine.create(function(Part) | |
| 2039 | wait(.75) | |
| 2040 | Part.Anchored=false | |
| 2041 | end),hit.Parent.Torso) | |
| 2042 | game:GetService("Debris"):AddItem(BodPos,.75)
| |
| 2043 | game:GetService("Debris"):AddItem(BodGy,.75)
| |
| 2044 | end | |
| 2045 | c=Instance.new("ObjectValue")
| |
| 2046 | c.Name="creator" | |
| 2047 | c.Value=Player | |
| 2048 | c.Parent=h | |
| 2049 | game:GetService("Debris"):AddItem(c,.5)
| |
| 2050 | CRIT=false | |
| 2051 | hitDeb=true | |
| 2052 | AttackPos=6 | |
| 2053 | end | |
| 2054 | end | |
| 2055 | end | |
| 2056 | ||
| 2057 | showDamage=function(Char,Dealt,du,Color) | |
| 2058 | m=Instance.new("Model")
| |
| 2059 | m.Name=tostring(Dealt) | |
| 2060 | h=Instance.new("Humanoid")
| |
| 2061 | h.Health=0 | |
| 2062 | h.MaxHealth=0 | |
| 2063 | h.Parent=m | |
| 2064 | c=Instance.new("Part")
| |
| 2065 | c.Transparency=0 | |
| 2066 | c.BrickColor=Color | |
| 2067 | c.Name="Head" | |
| 2068 | c.TopSurface=0 | |
| 2069 | c.BottomSurface=0 | |
| 2070 | c.formFactor="Plate" | |
| 2071 | c.Size=Vector3.new(1,.4,1) | |
| 2072 | ms=Instance.new("CylinderMesh")
| |
| 2073 | ms.Scale=Vector3.new(.8,.8,.8) | |
| 2074 | if CRIT==true then | |
| 2075 | ms.Scale=Vector3.new(1,1.25,1) | |
| 2076 | end | |
| 2077 | ms.Parent=c | |
| 2078 | c.Reflectance=0 | |
| 2079 | Instance.new("BodyGyro").Parent=c
| |
| 2080 | c.Parent=m | |
| 2081 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 2082 | f=Instance.new("BodyPosition")
| |
| 2083 | f.P=2000 | |
| 2084 | f.D=100 | |
| 2085 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 2086 | f.position=c.Position+Vector3.new(0,3,0) | |
| 2087 | f.Parent=c | |
| 2088 | game:GetService("Debris"):AddItem(m,.5+du)
| |
| 2089 | c.CanCollide=false | |
| 2090 | m.Parent=workspace | |
| 2091 | c.CanCollide=false | |
| 2092 | end | |
| 2093 | ||
| 2094 | combo=0 | |
| 2095 | eul=0 | |
| 2096 | game:GetService("RunService").Stepped:connect(function()
| |
| 2097 | ||
| 2098 | function ob1d(mouse) | |
| 2099 | if attack==true then return end | |
| 2100 | hold=true | |
| 2101 | if Mode=="Unactive" then | |
| 2102 | if combo==0 then | |
| 2103 | combo=1 | |
| 2104 | attackone() | |
| 2105 | elseif combo==1 then | |
| 2106 | combo=2 | |
| 2107 | attacktwo() | |
| 2108 | elseif combo==2 then | |
| 2109 | combo=0 | |
| 2110 | end | |
| 2111 | coroutine.resume(coroutine.create(function() | |
| 2112 | wait(0.5) | |
| 2113 | if attack==false then | |
| 2114 | combo=0 | |
| 2115 | wld1.C0=euler(1.57,0,0)*cf(0,1,-0.3) | |
| 2116 | Torso.Neck.C0=necko*euler(0,0.2,1) | |
| 2117 | RootJoint.C0=RootCF*euler(0,0,-1) | |
| 2118 | LW.C0=cf(-1,0.5,-0.5)*euler(0.6,0,0.7) | |
| 2119 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 2120 | RW.C0=cf(1,0.5,-0.5)*euler(1,0,-0.5) | |
| 2121 | RW.C1=cf(0,0.5,0)*euler(0,0.7,0) | |
| 2122 | end | |
| 2123 | end)) | |
| 2124 | elseif Mode=="Hero" then | |
| 2125 | if combo==0 then | |
| 2126 | combo=1 | |
| 2127 | heroattackone() | |
| 2128 | elseif combo==1 then | |
| 2129 | combo=2 | |
| 2130 | heroattacktwo() | |
| 2131 | elseif combo==2 then | |
| 2132 | combo=3 | |
| 2133 | heroattackthree() | |
| 2134 | elseif combo==3 then | |
| 2135 | combo=0 | |
| 2136 | end | |
| 2137 | coroutine.resume(coroutine.create(function() | |
| 2138 | wait(0.5) | |
| 2139 | if attack==false then | |
| 2140 | combo=0 | |
| 2141 | wld1.C0=euler(1.57,0,0)*cf(0,1,0) | |
| 2142 | Torso.Neck.C0=necko*euler(0,0,-0.4) | |
| 2143 | RootJoint.C0=RootCF*euler(0,0,0.4) | |
| 2144 | LW.C0=cf(-1,0.5,-0.5)*euler(1,0,0.2) | |
| 2145 | LW.C1=cf(0,0.5,0)*euler(0,-1,0) | |
| 2146 | RW.C0=cf(1,0.5,-0.5)*euler(0.5,0,-0.2) | |
| 2147 | RW.C1=cf(0,0.5,0)*euler(0,-1,0) | |
| 2148 | end | |
| 2149 | end)) | |
| 2150 | elseif Mode=="Infamous" then | |
| 2151 | if combo==0 then | |
| 2152 | combo=1 | |
| 2153 | infattackone() | |
| 2154 | elseif combo==1 then | |
| 2155 | combo=2 | |
| 2156 | infattacktwo() | |
| 2157 | elseif combo==2 then | |
| 2158 | combo=3 | |
| 2159 | infattackthree() | |
| 2160 | end | |
| 2161 | coroutine.resume(coroutine.create(function() | |
| 2162 | wait(0.5) | |
| 2163 | if attack==false then | |
| 2164 | combo=0 | |
| 2165 | wld1.C0=euler(1.57,0,0)*cf(0,1,0) | |
| 2166 | Torso.Neck.C0=necko*euler(0.2,0,-0.5) | |
| 2167 | RootJoint.C0=RootCF*euler(0,0,0.5) | |
| 2168 | LW.C0=cf(-1.5,0.5,0)*euler(0.2,0,-0.5) | |
| 2169 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 2170 | RW.C0=cf(1.5,0.5,0)*euler(0,0,0.5) | |
| 2171 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 2172 | end | |
| 2173 | end)) | |
| 2174 | end | |
| 2175 | end | |
| 2176 | ||
| 2177 | function ob1u(mouse) | |
| 2178 | hold = false | |
| 2179 | end | |
| 2180 | ||
| 2181 | buttonhold = false | |
| 2182 | ||
| 2183 | function key(key) | |
| 2184 | if key=="e" and sit==true then | |
| 2185 | sit=false | |
| 2186 | UnSit() | |
| 2187 | return end | |
| 2188 | if attack == true then return end | |
| 2189 | if Mode=="Unactive" then | |
| 2190 | if key=="e" then | |
| 2191 | if sit==false then | |
| 2192 | sit=true | |
| 2193 | Sit1() | |
| 2194 | end | |
| 2195 | end | |
| 2196 | if key=="f" then | |
| 2197 | Sledge() | |
| 2198 | end | |
| 2199 | if key=="z" then | |
| 2200 | Mode="Hero" | |
| 2201 | UnactivetoHero() | |
| 2202 | end | |
| 2203 | if key=="x" then | |
| 2204 | Mode="Infamous" | |
| 2205 | UnactivetoInfamous() | |
| 2206 | end | |
| 2207 | elseif Mode=="Hero" then | |
| 2208 | if key=="z" then | |
| 2209 | Mode="Unactive" | |
| 2210 | HerotoUnactive() | |
| 2211 | end | |
| 2212 | if key=="x" then | |
| 2213 | Mode="Infamous" | |
| 2214 | HerotoInfamous() | |
| 2215 | end | |
| 2216 | elseif Mode=="Infamous" then | |
| 2217 | if key=="z" then | |
| 2218 | Mode="Hero" | |
| 2219 | InfamoustoHero() | |
| 2220 | end | |
| 2221 | if key=="x" then | |
| 2222 | Mode="Unactive" | |
| 2223 | InfamoustoUnactive() | |
| 2224 | end | |
| 2225 | end | |
| 2226 | end | |
| 2227 | end) | |
| 2228 | ||
| 2229 | function key2(key) | |
| 2230 | ||
| 2231 | end | |
| 2232 | ||
| 2233 | function s(mouse) | |
| 2234 | mouse.Button1Down:connect(function() ob1d(mouse) end) | |
| 2235 | mouse.Button1Up:connect(function() ob1u(mouse) end) | |
| 2236 | mouse.KeyDown:connect(key) | |
| 2237 | mouse.KeyUp:connect(key2) | |
| 2238 | unsheathed = true | |
| 2239 | player = Player | |
| 2240 | ch = Character | |
| 2241 | MMouse = mouse | |
| 2242 | RSH = ch.Torso["Right Shoulder"] | |
| 2243 | LSH = ch.Torso["Left Shoulder"] | |
| 2244 | -- | |
| 2245 | RSH.Parent = nil | |
| 2246 | LSH.Parent = nil | |
| 2247 | -- | |
| 2248 | RW.Part0 = ch.Torso | |
| 2249 | RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 2250 | RW.C1 = CFrame.new(0, 0.5, 0) | |
| 2251 | RW.Part1 = ch["Right Arm"] | |
| 2252 | RW.Parent = ch.Torso | |
| 2253 | --_G.R = RW | |
| 2254 | -- | |
| 2255 | LW.Part0 = ch.Torso | |
| 2256 | LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 2257 | LW.C1 = CFrame.new(0, 0.5, 0) | |
| 2258 | LW.Part1 = ch["Left Arm"] | |
| 2259 | LW.Parent = ch.Torso | |
| 2260 | --_G.L = LW | |
| 2261 | -- | |
| 2262 | equipanim() | |
| 2263 | end | |
| 2264 | ||
| 2265 | function ds(mouse) | |
| 2266 | hideanim() | |
| 2267 | wait(0) | |
| 2268 | RW.Parent = nil | |
| 2269 | LW.Parent = nil | |
| 2270 | RSH.Parent = player.Character.Torso | |
| 2271 | LSH.Parent = player.Character.Torso | |
| 2272 | end | |
| 2273 | ||
| 2274 | Bin.Selected:connect(s) | |
| 2275 | Bin.Deselected:connect(ds) | |
| 2276 | print("Uloe loaded.")
| |
| 2277 | ||
| 2278 | DecCharge=0 | |
| 2279 | while true do | |
| 2280 | wait(0.1) | |
| 2281 | DecCharge=DecCharge+1 | |
| 2282 | fenbarice2.Size = UDim2.new(HeroCharge/100,0,0.2,0) | |
| 2283 | fenbarice4.Text = "Hero("..math.ceil(HeroCharge)..")"
| |
| 2284 | fenbarinf2.Size = UDim2.new(InfCharge/100,0,0.2,0) | |
| 2285 | fenbarinf4.Text = "Infamous("..math.ceil(InfCharge)..")"
| |
| 2286 | if DecCharge==8 then | |
| 2287 | DecCharge=0 | |
| 2288 | if Mode=="Hero" then | |
| 2289 | if HeroCharge>0 then | |
| 2290 | HeroCharge=HeroCharge-1 | |
| 2291 | end | |
| 2292 | elseif Mode=="Infamous" then | |
| 2293 | if InfCharge>0 then | |
| 2294 | InfCharge=InfCharge-1 | |
| 2295 | end | |
| 2296 | end | |
| 2297 | end | |
| 2298 | end | |
| 2299 | --[[ | |
| 2300 | Copyrighted (C) Fenrier 2014 | |
| 2301 | ]] |