SHOW:
|
|
- or go back to the newest paste.
| 1 | @EventHandler | |
| 2 | public void onMovePlayer(PlayerMoveEvent e){
| |
| 3 | ||
| 4 | Player p = e.getPlayer(); | |
| 5 | ||
| 6 | if(p.getLocation().getBlock().getRelative(0, -1, 0).getType() == Material.STAINED_CLAY){
| |
| 7 | p.getLocation().getBlock().getRelative(0, -1, 0).setType(Material.AIR); | |
| 8 | } | |
| 9 | ||
| 10 | if(p.getLocation().getBlock().getType() == Material.WATER || p.getLocation().getBlock().getType() == Material.STATIONARY_WATER){
| |
| 11 | - | p.setGameMode(GameMode.SPECTATOR); |
| 11 | + | Bukkit.runTaskLater(Plugin, new Runnable(){
|
| 12 | public void run(){
| |
| 13 | p.setGameMode(GameMode.SPECTATOR); | |
| 14 | } | |
| 15 | },20); | |
| 16 | ||
| 17 | } | |
| 18 | } |