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- or go back to the newest paste.
| 1 | - | --By NoobyGames12 |
| 1 | + | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
|
| 2 | print("FE Compatibility: by WaverlyCole & Mokiros")
| |
| 3 | InternalData = {}
| |
| 4 | do | |
| 5 | script.Parent = owner.Character | |
| 6 | local Event = Instance.new("RemoteEvent")
| |
| 7 | Event.Name = "UserInput" | |
| 8 | local function NewFakeEvent() | |
| 9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
| |
| 10 | return Fake | |
| 11 | end | |
| 12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 14 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 15 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 17 | local function TriggerEvent(self,Event,...) | |
| 18 | local Trigger = Mouse[Event] | |
| 19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
| 20 | Trigger.Function(...) | |
| 21 | end | |
| 22 | end | |
| 23 | Mouse.TrigEvent = TriggerEvent | |
| 24 | UserInputService.TrigEvent = TriggerEvent | |
| 25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 26 | if FiredBy.Name ~= owner.Name then end | |
| 27 | if Input.MouseEvent then | |
| 28 | Mouse.Target = Input.Target | |
| 29 | Mouse.Hit = Input.Hit | |
| 30 | else | |
| 31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
| 34 | end | |
| 35 | for _,Action in pairs(ContextActionService.Actions) do | |
| 36 | for _,Key in pairs(Action.Keys) do | |
| 37 | if Key==Input.KeyCode then | |
| 38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
| 39 | end | |
| 40 | end | |
| 41 | end | |
| 42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 44 | end | |
| 45 | end) | |
| 46 | InternalData["Mouse"] = Mouse | |
| 47 | InternalData["ContextActionService"] = ContextActionService | |
| 48 | InternalData["UserInputService"] = UserInputService | |
| 49 | Event.Parent = NLS([[ | |
| 50 | local Player = owner | |
| 51 | local Event = script:WaitForChild("UserInput")
| |
| 52 | local UserInputService = game:GetService("UserInputService")
| |
| 53 | local Mouse = Player:GetMouse() | |
| 54 | local Input = function(Input,gameProcessedEvent) | |
| 55 | if gameProcessedEvent then return end | |
| 56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 57 | end | |
| 58 | UserInputService.InputBegan:Connect(Input) | |
| 59 | UserInputService.InputEnded:Connect(Input) | |
| 60 | local Hit,Target | |
| 61 | while wait(1/30) do | |
| 62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 63 | Hit,Target = Mouse.Hit,Mouse.Target | |
| 64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 65 | end | |
| 66 | end | |
| 67 | ]],owner.Character) | |
| 68 | end | |
| 69 | RealGame = game;game = setmetatable({},{
| |
| 70 | __index = function (self,Index) | |
| 71 | local Sandbox = function (Thing) | |
| 72 | if Thing:IsA("Player") then
| |
| 73 | local RealPlayer = Thing | |
| 74 | return setmetatable({},{
| |
| 75 | __index = function (self,Index) | |
| 76 | local Type = type(RealPlayer[Index]) | |
| 77 | if Type == "function" then | |
| 78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 79 | return function (self) | |
| 80 | return InternalData["Mouse"] | |
| 81 | end | |
| 82 | end | |
| 83 | return function (self,...) | |
| 84 | return RealPlayer[Index](RealPlayer,...) | |
| 85 | end | |
| 86 | else | |
| 87 | if Index == "PlrObj" then | |
| 88 | return RealPlayer | |
| 89 | end | |
| 90 | return RealPlayer[Index] | |
| 91 | end | |
| 92 | end; | |
| 93 | __tostring = function(self) | |
| 94 | return RealPlayer.Name | |
| 95 | end | |
| 96 | }) | |
| 97 | end | |
| 98 | end | |
| 99 | if RealGame[Index] then | |
| 100 | local Type = type(RealGame[Index]) | |
| 101 | if Type == "function" then | |
| 102 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 103 | return function (self,Service) | |
| 104 | if Service:lower() == "players" then | |
| 105 | return setmetatable({},{
| |
| 106 | __index = function (self2,Index2) | |
| 107 | local RealService = RealGame:GetService(Service) | |
| 108 | local Type2 = type(Index2) | |
| 109 | if Type2 == "function" then | |
| 110 | return function (self,...) | |
| 111 | return RealService[Index2](RealService,...) | |
| 112 | end | |
| 113 | else | |
| 114 | if Index2:lower() == "localplayer" then | |
| 115 | return Sandbox(owner) | |
| 116 | end | |
| 117 | return RealService[Index2] | |
| 118 | end | |
| 119 | end; | |
| 120 | __tostring = function(self) | |
| 121 | return RealGame:GetService(Service).Name | |
| 122 | end | |
| 123 | }) | |
| 124 | elseif Service:lower() == "contextactionservice" then | |
| 125 | return InternalData["ContextActionService"] | |
| 126 | elseif Service:lower() == "contextactionservice" then | |
| 127 | return InternalData["UserInputService"] | |
| 128 | elseif Service:lower() == "runservice" then | |
| 129 | return setmetatable({},{
| |
| 130 | __index = function(self2,Index2) | |
| 131 | local RealService = RealGame:GetService(Service) | |
| 132 | local Type2 = type(Index2) | |
| 133 | if Type2 == "function" then | |
| 134 | return function (self,...) | |
| 135 | return RealService[Index2](RealService,...) | |
| 136 | end | |
| 137 | else | |
| 138 | if Index2:lower() == "bindtorenderstep" then | |
| 139 | return function (self,Name,Priority,Function) | |
| 140 | return RealGame:GetService("RunService").Stepped:Connect(Function)
| |
| 141 | end | |
| 142 | end | |
| 143 | if Index2:lower() == "renderstepped" then | |
| 144 | return RealService["Stepped"] | |
| 145 | end | |
| 146 | return RealService[Index2] | |
| 147 | end | |
| 148 | end | |
| 149 | }) | |
| 150 | else | |
| 151 | return RealGame:GetService(Service) | |
| 152 | end | |
| 153 | end | |
| 154 | end | |
| 155 | return function (self,...) | |
| 156 | return RealGame[Index](RealGame,...) | |
| 157 | end | |
| 158 | else | |
| 159 | if game:GetService(Index) then | |
| 160 | return game:GetService(Index) | |
| 161 | end | |
| 162 | return RealGame[Index] | |
| 163 | end | |
| 164 | else | |
| 165 | return nil | |
| 166 | end | |
| 167 | end | |
| 168 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
| |
| 169 | print("Complete! Running...")
| |
| 170 | ||
| 171 | p = game.Players.LocalPlayer | |
| 172 | char = p.Character | |
| 173 | torso = char.Torso | |
| 174 | neck = char.Torso.Neck | |
| 175 | ||
| 176 | Player=game:GetService("Players").LocalPlayer
| |
| 177 | Character=Player.Character | |
| 178 | PlayerGui=Player.PlayerGui | |
| 179 | Backpack=Player.Backpack | |
| 180 | Torso=Character.Torso | |
| 181 | Head=Character.Head | |
| 182 | Humanoid=Character.Humanoid | |
| 183 | LeftArm=Character["Left Arm"] | |
| 184 | LeftLeg=Character["Left Leg"] | |
| 185 | RightArm=Character["Right Arm"] | |
| 186 | RightLeg=Character["Right Leg"] | |
| 187 | cam=game.Workspace.CurrentCamera | |
| 188 | LS=Torso["Left Shoulder"] | |
| 189 | LH=Torso["Left Hip"] | |
| 190 | RS=Torso["Right Shoulder"] | |
| 191 | RH=Torso["Right Hip"] | |
| 192 | Face = Head.face | |
| 193 | Neck=Torso.Neck | |
| 194 | it=Instance.new | |
| 195 | attacktype=1 | |
| 196 | vt=Vector3.new | |
| 197 | cf=CFrame.new | |
| 198 | euler=CFrame.fromEulerAnglesXYZ | |
| 199 | angles=CFrame.Angles | |
| 200 | cloaked=false | |
| 201 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 202 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 203 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 204 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 205 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 206 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 207 | RootPart=Character.HumanoidRootPart | |
| 208 | RootJoint=RootPart.RootJoint | |
| 209 | RootCF=euler(-1.57,0,3.14) | |
| 210 | attack = false | |
| 211 | bounce=false | |
| 212 | cooldown=false | |
| 213 | deeznuts=false | |
| 214 | attackdebounce = false | |
| 215 | deb=false | |
| 216 | equipped=true | |
| 217 | hand=false | |
| 218 | MMouse=nil | |
| 219 | combo=0 | |
| 220 | mana=0 | |
| 221 | trispeed=.2 | |
| 222 | attackmode='none' | |
| 223 | local idle=0 | |
| 224 | local Anim="Idle" | |
| 225 | local Effects={}
| |
| 226 | local gun=false | |
| 227 | local shoot=false | |
| 228 | player=nil | |
| 229 | mana=0 | |
| 230 | cam = workspace.CurrentCamera | |
| 231 | ZTarget = nil | |
| 232 | RocketTarget = nil | |
| 233 | local m = Instance.new("Model",Character)
| |
| 234 | m.Name = "WeaponModel" | |
| 235 | ||
| 236 | mouse=Player:GetMouse() | |
| 237 | --save shoulders | |
| 238 | RSH, LSH=nil, nil | |
| 239 | --welds | |
| 240 | RW, LW=Instance.new("Weld"), Instance.new("Weld")
| |
| 241 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 242 | LH=Torso["Left Hip"] | |
| 243 | RH=Torso["Right Hip"] | |
| 244 | TorsoColor=Torso.BrickColor | |
| 245 | function NoOutline(Part) | |
| 246 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 247 | end | |
| 248 | player=Player | |
| 249 | ch=Character | |
| 250 | RSH=ch.Torso["Right Shoulder"] | |
| 251 | LSH=ch.Torso["Left Shoulder"] | |
| 252 | -- | |
| 253 | RSH.Parent=nil | |
| 254 | LSH.Parent=nil | |
| 255 | -- | |
| 256 | RW.Name="Right Shoulder" | |
| 257 | RW.Part0=ch.Torso | |
| 258 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 259 | RW.C1=cf(0, 0.5, 0) | |
| 260 | RW.Part1=ch["Right Arm"] | |
| 261 | RW.Parent=ch.Torso | |
| 262 | -- | |
| 263 | LW.Name="Left Shoulder" | |
| 264 | LW.Part0=ch.Torso | |
| 265 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 266 | LW.C1=cf(0, 0.5, 0) | |
| 267 | LW.Part1=ch["Left Arm"] | |
| 268 | LW.Parent=ch.Torso | |
| 269 | ||
| 270 | function swait(num) | |
| 271 | if num==0 or num==nil then | |
| 272 | game:service'RunService'.Heartbeat:wait(0) | |
| 273 | else | |
| 274 | for i=0,num do | |
| 275 | game:service'RunService'.Heartbeat:wait(0) | |
| 276 | end | |
| 277 | end | |
| 278 | end | |
| 279 | ||
| 280 | ||
| 281 | local Player = game.Players.localPlayer | |
| 282 | local Character = Player.Character | |
| 283 | local red = 255 | |
| 284 | local green = 255 | |
| 285 | local blue = 255 | |
| 286 | local Humanoid = Character.Humanoid | |
| 287 | local mouse = Player:GetMouse() | |
| 288 | local m = Instance.new("Model", Character)
| |
| 289 | m.Name = "WeaponModel" | |
| 290 | local LeftArm = Character["Left Arm"] | |
| 291 | local RightArm = Character["Right Arm"] | |
| 292 | local LeftLeg = Character["Left Leg"] | |
| 293 | local RightLeg = Character["Right Leg"] | |
| 294 | local Head = Character.Head | |
| 295 | local Torso = Character.Torso | |
| 296 | local cam = game.Workspace.CurrentCamera | |
| 297 | local RootPart = Character.HumanoidRootPart | |
| 298 | local RootJoint = RootPart.RootJoint | |
| 299 | local equipped = false | |
| 300 | local attack = false | |
| 301 | local Anim = "Idle" | |
| 302 | local idle = 0 | |
| 303 | local attacktype = 1 | |
| 304 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 305 | local velocity = RootPart.Velocity.y | |
| 306 | local sine = 0 | |
| 307 | local change = 1 | |
| 308 | local grabbed = false | |
| 309 | local cn = CFrame.new | |
| 310 | local mr = math.rad | |
| 311 | local angles = CFrame.Angles | |
| 312 | local ud = UDim2.new | |
| 313 | local c3 = Color3.new | |
| 314 | local lim = 0 | |
| 315 | local st = 0 | |
| 316 | local necko = cn(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 317 | local attacktype = 1 | |
| 318 | local ZTarget, RocketTarget = nil, nil | |
| 319 | local euler = CFrame.fromEulerAnglesXYZ | |
| 320 | function clerp(a,b,t) | |
| 321 | local qa = {QuaternionFromCFrame(a)}
| |
| 322 | local qb = {QuaternionFromCFrame(b)}
| |
| 323 | local ax, ay, az = a.x, a.y, a.z | |
| 324 | local bx, by, bz = b.x, b.y, b.z | |
| 325 | local _t = 1-t | |
| 326 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 327 | end | |
| 328 | ||
| 329 | function QuaternionFromCFrame(cf) | |
| 330 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 331 | local trace = m00 + m11 + m22 | |
| 332 | if trace > 0 then | |
| 333 | local s = math.sqrt(1 + trace) | |
| 334 | local recip = 0.5/s | |
| 335 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 336 | else | |
| 337 | local i = 0 | |
| 338 | if m11 > m00 then | |
| 339 | i = 1 | |
| 340 | end | |
| 341 | if m22 > (i == 0 and m00 or m11) then | |
| 342 | i = 2 | |
| 343 | end | |
| 344 | if i == 0 then | |
| 345 | local s = math.sqrt(m00-m11-m22+1) | |
| 346 | local recip = 0.5/s | |
| 347 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 348 | elseif i == 1 then | |
| 349 | local s = math.sqrt(m11-m22-m00+1) | |
| 350 | local recip = 0.5/s | |
| 351 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 352 | elseif i == 2 then | |
| 353 | local s = math.sqrt(m22-m00-m11+1) | |
| 354 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 355 | end | |
| 356 | end | |
| 357 | end | |
| 358 | ||
| 359 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 360 | local xs, ys, zs = x + x, y + y, z + z | |
| 361 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 362 | local xx = x*xs | |
| 363 | local xy = x*ys | |
| 364 | local xz = x*zs | |
| 365 | local yy = y*ys | |
| 366 | local yz = y*zs | |
| 367 | local zz = z*zs | |
| 368 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 369 | end | |
| 370 | ||
| 371 | function QuaternionSlerp(a, b, t) | |
| 372 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 373 | local startInterp, finishInterp; | |
| 374 | if cosTheta >= 0.0001 then | |
| 375 | if (1 - cosTheta) > 0.0001 then | |
| 376 | local theta = math.acos(cosTheta) | |
| 377 | local invSinTheta = 1/math.sin(theta) | |
| 378 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 379 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 380 | else | |
| 381 | startInterp = 1-t | |
| 382 | finishInterp = t | |
| 383 | end | |
| 384 | else | |
| 385 | if (1+cosTheta) > 0.0001 then | |
| 386 | local theta = math.acos(-cosTheta) | |
| 387 | local invSinTheta = 1/math.sin(theta) | |
| 388 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 389 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 390 | else | |
| 391 | startInterp = t-1 | |
| 392 | finishInterp = t | |
| 393 | end | |
| 394 | end | |
| 395 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 396 | end | |
| 397 | rayCast = function(Position, Direction, Range, Ignore) | |
| 398 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 399 | end | |
| 400 | local v = game.Players.localPlayer | |
| 401 | local torso = v.Character.Torso | |
| 402 | ||
| 403 | plr = game.Players.LocalPlayer | |
| 404 | char = game.Players.LocalPlayer.Character | |
| 405 | hum = game.Players.LocalPlayer.Character.Humanoid | |
| 406 | t = game.Players.LocalPlayer.Character.Torso | |
| 407 | h = game.Players.LocalPlayer.Character.Head | |
| 408 | ra = game.Players.LocalPlayer.Character["Right Arm"] | |
| 409 | la = game.Players.LocalPlayer.Character["Left Arm"] | |
| 410 | rl = game.Players.LocalPlayer.Character["Right Leg"] | |
| 411 | ll = game.Players.LocalPlayer.Character["Left Leg"] | |
| 412 | tors = Character.Torso | |
| 413 | lleg = Character["Left Leg"] | |
| 414 | root = Character.HumanoidRootPart | |
| 415 | hed = Character.Head | |
| 416 | rleg = Character["Right Leg"] | |
| 417 | rarm = Character["Right Arm"] | |
| 418 | larm = Character["Left Arm"] | |
| 419 | bsize1 = NumberSequenceKeypoint.new(3,3,3) | |
| 420 | bsize2 = NumberSequenceKeypoint.new(10,10,10) | |
| 421 | local Effects = {}
| |
| 422 | attack = false | |
| 423 | local attacking = false | |
| 424 | vt = Vector3.new | |
| 425 | bc = BrickColor.new | |
| 426 | br = BrickColor.random | |
| 427 | it = Instance.new | |
| 428 | cf = CFrame.new | |
| 429 | euler = CFrame.fromEulerAnglesXYZ | |
| 430 | angles = CFrame.Angles | |
| 431 | matr = math.random | |
| 432 | local colororg = BrickColor.new("Dark indigo") -- set color u like
| |
| 433 | local meshtype = "Sphere" -- only for specialmesh | |
| 434 | mouse = plr:GetMouse() | |
| 435 | ||
| 436 | ||
| 437 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
| 438 | if hit.Parent==nil then | |
| 439 | return | |
| 440 | end | |
| 441 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 442 | for _,v in pairs(hit.Parent:children()) do | |
| 443 | if v:IsA("Humanoid") then
| |
| 444 | h=v | |
| 445 | end | |
| 446 | end | |
| 447 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
| |
| 448 | h=hit.Parent.Parent:FindFirstChild("Humanoid")
| |
| 449 | end | |
| 450 | if hit.Parent.className=="Hat" then | |
| 451 | hit=hit.Parent.Parent:findFirstChild("Head")
| |
| 452 | end | |
| 453 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 454 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
| |
| 455 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 456 | return | |
| 457 | end]] | |
| 458 | -- hs(hit,1.2) | |
| 459 | c=Instance.new("ObjectValue")
| |
| 460 | c.Name="creator" | |
| 461 | c.Value=game:service("Players").LocalPlayer
| |
| 462 | c.Parent=h | |
| 463 | game:GetService("Debris"):AddItem(c,.5)
| |
| 464 | Damage=math.random(minim,maxim) | |
| 465 | -- h:TakeDamage(Damage) | |
| 466 | blocked=false | |
| 467 | block=hit.Parent:findFirstChild("Block")
| |
| 468 | if block~=nil then | |
| 469 | print(block.className) | |
| 470 | if block.className=="NumberValue" then | |
| 471 | if block.Value>0 then | |
| 472 | blocked=true | |
| 473 | if decreaseblock==nil then | |
| 474 | block.Value=block.Value-1 | |
| 475 | end | |
| 476 | end | |
| 477 | end | |
| 478 | if block.className=="IntValue" then | |
| 479 | if block.Value>0 then | |
| 480 | blocked=true | |
| 481 | if decreaseblock~=nil then | |
| 482 | block.Value=block.Value-1 | |
| 483 | end | |
| 484 | end | |
| 485 | end | |
| 486 | end | |
| 487 | if blocked==false then | |
| 488 | -- h:TakeDamage(Damage) | |
| 489 | h.Health=h.Health-Damage | |
| 490 | showDamage(hit.Parent,Damage,3,TorsoColor) | |
| 491 | else | |
| 492 | h.Health=h.Health-(Damage/2) | |
| 493 | showDamage(hit.Parent,Damage/2,3,BrickColor.new("Bright blue"))
| |
| 494 | end | |
| 495 | if Type=="Knockdown" then | |
| 496 | hum=hit.Parent.Humanoid | |
| 497 | hum.PlatformStand=true | |
| 498 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 499 | swait(1) | |
| 500 | HHumanoid.PlatformStand=false | |
| 501 | end),hum) | |
| 502 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
| 503 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
| 504 | local bodvol=Instance.new("BodyVelocity")
| |
| 505 | bodvol.velocity=angle*knockback | |
| 506 | bodvol.P=5000 | |
| 507 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 508 | bodvol.Parent=hit | |
| 509 | rl=Instance.new("BodyAngularVelocity")
| |
| 510 | rl.P=3000 | |
| 511 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 512 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 513 | rl.Parent=hit | |
| 514 | game:GetService("Debris"):AddItem(bodvol,.5)
| |
| 515 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 516 | elseif Type=="Normal" then | |
| 517 | vp=Instance.new("BodyVelocity")
| |
| 518 | vp.P=500 | |
| 519 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 520 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 521 | if KnockbackType==1 then | |
| 522 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
| 523 | elseif KnockbackType==2 then | |
| 524 | vp.velocity=Property.CFrame.lookVector*knockback | |
| 525 | end | |
| 526 | if knockback>0 then | |
| 527 | vp.Parent=hit.Parent.Torso | |
| 528 | end | |
| 529 | game:GetService("Debris"):AddItem(vp,.5)
| |
| 530 | elseif Type=="Up" then | |
| 531 | local bodyVelocity=Instance.new("BodyVelocity")
| |
| 532 | bodyVelocity.velocity=vt(0,10,0) | |
| 533 | bodyVelocity.P=1000 | |
| 534 | bodyVelocity.maxForce=Vector3.new(1e+009, 1e+009, 1e+009) | |
| 535 | bodyVelocity.Parent=hit | |
| 536 | game:GetService("Debris"):AddItem(bodyVelocity,1)
| |
| 537 | rl=Instance.new("BodyAngularVelocity")
| |
| 538 | rl.P=3000 | |
| 539 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 540 | rl.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
| 541 | rl.Parent=hit | |
| 542 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 543 | elseif Type=="Snare" then | |
| 544 | bp=Instance.new("BodyPosition")
| |
| 545 | bp.P=2000 | |
| 546 | bp.D=100 | |
| 547 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 548 | bp.position=hit.Parent.Torso.Position | |
| 549 | bp.Parent=hit.Parent.Torso | |
| 550 | game:GetService("Debris"):AddItem(bp,1)
| |
| 551 | elseif Type=="Target" then | |
| 552 | if Targetting==false then | |
| 553 | ZTarget=hit.Parent.Torso | |
| 554 | coroutine.resume(coroutine.create(function(Part) | |
| 555 | swait(5) | |
| 556 | end),ZTarget) | |
| 557 | TargHum=ZTarget.Parent:findFirstChild("Humanoid")
| |
| 558 | targetgui=Instance.new("BillboardGui")
| |
| 559 | targetgui.Parent=ZTarget | |
| 560 | targetgui.Size=UDim2.new(10,100,10,100) | |
| 561 | targ=Instance.new("ImageLabel")
| |
| 562 | targ.Parent=targetgui | |
| 563 | targ.BackgroundTransparency=1 | |
| 564 | targ.Image="rbxassetid://4834067" | |
| 565 | targ.Size=UDim2.new(1,0,1,0) | |
| 566 | cam.CameraType="Scriptable" | |
| 567 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 568 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
| 569 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 570 | Targetting=true | |
| 571 | RocketTarget=ZTarget | |
| 572 | for i=1,Property do | |
| 573 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
| 574 | if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
| 575 | swait() | |
| 576 | end | |
| 577 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
| 578 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 579 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
| 580 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
| 581 | end | |
| 582 | Targetting=false | |
| 583 | RocketTarget=nil | |
| 584 | targetgui.Parent=nil | |
| 585 | cam.CameraType="Custom" | |
| 586 | end | |
| 587 | end | |
| 588 | debounce=Instance.new("BoolValue")
| |
| 589 | debounce.Name="DebounceHit" | |
| 590 | debounce.Parent=hit.Parent | |
| 591 | debounce.Value=true | |
| 592 | game:GetService("Debris"):AddItem(debounce,Delay)
| |
| 593 | c=Instance.new("ObjectValue")
| |
| 594 | c.Name="creator" | |
| 595 | c.Value=Player | |
| 596 | c.Parent=h | |
| 597 | game:GetService("Debris"):AddItem(c,.5)
| |
| 598 | CRIT=false | |
| 599 | hitDeb=true | |
| 600 | AttackPos=6 | |
| 601 | end | |
| 602 | end | |
| 603 | ||
| 604 | showDamage=function(Char,Dealt,du,Color) | |
| 605 | m=Instance.new("Model")
| |
| 606 | m.Name="" | |
| 607 | h=Instance.new("Humanoid")
| |
| 608 | h.Health=0 | |
| 609 | h.MaxHealth=0 | |
| 610 | h.Parent=m | |
| 611 | c=Instance.new("Part")
| |
| 612 | c.Transparency=0 | |
| 613 | c.Material = "Neon" | |
| 614 | c.BrickColor=bc("Bright red")
| |
| 615 | c.Name="Head" | |
| 616 | c.TopSurface=0 | |
| 617 | c.BottomSurface=0 | |
| 618 | CV="Hot pink" | |
| 619 | ||
| 620 | local txt = Instance.new("BillboardGui", c)
| |
| 621 | txt.Adornee = c | |
| 622 | txt.Name = "_status" | |
| 623 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
| 624 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
| 625 | local text = Instance.new("TextLabel", txt)
| |
| 626 | text.Size = UDim2.new(10, 0, 7, 0) | |
| 627 | text.FontSize = "Size24" | |
| 628 | text.TextScaled = true | |
| 629 | text.TextTransparency = 0 | |
| 630 | text.BackgroundTransparency = 1 | |
| 631 | text.TextTransparency = 0 | |
| 632 | text.TextStrokeTransparency = 0 | |
| 633 | if Dealt < 12 then | |
| 634 | text.Font = "Highway" | |
| 635 | elseif Dealt < 20 then | |
| 636 | text.Font = "SourceSansBold" | |
| 637 | elseif Dealt >= 20 then | |
| 638 | text.Font = "Fantasy" | |
| 639 | end | |
| 640 | text.TextStrokeColor3 = BrickColor.new("Really black").Color
| |
| 641 | local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
| |
| 642 | v=Instance.new("Part")
| |
| 643 | v.Name = "ColorBrick" | |
| 644 | v.Parent=c | |
| 645 | v.FormFactor="Symmetric" | |
| 646 | v.Anchored=true | |
| 647 | v.CanCollide=false | |
| 648 | v.BottomSurface="Smooth" | |
| 649 | v.TopSurface="Smooth" | |
| 650 | v.Size=Vector3.new(10,5,3) | |
| 651 | v.Transparency=1 | |
| 652 | v.CFrame=c.CFrame | |
| 653 | v.BrickColor=BrickColor.new(CV) | |
| 654 | v.Transparency=1 | |
| 655 | if Dealt < 12 then | |
| 656 | text.TextColor3 = BrickColor.new("White").Color
| |
| 657 | elseif Dealt < 20 then | |
| 658 | text.TextColor3 = BrickColor.new("Bright yellow").Color
| |
| 659 | elseif Dealt >= 20 then | |
| 660 | text.TextColor3 = BrickColor.new("Really red").Color
| |
| 661 | end | |
| 662 | v.Shape="Block" | |
| 663 | text.Text = tostring(Dealt).. "!" | |
| 664 | local dam = Instance.new("Sound",c)
| |
| 665 | local rndm=math.random(1,#hitsounds) | |
| 666 | local r=rndm | |
| 667 | dam.SoundId = "http://www.roblox.com/asset/?id="..hitsounds[r] | |
| 668 | dam.Volume = 1.25 | |
| 669 | dam.Pitch = 1 | |
| 670 | dam:Play() | |
| 671 | c.formFactor="Plate" | |
| 672 | c.Transparency = 1 | |
| 673 | c.Size=Vector3.new(1,.4,1) | |
| 674 | ms=Instance.new("CylinderMesh")
| |
| 675 | ms.Scale=Vector3.new(.8,.8,.8) | |
| 676 | if CRIT==true then | |
| 677 | ms.Scale=Vector3.new(1,1.25,1) | |
| 678 | end | |
| 679 | ms.Parent=c | |
| 680 | c.Reflectance=0 | |
| 681 | Instance.new("BodyGyro").Parent=c
| |
| 682 | c.Parent=m | |
| 683 | if Char:findFirstChild("Head")~=nil then
| |
| 684 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 685 | elseif Char.Parent:findFirstChild("Head")~=nil then
| |
| 686 | c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 687 | end | |
| 688 | f=Instance.new("BodyPosition")
| |
| 689 | f.P=2000 | |
| 690 | f.D=100 | |
| 691 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 692 | f.position=c.Position+Vector3.new(0,3,0) | |
| 693 | f.Parent=c | |
| 694 | game:GetService("Debris"):AddItem(m,.5+du)
| |
| 695 | c.CanCollide=false | |
| 696 | m.Parent=workspace | |
| 697 | c.CanCollide=false | |
| 698 | wait(1) | |
| 699 | for l = 0, 9 do | |
| 700 | text.TextTransparency = text.TextTransparency + 0.1 | |
| 701 | text.TextStrokeTransparency = text.TextStrokeTransparency + 0.1 | |
| 702 | wait() | |
| 703 | end | |
| 704 | end | |
| 705 | ||
| 706 | gui = function(GuiType, parent, text, backtrans, backcol, pos, size) | |
| 707 | local gui = it(GuiType) | |
| 708 | gui.Parent = parent | |
| 709 | gui.Text = text | |
| 710 | gui.BackgroundTransparency = backtrans | |
| 711 | gui.BackgroundColor3 = backcol | |
| 712 | gui.SizeConstraint = "RelativeXY" | |
| 713 | gui.TextXAlignment = "Center" | |
| 714 | gui.TextYAlignment = "Center" | |
| 715 | gui.Position = pos | |
| 716 | gui.Size = size | |
| 717 | gui.Font = "SourceSans" | |
| 718 | gui.FontSize = "Size14" | |
| 719 | gui.TextWrapped = false | |
| 720 | gui.TextStrokeTransparency = 0 | |
| 721 | gui.TextColor = BrickColor.new("White")
| |
| 722 | return gui | |
| 723 | end | |
| 724 | ---- GUI set | |
| 725 | local basgui = it("GuiMain")
| |
| 726 | basgui.Parent = Player.PlayerGui | |
| 727 | basgui.Name = "CooldownsGUI" | |
| 728 | local basframe = it("Frame")
| |
| 729 | basframe.Parent = basgui | |
| 730 | basframe.BackgroundColor3 = Color3.new(255, 255, 255) | |
| 731 | basframe.BackgroundTransparency = 1 | |
| 732 | basframe.BorderColor3 = Color3.new(17, 17, 17) | |
| 733 | basframe.Size = UDim2.new(0.2, 0, 0.2, 0) | |
| 734 | basframe.Position = UDim2.new(0.8, 0, 0.8, 0) | |
| 735 | local basicgui = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("White").Color, UDim2.new(0.35, 0, -0.125, 0), UDim2.new(0.45, 0, 0.35, 0))
| |
| 736 | basicgui.ZIndex = 2 | |
| 737 | basicgui.Font = "Highway" | |
| 738 | basicgui.BackgroundTransparency = 0.5 | |
| 739 | basicgui.BorderSizePixel = 0.65 | |
| 740 | basicgui.TextScaled = true | |
| 741 | basicgui.Text = "(X)\nMeteor" | |
| 742 | basicgui.TextSize = 24 | |
| 743 | local basicgui2 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("White").Color, UDim2.new(-0.15, 0, -0.125, 0), UDim2.new(0.45, 0, 0.35, 0))
| |
| 744 | basicgui2.ZIndex = 2 | |
| 745 | basicgui2.Font = "Highway" | |
| 746 | basicgui2.BackgroundTransparency = 0.5 | |
| 747 | basicgui2.BorderSizePixel = 0.65 | |
| 748 | basicgui2.TextScaled = true | |
| 749 | basicgui2.Text = "(Z)\nLarge Bullet" | |
| 750 | basicgui2.TextSize = 24 | |
| 751 | local basicgui3 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("White").Color, UDim2.new(-0.15, 0, 0.225, 0), UDim2.new(0.45, 0, 0.35, 0))
| |
| 752 | basicgui3.ZIndex = 2 | |
| 753 | basicgui3.Font = "Highway" | |
| 754 | basicgui3.BackgroundTransparency = 0.5 | |
| 755 | basicgui3.BorderSizePixel = 0.65 | |
| 756 | basicgui3.TextScaled = true | |
| 757 | basicgui3.Text = "(C)\nMeteor Rain" | |
| 758 | basicgui3.TextSize = 24 | |
| 759 | local basicgui4 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("White").Color, UDim2.new(0.35, 0, 0.225, 0), UDim2.new(0.45, 0, 0.35, 0))
| |
| 760 | basicgui4.ZIndex = 2 | |
| 761 | basicgui4.Font = "Highway" | |
| 762 | basicgui4.BackgroundTransparency = 0.5 | |
| 763 | basicgui4.BorderSizePixel = 0.65 | |
| 764 | basicgui4.TextScaled = true | |
| 765 | basicgui4.Text = "(V)\nKarma Meteor" | |
| 766 | basicgui4.TextSize = 24 | |
| 767 | ||
| 768 | local healthg = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, 0.675, 0), UDim2.new(0.95, 0, 0.15, 0))
| |
| 769 | healthg.ZIndex = 2 | |
| 770 | healthg.Font = "Highway" | |
| 771 | healthg.BackgroundTransparency = 0.5 | |
| 772 | healthg.BorderSizePixel = 0.65 | |
| 773 | healthg.TextScaled = true | |
| 774 | healthg.Text = "health" | |
| 775 | healthg.TextSize = 24 | |
| 776 | ||
| 777 | char.Humanoid.Animator.Parent = nil | |
| 778 | ||
| 779 | function BasicProjectile() | |
| 780 | attack = true | |
| 781 | for i = 0,2,0.1 do | |
| 782 | swait() | |
| 783 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
| 784 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3) | |
| 785 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(90)), 0.3) | |
| 786 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
| 787 | end | |
| 788 | local sa = Instance.new("Sound",rarm)
| |
| 789 | sa.SoundId = "rbxassetid://365002938" -- needs current appropiate sound for this | |
| 790 | sa.Volume = 1 | |
| 791 | sa.Pitch = 1.5 | |
| 792 | sa:Play() | |
| 793 | local lb = Instance.new("Part")
| |
| 794 | lb.Parent = char | |
| 795 | lb.Material = "Neon" | |
| 796 | lb.Color = BrickColor.new("White").Color
| |
| 797 | lb.CanCollide = false | |
| 798 | lb.Shape = "Ball" | |
| 799 | lb.CFrame = rarm.CFrame | |
| 800 | lb.Anchored = true | |
| 801 | lb.Transparency = 0 | |
| 802 | lb.Size = vt(2.5,2.5,2.5) | |
| 803 | local thing = Instance.new("SpecialMesh",lb)
| |
| 804 | thing.MeshType = meshtype | |
| 805 | local hitted = false | |
| 806 | lb.Anchored = false | |
| 807 | local bv = Instance.new("BodyVelocity")
| |
| 808 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 809 | bv.velocity = mouse.Hit.lookVector *75 | |
| 810 | bv.Parent = lb | |
| 811 | wait(0.05) | |
| 812 | lb.Touched:connect(function(hit) | |
| 813 | if hitted == false then | |
| 814 | hitted = true | |
| 815 | local sa = Instance.new("Sound",lb)
| |
| 816 | sa.SoundId = "rbxassetid://138210320" -- needs current appropiate sound for this | |
| 817 | sa.Volume = 1 | |
| 818 | sa.Pitch = 1 | |
| 819 | sa:Play() | |
| 820 | lb.Anchored = true | |
| 821 | lb.Transparency = 1 | |
| 822 | local aa = Instance.new("Part")
| |
| 823 | aa.Parent = lb | |
| 824 | aa.Material = "Neon" | |
| 825 | aa.Color = BrickColor.new("White").Color
| |
| 826 | aa.CanCollide = false | |
| 827 | aa.Shape = "Ball" | |
| 828 | aa.CFrame = lb.CFrame | |
| 829 | aa.Anchored = true | |
| 830 | aa.Transparency = 0 | |
| 831 | aa.Size = vt(1,1,1) | |
| 832 | aa.CFrame = lb.CFrame | |
| 833 | local thinger = Instance.new("SpecialMesh",aa)
| |
| 834 | thinger.MeshType = meshtype | |
| 835 | thinger.Scale = vt(2.5,2.5,2.5) | |
| 836 | for i = 0, 19 do | |
| 837 | wait() | |
| 838 | thinger.Scale = thinger.Scale + vt(1.5,1.5,1.5) | |
| 839 | aa.Transparency = aa.Transparency + 0.05 | |
| 840 | end | |
| 841 | Damagefunc(hit,1,5,5,"Normal",root,.2,1) | |
| 842 | wait(3) | |
| 843 | lb:Destroy() | |
| 844 | end | |
| 845 | end) | |
| 846 | attack = false | |
| 847 | wait(2.5) | |
| 848 | sa:Destroy() | |
| 849 | wait(50) | |
| 850 | lb:Destroy() | |
| 851 | end | |
| 852 | ||
| 853 | function FirstSkill() | |
| 854 | attack = true | |
| 855 | for i = 0,2,0.1 do | |
| 856 | swait() | |
| 857 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
| 858 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3) | |
| 859 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(90)), 0.3) | |
| 860 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
| 861 | end | |
| 862 | local sa = Instance.new("Sound",rarm)
| |
| 863 | sa.SoundId = "rbxassetid://365002938" -- needs current appropiate sound for this | |
| 864 | sa.Volume = 1 | |
| 865 | sa.Pitch = 1 | |
| 866 | sa:Play() | |
| 867 | local lb = Instance.new("Part")
| |
| 868 | lb.Parent = char | |
| 869 | lb.Material = "Neon" | |
| 870 | lb.Color = BrickColor.new("White").Color
| |
| 871 | lb.CanCollide = false | |
| 872 | lb.Shape = "Ball" | |
| 873 | lb.CFrame = rarm.CFrame | |
| 874 | lb.Anchored = true | |
| 875 | lb.Transparency = 0 | |
| 876 | lb.Size = vt(3,3,3) | |
| 877 | local thing = Instance.new("SpecialMesh",lb)
| |
| 878 | thing.MeshType = meshtype | |
| 879 | thing.Scale = vt(1.5,1.5,1.5) | |
| 880 | local hitted = false | |
| 881 | lb.Anchored = false | |
| 882 | local bv = Instance.new("BodyVelocity")
| |
| 883 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 884 | bv.velocity = mouse.Hit.lookVector *75 | |
| 885 | bv.Parent = lb | |
| 886 | wait(0.05) | |
| 887 | lb.Touched:connect(function(hit) | |
| 888 | if hitted == false then | |
| 889 | hitted = true | |
| 890 | local sa = Instance.new("Sound",lb)
| |
| 891 | sa.SoundId = "rbxassetid://138210320" -- needs current appropiate sound for this | |
| 892 | sa.Volume = 1 | |
| 893 | sa.Pitch = 0.85 | |
| 894 | sa:Play() | |
| 895 | lb.Anchored = true | |
| 896 | lb.Transparency = 1 | |
| 897 | local aa = Instance.new("Part")
| |
| 898 | aa.Parent = lb | |
| 899 | aa.Material = "Neon" | |
| 900 | aa.Color = BrickColor.new("White").Color
| |
| 901 | aa.CanCollide = false | |
| 902 | aa.Shape = "Ball" | |
| 903 | aa.CFrame = lb.CFrame | |
| 904 | aa.Anchored = true | |
| 905 | aa.Transparency = 0 | |
| 906 | aa.Size = vt(1,1,1) | |
| 907 | aa.CFrame = lb.CFrame | |
| 908 | local thinger = Instance.new("SpecialMesh",aa)
| |
| 909 | thinger.MeshType = meshtype | |
| 910 | thinger.Scale = vt(4,4,4) | |
| 911 | for i = 0, 19 do | |
| 912 | wait() | |
| 913 | thinger.Scale = thinger.Scale + vt(1.5,1.5,1.5) | |
| 914 | aa.Transparency = aa.Transparency + 0.05 | |
| 915 | end | |
| 916 | Damagefunc(hit,4,10,5,"Normal",root,.2,1) | |
| 917 | wait(3) | |
| 918 | lb:Destroy() | |
| 919 | end | |
| 920 | end) | |
| 921 | attack = false | |
| 922 | wait(2.5) | |
| 923 | sa:Destroy() | |
| 924 | wait(50) | |
| 925 | lb:Destroy() | |
| 926 | end | |
| 927 | ||
| 928 | function SecondSkill() | |
| 929 | attack = true | |
| 930 | for i = 0,2,0.1 do | |
| 931 | swait() | |
| 932 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 933 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 934 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(180)), 0.3) | |
| 935 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
| 936 | end | |
| 937 | local sa = Instance.new("Sound",rarm)
| |
| 938 | sa.SoundId = "rbxassetid://365002938" -- needs current appropiate sound for this | |
| 939 | sa.Volume = 0 | |
| 940 | sa.Pitch = 0 | |
| 941 | sa:Play() | |
| 942 | local lb = Instance.new("Part")
| |
| 943 | lb.Parent = char | |
| 944 | lb.Material = "Neon" | |
| 945 | lb.Color = BrickColor.new("White").Color
| |
| 946 | lb.CanCollide = false | |
| 947 | lb.Shape = "Ball" | |
| 948 | lb.CFrame = tors.CFrame + Vector3.new(0,50,0) | |
| 949 | lb.Anchored = true | |
| 950 | lb.Transparency = 0 | |
| 951 | lb.Size = vt(15,15,15) | |
| 952 | local thing = Instance.new("SpecialMesh",lb)
| |
| 953 | thing.MeshType = meshtype | |
| 954 | local hitted = false | |
| 955 | lb.Anchored = false | |
| 956 | local bv = Instance.new("BodyVelocity")
| |
| 957 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 958 | bv.velocity = mouse.Hit.lookVector *75 | |
| 959 | bv.Parent = lb | |
| 960 | wait(0.05) | |
| 961 | lb.Touched:connect(function(hit) | |
| 962 | if hitted == false then | |
| 963 | hitted = true | |
| 964 | local sa = Instance.new("Sound",lb)
| |
| 965 | sa.SoundId = "rbxassetid://633129949" -- needs current appropiate sound for this | |
| 966 | sa.Volume = 2.25 | |
| 967 | sa.Pitch = 0.75 | |
| 968 | sa:Play() | |
| 969 | local sa = Instance.new("Sound",lb)
| |
| 970 | sa.SoundId = "rbxassetid://633129949" -- needs current appropiate sound for this | |
| 971 | sa.Volume = 1.75 | |
| 972 | sa.Pitch = 0.65 | |
| 973 | sa:Play() | |
| 974 | local sa = Instance.new("Sound",lb)
| |
| 975 | sa.SoundId = "rbxassetid://138186576" -- needs current appropiate sound for this | |
| 976 | sa.Volume = 5 | |
| 977 | sa.Pitch = 1 | |
| 978 | sa:Play() | |
| 979 | lb.Anchored = true | |
| 980 | lb.Transparency = 1 | |
| 981 | local aa = Instance.new("Part")
| |
| 982 | aa.Parent = lb | |
| 983 | aa.Material = "Neon" | |
| 984 | aa.Color = BrickColor.new("White").Color
| |
| 985 | aa.CanCollide = false | |
| 986 | aa.Shape = "Ball" | |
| 987 | aa.CFrame = lb.CFrame | |
| 988 | aa.Anchored = true | |
| 989 | aa.Transparency = 0 | |
| 990 | aa.Size = vt(1,1,1) | |
| 991 | aa.CFrame = lb.CFrame | |
| 992 | local thinger = Instance.new("SpecialMesh",aa)
| |
| 993 | thinger.MeshType = meshtype | |
| 994 | thinger.Scale = vt(15,15,15) | |
| 995 | ||
| 996 | local aa2 = Instance.new("Part")
| |
| 997 | aa2.Parent = lb | |
| 998 | aa2.Material = "Neon" | |
| 999 | aa2.Color = BrickColor.new("White").Color
| |
| 1000 | aa2.CanCollide = false | |
| 1001 | aa2.Shape = "Ball" | |
| 1002 | aa2.CFrame = lb.CFrame | |
| 1003 | aa2.Anchored = true | |
| 1004 | aa2.Transparency = 0.5 | |
| 1005 | aa2.Size = vt(1,1,1) | |
| 1006 | aa2.CFrame = lb.CFrame | |
| 1007 | local thinger2 = Instance.new("SpecialMesh",aa2)
| |
| 1008 | thinger2.MeshType = meshtype | |
| 1009 | thinger2.Scale = vt(14.5,14.5,14.5) | |
| 1010 | for i = 0, 19 do | |
| 1011 | wait() | |
| 1012 | thinger.Scale = thinger.Scale + vt(4.5,4.5,4.5) | |
| 1013 | thinger2.Scale = thinger2.Scale + vt(1.5,1.5,1.5) | |
| 1014 | end | |
| 1015 | for i = 0, 9 do | |
| 1016 | wait() | |
| 1017 | thinger.Scale = thinger.Scale + vt(3.25,3.25,3.25) | |
| 1018 | thinger2.Scale = thinger2.Scale + vt(1.25,1.25,1.25) | |
| 1019 | aa.Transparency = aa.Transparency + 0.05 | |
| 1020 | end | |
| 1021 | for i = 0, 9 do | |
| 1022 | wait() | |
| 1023 | thinger.Scale = thinger.Scale + vt(1.5,1.5,1.5) | |
| 1024 | thinger2.Scale = thinger2.Scale + vt(1,1,1) | |
| 1025 | aa.Transparency = aa.Transparency + 0.05 | |
| 1026 | end | |
| 1027 | Damagefunc(hit,10,16,5,"Normal",root,.2,1) | |
| 1028 | for i = 0, 99 do | |
| 1029 | wait() | |
| 1030 | thinger2.Scale = thinger2.Scale + vt(0.75,0.75,0.75) | |
| 1031 | aa2.Transparency = aa2.Transparency + 0.01 | |
| 1032 | end | |
| 1033 | lb:Destroy() | |
| 1034 | end | |
| 1035 | end) | |
| 1036 | attack = false | |
| 1037 | for i = 0, 49 do | |
| 1038 | wait() | |
| 1039 | bv.velocity = mouse.Hit.lookVector *75 | |
| 1040 | end | |
| 1041 | wait(2.5) | |
| 1042 | sa:Destroy() | |
| 1043 | wait(50) | |
| 1044 | lb:Destroy() | |
| 1045 | end | |
| 1046 | ||
| 1047 | function ThirdSkill() | |
| 1048 | attack = true | |
| 1049 | for i = 0,5,0.1 do | |
| 1050 | swait() | |
| 1051 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 1052 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
| 1053 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(180)), 0.3) | |
| 1054 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
| 1055 | end | |
| 1056 | local sa = Instance.new("Sound",rarm)
| |
| 1057 | sa.SoundId = "rbxassetid://365002938" -- needs current appropiate sound for this | |
| 1058 | sa.Volume = 0 | |
| 1059 | sa.Pitch = 0 | |
| 1060 | sa:Play() | |
| 1061 | for e = 0, 4 do | |
| 1062 | local lb = Instance.new("Part")
| |
| 1063 | lb.Parent = char | |
| 1064 | lb.Material = "Neon" | |
| 1065 | lb.Color = BrickColor.new("White").Color
| |
| 1066 | lb.CanCollide = false | |
| 1067 | lb.Shape = "Ball" | |
| 1068 | lb.CFrame = tors.CFrame + Vector3.new(math.random(-50,50),100,math.random(-50,50)) | |
| 1069 | lb.Anchored = true | |
| 1070 | lb.Transparency = 0 | |
| 1071 | lb.Size = vt(15,15,15) | |
| 1072 | local thing = Instance.new("SpecialMesh",lb)
| |
| 1073 | thing.MeshType = meshtype | |
| 1074 | local hitted = false | |
| 1075 | lb.Anchored = false | |
| 1076 | wait(0.05) | |
| 1077 | lb.Touched:connect(function(hit) | |
| 1078 | if hitted == false then | |
| 1079 | hitted = true | |
| 1080 | local sa = Instance.new("Sound",lb)
| |
| 1081 | sa.SoundId = "rbxassetid://633129949" -- needs current appropiate sound for this | |
| 1082 | sa.Volume = 2.25 | |
| 1083 | sa.Pitch = 0.75 | |
| 1084 | sa:Play() | |
| 1085 | local sa = Instance.new("Sound",lb)
| |
| 1086 | sa.SoundId = "rbxassetid://633129949" -- needs current appropiate sound for this | |
| 1087 | sa.Volume = 1.75 | |
| 1088 | sa.Pitch = 0.65 | |
| 1089 | sa:Play() | |
| 1090 | local sa = Instance.new("Sound",lb)
| |
| 1091 | sa.SoundId = "rbxassetid://138186576" -- needs current appropiate sound for this | |
| 1092 | sa.Volume = 5 | |
| 1093 | sa.Pitch = 1 | |
| 1094 | sa:Play() | |
| 1095 | lb.Anchored = true | |
| 1096 | lb.Transparency = 1 | |
| 1097 | local aa = Instance.new("Part")
| |
| 1098 | aa.Parent = lb | |
| 1099 | aa.Material = "Neon" | |
| 1100 | aa.Color = BrickColor.new("White").Color
| |
| 1101 | aa.CanCollide = false | |
| 1102 | aa.Shape = "Ball" | |
| 1103 | aa.CFrame = lb.CFrame | |
| 1104 | aa.Anchored = true | |
| 1105 | aa.Transparency = 0 | |
| 1106 | aa.Size = vt(1,1,1) | |
| 1107 | aa.CFrame = lb.CFrame | |
| 1108 | local thinger = Instance.new("SpecialMesh",aa)
| |
| 1109 | thinger.MeshType = meshtype | |
| 1110 | thinger.Scale = vt(15,15,15) | |
| 1111 | ||
| 1112 | local aa2 = Instance.new("Part")
| |
| 1113 | aa2.Parent = lb | |
| 1114 | aa2.Material = "Neon" | |
| 1115 | aa2.Color = BrickColor.new("White").Color
| |
| 1116 | aa2.CanCollide = false | |
| 1117 | aa2.Shape = "Ball" | |
| 1118 | aa2.CFrame = lb.CFrame | |
| 1119 | aa2.Anchored = true | |
| 1120 | aa2.Transparency = 0.5 | |
| 1121 | aa2.Size = vt(1,1,1) | |
| 1122 | aa2.CFrame = lb.CFrame | |
| 1123 | local thinger2 = Instance.new("SpecialMesh",aa2)
| |
| 1124 | thinger2.MeshType = meshtype | |
| 1125 | thinger2.Scale = vt(14.5,14.5,14.5) | |
| 1126 | for i = 0, 19 do | |
| 1127 | wait() | |
| 1128 | thinger.Scale = thinger.Scale + vt(4.5,4.5,4.5) | |
| 1129 | thinger2.Scale = thinger2.Scale + vt(1.5,1.5,1.5) | |
| 1130 | end | |
| 1131 | for i = 0, 9 do | |
| 1132 | wait() | |
| 1133 | thinger.Scale = thinger.Scale + vt(3.25,3.25,3.25) | |
| 1134 | thinger2.Scale = thinger2.Scale + vt(1.25,1.25,1.25) | |
| 1135 | aa.Transparency = aa.Transparency + 0.05 | |
| 1136 | end | |
| 1137 | for i = 0, 9 do | |
| 1138 | wait() | |
| 1139 | thinger.Scale = thinger.Scale + vt(1.5,1.5,1.5) | |
| 1140 | thinger2.Scale = thinger2.Scale + vt(1,1,1) | |
| 1141 | aa.Transparency = aa.Transparency + 0.05 | |
| 1142 | end | |
| 1143 | Damagefunc(hit,14,19,5,"Normal",root,.2,1) | |
| 1144 | for i = 0, 99 do | |
| 1145 | wait() | |
| 1146 | thinger2.Scale = thinger2.Scale + vt(0.75,0.75,0.75) | |
| 1147 | aa2.Transparency = aa2.Transparency + 0.01 | |
| 1148 | end | |
| 1149 | lb:Destroy() | |
| 1150 | end | |
| 1151 | end) | |
| 1152 | end | |
| 1153 | attack = false | |
| 1154 | wait(2.5) | |
| 1155 | sa:Destroy() | |
| 1156 | end | |
| 1157 | ||
| 1158 | function ForthSkill() | |
| 1159 | attack = true | |
| 1160 | for i = 0,1,0.1 do | |
| 1161 | swait() | |
| 1162 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 1163 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
| 1164 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(180)), 0.3) | |
| 1165 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
| 1166 | end | |
| 1167 | local l = Instance.new("Part")
| |
| 1168 | l.Parent = char | |
| 1169 | l.Material = "Neon" | |
| 1170 | l.Color = BrickColor.new("White").Color
| |
| 1171 | l.CanCollide = false | |
| 1172 | l.Shape = "Ball" | |
| 1173 | l.CFrame = mouse.Hit | |
| 1174 | l.Anchored = true | |
| 1175 | l.Transparency = 0.5 | |
| 1176 | l.Size = vt(1,1,1) | |
| 1177 | local thing = Instance.new("SpecialMesh",l)
| |
| 1178 | thing.MeshType = meshtype | |
| 1179 | thing.Scale = vt(30,30,30) | |
| 1180 | for i = 0, 99 do | |
| 1181 | wait() | |
| 1182 | l.CFrame = mouse.Hit | |
| 1183 | end | |
| 1184 | local sa = Instance.new("Sound",l)
| |
| 1185 | sa.SoundId = "rbxassetid://742818884" -- needs current appropiate sound for this | |
| 1186 | sa.Volume = 5 | |
| 1187 | sa.Pitch = 1 | |
| 1188 | sa:Play() | |
| 1189 | for i = 0, 19 do | |
| 1190 | wait() | |
| 1191 | thing.Scale = thing.Scale + vt(1,1,1) | |
| 1192 | l.Transparency = l.Transparency + 0.025 | |
| 1193 | end | |
| 1194 | local sa = Instance.new("Sound",rarm)
| |
| 1195 | sa.SoundId = "rbxassetid://365002938" -- needs current appropiate sound for this | |
| 1196 | sa.Volume = 0 | |
| 1197 | sa.Pitch = 0 | |
| 1198 | sa:Play() | |
| 1199 | local lb = Instance.new("Part")
| |
| 1200 | lb.Parent = char | |
| 1201 | lb.Material = "Neon" | |
| 1202 | lb.Color = BrickColor.new("White").Color
| |
| 1203 | lb.CanCollide = false | |
| 1204 | lb.Shape = "Ball" | |
| 1205 | lb.CFrame = l.CFrame + Vector3.new(0,750,0) | |
| 1206 | lb.Anchored = true | |
| 1207 | lb.Transparency = 0 | |
| 1208 | lb.Size = vt(30,30,30) | |
| 1209 | local thing = Instance.new("SpecialMesh",lb)
| |
| 1210 | thing.MeshType = meshtype | |
| 1211 | local hitted = false | |
| 1212 | l:Destroy() | |
| 1213 | lb.Anchored = false | |
| 1214 | wait(0.05) | |
| 1215 | lb.Touched:connect(function(hit) | |
| 1216 | if hitted == false then | |
| 1217 | hitted = true | |
| 1218 | local sa = Instance.new("Sound",lb)
| |
| 1219 | sa.SoundId = "rbxassetid://402347142" -- needs current appropiate sound for this | |
| 1220 | sa.Volume = 2.25 | |
| 1221 | sa.Pitch = 0.75 | |
| 1222 | sa:Play() | |
| 1223 | local sa = Instance.new("Sound",lb)
| |
| 1224 | sa.SoundId = "rbxassetid://402347142" -- needs current appropiate sound for this | |
| 1225 | sa.Volume = 1.75 | |
| 1226 | sa.Pitch = 0.65 | |
| 1227 | sa:Play() | |
| 1228 | local sa = Instance.new("Sound",lb)
| |
| 1229 | sa.SoundId = "rbxassetid://138186576" -- needs current appropiate sound for this | |
| 1230 | sa.Volume = 5 | |
| 1231 | sa.Pitch = 1 | |
| 1232 | sa:Play() | |
| 1233 | lb.Anchored = true | |
| 1234 | lb.Transparency = 1 | |
| 1235 | local aa = Instance.new("Part")
| |
| 1236 | aa.Parent = lb | |
| 1237 | aa.Material = "Neon" | |
| 1238 | aa.Color = BrickColor.new("White").Color
| |
| 1239 | aa.CanCollide = false | |
| 1240 | aa.Shape = "Ball" | |
| 1241 | aa.CFrame = lb.CFrame | |
| 1242 | aa.Anchored = true | |
| 1243 | aa.Transparency = 0 | |
| 1244 | aa.Size = vt(1,1,1) | |
| 1245 | aa.CFrame = lb.CFrame | |
| 1246 | local thinger = Instance.new("SpecialMesh",aa)
| |
| 1247 | thinger.MeshType = meshtype | |
| 1248 | thinger.Scale = vt(30,30,30) | |
| 1249 | ||
| 1250 | local aa2 = Instance.new("Part")
| |
| 1251 | aa2.Parent = lb | |
| 1252 | aa2.Material = "Neon" | |
| 1253 | aa2.Color = BrickColor.new("White").Color
| |
| 1254 | aa2.CanCollide = false | |
| 1255 | aa2.Shape = "Ball" | |
| 1256 | aa2.CFrame = lb.CFrame | |
| 1257 | aa2.Anchored = true | |
| 1258 | aa2.Transparency = 0 | |
| 1259 | aa2.Size = vt(1,1,1) | |
| 1260 | aa2.CFrame = lb.CFrame | |
| 1261 | local thinger2 = Instance.new("SpecialMesh",aa2)
| |
| 1262 | thinger2.MeshType = meshtype | |
| 1263 | thinger2.Scale = vt(29.5,29.5,29.5) | |
| 1264 | for i = 0, 19 do | |
| 1265 | wait() | |
| 1266 | thinger.Scale = thinger.Scale + vt(4.5*2,4.5*2,4.5*2) | |
| 1267 | thinger2.Scale = thinger2.Scale + vt(1.5*2,1.5*80,1.5*2) | |
| 1268 | end | |
| 1269 | for i = 0, 9 do | |
| 1270 | wait() | |
| 1271 | thinger.Scale = thinger.Scale + vt(3.25*2,3.25*2,3.25*2) | |
| 1272 | thinger2.Scale = thinger2.Scale + vt(1.25*2,1.25*80,1.25*2) | |
| 1273 | aa.Transparency = aa.Transparency + 0.05 | |
| 1274 | end | |
| 1275 | for i = 0, 9 do | |
| 1276 | wait() | |
| 1277 | thinger.Scale = thinger.Scale + vt(1.5*2,1.5*2,1.5*2) | |
| 1278 | thinger2.Scale = thinger2.Scale + vt(1*2,1*80,1*2) | |
| 1279 | aa.Transparency = aa.Transparency + 0.05 | |
| 1280 | end | |
| 1281 | Damagefunc(hit,3400,7700,5,"Normal",root,.2,1) | |
| 1282 | for i = 0, 99 do | |
| 1283 | wait() | |
| 1284 | thinger2.Scale = thinger2.Scale + vt(0.75*2,0.75*80,0.75*2) | |
| 1285 | aa2.Transparency = aa2.Transparency + 0.01 | |
| 1286 | end | |
| 1287 | lb:Destroy() | |
| 1288 | end | |
| 1289 | end) | |
| 1290 | attack = false | |
| 1291 | wait(2.5) | |
| 1292 | sa:Destroy() | |
| 1293 | end | |
| 1294 | ||
| 1295 | mouse.Button1Down:connect(function() | |
| 1296 | if attack == false then | |
| 1297 | BasicProjectile() | |
| 1298 | end | |
| 1299 | end) | |
| 1300 | ||
| 1301 | mouse.KeyDown:connect(function(key) | |
| 1302 | if key == "z" and attack == false then | |
| 1303 | FirstSkill() | |
| 1304 | elseif key == "x" and attack == false then | |
| 1305 | SecondSkill() | |
| 1306 | elseif key == "c" and attack == false then | |
| 1307 | ThirdSkill() | |
| 1308 | elseif key == "v" and attack == false then | |
| 1309 | ForthSkill() | |
| 1310 | end | |
| 1311 | end) | |
| 1312 | ||
| 1313 | game:GetService("RunService").Stepped:connect(function()
| |
| 1314 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 1315 | velocity = RootPart.Velocity.y | |
| 1316 | sine = sine + change | |
| 1317 | local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
| 1318 | if equipped == true or equipped == false then | |
| 1319 | healthg.Text = math.floor(hum.Health).. "/" ..math.floor(hum.MaxHealth) | |
| 1320 | if RootPart.Velocity.y > 1 and hit == nil then | |
| 1321 | Anim = "Jump" | |
| 1322 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 1323 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 1324 | if attack == false then | |
| 1325 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-2.5),math.rad(0),math.rad(0)),.3) | |
| 1326 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(2.5),math.rad(0),math.rad(0)),.3) | |
| 1327 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(50)), 0.3) | |
| 1328 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(-50)), 0.3) | |
| 1329 | end | |
| 1330 | else | |
| 1331 | if RootPart.Velocity.y < -1 and hit == nil then | |
| 1332 | Anim = "Fall" | |
| 1333 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 1334 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 1335 | if attack == false then | |
| 1336 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
| 1337 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(2.5),math.rad(0),math.rad(0)),.3) | |
| 1338 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(90)), 0.3) | |
| 1339 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(-90)), 0.3) | |
| 1340 | end | |
| 1341 | else | |
| 1342 | if Torsovelocity < 1 and hit ~= nil then | |
| 1343 | Anim = "Idle" | |
| 1344 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 1345 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 1346 | if attack == false then | |
| 1347 | change = 1 | |
| 1348 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 32))* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 1349 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 1350 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(5 - 1.5 * math.cos(sine / 32))), 0.3) | |
| 1351 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-5 + 1.5 * math.cos(sine / 32))), 0.3) | |
| 1352 | end | |
| 1353 | else | |
| 1354 | if Torsovelocity > 2 and hit ~= nil then | |
| 1355 | Anim = "Walk" | |
| 1356 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 50 * math.cos(sine / 6))),.3) | |
| 1357 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 50 * math.cos(sine / 6))),.3) | |
| 1358 | if attack == false then | |
| 1359 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 32))* angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
| 1360 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 1361 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0 + 45 * math.cos(sine / 5)), math.rad(0), math.rad(5)), 0.3) | |
| 1362 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0 - 45 * math.cos(sine / 5)), math.rad(0), math.rad(-5)), 0.3) | |
| 1363 | end | |
| 1364 | end | |
| 1365 | end | |
| 1366 | end | |
| 1367 | end | |
| 1368 | end | |
| 1369 | end) |