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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 3 | do | |
| 4 | print("FE Compatibility code by Mokiros")
| |
| 5 | script.Parent = Player.Character | |
| 6 | ||
| 7 | --RemoteEvent for communicating | |
| 8 | local Event = Instance.new("RemoteEvent")
| |
| 9 | Event.Name = "UserInput_Event" | |
| 10 | ||
| 11 | --Fake event to make stuff like Mouse.KeyDown work | |
| 12 | local function fakeEvent() | |
| 13 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 14 | t.connect = t.Connect | |
| 15 | return t | |
| 16 | end | |
| 17 | ||
| 18 | --Creating fake input objects with fake variables | |
| 19 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 20 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 21 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 22 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 23 | end} | |
| 24 | --Merged 2 functions into one by checking amount of arguments | |
| 25 | CAS.UnbindAction = CAS.BindAction | |
| 26 | ||
| 27 | --This function will trigger the events that have been :Connect()'ed | |
| 28 | local function te(self,ev,...) | |
| 29 | local t = m[ev] | |
| 30 | if t and t._fakeEvent and t.Function then | |
| 31 | t.Function(...) | |
| 32 | end | |
| 33 | end | |
| 34 | m.TrigEvent = te | |
| 35 | UIS.TrigEvent = te | |
| 36 | ||
| 37 | Event.OnServerEvent:Connect(function(plr,io) | |
| 38 | if plr~=Player then return end | |
| 39 | if io.isMouse then | |
| 40 | m.Target = io.Target | |
| 41 | m.Hit = io.Hit | |
| 42 | else | |
| 43 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 44 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 45 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 46 | end | |
| 47 | for _,t in pairs(CAS.Actions) do | |
| 48 | for _,k in pairs(t.Keys) do | |
| 49 | if k==io.KeyCode then | |
| 50 | t.Function(t.Name,io.UserInputState,io) | |
| 51 | end | |
| 52 | end | |
| 53 | end | |
| 54 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 55 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 56 | end | |
| 57 | end) | |
| 58 | Event.Parent = NLS([==[ | |
| 59 | local Player = game:GetService("Players").LocalPlayer
| |
| 60 | local Event = script:WaitForChild("UserInput_Event")
| |
| 61 | ||
| 62 | local UIS = game:GetService("UserInputService")
| |
| 63 | local input = function(io,a) | |
| 64 | if a then return end | |
| 65 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 66 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 67 | end | |
| 68 | UIS.InputBegan:Connect(input) | |
| 69 | UIS.InputEnded:Connect(input) | |
| 70 | ||
| 71 | local Mouse = Player:GetMouse() | |
| 72 | local h,t | |
| 73 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 74 | --If player is not moving their mouse, client won't fire events | |
| 75 | while wait(1/30) do | |
| 76 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 77 | h,t=Mouse.Hit,Mouse.Target | |
| 78 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 79 | end | |
| 80 | end]==],Player.Character) | |
| 81 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 82 | end | |
| 83 | - | ----------------------- |
| 83 | + | |
| 84 | - | --[[ Name : WAOV2 ]]-- |
| 84 | + | local plrs = game:GetService("Players")
|
| 85 | - | ------------------------------------------------------- |
| 85 | + | |
| 86 | - | --A script By makhail07, 2003boobear and XXUNORIBOASXX. |
| 86 | + | |
| 87 | local tweenserv = game:GetService("TweenService")
| |
| 88 | - | --Discord Creterisk#2958 <- makhail07's discord |
| 88 | + | local lighting = game:GetService("Lighting")
|
| 89 | local hum = char:FindFirstChildOfClass("Humanoid")
| |
| 90 | - | --NOTE THIS SCRIPT WAS PURELY MADE FROM MY FUCKING IMAGINATION |
| 90 | + | local tor = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")
|
| 91 | - | --IF IT HAPPENS TO LOOK LIKE ANOTHER SCRIPT |
| 91 | + | local root = char:FindFirstChild("HumanoidRootPart")
|
| 92 | - | --DONT CALL IT A FUCKING BOOTLEG THANK YOU AND ENJOY THE SCRIPT |
| 92 | + | local head = char:FindFirstChild("Head")
|
| 93 | - | --YOU FUCKING SKIDS, |
| 93 | + | local face = head:FindFirstChildOfClass("Decal")
|
| 94 | - | --For Those who log/decompile this, If you sell or trade this, |
| 94 | + | local larm = char:FindFirstChild("Left Arm") or char:FindFirstChild("LeftUpperArm")
|
| 95 | - | --and I find out who you are, i will take massive action. |
| 95 | + | local rarm = char:FindFirstChild("Right Arm") or char:FindFirstChild("RightUpperArm")
|
| 96 | - | --:b: |
| 96 | + | local rleg = char:FindFirstChild("Right Leg") or char:FindFirstChild("RightUpperLeg")
|
| 97 | - | ------------------------------------------------------- |
| 97 | + | local lleg = char:FindFirstChild("Left Leg") or char:FindFirstChild("LeftUpperLeg")
|
| 98 | local neck = tor:FindFirstChild("Neck")
| |
| 99 | - | local FavIDs = {
|
| 99 | + | local rootj = root:FindFirstChild("RootJoint")
|
| 100 | - | 340106355, --Nefl Crystals |
| 100 | + | local LS = tor:FindFirstChild("Left Shoulder")
|
| 101 | - | 927529620, --Dimension |
| 101 | + | local RS = tor:FindFirstChild("Right Shoulder")
|
| 102 | - | 876981900, --Fantasy |
| 102 | + | local LH = tor:FindFirstChild("Left Hip")
|
| 103 | - | 398987889, --Ordinary Days |
| 103 | + | local RH = tor:FindFirstChild("Right Hip")
|
| 104 | - | 1117396305, --Oh wait, it's you. |
| 104 | + | local bp = plr:FindFirstChild("Backpack")
|
| 105 | - | 885996042, --Action Winter Journey |
| 105 | + | |
| 106 | - | 919231299, --Sprawling Idiot Effigy |
| 106 | + | hum:ClearAllChildren() |
| 107 | - | 743466274, --Good Day Sunshine |
| 107 | + | char.Animate:remove() |
| 108 | - | 727411183, --Knife Fight |
| 108 | + | |
| 109 | - | 1402748531, --The Earth Is Counting On You! |
| 109 | + | |
| 110 | - | 595230126 --Robot Language |
| 110 | + | --Converted with ttyyuu12345's model to script plugin v4 |
| 111 | - | } |
| 111 | + | function sandbox(var,func) |
| 112 | local env = getfenv(func) | |
| 113 | local newenv = setmetatable({},{
| |
| 114 | __index = function(self,k) | |
| 115 | - | --The reality of my life isn't real but a Universe -Creterisk |
| 115 | + | if k=="script" then |
| 116 | - | --All people can be nice, Even if you don't think so. -2003boobear |
| 116 | + | return var |
| 117 | - | --The past can be horrible, but the future will be better, so forget the past and move-onward. -XXUNORIBOASXX |
| 117 | + | else |
| 118 | - | wait() |
| 118 | + | return env[k] |
| 119 | end | |
| 120 | end, | |
| 121 | - | local hum = char.Humanoid |
| 121 | + | |
| 122 | - | local hed = char.Head |
| 122 | + | setfenv(func,newenv) |
| 123 | - | local root = char.HumanoidRootPart |
| 123 | + | return func |
| 124 | - | local rootj = root.RootJoint |
| 124 | + | |
| 125 | - | local tors = char.Torso |
| 125 | + | cors = {}
|
| 126 | - | local ra = char["Right Arm"] |
| 126 | + | mas = Instance.new("Model",game:GetService("Lighting"))
|
| 127 | - | local la = char["Left Arm"] |
| 127 | + | Model0 = Instance.new("Model")
|
| 128 | - | local rl = char["Right Leg"] |
| 128 | + | Part1 = Instance.new("Part")
|
| 129 | - | local ll = char["Left Leg"] |
| 129 | + | Part2 = Instance.new("Part")
|
| 130 | - | local neck = tors["Neck"] |
| 130 | + | Decal3 = Instance.new("Decal")
|
| 131 | - | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) |
| 131 | + | Model4 = Instance.new("Model")
|
| 132 | - | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) |
| 132 | + | Part5 = Instance.new("Part")
|
| 133 | - | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) |
| 133 | + | ManualWeld6 = Instance.new("ManualWeld")
|
| 134 | - | local maincolor = BrickColor.new("Pearl")
|
| 134 | + | ManualWeld7 = Instance.new("ManualWeld")
|
| 135 | - | exploitable = true |
| 135 | + | Part8 = Instance.new("Part")
|
| 136 | - | ------------------------------------------------------- |
| 136 | + | ManualWeld9 = Instance.new("ManualWeld")
|
| 137 | - | --Start Whitelist and Invincibility-- |
| 137 | + | Part10 = Instance.new("Part")
|
| 138 | - | ------------------------------------------------------- |
| 138 | + | ManualWeld11 = Instance.new("ManualWeld")
|
| 139 | - | ff = Instance.new("ForceField",char)
|
| 139 | + | Part12 = Instance.new("Part")
|
| 140 | - | ff.Visible = false |
| 140 | + | ManualWeld13 = Instance.new("ManualWeld")
|
| 141 | - | hum.Name = "Base" |
| 141 | + | Part14 = Instance.new("Part")
|
| 142 | - | hum.MaxHealth = 1.0E298 |
| 142 | + | Part15 = Instance.new("Part")
|
| 143 | - | hum.Health = 1.0E298 |
| 143 | + | ManualWeld16 = Instance.new("ManualWeld")
|
| 144 | - | game:GetService("RunService"):BindToRenderStep("Bbae", 0, function()
|
| 144 | + | Part17 = Instance.new("Part")
|
| 145 | - | if hum.Health > 0.1 and hum.Health < 1.0E298 then |
| 145 | + | ManualWeld18 = Instance.new("ManualWeld")
|
| 146 | - | hum.MaxHealth = 1.0E298 |
| 146 | + | WedgePart19 = Instance.new("WedgePart")
|
| 147 | - | hum.Health = 1.0E298 |
| 147 | + | ManualWeld20 = Instance.new("ManualWeld")
|
| 148 | - | end |
| 148 | + | WedgePart21 = Instance.new("WedgePart")
|
| 149 | ManualWeld22 = Instance.new("ManualWeld")
| |
| 150 | - | ------------------------------------------------------- |
| 150 | + | Model23 = Instance.new("Model")
|
| 151 | - | --End Whitelist and Invincibility-- |
| 151 | + | Part24 = Instance.new("Part")
|
| 152 | - | ------------------------------------------------------- |
| 152 | + | ManualWeld25 = Instance.new("ManualWeld")
|
| 153 | ManualWeld26 = Instance.new("ManualWeld")
| |
| 154 | - | warn("WhAT ANOTHER ONE V2 IS FINALLY HERE!")
|
| 154 | + | Part27 = Instance.new("Part")
|
| 155 | Part28 = Instance.new("Part")
| |
| 156 | - | warn("I hope you enjoy.")
|
| 156 | + | ManualWeld29 = Instance.new("ManualWeld")
|
| 157 | Part30 = Instance.new("Part")
| |
| 158 | - | warn("Credit to makhail07, 2003boobear and XXUNORIBOASXX!")
|
| 158 | + | ManualWeld31 = Instance.new("ManualWeld")
|
| 159 | Part32 = Instance.new("Part")
| |
| 160 | - | ------------------------------------------------------- |
| 160 | + | ManualWeld33 = Instance.new("ManualWeld")
|
| 161 | - | --Start Good Stuff-- |
| 161 | + | Part34 = Instance.new("Part")
|
| 162 | - | ------------------------------------------------------- |
| 162 | + | ManualWeld35 = Instance.new("ManualWeld")
|
| 163 | - | cam = game.Workspace.CurrentCamera |
| 163 | + | Part36 = Instance.new("Part")
|
| 164 | - | CF = CFrame.new |
| 164 | + | ManualWeld37 = Instance.new("ManualWeld")
|
| 165 | - | VT = Vector3.new |
| 165 | + | WedgePart38 = Instance.new("WedgePart")
|
| 166 | - | angles = CFrame.Angles |
| 166 | + | ManualWeld39 = Instance.new("ManualWeld")
|
| 167 | - | attack = false |
| 167 | + | WedgePart40 = Instance.new("WedgePart")
|
| 168 | - | Euler = CFrame.fromEulerAnglesXYZ |
| 168 | + | ManualWeld41 = Instance.new("ManualWeld")
|
| 169 | - | Rad = math.rad |
| 169 | + | Model42 = Instance.new("Model")
|
| 170 | - | IT = Instance.new |
| 170 | + | Part43 = Instance.new("Part")
|
| 171 | - | BrickC = BrickColor.new |
| 171 | + | ManualWeld44 = Instance.new("ManualWeld")
|
| 172 | - | Cos = math.cos |
| 172 | + | ManualWeld45 = Instance.new("ManualWeld")
|
| 173 | - | Acos = math.acos |
| 173 | + | Part46 = Instance.new("Part")
|
| 174 | - | Sin = math.sin |
| 174 | + | Part47 = Instance.new("Part")
|
| 175 | - | Asin = math.asin |
| 175 | + | ManualWeld48 = Instance.new("ManualWeld")
|
| 176 | - | Abs = math.abs |
| 176 | + | Part49 = Instance.new("Part")
|
| 177 | - | Mrandom = math.random |
| 177 | + | ManualWeld50 = Instance.new("ManualWeld")
|
| 178 | - | Floor = math.floor |
| 178 | + | Part51 = Instance.new("Part")
|
| 179 | - | ------------------------------------------------------- |
| 179 | + | ManualWeld52 = Instance.new("ManualWeld")
|
| 180 | - | --End Good Stuff-- |
| 180 | + | Part53 = Instance.new("Part")
|
| 181 | - | ------------------------------------------------------- |
| 181 | + | ManualWeld54 = Instance.new("ManualWeld")
|
| 182 | - | necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
| 182 | + | Part55 = Instance.new("Part")
|
| 183 | - | RSH, LSH = nil, nil |
| 183 | + | ManualWeld56 = Instance.new("ManualWeld")
|
| 184 | - | RW = Instance.new("Weld")
|
| 184 | + | WedgePart57 = Instance.new("WedgePart")
|
| 185 | - | LW = Instance.new("Weld")
|
| 185 | + | ManualWeld58 = Instance.new("ManualWeld")
|
| 186 | - | RH = tors["Right Hip"] |
| 186 | + | WedgePart59 = Instance.new("WedgePart")
|
| 187 | - | LH = tors["Left Hip"] |
| 187 | + | ManualWeld60 = Instance.new("ManualWeld")
|
| 188 | - | RSH = tors["Right Shoulder"] |
| 188 | + | Model61 = Instance.new("Model")
|
| 189 | - | LSH = tors["Left Shoulder"] |
| 189 | + | Part62 = Instance.new("Part")
|
| 190 | - | RSH.Parent = nil |
| 190 | + | ManualWeld63 = Instance.new("ManualWeld")
|
| 191 | - | LSH.Parent = nil |
| 191 | + | ManualWeld64 = Instance.new("ManualWeld")
|
| 192 | - | RW.Name = "RW" |
| 192 | + | Part65 = Instance.new("Part")
|
| 193 | - | RW.Part0 = tors |
| 193 | + | ManualWeld66 = Instance.new("ManualWeld")
|
| 194 | - | RW.C0 = CF(1.5, 0.5, 0) |
| 194 | + | Part67 = Instance.new("Part")
|
| 195 | - | RW.C1 = CF(0, 0.5, 0) |
| 195 | + | ManualWeld68 = Instance.new("ManualWeld")
|
| 196 | - | RW.Part1 = ra |
| 196 | + | Part69 = Instance.new("Part")
|
| 197 | - | RW.Parent = tors |
| 197 | + | Part70 = Instance.new("Part")
|
| 198 | - | LW.Name = "LW" |
| 198 | + | ManualWeld71 = Instance.new("ManualWeld")
|
| 199 | - | LW.Part0 = tors |
| 199 | + | Part72 = Instance.new("Part")
|
| 200 | - | LW.C0 = CF(-1.5, 0.5, 0) |
| 200 | + | ManualWeld73 = Instance.new("ManualWeld")
|
| 201 | - | LW.C1 = CF(0, 0.5, 0) |
| 201 | + | Part74 = Instance.new("Part")
|
| 202 | - | LW.Part1 = la |
| 202 | + | ManualWeld75 = Instance.new("ManualWeld")
|
| 203 | - | LW.Parent = tors |
| 203 | + | WedgePart76 = Instance.new("WedgePart")
|
| 204 | - | Effects = {}
|
| 204 | + | ManualWeld77 = Instance.new("ManualWeld")
|
| 205 | - | ------------------------------------------------------- |
| 205 | + | WedgePart78 = Instance.new("WedgePart")
|
| 206 | - | --Start HeartBeat-- |
| 206 | + | ManualWeld79 = Instance.new("ManualWeld")
|
| 207 | - | ------------------------------------------------------- |
| 207 | + | Model80 = Instance.new("Model")
|
| 208 | Part81 = Instance.new("Part")
| |
| 209 | ManualWeld82 = Instance.new("ManualWeld")
| |
| 210 | ManualWeld83 = Instance.new("ManualWeld")
| |
| 211 | Part84 = Instance.new("Part")
| |
| 212 | ManualWeld85 = Instance.new("ManualWeld")
| |
| 213 | Part86 = Instance.new("Part")
| |
| 214 | Part87 = Instance.new("Part")
| |
| 215 | ManualWeld88 = Instance.new("ManualWeld")
| |
| 216 | Part89 = Instance.new("Part")
| |
| 217 | ManualWeld90 = Instance.new("ManualWeld")
| |
| 218 | Part91 = Instance.new("Part")
| |
| 219 | ManualWeld92 = Instance.new("ManualWeld")
| |
| 220 | Part93 = Instance.new("Part")
| |
| 221 | ManualWeld94 = Instance.new("ManualWeld")
| |
| 222 | WedgePart95 = Instance.new("WedgePart")
| |
| 223 | ManualWeld96 = Instance.new("ManualWeld")
| |
| 224 | WedgePart97 = Instance.new("WedgePart")
| |
| 225 | ManualWeld98 = Instance.new("ManualWeld")
| |
| 226 | Model99 = Instance.new("Model")
| |
| 227 | Part100 = Instance.new("Part")
| |
| 228 | ManualWeld101 = Instance.new("ManualWeld")
| |
| 229 | ManualWeld102 = Instance.new("ManualWeld")
| |
| 230 | Part103 = Instance.new("Part")
| |
| 231 | Part104 = Instance.new("Part")
| |
| 232 | ManualWeld105 = Instance.new("ManualWeld")
| |
| 233 | Part106 = Instance.new("Part")
| |
| 234 | ManualWeld107 = Instance.new("ManualWeld")
| |
| 235 | Part108 = Instance.new("Part")
| |
| 236 | ManualWeld109 = Instance.new("ManualWeld")
| |
| 237 | Part110 = Instance.new("Part")
| |
| 238 | ManualWeld111 = Instance.new("ManualWeld")
| |
| 239 | Part112 = Instance.new("Part")
| |
| 240 | ManualWeld113 = Instance.new("ManualWeld")
| |
| 241 | - | ------------------------------------------------------- |
| 241 | + | WedgePart114 = Instance.new("WedgePart")
|
| 242 | - | --End HeartBeat-- |
| 242 | + | ManualWeld115 = Instance.new("ManualWeld")
|
| 243 | - | ------------------------------------------------------- |
| 243 | + | WedgePart116 = Instance.new("WedgePart")
|
| 244 | ManualWeld117 = Instance.new("ManualWeld")
| |
| 245 | - | TAUNT = Instance.new("Sound", tors)
|
| 245 | + | Model118 = Instance.new("Model")
|
| 246 | - | TAUNT.SoundId = "http://www.roblox.com/asset/?id=1535994137" |
| 246 | + | Part119 = Instance.new("Part")
|
| 247 | - | TAUNT.Volume = 10 |
| 247 | + | ManualWeld120 = Instance.new("ManualWeld")
|
| 248 | - | TAUNT.Pitch = 1 |
| 248 | + | ManualWeld121 = Instance.new("ManualWeld")
|
| 249 | - | TAUNT.Looped = false |
| 249 | + | Part122 = Instance.new("Part")
|
| 250 | - | TAUNT.TimePosition = 0.12 |
| 250 | + | ManualWeld123 = Instance.new("ManualWeld")
|
| 251 | Part124 = Instance.new("Part")
| |
| 252 | - | BTAUNT = Instance.new("Sound", tors)
|
| 252 | + | Part125 = Instance.new("Part")
|
| 253 | - | BTAUNT.SoundId = "http://www.roblox.com/asset/?id=1535995263" |
| 253 | + | ManualWeld126 = Instance.new("ManualWeld")
|
| 254 | - | BTAUNT.Volume = 10 |
| 254 | + | Part127 = Instance.new("Part")
|
| 255 | - | BTAUNT.Pitch = 1 |
| 255 | + | ManualWeld128 = Instance.new("ManualWeld")
|
| 256 | - | BTAUNT.Looped = false |
| 256 | + | Part129 = Instance.new("Part")
|
| 257 | - | BTAUNT.TimePosition = 0.2 |
| 257 | + | ManualWeld130 = Instance.new("ManualWeld")
|
| 258 | Part131 = Instance.new("Part")
| |
| 259 | - | ITAUNT = Instance.new("Sound", tors)
|
| 259 | + | ManualWeld132 = Instance.new("ManualWeld")
|
| 260 | - | ITAUNT.SoundId = "http://www.roblox.com/asset/?id=1535994669" |
| 260 | + | WedgePart133 = Instance.new("WedgePart")
|
| 261 | - | ITAUNT.Volume = 10 |
| 261 | + | ManualWeld134 = Instance.new("ManualWeld")
|
| 262 | - | ITAUNT.Pitch = 1 |
| 262 | + | WedgePart135 = Instance.new("WedgePart")
|
| 263 | - | ITAUNT.Looped = false |
| 263 | + | ManualWeld136 = Instance.new("ManualWeld")
|
| 264 | - | ITAUNT.TimePosition = 0 |
| 264 | + | Model137 = Instance.new("Model")
|
| 265 | Part138 = Instance.new("Part")
| |
| 266 | - | BATAUNT = Instance.new("Sound", tors)
|
| 266 | + | ManualWeld139 = Instance.new("ManualWeld")
|
| 267 | - | BATAUNT.SoundId = "http://www.roblox.com/asset/?id=132514715" |
| 267 | + | ManualWeld140 = Instance.new("ManualWeld")
|
| 268 | - | BATAUNT.Volume = 10 |
| 268 | + | Part141 = Instance.new("Part")
|
| 269 | - | BATAUNT.Pitch = 1 |
| 269 | + | ManualWeld142 = Instance.new("ManualWeld")
|
| 270 | - | BATAUNT.Looped = false |
| 270 | + | Part143 = Instance.new("Part")
|
| 271 | - | BATAUNT.TimePosition = 0 |
| 271 | + | ManualWeld144 = Instance.new("ManualWeld")
|
| 272 | Part145 = Instance.new("Part")
| |
| 273 | - | STAUNT = Instance.new("Sound", tors)
|
| 273 | + | ManualWeld146 = Instance.new("ManualWeld")
|
| 274 | - | STAUNT.SoundId = "http://www.roblox.com/asset/?id=1535994940" |
| 274 | + | Part147 = Instance.new("Part")
|
| 275 | - | STAUNT.Volume = 10 |
| 275 | + | ManualWeld148 = Instance.new("ManualWeld")
|
| 276 | - | STAUNT.Pitch = 1 |
| 276 | + | Part149 = Instance.new("Part")
|
| 277 | - | STAUNT.Looped = false |
| 277 | + | Part150 = Instance.new("Part")
|
| 278 | - | STAUNT.TimePosition = 0.05 |
| 278 | + | ManualWeld151 = Instance.new("ManualWeld")
|
| 279 | WedgePart152 = Instance.new("WedgePart")
| |
| 280 | - | DTAUNT = Instance.new("Sound", tors)
|
| 280 | + | ManualWeld153 = Instance.new("ManualWeld")
|
| 281 | - | DTAUNT.SoundId = "http://www.roblox.com/asset/?id=907333294" |
| 281 | + | WedgePart154 = Instance.new("WedgePart")
|
| 282 | - | DTAUNT.Volume = 10 |
| 282 | + | ManualWeld155 = Instance.new("ManualWeld")
|
| 283 | - | DTAUNT.Pitch = 1 |
| 283 | + | Model156 = Instance.new("Model")
|
| 284 | - | DTAUNT.Looped = false |
| 284 | + | Part157 = Instance.new("Part")
|
| 285 | - | DTAUNT.TimePosition = 0 |
| 285 | + | ManualWeld158 = Instance.new("ManualWeld")
|
| 286 | ManualWeld159 = Instance.new("ManualWeld")
| |
| 287 | - | LAZOR = Instance.new("Sound", ra)
|
| 287 | + | Part160 = Instance.new("Part")
|
| 288 | - | LAZOR.SoundId = "http://www.roblox.com/asset/?id=201858045" |
| 288 | + | Part161 = Instance.new("Part")
|
| 289 | - | LAZOR.Volume = 10 |
| 289 | + | ManualWeld162 = Instance.new("ManualWeld")
|
| 290 | - | LAZOR.Pitch = 0.7 |
| 290 | + | Part163 = Instance.new("Part")
|
| 291 | - | LAZOR.Looped = false |
| 291 | + | ManualWeld164 = Instance.new("ManualWeld")
|
| 292 | - | LAZOR.TimePosition = 0 |
| 292 | + | Part165 = Instance.new("Part")
|
| 293 | ManualWeld166 = Instance.new("ManualWeld")
| |
| 294 | - | ------------------------------------------------------- |
| 294 | + | Part167 = Instance.new("Part")
|
| 295 | - | --Start Important Functions-- |
| 295 | + | ManualWeld168 = Instance.new("ManualWeld")
|
| 296 | - | ------------------------------------------------------- |
| 296 | + | Part169 = Instance.new("Part")
|
| 297 | ManualWeld170 = Instance.new("ManualWeld")
| |
| 298 | WedgePart171 = Instance.new("WedgePart")
| |
| 299 | ManualWeld172 = Instance.new("ManualWeld")
| |
| 300 | WedgePart173 = Instance.new("WedgePart")
| |
| 301 | ManualWeld174 = Instance.new("ManualWeld")
| |
| 302 | Model175 = Instance.new("Model")
| |
| 303 | Part176 = Instance.new("Part")
| |
| 304 | ManualWeld177 = Instance.new("ManualWeld")
| |
| 305 | ManualWeld178 = Instance.new("ManualWeld")
| |
| 306 | - | function thread(f) |
| 306 | + | Part179 = Instance.new("Part")
|
| 307 | - | coroutine.resume(coroutine.create(f)) |
| 307 | + | Part180 = Instance.new("Part")
|
| 308 | ManualWeld181 = Instance.new("ManualWeld")
| |
| 309 | Part182 = Instance.new("Part")
| |
| 310 | - | local qa = {
|
| 310 | + | ManualWeld183 = Instance.new("ManualWeld")
|
| 311 | - | QuaternionFromCFrame(a) |
| 311 | + | Part184 = Instance.new("Part")
|
| 312 | - | } |
| 312 | + | ManualWeld185 = Instance.new("ManualWeld")
|
| 313 | - | local qb = {
|
| 313 | + | Part186 = Instance.new("Part")
|
| 314 | - | QuaternionFromCFrame(b) |
| 314 | + | ManualWeld187 = Instance.new("ManualWeld")
|
| 315 | - | } |
| 315 | + | Part188 = Instance.new("Part")
|
| 316 | - | local ax, ay, az = a.x, a.y, a.z |
| 316 | + | ManualWeld189 = Instance.new("ManualWeld")
|
| 317 | - | local bx, by, bz = b.x, b.y, b.z |
| 317 | + | WedgePart190 = Instance.new("WedgePart")
|
| 318 | - | local _t = 1 - t |
| 318 | + | ManualWeld191 = Instance.new("ManualWeld")
|
| 319 | - | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) |
| 319 | + | WedgePart192 = Instance.new("WedgePart")
|
| 320 | ManualWeld193 = Instance.new("ManualWeld")
| |
| 321 | - | function ShockWave(Part, cframe1, cframe2, Damage, Size) |
| 321 | + | Part194 = Instance.new("Part")
|
| 322 | - | coroutine.resume(coroutine.create(function() |
| 322 | + | ManualWeld195 = Instance.new("ManualWeld")
|
| 323 | - | local wave = CreatePart(workspace, "Neon", 0, 0, Neoncolor, "Effect", Vector3.new(1, 1, 5)) |
| 323 | + | ManualWeld196 = Instance.new("ManualWeld")
|
| 324 | - | wave.Anchored = true |
| 324 | + | Model0.Name = "PIZZABOX" |
| 325 | - | wave.CFrame = Part.CFrame * cframe1 |
| 325 | + | Model0.Parent = mas |
| 326 | - | local Msh = Create("SpecialMesh"){
|
| 326 | + | Part1.Name = "pizzaboxbase" |
| 327 | - | Parent = wave, |
| 327 | + | Part1.Parent = Model0 |
| 328 | - | MeshType = "Sphere" |
| 328 | + | Part1.Material = Enum.Material.SmoothPlastic |
| 329 | - | } |
| 329 | + | Part1.BrickColor = BrickColor.new("Institutional white")
|
| 330 | - | Cso("http://roblox.com/asset/?id=300916105", wave, 1, 1.3)
|
| 330 | + | Part1.CanCollide = false |
| 331 | - | for i = 0, 1, 0.2 do |
| 331 | + | Part1.Size = Vector3.new(2.5, 0.200000003, 2.5) |
| 332 | Part1.CFrame = CFrame.new(-206.813606, 117.199997, -50.76017, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 333 | - | local dir = wave.CFrame.lookVector * -1 |
| 333 | + | Part1.BottomSurface = Enum.SurfaceType.Smooth |
| 334 | - | local pos = rayCast(wave.Position, dir, 5, Character) |
| 334 | + | Part1.TopSurface = Enum.SurfaceType.Smooth |
| 335 | - | wave.CFrame = wave.CFrame * cframe2 |
| 335 | + | Part1.Color = Color3.new(0.972549, 0.972549, 0.972549) |
| 336 | - | table.insert(Effects, {
|
| 336 | + | Part1.Position = Vector3.new(-106.813606, 117.199997, -50.76017) |
| 337 | - | wave, |
| 337 | + | Part1.Color = Color3.new(0.972549, 0.972549, 0.972549) |
| 338 | - | "Sphere", |
| 338 | + | Part2.Name = "pizzaboxtop" |
| 339 | - | 0.01, |
| 339 | + | Part2.Parent = Model0 |
| 340 | - | .03, |
| 340 | + | Part2.Material = Enum.Material.SmoothPlastic |
| 341 | - | .03, |
| 341 | + | Part2.BrickColor = BrickColor.new("Institutional white")
|
| 342 | - | .03, |
| 342 | + | Part2.CanCollide = false |
| 343 | - | }) |
| 343 | + | Part2.Size = Vector3.new(2.5, 0.200000003, 2.5) |
| 344 | Part2.CFrame = CFrame.new(-106.813606, 117.399994, -50.76017, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 345 | Part2.BottomSurface = Enum.SurfaceType.Smooth | |
| 346 | Part2.TopSurface = Enum.SurfaceType.Smooth | |
| 347 | Part2.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 348 | - | function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) --Thanks, Star Glitcher! |
| 348 | + | Part2.Position = Vector3.new(-106.813606, 117.399994, -50.76017) |
| 349 | - | local type = type |
| 349 | + | Part2.Color = Color3.new(0.972549, 0.972549, 0.972549) |
| 350 | - | local rng = Instance.new("Part", char)
|
| 350 | + | Decal3.Parent = Part2 |
| 351 | - | rng.Anchored = true |
| 351 | + | Decal3.Texture = "rbxassetid://636768449" |
| 352 | - | rng.BrickColor = color |
| 352 | + | Decal3.Face = Enum.NormalId.Top |
| 353 | - | rng.CanCollide = false |
| 353 | + | Model4.Name = "pizza1" |
| 354 | - | rng.FormFactor = 3 |
| 354 | + | Model4.Parent = Model0 |
| 355 | - | rng.Name = "Ring" |
| 355 | + | Part5.Name = "crust" |
| 356 | - | rng.Material = "Neon" |
| 356 | + | Part5.Parent = Model4 |
| 357 | - | rng.Size = Vector3.new(1, 1, 1) |
| 357 | + | Part5.Material = Enum.Material.Sand |
| 358 | - | rng.Transparency = 0 |
| 358 | + | Part5.BrickColor = BrickColor.new("Gold")
|
| 359 | - | rng.TopSurface = 0 |
| 359 | + | Part5.Rotation = Vector3.new(0, -89.9399948, 0) |
| 360 | - | rng.BottomSurface = 0 |
| 360 | + | Part5.CanCollide = false |
| 361 | - | rng.CFrame = pos |
| 361 | + | Part5.Shape = Enum.PartType.Cylinder |
| 362 | - | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos |
| 362 | + | Part5.Size = Vector3.new(0.599999964, 0.200000003, 0.200000003) |
| 363 | - | local rngm = Instance.new("SpecialMesh", rng)
|
| 363 | + | Part5.CFrame = CFrame.new(-107.713593, 117.399994, -50.76017, 1.19248735e-08, 0, -0.999999404, 1.4220275e-16, 1, -8.8817842e-16, 1, 8.46892511e-24, 1.19248806e-08) |
| 364 | - | rngm.MeshType = "Brick" |
| 364 | + | Part5.BottomSurface = Enum.SurfaceType.Smooth |
| 365 | - | rngm.Scale = VT(x1,y1,z1) |
| 365 | + | Part5.TopSurface = Enum.SurfaceType.Smooth |
| 366 | - | if rainbowmode == true then |
| 366 | + | Part5.Color = Color3.new(0.937255, 0.721569, 0.219608) |
| 367 | - | rng.Color = Color3.new(r/255,g/255,b/255) |
| 367 | + | Part5.Position = Vector3.new(-107.713593, 117.399994, -50.76017) |
| 368 | Part5.Orientation = Vector3.new(0, -90, 0) | |
| 369 | - | local scaler2 = 1 |
| 369 | + | Part5.Color = Color3.new(0.937255, 0.721569, 0.219608) |
| 370 | - | local speeder = FastSpeed/10 |
| 370 | + | ManualWeld6.Name = "Weld" |
| 371 | - | if type == "Add" then |
| 371 | + | ManualWeld6.Parent = Part5 |
| 372 | - | scaler2 = 1*value |
| 372 | + | ManualWeld6.C0 = CFrame.new(0, 0, 0, 1.19248806e-08, 0, 1, 0, 1, 0, -1, 0, 1.19248806e-08) |
| 373 | - | elseif type == "Divide" then |
| 373 | + | ManualWeld6.C1 = CFrame.new(7.62939453e-06, 0.100002289, 0.400009155, 1.19248762e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -0.999999702, -1.19248806e-08, -5.21253064e-16) |
| 374 | - | scaler2 = 1/value |
| 374 | + | ManualWeld6.Part0 = Part5 |
| 375 | ManualWeld6.Part1 = Part14 | |
| 376 | - | coroutine.resume(coroutine.create(function() |
| 376 | + | ManualWeld7.Name = "Weld" |
| 377 | - | for i = 0,10/bonuspeed,0.1 do |
| 377 | + | ManualWeld7.Parent = Part5 |
| 378 | - | swait() |
| 378 | + | ManualWeld7.C0 = CFrame.new(0, 0, 0, 1.19248735e-08, 1.4220275e-16, 1, 0, 1, 8.46892511e-24, -0.999999404, -8.8817842e-16, 1.19248806e-08) |
| 379 | - | if type == "Add" then |
| 379 | + | ManualWeld7.C1 = CFrame.new(-0.899986267, 0.199996948, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 380 | - | scaler2 = scaler2 - 0.01*value/bonuspeed |
| 380 | + | ManualWeld7.Part0 = Part5 |
| 381 | - | elseif type == "Divide" then |
| 381 | + | ManualWeld7.Part1 = Part1 |
| 382 | - | scaler2 = scaler2 - 0.01/value*bonuspeed |
| 382 | + | Part8.Parent = Model4 |
| 383 | Part8.Material = Enum.Material.Sand | |
| 384 | - | speeder = speeder - 0.01*FastSpeed*bonuspeed/10 |
| 384 | + | Part8.BrickColor = BrickColor.new("Maroon")
|
| 385 | - | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed |
| 385 | + | Part8.Rotation = Vector3.new(90, -89.9199982, 0) |
| 386 | - | rng.Transparency = rng.Transparency + 0.01*bonuspeed |
| 386 | + | Part8.CanCollide = false |
| 387 | Part8.Shape = Enum.PartType.Cylinder | |
| 388 | - | rng:Destroy() |
| 388 | + | Part8.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006) |
| 389 | - | end)) |
| 389 | + | Part8.CFrame = CFrame.new(-107.363586, 117.400002, -50.6601715, 1.19248673e-08, 0, -0.999998987, -1, -4.37113883e-08, -1.19248815e-08, -4.37113883e-08, 1, -8.88178367e-16) |
| 390 | Part8.BottomSurface = Enum.SurfaceType.Smooth | |
| 391 | - | New = function(Object, Parent, Name, Data) |
| 391 | + | Part8.TopSurface = Enum.SurfaceType.Smooth |
| 392 | - | local Object = Instance.new(Object) |
| 392 | + | Part8.Color = Color3.new(0.458824, 0, 0) |
| 393 | - | for Index, Value in pairs(Data or {}) do
|
| 393 | + | Part8.Position = Vector3.new(-107.363586, 117.400002, -50.6601715) |
| 394 | - | Object[Index] = Value |
| 394 | + | Part8.Orientation = Vector3.new(0, -90, -90) |
| 395 | Part8.Color = Color3.new(0.458824, 0, 0) | |
| 396 | - | Object.Parent = Parent |
| 396 | + | ManualWeld9.Name = "Weld" |
| 397 | - | Object.Name = Name |
| 397 | + | ManualWeld9.Parent = Part8 |
| 398 | - | return Object |
| 398 | + | ManualWeld9.C0 = CFrame.new(0, 0, 0, 1.19248798e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -0.99999994, -1.19248806e-08, -5.21253064e-16) |
| 399 | ManualWeld9.C1 = CFrame.new(0, 0.200000763, 0.0500030518, 1.19248798e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -0.99999994, -1.19248806e-08, -5.21253064e-16) | |
| 400 | - | function QuaternionFromCFrame(cf) |
| 400 | + | ManualWeld9.Part0 = Part8 |
| 401 | - | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() |
| 401 | + | ManualWeld9.Part1 = Part14 |
| 402 | - | local trace = m00 + m11 + m22 |
| 402 | + | Part10.Parent = Model4 |
| 403 | - | if trace > 0 then |
| 403 | + | Part10.Material = Enum.Material.Sand |
| 404 | - | local s = math.sqrt(1 + trace) |
| 404 | + | Part10.BrickColor = BrickColor.new("Maroon")
|
| 405 | - | local recip = 0.5 / s |
| 405 | + | Part10.Rotation = Vector3.new(90, -89.909996, 0) |
| 406 | - | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 |
| 406 | + | Part10.CanCollide = false |
| 407 | Part10.Shape = Enum.PartType.Cylinder | |
| 408 | - | local i = 0 |
| 408 | + | Part10.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006) |
| 409 | - | if m00 < m11 then |
| 409 | + | Part10.CFrame = CFrame.new(-107.163589, 117.400002, -50.76017, 1.19248647e-08, 0, -0.999998748, -1, -4.37113883e-08, -1.19248824e-08, -4.37113883e-08, 1, -8.88178314e-16) |
| 410 | - | i = 1 |
| 410 | + | Part10.BottomSurface = Enum.SurfaceType.Smooth |
| 411 | Part10.TopSurface = Enum.SurfaceType.Smooth | |
| 412 | - | if m22 > (i == 0 and m00 or m11) then |
| 412 | + | Part10.Color = Color3.new(0.458824, 0, 0) |
| 413 | - | i = 2 |
| 413 | + | Part10.Position = Vector3.new(-107.163589, 117.400002, -50.76017) |
| 414 | Part10.Orientation = Vector3.new(0, -90, -90) | |
| 415 | - | if i == 0 then |
| 415 | + | Part10.Color = Color3.new(0.458824, 0, 0) |
| 416 | - | local s = math.sqrt(m00 - m11 - m22 + 1) |
| 416 | + | ManualWeld11.Name = "Weld" |
| 417 | - | local recip = 0.5 / s |
| 417 | + | ManualWeld11.Parent = Part10 |
| 418 | - | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip |
| 418 | + | ManualWeld11.C0 = CFrame.new(0, 0, 0, 1.19248798e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -0.99999994, -1.19248806e-08, -5.21253064e-16) |
| 419 | - | elseif i == 1 then |
| 419 | + | ManualWeld11.C1 = CFrame.new(0, 0.100002289, -0.149993896, 1.19248762e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -0.999999702, -1.19248806e-08, -5.21253064e-16) |
| 420 | - | local s = math.sqrt(m11 - m22 - m00 + 1) |
| 420 | + | ManualWeld11.Part0 = Part10 |
| 421 | - | local recip = 0.5 / s |
| 421 | + | ManualWeld11.Part1 = Part14 |
| 422 | - | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip |
| 422 | + | Part12.Parent = Model4 |
| 423 | - | elseif i == 2 then |
| 423 | + | Part12.Material = Enum.Material.Sand |
| 424 | - | local s = math.sqrt(m22 - m00 - m11 + 1) |
| 424 | + | Part12.BrickColor = BrickColor.new("Maroon")
|
| 425 | - | local recip = 0.5 / s |
| 425 | + | Part12.Rotation = Vector3.new(90, -89.909996, 0) |
| 426 | - | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip |
| 426 | + | Part12.CanCollide = false |
| 427 | Part12.Shape = Enum.PartType.Cylinder | |
| 428 | Part12.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006) | |
| 429 | Part12.CFrame = CFrame.new(-107.463585, 117.400002, -50.8601723, 1.19248664e-08, 0, -0.999998868, -1, -4.37113883e-08, -1.19248824e-08, -4.37113883e-08, 1, -8.88178367e-16) | |
| 430 | - | function QuaternionToCFrame(px, py, pz, x, y, z, w) |
| 430 | + | Part12.BottomSurface = Enum.SurfaceType.Smooth |
| 431 | - | local xs, ys, zs = x + x, y + y, z + z |
| 431 | + | Part12.TopSurface = Enum.SurfaceType.Smooth |
| 432 | - | local wx, wy, wz = w * xs, w * ys, w * zs |
| 432 | + | Part12.Color = Color3.new(0.458824, 0, 0) |
| 433 | - | local xx = x * xs |
| 433 | + | Part12.Position = Vector3.new(-107.463585, 117.400002, -50.8601723) |
| 434 | - | local xy = x * ys |
| 434 | + | Part12.Orientation = Vector3.new(0, -90, -90) |
| 435 | - | local xz = x * zs |
| 435 | + | Part12.Color = Color3.new(0.458824, 0, 0) |
| 436 | - | local yy = y * ys |
| 436 | + | ManualWeld13.Name = "Weld" |
| 437 | - | local yz = y * zs |
| 437 | + | ManualWeld13.Parent = Part12 |
| 438 | - | local zz = z * zs |
| 438 | + | ManualWeld13.C0 = CFrame.new(0, 0, 0, 1.19248798e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -0.99999994, -1.19248806e-08, -5.21253064e-16) |
| 439 | - | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) |
| 439 | + | ManualWeld13.C1 = CFrame.new(0, 0, 0.150001526, 1.1924878e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -0.999999821, -1.19248806e-08, -5.21253064e-16) |
| 440 | ManualWeld13.Part0 = Part12 | |
| 441 | - | function QuaternionSlerp(a, b, t) |
| 441 | + | ManualWeld13.Part1 = Part14 |
| 442 | - | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] |
| 442 | + | Part14.Parent = Model4 |
| 443 | - | local startInterp, finishInterp |
| 443 | + | Part14.Material = Enum.Material.Glass |
| 444 | - | if cosTheta >= 1.0E-4 then |
| 444 | + | Part14.BrickColor = BrickColor.new("Really black")
|
| 445 | - | if 1 - cosTheta > 1.0E-4 then |
| 445 | + | Part14.Rotation = Vector3.new(90, -89.9199982, 0) |
| 446 | - | local theta = math.acos(cosTheta) |
| 446 | + | Part14.CanCollide = false |
| 447 | - | local invSinTheta = 1 / Sin(theta) |
| 447 | + | Part14.Shape = Enum.PartType.Cylinder |
| 448 | - | startInterp = Sin((1 - t) * theta) * invSinTheta |
| 448 | + | Part14.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001) |
| 449 | - | finishInterp = Sin(t * theta) * invSinTheta |
| 449 | + | Part14.CFrame = CFrame.new(-107.313583, 117.400002, -50.8601723, 1.19248691e-08, 0, -0.999999106, -1, -4.37113883e-08, -1.19248815e-08, -4.37113883e-08, 1, -8.8817842e-16) |
| 450 | Part14.BottomSurface = Enum.SurfaceType.Smooth | |
| 451 | - | startInterp = 1 - t |
| 451 | + | Part14.TopSurface = Enum.SurfaceType.Smooth |
| 452 | - | finishInterp = t |
| 452 | + | Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 453 | Part14.Position = Vector3.new(-107.313583, 117.400002, -50.8601723) | |
| 454 | - | elseif 1 + cosTheta > 1.0E-4 then |
| 454 | + | Part14.Orientation = Vector3.new(0, -90, -90) |
| 455 | - | local theta = math.acos(-cosTheta) |
| 455 | + | Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 456 | - | local invSinTheta = 1 / Sin(theta) |
| 456 | + | Part15.Parent = Model4 |
| 457 | - | startInterp = Sin((t - 1) * theta) * invSinTheta |
| 457 | + | Part15.Material = Enum.Material.Glass |
| 458 | - | finishInterp = Sin(t * theta) * invSinTheta |
| 458 | + | Part15.BrickColor = BrickColor.new("Really black")
|
| 459 | Part15.Rotation = Vector3.new(90, -89.909996, 0) | |
| 460 | - | startInterp = t - 1 |
| 460 | + | Part15.CanCollide = false |
| 461 | - | finishInterp = t |
| 461 | + | Part15.Shape = Enum.PartType.Cylinder |
| 462 | Part15.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001) | |
| 463 | - | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp |
| 463 | + | Part15.CFrame = CFrame.new(-107.51358, 117.400002, -50.6601753, 1.19248647e-08, 0, -0.999998748, -1, -4.37113883e-08, -1.19248824e-08, -4.37113883e-08, 1, -8.88178314e-16) |
| 464 | Part15.BottomSurface = Enum.SurfaceType.Smooth | |
| 465 | - | function rayCast(Position, Direction, Range, Ignore) |
| 465 | + | Part15.TopSurface = Enum.SurfaceType.Smooth |
| 466 | - | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
|
| 466 | + | Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 467 | Part15.Position = Vector3.new(-107.51358, 117.400002, -50.6601753) | |
| 468 | - | local RbxUtility = LoadLibrary("RbxUtility")
|
| 468 | + | Part15.Orientation = Vector3.new(0, -90, -90) |
| 469 | - | local Create = RbxUtility.Create |
| 469 | + | Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 470 | ManualWeld16.Name = "Weld" | |
| 471 | - | ------------------------------------------------------- |
| 471 | + | ManualWeld16.Parent = Part15 |
| 472 | - | --Start Damage Function-- |
| 472 | + | ManualWeld16.C0 = CFrame.new(0, 0, 0, 1.19248798e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -0.99999994, -1.19248806e-08, -5.21253064e-16) |
| 473 | - | ------------------------------------------------------- |
| 473 | + | ManualWeld16.C1 = CFrame.new(0, 0.199996948, 0.199996948, 1.19248762e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -0.999999702, -1.19248806e-08, -5.21253064e-16) |
| 474 | - | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) |
| 474 | + | ManualWeld16.Part0 = Part15 |
| 475 | - | if hit.Parent == nil then |
| 475 | + | ManualWeld16.Part1 = Part14 |
| 476 | - | return |
| 476 | + | Part17.Parent = Model4 |
| 477 | Part17.Material = Enum.Material.Glass | |
| 478 | - | local h = hit.Parent:FindFirstChildOfClass("Humanoid")
|
| 478 | + | Part17.BrickColor = BrickColor.new("Really black")
|
| 479 | - | for _, v in pairs(hit.Parent:children()) do |
| 479 | + | Part17.Rotation = Vector3.new(90, -89.909996, 0) |
| 480 | - | if v:IsA("Humanoid") then
|
| 480 | + | Part17.CanCollide = false |
| 481 | - | h = v |
| 481 | + | Part17.Shape = Enum.PartType.Cylinder |
| 482 | Part17.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001) | |
| 483 | Part17.CFrame = CFrame.new(-107.01358, 117.400002, -50.7601738, 1.19248647e-08, 3.66925038e-16, -0.999998748, -1, -4.37113883e-08, -1.19248824e-08, -4.37113883e-08, 1, -8.88178314e-16) | |
| 484 | - | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
|
| 484 | + | Part17.BottomSurface = Enum.SurfaceType.Smooth |
| 485 | Part17.TopSurface = Enum.SurfaceType.Smooth | |
| 486 | - | hit.Parent:FindFirstChild("Head"):BreakJoints()
|
| 486 | + | Part17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 487 | - | end |
| 487 | + | Part17.Position = Vector3.new(-107.01358, 117.400002, -50.7601738) |
| 488 | Part17.Orientation = Vector3.new(0, -90, -90) | |
| 489 | - | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
|
| 489 | + | Part17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 490 | - | if hit.Parent:findFirstChild("DebounceHit") ~= nil then
|
| 490 | + | ManualWeld18.Name = "Weld" |
| 491 | - | if hit.Parent.DebounceHit.Value == true then |
| 491 | + | ManualWeld18.Parent = Part17 |
| 492 | - | return |
| 492 | + | ManualWeld18.C0 = CFrame.new(0, 0, 0, 1.19248798e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -0.99999994, -1.19248806e-08, -5.21253064e-16) |
| 493 | ManualWeld18.C1 = CFrame.new(0, 0.0999984741, -0.300003052, 1.19248762e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -0.999999702, -1.19248806e-08, -8.8817842e-16) | |
| 494 | ManualWeld18.Part0 = Part17 | |
| 495 | - | if insta == true then |
| 495 | + | ManualWeld18.Part1 = Part14 |
| 496 | - | hit.Parent:FindFirstChild("Head"):BreakJoints()
|
| 496 | + | WedgePart19.Parent = Model4 |
| 497 | - | end |
| 497 | + | WedgePart19.Material = Enum.Material.Slate |
| 498 | - | local c = Create("ObjectValue")
|
| 498 | + | WedgePart19.BrickColor = BrickColor.new("Deep orange")
|
| 499 | - | Name = "creator",{
|
| 499 | + | WedgePart19.Rotation = Vector3.new(0, 0, -90) |
| 500 | - | Value = game:service("Players").EssTL,
|
| 500 | + | WedgePart19.CanCollide = false |
| 501 | - | Parent = h, |
| 501 | + | WedgePart19.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982) |
| 502 | - | } |
| 502 | + | WedgePart19.CFrame = CFrame.new(-107.213608, 117.349991, -50.9101715, 1.19248655e-08, 0.999998808, 1.8893631e-16, -1, 1.19248815e-08, 8.4689259e-24, -3.15544362e-30, 1.88936258e-16, 1) |
| 503 | - | game:GetService("Debris"):AddItem(c, .5)
|
| 503 | + | WedgePart19.BottomSurface = Enum.SurfaceType.Smooth |
| 504 | - | if HitSound ~= nil and HitPitch ~= nil then |
| 504 | + | WedgePart19.Color = Color3.new(1, 0.690196, 0) |
| 505 | - | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) |
| 505 | + | WedgePart19.Position = Vector3.new(-107.213608, 117.349991, -50.9101715) |
| 506 | WedgePart19.Orientation = Vector3.new(0, 0, -90) | |
| 507 | - | local Damage = math.random(minim, maxim) |
| 507 | + | WedgePart19.Color = Color3.new(1, 0.690196, 0) |
| 508 | - | local blocked = false |
| 508 | + | ManualWeld20.Name = "Weld" |
| 509 | - | local block = hit.Parent:findFirstChild("Block")
|
| 509 | + | ManualWeld20.Parent = WedgePart19 |
| 510 | - | if block ~= nil then |
| 510 | + | ManualWeld20.C0 = CFrame.new(0, 0, 0, 1.19248806e-08, -1, 0, 1, 1.19248806e-08, 0, 0, 0, 1) |
| 511 | - | if block.className == "IntValue" then |
| 511 | + | ManualWeld20.C1 = CFrame.new(0.0500106812, -0.0499992371, -0.0999755859, 1.19248771e-08, -1, -4.37113883e-08, -1.77988992e-16, -4.37113883e-08, 1, -0.999999702, -1.19248806e-08, -7.10189534e-16) |
| 512 | - | if block.Value > 0 then |
| 512 | + | ManualWeld20.Part0 = WedgePart19 |
| 513 | - | blocked = true |
| 513 | + | ManualWeld20.Part1 = Part14 |
| 514 | - | block.Value = block.Value - 1 |
| 514 | + | WedgePart21.Parent = Model4 |
| 515 | - | print(block.Value) |
| 515 | + | WedgePart21.Material = Enum.Material.Slate |
| 516 | WedgePart21.BrickColor = BrickColor.new("Deep orange")
| |
| 517 | WedgePart21.Rotation = Vector3.new(180, 0, -90) | |
| 518 | WedgePart21.CanCollide = false | |
| 519 | - | if blocked == false then |
| 519 | + | WedgePart21.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982) |
| 520 | - | h.Health = h.Health - Damage |
| 520 | + | WedgePart21.CFrame = CFrame.new(-107.213608, 117.349991, -50.6101723, 1.19248673e-08, 0.999998808, -3.66924985e-16, 1, -1.19248798e-08, -1.98419059e-09, -1.98419059e-09, 2.12597488e-16, -1) |
| 521 | - | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) |
| 521 | + | WedgePart21.BottomSurface = Enum.SurfaceType.Smooth |
| 522 | WedgePart21.Color = Color3.new(1, 0.690196, 0) | |
| 523 | - | h.Health = h.Health - (Damage / 2) |
| 523 | + | WedgePart21.Position = Vector3.new(-107.213608, 117.349991, -50.6101723) |
| 524 | - | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) |
| 524 | + | WedgePart21.Orientation = Vector3.new(0, -180, 90) |
| 525 | WedgePart21.Color = Color3.new(1, 0.690196, 0) | |
| 526 | - | if Type == "Knockdown" then |
| 526 | + | ManualWeld22.Name = "Weld" |
| 527 | - | local hum = hit.Parent.Humanoid |
| 527 | + | ManualWeld22.Parent = WedgePart21 |
| 528 | - | hum.PlatformStand = true |
| 528 | + | ManualWeld22.C0 = CFrame.new(0, 0, 0, 1.19248806e-08, 1, -1.98419059e-09, 1, -1.19248806e-08, -1.54327709e-16, 0, -1.98419059e-09, -1) |
| 529 | - | coroutine.resume(coroutine.create(function(HHumanoid) |
| 529 | + | ManualWeld22.C1 = CFrame.new(0.0500106812, 0.25, -0.0999755859, 1.19248762e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -0.999999702, -1.19248806e-08, -8.8817842e-16) |
| 530 | - | swait(1) |
| 530 | + | ManualWeld22.Part0 = WedgePart21 |
| 531 | - | HHumanoid.PlatformStand = false |
| 531 | + | ManualWeld22.Part1 = Part14 |
| 532 | - | end), hum) |
| 532 | + | Model23.Name = "pizza5" |
| 533 | - | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit |
| 533 | + | Model23.Parent = Model0 |
| 534 | - | local bodvol = Create("BodyVelocity"){
|
| 534 | + | Part24.Name = "crust" |
| 535 | - | velocity = angle * knockback, |
| 535 | + | Part24.Parent = Model23 |
| 536 | - | P = 5000, |
| 536 | + | Part24.Material = Enum.Material.Sand |
| 537 | - | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), |
| 537 | + | Part24.BrickColor = BrickColor.new("Gold")
|
| 538 | - | Parent = hit, |
| 538 | + | Part24.Rotation = Vector3.new(0, 56, 0) |
| 539 | - | } |
| 539 | + | Part24.CanCollide = false |
| 540 | - | local rl = Create("BodyAngularVelocity"){
|
| 540 | + | Part24.Shape = Enum.PartType.Cylinder |
| 541 | - | P = 3000, |
| 541 | + | Part24.Size = Vector3.new(0.599999964, 0.200000003, 0.200000003) |
| 542 | - | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, |
| 542 | + | Part24.CFrame = CFrame.new(-105.98745, 117.399963, -50.2229347, 0.559193969, 0, 0.82903868, 0, 1, 0, -0.82903868, 0, 0.559193969) |
| 543 | - | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), |
| 543 | + | Part24.BottomSurface = Enum.SurfaceType.Smooth |
| 544 | - | Parent = hit, |
| 544 | + | Part24.TopSurface = Enum.SurfaceType.Smooth |
| 545 | - | } |
| 545 | + | Part24.Color = Color3.new(0.937255, 0.721569, 0.219608) |
| 546 | - | game:GetService("Debris"):AddItem(bodvol, .5)
|
| 546 | + | Part24.Position = Vector3.new(-105.98745, 117.399963, -50.2229347) |
| 547 | - | game:GetService("Debris"):AddItem(rl, .5)
|
| 547 | + | Part24.Orientation = Vector3.new(0, 56, 0) |
| 548 | - | elseif Type == "Normal" then |
| 548 | + | Part24.Color = Color3.new(0.937255, 0.721569, 0.219608) |
| 549 | - | local vp = Create("BodyVelocity"){
|
| 549 | + | ManualWeld25.Name = "Weld" |
| 550 | - | P = 500, |
| 550 | + | ManualWeld25.Parent = Part24 |
| 551 | - | maxForce = Vector3.new(math.huge, 0, math.huge), |
| 551 | + | ManualWeld25.C0 = CFrame.new(0, 0, 0, 0.559193254, 0, -0.829037428, 0, 1, 0, 0.829037428, 0, 0.559193254) |
| 552 | - | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, |
| 552 | + | ManualWeld25.C1 = CFrame.new(0, -0.100017548, 0.349967957, 0, -1, 0, 0.559193432, 0, -0.829037726, 0.829037726, 0, 0.559193432) |
| 553 | - | } |
| 553 | + | ManualWeld25.Part0 = Part24 |
| 554 | - | if knockback > 0 then |
| 554 | + | ManualWeld25.Part1 = Part27 |
| 555 | - | vp.Parent = hit.Parent.Torso |
| 555 | + | ManualWeld26.Name = "Weld" |
| 556 | ManualWeld26.Parent = Part24 | |
| 557 | - | game:GetService("Debris"):AddItem(vp, .5)
|
| 557 | + | ManualWeld26.C0 = CFrame.new(0, 0, 0, 0.559193969, 0, -0.82903868, 0, 1, 0, 0.82903868, 0, 0.559193969) |
| 558 | - | elseif Type == "Up" then |
| 558 | + | ManualWeld26.C1 = CFrame.new(0.826156616, 0.199966431, 0.53723526, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 559 | - | local bodyVelocity = Create("BodyVelocity"){
|
| 559 | + | ManualWeld26.Part0 = Part24 |
| 560 | - | velocity = Vector3.new(0, 20, 0), |
| 560 | + | ManualWeld26.Part1 = Part1 |
| 561 | - | P = 5000, |
| 561 | + | Part27.Parent = Model23 |
| 562 | - | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), |
| 562 | + | Part27.Material = Enum.Material.Sand |
| 563 | - | Parent = hit, |
| 563 | + | Part27.BrickColor = BrickColor.new("Maroon")
|
| 564 | - | } |
| 564 | + | Part27.Rotation = Vector3.new(0, 56, -90) |
| 565 | - | game:GetService("Debris"):AddItem(bodyVelocity, .5)
|
| 565 | + | Part27.CanCollide = false |
| 566 | - | elseif Type == "DarkUp" then |
| 566 | + | Part27.Shape = Enum.PartType.Cylinder |
| 567 | Part27.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006) | |
| 568 | - | for i = 0, 1, 0.1 do |
| 568 | + | Part27.CFrame = CFrame.new(-106.221657, 117.399963, -50.5015526, 0, 0.559194207, 0.829039097, -1, 0, 0, 0, -0.829039097, 0.559194207) |
| 569 | - | swait() |
| 569 | + | Part27.BottomSurface = Enum.SurfaceType.Smooth |
| 570 | - | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
|
| 570 | + | Part27.TopSurface = Enum.SurfaceType.Smooth |
| 571 | Part27.Color = Color3.new(0.458824, 0, 0) | |
| 572 | Part27.Position = Vector3.new(-106.221657, 117.399963, -50.5015526) | |
| 573 | - | local bodyVelocity = Create("BodyVelocity"){
|
| 573 | + | Part27.Orientation = Vector3.new(0, 56, -90) |
| 574 | - | velocity = Vector3.new(0, 20, 0), |
| 574 | + | Part27.Color = Color3.new(0.458824, 0, 0) |
| 575 | - | P = 5000, |
| 575 | + | Part28.Parent = Model23 |
| 576 | - | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), |
| 576 | + | Part28.Material = Enum.Material.Sand |
| 577 | - | Parent = hit, |
| 577 | + | Part28.BrickColor = BrickColor.new("Maroon")
|
| 578 | - | } |
| 578 | + | Part28.Rotation = Vector3.new(0, 56, -90) |
| 579 | - | game:GetService("Debris"):AddItem(bodyVelocity, 1)
|
| 579 | + | Part28.CanCollide = false |
| 580 | - | elseif Type == "Snare" then |
| 580 | + | Part28.Shape = Enum.PartType.Cylinder |
| 581 | - | local bp = Create("BodyPosition"){
|
| 581 | + | Part28.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006) |
| 582 | - | P = 2000, |
| 582 | + | Part28.CFrame = CFrame.new(-106.443398, 117.399963, -50.5304909, 0, 0.559194267, 0.829039216, -1, 0, 0, 0, -0.829039216, 0.559194267) |
| 583 | - | D = 100, |
| 583 | + | Part28.BottomSurface = Enum.SurfaceType.Smooth |
| 584 | - | maxForce = Vector3.new(math.huge, math.huge, math.huge), |
| 584 | + | Part28.TopSurface = Enum.SurfaceType.Smooth |
| 585 | - | position = hit.Parent.Torso.Position, |
| 585 | + | Part28.Color = Color3.new(0.458824, 0, 0) |
| 586 | - | Parent = hit.Parent.Torso, |
| 586 | + | Part28.Position = Vector3.new(-106.443398, 117.399963, -50.5304909) |
| 587 | - | } |
| 587 | + | Part28.Orientation = Vector3.new(0, 56, -90) |
| 588 | - | game:GetService("Debris"):AddItem(bp, 1)
|
| 588 | + | Part28.Color = Color3.new(0.458824, 0, 0) |
| 589 | - | elseif Type == "Freeze" then |
| 589 | + | ManualWeld29.Name = "Weld" |
| 590 | - | local BodPos = Create("BodyPosition"){
|
| 590 | + | ManualWeld29.Parent = Part28 |
| 591 | - | P = 50000, |
| 591 | + | ManualWeld29.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.559193254, 0, -0.829037428, 0.829037428, 0, 0.559193254) |
| 592 | - | D = 1000, |
| 592 | + | ManualWeld29.C1 = CFrame.new(0, -0.100006104, -0.200012207, 0, -1, 0, 0.559193254, 0, -0.829037428, 0.829037428, 0, 0.559193254) |
| 593 | - | maxForce = Vector3.new(math.huge, math.huge, math.huge), |
| 593 | + | ManualWeld29.Part0 = Part28 |
| 594 | - | position = hit.Parent.Torso.Position, |
| 594 | + | ManualWeld29.Part1 = Part27 |
| 595 | - | Parent = hit.Parent.Torso, |
| 595 | + | Part30.Parent = Model23 |
| 596 | - | } |
| 596 | + | Part30.Material = Enum.Material.Sand |
| 597 | - | local BodGy = Create("BodyGyro") {
|
| 597 | + | Part30.BrickColor = BrickColor.new("Maroon")
|
| 598 | - | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , |
| 598 | + | Part30.Rotation = Vector3.new(0, 56, -90) |
| 599 | - | P = 20e+003, |
| 599 | + | Part30.CanCollide = false |
| 600 | - | Parent = hit.Parent.Torso, |
| 600 | + | Part30.Shape = Enum.PartType.Cylinder |
| 601 | - | cframe = hit.Parent.Torso.CFrame, |
| 601 | + | Part30.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006) |
| 602 | - | } |
| 602 | + | Part30.CFrame = CFrame.new(-106.250664, 117.399963, -50.2798347, 0, 0.559194386, 0.829039395, -1, 0, 0, 0, -0.829039395, 0.559194386) |
| 603 | - | hit.Parent.Torso.Anchored = true |
| 603 | + | Part30.BottomSurface = Enum.SurfaceType.Smooth |
| 604 | - | coroutine.resume(coroutine.create(function(Part) |
| 604 | + | Part30.TopSurface = Enum.SurfaceType.Smooth |
| 605 | - | swait(1.5) |
| 605 | + | Part30.Color = Color3.new(0.458824, 0, 0) |
| 606 | - | Part.Anchored = false |
| 606 | + | Part30.Position = Vector3.new(-106.250664, 117.399963, -50.2798347) |
| 607 | - | end), hit.Parent.Torso) |
| 607 | + | Part30.Orientation = Vector3.new(0, 56, -90) |
| 608 | - | game:GetService("Debris"):AddItem(BodPos, 3)
|
| 608 | + | Part30.Color = Color3.new(0.458824, 0, 0) |
| 609 | - | game:GetService("Debris"):AddItem(BodGy, 3)
|
| 609 | + | ManualWeld31.Name = "Weld" |
| 610 | ManualWeld31.Parent = Part30 | |
| 611 | - | local debounce = Create("BoolValue"){
|
| 611 | + | ManualWeld31.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.559193254, 0, -0.829037428, 0.829037428, 0, 0.559193254) |
| 612 | - | Name = "DebounceHit", |
| 612 | + | ManualWeld31.C1 = CFrame.new(0, -0.200031281, 0.099937439, 0, -1, 0, 0.559193313, 0, -0.829037547, 0.829037547, 0, 0.559193313) |
| 613 | - | Parent = hit.Parent, |
| 613 | + | ManualWeld31.Part0 = Part30 |
| 614 | - | Value = true, |
| 614 | + | ManualWeld31.Part1 = Part27 |
| 615 | - | } |
| 615 | + | Part32.Parent = Model23 |
| 616 | - | game:GetService("Debris"):AddItem(debounce, Delay)
|
| 616 | + | Part32.Material = Enum.Material.Glass |
| 617 | - | c = Create("ObjectValue"){
|
| 617 | + | Part32.BrickColor = BrickColor.new("Really black")
|
| 618 | - | Name = "creator", |
| 618 | + | Part32.Rotation = Vector3.new(0, 56, -90) |
| 619 | - | Value = Player, |
| 619 | + | Part32.CanCollide = false |
| 620 | - | Parent = h, |
| 620 | + | Part32.Shape = Enum.PartType.Cylinder |
| 621 | - | } |
| 621 | + | Part32.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001) |
| 622 | - | game:GetService("Debris"):AddItem(c, .5)
|
| 622 | + | Part32.CFrame = CFrame.new(-106.374992, 117.399963, -50.3637123, 0, 0.559194446, 0.829039514, -1, 0, 0, 0, -0.829039514, 0.559194446) |
| 623 | Part32.BottomSurface = Enum.SurfaceType.Smooth | |
| 624 | Part32.TopSurface = Enum.SurfaceType.Smooth | |
| 625 | - | ------------------------------------------------------- |
| 625 | + | Part32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 626 | - | --End Damage Function-- |
| 626 | + | Part32.Position = Vector3.new(-106.374992, 117.399963, -50.3637123) |
| 627 | - | ------------------------------------------------------- |
| 627 | + | Part32.Orientation = Vector3.new(0, 56, -90) |
| 628 | Part32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 629 | - | ------------------------------------------------------- |
| 629 | + | ManualWeld33.Name = "Weld" |
| 630 | - | --Start Damage Function Customization-- |
| 630 | + | ManualWeld33.Parent = Part32 |
| 631 | - | ------------------------------------------------------- |
| 631 | + | ManualWeld33.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.559193254, 0, -0.829037428, 0.829037428, 0, 0.559193254) |
| 632 | - | function ShowDamage(Pos, Text, Time, Color) |
| 632 | + | ManualWeld33.C1 = CFrame.new(0, -0.200019836, -0.0500411987, 0, -1, 0, 0.559193432, 0, -0.829037726, 0.829037726, 0, 0.559193432) |
| 633 | - | local Rate = (1 / 30) |
| 633 | + | ManualWeld33.Part0 = Part32 |
| 634 | - | local Pos = (Pos or Vector3.new(0, 0, 0)) |
| 634 | + | ManualWeld33.Part1 = Part27 |
| 635 | - | local Text = (Text or "") |
| 635 | + | Part34.Parent = Model23 |
| 636 | - | local Time = (Time or 2) |
| 636 | + | Part34.Material = Enum.Material.Glass |
| 637 | - | local Color = (Color or Color3.new(1, 0, 1)) |
| 637 | + | Part34.BrickColor = BrickColor.new("Really black")
|
| 638 | - | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) |
| 638 | + | Part34.Rotation = Vector3.new(0, 56, -90) |
| 639 | - | EffectPart.Anchored = true |
| 639 | + | Part34.CanCollide = false |
| 640 | - | local BillboardGui = Create("BillboardGui"){
|
| 640 | + | Part34.Shape = Enum.PartType.Cylinder |
| 641 | - | Size = UDim2.new(3, 0, 3, 0), |
| 641 | + | Part34.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001) |
| 642 | - | Adornee = EffectPart, |
| 642 | + | Part34.CFrame = CFrame.new(-106.097313, 117.399963, -50.4176826, 0, 0.559194446, 0.829039514, -1, 0, 0, 0, -0.829039514, 0.559194446) |
| 643 | - | Parent = EffectPart, |
| 643 | + | Part34.BottomSurface = Enum.SurfaceType.Smooth |
| 644 | - | } |
| 644 | + | Part34.TopSurface = Enum.SurfaceType.Smooth |
| 645 | - | local TextLabel = Create("TextLabel"){
|
| 645 | + | Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 646 | - | BackgroundTransparency = 1, |
| 646 | + | Part34.Position = Vector3.new(-106.097313, 117.399963, -50.4176826) |
| 647 | - | Size = UDim2.new(1, 0, 1, 0), |
| 647 | + | Part34.Orientation = Vector3.new(0, 56, -90) |
| 648 | - | Text = Text, |
| 648 | + | Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 649 | - | Font = "Bodoni", |
| 649 | + | ManualWeld35.Name = "Weld" |
| 650 | - | TextColor3 = Color, |
| 650 | + | ManualWeld35.Parent = Part34 |
| 651 | - | TextScaled = true, |
| 651 | + | ManualWeld35.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.559193254, 0, -0.829037428, 0.829037428, 0, 0.559193254) |
| 652 | - | TextStrokeColor3 = Color3.fromRGB(0,0,0), |
| 652 | + | ManualWeld35.C1 = CFrame.new(0, 0, 0.149986267, 0, -1, 0, 0.559193432, 0, -0.829037726, 0.829037726, 0, 0.559193432) |
| 653 | - | Parent = BillboardGui, |
| 653 | + | ManualWeld35.Part0 = Part34 |
| 654 | - | } |
| 654 | + | ManualWeld35.Part1 = Part27 |
| 655 | - | game.Debris:AddItem(EffectPart, (Time)) |
| 655 | + | Part36.Parent = Model23 |
| 656 | - | EffectPart.Parent = game:GetService("Workspace")
|
| 656 | + | Part36.Material = Enum.Material.Glass |
| 657 | - | delay(0, function() |
| 657 | + | Part36.BrickColor = BrickColor.new("Really black")
|
| 658 | - | local Frames = (Time / Rate) |
| 658 | + | Part36.Rotation = Vector3.new(0, 56, -90) |
| 659 | - | for Frame = 1, Frames do |
| 659 | + | Part36.CanCollide = false |
| 660 | - | wait(Rate) |
| 660 | + | Part36.Shape = Enum.PartType.Cylinder |
| 661 | - | local Percent = (Frame / Frames) |
| 661 | + | Part36.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001) |
| 662 | - | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) |
| 662 | + | Part36.CFrame = CFrame.new(-106.56778, 117.399963, -50.6143684, 0, 0.559194446, 0.829039514, -1, 0, 0, 0, -0.829039514, 0.559194446) |
| 663 | - | TextLabel.TextTransparency = Percent |
| 663 | + | Part36.BottomSurface = Enum.SurfaceType.Smooth |
| 664 | Part36.TopSurface = Enum.SurfaceType.Smooth | |
| 665 | - | if EffectPart and EffectPart.Parent then |
| 665 | + | Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 666 | - | EffectPart:Destroy() |
| 666 | + | Part36.Position = Vector3.new(-106.56778, 117.399963, -50.6143684) |
| 667 | Part36.Orientation = Vector3.new(0, 56, -90) | |
| 668 | Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 669 | ManualWeld37.Name = "Weld" | |
| 670 | - | ------------------------------------------------------- |
| 670 | + | ManualWeld37.Parent = Part36 |
| 671 | - | --End Damage Function Customization-- |
| 671 | + | ManualWeld37.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.559193254, 0, -0.829037428, 0.829037428, 0, 0.559193254) |
| 672 | - | ------------------------------------------------------- |
| 672 | + | ManualWeld37.C1 = CFrame.new(0, -0.100021362, -0.350036621, 0, -1, 0, 0.559193432, 0, -0.829037726, 0.829037726, 0, 0.559193432) |
| 673 | ManualWeld37.Part0 = Part36 | |
| 674 | - | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) |
| 674 | + | ManualWeld37.Part1 = Part27 |
| 675 | - | for _, c in pairs(workspace:children()) do |
| 675 | + | WedgePart38.Parent = Model23 |
| 676 | - | local hum = c:findFirstChild("Humanoid")
|
| 676 | + | WedgePart38.Material = Enum.Material.Slate |
| 677 | - | if hum ~= nil then |
| 677 | + | WedgePart38.BrickColor = BrickColor.new("Deep orange")
|
| 678 | - | local head = c:findFirstChild("Head")
|
| 678 | + | WedgePart38.Rotation = Vector3.new(-180, 34, 90) |
| 679 | - | if head ~= nil then |
| 679 | + | WedgePart38.CanCollide = false |
| 680 | - | local targ = head.Position - Part.Position |
| 680 | + | WedgePart38.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982) |
| 681 | - | local mag = targ.magnitude |
| 681 | + | WedgePart38.CFrame = CFrame.new(-106.485817, 117.349953, -50.3781624, 0, -0.829039633, 0.559194684, -1, 0, 0, 0, -0.559194684, -0.829039633) |
| 682 | - | if magni >= mag and c.Name ~= plr.Name then |
| 682 | + | WedgePart38.BottomSurface = Enum.SurfaceType.Smooth |
| 683 | - | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2) |
| 683 | + | WedgePart38.Color = Color3.new(1, 0.690196, 0) |
| 684 | - | end |
| 684 | + | WedgePart38.Position = Vector3.new(-106.485817, 117.349953, -50.3781624) |
| 685 | - | end |
| 685 | + | WedgePart38.Orientation = Vector3.new(0, 146, -90) |
| 686 | - | end |
| 686 | + | WedgePart38.Color = Color3.new(1, 0.690196, 0) |
| 687 | - | end |
| 687 | + | ManualWeld39.Name = "Weld" |
| 688 | ManualWeld39.Parent = WedgePart38 | |
| 689 | ManualWeld39.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.829037428, 0, -0.559193254, 0.559193254, 0, -0.829037428) | |
| 690 | ManualWeld39.C1 = CFrame.new(0.0500106812, -0.250011444, -0.150001526, 0, -1, 0, 0.559193492, 0, -0.829037845, 0.829037845, 0, 0.559193492) | |
| 691 | - | CFuncs = {
|
| 691 | + | ManualWeld39.Part0 = WedgePart38 |
| 692 | - | Part = {
|
| 692 | + | ManualWeld39.Part1 = Part27 |
| 693 | - | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) |
| 693 | + | WedgePart40.Parent = Model23 |
| 694 | - | local Part = Create("Part")({
|
| 694 | + | WedgePart40.Material = Enum.Material.Slate |
| 695 | - | Parent = Parent, |
| 695 | + | WedgePart40.BrickColor = BrickColor.new("Deep orange")
|
| 696 | - | Reflectance = Reflectance, |
| 696 | + | WedgePart40.Rotation = Vector3.new(0, -34, 90) |
| 697 | - | Transparency = Transparency, |
| 697 | + | WedgePart40.CanCollide = false |
| 698 | - | CanCollide = false, |
| 698 | + | WedgePart40.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982) |
| 699 | - | Locked = true, |
| 699 | + | WedgePart40.CFrame = CFrame.new(-106.318077, 117.349953, -50.6268692, 0, -0.829039812, -0.559194803, 1, 0, -0, 0, -0.559194803, 0.829039812) |
| 700 | - | BrickColor = BrickColor.new(tostring(BColor)), |
| 700 | + | WedgePart40.BottomSurface = Enum.SurfaceType.Smooth |
| 701 | - | Name = Name, |
| 701 | + | WedgePart40.Color = Color3.new(1, 0.690196, 0) |
| 702 | - | Size = Size, |
| 702 | + | WedgePart40.Position = Vector3.new(-106.318077, 117.349953, -50.6268692) |
| 703 | - | Material = Material |
| 703 | + | WedgePart40.Orientation = Vector3.new(0, -34, 90) |
| 704 | - | }) |
| 704 | + | WedgePart40.Color = Color3.new(1, 0.690196, 0) |
| 705 | - | RemoveOutlines(Part) |
| 705 | + | ManualWeld41.Name = "Weld" |
| 706 | - | return Part |
| 706 | + | ManualWeld41.Parent = WedgePart40 |
| 707 | ManualWeld41.C0 = CFrame.new(0, 0, 0, 0, 1, 0, -0.829037428, 0, -0.559193254, -0.559193254, 0, 0.829037428) | |
| 708 | - | }, |
| 708 | + | ManualWeld41.C1 = CFrame.new(0.0500106812, 0.0499763489, -0.150009155, 0, -1, 0, 0.559193611, 0, -0.829038084, 0.829038084, 0, 0.559193611) |
| 709 | - | Mesh = {
|
| 709 | + | ManualWeld41.Part0 = WedgePart40 |
| 710 | - | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
| 710 | + | ManualWeld41.Part1 = Part27 |
| 711 | - | local Msh = Create(Mesh)({
|
| 711 | + | Model42.Name = "pizza6" |
| 712 | - | Parent = Part, |
| 712 | + | Model42.Parent = Model0 |
| 713 | - | Offset = OffSet, |
| 713 | + | Part43.Name = "crust" |
| 714 | - | Scale = Scale |
| 714 | + | Part43.Parent = Model42 |
| 715 | - | }) |
| 715 | + | Part43.Material = Enum.Material.Sand |
| 716 | - | if Mesh == "SpecialMesh" then |
| 716 | + | Part43.BrickColor = BrickColor.new("Gold")
|
| 717 | - | Msh.MeshType = MeshType |
| 717 | + | Part43.Rotation = Vector3.new(-180, 88, -180) |
| 718 | - | Msh.MeshId = MeshId |
| 718 | + | Part43.CanCollide = false |
| 719 | Part43.Shape = Enum.PartType.Cylinder | |
| 720 | - | return Msh |
| 720 | + | Part43.Size = Vector3.new(0.599999964, 0.200000003, 0.200000003) |
| 721 | Part43.CFrame = CFrame.new(-105.826599, 117.399223, -50.7877426, -0.0349009819, 0, 0.999390781, 0, 1, 0, -0.999390781, 0, -0.034901008) | |
| 722 | - | }, |
| 722 | + | Part43.BottomSurface = Enum.SurfaceType.Smooth |
| 723 | - | Mesh = {
|
| 723 | + | Part43.TopSurface = Enum.SurfaceType.Smooth |
| 724 | - | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
| 724 | + | Part43.Color = Color3.new(0.937255, 0.721569, 0.219608) |
| 725 | - | local Msh = Create(Mesh)({
|
| 725 | + | Part43.Position = Vector3.new(-105.826599, 117.399223, -50.7877426) |
| 726 | - | Parent = Part, |
| 726 | + | Part43.Orientation = Vector3.new(0, 92, 0) |
| 727 | - | Offset = OffSet, |
| 727 | + | Part43.Color = Color3.new(0.937255, 0.721569, 0.219608) |
| 728 | - | Scale = Scale |
| 728 | + | ManualWeld44.Name = "Weld" |
| 729 | - | }) |
| 729 | + | ManualWeld44.Parent = Part43 |
| 730 | - | if Mesh == "SpecialMesh" then |
| 730 | + | ManualWeld44.C0 = CFrame.new(0, 0, 0, -0.0349009931, 0, -0.999390781, 0, 1, 0, 0.999390781, 0, -0.0349009968) |
| 731 | - | Msh.MeshType = MeshType |
| 731 | + | ManualWeld44.C1 = CFrame.new(0, -0.100028992, 0.350021362, 0, -1, 0, -0.0349009894, 0, -0.999390781, 0.999390781, 0, -0.0349010006) |
| 732 | - | Msh.MeshId = MeshId |
| 732 | + | ManualWeld44.Part0 = Part43 |
| 733 | ManualWeld44.Part1 = Part46 | |
| 734 | - | return Msh |
| 734 | + | ManualWeld45.Name = "Weld" |
| 735 | ManualWeld45.Parent = Part43 | |
| 736 | - | }, |
| 736 | + | ManualWeld45.C0 = CFrame.new(0, 0, 0, -0.0349009819, 0, -0.999390781, 0, 1, 0, 0.999390781, 0, -0.034901008) |
| 737 | - | Weld = {
|
| 737 | + | ManualWeld45.C1 = CFrame.new(0.987007141, 0.199226379, -0.0275726318, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 738 | - | Create = function(Parent, Part0, Part1, C0, C1) |
| 738 | + | ManualWeld45.Part0 = Part43 |
| 739 | - | local Weld = Create("Weld")({
|
| 739 | + | ManualWeld45.Part1 = Part1 |
| 740 | - | Parent = Parent, |
| 740 | + | Part46.Parent = Model42 |
| 741 | - | Part0 = Part0, |
| 741 | + | Part46.Material = Enum.Material.Sand |
| 742 | - | Part1 = Part1, |
| 742 | + | Part46.BrickColor = BrickColor.new("Maroon")
|
| 743 | - | C0 = C0, |
| 743 | + | Part46.Rotation = Vector3.new(-180, 88, 90) |
| 744 | - | C1 = C1 |
| 744 | + | Part46.CanCollide = false |
| 745 | - | }) |
| 745 | + | Part46.Shape = Enum.PartType.Cylinder |
| 746 | - | return Weld |
| 746 | + | Part46.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006) |
| 747 | Part46.CFrame = CFrame.new(-106.179901, 117.399223, -50.8754959, 0, -0.0349009745, 0.999390781, -1, 0, 0, 0, -0.999390781, -0.0349010155) | |
| 748 | - | }, |
| 748 | + | Part46.BottomSurface = Enum.SurfaceType.Smooth |
| 749 | - | Sound = {
|
| 749 | + | Part46.TopSurface = Enum.SurfaceType.Smooth |
| 750 | - | Create = function(id, par, vol, pit) |
| 750 | + | Part46.Color = Color3.new(0.458824, 0, 0) |
| 751 | Part46.Position = Vector3.new(-106.179901, 117.399223, -50.8754959) | |
| 752 | - | local S = Create("Sound")({
|
| 752 | + | Part46.Orientation = Vector3.new(0, 92, -90) |
| 753 | - | Volume = vol, |
| 753 | + | Part46.Color = Color3.new(0.458824, 0, 0) |
| 754 | - | Pitch = pit or 1, |
| 754 | + | Part47.Parent = Model42 |
| 755 | - | SoundId = id, |
| 755 | + | Part47.Material = Enum.Material.Sand |
| 756 | - | Parent = par or workspace |
| 756 | + | Part47.BrickColor = BrickColor.new("Maroon")
|
| 757 | - | }) |
| 757 | + | Part47.Rotation = Vector3.new(-180, 88, 90) |
| 758 | - | wait() |
| 758 | + | Part47.CanCollide = false |
| 759 | - | S:play() |
| 759 | + | Part47.Shape = Enum.PartType.Cylinder |
| 760 | - | game:GetService("Debris"):AddItem(S, 6)
|
| 760 | + | Part47.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006) |
| 761 | Part47.CFrame = CFrame.new(-106.376282, 117.399223, -50.7685394, 0, -0.034900967, 0.999390781, -1, 0, 0, 0, -0.999390781, -0.0349010229) | |
| 762 | Part47.BottomSurface = Enum.SurfaceType.Smooth | |
| 763 | - | }, |
| 763 | + | Part47.TopSurface = Enum.SurfaceType.Smooth |
| 764 | - | ParticleEmitter = {
|
| 764 | + | Part47.Color = Color3.new(0.458824, 0, 0) |
| 765 | - | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) |
| 765 | + | Part47.Position = Vector3.new(-106.376282, 117.399223, -50.7685394) |
| 766 | - | local fp = Create("ParticleEmitter")({
|
| 766 | + | Part47.Orientation = Vector3.new(0, 92, -90) |
| 767 | - | Parent = Parent, |
| 767 | + | Part47.Color = Color3.new(0.458824, 0, 0) |
| 768 | - | Color = ColorSequence.new(Color1, Color2), |
| 768 | + | ManualWeld48.Name = "Weld" |
| 769 | - | LightEmission = LightEmission, |
| 769 | + | ManualWeld48.Parent = Part47 |
| 770 | - | Size = Size, |
| 770 | + | ManualWeld48.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.0349009931, 0, -0.999390781, 0.999390781, 0, -0.0349009968) |
| 771 | - | Texture = Texture, |
| 771 | + | ManualWeld48.C1 = CFrame.new(0, -0.100036621, -0.199996948, 0, -1, 0, -0.0349009894, 0, -0.999390781, 0.999390781, 0, -0.0349010006) |
| 772 | - | Transparency = Transparency, |
| 772 | + | ManualWeld48.Part0 = Part47 |
| 773 | - | ZOffset = ZOffset, |
| 773 | + | ManualWeld48.Part1 = Part46 |
| 774 | - | Acceleration = Accel, |
| 774 | + | Part49.Parent = Model42 |
| 775 | - | Drag = Drag, |
| 775 | + | Part49.Material = Enum.Material.Sand |
| 776 | - | LockedToPart = LockedToPart, |
| 776 | + | Part49.BrickColor = BrickColor.new("Maroon")
|
| 777 | - | VelocityInheritance = VelocityInheritance, |
| 777 | + | Part49.Rotation = Vector3.new(-180, 88, 90) |
| 778 | - | EmissionDirection = EmissionDirection, |
| 778 | + | Part49.CanCollide = false |
| 779 | - | Enabled = Enabled, |
| 779 | + | Part49.Shape = Enum.PartType.Cylinder |
| 780 | - | Lifetime = LifeTime, |
| 780 | + | Part49.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006) |
| 781 | - | Rate = Rate, |
| 781 | + | Part49.CFrame = CFrame.new(-106.072975, 117.399223, -50.6790924, 0, -0.0349009708, 0.999390781, -1, 0, 0, 0, -0.999390781, -0.0349010192) |
| 782 | - | Rotation = Rotation, |
| 782 | + | Part49.BottomSurface = Enum.SurfaceType.Smooth |
| 783 | - | RotSpeed = RotSpeed, |
| 783 | + | Part49.TopSurface = Enum.SurfaceType.Smooth |
| 784 | - | Speed = Speed, |
| 784 | + | Part49.Color = Color3.new(0.458824, 0, 0) |
| 785 | - | VelocitySpread = VelocitySpread |
| 785 | + | Part49.Position = Vector3.new(-106.072975, 117.399223, -50.6790924) |
| 786 | - | }) |
| 786 | + | Part49.Orientation = Vector3.new(0, 92, -90) |
| 787 | - | return fp |
| 787 | + | Part49.Color = Color3.new(0.458824, 0, 0) |
| 788 | ManualWeld50.Name = "Weld" | |
| 789 | - | } |
| 789 | + | ManualWeld50.Parent = Part49 |
| 790 | - | } |
| 790 | + | ManualWeld50.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.0349009931, 0, -0.999390781, 0.999390781, 0, -0.0349009968) |
| 791 | - | function RemoveOutlines(part) |
| 791 | + | ManualWeld50.C1 = CFrame.new(0, -0.200016022, 0.100006104, 0, -1, 0, -0.0349009931, 0, -0.999390781, 0.999390781, 0, -0.0349009968) |
| 792 | - | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 |
| 792 | + | ManualWeld50.Part0 = Part49 |
| 793 | ManualWeld50.Part1 = Part46 | |
| 794 | - | function CreatePart1(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) |
| 794 | + | Part51.Parent = Model42 |
| 795 | - | local Part = Create("Part")({
|
| 795 | + | Part51.Material = Enum.Material.Glass |
| 796 | - | formFactor = FormFactor, |
| 796 | + | Part51.BrickColor = BrickColor.new("Really black")
|
| 797 | - | Parent = Parent, |
| 797 | + | Part51.Rotation = Vector3.new(-180, 88, 90) |
| 798 | - | Reflectance = Reflectance, |
| 798 | + | Part51.CanCollide = false |
| 799 | - | Transparency = Transparency, |
| 799 | + | Part51.Shape = Enum.PartType.Cylinder |
| 800 | - | CanCollide = false, |
| 800 | + | Part51.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001) |
| 801 | - | Locked = true, |
| 801 | + | Part51.CFrame = CFrame.new(-106.222885, 117.399223, -50.6738472, 0, -0.034900967, 0.999390781, -1, 0, 0, 0, -0.999390781, -0.0349010229) |
| 802 | - | BrickColor = BrickColor.new(tostring(BColor)), |
| 802 | + | Part51.BottomSurface = Enum.SurfaceType.Smooth |
| 803 | - | Name = Name, |
| 803 | + | Part51.TopSurface = Enum.SurfaceType.Smooth |
| 804 | - | Size = Size, |
| 804 | + | Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 805 | - | Material = Material |
| 805 | + | Part51.Position = Vector3.new(-106.222885, 117.399223, -50.6738472) |
| 806 | Part51.Orientation = Vector3.new(0, 92, -90) | |
| 807 | - | RemoveOutlines(Part) |
| 807 | + | Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 808 | - | return Part |
| 808 | + | ManualWeld52.Name = "Weld" |
| 809 | ManualWeld52.Parent = Part51 | |
| 810 | - | function CreateMesh1(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
| 810 | + | ManualWeld52.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.0349009931, 0, -0.999390781, 0.999390781, 0, -0.0349009968) |
| 811 | - | local Msh = Create(Mesh)({
|
| 811 | + | ManualWeld52.C1 = CFrame.new(0, -0.200027466, -0.0499954224, 0, -1, 0, -0.0349009894, 0, -0.999390781, 0.999390781, 0, -0.0349010006) |
| 812 | - | Parent = Part, |
| 812 | + | ManualWeld52.Part0 = Part51 |
| 813 | - | Offset = OffSet, |
| 813 | + | ManualWeld52.Part1 = Part46 |
| 814 | - | Scale = Scale |
| 814 | + | Part53.Parent = Model42 |
| 815 | Part53.Material = Enum.Material.Glass | |
| 816 | - | if Mesh == "SpecialMesh" then |
| 816 | + | Part53.BrickColor = BrickColor.new("Really black")
|
| 817 | - | Msh.MeshType = MeshType |
| 817 | + | Part53.Rotation = Vector3.new(-180, 88, 90) |
| 818 | - | Msh.MeshId = MeshId |
| 818 | + | Part53.CanCollide = false |
| 819 | Part53.Shape = Enum.PartType.Cylinder | |
| 820 | - | return Msh |
| 820 | + | Part53.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001) |
| 821 | Part53.CFrame = CFrame.new(-106.029938, 117.399223, -50.8806839, 0, -0.034900967, 0.999390781, -1, 0, 0, 0, -0.999390781, -0.0349010229) | |
| 822 | - | function CreateWeld(Parent, Part0, Part1, C0, C1) |
| 822 | + | Part53.BottomSurface = Enum.SurfaceType.Smooth |
| 823 | - | local Weld = Create("Weld")({
|
| 823 | + | Part53.TopSurface = Enum.SurfaceType.Smooth |
| 824 | - | Parent = Parent, |
| 824 | + | Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 825 | - | Part0 = Part0, |
| 825 | + | Part53.Position = Vector3.new(-106.029938, 117.399223, -50.8806839) |
| 826 | - | Part1 = Part1, |
| 826 | + | Part53.Orientation = Vector3.new(0, 92, -90) |
| 827 | - | C0 = C0, |
| 827 | + | Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 828 | - | C1 = C1 |
| 828 | + | ManualWeld54.Name = "Weld" |
| 829 | ManualWeld54.Parent = Part53 | |
| 830 | - | return Weld |
| 830 | + | ManualWeld54.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.0349009931, 0, -0.999390781, 0.999390781, 0, -0.0349009968) |
| 831 | ManualWeld54.C1 = CFrame.new(0, -4.95910645e-05, 0.150054932, 0, -1, 0, -0.0349009894, 0, -0.999390781, 0.999390781, 0, -0.0349010006) | |
| 832 | ManualWeld54.Part0 = Part53 | |
| 833 | ManualWeld54.Part1 = Part46 | |
| 834 | - | ------------------------------------------------------- |
| 834 | + | Part55.Parent = Model42 |
| 835 | - | --Start Effect Function-- |
| 835 | + | Part55.Material = Enum.Material.Glass |
| 836 | - | ------------------------------------------------------- |
| 836 | + | Part55.BrickColor = BrickColor.new("Really black")
|
| 837 | - | EffectModel = Instance.new("Model", char)
|
| 837 | + | Part55.Rotation = Vector3.new(-180, 88, 90) |
| 838 | - | Effects = {
|
| 838 | + | Part55.CanCollide = false |
| 839 | - | Block = {
|
| 839 | + | Part55.Shape = Enum.PartType.Cylinder |
| 840 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) |
| 840 | + | Part55.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001) |
| 841 | - | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 841 | + | Part55.CFrame = CFrame.new(-106.526176, 117.399223, -50.7633133, 0, -0.034900967, 0.999390781, -1, 0, 0, 0, -0.999390781, -0.0349010229) |
| 842 | - | prt.Anchored = true |
| 842 | + | Part55.BottomSurface = Enum.SurfaceType.Smooth |
| 843 | - | prt.CFrame = cframe |
| 843 | + | Part55.TopSurface = Enum.SurfaceType.Smooth |
| 844 | - | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 844 | + | Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 845 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 845 | + | Part55.Position = Vector3.new(-106.526176, 117.399223, -50.7633133) |
| 846 | - | if Type == 1 or Type == nil then |
| 846 | + | Part55.Orientation = Vector3.new(0, 92, -90) |
| 847 | - | table.insert(Effects, {
|
| 847 | + | Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 848 | - | prt, |
| 848 | + | ManualWeld56.Name = "Weld" |
| 849 | - | "Block1", |
| 849 | + | ManualWeld56.Parent = Part55 |
| 850 | - | delay, |
| 850 | + | ManualWeld56.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.0349009931, 0, -0.999390781, 0.999390781, 0, -0.0349009968) |
| 851 | - | x3, |
| 851 | + | ManualWeld56.C1 = CFrame.new(0, -0.100028992, -0.349983215, 0, -1, 0, -0.0349009894, 0, -0.999390781, 0.999390781, 0, -0.0349010006) |
| 852 | - | y3, |
| 852 | + | ManualWeld56.Part0 = Part55 |
| 853 | - | z3, |
| 853 | + | ManualWeld56.Part1 = Part46 |
| 854 | - | msh |
| 854 | + | WedgePart57.Parent = Model42 |
| 855 | - | }) |
| 855 | + | WedgePart57.Material = Enum.Material.Slate |
| 856 | - | elseif Type == 2 then |
| 856 | + | WedgePart57.BrickColor = BrickColor.new("Deep orange")
|
| 857 | - | table.insert(Effects, {
|
| 857 | + | WedgePart57.Rotation = Vector3.new(-180, -2, 90) |
| 858 | - | prt, |
| 858 | + | WedgePart57.CanCollide = false |
| 859 | - | "Block2", |
| 859 | + | WedgePart57.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982) |
| 860 | - | delay, |
| 860 | + | WedgePart57.CFrame = CFrame.new(-106.321022, 117.349258, -50.6203804, 0, -0.999390781, -0.0349009708, -1, -0, 0, 0, 0.0349010192, -0.999390781) |
| 861 | - | x3, |
| 861 | + | WedgePart57.BottomSurface = Enum.SurfaceType.Smooth |
| 862 | - | y3, |
| 862 | + | WedgePart57.Color = Color3.new(1, 0.690196, 0) |
| 863 | - | z3, |
| 863 | + | WedgePart57.Position = Vector3.new(-106.321022, 117.349258, -50.6203804) |
| 864 | - | msh |
| 864 | + | WedgePart57.Orientation = Vector3.new(0, -178, -90) |
| 865 | - | }) |
| 865 | + | WedgePart57.Color = Color3.new(1, 0.690196, 0) |
| 866 | - | else |
| 866 | + | ManualWeld58.Name = "Weld" |
| 867 | - | table.insert(Effects, {
|
| 867 | + | ManualWeld58.Parent = WedgePart57 |
| 868 | - | prt, |
| 868 | + | ManualWeld58.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.999390781, 0, 0.0349009931, -0.0349009968, 0, -0.999390781) |
| 869 | - | "Block3", |
| 869 | + | ManualWeld58.C1 = CFrame.new(0.0499649048, -0.250034332, -0.149940491, 0, -1, 0, -0.0349009894, 0, -0.999390781, 0.999390781, 0, -0.0349010006) |
| 870 | - | delay, |
| 870 | + | ManualWeld58.Part0 = WedgePart57 |
| 871 | - | x3, |
| 871 | + | ManualWeld58.Part1 = Part46 |
| 872 | - | y3, |
| 872 | + | WedgePart59.Parent = Model42 |
| 873 | - | z3, |
| 873 | + | WedgePart59.Material = Enum.Material.Slate |
| 874 | - | msh |
| 874 | + | WedgePart59.BrickColor = BrickColor.new("Deep orange")
|
| 875 | - | }) |
| 875 | + | WedgePart59.Rotation = Vector3.new(0, 2, 90) |
| 876 | - | end |
| 876 | + | WedgePart59.CanCollide = false |
| 877 | - | end |
| 877 | + | WedgePart59.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982) |
| 878 | - | }, |
| 878 | + | WedgePart59.CFrame = CFrame.new(-106.331512, 117.349258, -50.9202232, 0, -0.999390781, 0.034900967, 1, -0, -0, -0, 0.0349010229, 0.999390781) |
| 879 | - | Sphere = {
|
| 879 | + | WedgePart59.BottomSurface = Enum.SurfaceType.Smooth |
| 880 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 880 | + | WedgePart59.Color = Color3.new(1, 0.690196, 0) |
| 881 | - | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 881 | + | WedgePart59.Position = Vector3.new(-106.331512, 117.349258, -50.9202232) |
| 882 | - | prt.Anchored = true |
| 882 | + | WedgePart59.Orientation = Vector3.new(0, 2, 90) |
| 883 | - | prt.CFrame = cframe |
| 883 | + | WedgePart59.Color = Color3.new(1, 0.690196, 0) |
| 884 | - | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 884 | + | ManualWeld60.Name = "Weld" |
| 885 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 885 | + | ManualWeld60.Parent = WedgePart59 |
| 886 | - | table.insert(Effects, {
|
| 886 | + | ManualWeld60.C0 = CFrame.new(0, 0, 0, 0, 1, 0, -0.999390781, 0, 0.0349009931, 0.0349009968, 0, 0.999390781) |
| 887 | - | prt, |
| 887 | + | ManualWeld60.C1 = CFrame.new(0.0499649048, 0.0499916077, -0.14995575, 0, -1, 0, -0.0349009857, 0, -0.999390781, 0.999390781, 0, -0.0349010043) |
| 888 | - | "Cylinder", |
| 888 | + | ManualWeld60.Part0 = WedgePart59 |
| 889 | - | delay, |
| 889 | + | ManualWeld60.Part1 = Part46 |
| 890 | - | x3, |
| 890 | + | Model61.Name = "pizza3" |
| 891 | - | y3, |
| 891 | + | Model61.Parent = Model0 |
| 892 | - | z3, |
| 892 | + | Part62.Name = "crust" |
| 893 | - | msh |
| 893 | + | Part62.Parent = Model61 |
| 894 | - | }) |
| 894 | + | Part62.Material = Enum.Material.Sand |
| 895 | - | end |
| 895 | + | Part62.BrickColor = BrickColor.new("Gold")
|
| 896 | - | }, |
| 896 | + | Part62.Rotation = Vector3.new(0, -17, 0) |
| 897 | - | Cylinder = {
|
| 897 | + | Part62.CanCollide = false |
| 898 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 898 | + | Part62.Shape = Enum.PartType.Cylinder |
| 899 | - | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 899 | + | Part62.Size = Vector3.new(0.599999964, 0.200000003, 0.200000003) |
| 900 | - | prt.Anchored = true |
| 900 | + | Part62.CFrame = CFrame.new(-107.039063, 117.400047, -49.8592834, 0.956304371, 0, -0.292371809, 0, 1, 0, 0.292371809, 0, 0.956304371) |
| 901 | - | prt.CFrame = cframe |
| 901 | + | Part62.BottomSurface = Enum.SurfaceType.Smooth |
| 902 | - | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 902 | + | Part62.TopSurface = Enum.SurfaceType.Smooth |
| 903 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 903 | + | Part62.Color = Color3.new(0.937255, 0.721569, 0.219608) |
| 904 | - | table.insert(Effects, {
|
| 904 | + | Part62.Position = Vector3.new(-107.039063, 117.400047, -49.8592834) |
| 905 | - | prt, |
| 905 | + | Part62.Orientation = Vector3.new(0, -17, 0) |
| 906 | - | "Cylinder", |
| 906 | + | Part62.Color = Color3.new(0.937255, 0.721569, 0.219608) |
| 907 | - | delay, |
| 907 | + | ManualWeld63.Name = "Weld" |
| 908 | - | x3, |
| 908 | + | ManualWeld63.Parent = Part62 |
| 909 | - | y3, |
| 909 | + | ManualWeld63.C0 = CFrame.new(0, 0, 0, 0.956304669, 0, 0.292371869, 0, 1, 0, -0.292371869, 0, 0.956304669) |
| 910 | - | z3, |
| 910 | + | ManualWeld63.C1 = CFrame.new(0, 0.0999755859, 0.250007629, 0, -1, 0, 0.956304669, 0, 0.292371869, -0.292371869, 0, 0.956304669) |
| 911 | - | msh |
| 911 | + | ManualWeld63.Part0 = Part62 |
| 912 | - | }) |
| 912 | + | ManualWeld63.Part1 = Part69 |
| 913 | - | end |
| 913 | + | ManualWeld64.Name = "Weld" |
| 914 | - | }, |
| 914 | + | ManualWeld64.Parent = Part62 |
| 915 | - | Wave = {
|
| 915 | + | ManualWeld64.C0 = CFrame.new(0, 0, 0, 0.956304371, 0, 0.292371809, 0, 1, 0, -0.292371809, 0, 0.956304371) |
| 916 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 916 | + | ManualWeld64.C1 = CFrame.new(-0.225456238, 0.200050354, 0.900886536, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 917 | - | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 917 | + | ManualWeld64.Part0 = Part62 |
| 918 | - | prt.Anchored = true |
| 918 | + | ManualWeld64.Part1 = Part1 |
| 919 | - | prt.CFrame = cframe |
| 919 | + | Part65.Parent = Model61 |
| 920 | - | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
|
| 920 | + | Part65.Material = Enum.Material.Sand |
| 921 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 921 | + | Part65.BrickColor = BrickColor.new("Maroon")
|
| 922 | - | table.insert(Effects, {
|
| 922 | + | Part65.Rotation = Vector3.new(0, -17, -90) |
| 923 | - | prt, |
| 923 | + | Part65.CanCollide = false |
| 924 | - | "Cylinder", |
| 924 | + | Part65.Shape = Enum.PartType.Cylinder |
| 925 | - | delay, |
| 925 | + | Part65.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006) |
| 926 | - | x3 / 60, |
| 926 | + | Part65.CFrame = CFrame.new(-106.841072, 117.400047, -50.1647644, 0, 0.956304133, -0.29237175, -1, 0, 0, 0, 0.29237175, 0.956304133) |
| 927 | - | y3 / 60, |
| 927 | + | Part65.BottomSurface = Enum.SurfaceType.Smooth |
| 928 | - | z3 / 60, |
| 928 | + | Part65.TopSurface = Enum.SurfaceType.Smooth |
| 929 | - | msh |
| 929 | + | Part65.Color = Color3.new(0.458824, 0, 0) |
| 930 | - | }) |
| 930 | + | Part65.Position = Vector3.new(-106.841072, 117.400047, -50.1647644) |
| 931 | - | end |
| 931 | + | Part65.Orientation = Vector3.new(0, -17, -90) |
| 932 | - | }, |
| 932 | + | Part65.Color = Color3.new(0.458824, 0, 0) |
| 933 | - | Ring = {
|
| 933 | + | ManualWeld66.Name = "Weld" |
| 934 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 934 | + | ManualWeld66.Parent = Part65 |
| 935 | - | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 935 | + | ManualWeld66.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.956304669, 0, 0.292371869, -0.292371869, 0, 0.956304669) |
| 936 | - | prt.Anchored = true |
| 936 | + | ManualWeld66.C1 = CFrame.new(0, 0.200004578, -0.100013733, 0, -1, 0, 0.956304669, 0, 0.292371869, -0.292371869, 0, 0.956304669) |
| 937 | - | prt.CFrame = cframe |
| 937 | + | ManualWeld66.Part0 = Part65 |
| 938 | - | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 938 | + | ManualWeld66.Part1 = Part69 |
| 939 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 939 | + | Part67.Parent = Model61 |
| 940 | - | table.insert(Effects, {
|
| 940 | + | Part67.Material = Enum.Material.Sand |
| 941 | - | prt, |
| 941 | + | Part67.BrickColor = BrickColor.new("Maroon")
|
| 942 | - | "Cylinder", |
| 942 | + | Part67.Rotation = Vector3.new(0, -17, -90) |
| 943 | - | delay, |
| 943 | + | Part67.CanCollide = false |
| 944 | - | x3, |
| 944 | + | Part67.Shape = Enum.PartType.Cylinder |
| 945 | - | y3, |
| 945 | + | Part67.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006) |
| 946 | - | z3, |
| 946 | + | Part67.CFrame = CFrame.new(-106.87825, 117.400047, -50.3852501, 0, 0.956304133, -0.29237175, -1, 0, 0, 0, 0.29237175, 0.956304133) |
| 947 | - | msh |
| 947 | + | Part67.BottomSurface = Enum.SurfaceType.Smooth |
| 948 | - | }) |
| 948 | + | Part67.TopSurface = Enum.SurfaceType.Smooth |
| 949 | - | end |
| 949 | + | Part67.Color = Color3.new(0.458824, 0, 0) |
| 950 | - | }, |
| 950 | + | Part67.Position = Vector3.new(-106.87825, 117.400047, -50.3852501) |
| 951 | - | Break = {
|
| 951 | + | Part67.Orientation = Vector3.new(0, -17, -90) |
| 952 | - | Create = function(brickcolor, cframe, x1, y1, z1) |
| 952 | + | Part67.Color = Color3.new(0.458824, 0, 0) |
| 953 | - | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) |
| 953 | + | ManualWeld68.Name = "Weld" |
| 954 | - | prt.Anchored = true |
| 954 | + | ManualWeld68.Parent = Part67 |
| 955 | - | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) |
| 955 | + | ManualWeld68.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.956304669, 0, 0.292371869, -0.292371869, 0, 0.956304669) |
| 956 | - | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 956 | + | ManualWeld68.C1 = CFrame.new(0, 0.0999832153, -0.299991608, 0, -1, 0, 0.956304669, 0, 0.292371869, -0.292371869, 0, 0.956304669) |
| 957 | - | local num = math.random(10, 50) / 1000 |
| 957 | + | ManualWeld68.Part0 = Part67 |
| 958 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 958 | + | ManualWeld68.Part1 = Part69 |
| 959 | - | table.insert(Effects, {
|
| 959 | + | Part69.Parent = Model61 |
| 960 | - | prt, |
| 960 | + | Part69.Material = Enum.Material.Sand |
| 961 | - | "Shatter", |
| 961 | + | Part69.BrickColor = BrickColor.new("Maroon")
|
| 962 | - | num, |
| 962 | + | Part69.Rotation = Vector3.new(0, -17, -90) |
| 963 | - | prt.CFrame, |
| 963 | + | Part69.CanCollide = false |
| 964 | - | math.random() - math.random(), |
| 964 | + | Part69.Shape = Enum.PartType.Cylinder |
| 965 | - | 0, |
| 965 | + | Part69.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006) |
| 966 | - | math.random(50, 100) / 100 |
| 966 | + | Part69.CFrame = CFrame.new(-107.061577, 117.400047, -50.1275978, 0, 0.956304252, -0.29237178, -1, 0, 0, 0, 0.29237178, 0.956304252) |
| 967 | - | }) |
| 967 | + | Part69.BottomSurface = Enum.SurfaceType.Smooth |
| 968 | - | end |
| 968 | + | Part69.TopSurface = Enum.SurfaceType.Smooth |
| 969 | - | }, |
| 969 | + | Part69.Color = Color3.new(0.458824, 0, 0) |
| 970 | - | Spiral = {
|
| 970 | + | Part69.Position = Vector3.new(-107.061577, 117.400047, -50.1275978) |
| 971 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 971 | + | Part69.Orientation = Vector3.new(0, -17, -90) |
| 972 | - | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 972 | + | Part69.Color = Color3.new(0.458824, 0, 0) |
| 973 | - | prt.Anchored = true |
| 973 | + | Part70.Parent = Model61 |
| 974 | - | prt.CFrame = cframe |
| 974 | + | Part70.Material = Enum.Material.Glass |
| 975 | - | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 975 | + | Part70.BrickColor = BrickColor.new("Really black")
|
| 976 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 976 | + | Part70.Rotation = Vector3.new(0, -17, -90) |
| 977 | - | table.insert(Effects, {
|
| 977 | + | Part70.CanCollide = false |
| 978 | - | prt, |
| 978 | + | Part70.Shape = Enum.PartType.Cylinder |
| 979 | - | "Cylinder", |
| 979 | + | Part70.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001) |
| 980 | - | delay, |
| 980 | + | Part70.CFrame = CFrame.new(-107.017754, 117.400047, -50.2710533, 0, 0.956304133, -0.29237175, -1, 0, 0, 0, 0.29237175, 0.956304133) |
| 981 | - | x3, |
| 981 | + | Part70.BottomSurface = Enum.SurfaceType.Smooth |
| 982 | - | y3, |
| 982 | + | Part70.TopSurface = Enum.SurfaceType.Smooth |
| 983 | - | z3, |
| 983 | + | Part70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 984 | - | msh |
| 984 | + | Part70.Position = Vector3.new(-107.017754, 117.400047, -50.2710533) |
| 985 | - | }) |
| 985 | + | Part70.Orientation = Vector3.new(0, -17, -90) |
| 986 | - | end |
| 986 | + | Part70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 987 | - | }, |
| 987 | + | ManualWeld71.Name = "Weld" |
| 988 | - | Push = {
|
| 988 | + | ManualWeld71.Parent = Part70 |
| 989 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 989 | + | ManualWeld71.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.956304669, 0, 0.292371869, -0.292371869, 0, 0.956304669) |
| 990 | - | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 990 | + | ManualWeld71.C1 = CFrame.new(0, -3.05175781e-05, -0.149999619, 0, -1, 0, 0.956304669, 0, 0.292371869, -0.292371869, 0, 0.956304669) |
| 991 | - | prt.Anchored = true |
| 991 | + | ManualWeld71.Part0 = Part70 |
| 992 | - | prt.CFrame = cframe |
| 992 | + | ManualWeld71.Part1 = Part69 |
| 993 | - | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 993 | + | Part72.Parent = Model61 |
| 994 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 994 | + | Part72.Material = Enum.Material.Glass |
| 995 | - | table.insert(Effects, {
|
| 995 | + | Part72.BrickColor = BrickColor.new("Really black")
|
| 996 | - | prt, |
| 996 | + | Part72.Rotation = Vector3.new(0, -17, -90) |
| 997 | - | "Cylinder", |
| 997 | + | Part72.CanCollide = false |
| 998 | - | delay, |
| 998 | + | Part72.Shape = Enum.PartType.Cylinder |
| 999 | - | x3, |
| 999 | + | Part72.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001) |
| 1000 | - | y3, |
| 1000 | + | Part72.CFrame = CFrame.new(-106.884956, 117.400047, -50.0212936, 0, 0.956304133, -0.29237175, -1, 0, 0, 0, 0.29237175, 0.956304133) |
| 1001 | - | z3, |
| 1001 | + | Part72.BottomSurface = Enum.SurfaceType.Smooth |
| 1002 | - | msh |
| 1002 | + | Part72.TopSurface = Enum.SurfaceType.Smooth |
| 1003 | - | }) |
| 1003 | + | Part72.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1004 | - | end |
| 1004 | + | Part72.Position = Vector3.new(-106.884956, 117.400047, -50.0212936) |
| 1005 | - | } |
| 1005 | + | Part72.Orientation = Vector3.new(0, -17, -90) |
| 1006 | - | } |
| 1006 | + | Part72.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1007 | - | function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size) |
| 1007 | + | ManualWeld73.Name = "Weld" |
| 1008 | - | local fp = IT("Part")
|
| 1008 | + | ManualWeld73.Parent = Part72 |
| 1009 | - | fp.formFactor = formfactor |
| 1009 | + | ManualWeld73.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.956304669, 0, 0.292371869, -0.292371869, 0, 0.956304669) |
| 1010 | - | fp.Parent = parent |
| 1010 | + | ManualWeld73.C1 = CFrame.new(0, 0.199981689, 0.0500202179, 0, -1, 0, 0.956304669, 0, 0.292371869, -0.292371869, 0, 0.956304669) |
| 1011 | - | fp.Reflectance = reflectance |
| 1011 | + | ManualWeld73.Part0 = Part72 |
| 1012 | - | fp.Transparency = transparency |
| 1012 | + | ManualWeld73.Part1 = Part69 |
| 1013 | - | fp.CanCollide = false |
| 1013 | + | Part74.Parent = Model61 |
| 1014 | - | fp.Locked = true |
| 1014 | + | Part74.Material = Enum.Material.Glass |
| 1015 | - | fp.BrickColor = brickcolor |
| 1015 | + | Part74.BrickColor = BrickColor.new("Really black")
|
| 1016 | - | fp.Name = name |
| 1016 | + | Part74.Rotation = Vector3.new(0, -17, -90) |
| 1017 | - | fp.Size = size |
| 1017 | + | Part74.CanCollide = false |
| 1018 | - | fp.Position = tors.Position |
| 1018 | + | Part74.Shape = Enum.PartType.Cylinder |
| 1019 | - | RemoveOutlines(fp) |
| 1019 | + | Part74.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001) |
| 1020 | - | fp.Material = "SmoothPlastic" |
| 1020 | + | Part74.CFrame = CFrame.new(-106.834373, 117.400047, -50.5286903, 0, 0.956304133, -0.29237175, -1, 0, 0, 0, 0.29237175, 0.956304133) |
| 1021 | - | fp:BreakJoints() |
| 1021 | + | Part74.BottomSurface = Enum.SurfaceType.Smooth |
| 1022 | - | return fp |
| 1022 | + | Part74.TopSurface = Enum.SurfaceType.Smooth |
| 1023 | - | end |
| 1023 | + | Part74.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1024 | - | |
| 1024 | + | Part74.Position = Vector3.new(-106.834373, 117.400047, -50.5286903) |
| 1025 | - | function mesh(Mesh,part,meshtype,meshid,offset,scale) |
| 1025 | + | Part74.Orientation = Vector3.new(0, -17, -90) |
| 1026 | - | local mesh = IT(Mesh) |
| 1026 | + | Part74.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1027 | - | mesh.Parent = part |
| 1027 | + | ManualWeld75.Name = "Weld" |
| 1028 | - | if Mesh == "SpecialMesh" then |
| 1028 | + | ManualWeld75.Parent = Part74 |
| 1029 | - | mesh.MeshType = meshtype |
| 1029 | + | ManualWeld75.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.956304669, 0, 0.292371869, -0.292371869, 0, 0.956304669) |
| 1030 | - | if meshid ~= "nil" then |
| 1030 | + | ManualWeld75.C1 = CFrame.new(0, 0.100006104, -0.449995041, 0, -1, 0, 0.956304669, 0, 0.292371869, -0.292371869, 0, 0.956304669) |
| 1031 | - | mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid |
| 1031 | + | ManualWeld75.Part0 = Part74 |
| 1032 | ManualWeld75.Part1 = Part69 | |
| 1033 | WedgePart76.Parent = Model61 | |
| 1034 | - | mesh.Offset = offset |
| 1034 | + | WedgePart76.Material = Enum.Material.Slate |
| 1035 | - | mesh.Scale = scale |
| 1035 | + | WedgePart76.BrickColor = BrickColor.new("Deep orange")
|
| 1036 | - | return mesh |
| 1036 | + | WedgePart76.Rotation = Vector3.new(0, 73, -90) |
| 1037 | WedgePart76.CanCollide = false | |
| 1038 | WedgePart76.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982) | |
| 1039 | - | function MagicCharge(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType) |
| 1039 | + | WedgePart76.CFrame = CFrame.new(-107.036301, 117.350082, -50.3812752, 0, 0.29237169, 0.956304014, -1, -0, 0, 0, -0.956304014, 0.29237169) |
| 1040 | - | local type = type |
| 1040 | + | WedgePart76.BottomSurface = Enum.SurfaceType.Smooth |
| 1041 | - | local rng = Instance.new("Part", char)
|
| 1041 | + | WedgePart76.Color = Color3.new(1, 0.690196, 0) |
| 1042 | - | rng.Anchored = true |
| 1042 | + | WedgePart76.Position = Vector3.new(-107.036301, 117.350082, -50.3812752) |
| 1043 | - | rng.BrickColor = color |
| 1043 | + | WedgePart76.Orientation = Vector3.new(0, 73, -90) |
| 1044 | - | rng.CanCollide = false |
| 1044 | + | WedgePart76.Color = Color3.new(1, 0.690196, 0) |
| 1045 | - | rng.FormFactor = 3 |
| 1045 | + | ManualWeld77.Name = "Weld" |
| 1046 | - | rng.Name = "Ring" |
| 1046 | + | ManualWeld77.Parent = WedgePart76 |
| 1047 | - | rng.Material = "Neon" |
| 1047 | + | ManualWeld77.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.292371869, 0, -0.956304669, 0.956304669, 0, 0.292371869) |
| 1048 | - | rng.Size = Vector3.new(1, 1, 1) |
| 1048 | + | ManualWeld77.C1 = CFrame.new(0.0499649048, -0.0499954224, -0.249982834, 0, -1, 0, 0.956304491, 0, 0.292371839, -0.292371839, 0, 0.956304491) |
| 1049 | - | rng.Transparency = 1 |
| 1049 | + | ManualWeld77.Part0 = WedgePart76 |
| 1050 | - | rng.TopSurface = 0 |
| 1050 | + | ManualWeld77.Part1 = Part69 |
| 1051 | - | rng.BottomSurface = 0 |
| 1051 | + | WedgePart78.Parent = Model61 |
| 1052 | - | rng.CFrame = pos |
| 1052 | + | WedgePart78.Material = Enum.Material.Slate |
| 1053 | - | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos |
| 1053 | + | WedgePart78.BrickColor = BrickColor.new("Deep orange")
|
| 1054 | - | local rngm = Instance.new("SpecialMesh", rng)
|
| 1054 | + | WedgePart78.Rotation = Vector3.new(-180, -73, -90) |
| 1055 | - | rngm.MeshType = MType |
| 1055 | + | WedgePart78.CanCollide = false |
| 1056 | - | rngm.Scale = Vector3.new(x1, y1, z1) |
| 1056 | + | WedgePart78.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982) |
| 1057 | - | local scaler2 = 1 |
| 1057 | + | WedgePart78.CFrame = CFrame.new(-106.749428, 117.350082, -50.2935753, 0, 0.29237169, -0.956304073, 1, -0, 0, 0, -0.956304073, -0.29237169) |
| 1058 | - | local speeder = FastSpeed |
| 1058 | + | WedgePart78.BottomSurface = Enum.SurfaceType.Smooth |
| 1059 | - | if type == "Add" then |
| 1059 | + | WedgePart78.Color = Color3.new(1, 0.690196, 0) |
| 1060 | - | scaler2 = 1 * value |
| 1060 | + | WedgePart78.Position = Vector3.new(-106.749428, 117.350082, -50.2935753) |
| 1061 | - | elseif type == "Divide" then |
| 1061 | + | WedgePart78.Orientation = Vector3.new(0, -107, 90) |
| 1062 | - | scaler2 = 1 / value |
| 1062 | + | WedgePart78.Color = Color3.new(1, 0.690196, 0) |
| 1063 | ManualWeld79.Name = "Weld" | |
| 1064 | ManualWeld79.Parent = WedgePart78 | |
| 1065 | - | for i = 0, 10 / bonuspeed, 0.1 do |
| 1065 | + | ManualWeld79.C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0.292371869, 0, -0.956304669, -0.956304669, 0, -0.292371869) |
| 1066 | ManualWeld79.C1 = CFrame.new(0.0499649048, 0.249984741, -0.249990463, 0, -1, 0, 0.95630455, 0, 0.292371839, -0.292371839, 0, 0.95630455) | |
| 1067 | - | if type == "Add" then |
| 1067 | + | ManualWeld79.Part0 = WedgePart78 |
| 1068 | - | scaler2 = scaler2 - 0.01 * value / bonuspeed |
| 1068 | + | ManualWeld79.Part1 = Part69 |
| 1069 | - | elseif type == "Divide" then |
| 1069 | + | Model80.Name = "pizza2" |
| 1070 | - | scaler2 = scaler2 - 0.01 / value * bonuspeed |
| 1070 | + | Model80.Parent = Model0 |
| 1071 | Part81.Name = "crust" | |
| 1072 | - | speeder = speeder - 0.01 * FastSpeed * bonuspeed |
| 1072 | + | Part81.Parent = Model80 |
| 1073 | - | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed |
| 1073 | + | Part81.Material = Enum.Material.Sand |
| 1074 | - | rng.Transparency = rng.Transparency - 0.01 * bonuspeed |
| 1074 | + | Part81.BrickColor = BrickColor.new("Gold")
|
| 1075 | - | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) |
| 1075 | + | Part81.Rotation = Vector3.new(0, -54, 0) |
| 1076 | Part81.CanCollide = false | |
| 1077 | - | rng:Destroy() |
| 1077 | + | Part81.Shape = Enum.PartType.Cylinder |
| 1078 | Part81.Size = Vector3.new(0.599999964, 0.200000003, 0.200000003) | |
| 1079 | Part81.CFrame = CFrame.new(-107.531097, 117.399269, -50.201973, 0.5877859, 0, -0.809016764, 0, 1, 0, 0.809016526, 0, 0.587785482) | |
| 1080 | Part81.BottomSurface = Enum.SurfaceType.Smooth | |
| 1081 | - | function Magic(bonuspeed, type, pos, scale, value, color, MType) |
| 1081 | + | Part81.TopSurface = Enum.SurfaceType.Smooth |
| 1082 | - | local type = type |
| 1082 | + | Part81.Color = Color3.new(0.937255, 0.721569, 0.219608) |
| 1083 | - | local rng = Instance.new("Part", char)
|
| 1083 | + | Part81.Position = Vector3.new(-107.531097, 117.399269, -50.201973) |
| 1084 | - | rng.Anchored = true |
| 1084 | + | Part81.Orientation = Vector3.new(0, -54, 0) |
| 1085 | - | rng.BrickColor = color |
| 1085 | + | Part81.Color = Color3.new(0.937255, 0.721569, 0.219608) |
| 1086 | - | rng.CanCollide = false |
| 1086 | + | ManualWeld82.Name = "Weld" |
| 1087 | - | rng.FormFactor = 3 |
| 1087 | + | ManualWeld82.Parent = Part81 |
| 1088 | - | rng.Name = "Ring" |
| 1088 | + | ManualWeld82.C0 = CFrame.new(0, 0, 0, 0.587785721, 0, 0.809016645, 0, 1, 0, -0.809016705, 0, 0.587785661) |
| 1089 | - | rng.Material = "Neon" |
| 1089 | + | ManualWeld82.C1 = CFrame.new(0, 1.52587891e-05, 0.550006866, 0, -1, 0, 0.58778578, 0, 0.809016585, -0.809016764, 0, 0.587785602) |
| 1090 | - | rng.Size = Vector3.new(1, 1, 1) |
| 1090 | + | ManualWeld82.Part0 = Part81 |
| 1091 | - | rng.Transparency = 0 |
| 1091 | + | ManualWeld82.Part1 = Part86 |
| 1092 | - | rng.TopSurface = 0 |
| 1092 | + | ManualWeld83.Name = "Weld" |
| 1093 | - | rng.BottomSurface = 0 |
| 1093 | + | ManualWeld83.Parent = Part81 |
| 1094 | - | rng.CFrame = pos |
| 1094 | + | ManualWeld83.C0 = CFrame.new(0, 0, 0, 0.5877859, 0, 0.809016526, 0, 1, 0, -0.809016764, 0, 0.587785482) |
| 1095 | - | local rngm = Instance.new("SpecialMesh", rng)
|
| 1095 | + | ManualWeld83.C1 = CFrame.new(-0.71749115, 0.199272156, 0.558197021, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 1096 | - | rngm.MeshType = MType |
| 1096 | + | ManualWeld83.Part0 = Part81 |
| 1097 | - | rngm.Scale = scale |
| 1097 | + | ManualWeld83.Part1 = Part1 |
| 1098 | - | local scaler2 = 1 |
| 1098 | + | Part84.Parent = Model80 |
| 1099 | - | if type == "Add" then |
| 1099 | + | Part84.Material = Enum.Material.Sand |
| 1100 | - | scaler2 = 1 * value |
| 1100 | + | Part84.BrickColor = BrickColor.new("Maroon")
|
| 1101 | - | elseif type == "Divide" then |
| 1101 | + | Part84.Rotation = Vector3.new(0, -54, -90) |
| 1102 | - | scaler2 = 1 / value |
| 1102 | + | Part84.CanCollide = false |
| 1103 | Part84.Shape = Enum.PartType.Cylinder | |
| 1104 | Part84.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006) | |
| 1105 | - | for i = 0, 10 / bonuspeed, 0.1 do |
| 1105 | + | Part84.CFrame = CFrame.new(-107.189117, 117.399269, -50.3267975, 0, 0.587786138, -0.809016943, -1, 0, 0, 0, 0.809016347, 0.587785244) |
| 1106 | Part84.BottomSurface = Enum.SurfaceType.Smooth | |
| 1107 | - | if type == "Add" then |
| 1107 | + | Part84.TopSurface = Enum.SurfaceType.Smooth |
| 1108 | - | scaler2 = scaler2 - 0.01 * value / bonuspeed |
| 1108 | + | Part84.Color = Color3.new(0.458824, 0, 0) |
| 1109 | - | elseif type == "Divide" then |
| 1109 | + | Part84.Position = Vector3.new(-107.189117, 117.399269, -50.3267975) |
| 1110 | - | scaler2 = scaler2 - 0.01 / value * bonuspeed |
| 1110 | + | Part84.Orientation = Vector3.new(0, -54, -90) |
| 1111 | Part84.Color = Color3.new(0.458824, 0, 0) | |
| 1112 | - | rng.Transparency = rng.Transparency + 0.01 * bonuspeed |
| 1112 | + | ManualWeld85.Name = "Weld" |
| 1113 | - | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed) |
| 1113 | + | ManualWeld85.Parent = Part84 |
| 1114 | ManualWeld85.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.587785721, 0, 0.809016645, -0.809016705, 0, 0.587785661) | |
| 1115 | - | rng:Destroy() |
| 1115 | + | ManualWeld85.C1 = CFrame.new(0, 0.10004425, 0.199966431, 0, -1, 0, 0.58778578, 0, 0.809016585, -0.809016764, 0, 0.587785602) |
| 1116 | ManualWeld85.Part0 = Part84 | |
| 1117 | ManualWeld85.Part1 = Part86 | |
| 1118 | Part86.Parent = Model80 | |
| 1119 | - | function Eviscerate(dude) |
| 1119 | + | Part86.Material = Enum.Material.Sand |
| 1120 | - | if dude.Name ~= char then |
| 1120 | + | Part86.BrickColor = BrickColor.new("Maroon")
|
| 1121 | - | local bgf = IT("BodyGyro", dude.Head)
|
| 1121 | + | Part86.Rotation = Vector3.new(0, -54, -90) |
| 1122 | - | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) |
| 1122 | + | Part86.CanCollide = false |
| 1123 | - | local val = IT("BoolValue", dude)
|
| 1123 | + | Part86.Shape = Enum.PartType.Cylinder |
| 1124 | - | val.Name = "IsHit" |
| 1124 | + | Part86.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006) |
| 1125 | - | local ds = coroutine.wrap(function() |
| 1125 | + | Part86.CFrame = CFrame.new(-107.086143, 117.399269, -50.5252724, 0, 0.587786019, -0.809016883, -1, 0, 0, 0, 0.809016466, 0.587785363) |
| 1126 | - | dude:WaitForChild("Head"):BreakJoints()
|
| 1126 | + | Part86.BottomSurface = Enum.SurfaceType.Smooth |
| 1127 | - | wait(0.5) |
| 1127 | + | Part86.TopSurface = Enum.SurfaceType.Smooth |
| 1128 | - | target = nil |
| 1128 | + | Part86.Color = Color3.new(0.458824, 0, 0) |
| 1129 | Part86.Position = Vector3.new(-107.086143, 117.399269, -50.5252724) | |
| 1130 | - | for i, v in pairs(dude:GetChildren()) do |
| 1130 | + | Part86.Orientation = Vector3.new(0, -54, -90) |
| 1131 | - | if v:IsA("Accessory") then
|
| 1131 | + | Part86.Color = Color3.new(0.458824, 0, 0) |
| 1132 | - | v:Destroy() |
| 1132 | + | Part87.Parent = Model80 |
| 1133 | Part87.Material = Enum.Material.Sand | |
| 1134 | - | if v:IsA("Humanoid") then
|
| 1134 | + | Part87.BrickColor = BrickColor.new("Maroon")
|
| 1135 | - | v:Destroy() |
| 1135 | + | Part87.Rotation = Vector3.new(0, -54, -90) |
| 1136 | Part87.CanCollide = false | |
| 1137 | - | if v:IsA("CharacterMesh") then
|
| 1137 | + | Part87.Shape = Enum.PartType.Cylinder |
| 1138 | - | v:Destroy() |
| 1138 | + | Part87.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006) |
| 1139 | Part87.CFrame = CFrame.new(-107.387604, 117.399269, -50.4298248, 0, 0.587786078, -0.809016943, -1, 0, 0, 0, 0.809016407, 0.587785304) | |
| 1140 | - | if v:IsA("Model") then
|
| 1140 | + | Part87.BottomSurface = Enum.SurfaceType.Smooth |
| 1141 | - | v:Destroy() |
| 1141 | + | Part87.TopSurface = Enum.SurfaceType.Smooth |
| 1142 | Part87.Color = Color3.new(0.458824, 0, 0) | |
| 1143 | - | if v:IsA("Part") or v:IsA("MeshPart") then
|
| 1143 | + | Part87.Position = Vector3.new(-107.387604, 117.399269, -50.4298248) |
| 1144 | - | for x, o in pairs(v:GetChildren()) do |
| 1144 | + | Part87.Orientation = Vector3.new(0, -54, -90) |
| 1145 | - | if o:IsA("Decal") then
|
| 1145 | + | Part87.Color = Color3.new(0.458824, 0, 0) |
| 1146 | - | o:Destroy() |
| 1146 | + | ManualWeld88.Name = "Weld" |
| 1147 | - | end |
| 1147 | + | ManualWeld88.Parent = Part87 |
| 1148 | - | end |
| 1148 | + | ManualWeld88.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.587785721, 0, 0.809016645, -0.809016705, 0, 0.587785661) |
| 1149 | - | coroutine.resume(coroutine.create(function() |
| 1149 | + | ManualWeld88.C1 = CFrame.new(0, -0.0999755859, 0.299991608, 0, -1, 0, 0.587785721, 0, 0.809016645, -0.809016705, 0, 0.587785661) |
| 1150 | - | v.Material = "Neon" |
| 1150 | + | ManualWeld88.Part0 = Part87 |
| 1151 | - | v.CanCollide = false |
| 1151 | + | ManualWeld88.Part1 = Part86 |
| 1152 | - | local PartEmmit1 = IT("ParticleEmitter", v)
|
| 1152 | + | Part89.Parent = Model80 |
| 1153 | - | PartEmmit1.LightEmission = 1 |
| 1153 | + | Part89.Material = Enum.Material.Glass |
| 1154 | - | PartEmmit1.Texture = "rbxassetid://284205403" |
| 1154 | + | Part89.BrickColor = BrickColor.new("Really black")
|
| 1155 | - | PartEmmit1.Color = ColorSequence.new(maincolor.Color) |
| 1155 | + | Part89.Rotation = Vector3.new(0, -54, -90) |
| 1156 | - | PartEmmit1.Rate = 150 |
| 1156 | + | Part89.CanCollide = false |
| 1157 | - | PartEmmit1.Lifetime = NumberRange.new(1) |
| 1157 | + | Part89.Shape = Enum.PartType.Cylinder |
| 1158 | - | PartEmmit1.Size = NumberSequence.new({
|
| 1158 | + | Part89.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001) |
| 1159 | - | NumberSequenceKeypoint.new(0, 0.75, 0), |
| 1159 | + | Part89.CFrame = CFrame.new(-107.266258, 117.399269, -50.5179863, 0, 0.587786138, -0.809016943, -1, 0, 0, 0, 0.809016347, 0.587785244) |
| 1160 | - | NumberSequenceKeypoint.new(1, 0, 0) |
| 1160 | + | Part89.BottomSurface = Enum.SurfaceType.Smooth |
| 1161 | - | }) |
| 1161 | + | Part89.TopSurface = Enum.SurfaceType.Smooth |
| 1162 | - | PartEmmit1.Transparency = NumberSequence.new({
|
| 1162 | + | Part89.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1163 | - | NumberSequenceKeypoint.new(0, 0, 0), |
| 1163 | + | Part89.Position = Vector3.new(-107.266258, 117.399269, -50.5179863) |
| 1164 | - | NumberSequenceKeypoint.new(1, 1, 0) |
| 1164 | + | Part89.Orientation = Vector3.new(0, -54, -90) |
| 1165 | - | }) |
| 1165 | + | Part89.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1166 | - | PartEmmit1.Speed = NumberRange.new(0, 0) |
| 1166 | + | ManualWeld90.Name = "Weld" |
| 1167 | - | PartEmmit1.VelocitySpread = 30000 |
| 1167 | + | ManualWeld90.Parent = Part89 |
| 1168 | - | PartEmmit1.Rotation = NumberRange.new(-500, 500) |
| 1168 | + | ManualWeld90.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.587785721, 0, 0.809016645, -0.809016705, 0, 0.587785661) |
| 1169 | - | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) |
| 1169 | + | ManualWeld90.C1 = CFrame.new(0, -0.0999755859, 0.150001526, 0, -1, 0, 0.58778578, 0, 0.809016585, -0.809016764, 0, 0.587785602) |
| 1170 | - | local BodPoss = IT("BodyPosition", v)
|
| 1170 | + | ManualWeld90.Part0 = Part89 |
| 1171 | - | BodPoss.P = 3000 |
| 1171 | + | ManualWeld90.Part1 = Part86 |
| 1172 | - | BodPoss.D = 1000 |
| 1172 | + | Part91.Parent = Model80 |
| 1173 | - | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) |
| 1173 | + | Part91.Material = Enum.Material.Glass |
| 1174 | - | BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) |
| 1174 | + | Part91.BrickColor = BrickColor.new("Really black")
|
| 1175 | - | v.Color = maincolor.Color |
| 1175 | + | Part91.Rotation = Vector3.new(0, -54, -90) |
| 1176 | - | coroutine.resume(coroutine.create(function() |
| 1176 | + | Part91.CanCollide = false |
| 1177 | - | for i = 0, 49 do |
| 1177 | + | Part91.Shape = Enum.PartType.Cylinder |
| 1178 | - | swait(1) |
| 1178 | + | Part91.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001) |
| 1179 | - | v.Transparency = v.Transparency + 0.08 |
| 1179 | + | Part91.CFrame = CFrame.new(-107.310539, 117.399269, -50.2386322, 0, 0.587786138, -0.809016943, -1, 0, 0, 0, 0.809016347, 0.587785244) |
| 1180 | - | end |
| 1180 | + | Part91.BottomSurface = Enum.SurfaceType.Smooth |
| 1181 | - | wait(0.5) |
| 1181 | + | Part91.TopSurface = Enum.SurfaceType.Smooth |
| 1182 | - | PartEmmit1.Enabled = false |
| 1182 | + | Part91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1183 | - | wait(3) |
| 1183 | + | Part91.Position = Vector3.new(-107.310539, 117.399269, -50.2386322) |
| 1184 | - | v:Destroy() |
| 1184 | + | Part91.Orientation = Vector3.new(0, -54, -90) |
| 1185 | - | dude:Destroy() |
| 1185 | + | Part91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1186 | - | end)) |
| 1186 | + | ManualWeld92.Name = "Weld" |
| 1187 | - | end)) |
| 1187 | + | ManualWeld92.Parent = Part91 |
| 1188 | ManualWeld92.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.587785721, 0, 0.809016645, -0.809016705, 0, 0.587785661) | |
| 1189 | ManualWeld92.C1 = CFrame.new(0, 0.0999984741, 0.350025177, 0, -1, 0, 0.58778578, 0, 0.809016585, -0.809016764, 0, 0.587785602) | |
| 1190 | ManualWeld92.Part0 = Part91 | |
| 1191 | ManualWeld92.Part1 = Part86 | |
| 1192 | - | ds() |
| 1192 | + | Part93.Parent = Model80 |
| 1193 | Part93.Material = Enum.Material.Glass | |
| 1194 | Part93.BrickColor = BrickColor.new("Really black")
| |
| 1195 | Part93.Rotation = Vector3.new(0, -54, -90) | |
| 1196 | - | function FindNearestHead(Position, Distance, SinglePlayer) |
| 1196 | + | Part93.CanCollide = false |
| 1197 | - | if SinglePlayer then |
| 1197 | + | Part93.Shape = Enum.PartType.Cylinder |
| 1198 | - | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude |
| 1198 | + | Part93.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001) |
| 1199 | Part93.CFrame = CFrame.new(-106.96476, 117.399269, -50.6134415, 0, 0.587786138, -0.809016943, -1, 0, 0, 0, 0.809016347, 0.587785244) | |
| 1200 | - | local List = {}
|
| 1200 | + | Part93.BottomSurface = Enum.SurfaceType.Smooth |
| 1201 | - | for i, v in pairs(workspace:GetChildren()) do |
| 1201 | + | Part93.TopSurface = Enum.SurfaceType.Smooth |
| 1202 | - | if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
|
| 1202 | + | Part93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1203 | - | table.insert(List, v) |
| 1203 | + | Part93.Position = Vector3.new(-106.96476, 117.399269, -50.6134415) |
| 1204 | Part93.Orientation = Vector3.new(0, -54, -90) | |
| 1205 | Part93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 1206 | - | return List |
| 1206 | + | ManualWeld94.Name = "Weld" |
| 1207 | ManualWeld94.Parent = Part93 | |
| 1208 | ManualWeld94.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.587785721, 0, 0.809016645, -0.809016705, 0, 0.587785661) | |
| 1209 | - | function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType) |
| 1209 | + | ManualWeld94.C1 = CFrame.new(0, 1.52587891e-05, -0.150024414, 0, -1, 0, 0.58778578, 0, 0.809016585, -0.809016764, 0, 0.587785602) |
| 1210 | - | local type = type |
| 1210 | + | ManualWeld94.Part0 = Part93 |
| 1211 | - | local rng = Instance.new("Part", char)
|
| 1211 | + | ManualWeld94.Part1 = Part86 |
| 1212 | - | rng.Anchored = true |
| 1212 | + | WedgePart95.Parent = Model80 |
| 1213 | - | rng.BrickColor = color |
| 1213 | + | WedgePart95.Material = Enum.Material.Slate |
| 1214 | - | rng.CanCollide = false |
| 1214 | + | WedgePart95.BrickColor = BrickColor.new("Deep orange")
|
| 1215 | - | rng.FormFactor = 3 |
| 1215 | + | WedgePart95.Rotation = Vector3.new(0, 36, -90) |
| 1216 | - | rng.Name = "Ring" |
| 1216 | + | WedgePart95.CanCollide = false |
| 1217 | - | rng.Material = "Neon" |
| 1217 | + | WedgePart95.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982) |
| 1218 | - | rng.Size = Vector3.new(1, 1, 1) |
| 1218 | + | WedgePart95.CFrame = CFrame.new(-107.21476, 117.349297, -50.6172104, 0, 0.809016943, 0.587786078, -1, 0, 0, 0, -0.587785304, 0.809016407) |
| 1219 | - | rng.Transparency = 0 |
| 1219 | + | WedgePart95.BottomSurface = Enum.SurfaceType.Smooth |
| 1220 | - | rng.TopSurface = 0 |
| 1220 | + | WedgePart95.Color = Color3.new(1, 0.690196, 0) |
| 1221 | - | rng.BottomSurface = 0 |
| 1221 | + | WedgePart95.Position = Vector3.new(-107.21476, 117.349297, -50.6172104) |
| 1222 | - | rng.CFrame = pos |
| 1222 | + | WedgePart95.Orientation = Vector3.new(0, 36, -90) |
| 1223 | - | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos |
| 1223 | + | WedgePart95.Color = Color3.new(1, 0.690196, 0) |
| 1224 | - | local rngm = Instance.new("SpecialMesh", rng)
|
| 1224 | + | ManualWeld96.Name = "Weld" |
| 1225 | - | rngm.MeshType = MType |
| 1225 | + | ManualWeld96.Parent = WedgePart95 |
| 1226 | - | rngm.Scale = Vector3.new(x1, y1, z1) |
| 1226 | + | ManualWeld96.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.809016645, 0, -0.587785721, 0.587785661, 0, 0.809016705) |
| 1227 | - | local scaler2 = 1 |
| 1227 | + | ManualWeld96.C1 = CFrame.new(0.0499725342, -0.149978638, 0.0500106812, 0, -1, 0, 0.58778578, 0, 0.809016645, -0.809016705, 0, 0.587785602) |
| 1228 | - | local speeder = FastSpeed |
| 1228 | + | ManualWeld96.Part0 = WedgePart95 |
| 1229 | - | if type == "Add" then |
| 1229 | + | ManualWeld96.Part1 = Part86 |
| 1230 | - | scaler2 = 1 * value |
| 1230 | + | WedgePart97.Parent = Model80 |
| 1231 | - | elseif type == "Divide" then |
| 1231 | + | WedgePart97.Material = Enum.Material.Slate |
| 1232 | - | scaler2 = 1 / value |
| 1232 | + | WedgePart97.BrickColor = BrickColor.new("Deep orange")
|
| 1233 | WedgePart97.Rotation = Vector3.new(-180, -36, -90) | |
| 1234 | WedgePart97.CanCollide = false | |
| 1235 | - | for i = 0, 10 / bonuspeed, 0.1 do |
| 1235 | + | WedgePart97.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982) |
| 1236 | WedgePart97.CFrame = CFrame.new(-107.038414, 117.349297, -50.3745003, 0, 0.809016943, -0.587786138, 1, 0, 0, 0, -0.587785244, -0.809016407) | |
| 1237 | - | if type == "Add" then |
| 1237 | + | WedgePart97.BottomSurface = Enum.SurfaceType.Smooth |
| 1238 | - | scaler2 = scaler2 - 0.01 * value / bonuspeed |
| 1238 | + | WedgePart97.Color = Color3.new(1, 0.690196, 0) |
| 1239 | - | elseif type == "Divide" then |
| 1239 | + | WedgePart97.Position = Vector3.new(-107.038414, 117.349297, -50.3745003) |
| 1240 | - | scaler2 = scaler2 - 0.01 / value * bonuspeed |
| 1240 | + | WedgePart97.Orientation = Vector3.new(0, -144, 90) |
| 1241 | WedgePart97.Color = Color3.new(1, 0.690196, 0) | |
| 1242 | - | speeder = speeder - 0.01 * FastSpeed * bonuspeed |
| 1242 | + | ManualWeld98.Name = "Weld" |
| 1243 | - | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed |
| 1243 | + | ManualWeld98.Parent = WedgePart97 |
| 1244 | - | rng.Transparency = rng.Transparency + 0.01 * bonuspeed |
| 1244 | + | ManualWeld98.C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0.809016645, 0, -0.587785721, -0.587785661, 0, -0.809016705) |
| 1245 | - | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) |
| 1245 | + | ManualWeld98.C1 = CFrame.new(0.0499725342, 0.150032043, 0.0500106812, 0, -1, 0, 0.58778584, 0, 0.809016585, -0.809016824, 0, 0.587785542) |
| 1246 | ManualWeld98.Part0 = WedgePart97 | |
| 1247 | - | rng:Destroy() |
| 1247 | + | ManualWeld98.Part1 = Part86 |
| 1248 | Model99.Name = "pizza7" | |
| 1249 | Model99.Parent = Model0 | |
| 1250 | Part100.Name = "crust" | |
| 1251 | - | function SoulSteal(dude) |
| 1251 | + | Part100.Parent = Model99 |
| 1252 | - | if dude.Name ~= char then |
| 1252 | + | Part100.Material = Enum.Material.Sand |
| 1253 | - | local bgf = IT("BodyGyro", dude.Head)
|
| 1253 | + | Part100.BrickColor = BrickColor.new("Gold")
|
| 1254 | - | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) |
| 1254 | + | Part100.Rotation = Vector3.new(-180, 51, -180) |
| 1255 | - | local val = IT("BoolValue", dude)
|
| 1255 | + | Part100.CanCollide = false |
| 1256 | - | val.Name = "IsHit" |
| 1256 | + | Part100.Shape = Enum.PartType.Cylinder |
| 1257 | - | local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart') |
| 1257 | + | Part100.Size = Vector3.new(0.599999964, 0.200000003, 0.200000003) |
| 1258 | - | local soulst = coroutine.wrap(function() |
| 1258 | + | Part100.CFrame = CFrame.new(-106.042892, 117.400009, -51.3470192, -0.629320681, 0, 0.777146697, 0, 1, 0, -0.777146697, 0, -0.629320681) |
| 1259 | - | local soul = Instance.new("Part",dude)
|
| 1259 | + | Part100.BottomSurface = Enum.SurfaceType.Smooth |
| 1260 | - | soul.Size = Vector3.new(1,1,1) |
| 1260 | + | Part100.TopSurface = Enum.SurfaceType.Smooth |
| 1261 | - | soul.CanCollide = false |
| 1261 | + | Part100.Color = Color3.new(0.937255, 0.721569, 0.219608) |
| 1262 | - | soul.Anchored = false |
| 1262 | + | Part100.Position = Vector3.new(-106.042892, 117.400009, -51.3470192) |
| 1263 | - | soul.Position = torso.Position |
| 1263 | + | Part100.Orientation = Vector3.new(0, 129, 0) |
| 1264 | - | soul.Transparency = 1 |
| 1264 | + | Part100.Color = Color3.new(0.937255, 0.721569, 0.219608) |
| 1265 | - | local PartEmmit1 = IT("ParticleEmitter", soul)
|
| 1265 | + | ManualWeld101.Name = "Weld" |
| 1266 | - | PartEmmit1.LightEmission = 1 |
| 1266 | + | ManualWeld101.Parent = Part100 |
| 1267 | - | PartEmmit1.Texture = "rbxassetid://569507414" |
| 1267 | + | ManualWeld101.C0 = CFrame.new(0, 0, 0, -0.629320204, 0, -0.777146161, 0, 1, 0, 0.777146161, 0, -0.629320204) |
| 1268 | - | PartEmmit1.Color = ColorSequence.new(maincolor.Color) |
| 1268 | + | ManualWeld101.C1 = CFrame.new(0, -0.100021362, 0.350009918, 0, -1, 0, -0.629320264, 0, -0.77714628, 0.77714628, 0, -0.629320264) |
| 1269 | - | PartEmmit1.Rate = 250 |
| 1269 | + | ManualWeld101.Part0 = Part100 |
| 1270 | - | PartEmmit1.Lifetime = NumberRange.new(1.6) |
| 1270 | + | ManualWeld101.Part1 = Part103 |
| 1271 | - | PartEmmit1.Size = NumberSequence.new({
|
| 1271 | + | ManualWeld102.Name = "Weld" |
| 1272 | - | NumberSequenceKeypoint.new(0, 1, 0), |
| 1272 | + | ManualWeld102.Parent = Part100 |
| 1273 | - | NumberSequenceKeypoint.new(1, 0, 0) |
| 1273 | + | ManualWeld102.C0 = CFrame.new(0, 0, 0, -0.629320681, 0, -0.777146697, 0, 1, 0, 0.777146697, 0, -0.629320681) |
| 1274 | - | }) |
| 1274 | + | ManualWeld102.C1 = CFrame.new(0.770713806, 0.200012207, -0.586849213, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 1275 | - | PartEmmit1.Transparency = NumberSequence.new({
|
| 1275 | + | ManualWeld102.Part0 = Part100 |
| 1276 | - | NumberSequenceKeypoint.new(0, 0, 0), |
| 1276 | + | ManualWeld102.Part1 = Part1 |
| 1277 | - | NumberSequenceKeypoint.new(1, 1, 0) |
| 1277 | + | Part103.Parent = Model99 |
| 1278 | - | }) |
| 1278 | + | Part103.Material = Enum.Material.Sand |
| 1279 | - | PartEmmit1.Speed = NumberRange.new(0, 0) |
| 1279 | + | Part103.BrickColor = BrickColor.new("Maroon")
|
| 1280 | - | PartEmmit1.VelocitySpread = 30000 |
| 1280 | + | Part103.Rotation = Vector3.new(-180, 51, 90) |
| 1281 | - | PartEmmit1.Rotation = NumberRange.new(-360, 360) |
| 1281 | + | Part103.CanCollide = false |
| 1282 | - | PartEmmit1.RotSpeed = NumberRange.new(-360, 360) |
| 1282 | + | Part103.Shape = Enum.PartType.Cylinder |
| 1283 | - | local BodPoss = IT("BodyPosition", soul)
|
| 1283 | + | Part103.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006) |
| 1284 | - | BodPoss.P = 3000 |
| 1284 | + | Part103.CFrame = CFrame.new(-106.377846, 117.400009, -51.204483, 0, -0.62932086, 0.777146876, -1, 0, 0, 0, -0.777146876, -0.62932086) |
| 1285 | - | BodPoss.D = 1000 |
| 1285 | + | Part103.BottomSurface = Enum.SurfaceType.Smooth |
| 1286 | - | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) |
| 1286 | + | Part103.TopSurface = Enum.SurfaceType.Smooth |
| 1287 | - | BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) |
| 1287 | + | Part103.Color = Color3.new(0.458824, 0, 0) |
| 1288 | - | wait(1.6) |
| 1288 | + | Part103.Position = Vector3.new(-106.377846, 117.400009, -51.204483) |
| 1289 | - | soul.Touched:connect(function(hit) |
| 1289 | + | Part103.Orientation = Vector3.new(0, 129, -90) |
| 1290 | - | if hit.Parent == char then |
| 1290 | + | Part103.Color = Color3.new(0.458824, 0, 0) |
| 1291 | - | soul:Destroy() |
| 1291 | + | Part104.Parent = Model99 |
| 1292 | Part104.Material = Enum.Material.Sand | |
| 1293 | Part104.BrickColor = BrickColor.new("Maroon")
| |
| 1294 | - | wait(1.2) |
| 1294 | + | Part104.Rotation = Vector3.new(-180, 51, 90) |
| 1295 | - | while soul do |
| 1295 | + | Part104.CanCollide = false |
| 1296 | Part104.Shape = Enum.PartType.Cylinder | |
| 1297 | - | PartEmmit1.Color = ColorSequence.new(maincolor.Color) |
| 1297 | + | Part104.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006) |
| 1298 | - | BodPoss.Position = tors.Position |
| 1298 | + | Part104.CFrame = CFrame.new(-106.470306, 117.400009, -51.000885, 0, -0.629321039, 0.777147055, -1, 0, 0, 0, -0.777147055, -0.629321039) |
| 1299 | Part104.BottomSurface = Enum.SurfaceType.Smooth | |
| 1300 | Part104.TopSurface = Enum.SurfaceType.Smooth | |
| 1301 | - | soulst() |
| 1301 | + | Part104.Color = Color3.new(0.458824, 0, 0) |
| 1302 | Part104.Position = Vector3.new(-106.470306, 117.400009, -51.000885) | |
| 1303 | Part104.Orientation = Vector3.new(0, 129, -90) | |
| 1304 | - | function FaceMouse() |
| 1304 | + | Part104.Color = Color3.new(0.458824, 0, 0) |
| 1305 | - | local Cam = workspace.CurrentCamera |
| 1305 | + | ManualWeld105.Name = "Weld" |
| 1306 | - | return {
|
| 1306 | + | ManualWeld105.Parent = Part104 |
| 1307 | - | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), |
| 1307 | + | ManualWeld105.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.629320204, 0, -0.777146161, 0.777146161, 0, -0.629320204) |
| 1308 | - | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) |
| 1308 | + | ManualWeld105.C1 = CFrame.new(0, -0.100036621, -0.199985504, 0, -1, 0, -0.629320264, 0, -0.77714628, 0.77714628, 0, -0.629320264) |
| 1309 | - | } |
| 1309 | + | ManualWeld105.Part0 = Part104 |
| 1310 | ManualWeld105.Part1 = Part103 | |
| 1311 | - | ------------------------------------------------------- |
| 1311 | + | Part106.Parent = Model99 |
| 1312 | - | --End Effect Function-- |
| 1312 | + | Part106.Material = Enum.Material.Sand |
| 1313 | - | ------------------------------------------------------- |
| 1313 | + | Part106.BrickColor = BrickColor.new("Maroon")
|
| 1314 | - | function Cso(ID, PARENT, VOLUME, PITCH) |
| 1314 | + | Part106.Rotation = Vector3.new(-180, 51, 90) |
| 1315 | - | local NSound = nil |
| 1315 | + | Part106.CanCollide = false |
| 1316 | Part106.Shape = Enum.PartType.Cylinder | |
| 1317 | - | NSound = IT("Sound", PARENT)
|
| 1317 | + | Part106.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006) |
| 1318 | - | NSound.Volume = VOLUME |
| 1318 | + | Part106.CFrame = CFrame.new(-106.17424, 117.400009, -51.1119957, 0, -0.62932092, 0.777146995, -1, 0, 0, 0, -0.777146995, -0.62932092) |
| 1319 | - | NSound.Pitch = PITCH |
| 1319 | + | Part106.BottomSurface = Enum.SurfaceType.Smooth |
| 1320 | - | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID |
| 1320 | + | Part106.TopSurface = Enum.SurfaceType.Smooth |
| 1321 | - | swait() |
| 1321 | + | Part106.Color = Color3.new(0.458824, 0, 0) |
| 1322 | - | NSound:play() |
| 1322 | + | Part106.Position = Vector3.new(-106.17424, 117.400009, -51.1119957) |
| 1323 | - | game:GetService("Debris"):AddItem(NSound, 10)
|
| 1323 | + | Part106.Orientation = Vector3.new(0, 129, -90) |
| 1324 | Part106.Color = Color3.new(0.458824, 0, 0) | |
| 1325 | - | return NSound |
| 1325 | + | ManualWeld107.Name = "Weld" |
| 1326 | ManualWeld107.Parent = Part106 | |
| 1327 | - | function CameraEnshaking(Length, Intensity) |
| 1327 | + | ManualWeld107.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.629320204, 0, -0.777146161, 0.777146161, 0, -0.629320204) |
| 1328 | ManualWeld107.C1 = CFrame.new(0, -0.200012207, 0.100028992, 0, -1, 0, -0.629320204, 0, -0.777146161, 0.777146161, 0, -0.629320204) | |
| 1329 | - | local intensity = 1 * Intensity |
| 1329 | + | ManualWeld107.Part0 = Part106 |
| 1330 | - | local rotM = 0.01 * Intensity |
| 1330 | + | ManualWeld107.Part1 = Part103 |
| 1331 | - | for i = 0, Length, 0.1 do |
| 1331 | + | Part108.Parent = Model99 |
| 1332 | Part108.Material = Enum.Material.Glass | |
| 1333 | - | intensity = intensity - 0.05 * Intensity / Length |
| 1333 | + | Part108.BrickColor = BrickColor.new("Really black")
|
| 1334 | - | rotM = rotM - 5.0E-4 * Intensity / Length |
| 1334 | + | Part108.Rotation = Vector3.new(-180, 51, 90) |
| 1335 | - | hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) |
| 1335 | + | Part108.CanCollide = false |
| 1336 | - | cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM) |
| 1336 | + | Part108.Shape = Enum.PartType.Cylinder |
| 1337 | Part108.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001) | |
| 1338 | - | hum.CameraOffset = Vector3.new(0, 0, 0) |
| 1338 | + | Part108.CFrame = CFrame.new(-106.290802, 117.400009, -51.0175629, 0, -0.629321039, 0.777147055, -1, 0, 0, 0, -0.777147055, -0.629321039) |
| 1339 | Part108.BottomSurface = Enum.SurfaceType.Smooth | |
| 1340 | Part108.TopSurface = Enum.SurfaceType.Smooth | |
| 1341 | - | function HitboxFunction(Pose, lifetime, siz1, siz2, siz3, Radie, Min, Max, kb, atype) |
| 1341 | + | Part108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1342 | - | local Hitboxpart = Instance.new("Part", EffectModel)
|
| 1342 | + | Part108.Position = Vector3.new(-106.290802, 117.400009, -51.0175629) |
| 1343 | - | RemoveOutlines(Hitboxpart) |
| 1343 | + | Part108.Orientation = Vector3.new(0, 129, -90) |
| 1344 | - | Hitboxpart.Size = Vector3.new(siz1, siz2, siz3) |
| 1344 | + | Part108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1345 | - | Hitboxpart.CanCollide = false |
| 1345 | + | ManualWeld109.Name = "Weld" |
| 1346 | - | Hitboxpart.Transparency = 1 |
| 1346 | + | ManualWeld109.Parent = Part108 |
| 1347 | - | Hitboxpart.Anchored = true |
| 1347 | + | ManualWeld109.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.629320204, 0, -0.777146161, 0.777146161, 0, -0.629320204) |
| 1348 | - | Hitboxpart.CFrame = Pose |
| 1348 | + | ManualWeld109.C1 = CFrame.new(0, -0.200042725, -0.049987793, 0, -1, 0, -0.629320264, 0, -0.77714628, 0.77714628, 0, -0.629320264) |
| 1349 | - | game:GetService("Debris"):AddItem(Hitboxpart, lifetime)
|
| 1349 | + | ManualWeld109.Part0 = Part108 |
| 1350 | - | MagniDamage(Hitboxpart, Radie, Min, Max, kb, atype) |
| 1350 | + | ManualWeld109.Part1 = Part103 |
| 1351 | Part110.Parent = Model99 | |
| 1352 | - | function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) |
| 1352 | + | Part110.Material = Enum.Material.Glass |
| 1353 | - | local prt = CreatePart1(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 1353 | + | Part110.BrickColor = BrickColor.new("Really black")
|
| 1354 | - | prt.Anchored = true |
| 1354 | + | Part110.Rotation = Vector3.new(-180, 51, 90) |
| 1355 | - | prt.CFrame = cframe |
| 1355 | + | Part110.CanCollide = false |
| 1356 | - | local msh = CreateMesh1("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 1356 | + | Part110.Shape = Enum.PartType.Cylinder |
| 1357 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 1357 | + | Part110.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001) |
| 1358 | - | if Type == 1 or Type == nil then |
| 1358 | + | Part110.CFrame = CFrame.new(-106.261238, 117.400009, -51.2988853, 0, -0.629321039, 0.777147055, -1, 0, 0, 0, -0.777147055, -0.629321039) |
| 1359 | - | table.insert(Effects, {
|
| 1359 | + | Part110.BottomSurface = Enum.SurfaceType.Smooth |
| 1360 | - | prt, |
| 1360 | + | Part110.TopSurface = Enum.SurfaceType.Smooth |
| 1361 | - | "Block1", |
| 1361 | + | Part110.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1362 | - | delay, |
| 1362 | + | Part110.Position = Vector3.new(-106.261238, 117.400009, -51.2988853) |
| 1363 | - | x3, |
| 1363 | + | Part110.Orientation = Vector3.new(0, 129, -90) |
| 1364 | - | y3, |
| 1364 | + | Part110.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1365 | - | z3, |
| 1365 | + | ManualWeld111.Name = "Weld" |
| 1366 | - | msh |
| 1366 | + | ManualWeld111.Parent = Part110 |
| 1367 | - | }) |
| 1367 | + | ManualWeld111.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.629320204, 0, -0.777146161, 0.777146161, 0, -0.629320204) |
| 1368 | - | elseif Type == 2 then |
| 1368 | + | ManualWeld111.C1 = CFrame.new(0, -2.28881836e-05, 0.150032043, 0, -1, 0, -0.629320264, 0, -0.77714628, 0.77714628, 0, -0.629320264) |
| 1369 | - | table.insert(Effects, {
|
| 1369 | + | ManualWeld111.Part0 = Part110 |
| 1370 | - | prt, |
| 1370 | + | ManualWeld111.Part1 = Part103 |
| 1371 | - | "Block2", |
| 1371 | + | Part112.Parent = Model99 |
| 1372 | - | delay, |
| 1372 | + | Part112.Material = Enum.Material.Glass |
| 1373 | - | x3, |
| 1373 | + | Part112.BrickColor = BrickColor.new("Really black")
|
| 1374 | - | y3, |
| 1374 | + | Part112.Rotation = Vector3.new(-180, 51, 90) |
| 1375 | - | z3, |
| 1375 | + | Part112.CanCollide = false |
| 1376 | - | msh |
| 1376 | + | Part112.Shape = Enum.PartType.Cylinder |
| 1377 | - | }) |
| 1377 | + | Part112.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001) |
| 1378 | - | elseif Type == 3 then |
| 1378 | + | Part112.CFrame = CFrame.new(-106.586922, 117.400009, -50.9065132, 0, -0.629321039, 0.777147055, -1, 0, 0, 0, -0.777147055, -0.629321039) |
| 1379 | - | table.insert(Effects, {
|
| 1379 | + | Part112.BottomSurface = Enum.SurfaceType.Smooth |
| 1380 | - | prt, |
| 1380 | + | Part112.TopSurface = Enum.SurfaceType.Smooth |
| 1381 | - | "Block3", |
| 1381 | + | Part112.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1382 | - | delay, |
| 1382 | + | Part112.Position = Vector3.new(-106.586922, 117.400009, -50.9065132) |
| 1383 | - | x3, |
| 1383 | + | Part112.Orientation = Vector3.new(0, 129, -90) |
| 1384 | - | y3, |
| 1384 | + | Part112.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1385 | - | z3, |
| 1385 | + | ManualWeld113.Name = "Weld" |
| 1386 | - | msh |
| 1386 | + | ManualWeld113.Parent = Part112 |
| 1387 | - | }) |
| 1387 | + | ManualWeld113.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.629320204, 0, -0.777146161, 0.777146161, 0, -0.629320204) |
| 1388 | - | end |
| 1388 | + | ManualWeld113.C1 = CFrame.new(0, -0.0999908447, -0.349998474, 0, -1, 0, -0.629320264, 0, -0.77714628, 0.77714628, 0, -0.629320264) |
| 1389 | ManualWeld113.Part0 = Part112 | |
| 1390 | ManualWeld113.Part1 = Part103 | |
| 1391 | - | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) |
| 1391 | + | WedgePart114.Parent = Model99 |
| 1392 | - | local Part = Create("Part"){
|
| 1392 | + | WedgePart114.Material = Enum.Material.Slate |
| 1393 | - | Parent = Parent, |
| 1393 | + | WedgePart114.BrickColor = BrickColor.new("Deep orange")
|
| 1394 | - | Reflectance = Reflectance, |
| 1394 | + | WedgePart114.Rotation = Vector3.new(-180, -39, 90) |
| 1395 | - | Transparency = Transparency, |
| 1395 | + | WedgePart114.CanCollide = false |
| 1396 | - | CanCollide = false, |
| 1396 | + | WedgePart114.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982) |
| 1397 | - | Locked = true, |
| 1397 | + | WedgePart114.CFrame = CFrame.new(-106.337082, 117.350029, -50.915802, 0, -0.777147174, -0.629321098, -1, 0, 0, 0, 0.629321098, -0.777147174) |
| 1398 | - | BrickColor = BrickColor.new(tostring(BColor)), |
| 1398 | + | WedgePart114.BottomSurface = Enum.SurfaceType.Smooth |
| 1399 | - | Name = Name, |
| 1399 | + | WedgePart114.Color = Color3.new(1, 0.690196, 0) |
| 1400 | - | Size = Size, |
| 1400 | + | WedgePart114.Position = Vector3.new(-106.337082, 117.350029, -50.915802) |
| 1401 | - | Material = Material, |
| 1401 | + | WedgePart114.Orientation = Vector3.new(0, -141, -90) |
| 1402 | - | } |
| 1402 | + | WedgePart114.Color = Color3.new(1, 0.690196, 0) |
| 1403 | - | RemoveOutlines(Part) |
| 1403 | + | ManualWeld115.Name = "Weld" |
| 1404 | - | return Part |
| 1404 | + | ManualWeld115.Parent = WedgePart114 |
| 1405 | ManualWeld115.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.777146161, 0, 0.629320204, -0.629320204, 0, -0.777146161) | |
| 1406 | ManualWeld115.C1 = CFrame.new(0.0499801636, -0.25, -0.149993896, 0, -1, 0, -0.629320383, 0, -0.777146339, 0.777146339, 0, -0.629320383) | |
| 1407 | - | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
| 1407 | + | ManualWeld115.Part0 = WedgePart114 |
| 1408 | - | local Msh = Create(Mesh){
|
| 1408 | + | ManualWeld115.Part1 = Part103 |
| 1409 | - | Parent = Part, |
| 1409 | + | WedgePart116.Parent = Model99 |
| 1410 | - | Offset = OffSet, |
| 1410 | + | WedgePart116.Material = Enum.Material.Slate |
| 1411 | - | Scale = Scale, |
| 1411 | + | WedgePart116.BrickColor = BrickColor.new("Deep orange")
|
| 1412 | - | } |
| 1412 | + | WedgePart116.Rotation = Vector3.new(0, 39, 90) |
| 1413 | - | if Mesh == "SpecialMesh" then |
| 1413 | + | WedgePart116.CanCollide = false |
| 1414 | - | Msh.MeshType = MeshType |
| 1414 | + | WedgePart116.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982) |
| 1415 | - | Msh.MeshId = MeshId |
| 1415 | + | WedgePart116.CFrame = CFrame.new(-106.525848, 117.350029, -51.1489143, 0, -0.777147233, 0.629321158, 1, 0, 0, -0, 0.629321158, 0.777147233) |
| 1416 | WedgePart116.BottomSurface = Enum.SurfaceType.Smooth | |
| 1417 | - | return Msh |
| 1417 | + | WedgePart116.Color = Color3.new(1, 0.690196, 0) |
| 1418 | WedgePart116.Position = Vector3.new(-106.525848, 117.350029, -51.1489143) | |
| 1419 | WedgePart116.Orientation = Vector3.new(0, 39, 90) | |
| 1420 | - | function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 1420 | + | WedgePart116.Color = Color3.new(1, 0.690196, 0) |
| 1421 | - | local prt = CreatePart(workspace,"Neon",0,0,brickcolor,"Effect", Vector3.new(.5,.5,.5))--part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) |
| 1421 | + | ManualWeld117.Name = "Weld" |
| 1422 | - | prt.Anchored = true |
| 1422 | + | ManualWeld117.Parent = WedgePart116 |
| 1423 | - | prt.CFrame = cframe |
| 1423 | + | ManualWeld117.C0 = CFrame.new(0, 0, 0, 0, 1, 0, -0.777146161, 0, 0.629320204, 0.629320204, 0, 0.777146161) |
| 1424 | - | local msh = CreateMesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",Vector3.new(0,0,0),Vector3.new(x1,y1,z1))
|
| 1424 | + | ManualWeld117.C1 = CFrame.new(0.0499801636, 0.0499572754, -0.149990082, 0, -1, 0, -0.629320443, 0, -0.777146459, 0.777146459, 0, -0.629320443) |
| 1425 | - | game:GetService("Debris"):AddItem(prt,2)
|
| 1425 | + | ManualWeld117.Part0 = WedgePart116 |
| 1426 | - | coroutine.resume(coroutine.create(function(Part,Mesh,num) |
| 1426 | + | ManualWeld117.Part1 = Part103 |
| 1427 | - | for i=0,1,delay do |
| 1427 | + | Model118.Name = "pizza4" |
| 1428 | - | swait() |
| 1428 | + | Model118.Parent = Model0 |
| 1429 | - | Part.Transparency=i |
| 1429 | + | Part119.Name = "crust" |
| 1430 | - | Mesh.Scale=Mesh.Scale + Vector3.new(x3,y3,z3) |
| 1430 | + | Part119.Parent = Model118 |
| 1431 | Part119.Material = Enum.Material.Sand | |
| 1432 | - | Part.Parent=nil |
| 1432 | + | Part119.BrickColor = BrickColor.new("Gold")
|
| 1433 | - | end),prt,msh,(math.random(0,1)+math.random())/5) |
| 1433 | + | Part119.Rotation = Vector3.new(0, 19, 0) |
| 1434 | Part119.CanCollide = false | |
| 1435 | - | ------------------------------------------------------- |
| 1435 | + | Part119.Shape = Enum.PartType.Cylinder |
| 1436 | - | --End Important Functions-- |
| 1436 | + | Part119.Size = Vector3.new(0.599999964, 0.200000003, 0.200000003) |
| 1437 | - | ------------------------------------------------------- |
| 1437 | + | Part119.CFrame = CFrame.new(-106.451851, 117.399315, -49.8706093, 0.945519447, 0, 0.32556814, 0, 1, 0, -0.32556814, 0, 0.945519447) |
| 1438 | Part119.BottomSurface = Enum.SurfaceType.Smooth | |
| 1439 | Part119.TopSurface = Enum.SurfaceType.Smooth | |
| 1440 | Part119.Color = Color3.new(0.937255, 0.721569, 0.219608) | |
| 1441 | - | --[[ |
| 1441 | + | Part119.Position = Vector3.new(-106.451851, 117.399315, -49.8706093) |
| 1442 | - | Thanks for using Build-To-Lua by jarredbcv. |
| 1442 | + | Part119.Orientation = Vector3.new(0, 19, 0) |
| 1443 | - | ]]-- |
| 1443 | + | Part119.Color = Color3.new(0.937255, 0.721569, 0.219608) |
| 1444 | ManualWeld120.Name = "Weld" | |
| 1445 | - | New = function(Object, Parent, Name, Data) |
| 1445 | + | ManualWeld120.Parent = Part119 |
| 1446 | - | local Object = Instance.new(Object) |
| 1446 | + | ManualWeld120.C0 = CFrame.new(0, 0, 0, 0.945518732, 0, -0.325567901, 0, 1, 0, 0.325567901, 0, 0.945518732) |
| 1447 | - | for Index, Value in pairs(Data or {}) do
|
| 1447 | + | ManualWeld120.C1 = CFrame.new(0, 6.86645508e-05, 0.550018311, 0, -1, 0, 0.945518851, 0, -0.325567931, 0.325567931, 0, 0.945518851) |
| 1448 | - | Object[Index] = Value |
| 1448 | + | ManualWeld120.Part0 = Part119 |
| 1449 | ManualWeld120.Part1 = Part124 | |
| 1450 | - | Object.Parent = Parent |
| 1450 | + | ManualWeld121.Name = "Weld" |
| 1451 | - | Object.Name = Name |
| 1451 | + | ManualWeld121.Parent = Part119 |
| 1452 | - | return Object |
| 1452 | + | ManualWeld121.C0 = CFrame.new(0, 0, 0, 0.945519447, 0, -0.32556814, 0, 1, 0, 0.32556814, 0, 0.945519447) |
| 1453 | ManualWeld121.C1 = CFrame.new(0.361755371, 0.199317932, 0.889560699, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1454 | ManualWeld121.Part0 = Part119 | |
| 1455 | - | Gunty = New("Model",char,"Gunty",{})
|
| 1455 | + | ManualWeld121.Part1 = Part1 |
| 1456 | - | Handle = New("Part",Gunty,"Handle",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1, 1.7700001, 1),CFrame = CFrame.new(31.0716114, 2.79670954, -174.846329, 0.999894261, 0.010924357, 0.00963267777, -0.0110270018, 0.999882579, 0.0106679145, -0.00951499958, -0.0107729975, 0.999897003),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
|
| 1456 | + | Part122.Parent = Model118 |
| 1457 | - | Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1457 | + | Part122.Material = Enum.Material.Sand |
| 1458 | - | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Pearl"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.03999996, 0.290000111, 0.189999968),CFrame = CFrame.new(31.058609, 2.34723592, -175.197876, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 1, 1),})
|
| 1458 | + | Part122.BrickColor = BrickColor.new("Maroon")
|
| 1459 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1459 | + | Part122.Rotation = Vector3.new(0, 19, -90) |
| 1460 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(-0.00469970703, -0.445775509, -0.356430054, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1460 | + | Part122.CanCollide = false |
| 1461 | - | Part = New("Part",Gunty,"Part",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.01999998, 0.330000103, 0.229999959),CFrame = CFrame.new(31.058609, 2.34723592, -175.197876, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
|
| 1461 | + | Part122.Shape = Enum.PartType.Cylinder |
| 1462 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1462 | + | Part122.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006) |
| 1463 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(-0.00469970703, -0.445775509, -0.356430054, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1463 | + | Part122.CFrame = CFrame.new(-106.471298, 117.399315, -50.2341347, 0, 0.945519924, 0.325568318, -1, 0, 0, 0, -0.325568318, 0.945519924) |
| 1464 | - | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.04999995, 0.0500001162, 0.0599999726),CFrame = CFrame.new(31.0147629, 1.60638475, -174.821182, -0.00951508526, -0.010773032, 0.999899387, -0.0110270474, 0.999884665, 0.0106679332, -0.999896705, -0.0109243607, -0.00963272899),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1464 | + | Part122.BottomSurface = Enum.SurfaceType.Smooth |
| 1465 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1465 | + | Part122.TopSurface = Enum.SurfaceType.Smooth |
| 1466 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507501, -0.0110270362, -0.999896109, -0.0107730227, 0.999884129, -0.0109243607, 0.999898791, 0.0106679285, -0.00963272713),C1 = CFrame.new(-0.0439567566, -1.19107628, 0.0119018555, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1466 | + | Part122.Color = Color3.new(0.458824, 0, 0) |
| 1467 | - | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(30.6584473, 2.04683352, -174.327209, -0.00951508433, -0.0107730264, 0.999899626, 0.248140842, 0.968642294, 0.0127975615, -0.968680143, 0.248236969, -0.00654343609),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1467 | + | Part122.Position = Vector3.new(-106.471298, 117.399315, -50.2341347) |
| 1468 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1468 | + | Part122.Orientation = Vector3.new(0, 19, -90) |
| 1469 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, 0.248140693, -0.968679547, -0.010773018, 0.968641758, 0.24823682, 0.99989897, 0.0127975577, -0.00654343609),C1 = CFrame.new(-0.409790039, -0.759893417, 0.507080078, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1469 | + | Part122.Color = Color3.new(0.458824, 0, 0) |
| 1470 | - | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(30.9084473, 2.04683304, -174.327209, -0.00951508433, -0.0107730264, 0.999899626, 0.248140842, 0.968642294, 0.0127975615, -0.968680143, 0.248236969, -0.00654343609),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1470 | + | ManualWeld123.Name = "Weld" |
| 1471 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1471 | + | ManualWeld123.Parent = Part122 |
| 1472 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, 0.248140693, -0.968679547, -0.010773018, 0.968641758, 0.24823682, 0.99989897, 0.0127975577, -0.00654343609),C1 = CFrame.new(-0.159816742, -0.757163048, 0.509490967, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1472 | + | ManualWeld123.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.945518732, 0, -0.325567901, 0.325567901, 0, 0.945518732) |
| 1473 | - | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(31.228447, 2.04683328, -174.327209, -0.00951508433, -0.0107730264, 0.999899626, 0.248140842, 0.968642294, 0.0127975615, -0.968680143, 0.248236969, -0.00654343609),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1473 | + | ManualWeld123.C1 = CFrame.new(0, 0.100028992, 0.199966431, 0, -1, 0, 0.945518851, 0, -0.325567931, 0.325567931, 0, 0.945518851) |
| 1474 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1474 | + | ManualWeld123.Part0 = Part122 |
| 1475 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, 0.248140693, -0.968679547, -0.010773018, 0.968641758, 0.24823682, 0.99989897, 0.0127975577, -0.00654343609),C1 = CFrame.new(0.160148621, -0.753666878, 0.512573242, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1475 | + | ManualWeld123.Part1 = Part124 |
| 1476 | - | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(30.8784504, 1.99683285, -175.357208, -0.00951508339, -0.010773031, 0.999899387, -0.269443661, 0.962987244, 0.00781129859, -0.962972045, -0.269341499, -0.0120655689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1476 | + | Part124.Parent = Model118 |
| 1477 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1477 | + | Part124.Material = Enum.Material.Sand |
| 1478 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, -0.269443542, -0.962971449, -0.0107730236, 0.962986648, -0.269341379, 0.999898791, 0.00781129394, -0.0120655652),C1 = CFrame.new(-0.179458618, -0.796388626, -0.521224976, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1478 | + | Part124.BrickColor = BrickColor.new("Maroon")
|
| 1479 | - | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(31.4684505, 2.71683574, -175.357208, -0.00951508619, -0.0107730282, 0.999899626, 0.248140991, 0.968642175, 0.0127975615, -0.968680024, 0.248237148, -0.00654343236),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1479 | + | Part124.Rotation = Vector3.new(0, 19, -90) |
| 1480 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1480 | + | Part124.CanCollide = false |
| 1481 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507501, 0.248140842, -0.968679428, -0.0107730199, 0.968641579, 0.248236999, 0.99989897, 0.0127975577, -0.00654343236),C1 = CFrame.new(0.4025383, -0.070025444, -0.507858276, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1481 | + | Part124.Shape = Enum.PartType.Cylinder |
| 1482 | - | Part = New("Part",Gunty,"Part",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.239999995, 0.330000132, 1.07000005),CFrame = CFrame.new(30.7338467, 2.35736775, -174.842926, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
|
| 1482 | + | Part124.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006) |
| 1483 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1483 | + | Part124.CFrame = CFrame.new(-106.630981, 117.399315, -50.3906403, 0, 0.945519686, 0.325568199, -1, 0, 0, 0, -0.325568199, 0.945519686) |
| 1484 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(-0.33291626, -0.443016529, -0.00453186035, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1484 | + | Part124.BottomSurface = Enum.SurfaceType.Smooth |
| 1485 | - | Part = New("Part",Gunty,"Part",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.239999995, 0.330000132, 1.07000005),CFrame = CFrame.new(31.3738499, 2.35736799, -174.842926, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
|
| 1485 | + | Part124.TopSurface = Enum.SurfaceType.Smooth |
| 1486 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1486 | + | Part124.Color = Color3.new(0.458824, 0, 0) |
| 1487 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(0.30701828, -0.436024666, 0.00163269043, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1487 | + | Part124.Position = Vector3.new(-106.630981, 117.399315, -50.3906403) |
| 1488 | - | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(31.2084579, 1.99683356, -175.357178, -0.00951508339, -0.010773031, 0.999899387, -0.269443661, 0.962987244, 0.00781129859, -0.962972045, -0.269341499, -0.0120655689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1488 | + | Part124.Orientation = Vector3.new(0, 19, -90) |
| 1489 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1489 | + | Part124.Color = Color3.new(0.458824, 0, 0) |
| 1490 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, -0.269443542, -0.962971449, -0.0107730236, 0.962986648, -0.269341379, 0.999898791, 0.00781129394, -0.0120655652),C1 = CFrame.new(0.150512695, -0.79278326, -0.518005371, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1490 | + | Part125.Parent = Model118 |
| 1491 | - | Part = New("Part",Gunty,"Part",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.01999998, 0.330000132, 0.229999959),CFrame = CFrame.new(31.0686169, 2.35712481, -174.467972, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
|
| 1491 | + | Part125.Material = Enum.Material.Sand |
| 1492 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1492 | + | Part125.BrickColor = BrickColor.new("Maroon")
|
| 1493 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(-0.00174713135, -0.443641663, 0.373596191, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1493 | + | Part125.Rotation = Vector3.new(0, 19, -90) |
| 1494 | - | Wedge = New("WedgePart",Gunty,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.13999975, 0.230000034, 0.560000122),CFrame = CFrame.new(31.0786934, 3.13681054, -175.132095, -1.00000238, -2.20054062e-07, 3.09199095e-07, 2.12065061e-07, -1.00000215, 3.20374966e-07, 2.75671482e-07, 3.09199095e-07, 1.00000226),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1494 | + | Part125.CanCollide = false |
| 1495 | - | mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.00000179, 2.11242877e-07, 2.80328095e-07, -2.20876245e-07, -1.00000155, 3.13855708e-07, 3.05473804e-07, 3.1478703e-07, 1.00000167),C1 = CFrame.new(0.00605010986, 0.343216896, -0.282043457, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1495 | + | Part125.Shape = Enum.PartType.Cylinder |
| 1496 | - | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(30.6284485, 2.71683502, -175.357208, -0.00951508619, -0.0107730282, 0.999899626, 0.248140991, 0.968642175, 0.0127975615, -0.968680024, 0.248237148, -0.00654343236),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1496 | + | Part125.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006) |
| 1497 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1497 | + | Part125.CFrame = CFrame.new(-106.627838, 117.399315, -50.0744171, 0, 0.945519805, 0.325568229, -1, 0, 0, 0, -0.325568229, 0.945519805) |
| 1498 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507501, 0.248140842, -0.968679428, -0.0107730199, 0.968641579, 0.248236999, 0.99989897, 0.0127975577, -0.00654343236),C1 = CFrame.new(-0.437374115, -0.079202652, -0.515945435, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1498 | + | Part125.BottomSurface = Enum.SurfaceType.Smooth |
| 1499 | - | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(30.8884487, 2.71683598, -174.327209, -0.00951508339, -0.010773031, 0.999899387, -0.269443661, 0.962987244, 0.00781129859, -0.962972045, -0.269341499, -0.0120655689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1499 | + | Part125.TopSurface = Enum.SurfaceType.Smooth |
| 1500 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1500 | + | Part125.Color = Color3.new(0.458824, 0, 0) |
| 1501 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, -0.269443542, -0.962971449, -0.0107730236, 0.962986648, -0.269341379, 0.999898791, 0.00781129394, -0.0120655652),C1 = CFrame.new(-0.187202454, -0.0874576569, 0.516448975, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1501 | + | Part125.Position = Vector3.new(-106.627838, 117.399315, -50.0744171) |
| 1502 | - | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Pearl"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.290000111, 1.08999991),CFrame = CFrame.new(30.7338486, 2.3574791, -174.84285, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 1, 1),})
|
| 1502 | + | Part125.Orientation = Vector3.new(0, 19, -90) |
| 1503 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1503 | + | Part125.Color = Color3.new(0.458824, 0, 0) |
| 1504 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(-0.33291626, -0.442905903, -0.00445556641, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1504 | + | ManualWeld126.Name = "Weld" |
| 1505 | - | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Pearl"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0700000003, 0.759999931, 0.0500000007),CFrame = CFrame.new(31.6297836, 3.38593745, -174.84967, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 1, 1),})
|
| 1505 | + | ManualWeld126.Parent = Part125 |
| 1506 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1506 | + | ManualWeld126.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.945518732, 0, -0.325567901, 0.325567901, 0, 0.945518732) |
| 1507 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(0.551647186, 0.595292091, 0.00831604004, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1507 | + | ManualWeld126.C1 = CFrame.new(0, -0.0999832153, 0.300018311, 0, -1, 0, 0.945518732, 0, -0.325567901, 0.325567901, 0, 0.945518732) |
| 1508 | - | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Pearl"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0600000024, 1.90999997, 0.0500000007),CFrame = CFrame.new(31.5712833, 2.60158253, -174.845505, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 1, 1),})
|
| 1508 | + | ManualWeld126.Part0 = Part125 |
| 1509 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1509 | + | ManualWeld126.Part1 = Part124 |
| 1510 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(0.50176239, -0.18965435, 0.00355529785, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1510 | + | Part127.Parent = Model118 |
| 1511 | - | Part = New("Part",Gunty,"Part",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.239999995, 0.330000132, 1.07000005),CFrame = CFrame.new(31.0538464, 2.35736966, -174.842926, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
|
| 1511 | + | Part127.Material = Enum.Material.Glass |
| 1512 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1512 | + | Part127.BrickColor = BrickColor.new("Really black")
|
| 1513 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(-0.0129508972, -0.439518929, -0.00144958496, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1513 | + | Part127.Rotation = Vector3.new(0, 19, -90) |
| 1514 | - | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Pearl"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0600000024, 0.290000111, 0.409999996),CFrame = CFrame.new(31.568552, 2.3516109, -174.842773, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 1, 1),})
|
| 1514 | + | Part127.CanCollide = false |
| 1515 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1515 | + | Part127.Shape = Enum.PartType.Cylinder |
| 1516 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(0.50176239, -0.439655781, 0.00360107422, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1516 | + | Part127.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001) |
| 1517 | - | Wedge = New("WedgePart",Gunty,"Wedge",{Material = Enum.Material.Metal,Size = Vector3.new(1.04999983, 0.280000031, 0.600000083),CFrame = CFrame.new(30.8336945, 1.78095484, -174.838608, 1.77882612e-07, 8.97198333e-08, 1.00000238, 1.86264515e-08, -1.00000238, 8.64238245e-08, 1.00000238, -1.86264515e-08, -1.48080289e-07),BottomSurface = Enum.SurfaceType.Smooth,})
|
| 1517 | + | Part127.CFrame = CFrame.new(-106.676643, 117.399315, -50.216217, 0, 0.945519924, 0.325568318, -1, 0, 0, 0, -0.325568318, 0.945519924) |
| 1518 | - | mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.74157321e-07, 1.39698386e-08, 1.00000179, 8.98216967e-08, -1.00000179, -1.39698386e-08, 1.00000179, 8.63292371e-08, -1.5180558e-07),C1 = CFrame.new(-0.226764679, -1.01831722, -0.00540161133, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1518 | + | Part127.BottomSurface = Enum.SurfaceType.Smooth |
| 1519 | - | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Pearl"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.290000111, 1.09000003),CFrame = CFrame.new(31.0538521, 2.35747933, -174.842865, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 1, 1),})
|
| 1519 | + | Part127.TopSurface = Enum.SurfaceType.Smooth |
| 1520 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1520 | + | Part127.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1521 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(-0.0129470825, -0.439409733, -0.0013885498, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1521 | + | Part127.Position = Vector3.new(-106.676643, 117.399315, -50.216217) |
| 1522 | - | Part = New("Part",Gunty,"Part",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0700000003, 0.330000103, 0.229999959),CFrame = CFrame.new(30.5736599, 2.35258269, -174.833267, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
|
| 1522 | + | Part127.Orientation = Vector3.new(0, 19, -90) |
| 1523 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1523 | + | Part127.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1524 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(-0.493125916, -0.449655056, 0.00352478027, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1524 | + | ManualWeld128.Name = "Weld" |
| 1525 | - | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(31.2184467, 2.71683574, -174.327209, -0.00951508339, -0.010773031, 0.999899387, -0.269443661, 0.962987244, 0.00781129859, -0.962972045, -0.269341499, -0.0120655689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1525 | + | ManualWeld128.Parent = Part127 |
| 1526 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1526 | + | ManualWeld128.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.945518732, 0, -0.325567901, 0.325567901, 0, 0.945518732) |
| 1527 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, -0.269443542, -0.962971449, -0.0107730236, 0.962986648, -0.269341379, 0.999898791, 0.00781129394, -0.0120655652),C1 = CFrame.new(0.14276123, -0.0838527679, 0.519622803, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1527 | + | ManualWeld128.C1 = CFrame.new(0, -0.0999603271, 0.150054932, 0, -1, 0, 0.945518851, 0, -0.325567931, 0.325567931, 0, 0.945518851) |
| 1528 | - | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(30.8884506, 2.71683574, -175.357208, -0.00951508619, -0.0107730282, 0.999899626, 0.248140991, 0.968642175, 0.0127975615, -0.968680024, 0.248237148, -0.00654343236),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1528 | + | ManualWeld128.Part0 = Part127 |
| 1529 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1529 | + | ManualWeld128.Part1 = Part124 |
| 1530 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507501, 0.248140842, -0.968679428, -0.0107730199, 0.968641579, 0.248236999, 0.99989897, 0.0127975577, -0.00654343236),C1 = CFrame.new(-0.177398682, -0.0763616562, -0.513442993, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1530 | + | Part129.Parent = Model118 |
| 1531 | - | Part = New("Part",Gunty,"Part",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0900000036, 0.330000103, 0.449999958),CFrame = CFrame.new(31.5435581, 2.35188746, -174.842529, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
|
| 1531 | + | Part129.Material = Enum.Material.Glass |
| 1532 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1532 | + | Part129.BrickColor = BrickColor.new("Really black")
|
| 1533 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(0.476764679, -0.439654827, 0.00360107422, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1533 | + | Part129.Rotation = Vector3.new(0, 19, -90) |
| 1534 | - | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.00999999, 0.570000112, 1.05999994),CFrame = CFrame.new(31.0635662, 2.35679555, -174.843231, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1534 | + | Part129.CanCollide = false |
| 1535 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1535 | + | Part129.Shape = Enum.PartType.Cylinder |
| 1536 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(-0.00322341919, -0.439983368, -0.0016784668, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1536 | + | Part129.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001) |
| 1537 | - | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0900000036, 1.41000009, 0.0799999684),CFrame = CFrame.new(31.5487957, 2.34199333, -174.842697, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
|
| 1537 | + | Part129.CFrame = CFrame.new(-106.42247, 117.399315, -50.0922318, 0, 0.945519924, 0.325568318, -1, 0, 0, 0, -0.325568318, 0.945519924) |
| 1538 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1538 | + | Part129.BottomSurface = Enum.SurfaceType.Smooth |
| 1539 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(0.482112885, -0.44948864, 0.00337219238, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1539 | + | Part129.TopSurface = Enum.SurfaceType.Smooth |
| 1540 | - | Part = New("Part",Gunty,"Part",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.429999948, 0.300000042, 1),CFrame = CFrame.new(31.3557091, 1.79857111, -174.838364, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
|
| 1540 | + | Part129.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1541 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1541 | + | Part129.Position = Vector3.new(-106.42247, 117.399315, -50.0922318) |
| 1542 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(0.294998169, -0.995002747, 4.57763672e-05, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1542 | + | Part129.Orientation = Vector3.new(0, 19, -90) |
| 1543 | - | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(30.6384506, 1.99683368, -175.357208, -0.00951508339, -0.010773031, 0.999899387, -0.269443661, 0.962987244, 0.00781129859, -0.962972045, -0.269341499, -0.0120655689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1543 | + | Part129.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1544 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1544 | + | ManualWeld130.Name = "Weld" |
| 1545 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, -0.269443542, -0.962971449, -0.0107730236, 0.962986648, -0.269341379, 0.999898791, 0.00781129394, -0.0120655652),C1 = CFrame.new(-0.419433594, -0.7990098, -0.523529053, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1545 | + | ManualWeld130.Parent = Part129 |
| 1546 | - | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.26000011, 0.0599999726),CFrame = CFrame.new(31.0184479, 1.71683359, -174.307205, -0.00951508526, -0.010773032, 0.999899387, -0.0110270474, 0.999884665, 0.0106679332, -0.999896705, -0.0109243607, -0.00963272899),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1546 | + | ManualWeld130.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.945518732, 0, -0.325567901, 0.325567901, 0, 0.945518732) |
| 1547 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1547 | + | ManualWeld130.C1 = CFrame.new(0, 0.0999984741, 0.350036621, 0, -1, 0, 0.945518851, 0, -0.325567931, 0.325567931, 0, 0.945518851) |
| 1548 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507501, -0.0110270362, -0.999896109, -0.0107730227, 0.999884129, -0.0109243607, 0.999898791, 0.0106679285, -0.00963272713),C1 = CFrame.new(-0.0463790894, -1.08613729, 0.527038574, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1548 | + | ManualWeld130.Part0 = Part129 |
| 1549 | - | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(30.6384487, 2.7168355, -174.327209, -0.00951508339, -0.010773031, 0.999899387, -0.269443661, 0.962987244, 0.00781129859, -0.962972045, -0.269341499, -0.0120655689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1549 | + | ManualWeld130.Part1 = Part124 |
| 1550 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1550 | + | Part131.Parent = Model118 |
| 1551 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, -0.269443542, -0.962971449, -0.0107730236, 0.962986648, -0.269341379, 0.999898791, 0.00781129394, -0.0120655652),C1 = CFrame.new(-0.437175751, -0.0901889801, 0.514038086, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1551 | + | Part131.Material = Enum.Material.Glass |
| 1552 | - | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(31.2084503, 2.7168355, -175.357208, -0.00951508619, -0.0107730282, 0.999899626, 0.248140991, 0.968642175, 0.0127975615, -0.968680024, 0.248237148, -0.00654343236),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1552 | + | Part131.BrickColor = BrickColor.new("Really black")
|
| 1553 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1553 | + | Part131.Rotation = Vector3.new(0, 19, -90) |
| 1554 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507501, 0.248140842, -0.968679428, -0.0107730199, 0.968641579, 0.248236999, 0.99989897, 0.0127975577, -0.00654343236),C1 = CFrame.new(0.142566681, -0.072865963, -0.510360718, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1554 | + | Part131.CanCollide = false |
| 1555 | - | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.100000001, 0.790000141, 0.0799999684),CFrame = CFrame.new(31.6096954, 3.40187716, -174.848618, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
|
| 1555 | + | Part131.Shape = Enum.PartType.Cylinder |
| 1556 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1556 | + | Part131.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001) |
| 1557 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(0.531375885, 0.610999107, 0.0093536377, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1557 | + | Part131.CFrame = CFrame.new(-106.679802, 117.399315, -50.5324669, 0, 0.945519924, 0.325568318, -1, 0, 0, 0, -0.325568318, 0.945519924) |
| 1558 | - | Wedge = New("WedgePart",Gunty,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.13999975, 0.230000034, 0.560000122),CFrame = CFrame.new(31.0786934, 3.13681054, -174.572098, 1.00000238, 2.2349559e-07, -2.21654773e-07, 2.05182005e-07, -1.00000215, 2.75671482e-07, -1.9185245e-07, -3.4738332e-07, -1.00000238),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1558 | + | Part131.BottomSurface = Enum.SurfaceType.Smooth |
| 1559 | - | mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.00000179, 2.06011464e-07, -1.95577741e-07, 2.23604729e-07, -1.00000155, -3.41795385e-07, -2.17929482e-07, 2.81259418e-07, -1.00000179),C1 = CFrame.new(0.000720977783, 0.337183952, 0.277893066, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1559 | + | Part131.TopSurface = Enum.SurfaceType.Smooth |
| 1560 | - | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(31.5084496, 2.04683304, -174.327209, -0.00951508433, -0.0107730264, 0.999899626, 0.248140842, 0.968642294, 0.0127975615, -0.968680143, 0.248236969, -0.00654343609),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1560 | + | Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1561 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1561 | + | Part131.Position = Vector3.new(-106.679802, 117.399315, -50.5324669) |
| 1562 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, 0.248140693, -0.968679547, -0.010773018, 0.968641758, 0.24823682, 0.99989897, 0.0127975577, -0.00654343609),C1 = CFrame.new(0.440120697, -0.750608444, 0.515274048, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1562 | + | Part131.Orientation = Vector3.new(0, 19, -90) |
| 1563 | - | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.07999992, 0.560000122, 1.07999992),CFrame = CFrame.new(31.0814381, 3.53226137, -174.855682, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1563 | + | Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1564 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1564 | + | ManualWeld132.Name = "Weld" |
| 1565 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(0.00180435181, 0.735672951, -0.00140380859, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1565 | + | ManualWeld132.Parent = Part131 |
| 1566 | - | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Pearl"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.03999996, 0.290000111, 0.189999968),CFrame = CFrame.new(31.0686169, 2.35712481, -174.467972, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 1, 1),})
|
| 1566 | + | ManualWeld132.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.945518732, 0, -0.325567901, 0.325567901, 0, 0.945518732) |
| 1567 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1567 | + | ManualWeld132.C1 = CFrame.new(0, 1.52587891e-05, -0.149993896, 0, -1, 0, 0.945518851, 0, -0.325567931, 0.325567931, 0, 0.945518851) |
| 1568 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(-0.00174713135, -0.443641663, 0.373596191, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1568 | + | ManualWeld132.Part0 = Part131 |
| 1569 | - | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Pearl"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0799999386, 0.290000111, 0.189999968),CFrame = CFrame.new(30.5586605, 2.35274792, -174.833176, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 1, 1),})
|
| 1569 | + | ManualWeld132.Part1 = Part124 |
| 1570 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1570 | + | WedgePart133.Parent = Model118 |
| 1571 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(-0.508125305, -0.449654579, 0.00347900391, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1571 | + | WedgePart133.Material = Enum.Material.Slate |
| 1572 | - | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(31.4684525, 1.99683356, -175.357208, -0.00951508339, -0.010773031, 0.999899387, -0.269443661, 0.962987244, 0.00781129859, -0.962972045, -0.269341499, -0.0120655689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1572 | + | WedgePart133.BrickColor = BrickColor.new("Deep orange")
|
| 1573 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1573 | + | WedgePart133.Rotation = Vector3.new(-180, 71, 90) |
| 1574 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, -0.269443542, -0.962971449, -0.0107730236, 0.962986648, -0.269341379, 0.999898791, 0.00781129394, -0.0120655652),C1 = CFrame.new(0.410480499, -0.789942741, -0.515533447, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1574 | + | WedgePart133.CanCollide = false |
| 1575 | - | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.26000011, 0.0599999726),CFrame = CFrame.new(31.0184479, 1.70683408, -175.347198, -0.00951508526, -0.010773032, 0.999899387, -0.0110270474, 0.999884665, 0.0106679332, -0.999896705, -0.0109243607, -0.00963272899),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1575 | + | WedgePart133.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982) |
| 1576 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1576 | + | WedgePart133.CFrame = CFrame.new(-106.756477, 117.34938, -50.294487, 0, -0.325568348, 0.945520043, -1, 0, 0, 0, -0.945520043, -0.325568348) |
| 1577 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507501, -0.0110270362, -0.999896109, -0.0107730227, 0.999884129, -0.0109243607, 0.999898791, 0.0106679285, -0.00963272713),C1 = CFrame.new(-0.0363731384, -1.08493185, -0.512954712, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1577 | + | WedgePart133.BottomSurface = Enum.SurfaceType.Smooth |
| 1578 | - | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(31.5084476, 2.71683526, -174.327209, -0.00951508339, -0.010773031, 0.999899387, -0.269443661, 0.962987244, 0.00781129859, -0.962972045, -0.269341499, -0.0120655689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1578 | + | WedgePart133.Color = Color3.new(1, 0.690196, 0) |
| 1579 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1579 | + | WedgePart133.Position = Vector3.new(-106.756477, 117.34938, -50.294487) |
| 1580 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, -0.269443542, -0.962971449, -0.0107730236, 0.962986648, -0.269341379, 0.999898791, 0.00781129394, -0.0120655652),C1 = CFrame.new(0.432731628, -0.0806851387, 0.522415161, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1580 | + | WedgePart133.Orientation = Vector3.new(0, 109, -90) |
| 1581 | - | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Pearl"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.290000111, 1.09000003),CFrame = CFrame.new(31.3738632, 2.35747814, -174.842865, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 1, 1),})
|
| 1581 | + | WedgePart133.Color = Color3.new(1, 0.690196, 0) |
| 1582 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1582 | + | ManualWeld134.Name = "Weld" |
| 1583 | - | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(0.307029724, -0.435914993, 0.00169372559, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1583 | + | ManualWeld134.Parent = WedgePart133 |
| 1584 | ManualWeld134.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.325567901, 0, -0.945518732, 0.945518732, 0, -0.325567901) | |
| 1585 | ManualWeld134.C1 = CFrame.new(0.0499343872, -0.149963379, 0.0500564575, 0, -1, 0, 0.94551897, 0, -0.325567961, 0.325567961, 0, 0.94551897) | |
| 1586 | - | local NewInstance = function(instance,parent,properties) |
| 1586 | + | ManualWeld134.Part0 = WedgePart133 |
| 1587 | - | local inst = Instance.new(instance,parent) |
| 1587 | + | ManualWeld134.Part1 = Part124 |
| 1588 | - | if(properties)then |
| 1588 | + | WedgePart135.Parent = Model118 |
| 1589 | - | for i,v in next, properties do |
| 1589 | + | WedgePart135.Material = Enum.Material.Slate |
| 1590 | - | pcall(function() inst[i] = v end) |
| 1590 | + | WedgePart135.BrickColor = BrickColor.new("Deep orange")
|
| 1591 | WedgePart135.Rotation = Vector3.new(0, -71, 90) | |
| 1592 | WedgePart135.CanCollide = false | |
| 1593 | - | return inst; |
| 1593 | + | WedgePart135.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982) |
| 1594 | WedgePart135.CFrame = CFrame.new(-106.472771, 117.34938, -50.3921661, 0, -0.325568378, -0.945520163, 1, 0, 0, 0, -0.945520163, 0.325568378) | |
| 1595 | WedgePart135.BottomSurface = Enum.SurfaceType.Smooth | |
| 1596 | - | local HW = NewInstance('Weld',char,{Part0 = ra, Part1 = Handle, C0 = CF(0, 0, 0) * angles(0,0,0)})
|
| 1596 | + | WedgePart135.Color = Color3.new(1, 0.690196, 0) |
| 1597 | WedgePart135.Position = Vector3.new(-106.472771, 117.34938, -50.3921661) | |
| 1598 | - | ArmorColorParts = {}
|
| 1598 | + | WedgePart135.Orientation = Vector3.new(0, -71, 90) |
| 1599 | - | ArmorColorParts2 = {}
|
| 1599 | + | WedgePart135.Color = Color3.new(1, 0.690196, 0) |
| 1600 | - | NeonColorParts = {}
|
| 1600 | + | ManualWeld136.Name = "Weld" |
| 1601 | - | local all, last = {}, nil
|
| 1601 | + | ManualWeld136.Parent = WedgePart135 |
| 1602 | - | function scan(p) |
| 1602 | + | ManualWeld136.C0 = CFrame.new(0, 0, 0, 0, 1, 0, -0.325567901, 0, -0.945518732, -0.945518732, 0, 0.325567901) |
| 1603 | - | for _, v in pairs(p:GetChildren()) do |
| 1603 | + | ManualWeld136.C1 = CFrame.new(0.0499343872, 0.150085449, 0.0500640869, 0, -1, 0, 0.94551909, 0, -0.325567991, 0.325567991, 0, 0.94551909) |
| 1604 | - | if v:IsA("BasePart") then
|
| 1604 | + | ManualWeld136.Part0 = WedgePart135 |
| 1605 | - | if v.BrickColor == BrickColor.new("Black") then
|
| 1605 | + | ManualWeld136.Part1 = Part124 |
| 1606 | - | table.insert(ArmorColorParts, v) |
| 1606 | + | Model137.Name = "pizza9" |
| 1607 | - | end |
| 1607 | + | Model137.Parent = Model0 |
| 1608 | - | if v.BrickColor == BrickColor.new("Medium stone grey") then
|
| 1608 | + | Part138.Name = "crust" |
| 1609 | - | table.insert(ArmorColorParts2, v) |
| 1609 | + | Part138.Parent = Model137 |
| 1610 | - | end |
| 1610 | + | Part138.Material = Enum.Material.Sand |
| 1611 | - | if v.BrickColor == BrickColor.new("Pearl") then
|
| 1611 | + | Part138.BrickColor = BrickColor.new("Gold")
|
| 1612 | - | table.insert(NeonColorParts, v) |
| 1612 | + | Part138.Rotation = Vector3.new(-180, -19, -180) |
| 1613 | - | end |
| 1613 | + | Part138.CanCollide = false |
| 1614 | - | if last then |
| 1614 | + | Part138.Shape = Enum.PartType.Cylinder |
| 1615 | - | local w = Instance.new("Weld")
|
| 1615 | + | Part138.Size = Vector3.new(0.599999964, 0.200000003, 0.200000003) |
| 1616 | - | w.Part0, w.Part1 = last, v |
| 1616 | + | Part138.CFrame = CFrame.new(-107.088394, 117.400063, -51.6453171, -0.94551897, 0, -0.325567007, 0, 1, 0, 0.325567007, 0, -0.94551897) |
| 1617 | - | w.C0 = v.CFrame:toObjectSpace(last.CFrame):inverse() |
| 1617 | + | Part138.BottomSurface = Enum.SurfaceType.Smooth |
| 1618 | - | w.Parent = last |
| 1618 | + | Part138.TopSurface = Enum.SurfaceType.Smooth |
| 1619 | - | end |
| 1619 | + | Part138.Color = Color3.new(0.937255, 0.721569, 0.219608) |
| 1620 | - | table.insert(all, v) |
| 1620 | + | Part138.Position = Vector3.new(-107.088394, 117.400063, -51.6453171) |
| 1621 | - | last = v |
| 1621 | + | Part138.Orientation = Vector3.new(0, -161, 0) |
| 1622 | - | end |
| 1622 | + | Part138.Color = Color3.new(0.937255, 0.721569, 0.219608) |
| 1623 | - | scan(v) |
| 1623 | + | ManualWeld139.Name = "Weld" |
| 1624 | - | end |
| 1624 | + | ManualWeld139.Parent = Part138 |
| 1625 | ManualWeld139.C0 = CFrame.new(0, 0, 0, -0.94551897, 0, 0.325567007, 0, 1, 0, -0.325567007, 0, -0.94551897) | |
| 1626 | - | scan(Gunty) |
| 1626 | + | ManualWeld139.C1 = CFrame.new(0, -0.0999221802, 0.199890137, 0, -1, 0, -0.94551897, 0, 0.325567007, -0.325567007, 0, -0.94551897) |
| 1627 | - | for _, v in pairs(all) do |
| 1627 | + | ManualWeld139.Part0 = Part138 |
| 1628 | - | v.Anchored = false |
| 1628 | + | ManualWeld139.Part1 = Part149 |
| 1629 | - | v.CanCollide = false |
| 1629 | + | ManualWeld140.Name = "NOUNOOB" |
| 1630 | ManualWeld140.Parent = Part138 | |
| 1631 | - | ------------------------------------------------------- |
| 1631 | + | ManualWeld140.C0 = CFrame.new(0, 0, 0, -0.94551897, 0, 0.325567007, 0, 1, 0, -0.325567007, 0, -0.94551897) |
| 1632 | - | --Start Customization-- |
| 1632 | + | ManualWeld140.C1 = CFrame.new(-0.274787903, 0.200065613, -0.885147095, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 1633 | - | ------------------------------------------------------- |
| 1633 | + | ManualWeld140.Part0 = Part138 |
| 1634 | - | local Player_Size = 1 |
| 1634 | + | ManualWeld140.Part1 = Part1 |
| 1635 | - | if Player_Size ~= 1 then |
| 1635 | + | Part141.Parent = Model137 |
| 1636 | - | root.Size = root.Size * Player_Size |
| 1636 | + | Part141.Material = Enum.Material.Sand |
| 1637 | - | tors.Size = tors.Size * Player_Size |
| 1637 | + | Part141.BrickColor = BrickColor.new("Maroon")
|
| 1638 | - | hed.Size = hed.Size * Player_Size |
| 1638 | + | Part141.Rotation = Vector3.new(-180, -19, 90) |
| 1639 | - | ra.Size = ra.Size * Player_Size |
| 1639 | + | Part141.CanCollide = false |
| 1640 | - | la.Size = la.Size * Player_Size |
| 1640 | + | Part141.Shape = Enum.PartType.Cylinder |
| 1641 | - | rl.Size = rl.Size * Player_Size |
| 1641 | + | Part141.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006) |
| 1642 | - | ll.Size = ll.Size * Player_Size |
| 1642 | + | Part141.CFrame = CFrame.new(-107.069008, 117.400063, -51.2818527, 0, -0.94551897, -0.325567007, -1, 0, 0, 0, 0.325567007, -0.94551897) |
| 1643 | - | ---------------------------------------------------------------------------------- |
| 1643 | + | Part141.BottomSurface = Enum.SurfaceType.Smooth |
| 1644 | - | rootj.Parent = root |
| 1644 | + | Part141.TopSurface = Enum.SurfaceType.Smooth |
| 1645 | - | neck.Parent = tors |
| 1645 | + | Part141.Color = Color3.new(0.458824, 0, 0) |
| 1646 | - | RW.Parent = tors |
| 1646 | + | Part141.Position = Vector3.new(-107.069008, 117.400063, -51.2818527) |
| 1647 | - | LW.Parent = tors |
| 1647 | + | Part141.Orientation = Vector3.new(0, -161, -90) |
| 1648 | - | RH.Parent = tors |
| 1648 | + | Part141.Color = Color3.new(0.458824, 0, 0) |
| 1649 | - | LH.Parent = tors |
| 1649 | + | ManualWeld142.Name = "Weld" |
| 1650 | - | ---------------------------------------------------------------------------------- |
| 1650 | + | ManualWeld142.Parent = Part141 |
| 1651 | - | rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) |
| 1651 | + | ManualWeld142.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.94551897, 0, 0.325567007, -0.325567007, 0, -0.94551897) |
| 1652 | - | rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) |
| 1652 | + | ManualWeld142.C1 = CFrame.new(0, 7.62939453e-05, -0.150085449, 0, -1, 0, -0.94551897, 0, 0.325567007, -0.325567007, 0, -0.94551897) |
| 1653 | - | neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)) |
| 1653 | + | ManualWeld142.Part0 = Part141 |
| 1654 | - | neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180)) |
| 1654 | + | ManualWeld142.Part1 = Part149 |
| 1655 | - | RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0 |
| 1655 | + | Part143.Parent = Model137 |
| 1656 | - | LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0 |
| 1656 | + | Part143.Material = Enum.Material.Sand |
| 1657 | - | ---------------------------------------------------------------------------------- |
| 1657 | + | Part143.BrickColor = BrickColor.new("Maroon")
|
| 1658 | - | RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) |
| 1658 | + | Part143.Rotation = Vector3.new(-180, -19, 90) |
| 1659 | - | LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) |
| 1659 | + | Part143.CanCollide = false |
| 1660 | - | RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) |
| 1660 | + | Part143.Shape = Enum.PartType.Cylinder |
| 1661 | - | LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) |
| 1661 | + | Part143.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006) |
| 1662 | - | --hat.Parent = Character |
| 1662 | + | Part143.CFrame = CFrame.new(-106.909256, 117.400063, -51.1252899, 0, -0.94551897, -0.325567007, -1, 0, 0, 0, 0.325567007, -0.94551897) |
| 1663 | Part143.BottomSurface = Enum.SurfaceType.Smooth | |
| 1664 | - | ---------------------------------------------------------------------------------- |
| 1664 | + | Part143.TopSurface = Enum.SurfaceType.Smooth |
| 1665 | - | local SONG = 1547042045 |
| 1665 | + | Part143.Color = Color3.new(0.458824, 0, 0) |
| 1666 | - | local SONG2 = 0 |
| 1666 | + | Part143.Position = Vector3.new(-106.909256, 117.400063, -51.1252899) |
| 1667 | - | local Music = Instance.new("Sound",tors)
|
| 1667 | + | Part143.Orientation = Vector3.new(0, -161, -90) |
| 1668 | - | Music.Volume = 2.5 |
| 1668 | + | Part143.Color = Color3.new(0.458824, 0, 0) |
| 1669 | - | Music.Looped = true |
| 1669 | + | ManualWeld144.Name = "Weld" |
| 1670 | - | Music.Pitch = 1 --Pitcher |
| 1670 | + | ManualWeld144.Parent = Part143 |
| 1671 | - | ---------------------------------------------------------------------------------- |
| 1671 | + | ManualWeld144.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.94551897, 0, 0.325567007, -0.325567007, 0, -0.94551897) |
| 1672 | - | local equipped = false |
| 1672 | + | ManualWeld144.C1 = CFrame.new(0, -0.0999984741, -0.350128174, 0, -1, 0, -0.94551897, 0, 0.325567007, -0.325567007, 0, -0.94551897) |
| 1673 | - | local idle = 0 |
| 1673 | + | ManualWeld144.Part0 = Part143 |
| 1674 | - | local change = 1 |
| 1674 | + | ManualWeld144.Part1 = Part149 |
| 1675 | - | local val = 0 |
| 1675 | + | Part145.Parent = Model137 |
| 1676 | - | local toim = 0 |
| 1676 | + | Part145.Material = Enum.Material.Sand |
| 1677 | - | local idleanim = 0.4 |
| 1677 | + | Part145.BrickColor = BrickColor.new("Maroon")
|
| 1678 | - | local sine = 0 |
| 1678 | + | Part145.Rotation = Vector3.new(-180, -19, 90) |
| 1679 | - | local Mode = 1 |
| 1679 | + | Part145.CanCollide = false |
| 1680 | - | ---------------------------------------------------------------------------------- |
| 1680 | + | Part145.Shape = Enum.PartType.Cylinder |
| 1681 | - | hum.WalkSpeed = 8 |
| 1681 | + | Part145.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006) |
| 1682 | - | hum.JumpPower = 57 |
| 1682 | + | Part145.CFrame = CFrame.new(-106.912437, 117.400063, -51.4414902, 0, -0.94551897, -0.325567007, -1, 0, 0, 0, 0.325567007, -0.94551897) |
| 1683 | - | hum.Animator.Parent = nil |
| 1683 | + | Part145.BottomSurface = Enum.SurfaceType.Smooth |
| 1684 | - | local naeeym2 = IT("BillboardGui",char)
|
| 1684 | + | Part145.TopSurface = Enum.SurfaceType.Smooth |
| 1685 | - | naeeym2.AlwaysOnTop = true |
| 1685 | + | Part145.Color = Color3.new(0.458824, 0, 0) |
| 1686 | - | naeeym2.Size = UDim2.new(5,35,2,15) |
| 1686 | + | Part145.Position = Vector3.new(-106.912437, 117.400063, -51.4414902) |
| 1687 | - | naeeym2.StudsOffset = Vector3.new(0,2,0) |
| 1687 | + | Part145.Orientation = Vector3.new(0, -161, -90) |
| 1688 | - | naeeym2.MaxDistance = 75 |
| 1688 | + | Part145.Color = Color3.new(0.458824, 0, 0) |
| 1689 | - | naeeym2.Adornee = hed |
| 1689 | + | ManualWeld146.Name = "Weld" |
| 1690 | - | naeeym2.Name = "Name" |
| 1690 | + | ManualWeld146.Parent = Part145 |
| 1691 | - | --naeeym2.PlayerToHideFrom = Player |
| 1691 | + | ManualWeld146.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.94551897, 0, 0.325567007, -0.325567007, 0, -0.94551897) |
| 1692 | - | local tecks2 = IT("TextLabel",naeeym2)
|
| 1692 | + | ManualWeld146.C1 = CFrame.new(0, -0.199935913, -0.0501174927, 0, -1, 0, -0.94551897, 0, 0.325567007, -0.325567007, 0, -0.94551897) |
| 1693 | - | tecks2.BackgroundTransparency = 1 |
| 1693 | + | ManualWeld146.Part0 = Part145 |
| 1694 | - | tecks2.TextScaled = true |
| 1694 | + | ManualWeld146.Part1 = Part149 |
| 1695 | - | tecks2.BorderSizePixel = 0 |
| 1695 | + | Part147.Parent = Model137 |
| 1696 | - | tecks2.Text = "Estl's Fists, 1-8" |
| 1696 | + | Part147.Material = Enum.Material.Glass |
| 1697 | - | tecks2.Font = "Fantasy" |
| 1697 | + | Part147.BrickColor = BrickColor.new("Really black")
|
| 1698 | - | tecks2.TextSize = 30 |
| 1698 | + | Part147.Rotation = Vector3.new(-180, -19, 90) |
| 1699 | - | tecks2.TextStrokeTransparency = 0 |
| 1699 | + | Part147.CanCollide = false |
| 1700 | - | tecks2.TextColor3 = Color3.fromRGB(0, 0, 0) |
| 1700 | + | Part147.Shape = Enum.PartType.Cylinder |
| 1701 | - | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) |
| 1701 | + | Part147.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001) |
| 1702 | - | tecks2.Size = UDim2.new(1,0,0.5,0) |
| 1702 | + | Part147.CFrame = CFrame.new(-106.863625, 117.400063, -51.2997284, 0, -0.94551897, -0.325567007, -1, 0, 0, 0, 0.325567007, -0.94551897) |
| 1703 | - | tecks2.Parent = naeeym2 |
| 1703 | + | Part147.BottomSurface = Enum.SurfaceType.Smooth |
| 1704 | - | ------------------------------------------------------- |
| 1704 | + | Part147.TopSurface = Enum.SurfaceType.Smooth |
| 1705 | - | --End Customization-- |
| 1705 | + | Part147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1706 | - | ------------------------------------------------------- |
| 1706 | + | Part147.Position = Vector3.new(-106.863625, 117.400063, -51.2997284) |
| 1707 | Part147.Orientation = Vector3.new(0, -161, -90) | |
| 1708 | Part147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 1709 | - | ------------------------------------------------------- |
| 1709 | + | ManualWeld148.Name = "Weld" |
| 1710 | - | --Start Attacks N Stuff-- |
| 1710 | + | ManualWeld148.Parent = Part147 |
| 1711 | - | ------------------------------------------------------- |
| 1711 | + | ManualWeld148.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.94551897, 0, 0.325567007, -0.325567007, 0, -0.94551897) |
| 1712 | - | function resetmode() |
| 1712 | + | ManualWeld148.C1 = CFrame.new(0, -0.199935913, -0.200050354, 0, -1, 0, -0.94551897, 0, 0.325567007, -0.325567007, 0, -0.94551897) |
| 1713 | - | tecks2.Text = "Relaxed" |
| 1713 | + | ManualWeld148.Part0 = Part147 |
| 1714 | - | tecks2.TextColor3 = Color3.fromRGB(0, 0, 0) |
| 1714 | + | ManualWeld148.Part1 = Part149 |
| 1715 | - | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) |
| 1715 | + | Part149.Parent = Model137 |
| 1716 | - | for i, v in pairs(ArmorColorParts) do |
| 1716 | + | Part149.Material = Enum.Material.Glass |
| 1717 | - | v.BrickColor = BrickColor.new("Black")
|
| 1717 | + | Part149.BrickColor = BrickColor.new("Really black")
|
| 1718 | - | v.Material = "SmoothPlastic" |
| 1718 | + | Part149.Rotation = Vector3.new(-180, -19, 90) |
| 1719 | - | v.Transparency = 0 |
| 1719 | + | Part149.CanCollide = false |
| 1720 | - | end |
| 1720 | + | Part149.Shape = Enum.PartType.Cylinder |
| 1721 | - | for i, v in pairs(ArmorColorParts2) do |
| 1721 | + | Part149.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001) |
| 1722 | - | v.BrickColor = BrickColor.new("Medium stone grey")
|
| 1722 | + | Part149.CFrame = CFrame.new(-107.117798, 117.400063, -51.4237862, 0, -0.94551897, -0.325567007, -1, 0, 0, 0, 0.325567007, -0.94551897) |
| 1723 | - | v.Material = "Metal" |
| 1723 | + | Part149.BottomSurface = Enum.SurfaceType.Smooth |
| 1724 | - | v.Transparency = 0 |
| 1724 | + | Part149.TopSurface = Enum.SurfaceType.Smooth |
| 1725 | - | end |
| 1725 | + | Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1726 | - | for i, v in pairs(NeonColorParts) do |
| 1726 | + | Part149.Position = Vector3.new(-107.117798, 117.400063, -51.4237862) |
| 1727 | - | maincolor = BrickColor.new("Pearl")
|
| 1727 | + | Part149.Orientation = Vector3.new(0, -161, -90) |
| 1728 | - | v.BrickColor = maincolor |
| 1728 | + | Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1729 | - | v.Material = "Neon" |
| 1729 | + | Part150.Parent = Model137 |
| 1730 | - | v.Transparency = 0 |
| 1730 | + | Part150.Material = Enum.Material.Glass |
| 1731 | - | end |
| 1731 | + | Part150.BrickColor = BrickColor.new("Really black")
|
| 1732 | - | Mode = 1 |
| 1732 | + | Part150.Rotation = Vector3.new(-180, -19, 90) |
| 1733 | - | SONG = 2631010732 |
| 1733 | + | Part150.CanCollide = false |
| 1734 | Part150.Shape = Enum.PartType.Cylinder | |
| 1735 | Part150.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001) | |
| 1736 | - | attack = true |
| 1736 | + | Part150.CFrame = CFrame.new(-106.860435, 117.400063, -50.9835129, 0, -0.94551897, -0.325567007, -1, 0, 0, 0, 0.325567007, -0.94551897) |
| 1737 | - | hum.WalkSpeed = 0 |
| 1737 | + | Part150.BottomSurface = Enum.SurfaceType.Smooth |
| 1738 | - | TAUNT:Play() |
| 1738 | + | Part150.TopSurface = Enum.SurfaceType.Smooth |
| 1739 | - | repeat |
| 1739 | + | Part150.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1740 | - | swait() |
| 1740 | + | Part150.Position = Vector3.new(-106.860435, 117.400063, -50.9835129) |
| 1741 | - | TAUNT.Parent = tors |
| 1741 | + | Part150.Orientation = Vector3.new(0, -161, -90) |
| 1742 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(25)), 0.15) |
| 1742 | + | Part150.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1743 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-3 - 1.5 * Cos(sine / 7)), Rad(0), Rad(-25)), 0.3) |
| 1743 | + | ManualWeld151.Name = "Weld" |
| 1744 | - | RH.C0 = clerp(RH.C0, CF(.8* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, .2* Player_Size) * angles(Rad(0), Rad(45), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) |
| 1744 | + | ManualWeld151.Parent = Part150 |
| 1745 | - | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) |
| 1745 | + | ManualWeld151.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.94551897, 0, 0.325567007, -0.325567007, 0, -0.94551897) |
| 1746 | - | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.08 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(145), Rad(-20), Rad(25)), 0.1) |
| 1746 | + | ManualWeld151.C1 = CFrame.new(0, -0.100006104, -0.500076294, 0, -1, 0, -0.94551897, 0, 0.325567007, -0.325567007, 0, -0.94551897) |
| 1747 | - | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.08 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(78 + 3.5 * Cos(sine / 20)), Rad(-25), Rad(-20)), 0.1) |
| 1747 | + | ManualWeld151.Part0 = Part150 |
| 1748 | - | until TAUNT.Playing == false |
| 1748 | + | ManualWeld151.Part1 = Part149 |
| 1749 | - | attack = false |
| 1749 | + | WedgePart152.Parent = Model137 |
| 1750 | - | hum.WalkSpeed = 8 |
| 1750 | + | WedgePart152.Material = Enum.Material.Slate |
| 1751 | WedgePart152.Name = "SlicePart" | |
| 1752 | - | function attackone() |
| 1752 | + | WedgePart152.BrickColor = BrickColor.new("Deep orange")
|
| 1753 | - | attack = true |
| 1753 | + | WedgePart152.Rotation = Vector3.new(0, -71, -90) |
| 1754 | - | hum.WalkSpeed = 3.01 |
| 1754 | + | WedgePart152.CanCollide = false |
| 1755 | - | for i = 0, 1.7, 0.1 do |
| 1755 | + | WedgePart152.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982) |
| 1756 | - | swait() |
| 1756 | + | WedgePart152.CFrame = CFrame.new(-106.783669, 117.35006, -51.2214813, 0, 0.325567007, -0.94551897, -1, 0, 0, 0, 0.94551897, 0.325567007) |
| 1757 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(-40)), 0.3) |
| 1757 | + | WedgePart152.BottomSurface = Enum.SurfaceType.Smooth |
| 1758 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(40)), 0.3) |
| 1758 | + | WedgePart152.Color = Color3.new(1, 0.690196, 0) |
| 1759 | - | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-7), Rad(0), Rad(-7)), 0.3) |
| 1759 | + | WedgePart152.Position = Vector3.new(-106.783669, 117.35006, -51.2214813) |
| 1760 | - | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-65), Rad(0)) * angles(Rad(-10), Rad(0), Rad(-25)), 0.3) |
| 1760 | + | WedgePart152.Orientation = Vector3.new(0, -71, -90) |
| 1761 | - | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, .3* Player_Size) * angles(Rad(90), Rad(-7.5 * Sin(sine / 20)), Rad(45)), 0.3) |
| 1761 | + | WedgePart152.Color = Color3.new(1, 0.690196, 0) |
| 1762 | - | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(7.5 * Sin(sine / 20)), Rad(-25)), 0.3) |
| 1762 | + | ManualWeld153.Name = "Weld" |
| 1763 | ManualWeld153.Parent = WedgePart152 | |
| 1764 | - | Cso("203426541", ra, 10, 1)
|
| 1764 | + | ManualWeld153.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.325567007, 0, 0.94551897, -0.94551897, 0, 0.325567007) |
| 1765 | - | HitboxFunction(root.CFrame * CF(0, 0, -2), 0.01, 1, 1, 1, 7, 10, 20, 3, "Normal") |
| 1765 | + | ManualWeld153.C1 = CFrame.new(0.0500030518, -0.250061035, -0.300064087, 0, -1, 0, -0.94551897, 0, 0.325567007, -0.325567007, 0, -0.94551897) |
| 1766 | - | CameraEnshaking(2, 5) |
| 1766 | + | ManualWeld153.Part0 = WedgePart152 |
| 1767 | - | for i = 0, 1.4, 0.1 do |
| 1767 | + | ManualWeld153.Part1 = Part149 |
| 1768 | - | swait() |
| 1768 | + | WedgePart154.Parent = Model137 |
| 1769 | - | BlockEffect(maincolor, ra.CFrame, 21, 41, 21, -2, -3, -2, 0.08, 2) |
| 1769 | + | WedgePart154.Material = Enum.Material.Slate |
| 1770 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, -.5, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(55)), 0.3) |
| 1770 | + | WedgePart154.BrickColor = BrickColor.new("Deep orange")
|
| 1771 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(-55)), 0.3) |
| 1771 | + | WedgePart154.Rotation = Vector3.new(-180, 71, -90) |
| 1772 | - | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(87), Rad(0)) * angles(Rad(-30), Rad(0), Rad(15)), 0.3) |
| 1772 | + | WedgePart154.CanCollide = false |
| 1773 | - | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.1* Player_Size) * angles(Rad(0), Rad(-87), Rad(0)) * angles(Rad(-5), Rad(0), Rad(9)), 0.3) |
| 1773 | + | WedgePart154.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982) |
| 1774 | - | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(90), Rad(-7.5 * Sin(sine / 20)), Rad(35)), 0.3) |
| 1774 | + | WedgePart154.CFrame = CFrame.new(-107.067345, 117.35006, -51.1237335, -0, 0.325567007, 0.94551897, 1, 0, 0, 0, 0.94551897, -0.325567007) |
| 1775 | - | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-25), Rad(7.5 * Sin(sine / 20)), Rad(-25)), 0.3) |
| 1775 | + | WedgePart154.BottomSurface = Enum.SurfaceType.Smooth |
| 1776 | WedgePart154.Color = Color3.new(1, 0.690196, 0) | |
| 1777 | - | hum.WalkSpeed = 8 |
| 1777 | + | WedgePart154.Position = Vector3.new(-107.067345, 117.35006, -51.1237335) |
| 1778 | - | attack = false |
| 1778 | + | WedgePart154.Orientation = Vector3.new(0, 109, 90) |
| 1779 | WedgePart154.Color = Color3.new(1, 0.690196, 0) | |
| 1780 | - | function attacktwo() |
| 1780 | + | ManualWeld155.Name = "Weld" |
| 1781 | - | attack = true |
| 1781 | + | ManualWeld155.Parent = WedgePart154 |
| 1782 | - | hum.WalkSpeed = 3.01 |
| 1782 | + | ManualWeld155.C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0.325567007, 0, 0.94551897, 0.94551897, 0, -0.325567007) |
| 1783 | - | for i = 0, 1.7, 0.1 do |
| 1783 | + | ManualWeld155.C1 = CFrame.new(0.0500030518, 0.0499801636, -0.300132751, 0, -1, 0, -0.94551897, 0, 0.325567007, -0.325567007, 0, -0.94551897) |
| 1784 | - | swait() |
| 1784 | + | ManualWeld155.Part0 = WedgePart154 |
| 1785 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(0)), 0.3) |
| 1785 | + | ManualWeld155.Part1 = Part149 |
| 1786 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) |
| 1786 | + | Model156.Name = "pizza8" |
| 1787 | - | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-7), Rad(0), Rad(-45)), 0.3) |
| 1787 | + | Model156.Parent = Model0 |
| 1788 | - | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-10), Rad(0), Rad(-25)), 0.3) |
| 1788 | + | Part157.Name = "crust" |
| 1789 | - | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(10), Rad(-7.5 * Sin(sine / 20)), Rad(8)), 0.3) |
| 1789 | + | Part157.Parent = Model156 |
| 1790 | - | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(7.5 * Sin(sine / 20)), Rad(-8)), 0.3) |
| 1790 | + | Part157.Material = Enum.Material.Sand |
| 1791 | Part157.BrickColor = BrickColor.new("Gold")
| |
| 1792 | - | Cso("203426541", rl, 10, 1)
|
| 1792 | + | Part157.Rotation = Vector3.new(-180, 15, -180) |
| 1793 | - | HitboxFunction(root.CFrame * CF(0, 0, -2), 0.01, 1, 1, 1, 7, 10, 20, 3, "Normal") |
| 1793 | + | Part157.CanCollide = false |
| 1794 | - | CameraEnshaking(2, 3) |
| 1794 | + | Part157.Shape = Enum.PartType.Cylinder |
| 1795 | - | for i = 0, 1.4, 0.1 do |
| 1795 | + | Part157.Size = Vector3.new(0.599999964, 0.200000003, 0.200000003) |
| 1796 | - | swait() |
| 1796 | + | Part157.CFrame = CFrame.new(-106.536034, 117.399269, -51.6659584, -0.965925634, 0, 0.258819908, 0, 1, 0, -0.258819908, 0, -0.965925634) |
| 1797 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, -.5, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-25), Rad(0), Rad(0)), 0.3) |
| 1797 | + | Part157.BottomSurface = Enum.SurfaceType.Smooth |
| 1798 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(5), Rad(0), Rad(0)), 0.3) |
| 1798 | + | Part157.TopSurface = Enum.SurfaceType.Smooth |
| 1799 | - | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-7), Rad(0), Rad(65)), 0.3) |
| 1799 | + | Part157.Color = Color3.new(0.937255, 0.721569, 0.219608) |
| 1800 | - | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -1.1 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-10), Rad(0), Rad(35)), 0.3) |
| 1800 | + | Part157.Position = Vector3.new(-106.536034, 117.399269, -51.6659584) |
| 1801 | - | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-20), Rad(-7.5 * Sin(sine / 20)), Rad(8)), 0.3) |
| 1801 | + | Part157.Orientation = Vector3.new(0, 165, 0) |
| 1802 | - | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-25), Rad(7.5 * Sin(sine / 20)), Rad(-8)), 0.3) |
| 1802 | + | Part157.Color = Color3.new(0.937255, 0.721569, 0.219608) |
| 1803 | ManualWeld158.Name = "Weld" | |
| 1804 | - | hum.WalkSpeed = 8 |
| 1804 | + | ManualWeld158.Parent = Part157 |
| 1805 | - | attack = false |
| 1805 | + | ManualWeld158.C0 = CFrame.new(0, 0, 0, -0.965925634, 0, -0.258819908, 0, 1, 0, 0.258819908, 0, -0.965925634) |
| 1806 | ManualWeld158.C1 = CFrame.new(0, -0.100006104, 0.35005188, 0, -1, 0, -0.965925634, 0, -0.258819908, 0.258819908, 0, -0.965925634) | |
| 1807 | - | function attackthree() |
| 1807 | + | ManualWeld158.Part0 = Part157 |
| 1808 | - | attack = true |
| 1808 | + | ManualWeld158.Part1 = Part160 |
| 1809 | - | hum.WalkSpeed = 3.01 |
| 1809 | + | ManualWeld159.Name = "Weld" |
| 1810 | - | for i = 0, 1.4, 0.1 do |
| 1810 | + | ManualWeld159.Parent = Part157 |
| 1811 | - | swait() |
| 1811 | + | ManualWeld159.C0 = CFrame.new(0, 0, 0, -0.965925634, 0, -0.258819908, 0, 1, 0, 0.258819908, 0, -0.965925634) |
| 1812 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-25), Rad(0), Rad(0)), 0.3) |
| 1812 | + | ManualWeld159.C1 = CFrame.new(0.277572632, 0.199272156, -0.905788422, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 1813 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
| 1813 | + | ManualWeld159.Part0 = Part157 |
| 1814 | - | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-15), Rad(0), Rad(-30)), 0.3) |
| 1814 | + | ManualWeld159.Part1 = Part1 |
| 1815 | - | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-15), Rad(0), Rad(30)), 0.3) |
| 1815 | + | Part160.Parent = Model156 |
| 1816 | - | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(90), Rad(0), Rad(35)), 0.3) |
| 1816 | + | Part160.Material = Enum.Material.Sand |
| 1817 | - | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(90), Rad(0), Rad(-35)), 0.3) |
| 1817 | + | Part160.BrickColor = BrickColor.new("Maroon")
|
| 1818 | Part160.Rotation = Vector3.new(-180, 15, 90) | |
| 1819 | - | Cso("203426541", hed, 10, 1)
|
| 1819 | + | Part160.CanCollide = false |
| 1820 | - | for i = 0, 1.7, 0.1 do |
| 1820 | + | Part160.Shape = Enum.PartType.Cylinder |
| 1821 | - | swait() |
| 1821 | + | Part160.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006) |
| 1822 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(0)), 0.3) |
| 1822 | + | Part160.CFrame = CFrame.new(-106.723236, 117.399269, -51.3537178, 0, -0.965925634, 0.258819908, -1, 0, 0, 0, -0.258819908, -0.965925634) |
| 1823 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
| 1823 | + | Part160.BottomSurface = Enum.SurfaceType.Smooth |
| 1824 | - | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.1* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-5), Rad(0), Rad(30)), 0.3) |
| 1824 | + | Part160.TopSurface = Enum.SurfaceType.Smooth |
| 1825 | - | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.1* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-5), Rad(0), Rad(-30)), 0.3) |
| 1825 | + | Part160.Color = Color3.new(0.458824, 0, 0) |
| 1826 | - | RW.C0 = clerp(RW.C0, CF(1.3* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -.6* Player_Size) * angles(Rad(90), Rad(0), Rad(-35)), 0.3) |
| 1826 | + | Part160.Position = Vector3.new(-106.723236, 117.399269, -51.3537178) |
| 1827 | - | LW.C0 = clerp(LW.C0, CF(-1.3* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -.6* Player_Size) * angles(Rad(90), Rad(0), Rad(35)), 0.3) |
| 1827 | + | Part160.Orientation = Vector3.new(0, 165, -90) |
| 1828 | Part160.Color = Color3.new(0.458824, 0, 0) | |
| 1829 | - | CameraEnshaking(2, 8) |
| 1829 | + | Part161.Parent = Model156 |
| 1830 | - | Cso("260435136", hed, 10, .9)
|
| 1830 | + | Part161.Material = Enum.Material.Sand |
| 1831 | - | BlockEffect(maincolor, Handle.CFrame * CF(0, -2, 0), 11, 11, 11, 10, 10, 10, 0.04, 1) |
| 1831 | + | Part161.BrickColor = BrickColor.new("Maroon")
|
| 1832 | - | BlockEffect(BrickC("Really black"), Handle.CFrame * CF(0, -2, 0), 6, 6, 6, 5, 5, 5, 0.04, 1)
|
| 1832 | + | Part161.Rotation = Vector3.new(-180, 15, 90) |
| 1833 | - | HitboxFunction(root.CFrame * CF(0, 0, -2), 0.01, 1, 1, 1, 7, 10, 20, 3, "Normal") |
| 1833 | + | Part161.CanCollide = false |
| 1834 | - | for i = 0, 1.8, 0.1 do |
| 1834 | + | Part161.Shape = Enum.PartType.Cylinder |
| 1835 | - | swait() |
| 1835 | + | Part161.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006) |
| 1836 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-25), Rad(0), Rad(0)), 0.2) |
| 1836 | + | Part161.CFrame = CFrame.new(-106.678337, 117.399269, -51.1346588, 0, -0.965925634, 0.258819908, -1, 0, 0, 0, -0.258819908, -0.965925634) |
| 1837 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.2) |
| 1837 | + | Part161.BottomSurface = Enum.SurfaceType.Smooth |
| 1838 | - | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.1* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-15), Rad(0), Rad(-30)), 0.2) |
| 1838 | + | Part161.TopSurface = Enum.SurfaceType.Smooth |
| 1839 | - | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.1* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-15), Rad(0), Rad(30)), 0.2) |
| 1839 | + | Part161.Color = Color3.new(0.458824, 0, 0) |
| 1840 | - | RW.C0 = clerp(RW.C0, CF(1.3* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(90), Rad(0), Rad(35)), 0.2) |
| 1840 | + | Part161.Position = Vector3.new(-106.678337, 117.399269, -51.1346588) |
| 1841 | - | LW.C0 = clerp(LW.C0, CF(-1.3* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(90), Rad(0), Rad(-35)), 0.2) |
| 1841 | + | Part161.Orientation = Vector3.new(0, 165, -90) |
| 1842 | Part161.Color = Color3.new(0.458824, 0, 0) | |
| 1843 | - | hum.WalkSpeed = 8 |
| 1843 | + | ManualWeld162.Name = "Weld" |
| 1844 | - | attack = false |
| 1844 | + | ManualWeld162.Parent = Part161 |
| 1845 | ManualWeld162.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.965925634, 0, -0.258819908, 0.258819908, 0, -0.965925634) | |
| 1846 | - | function Power_Burst() |
| 1846 | + | ManualWeld162.C1 = CFrame.new(0, -0.100067139, -0.199972153, 0, -1, 0, -0.965925634, 0, -0.258819908, 0.258819908, 0, -0.965925634) |
| 1847 | - | hum.WalkSpeed = 4 |
| 1847 | + | ManualWeld162.Part0 = Part161 |
| 1848 | - | attack = true |
| 1848 | + | ManualWeld162.Part1 = Part160 |
| 1849 | - | Cso("163619849", Handle, 10, 1.35)
|
| 1849 | + | Part163.Parent = Model156 |
| 1850 | - | for i = 0,4.3,0.1 do |
| 1850 | + | Part163.Material = Enum.Material.Sand |
| 1851 | - | swait() |
| 1851 | + | Part163.BrickColor = BrickColor.new("Maroon")
|
| 1852 | - | PixelBlock(3,1,"Add",Handle.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.2,0.2,0.2,0.01,maincolor,0) |
| 1852 | + | Part163.Rotation = Vector3.new(-180, 15, 90) |
| 1853 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(0)), 0.15) |
| 1853 | + | Part163.CanCollide = false |
| 1854 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-23 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(-30)), 0.3) |
| 1854 | + | Part163.Shape = Enum.PartType.Cylinder |
| 1855 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) |
| 1855 | + | Part163.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006) |
| 1856 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) |
| 1856 | + | Part163.CFrame = CFrame.new(-106.504143, 117.399269, -51.3985863, 0, -0.965925634, 0.258819908, -1, 0, 0, 0, -0.258819908, -0.965925634) |
| 1857 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(156), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) |
| 1857 | + | Part163.BottomSurface = Enum.SurfaceType.Smooth |
| 1858 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) |
| 1858 | + | Part163.TopSurface = Enum.SurfaceType.Smooth |
| 1859 | Part163.Color = Color3.new(0.458824, 0, 0) | |
| 1860 | - | CameraEnshaking(2.5, 20) |
| 1860 | + | Part163.Position = Vector3.new(-106.504143, 117.399269, -51.3985863) |
| 1861 | - | Cso("539294959", Handle, 10, .9)
|
| 1861 | + | Part163.Orientation = Vector3.new(0, 165, -90) |
| 1862 | - | BlockEffect(maincolor, Handle.CFrame * CF(0, -0, 0), 16, 16, 16, 22, 22, 22, 0.04, 1) |
| 1862 | + | Part163.Color = Color3.new(0.458824, 0, 0) |
| 1863 | - | BlockEffect(BrickC("Really black"), Handle.CFrame * CF(0, -0, 0), 10, 10, 10, 12, 12, 12, 0.04, 1)
|
| 1863 | + | ManualWeld164.Name = "Weld" |
| 1864 | - | HitboxFunction(root.CFrame * CF(0, 0, -0), 0.01, 1, 1, 1, 19, 30, 75, 35, "Normal") |
| 1864 | + | ManualWeld164.Parent = Part163 |
| 1865 | - | for i = 0,3,0.1 do |
| 1865 | + | ManualWeld164.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.965925634, 0, -0.258819908, 0.258819908, 0, -0.965925634) |
| 1866 | - | swait() |
| 1866 | + | ManualWeld164.C1 = CFrame.new(0, -0.200012207, 0.100046158, 0, -1, 0, -0.965925634, 0, -0.258819908, 0.258819908, 0, -0.965925634) |
| 1867 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(0)), 0.15) |
| 1867 | + | ManualWeld164.Part0 = Part163 |
| 1868 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-4 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(-30)), 0.3) |
| 1868 | + | ManualWeld164.Part1 = Part160 |
| 1869 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) |
| 1869 | + | Part165.Parent = Model156 |
| 1870 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) |
| 1870 | + | Part165.Material = Enum.Material.Glass |
| 1871 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.01 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(156), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) |
| 1871 | + | Part165.BrickColor = BrickColor.new("Really black")
|
| 1872 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) |
| 1872 | + | Part165.Rotation = Vector3.new(-180, 15, 90) |
| 1873 | Part165.CanCollide = false | |
| 1874 | - | hum.WalkSpeed = 8 |
| 1874 | + | Part165.Shape = Enum.PartType.Cylinder |
| 1875 | - | attack = false |
| 1875 | + | Part165.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001) |
| 1876 | Part165.CFrame = CFrame.new(-106.542931, 117.399269, -51.2537346, 0, -0.965925634, 0.258819908, -1, 0, 0, 0, -0.258819908, -0.965925634) | |
| 1877 | - | function Magic_Bombs() |
| 1877 | + | Part165.BottomSurface = Enum.SurfaceType.Smooth |
| 1878 | - | attack = true |
| 1878 | + | Part165.TopSurface = Enum.SurfaceType.Smooth |
| 1879 | - | hum.WalkSpeed = 0 |
| 1879 | + | Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1880 | - | local GYRO = IT("BodyGyro",root)
|
| 1880 | + | Part165.Position = Vector3.new(-106.542931, 117.399269, -51.2537346) |
| 1881 | - | GYRO.D = 100 |
| 1881 | + | Part165.Orientation = Vector3.new(0, 165, -90) |
| 1882 | - | GYRO.P = 2000 |
| 1882 | + | Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1883 | - | GYRO.MaxTorque = VT(0,4000000,0) |
| 1883 | + | ManualWeld166.Name = "Weld" |
| 1884 | - | GYRO.cframe = CF(root.Position,mouse.Hit.p) |
| 1884 | + | ManualWeld166.Parent = Part165 |
| 1885 | - | for i = 0,3.6,0.1 do |
| 1885 | + | ManualWeld166.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.965925634, 0, -0.258819908, 0.258819908, 0, -0.965925634) |
| 1886 | ManualWeld166.C1 = CFrame.new(0, -0.200042725, -0.0499095917, 0, -1, 0, -0.965925634, 0, -0.258819908, 0.258819908, 0, -0.965925634) | |
| 1887 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.2) |
| 1887 | + | ManualWeld166.Part0 = Part165 |
| 1888 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) |
| 1888 | + | ManualWeld166.Part1 = Part160 |
| 1889 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) |
| 1889 | + | Part167.Parent = Model156 |
| 1890 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) |
| 1890 | + | Part167.Material = Enum.Material.Glass |
| 1891 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.2) |
| 1891 | + | Part167.BrickColor = BrickColor.new("Really black")
|
| 1892 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.2) |
| 1892 | + | Part167.Rotation = Vector3.new(-180, 15, 90) |
| 1893 | Part167.CanCollide = false | |
| 1894 | - | CameraEnshaking(1, 6) |
| 1894 | + | Part167.Shape = Enum.PartType.Cylinder |
| 1895 | - | GYRO:Destroy() |
| 1895 | + | Part167.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001) |
| 1896 | - | Cso("588734356", Handle, 10, 1.05)
|
| 1896 | + | Part167.CFrame = CFrame.new(-106.684288, 117.399269, -51.498661, 0, -0.965925634, 0.258819908, -1, 0, 0, 0, -0.258819908, -0.965925634) |
| 1897 | - | BlockEffect(maincolor, Handle.CFrame * CF(0, -16, 0), 7, 7, 7, 9, 9, 9, 0.07, 1) |
| 1897 | + | Part167.BottomSurface = Enum.SurfaceType.Smooth |
| 1898 | - | BlockEffect(BrickC("Really black"), Handle.CFrame * CF(0, -16, 0), 2, 2, 2, 4, 4, 4, 0.05, 1)
|
| 1898 | + | Part167.TopSurface = Enum.SurfaceType.Smooth |
| 1899 | - | HitboxFunction(root.CFrame * CF(0, 0, -20), 0.01, 1, 1, 1, 6.5, 14, 24, 2, "Normal") |
| 1899 | + | Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1900 | - | for i = 0,2,0.1 do |
| 1900 | + | Part167.Position = Vector3.new(-106.684288, 117.399269, -51.498661) |
| 1901 | Part167.Orientation = Vector3.new(0, 165, -90) | |
| 1902 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.2) |
| 1902 | + | Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1903 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) |
| 1903 | + | ManualWeld168.Name = "Weld" |
| 1904 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) |
| 1904 | + | ManualWeld168.Parent = Part167 |
| 1905 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) |
| 1905 | + | ManualWeld168.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.965925634, 0, -0.258819908, 0.258819908, 0, -0.965925634) |
| 1906 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(134)), 0.2) |
| 1906 | + | ManualWeld168.C1 = CFrame.new(0, -0.000106811523, 0.150085449, 0, -1, 0, -0.965925634, 0, -0.258819908, 0.258819908, 0, -0.965925634) |
| 1907 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.2) |
| 1907 | + | ManualWeld168.Part0 = Part167 |
| 1908 | ManualWeld168.Part1 = Part160 | |
| 1909 | - | local GYRO = IT("BodyGyro",root)
|
| 1909 | + | Part169.Parent = Model156 |
| 1910 | - | GYRO.D = 100 |
| 1910 | + | Part169.Material = Enum.Material.Glass |
| 1911 | - | GYRO.P = 2000 |
| 1911 | + | Part169.BrickColor = BrickColor.new("Really black")
|
| 1912 | - | GYRO.MaxTorque = VT(0,4000000,0) |
| 1912 | + | Part169.Rotation = Vector3.new(-180, 15, 90) |
| 1913 | - | GYRO.cframe = CF(root.Position,mouse.Hit.p) |
| 1913 | + | Part169.CanCollide = false |
| 1914 | - | for i = 0,2.4,0.1 do |
| 1914 | + | Part169.Shape = Enum.PartType.Cylinder |
| 1915 | Part169.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001) | |
| 1916 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) |
| 1916 | + | Part169.CFrame = CFrame.new(-106.717194, 117.399269, -50.9897957, 0, -0.965925634, 0.258819908, -1, 0, 0, 0, -0.258819908, -0.965925634) |
| 1917 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) |
| 1917 | + | Part169.BottomSurface = Enum.SurfaceType.Smooth |
| 1918 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) |
| 1918 | + | Part169.TopSurface = Enum.SurfaceType.Smooth |
| 1919 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) |
| 1919 | + | Part169.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1920 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.2) |
| 1920 | + | Part169.Position = Vector3.new(-106.717194, 117.399269, -50.9897957) |
| 1921 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.2) |
| 1921 | + | Part169.Orientation = Vector3.new(0, 165, -90) |
| 1922 | Part169.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 1923 | - | GYRO:Destroy() |
| 1923 | + | ManualWeld170.Name = "Weld" |
| 1924 | - | CameraEnshaking(1, 6) |
| 1924 | + | ManualWeld170.Parent = Part169 |
| 1925 | - | Cso("588734356", Handle, 10, 1.05)
|
| 1925 | + | ManualWeld170.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.965925634, 0, -0.258819908, 0.258819908, 0, -0.965925634) |
| 1926 | - | BlockEffect(maincolor, Handle.CFrame * CF(0, -16, 0), 7, 7, 7, 9, 9, 9, 0.07, 1) |
| 1926 | + | ManualWeld170.C1 = CFrame.new(0, -0.100028992, -0.349956512, 0, -1, 0, -0.965925634, 0, -0.258819908, 0.258819908, 0, -0.965925634) |
| 1927 | - | BlockEffect(BrickC("Crimson"), Handle.CFrame * CF(0, -16, 0), 2, 2, 2, 4, 4, 4, 0.05, 1)
|
| 1927 | + | ManualWeld170.Part0 = Part169 |
| 1928 | - | HitboxFunction(root.CFrame * CF(0, 0, -20), 0.01, 1, 1, 1, 6,5, 14, 24, 2, "Normal") |
| 1928 | + | ManualWeld170.Part1 = Part160 |
| 1929 | - | for i = 0,2,0.1 do |
| 1929 | + | WedgePart171.Parent = Model156 |
| 1930 | WedgePart171.Material = Enum.Material.Slate | |
| 1931 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) |
| 1931 | + | WedgePart171.BrickColor = BrickColor.new("Deep orange")
|
| 1932 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) |
| 1932 | + | WedgePart171.Rotation = Vector3.new(-180, -75, 90) |
| 1933 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) |
| 1933 | + | WedgePart171.CanCollide = false |
| 1934 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) |
| 1934 | + | WedgePart171.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982) |
| 1935 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(134)), 0.2) |
| 1935 | + | WedgePart171.CFrame = CFrame.new(-106.520523, 117.349358, -51.1442108, 0, -0.258819908, -0.965925634, -1, 0, 0, 0, 0.965925634, -0.258819908) |
| 1936 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.2) |
| 1936 | + | WedgePart171.BottomSurface = Enum.SurfaceType.Smooth |
| 1937 | WedgePart171.Color = Color3.new(1, 0.690196, 0) | |
| 1938 | - | local GYRO = IT("BodyGyro",root)
|
| 1938 | + | WedgePart171.Position = Vector3.new(-106.520523, 117.349358, -51.1442108) |
| 1939 | - | GYRO.D = 100 |
| 1939 | + | WedgePart171.Orientation = Vector3.new(0, -105, -90) |
| 1940 | - | GYRO.P = 2000 |
| 1940 | + | WedgePart171.Color = Color3.new(1, 0.690196, 0) |
| 1941 | - | GYRO.MaxTorque = VT(0,4000000,0) |
| 1941 | + | ManualWeld172.Name = "Weld" |
| 1942 | - | GYRO.cframe = CF(root.Position,mouse.Hit.p) |
| 1942 | + | ManualWeld172.Parent = WedgePart171 |
| 1943 | - | for i = 0,2.4,0.1 do |
| 1943 | + | ManualWeld172.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.258819908, 0, 0.965925634, -0.965925634, 0, -0.258819908) |
| 1944 | ManualWeld172.C1 = CFrame.new(0.049911499, -0.250030518, -0.149902344, 0, -1, 0, -0.965925634, 0, -0.258819908, 0.258819908, 0, -0.965925634) | |
| 1945 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) |
| 1945 | + | ManualWeld172.Part0 = WedgePart171 |
| 1946 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) |
| 1946 | + | ManualWeld172.Part1 = Part160 |
| 1947 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) |
| 1947 | + | WedgePart173.Parent = Model156 |
| 1948 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) |
| 1948 | + | WedgePart173.Material = Enum.Material.Slate |
| 1949 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.2) |
| 1949 | + | WedgePart173.BrickColor = BrickColor.new("Deep orange")
|
| 1950 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.2) |
| 1950 | + | WedgePart173.Rotation = Vector3.new(0, 75, 90) |
| 1951 | WedgePart173.CanCollide = false | |
| 1952 | - | GYRO:Destroy() |
| 1952 | + | WedgePart173.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982) |
| 1953 | - | CameraEnshaking(1, 6) |
| 1953 | + | WedgePart173.CFrame = CFrame.new(-106.810349, 117.349358, -51.2218857, 0, -0.258819908, 0.965925634, 1, 0, 0, -0, 0.965925634, 0.258819908) |
| 1954 | - | Cso("588734356", Handle, 10, 1.05)
|
| 1954 | + | WedgePart173.BottomSurface = Enum.SurfaceType.Smooth |
| 1955 | - | BlockEffect(maincolor, Handle.CFrame * CF(0, -16, 0), 7, 7, 7, 9, 9, 9, 0.07, 1) |
| 1955 | + | WedgePart173.Color = Color3.new(1, 0.690196, 0) |
| 1956 | - | BlockEffect(BrickC("Crimson"), Handle.CFrame * CF(0, -16, 0), 2, 2, 2, 4, 4, 4, 0.05, 1)
|
| 1956 | + | WedgePart173.Position = Vector3.new(-106.810349, 117.349358, -51.2218857) |
| 1957 | - | HitboxFunction(root.CFrame * CF(0, 0, -20), 0.01, 1, 1, 1, 6.5, 14, 24, 2, "Normal") |
| 1957 | + | WedgePart173.Orientation = Vector3.new(0, 75, 90) |
| 1958 | - | for i = 0,2,0.1 do |
| 1958 | + | WedgePart173.Color = Color3.new(1, 0.690196, 0) |
| 1959 | ManualWeld174.Name = "Weld" | |
| 1960 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) |
| 1960 | + | ManualWeld174.Parent = WedgePart173 |
| 1961 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) |
| 1961 | + | ManualWeld174.C0 = CFrame.new(0, 0, 0, 0, 1, 0, -0.258819908, 0, 0.965925634, 0.965925634, 0, 0.258819908) |
| 1962 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) |
| 1962 | + | ManualWeld174.C1 = CFrame.new(0.049911499, 0.0500259399, -0.149887085, 0, -1, 0, -0.965925634, 0, -0.258819908, 0.258819908, 0, -0.965925634) |
| 1963 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) |
| 1963 | + | ManualWeld174.Part0 = WedgePart173 |
| 1964 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(134)), 0.2) |
| 1964 | + | ManualWeld174.Part1 = Part160 |
| 1965 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.2) |
| 1965 | + | Model175.Name = "pizza10" |
| 1966 | Model175.Parent = Model0 | |
| 1967 | - | attack = false |
| 1967 | + | Part176.Name = "crust" |
| 1968 | - | hum.WalkSpeed = 8 |
| 1968 | + | Part176.Parent = Model175 |
| 1969 | Part176.Material = Enum.Material.Sand | |
| 1970 | - | function Dangerous_Field() |
| 1970 | + | Part176.BrickColor = BrickColor.new("Gold")
|
| 1971 | - | attack = true |
| 1971 | + | Part176.Rotation = Vector3.new(-180, -55, -180) |
| 1972 | - | hum.WalkSpeed = 0 |
| 1972 | + | Part176.CanCollide = false |
| 1973 | - | for i = 0,10,0.1 do |
| 1973 | + | Part176.Shape = Enum.PartType.Cylinder |
| 1974 | Part176.Size = Vector3.new(0.599999964, 0.200000003, 0.200000003) | |
| 1975 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.2) |
| 1975 | + | Part176.CFrame = CFrame.new(-107.556732, 117.399246, -51.29105, -0.573577583, 0, -0.819151819, 0, 1, 0, 0.819151819, 0, -0.573577583) |
| 1976 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) |
| 1976 | + | Part176.BottomSurface = Enum.SurfaceType.Smooth |
| 1977 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2), Rad(0), Rad(-2.1)), 0.15) |
| 1977 | + | Part176.TopSurface = Enum.SurfaceType.Smooth |
| 1978 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) |
| 1978 | + | Part176.Color = Color3.new(0.937255, 0.721569, 0.219608) |
| 1979 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(2.1), Rad(0), Rad(90)), 0.2) |
| 1979 | + | Part176.Position = Vector3.new(-107.556732, 117.399246, -51.29105) |
| 1980 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(2.1), Rad(0), Rad(-90)), 0.2) |
| 1980 | + | Part176.Orientation = Vector3.new(0, -125, 0) |
| 1981 | - | CameraEnshaking(1, 7) |
| 1981 | + | Part176.Color = Color3.new(0.937255, 0.721569, 0.219608) |
| 1982 | - | Cso("588734356", Handle, 10, 1.2)
|
| 1982 | + | ManualWeld177.Name = "Weld" |
| 1983 | - | BlockEffect(maincolor, Handle.CFrame * CF(0, -8, 0), 9, 9, 9, 11, 11, 11, 0.07, 1) |
| 1983 | + | ManualWeld177.Parent = Part176 |
| 1984 | - | BlockEffect(BrickC("Crimson"), Handle.CFrame * CF(0, -8, 0), 3, 3, 3, 5, 5, 5, 0.05, 1)
|
| 1984 | + | ManualWeld177.C0 = CFrame.new(0, 0, 0, -0.573577344, 0, 0.819151461, 0, 1, 0, -0.819151461, 0, -0.573577344) |
| 1985 | - | HitboxFunction(Handle.CFrame * CF(0, 0, -10.3), 0.05, 1, 1, 1, 7.3, 15, 20, 3, "Normal") |
| 1985 | + | ManualWeld177.C1 = CFrame.new(0, -0.0999908447, 0.350021362, 0, -1, 0, -0.573577464, 0, 0.81915164, -0.81915164, 0, -0.573577464) |
| 1986 | - | HitboxFunction(Handle.CFrame * CF(0, 0, -0), 0.05, 1, 1, 1, 5, 2, 3, 10, "Normal") |
| 1986 | + | ManualWeld177.Part0 = Part176 |
| 1987 | - | end |
| 1987 | + | ManualWeld177.Part1 = Part179 |
| 1988 | - | attack = false |
| 1988 | + | ManualWeld178.Name = "Weld" |
| 1989 | - | hum.WalkSpeed = 8 |
| 1989 | + | ManualWeld178.Parent = Part176 |
| 1990 | ManualWeld178.C0 = CFrame.new(0, 0, 0, -0.573577583, 0, 0.819151819, 0, 1, 0, -0.819151819, 0, -0.573577583) | |
| 1991 | - | function Shockwave() |
| 1991 | + | ManualWeld178.C1 = CFrame.new(-0.743125916, 0.199249268, -0.530879974, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 1992 | - | attack = true |
| 1992 | + | ManualWeld178.Part0 = Part176 |
| 1993 | - | hum.WalkSpeed = 0 |
| 1993 | + | ManualWeld178.Part1 = Part1 |
| 1994 | - | for i = 0,4,0.1 do |
| 1994 | + | Part179.Parent = Model175 |
| 1995 | - | swait() |
| 1995 | + | Part179.Material = Enum.Material.Sand |
| 1996 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) |
| 1996 | + | Part179.BrickColor = BrickColor.new("Maroon")
|
| 1997 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) |
| 1997 | + | Part179.Rotation = Vector3.new(-180, -55, 90) |
| 1998 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) |
| 1998 | + | Part179.CanCollide = false |
| 1999 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) |
| 1999 | + | Part179.Shape = Enum.PartType.Cylinder |
| 2000 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) |
| 2000 | + | Part179.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006) |
| 2001 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) |
| 2001 | + | Part179.CFrame = CFrame.new(-107.327362, 117.399246, -51.0083771, 0, -0.573577702, -0.819151998, -1, 0, 0, 0, 0.819151998, -0.573577702) |
| 2002 | Part179.BottomSurface = Enum.SurfaceType.Smooth | |
| 2003 | - | coroutine.resume(coroutine.create(function() |
| 2003 | + | Part179.TopSurface = Enum.SurfaceType.Smooth |
| 2004 | - | BlockEffect(maincolor, rl.CFrame * CF(-1, -0, -5), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2004 | + | Part179.Color = Color3.new(0.458824, 0, 0) |
| 2005 | - | BlockEffect(maincolor, rl.CFrame * CF(-3, -0, -5), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2005 | + | Part179.Position = Vector3.new(-107.327362, 117.399246, -51.0083771) |
| 2006 | - | BlockEffect(maincolor, rl.CFrame * CF(2, -0, -5), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2006 | + | Part179.Orientation = Vector3.new(0, -125, -90) |
| 2007 | - | HitboxFunction(rl.CFrame * CF(-1, 0, -7), 0.05, 1, 1, 1, 5, 20, 25, 0, "Snare") |
| 2007 | + | Part179.Color = Color3.new(0.458824, 0, 0) |
| 2008 | - | HitboxFunction(rl.CFrame * CF(-3, 0, -7), 0.05, 1, 1, 1, 5, 20, 25, 0, "Snare") |
| 2008 | + | Part180.Parent = Model175 |
| 2009 | - | HitboxFunction(rl.CFrame * CF(2, 0, -7), 0.05, 1, 1, 1, 5, 20, 25, 0, "Snare") |
| 2009 | + | Part180.Material = Enum.Material.Sand |
| 2010 | - | CameraEnshaking(1, 7) |
| 2010 | + | Part180.BrickColor = BrickColor.new("Maroon")
|
| 2011 | - | wait(0.05) |
| 2011 | + | Part180.Rotation = Vector3.new(-180, -55, 90) |
| 2012 | - | BlockEffect(maincolor, rl.CFrame * CF(-0.8, -0, -10), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2012 | + | Part180.CanCollide = false |
| 2013 | - | BlockEffect(maincolor, rl.CFrame * CF(-2.8, -0, -10), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2013 | + | Part180.Shape = Enum.PartType.Cylinder |
| 2014 | - | BlockEffect(maincolor, rl.CFrame * CF(1.8, -0, -10), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2014 | + | Part180.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006) |
| 2015 | - | HitboxFunction(rl.CFrame * CF(-0.8, 0, -12), 0.05, 1, 1, 1, 5, 20, 20, 10, "Snare") |
| 2015 | + | Part180.CFrame = CFrame.new(-107.106102, 117.399246, -50.9755821, 0, -0.573577762, -0.819152117, -1, 0, 0, 0, 0.819152117, -0.573577762) |
| 2016 | - | HitboxFunction(rl.CFrame * CF(-2.8, 0, -12), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") |
| 2016 | + | Part180.BottomSurface = Enum.SurfaceType.Smooth |
| 2017 | - | HitboxFunction(rl.CFrame * CF(1.8, 0, -12), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") |
| 2017 | + | Part180.TopSurface = Enum.SurfaceType.Smooth |
| 2018 | - | CameraEnshaking(1, 7) |
| 2018 | + | Part180.Color = Color3.new(0.458824, 0, 0) |
| 2019 | - | wait(0.05) |
| 2019 | + | Part180.Position = Vector3.new(-107.106102, 117.399246, -50.9755821) |
| 2020 | - | BlockEffect(maincolor, rl.CFrame * CF(-0.6, -0, -15), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2020 | + | Part180.Orientation = Vector3.new(0, -125, -90) |
| 2021 | - | BlockEffect(maincolor, rl.CFrame * CF(-2.6, -0, -15), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2021 | + | Part180.Color = Color3.new(0.458824, 0, 0) |
| 2022 | - | BlockEffect(maincolor, rl.CFrame * CF(1.6, -0, -15), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2022 | + | ManualWeld181.Name = "Weld" |
| 2023 | - | HitboxFunction(rl.CFrame * CF(-0.6, 0, -17), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") |
| 2023 | + | ManualWeld181.Parent = Part180 |
| 2024 | - | HitboxFunction(rl.CFrame * CF(-2.6, 0, -17), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") |
| 2024 | + | ManualWeld181.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.573577344, 0, 0.819151461, -0.819151461, 0, -0.573577344) |
| 2025 | - | HitboxFunction(rl.CFrame * CF(1.6, 0, -17), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") |
| 2025 | + | ManualWeld181.C1 = CFrame.new(0, -0.100048065, -0.200057983, 0, -1, 0, -0.573577344, 0, 0.819151461, -0.819151461, 0, -0.573577344) |
| 2026 | - | CameraEnshaking(1, 7) |
| 2026 | + | ManualWeld181.Part0 = Part180 |
| 2027 | - | wait(0.05) |
| 2027 | + | ManualWeld181.Part1 = Part179 |
| 2028 | - | BlockEffect(maincolor, rl.CFrame * CF(-0.4, -0, -20), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2028 | + | Part182.Parent = Model175 |
| 2029 | - | BlockEffect(maincolor, rl.CFrame * CF(-2.4, -0, -20), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2029 | + | Part182.Material = Enum.Material.Sand |
| 2030 | - | BlockEffect(maincolor, rl.CFrame * CF(1.4, -0, -20), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2030 | + | Part182.BrickColor = BrickColor.new("Maroon")
|
| 2031 | - | HitboxFunction(rl.CFrame * CF(-0.4, 0, -22), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") |
| 2031 | + | Part182.Rotation = Vector3.new(-180, -55, 90) |
| 2032 | - | HitboxFunction(rl.CFrame * CF(-2.4, 0, -22), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") |
| 2032 | + | Part182.CanCollide = false |
| 2033 | - | HitboxFunction(rl.CFrame * CF(1.4, 0, -22), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") |
| 2033 | + | Part182.Shape = Enum.PartType.Cylinder |
| 2034 | - | CameraEnshaking(1, 7) |
| 2034 | + | Part182.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006) |
| 2035 | - | wait(0.05) |
| 2035 | + | Part182.CFrame = CFrame.new(-107.294495, 117.399246, -51.229538, 0, -0.573577821, -0.819152176, -1, 0, 0, 0, 0.819152176, -0.573577821) |
| 2036 | - | BlockEffect(maincolor, rl.CFrame * CF(-0.2, -0, -25), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2036 | + | Part182.BottomSurface = Enum.SurfaceType.Smooth |
| 2037 | - | BlockEffect(maincolor, rl.CFrame * CF(-2.2, -0, -25), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2037 | + | Part182.TopSurface = Enum.SurfaceType.Smooth |
| 2038 | - | BlockEffect(maincolor, rl.CFrame * CF(1.2, -0, -25), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2038 | + | Part182.Color = Color3.new(0.458824, 0, 0) |
| 2039 | - | HitboxFunction(rl.CFrame * CF(-0.2, 0, -27), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") |
| 2039 | + | Part182.Position = Vector3.new(-107.294495, 117.399246, -51.229538) |
| 2040 | - | HitboxFunction(rl.CFrame * CF(-2.2, 0, -27), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") |
| 2040 | + | Part182.Orientation = Vector3.new(0, -125, -90) |
| 2041 | - | HitboxFunction(rl.CFrame * CF(1.2, 0, -27), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") |
| 2041 | + | Part182.Color = Color3.new(0.458824, 0, 0) |
| 2042 | - | CameraEnshaking(1, 7) |
| 2042 | + | ManualWeld183.Name = "Weld" |
| 2043 | - | wait(0.05) |
| 2043 | + | ManualWeld183.Parent = Part182 |
| 2044 | - | BlockEffect(maincolor, rl.CFrame * CF(-0, -0, -30), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2044 | + | ManualWeld183.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.573577344, 0, 0.819151461, -0.819151461, 0, -0.573577344) |
| 2045 | - | BlockEffect(maincolor, rl.CFrame * CF(-2, -0, -30), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2045 | + | ManualWeld183.C1 = CFrame.new(0, -0.200016022, 0.0999298096, 0, -1, 0, -0.573577404, 0, 0.81915158, -0.81915158, 0, -0.573577404) |
| 2046 | - | BlockEffect(maincolor, rl.CFrame * CF(1, -0, -30), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2046 | + | ManualWeld183.Part0 = Part182 |
| 2047 | - | HitboxFunction(rl.CFrame * CF(-0, 0, -32), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") |
| 2047 | + | ManualWeld183.Part1 = Part179 |
| 2048 | - | HitboxFunction(rl.CFrame * CF(-2, 0, -32), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") |
| 2048 | + | Part184.Parent = Model175 |
| 2049 | - | HitboxFunction(rl.CFrame * CF(1, 0, -32), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") |
| 2049 | + | Part184.Material = Enum.Material.Glass |
| 2050 | - | CameraEnshaking(1, 7) |
| 2050 | + | Part184.BrickColor = BrickColor.new("Really black")
|
| 2051 | Part184.Rotation = Vector3.new(-180, -55, 90) | |
| 2052 | - | Cso("440145223", Handle, 10, 1.05)
|
| 2052 | + | Part184.CanCollide = false |
| 2053 | - | for i = 1,7,0.1 do |
| 2053 | + | Part184.Shape = Enum.PartType.Cylinder |
| 2054 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) |
| 2054 | + | Part184.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001) |
| 2055 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) |
| 2055 | + | Part184.CFrame = CFrame.new(-107.171722, 117.399246, -51.1435738, 0, -0.573577821, -0.819152176, -1, 0, 0, 0, 0.819152176, -0.573577821) |
| 2056 | - | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) |
| 2056 | + | Part184.BottomSurface = Enum.SurfaceType.Smooth |
| 2057 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) |
| 2057 | + | Part184.TopSurface = Enum.SurfaceType.Smooth |
| 2058 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) |
| 2058 | + | Part184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 2059 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1) |
| 2059 | + | Part184.Position = Vector3.new(-107.171722, 117.399246, -51.1435738) |
| 2060 | Part184.Orientation = Vector3.new(0, -125, -90) | |
| 2061 | - | wait(.6) |
| 2061 | + | Part184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 2062 | - | hum.WalkSpeed = 8 |
| 2062 | + | ManualWeld185.Name = "Weld" |
| 2063 | - | attack = false |
| 2063 | + | ManualWeld185.Parent = Part184 |
| 2064 | ManualWeld185.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.573577344, 0, 0.819151461, -0.819151461, 0, -0.573577344) | |
| 2065 | - | function Pulse() |
| 2065 | + | ManualWeld185.C1 = CFrame.new(0, -0.200019836, -0.049949646, 0, -1, 0, -0.573577464, 0, 0.81915164, -0.81915164, 0, -0.573577464) |
| 2066 | - | attack = true |
| 2066 | + | ManualWeld185.Part0 = Part184 |
| 2067 | - | hum.WalkSpeed = 0 |
| 2067 | + | ManualWeld185.Part1 = Part179 |
| 2068 | - | local GYRO = IT("BodyGyro",root)
|
| 2068 | + | Part186.Parent = Model175 |
| 2069 | - | GYRO.D = 100 |
| 2069 | + | Part186.Material = Enum.Material.Glass |
| 2070 | - | GYRO.P = 2000 |
| 2070 | + | Part186.BrickColor = BrickColor.new("Really black")
|
| 2071 | - | GYRO.MaxTorque = VT(0,4000000,0) |
| 2071 | + | Part186.Rotation = Vector3.new(-180, -55, 90) |
| 2072 | - | GYRO.cframe = CF(root.Position,mouse.Hit.p) |
| 2072 | + | Part186.CanCollide = false |
| 2073 | - | for i = 0,4,0.1 do |
| 2073 | + | Part186.Shape = Enum.PartType.Cylinder |
| 2074 | - | swait() |
| 2074 | + | Part186.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001) |
| 2075 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(0)), 0.15) |
| 2075 | + | Part186.CFrame = CFrame.new(-107.450165, 117.399246, -51.0945206, 0, -0.573577821, -0.819152176, -1, 0, 0, 0, 0.819152176, -0.573577821) |
| 2076 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(0)), 0.3) |
| 2076 | + | Part186.BottomSurface = Enum.SurfaceType.Smooth |
| 2077 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) |
| 2077 | + | Part186.TopSurface = Enum.SurfaceType.Smooth |
| 2078 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) |
| 2078 | + | Part186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 2079 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(0 - 2.5 * Sin(sine / 20))), 0.1) |
| 2079 | + | Part186.Position = Vector3.new(-107.450165, 117.399246, -51.0945206) |
| 2080 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) |
| 2080 | + | Part186.Orientation = Vector3.new(0, -125, -90) |
| 2081 | Part186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 2082 | - | BlockEffect(maincolor, Handle.CFrame * CF(-0, -5, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2082 | + | ManualWeld187.Name = "Weld" |
| 2083 | - | HitboxFunction(Handle.CFrame * CF(-0, -7, -0), 0.05, 1, 1, 1, 5, 30, 40, 0, "Freeze") |
| 2083 | + | ManualWeld187.Parent = Part186 |
| 2084 | - | CameraEnshaking(1, 25) |
| 2084 | + | ManualWeld187.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.573577344, 0, 0.819151461, -0.819151461, 0, -0.573577344) |
| 2085 | - | BlockEffect(maincolor, Handle.CFrame * CF(-0, -10, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2085 | + | ManualWeld187.C1 = CFrame.new(0, -0.000129699707, 0.150001526, 0, -1, 0, -0.573577464, 0, 0.81915164, -0.81915164, 0, -0.573577464) |
| 2086 | - | HitboxFunction(Handle.CFrame * CF(-0, -12, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") |
| 2086 | + | ManualWeld187.Part0 = Part186 |
| 2087 | - | BlockEffect(maincolor, Handle.CFrame * CF(-0, -15, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2087 | + | ManualWeld187.Part1 = Part179 |
| 2088 | - | HitboxFunction(Handle.CFrame * CF(0, -17, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") |
| 2088 | + | Part188.Parent = Model175 |
| 2089 | - | BlockEffect(maincolor, Handle.CFrame * CF(-0, -20, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2089 | + | Part188.Material = Enum.Material.Glass |
| 2090 | - | HitboxFunction(Handle.CFrame * CF(0, -22, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") |
| 2090 | + | Part188.BrickColor = BrickColor.new("Really black")
|
| 2091 | - | BlockEffect(maincolor, Handle.CFrame * CF(-0, -25, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2091 | + | Part188.Rotation = Vector3.new(-180, -55, 90) |
| 2092 | - | HitboxFunction(Handle.CFrame * CF(0, -27, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") |
| 2092 | + | Part188.CanCollide = false |
| 2093 | - | BlockEffect(maincolor, Handle.CFrame * CF(-0, -30, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2093 | + | Part188.Shape = Enum.PartType.Cylinder |
| 2094 | - | HitboxFunction(Handle.CFrame * CF(0, -32, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") |
| 2094 | + | Part188.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001) |
| 2095 | - | BlockEffect(maincolor, Handle.CFrame * CF(-0, -35, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2095 | + | Part188.CFrame = CFrame.new(-106.983238, 117.399246, -50.8895531, 0, -0.573577821, -0.819152176, -1, 0, 0, 0, 0.819152176, -0.573577821) |
| 2096 | - | HitboxFunction(Handle.CFrame * CF(0, -37, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") |
| 2096 | + | Part188.BottomSurface = Enum.SurfaceType.Smooth |
| 2097 | - | BlockEffect(maincolor, Handle.CFrame * CF(-0, -40, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2097 | + | Part188.TopSurface = Enum.SurfaceType.Smooth |
| 2098 | - | HitboxFunction(Handle.CFrame * CF(0, -42, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") |
| 2098 | + | Part188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 2099 | - | BlockEffect(maincolor, Handle.CFrame * CF(-0, -45, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2099 | + | Part188.Position = Vector3.new(-106.983238, 117.399246, -50.8895531) |
| 2100 | - | HitboxFunction(Handle.CFrame * CF(0, -47, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") |
| 2100 | + | Part188.Orientation = Vector3.new(0, -125, -90) |
| 2101 | - | BlockEffect(maincolor, Handle.CFrame * CF(-0, -50, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2101 | + | Part188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 2102 | - | HitboxFunction(Handle.CFrame * CF(0, -52, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") |
| 2102 | + | ManualWeld189.Name = "Weld" |
| 2103 | - | BlockEffect(maincolor, Handle.CFrame * CF(-0, -55, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2103 | + | ManualWeld189.Parent = Part188 |
| 2104 | - | HitboxFunction(Handle.CFrame * CF(0, -57, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") |
| 2104 | + | ManualWeld189.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.573577344, 0, 0.819151461, -0.819151461, 0, -0.573577344) |
| 2105 | - | BlockEffect(maincolor, Handle.CFrame * CF(-0, -60, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2105 | + | ManualWeld189.C1 = CFrame.new(0, -0.100048065, -0.35004425, 0, -1, 0, -0.573577464, 0, 0.81915164, -0.81915164, 0, -0.573577464) |
| 2106 | - | HitboxFunction(Handle.CFrame * CF(0, -62, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") |
| 2106 | + | ManualWeld189.Part0 = Part188 |
| 2107 | - | Cso("440145223", Handle, 10, 1.05)
|
| 2107 | + | ManualWeld189.Part1 = Part179 |
| 2108 | - | GYRO:Destroy() |
| 2108 | + | WedgePart190.Parent = Model175 |
| 2109 | - | for i = 1,2,0.1 do |
| 2109 | + | WedgePart190.Material = Enum.Material.Slate |
| 2110 | - | swait() |
| 2110 | + | WedgePart190.BrickColor = BrickColor.new("Deep orange")
|
| 2111 | - | PixelBlock(2,1,"Add",Handle.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.04,0.04,0.04,0.06,maincolor,0) |
| 2111 | + | WedgePart190.Rotation = Vector3.new(0, -35, -90) |
| 2112 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(0)), 0.15) |
| 2112 | + | WedgePart190.CanCollide = false |
| 2113 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(0)), 0.3) |
| 2113 | + | WedgePart190.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982) |
| 2114 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) |
| 2114 | + | WedgePart190.CFrame = CFrame.new(-107.061127, 117.349403, -51.1271858, 0, 0.819152176, -0.573577821, -1, 0, 0, 0, 0.573577821, 0.819152176) |
| 2115 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) |
| 2115 | + | WedgePart190.BottomSurface = Enum.SurfaceType.Smooth |
| 2116 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(0 - 2.5 * Sin(sine / 20))), 0.1) |
| 2116 | + | WedgePart190.Color = Color3.new(1, 0.690196, 0) |
| 2117 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) |
| 2117 | + | WedgePart190.Position = Vector3.new(-107.061127, 117.349403, -51.1271858) |
| 2118 | WedgePart190.Orientation = Vector3.new(0, -35, -90) | |
| 2119 | - | hum.WalkSpeed = 8 |
| 2119 | + | WedgePart190.Color = Color3.new(1, 0.690196, 0) |
| 2120 | - | attack = false |
| 2120 | + | ManualWeld191.Name = "Weld" |
| 2121 | ManualWeld191.Parent = WedgePart190 | |
| 2122 | - | function LAZER() |
| 2122 | + | ManualWeld191.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.819151461, 0, 0.573577344, -0.573577344, 0, 0.819151461) |
| 2123 | - | attack = true |
| 2123 | + | ManualWeld191.C1 = CFrame.new(0.0498428345, -0.250026703, -0.149940491, 0, -1, 0, -0.573577464, 0, 0.81915164, -0.81915164, 0, -0.573577464) |
| 2124 | - | hum.WalkSpeed = 0.03 |
| 2124 | + | ManualWeld191.Part0 = WedgePart190 |
| 2125 | - | for i = 0,4,0.1 do |
| 2125 | + | ManualWeld191.Part1 = Part179 |
| 2126 | - | swait() |
| 2126 | + | WedgePart192.Parent = Model175 |
| 2127 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(0)), 0.15) |
| 2127 | + | WedgePart192.Material = Enum.Material.Slate |
| 2128 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(0)), 0.3) |
| 2128 | + | WedgePart192.BrickColor = BrickColor.new("Deep orange")
|
| 2129 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) |
| 2129 | + | WedgePart192.Rotation = Vector3.new(-180, 35, -90) |
| 2130 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) |
| 2130 | + | WedgePart192.CanCollide = false |
| 2131 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(0 - 2.5 * Sin(sine / 20))), 0.1) |
| 2131 | + | WedgePart192.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982) |
| 2132 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) |
| 2132 | + | WedgePart192.CFrame = CFrame.new(-107.233231, 117.349403, -50.881382, -0, 0.819152176, 0.573577821, 1, 0, 0, 0, 0.573577821, -0.819152176) |
| 2133 | WedgePart192.BottomSurface = Enum.SurfaceType.Smooth | |
| 2134 | - | LAZOR:Play() |
| 2134 | + | WedgePart192.Color = Color3.new(1, 0.690196, 0) |
| 2135 | - | local GYRO = IT("BodyGyro",root)
|
| 2135 | + | WedgePart192.Position = Vector3.new(-107.233231, 117.349403, -50.881382) |
| 2136 | - | GYRO.D = 100 |
| 2136 | + | WedgePart192.Orientation = Vector3.new(0, 145, 90) |
| 2137 | - | GYRO.P = 2000 |
| 2137 | + | WedgePart192.Color = Color3.new(1, 0.690196, 0) |
| 2138 | - | GYRO.MaxTorque = VT(0,4000000,0) |
| 2138 | + | ManualWeld193.Name = "Weld" |
| 2139 | - | GYRO.cframe = CF(root.Position,mouse.Hit.p) |
| 2139 | + | ManualWeld193.Parent = WedgePart192 |
| 2140 | - | repeat |
| 2140 | + | ManualWeld193.C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0.819151461, 0, 0.573577344, 0.573577344, 0, -0.819151461) |
| 2141 | - | swait(2) |
| 2141 | + | ManualWeld193.C1 = CFrame.new(0.0498428345, 0.050037384, -0.14994812, 0, -1, 0, -0.573577464, 0, 0.81915164, -0.81915164, 0, -0.573577464) |
| 2142 | - | PixelBlock(2,1,"Add",Handle.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.3,0.3,0.3,0.4,maincolor,0) |
| 2142 | + | ManualWeld193.Part0 = WedgePart192 |
| 2143 | - | PixelBlock(4,3,"Add",Handle.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.5,maincolor,0) |
| 2143 | + | ManualWeld193.Part1 = Part179 |
| 2144 | - | GYRO.cframe = CF(root.Position,mouse.Hit.p) |
| 2144 | + | Part194.Name = "pizzaboxconstraint" |
| 2145 | - | LAZOR.Parent = ra |
| 2145 | + | Part194.Parent = Model0 |
| 2146 | - | BlockEffect(maincolor, Handle.CFrame * CF(-0, -5, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) |
| 2146 | + | Part194.Transparency = 1 |
| 2147 | - | HitboxFunction(Handle.CFrame * CF(-0, -7, -0), 0.05, 1, 1, 1, 5, 1, 5, 0, "Freeze") |
| 2147 | + | Part194.CanCollide = false |
| 2148 | - | CameraEnshaking(1, 7) |
| 2148 | + | Part194.Shape = Enum.PartType.Cylinder |
| 2149 | - | BlockEffect(maincolor, Handle.CFrame * CF(-0, -10, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) |
| 2149 | + | Part194.Size = Vector3.new(2.5, 0.400000006, 0.400000006) |
| 2150 | - | HitboxFunction(Handle.CFrame * CF(-0, -12, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") |
| 2150 | + | Part194.CFrame = CFrame.new(-106.814522, 117.299988, -49.5357475, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 2151 | - | BlockEffect(maincolor, Handle.CFrame * CF(-0, -15, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) |
| 2151 | + | Part194.BottomSurface = Enum.SurfaceType.Smooth |
| 2152 | - | HitboxFunction(Handle.CFrame * CF(0, -17, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") |
| 2152 | + | Part194.TopSurface = Enum.SurfaceType.Smooth |
| 2153 | - | BlockEffect(maincolor, Handle.CFrame * CF(-0, -20, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) |
| 2153 | + | Part194.Position = Vector3.new(-106.814522, 117.299988, -49.5357475) |
| 2154 | - | HitboxFunction(Handle.CFrame * CF(0, -22, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") |
| 2154 | + | ManualWeld195.Name = "Weld" |
| 2155 | - | BlockEffect(maincolor, Handle.CFrame * CF(-0, -25, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) |
| 2155 | + | ManualWeld195.Parent = Part194 |
| 2156 | - | HitboxFunction(Handle.CFrame * CF(0, -27, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") |
| 2156 | + | ManualWeld195.C1 = CFrame.new(-0.000915527344, 0.0999908447, 1.22442245, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 2157 | - | BlockEffect(maincolor, Handle.CFrame * CF(-0, -30, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) |
| 2157 | + | ManualWeld195.Part0 = Part194 |
| 2158 | - | HitboxFunction(Handle.CFrame * CF(0, -32, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") |
| 2158 | + | ManualWeld195.Part1 = Part1 |
| 2159 | - | BlockEffect(maincolor, Handle.CFrame * CF(-0, -35, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) |
| 2159 | + | ManualWeld196.Name = "Weld" |
| 2160 | - | HitboxFunction(Handle.CFrame * CF(0, -37, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") |
| 2160 | + | ManualWeld196.Parent = Part194 |
| 2161 | - | BlockEffect(maincolor, Handle.CFrame * CF(-0, -40, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) |
| 2161 | + | ManualWeld196.C1 = CFrame.new(-0.000915527344, -0.100006104, 1.22442245, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 2162 | - | HitboxFunction(Handle.CFrame * CF(0, -42, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") |
| 2162 | + | ManualWeld196.Part0 = Part194 |
| 2163 | - | BlockEffect(maincolor, Handle.CFrame * CF(-0, -45, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) |
| 2163 | + | ManualWeld196.Part1 = Part2 |
| 2164 | - | HitboxFunction(Handle.CFrame * CF(0, -47, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") |
| 2164 | + | for i,v in pairs(mas:GetChildren()) do |
| 2165 | - | BlockEffect(maincolor, Handle.CFrame * CF(-0, -50, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) |
| 2165 | + | v.Parent = char |
| 2166 | - | HitboxFunction(Handle.CFrame * CF(0, -52, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") |
| 2166 | + | pizzabox = v |
| 2167 | - | BlockEffect(maincolor, Handle.CFrame * CF(-0, -55, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) |
| 2167 | + | boxconstraint = ManualWeld195 |
| 2168 | - | HitboxFunction(Handle.CFrame * CF(0, -57, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") |
| 2168 | + | top = Part2 |
| 2169 | - | BlockEffect(maincolor, Handle.CFrame * CF(-0, -60, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) |
| 2169 | + | bottom = Part1 |
| 2170 | - | HitboxFunction(Handle.CFrame * CF(0, -62, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") |
| 2170 | + | piz9 = Model137 |
| 2171 | - | BlockEffect(maincolor, Handle.CFrame * CF(-0, -65, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) |
| 2171 | + | breakitup = WedgePart152 |
| 2172 | - | HitboxFunction(Handle.CFrame * CF(0, -67, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") |
| 2172 | + | pcall(function() v:MakeJoints() end) |
| 2173 | - | BlockEffect(maincolor, Handle.CFrame * CF(-0, -70, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) |
| 2173 | + | |
| 2174 | - | HitboxFunction(Handle.CFrame * CF(0, -72, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") |
| 2174 | + | mas:Destroy() |
| 2175 | - | BlockEffect(maincolor, Handle.CFrame * CF(-0, -75, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) |
| 2175 | + | for i,v in pairs(cors) do |
| 2176 | - | HitboxFunction(Handle.CFrame * CF(0, -77, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") |
| 2176 | + | spawn(function() |
| 2177 | - | until LAZOR.Playing == false |
| 2177 | + | pcall(v) |
| 2178 | - | GYRO:Destroy() |
| 2178 | + | |
| 2179 | - | hum.WalkSpeed = 8 |
| 2179 | + | |
| 2180 | - | attack = false |
| 2180 | + | |
| 2181 | ||
| 2182 | - | function Spirit_Beam() |
| 2182 | + | local rootj0 = rootj.C0 |
| 2183 | - | attack = true |
| 2183 | + | local neck0 = neck.C0 |
| 2184 | - | hum.WalkSpeed = 0 |
| 2184 | + | local LS0 = LS.C0 |
| 2185 | - | local GYRO = IT("BodyGyro",root)
|
| 2185 | + | local RS0 = RS.C0 |
| 2186 | - | GYRO.D = 100 |
| 2186 | + | local LH0 = LH.C0 |
| 2187 | - | GYRO.P = 2000 |
| 2187 | + | local RH0 = RH.C0 |
| 2188 | - | GYRO.MaxTorque = VT(0,4000000,0) |
| 2188 | + | local rootj1 = rootj.C1 |
| 2189 | - | GYRO.cframe = CF(root.Position,mouse.Hit.p) |
| 2189 | + | local neck1 = neck.C1 |
| 2190 | - | for i = 0,5,0.1 do |
| 2190 | + | local LS1 = LS.C1 |
| 2191 | - | swait() |
| 2191 | + | local RS1 = RS.C1 |
| 2192 | - | GYRO.cframe = CF(root.Position,mouse.Hit.p) |
| 2192 | + | local LH1 = LH.C1 |
| 2193 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
| 2193 | + | local RH1 = RH.C1 |
| 2194 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(8 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) |
| 2194 | + | |
| 2195 | - | RH.C0 = clerp(RH.C0, CF(1, -0.7 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) |
| 2195 | + | ----------------------------------------------------------------------------------- |
| 2196 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) |
| 2196 | + | |
| 2197 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(-10 * Cos(sine / 20)), Rad(0 - 2.5 * Sin(sine / 20))), 0.1) |
| 2197 | + | local CFn = CFrame.new |
| 2198 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-0 + 2.5 * Sin(sine / 20))), 0.1) |
| 2198 | + | local CFa = CFrame.Angles |
| 2199 | - | end |
| 2199 | + | local Rad = math.rad |
| 2200 | - | ref = New("Part",m,"ref",{Anchored = true, CanCollide = false,Transparency = 1,Size = Vector3.new(0.200000018, 0.299999923, 0.2),Position = mouse.Hit.p,Color = Color3.new(1, 0, 0),})
|
| 2200 | + | local Sin = math.sin |
| 2201 | - | HitboxFunction(ref.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 4, 25, 50, 1, "Normal") |
| 2201 | + | local Cos = math.cos |
| 2202 | - | BlockEffect(maincolor, ref.CFrame * CF(-0, -0, -0), 4, 4, 4, 5, 5, 5, 0.07, 1) |
| 2202 | + | local sine = 1 |
| 2203 | - | local beam = Instance.new("Part", workspace)
|
| 2203 | + | |
| 2204 | - | beam.BrickColor = BrickColor.new("Fog")
|
| 2204 | + | local boxweld = Instance.new("Weld", bottom)
|
| 2205 | - | beam.FormFactor = "Custom" |
| 2205 | + | boxweld.Part0 = rarm |
| 2206 | - | beam.Material = "Glass" |
| 2206 | + | boxweld.Part1 = bottom |
| 2207 | - | beam.Transparency = 0.5 |
| 2207 | + | boxweld.C1 = CFn(0.5, -0.5, 1.5) * CFa(Rad(90), 0, 0) |
| 2208 | - | beam.Anchored = true |
| 2208 | + | |
| 2209 | - | beam.Locked = true |
| 2209 | + | local boxweld0 = boxweld.C0 |
| 2210 | - | beam.CanCollide = false |
| 2210 | + | local boxweld1 = boxweld.C1 |
| 2211 | - | local distance = (Handle.CFrame.p - mouse.Hit.p).magnitude |
| 2211 | + | |
| 2212 | - | beam.Size = Vector3.new(1.05, 1.05, distance) |
| 2212 | + | local closedframe = boxconstraint.C0 |
| 2213 | - | beam.CFrame = CFrame.new(Handle.CFrame.p, mouse.Hit.p) * CFrame.new(0, 0, -distance / 2) |
| 2213 | + | local bc0 = boxconstraint.C0 |
| 2214 | - | game:GetService("Debris"):AddItem(beam, 0.14)
|
| 2214 | + | local bc1 = boxconstraint.C1 |
| 2215 | - | local sound = Instance.new('Sound',Handle)
|
| 2215 | + | |
| 2216 | - | sound.SoundId = 'rbxassetid://588697948' |
| 2216 | + | local OMFG_PIZZA = Instance.new("Sound", tor)
|
| 2217 | - | sound.Volume = 7 |
| 2217 | + | OMFG_PIZZA.SoundId = "rbxassetid://0" |
| 2218 | - | sound.EmitterSize = 40 |
| 2218 | + | OMFG_PIZZA.Name = "OMFG_PIZZADUDE" |
| 2219 | - | sound.MaxDistance = 450 |
| 2219 | + | OMFG_PIZZA.Volume = 1.5 |
| 2220 | - | sound:Play() |
| 2220 | + | OMFG_PIZZA.Looped = true |
| 2221 | - | game:GetService("Debris"):AddItem(beam, sound.TimeLength)
|
| 2221 | + | OMFG_PIZZA:Play() |
| 2222 | - | GYRO:Destroy() |
| 2222 | + | local thepos = OMFG_PIZZA.TimePosition |
| 2223 | - | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) |
| 2223 | + | |
| 2224 | - | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) |
| 2224 | + | local SCOOTER = Instance.new("Sound", tor)
|
| 2225 | - | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) |
| 2225 | + | SCOOTER.SoundId = "rbxassetid://210237012" |
| 2226 | - | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) |
| 2226 | + | SCOOTER.Name = "SCOOTERDUDE" |
| 2227 | - | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) |
| 2227 | + | SCOOTER.Volume = 1.5 |
| 2228 | - | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) |
| 2228 | + | SCOOTER.Looped = true |
| 2229 | - | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) |
| 2229 | + | local thepos2 = SCOOTER.TimePosition |
| 2230 | - | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) |
| 2230 | + | |
| 2231 | - | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) |
| 2231 | + | local PIZZA_TIME = Instance.new("Sound", head)
|
| 2232 | - | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) |
| 2232 | + | PIZZA_TIME.Name = "PIZZA_TIME_BRUTHA" |
| 2233 | - | wait(0.3) |
| 2233 | + | PIZZA_TIME.SoundId = "rbxassetid://749833201" |
| 2234 | - | attack = false |
| 2234 | + | PIZZA_TIME.Volume = 2 |
| 2235 | - | hum.WalkSpeed = 8 |
| 2235 | + | |
| 2236 | - | ref:Destroy() |
| 2236 | + | local MAMAMIA_47 = Instance.new("Sound", head)
|
| 2237 | MAMAMIA_47.Name = "MAMAMIA_47" | |
| 2238 | - | function Distort() |
| 2238 | + | MAMAMIA_47.SoundId = "rbxassetid://1205895814" |
| 2239 | - | attack = true |
| 2239 | + | MAMAMIA_47.Volume = 2 |
| 2240 | - | hum.WalkSpeed = 0 |
| 2240 | + | |
| 2241 | - | local pos = root.Position |
| 2241 | + | local SMACKA = Instance.new("Sound", bottom)
|
| 2242 | - | root.CFrame = CF(mouse.Hit.p+Vector3.new(0,3,0),pos) |
| 2242 | + | SMACKA.Name = "SMACKA" |
| 2243 | - | Cso("261227592", tors, 10, 0.85)
|
| 2243 | + | SMACKA.SoundId = "rbxassetid://145486953" |
| 2244 | - | for i = 1,2.5,0.1 do |
| 2244 | + | SMACKA.Volume = 2 |
| 2245 | - | swait() |
| 2245 | + | |
| 2246 | - | rootj.C0 = char.Torso.Neck.C0 * CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)) |
| 2246 | + | local RINGRINGRING = Instance.new("Sound", larm)
|
| 2247 | - | end |
| 2247 | + | RINGRINGRING.Name = "RINGRINGRINGPICKUPTHEPHONE" |
| 2248 | - | attack = false |
| 2248 | + | RINGRINGRING.SoundId = "rbxassetid://1414945022" |
| 2249 | - | hum.WalkSpeed = 8 |
| 2249 | + | RINGRINGRING.Volume = 2 |
| 2250 | ||
| 2251 | - | function Ancient_Rage() |
| 2251 | + | local SOOOSH = Instance.new("Sound", breakitup)
|
| 2252 | - | attack = true |
| 2252 | + | SOOOSH.Name = "SOOOSH" |
| 2253 | - | hum.WalkSpeed = 4 |
| 2253 | + | SOOOSH.SoundId = "rbxassetid://158037267" |
| 2254 | - | Cso("907329532", tors, 10, 1.05)
|
| 2254 | + | SOOOSH.Volume = 2 |
| 2255 | - | for i = 1,14,0.1 do |
| 2255 | + | |
| 2256 | - | swait() |
| 2256 | + | honk = Instance.new("Sound", tor)
|
| 2257 | - | rootj.C0 = char.Torso.Neck.C0 * CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)) |
| 2257 | + | honk.SoundId = "rbxassetid://972340421" |
| 2258 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(0)), 0.3) |
| 2258 | + | honk.Name = "HONKHONKGWETOUTOFTHEWAY" |
| 2259 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) |
| 2259 | + | honk.Looped = true |
| 2260 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) |
| 2260 | + | honk.Volume = 3 |
| 2261 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(0 - 2.5 * Sin(sine / 20))), 0.1) |
| 2261 | + | |
| 2262 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) |
| 2262 | + | ----------------------------------------------------------------------------------- |
| 2263 | - | for i, v in pairs(FindNearestHead(tors.CFrame.p, 7)) do |
| 2263 | + | |
| 2264 | - | if v:FindFirstChild("Head") then
|
| 2264 | + | local ws = hum.WalkSpeed |
| 2265 | - | Eviscerate(v) |
| 2265 | + | local jp = hum.JumpPower |
| 2266 | local nws = ws | |
| 2267 | local njp = jp | |
| 2268 | - | end |
| 2268 | + | local opened = false |
| 2269 | - | attack = false |
| 2269 | + | local attacking = false |
| 2270 | - | hum.WalkSpeed = 8 |
| 2270 | + | local Taunting = false |
| 2271 | local Smacking = false | |
| 2272 | - | function TTTTTTTTTTTaunt() |
| 2272 | + | local boom = false |
| 2273 | - | attack = true |
| 2273 | + | local bam = false |
| 2274 | - | hum.WalkSpeed = 0 |
| 2274 | + | local Scooting = false |
| 2275 | - | DTAUNT:Play() |
| 2275 | + | local Boosting = false |
| 2276 | - | repeat |
| 2276 | + | local Giving = false |
| 2277 | - | swait() |
| 2277 | + | |
| 2278 | - | DTAUNT.Parent = tors |
| 2278 | + | ----------------------------------------------------------------------------------- |
| 2279 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) |
| 2279 | + | |
| 2280 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.3) |
| 2280 | + | |
| 2281 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.001 * Cos(sine / 20)) * RHCF * angles (math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) |
| 2281 | + | |
| 2282 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.001 * Cos(sine / 20)) * LHCF * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) |
| 2282 | + | |
| 2283 | - | RW.C0 = clerp(RW.C0, CF(1.2, 0.5 + 0.05 * Sin(sine / 30), 0.001 * Cos(sine / 20)) * angles (math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.1) |
| 2283 | + | |
| 2284 | - | LW.C0 = clerp(LW.C0, CF(-1.2, 0.5 + 0.05 * Sin(sine / 30), 0.001 * Cos(sine / 20)) * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.1) |
| 2284 | + | |
| 2285 | - | until DTAUNT.Playing == false |
| 2285 | + | |
| 2286 | - | attack = false |
| 2286 | + | |
| 2287 | - | hum.WalkSpeed = 8 |
| 2287 | + | |
| 2288 | ||
| 2289 | - | function HAAH() |
| 2289 | + | |
| 2290 | - | attack = true |
| 2290 | + | |
| 2291 | - | hum.WalkSpeed = 0 |
| 2291 | + | |
| 2292 | - | Cso("300208779", hed, 10, 1)
|
| 2292 | + | |
| 2293 | - | for i = 0,9,0.1 do |
| 2293 | + | |
| 2294 | - | swait() |
| 2294 | + | |
| 2295 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 2)) * angles(Rad(-30), Rad(0), Rad(0)), 0.15) |
| 2295 | + | |
| 2296 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30 - 2.5 * Sin(sine / 2)), Rad(0), Rad(0)), 0.3) |
| 2296 | + | |
| 2297 | - | if Mrandom(1,15) == 1 then |
| 2297 | + | |
| 2298 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) |
| 2298 | + | |
| 2299 | lastframe = tick() | |
| 2300 | - | RH.C0 = clerp(RH.C0, CF(1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * RHCF * angles(Rad(-4.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-30)), 0.15) |
| 2300 | + | |
| 2301 | - | LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * LHCF * angles(Rad(-6.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(30)), 0.15) |
| 2301 | + | |
| 2302 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(15 - 7.5 * Sin(sine / 2))), 0.1) |
| 2302 | + | |
| 2303 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-15 - 7.5 * Sin(sine / 2))), 0.1) |
| 2303 | + | |
| 2304 | lastframe = tick() | |
| 2305 | - | attack = false |
| 2305 | + | |
| 2306 | - | hum.WalkSpeed = 10 |
| 2306 | + | |
| 2307 | tf = 0 | |
| 2308 | - | function again() |
| 2308 | + | |
| 2309 | - | attack = true |
| 2309 | + | |
| 2310 | - | hum.WalkSpeed = 0 |
| 2310 | + | |
| 2311 | - | ITAUNT:Play() |
| 2311 | + | |
| 2312 | - | repeat |
| 2312 | + | |
| 2313 | - | swait() |
| 2313 | + | |
| 2314 | - | ITAUNT.Parent = tors |
| 2314 | + | |
| 2315 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.08) |
| 2315 | + | |
| 2316 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) |
| 2316 | + | |
| 2317 | - | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5), Rad(0), Rad(-25)), 0.08) |
| 2317 | + | |
| 2318 | - | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5), Rad(0), Rad(20)), 0.08) |
| 2318 | + | |
| 2319 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.8 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(120 - 2.5 * Sin(sine / 20))), 0.1) |
| 2319 | + | |
| 2320 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(10 * Cos(sine / 20)), Rad(-0 + 2.5 * Sin(sine / 20))), 0.1) |
| 2320 | + | |
| 2321 | - | until ITAUNT.Playing == false |
| 2321 | + | |
| 2322 | - | attack = false |
| 2322 | + | |
| 2323 | - | hum.WalkSpeed = 8 |
| 2323 | + | |
| 2324 | function clerp(a, b, t) | |
| 2325 | - | function LunarSpin() |
| 2325 | + | return a:lerp(b, t) |
| 2326 | - | attack = true |
| 2326 | + | |
| 2327 | - | hum.WalkSpeed = 0 |
| 2327 | + | |
| 2328 | - | for i = 0,17,0.05 do |
| 2328 | + | function Open_Close() |
| 2329 | - | CameraEnshaking(1, 5) |
| 2329 | + | if opened == true and attacking == false then |
| 2330 | - | MagniDamage(tors, 47, 2, 5, 0, "Normal") |
| 2330 | + | opened = false |
| 2331 | - | Effects.Spiral.Create(BrickC("Teal"), tors.CFrame * CF(0, 0, 0), 3, 3, 3, 4, 4, 4, 0.03)
|
| 2331 | + | bc0 = closedframe |
| 2332 | - | Effects.Block.Create(BrickC("Cyan"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
|
| 2332 | + | elseif opened == false and attacking == false then |
| 2333 | - | swait() |
| 2333 | + | opened = true |
| 2334 | - | PixelBlock(1.5,14,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-360,360)),math.rad(math.random(-50,50))),3,3,3,0.3,maincolor,0) |
| 2334 | + | bc0 = closedframe * CFa(Rad(-110), 0, 0) |
| 2335 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) |
| 2335 | + | |
| 2336 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
| 2336 | + | |
| 2337 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
| 2337 | + | |
| 2338 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
| 2338 | + | function ClassicExplo(pos, range, start_size, end_size, color, rate, length, parent) |
| 2339 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.1) |
| 2339 | + | for i = 1,rate do |
| 2340 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-110)), 0.1) |
| 2340 | + | local ranAng = math.random(-360, 360) |
| 2341 | local ranPos = math.random(-range, range) | |
| 2342 | - | hum.WalkSpeed = 8 |
| 2342 | + | local ranPos2 = math.random(-range, range) |
| 2343 | - | attack = false |
| 2343 | + | local ranPos3 = math.random(-range, range) |
| 2344 | local B_Effect = Instance.new("Part", parent)
| |
| 2345 | - | function Decapitate() |
| 2345 | + | B_Effect.Material = "Neon" |
| 2346 | - | local target = nil |
| 2346 | + | B_Effect.BrickColor = BrickColor.new(color) |
| 2347 | - | local targettorso = nil |
| 2347 | + | B_Effect.CanCollide = false |
| 2348 | - | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
|
| 2348 | + | B_Effect.Size = Vector3.new(start_size, start_size, start_size) |
| 2349 | - | if mouse.Target.Parent.Humanoid.PlatformStand == false then |
| 2349 | + | B_Effect.Anchored = true |
| 2350 | - | target = mouse.Target.Parent.Humanoid |
| 2350 | + | B_Effect.CFrame = pos |
| 2351 | - | targettorso = mouse.Target.Parent:FindFirstChild("Torso") or mouse.Target.Parent:FindFirstChild("UpperTorso")
|
| 2351 | + | local tweeninfo = TweenInfo.new(length, Enum.EasingStyle.Quad, Enum.EasingDirection.Out, 0, false, 0) |
| 2352 | - | targethead = mouse.Target.Parent:FindFirstChild("Head")
|
| 2352 | + | local partprop = {CFrame = pos * CFn(ranPos, ranPos2, ranPos3) * CFa(ranAng, ranAng, ranAng); Size = Vector3.new(end_size, end_size, end_size)}
|
| 2353 | local tween = tweenserv:Create(B_Effect, tweeninfo, partprop) | |
| 2354 | tween:Play() | |
| 2355 | - | if target ~= nil then |
| 2355 | + | game:GetService("Debris"):AddItem(B_Effect, length)
|
| 2356 | - | targettorso.Anchored = true |
| 2356 | + | |
| 2357 | - | attack = true |
| 2357 | + | |
| 2358 | - | hum.WalkSpeed = 0 |
| 2358 | + | |
| 2359 | - | root.CFrame = targettorso.CFrame * CF(0,0,2.6) |
| 2359 | + | function ZapExplo(pos, start_size, bend_size, zend_size, color, duration, parent) |
| 2360 | - | for i = 0,4.2,0.1 do |
| 2360 | + | local beam1explo = Instance.new("Part", parent)
|
| 2361 | beam1explo.Material = "Neon" | |
| 2362 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-40)), 0.15) |
| 2362 | + | beam1explo.Shape = "Ball" |
| 2363 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(40)), 0.3) |
| 2363 | + | beam1explo.Name = "beamexploHI" |
| 2364 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) |
| 2364 | + | beam1explo.BrickColor = BrickColor.new(color) |
| 2365 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) |
| 2365 | + | beam1explo.Size = Vector3.new(start_size, start_size, start_size) |
| 2366 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(115), Rad(0), Rad(35)), 0.1) |
| 2366 | + | beam1explo.Anchored = true |
| 2367 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) |
| 2367 | + | beam1explo.CanCollide = false |
| 2368 | beam1explo.CFrame = pos | |
| 2369 | - | local ModelHead01 = New("Model", char, "", {})
|
| 2369 | + | beam2explo = Instance.new("Part", parent)
|
| 2370 | - | local Humanoid01 = New("Humanoid", ModelHead01, "Humanoid", {})
|
| 2370 | + | beam2explo.Material = "Neon" |
| 2371 | - | local Head01 = targethead:Clone() |
| 2371 | + | beam2explo.Name = "beamexploHI" |
| 2372 | - | targethead.Transparency = 1 |
| 2372 | + | beam2explo.BrickColor = BrickColor.new(color) |
| 2373 | - | Head01.Parent = ModelHead01 |
| 2373 | + | beam2explo.Size = Vector3.new(start_size, start_size, start_size) |
| 2374 | - | local weldHead01 = Instance.new("Weld")
|
| 2374 | + | beam2explo.Anchored = true |
| 2375 | - | weldHead01.Parent = Head01 |
| 2375 | + | beam2explo.CanCollide = false |
| 2376 | - | weldHead01.Part0 = targethead |
| 2376 | + | beam2explo.CFrame = pos |
| 2377 | - | weldHead01.Part1 = Head01 |
| 2377 | + | beam3explo = Instance.new("Part", parent)
|
| 2378 | - | weldHead01.C1 = CFrame.new(0, 0, 0) |
| 2378 | + | beam3explo.Material = "Neon" |
| 2379 | - | targethead.face:Remove() |
| 2379 | + | beam3explo.Name = "beamexploHI" |
| 2380 | - | weldHead01.Part0 = ra |
| 2380 | + | beam3explo.BrickColor = BrickColor.new(color) |
| 2381 | - | weldHead01.C1 = CFrame.new(0, 0, 1.2) * angles(math.rad(90), math.rad(0), math.rad(0)) |
| 2381 | + | beam3explo.Size = Vector3.new(start_size, start_size, start_size) |
| 2382 | - | targettorso:BreakJoints() |
| 2382 | + | beam3explo.Anchored = true |
| 2383 | - | CreateSound("314390675", targettorso, 5, .7)
|
| 2383 | + | beam3explo.CanCollide = false |
| 2384 | - | for i = 0,3.2,0.1 do |
| 2384 | + | beam3explo.CFrame = pos |
| 2385 | local tweeninfo = TweenInfo.new(duration, Enum.EasingStyle.Quad, Enum.EasingDirection.Out, 0, false, 0) | |
| 2386 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) |
| 2386 | + | local partprop = {Transparency = 1; Size = Vector3.new(bend_size, bend_size, bend_size)}
|
| 2387 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) |
| 2387 | + | local tween = game:GetService("TweenService"):Create(beam1explo, tweeninfo, partprop)
|
| 2388 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) |
| 2388 | + | local tweeninfo2 = TweenInfo.new(duration, Enum.EasingStyle.Quad, Enum.EasingDirection.Out, 0, false, 0) |
| 2389 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(50)), 0.15) |
| 2389 | + | local partprop2 = {Transparency = 1; Size = Vector3.new(zend_size, zend_size, zend_size)}
|
| 2390 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(115), Rad(20), Rad(90)), 0.1) |
| 2390 | + | local tween2 = game:GetService("TweenService"):Create(beam2explo, tweeninfo2, partprop2)
|
| 2391 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) |
| 2391 | + | local tween3 = game:GetService("TweenService"):Create(beam3explo, tweeninfo2, partprop2)
|
| 2392 | tween:Play() | |
| 2393 | - | for i = 0,4.2,0.1 do |
| 2393 | + | tween2:Play() |
| 2394 | tween3:Play() | |
| 2395 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-40)), 0.15) |
| 2395 | + | game:GetService("Debris"):AddItem(beam1explo, duration)
|
| 2396 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(40)), 0.3) |
| 2396 | + | game:GetService("Debris"):AddItem(beam2explo, duration)
|
| 2397 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) |
| 2397 | + | game:GetService("Debris"):AddItem(beam3explo, duration)
|
| 2398 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) |
| 2398 | + | |
| 2399 | - | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(185), Rad(0), Rad(15)), 0.1) |
| 2399 | + | for i = 1,math.huge do |
| 2400 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(-15)), 0.1) |
| 2400 | + | if beam2explo then |
| 2401 | local ranAng2 = math.random(-360, 360) | |
| 2402 | - | CreateSound("541909763", targettorso, 5, .8)
|
| 2402 | + | beam2explo.CFrame = beam2explo.CFrame * CFrame.Angles(math.rad(ranAng2), math.rad(ranAng2), math.rad(ranAng2)) |
| 2403 | - | weldHead01:Destroy() |
| 2403 | + | |
| 2404 | - | Head01.CanCollide = true |
| 2404 | + | if beam3explo then |
| 2405 | - | local bodyVelocity2 = Create("BodyVelocity")({
|
| 2405 | + | local ranAng3 = math.random(-360, 360) |
| 2406 | - | velocity = Vector3.new(0, 10, 0) + root.CFrame.lookVector * 50, |
| 2406 | + | beam3explo.CFrame = beam3explo.CFrame * CFrame.Angles(math.rad(ranAng3), math.rad(ranAng3), math.rad(ranAng3)) |
| 2407 | - | P = 5000, |
| 2407 | + | |
| 2408 | - | maxForce = Vector3.new(8000, 8000, 8000), |
| 2408 | + | if not beam2explo or not beam3explo then |
| 2409 | - | Parent = Head01 |
| 2409 | + | break |
| 2410 | - | }) |
| 2410 | + | |
| 2411 | - | game:GetService("Debris"):AddItem(bodyVelocity2, 0.05)
|
| 2411 | + | |
| 2412 | - | for i = 0,6.2,0.1 do |
| 2412 | + | |
| 2413 | end)) | |
| 2414 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(40)), 0.15) |
| 2414 | + | |
| 2415 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-40)), 0.3) |
| 2415 | + | |
| 2416 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) |
| 2416 | + | |
| 2417 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) |
| 2417 | + | if attacking == false and Taunting == false and opened == false then |
| 2418 | - | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-15)), 0.1) |
| 2418 | + | attacking = true |
| 2419 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(-15)), 0.1) |
| 2419 | + | Taunting = true |
| 2420 | hum.WalkSpeed = 2 | |
| 2421 | - | targettorso.Anchored = false |
| 2421 | + | hum.JumpPower = 5 |
| 2422 | - | attack = false |
| 2422 | + | for i = 0,1,.1 do |
| 2423 | - | hum.WalkSpeed = 8 |
| 2423 | + | boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i) |
| 2424 | - | root.CFrame = targettorso.CFrame * CF(0,0,3.4) |
| 2424 | + | boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i) |
| 2425 | boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(0.2, 0, -0.3) * CFa(Rad(-40), 0, 0), i) | |
| 2426 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(10), 0, Rad(-20)), i) | |
| 2427 | - | function BalanceSpin() |
| 2427 | + | rootj.C1 = clerp(rootj.C1, rootj1, i) |
| 2428 | - | attack = true |
| 2428 | + | LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.3, 0.2), i) |
| 2429 | - | hum.WalkSpeed = 2 |
| 2429 | + | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i) |
| 2430 | - | for i = 0,17,0.07 do |
| 2430 | + | LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), 0), i) |
| 2431 | - | CameraEnshaking(1, 5) |
| 2431 | + | RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), 0), i) |
| 2432 | - | MagniDamage(tors, 30, 7, 11, 0, "Normal") |
| 2432 | + | LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-170)), i) |
| 2433 | - | swait() |
| 2433 | + | RS.C0 = clerp(RS.C0, RS0 * CFa(Rad(-10), 0, Rad(10)), i) |
| 2434 | - | Aura(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-25, 25), -6, math.random(-25, 25)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 15, -0.015, maincolor, 0, "Brick") |
| 2434 | + | LH.C0 = clerp(LH.C0, LH0, i) |
| 2435 | - | Aura(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-25, 25), -6, math.random(-25, 25)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 15, -0.015, BrickColor.new("Black"), 0, "Brick")
|
| 2435 | + | RH.C0 = clerp(RH.C0, RH0, i) |
| 2436 | - | Aura(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-25, 25), -6, math.random(-25, 25)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 15, -0.015, maincolor, 0, "Brick") |
| 2436 | + | |
| 2437 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) |
| 2437 | + | |
| 2438 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
| 2438 | + | for i = 0,1,.1 do |
| 2439 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
| 2439 | + | boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i) |
| 2440 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
| 2440 | + | boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i) |
| 2441 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.1) |
| 2441 | + | boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(0.2, 0, -0.3) * CFa(Rad(-40), 0, 0), i) |
| 2442 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-110)), 0.1) |
| 2442 | + | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(10), 0, Rad(-20)), i) |
| 2443 | - | end |
| 2443 | + | rootj.C1 = clerp(rootj.C1, rootj1 * CFa(Rad(-20), 0, 0), i) |
| 2444 | - | hum.WalkSpeed = 8 |
| 2444 | + | LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.3, 0.2), i) |
| 2445 | - | attack = false |
| 2445 | + | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i) |
| 2446 | LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), Rad(20)), i) | |
| 2447 | RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), Rad(-20)), i) | |
| 2448 | - | function BARK() |
| 2448 | + | LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-130)), i) |
| 2449 | - | attack = true |
| 2449 | + | RS.C0 = clerp(RS.C0, RS0 * CFa(Rad(-20), 0, Rad(30)), i) |
| 2450 | - | hum.WalkSpeed = 0 |
| 2450 | + | LH.C0 = clerp(LH.C0, LH0, i) |
| 2451 | - | BATAUNT:Play() |
| 2451 | + | RH.C0 = clerp(RH.C0, RH0, i) |
| 2452 | - | repeat |
| 2452 | + | |
| 2453 | - | BATAUNT.Parent = tors |
| 2453 | + | |
| 2454 | if not larm:FindFirstChild("RINGRINGRINGPICKUPTHEPHONE") then
| |
| 2455 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.02 * Cos(sine / 2)) * angles(Rad(-2), Rad(1), Rad(15)), 0.1) |
| 2455 | + | RINGRINGRING = Instance.new("Sound", larm)
|
| 2456 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(19 + 1 * Cos(sine / 25)), Rad(0), Rad(-15)), 0.1) |
| 2456 | + | RINGRINGRING.Name = "RINGRINGRINGPICKUPTHEPHONE" |
| 2457 | - | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.35) * angles(Rad(90 - 2 * Cos(sine / 1)), Rad(0), Rad(-50)), 0.1) |
| 2457 | + | RINGRINGRING.SoundId = "rbxassetid://1414945022" |
| 2458 | - | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.15) * angles(Rad(70 + 2 * Cos(sine / 1)), Rad(-7), Rad(70)), 0.1) |
| 2458 | + | RINGRINGRING.Volume = 2 |
| 2459 | - | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.02 * Cos(sine / 2), -0.2) * RHCF * angles(Rad(-4), Rad(0), Rad(-10 + 0.05 * math.cos(sine / 25))), 0.1) |
| 2459 | + | RINGRINGRING:Play() |
| 2460 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.5 - 0.02 * Cos(sine / 2), -0.2) * LHCF * angles(Rad(-4), Rad(0), Rad(10 + 0.05 * Cos(sine / 25))), 0.1) |
| 2460 | + | |
| 2461 | - | until BATAUNT.Playing == false |
| 2461 | + | RINGRINGRING = larm:FindFirstChild("RINGRINGRINGPICKUPTHEPHONE")
|
| 2462 | - | attack = false |
| 2462 | + | RINGRINGRING:Play() |
| 2463 | - | hum.WalkSpeed = 8 |
| 2463 | + | |
| 2464 | for i = 0,1,.05 do | |
| 2465 | - | function CreateSound(ID, PARENT, VOLUME, PITCH) |
| 2465 | + | boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i) |
| 2466 | - | local NSound = nil |
| 2466 | + | boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i) |
| 2467 | boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(0.2, 0, -0.3) * CFa(Rad(-40), 0, 0), i) | |
| 2468 | - | NSound = Instance.new("Sound", PARENT)
|
| 2468 | + | neck.C1 = clerp(neck.C1, neck1, i) |
| 2469 | - | NSound.Volume = VOLUME |
| 2469 | + | rootj.C1 = clerp(rootj.C1, rootj1, i) |
| 2470 | - | NSound.Pitch = PITCH |
| 2470 | + | LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.3, 0.2), i) |
| 2471 | - | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID |
| 2471 | + | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i) |
| 2472 | - | swait() |
| 2472 | + | LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), 0), i) |
| 2473 | - | NSound:play() |
| 2473 | + | RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), 0), i) |
| 2474 | - | game:GetService("Debris"):AddItem(NSound, 10)
|
| 2474 | + | LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-170)), i) |
| 2475 | RS.C0 = clerp(RS.C0, RS0 * CFa(Rad(-10), 0, Rad(10)), i) | |
| 2476 | - | return NSound |
| 2476 | + | LH.C0 = clerp(LH.C0, LH0, i) |
| 2477 | RH.C0 = clerp(RH.C0, RH0, i) | |
| 2478 | - | function Bark_Splosion() |
| 2478 | + | |
| 2479 | - | attack = true |
| 2479 | + | |
| 2480 | - | for i = 0,2,0.05 do |
| 2480 | + | for i = 0,1,.15 do |
| 2481 | - | swait() |
| 2481 | + | boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i) |
| 2482 | - | Effects.Block.Create(BrickC("Cool yellow"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
|
| 2482 | + | boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i) |
| 2483 | - | Effects.Block.Create(BrickC("Medium stone grey"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
|
| 2483 | + | boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(0.2, 0, -0.3) * CFa(Rad(-40), 0, 0), i) |
| 2484 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) |
| 2484 | + | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-5), 0, 0), i) |
| 2485 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) |
| 2485 | + | rootj.C1 = clerp(rootj.C1, rootj1, i) |
| 2486 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) |
| 2486 | + | LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.3, 0.2) * CFa(Rad(-20), 0, 0), i) |
| 2487 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) |
| 2487 | + | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i) |
| 2488 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) |
| 2488 | + | LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), 0), i) |
| 2489 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) |
| 2489 | + | RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), 0), i) |
| 2490 | LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-80)), i) | |
| 2491 | - | CreateSound("331666100", tors, 10, 1)
|
| 2491 | + | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(30)), i) |
| 2492 | - | Effects.Ring.Create(BrickC("Cool yellow"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(-1),Rad(0)), 2.5, 2.5, 40, 3, 3, 45, 0.01)
|
| 2492 | + | LH.C0 = clerp(LH.C0, LH0, i) |
| 2493 | - | MagniDamage(tors, 34, 25, 50, 15, "DarkUp") |
| 2493 | + | RH.C0 = clerp(RH.C0, RH0, i) |
| 2494 | - | CameraEnshaking(1.5, 10) |
| 2494 | + | |
| 2495 | - | for i = 1,2,0.1 do |
| 2495 | + | |
| 2496 | - | swait() |
| 2496 | + | if not head:FindFirstChild("PIZZA_TIME_BRUTHA") then
|
| 2497 | - | PixelBlock(2,7,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) |
| 2497 | + | PIZZA_TIME = Instance.new("Sound", head)
|
| 2498 | - | PixelBlock(1.5,9.5,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) |
| 2498 | + | PIZZA_TIME.Name = "PIZZA_TIME_BRUTHA" |
| 2499 | - | PixelBlock(1,12,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) |
| 2499 | + | PIZZA_TIME.SoundId = "rbxassetid://749833201" |
| 2500 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.8) |
| 2500 | + | PIZZA_TIME.Volume = 2 |
| 2501 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.9) |
| 2501 | + | PIZZA_TIME:Play() |
| 2502 | - | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.8) |
| 2502 | + | |
| 2503 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.8) |
| 2503 | + | PIZZA_TIME = head:FindFirstChild("PIZZA_TIME_BRUTHA")
|
| 2504 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.75) |
| 2504 | + | PIZZA_TIME:Play() |
| 2505 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.75) |
| 2505 | + | |
| 2506 | for i = 0,1,.05 do | |
| 2507 | - | wait(.6) |
| 2507 | + | boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i) |
| 2508 | - | attack = false |
| 2508 | + | boxconstraint.C0 = clerp(boxconstraint.C0, bc0 * CFa(Rad(-40), 0, 0), i) |
| 2509 | boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(0.2, 0, -0.3) * CFa(Rad(-40), 0, 0), i) | |
| 2510 | - | corrupted = false |
| 2510 | + | neck.C1 = clerp(neck.C1, neck1, i) |
| 2511 | - | function Pixel_Corrupt() |
| 2511 | + | rootj.C1 = clerp(rootj.C1, rootj1, i) |
| 2512 | - | attack = true |
| 2512 | + | LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.3, 0.2) * CFa(Rad(-20), 0, 0), i) |
| 2513 | - | corrupted = true |
| 2513 | + | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i) |
| 2514 | - | for i = 0,3,0.05 do |
| 2514 | + | LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), 0), i) |
| 2515 | - | swait() |
| 2515 | + | RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), 0), i) |
| 2516 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.8) |
| 2516 | + | LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-120)), i) |
| 2517 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.9) |
| 2517 | + | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(50)), i) |
| 2518 | - | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.8) |
| 2518 | + | LH.C0 = clerp(LH.C0, LH0, i) |
| 2519 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.8) |
| 2519 | + | RH.C0 = clerp(RH.C0, RH0, i) |
| 2520 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.75) |
| 2520 | + | |
| 2521 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.75) |
| 2521 | + | |
| 2522 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) |
| 2522 | + | for i = 0,1,.15 do |
| 2523 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) |
| 2523 | + | boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i) |
| 2524 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) |
| 2524 | + | boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i) |
| 2525 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) |
| 2525 | + | boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(0.2, 0, -0.3) * CFa(Rad(-40), 0, 0), i) |
| 2526 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) |
| 2526 | + | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-5), 0, 0), i) |
| 2527 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) |
| 2527 | + | rootj.C1 = clerp(rootj.C1, rootj1, i) |
| 2528 | LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.3, 0.2) * CFa(Rad(-20), 0, 0), i) | |
| 2529 | - | refa = New("Part",m,"refa",{Anchored = true, CanCollide = false,Transparency = 1,Size = Vector3.new(0.200000018, 0.299999923, 0.2),Position = mouse.Hit.p,Color = Color3.new(1, 0, 0),})
|
| 2529 | + | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i) |
| 2530 | - | HitboxFunction(refa.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 20, 20, 25, 0, "Normal") |
| 2530 | + | LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), 0), i) |
| 2531 | - | BlockEffect(maincolor, refa.CFrame * CF(-0, -0, -0), 30, 30, 30, 32, 32, 32, 0.07, 1) |
| 2531 | + | RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), 0), i) |
| 2532 | - | CreateSound("331666100", refa, 10, 1)
|
| 2532 | + | LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-80)), i) |
| 2533 | - | CameraEnshaking(1.5, 10) |
| 2533 | + | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(50)), i) |
| 2534 | - | coroutine.resume(coroutine.create(function() |
| 2534 | + | LH.C0 = clerp(LH.C0, LH0, i) |
| 2535 | - | for i = 1,20,0.1 do |
| 2535 | + | RH.C0 = clerp(RH.C0, RH0, i) |
| 2536 | - | swait(5) |
| 2536 | + | |
| 2537 | - | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) |
| 2537 | + | |
| 2538 | - | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) |
| 2538 | + | hum.WalkSpeed = nws |
| 2539 | - | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) |
| 2539 | + | hum.JumpPower = njp |
| 2540 | - | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) |
| 2540 | + | attacking = false |
| 2541 | - | CreateSound("331666100", refa, 10, 1)
|
| 2541 | + | Taunting = false |
| 2542 | - | BlockEffect(maincolor, refa.CFrame * CF(-0, -0, -0), 22, 22, 22, 25, 25, 25, 0.041, 1) |
| 2542 | + | elseif attacking == false and Taunting == false and opened == true then |
| 2543 | - | HitboxFunction(refa.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 21.3, 5, 8, 0, "Normal") |
| 2543 | + | attacking = true |
| 2544 | - | end |
| 2544 | + | Taunting = true |
| 2545 | - | refa:Destroy() |
| 2545 | + | hum.WalkSpeed = 2 |
| 2546 | - | corrupted = false |
| 2546 | + | hum.JumpPower = 5 |
| 2547 | - | end)) |
| 2547 | + | for i = 0,1,.1 do |
| 2548 | - | for i = 1,2.5,0.1 do |
| 2548 | + | boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i) |
| 2549 | - | swait() |
| 2549 | + | boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i) |
| 2550 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.4) |
| 2550 | + | boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(-2, -2, 0) * CFa(Rad(30), 0, Rad(130)), i) |
| 2551 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.6) |
| 2551 | + | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-5), 0, 0), i) |
| 2552 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.4) |
| 2552 | + | rootj.C1 = clerp(rootj.C1, rootj1, i) |
| 2553 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.4) |
| 2553 | + | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-5), 0, 0), i) |
| 2554 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.3) |
| 2554 | + | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i) |
| 2555 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.3) |
| 2555 | + | LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), 0), i) |
| 2556 | RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), 0), i) | |
| 2557 | - | wait(.3) |
| 2557 | + | LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-130)), i) |
| 2558 | - | attack = false |
| 2558 | + | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(60)), i) |
| 2559 | LH.C0 = clerp(LH.C0, LH0, i) | |
| 2560 | - | function un_fun() |
| 2560 | + | RH.C0 = clerp(RH.C0, RH0, i) |
| 2561 | - | attack = true |
| 2561 | + | |
| 2562 | - | hum.WalkSpeed = 0 |
| 2562 | + | |
| 2563 | - | BTAUNT:Play() |
| 2563 | + | for i = 0,1,.1 do |
| 2564 | - | repeat |
| 2564 | + | boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i) |
| 2565 | - | swait() |
| 2565 | + | boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i) |
| 2566 | - | BTAUNT.Parent = tors |
| 2566 | + | boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(-2, -2, 0) * CFa(Rad(30), 0, Rad(130)), i) |
| 2567 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.08) |
| 2567 | + | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-20), 0, 0), i) |
| 2568 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25 - 2.5 * Sin(sine / 30)), Rad(0), Rad(-2.5 * Cos(sine / 1.5))), 0.08) |
| 2568 | + | rootj.C1 = clerp(rootj.C1, rootj1, i) |
| 2569 | - | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5), Rad(-2.5 * Cos(sine / 1.5)), Rad(10)), 0.08) |
| 2569 | + | LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.3, 0.2) * CFa(Rad(-50), 0, 0), i) |
| 2570 | - | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5), Rad(-2.5 * Cos(sine / 1.5)), Rad(-10)), 0.08) |
| 2570 | + | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i) |
| 2571 | - | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(210)), 0.08) |
| 2571 | + | LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), 0), i) |
| 2572 | - | LW.C0 = clerp(LW.C0, CF(-1 * Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(43)), 0.08) |
| 2572 | + | RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), 0), i) |
| 2573 | - | until BTAUNT.Playing == false |
| 2573 | + | LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-100)), i) |
| 2574 | - | attack = false |
| 2574 | + | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(65)), i) |
| 2575 | - | hum.WalkSpeed = 8 |
| 2575 | + | LH.C0 = clerp(LH.C0, LH0, i) |
| 2576 | RH.C0 = clerp(RH.C0, RH0, i) | |
| 2577 | - | function thisisit() |
| 2577 | + | |
| 2578 | - | attack = true |
| 2578 | + | |
| 2579 | - | hum.WalkSpeed = 0 |
| 2579 | + | local piz = piz9:Clone() |
| 2580 | - | STAUNT:Play() |
| 2580 | + | for i,v in pairs(piz9:GetChildren()) do |
| 2581 | - | repeat |
| 2581 | + | if v:IsA("BasePart") then
|
| 2582 | - | swait() |
| 2582 | + | v.Transparency = 1 |
| 2583 | - | STAUNT.Parent = tors |
| 2583 | + | |
| 2584 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) |
| 2584 | + | |
| 2585 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(20), Rad(0)), 0.08) |
| 2585 | + | local CRUSTYY = piz:FindFirstChild("crust")
|
| 2586 | - | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.08) |
| 2586 | + | local GETOFFNOOB = CRUSTYY:FindFirstChild("NOUNOOB")
|
| 2587 | - | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(20)), 0.08) |
| 2587 | + | GETOFFNOOB:Destroy() |
| 2588 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(130)), 0.1) |
| 2588 | + | piz.Parent = pizzabox |
| 2589 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-130)), 0.1) |
| 2589 | + | local neww = Instance.new("Weld", CRUSTYY)
|
| 2590 | - | until STAUNT.Playing == false |
| 2590 | + | neww.Part0 = larm |
| 2591 | - | attack = false |
| 2591 | + | neww.Part1 = CRUSTYY |
| 2592 | - | hum.WalkSpeed = 8 |
| 2592 | + | neww.C1 = CFn(1, 0.3, -0.2) * CFa(Rad(90), Rad(30), Rad(-110)) |
| 2593 | if not head:FindFirstChild("MAMAMIA_47") then
| |
| 2594 | - | function Exploit() |
| 2594 | + | MAMAMIA_47 = Instance.new("Sound", head)
|
| 2595 | - | exploitable = false |
| 2595 | + | MAMAMIA_47.Name = "MAMAMIA_47" |
| 2596 | - | Cso("907332670", tors, 10, 1.05)
|
| 2596 | + | MAMAMIA_47.SoundId = "rbxassetid://1205895814" |
| 2597 | - | coroutine.resume(coroutine.create(function() |
| 2597 | + | MAMAMIA_47.Volume = 2 |
| 2598 | - | for i = 1,20,0.1 do |
| 2598 | + | MAMAMIA_47:Play() |
| 2599 | - | swait() |
| 2599 | + | |
| 2600 | - | BlockEffect(maincolor, tors.CFrame * CF(math.random(-2, 2), math.random(-2, 2), math.random(-2, 2)), 4, 4, 4, 0.8, 0.8, 0.8, 0.05, 1) |
| 2600 | + | MAMAMIA_47 = head:FindFirstChild("MAMAMIA_47")
|
| 2601 | - | end |
| 2601 | + | MAMAMIA_47:Play() |
| 2602 | - | Cso("12222030", tors, 10, 1.05)
|
| 2602 | + | |
| 2603 | - | BlockEffect(maincolor, tors.CFrame * CF(0, 0, 0), 17, 17, 17, 20, 20, 20, 0.04, 1) |
| 2603 | + | for i = 0,1,.1 do |
| 2604 | - | for i, v in pairs(FindNearestHead(tors.CFrame.p, 27)) do |
| 2604 | + | boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i) |
| 2605 | - | if v:FindFirstChild("Head") then
|
| 2605 | + | boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i) |
| 2606 | - | Eviscerate(v) |
| 2606 | + | boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(-2, -2, 0) * CFa(Rad(30), 0, Rad(130)), i) |
| 2607 | - | SoulSteal(v) |
| 2607 | + | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-5), 0, 0), i) |
| 2608 | rootj.C1 = clerp(rootj.C1, rootj1, i) | |
| 2609 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-70), 0, 0), i) | |
| 2610 | - | wait(15) |
| 2610 | + | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i) |
| 2611 | - | exploitable = true |
| 2611 | + | LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), 0), i) |
| 2612 | - | end)) |
| 2612 | + | RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), 0), i) |
| 2613 | LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-120)), i) | |
| 2614 | - | function ASCENTION() |
| 2614 | + | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(60)), i) |
| 2615 | - | attack = true |
| 2615 | + | LH.C0 = clerp(LH.C0, LH0, i) |
| 2616 | - | hum.WalkSpeed = 0 |
| 2616 | + | RH.C0 = clerp(RH.C0, RH0, i) |
| 2617 | - | Cso("987502413", tors, 10, 1.05)
|
| 2617 | + | |
| 2618 | - | local vel2 = Instance.new("BodyVelocity",tors)
|
| 2618 | + | |
| 2619 | - | vel2.Velocity = Vector3.new(0,30,0) |
| 2619 | + | hum.Health = hum.Health + 15 |
| 2620 | - | vel2.MaxForce = Vector3.new(10000000,10000000,10000000) |
| 2620 | + | for i = 0,1,.1 do |
| 2621 | - | for i = 0,20,0.1 do |
| 2621 | + | boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i) |
| 2622 | - | HitboxFunction(tors.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 7, 10, 20, 20, "Normal") |
| 2622 | + | boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i) |
| 2623 | - | swait() |
| 2623 | + | boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(-2, -2, 0) * CFa(Rad(30), 0, Rad(130)), i) |
| 2624 | - | BlockEffect(maincolor, ra.CFrame * CF(-0, -1, -0), 4, 4, 4, 5, 5, 5, 0.07, 1) |
| 2624 | + | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(15), 0, 0), i) |
| 2625 | - | BlockEffect(maincolor, la.CFrame * CF(-0, -1, -0), 4, 4, 4, 5, 5, 5, 0.07, 1) |
| 2625 | + | rootj.C1 = clerp(rootj.C1, rootj1, i) |
| 2626 | - | CameraEnshaking(1, 4) |
| 2626 | + | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(65), 0, 0), i) |
| 2627 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) |
| 2627 | + | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i) |
| 2628 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
| 2628 | + | LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), 0), i) |
| 2629 | - | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
| 2629 | + | RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), 0), i) |
| 2630 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
| 2630 | + | LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-120)), i) |
| 2631 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) |
| 2631 | + | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(60)), i) |
| 2632 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) |
| 2632 | + | LH.C0 = clerp(LH.C0, LH0, i) |
| 2633 | RH.C0 = clerp(RH.C0, RH0, i) | |
| 2634 | - | hum.WalkSpeed = 8 |
| 2634 | + | |
| 2635 | - | vel2:Destroy() |
| 2635 | + | |
| 2636 | - | attack = false |
| 2636 | + | piz:Destroy() |
| 2637 | for i,v in pairs(piz9:GetChildren()) do | |
| 2638 | - | ------------------------------------------------------- |
| 2638 | + | if v:IsA("BasePart") then
|
| 2639 | - | --End Attacks N Stuff-- |
| 2639 | + | v.Transparency = 0 |
| 2640 | - | ------------------------------------------------------- |
| 2640 | + | |
| 2641 | - | Sprinting = false |
| 2641 | + | |
| 2642 | - | mouse.KeyDown:connect(function(key) |
| 2642 | + | hum.WalkSpeed = nws |
| 2643 | - | if string.byte(key) == 48 and attack == false and Mode ~= 10 then |
| 2643 | + | hum.JumpPower = njp |
| 2644 | - | Swing = 2 |
| 2644 | + | Taunting = false |
| 2645 | - | hum.WalkSpeed = 38.82 |
| 2645 | + | attacking = false |
| 2646 | - | Sprinting = true |
| 2646 | + | elseif attacking == true and Scooting == true then |
| 2647 | if not tor:FindFirstChild("HONKHONKGWETOUTOFTHEWAY") then
| |
| 2648 | honk = Instance.new("Sound", tor)
| |
| 2649 | - | mouse.KeyUp:connect(function(key) |
| 2649 | + | honk.Name = "HONKHONKGWETOUTOFTHEWAY" |
| 2650 | - | if string.byte(key) == 48 and attack == false then |
| 2650 | + | honk.SoundId = "rbxassetid://972340421" |
| 2651 | - | Swing = 1 |
| 2651 | + | honk.Volume = 3 |
| 2652 | - | Sprinting = false |
| 2652 | + | honk.Looped = true |
| 2653 | - | hum.WalkSpeed = 8 |
| 2653 | + | honk:Play() |
| 2654 | else | |
| 2655 | honk = tor:FindFirstChild("HONKHONKGWETOUTOFTHEWAY")
| |
| 2656 | - | mouse.KeyDown:connect(function(key) |
| 2656 | + | honk:Play() |
| 2657 | - | if attack == false then |
| 2657 | + | |
| 2658 | - | if key == 'q' and Mode == 1 then |
| 2658 | + | |
| 2659 | - | Power_Burst() |
| 2659 | + | |
| 2660 | - | elseif key == 'g' and Mode ~= 2 then |
| 2660 | + | |
| 2661 | - | Mode = 2 |
| 2661 | + | function Smack() |
| 2662 | - | SONG = 409475133 |
| 2662 | + | if attacking == false and Smacking == false and opened == false then |
| 2663 | - | tecks2.Text = "Mech" |
| 2663 | + | attacking = true |
| 2664 | - | tecks2.TextColor3 = Color3.fromRGB(0, 0, 0) |
| 2664 | + | Smacking = true |
| 2665 | - | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) |
| 2665 | + | boom = false |
| 2666 | - | for i, v in pairs(ArmorColorParts) do |
| 2666 | + | hum.WalkSpeed = 2 |
| 2667 | - | v.BrickColor = BrickColor.new("Bright red")
|
| 2667 | + | hum.JumpPower = 5 |
| 2668 | - | v.Material = "Metal" |
| 2668 | + | local bye = bottom.Touched:connect(function(hit) |
| 2669 | - | v.Transparency = 0 |
| 2669 | + | if not hit:IsDescendantOf(char) and hit.Parent:FindFirstChildOfClass("Humanoid") and boom == false then
|
| 2670 | - | end |
| 2670 | + | local theman = hit.Parent |
| 2671 | - | for i, v in pairs(ArmorColorParts2) do |
| 2671 | + | local thehum = theman:FindFirstChildOfClass("Humanoid")
|
| 2672 | - | v.BrickColor = BrickColor.new("Persimmon")
|
| 2672 | + | thehum.Health = thehum.Health - 20 |
| 2673 | - | v.Material = "Metal" |
| 2673 | + | if not bottom:FindFirstChild("SMACKA") then
|
| 2674 | - | v.Transparency = 0 |
| 2674 | + | SMACKA = Instance.new("Sound", bottom)
|
| 2675 | - | end |
| 2675 | + | SMACKA.Name = "SMACKA" |
| 2676 | - | for i, v in pairs(NeonColorParts) do |
| 2676 | + | SMACKA.SoundId = "rbxassetid://145486953" |
| 2677 | - | maincolor = BrickColor.new("New Yeller")
|
| 2677 | + | SMACKA.Volume = 2 |
| 2678 | - | v.BrickColor = maincolor |
| 2678 | + | SMACKA:Play() |
| 2679 | - | v.Material = "Neon" |
| 2679 | + | else |
| 2680 | - | v.Transparency = 0 |
| 2680 | + | SMACKA = bottom:FindFirstChild("SMACKA")
|
| 2681 | - | end |
| 2681 | + | SMACKA:Play() |
| 2682 | - | elseif key == 'g' and Mode == 2 then |
| 2682 | + | |
| 2683 | - | resetmode() |
| 2683 | + | boom = true |
| 2684 | - | elseif key == 't' and Mode == 1 then |
| 2684 | + | elseif not hit:IsDescendantOf(char) and hit.Parent.Parent:FindFirstChildOfClass("Humanoid") and boom == false then
|
| 2685 | - | Taunt() |
| 2685 | + | local theman = hit.Parent.Parent |
| 2686 | - | elseif key == 'q' and Mode == 2 then |
| 2686 | + | local thehum = theman:FindFirstChildOfClass("Humanoid")
|
| 2687 | - | Magic_Bombs() |
| 2687 | + | thehum.Health = thehum.Health - 20 |
| 2688 | - | elseif key == 'e' and Mode == 2 then |
| 2688 | + | boom = true |
| 2689 | - | Dangerous_Field() |
| 2689 | + | |
| 2690 | - | elseif key == 't' and Mode == 2 then |
| 2690 | + | |
| 2691 | - | HAAH() |
| 2691 | + | for i = 0,1,.15 do |
| 2692 | boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i) | |
| 2693 | - | --------------------------------------------------------------------- |
| 2693 | + | boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i) |
| 2694 | - | if key == 'm5' and Mode == 1 then |
| 2694 | + | boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(1, 0, 0), i) |
| 2695 | - | Mode = pIXELATED |
| 2695 | + | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(30), 0, 0), i) |
| 2696 | - | SONG = 1244332148 |
| 2696 | + | rootj.C1 = clerp(rootj.C1, rootj1 * CFa(Rad(20), 0, 0), i) |
| 2697 | - | tecks2.Text = "Pixels" |
| 2697 | + | LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.3, 0.2), i) |
| 2698 | - | tecks2.TextColor3 = Color3.fromRGB(0, 255, 255) |
| 2698 | + | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i) |
| 2699 | - | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 0, 255) |
| 2699 | + | LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), Rad(30)), i) |
| 2700 | - | for i, v in pairs(ArmorColorParts) do |
| 2700 | + | RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), Rad(15)), i) |
| 2701 | - | v.BrickColor = BrickColor.new("Navy blue")
|
| 2701 | + | LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-150)), i) |
| 2702 | - | v.Material = "Glass" |
| 2702 | + | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(150)), i) |
| 2703 | - | v.Transparency = 0 |
| 2703 | + | LH.C0 = clerp(LH.C0, LH0, i) |
| 2704 | - | end |
| 2704 | + | RH.C0 = clerp(RH.C0, RH0, i) |
| 2705 | - | for i, v in pairs(ArmorColorParts2) do |
| 2705 | + | |
| 2706 | - | v.BrickColor = BrickColor.new("Dark blue")
|
| 2706 | + | |
| 2707 | - | v.Material = "Glass" |
| 2707 | + | for i = 0,1,.2 do |
| 2708 | - | v.Transparency = 0 |
| 2708 | + | boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i) |
| 2709 | - | end |
| 2709 | + | boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i) |
| 2710 | - | for i, v in pairs(NeonColorParts) do |
| 2710 | + | boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(1, 0, 0), i) |
| 2711 | - | maincolor = BrickColor.new("Lapis")
|
| 2711 | + | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-20), 0, 0), i) |
| 2712 | - | v.BrickColor = maincolor |
| 2712 | + | rootj.C1 = clerp(rootj.C1, rootj1 * CFa(Rad(-10), 0, 0), i) |
| 2713 | - | v.Material = "Neon" |
| 2713 | + | LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.3, 0.2), i) |
| 2714 | - | v.Transparency = 0 |
| 2714 | + | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i) |
| 2715 | - | end |
| 2715 | + | LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), Rad(-35)), i) |
| 2716 | - | elseif key == 'm' and Mode == pIXELATED then |
| 2716 | + | RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), Rad(-12)), i) |
| 2717 | - | resetmode() |
| 2717 | + | LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-10)), i) |
| 2718 | - | elseif key == 'q' and Mode == pIXELATED and corrupted == false then |
| 2718 | + | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(10)), i) |
| 2719 | - | Pixel_Corrupt() |
| 2719 | + | LH.C0 = clerp(LH.C0, LH0, i) |
| 2720 | RH.C0 = clerp(RH.C0, RH0, i) | |
| 2721 | - | --------------------------------------------------------------------- |
| 2721 | + | |
| 2722 | - | if key == '2' and Mode ~= 3 then |
| 2722 | + | |
| 2723 | - | Mode = 3 |
| 2723 | + | bye:disconnect() |
| 2724 | - | SONG = 1634231515 |
| 2724 | + | boom = false |
| 2725 | - | tecks2.Text = "Below-Zero" |
| 2725 | + | hum.WalkSpeed = nws |
| 2726 | - | tecks2.TextColor3 = Color3.fromRGB(0, 255, 255) |
| 2726 | + | hum.JumpPower = njp |
| 2727 | - | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) |
| 2727 | + | Smacking = false |
| 2728 | - | for i, v in pairs(ArmorColorParts) do |
| 2728 | + | attacking = false |
| 2729 | - | v.BrickColor = BrickColor.new("Bright blue")
|
| 2729 | + | elseif attacking == false and Smacking == false and opened == true then |
| 2730 | - | v.Material = "Marble" |
| 2730 | + | attacking = true |
| 2731 | - | v.Transparency = 0 |
| 2731 | + | Smacking = true |
| 2732 | - | end |
| 2732 | + | boom = false |
| 2733 | - | for i, v in pairs(ArmorColorParts2) do |
| 2733 | + | for i = 0,1,.15 do |
| 2734 | - | v.BrickColor = BrickColor.new("Institutional white")
|
| 2734 | + | boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i) |
| 2735 | - | v.Material = "Metal" |
| 2735 | + | boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i) |
| 2736 | - | v.Transparency = 0 |
| 2736 | + | boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(-2, -2, 0) * CFa(Rad(30), 0, Rad(130)), i) |
| 2737 | - | end |
| 2737 | + | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-20), 0, Rad(10)), i) |
| 2738 | - | for i, v in pairs(NeonColorParts) do |
| 2738 | + | rootj.C1 = clerp(rootj.C1, rootj1, i) |
| 2739 | - | maincolor = BrickColor.new("Toothpaste")
|
| 2739 | + | LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.3, 0.2) * CFa(Rad(-50), 0, 0), i) |
| 2740 | - | v.BrickColor = maincolor |
| 2740 | + | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i) |
| 2741 | - | v.Material = "Neon" |
| 2741 | + | LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), 0), i) |
| 2742 | - | v.Transparency = 0 |
| 2742 | + | RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), 0), i) |
| 2743 | - | end |
| 2743 | + | LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-100)), i) |
| 2744 | - | elseif key == '2' and Mode == 3 then |
| 2744 | + | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(65)), i) |
| 2745 | - | resetmode() |
| 2745 | + | LH.C0 = clerp(LH.C0, LH0, i) |
| 2746 | - | elseif key == 't' and Mode == 3 then |
| 2746 | + | RH.C0 = clerp(RH.C0, RH0, i) |
| 2747 | - | un_fun() |
| 2747 | + | |
| 2748 | - | elseif key == 'q' and Mode == 3 then |
| 2748 | + | |
| 2749 | - | Shockwave() |
| 2749 | + | local piz = piz9:Clone() |
| 2750 | for i,v in pairs(piz9:GetChildren()) do | |
| 2751 | - | --------------------------------------------------------------------- |
| 2751 | + | if v:IsA("BasePart") then
|
| 2752 | - | if key == '3' and Mode ~= 4 then |
| 2752 | + | v.Transparency = 1 |
| 2753 | - | Mode = 4 |
| 2753 | + | |
| 2754 | - | SONG = 539526132 |
| 2754 | + | |
| 2755 | - | tecks2.Text = "Infused" |
| 2755 | + | local CRUSTYY = piz:FindFirstChild("crust")
|
| 2756 | - | tecks2.TextColor3 = Color3.fromRGB(0, 0, 0) |
| 2756 | + | local GETOFFNOOB = CRUSTYY:FindFirstChild("NOUNOOB")
|
| 2757 | - | tecks2.TextStrokeColor3 = Color3.fromRGB(245, 205, 48) |
| 2757 | + | local HEYHEYBREAKITUP = piz:FindFirstChild("SlicePart")
|
| 2758 | - | for i, v in pairs(ArmorColorParts) do |
| 2758 | + | GETOFFNOOB:Destroy() |
| 2759 | - | v.BrickColor = BrickColor.new("Black")
|
| 2759 | + | piz.Parent = pizzabox |
| 2760 | - | v.Material = "SmoothPlastic" |
| 2760 | + | local neww = Instance.new("Weld", CRUSTYY)
|
| 2761 | - | v.Transparency = 0 |
| 2761 | + | neww.Part0 = larm |
| 2762 | - | end |
| 2762 | + | neww.Part1 = CRUSTYY |
| 2763 | - | for i, v in pairs(ArmorColorParts2) do |
| 2763 | + | neww.C1 = CFn(0, 0, 1) * CFa(Rad(90), 0, 0) |
| 2764 | - | v.BrickColor = BrickColor.new("Really black")
|
| 2764 | + | local hey = HEYHEYBREAKITUP.Touched:connect(function(hit) |
| 2765 | - | v.Material = "Metal" |
| 2765 | + | if not hit:IsDescendantOf(char) and hit.Parent:FindFirstChildOfClass("Humanoid") and boom == false then
|
| 2766 | - | v.Transparency = 0 |
| 2766 | + | local theman = hit.Parent |
| 2767 | - | end |
| 2767 | + | local thehum = theman:FindFirstChildOfClass("Humanoid")
|
| 2768 | - | for i, v in pairs(NeonColorParts) do |
| 2768 | + | thehum.Health = thehum.Health - 10 |
| 2769 | - | maincolor = BrickColor.new("Bright yellow")
|
| 2769 | + | boom = true |
| 2770 | - | v.BrickColor = maincolor |
| 2770 | + | elseif not hit:IsDescendantOf(char) and hit.Parent.Parent:FindFirstChildOfClass("Humanoid") and boom == false then
|
| 2771 | - | v.Material = "Neon" |
| 2771 | + | local theman = hit.Parent.Parent |
| 2772 | - | v.Transparency = 0 |
| 2772 | + | local thehum = theman:FindFirstChildOfClass("Humanoid")
|
| 2773 | - | end |
| 2773 | + | thehum.Health = thehum.Health - 10 |
| 2774 | - | elseif key == '3' and Mode == 4 then |
| 2774 | + | boom = true |
| 2775 | - | resetmode() |
| 2775 | + | |
| 2776 | - | elseif key == 't' and Mode == 4 then |
| 2776 | + | |
| 2777 | - | again() |
| 2777 | + | if not HEYHEYBREAKITUP:FindFirstChild("SOOOSH") then
|
| 2778 | - | elseif key == 'q' and Mode == 4 then |
| 2778 | + | SOOOSH = Instance.new("Sound", HEYHEYBREAKITUP)
|
| 2779 | - | Pulse() |
| 2779 | + | SOOOSH.Name = "SOOOSH" |
| 2780 | SOOOSH.SoundId = "rbxassetid://158037267" | |
| 2781 | - | --------------------------------------------------------------------- |
| 2781 | + | SOOOSH.Volume = 2 |
| 2782 | - | if key == 'm' and Mode == 4 then |
| 2782 | + | SOOOSH:Play() |
| 2783 | - | attack = true |
| 2783 | + | |
| 2784 | - | SONG = 1764195391 |
| 2784 | + | SOOOSH = HEYHEYBREAKITUP:FindFirstChild("SOOOSH")
|
| 2785 | - | hum.WalkSpeed = 0 |
| 2785 | + | SOOOSH:Play() |
| 2786 | - | for i = 1,20,0.1 do |
| 2786 | + | |
| 2787 | - | swait() |
| 2787 | + | for i = 0,1,.2 do |
| 2788 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 2 + 0.25* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.05) |
| 2788 | + | boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i) |
| 2789 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-25 - 6.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.05) |
| 2789 | + | boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i) |
| 2790 | - | RH.C0 = clerp(RH.C0, CF(1.1* Player_Size, -0.6 - 0.15 * Cos(sine / 20)* Player_Size, -0.3* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-8.5), Rad(0), Rad(-15)), 0.05) |
| 2790 | + | boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(-2, -2, 0) * CFa(Rad(30), 0, Rad(130)), i) |
| 2791 | - | LH.C0 = clerp(LH.C0, CF(-1.1* Player_Size, -0.6 - 0.15 * Cos(sine / 20)* Player_Size, -0.3* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-8.5), Rad(15), Rad(45)), 0.05) |
| 2791 | + | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-20), 0, Rad(-20)), i) |
| 2792 | - | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.08 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(5), Rad(-.6), Rad(75)), 0.05) |
| 2792 | + | rootj.C1 = clerp(rootj.C1, rootj1, i) |
| 2793 | - | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.08 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(5), Rad(-.6), Rad(-75)), 0.05) |
| 2793 | + | LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.3, 0.2) * CFa(Rad(110), 0, 0), i) |
| 2794 | - | BlockEffect(maincolor, tors.CFrame * CF(math.random(-2, 2), math.random(-2, 2), math.random(-2, 2)), 4, 4, 4, 0.8, 0.8, 0.8, 0.05, 1) |
| 2794 | + | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(30), 0, 0), i) |
| 2795 | - | end |
| 2795 | + | LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), 0), i) |
| 2796 | - | hum.WalkSpeed = 8 |
| 2796 | + | RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), 0), i) |
| 2797 | - | attack = false |
| 2797 | + | LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-100)), i) |
| 2798 | - | Mode = 100 |
| 2798 | + | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(65)), i) |
| 2799 | - | tecks2.Text = "Overclocked" |
| 2799 | + | LH.C0 = clerp(LH.C0, LH0, i) |
| 2800 | - | tecks2.TextColor3 = Color3.fromRGB(1, 1, 1) |
| 2800 | + | RH.C0 = clerp(RH.C0, RH0, i) |
| 2801 | - | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 176, 0) |
| 2801 | + | |
| 2802 | - | Cso("743499393", tors, 10, 1.05)
|
| 2802 | + | |
| 2803 | - | BlockEffect(BrickC("New Yeller"), Handle.CFrame * CF(0, -0, 0), 16, 16, 16, 22, 22, 22, 0.04, 1)
|
| 2803 | + | hey:disconnect() |
| 2804 | - | BlockEffect(BrickC("Really black"), Handle.CFrame * CF(0, -0, 0), 10, 10, 10, 12, 12, 12, 0.04, 1)
|
| 2804 | + | boom = false |
| 2805 | - | for i, v in pairs(ArmorColorParts) do |
| 2805 | + | piz:Destroy() |
| 2806 | - | v.BrickColor = BrickColor.new("Bright yellow")
|
| 2806 | + | for i,v in pairs(piz9:GetChildren()) do |
| 2807 | - | v.Material = "DiamondPlate" |
| 2807 | + | if v:IsA("BasePart") then
|
| 2808 | - | v.Transparency = 0.2 |
| 2808 | + | v.Transparency = 0 |
| 2809 | - | end |
| 2809 | + | |
| 2810 | - | for i, v in pairs(ArmorColorParts2) do |
| 2810 | + | |
| 2811 | - | v.BrickColor = BrickColor.new("Really black")
|
| 2811 | + | hum.WalkSpeed = nws |
| 2812 | - | v.Material = "Neon" |
| 2812 | + | hum.JumpPower = njp |
| 2813 | - | v.Transparency = 0 |
| 2813 | + | Smacking = false |
| 2814 | - | end |
| 2814 | + | attacking = false |
| 2815 | - | for i, v in pairs(NeonColorParts) do |
| 2815 | + | |
| 2816 | - | maincolor = BrickColor.new("New Yeller")
|
| 2816 | + | |
| 2817 | - | v.BrickColor = maincolor |
| 2817 | + | |
| 2818 | - | v.Material = "Glass" |
| 2818 | + | function Scooter() |
| 2819 | - | v.Transparency = 0.5 |
| 2819 | + | if attacking == false and Scooting == false then |
| 2820 | - | end |
| 2820 | + | attacking = true |
| 2821 | - | elseif key == 'm' and Mode == 100 then |
| 2821 | + | Scooting = true |
| 2822 | - | resetmode() |
| 2822 | + | hum.JumpPower = 25 |
| 2823 | - | elseif key == 'q' and Mode == 100 then |
| 2823 | + | hum.WalkSpeed = nws + 20 |
| 2824 | - | LAZER() |
| 2824 | + | OMFG_PIZZA:Stop() |
| 2825 | SCOOTER:Play() | |
| 2826 | - | ------------------------------------------------------------------helpguide |
| 2826 | + | scoota = Instance.new("Part", char)
|
| 2827 | - | if key == 'm' and Mode == 1 then |
| 2827 | + | scoota.Size = Vector3.new(0.5, 4, 6) |
| 2828 | - | attack = true |
| 2828 | + | scoota.CanCollide = false |
| 2829 | - | SONG = 2553946092 |
| 2829 | + | local scootam = Instance.new("SpecialMesh", scoota)
|
| 2830 | - | hum.WalkSpeed = 0 |
| 2830 | + | scootam.Scale = Vector3.new(1.25, 1.25, 1.25) |
| 2831 | - | for i = 1,20,0.1 do |
| 2831 | + | scootam.TextureId = "rbxassetid://168119260" |
| 2832 | - | swait() |
| 2832 | + | scootam.MeshType = "FileMesh" |
| 2833 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 2 + 0.25* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.05) |
| 2833 | + | scootam.MeshId = "rbxassetid://168119231" |
| 2834 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-25 - 6.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.05) |
| 2834 | + | local scootaw = Instance.new("Weld", scoota)
|
| 2835 | - | RH.C0 = clerp(RH.C0, CF(1.1* Player_Size, -0.6 - 0.15 * Cos(sine / 20)* Player_Size, -0.3* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-8.5), Rad(0), Rad(-15)), 0.05) |
| 2835 | + | scootaw.Part0 = tor |
| 2836 | - | LH.C0 = clerp(LH.C0, CF(-1.1* Player_Size, -0.6 - 0.15 * Cos(sine / 20)* Player_Size, -0.3* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-8.5), Rad(15), Rad(45)), 0.05) |
| 2836 | + | scootaw.Part1 = scoota |
| 2837 | - | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.08 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(5), Rad(-.6), Rad(75)), 0.05) |
| 2837 | + | scootaw.C1 = CFn(0, 1, 0.5) |
| 2838 | - | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.08 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(5), Rad(-.6), Rad(-75)), 0.05) |
| 2838 | + | local fire = Instance.new("Part", char)
|
| 2839 | - | BlockEffect(maincolor, tors.CFrame * CF(math.random(-2, 2), math.random(-2, 2), math.random(-2, 2)), 4, 4, 4, 0.8, 0.8, 0.8, 0.05, 1) |
| 2839 | + | fire.Size = Vector3.new(1, 1, 1) |
| 2840 | - | end |
| 2840 | + | fire.CanCollide = false |
| 2841 | - | hum.WalkSpeed = 8 |
| 2841 | + | fire.Transparency = 1 |
| 2842 | - | attack = false |
| 2842 | + | local firew = Instance.new("Weld", fire)
|
| 2843 | - | Mode = 1000 |
| 2843 | + | firew.Part0 = scoota |
| 2844 | - | tecks2.Text = "Chilled" |
| 2844 | + | firew.Part1 = fire |
| 2845 | - | tecks2.TextColor3 = Color3.fromRGB(1, 1, 1) |
| 2845 | + | firew.C1 = CFn(0, 2, 2) |
| 2846 | - | tecks2.TextStrokeColor3 = Color3.fromRGB(255,255,255) |
| 2846 | + | fireem = Instance.new("ParticleEmitter", fire)
|
| 2847 | - | Cso("743499393", tors, 10, 1.05)
|
| 2847 | + | fireem.EmissionDirection = "Back" |
| 2848 | - | BlockEffect(BrickC("Pearl"), Handle.CFrame * CF(0, -0, 0), 16, 16, 16, 22, 22, 22, 0.04, 1)
|
| 2848 | + | fireem.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(162, 162, 162)), ColorSequenceKeypoint.new(1, Color3.fromRGB(139, 139, 139))})
|
| 2849 | - | BlockEffect(BrickC("Really black"), Handle.CFrame * CF(0, -0, 0), 10, 10, 10, 12, 12, 12, 0.04, 1)
|
| 2849 | + | fireem.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.1, 0), NumberSequenceKeypoint.new(1, 0.813, 0)})
|
| 2850 | - | for i, v in pairs(ArmorColorParts) do |
| 2850 | + | fireem.Texture = "rbxassetid://290833005" |
| 2851 | - | v.BrickColor = BrickColor.new("Light bluish violet")
|
| 2851 | + | fireem.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0, 0), NumberSequenceKeypoint.new(1, 0.8, 0)})
|
| 2852 | - | v.Material = "DiamondPlate" |
| 2852 | + | fireem.Lifetime = NumberRange.new(0.7) |
| 2853 | - | v.Transparency = 0.2 |
| 2853 | + | fireem.Rate = 200 |
| 2854 | - | end |
| 2854 | + | fireem.LockedToPart = true |
| 2855 | - | for i, v in pairs(ArmorColorParts2) do |
| 2855 | + | fireem.Rotation = NumberRange.new(1, 360) |
| 2856 | - | v.BrickColor = BrickColor.new("Really black")
|
| 2856 | + | fireem.RotSpeed = NumberRange.new(360) |
| 2857 | - | v.Material = "Neon" |
| 2857 | + | fireem.Speed = NumberRange.new(4) |
| 2858 | - | v.Transparency = 0 |
| 2858 | + | fireem.SpreadAngle = Vector2.new(30, 5) |
| 2859 | - | end |
| 2859 | + | fireem.Enabled = false |
| 2860 | - | for i, v in pairs(NeonColorParts) do |
| 2860 | + | elseif attacking == true and Scooting == true then |
| 2861 | - | maincolor = BrickColor.new("Pearl")
|
| 2861 | + | SCOOTER:Stop() |
| 2862 | - | v.BrickColor = maincolor |
| 2862 | + | OMFG_PIZZA:Play() |
| 2863 | - | v.Material = "Glass" |
| 2863 | + | scoota:Destroy() |
| 2864 | - | v.Transparency = 0.5 |
| 2864 | + | hum.JumpPower = njp |
| 2865 | - | end |
| 2865 | + | hum.WalkSpeed = nws |
| 2866 | - | elseif key == 'm' and Mode == 1000 then |
| 2866 | + | Scooting = false |
| 2867 | - | resetmode() |
| 2867 | + | attacking = false |
| 2868 | - | elseif key == 'q' and Mode == 1000 then |
| 2868 | + | |
| 2869 | - | LAZER() |
| 2869 | + | |
| 2870 | ||
| 2871 | - | --------------------------------------------------------------------- |
| 2871 | + | function scootahit() |
| 2872 | - | if key == '4' and Mode ~= 5 then |
| 2872 | + | if scoota and Boosting == true and Scooting == true and attacking == true then |
| 2873 | - | Mode = 5 |
| 2873 | + | asd = scoota.Touched:connect(function(hit) |
| 2874 | - | SONG = 170282324 |
| 2874 | + | if not hit:IsDescendantOf(char) and hit.Parent:FindFirstChildOfClass("Humanoid") and bam == false then
|
| 2875 | - | tecks2.Text = "Cyber" |
| 2875 | + | local hithum = hit.Parent:FindFirstChildOfClass("Humanoid")
|
| 2876 | - | tecks2.TextColor3 = Color3.fromRGB(0, 0, 0) |
| 2876 | + | hithum.Health = hithum.Health - 15 |
| 2877 | - | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 255, 255) |
| 2877 | + | bam = true |
| 2878 | - | for i, v in pairs(ArmorColorParts) do |
| 2878 | + | wait(0.5) |
| 2879 | - | v.BrickColor = BrickColor.new("Black")
|
| 2879 | + | bam = false |
| 2880 | - | v.Material = "SmoothPlastic" |
| 2880 | + | |
| 2881 | - | v.Transparency = 0 |
| 2881 | + | |
| 2882 | - | end |
| 2882 | + | |
| 2883 | - | for i, v in pairs(ArmorColorParts2) do |
| 2883 | + | |
| 2884 | - | v.BrickColor = BrickColor.new("Really black")
|
| 2884 | + | |
| 2885 | - | v.Material = "Metal" |
| 2885 | + | function PizzaGive() |
| 2886 | - | v.Transparency = 0 |
| 2886 | + | if attacking == false and Giving == false then |
| 2887 | - | end |
| 2887 | + | attacking = true |
| 2888 | - | for i, v in pairs(NeonColorParts) do |
| 2888 | + | Giving = true |
| 2889 | - | maincolor = BrickColor.new("Toothpaste")
|
| 2889 | + | hum.WalkSpeed = 2 |
| 2890 | - | v.BrickColor = maincolor |
| 2890 | + | hum.JumpPower = 5 |
| 2891 | - | v.Material = "Neon" |
| 2891 | + | if opened == true then |
| 2892 | - | v.Transparency = 0 |
| 2892 | + | for i = 0,1,.1 do |
| 2893 | - | end |
| 2893 | + | boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i) |
| 2894 | - | elseif key == '4' and Mode == 5 then |
| 2894 | + | boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i) |
| 2895 | - | resetmode() |
| 2895 | + | boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(-2, -2, 0) * CFa(Rad(30), 0, Rad(130)), i) |
| 2896 | - | elseif key == 'q' and Mode == 5 and exploitable == true then |
| 2896 | + | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-5), 0, 0), i) |
| 2897 | - | Exploit() |
| 2897 | + | rootj.C1 = clerp(rootj.C1, rootj1, i) |
| 2898 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-5), 0, 0), i) | |
| 2899 | - | --------------------------------------------------------------------- |
| 2899 | + | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i) |
| 2900 | - | if key == '5' and Mode ~= 6 then |
| 2900 | + | LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), 0), i) |
| 2901 | - | Mode = 6 |
| 2901 | + | RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), 0), i) |
| 2902 | - | SONG = 407749940 |
| 2902 | + | LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-130)), i) |
| 2903 | - | tecks2.Text = "ControlledBR" |
| 2903 | + | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(60)), i) |
| 2904 | - | tecks2.TextColor3 = Color3.fromRGB(0, 0, 0) |
| 2904 | + | LH.C0 = clerp(LH.C0, LH0, i) |
| 2905 | - | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 89, 89) |
| 2905 | + | RH.C0 = clerp(RH.C0, RH0, i) |
| 2906 | - | for i, v in pairs(ArmorColorParts) do |
| 2906 | + | swait() |
| 2907 | - | v.BrickColor = BrickColor.new("Dark red")
|
| 2907 | + | |
| 2908 | - | v.Material = "SmoothPlastic" |
| 2908 | + | for i = 0,1,.1 do |
| 2909 | - | v.Transparency = 0 |
| 2909 | + | boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i) |
| 2910 | - | end |
| 2910 | + | boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i) |
| 2911 | - | for i, v in pairs(ArmorColorParts2) do |
| 2911 | + | boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(-2, -2, 0) * CFa(Rad(30), 0, Rad(130)), i) |
| 2912 | - | v.BrickColor = BrickColor.new("Really black")
|
| 2912 | + | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-20), 0, 0), i) |
| 2913 | - | v.Material = "Metal" |
| 2913 | + | rootj.C1 = clerp(rootj.C1, rootj1, i) |
| 2914 | - | v.Transparency = 0 |
| 2914 | + | LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.3, 0.2) * CFa(Rad(-50), 0, 0), i) |
| 2915 | - | end |
| 2915 | + | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i) |
| 2916 | - | for i, v in pairs(NeonColorParts) do |
| 2916 | + | LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), 0), i) |
| 2917 | - | maincolor = BrickColor.new("Really red")
|
| 2917 | + | RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), 0), i) |
| 2918 | - | v.BrickColor = maincolor |
| 2918 | + | LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-100)), i) |
| 2919 | - | v.Material = "Neon" |
| 2919 | + | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(65)), i) |
| 2920 | - | v.Transparency = 0 |
| 2920 | + | LH.C0 = clerp(LH.C0, LH0, i) |
| 2921 | - | end |
| 2921 | + | RH.C0 = clerp(RH.C0, RH0, i) |
| 2922 | - | elseif key == '5' and Mode == 6 then |
| 2922 | + | swait() |
| 2923 | - | resetmode() |
| 2923 | + | |
| 2924 | - | elseif key == 'q' and Mode == 6 then |
| 2924 | + | local piz = piz9:Clone() |
| 2925 | - | Distort() |
| 2925 | + | for i,v in pairs(piz9:GetChildren()) do |
| 2926 | - | elseif key == 'e' and Mode == 6 then |
| 2926 | + | if v:IsA("BasePart") then
|
| 2927 | - | Ancient_Rage() |
| 2927 | + | v.Transparency = 1 |
| 2928 | - | elseif key == 't' and Mode == 6 then |
| 2928 | + | |
| 2929 | - | TTTTTTTTTTTaunt() |
| 2929 | + | |
| 2930 | local CRUSTYY = piz:FindFirstChild("crust")
| |
| 2931 | - | --------------------------------------------------------------------- |
| 2931 | + | local GETOFFNOOB = CRUSTYY:FindFirstChild("NOUNOOB")
|
| 2932 | - | if key == '6' and Mode ~= 7 then |
| 2932 | + | GETOFFNOOB:Destroy() |
| 2933 | - | Mode = 7 |
| 2933 | + | piz.Parent = pizzabox |
| 2934 | - | SONG = 150794704 |
| 2934 | + | local neww = Instance.new("Weld", CRUSTYY)
|
| 2935 | - | tecks2.Text = "Such Wow" |
| 2935 | + | neww.Part0 = larm |
| 2936 | - | tecks2.TextColor3 = Color3.fromRGB(163, 162, 165) |
| 2936 | + | neww.Part1 = CRUSTYY |
| 2937 | - | tecks2.TextStrokeColor3 = Color3.fromRGB(253, 234, 141) |
| 2937 | + | neww.C1 = CFn(0, 0, 1) * CFa(Rad(90), 0, 0) |
| 2938 | - | for i, v in pairs(ArmorColorParts) do |
| 2938 | + | for i = 0,1,.1 do |
| 2939 | - | v.BrickColor = BrickColor.new("Cool yellow")
|
| 2939 | + | boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i) |
| 2940 | - | v.Material = "SmoothPlastic" |
| 2940 | + | boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i) |
| 2941 | - | v.Transparency = 0 |
| 2941 | + | boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(-2, -2, 0) * CFa(Rad(30), 0, Rad(130)), i) |
| 2942 | - | end |
| 2942 | + | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-5), 0, 0), i) |
| 2943 | - | for i, v in pairs(ArmorColorParts2) do |
| 2943 | + | rootj.C1 = clerp(rootj.C1, rootj1, i) |
| 2944 | - | v.BrickColor = BrickColor.new("Medium stone grey")
|
| 2944 | + | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(5), 0, 0), i) |
| 2945 | - | v.Material = "Metal" |
| 2945 | + | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i) |
| 2946 | - | v.Transparency = 0 |
| 2946 | + | LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), 0), i) |
| 2947 | - | end |
| 2947 | + | RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), 0), i) |
| 2948 | - | for i, v in pairs(NeonColorParts) do |
| 2948 | + | LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(30)), i) |
| 2949 | - | maincolor = BrickColor.new("New Yeller")
|
| 2949 | + | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(60)), i) |
| 2950 | - | v.BrickColor = maincolor |
| 2950 | + | LH.C0 = clerp(LH.C0, LH0, i) |
| 2951 | - | v.Material = "Neon" |
| 2951 | + | RH.C0 = clerp(RH.C0, RH0, i) |
| 2952 | - | v.Transparency = 0 |
| 2952 | + | swait() |
| 2953 | - | end |
| 2953 | + | |
| 2954 | - | elseif key == '6' and Mode == 7 then |
| 2954 | + | for i = 0,1,.1 do |
| 2955 | - | resetmode() |
| 2955 | + | boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i) |
| 2956 | - | elseif key == 't' and Mode == 7 then |
| 2956 | + | boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i) |
| 2957 | - | BARK() |
| 2957 | + | boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(-2, -2, 0) * CFa(Rad(30), 0, Rad(130)), i) |
| 2958 | - | elseif key == 'q' and Mode == 7 then |
| 2958 | + | neck.C1 = clerp(neck.C1, neck1, i) |
| 2959 | - | Bark_Splosion() |
| 2959 | + | rootj.C1 = clerp(rootj.C1, rootj1, i) |
| 2960 | LS.C1 = clerp(LS.C1, LS1, i) | |
| 2961 | - | if key == 'm' and Mode == 7 then |
| 2961 | + | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i) |
| 2962 | - | SONG = 257453119 |
| 2962 | + | LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), 0), i) |
| 2963 | - | attack = true |
| 2963 | + | RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), 0), i) |
| 2964 | - | hum.WalkSpeed = 0 |
| 2964 | + | LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-30)), i) |
| 2965 | - | for i = 0,10,0.08 do |
| 2965 | + | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(60)), i) |
| 2966 | - | swait() |
| 2966 | + | LH.C0 = clerp(LH.C0, LH0, i) |
| 2967 | - | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0 + 255.45 * i)), 0.15) |
| 2967 | + | RH.C0 = clerp(RH.C0, RH0, i) |
| 2968 | - | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) |
| 2968 | + | swait() |
| 2969 | - | RH.C0 = clerp(RH.C0, CF(1, -0.7 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) |
| 2969 | + | |
| 2970 | - | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) |
| 2970 | + | neww:Destroy() |
| 2971 | - | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(90 - 2.5 * Sin(sine / 20))), 0.1) |
| 2971 | + | local dis2 = (CRUSTYY.Position - Mouse.Hit.p).unit * -1 |
| 2972 | - | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-90 + 2.5 * Sin(sine / 20))), 0.1) |
| 2972 | + | CRUSTYY.Velocity = dis2 * 70 + Vector3.new(0, 2, 0) |
| 2973 | local CRUSTYYbf = Instance.new("BodyForce", CRUSTYY)
| |
| 2974 | - | attack = false |
| 2974 | + | CRUSTYYbf.force = Vector3.new(0, CRUSTYY:GetMass() * 70, 0) |
| 2975 | - | hum.WalkSpeed = 8 |
| 2975 | + | for i,v in pairs(piz:GetChildren()) do |
| 2976 | - | Mode = 50 |
| 2976 | + | if v:IsA("BasePart") then
|
| 2977 | - | BlockEffect(BrickC("Magenta"), Handle.CFrame * CF(0, -0, 0), 25, 25, 25, 30, 30, 30, 0.05, 1)
|
| 2977 | + | v.CanCollide = true |
| 2978 | - | tecks2.Text = "ASCEND" |
| 2978 | + | |
| 2979 | - | tecks2.TextColor3 = Color3.fromRGB(255, 0, 255) |
| 2979 | + | |
| 2980 | - | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) |
| 2980 | + | for i,v in pairs(piz9:GetChildren()) do |
| 2981 | - | for i, v in pairs(ArmorColorParts) do |
| 2981 | + | if v:IsA("BasePart") then
|
| 2982 | - | v.BrickColor = BrickColor.new("Magenta")
|
| 2982 | + | v.Transparency = 0 |
| 2983 | - | v.Material = "Foil" |
| 2983 | + | |
| 2984 | - | v.Transparency = 0 |
| 2984 | + | |
| 2985 | - | end |
| 2985 | + | |
| 2986 | - | for i, v in pairs(ArmorColorParts2) do |
| 2986 | + | wait(1.5) |
| 2987 | - | v.BrickColor = BrickColor.new("Dark indigo")
|
| 2987 | + | ClassicExplo(CRUSTYY.CFrame, 30, 5, 0.05, "Deep orange", 20, 1, workspace) |
| 2988 | - | v.Material = "Glass" |
| 2988 | + | ZapExplo(CRUSTYY.CFrame, 0.1, 40, 20, "Deep orange", 1, workspace) |
| 2989 | - | v.Transparency = 0.1 |
| 2989 | + | local explo = Instance.new("Explosion", workspace)
|
| 2990 | - | end |
| 2990 | + | explo.Position = CRUSTYY.Position |
| 2991 | - | for i, v in pairs(NeonColorParts) do |
| 2991 | + | explo.Visible = false |
| 2992 | - | maincolor = BrickColor.new("White")
|
| 2992 | + | piz:Destroy() |
| 2993 | - | v.BrickColor = maincolor |
| 2993 | + | |
| 2994 | - | v.Material = "Neon" |
| 2994 | + | |
| 2995 | - | v.Transparency = 0 |
| 2995 | + | hum.WalkSpeed = nws |
| 2996 | - | end |
| 2996 | + | hum.JumpPower = njp |
| 2997 | - | elseif key == 'm' and Mode == 50 then |
| 2997 | + | Giving = false |
| 2998 | - | resetmode() |
| 2998 | + | attacking = false |
| 2999 | - | elseif key == 'q' and Mode == 50 then |
| 2999 | + | |
| 3000 | - | ASCENTION() |
| 3000 | + | |
| 3001 | ||
| 3002 | - | --------------------------------------------------------------------- |
| 3002 | + | ----------------------------------------------------------------------------------- |
| 3003 | - | if key == 'm' and Mode == 8 then |
| 3003 | + | |
| 3004 | - | Mode = 25 |
| 3004 | + | function kdown(k) |
| 3005 | - | SONG = 1770978966 |
| 3005 | + | if k == "q" then |
| 3006 | - | tecks2.Text = "Spirit" |
| 3006 | + | Open_Close() |
| 3007 | - | BlockEffect(BrickC("Fog"), Handle.CFrame * CF(0, -0, 0), 25, 25, 25, 30, 30, 30, 0.05, 1)
|
| 3007 | + | elseif k == "t" then |
| 3008 | - | tecks2.TextColor3 = Color3.fromRGB(255, 255, 255) |
| 3008 | + | Taunt() |
| 3009 | - | tecks2.TextStrokeColor3 = Color3.fromRGB(163, 162, 165) |
| 3009 | + | elseif string.byte(k) == 50 then |
| 3010 | - | for i, v in pairs(ArmorColorParts) do |
| 3010 | + | Scooter() |
| 3011 | - | v.BrickColor = BrickColor.new("Ghost grey")
|
| 3011 | + | elseif string.byte(k) == 48 then |
| 3012 | - | v.Material = "SmoothPlastic" |
| 3012 | + | if attacking == true and Scooting == true and Boosting == false then |
| 3013 | - | v.Transparency = 0.7 |
| 3013 | + | hum.WalkSpeed = nws + 45 |
| 3014 | - | end |
| 3014 | + | Boosting = true |
| 3015 | - | for i, v in pairs(ArmorColorParts2) do |
| 3015 | + | fireem.Enabled = true |
| 3016 | - | v.BrickColor = BrickColor.new("Quill grey")
|
| 3016 | + | if scoota then |
| 3017 | - | v.Material = "Glass" |
| 3017 | + | scootahit() |
| 3018 | - | v.Transparency = 0.5 |
| 3018 | + | |
| 3019 | - | end |
| 3019 | + | |
| 3020 | - | for i, v in pairs(NeonColorParts) do |
| 3020 | + | elseif k == "r" then |
| 3021 | - | maincolor = BrickColor.new("Fog")
|
| 3021 | + | PizzaGive() |
| 3022 | - | v.BrickColor = maincolor |
| 3022 | + | |
| 3023 | - | v.Material = "Neon" |
| 3023 | + | |
| 3024 | - | v.Transparency = 0.5 |
| 3024 | + | |
| 3025 | - | end |
| 3025 | + | function kup(k) |
| 3026 | - | elseif key == 'm' and Mode == 25 then |
| 3026 | + | if k == "t" then |
| 3027 | - | resetmode() |
| 3027 | + | honk:Stop() |
| 3028 | - | elseif key == 't' and Mode == 25 then |
| 3028 | + | elseif string.byte(k) == 48 then |
| 3029 | - | thisisit() |
| 3029 | + | if Scooting == true and attacking == true and Boosting == true then |
| 3030 | - | elseif key == 'q' and Mode == 25 then |
| 3030 | + | hum.WalkSpeed = nws + 20 |
| 3031 | - | Spirit_Beam() |
| 3031 | + | asd:disconnect() |
| 3032 | fireem.Enabled = false | |
| 3033 | - | --------------------------------------------------------------------- |
| 3033 | + | bam = false |
| 3034 | - | if key == '7' and Mode ~= 8 then |
| 3034 | + | Boosting = false |
| 3035 | - | Mode = 8 |
| 3035 | + | |
| 3036 | - | SONG = 561833161 |
| 3036 | + | |
| 3037 | - | tecks2.Text = "Lunar" |
| 3037 | + | |
| 3038 | - | tecks2.TextColor3 = Color3.fromRGB(18, 238, 212) |
| 3038 | + | |
| 3039 | - | tecks2.TextStrokeColor3 = Color3.fromRGB(4, 175, 236) |
| 3039 | + | function lmdown() |
| 3040 | - | for i, v in pairs(ArmorColorParts) do |
| 3040 | + | Smack() |
| 3041 | - | v.BrickColor = BrickColor.new("Teal")
|
| 3041 | + | |
| 3042 | - | v.Material = "SmoothPlastic" |
| 3042 | + | |
| 3043 | - | v.Transparency = 0 |
| 3043 | + | Mouse.KeyDown:connect(kdown) |
| 3044 | - | end |
| 3044 | + | Mouse.KeyUp:connect(kup) |
| 3045 | - | for i, v in pairs(ArmorColorParts2) do |
| 3045 | + | Mouse.Button1Down:connect(lmdown) |
| 3046 | - | v.BrickColor = BrickColor.new("Medium stone grey")
|
| 3046 | + | |
| 3047 | - | v.Material = "Metal" |
| 3047 | + | ----------------------------------------------------------------------------------- |
| 3048 | - | v.Transparency = 0 |
| 3048 | + | |
| 3049 | - | end |
| 3049 | + | warn([[ |
| 3050 | - | for i, v in pairs(NeonColorParts) do |
| 3050 | + | |
| 3051 | - | maincolor = BrickColor.new("Cyan")
|
| 3051 | + | |
| 3052 | - | v.BrickColor = maincolor |
| 3052 | + | Pizza Guy. |
| 3053 | - | v.Material = "Neon" |
| 3053 | + | |
| 3054 | - | v.Transparency = 0 |
| 3054 | + | A boy who lost both of their parents when he was 5. |
| 3055 | - | end |
| 3055 | + | The parents said: "Son, always eat pizzas and be hap--GAH". |
| 3056 | - | elseif key == '7' and Mode == 8 then |
| 3056 | + | The boy cried, for weeks. |
| 3057 | - | resetmode() |
| 3057 | + | One day, the boy got over the fact that his parents were murdered and thought of what they said before they died. |
| 3058 | - | elseif key == 'q' and Mode == 8 then |
| 3058 | + | "I will beat the murderer's butt with my pizza!", he said. |
| 3059 | - | LunarSpin() |
| 3059 | + | He decided to work at DOMINO'S PIZZA, and now he lives a happy life with two children. |
| 3060 | ||
| 3061 | - | --------------------------------------------------------------------- |
| 3061 | + | His name is Ben. |
| 3062 | - | if key == '8' and Mode ~= 9 then |
| 3062 | + | |
| 3063 | - | Mode = 9 |
| 3063 | + | last updated: 2018/7/2, 18:31 JST. |
| 3064 | - | SONG = 933385346 |
| 3064 | + | ]]) |
| 3065 | - | tecks2.Text = "Balance" |
| 3065 | + | |
| 3066 | - | tecks2.TextColor3 = Color3.new(255, 255, 255) |
| 3066 | + | |
| 3067 | - | tecks2.TextStrokeColor3 = Color3.new(0, 0, 0) |
| 3067 | + | |
| 3068 | - | for i, v in pairs(ArmorColorParts) do |
| 3068 | + | sine = sine + 1 |
| 3069 | - | v.BrickColor = BrickColor.new("Institutional white")
|
| 3069 | + | |
| 3070 | - | v.Material = "Glass" |
| 3070 | + | if Taunting == true then |
| 3071 | - | v.Transparency = 0 |
| 3071 | + | state = "Taunting" |
| 3072 | - | end |
| 3072 | + | elseif Smacking == true then |
| 3073 | - | for i, v in pairs(ArmorColorParts2) do |
| 3073 | + | state = "Smacking" |
| 3074 | - | v.BrickColor = BrickColor.new("Really black")
|
| 3074 | + | elseif Giving == true then |
| 3075 | - | v.Material = "Glass" |
| 3075 | + | state = "Giving" |
| 3076 | - | v.Transparency = 0.5 |
| 3076 | + | elseif 1 < root.Velocity.y and Scooting == false then |
| 3077 | - | end |
| 3077 | + | state = "Jump" |
| 3078 | - | for i, v in pairs(NeonColorParts) do |
| 3078 | + | elseif -1 > root.Velocity.y and Scooting == false then |
| 3079 | - | maincolor = BrickColor.new("Institutional white")
|
| 3079 | + | state = "Fall" |
| 3080 | - | v.BrickColor = maincolor |
| 3080 | + | elseif torvel < 1 and Scooting == false then |
| 3081 | - | v.Material = "Neon" |
| 3081 | + | state = "Idle" |
| 3082 | - | v.Transparency = 0 |
| 3082 | + | elseif tor.Velocity.magnitude < 60 and Scooting == false then |
| 3083 | - | end |
| 3083 | + | state = "Walk" |
| 3084 | - | elseif key == '8' and Mode == 9 then |
| 3084 | + | elseif torvel < 1 and Scooting == true then |
| 3085 | - | resetmode() |
| 3085 | + | state = "SIdle" |
| 3086 | - | elseif key == 't' and Mode == 9 then |
| 3086 | + | elseif tor.Velocity.magnitude < 60 and Scooting == true then |
| 3087 | - | heregoes() |
| 3087 | + | state = "SWalk" |
| 3088 | - | elseif key == 'q' and Mode == 9 then |
| 3088 | + | |
| 3089 | - | BalanceSpin() |
| 3089 | + | if state == "Jump" then |
| 3090 | boxconstraint.C1 = clerp(boxconstraint.C1, bc1, 0.15) | |
| 3091 | - | --------------------------------------------------------------------------- |
| 3091 | + | boxconstraint.C0 = clerp(boxconstraint.C0, bc0, 0.15) |
| 3092 | - | if key == 'm' and Mode == 9 and Mode ~= 10 and Sprinting == false then |
| 3092 | + | boxweld.C1 = clerp(boxweld.C1, boxweld1, 0.15) |
| 3093 | - | Mode = 10 |
| 3093 | + | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), 0.15) |
| 3094 | - | SONG = 919231299 |
| 3094 | + | rootj.C1 = clerp(rootj.C1, rootj1 * CFa(Rad(-15), 0, 0), 0.15) |
| 3095 | - | local A = math.random(1,4) |
| 3095 | + | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-60), 0, Rad(3)), 0.15) |
| 3096 | - | if A == 1 then |
| 3096 | + | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, Rad(-3)), 0.15) |
| 3097 | - | SONG = 919231299 |
| 3097 | + | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.2, 0) * CFa(Rad(2), 0, Rad(-15)), 0.15) |
| 3098 | - | elseif A == 2 then |
| 3098 | + | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.5, 0) * CFa(Rad(2), 0, Rad(25)), 0.15) |
| 3099 | - | SONG = 460874877 |
| 3099 | + | LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-90)), 0.15) |
| 3100 | - | elseif A == 3 then |
| 3100 | + | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(80)), 0.15) |
| 3101 | - | SONG = 943961217 |
| 3101 | + | LH.C0 = clerp(LH.C0, LH0 * CFn(-0.2, 0, 0), 0.15) |
| 3102 | - | elseif A == 4 then |
| 3102 | + | RH.C0 = clerp(RH.C0, RH0 * CFn(0.5, 0, 0), 0.15) |
| 3103 | - | SONG = 623662713 |
| 3103 | + | elseif state == "Fall" then |
| 3104 | - | end |
| 3104 | + | boxconstraint.C1 = clerp(boxconstraint.C1, bc1, 0.15) |
| 3105 | - | tecks2.Text = "InSaNe" |
| 3105 | + | boxconstraint.C0 = clerp(boxconstraint.C0, bc0, 0.15) |
| 3106 | - | tecks2.TextColor3 = Color3.new(0, 0, 0) |
| 3106 | + | boxweld.C1 = clerp(boxweld.C1, boxweld1, 0.15) |
| 3107 | - | tecks2.TextStrokeColor3 = Color3.new(0, 0, 0) |
| 3107 | + | neck.C1 = clerp(neck.C1, neck1 * CFa(0, 0, 0), 0.15) |
| 3108 | - | for i, v in pairs(ArmorColorParts) do |
| 3108 | + | rootj.C1 = clerp(rootj.C1, rootj1 * CFa(Rad(15), 0, 0), 0.15) |
| 3109 | - | v.BrickColor = BrickColor.random() |
| 3109 | + | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-60), 0, Rad(3)), 0.15) |
| 3110 | - | v.Material = "Glass" |
| 3110 | + | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, Rad(-3)), 0.15) |
| 3111 | - | v.Transparency = 0 |
| 3111 | + | LH.C1 = clerp(LH.C1, LH1 * CFn(0.2, -0.2, -0.1) * CFa(Rad(15), 0, Rad(80)), 0.15) |
| 3112 | - | end |
| 3112 | + | RH.C1 = clerp(RH.C1, RH1 * CFn(-0.2, -0.2, -0.1) * CFa(Rad(15), 0, Rad(-80)), 0.15) |
| 3113 | - | for i, v in pairs(ArmorColorParts2) do |
| 3113 | + | LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-140)), 0.15) |
| 3114 | - | v.BrickColor = BrickColor.random() |
| 3114 | + | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(130)), 0.15) |
| 3115 | - | v.Material = "Glass" |
| 3115 | + | LH.C0 = clerp(LH.C0, LH0 * CFa(0, 0, Rad(-20)), 0.15) |
| 3116 | - | v.Transparency = 0 |
| 3116 | + | RH.C0 = clerp(RH.C0, RH0 * CFa(0, 0, Rad(20)), 0.15) |
| 3117 | - | end |
| 3117 | + | elseif state == "Idle" then |
| 3118 | - | for i, v in pairs(NeonColorParts) do |
| 3118 | + | boxconstraint.C1 = clerp(boxconstraint.C1, bc1, 0.15) |
| 3119 | - | maincolor = BrickColor.random() |
| 3119 | + | boxconstraint.C0 = clerp(boxconstraint.C0, bc0, 0.15) |
| 3120 | - | v.BrickColor = maincolor |
| 3120 | + | boxweld.C1 = clerp(boxweld.C1, boxweld1, 0.15) |
| 3121 | - | v.Material = "Neon" |
| 3121 | + | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-15 * Cos(sine / 15)), 0, 0), 0.15) |
| 3122 | - | v.Transparency = 0 |
| 3122 | + | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025 * Cos(sine / 15)), 0.15) |
| 3123 | - | end |
| 3123 | + | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-60), 0, Rad(3 * Cos(sine / 15))), 0.15) |
| 3124 | - | elseif key == 'm' and Mode == 10 then |
| 3124 | + | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, Rad(-3 * Cos(sine / 15))), 0.15) |
| 3125 | - | resetmode() |
| 3125 | + | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025 * Cos(sine / 15), 0) * CFa(Rad(5), Rad(-5), 0), 0.15) |
| 3126 | - | elseif key == 'q' and Mode == 10 then |
| 3126 | + | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025 * Cos(sine / 15), 0) * CFa(Rad(5), Rad(5), 0), 0.15) |
| 3127 | - | Decapitate() |
| 3127 | + | LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-80)), 0.15) |
| 3128 | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(60)), 0.15) | |
| 3129 | LH.C0 = clerp(LH.C0, LH0, 0.15) | |
| 3130 | RH.C0 = clerp(RH.C0, RH0, 0.15) | |
| 3131 | - | local Combo = 1 |
| 3131 | + | elseif state == "Walk" then |
| 3132 | - | mouse.Button1Down:connect(function(key) |
| 3132 | + | boxconstraint.C1 = clerp(boxconstraint.C1, bc1, 0.15) |
| 3133 | - | if attack == false then |
| 3133 | + | boxconstraint.C0 = clerp(boxconstraint.C0, bc0, 0.15) |
| 3134 | - | if Combo == 1 then |
| 3134 | + | boxweld.C1 = clerp(boxweld.C1, boxweld1, 0.15) |
| 3135 | - | Combo = 2 |
| 3135 | + | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-5), 0, 0), 0.15) |
| 3136 | - | attackone() |
| 3136 | + | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0.1 * Cos(sine /3), 0.1 * Cos(sine /3)) * CFa(Rad(-5), 0, Rad(5 * Cos(sine / 6))), 0.15) |
| 3137 | - | elseif Combo == 2 then |
| 3137 | + | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-60), 0, Rad(3 * Cos(sine / 6))), 0.15) |
| 3138 | - | Combo = 3 |
| 3138 | + | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, Rad(-3 * Cos(sine / 6))), 0.15) |
| 3139 | - | attacktwo() |
| 3139 | + | LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), Rad(50 * Cos(sine / 6))), 0.15) |
| 3140 | - | elseif Combo == 3 then |
| 3140 | + | RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), Rad(50 * Cos(sine / 6))), 0.15) |
| 3141 | - | Combo = 1 |
| 3141 | + | LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-100)), 0.15) |
| 3142 | - | attackthree() |
| 3142 | + | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(80)), 0.15) |
| 3143 | LH.C0 = clerp(LH.C0, LH0, 0.15) | |
| 3144 | RH.C0 = clerp(RH.C0, RH0, 0.15) | |
| 3145 | elseif state == "SIdle" then | |
| 3146 | boxconstraint.C1 = clerp(boxconstraint.C1, bc1, 0.15) | |
| 3147 | - | |
| 3147 | + | boxconstraint.C0 = clerp(boxconstraint.C0, bc0, 0.15) |
| 3148 | boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(1, -4.5, -0.5), 0.15) | |
| 3149 | neck.C1 = clerp(neck.C1, neck1 * CFa(0, Rad(-10 * Cos(sine / 10)), 0), 0.15) | |
| 3150 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, -0.25), 0.15) | |
| 3151 | LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.4, 0) * CFa(Rad(2), 0, 0), 0.15) | |
| 3152 | RS.C1 = clerp(RS.C1, RS1 * CFn(0, 0.4, 0) * CFa(Rad(2), 0, 0), 0.15) | |
| 3153 | - | ------------------------------------------------------- |
| 3153 | + | LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(5), Rad(-5), Rad(85)), 0.15) |
| 3154 | - | --Start Animations-- |
| 3154 | + | RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(5), Rad(5), Rad(-85)), 0.15) |
| 3155 | - | ------------------------------------------------------- |
| 3155 | + | LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-90)), 0.15) |
| 3156 | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(90)), 0.15) | |
| 3157 | LH.C0 = clerp(LH.C0, LH0 * CFa(0, 0, Rad(10 * Cos(sine / 10))), 0.15) | |
| 3158 | - | sine = sine + change |
| 3158 | + | RH.C0 = clerp(RH.C0, RH0 * CFa(0, 0, Rad(10 * Cos(sine / 10))), 0.15) |
| 3159 | elseif state == "SWalk" then | |
| 3160 | - | local velderp = root.Velocity.y |
| 3160 | + | boxconstraint.C1 = clerp(boxconstraint.C1, bc1, 0.15) |
| 3161 | - | hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char) |
| 3161 | + | boxconstraint.C0 = clerp(boxconstraint.C0, bc0, 0.15) |
| 3162 | - | if equipped == true or equipped == false then |
| 3162 | + | boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(1, -4.5, -0.5), 0.15) |
| 3163 | - | if attack == false then |
| 3163 | + | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-5), 0, 0), 0.15) |
| 3164 | - | idle = idle + 1 |
| 3164 | + | if Boosting == true then |
| 3165 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, -0.85) * CFa(Rad(-15), 0, 0), 0.15) | |
| 3166 | - | idle = 0 |
| 3166 | + | |
| 3167 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, -0.5) * CFa(Rad(-7), 0, 0), 0.15) | |
| 3168 | - | if Mode == 5 then |
| 3168 | + | |
| 3169 | - | Aura(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-5, 5), -10, math.random(-5, 5)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 10, -0.015, maincolor, 0, "Brick") |
| 3169 | + | LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.4, 0) * CFa(Rad(2), 0, 0), 0.15) |
| 3170 | RS.C1 = clerp(RS.C1, RS1 * CFn(0, 0.4, 0) * CFa(Rad(2), 0, 0), 0.15) | |
| 3171 | - | if Mode == 25 then |
| 3171 | + | LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), 0, Rad(85)), 0.15) |
| 3172 | - | PixelBlock(3,4,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.3,0.3,0.3,0.03,maincolor,0) |
| 3172 | + | RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), 0, Rad(-85)), 0.15) |
| 3173 | LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-90)), 0.15) | |
| 3174 | - | if Mode == 100 then |
| 3174 | + | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(90)), 0.15) |
| 3175 | - | PixelBlock(1,0.8,"Add",Handle.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.02,0.02,0.02,0.1,maincolor,0) |
| 3175 | + | LH.C0 = clerp(LH.C0, LH0 * CFa(0, 0, Rad(10 * Cos(sine / 10))), 0.15) |
| 3176 | - | MagicCharge(4, 0, "Add", ra.CFrame * CF(0, -0, 0) * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.2, 0.2, 1.6 * math.random(-1.8, 2), -0.005, maincolor, 0, "Sphere") |
| 3176 | + | RH.C0 = clerp(RH.C0, RH0 * CFa(0, 0, Rad(10 * Cos(sine / 10))), 0.15) |
| 3177 | end | |
| 3178 | - | if Mode == 7 then |
| 3178 | + | if not tor:FindFirstChild("OMFG_PIZZADUDE") and Scooting == false then
|
| 3179 | - | Aura(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-5, 5), -10, math.random(-5, 5)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 10, -0.015, maincolor, 0, "Sphere") |
| 3179 | + | OMFG_PIZZA = Instance.new("Sound", tor)
|
| 3180 | OMFG_PIZZA.SoundId = "rbxassetid://916855205" | |
| 3181 | - | if Mode == 10 then |
| 3181 | + | OMFG_PIZZA.Name = "OMFG_PIZZADUDE" |
| 3182 | - | PixelBlock(1.5,0.75,"Add",Handle.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.15,0.15,0.15,0.1,maincolor,0) |
| 3182 | + | OMFG_PIZZA.Volume = 1.5 |
| 3183 | - | tecks2.TextColor3 = maincolor.Color |
| 3183 | + | OMFG_PIZZA.TimePosition = thepos |
| 3184 | - | tecks2.TextStrokeColor3 = maincolor.Color |
| 3184 | + | OMFG_PIZZA.Looped = true |
| 3185 | - | for i, v in pairs(ArmorColorParts) do |
| 3185 | + | OMFG_PIZZA:Play() |
| 3186 | - | v.BrickColor = BrickColor.random() |
| 3186 | + | |
| 3187 | - | v.Material = "Glass" |
| 3187 | + | if not tor:FindFirstChild("SCOOTERDUDE") and Scooting == true then
|
| 3188 | - | v.Transparency = 0 |
| 3188 | + | SCOOTER = Instance.new("Sound", tor)
|
| 3189 | SCOOTER.SoundId = "rbxassetid://210237012" | |
| 3190 | - | for i, v in pairs(ArmorColorParts2) do |
| 3190 | + | SCOOTER.Name = "SCOOTERDUDE" |
| 3191 | - | v.BrickColor = BrickColor.random() |
| 3191 | + | SCOOTER.Volume = 1.5 |
| 3192 | - | v.Material = "Glass" |
| 3192 | + | SCOOTER.TimePosition = thepos2 |
| 3193 | - | v.Transparency = 0 |
| 3193 | + | SCOOTER.Looped = true |
| 3194 | SCOOTER:Play() | |
| 3195 | - | for i, v in pairs(NeonColorParts) do |
| 3195 | + | |
| 3196 | - | maincolor = BrickColor.random() |
| 3196 | + | thepos = OMFG_PIZZA.TimePosition |
| 3197 | - | v.BrickColor = maincolor |
| 3197 | + | thepos2 = SCOOTER.TimePosition |
| 3198 | - | v.Material = "Neon" |
| 3198 | + | end |