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local player = game.Players.LocalPlayer
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local UIS = game:GetService("UserInputService")
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local mouse =  player:GetMouse()
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local debounce = false
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local tweenservice = game:GetService("TweenService")
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script.Parent.Activated:Connect(function()
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	if not debounce then
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		debounce = true
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		script.RemoteEvent:FireServer(mouse.Hit)
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		wait(3) -- cooldown
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		debounce = false
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	end
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end)