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1 | local player = game.Players.LocalPlayer | |
2 | local UIS = game:GetService("UserInputService") | |
3 | local mouse = player:GetMouse() | |
4 | local debounce = false | |
5 | local tweenservice = game:GetService("TweenService") | |
6 | ||
7 | script.Parent.Activated:Connect(function() | |
8 | if not debounce then | |
9 | debounce = true | |
10 | script.RemoteEvent:FireServer(mouse.Hit) | |
11 | wait(3) -- cooldown | |
12 | debounce = false | |
13 | end | |
14 | end) |