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function MyLegs(ply, hitgroup, dmginfo)
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function ThisOneGoesToEleven(ply, hitgroup, dmginfo)
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        if hitgroup == HITGROUP_RIGHTLEG or HITGROUP_LEFTLEG then
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	dmginfo:ScaleDamage( 0.5 )
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		dmginfo:ScaleDamage(2)
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		ply:SetWalkSpeed(100)
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hook.Add("ScalePlayerDamage", "thisonegoesto11", ThisOneGoesToEleven)