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| 1 | if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
| |
| 2 | do | |
| 3 | script.Parent = owner.Character | |
| 4 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
| |
| 5 | local function NewFakeEvent() | |
| 6 | local Bind = Instance.new("BindableEvent")
| |
| 7 | local Fake;Fake = {Connections = {},
| |
| 8 | fakeEvent=true; | |
| 9 | Connect=function(self,Func) | |
| 10 | Bind.Event:connect(Func) | |
| 11 | self.Connections[Bind] = true | |
| 12 | return setmetatable({Connected = true},{
| |
| 13 | __index = function (self,Index) | |
| 14 | if Index:lower() == "disconnect" then | |
| 15 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
| 16 | end | |
| 17 | return Fake[Index] | |
| 18 | end; | |
| 19 | __tostring = function() return "Connection" end; | |
| 20 | }) | |
| 21 | end} | |
| 22 | Fake.connect = Fake.Connect;return Fake; | |
| 23 | end | |
| 24 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 25 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 26 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 27 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 28 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 29 | local function TriggerEvent(self,Event,...) | |
| 30 | local Trigger = Mouse[Event] | |
| 31 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
| 32 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
| 33 | end | |
| 34 | end | |
| 35 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
| 36 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 37 | if FiredBy.Name ~= owner.Name then return end | |
| 38 | if Input.MouseEvent then | |
| 39 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
| 40 | else | |
| 41 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 42 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
| 43 | for _,Action in pairs(ContextActionService.Actions) do | |
| 44 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
| 45 | end | |
| 46 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 47 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 48 | end | |
| 49 | end) | |
| 50 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
| 51 | Event.Parent = NLS([[ | |
| 52 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
| |
| 53 | local Input = function(Input,gameProcessedEvent) | |
| 54 | if gameProcessedEvent then return end | |
| 55 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 56 | end | |
| 57 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
| 58 | local Hit,Target | |
| 59 | while wait(1/30) do | |
| 60 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 61 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 62 | end | |
| 63 | end | |
| 64 | ]],owner.Character) | |
| 65 | end | |
| 66 | RealGame = game;game = setmetatable({},{
| |
| 67 | __index = function (self,Index) | |
| 68 | local Sandbox = function (Thing) | |
| 69 | if Thing:IsA("Player") then
| |
| 70 | local RealPlayer = Thing | |
| 71 | return setmetatable({},{
| |
| 72 | __index = function (self,Index) | |
| 73 | local Type = type(RealPlayer[Index]) | |
| 74 | if Type == "function" then | |
| 75 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 76 | return function (self)return InternalData["Mouse"] end | |
| 77 | end | |
| 78 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
| 79 | end | |
| 80 | return RealPlayer[Index] | |
| 81 | end; | |
| 82 | __tostring = function(self) return RealPlayer.Name end | |
| 83 | }) | |
| 84 | end | |
| 85 | end | |
| 86 | if RealGame[Index] then | |
| 87 | local Type = type(RealGame[Index]) | |
| 88 | if Type == "function" then | |
| 89 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 90 | return function (self,Service) | |
| 91 | local FakeServices = {
| |
| 92 | ["players"] = function() | |
| 93 | return setmetatable({},{
| |
| 94 | __index = function (self2,Index2) | |
| 95 | local RealService = RealGame:GetService(Service) | |
| 96 | local Type2 = type(Index2) | |
| 97 | if Type2 == "function" then | |
| 98 | return function (self,...) return RealService[Index2](RealService,...)end | |
| 99 | else | |
| 100 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
| 101 | return RealService[Index2] | |
| 102 | end | |
| 103 | end; | |
| 104 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
| 105 | }) | |
| 106 | end; | |
| 107 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
| 108 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
| 109 | ["runservice"] = function() | |
| 110 | return setmetatable({},{
| |
| 111 | __index = function(self2,Index2) | |
| 112 | local RealService = RealGame:GetService(Service) | |
| 113 | local Type2 = type(Index2) | |
| 114 | if Type2 == "function" then | |
| 115 | return function (self,...) return RealService[Index2](RealService,...) end | |
| 116 | else | |
| 117 | local RunServices = {
| |
| 118 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
| |
| 119 | ["renderstepped"] = function() return RealService["Stepped"] end | |
| 120 | } | |
| 121 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
| 122 | return RealService[Index2] | |
| 123 | end | |
| 124 | end | |
| 125 | }) | |
| 126 | end | |
| 127 | } | |
| 128 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
| 129 | return RealGame:GetService(Service) | |
| 130 | end | |
| 131 | end | |
| 132 | return function (self,...) return RealGame[Index](RealGame,...) end | |
| 133 | else | |
| 134 | if game:GetService(Index) then return game:GetService(Index) end | |
| 135 | return RealGame[Index] | |
| 136 | end | |
| 137 | end | |
| 138 | return nil | |
| 139 | end | |
| 140 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
| |
| 141 | ||
| 142 | local plr = game.Players.LocalPlayer | |
| 143 | local char = plr.Character | |
| 144 | local mouse = plr:GetMouse() | |
| 145 | local torso = char.Torso | |
| 146 | local head = char.Head | |
| 147 | local ra = char["Right Arm"] | |
| 148 | local la = char["Left Arm"] | |
| 149 | local rl = char["Right Leg"] | |
| 150 | local ll = char["Left Leg"] | |
| 151 | local human = char["Humanoid"] | |
| 152 | local camera = workspace.CurrentCamera | |
| 153 | local rs = torso:findFirstChild("Right Shoulder")
| |
| 154 | local ls = torso:findFirstChild("Left Shoulder")
| |
| 155 | local neck = torso:findFirstChild("Neck")
| |
| 156 | local NO_moar_shooting = false | |
| 157 | local RunService = game:service'RunService' | |
| 158 | local ammo = 8 | |
| 159 | ||
| 160 | ||
| 161 | local sound = Instance.new("Sound", head)
| |
| 162 | sound.SoundId = "http://roblox.com/asset/?id=10209842" | |
| 163 | sound.Volume = 1 | |
| 164 | local reloads = Instance.new("Sound", head)
| |
| 165 | reloads.SoundId = "http://roblox.com/asset/?id=10209636" | |
| 166 | reloads.Volume = 1 | |
| 167 | local activate = Instance.new("Sound", head)
| |
| 168 | activate.SoundId = "http://roblox.com/asset/?id=10209894" | |
| 169 | activate.Volume = 1 | |
| 170 | ||
| 171 | ||
| 172 | local equipped = false | |
| 173 | ||
| 174 | local debounce = false | |
| 175 | ||
| 176 | local face = head.face | |
| 177 | ||
| 178 | ||
| 179 | release = Instance.new("Part", nil)
| |
| 180 | release.FormFactor = "Custom" | |
| 181 | release.Size = Vector3.new(0.3, 1.7, 0.3) | |
| 182 | release.BrickColor = BrickColor.Black() | |
| 183 | local weld = Instance.new("Weld", release)
| |
| 184 | weld.Part0 = release | |
| 185 | release.Locked = true | |
| 186 | weld.Part1 = head | |
| 187 | weld.C0 = CFrame.new(0, -0.5, -0.2) * CFrame.Angles(math.pi/2, 0, 0) | |
| 188 | local mesh = Instance.new("CylinderMesh", release)
| |
| 189 | ||
| 190 | release2 = Instance.new("Part", nil)
| |
| 191 | release2.FormFactor = "Custom" | |
| 192 | release2.Size = Vector3.new(0.2, 1.4, 0.2) | |
| 193 | release2.BrickColor = BrickColor.Black() | |
| 194 | release2.Locked = true | |
| 195 | local weld2 = Instance.new("Weld", release2)
| |
| 196 | weld2.Part0 = release2 | |
| 197 | weld2.Part1 = head | |
| 198 | weld2.C0 = CFrame.new(0, -0.5, 0) * CFrame.Angles(math.pi/2, 0, 0) | |
| 199 | local mesh2 = Instance.new("CylinderMesh", release2)
| |
| 200 | ||
| 201 | headext = Instance.new("Part", nil)
| |
| 202 | headext.Position = torso.Position | |
| 203 | headext.FormFactor = "Custom" | |
| 204 | headext.Transparency = 1 | |
| 205 | headext:BreakJoints() | |
| 206 | headext.Size = Vector3.new(2, 1, 1) | |
| 207 | headextw = Instance.new("Weld", headext)
| |
| 208 | headextw.C0 = CFrame.new(Vector3.new(0, 1.5, 0)) | |
| 209 | headextw.Part0 = torso | |
| 210 | headextw.Part1 = headext | |
| 211 | headextw.C1 = CFrame.new() | |
| 212 | headweld = Instance.new("Weld", headext)
| |
| 213 | game:service("RunService").Stepped:connect(function()
| |
| 214 | headweld.C0 = CFrame.new(Vector3.new(0,0,0), torso.CFrame:pointToObjectSpace(mouse.Hit.p)) * CFrame.Angles(0, 0, 0) | |
| 215 | end) | |
| 216 | headweld.Part0 = headext | |
| 217 | headweld.C1 = CFrame.new() | |
| 218 | headweld.Part1 = head | |
| 219 | ||
| 220 | local Screen = Instance.new("ScreenGui", plr:findFirstChild("PlayerGui"))
| |
| 221 | local TextBox = Instance.new("TextLabel", Screen)
| |
| 222 | TextBox.Position = UDim2.new(0.1, 0, 0.95, 0) | |
| 223 | TextBox.Size = UDim2.new(0, 200, 0.05, 0) | |
| 224 | TextBox.BackgroundTransparency = 1 | |
| 225 | game:service'RunService'.Stepped:connect(function() | |
| 226 | TextBox.Text = ("Ammo: "..ammo)
| |
| 227 | end) | |
| 228 | TextBox.Font = "SourceSansBold" | |
| 229 | TextBox.TextColor3 = Color3.new(1, 1, 1) | |
| 230 | TextBox.FontSize = "Size36" | |
| 231 | TextBox.TextStrokeTransparency = 0 | |
| 232 | ||
| 233 | local pl = Instance.new("PointLight", release)
| |
| 234 | pl.Range = 16 | |
| 235 | pl.Brightness = 5 | |
| 236 | pl.Color = Color3.new(1, 199/255, 67/255) | |
| 237 | pl.Enabled = false | |
| 238 | function reload() | |
| 239 | if ammo > 7 then return end | |
| 240 | reloads:play() | |
| 241 | ammo = ammo + 1 | |
| 242 | activate:play() | |
| 243 | wait(0.3) | |
| 244 | debounce = false | |
| 245 | end | |
| 246 | ||
| 247 | mouse.KeyDown:connect(function(key) | |
| 248 | if key == "r" then | |
| 249 | if debounce then return end | |
| 250 | if not equipped then return end | |
| 251 | if ammo > 7 then return end | |
| 252 | debounce = true | |
| 253 | reload() | |
| 254 | end | |
| 255 | ||
| 256 | if key == "q" then | |
| 257 | equipped = not equipped | |
| 258 | if equipped then | |
| 259 | headext.Parent = char | |
| 260 | release.Parent = char | |
| 261 | release2.Parent = char | |
| 262 | face.Parent = nil | |
| 263 | for scale = 0, 1, 0.2 do | |
| 264 | weld2.C0 = CFrame.new(0, -scale + 0.5, 0) * CFrame.Angles(math.pi/2, 0, 0) | |
| 265 | weld.C0 = CFrame.new(0, -scale + 0.5, -0.2) * CFrame.Angles(math.pi/2, 0, 0) | |
| 266 | mesh.Scale = Vector3.new(1, scale, 1) | |
| 267 | mesh2.Scale = Vector3.new(1, scale, 1) | |
| 268 | wait() | |
| 269 | end | |
| 270 | else | |
| 271 | face.Parent = head | |
| 272 | release.Parent = nil | |
| 273 | release2.Parent = nil | |
| 274 | headext.Parent = nil | |
| 275 | end | |
| 276 | end | |
| 277 | end) | |
| 278 | ||
| 279 | mouse.Button1Down:connect(function() | |
| 280 | if not equipped then return end | |
| 281 | if ammo < 1 then return end | |
| 282 | if debounce then return end | |
| 283 | debounce = true | |
| 284 | sound:play() | |
| 285 | pl.Enabled = true | |
| 286 | ammo = ammo - 1 | |
| 287 | coroutine.wrap(function() | |
| 288 | wait(0.07) | |
| 289 | pl.Enabled = false | |
| 290 | end)() | |
| 291 | coroutine.wrap(function() | |
| 292 | for scale = 0.7, 1, 0.1 do | |
| 293 | mesh.Scale = Vector3.new(1, scale, 1) | |
| 294 | wait() | |
| 295 | end | |
| 296 | end)() | |
| 297 | ||
| 298 | local shell = Instance.new("Part", workspace)
| |
| 299 | shell.BrickColor = BrickColor.Red() | |
| 300 | shell.FormFactor = "Custom" | |
| 301 | shell.Size = Vector3.new(0.3, 0.7, 0.3) | |
| 302 | shell.CFrame = head.CFrame * CFrame.new(0, 0.1, 0.5) * CFrame.Angles(math.pi/2, 0, math.pi/2) | |
| 303 | local bodyF = Instance.new("BodyVelocity", shell)
| |
| 304 | bodyF.maxForce = Vector3.new(1e5, 0, 1e5) | |
| 305 | bodyF.P = 1e3 | |
| 306 | bodyF.velocity = head.CFrame.lookVector * -20 | |
| 307 | Instance.new("CylinderMesh", shell)
| |
| 308 | ||
| 309 | local shell2 = Instance.new("Part", shell)
| |
| 310 | shell2.BrickColor = BrickColor.Yellow() | |
| 311 | shell2.FormFactor = "Custom" | |
| 312 | shell2.Size = Vector3.new(0.3, 0.2, 0.3) | |
| 313 | shell2:BreakJoints() | |
| 314 | local weld = Instance.new("Weld", shell2)
| |
| 315 | weld.Part0 = shell2 | |
| 316 | weld.Part1 = shell | |
| 317 | weld.C0 = CFrame.new(0, 0.45, 0) | |
| 318 | Instance.new("CylinderMesh", shell2)
| |
| 319 | coroutine.wrap(function() | |
| 320 | wait(0.2) | |
| 321 | bodyF:Destroy() | |
| 322 | wait(4.8) | |
| 323 | ||
| 324 | for _ = 0, 5 do | |
| 325 | shell.Mesh.Scale = shell.Mesh.Scale + Vector3.new(0.2, 0.2, 0.2) | |
| 326 | shell.Transparency = shell.Transparency + 0.2 | |
| 327 | shell2.Mesh.Scale = shell.Mesh.Scale + Vector3.new(0.2, 0.2, 0.2) | |
| 328 | shell2.Transparency = shell.Transparency + 0.2 | |
| 329 | wait() | |
| 330 | end | |
| 331 | ||
| 332 | shell:Destroy() | |
| 333 | end)() | |
| 334 | ||
| 335 | for bullet = 0, 5 do | |
| 336 | coroutine.wrap(function() | |
| 337 | if char.Humanoid.Health < 1 then return end | |
| 338 | local rayPart = Instance.new("Part")
| |
| 339 | rayPart.Name = "RayPart" | |
| 340 | rayPart.BrickColor = BrickColor.Yellow() | |
| 341 | rayPart.Anchored = true | |
| 342 | rayPart.CanCollide = false | |
| 343 | rayPart.Locked = true | |
| 344 | rayPart.TopSurface = Enum.SurfaceType.Smooth | |
| 345 | rayPart.BottomSurface = Enum.SurfaceType.Smooth | |
| 346 | rayPart.formFactor = Enum.FormFactor.Custom | |
| 347 | rayPart.Size = Vector3.new(0.2, 0.2, 4) | |
| 348 | Instance.new("BlockMesh", rayPart).Scale = Vector3.new(0.2, 0.2, 0.5)
| |
| 349 | ||
| 350 | ||
| 351 | ||
| 352 | local bulletposition = release.Position | |
| 353 | local bulletvelocity = (Vector3.new(math.random(-7,7), math.random(-7,7), math.random(-7,7)))+( mouse.Hit.p - bulletposition).unit*150 | |
| 354 | local bulletlastposition = bulletposition | |
| 355 | rayPart.CFrame = CFrame.new( bulletposition, bulletposition+bulletvelocity ) | |
| 356 | ||
| 357 | ||
| 358 | ||
| 359 | ||
| 360 | ||
| 361 | coroutine.resume(coroutine.create(function() | |
| 362 | while true do | |
| 363 | local dt = wait() | |
| 364 | bulletlastposition = bulletposition | |
| 365 | bulletvelocity = bulletvelocity + (Vector3.new(0, -9.81*10, 0)*dt) | |
| 366 | bulletposition = bulletposition + (bulletvelocity*dt) | |
| 367 | rayPart.Parent = workspace | |
| 368 | ||
| 369 | local ray = Ray.new(bulletlastposition, (bulletposition - bulletlastposition)) | |
| 370 | local hit, hitposition = workspace:FindPartOnRayWithIgnoreList( ray, { char, rayPart} )
| |
| 371 | ||
| 372 | if (torso.Position - rayPart.Position).magnitude > 440 then | |
| 373 | rayPart:Destroy() | |
| 374 | break | |
| 375 | end | |
| 376 | ||
| 377 | ||
| 378 | if hit then | |
| 379 | local damage = math.random(6, 11) | |
| 380 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 381 | hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - damage | |
| 382 | coroutine.wrap(function() | |
| 383 | local prt = Instance.new("Part", char)
| |
| 384 | prt.FormFactor = "Custom" | |
| 385 | prt.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 386 | prt.Transparency = 1 | |
| 387 | prt.CanCollide = false | |
| 388 | prt.CFrame = CFrame.new(rayPart.CFrame.x, rayPart.CFrame.y, rayPart.CFrame.z) | |
| 389 | prt.Anchored = true | |
| 390 | coroutine.resume(coroutine.create(function() | |
| 391 | for i = 2, 10, 0.1 do | |
| 392 | if prt == nil then return end | |
| 393 | prt.CFrame = prt.CFrame * CFrame.new(0, 0.05, 0) | |
| 394 | game:service'RunService'.Stepped:wait() | |
| 395 | end | |
| 396 | end)) | |
| 397 | ||
| 398 | local bg = Instance.new("BillboardGui")
| |
| 399 | bg.Parent = prt | |
| 400 | bg.Adornee = prt | |
| 401 | bg.Size = UDim2.new(4, 0, 3.5, 0) | |
| 402 | bg.ExtentsOffset = Vector3.new(0, 0, 0) | |
| 403 | local lol = Instance.new("TextLabel")
| |
| 404 | lol.Size = UDim2.new(1.3, 0, 0.4, 0) | |
| 405 | lol.TextScaled = true | |
| 406 | lol.TextWrapped = true | |
| 407 | lol.BackgroundTransparency = 1 | |
| 408 | lol.Parent = bg | |
| 409 | lol.FontSize = "Size24" | |
| 410 | lol.TextColor3 = Color3.new(1, 0, 0) | |
| 411 | lol.TextStrokeTransparency = 0 | |
| 412 | lol.Font = "ArialBold" | |
| 413 | lol.Text = "-"..damage | |
| 414 | ||
| 415 | wait(3) | |
| 416 | prt:Destroy() | |
| 417 | end)() | |
| 418 | end | |
| 419 | if hit.Parent:IsA("Hat") and hit.Parent.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 420 | hit.Parent.Parent.Humanoid.Health = hit.Parent.Parent.Humanoid.Health - damage | |
| 421 | coroutine.wrap(function() | |
| 422 | local prt = Instance.new("Part", char)
| |
| 423 | prt.FormFactor = "Custom" | |
| 424 | prt.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 425 | prt.Transparency = 1 | |
| 426 | prt.CanCollide = false | |
| 427 | prt.CFrame = CFrame.new(rayPart.CFrame.x, rayPart.CFrame.y, rayPart.CFrame.z) | |
| 428 | prt.Anchored = true | |
| 429 | coroutine.resume(coroutine.create(function() | |
| 430 | for i = 2, 10, 0.1 do | |
| 431 | if prt == nil then return end | |
| 432 | prt.CFrame = prt.CFrame * CFrame.new(0, 0.05, 0) | |
| 433 | game:service'RunService'.Stepped:wait() | |
| 434 | end | |
| 435 | end)) | |
| 436 | ||
| 437 | local bg = Instance.new("BillboardGui")
| |
| 438 | bg.Parent = prt | |
| 439 | bg.Adornee = prt | |
| 440 | bg.Size = UDim2.new(4, 0, 3.5, 0) | |
| 441 | bg.ExtentsOffset = Vector3.new(0, 0, 0) | |
| 442 | local lol = Instance.new("TextLabel")
| |
| 443 | lol.Size = UDim2.new(1.3, 0, 0.4, 0) | |
| 444 | lol.TextScaled = true | |
| 445 | lol.TextWrapped = true | |
| 446 | lol.BackgroundTransparency = 1 | |
| 447 | lol.Parent = bg | |
| 448 | lol.FontSize = "Size24" | |
| 449 | lol.TextColor3 = Color3.new(1, 0, 0) | |
| 450 | lol.TextStrokeTransparency = 0 | |
| 451 | lol.Font = "ArialBold" | |
| 452 | lol.Text = "-"..damage | |
| 453 | ||
| 454 | wait(3) | |
| 455 | prt:Destroy() | |
| 456 | end)() | |
| 457 | end | |
| 458 | bulletposition = hitposition | |
| 459 | rayPart.CFrame = CFrame.new(bulletposition, bulletposition+bulletvelocity) | |
| 460 | rayPart:Destroy() | |
| 461 | break | |
| 462 | end | |
| 463 | rayPart.CFrame = CFrame.new(bulletposition, bulletposition+bulletvelocity) | |
| 464 | end | |
| 465 | end)) | |
| 466 | end)() | |
| 467 | end | |
| 468 | wait(0.3) | |
| 469 | debounce = false | |
| 470 | ||
| 471 | end) |