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| 1 | player = game.Players.LocalPlayer | |
| 2 | repeat wait() until player.Character | |
| 3 | local tool = script.Parent | |
| 4 | local myhumanoid = player.Character.Humanoid | |
| 5 | - | local gaster = script.Parent.Handle |
| 5 | + | local gaster = script.Parent.handle |
| 6 | local aim = script.Parent.shoot | |
| 7 | ||
| 8 | ||
| 9 | enable = true | |
| 10 | cooldown = 1 | |
| 11 | ||
| 12 | function fire(pos) | |
| 13 | local beam = game.Lighting.beam:Clone() | |
| 14 | beam.Anchored = true | |
| 15 | beam.Parent = game.Workspace | |
| 16 | beam.CanCollide = false | |
| 17 | beam.CFrame = aim.CFrame | |
| 18 | ||
| 19 | local s = Instance.new("Sound")
| |
| 20 | s.Name = "Blast" | |
| 21 | s.SoundId = "http://www.roblox.com/asset/?id=340722848" | |
| 22 | s.Volume = 1 | |
| 23 | s.Pitch = 3 | |
| 24 | s.Looped = false | |
| 25 | s.Parent = gaster | |
| 26 | s:Play() | |
| 27 | ||
| 28 | beam.Touched:connect(function(hit) | |
| 29 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent:FindFirstChild("Humanoid") ~= myhumanoid then
| |
| 30 | hit.Parent.TakeDamage(1) | |
| 31 | wait(0.1) | |
| 32 | hit.Parent.TakeDamage(1) | |
| 33 | wait(0.1) | |
| 34 | hit.Parent.TakeDamage(1) | |
| 35 | wait(0.1) | |
| 36 | hit.Parent.TakeDamage(1) | |
| 37 | wait(0.1) | |
| 38 | hit.Parent.TakeDamage(1) | |
| 39 | wait(0.1) | |
| 40 | hit.Parent.TakeDamage(1) | |
| 41 | wait(0.1) | |
| 42 | hit.Parent.TakeDamage(1) | |
| 43 | fire:Destroy() | |
| 44 | end | |
| 45 | ||
| 46 | spawn(function() | |
| 47 | wait(2) | |
| 48 | fire:Destroy() | |
| 49 | end) | |
| 50 | ||
| 51 | tool.Equipped:connect(function(mouse) | |
| 52 | mouse.Button1Down:connect(function() | |
| 53 | if enable then | |
| 54 | enable = false | |
| 55 | fire(mouse.Hit.p) | |
| 56 | wait(0.2) | |
| 57 | enable = true | |
| 58 | end | |
| 59 | end) | |
| 60 | end) | |
| 61 | ||
| 62 | end) | |
| 63 | end |