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| 1 | local Player = owner | |
| 2 | local Character = Player.Character | |
| 3 | local red = 255 | |
| 4 | local green = 255 | |
| 5 | local blue = 255 | |
| 6 | local Humanoid = Character.Humanoid | |
| 7 | ||
| 8 | local m = Instance.new("Model", Character)
| |
| 9 | m.Name = "WeaponModel" | |
| 10 | local LeftArm = Character["Left Arm"] | |
| 11 | local RightArm = Character["Right Arm"] | |
| 12 | local LeftLeg = Character["Left Leg"] | |
| 13 | local RightLeg = Character["Right Leg"] | |
| 14 | local Head = Character.Head | |
| 15 | local Torso = Character.Torso | |
| 16 | local cam = game.Workspace.CurrentCamera | |
| 17 | local RootPart = Character.HumanoidRootPart | |
| 18 | local RootJoint = RootPart.RootJoint | |
| 19 | local equipped = false | |
| 20 | - | local attack = false |
| 20 | + | local attack = fals |
| 21 | local Anim = "Idle" | |
| 22 | local idle = 0 | |
| 23 | local attacktype = 1 | |
| 24 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 25 | local velocity = RootPart.Velocity.y | |
| 26 | local sine = 0 | |
| 27 | local change = 1 | |
| 28 | local grabbed = false | |
| 29 | local cn = CFrame.new | |
| 30 | local mr = math.rad | |
| 31 | local angles = CFrame.Angles | |
| 32 | local ud = UDim2.new | |
| 33 | local c3 = Color3.new | |
| 34 | local lim = 0 | |
| 35 | local st = 0 | |
| 36 | local necko = cn(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 37 | local attacktype = 1 | |
| 38 | local ZTarget, RocketTarget = nil, nil | |
| 39 | local euler = CFrame.fromEulerAnglesXYZ | |
| 40 | function clerp(a,b,t) | |
| 41 | local qa = {QuaternionFromCFrame(a)}
| |
| 42 | local qb = {QuaternionFromCFrame(b)}
| |
| 43 | local ax, ay, az = a.x, a.y, a.z | |
| 44 | local bx, by, bz = b.x, b.y, b.z | |
| 45 | local _t = 1-t | |
| 46 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 47 | end | |
| 48 | ||
| 49 | function QuaternionFromCFrame(cf) | |
| 50 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 51 | local trace = m00 + m11 + m22 | |
| 52 | if trace > 0 then | |
| 53 | local s = math.sqrt(1 + trace) | |
| 54 | local recip = 0.5/s | |
| 55 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 56 | else | |
| 57 | local i = 0 | |
| 58 | if m11 > m00 then | |
| 59 | i = 1 | |
| 60 | end | |
| 61 | if m22 > (i == 0 and m00 or m11) then | |
| 62 | i = 2 | |
| 63 | end | |
| 64 | if i == 0 then | |
| 65 | local s = math.sqrt(m00-m11-m22+1) | |
| 66 | local recip = 0.5/s | |
| 67 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 68 | elseif i == 1 then | |
| 69 | local s = math.sqrt(m11-m22-m00+1) | |
| 70 | local recip = 0.5/s | |
| 71 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 72 | elseif i == 2 then | |
| 73 | local s = math.sqrt(m22-m00-m11+1) | |
| 74 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 75 | end | |
| 76 | end | |
| 77 | end | |
| 78 | ||
| 79 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 80 | local xs, ys, zs = x + x, y + y, z + z | |
| 81 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 82 | local xx = x*xs | |
| 83 | local xy = x*ys | |
| 84 | local xz = x*zs | |
| 85 | local yy = y*ys | |
| 86 | local yz = y*zs | |
| 87 | local zz = z*zs | |
| 88 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 89 | end | |
| 90 | ||
| 91 | function QuaternionSlerp(a, b, t) | |
| 92 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 93 | local startInterp, finishInterp; | |
| 94 | if cosTheta >= 0.0001 then | |
| 95 | if (1 - cosTheta) > 0.0001 then | |
| 96 | local theta = math.acos(cosTheta) | |
| 97 | local invSinTheta = 1/math.sin(theta) | |
| 98 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 99 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 100 | else | |
| 101 | startInterp = 1-t | |
| 102 | finishInterp = t | |
| 103 | end | |
| 104 | else | |
| 105 | if (1+cosTheta) > 0.0001 then | |
| 106 | local theta = math.acos(-cosTheta) | |
| 107 | local invSinTheta = 1/math.sin(theta) | |
| 108 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 109 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 110 | else | |
| 111 | startInterp = t-1 | |
| 112 | finishInterp = t | |
| 113 | end | |
| 114 | end | |
| 115 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 116 | end | |
| 117 | rayCast = function(Position, Direction, Range, Ignore) | |
| 118 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 119 | end | |
| 120 | local v = owner | |
| 121 | local torso = v.Character.Torso | |
| 122 | wait(1) | |
| 123 | local p = Instance.new("Part", v.Character)
| |
| 124 | p.Name = "kit" | |
| 125 | p.Anchored = true | |
| 126 | p.Transparency = 0 | |
| 127 | p.Material = "Plastic" | |
| 128 | p.CanCollide = false | |
| 129 | p.TopSurface = 0 | |
| 130 | p.BottomSurface = 0 | |
| 131 | p.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 132 | p.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0) | |
| 133 | local msh = Instance.new("SpecialMesh", p)
| |
| 134 | msh.Scale = Vector3.new(-2, 2, 2) | |
| 135 | msh.MeshId = "http://www.roblox.com/asset/?id=188635159" | |
| 136 | msh.TextureId = "http://www.roblox.com/asset/?id=188539332" | |
| 137 | msh.VertexColor = Vector3.new(torso.BrickColor.r, torso.BrickColor.g, torso.BrickColor.b) | |
| 138 | local pn = Instance.new("Part", v.Character.kit)
| |
| 139 | pn.Name = "tail" | |
| 140 | pn.Anchored = true | |
| 141 | pn.Transparency = 0 | |
| 142 | pn.Material = "Plastic" | |
| 143 | pn.CanCollide = false | |
| 144 | pn.TopSurface = 0 | |
| 145 | pn.BottomSurface = 0 | |
| 146 | pn.Size = Vector3.new(5, 3, 3) | |
| 147 | pn.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0) | |
| 148 | local mshn = Instance.new("SpecialMesh", pn)
| |
| 149 | mshn.Scale = Vector3.new(2, 2, 2) | |
| 150 | mshn.MeshId = "http://www.roblox.com/asset/?id=188635159" | |
| 151 | mshn.TextureId = "http://www.roblox.com/asset/?id=188539332" | |
| 152 | mshn.VertexColor = Vector3.new(torso.BrickColor.r, torso.BrickColor.g, torso.BrickColor.b) | |
| 153 | local pn3 = Instance.new("Part", v.Character.kit)
| |
| 154 | - | pn3.Name = "tail" |
| 154 | + | |
| 155 | - | pn3.Anchored = true |
| 155 | + | |
| 156 | - | pn3.Transparency = 0 |
| 156 | + | |
| 157 | - | pn3.Material = "Plastic" |
| 157 | + | |
| 158 | - | pn3.CanCollide = false |
| 158 | + | |
| 159 | - | pn3.TopSurface = 0 |
| 159 | + | |
| 160 | - | pn3.BottomSurface = 0 |
| 160 | + | |
| 161 | - | pn3.Size = Vector3.new(0.2, 0.2, 0.2) |
| 161 | + | |
| 162 | - | pn3.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0) |
| 162 | + | |
| 163 | - | local mshn3 = Instance.new("SpecialMesh", pn3)
|
| 163 | + | |
| 164 | - | mshn3.Scale = Vector3.new(2, 2, 2) |
| 164 | + | |
| 165 | - | mshn3.MeshId = "http://www.roblox.com/asset/?id=188635159" |
| 165 | + | |
| 166 | - | mshn3.TextureId = "http://www.roblox.com/asset/?id=188539332" |
| 166 | + | |
| 167 | - | mshn3.VertexColor = Vector3.new(torso.BrickColor.r, torso.BrickColor.g, torso.BrickColor.b) |
| 167 | + | |
| 168 | - | local pn4 = Instance.new("Part", v.Character.kit)
|
| 168 | + | |
| 169 | - | pn4.Name = "tail" |
| 169 | + | |
| 170 | - | pn4.Anchored = true |
| 170 | + | |
| 171 | - | pn4.Transparency = 0 |
| 171 | + | |
| 172 | - | pn4.Material = "Plastic" |
| 172 | + | |
| 173 | - | pn4.CanCollide = false |
| 173 | + | |
| 174 | - | pn4.TopSurface = 0 |
| 174 | + | |
| 175 | - | pn4.BottomSurface = 0 |
| 175 | + | |
| 176 | - | pn4.Size = Vector3.new(0.2, 0.2, 0.2) |
| 176 | + | |
| 177 | - | pn4.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0) |
| 177 | + | |
| 178 | - | local mshn4 = Instance.new("SpecialMesh", pn4)
|
| 178 | + | |
| 179 | - | mshn4.Scale = Vector3.new(-2, 2, 2) |
| 179 | + | |
| 180 | - | mshn4.MeshId = "http://www.roblox.com/asset/?id=188635159" |
| 180 | + | |
| 181 | - | mshn4.TextureId = "http://www.roblox.com/asset/?id=188539332" |
| 181 | + | |
| 182 | - | mshn4.VertexColor = Vector3.new(torso.BrickColor.r, torso.BrickColor.g, torso.BrickColor.b) |
| 182 | + | |
| 183 | - | local pn5 = Instance.new("Part", v.Character.kit)
|
| 183 | + | |
| 184 | - | pn5.Name = "tail" |
| 184 | + | |
| 185 | - | pn5.Anchored = true |
| 185 | + | |
| 186 | - | pn5.Transparency = 0 |
| 186 | + | |
| 187 | - | pn5.Material = "Plastic" |
| 187 | + | |
| 188 | - | pn5.CanCollide = false |
| 188 | + | |
| 189 | - | pn5.TopSurface = 0 |
| 189 | + | |
| 190 | - | pn5.BottomSurface = 0 |
| 190 | + | |
| 191 | - | pn5.Size = Vector3.new(0.2, 0.2, 0.2) |
| 191 | + | |
| 192 | - | pn5.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0) |
| 192 | + | |
| 193 | - | local mshn5 = Instance.new("SpecialMesh", pn5)
|
| 193 | + | |
| 194 | - | mshn5.Scale = Vector3.new(2, 2, 2) |
| 194 | + | |
| 195 | - | mshn5.MeshId = "http://www.roblox.com/asset/?id=188635159" |
| 195 | + | |
| 196 | - | mshn5.TextureId = "http://www.roblox.com/asset/?id=188539332" |
| 196 | + | |
| 197 | - | mshn5.VertexColor = Vector3.new(torso.BrickColor.r, torso.BrickColor.g, torso.BrickColor.b) |
| 197 | + | |
| 198 | - | local pn6 = Instance.new("Part", v.Character.kit)
|
| 198 | + | |
| 199 | - | pn6.Name = "tail" |
| 199 | + | |
| 200 | - | pn6.Anchored = true |
| 200 | + | |
| 201 | - | pn6.Transparency = 0 |
| 201 | + | |
| 202 | - | pn6.Material = "Plastic" |
| 202 | + | |
| 203 | - | pn6.CanCollide = false |
| 203 | + | |
| 204 | - | pn6.TopSurface = 0 |
| 204 | + |