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<render_settings>
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        <variable name="max_anisotropy" value="0"/>
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        <variable name="texture_quality_default" value="very_low"/>
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        <variable name="shadow_quality_default" value="very_low"/>
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        <variable name="texture_quality" value="very_low"/>
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        <variable name="texture_managed_backdrop" value="false"/>
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        <variable name="dynamic_lights" value="disabled"/>
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        <variable name="shadow_quality" value="disabled"/>
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        <variable name="effect_quality" value="disabled"/>
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        <variable name="environment_detail" value="0"/>
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        <variable name="post_effect_quality" value="disabled"/>
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        <variable name="shadow_map_size" value="0"/>
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        <variable name="anti_aliasing" value="0"/>
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        <variable name="texture_quality_backdrop" value="very_low"/>
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        <variable name="texture_quality_buildings" value="very_low"/>
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        <variable name="texture_quality_buildings_bump" value="very_low"/>
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        <variable name="texture_quality_buildings_low" value="very_low"/>
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        <variable name="texture_quality_characters" value="very_low"/>
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        <variable name="texture_quality_default" value="very_low"/>
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        <variable name="texture_quality_effects" value="very_low"/>
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        <variable name="texture_quality_ground" value="very_low"/>
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        <variable name="texture_quality_ground_bump" value="very_low"/>
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        <variable name="texture_quality_gui" value=""/>
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        <variable name="texture_quality_lightmaps" value="very_low"/>
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        <variable name="texture_quality_no_lod" value="very_low"/>
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        <variable name="texture_quality_plants" value="very_low"/>
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        <variable name="texture_quality_player_vehicles" value="very_low"/>
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        <variable name="texture_quality_props" value="very_low"/>
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        <variable name="texture_quality_props_bump" value="very_low"/>
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        <variable name="texture_quality_props_high" value="very_low"/>
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        <variable name="texture_quality_silhouettes" value="very low"/>
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        <variable name="texture_quality_sky" value="very_low"/>
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        <variable name="texture_quality_vehicles" value="very_low"/>
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        <variable name="texture_quality_weapons" value="very_low"/>
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        <variable name="texture_quality_weapons_third" value="very_low"/>
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    </render_settings>