SHOW:
|
|
- or go back to the newest paste.
| 1 | ------------------------------------------------------------------------ | |
| 2 | -- Made by Cronizete -- | |
| 3 | ------------------------------------------------------------------------ | |
| 4 | ||
| 5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 6 | do | |
| 7 | --print("FE Compatibility code by Mokiros")
| |
| 8 | script.Parent = Player.Character | |
| 9 | ||
| 10 | --RemoteEvent for communicating | |
| 11 | local Event = Instance.new("RemoteEvent")
| |
| 12 | Event.Name = "UserInput_Event" | |
| 13 | ||
| 14 | --Fake event to make stuff like Mouse.KeyDown work | |
| 15 | local function fakeEvent() | |
| 16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 17 | t.connect = t.Connect | |
| 18 | return t | |
| 19 | end | |
| 20 | ||
| 21 | --Creating fake input objects with fake variables | |
| 22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 26 | end} | |
| 27 | --Merged 2 functions into one by checking amount of arguments | |
| 28 | CAS.UnbindAction = CAS.BindAction | |
| 29 | ||
| 30 | --This function will trigger the events that have been :Connect()'ed | |
| 31 | local function te(self,ev,...) | |
| 32 | local t = m[ev] | |
| 33 | if t and t._fakeEvent and t.Function then | |
| 34 | t.Function(...) | |
| 35 | end | |
| 36 | end | |
| 37 | m.TrigEvent = te | |
| 38 | UIS.TrigEvent = te | |
| 39 | ||
| 40 | Event.OnServerEvent:Connect(function(plr,io) | |
| 41 | if plr~=Player then return end | |
| 42 | if io.isMouse then | |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | else | |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | for _,t in pairs(CAS.Actions) do | |
| 51 | for _,k in pairs(t.Keys) do | |
| 52 | if k==io.KeyCode then | |
| 53 | t.Function(t.Name,io.UserInputState,io) | |
| 54 | end | |
| 55 | end | |
| 56 | end | |
| 57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 59 | end | |
| 60 | end) | |
| 61 | Event.Parent = NLS([==[ | |
| 62 | local Player = game:GetService("Players").LocalPlayer
| |
| 63 | local Event = script:WaitForChild("UserInput_Event")
| |
| 64 | ||
| 65 | local UIS = game:GetService("UserInputService")
| |
| 66 | local input = function(io,a) | |
| 67 | if a then return end | |
| 68 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 70 | end | |
| 71 | UIS.InputBegan:Connect(input) | |
| 72 | UIS.InputEnded:Connect(input) | |
| 73 | ||
| 74 | local Mouse = Player:GetMouse() | |
| 75 | local h,t | |
| 76 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 77 | --If player is not moving their mouse, client won't fire events | |
| 78 | while wait(1/30) do | |
| 79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 80 | h,t=Mouse.Hit,Mouse.Target | |
| 81 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 82 | end | |
| 83 | end]==],Player.Character) | |
| 84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 85 | end | |
| 86 | ||
| 87 | ------------------------------------------------------------------------ | |
| 88 | -- Things -- | |
| 89 | ------------------------------------------------------------------------ | |
| 90 | ||
| 91 | plr = owner | |
| 92 | char = plr.Character | |
| 93 | lleg,rleg,larm,rarm,hed = char["Left Leg"],char["Right Leg"],char["Left Arm"],char["Right Arm"],char["Head"] | |
| 94 | rutprt,torso = char.HumanoidRootPart,char.Torso | |
| 95 | otheranims,swimming,hum,stopanim,cooldown = false,false,char:FindFirstChildOfClass'Humanoid',false,false | |
| 96 | TweenService = game:GetService("TweenService")
| |
| 97 | stopanim2 = false -- larm | |
| 98 | stopanim3 = false -- head | |
| 99 | ||
| 100 | hammer = Instance.new('Part', char)
| |
| 101 | hammer.Name = "Hammer" | |
| 102 | hammer.CanCollide = true | |
| 103 | hammer.Position = char.Head.Position | |
| 104 | hammer.Size = Vector3.new(1.71, 1.31, 3.2) | |
| 105 | hammer.Locked = true | |
| 106 | mesh = Instance.new('SpecialMesh', hammer)
| |
| 107 | mesh.MeshId = "rbxassetid://12592754" | |
| 108 | mesh.TextureId = "rbxassetid://12592745" | |
| 109 | mesh.Scale = Vector3.new(1.05, 1.05, 1.05) | |
| 110 | ||
| 111 | fx = Instance.new('Part', char)
| |
| 112 | fx.Anchored = false | |
| 113 | fx.CanCollide = false | |
| 114 | fx.Transparency = 1 | |
| 115 | fx.Size = Vector3.new(1.77, 0.85, 1.05) | |
| 116 | weld = Instance.new('Weld', fx)
| |
| 117 | weld.Part0 = fx | |
| 118 | weld.Part1 = hammer | |
| 119 | weld.C0 = CFrame.new(0, 0, -1.2) | |
| 120 | ||
| 121 | func = hammer.Touched:connect(function(hit) | |
| 122 | if not hit.Parent:FindFirstChildOfClass'Humanoid' then | |
| 123 | wait(1) | |
| 124 | hammer.Anchored = true | |
| 125 | func:disconnect() | |
| 126 | end | |
| 127 | end) | |
| 128 | ||
| 129 | function gettorso(a) | |
| 130 | return a:FindFirstChild'Torso' or a:FindFirstChild'UpperTorso' or a:FindFirstChild'LowerTorso' or a:FindFirstChild'HumanoidRootPart' | |
| 131 | end | |
| 132 | ||
| 133 | ------------------------------------------------------------------------ | |
| 134 | -- Animate Stuff -- | |
| 135 | ------------------------------------------------------------------------ | |
| 136 | char.Animate.Disabled=true | |
| 137 | local fldb={['w']=false,['a']=false,['s']=false,['d']=false}
| |
| 138 | local RunSpeed=30 | |
| 139 | ||
| 140 | local WlkSpeed=16 | |
| 141 | local SwimSpeed=14 | |
| 142 | local SwimDashSpeed=28 | |
| 143 | local anim = "Idling" | |
| 144 | local lastanim = "Idling" | |
| 145 | local val = 0 | |
| 146 | local syne = 0 | |
| 147 | local num = 0 | |
| 148 | local runtime = 0 | |
| 149 | local pseudohead=hed:Clone() | |
| 150 | for i,x in pairs(pseudohead:GetChildren()) do if not x.ClassName:find('Mesh') then x:Destroy() end end
| |
| 151 | pseudohead.Name='PseudoHead' | |
| 152 | pseudohead.Parent=char.Head | |
| 153 | local pseudoweld=Instance.new('Weld',torso)
| |
| 154 | pseudoweld.Part0=hed | |
| 155 | pseudoweld.Name='PseudoHedWld' | |
| 156 | pseudoweld.Part1=pseudohead | |
| 157 | hed.Transparency=1 | |
| 158 | ||
| 159 | coroutine.wrap(function() for i,x in pairs(hed:GetChildren()) do if x:IsA('Sound') then x:Destroy() end end end)()
| |
| 160 | ||
| 161 | function Lerp(a, b, i) | |
| 162 | local com1 = {a.X, a.Y, a.Z, a:toEulerAnglesXYZ()}
| |
| 163 | local com2 = {b.X, b.Y, b.Z, b:toEulerAnglesXYZ()}
| |
| 164 | local calx = com1[1] + (com2[1] - com1[1]) * i | |
| 165 | local caly = com1[2] + (com2[2] - com1[2]) * i | |
| 166 | local calz = com1[3] + (com2[3] - com1[3]) * i | |
| 167 | local cala = com1[4] + (com2[4] - com1[4]) * i | |
| 168 | local calb = com1[5] + (com2[5] - com1[5]) * i | |
| 169 | local calc = com1[6] + (com2[6] - com1[6]) * i | |
| 170 | return CFrame.new(calx, caly, calz) * CFrame.Angles(cala, calb, calc) | |
| 171 | end | |
| 172 | ||
| 173 | function TwnSingleNumber(s,f,m) | |
| 174 | local wot=s+(f-s)*m | |
| 175 | return wot | |
| 176 | end | |
| 177 | ||
| 178 | function TwnVector3(q,w,e) | |
| 179 | local begin={q.x,q.y,q.z}
| |
| 180 | local ending={w.x,w.y,w.z}
| |
| 181 | local bgx=begin[1]+(ending[1]-begin[1])*e | |
| 182 | local bgy=begin[2]+(ending[2]-begin[2])*e | |
| 183 | local bgz=begin[3]+(ending[3]-begin[3])*e | |
| 184 | return Vector3.new(bgx,bgy,bgz) | |
| 185 | end | |
| 186 | ||
| 187 | newWeld = function(wld, wp0, wp1, wc0x, wc0y, wc0z) | |
| 188 | wld = Instance.new("Weld", wp1)
| |
| 189 | wld.Part0 = wp0 | |
| 190 | wld.Part1 = wp1 | |
| 191 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
| 192 | end | |
| 193 | ||
| 194 | local angles = CFrame.Angles | |
| 195 | function clerp(a, b, t) | |
| 196 | return a:lerp(b, t) | |
| 197 | end | |
| 198 | ||
| 199 | newWeld(law, torso, larm, -1.5, 0.5, 0) | |
| 200 | newWeld(raw, torso, rarm, 1.5, 0.5, 0) | |
| 201 | newWeld(llw, torso, lleg, -.5, -2, 0) | |
| 202 | newWeld(rlw, torso, rleg, .5, -2, 0) | |
| 203 | newWeld(hw, torso, hed, 0, 1.5, 0) | |
| 204 | local rutwald=Instance.new('Weld',rutprt)
| |
| 205 | rutwald.Part0=rutprt | |
| 206 | rutwald.Part1=torso | |
| 207 | rutprt.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0) | |
| 208 | larm.Weld.C1 = CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),0,0) | |
| 209 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),0,0) | |
| 210 | rleg.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0) | |
| 211 | lleg.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0) | |
| 212 | ||
| 213 | ------------------------------------------------------------------------ | |
| 214 | -- idk -- | |
| 215 | ------------------------------------------------------------------------ | |
| 216 | ||
| 217 | wind = Instance.new('Sound', hammer)
| |
| 218 | wind.SoundId = "rbxassetid://866649671" | |
| 219 | wind.PlaybackSpeed = 1.5 | |
| 220 | wind.Volume = 1 | |
| 221 | wind.Looped = true | |
| 222 | ||
| 223 | grab = Instance.new('Sound', rarm)
| |
| 224 | grab.SoundId = "rbxassetid://1296135936" | |
| 225 | grab.Volume = 1 | |
| 226 | grab.Looped = false | |
| 227 | ||
| 228 | drop = Instance.new('Sound', hammer)
| |
| 229 | drop.SoundId = "rbxassetid://873196972" | |
| 230 | drop.Volume = 1 | |
| 231 | drop.Looped = false | |
| 232 | ||
| 233 | ghit = Instance.new('Sound', hammer)
| |
| 234 | ghit.SoundId = "rbxassetid://873196789" | |
| 235 | ghit.Volume = 5 | |
| 236 | ghit.Looped = false | |
| 237 | ||
| 238 | gyro = Instance.new('BodyGyro', hammer)
| |
| 239 | gyro.MaxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
| 240 | gyro.CFrame = CFrame.Angles(math.rad(90), 0, 0) | |
| 241 | ||
| 242 | holding = false | |
| 243 | ||
| 244 | fakearm = rarm:Clone() | |
| 245 | fakearm.Name = "fakearm" | |
| 246 | fakearm:ClearAllChildren'' | |
| 247 | fakearm.Parent = char | |
| 248 | fakearm.Transparency = 1 | |
| 249 | fakearm.CanCollide = false | |
| 250 | weld = Instance.new('Weld', fakearm)
| |
| 251 | weld.Part0 = fakearm | |
| 252 | weld.Part1 = rarm | |
| 253 | weld.C0 = CFrame.new(0, 0, 1) | |
| 254 | ||
| 255 | ------------------------------------------------------------------------ | |
| 256 | -- Lightning -- | |
| 257 | ------------------------------------------------------------------------ | |
| 258 | ||
| 259 | Part0 = Instance.new("Part")
| |
| 260 | ParticleEmitter1 = Instance.new("ParticleEmitter")
| |
| 261 | Part0.Name = "lightning" | |
| 262 | Part0.Parent = nil | |
| 263 | Part0.Transparency = 1 | |
| 264 | Part0.FormFactor = Enum.FormFactor.Symmetric | |
| 265 | Part0.Size = Vector3.new(0.820000052, 1.76999962, 2) | |
| 266 | Part0.CFrame = CFrame.new(26.3400002, 0.884999812, 44.9500122, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 267 | Part0.Position = Vector3.new(26.3400002, 0.884999812, 44.9500122) | |
| 268 | ParticleEmitter1.Name = "Lightning" | |
| 269 | ParticleEmitter1.Parent = Part0 | |
| 270 | ParticleEmitter1.Rotation = NumberRange.new(0, 360) | |
| 271 | ParticleEmitter1.Size = NumberSequence.new(1.0429447889328,3.3742332458496,0,3.3435583114624,0,3.3742332458496,0,3.6503071784973,0.030674934387207,3.7730062007904,0,3.8036811351776,0,3.8343560695648,0,3) | |
| 272 | ParticleEmitter1.Color = ColorSequence.new(Color3.new(0.27451, 0.607843, 1),Color3.new(1, 1, 1)) | |
| 273 | ParticleEmitter1.LightEmission = 1 | |
| 274 | ParticleEmitter1.Texture = "http://www.roblox.com/asset/?id=243098098" | |
| 275 | ParticleEmitter1.Lifetime = NumberRange.new(1, 1) | |
| 276 | ParticleEmitter1.Rate = 12312311808 | |
| 277 | ParticleEmitter1.Speed = NumberRange.new(0, 0) | |
| 278 | ParticleEmitter1.Enabled = true | |
| 279 | ParticleEmitter1.Color = ColorSequence.new(Color3.new(0.27451, 0.607843, 1),Color3.new(1, 1, 1)) | |
| 280 | ||
| 281 | function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) | |
| 282 | local magz = (Part0 - Part1).magnitude | |
| 283 | local curpos = Part0 | |
| 284 | local trz = {-Offset,Offset}
| |
| 285 | for i=1,Times do | |
| 286 | local li = Instance.new("Part", torso)
| |
| 287 | li.Name = "Lightning" | |
| 288 | li.TopSurface =0 | |
| 289 | li.Material = "Neon" | |
| 290 | li.BottomSurface = 0 | |
| 291 | li.Anchored = true | |
| 292 | li.Locked = true | |
| 293 | li.Transparency = Trans or 0.4 | |
| 294 | li.BrickColor = BrickColor.new(Color) | |
| 295 | li.formFactor = "Custom" | |
| 296 | li.CanCollide = false | |
| 297 | li.Size = Vector3.new(Thickness,Thickness,magz/Times) | |
| 298 | local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
| 299 | local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet | |
| 300 | ||
| 301 | if Times == i then | |
| 302 | local magz2 = (curpos - Part1).magnitude | |
| 303 | li.Size = Vector3.new(Thickness,Thickness,magz2) | |
| 304 | li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2) | |
| 305 | else | |
| 306 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
| 307 | end | |
| 308 | ||
| 309 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p | |
| 310 | game.Debris:AddItem(li,.1) | |
| 311 | end | |
| 312 | end | |
| 313 | ||
| 314 | BodyParts = {}
| |
| 315 | Bounding = {}
| |
| 316 | --table.insert(BodyParts, fx) | |
| 317 | ||
| 318 | for _, v in pairs(BodyParts) do | |
| 319 | local temp = {X=nil, Y=nil, Z=nil}
| |
| 320 | temp.X = v.Size.X/2 * 10 | |
| 321 | temp.Y = v.Size.Y/2 * 10 | |
| 322 | temp.Z = v.Size.Z/2 * 10 | |
| 323 | Bounding[v.Name] = temp | |
| 324 | end | |
| 325 | ||
| 326 | spawn(function() | |
| 327 | while wait(math.random(1,7)/10) do | |
| 328 | if #BodyParts ~= 0 and #Bounding ~= 0 then | |
| 329 | local Body1 = BodyParts[math.random(#BodyParts)] | |
| 330 | local Body2 = BodyParts[math.random(#BodyParts)] | |
| 331 | local Pos1 = Vector3.new( | |
| 332 | math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10, | |
| 333 | math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10, | |
| 334 | math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10 | |
| 335 | ) | |
| 336 | local Pos2 = Vector3.new( | |
| 337 | math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10, | |
| 338 | math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10, | |
| 339 | math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10 | |
| 340 | ) | |
| 341 | local SPos1 = Body1.Position + Pos1 | |
| 342 | local SPos2 = Body2.Position + Pos2 | |
| 343 | Lightning(SPos1, SPos2, 4, 3, "Cyan", .3, .56) | |
| 344 | end | |
| 345 | end | |
| 346 | end) | |
| 347 | ||
| 348 | ------------------------------------------------------------------------ | |
| 349 | -- Keys -- | |
| 350 | ------------------------------------------------------------------------ | |
| 351 | ||
| 352 | using = false | |
| 353 | ||
| 354 | function weldhammer() | |
| 355 | hammer.Anchored = false | |
| 356 | hammer.CanCollide = false | |
| 357 | grab:Play() | |
| 358 | weld = Instance.new('Weld', hammer)
| |
| 359 | weld.Part0 = rarm | |
| 360 | weld.Part1 = hammer | |
| 361 | weld.C0 = CFrame.new(0, -0.6, -0.7) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90)) | |
| 362 | end | |
| 363 | ||
| 364 | function gethammer() | |
| 365 | if (fakearm.Position - hammer.Position).magnitude >= 15 then | |
| 366 | stopanim = true | |
| 367 | using = true | |
| 368 | hammer.CanCollide = false | |
| 369 | hammer.Anchored = true | |
| 370 | wind:Play() | |
| 371 | ||
| 372 | -- a = hammer.Touched:connect(function(hit) | |
| 373 | -- if hit.Parent:FindFirstChildOfClass'Humanoid' and hit.Parent.Name ~= plr.Name then | |
| 374 | -- ghit:Play() | |
| 375 | -- if hit.Parent:FindFirstChildOfClass'Humanoid'.MaxHealth <= 100 and hit.Parent:FindFirstChild'HumanoidRootPart' then | |
| 376 | -- hit.Parent:FindFirstChildOfClass'Humanoid':TakeDamage(hit.Parent:FindFirstChildOfClass'Humanoid'.MaxHealth/2/2/2) | |
| 377 | -- elseif not hit.Parent:FindFirstChildOfClass'Humanoid'.MaxHealth <= 100 then | |
| 378 | -- hit.Parent:BreakJoints'' | |
| 379 | -- elseif hit:IsA'Part' or hit:IsA'MeshPart' or hit:IsA'BasePart' or hit:IsA'UnionOperation' then | |
| 380 | -- hit.Anchored = false | |
| 381 | -- bv = Instance.new('BodyVelocity', hit)
| |
| 382 | -- bv.MaxForce = Vector3.new(2e9, 2e9, 2e9) | |
| 383 | -- bv.Velocity = -hit.CFrame.lookVector * 50 | |
| 384 | -- game:service'Debris':AddItem(bv, 0.2) | |
| 385 | -- end | |
| 386 | -- end | |
| 387 | -- end) | |
| 388 | ||
| 389 | for i = 0,4 do | |
| 390 | wait() | |
| 391 | rarm.Weld.C0 = clerp(rarm.Weld.C0, rarm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(140)), .1) | |
| 392 | end | |
| 393 | repeat wait() | |
| 394 | hammer.CFrame = clerp(hammer.CFrame, fakearm.CFrame * CFrame.new(0, -0.6, 0) * CFrame.Angles(0, math.rad(180), math.rad(90)), .1) | |
| 395 | if (fakearm.Position - hammer.Position).magnitude >= 3 then | |
| 396 | wind.Volume = 3 | |
| 397 | else | |
| 398 | wind.Volume = (fakearm.Position - hammer.Position).magnitude | |
| 399 | end | |
| 400 | until (fakearm.Position - hammer.Position).magnitude <= .7 | |
| 401 | ||
| 402 | a:disconnect() | |
| 403 | hammer.Anchored = false | |
| 404 | hammer.CanCollide = false | |
| 405 | weldhammer() | |
| 406 | wind:Stop() | |
| 407 | wait(.3) | |
| 408 | stopanim = false | |
| 409 | using = false | |
| 410 | end | |
| 411 | end | |
| 412 | ||
| 413 | function drophammer() | |
| 414 | a = hammer.Touched:connect(function(hit) | |
| 415 | if not hit.Parent:FindFirstChildOfClass'Humanoid' then | |
| 416 | drop:Play() | |
| 417 | wait(1) | |
| 418 | hammer.Anchored = true | |
| 419 | a:disconnect() | |
| 420 | end | |
| 421 | end) | |
| 422 | ||
| 423 | hammer.Anchored = false | |
| 424 | for _, a in pairs(hammer:children'') do | |
| 425 | if a:IsA'Weld' then | |
| 426 | a:Destroy'' | |
| 427 | end | |
| 428 | end | |
| 429 | hammer.CanCollide = true | |
| 430 | end | |
| 431 | ||
| 432 | function attacktargets() | |
| 433 | if #targets >= 1 and holding then | |
| 434 | using = true | |
| 435 | hum.WalkSpeed = 0 | |
| 436 | hum.JumpPower = 0 | |
| 437 | ||
| 438 | for i = 1,75 do | |
| 439 | swait() | |
| 440 | larm.Weld.C0 = clerp(larm.Weld.C0, larm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(math.rad(91), math.rad(-6), math.rad(-19)), 0.1) | |
| 441 | rarm.Weld.C0 = clerp(rarm.Weld.C0, rarm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(-math.rad(-165), math.rad(0), math.rad(0)), 0.1) | |
| 442 | end | |
| 443 | hum.WalkSpeed = 16 | |
| 444 | hum.JumpPower = 50 | |
| 445 | hammer.Anchored = true | |
| 446 | for _, a in pairs(hammer:children'') do | |
| 447 | if a:IsA'Weld' then | |
| 448 | a:Destroy'' | |
| 449 | end | |
| 450 | end | |
| 451 | hammer.CanCollide = false | |
| 452 | holding = false | |
| 453 | for _, a in pairs(targets) do | |
| 454 | ttorso = gettorso(a) | |
| 455 | if a ~= nil and gettorso(a) and a:FindFirstChildOfClass'Humanoid' then | |
| 456 | repeat wait() a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 5 hammer.CFrame = clerp(hammer.CFrame, ttorso.CFrame * CFrame.Angles(0, math.rad(ttorso.CFrame.lookVector.Y), 0), 0.1) until (hammer.Position - ttorso.Position).magnitude <= 6 | |
| 457 | a:BreakJoints'' | |
| 458 | ghit:Play() | |
| 459 | end | |
| 460 | end | |
| 461 | for _, a in pairs(rotate) do | |
| 462 | if a ~= nil then | |
| 463 | a:Destroy'' | |
| 464 | end | |
| 465 | end | |
| 466 | targets = {}
| |
| 467 | rotate = {}
| |
| 468 | hammer.CanCollide = false | |
| 469 | ||
| 470 | ||
| 471 | ||
| 472 | stopanim = true | |
| 473 | hammer.CanCollide = false | |
| 474 | hammer.Anchored = true | |
| 475 | wind:Play() | |
| 476 | ||
| 477 | for i = 0,4 do | |
| 478 | wait() | |
| 479 | rarm.Weld.C0 = clerp(rarm.Weld.C0, rarm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(140)), .1) | |
| 480 | end | |
| 481 | repeat wait() | |
| 482 | hammer.CFrame = clerp(hammer.CFrame, fakearm.CFrame * CFrame.new(0, -0.6, 0) * CFrame.Angles(0, math.rad(180), math.rad(90)), .13) | |
| 483 | if (fakearm.Position - hammer.Position).magnitude >= 3 then | |
| 484 | wind.Volume = 3 | |
| 485 | else | |
| 486 | wind.Volume = (fakearm.Position - hammer.Position).magnitude | |
| 487 | end | |
| 488 | until (fakearm.Position - hammer.Position).magnitude <= .7 | |
| 489 | ||
| 490 | hammer.Anchored = false | |
| 491 | hammer.CanCollide = false | |
| 492 | weldhammer() | |
| 493 | wind:Stop() | |
| 494 | holding = true | |
| 495 | wait(.3) | |
| 496 | stopanim = false | |
| 497 | using = false | |
| 498 | end | |
| 499 | end | |
| 500 | ||
| 501 | function bgrab() | |
| 502 | for _, a in pairs(workspace:children'') do | |
| 503 | if a:FindFirstChildOfClass'Humanoid' and gettorso(a) and a.Name ~= plr.Name then | |
| 504 | ttorso = gettorso(a) | |
| 505 | if (ttorso.Position - rutprt.Position).magnitude <= 3 then | |
| 506 | using = true | |
| 507 | target2 = a | |
| 508 | stopanim2 = true | |
| 509 | target:FindFirstChildOfClass'Humanoid'.WalkSpeed = 0 | |
| 510 | target:FindFirstChildOfClass'Humanoid'.JumpPower = 0 | |
| 511 | hum.WalkSpeed = 0 | |
| 512 | hum.JumpPower = 0 | |
| 513 | for i = 0,25 do | |
| 514 | swait() | |
| 515 | larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-1.5,.525,0) * CFrame.Angles(math.rad(100), math.rad(20), math.rad(20)), 0.1) | |
| 516 | end | |
| 517 | weld = Instance.new('Weld', rutprt)
| |
| 518 | weld.Part0 = rutprt | |
| 519 | weld.Part1 = ttorso | |
| 520 | weld.C0 = CFrame.new(-0.5, 0, -1.2) | |
| 521 | ||
| 522 | wait(.1) | |
| 523 | ||
| 524 | ||
| 525 | ttorso.Anchored = true | |
| 526 | b = Instance.new('Part', char)
| |
| 527 | b.Anchored = true | |
| 528 | b.CanCollide = false | |
| 529 | b.Transparency = 1 | |
| 530 | b.CFrame = hed.CFrame | |
| 531 | b.Position = hed.Position + Vector3.new(0, 50, 0) + hed.CFrame.lookVector * 500 | |
| 532 | ||
| 533 | d = Instance.new('Part', char)
| |
| 534 | d.Anchored = true | |
| 535 | d.CanCollide = false | |
| 536 | d.Transparency = 1 | |
| 537 | d.CFrame = hed.CFrame | |
| 538 | d.Position = hed.Position - Vector3.new(0, 5.6, 0) + hed.CFrame.lookVector * -45 | |
| 539 | ||
| 540 | wait(.5) | |
| 541 | for i = 1,75 do | |
| 542 | swait() | |
| 543 | rarm.Weld.C0 = clerp(rarm.Weld.C0, rarm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(-math.rad(-165), math.rad(0), math.rad(0)), 0.1) | |
| 544 | end | |
| 545 | drophammer() | |
| 546 | wind:Play() | |
| 547 | ||
| 548 | repeat wait() | |
| 549 | hammer.Anchored = true | |
| 550 | hammer.CFrame = clerp(hammer.CFrame, b.CFrame, 0.1) | |
| 551 | wind.Volume = (hammer.Position - d.Position).magnitude | |
| 552 | until (hammer.Position - b.Position).magnitude <= 5 | |
| 553 | ||
| 554 | repeat wait() | |
| 555 | hammer.Anchored = true | |
| 556 | hammer.CFrame = clerp(hammer.CFrame, d.CFrame, 0.1) | |
| 557 | wind.Volume = (hammer.Position - d.Position).magnitude | |
| 558 | until (hammer.Position - d.Position).magnitude <= 45 | |
| 559 | ||
| 560 | target2:BreakJoints'' | |
| 561 | ghit:Play() | |
| 562 | wind:Stop() | |
| 563 | wait(.1) | |
| 564 | stopanim2 = false | |
| 565 | hum.WalkSpeed = 16 | |
| 566 | hum.JumpPower = 50 | |
| 567 | b:Destroy'' | |
| 568 | d:Destroy'' | |
| 569 | hammer.Anchored = false | |
| 570 | weldhammer() | |
| 571 | grab:Play() | |
| 572 | using = false | |
| 573 | end | |
| 574 | end | |
| 575 | end | |
| 576 | end | |
| 577 | ||
| 578 | function shield() | |
| 579 | using = true | |
| 580 | hum.WalkSpeed = 0 | |
| 581 | hum.JumpPower = 0 | |
| 582 | for i = 1,75 do | |
| 583 | swait() | |
| 584 | larm.Weld.C0 = clerp(larm.Weld.C0, larm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(math.rad(91), math.rad(-6), math.rad(-19)), 0.1) | |
| 585 | rarm.Weld.C0 = clerp(rarm.Weld.C0, rarm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(-math.rad(-165), math.rad(0), math.rad(0)), 0.1) | |
| 586 | end | |
| 587 | hum.WalkSpeed = 16 | |
| 588 | hum.JumpPower = 50 | |
| 589 | drophammer() | |
| 590 | hammer.Anchored = true | |
| 591 | hammer.CanCollide = true | |
| 592 | using = false | |
| 593 | end | |
| 594 | ||
| 595 | function stopshield() | |
| 596 | gethammer() | |
| 597 | end | |
| 598 | ||
| 599 | --function transform() | |
| 600 | -- stopanim = true | |
| 601 | -- stopanim3 = true | |
| 602 | -- hum.WalkSpeed = 0 | |
| 603 | -- hum.JumpPower = 0 | |
| 604 | -- for i = 0,7 do | |
| 605 | -- wait() | |
| 606 | -- hammer.Weld.C0 = clerp(hammer.Weld.C0, CFrame.new(0, -2.5, -0.7) * CFrame.Angles(math.rad(-85), math.rad(180), math.rad(90)), 0.1) | |
| 607 | -- rarm.Weld.C0 = clerp(rarm.Weld.C0, rarm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(-math.rad(-179), math.rad(0), math.rad(15)), 0.1) | |
| 608 | -- hed.Weld.C0 = clerp(hed.Weld.C0, hed.Weld.C0 * CFrame.new(0,0,0.2)*CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.1) | |
| 609 | -- end | |
| 610 | -- a = Instance.new('Part', char)
| |
| 611 | -- a.Name = "hello" | |
| 612 | -- a.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 613 | -- a.Anchored = true | |
| 614 | -- a.CanCollide = false | |
| 615 | -- a.Position = hammer.Position + Vector3.new(0, 75, 0) | |
| 616 | -- | |
| 617 | -- wait(3) | |
| 618 | -- table.insert(BodyParts, fx) | |
| 619 | -- wait(4) | |
| 620 | -- | |
| 621 | -- spawn(function() | |
| 622 | -- for i = 0,45 do | |
| 623 | -- swait() | |
| 624 | -- hammer.Weld.C0 = clerp(hammer.Weld.C0, CFrame.new(0, -0.6, -0.7) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90)), 0.07) | |
| 625 | -- end | |
| 626 | -- end) | |
| 627 | -- | |
| 628 | -- hum.WalkSpeed = 16 | |
| 629 | -- hum.JumpPower = 50 | |
| 630 | -- stopanim = false | |
| 631 | -- stopanim3 = false | |
| 632 | --end | |
| 633 | ||
| 634 | ------------------------------------------------------------------------ | |
| 635 | -- Target -- | |
| 636 | ------------------------------------------------------------------------ | |
| 637 | ||
| 638 | bg = Instance.new('BillboardGui', plr.PlayerGui)
| |
| 639 | bg.Size = UDim2.new(15, 0, 15, 0) | |
| 640 | bg.AlwaysOnTop = true | |
| 641 | il = Instance.new('ImageLabel', bg)
| |
| 642 | il.Image = "rbxassetid://142406345" | |
| 643 | il.BackgroundTransparency = 1 | |
| 644 | il.Size = UDim2.new(1, 0, 1, 0) | |
| 645 | il.ImageColor3 = Color3.new(0,0,0) | |
| 646 | ||
| 647 | home = false | |
| 648 | down = false | |
| 649 | barrier = false | |
| 650 | targets = {}
| |
| 651 | rotate = {}
| |
| 652 | ||
| 653 | mouse.KeyDown:connect(function(k) | |
| 654 | key = k:lower() | |
| 655 | if key == "g" and not barrier and not using then | |
| 656 | attacktargets() | |
| 657 | end | |
| 658 | ||
| 659 | if key == "e" and not cooldown and not barrier and not using then | |
| 660 | cooldown = true | |
| 661 | if not holding and (fakearm.Position - hammer.Position).magnitude >= 15 then | |
| 662 | holding = true | |
| 663 | gethammer() | |
| 664 | elseif holding then | |
| 665 | holding = false | |
| 666 | drophammer() | |
| 667 | end | |
| 668 | wait(.3) | |
| 669 | cooldown = false | |
| 670 | end | |
| 671 | ||
| 672 | if key == "q" and not cooldown and holding and not barrier and not using then | |
| 673 | cooldown = true | |
| 674 | using = true | |
| 675 | hum.WalkSpeed = 0 | |
| 676 | hum.JumpPower = 0 | |
| 677 | for i = 1,75 do | |
| 678 | swait() | |
| 679 | larm.Weld.C0 = clerp(larm.Weld.C0, larm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(math.rad(91), math.rad(-6), math.rad(-19)), 0.1) | |
| 680 | rarm.Weld.C0 = clerp(rarm.Weld.C0, rarm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(-math.rad(-165), math.rad(0), math.rad(0)), 0.1) | |
| 681 | end | |
| 682 | hum.WalkSpeed = 16 | |
| 683 | hum.JumpPower = 50 | |
| 684 | holding = false | |
| 685 | drophammer() | |
| 686 | for i = 1,25 do | |
| 687 | wait() | |
| 688 | hammer.CFrame = clerp(hammer.CFrame, CFrame.new(9999,0,9999), 0.1) | |
| 689 | end | |
| 690 | wait(.5) | |
| 691 | cooldown = false | |
| 692 | using = false | |
| 693 | end | |
| 694 | ||
| 695 | if key == "f" and holding and not cooldown and not barrier and not using then | |
| 696 | cooldown = true | |
| 697 | bgrab() | |
| 698 | wait(.2) | |
| 699 | cooldown = false | |
| 700 | end | |
| 701 | ||
| 702 | if key == "v" and holding and not using then | |
| 703 | if not barrier then | |
| 704 | shield() | |
| 705 | barrier = true | |
| 706 | else | |
| 707 | barrier = false | |
| 708 | stopshield() | |
| 709 | end | |
| 710 | end | |
| 711 | end) | |
| 712 | ||
| 713 | mouse.Button1Down:connect(function() | |
| 714 | if home and holding then | |
| 715 | clone = bg:clone() | |
| 716 | clone.Parent = plr.PlayerGui | |
| 717 | clone.ImageLabel.ImageColor3 = Color3.new(255,255,255) | |
| 718 | clone.Name = "hi" | |
| 719 | if gettorso(mouse.Target.Parent) then | |
| 720 | clone.Adornee = gettorso(mouse.Target.Parent) | |
| 721 | table.insert(targets, mouse.Target.Parent) | |
| 722 | table.insert(rotate, clone) | |
| 723 | elseif not gettorso(mouse.Target.Parent) then | |
| 724 | clone:Destroy'' | |
| 725 | end | |
| 726 | end | |
| 727 | end) | |
| 728 | ||
| 729 | spawn(function() | |
| 730 | while wait() do | |
| 731 | ||
| 732 | il.Rotation = il.Rotation + 5 | |
| 733 | if holding and mouse.Target and mouse.Target.Parent and gettorso(mouse.Target.Parent) and mouse.Target.Parent:FindFirstChildOfClass'Humanoid' and mouse.Target.Parent:FindFirstChildOfClass'Humanoid'.Health ~= 0 then | |
| 734 | target = mouse.Target.Parent | |
| 735 | ||
| 736 | home = true | |
| 737 | il.ImageTransparency = 0 | |
| 738 | bg.Adornee = gettorso(target) | |
| 739 | elseif not mouse.Target then | |
| 740 | il.ImageTransparency = 1 | |
| 741 | home = false | |
| 742 | elseif not mouse.Target.Parent then | |
| 743 | il.ImageTransparency = 1 | |
| 744 | home = false | |
| 745 | elseif not mouse.Target.Parent:FindFirstChildOfClass'Humanoid' then | |
| 746 | il.ImageTransparency = 1 | |
| 747 | home = false | |
| 748 | end | |
| 749 | ||
| 750 | end | |
| 751 | end) | |
| 752 | ||
| 753 | spawn(function() | |
| 754 | while wait() do | |
| 755 | for _, a in pairs(rotate) do | |
| 756 | if a ~= nil then | |
| 757 | a.ImageLabel.Rotation = a.ImageLabel.Rotation + 5 | |
| 758 | elseif targets <= 0 then | |
| 759 | a:Destroy'' | |
| 760 | end | |
| 761 | end | |
| 762 | end | |
| 763 | end) | |
| 764 | ||
| 765 | ------------------------------------------------------------------------ | |
| 766 | -- Manual Pickup -- | |
| 767 | ------------------------------------------------------------------------ | |
| 768 | ||
| 769 | hammer.Touched:connect(function(hit) | |
| 770 | if not holding and not using and hammer.Anchored and hit.Parent.Name == plr.Name then | |
| 771 | holding = true | |
| 772 | hammer.Anchored = false | |
| 773 | hammer.CanCollide = false | |
| 774 | weldhammer() | |
| 775 | end | |
| 776 | end) | |
| 777 | ||
| 778 | ------------------------------------------------------------------------ | |
| 779 | -- Important functions -- | |
| 780 | ------------------------------------------------------------------------ | |
| 781 | ||
| 782 | died = false | |
| 783 | ||
| 784 | function swait(num) | |
| 785 | if num == 0 or num == nil then | |
| 786 | game:service("RunService").Stepped:wait(0)
| |
| 787 | else | |
| 788 | for i = 0, num do | |
| 789 | game:service("RunService").Stepped:wait(0)
| |
| 790 | end | |
| 791 | end | |
| 792 | end | |
| 793 | ||
| 794 | spawn(function() | |
| 795 | while wait() do | |
| 796 | if holding and hammer:FindFirstChildOfClass'Weld' then | |
| 797 | hammer.Anchored = false | |
| 798 | end | |
| 799 | end | |
| 800 | end) | |
| 801 | ||
| 802 | x = 0 | |
| 803 | spawn(function() | |
| 804 | while wait() do | |
| 805 | if barrier then | |
| 806 | x = x + 0.6 | |
| 807 | hammer.CFrame = rutprt.CFrame * CFrame.Angles(0,0.1-x,0) * CFrame.new(25,0,0) | |
| 808 | ||
| 809 | for _, a in pairs(workspace:children'') do | |
| 810 | ttorso = gettorso(a) | |
| 811 | if a:FindFirstChildOfClass'Humanoid' and a:FindFirstChildOfClass'Humanoid'.Health ~= 0 and a.Name ~= plr.Name and gettorso(a) and (ttorso.Position - hammer.Position).magnitude <= 15 then | |
| 812 | a:BreakJoints'' | |
| 813 | ghit:Play() | |
| 814 | elseif a:FindFirstChildOfClass'Humanoid' and not gettorso(a) then | |
| 815 | a:BreakJoints'' | |
| 816 | end | |
| 817 | end | |
| 818 | ||
| 819 | for _, a in pairs(workspace:children'') do | |
| 820 | ttorso = gettorso(a) | |
| 821 | if a:FindFirstChildOfClass'Humanoid' and a:FindFirstChildOfClass'Humanoid'.Health ~= 0 and a.Name ~= plr.Name and gettorso(a) and (ttorso.Position - rutprt.Position).magnitude <= 10 then | |
| 822 | a:BreakJoints'' | |
| 823 | ghit:Play() | |
| 824 | elseif a:FindFirstChildOfClass'Humanoid' and not a:FindFirstChild'HumanoidRootPart' then | |
| 825 | a:BreakJoints'' | |
| 826 | end | |
| 827 | end | |
| 828 | ||
| 829 | if x == 1 then | |
| 830 | x = 0.1 | |
| 831 | end | |
| 832 | end | |
| 833 | end | |
| 834 | end) | |
| 835 | ||
| 836 | ------------------------------------------------------------------------ | |
| 837 | -- Animations -- | |
| 838 | ------------------------------------------------------------------------ | |
| 839 | ||
| 840 | while true do | |
| 841 | swait() | |
| 842 | ||
| 843 | if holding then | |
| 844 | gyro.Parent = nil | |
| 845 | elseif not holding then | |
| 846 | gyro.Parent = hammer | |
| 847 | gyro.Name = "hamma" | |
| 848 | end | |
| 849 | ||
| 850 | ypcall(function() | |
| 851 | if anim~=lastanim then | |
| 852 | runtime=0 | |
| 853 | end | |
| 854 | lastanim=anim | |
| 855 | hum.CameraOffset=(rutprt.CFrame:toObjectSpace(hed.CFrame)).p+Vector3.new(0,-1.25,0) | |
| 856 | syne=syne+.95 | |
| 857 | if not otheranims and not swimming then | |
| 858 | if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 1 and not hum.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5 | |
| 859 | anim="Idling" | |
| 860 | elseif hum.FloorMaterial ~= Enum.Material.Air and (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude > 1 and (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude < RunSpeed-10 and not hum.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5 | |
| 861 | anim="Walking" | |
| 862 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > RunSpeed-10 and not hum.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5 | |
| 863 | anim="Sprinting" | |
| 864 | elseif torso.Velocity.y < -1 then | |
| 865 | anim='Falling' | |
| 866 | end | |
| 867 | end | |
| 868 | ||
| 869 | if anim=="Idling" and hum.WalkSpeed ~= 0 then | |
| 870 | idlesineinc=35 | |
| 871 | ||
| 872 | if not stopanim then | |
| 873 | rarm.Weld.C0=clerp(rarm.Weld.C0,CFrame.new(1.5,.55+math.cos(syne/idlesineinc)/25,0)*CFrame.Angles(math.rad(1),math.rad(0),math.rad(6)),.1) | |
| 874 | end | |
| 875 | ||
| 876 | if not stopanim2 then | |
| 877 | larm.Weld.C0=clerp(larm.Weld.C0,CFrame.new(-1.5,.55+math.cos(syne/idlesineinc)/25,0)*CFrame.Angles(math.rad(0),0,math.rad(-6)),.1) | |
| 878 | end | |
| 879 | ||
| 880 | if not stopanim3 then | |
| 881 | hed.Weld.C0=clerp(hed.Weld.C0,CFrame.new(0,1.5+math.cos(syne/idlesineinc)/50,0)*CFrame.Angles(math.cos(syne/idlesineinc)/40,0,0),.1) | |
| 882 | end | |
| 883 | ||
| 884 | lleg.Weld.C0=clerp(lleg.Weld.C0,CFrame.new(-.55,-1.9-math.cos(syne/idlesineinc)/20,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(-2.5)),.1) | |
| 885 | rleg.Weld.C0=clerp(rleg.Weld.C0,CFrame.new(.55,-1.9-math.cos(syne/idlesineinc)/20,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(2.5)),.1) | |
| 886 | rutprt.Weld.C0=clerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/idlesineinc)/20,0)*CFrame.Angles(math.cos(syne/idlesineinc)/35+math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 887 | end | |
| 888 | ||
| 889 | if anim=="Walking" and hum.WalkSpeed ~= 0 then | |
| 890 | if not stopanim then | |
| 891 | rarm.Weld.C0=clerp(rarm.Weld.C0,CFrame.new(1.5,.525+math.cos(syne/15)/25,0)*CFrame.Angles(math.cos(syne/6)/1.25,math.rad(5),-(math.cos(syne/6.75)/15)+math.rad(3)),.1) | |
| 892 | end | |
| 893 | ||
| 894 | if not stopanim2 then | |
| 895 | larm.Weld.C0=clerp(larm.Weld.C0,CFrame.new(-1.5,.525+math.cos(syne/15)/25,0)*CFrame.Angles(-(math.cos(syne/6)/1.25),0,-(math.cos(syne/6.75)/15)-math.rad(3)),.1) | |
| 896 | end | |
| 897 | ||
| 898 | if not stopanim3 then | |
| 899 | hed.Weld.C0=clerp(hed.Weld.C0,CFrame.new(0,1.5+math.cos(syne/20)/50,0)*CFrame.Angles(-math.cos(syne/3)/20,0,0),.1) | |
| 900 | end | |
| 901 | ||
| 902 | lleg.Weld.C0=clerp(lleg.Weld.C0,CFrame.new(-.55,-1.9-math.cos(syne/6)/10,-(math.cos(syne/6)/1.125))*CFrame.Angles(math.cos(syne/6)/1.125,0,math.rad(-2.5)),.1) | |
| 903 | rleg.Weld.C0=clerp(rleg.Weld.C0,CFrame.new(.55,-1.9-math.cos(syne/6)/10,math.cos(syne/6)/1.125)*CFrame.Angles(-(math.cos(syne/6)/1.125),0,math.rad(2.5)),.1) | |
| 904 | rutprt.Weld.C0=clerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/3.375)/20,math.cos(syne/3)/5)*CFrame.Angles(math.cos(syne/3)/20+math.rad(-3.5),math.cos(syne/6)/10,-math.cos(syne/6)/30+math.sin(rutprt.RotVelocity.y/2)/7.5),.1) | |
| 905 | end | |
| 906 | ||
| 907 | if hum.WalkSpeed == 0 then | |
| 908 | if not stopanim then | |
| 909 | rarm.Weld.C0=clerp(rarm.Weld.C0,CFrame.new(1.5,.55+math.cos(syne/idlesineinc)/25,0)*CFrame.Angles(math.rad(1),math.rad(0),math.rad(6)),.1) | |
| 910 | end | |
| 911 | ||
| 912 | if not stopanim2 then | |
| 913 | larm.Weld.C0=clerp(larm.Weld.C0,CFrame.new(-1.5,.55+math.cos(syne/idlesineinc)/25,0)*CFrame.Angles(math.rad(0),0,math.rad(-6)),.1) | |
| 914 | end | |
| 915 | ||
| 916 | if not stopanim3 then | |
| 917 | hed.Weld.C0=clerp(hed.Weld.C0,CFrame.new(0,1.5+math.cos(syne/idlesineinc)/50,0)*CFrame.Angles(math.cos(syne/idlesineinc)/40,0,0),.1) | |
| 918 | end | |
| 919 | ||
| 920 | lleg.Weld.C0=clerp(lleg.Weld.C0,CFrame.new(-.55,-1.9-math.cos(syne/idlesineinc)/20,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(-2.5)),.1) | |
| 921 | rleg.Weld.C0=clerp(rleg.Weld.C0,CFrame.new(.55,-1.9-math.cos(syne/idlesineinc)/20,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(2.5)),.1) | |
| 922 | rutprt.Weld.C0=clerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/idlesineinc)/20,0)*CFrame.Angles(math.cos(syne/idlesineinc)/35+math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 923 | end | |
| 924 | ||
| 925 | if 1 < rutprt.Velocity.y and hum.FloorMaterial == Enum.Material.Air and hum.JumpPower ~= 0 then | |
| 926 | hed.Weld.C0=clerp(hed.Weld.C0,CFrame.new(0,1.5,-.3)*CFrame.Angles(math.rad(-40),0,0),.065) | |
| 927 | rarm.Weld.C0=clerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(70)),.1) | |
| 928 | larm.Weld.C0=clerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(-70)),.1) | |
| 929 | lleg.Weld.C0=clerp(lleg.Weld.C0,CFrame.new(-.55,-1.2,0)*CFrame.Angles(math.rad(-14),0,math.rad(-2.5)),.1) | |
| 930 | rleg.Weld.C0=clerp(rleg.Weld.C0,CFrame.new(.55,-1.9,0)*CFrame.Angles(math.rad(0),0,math.rad(2.5)),.1) | |
| 931 | rutprt.Weld.C0=clerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/20)/20,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
| 932 | elseif -1 > rutprt.Velocity.y and hum.FloorMaterial == Enum.Material.Air then | |
| 933 | hed.Weld.C0=clerp(hed.Weld.C0,CFrame.new(0,1.5,-.3)*CFrame.Angles(math.rad(-40),0,0),.065) | |
| 934 | rarm.Weld.C0=clerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(70)),.06) | |
| 935 | larm.Weld.C0=clerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(-70)),.06) | |
| 936 | lleg.Weld.C0=clerp(lleg.Weld.C0,CFrame.new(-.55,-1.2,0)*CFrame.Angles(math.rad(-14),0,math.rad(-2.5)),.06) | |
| 937 | rleg.Weld.C0=clerp(rleg.Weld.C0,CFrame.new(.55,-1.9,0)*CFrame.Angles(math.rad(0),0,math.rad(2.5)),.06) | |
| 938 | rutprt.Weld.C0=clerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/20)/20,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)),.06) | |
| 939 | end | |
| 940 | end) | |
| 941 | end |