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1
-----------//KRYSTAL DANCE V2\\-----------
2
--[[Movelist
3
Q = The Swoosher
4
E = The nutty
5
R = Spin me right round!
6
T = Plum juice dance
7
Y = Moonwalk
8
U = Slav dance
9
P = Barrel roll
10
F = The Jerky
11
G = The Shuffle
12
H = The Spongebob
13
J = Here comes the money!
14
K = Runnin' in the 90's
15
---------]]
16
17
--Alright so before i start rambling on about absolute nonsense, please subscribe to Pewdiepie on youtube! Help him defeat T-Series!--
18
--Also subscribe to Vengefulprogram--
19
--Krystal dance! The old famous script that sadly has been broken(sorta), i've decided to rework this thing because... nostalgia.--
20
--This is one of the first scripts i've ever ran on SB, seeing this back again really reminds me of how much of a noob i was.--
21
--Credits to Krystalteam, they made the original krystal dance! Be sure to respect them or else...--
22
--#makeoldscriptsgreatagain--
23
24
if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
25
do
26
	script.Parent = owner.Character
27
	local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
28
	local function NewFakeEvent()
29
		local Bind = Instance.new("BindableEvent")
30
		local Fake;Fake = {Connections = {},
31
		fakeEvent=true;
32
		Connect=function(self,Func)
33
			Bind.Event:connect(Func)
34
			self.Connections[Bind] = true
35
			return setmetatable({Connected = true},{
36
			__index = function (self,Index)
37
				if Index:lower() == "disconnect" then
38
					return function() Fake.Connections[Bind] = false;self.Connected = false end
39
				end
40
				return Fake[Index]
41
			end;
42
			__tostring = function() return "Connection" end;
43
		})
44
		end}
45
		Fake.connect = Fake.Connect;return Fake;
46
	end
47
	local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
48
	local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
49
	local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
50
		self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
51
	end};ContextActionService.UnBindAction = ContextActionService.BindAction
52
	local function TriggerEvent(self,Event,...)
53
		local Trigger = Mouse[Event]
54
		if Trigger and Trigger.fakeEvent and Trigger.Connections then
55
			for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
56
		end
57
	end
58
	Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
59
	Event.OnServerEvent:Connect(function(FiredBy,Input)
60
		if FiredBy.Name ~= owner.Name then return end
61
		if Input.MouseEvent then
62
			Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
63
		else
64
			local Begin = Input.UserInputState == Enum.UserInputState.Begin
65
			if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
66
			for _,Action in pairs(ContextActionService.Actions) do
67
				for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
68
			end
69
			Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
70
			UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
71
		end
72
	end)
73
	InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
74
	Event.Parent = NLS([[
75
		local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
76
		local Input = function(Input,gameProcessedEvent)
77
			if gameProcessedEvent then return end
78
			Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
79
		end
80
		UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
81
		local Hit,Target
82
		while wait(1/30) do
83
			if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
84
				Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
85
			end
86
		end
87
	]],owner.Character)
88
end
89
RealGame = game;game = setmetatable({},{
90
	__index = function (self,Index)
91
		local Sandbox = function (Thing)
92
			if Thing:IsA("Player") then
93
				local RealPlayer = Thing
94
				return setmetatable({},{
95
					__index = function (self,Index)
96
						local Type = type(RealPlayer[Index])
97
						if Type == "function" then
98
							if Index:lower() == "getmouse" or Index:lower() == "mouse" then
99
								return function (self)return InternalData["Mouse"] end
100
							end
101
							return function (self,...)return RealPlayer[Index](RealPlayer,...) end
102
						end
103
						return RealPlayer[Index]
104
					end;
105
					__tostring = function(self) return RealPlayer.Name end
106
				})
107
			end
108
		end
109
		if RealGame[Index] then
110
			local Type = type(RealGame[Index])
111
			if Type == "function" then
112
				if Index:lower() == "getservice" or Index:lower() == "service" then
113
					return function (self,Service)
114
						local FakeServices = {
115
							["players"] = function()
116
								return setmetatable({},{
117
									__index = function (self2,Index2)
118
										local RealService = RealGame:GetService(Service)
119
										local Type2 = type(Index2)
120
										if Type2 == "function" then
121
											return function (self,...) return RealService[Index2](RealService,...)end
122
										else
123
											if Index2:lower() == "localplayer" then return Sandbox(owner) end
124
											return RealService[Index2]
125
										end
126
									end;
127
									__tostring = function(self) return RealGame:GetService(Service).Name end
128
								})
129
							end;
130
							["contextactionservice"] = function() return InternalData["ContextActionService"] end;
131
							["userinputservice"] = function() return InternalData["UserInputService"] end;
132
							["runservice"] = function()
133
								return setmetatable({},{
134
									__index = function(self2,Index2)
135
										local RealService = RealGame:GetService(Service)
136
										local Type2 = type(Index2)
137
										if Type2 == "function" then
138
											return function (self,...) return RealService[Index2](RealService,...) end
139
										else
140
											local RunServices = {
141
												["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
142
												["renderstepped"] = function() return RealService["Stepped"] end
143
											}
144
											if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
145
											return RealService[Index2]
146
										end
147
									end
148
								})
149
							end
150
						}
151
						if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
152
						return RealGame:GetService(Service)
153
					end
154
				end
155
				return function (self,...) return RealGame[Index](RealGame,...) end
156
			else
157
				if game:GetService(Index) then return game:GetService(Index) end
158
				return RealGame[Index]
159
			end
160
		end
161
		return nil
162
	end
163
});Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
164
165
Player=game.Players.LocalPlayer
166
Character=Player.Character
167
Character.Humanoid.Name = "noneofurbusiness"
168
hum = Character.noneofurbusiness
169
LeftArm=Character["Left Arm"]
170
LeftLeg=Character["Left Leg"]
171
RightArm=Character["Right Arm"]
172
RightLeg=Character["Right Leg"]
173
Root=Character["HumanoidRootPart"]
174
Head=Character["Head"]
175
Torso=Character["Torso"]
176
Neck=Torso["Neck"]
177
mouse = Player:GetMouse()
178
walking = false
179
jumping = false
180
attacking = false
181
firsttime = false
182
tauntdebounce = false
183
position = nil
184
MseGuide = true
185
running = false
186
settime = 0
187
sine = 0
188
t = 0
189
ws = 14
190
change = 1
191
combo1 = true
192
dancing = false
193
equip = false
194
dgs = 75
195
combo2 = false
196
switch1 = true
197
switch2 = false
198
firsttime2 = false
199
combo3 = false
200
gunallowance = false
201
shooting = false
202
RunSrv = game:GetService("RunService")
203
RenderStepped = game:GetService("RunService").RenderStepped
204
removeuseless = game:GetService("Debris")
205
206
screenGui = Instance.new("ScreenGui")
207
screenGui.Parent = script.Parent
208
209
local HEADLERP = Instance.new("ManualWeld")
210
HEADLERP.Parent = Head
211
HEADLERP.Part0 = Head
212
HEADLERP.Part1 = Head
213
HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
214
215
local TORSOLERP = Instance.new("ManualWeld")
216
TORSOLERP.Parent = Root
217
TORSOLERP.Part0 = Torso
218
TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
219
220
local ROOTLERP = Instance.new("ManualWeld")
221
ROOTLERP.Parent = Root
222
ROOTLERP.Part0 = Root
223
ROOTLERP.Part1 = Torso
224
ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
225
226
local RIGHTARMLERP = Instance.new("ManualWeld")
227
RIGHTARMLERP.Parent = RightArm
228
RIGHTARMLERP.Part0 = RightArm
229
RIGHTARMLERP.Part1 = Torso
230
RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
231
232
local LEFTARMLERP = Instance.new("ManualWeld")
233
LEFTARMLERP.Parent = LeftArm
234
LEFTARMLERP.Part0 = LeftArm
235
LEFTARMLERP.Part1 = Torso
236
LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
237
238
local RIGHTLEGLERP = Instance.new("ManualWeld")
239
RIGHTLEGLERP.Parent = RightLeg
240
RIGHTLEGLERP.Part0 = RightLeg
241
RIGHTLEGLERP.Part1 = Torso
242
RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
243
244
local LEFTLEGLERP = Instance.new("ManualWeld")
245
LEFTLEGLERP.Parent = LeftLeg
246
LEFTLEGLERP.Part0 = LeftLeg
247
LEFTLEGLERP.Part1 = Torso
248
LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
249
250
local function weldBetween(a, b)
251
    local weld = Instance.new("ManualWeld", a)
252
    weld.Part0 = a
253
    weld.Part1 = b
254
    weld.C0 = a.CFrame:inverse() * b.CFrame
255
    return weld
256
end
257
258
function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
259
A = Instance.new("Attachment", PARENT)
260
A.Position = POSITION1
261
A.Name = "A"
262
B = Instance.new("Attachment", PARENT)
263
B.Position = POSITION2
264
B.Name = "B"
265
tr1 = Instance.new("Trail", PARENT)
266
tr1.Attachment0 = A
267
tr1.Attachment1 = B
268
tr1.Enabled = true
269
tr1.Lifetime = LIFETIME
270
tr1.TextureMode = "Static"
271
tr1.LightInfluence = 0
272
tr1.Color = COLOR
273
tr1.Transparency = NumberSequence.new(0, 1)
274
end
275
276
introsound = Instance.new("Sound",Head)
277
introsound.SoundId = "rbxassetid://131941840"
278
introsound.Volume = 10
279
introsound:Play()
280
281
282
fedora = Instance.new("Part",Character)
283
fedora.Size = Vector3.new(1, 1, 1.15)
284
fedora.CFrame = Head.CFrame
285
fedora.CanCollide = false
286
fedoraweld = Instance.new("Weld",fedora)
287
fedoraweld.Part0 = fedora
288
fedoraweld.Part1 = Head
289
fedoraweld.C0 = fedora.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.75,0)
290
mfedora = Instance.new("SpecialMesh", fedora)
291
mfedora.MeshType = "FileMesh"
292
mfedora.Scale = Vector3.new(.97, .97, .97)
293
mfedora.MeshId,mfedora.TextureId = 'http://www.roblox.com/asset/?id=1365696','http://www.roblox.com/asset/?id=1365693'
294
295
for i,v in pairs(Character:GetChildren()) do
296
if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "Hat" or v.ClassName == "CharacterMesh" or v.ClassName == "Shirt Graphic" then
297
v:Remove()
298
end
299
end
300
301
coroutine.wrap(function()
302
while wait() do
303
Head.face.Texture = "rbxasset://textures/face.png"
304
hum.WalkSpeed = ws
305
LeftArm.BrickColor = BrickColor.new("Cool yellow")
306
RightArm.BrickColor = BrickColor.new("Cool yellow")
307
Head.BrickColor = BrickColor.new("Cool yellow")
308
Torso.BrickColor = BrickColor.new("Bright yellow")
309
LeftLeg.BrickColor = BrickColor.new("Medium blue")
310
RightLeg.BrickColor = BrickColor.new("Medium blue")
311
end
312
end)()
313
godmode = coroutine.wrap(function()
314
for i,v in pairs(Character:GetChildren()) do
315
if v:IsA("BasePart") and v ~= Root then
316
v.Anchored = false
317
end
318
end
319
while true do
320
hum.MaxHealth = math.huge
321
wait(0.0000001)
322
hum.Health = math.huge
323
wait()
324
end
325
end)
326
godmode()
327
ff = Instance.new("ForceField", Character)
328
ff.Visible = false
329
330
coroutine.wrap(function()
331
for i,v in pairs(Character:GetChildren()) do
332
if v.Name == "Animate" then v:Remove()
333
end
334
end
335
end)()
336
337
function damagealll(Radius,Position)		
338
	local Returning = {}		
339
	for _,v in pairs(workspace:GetChildren()) do		
340
		if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
341
if v:FindFirstChild("Torso") then		
342
			local Mag = (v.Torso.Position - Position).magnitude		
343
			if Mag < Radius then		
344
				table.insert(Returning,v)		
345
			end
346
elseif v:FindFirstChild("UpperTorso") then	
347
			local Mag = (v.UpperTorso.Position - Position).magnitude		
348
			if Mag < Radius then		
349
				table.insert(Returning,v)		
350
			end
351
end	
352
		end		
353
	end		
354
	return Returning		
355
end
356
357
ArtificialHB = Instance.new("BindableEvent", script)
358
ArtificialHB.Name = "Heartbeat"
359
script:WaitForChild("Heartbeat")
360
361
frame = 1 / 60
362
tf = 0
363
allowframeloss = false
364
tossremainder = false
365
366
367
lastframe = tick()
368
script.Heartbeat:Fire()
369
370
371
game:GetService("RunService").Heartbeat:connect(function(s, p)
372
	tf = tf + s
373
	if tf >= frame then
374
		if allowframeloss then
375
			script.Heartbeat:Fire()
376
			lastframe = tick()
377
		else
378
			for i = 1, math.floor(tf / frame) do
379
				script.Heartbeat:Fire()
380
			end
381
			lastframe = tick()
382
		end
383
		if tossremainder then
384
			tf = 0
385
		else
386
			tf = tf - frame * math.floor(tf / frame)
387
		end
388
	end
389
end)
390
391
function swait(num)
392
	if num == 0 or num == nil then
393
		game:service("RunService").Stepped:wait(0)
394
	else
395
		for i = 0, num do
396
			game:service("RunService").Stepped:wait(0)
397
		end
398
	end
399
end
400
401
for _,n in pairs(Character:GetChildren()) do
402
if n:IsA("Accessory") then n:Remove() end
403
end
404
for _,x in pairs(Character:GetChildren()) do
405
if x:IsA("Decal") then x:Remove() end
406
end
407
408
intro = true
409
ws = 0
410
411
bigfedora = Instance.new("Part",Character)
412
bigfedora.Size = Vector3.new(2,2,2)
413
bigfedora.CFrame = bigfedora.CFrame:inverse() * Root.CFrame * CFrame.new(math.random(-60,60),-.2,math.random(-60,60)) * CFrame.Angles(0,math.rad(math.random(-180,180)),0)
414
bigfedora.CanCollide = false
415
bigfedora.Anchored = true
416
bigfedora.Name = "mbigf"
417
mbigfedora = Instance.new("SpecialMesh", bigfedora)
418
mbigfedora.MeshType = "FileMesh"
419
mbigfedora.Scale = Vector3.new(6, 7, 7)
420
mbigfedora.MeshId,mbigfedora.TextureId = 'http://www.roblox.com/asset/?id=1365696','http://www.roblox.com/asset/?id=1365693'
421
for i,v in pairs(Character:GetDescendants()) do
422
if v:IsA("Part") and v.Name ~= "mbigf" then v.Transparency = 1
423
end
424
end
425
for i = 1, 60 do
426
bigfedora.CFrame = bigfedora.CFrame:lerp(CFrame.new(Root.Position) * CFrame.new(0,-.1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.09)
427
swait()
428
end
429
wait(.25)
430
for i,v in pairs(Character:GetDescendants()) do
431
if v:IsA("Part") and v.Name ~= "mbigf" and v.Name ~= "HumanoidRootPart" then v.Transparency = 0
432
end
433
end
434
for i = 1, 50 do
435
bigfedora.CFrame = bigfedora.CFrame:lerp(CFrame.new(fedora.Position),.05)
436
swait()
437
end
438
zmc = 0
439
for i = 1, 29 do
440
zmc = zmc + 2
441
mbigfedora.Scale = mbigfedora.Scale - Vector3.new(.25,.25,.25)
442
bigfedora.CFrame = bigfedora.CFrame * CFrame.Angles(math.rad(0),math.rad(zmc),0)
443
swait()
444
end
445
bigfedora:Remove()
446
447
ws = 14
448
449
function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
450
so = Instance.new("Sound")
451
so.Parent = PARENT
452
so.SoundId = "rbxassetid://"..ID
453
so.Volume = VOL
454
so.Looped = LOOP
455
456
so:Play()
457
removeuseless:AddItem(so,REMOVE)
458
end
459
460
mouse.KeyDown:connect(function(Press)
461
Press=Press:lower()
462
if Press=='k' then
463
if dancing then
464
dancing = false
465
else
466
dancing = true
467
ws = 0
468
change = .5
469
attacking = true
470
jam = Instance.new("Sound",Torso)
471
jam.SoundId = "rbxassetid://131878776"
472
jam.Volume = 8
473
jam.Looped = true
474
jam.TimePosition = 22.3
475
jam:Play()
476
lol90 = 0
477
coroutine.wrap(function()
478
while dancing do
479
lol90 = lol90 + 11
480
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(1 * math.sin(sine/10),.1 + .8 * math.sin(sine/3),0) * CFrame.Angles(math.rad(0),math.rad(0 * math.sin(sine/8)),math.rad(8 * math.sin(sine/7))),.25)
481
ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0 * math.sin(sine/14),0,0) * CFrame.Angles(math.rad(0),math.rad(lol90),0),.25)
482
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(-5 * math.sin(sine/3)),math.rad(-6 * math.sin(sine/3))),0.25)
483
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(5 * math.sin(sine/3)),math.rad(6 * math.sin(sine/3))), 0.25)
484
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , 0) * CFrame.Angles(0, math.rad(0), math.rad(-10 + 5 * math.sin(sine/3))), 0.25)
485
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(0, math.rad(0), math.rad(10 - 5 * math.sin(sine/3))), 0.25)
486
swait()
487
end
488
ws = 14
489
jam:Remove()
490
ROOTLERP.C1 = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
491
attacking = false
492
end)()
493
end
494
end
495
end)
496
497
mouse.KeyDown:connect(function(Press)
498
Press=Press:lower()
499
if Press=='j' then
500
if dancing then
501
dancing = false
502
else
503
dancing = true
504
ws = 3
505
change = 88888
506
attacking = true
507
g1 = Instance.new("BodyGyro", Root)
508
g1.D = 175
509
g1.P = 20000
510
g1.MaxTorque = Vector3.new(0,9000,0)
511
herecomesthemoney = Instance.new("Sound",Torso)
512
herecomesthemoney.Pitch = 1
513
herecomesthemoney.SoundId = "rbxassetid://2426693638"
514
herecomesthemoney.Volume = 8
515
herecomesthemoney.Looped = true
516
herecomesthemoney:Play()
517
robuxpile = Instance.new("Part",Torso)
518
robuxpile.Size = Vector3.new(1,1,1)
519
robuxpile.CFrame = LeftArm.CFrame
520
robuxpile.CanCollide = false
521
robuxpileweld = Instance.new("Weld",robuxpile)
522
robuxpileweld.Part0 = robuxpile
523
robuxpileweld.Part1 = Torso
524
robuxpileweld.C0 = robuxpile.CFrame:inverse() * LeftArm.CFrame * CFrame.new(1,-.7,1.4)
525
mrobuxpile = Instance.new("SpecialMesh", robuxpile)
526
mrobuxpile.MeshType = "FileMesh"
527
mrobuxpile.Scale = Vector3.new(0.85, .85, .85)
528
mrobuxpile.MeshId,mrobuxpile.TextureId = 'http://www.roblox.com/asset/?id=1285245','http://www.roblox.com/asset/?id=8587344'
529
coroutine.wrap(function()
530
coroutine.wrap(function()
531
while wait(.35) do
532
if not dancing then break end
533
local robux = Instance.new("Part",Torso)
534
robux.CFrame = robuxpile.CFrame * CFrame.Angles(math.rad(0),math.rad(90),math.rad(90))
535
robux.Anchored = false
536
robux.CanCollide = true
537
robux.Size = Vector3.new(1,1,1)
538
removeuseless:AddItem(robux,4)
539
mrobux = Instance.new("SpecialMesh", robux)
540
mrobux.MeshType = "FileMesh"
541
mrobux.Scale = Vector3.new(1.25, 1.25, 1.25)
542
mrobux.MeshId,mrobux.TextureId = 'http://www.roblox.com/asset/?id=667285348','http://www.roblox.com/asset/?id=665939136'
543
bov = Instance.new("BodyVelocity",robux)
544
bov.maxForce = Vector3.new(99999,99999,99999)
545
robux.CFrame = CFrame.new(robux.Position,mouse.Hit.p)
546
bov.velocity = robux.CFrame.lookVector*45
547
removeuseless:AddItem(bov,.1)
548
end
549
end)()
550
while dancing do
551
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
552
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(0,-.3,0) * CFrame.Angles(math.rad(20),math.rad(0 * math.sin(sine/8)),math.rad(0)),.25)
553
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,.5 + .5 * math.sin(sine/2),.5) * CFrame.Angles(math.rad(-97),math.rad(40 - 20 * math.sin(sine/2)),math.rad(0)), 0.25)
554
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1,.5,.5) * CFrame.Angles(math.rad(-87),math.rad(-20),math.rad(0)), 0.25)
555
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.25)
556
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.25)
557
swait()
558
end
559
ws = 14
560
removeuseless:AddItem(g1,.001)
561
robuxpile:Remove()
562
attacking = false
563
end)()
564
end
565
end
566
end)
567
568
mouse.KeyDown:connect(function(Press)
569
Press=Press:lower()
570
if Press=='h' then
571
if dancing then
572
dancing = false
573
else
574
dancing = true
575
ws = 0
576
change = .5
577
attacking = true
578
jellyfishjam = Instance.new("Sound",Torso)
579
jellyfishjam.SoundId = "rbxassetid://132163581"
580-
jellyfishjam.Volume = 8
580+
jellyfishjam.Volume = 10
581
jellyfishjam.Looped = true
582-
jellyfishjam.TimePosition = 14.8
582+
jellyfishjam.TimePosition = 0
583
jellyfishjam:Play()
584
coroutine.wrap(function()
585
while dancing do
586
for i = 1, 15 do
587
if not dancing then break end
588
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(.5,-.4 + .1 * math.sin(sine/4),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(20)),.25)
589
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
590
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
591
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(0.25, 2.05,-0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-35)), 0.25)
592
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2.05,-0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(14)), 0.25)
593
swait()
594
end
595
for i = 1, 15 do
596
if not dancing then break end
597
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(0,-.1 * math.sin(sine/4),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(0)),.25)
598
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
599
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
600
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.25, .7,1.5) * CFrame.Angles(math.rad(72), math.rad(25), math.rad(-2)), 0.25)
601
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(0, math.rad(0), math.rad(10)), 0.25)
602
swait()
603
end
604
for i = 1, 15 do
605
if not dancing then break end
606
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(-.5,-.4 + .1 * math.sin(sine/4),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(-20)),.25)
607
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
608
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
609
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , 0) * CFrame.Angles(0, math.rad(0), math.rad(-10)), 0.25)
610
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(-0.25, 2.05,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(35)), 0.25)
611
swait()
612
end
613
for i = 1, 15 do
614
if not dancing then break end
615
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(-.5,-.1,0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(0)),.25)
616
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
617
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
618
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2.05,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-14)), 0.3)
619
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.25, .7,1.5) * CFrame.Angles(math.rad(72), math.rad(-25), math.rad(-2)), 0.25)
620
swait()
621
end
622
swait()
623
end
624
ws = 14
625
attacking = false
626
end)()
627
end
628
end
629
end)
630
631
mouse.KeyDown:connect(function(Press)
632
Press=Press:lower()
633
if Press=='g' then
634
if dancing then
635
dancing = false
636
else
637
dancing = true
638
ws = 0
639
change = .5
640
attacking = true
641
deadmau7 = Instance.new("Sound",Torso)
642
deadmau7.SoundId = "rbxassetid://132163157"
643-
deadmau7.Volume = 8
643+
deadmau7.Volume = 10
644
deadmau7.Looped = true
645
deadmau7:Play()
646
coroutine.wrap(function()
647
coroutine.wrap(function()
648
while dancing do
649
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(2 * math.sin(sine/9),-.4 + .1 * math.sin(sine/3),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/9)),0),.25)
650
swait()
651
end
652
end)()
653
while dancing do
654
for i = 1, 28 do
655
if not dancing then break end
656
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.2)
657
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,1.5,0) * CFrame.Angles(math.rad(180 - 7 * math.sin(sine/3)),math.rad(7 * math.sin(sine/3)),math.rad(7*math.sin(sine/3))), 0.2)
658
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, .7,1) * CFrame.Angles(math.rad(75 - 10 * math.sin(sine/2)), math.rad(0), math.rad(0)), 0.25)
659
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2.05,-.1) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-2)), 0.3)
660
swait()
661
end
662
for i = 1, 28 do
663
if not dancing then break end
664
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.2)
665
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,1.5,0) * CFrame.Angles(math.rad(180 - 7 * math.sin(sine/3)),math.rad(7 * math.sin(sine/3)),math.rad(7*math.sin(sine/3))), 0.2)
666
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2.05,.1) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-8)), 0.25)
667
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, .7,1.1) * CFrame.Angles(math.rad(75 - 10 * math.sin(sine/2)), math.rad(0), math.rad(-2)), 0.25)
668
swait()
669
end
670
swait()
671
end
672
ws = 14
673
deadmau7:Remove()
674
attacking = false
675
end)()
676
end
677
end
678
end)
679
680
mouse.KeyDown:connect(function(Press)
681
Press=Press:lower()
682
if Press=='f' then
683
if dancing then
684
dancing = false
685
else
686
dancing = true
687
ws = 6
688
change = .5
689
attacking = true
690
bennyhill = Instance.new("Sound",Torso)
691
bennyhill.SoundId = "rbxassetid://131879639"
692-
bennyhill.Volume = 8
692+
bennyhill.Volume = 10
693
bennyhill.Looped = true
694
bennyhill:Play()
695
coroutine.wrap(function()
696
while dancing do
697
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(0,-.4,0) * CFrame.Angles(math.rad(20 + 5 * math.sin(sine/2)),math.rad(10 * math.sin(sine/4)),0),.25)
698
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.89 - .4 * -math.sin(sine/2),.49) * CFrame.Angles(math.rad(-70 + 20 * -math.sin(sine/2)),0,math.rad(0)),.25)
699
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.89 - .4 * math.sin(sine/2),.49) * CFrame.Angles(math.rad(-70  + 20 * math.sin(sine/2)),0,math.rad(0)),.25)
700
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.33, 2, -.2 + .3 * math.sin(sine/2)) * CFrame.Angles(math.rad(-20 - 20 * -math.sin(sine/2)), math.rad(0), math.rad(-8)), 0.25)
701
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.33, 2.0,-.2 - .3 * math.sin(sine/2)) * CFrame.Angles(math.rad(-20 - 20 * math.sin(sine/2)), math.rad(0), math.rad(8)), 0.25)
702
swait()
703
end
704
ws = 14
705
bennyhill:Remove()
706
attacking = false
707
end)()
708
end
709
end
710
end)
711
712
mouse.KeyDown:connect(function(Press)
713
Press=Press:lower()
714
if Press=='p' then
715
if dancing then
716
dancing = false
717
else
718
dancing = true
719
ws = 0
720
change = .5
721
attacking = true
722
barrelspin = 0
723
barrelrollsound = Instance.new("Sound",Torso)
724
barrelrollsound.SoundId = "rbxassetid://505320170"
725
barrelrollsound.Volume = 8
726
barrelrollsound.Looped = true
727
barrelrollsound:Play()
728
barrol = Instance.new("Part",Torso)
729
barrol.Size = Vector3.new(1,1,1)
730
barrol.CFrame = Torso.CFrame
731
barrol.CanCollide = false
732
barrolweld = Instance.new("Weld",barrol)
733
barrolweld.Part0 = barrol
734
barrolweld.Part1 = Torso
735
barrolweld.C0 = barrol.CFrame:inverse() * Torso.CFrame * CFrame.new(0,0,0)
736
mbarrol = Instance.new("SpecialMesh", barrol)
737
mbarrol.MeshType = "FileMesh"
738
mbarrol.Scale = Vector3.new(1.05, .95, 1.05)
739
mbarrol.MeshId,mbarrol.TextureId = 'http://www.roblox.com/asset/?id=29873142','http://www.roblox.com/asset/?id=31082268'
740
coroutine.wrap(function()
741
while dancing do
742
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(5 * math.sin(sine/8),-1.8,0) * CFrame.Angles(math.rad(-90),math.rad(180 * math.sin(sine/8)),0),.25)
743
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,1.5,0) * CFrame.Angles(math.rad(180),0,math.rad(0)),.25)
744
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,1.5,0) * CFrame.Angles(math.rad(180),0,math.rad(0)),.25)
745
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.5,2,0) * CFrame.Angles(0,0,0),.25)
746
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.5,2,0) * CFrame.Angles(0,0,0),.25)
747
swait()
748
end
749
ws = 14
750
barrol:Remove()
751
attacking = false
752
end)()
753
end
754
end
755
end)
756
757
mouse.KeyDown:connect(function(Press)
758
Press=Press:lower()
759
if Press=='q' then
760
if dancing then
761
dancing = false
762
else
763
dancing = true
764
ws = 0
765
change = .5
766
spinningmove = 0
767
dbwouldlovethis = Instance.new("Sound",Torso)
768
dbwouldlovethis.SoundId = "rbxassetid://1532157598"
769
dbwouldlovethis.Volume = 8
770
dbwouldlovethis.Looped = true
771
dbwouldlovethis:Play()
772
attacking = true
773
coroutine.wrap(function()
774
while dancing do
775
spinningmove = spinningmove + 10
776
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, -.35) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)),.2)
777
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9, .35) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
778
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.2 * math.sin(sine/3), -.52, .2 * math.sin(sine/4)) * CFrame.Angles(math.rad(180),math.rad(spinningmove),math.rad(15 * math.sin(sine/9))),.2)
779
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(-1),math.rad(-3 * math.sin(sine/2))),0.3)
780
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(3 * math.sin(sine/2))), 0.3)
781
swait()
782
end
783
ws = 14
784
dbwouldlovethis:Remove()
785
attacking = false
786
end)()
787
end
788
end
789
end)
790
791
792
mouse.KeyDown:connect(function(Press)
793
Press=Press:lower()
794
if Press=='u' then
795
if dancing then
796
dancing = false
797
else
798
dancing = true
799
ws = 6
800
change = .5
801
attacking = true
802
slavdance = Instance.new("Sound",Torso)
803
slavdance.SoundId = "rbxassetid://2341226836"
804
slavdance.Volume = 6
805
slavdance.Looped = true
806
slavdance:Play()
807
coroutine.wrap(function()
808
while dancing do
809
for i = 1, 17 do
810
if not dancing then break end
811
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.5, -.5) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)),.2)
812
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.2, .55) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
813
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.8 + .1 * math.sin(sine/3), 0) * CFrame.Angles(math.rad(22 - 2 * math.sin(sine/3)),math.rad(0),math.rad(0)),.2)
814
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87 + .01 * math.sin(sine/9)),math.rad(80 - 3 * math.sin(sine/9)),math.rad(0)), 0.3)
815
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87 - .01 * math.sin(sine/9)),math.rad(-88 + .7 * math.sin(sine/9)),math.rad(0)), 0.3)
816
swait()
817
end
818
for i = 1, 17 do
819
if not dancing then break end
820
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.2, .55) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
821
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.5, -.5) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)),.2)
822
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.8 + .1 * math.sin(sine/3), 0) * CFrame.Angles(math.rad(22 - 2 * math.sin(sine/3)),math.rad(0),math.rad(0)),.2)
823
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87 + .01 * math.sin(sine/9)),math.rad(80 - 3 * math.sin(sine/9)),math.rad(0)), 0.3)
824
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87 - .01 * math.sin(sine/9)),math.rad(-88 + .7 * math.sin(sine/9)),math.rad(0)), 0.3)
825
swait()
826
end
827
swait()
828
end
829
ws = 14
830
slavdance:Remove()
831
attacking = false
832
end)()
833
end
834
end
835
end)
836
837
mouse.KeyDown:connect(function(Press)
838
Press=Press:lower()
839
if Press=='y' then
840
if dancing then
841
dancing = false
842
else
843
dancing = true
844
ws = 0
845
change = .5
846
walkforward = 0
847
walkrotation = 0
848
attacking = true
849
truelegend = Instance.new("Sound",Torso)
850
truelegend.SoundId = "rbxassetid://487872908"
851
truelegend.TimePosition = 13.98
852
truelegend.Volume = 8
853
truelegend.Looped = true
854
truelegend:Play()
855
coroutine.wrap(function()
856
while dancing do
857
for i = 1, 100 do
858
if not dancing then break end
859
walkforward = walkforward + .1
860
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2.05 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
861
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2.05, -.15 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
862
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2)
863
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
864
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
865
swait()
866
end
867
for i = 1, 50 do
868
if not dancing then break end
869
walkrotation = walkrotation + 15
870
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(walkrotation),math.rad(-0)),.2)
871
swait()
872
end
873
walkrotation = 0
874
for i = 1, 100 do
875
if not dancing then break end
876
walkforward = walkforward - .1
877
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
878
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2, -.15 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
879
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(-180),math.rad(-0)),.2)
880
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,.7,.2) * CFrame.Angles(math.rad(220),math.rad(0),math.rad(-30)), 0.4)
881
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
882
swait()
883
end
884
for i = 1, 50 do
885
if not dancing then break end
886
walkrotation = walkrotation + 15
887
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.1)
888
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(walkrotation),math.rad(-0)),.2)
889
swait()
890
end
891
walkrotation = 0
892
swait()
893
end
894
ws = 14
895
truelegend:Remove()
896
attacking = false
897
end)()
898
end
899
end
900
end)
901
902
mouse.KeyDown:connect(function(Press)
903
Press=Press:lower()
904
if Press=='t' then
905
if dancing then
906
dancing = false
907
else
908
dancing = true
909
ws = 0
910
change = .5
911
attacking = true
912
plummusic = Instance.new("Sound",Torso)
913
plummusic.Volume = 8
914
plummusic.Looped = true
915
plummusic.SoundId = "rbxassetid://2526093213"
916
plummusic:Play()
917
coroutine.wrap(function()
918
while dancing do
919
for i = 1, 20 do
920
if not dancing then break end
921
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.33, 2 , .05) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-8)), 0.2)
922
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.33, 2.0, -.05) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(8)), 0.2)
923
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0),math.rad(0*math.sin(sine/4)),math.rad(15)),.2)
924
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(.5,1.98,.05) * CFrame.Angles(0,0,math.rad(-140)),.2)
925
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,1.3,.05) * CFrame.Angles(0,0,math.rad(50)),.2)
926
swait()
927
end
928
for i = 1, 20 do
929
if not dancing then break end
930
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.33, 2, .05) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-8)), 0.2)
931
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.33, 2.0, -.05) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(8)), 0.2)
932
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0),math.rad(0*math.sin(sine/4)),math.rad(-15)),.2)
933
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1,1.4,.05) * CFrame.Angles(0,0,math.rad(-50)),.2)
934
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6,2,.05) * CFrame.Angles(0,0,math.rad(140)),.2)
935
swait()
936
end
937
swait()
938
end
939
ws = 14
940
plummusic:Remove()
941
attacking = false
942
end)()
943
end
944
end
945
end)
946
947
mouse.KeyDown:connect(function(Press)
948
Press=Press:lower()
949
if Press=='e' then
950
if dancing then
951
dancing = false
952
else
953
dancing = true
954
ws = 0
955
change = .5
956
attacking = true
957
mrozo = Instance.new("Sound",Torso)
958
mrozo.Volume = 8
959
mrozo.SoundId = "rbxassetid://335701357"
960
mrozo.Looped = true
961
mrozo.TimePosition = 10
962
mrozo:Play()
963
coroutine.wrap(function()
964
while dancing do
965
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , 0) * CFrame.Angles(0, math.rad(0), math.rad(-10)), 0.1)
966
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(0, math.rad(0), math.rad(10)), 0.1)
967
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0),math.rad(0*math.sin(sine/4)),math.rad(15*math.sin(sine/4))),.2)
968
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3 + .3 * math.sin(sine/3.5),.5 * -math.sin(sine/3.5),.1) * CFrame.Angles(math.rad(0 * math.sin(sine/2)),0,math.rad(30 * math.sin(sine/3.5))),.2)
969
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3 + .3 * math.sin(sine/3.5),.5 * math.sin(sine/3.5),.1) * CFrame.Angles(math.rad(0 * math.sin(sine/2)),0,math.rad(30 * math.sin(sine/3.5))),.2)
970
swait()
971
end
972
mrozo:Remove()
973
ws = 14
974
attacking = false
975
end)()
976
end
977
end
978
end)
979
980
mouse.KeyDown:connect(function(Press)
981
Press=Press:lower()
982
if Press=='r' then
983
if dancing then
984
dancing = false
985
else
986
ws = 6
987
recordbaby = 0
988
dancing = true
989
change = .5
990
attacking = true
991
spinme = Instance.new("Sound",Torso)
992
spinme.Volume = 8
993-
spinme.SoundId = "rbxassetid://145799973"
993+
spinme.SoundId = "rbxassetid://131943052"
994
spinme.Looped = true
995
spinme:Play()
996
coroutine.wrap(function()
997
while dancing do
998
recordbaby = recordbaby + 10
999
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.27, 2 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
1000
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.27, 2.0, -.1 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
1001
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.5 * math.sin(sine/5), -.2, .5 * math.sin(sine/4)) * CFrame.Angles(math.rad(0),math.rad(recordbaby),math.rad(0)),.3)
1002
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5,1.98,0) * CFrame.Angles(0,0,math.rad(-90)),.3)
1003
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5,1.98,0) * CFrame.Angles(0,0,math.rad(90)),.3)
1004
swait()
1005
end
1006
spinme:Remove()
1007
ws = 14
1008
attacking = false
1009
end)()
1010
end
1011
end
1012
end)
1013
1014
function ray(pos, dir, rang, ignoredesc)
1015
	return workspace:FindPartOnRay(Ray.new(pos, dir.unit * rang), ignoredesc)
1016
end
1017
1018
function ray2(startpos, endpos, distance, ignore)
1019
local dir = CFrame.new(startpos,endpos).lookVector
1020
return ray(startpos, dir, distance, ignore)
1021
end
1022
1023
checks1 = coroutine.wrap(function() -------Checks
1024
while true do
1025
hf = ray(Root.Position,(CFrame.new(Root.Position,Root.Position+Vector3.new(0,-1,0))).lookVector,3*3,Character)
1026
if Root.Velocity.y > 1 then
1027
position = "Jump"
1028
elseif Root.Velocity.y < -1 then
1029
position = "Falling"
1030
elseif Root.Velocity.Magnitude < 2 then
1031
position = "Idle"
1032
elseif Root.Velocity.Magnitude > 2 then
1033
position = "Walking"
1034
elseif Root.Velocity.Magnitude > 20 then
1035
position = "Running"
1036
else
1037
end
1038
wait()
1039
end
1040
end)
1041
checks1()
1042
1043
function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
1044
	return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
1045
end
1046
1047
function ray2(StartPos, EndPos, Distance, Ignore)
1048
local DIRECTION = CFrame.new(StartPos,EndPos).lookVector
1049
return ray(StartPos, DIRECTION, Distance, Ignore)
1050
end
1051
1052
OrgnC0 = Neck.C0
1053
local movelimbs = coroutine.wrap(function()
1054
while RunSrv.RenderStepped:wait() do
1055
TrsoLV = Torso.CFrame.lookVector
1056
Dist = nil
1057
Diff = nil
1058
if not MseGuide then
1059
print("Failed to recognize")
1060
else
1061
local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
1062
Dist = (Head.CFrame.p-Point).magnitude
1063
Diff = Head.CFrame.Y-Point.Y
1064
local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
1065
Dist2 = (LeftArm.CFrame.p-Point).magnitude
1066
Diff2 = LeftArm.CFrame.Y-Point.Y
1067
HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
1068
Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
1069
end
1070
end
1071
end)
1072
movelimbs()
1073
immortal = {}
1074
for i,v in pairs(Character:GetDescendants()) do
1075
	if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
1076
		if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
1077
			v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
1078
		end
1079
		table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
1080
	elseif v:IsA("JointInstance") then
1081
		table.insert(immortal,{v,v.Parent,nil,nil,nil})
1082
	end
1083
end
1084
for e = 1, #immortal do
1085
	if immortal[e] ~= nil then
1086
		local STUFF = immortal[e]
1087
		local PART = STUFF[1]
1088
		local PARENT = STUFF[2]
1089
		local MATERIAL = STUFF[3]
1090
		local COLOR = STUFF[4]
1091
		local TRANSPARENCY = STUFF[5]
1092
if levitate then
1093
		if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
1094
			PART.Material = MATERIAL
1095
			PART.Color = COLOR
1096
			PART.Transparency = TRANSPARENCY
1097
		end
1098
		PART.AncestryChanged:connect(function()
1099
			PART.Parent = PARENT
1100
		end)
1101
else
1102
		if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
1103
			PART.Material = MATERIAL
1104
			PART.Color = COLOR
1105
			PART.Transparency = TRANSPARENCY
1106
		end
1107
		PART.AncestryChanged:connect(function()
1108
			PART.Parent = PARENT
1109
		end)
1110
end
1111
	end
1112
end
1113
function immortality()
1114
	for e = 1, #immortal do
1115
		if immortal[e] ~= nil then
1116
			local STUFF = immortal[e]
1117
			local PART = STUFF[1]
1118
			local PARENT = STUFF[2]
1119
			local MATERIAL = STUFF[3]
1120
			local COLOR = STUFF[4]
1121
			local TRANSPARENCY = STUFF[5]
1122
			if PART.ClassName == "Part" and PART == Root then
1123
				PART.Material = MATERIAL
1124
				PART.Color = COLOR
1125
				PART.Transparency = TRANSPARENCY
1126
			end
1127
			if PART.Parent ~= PARENT then
1128
				hum:Remove()
1129
				PART.Parent = PARENT
1130
				hum = Instance.new("Humanoid",Character)
1131
                                hum.Name = "noneofurbusiness"
1132
			end
1133
		end
1134
	end
1135
end
1136
coroutine.wrap(function()
1137
while true do
1138
if hum.Health < .1 then
1139
deadsound = Instance.new("Sound", Torso)
1140
deadsound.Volume = 6
1141
deadsound.SoundId = "rbxassetid://1411352723"
1142
deadsound:Play()
1143
immortality()
1144
end
1145
wait()
1146
end
1147
end)()
1148
1149
local anims = coroutine.wrap(function()
1150
while true do
1151
settime = 0.05
1152
sine = sine + change
1153
if position == "Jump" and attacking == false then
1154
change = 1
1155
spin = false
1156
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1157
LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
1158
RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
1159
LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
1160
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
1161
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.1,-.2) * CFrame.Angles(math.rad(20),math.rad(-3),math.rad(-4)), 0.2)
1162
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
1163
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)
1164
elseif position == "Falling" and attacking == false then
1165
change = 1
1166
spin = false
1167
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1168
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.15)
1169
LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
1170
RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
1171
LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
1172
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.2)
1173
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(-4), math.rad(0)), 0.2)
1174
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.94 + .02 * math.sin(sine/12),-0) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
1175
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.94 + .02 * math.sin(sine/12),-0) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
1176
elseif position == "Walking" and attacking == false and running == false then
1177
change = 1.2
1178
walking = true
1179
spin = false
1180
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1181
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5 + Root.RotVelocity.Y / 85,.35,-.5*math.sin(sine/11)) * CFrame.Angles(math.rad(35*math.sin(sine/11)),math.rad(0*math.sin(sine/11)),math.rad(-10 + Root.RotVelocity.Y / 10, math.sin(-20 * math.sin(sine/4)))),.3)
1182
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5 + Root.RotVelocity.Y / 85,.45,.5*math.sin(sine/11)) * CFrame.Angles(math.rad(-55*math.sin(sine/11)),math.rad(-5*math.sin(sine/8)),math.rad(10 + Root.RotVelocity.Y / 10, math.sin(20 * math.sin(sine/4)))),.3)
1183
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.15 * 0.6*-math.sin(sine/5.5), 0) * CFrame.Angles(math.rad(10), math.rad(12 * -math.sin(sine/11)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
1184
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/11)/2.8, -.2  + 0.2 - math.sin(sine/11)/3.4) * CFrame.Angles(math.rad(25 - 25) + -math.sin(sine/11)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0), math.cos(-15 * 25 * math.cos(sine/11))), 0.3)
1185
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/11)/2.8, -.2 + 0.2 + math.sin(sine/11)/3.4) * CFrame.Angles(math.rad(25 - 25) - -math.sin(sine/11)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(-15 * 25 * math.cos(sine/11))), 0.3)
1186
elseif position == "Idle" and attacking == false and running == false then
1187
change = .5
1188
spin = true
1189
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1190
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)),math.rad(0),math.rad(0)),.1)
1191
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.27 + .02 * math.sin(sine/12),.20 * -math.sin(sine/12)) * CFrame.Angles(math.rad(20 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.1)
1192
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.27 + .02 * math.sin(sine/12),.20 * -math.sin(sine/12)) * CFrame.Angles(math.rad(20 * math.sin(sine/12)),math.rad(0),math.rad(-10)), 0.1)
1193
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.1)
1194
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.1)
1195
elseif position == "Running" and attacking == false then
1196
change = 1
1197
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1198
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, .5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
1199
LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(-1.24+.6*math.sin(sine/4)/1.4, 0.54, 0-0.8*math.sin(sine/4))*CFrame.Angles(math.rad(6+140*math.sin(sine/4)/1.2), math.rad(0), math.rad(20+70*math.sin(sine/4))), 0.3)
1200
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1201
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-20 - 0 * math.sin(sine/4)), math.rad(0 + 6 * math.sin(sine/4)), math.rad(0) + Root.RotVelocity.Y / 30, math.sin(10 * math.sin(sine/4))), 0.3)
1202
RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*-math.sin(sine/4)),.3)
1203
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.6+0.1*math.sin(sine/4),.7*-math.sin(sine/4)) * CFrame.Angles(math.rad(15+ -50 * math.sin(sine/4)),0,0),.3)
1204
LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*math.sin(sine/4)),.3)
1205
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.6-0.1*math.sin(sine/4),.7*math.sin(sine/4)) * CFrame.Angles(math.rad(15 + 50 * math.sin(sine/4)),0,0),.3)
1206
end
1207
swait()
1208
end
1209
end)
1210
anims()
1211
warn("Back from the past to dance the dance. Made by Supr14(Credits to Krystalteam).")