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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 3 | do | |
| 4 | print("FE Compatibility code by Mokiros")
| |
| 5 | script.Parent = Player.Character | |
| 6 | ||
| 7 | - | Player = game:GetService("Players").LocalPlayer
|
| 7 | + | --RemoteEvent for communicating |
| 8 | local Event = Instance.new("RemoteEvent")
| |
| 9 | Event.Name = "UserInput_Event" | |
| 10 | ||
| 11 | --Fake event to make stuff like Mouse.KeyDown work | |
| 12 | local function fakeEvent() | |
| 13 | - | Mouse = Player:GetMouse() |
| 13 | + | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
|
| 14 | t.connect = t.Connect | |
| 15 | return t | |
| 16 | end | |
| 17 | ||
| 18 | --Creating fake input objects with fake variables | |
| 19 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 20 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 21 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 22 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 23 | end} | |
| 24 | --Merged 2 functions into one by checking amount of arguments | |
| 25 | CAS.UnbindAction = CAS.BindAction | |
| 26 | ||
| 27 | --This function will trigger the events that have been :Connect()'ed | |
| 28 | local function te(self,ev,...) | |
| 29 | local t = m[ev] | |
| 30 | if t and t._fakeEvent and t.Function then | |
| 31 | t.Function(...) | |
| 32 | end | |
| 33 | end | |
| 34 | m.TrigEvent = te | |
| 35 | UIS.TrigEvent = te | |
| 36 | ||
| 37 | Event.OnServerEvent:Connect(function(plr,io) | |
| 38 | if plr~=Player then return end | |
| 39 | if io.isMouse then | |
| 40 | m.Target = io.Target | |
| 41 | m.Hit = io.Hit | |
| 42 | else | |
| 43 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 44 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 45 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 46 | end | |
| 47 | for _,t in pairs(CAS.Actions) do | |
| 48 | for _,k in pairs(t.Keys) do | |
| 49 | if k==io.KeyCode then | |
| 50 | t.Function(t.Name,io.UserInputState,io) | |
| 51 | end | |
| 52 | end | |
| 53 | end | |
| 54 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 55 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 56 | end | |
| 57 | end) | |
| 58 | Event.Parent = NLS([==[ | |
| 59 | local Player = owner | |
| 60 | local Event = script:WaitForChild("UserInput_Event")
| |
| 61 | ||
| 62 | local UIS = game:GetService("UserInputService")
| |
| 63 | local input = function(io,a) | |
| 64 | if a then return end | |
| 65 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 66 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 67 | end | |
| 68 | UIS.InputBegan:Connect(input) | |
| 69 | UIS.InputEnded:Connect(input) | |
| 70 | ||
| 71 | local Mouse = Player:GetMouse() | |
| 72 | local h,t | |
| 73 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 74 | --If player is not moving their mouse, client won't fire events | |
| 75 | while wait(1/30) do | |
| 76 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 77 | h,t=Mouse.Hit,Mouse.Target | |
| 78 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 79 | end | |
| 80 | end]==],Player.Character) | |
| 81 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 82 | end | |
| 83 | --//====================================================\\-- | |
| 84 | --|| CREATED BY SHACKLUSTER | |
| 85 | --\\====================================================//-- | |
| 86 | ||
| 87 | wait(0.2) | |
| 88 | ||
| 89 | Player = owner | |
| 90 | PlayerGui = Player.PlayerGui | |
| 91 | Cam = workspace.CurrentCamera | |
| 92 | Backpack = Player.Backpack | |
| 93 | Character = Player.Character | |
| 94 | Humanoid = Character.Humanoid | |
| 95 | RootPart = Character["HumanoidRootPart"] | |
| 96 | Torso = Character["Torso"] | |
| 97 | Head = Character["Head"] | |
| 98 | RightArm = Character["Right Arm"] | |
| 99 | LeftArm = Character["Left Arm"] | |
| 100 | RightLeg = Character["Right Leg"] | |
| 101 | LeftLeg = Character["Left Leg"] | |
| 102 | RootJoint = RootPart["RootJoint"] | |
| 103 | Neck = Torso["Neck"] | |
| 104 | RightShoulder = Torso["Right Shoulder"] | |
| 105 | LeftShoulder = Torso["Left Shoulder"] | |
| 106 | RightHip = Torso["Right Hip"] | |
| 107 | LeftHip = Torso["Left Hip"] | |
| 108 | local sick = Instance.new("Sound",Character)
| |
| 109 | sick.SoundId = "rbxassetid://170282324" | |
| 110 | sick.Looped = true | |
| 111 | sick.Volume = 1 | |
| 112 | ||
| 113 | IT = Instance.new | |
| 114 | CF = CFrame.new | |
| 115 | VT = Vector3.new | |
| 116 | RAD = math.rad | |
| 117 | C3 = Color3.new | |
| 118 | UD2 = UDim2.new | |
| 119 | BRICKC = BrickColor.new | |
| 120 | ANGLES = CFrame.Angles | |
| 121 | EULER = CFrame.fromEulerAnglesXYZ | |
| 122 | COS = math.cos | |
| 123 | ACOS = math.acos | |
| 124 | SIN = math.sin | |
| 125 | ASIN = math.asin | |
| 126 | ABS = math.abs | |
| 127 | MRANDOM = math.random | |
| 128 | FLOOR = math.floor | |
| 129 | ||
| 130 | --//=================================\\ | |
| 131 | --|| USEFUL VALUES | |
| 132 | --\\=================================// | |
| 133 | ||
| 134 | Animation_Speed = 3 | |
| 135 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
| 136 | local Speed = 45 | |
| 137 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 138 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 139 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
| 140 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
| 141 | local DAMAGEMULTIPLIER = 1 | |
| 142 | local ANIM = "Idle" | |
| 143 | local ATTACK = false | |
| 144 | local EQUIPPED = false | |
| 145 | local HOLD = false | |
| 146 | local COMBO = 1 | |
| 147 | local Rooted = false | |
| 148 | local SINE = 0 | |
| 149 | local KEYHOLD = false | |
| 150 | local CHANGE = 2 / Animation_Speed | |
| 151 | local WALKINGANIM = false | |
| 152 | local VALUE1 = false | |
| 153 | local VALUE2 = false | |
| 154 | local ROBLOXIDLEANIMATION = IT("Animation")
| |
| 155 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
| 156 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
| 157 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
| 158 | local WEAPONGUI = IT("ScreenGui", PlayerGui)
| |
| 159 | WEAPONGUI.Name = "Weapon GUI" | |
| 160 | local Effects = IT("Folder", Character)
| |
| 161 | Effects.Name = "Effects" | |
| 162 | local ANIMATOR = Humanoid.Animator | |
| 163 | local ANIMATE = Character.Animate | |
| 164 | local UNANCHOR = true | |
| 165 | local HITPOS = nil | |
| 166 | local HITFLOOR = nil | |
| 167 | local LEFTWINGS = {}
| |
| 168 | local RIGHTWINGS = {}
| |
| 169 | local BODY = {}
| |
| 170 | ||
| 171 | --//=================================\\ | |
| 172 | --\\=================================// | |
| 173 | ||
| 174 | ||
| 175 | --//=================================\\ | |
| 176 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
| 177 | --\\=================================// | |
| 178 | ||
| 179 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 180 | ArtificialHB.Name = "ArtificialHB" | |
| 181 | ||
| 182 | script:WaitForChild("ArtificialHB")
| |
| 183 | ||
| 184 | frame = Frame_Speed | |
| 185 | tf = 0 | |
| 186 | allowframeloss = false | |
| 187 | tossremainder = false | |
| 188 | lastframe = tick() | |
| 189 | script.ArtificialHB:Fire() | |
| 190 | ||
| 191 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 192 | tf = tf + s | |
| 193 | if tf >= frame then | |
| 194 | if allowframeloss then | |
| 195 | script.ArtificialHB:Fire() | |
| 196 | lastframe = tick() | |
| 197 | else | |
| 198 | for i = 1, math.floor(tf / frame) do | |
| 199 | script.ArtificialHB:Fire() | |
| 200 | end | |
| 201 | lastframe = tick() | |
| 202 | end | |
| 203 | if tossremainder then | |
| 204 | tf = 0 | |
| 205 | else | |
| 206 | tf = tf - frame * math.floor(tf / frame) | |
| 207 | end | |
| 208 | end | |
| 209 | end) | |
| 210 | ||
| 211 | --//=================================\\ | |
| 212 | --\\=================================// | |
| 213 | ||
| 214 | --//=================================\\ | |
| 215 | --|| SOME FUNCTIONS | |
| 216 | --\\=================================// | |
| 217 | ||
| 218 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
| 219 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
| 220 | end | |
| 221 | ||
| 222 | function PositiveAngle(NUMBER) | |
| 223 | if NUMBER >= 0 then | |
| 224 | NUMBER = 0 | |
| 225 | end | |
| 226 | return NUMBER | |
| 227 | end | |
| 228 | ||
| 229 | function NegativeAngle(NUMBER) | |
| 230 | if NUMBER <= 0 then | |
| 231 | NUMBER = 0 | |
| 232 | end | |
| 233 | return NUMBER | |
| 234 | end | |
| 235 | ||
| 236 | function Swait(NUMBER) | |
| 237 | if NUMBER == 0 or NUMBER == nil then | |
| 238 | ArtificialHB.Event:wait() | |
| 239 | else | |
| 240 | for i = 1, NUMBER do | |
| 241 | ArtificialHB.Event:wait() | |
| 242 | end | |
| 243 | end | |
| 244 | end | |
| 245 | ||
| 246 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
| 247 | local NEWMESH = IT(MESH) | |
| 248 | if MESH == "SpecialMesh" then | |
| 249 | NEWMESH.MeshType = MESHTYPE | |
| 250 | if MESHID ~= "nil" and MESHID ~= "" then | |
| 251 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
| 252 | end | |
| 253 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
| 254 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
| 255 | end | |
| 256 | end | |
| 257 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
| 258 | NEWMESH.Scale = SCALE | |
| 259 | NEWMESH.Parent = PARENT | |
| 260 | return NEWMESH | |
| 261 | end | |
| 262 | ||
| 263 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
| 264 | local NEWPART = IT("Part")
| |
| 265 | NEWPART.formFactor = FORMFACTOR | |
| 266 | NEWPART.Reflectance = REFLECTANCE | |
| 267 | NEWPART.Transparency = TRANSPARENCY | |
| 268 | NEWPART.CanCollide = false | |
| 269 | NEWPART.Locked = true | |
| 270 | NEWPART.Anchored = true | |
| 271 | if ANCHOR == false then | |
| 272 | NEWPART.Anchored = false | |
| 273 | end | |
| 274 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
| 275 | NEWPART.Name = NAME | |
| 276 | NEWPART.Size = SIZE | |
| 277 | NEWPART.Position = Torso.Position | |
| 278 | NEWPART.Material = MATERIAL | |
| 279 | NEWPART:BreakJoints() | |
| 280 | NEWPART.Parent = PARENT | |
| 281 | return NEWPART | |
| 282 | end | |
| 283 | ||
| 284 | local function weldBetween(a, b) | |
| 285 | local weldd = Instance.new("ManualWeld")
| |
| 286 | weldd.Part0 = a | |
| 287 | weldd.Part1 = b | |
| 288 | weldd.C0 = CFrame.new() | |
| 289 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 290 | weldd.Parent = a | |
| 291 | return weldd | |
| 292 | end | |
| 293 | ||
| 294 | ||
| 295 | function QuaternionFromCFrame(cf) | |
| 296 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 297 | local trace = m00 + m11 + m22 | |
| 298 | if trace > 0 then | |
| 299 | local s = math.sqrt(1 + trace) | |
| 300 | local recip = 0.5 / s | |
| 301 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 302 | else | |
| 303 | local i = 0 | |
| 304 | if m11 > m00 then | |
| 305 | i = 1 | |
| 306 | end | |
| 307 | if m22 > (i == 0 and m00 or m11) then | |
| 308 | i = 2 | |
| 309 | end | |
| 310 | if i == 0 then | |
| 311 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 312 | local recip = 0.5 / s | |
| 313 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 314 | elseif i == 1 then | |
| 315 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 316 | local recip = 0.5 / s | |
| 317 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 318 | elseif i == 2 then | |
| 319 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 320 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 321 | end | |
| 322 | end | |
| 323 | end | |
| 324 | ||
| 325 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 326 | local xs, ys, zs = x + x, y + y, z + z | |
| 327 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 328 | local xx = x * xs | |
| 329 | local xy = x * ys | |
| 330 | local xz = x * zs | |
| 331 | local yy = y * ys | |
| 332 | local yz = y * zs | |
| 333 | local zz = z * zs | |
| 334 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 335 | end | |
| 336 | ||
| 337 | function QuaternionSlerp(a, b, t) | |
| 338 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 339 | local startInterp, finishInterp; | |
| 340 | if cosTheta >= 0.0001 then | |
| 341 | if (1 - cosTheta) > 0.0001 then | |
| 342 | local theta = ACOS(cosTheta) | |
| 343 | local invSinTheta = 1 / SIN(theta) | |
| 344 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
| 345 | finishInterp = SIN(t * theta) * invSinTheta | |
| 346 | else | |
| 347 | startInterp = 1 - t | |
| 348 | finishInterp = t | |
| 349 | end | |
| 350 | else | |
| 351 | if (1 + cosTheta) > 0.0001 then | |
| 352 | local theta = ACOS(-cosTheta) | |
| 353 | local invSinTheta = 1 / SIN(theta) | |
| 354 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
| 355 | finishInterp = SIN(t * theta) * invSinTheta | |
| 356 | else | |
| 357 | startInterp = t - 1 | |
| 358 | finishInterp = t | |
| 359 | end | |
| 360 | end | |
| 361 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 362 | end | |
| 363 | ||
| 364 | function Clerp(a, b, t) | |
| 365 | local qa = {QuaternionFromCFrame(a)}
| |
| 366 | local qb = {QuaternionFromCFrame(b)}
| |
| 367 | local ax, ay, az = a.x, a.y, a.z | |
| 368 | local bx, by, bz = b.x, b.y, b.z | |
| 369 | local _t = 1 - t | |
| 370 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 371 | end | |
| 372 | ||
| 373 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
| 374 | local frame = IT("Frame")
| |
| 375 | frame.BackgroundTransparency = TRANSPARENCY | |
| 376 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
| 377 | frame.Position = POSITION | |
| 378 | frame.Size = SIZE | |
| 379 | frame.BackgroundColor3 = COLOR | |
| 380 | frame.BorderColor3 = BORDERCOLOR | |
| 381 | frame.Name = NAME | |
| 382 | frame.Parent = PARENT | |
| 383 | return frame | |
| 384 | end | |
| 385 | ||
| 386 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
| 387 | local label = IT("TextLabel")
| |
| 388 | label.BackgroundTransparency = 1 | |
| 389 | label.Size = UD2(1, 0, 1, 0) | |
| 390 | label.Position = UD2(0, 0, 0, 0) | |
| 391 | label.TextColor3 = TEXTCOLOR | |
| 392 | label.TextStrokeColor3 = BRICKC"Really red".Color | |
| 393 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
| 394 | label.TextTransparency = TRANSPARENCY | |
| 395 | label.FontSize = TEXTFONTSIZE | |
| 396 | label.Font = TEXTFONT | |
| 397 | label.BorderSizePixel = BORDERSIZEPIXEL | |
| 398 | label.TextScaled = false | |
| 399 | label.Text = TEXT | |
| 400 | label.Name = NAME | |
| 401 | label.Parent = PARENT | |
| 402 | return label | |
| 403 | end | |
| 404 | ||
| 405 | function NoOutlines(PART) | |
| 406 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 407 | end | |
| 408 | ||
| 409 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
| 410 | local NEWWELD = IT(TYPE) | |
| 411 | NEWWELD.Part0 = PART0 | |
| 412 | NEWWELD.Part1 = PART1 | |
| 413 | NEWWELD.C0 = C0 | |
| 414 | NEWWELD.C1 = C1 | |
| 415 | NEWWELD.Parent = PARENT | |
| 416 | return NEWWELD | |
| 417 | end | |
| 418 | ||
| 419 | local S = IT("Sound")
| |
| 420 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
| 421 | local NEWSOUND = nil | |
| 422 | coroutine.resume(coroutine.create(function() | |
| 423 | NEWSOUND = S:Clone() | |
| 424 | NEWSOUND.Parent = PARENT | |
| 425 | NEWSOUND.Volume = VOLUME | |
| 426 | NEWSOUND.Pitch = PITCH | |
| 427 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 428 | NEWSOUND:play() | |
| 429 | NEWSOUND.Name = "Audio" | |
| 430 | if DOESLOOP == true then | |
| 431 | NEWSOUND.Looped = true | |
| 432 | else | |
| 433 | repeat Swait() until NEWSOUND.Playing == false | |
| 434 | NEWSOUND:remove() | |
| 435 | end | |
| 436 | end)) | |
| 437 | return NEWSOUND | |
| 438 | end | |
| 439 | ||
| 440 | function CFrameFromTopBack(at, top, back) | |
| 441 | local right = top:Cross(back) | |
| 442 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
| 443 | end | |
| 444 | ||
| 445 | --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 446 | function WACKYEFFECT(Table) | |
| 447 | local TYPE = (Table.EffectType or "Sphere") | |
| 448 | local SIZE = (Table.Size or VT(1,1,1)) | |
| 449 | local ENDSIZE = (Table.Size2 or VT(0,0,0)) | |
| 450 | local TRANSPARENCY = (Table.Transparency or 0) | |
| 451 | local ENDTRANSPARENCY = (Table.Transparency2 or 1) | |
| 452 | local CFRAME = (Table.CFrame or Torso.CFrame) | |
| 453 | local MOVEDIRECTION = (Table.MoveToPos or nil) | |
| 454 | local ROTATION1 = (Table.RotationX or 0) | |
| 455 | local ROTATION2 = (Table.RotationY or 0) | |
| 456 | local ROTATION3 = (Table.RotationZ or 0) | |
| 457 | local MATERIAL = (Table.Material or "Neon") | |
| 458 | local COLOR = (Table.Color or C3(1,1,1)) | |
| 459 | local TIME = (Table.Time or 45) | |
| 460 | local SOUNDID = (Table.SoundID or nil) | |
| 461 | local SOUNDPITCH = (Table.SoundPitch or nil) | |
| 462 | local SOUNDVOLUME = (Table.SoundVolume or nil) | |
| 463 | coroutine.resume(coroutine.create(function() | |
| 464 | local PLAYSSOUND = false | |
| 465 | local SOUND = nil | |
| 466 | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true)
| |
| 467 | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then | |
| 468 | PLAYSSOUND = true | |
| 469 | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) | |
| 470 | end | |
| 471 | EFFECT.Color = COLOR | |
| 472 | local MSH = nil | |
| 473 | if TYPE == "Sphere" then | |
| 474 | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0))
| |
| 475 | elseif TYPE == "Block" then | |
| 476 | MSH = IT("BlockMesh",EFFECT)
| |
| 477 | MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X) | |
| 478 | elseif TYPE == "Box" then | |
| 479 | MSH = IT("BlockMesh",EFFECT)
| |
| 480 | MSH.Scale = SIZE | |
| 481 | elseif TYPE == "Wave" then | |
| 482 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8))
| |
| 483 | elseif TYPE == "Ring" then | |
| 484 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0))
| |
| 485 | elseif TYPE == "Slash" then | |
| 486 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
| |
| 487 | elseif TYPE == "Round Slash" then | |
| 488 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
| |
| 489 | elseif TYPE == "Swirl" then | |
| 490 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0))
| |
| 491 | elseif TYPE == "Skull" then | |
| 492 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0))
| |
| 493 | elseif TYPE == "Crystal" then | |
| 494 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0))
| |
| 495 | end | |
| 496 | if MSH ~= nil then | |
| 497 | local MOVESPEED = nil | |
| 498 | if MOVEDIRECTION ~= nil then | |
| 499 | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME | |
| 500 | end | |
| 501 | local GROWTH = SIZE - ENDSIZE | |
| 502 | local TRANS = TRANSPARENCY - ENDTRANSPARENCY | |
| 503 | if TYPE == "Block" then | |
| 504 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
| 505 | else | |
| 506 | EFFECT.CFrame = CFRAME | |
| 507 | end | |
| 508 | for LOOP = 1, TIME do | |
| 509 | Swait() | |
| 510 | MSH.Scale = MSH.Scale - GROWTH/TIME | |
| 511 | if TYPE == "Wave" then | |
| 512 | MSH.Offset = VT(0,0,-MSH.Scale.X/8) | |
| 513 | end | |
| 514 | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME | |
| 515 | if TYPE == "Block" then | |
| 516 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
| 517 | else | |
| 518 | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) | |
| 519 | end | |
| 520 | if MOVEDIRECTION ~= nil then | |
| 521 | local ORI = EFFECT.Orientation | |
| 522 | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) | |
| 523 | EFFECT.Orientation = ORI | |
| 524 | end | |
| 525 | end | |
| 526 | if PLAYSSOUND == false then | |
| 527 | EFFECT:remove() | |
| 528 | else | |
| 529 | repeat Swait() until SOUND.Playing == false | |
| 530 | EFFECT:remove() | |
| 531 | end | |
| 532 | else | |
| 533 | if PLAYSSOUND == false then | |
| 534 | EFFECT:remove() | |
| 535 | else | |
| 536 | repeat Swait() until SOUND.Playing == false | |
| 537 | EFFECT:remove() | |
| 538 | end | |
| 539 | end | |
| 540 | end)) | |
| 541 | end | |
| 542 | ||
| 543 | function Shatter(Part) | |
| 544 | if Part.Transparency == 0 then | |
| 545 | local SOUNDPART = CreatePart(3, Effects, "Neon", 0, 1, Part.BrickColor, "OOF", VT(0,0,0)) | |
| 546 | Debris:AddItem(SOUNDPART,5) | |
| 547 | CreateSound("84005018", SOUNDPART, 3, MRANDOM(8,12)/10, false)
| |
| 548 | local SIZE = Part.Size.X + Part.Size.Y + Part.Size.Z | |
| 549 | local SIZESET = SIZE/4 | |
| 550 | local XOffset = Part.Size.X*1.5/SIZESET | |
| 551 | local YOffset = Part.Size.Y*1.5/SIZESET | |
| 552 | local ZOffset = Part.Size.Z*1.5/SIZESET | |
| 553 | for x = 1, math.ceil(XOffset) do | |
| 554 | for y = 1, math.ceil(YOffset) do | |
| 555 | for z = 1, math.ceil(ZOffset) do | |
| 556 | local SHARD = CreatePart(3, Effects, "Neon", 0, 0, Part.BrickColor, "Shard", VT(SIZE,SIZE,SIZE)/10, false) | |
| 557 | SHARD.CanCollide = true | |
| 558 | SHARD.CFrame = Part.CFrame*CF((Part.Size.X/2-x/4),(Part.Size.Y/2-y/4),(Part.Size.Z/2-z/4)) | |
| 559 | SHARD.Velocity = VT(MRANDOM(-15,15),MRANDOM(-15,15),MRANDOM(-15,15))*3 | |
| 560 | Debris:AddItem(SHARD,MRANDOM(10,25)/3) | |
| 561 | end | |
| 562 | end | |
| 563 | end | |
| 564 | end | |
| 565 | Part:remove() | |
| 566 | end | |
| 567 | ||
| 568 | function MakeForm(PART,TYPE) | |
| 569 | if TYPE == "Cyl" then | |
| 570 | local MSH = IT("CylinderMesh",PART)
| |
| 571 | elseif TYPE == "Ball" then | |
| 572 | local MSH = IT("SpecialMesh",PART)
| |
| 573 | MSH.MeshType = "Sphere" | |
| 574 | elseif TYPE == "Wedge" then | |
| 575 | local MSH = IT("SpecialMesh",PART)
| |
| 576 | MSH.MeshType = "Wedge" | |
| 577 | end | |
| 578 | end | |
| 579 | ||
| 580 | Debris = game:GetService("Debris")
| |
| 581 | ||
| 582 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
| 583 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
| 584 | return Raycast(StartPos, DIRECTION, Distance, Ignore) | |
| 585 | end | |
| 586 | ||
| 587 | function turnto(position) | |
| 588 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0) | |
| 589 | end | |
| 590 | ||
| 591 | --//=================================\\ | |
| 592 | --|| WEAPON CREATION | |
| 593 | --\\=================================// | |
| 594 | ||
| 595 | local Back = CreatePart(3, Character, "Neon", 0, 0, "Really red", "Wing", VT(1,1,0.35),false) | |
| 596 | CreateWeldOrSnapOrMotor("Weld", Torso, Torso, Back, CF(0, 0.5, 1.2) * ANGLES(RAD(0),RAD(0),RAD(45)), CF(0, 0, 0))
| |
| 597 | ||
| 598 | local ANGLE = 35 | |
| 599 | for i = 1, 5 do | |
| 600 | local Wing = CreatePart(3, Character, "Neon", 0, 0, "Really red", "Wing", VT(0.15,2+(i/2),0.15),false) | |
| 601 | local WingWeld = CreateWeldOrSnapOrMotor("Weld", Wing, Torso, Wing, CF(0, 1, 0) * ANGLES(RAD(90), RAD(0), RAD(0)) * CF(0,1,0) * ANGLES(RAD(0), RAD(0), RAD(90)) * ANGLES(RAD(ANGLE), RAD(0), RAD(0)) * CF(0,3+(i/10),0) , CF(0, 0, 0))
| |
| 602 | local Wing2 = CreatePart(3, Character, "Neon", 0, 0, "Really red", "Wing", VT(0.25,1,0.25),false) | |
| 603 | CreateWeldOrSnapOrMotor("Weld", Wing, Wing, Wing2, CF(0, 2+(i/2), 0) * ANGLES(RAD(25), RAD(0), RAD(0)), CF(0, 1, 0))
| |
| 604 | ANGLE = ANGLE - 15 | |
| 605 | table.insert(LEFTWINGS,WingWeld) | |
| 606 | end | |
| 607 | ANGLE = 35 | |
| 608 | for i = 1, 5 do | |
| 609 | local Wing = CreatePart(3, Character, "Neon", 0, 0, "Really red", "Wing", VT(0.15,2+(i/2),0.15),false) | |
| 610 | local WingWeld = CreateWeldOrSnapOrMotor("Weld", Wing, Torso, Wing, CF(0, 1, 0) * ANGLES(RAD(90), RAD(0), RAD(0)) * CF(0,1,0) * ANGLES(RAD(0), RAD(0), RAD(-90)) * ANGLES(RAD(ANGLE), RAD(0), RAD(0)) * CF(0,3+(i/10),0) , CF(0, 0, 0))
| |
| 611 | local Wing2 = CreatePart(3, Character, "Neon", 0, 0, "Really red", "Wing", VT(0.25,1,0.25),false) | |
| 612 | CreateWeldOrSnapOrMotor("Weld", Wing, Wing, Wing2, CF(0, 2+(i/2), 0) * ANGLES(RAD(25), RAD(0), RAD(0)), CF(0, 1, 0))
| |
| 613 | ANGLE = ANGLE - 15 | |
| 614 | table.insert(RIGHTWINGS,WingWeld) | |
| 615 | end | |
| 616 | local HAT1 = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(2,0.2,2),false) | |
| 617 | MakeForm(HAT1,"Cyl") | |
| 618 | HATWELD = CreateWeldOrSnapOrMotor("Weld", Head, Head, HAT1, CF(0,0.35,0), CF(0, 0, 0))
| |
| 619 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(2.01,0.15,2.01),false) | |
| 620 | BELT.Color = C3(15/255,15/255,15/255) | |
| 621 | MakeForm(BELT,"Cyl") | |
| 622 | CreateWeldOrSnapOrMotor("Weld", HAT1, HAT1, BELT, CF(0,0,0), CF(0, 0, 0))
| |
| 623 | local HAT2 = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.3,2.2,1.3),false) | |
| 624 | MakeForm(HAT2,"Cyl") | |
| 625 | CreateWeldOrSnapOrMotor("Weld", HAT1, HAT1, HAT2, CF(0,1.1,0), CF(0, 0, 0))
| |
| 626 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.2,1.31),false) | |
| 627 | BELT.Color = C3(15/255,15/255,15/255) | |
| 628 | MakeForm(BELT,"Cyl") | |
| 629 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,0,0), CF(0, 0, 0))
| |
| 630 | local GEM = CreatePart(3, Character, "Neon", 0, 0, "Really black", "Gem", VT(0.25,0.25,0.1),false) | |
| 631 | MakeForm(GEM,"Ball") | |
| 632 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(0,0,-BELT.Size.X/2), CF(0, 0, 0))
| |
| 633 | local GEM = CreatePart(3, Character, "Neon", 0, 0, "Really black", "Gem", VT(0.25,0.25,0.1),false) | |
| 634 | MakeForm(GEM,"Ball") | |
| 635 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(0,0,BELT.Size.X/2), CF(0, 0, 0))
| |
| 636 | local GEM = CreatePart(3, Character, "Neon", 0, 0, "Really black", "Gem", VT(0.1,0.25,0.25),false) | |
| 637 | MakeForm(GEM,"Ball") | |
| 638 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(-BELT.Size.X/2,0,0), CF(0, 0, 0))
| |
| 639 | local GEM = CreatePart(3, Character, "Neon", 0, 0, "Really black", "Gem", VT(0.1,0.25,0.25),false) | |
| 640 | MakeForm(GEM,"Ball") | |
| 641 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(BELT.Size.X/2,0,0), CF(0, 0, 0))
| |
| 642 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false) | |
| 643 | BELT.Color = C3(15/255,15/255,15/255) | |
| 644 | MakeForm(BELT,"Cyl") | |
| 645 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,0.7,0), CF(0, 0, 0))
| |
| 646 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false) | |
| 647 | BELT.Color = C3(15/255,15/255,15/255) | |
| 648 | MakeForm(BELT,"Cyl") | |
| 649 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,-0.7,0), CF(0, 0, 0))
| |
| 650 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false) | |
| 651 | BELT.Color = C3(15/255,15/255,15/255) | |
| 652 | MakeForm(BELT,"Cyl") | |
| 653 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,0.35,0), CF(0, 0, 0))
| |
| 654 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false) | |
| 655 | BELT.Color = C3(15/255,15/255,15/255) | |
| 656 | MakeForm(BELT,"Cyl") | |
| 657 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,-0.35,0), CF(0, 0, 0))
| |
| 658 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.3,0.5,1.3),false) | |
| 659 | MakeForm(BELT,"Ball") | |
| 660 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,HAT2.Size.Y/2,0), CF(0, 0, 0))
| |
| 661 | Humanoid.DisplayDistanceType = "None" | |
| 662 | local LASTPART = Head | |
| 663 | for i = 1, 24 do | |
| 664 | local MATH = (1-(i/30)) | |
| 665 | if LASTPART == Head then | |
| 666 | local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Dirt brown", "Detail", VT(0.25*MATH,0.15,0.25*MATH),false) | |
| 667 | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0.8, 0.3, -0.4) * ANGLES(RAD(-25), RAD(220), RAD(90)), CF(0, 0, 0))
| |
| 668 | LASTPART = Horn | |
| 669 | Horn.Color = C3(1-((i*4-4)/255),1-((i*6-6)/255),1-((i*3-3)/255)) | |
| 670 | else | |
| 671 | local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Dirt brown", "Detail", VT(0.25*MATH,0.15,0.25*MATH),false) | |
| 672 | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/2, 0) * ANGLES(RAD(5), RAD(3), RAD(0)), CF(0, -Horn.Size.Y/2, 0))
| |
| 673 | LASTPART = Horn | |
| 674 | Horn.Color = C3(1-((i*4-4)/255),1-((i*6-6)/255),1-((i*3-3)/255)) | |
| 675 | end | |
| 676 | end | |
| 677 | local LASTPART = Head | |
| 678 | for i = 1, 24 do | |
| 679 | local MATH = (1-(i/30)) | |
| 680 | if LASTPART == Head then | |
| 681 | local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Dirt brown", "Detail", VT(0.25*MATH,0.15,0.25*MATH),false) | |
| 682 | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(-0.8, 0.3, -0.4) * ANGLES(RAD(-25), RAD(-220), RAD(-90)), CF(0, 0, 0))
| |
| 683 | LASTPART = Horn | |
| 684 | Horn.Color = C3(1-((i*4-4)/255),1-((i*6-6)/255),1-((i*3-3)/255)) | |
| 685 | else | |
| 686 | local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Dirt brown", "Detail", VT(0.25*MATH,0.15,0.25*MATH),false) | |
| 687 | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/2, 0) * ANGLES(RAD(5), RAD(-3), RAD(0)), CF(0, -Horn.Size.Y/2, 0))
| |
| 688 | LASTPART = Horn | |
| 689 | Horn.Color = C3(1-((i*4-4)/255),1-((i*6-6)/255),1-((i*3-3)/255)) | |
| 690 | end | |
| 691 | end | |
| 692 | local LASTPART = Head | |
| 693 | for i = 1, 8 do | |
| 694 | local MATH = (1-(i/14)) | |
| 695 | if LASTPART == Head then | |
| 696 | local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Dirt brown", "Detail", VT(0.25*MATH,0.15,0.25*MATH),false) | |
| 697 | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0.65, -0.3, -0.4) * ANGLES(RAD(-25), RAD(250), RAD(90)), CF(0, 0, 0))
| |
| 698 | LASTPART = Horn | |
| 699 | Horn.Color = C3(1-((i*4-4)/255),1-((i*6-6)/255),1-((i*3-3)/255)) | |
| 700 | else | |
| 701 | local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Dirt brown", "Detail", VT(0.25*MATH,0.15,0.25*MATH),false) | |
| 702 | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/2, 0) * ANGLES(RAD(10), RAD(3), RAD(0)), CF(0, -Horn.Size.Y/2, 0))
| |
| 703 | LASTPART = Horn | |
| 704 | Horn.Color = C3(1-((i*4-4)/255),1-((i*6-6)/255),1-((i*3-3)/255)) | |
| 705 | end | |
| 706 | end | |
| 707 | local LASTPART = Head | |
| 708 | for i = 1, 8 do | |
| 709 | local MATH = (1-(i/14)) | |
| 710 | if LASTPART == Head then | |
| 711 | local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Dirt brown", "Detail", VT(0.25*MATH,0.15,0.25*MATH),false) | |
| 712 | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(-0.65, -0.3, -0.4) * ANGLES(RAD(-25), RAD(-250), RAD(-90)), CF(0, 0, 0))
| |
| 713 | LASTPART = Horn | |
| 714 | Horn.Color = C3(1-((i*4-4)/255),1-((i*6-6)/255),1-((i*3-3)/255)) | |
| 715 | else | |
| 716 | local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Dirt brown", "Detail", VT(0.25*MATH,0.15,0.25*MATH),false) | |
| 717 | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/2, 0) * ANGLES(RAD(10), RAD(-3), RAD(0)), CF(0, -Horn.Size.Y/2, 0))
| |
| 718 | LASTPART = Horn | |
| 719 | Horn.Color = C3(1-((i*4-4)/255),1-((i*6-6)/255),1-((i*3-3)/255)) | |
| 720 | end | |
| 721 | end | |
| 722 | local Eye = CreatePart(3, Character, "Neon", 0, 0, "Really red", "Eye", VT(0.3,0.3,0.3),false) | |
| 723 | local EyeWeld = CreateWeldOrSnapOrMotor("Weld", Head, Head, Eye, CF(0,0.2,0) * ANGLES(RAD(-5),RAD(25),RAD(0)) * CF(0,0,-0.45), CF(0,0,0))
| |
| 724 | local Eye2 = CreatePart(3, Character, "Neon", 0, 0.5, "Really red", "Eye", VT(0.5,0.5,0.29),false) | |
| 725 | local EyeWeld2 = CreateWeldOrSnapOrMotor("Weld", Head, Head, Eye2, CF(0,0.2,0) * ANGLES(RAD(-5),RAD(25),RAD(0)) * CF(0,0,-0.45), CF(0,0,0))
| |
| 726 | ||
| 727 | local Eye3 = CreatePart(3, Character, "Neon", 0, 0, "Really red", "Eye", VT(0.1,0.1,0.31),false) | |
| 728 | local EyeWeld3 = CreateWeldOrSnapOrMotor("Weld", Head, Head, Eye3, CF(0,0.2,0) * ANGLES(RAD(-5),RAD(-25),RAD(0)) * CF(0,0,-0.45), CF(0,0,0))
| |
| 729 | ||
| 730 | local SKILLTEXTCOLOR = BRICKC"Really red".Color | |
| 731 | local SKILLFONT = "SciFi" | |
| 732 | local SKILLTEXTSIZE = 6 | |
| 733 | ||
| 734 | local naeeym2 = Instance.new("BillboardGui",Character)
| |
| 735 | naeeym2.AlwaysOnTop = true | |
| 736 | naeeym2.Size = UDim2.new(5,35,2,15) | |
| 737 | naeeym2.StudsOffset = Vector3.new(0,1.2,0) | |
| 738 | naeeym2.Adornee = Character.Head | |
| 739 | naeeym2.Name = "Name" | |
| 740 | naeeym2.PlayerToHideFrom = Player | |
| 741 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 742 | tecks2.BackgroundTransparency = 1 | |
| 743 | tecks2.TextScaled = true | |
| 744 | tecks2.BorderSizePixel = 0 | |
| 745 | tecks2.Text = "Cyber Monarch" | |
| 746 | tecks2.Font = SKILLFONT | |
| 747 | tecks2.TextSize = 30 | |
| 748 | tecks2.TextStrokeTransparency = 0 | |
| 749 | tecks2.TextColor3 = C3(0,0,0) | |
| 750 | tecks2.TextStrokeColor3 = BRICKC"Really red".Color | |
| 751 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 752 | tecks2.Parent = naeeym2 | |
| 753 | ||
| 754 | for _, c in pairs(Character:GetChildren()) do | |
| 755 | if c.ClassName == "Part" then | |
| 756 | table.insert(BODY,{c,Character})
| |
| 757 | for _, q in pairs(c:GetChildren()) do | |
| 758 | if q.ClassName == "Motor6D" or q.ClassName == "Weld" or q.ClassName == "ManualWeld" then | |
| 759 | table.insert(BODY,{q,c})
| |
| 760 | end | |
| 761 | end | |
| 762 | end | |
| 763 | end | |
| 764 | ||
| 765 | function refit() | |
| 766 | Character.Parent = workspace | |
| 767 | for e = 1, #BODY do | |
| 768 | if BODY[e] ~= nil then | |
| 769 | local STUFF = BODY[e] | |
| 770 | local PART = STUFF[1] | |
| 771 | local PARENT = STUFF[2] | |
| 772 | PART.Parent = PARENT | |
| 773 | end | |
| 774 | end | |
| 775 | end | |
| 776 | ||
| 777 | Humanoid.HealthChanged:connect(function() | |
| 778 | Humanoid.Parent = nil | |
| 779 | Humanoid.MaxHealth = "inf" | |
| 780 | Humanoid.Health = "inf" | |
| 781 | refit() | |
| 782 | Humanoid.Parent = Character | |
| 783 | end) | |
| 784 | ||
| 785 | Humanoid.Died:connect(function() | |
| 786 | Humanoid.Parent = nil | |
| 787 | Humanoid.MaxHealth = "inf" | |
| 788 | Humanoid.Health = "inf" | |
| 789 | refit() | |
| 790 | Humanoid.Parent = Character | |
| 791 | end) | |
| 792 | ||
| 793 | local SKILL1FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.23, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame") | |
| 794 | local SKILL2FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.50, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 2 Frame") | |
| 795 | local SKILL3FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.23, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 3 Frame") | |
| 796 | local SKILL4FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.50, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 4 Frame") | |
| 797 | ||
| 798 | local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Cyber Out-Burst", C3(50/255, 0/255, 0/255), SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 1") | |
| 799 | local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B] Techno Beam", C3(50/255, 0/255, 0/255), SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 2") | |
| 800 | local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[C] Techno Warp", C3(50/255, 0/255, 0/255), SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 3") | |
| 801 | local SKILL4TEXT = CreateLabel(SKILL4FRAME, "[V] Cyber Smash", C3(50/255, 0/255, 0/255), SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 4") | |
| 802 | ||
| 803 | --//=================================\\ | |
| 804 | --|| DAMAGING | |
| 805 | --\\=================================// | |
| 806 | ||
| 807 | function killnearest(position,range,EFFECT) | |
| 808 | for i,v in ipairs(workspace:GetChildren()) do | |
| 809 | local body = v:GetChildren() | |
| 810 | for part = 1, #body do | |
| 811 | if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then | |
| 812 | local SIZE = body[part].Size.Magnitude | |
| 813 | if(body[part].Position - position).Magnitude < range + SIZE/2 then | |
| 814 | if v.ClassName == "Model" then | |
| 815 | if v:FindFirstChildOfClass("Humanoid") ~= nil then
| |
| 816 | if v:FindFirstChildOfClass("Humanoid").Health > 0 then
| |
| 817 | v:BreakJoints() | |
| 818 | if EFFECT == "Glitch" then | |
| 819 | coroutine.resume(coroutine.create(function() | |
| 820 | local ORIGINPOS = body[part].CFrame | |
| 821 | local SIZE = body[part].Size | |
| 822 | for i = 1, 100 do | |
| 823 | Swait() | |
| 824 | local PART = body[part] | |
| 825 | PART.Anchored = true | |
| 826 | PART.Size = SIZE*MRANDOM(5,15)/10 | |
| 827 | PART.CFrame = ORIGINPOS*CF(MRANDOM(-15,15)/15,MRANDOM(-15,15)/15,MRANDOM(-15,15)/15) | |
| 828 | end | |
| 829 | body[part]:remove() | |
| 830 | end)) | |
| 831 | elseif EFFECT == "Shatter" then | |
| 832 | for _, c in pairs(v:GetChildren()) do | |
| 833 | if c.ClassName == "Part" or c.ClassName == "MeshPart" then | |
| 834 | Shatter(c) | |
| 835 | end | |
| 836 | end | |
| 837 | end | |
| 838 | end | |
| 839 | end | |
| 840 | end | |
| 841 | end | |
| 842 | end | |
| 843 | end | |
| 844 | end | |
| 845 | end | |
| 846 | ||
| 847 | --//=================================\\ | |
| 848 | --|| ATTACK FUNCTIONS AND STUFF | |
| 849 | --\\=================================// | |
| 850 | ||
| 851 | function CyberOutburst() | |
| 852 | if HITFLOOR ~= nil then | |
| 853 | ATTACK = true | |
| 854 | Rooted = true | |
| 855 | for i=0, 2, 0.1 / Animation_Speed do | |
| 856 | Swait() | |
| 857 | WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 1, Transparency2 = 0, CFrame = Torso.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)))*CF(0,15,0), MoveToPos = Torso.Position, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = SKILLTEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 858 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(15 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 859 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(0 - 4 * SIN(SINE / 12))), 1 / Animation_Speed) | |
| 860 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 0.5 + 0.025 * COS(SINE / 12), -1) * ANGLES(RAD(0), RAD(0 - 7.5 * SIN(SINE / 12)), RAD(-90 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 861 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 0 + 0.025 * COS(SINE / 12), -1) * ANGLES(RAD(25), RAD(0 + 7.5 * SIN(SINE / 12)), RAD(90 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 862 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 863 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 864 | end | |
| 865 | for i=0, 2, 0.1 / Animation_Speed do | |
| 866 | Swait() | |
| 867 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(15 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 868 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(0 - 4 * SIN(SINE / 12))), 1 / Animation_Speed) | |
| 869 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 0.5 + 0.025 * COS(SINE / 12), -1) * ANGLES(RAD(0), RAD(0 - 7.5 * SIN(SINE / 12)), RAD(-90 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 870 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 0 + 0.025 * COS(SINE / 12), -1) * ANGLES(RAD(25), RAD(0 + 7.5 * SIN(SINE / 12)), RAD(90 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 871 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 872 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 873 | end | |
| 874 | WACKYEFFECT({EffectType = "Block", Size = VT(1,1,1), Size2 = VT(25,25,25), Transparency = 0.25, Transparency2 = 1, CFrame = Torso.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,0,0), SoundID = 178452241, SoundPitch = 0.6, SoundVolume = 6})
| |
| 875 | WACKYEFFECT({EffectType = "Block", Size = VT(1,1,1), Size2 = VT(35,35,35), Transparency = 0.5, Transparency2 = 1, CFrame = Torso.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = SKILLTEXTCOLOR, SoundID = 178452241, SoundPitch = 0.8, SoundVolume = 4})
| |
| 876 | WACKYEFFECT({EffectType = "Block", Size = VT(1,1,1), Size2 = VT(40,40,40), Transparency = 0.75, Transparency2 = 1, CFrame = Torso.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = SKILLTEXTCOLOR, SoundID = 178452241, SoundPitch = 1, SoundVolume = 2})
| |
| 877 | for i=0, 0.4, 0.1 / Animation_Speed do | |
| 878 | Swait() | |
| 879 | killnearest(Torso.Position,45,"Glitch") | |
| 880 | WACKYEFFECT({Time = 75, EffectType = "Box", Size = VT(1,1,1), Size2 = VT(5,5,5), Transparency = 0, Transparency2 = 1, CFrame = Torso.CFrame, MoveToPos = Torso.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)))*CF(0,15,0).p, RotationX = MRANDOM(-5,5), RotationY = MRANDOM(-5,5), RotationZ = MRANDOM(-5,5), Material = "Neon", Color = SKILLTEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 881 | WACKYEFFECT({Time = 45, EffectType = "Box", Size = VT(1,1,1), Size2 = VT(10,10,10), Transparency = 0, Transparency2 = 1, CFrame = CF(HITPOS), MoveToPos = CF(HITPOS)*ANGLES(RAD(0),RAD(MRANDOM(-180,180)),RAD(0))*CF(0,0,55).p, RotationX = MRANDOM(-5,5), RotationY = MRANDOM(-5,5), RotationZ = MRANDOM(-5,5), Material = "Neon", Color = SKILLTEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 882 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(-25 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 883 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(0 - 4 * SIN(SINE / 12))), 1 / Animation_Speed) | |
| 884 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.025 * COS(SINE / 12), 0) * ANGLES(RAD(-35), RAD(0 - 7.5 * SIN(SINE / 12)), RAD(12 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 885 | - | function PandorasBox() |
| 885 | + | |
| 886 | - | local HITFLOOR,HITPOS = Raycast(RootPart.CFrame*CF(0,0,-6.5).p, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4*SIZE, Character) |
| 886 | + | |
| 887 | - | if HITFLOOR ~= nil then |
| 887 | + | |
| 888 | - | ATTACK = true |
| 888 | + | |
| 889 | - | Rooted = true |
| 889 | + | |
| 890 | - | local RINGSPIN = true |
| 890 | + | |
| 891 | - | local CONSTRUCTING = true |
| 891 | + | |
| 892 | - | local RING = CreatePart(3, Effects, "Neon", 0, 1, "Alder", "Ring", VT(0,0,0)) |
| 892 | + | |
| 893 | - | RING.Color = C3(0,0,0) |
| 893 | + | |
| 894 | - | MakeForm(RING,"Cyl") |
| 894 | + | |
| 895 | - | RING.CFrame = CF(HITPOS) |
| 895 | + | |
| 896 | - | CreateSound(402981977, RING, 5, 1.2, false) |
| 896 | + | |
| 897 | - | coroutine.resume(coroutine.create(function() |
| 897 | + | |
| 898 | - | repeat |
| 898 | + | |
| 899 | - | Swait() |
| 899 | + | |
| 900 | - | RING.CFrame = RING.CFrame * ANGLES(RAD(0), RAD(5), RAD(0)) |
| 900 | + | |
| 901 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 - 0.04 * SIN(SINE / 24)*SIZE, 0 + 0.04 * SIN(SINE / 12)*SIZE, 0 + 0.05*SIZE * COS(SINE / 12)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0 - 2.5 * SIN(SINE / 24)), RAD(0)), 1 / Animation_Speed) |
| 901 | + | |
| 902 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1.1*SIZE) - 1)) * ANGLES(RAD(-25 - 4 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 902 | + | |
| 903 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35*SIZE, 0.65*SIZE, 0*SIZE) * ANGLES(RAD(115), RAD(45), RAD(35)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 903 | + | |
| 904 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25*SIZE, 0.5*SIZE, 0.5*SIZE) * ANGLES(RAD(-35), RAD(25 - 2.5 * SIN(SINE / 12)), RAD(55 - 2.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 904 | + | |
| 905 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1*SIZE, -1*SIZE + 0.06 * SIN(SINE / 24) - 0.05*SIZE * COS(SINE / 12), -0.01*SIZE) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-2 - 2.5 * SIN(SINE / 24)), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 905 | + | |
| 906 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1*SIZE, -1*SIZE - 0.06 * SIN(SINE / 24) - 0.05*SIZE * COS(SINE / 12), -0.01*SIZE) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(-75), RAD(0)) * ANGLES(RAD(-2 + 2.5 * SIN(SINE / 24)), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 906 | + | |
| 907 | - | until CONSTRUCTING == false |
| 907 | + | |
| 908 | - | repeat |
| 908 | + | |
| 909 | - | Swait() |
| 909 | + | |
| 910 | - | RING.CFrame = RING.CFrame * ANGLES(RAD(0), RAD(5), RAD(0)) |
| 910 | + | |
| 911 | - | until RINGSPIN == false |
| 911 | + | |
| 912 | - | for i = 1, 25 do |
| 912 | + | |
| 913 | - | Swait() |
| 913 | + | |
| 914 | - | RING.CFrame = RING.CFrame * ANGLES(RAD(0), RAD(5), RAD(0)) |
| 914 | + | |
| 915 | - | RING.Size = RING.Size - VT(0.15,0,0.15) |
| 915 | + | |
| 916 | - | --DECAL.Transparency = DECAL.Transparency + 1/25 |
| 916 | + | |
| 917 | - | RING.Transparency = RING.Transparency + 1/25 |
| 917 | + | |
| 918 | - | end |
| 918 | + | |
| 919 | - | RING:remove() |
| 919 | + | |
| 920 | - | end)) |
| 920 | + | |
| 921 | - | for i = 1, 15 do |
| 921 | + | |
| 922 | - | Swait() |
| 922 | + | |
| 923 | - | RING.Size = RING.Size + VT(0.75,0,0.75) |
| 923 | + | |
| 924 | - | RING.Transparency = RING.Transparency - 1/15 |
| 924 | + | |
| 925 | - | end |
| 925 | + | |
| 926 | - | local BOXSPIN = true |
| 926 | + | |
| 927 | - | local PANDORASBOX = IT("Model",Effects)
|
| 927 | + | |
| 928 | - | PANDORASBOX.Name = "Pandora's Box" |
| 928 | + | |
| 929 | - | local BOX = IT("Model",PANDORASBOX)
|
| 929 | + | |
| 930 | - | BOX.Name = "Body" |
| 930 | + | |
| 931 | - | local LID = IT("Model",PANDORASBOX)
|
| 931 | + | |
| 932 | - | LID.Name = "Lid" |
| 932 | + | |
| 933 | - | --BUILDING THE BOX-- |
| 933 | + | |
| 934 | - | local BASE = CreatePart(3, BOX, "Neon", 0, 0, "Alder", "Black", VT(2,1.8,2)) |
| 934 | + | |
| 935 | - | BASE.Color = C3(0,0,0) |
| 935 | + | |
| 936 | - | PANDORASBOX.PrimaryPart = BASE |
| 936 | + | |
| 937 | - | BASE.CFrame = CF(HITPOS+VT(0,-8,0),VT(RootPart.Position.X,HITPOS.Y-8,RootPart.Position.Z)) |
| 937 | + | |
| 938 | - | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Bright yellow", "Marble", VT(0.2,1.9,0.2)) |
| 938 | + | |
| 939 | - | WOOD.CFrame = BASE.CFrame*CF(1,0,1) |
| 939 | + | |
| 940 | - | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Bright yellow", "Marble", VT(0.2,1.9,0.2)) |
| 940 | + | |
| 941 | - | WOOD.CFrame = BASE.CFrame*CF(1,0,-1) |
| 941 | + | |
| 942 | - | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Bright yellow", "Marble", VT(0.2,1.9,0.2)) |
| 942 | + | |
| 943 | - | WOOD.CFrame = BASE.CFrame*CF(-1,0,1) |
| 943 | + | |
| 944 | - | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Bright yellow", "Marble", VT(0.2,1.9,0.2)) |
| 944 | + | |
| 945 | - | WOOD.CFrame = BASE.CFrame*CF(-1,0,-1) |
| 945 | + | |
| 946 | - | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Bright yellow", "Marble", VT(2.1,0.2,0.2)) |
| 946 | + | |
| 947 | - | WOOD.CFrame = BASE.CFrame*CF(0,0.9,1) |
| 947 | + | |
| 948 | - | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Bright yellow", "Marble", VT(2.1,0.2,0.2)) |
| 948 | + | |
| 949 | - | WOOD.CFrame = BASE.CFrame*CF(0,0.9,-1) |
| 949 | + | |
| 950 | - | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Bright yellow", "Marble", VT(0.2,0.2,2.1)) |
| 950 | + | |
| 951 | - | WOOD.CFrame = BASE.CFrame*CF(1,0.9,0) |
| 951 | + | |
| 952 | - | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Bright yellow", "Marble", VT(0.2,0.2,2.1)) |
| 952 | + | |
| 953 | - | WOOD.CFrame = BASE.CFrame*CF(-1,0.9,0) |
| 953 | + | |
| 954 | - | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Bright yellow", "Marble", VT(2.1,0.2,0.2)) |
| 954 | + | |
| 955 | - | WOOD.CFrame = BASE.CFrame*CF(0,-0.9,1) |
| 955 | + | |
| 956 | - | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Bright yellow", "Marble", VT(2.1,0.2,0.2)) |
| 956 | + | |
| 957 | - | WOOD.CFrame = BASE.CFrame*CF(0,-0.9,-1) |
| 957 | + | |
| 958 | - | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Bright yellow", "Marble", VT(0.2,0.2,2.1)) |
| 958 | + | |
| 959 | - | WOOD.CFrame = BASE.CFrame*CF(1,-0.9,0) |
| 959 | + | |
| 960 | - | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Bright yellow", "Marble", VT(0.2,0.2,2.1)) |
| 960 | + | |
| 961 | - | WOOD.CFrame = BASE.CFrame*CF(-1,-0.9,0) |
| 961 | + | |
| 962 | - | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Daisy orange", "Marble", VT(2.1,1.9,0.1)) |
| 962 | + | |
| 963 | - | WOOD.CFrame = BASE.CFrame*CF(0,0,1) |
| 963 | + | |
| 964 | - | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Daisy orange", "Marble", VT(2.1,1.9,0.1)) |
| 964 | + | |
| 965 | - | WOOD.CFrame = BASE.CFrame*CF(0,0,-1) |
| 965 | + | |
| 966 | - | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Daisy orange", "Marble", VT(0.1,1.9,2.1)) |
| 966 | + | |
| 967 | - | WOOD.CFrame = BASE.CFrame*CF(1,0,0) |
| 967 | + | |
| 968 | - | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Daisy orange", "Marble", VT(0.1,1.9,2.1)) |
| 968 | + | |
| 969 | - | WOOD.CFrame = BASE.CFrame*CF(-1,0,0) |
| 969 | + | |
| 970 | - | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Daisy orange", "Marble", VT(2.1,0.1,2.1)) |
| 970 | + | |
| 971 | - | WOOD.CFrame = BASE.CFrame*CF(0,-0.9,0) |
| 971 | + | |
| 972 | - | ------------- |
| 972 | + | |
| 973 | - | local LIDPART = CreatePart(3, LID, "Marble", 0, 0, "Daisy orange", "Marble", VT(2.1,0.1,2.1)) |
| 973 | + | |
| 974 | - | LIDPART.CFrame = BASE.CFrame*CF(0,1,0) |
| 974 | + | |
| 975 | - | LID.PrimaryPart = LIDPART |
| 975 | + | |
| 976 | - | local WOOD = CreatePart(3, LID, "Marble", 0, 0, "Bright yellow", "Marble", VT(2.1,0.2,0.2)) |
| 976 | + | |
| 977 | - | WOOD.CFrame = LIDPART.CFrame*CF(0,0,-1) |
| 977 | + | |
| 978 | - | local WOOD = CreatePart(3, LID, "Marble", 0, 0, "Bright yellow", "Marble", VT(2.1,0.2,0.2)) |
| 978 | + | |
| 979 | - | WOOD.CFrame = LIDPART.CFrame*CF(0,0,1) |
| 979 | + | |
| 980 | - | local WOOD = CreatePart(3, LID, "Marble", 0, 0, "Bright yellow", "Marble", VT(0.2,0.2,2.1)) |
| 980 | + | |
| 981 | - | WOOD.CFrame = LIDPART.CFrame*CF(1,0,0) |
| 981 | + | |
| 982 | - | local WOOD = CreatePart(3, LID, "Marble", 0, 0, "Bright yellow", "Marble", VT(0.2,0.2,2.1)) |
| 982 | + | |
| 983 | - | WOOD.CFrame = LIDPART.CFrame*CF(-1,0,0) |
| 983 | + | |
| 984 | - | local DECAL = IT("Decal",LIDPART)
|
| 984 | + | |
| 985 | - | DECAL.Face = "Top" |
| 985 | + | |
| 986 | - | DECAL.Texture = "http://www.roblox.com/asset/?id=1501226061" |
| 986 | + | |
| 987 | - | DECAL.Color3 = C3(0,0,0) |
| 987 | + | |
| 988 | - | --BUILDING THE BOX-- |
| 988 | + | |
| 989 | - | coroutine.resume(coroutine.create(function() |
| 989 | + | |
| 990 | - | repeat |
| 990 | + | |
| 991 | - | Swait() |
| 991 | + | |
| 992 | - | PANDORASBOX:SetPrimaryPartCFrame(BASE.CFrame * ANGLES(RAD(0), RAD(2.45), RAD(0))) |
| 992 | + | |
| 993 | - | until BOXSPIN == false |
| 993 | + | |
| 994 | - | end)) |
| 994 | + | |
| 995 | - | for i = 1, 25 do |
| 995 | + | |
| 996 | - | Swait() |
| 996 | + | |
| 997 | - | PANDORASBOX:SetPrimaryPartCFrame(BASE.CFrame * CF(0,1.5-(i/12.5),0)) |
| 997 | + | |
| 998 | - | end |
| 998 | + | |
| 999 | - | wait(0.5) |
| 999 | + | |
| 1000 | - | BOXSPIN = false |
| 1000 | + | |
| 1001 | - | CONSTRUCTING = false |
| 1001 | + | |
| 1002 | - | coroutine.resume(coroutine.create(function() |
| 1002 | + | |
| 1003 | - | WACKYEFFECT({Time = 45, EffectType = "Sphere", Size = LIDPART.Size, Size2 = VT(3,0,3)*4, Transparency = 0, Transparency2 = 1, CFrame = LIDPART.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = SKILLTEXTCOLOR, SoundID = 168586586, SoundPitch = 1.3, SoundVolume = 6})
|
| 1003 | + | |
| 1004 | - | --[[for i = 1, 45 do |
| 1004 | + | |
| 1005 | - | Swait() |
| 1005 | + | |
| 1006 | - | LID:SetPrimaryPartCFrame(LIDPART.CFrame * CF(0,1.5-(i/12.5),0.5) * ANGLES(RAD(0.7), RAD(0), RAD(0))) |
| 1006 | + | |
| 1007 | - | end- |
| 1007 | + | |
| 1008 | - | LID:remove()]]-- |
| 1008 | + | |
| 1009 | - | for _, c in pairs(LID:GetChildren()) do |
| 1009 | + | |
| 1010 | - | if c.ClassName == "Part" then |
| 1010 | + | |
| 1011 | - | c.Anchored = false |
| 1011 | + | |
| 1012 | - | c.CanCollide = true |
| 1012 | + | |
| 1013 | - | if c ~= LIDPART then |
| 1013 | + | |
| 1014 | - | weldBetween(LIDPART,c) |
| 1014 | + | |
| 1015 | - | end |
| 1015 | + | |
| 1016 | - | end |
| 1016 | + | |
| 1017 | - | end |
| 1017 | + | |
| 1018 | - | LIDPART.Velocity = CF(LIDPART.Position,LIDPART.CFrame*CF(15,25,0).p).lookVector*65 |
| 1018 | + | |
| 1019 | - | Debris:AddItem(LID,15) |
| 1019 | + | |
| 1020 | - | wait(0.5) |
| 1020 | + | |
| 1021 | - | local RANDOMEFFECT = MRANDOM(1,4) |
| 1021 | + | |
| 1022 | - | if RANDOMEFFECT == 1 then |
| 1022 | + | |
| 1023 | - | for i = 1, 45 do |
| 1023 | + | |
| 1024 | - | wait((2-(i/15))/15) |
| 1024 | + | |
| 1025 | - | WACKYEFFECT({Time = 45, EffectType = "Sphere", Size = VT(0,0,0), Size2 = VT(1,1,1), Transparency = 0, Transparency2 = 1, CFrame = BASE.CFrame*CF(0,MRANDOM(12,15),0) * ANGLES(RAD(0), RAD(MRANDOM(0,360)), RAD(0))*CF(0,0,MRANDOM(1,5)), MoveToPos = BASE.Position, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = SKILLTEXTCOLOR, SoundID = nil, SoundPitch = 0.8, SoundVolume = 6})
|
| 1025 | + | |
| 1026 | - | end |
| 1026 | + | |
| 1027 | - | wait(1) |
| 1027 | + | |
| 1028 | - | WACKYEFFECT({Time = 45, EffectType = "Sphere", Size = VT(0,0,0), Size2 = VT(35,35,35)*12, Transparency = 0, Transparency2 = 1, CFrame = BASE.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BASE.Color, SoundID = 165970126, SoundPitch = 0.75, SoundVolume = 6})
|
| 1028 | + | |
| 1029 | - | WACKYEFFECT({Time = 55, EffectType = "Wave", Size = VT(0,0,0), Size2 = VT(45,3,45)*10, Transparency = 0, Transparency2 = 1, CFrame = CF(HITPOS), MoveToPos = nil, RotationX = 0, RotationY = -5, RotationZ = 0, Material = "Neon", Color = BASE.Color, SoundID = 469345336, SoundPitch = 0.75, SoundVolume = 6})
|
| 1029 | + | |
| 1030 | - | WACKYEFFECT({Time = 55, EffectType = "Wave", Size = VT(0,0,0), Size2 = VT(45,3,45)*9, Transparency = 0, Transparency2 = 1, CFrame = CF(HITPOS), MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = BASE.Color, SoundID = nil, SoundPitch = 0.75, SoundVolume = 6})
|
| 1030 | + | |
| 1031 | - | for i = 1, 5 do |
| 1031 | + | |
| 1032 | - | WACKYEFFECT({Time = 35, EffectType = "Wave", Size = VT(5,0,5)*SIZE, Size2 = VT(35,3,35)*12, Transparency = 0.5, Transparency2 = 1, CFrame = BASE.CFrame * ANGLES(RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = -5, RotationZ = 0, Material = "Neon", Color = C3(0,0,0), SoundID = nil, SoundPitch = 0.5, SoundVolume = 6})
|
| 1032 | + | |
| 1033 | - | end |
| 1033 | + | |
| 1034 | - | ApplyAoE(BASE.Position,50,15,45,375,false) |
| 1034 | + | |
| 1035 | - | ApplyAoE(BASE.Position,250,35,40,175,false) |
| 1035 | + | |
| 1036 | - | elseif RANDOMEFFECT == 2 then |
| 1036 | + | |
| 1037 | - | local FIELD = CreatePart(3, Effects, "Neon", 0, 0, "Alder", "Field", VT(0.3,0.3,0.3)) |
| 1037 | + | |
| 1038 | - | FIELD.CFrame = BASE.CFrame |
| 1038 | + | |
| 1039 | - | MakeForm(FIELD,"Ball") |
| 1039 | + | |
| 1040 | - | for i = 1, 50 do |
| 1040 | + | |
| 1041 | - | Swait() |
| 1041 | + | |
| 1042 | - | FIELD.Size = FIELD.Size + VT(0.01,0.01,0.01) |
| 1042 | + | |
| 1043 | - | FIELD.CFrame = FIELD.CFrame * CF(0,0.75-(i/45),0) |
| 1043 | + | |
| 1044 | - | end |
| 1044 | + | |
| 1045 | - | wait(0.2) |
| 1045 | + | |
| 1046 | - | local LOOP = CreateSound(1393698948, FIELD, 0, 1.2, true) |
| 1046 | + | |
| 1047 | - | coroutine.resume(coroutine.create(function() |
| 1047 | + | |
| 1048 | - | for i = 1, 75 do |
| 1048 | + | |
| 1049 | - | Swait() |
| 1049 | + | |
| 1050 | - | LOOP.Volume = LOOP.Volume + 10/75 |
| 1050 | + | |
| 1051 | - | LOOP.Parent = FIELD |
| 1051 | + | |
| 1052 | - | local CHILDREN = workspace:GetDescendants() |
| 1052 | + | |
| 1053 | - | for index, CHILD in pairs(CHILDREN) do |
| 1053 | + | |
| 1054 | - | if CHILD.ClassName == "Model" and CHILD ~= Character and CHILD.Parent ~= Effects then |
| 1054 | + | |
| 1055 | - | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
|
| 1055 | + | |
| 1056 | - | if HUM then |
| 1056 | + | |
| 1057 | - | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
|
| 1057 | + | |
| 1058 | - | if TORSO then |
| 1058 | + | |
| 1059 | - | if (TORSO.Position - FIELD.Position).Magnitude <= FIELD.Size.X/2 then |
| 1059 | + | |
| 1060 | - | HUM.Health = HUM.Health - 0.1 |
| 1060 | + | |
| 1061 | - | TORSO.Velocity = VT(0,5,0) |
| 1061 | + | |
| 1062 | - | HUM.PlatformStand = true |
| 1062 | + | |
| 1063 | - | if TORSO.RotVelocity.Magnitude < 15 then |
| 1063 | + | |
| 1064 | - | TORSO.RotVelocity = VT(MRANDOM(-45,45),MRANDOM(-45,45),MRANDOM(-45,45)) |
| 1064 | + | |
| 1065 | - | end |
| 1065 | + | |
| 1066 | - | end |
| 1066 | + | |
| 1067 | - | end |
| 1067 | + | |
| 1068 | - | end |
| 1068 | + | |
| 1069 | - | end |
| 1069 | + | |
| 1070 | - | end |
| 1070 | + | |
| 1071 | - | FIELD.Size = FIELD.Size + VT(3,3,3) |
| 1071 | + | |
| 1072 | - | FIELD.Transparency = FIELD.Transparency + 0.8/75 |
| 1072 | + | |
| 1073 | - | end |
| 1073 | + | |
| 1074 | - | for i = 1, 500 do |
| 1074 | + | |
| 1075 | - | Swait() |
| 1075 | + | |
| 1076 | - | LOOP.Parent = FIELD |
| 1076 | + | |
| 1077 | - | local CHILDREN = workspace:GetDescendants() |
| 1077 | + | |
| 1078 | - | for index, CHILD in pairs(CHILDREN) do |
| 1078 | + | |
| 1079 | - | if CHILD.ClassName == "Model" and CHILD ~= Character and CHILD.Parent ~= Effects then |
| 1079 | + | |
| 1080 | - | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
|
| 1080 | + | |
| 1081 | - | if HUM then |
| 1081 | + | |
| 1082 | - | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
|
| 1082 | + | |
| 1083 | - | if TORSO then |
| 1083 | + | |
| 1084 | - | if (TORSO.Position - FIELD.Position).Magnitude <= FIELD.Size.X/2 then |
| 1084 | + | |
| 1085 | - | TORSO.Velocity = VT(0,5,0) |
| 1085 | + | |
| 1086 | - | HUM.Health = HUM.Health - 0.1 |
| 1086 | + | |
| 1087 | - | HUM.PlatformStand = true |
| 1087 | + | |
| 1088 | - | if TORSO.RotVelocity.Magnitude < 15 then |
| 1088 | + | |
| 1089 | - | TORSO.RotVelocity = VT(MRANDOM(-45,45),MRANDOM(-45,45),MRANDOM(-45,45)) |
| 1089 | + | |
| 1090 | - | end |
| 1090 | + | |
| 1091 | - | end |
| 1091 | + | |
| 1092 | - | end |
| 1092 | + | |
| 1093 | - | end |
| 1093 | + | |
| 1094 | - | end |
| 1094 | + | if Key == "t" then |
| 1095 | - | end |
| 1095 | + | |
| 1096 | - | end |
| 1096 | + | |
| 1097 | - | for i = 1, 25 do |
| 1097 | + | |
| 1098 | - | Swait() |
| 1098 | + | |
| 1099 | - | LOOP.Volume = LOOP.Volume + 10/25 |
| 1099 | + | |
| 1100 | - | LOOP.Parent = FIELD |
| 1100 | + | |
| 1101 | - | local CHILDREN = workspace:GetDescendants() |
| 1101 | + | |
| 1102 | - | for index, CHILD in pairs(CHILDREN) do |
| 1102 | + | |
| 1103 | - | if CHILD.ClassName == "Model" and CHILD ~= Character and CHILD.Parent ~= Effects then |
| 1103 | + | |
| 1104 | - | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
|
| 1104 | + | |
| 1105 | - | if HUM then |
| 1105 | + | |
| 1106 | - | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
|
| 1106 | + | |
| 1107 | - | if TORSO then |
| 1107 | + | |
| 1108 | - | if (TORSO.Position - FIELD.Position).Magnitude <= FIELD.Size.X/1.8 then |
| 1108 | + | |
| 1109 | - | TORSO.Velocity = VT(0,5,0) |
| 1109 | + | |
| 1110 | - | HUM.Health = HUM.Health - 0.1 |
| 1110 | + | |
| 1111 | - | HUM.PlatformStand = false |
| 1111 | + | |
| 1112 | - | if TORSO.RotVelocity.Magnitude < 15 then |
| 1112 | + | |
| 1113 | - | TORSO.RotVelocity = VT(MRANDOM(-45,45),MRANDOM(-45,45),MRANDOM(-45,45)) |
| 1113 | + | |
| 1114 | - | end |
| 1114 | + | |
| 1115 | - | end |
| 1115 | + | |
| 1116 | - | end |
| 1116 | + | |
| 1117 | - | end |
| 1117 | + | |
| 1118 | - | end |
| 1118 | + | |
| 1119 | - | end |
| 1119 | + | |
| 1120 | - | FIELD.Size = FIELD.Size - VT(3,3,3) |
| 1120 | + | |
| 1121 | - | FIELD.Transparency = FIELD.Transparency + 0.2/25 |
| 1121 | + | |
| 1122 | - | end |
| 1122 | + | |
| 1123 | - | FIELD:remove() |
| 1123 | + | |
| 1124 | - | end)) |
| 1124 | + | |
| 1125 | - | elseif RANDOMEFFECT == 3 then |
| 1125 | + | |
| 1126 | - | for i = 1, 10 do |
| 1126 | + | |
| 1127 | - | wait(0.15) |
| 1127 | + | |
| 1128 | - | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(0,0,0), Size2 = VT(3,8,3), Transparency = 0, Transparency2 = 1, CFrame = BASE.CFrame*CF(0,0.3,0), MoveToPos = BASE.Position+VT(0,6,0), RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,0,0), SoundID = 90655239, SoundPitch = 0.8, SoundVolume = 6})
|
| 1128 | + | |
| 1129 | - | coroutine.resume(coroutine.create(function() |
| 1129 | + | |
| 1130 | - | local MINION = CLONE:Clone() |
| 1130 | + | |
| 1131 | - | MINION.Parent = Effects |
| 1131 | + | |
| 1132 | - | MINION.Name = "Shadow" |
| 1132 | + | |
| 1133 | - | MINION.HumanoidRootPart.CFrame = BASE.CFrame*CF(0,5,0) * ANGLES(RAD(0), RAD(MRANDOM(0,360)), RAD(0)) |
| 1133 | + | |
| 1134 | - | MINION.HumanoidRootPart.Velocity = CF(MINION.HumanoidRootPart.Position,MINION.HumanoidRootPart.CFrame*CF(0,8,-15).p).lookVector*MRANDOM(55,100) |
| 1134 | + | |
| 1135 | - | for _, c in pairs(MINION:GetChildren()) do |
| 1135 | + | |
| 1136 | - | if c.ClassName == "Part" then |
| 1136 | + | |
| 1137 | - | c.Material = "Neon" |
| 1137 | + | |
| 1138 | - | c.Color = C3(0,0,0) |
| 1138 | + | |
| 1139 | - | c.Transparency = 0.25 |
| 1139 | + | |
| 1140 | - | if c.Name == "Head" then |
| 1140 | + | |
| 1141 | - | c:ClearAllChildren() |
| 1141 | + | |
| 1142 | - | local MSH = IT("BlockMesh",c)
|
| 1142 | + | |
| 1143 | - | MSH.Scale = VT(0.5,1,1) |
| 1143 | + | |
| 1144 | - | end |
| 1144 | + | |
| 1145 | - | end |
| 1145 | + | |
| 1146 | - | end |
| 1146 | + | |
| 1147 | - | local TORSO = MINION.Torso |
| 1147 | + | |
| 1148 | - | local HUMAN = MINION.Humanoid |
| 1148 | + | |
| 1149 | - | HUMAN.WalkSpeed = 20 |
| 1149 | + | |
| 1150 | - | HUMAN.MaxHealth = math.huge |
| 1150 | + | |
| 1151 | - | HUMAN.Health = math.huge |
| 1151 | + | |
| 1152 | - | HUMAN.DisplayDistanceType = "None" |
| 1152 | + | |
| 1153 | - | HUMAN.Died:connect(function() |
| 1153 | + | |
| 1154 | - | MINION:remove() |
| 1154 | + | |
| 1155 | - | --CreateSound(SHOUTS[MRANDOM(1,3)], TORSO, 3, 0.5, false) |
| 1155 | + | |
| 1156 | - | end) |
| 1156 | + | |
| 1157 | - | wait(1) |
| 1157 | + | |
| 1158 | - | local findNearestTorso = function(POS) |
| 1158 | + | |
| 1159 | - | local list = game.Workspace:GetDescendants() |
| 1159 | + | |
| 1160 | - | local torso = nil |
| 1160 | + | |
| 1161 | - | local dist = 500 |
| 1161 | + | |
| 1162 | - | local temp = nil |
| 1162 | + | |
| 1163 | - | local human = nil |
| 1163 | + | |
| 1164 | - | local temp2 = nil |
| 1164 | + | |
| 1165 | - | for x = 1, #list do |
| 1165 | + | |
| 1166 | - | temp2 = list[x] |
| 1166 | + | |
| 1167 | - | if (temp2.className == "Model") and (temp2 ~= Character) and (temp2.Parent ~= Effects) then |
| 1167 | + | |
| 1168 | - | temp = temp2:findFirstChild("Torso") or temp2:findFirstChild("UpperTorso")
|
| 1168 | + | |
| 1169 | - | human = temp2:findFirstChildOfClass("Humanoid")
|
| 1169 | + | |
| 1170 | - | if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then |
| 1170 | + | |
| 1171 | - | if (temp.Position - POS).magnitude < dist then |
| 1171 | + | |
| 1172 | - | torso = temp |
| 1172 | + | |
| 1173 | - | dist = (temp.Position - POS).magnitude |
| 1173 | + | |
| 1174 | - | end |
| 1174 | + | |
| 1175 | - | end |
| 1175 | + | |
| 1176 | - | end |
| 1176 | + | |
| 1177 | - | end |
| 1177 | + | |
| 1178 | - | return torso, dist |
| 1178 | + | |
| 1179 | - | end |
| 1179 | + | |
| 1180 | - | for i = 1, 40 do |
| 1180 | + | |
| 1181 | - | if HUMAN.Health == 0 then |
| 1181 | + | |
| 1182 | - | break |
| 1182 | + | |
| 1183 | - | end |
| 1183 | + | |
| 1184 | - | wait(0.3) |
| 1184 | + | |
| 1185 | - | local target,dist= findNearestTorso(TORSO.Position) |
| 1185 | + | |
| 1186 | - | if target then |
| 1186 | + | |
| 1187 | - | HUMAN:MoveTo(target.Position) |
| 1187 | + | |
| 1188 | - | if dist < 25 then |
| 1188 | + | |
| 1189 | - | CreateSound(348663022, TORSO, 10, 1, true) |
| 1189 | + | |
| 1190 | - | wait(2) |
| 1190 | + | |
| 1191 | - | --local ANIM = HUMAN:LoadAnimation(ATANIM) |
| 1191 | + | |
| 1192 | - | --ANIM:Play() |
| 1192 | + | |
| 1193 | - | --CreateSound(SHOUTS[MRANDOM(1,3)], TORSO, 1, 1, false) |
| 1193 | + | |
| 1194 | - | ApplyAoE(TORSO.Position,10,0,0,85,true) |
| 1194 | + | |
| 1195 | - | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(5,5,5), Size2 = VT(25,25,25), Transparency = 0, Transparency2 = 1, CFrame = TORSO.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = SKILLTEXTCOLOR, SoundID = 201858087, SoundPitch = 0.8, SoundVolume = 10})
|
| 1195 | + | |
| 1196 | - | for i = 1, 5 do |
| 1196 | + | |
| 1197 | - | WACKYEFFECT({Time = 75, EffectType = "Wave", Size = VT(5,0,5)*SIZE, Size2 = VT(15,1,15), Transparency = 0.5, Transparency2 = 1, CFrame = TORSO.CFrame * ANGLES(RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = MRANDOM(-15,15)/7.5, RotationZ = 0, Material = "Neon", Color = C3(0,0,0), SoundID = nil, SoundPitch = 0.5, SoundVolume = 6})
|
| 1197 | + | |
| 1198 | - | end |
| 1198 | + | |
| 1199 | - | break |
| 1199 | + | |
| 1200 | - | end |
| 1200 | + | |
| 1201 | - | end |
| 1201 | + | |
| 1202 | - | end |
| 1202 | + | |
| 1203 | - | MINION:remove() |
| 1203 | + | |
| 1204 | - | end)) |
| 1204 | + | |
| 1205 | - | end |
| 1205 | + | |
| 1206 | - | elseif RANDOMEFFECT == 4 then |
| 1206 | + | |
| 1207 | - | local FIELD = CreatePart(3, Effects, "Neon", 0, 0, "Alder", "Field", VT(0.3,0.3,0.3)) |
| 1207 | + | |
| 1208 | - | FIELD.Color = C3(0,0,0) |
| 1208 | + | |
| 1209 | - | FIELD.CFrame = BASE.CFrame |
| 1209 | + | |
| 1210 | - | MakeForm(FIELD,"Ball") |
| 1210 | + | |
| 1211 | - | FIELD.CanCollide = true |
| 1211 | + | |
| 1212 | - | for i = 1, 50 do |
| 1212 | + | |
| 1213 | - | Swait() |
| 1213 | + | |
| 1214 | - | FIELD.Size = FIELD.Size + VT(0.01,0.01,0.01) |
| 1214 | + | |
| 1215 | - | FIELD.CFrame = FIELD.CFrame * CF(0,0.75-(i/45),0) |
| 1215 | + | |
| 1216 | - | end |
| 1216 | + | |
| 1217 | - | wait(0.2) |
| 1217 | + | |
| 1218 | - | local LOOP = CreateSound(487214658, FIELD, 0, 1, true) |
| 1218 | + | |
| 1219 | - | coroutine.resume(coroutine.create(function() |
| 1219 | + | |
| 1220 | - | local E = 0 |
| 1220 | + | |
| 1221 | - | for i = 1, 75 do |
| 1221 | + | |
| 1222 | - | E = E + 1 |
| 1222 | + | |
| 1223 | - | Swait() |
| 1223 | + | |
| 1224 | - | if E >= 35 then |
| 1224 | + | |
| 1225 | - | E = 0 |
| 1225 | + | |
| 1226 | - | WACKYEFFECT({Time = 25, EffectType = "Sphere", Size = FIELD.Size*30, Size2 = FIELD.Size, Transparency = 0.8, Transparency2 = 1, CFrame = FIELD.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BASE.Color, SoundID = nil, SoundPitch = 1, SoundVolume = 6})
|
| 1226 | + | |
| 1227 | - | end |
| 1227 | + | |
| 1228 | - | LOOP.Volume = LOOP.Volume + 10/75 |
| 1228 | + | |
| 1229 | - | LOOP.Parent = FIELD |
| 1229 | + | |
| 1230 | - | local CHILDREN = workspace:GetDescendants() |
| 1230 | + | |
| 1231 | - | for index, CHILD in pairs(CHILDREN) do |
| 1231 | + | |
| 1232 | - | if CHILD.ClassName == "Model" and CHILD ~= Character and CHILD.Parent ~= Effects then |
| 1232 | + | |
| 1233 | - | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
|
| 1233 | + | |
| 1234 | - | if HUM then |
| 1234 | + | |
| 1235 | - | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
|
| 1235 | + | |
| 1236 | - | if TORSO then |
| 1236 | + | |
| 1237 | - | if (TORSO.Position - FIELD.Position).Magnitude <= FIELD.Size.X*30 then |
| 1237 | + | |
| 1238 | - | for _, c in pairs(CHILD:GetChildren()) do |
| 1238 | + | |
| 1239 | - | if c:IsA("BasePart") then
|
| 1239 | + | |
| 1240 | - | local bv = Instance.new("BodyVelocity")
|
| 1240 | + | |
| 1241 | - | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) |
| 1241 | + | |
| 1242 | - | bv.velocity = CF(FIELD.Position,c.Position).lookVector*-50 |
| 1242 | + | |
| 1243 | - | bv.Parent = c |
| 1243 | + | |
| 1244 | - | Debris:AddItem(bv,0.05) |
| 1244 | + | |
| 1245 | - | end |
| 1245 | + | |
| 1246 | - | end |
| 1246 | + | |
| 1247 | - | HUM.Health = HUM.Health - 0.3 |
| 1247 | + | |
| 1248 | - | end |
| 1248 | + | |
| 1249 | - | end |
| 1249 | + | |
| 1250 | - | end |
| 1250 | + | |
| 1251 | - | end |
| 1251 | + | |
| 1252 | - | end |
| 1252 | + | |
| 1253 | - | FIELD.Size = FIELD.Size + VT(0.3,0.3,0.3)/5 |
| 1253 | + | |
| 1254 | - | end |
| 1254 | + | |
| 1255 | - | for i = 1, 180 do |
| 1255 | + | |
| 1256 | - | E = E + 1 |
| 1256 | + | |
| 1257 | - | Swait() |
| 1257 | + | |
| 1258 | - | if E >= 35 then |
| 1258 | + | |
| 1259 | - | E = 0 |
| 1259 | + | |
| 1260 | - | WACKYEFFECT({Time = 25, EffectType = "Sphere", Size = FIELD.Size*30, Size2 = FIELD.Size, Transparency = 0.8, Transparency2 = 1, CFrame = FIELD.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BASE.Color, SoundID = nil, SoundPitch = 1, SoundVolume = 6})
|
| 1260 | + | |
| 1261 | - | end |
| 1261 | + | |
| 1262 | - | LOOP.Parent = FIELD |
| 1262 | + |