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| 1 | if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
| |
| 2 | do | |
| 3 | script.Parent = owner.Character | |
| 4 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
| |
| 5 | local function NewFakeEvent() | |
| 6 | local Bind = Instance.new("BindableEvent")
| |
| 7 | local Fake;Fake = {Connections = {},
| |
| 8 | fakeEvent=true; | |
| 9 | Connect=function(self,Func) | |
| 10 | Bind.Event:connect(Func) | |
| 11 | self.Connections[Bind] = true | |
| 12 | return setmetatable({Connected = true},{
| |
| 13 | __index = function (self,Index) | |
| 14 | if Index:lower() == "disconnect" then | |
| 15 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
| 16 | end | |
| 17 | return Fake[Index] | |
| 18 | end; | |
| 19 | __tostring = function() return "Connection" end; | |
| 20 | }) | |
| 21 | end} | |
| 22 | Fake.connect = Fake.Connect;return Fake; | |
| 23 | end | |
| 24 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 25 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 26 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 27 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 28 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 29 | local function TriggerEvent(self,Event,...) | |
| 30 | local Trigger = Mouse[Event] | |
| 31 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
| 32 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
| 33 | end | |
| 34 | end | |
| 35 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
| 36 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 37 | if FiredBy.Name ~= owner.Name then return end | |
| 38 | if Input.MouseEvent then | |
| 39 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
| 40 | else | |
| 41 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 42 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
| 43 | for _,Action in pairs(ContextActionService.Actions) do | |
| 44 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
| 45 | end | |
| 46 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 47 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 48 | end | |
| 49 | end) | |
| 50 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
| 51 | Event.Parent = NLS([[ | |
| 52 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
| |
| 53 | local Input = function(Input,gameProcessedEvent) | |
| 54 | if gameProcessedEvent then return end | |
| 55 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 56 | end | |
| 57 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
| 58 | local Hit,Target | |
| 59 | while wait(1/30) do | |
| 60 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 61 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 62 | end | |
| 63 | end | |
| 64 | ]],owner.Character) | |
| 65 | end | |
| 66 | RealGame = game;game = setmetatable({},{
| |
| 67 | __index = function (self,Index) | |
| 68 | local Sandbox = function (Thing) | |
| 69 | if Thing:IsA("Player") then
| |
| 70 | local RealPlayer = Thing | |
| 71 | return setmetatable({},{
| |
| 72 | __index = function (self,Index) | |
| 73 | local Type = type(RealPlayer[Index]) | |
| 74 | if Type == "function" then | |
| 75 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 76 | return function (self)return InternalData["Mouse"] end | |
| 77 | end | |
| 78 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
| 79 | end | |
| 80 | return RealPlayer[Index] | |
| 81 | end; | |
| 82 | __tostring = function(self) return RealPlayer.Name end | |
| 83 | }) | |
| 84 | end | |
| 85 | end | |
| 86 | if RealGame[Index] then | |
| 87 | local Type = type(RealGame[Index]) | |
| 88 | if Type == "function" then | |
| 89 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 90 | return function (self,Service) | |
| 91 | local FakeServices = {
| |
| 92 | ["players"] = function() | |
| 93 | return setmetatable({},{
| |
| 94 | __index = function (self2,Index2) | |
| 95 | local RealService = RealGame:GetService(Service) | |
| 96 | local Type2 = type(Index2) | |
| 97 | if Type2 == "function" then | |
| 98 | return function (self,...) return RealService[Index2](RealService,...)end | |
| 99 | else | |
| 100 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
| 101 | return RealService[Index2] | |
| 102 | end | |
| 103 | end; | |
| 104 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
| 105 | }) | |
| 106 | end; | |
| 107 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
| 108 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
| 109 | ["runservice"] = function() | |
| 110 | return setmetatable({},{
| |
| 111 | __index = function(self2,Index2) | |
| 112 | local RealService = RealGame:GetService(Service) | |
| 113 | local Type2 = type(Index2) | |
| 114 | if Type2 == "function" then | |
| 115 | return function (self,...) return RealService[Index2](RealService,...) end | |
| 116 | else | |
| 117 | local RunServices = {
| |
| 118 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
| |
| 119 | ["renderstepped"] = function() return RealService["Stepped"] end | |
| 120 | } | |
| 121 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
| 122 | return RealService[Index2] | |
| 123 | end | |
| 124 | end | |
| 125 | }) | |
| 126 | end | |
| 127 | } | |
| 128 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
| 129 | return RealGame:GetService(Service) | |
| 130 | end | |
| 131 | end | |
| 132 | return function (self,...) return RealGame[Index](RealGame,...) end | |
| 133 | else | |
| 134 | if game:GetService(Index) then return game:GetService(Index) end | |
| 135 | return RealGame[Index] | |
| 136 | end | |
| 137 | end | |
| 138 | return nil | |
| 139 | end | |
| 140 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
| |
| 141 | ||
| 142 | -- This script has inspired by Krystal dance! -- | |
| 143 | ||
| 144 | local Plr = game.Players.LocalPlayer | |
| 145 | local PChar = Plr.Character | |
| 146 | local Assets = "rbxassetid://" | |
| 147 | local DebounceKey = true | |
| 148 | local Mouse = Plr:GetMouse() | |
| 149 | local AnimHop = Instance.new("Animation", PChar)
| |
| 150 | AnimHop.AnimationId = Assets.."129423030" | |
| 151 | local TrackAnim = nil | |
| 152 | local StopIt = false | |
| 153 | ||
| 154 | local GenerateCharacter = function() | |
| 155 | for i,v in pairs(PChar:GetChildren()) do | |
| 156 | wait(0.1) | |
| 157 | if v.ClassName == "Hat" or v.ClassName == "CharacterMesh" then | |
| 158 | v:Destroy() | |
| 159 | end | |
| 160 | if v.ClassName == "Part" then | |
| 161 | v.BrickColor = BrickColor.Black() | |
| 162 | end | |
| 163 | PChar.Head.BrickColor = BrickColor.White() | |
| 164 | PChar["Body Colors"].HeadColor = BrickColor.White() | |
| 165 | PChar["Body Colors"].LeftArmColor = BrickColor.Black() | |
| 166 | PChar["Body Colors"].LeftLegColor = BrickColor.Black() | |
| 167 | PChar["Body Colors"].RightArmColor = BrickColor.Black() | |
| 168 | PChar["Body Colors"].RightLegColor = BrickColor.Black() | |
| 169 | PChar["Body Colors"].TorsoColor = BrickColor.Black() | |
| 170 | if PChar:FindFirstChild("Shirt") == nil then else PChar:FindFirstChild("Shirt"):Destroy() end
| |
| 171 | if PChar:FindFirstChild("Pants") == nil then else PChar:FindFirstChild("Pants"):Destroy() end
| |
| 172 | PChar.Head.face.Texture = "http://www.roblox.com/asset/?id=282690375" | |
| 173 | PChar.Humanoid.WalkSpeed = 14 | |
| 174 | PChar.Humanoid.MaxHealth = math.huge | |
| 175 | PChar.Humanoid.Health = math.huge | |
| 176 | end | |
| 177 | end | |
| 178 | ||
| 179 | local MusicFolder = Instance.new("Folder", PChar)
| |
| 180 | MusicFolder.Name = "Music" | |
| 181 | ||
| 182 | local SnoopMusic = Instance.new("Sound", MusicFolder)
| |
| 183 | SnoopMusic.SoundId = Assets.."172388329" | |
| 184 | local DogeMusic = Instance.new("Sound", MusicFolder)
| |
| 185 | DogeMusic.SoundId = Assets.."150794704" | |
| 186 | ||
| 187 | wait(0.9) | |
| 188 | ||
| 189 | GenerateCharacter() | |
| 190 | ||
| 191 | Mouse.KeyDown:connect(function(key) local key = key:lower() | |
| 192 | if key == "e" then | |
| 193 | if DebounceKey == false then | |
| 194 | return | |
| 195 | end | |
| 196 | DebounceKey = false | |
| 197 | PChar.Humanoid.WalkSpeed = 0 | |
| 198 | TrackAnim = PChar.Humanoid:LoadAnimation(AnimHop) | |
| 199 | SnoopMusic:Play() | |
| 200 | for i = SnoopMusic.TimeLength, 1, -1 do | |
| 201 | if StopIt == true then | |
| 202 | break | |
| 203 | end | |
| 204 | print(i) | |
| 205 | wait(1) | |
| 206 | TrackAnim:Play() | |
| 207 | end | |
| 208 | DebounceKey = true | |
| 209 | TrackAnim:Stop() | |
| 210 | PChar.Humanoid.WalkSpeed = 14 | |
| 211 | end | |
| 212 | if key == "r" then | |
| 213 | if DebounceKey == false then | |
| 214 | return | |
| 215 | end | |
| 216 | DebounceKey = false | |
| 217 | PChar.Humanoid.WalkSpeed = 0 | |
| 218 | TrackAnim = PChar.Humanoid:LoadAnimation(AnimHop) | |
| 219 | DogeMusic:Play() | |
| 220 | DogeMusic.Volume = 10 | |
| 221 | for i = 55, 1, -1 do | |
| 222 | if StopIt == true then | |
| 223 | break | |
| 224 | end | |
| 225 | print(i) | |
| 226 | wait(1) | |
| 227 | TrackAnim:Play() | |
| 228 | local location = game.Players.LocalPlayer.Character:GetModelCFrame() | |
| 229 | local DogeHats = Instance.new("Part")
| |
| 230 | DogeHats.CanCollide = false | |
| 231 | DogeHats.RotVelocity = Vector3.new(math.random()*math.pi,math.random()*math.pi,math.random()*math.pi) | |
| 232 | local mesh = Instance.new("SpecialMesh")
| |
| 233 | mesh.TextureId = "rbxassetid://151778895" | |
| 234 | mesh.MeshId = "rbxassetid://151778863" | |
| 235 | mesh.MeshType = "FileMesh" | |
| 236 | mesh.Parent = DogeHats | |
| 237 | mesh.Scale = Vector3.new(math.random()*20,math.random()*20,math.random()*20) | |
| 238 | DogeHats.CFrame = location * CFrame.new(math.random()*500 - 250,math.random(100,200),math.random()*500 - 250) | |
| 239 | DogeHats.Parent = game.Workspace | |
| 240 | end | |
| 241 | DebounceKey = true | |
| 242 | TrackAnim:Stop() | |
| 243 | for i = 10, 1, 0 do | |
| 244 | wait(0.2) | |
| 245 | DogeMusic.Volume = i | |
| 246 | end | |
| 247 | DogeMusic:Stop() | |
| 248 | PChar.Humanoid.WalkSpeed = 14 | |
| 249 | end | |
| 250 | if key == "w" or key == "a" or key == "s" or key == "d" then | |
| 251 | StopIt = true | |
| 252 | SnoopMusic:Stop() | |
| 253 | DogeMusic:Stop() | |
| 254 | if TrackAnim == nil then else TrackAnim:Stop() end | |
| 255 | DebounceKey = true | |
| 256 | PChar.Humanoid.WalkSpeed = 14 | |
| 257 | wait(2) | |
| 258 | StopIt = false | |
| 259 | end | |
| 260 | end) |