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| 1 | - | --M110 Gifted by TheRedAngel, Regular Script! |
| 1 | + | --MADE BY OneLegend (NOT THE SCRIPT) LOCAL SCRIPT: Go down to line 4 and put your name where it says "YOUR NAME HERE" Leave the "s |
| 2 | ||
| 3 | - | if script == nil then return end |
| 3 | + | |
| 4 | local Name="chowisti97" | |
| 5 | local workspace=Workspace | |
| 6 | - | Player = script:FindFirstChild("Player") ~= nil and script.Player.Value or game:GetService("Players"):FindFirstChild("YOURNAMEHERE")
|
| 6 | + | local player=game.Players[Name] |
| 7 | - | Name = "M110 SASS" |
| 7 | + | local char=player.Character |
| 8 | - | MC = BrickColor.new("Bright blue")
|
| 8 | + | local Color=BrickColor.new("Pastel brown")
|
| 9 | - | DC = BrickColor.new("Black")
|
| 9 | + | |
| 10 | - | GC = BrickColor.new("Bright Blue")
|
| 10 | + | if script.Parent.className~="HopperBin" then |
| 11 | - | MR = 0 |
| 11 | + | pcall(function() char.Gourd:remove() end) |
| 12 | - | GR = 0 |
| 12 | + | Staff=Instance.new("HopperBin")
|
| 13 | - | MagSize = 10 |
| 13 | + | Staff.Name="Sand" |
| 14 | - | Sight = 1 |
| 14 | + | Staff.Parent=player.Backpack |
| 15 | - | Grip = 2 |
| 15 | + | m=Instance.new("Model")
|
| 16 | - | Reliability = 75 |
| 16 | + | m.Parent=char |
| 17 | - | AimSpeed = 8 |
| 17 | + | m.Name="Gourd" |
| 18 | - | Ready = true |
| 18 | + | p=Instance.new("Part")
|
| 19 | - | Jammed = false |
| 19 | + | p.Locked=true |
| 20 | - | Attachment = false |
| 20 | + | p.BrickColor=BrickColor:Red() |
| 21 | - | Mode = 0 |
| 21 | + | p.Material="Concrete" |
| 22 | - | WSPenalty = 12 |
| 22 | + | p.Size=Vector3.new(1,1,1) |
| 23 | - | Spread = 1000000 |
| 23 | + | Cent=p |
| 24 | - | selected = false |
| 24 | + | me=Instance.new("CylinderMesh")
|
| 25 | - | canDual = false |
| 25 | + | me.Scale=Vector3.new(1.2,0.4,1.2) |
| 26 | - | dual = false |
| 26 | + | me.Parent=p |
| 27 | - | Button1Down = false |
| 27 | + | p.Parent=m |
| 28 | - | damage = 32 |
| 28 | + | w=Instance.new("Weld")
|
| 29 | - | canFire = true |
| 29 | + | w.Part1=char.Torso |
| 30 | - | canFire2 = false |
| 30 | + | w.Part0=p |
| 31 | - | readyTime = 0.4 |
| 31 | + | w.Parent=p |
| 32 | - | automatic = false |
| 32 | + | w.C0=CFrame.new(0,0.25,-1)*CFrame.Angles(0,0,math.rad(35)) |
| 33 | - | burst = false |
| 33 | + | p=Instance.new("Part")
|
| 34 | - | burstCount = 0 |
| 34 | + | p.Locked=true |
| 35 | - | burstCountMax = 3 |
| 35 | + | p.BrickColor=Color |
| 36 | - | canSilence = false |
| 36 | + | p.Material="Concrete" |
| 37 | - | silenced = false |
| 37 | + | p.Size=Vector3.new(2,2,2) |
| 38 | - | canZoom = false |
| 38 | + | p.Shape="Ball" |
| 39 | - | zoom = false |
| 39 | + | p.Parent=m |
| 40 | - | switchToSingle = false |
| 40 | + | w=Instance.new("Weld")
|
| 41 | - | switchToBurst = false |
| 41 | + | w.Part1=Cent |
| 42 | - | switchToAutomatic = false |
| 42 | + | w.Part0=p |
| 43 | w.Parent=p | |
| 44 | w.C0=CFrame.new(0,1,0) | |
| 45 | - | ammoGui = Instance.new("ScreenGui")
|
| 45 | + | p=Instance.new("Part")
|
| 46 | - | ammoGui.Name = Name |
| 46 | + | p.Locked=true |
| 47 | - | local frame = Instance.new("Frame")
|
| 47 | + | p.BrickColor=Color |
| 48 | - | frame.Name = "Frame" |
| 48 | + | p.Material="Concrete" |
| 49 | - | frame.Size = UDim2.new(0, 165, 0, 60) |
| 49 | + | p.Size=Vector3.new(2,2,2) |
| 50 | - | frame.Position = UDim2.new(0, 0, 1, -400) |
| 50 | + | p.Shape="Ball" |
| 51 | - | frame.BackgroundColor3 = Color3.new(1, 1, 1) |
| 51 | + | p.Parent=m |
| 52 | - | frame.BorderColor3 = Color3.new(0, 0, 0) |
| 52 | + | w=Instance.new("Weld")
|
| 53 | - | frame.Parent = ammoGui |
| 53 | + | w.Part1=Cent |
| 54 | - | local label = Instance.new("TextLabel")
|
| 54 | + | w.Part0=p |
| 55 | - | label.Name = "Weapon" |
| 55 | + | w.Parent=p |
| 56 | - | label.Text = "Weapon: " ..Name |
| 56 | + | w.C0=CFrame.new(0,-1,0) |
| 57 | - | label.Size = UDim2.new(1, 0, 0, 20) |
| 57 | + | Top=p |
| 58 | - | label.Position = UDim2.new(0, 0, 0, 0) |
| 58 | + | p=Instance.new("Part")
|
| 59 | - | label.BackgroundColor3 = Color3.new(1, 0, 0) |
| 59 | + | p.Locked=true |
| 60 | - | label.BorderColor3 = Color3.new(0, 0, 0) |
| 60 | + | p.BrickColor=Color |
| 61 | - | label.Parent = frame |
| 61 | + | p.Material="Concrete" |
| 62 | - | local label = Instance.new("TextLabel")
|
| 62 | + | p.Size=Vector3.new(1,1,1) |
| 63 | - | label.Name = "MagazinePrefix" |
| 63 | + | p.Parent=m |
| 64 | - | label.Text = " Magazine:" |
| 64 | + | me=Instance.new("CylinderMesh")
|
| 65 | - | label.TextXAlignment = "Left" |
| 65 | + | me.Scale=Vector3.new(0.5,0.15,0.5) |
| 66 | - | label.Size = UDim2.new(1, 0, 0, 20) |
| 66 | + | me.Parent=p |
| 67 | - | label.Position = UDim2.new(0, 0, 0, 20) |
| 67 | + | w=Instance.new("Weld")
|
| 68 | - | label.BackgroundColor3 = Color3.new(1, 1, 1) |
| 68 | + | w.Part1=Top |
| 69 | - | label.BorderColor3 = Color3.new(0, 0, 0) |
| 69 | + | w.Part0=p |
| 70 | - | label.Parent = frame |
| 70 | + | w.Parent=p |
| 71 | - | local label = Instance.new("TextLabel")
|
| 71 | + | w.C0=CFrame.new(0,-1,0) |
| 72 | - | label.Name = "Magazine" |
| 72 | + | p=Instance.new("Part")
|
| 73 | - | label.Text = "0/0" |
| 73 | + | p.Locked=true |
| 74 | - | label.TextXAlignment = "Right" |
| 74 | + | p.BrickColor=BrickColor.new("Black")
|
| 75 | - | label.Size = UDim2.new(1, 0, 0, 20) |
| 75 | + | p.Material="Concrete" |
| 76 | - | label.Position = UDim2.new(0, -10, 0, 20) |
| 76 | + | p.Size=Vector3.new(1,1,1) |
| 77 | - | label.BackgroundTransparency = 1 |
| 77 | + | p.Parent=m |
| 78 | - | label.BorderSizePixel = 0 |
| 78 | + | me=Instance.new("CylinderMesh")
|
| 79 | - | label.Parent = frame |
| 79 | + | me.Scale=Vector3.new(0.4,0.16,0.4) |
| 80 | - | local label = Instance.new("TextLabel")
|
| 80 | + | me.Parent=p |
| 81 | - | label.Name = "AmmoPrefix" |
| 81 | + | w=Instance.new("Weld")
|
| 82 | - | label.Text = " 7.62x51mm:" |
| 82 | + | w.Part1=Top |
| 83 | - | label.TextXAlignment = "Left" |
| 83 | + | w.Part0=p |
| 84 | - | label.Size = UDim2.new(1, 0, 0, 20) |
| 84 | + | w.Parent=p |
| 85 | - | label.Position = UDim2.new(0, 0, 0, 40) |
| 85 | + | w.C0=CFrame.new(0,-1,0) |
| 86 | - | label.BackgroundColor3 = Color3.new(1, 1, 1) |
| 86 | + | p=Instance.new("Part")
|
| 87 | - | label.BorderColor3 = Color3.new(0, 0, 0) |
| 87 | + | p.Locked=true |
| 88 | - | label.Parent = frame |
| 88 | + | p.BrickColor=BrickColor:Red() |
| 89 | - | local label = Instance.new("TextLabel")
|
| 89 | + | p.Material="Concrete" |
| 90 | - | label.Name = "Ammo" |
| 90 | + | p.Size=Vector3.new(2,1,1) |
| 91 | - | label.Text = "0/0" |
| 91 | + | p.Parent=m |
| 92 | - | label.TextXAlignment = "Right" |
| 92 | + | me=Instance.new("BlockMesh")
|
| 93 | - | label.Size = UDim2.new(1, 0, 0, 20) |
| 93 | + | me.Scale=Vector3.new(1.1,0.15,1.1) |
| 94 | - | label.Position = UDim2.new(0, -10, 0, 40) |
| 94 | + | me.Parent=p |
| 95 | - | label.BackgroundTransparency = 1 |
| 95 | + | w=Instance.new("Weld")
|
| 96 | - | label.BorderSizePixel = 0 |
| 96 | + | w.Part1=char.Torso |
| 97 | - | label.Parent = frame |
| 97 | + | w.Part0=p |
| 98 | w.Parent=p | |
| 99 | w.C0=CFrame.new(0,.75,0) | |
| 100 | - | function updateGui() |
| 100 | + | p=Instance.new("Part")
|
| 101 | - | if selected == false then return end |
| 101 | + | p.Locked=true |
| 102 | - | if Player:FindFirstChild("PlayerGui") == nil then Instance.new("PlayerGui").Parent = Player end
|
| 102 | + | p.BrickColor=BrickColor:Red() |
| 103 | - | if Player.PlayerGui:FindFirstChild(Name) == nil then |
| 103 | + | p.Material="Concrete" |
| 104 | - | ammoGui:Clone().Parent = Player.PlayerGui |
| 104 | + | p.Size=Vector3.new(2,1,1) |
| 105 | - | end |
| 105 | + | p.Parent=m |
| 106 | - | Player.PlayerGui[Name].Frame.Magazine.Text = tostring(magazine.Value).. "/" ..tostring(magazineMax.Value) |
| 106 | + | me=Instance.new("BlockMesh")
|
| 107 | - | Player.PlayerGui[Name].Frame.Ammo.Text = tostring(ammo.Value).. "/" ..tostring(ammoMax.Value) |
| 107 | + | me.Scale=Vector3.new(1.29,0.15,1.1) |
| 108 | me.Parent=p | |
| 109 | w=Instance.new("Weld")
| |
| 110 | w.Part1=char.Torso | |
| 111 | - | function makeParts(format) |
| 111 | + | w.Part0=p |
| 112 | - | local model = Instance.new("Model")
|
| 112 | + | w.Parent=p |
| 113 | - | model.Name = Name |
| 113 | + | w.C1=CFrame.new(0,0.1,0)*CFrame.Angles(0,0,math.rad(-40)) |
| 114 | - | local pm = Instance.new("Part")
|
| 114 | + | script.Name="Not A QuickScript" |
| 115 | - | pm.Name = "Handle" |
| 115 | + | script.Parent=Staff |
| 116 | - | pm.formFactor = "Symmetric" |
| 116 | + | |
| 117 | - | pm.Size = Vector3.new(1, 1, 1) |
| 117 | + | Sword=script.Parent |
| 118 | - | pm.BrickColor = MC |
| 118 | + | function hint(msg,de) |
| 119 | - | pm.Reflectance = MR |
| 119 | + | for _,v in pairs(player:children()) do |
| 120 | - | pm.CanCollide = false |
| 120 | + | if v:IsA("Message") then
|
| 121 | - | pm.Locked = true |
| 121 | + | v:remove() |
| 122 | - | pm.TopSurface = 0 |
| 122 | + | |
| 123 | - | pm.BottomSurface = 0 |
| 123 | + | |
| 124 | - | pm.Parent = model |
| 124 | + | local h=Instance.new("Hint")
|
| 125 | - | local m = Instance.new("BlockMesh")
|
| 125 | + | h.Text=tostring(msg) |
| 126 | - | m.Scale = Vector3.new(0.3, 1.1, 0.41) |
| 126 | + | h.Parent=player |
| 127 | - | m.Offset = Vector3.new(0, -0.14, 0.07) |
| 127 | + | Delay(tonumber(de),function() h:remove() end) |
| 128 | - | m.Parent = pm |
| 128 | + | |
| 129 | - | if format ~= nil then |
| 129 | + | ta={}
|
| 130 | - | local w = Instance.new("Weld")
|
| 130 | + | for _,v in pairs(player.Backpack:GetChildren()) do |
| 131 | - | w.Part0 = pm |
| 131 | + | if v.Name=="Sand" then |
| 132 | - | if format == "RightHand" then |
| 132 | + | table.insert(ta,v) |
| 133 | - | w.Part1 = Player.Character:FindFirstChild("Right Arm")
|
| 133 | + | |
| 134 | - | w.C0 = CFrame.new(0, 1.15, 0.7) |
| 134 | + | |
| 135 | - | w.C1 = CFrame.new() |
| 135 | + | if #ta==2 or #ta>2 then |
| 136 | - | elseif format == "RightHolster" then |
| 136 | + | ta[1]:remove() |
| 137 | - | w.Part1 = Player.Character:FindFirstChild("Torso")
|
| 137 | + | |
| 138 | - | w.C0 = CFrame.new(0.65, -0.85, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(32), math.rad(-90), 0) |
| 138 | + | Hopper=script.Parent |
| 139 | - | w.C1 = CFrame.new() |
| 139 | + | function Stream(mouse) |
| 140 | - | model.Name = Name.. " (Holstered)" |
| 140 | + | local b=Instance.new("Part")
|
| 141 | - | end |
| 141 | + | b.BrickColor=Color |
| 142 | - | w.Parent = pm |
| 142 | + | b.Reflectance=0 |
| 143 | - | model.Parent = Player.Character |
| 143 | + | b.Transparency=1 |
| 144 | - | end |
| 144 | + | b.Size=Vector3.new(2,2,2) |
| 145 | - | --[[ |
| 145 | + | b.Shape="Ball" |
| 146 | - | sniper1 http://www.roblox.com/asset/?id=1868836 |
| 146 | + | b.CanCollide=false |
| 147 | - | equip http://www.roblox.com/asset/?id=13510737 |
| 147 | + | b.TopSurface="Smooth" |
| 148 | - | fire1 http://www.roblox.com/asset/?id=2760979 |
| 148 | + | b.Position=char.Head.Position |
| 149 | - | fire2 http://www.roblox.com/asset/?id=13510352 |
| 149 | + | b.BottomSurface="Smooth" |
| 150 | - | fire3 http://www.roblox.com/asset/?id=2692806 |
| 150 | + | b.Friction=0 |
| 151 | - | fire4 http://www.roblox.com/asset/?id=2691586 |
| 151 | + | b.Touched:connect(function(h) Hit(h) end) |
| 152 | - | fire5 http://www.roblox.com/asset/?id=2920959 |
| 152 | + | local bo=Instance.new("BodyVelocity")
|
| 153 | - | fire6 http://www.roblox.com/asset/?id=2697431 |
| 153 | + | bo.maxForce=Vector3.new(9999,9999,9999) |
| 154 | - | fire7 http://www.roblox.com/asset/?id=2920959 |
| 154 | + | bo.velocity=(mouse.Hit.p-char.Head.Position).unit*60 |
| 155 | - | reload1 http://www.roblox.com/asset/?id=2691591 |
| 155 | + | bo.Parent=b |
| 156 | - | reload2 http://www.roblox.com/asset/?id=2697432 |
| 156 | + | b.Parent=Gourd |
| 157 | - | reload3 http://www.roblox.com/asset/?id=2920960 |
| 157 | + | local Bo=b |
| 158 | - | reload4 http://www.roblox.com/asset/?id=2761842 |
| 158 | + | while Bo.Parent and Up==false do |
| 159 | - | shotgun1 http://www.roblox.com/asset/?id=2697294 |
| 159 | + | wait() |
| 160 | - | --]] |
| 160 | + | if mouse.Target and (Bo.Position-mouse.Target.Position).magnitude<7 then |
| 161 | - | local s = Instance.new("Sound")
|
| 161 | + | Hit(mouse.Target) |
| 162 | - | s.Name = "Fire" |
| 162 | + | else |
| 163 | - | s.SoundId = "http://www.roblox.com/Asset/?id=10209875" |
| 163 | + | Bo.CFrame=b.CFrame --BodyPosition anti-hax |
| 164 | - | s.Volume = 1 |
| 164 | + | bo.velocity=(mouse.Hit.p-Bo.Position).unit*150 |
| 165 | - | s.Pitch = 1.4 |
| 165 | + | |
| 166 | - | s.Looped = false |
| 166 | + | local b=Instance.new("Part")
|
| 167 | - | s.Parent = pm |
| 167 | + | b.BrickColor=Color |
| 168 | - | local s = Instance.new("Sound")
|
| 168 | + | b.Reflectance=0 |
| 169 | - | s.Name = "Fire2" |
| 169 | + | b.Transparency=0.2 |
| 170 | - | s.SoundId = "http://roblox.com/asset/?id=2691586" |
| 170 | + | b.Touched:connect(Hit) |
| 171 | - | s.Volume = 1 |
| 171 | + | b.Size=Vector3.new(2,2,2) |
| 172 | - | s.Pitch = 3 |
| 172 | + | b.CanCollide=false |
| 173 | - | s.Looped = false |
| 173 | + | b.Anchored=true |
| 174 | - | s.Parent = pm |
| 174 | + | b.TopSurface="Smooth" |
| 175 | - | local s = Instance.new("Sound")
|
| 175 | + | b.Parent=Gourd |
| 176 | - | s.Name = "Lock" |
| 176 | + | b.CFrame=Bo.CFrame*CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360))) |
| 177 | - | s.SoundId = "http://www.roblox.com/Asset/?id=10209845" |
| 177 | + | b.BottomSurface="Smooth" |
| 178 | - | s.Volume = 1 |
| 178 | + | Delay(0,function() |
| 179 | - | s.Pitch = 3 |
| 179 | + | local p=b |
| 180 | - | s.Looped = false |
| 180 | + | for i=1,5 do |
| 181 | - | s.Parent = pm |
| 181 | + | wait(0.05) |
| 182 | - | local s = Instance.new("Sound")
|
| 182 | + | p.Transparency=i/5 |
| 183 | - | s.Name = "Jam" |
| 183 | + | |
| 184 | - | s.SoundId = "http://www.roblox.com/Asset/?id=10209636" |
| 184 | + | p:remove() |
| 185 | - | s.Volume = 1 |
| 185 | + | end) |
| 186 | - | s.Pitch = 2 |
| 186 | + | |
| 187 | - | s.Looped = false |
| 187 | + | pcall(function() Bo:remove() end) |
| 188 | - | s.Parent = pm |
| 188 | + | |
| 189 | - | local s = Instance.new("Sound")
|
| 189 | + | function Def(mouse) |
| 190 | - | s.Name = "Release" |
| 190 | + | local b=Instance.new("Part")
|
| 191 | - | s.SoundId = "http://www.roblox.com/Asset/?id=10209813" |
| 191 | + | b.BrickColor=Color |
| 192 | - | s.Volume = 1 |
| 192 | + | b.Reflectance=0 |
| 193 | - | s.Pitch = 4 |
| 193 | + | b.Transparency=0.6 |
| 194 | - | s.Looped = false |
| 194 | + | b.Size=Vector3.new(15,15,15) |
| 195 | - | s.Parent = pm |
| 195 | + | b.Anchored=false |
| 196 | - | local s = Instance.new("Sound")
|
| 196 | + | b.Shape="Ball" |
| 197 | - | s.Name = "Reload" |
| 197 | + | b.CanCollide=false |
| 198 | - | s.SoundId = "http://www.roblox.com/asset/?id=2697295" |
| 198 | + | p=Instance.new("BodyPosition")
|
| 199 | - | s.Volume = 1 |
| 199 | + | p.Parent=b |
| 200 | - | s.Pitch = 7.5 |
| 200 | + | p.maxForce=Vector3.new(math.huge,math.huge,math.huge) |
| 201 | - | s.Looped = false |
| 201 | + | p.position=char.Torso.Position |
| 202 | - | s.Parent = pm |
| 202 | + | b.TopSurface="Smooth" |
| 203 | - | local s = Instance.new("Sound")
|
| 203 | + | b.Position=char.Torso.Position |
| 204 | - | s.Name = "Empty" |
| 204 | + | b.BottomSurface="Smooth" |
| 205 | - | s.SoundId = "http://www.roblox.com/asset/?id=2697295" |
| 205 | + | b.Touched:connect(function(h) |
| 206 | - | s.Volume = 1 |
| 206 | + | Hit(h) |
| 207 | - | s.Pitch = 5 |
| 207 | + | end) |
| 208 | - | s.Looped = false |
| 208 | + | b.Parent=Gourd |
| 209 | - | s.Parent = pm |
| 209 | + | while Up==false and b.Parent do |
| 210 | - | local s = Instance.new("Sound")
|
| 210 | + | b.CFrame=char.Torso.CFrame |
| 211 | - | s.Name = "Switch" |
| 211 | + | p.position=char.Torso.Position |
| 212 | - | s.SoundId = "http://www.roblox.com/asset/?id=2697295" |
| 212 | + | local p=Instance.new("Part")
|
| 213 | - | s.Volume = 1 |
| 213 | + | p.Size=Vector3.new(1,1,1) |
| 214 | - | s.Pitch = 10 |
| 214 | + | p.BrickColor=Color |
| 215 | - | s.Looped = false |
| 215 | + | p.Anchored=true |
| 216 | - | s.Parent = pm |
| 216 | + | p.CanCollide=false |
| 217 | - | local s = Instance.new("Sound")
|
| 217 | + | p.Parent=Gourd |
| 218 | - | s.Name = "Equip" |
| 218 | + | p.CFrame=char.Torso.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)) |
| 219 | - | s.SoundId = "http://www.roblox.com/Asset/?id=10209845" |
| 219 | + | local m=Instance.new("BlockMesh")
|
| 220 | - | s.Volume = 1 |
| 220 | + | m.Scale=Vector3.new(0.5,0.5,0.5) |
| 221 | - | s.Pitch = 1 |
| 221 | + | m.Parent=p |
| 222 | - | s.Looped = false |
| 222 | + | Delay(0,function() |
| 223 | - | s.Parent = pm |
| 223 | + | local p=p |
| 224 | - | local s = Instance.new("Sound")
|
| 224 | + | for i=1,5 do |
| 225 | - | s.Name = "Bullet" |
| 225 | + | wait(0.05) |
| 226 | - | s.SoundId = "http://www.roblox.com/Asset/?id=18426149" |
| 226 | + | p.Transparency=i/5 |
| 227 | - | s.Volume = 1 |
| 227 | + | |
| 228 | - | s.Pitch = 1 |
| 228 | + | p:remove() |
| 229 | - | s.Looped = false |
| 229 | + | end) |
| 230 | - | s.Parent = pm |
| 230 | + | wait() |
| 231 | - | local p = Instance.new("Part")
|
| 231 | + | |
| 232 | - | p.Name = "ShellOut" |
| 232 | + | pcall(function() b:remove() end) |
| 233 | - | p.formFactor = "Symmetric" |
| 233 | + | |
| 234 | - | p.Size = Vector3.new(1, 1, 1) |
| 234 | + | function Bur(mouse) |
| 235 | - | p.Transparency = 1 |
| 235 | + | if mouse.Target and game.Players:getPlayerFromCharacter(mouse.Target.Parent) then |
| 236 | - | p.Locked = true |
| 236 | + | local m=mouse.Target.Parent |
| 237 | - | p.CanCollide = false |
| 237 | + | m.Torso.Anchored=true |
| 238 | - | p.TopSurface = 0 |
| 238 | + | for i=1,15 do |
| 239 | - | p.BottomSurface = 0 |
| 239 | + | local p=Instance.new("Part")
|
| 240 | - | p.Parent = model |
| 240 | + | p.Size=Vector3.new(i,1,i) |
| 241 | - | local w = Instance.new("Weld")
|
| 241 | + | p.BrickColor=Color |
| 242 | - | w.Part0 = p |
| 242 | + | p.Anchored=true |
| 243 | - | w.Part1 = pm |
| 243 | + | p.Transparency=i/14 |
| 244 | - | w.C0 = CFrame.new(0, 0, 1) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) |
| 244 | + | p.CanCollide=false |
| 245 | - | w.C1 = CFrame.new() |
| 245 | + | p.Parent=m |
| 246 | - | w.Parent = p |
| 246 | + | local me=Instance.new("CylinderMesh")
|
| 247 | - | local p = Instance.new("Part")
|
| 247 | + | me.Scale=Vector3.new(1,1.1,1) |
| 248 | - | p.Name = "Grip" |
| 248 | + | me.Parent=p |
| 249 | - | p.formFactor = "Symmetric" |
| 249 | + | p.CFrame=CFrame.new(m.Torso.CFrame.x,m.Torso.CFrame.y-3.5,m.Torso.CFrame.z) |
| 250 | - | p.Size = Vector3.new(1, 1, 1) |
| 250 | + | |
| 251 | - | p.BrickColor = GC |
| 251 | + | for i=1,10 do |
| 252 | - | p.Reflectance = GR |
| 252 | + | for i=1,6 do |
| 253 | - | p.CanCollide = false |
| 253 | + | wait() |
| 254 | - | p.Locked = true |
| 254 | + | local p=Instance.new("Part")
|
| 255 | - | p.TopSurface = 0 |
| 255 | + | p.Size=Vector3.new(1,1,1) |
| 256 | - | p.BottomSurface = 0 |
| 256 | + | p.BrickColor=Color |
| 257 | - | p.Parent = model |
| 257 | + | p.Anchored=true |
| 258 | - | local m = Instance.new("BlockMesh")
|
| 258 | + | p.CanCollide=false |
| 259 | - | m.Scale = Vector3.new(0.29, 0.38, 0.7) |
| 259 | + | p.Parent=m |
| 260 | - | m.Parent = p |
| 260 | + | p.CFrame=m.Torso.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)) |
| 261 | - | local w = Instance.new("Weld")
|
| 261 | + | local m=Instance.new("BlockMesh")
|
| 262 | - | w.Part0 = p |
| 262 | + | m.Scale=Vector3.new(0.25,0.25,0.25) |
| 263 | - | w.Part1 = pm |
| 263 | + | m.Parent=p |
| 264 | - | w.C0 = CFrame.new(0, -0.15, -0.5) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0) |
| 264 | + | Delay(0,function() |
| 265 | - | w.C1 = CFrame.new() |
| 265 | + | local p=p |
| 266 | - | w.Parent = p |
| 266 | + | for i=1,5 do |
| 267 | - | local p = Instance.new("Part")
|
| 267 | + | wait(0.05) |
| 268 | - | p.Name = "Magazine Housing" |
| 268 | + | p.Transparency=i/5 |
| 269 | - | p.formFactor = "Symmetric" |
| 269 | + | |
| 270 | - | p.Size = Vector3.new(1, 1, 1) |
| 270 | + | p:remove() |
| 271 | - | p.BrickColor = MC |
| 271 | + | end) |
| 272 | - | p.Reflectance = MR |
| 272 | + | |
| 273 | - | p.CanCollide = false |
| 273 | + | m.Torso.CFrame=CFrame.new(m.Torso.Position)*CFrame.new(0,-0.5,0) |
| 274 | - | p.Locked = true |
| 274 | + | wait() |
| 275 | - | p.TopSurface = 0 |
| 275 | + | |
| 276 | - | p.BottomSurface = 0 |
| 276 | + | Hit(m.Torso) |
| 277 | - | p.Parent = model |
| 277 | + | Hit(m.Head) |
| 278 | - | local m = Instance.new("BlockMesh")
|
| 278 | + | |
| 279 | - | m.Scale = Vector3.new(0.3, 0.46, 0.4) |
| 279 | + | |
| 280 | - | m.Parent = p |
| 280 | + | function Shift(mouse) |
| 281 | - | local w = Instance.new("Weld")
|
| 281 | + | if mouse.Target then |
| 282 | - | w.Part0 = p |
| 282 | + | local mo=Instance.new("Model",char)
|
| 283 | - | w.Part1 = pm |
| 283 | + | local h=mouse.Hit.p |
| 284 | - | w.C0 = CFrame.new(0, 0.46, -0.21) |
| 284 | + | local m=char |
| 285 | - | w.C1 = CFrame.new() |
| 285 | + | for i=1,15 do |
| 286 | - | w.Parent = p |
| 286 | + | local p=Instance.new("Part")
|
| 287 | - | local p = Instance.new("Part")
|
| 287 | + | p.Size=Vector3.new(i,1,i) |
| 288 | - | p.Name = "MagazineHole" |
| 288 | + | p.BrickColor=Color |
| 289 | - | p.formFactor = "Symmetric" |
| 289 | + | p.Anchored=true |
| 290 | - | p.Size = Vector3.new(1, 1, 1) |
| 290 | + | p.Transparency=i/14 |
| 291 | - | p.BrickColor = BrickColor.new("Really black")
|
| 291 | + | p.CanCollide=false |
| 292 | - | p.CanCollide = false |
| 292 | + | p.Parent=mo |
| 293 | - | p.Locked = true |
| 293 | + | local me=Instance.new("CylinderMesh")
|
| 294 | - | p.TopSurface = 0 |
| 294 | + | me.Scale=Vector3.new(1,1.1,1) |
| 295 | - | p.BottomSurface = 0 |
| 295 | + | me.Parent=p |
| 296 | - | p.Parent = model |
| 296 | + | p.CFrame=CFrame.new(m.Torso.CFrame.x,m.Torso.CFrame.y-3.5,m.Torso.CFrame.z) |
| 297 | - | local m = Instance.new("BlockMesh")
|
| 297 | + | |
| 298 | - | m.Scale = Vector3.new(0.28, 0.44, 0.405) |
| 298 | + | for i=1,15 do |
| 299 | - | m.Parent = p |
| 299 | + | local p=Instance.new("Part")
|
| 300 | - | local w = Instance.new("Weld")
|
| 300 | + | p.Size=Vector3.new(i,1,i) |
| 301 | - | w.Part0 = p |
| 301 | + | p.BrickColor=Color |
| 302 | - | w.Part1 = pm |
| 302 | + | p.Anchored=true |
| 303 | - | w.C0 = CFrame.new(0, 0.46, -0.21) |
| 303 | + | p.Transparency=i/14 |
| 304 | - | w.C1 = CFrame.new() |
| 304 | + | p.CanCollide=false |
| 305 | - | w.Parent = p |
| 305 | + | p.Parent=mo |
| 306 | - | local pm2 = Instance.new("Part")
|
| 306 | + | local me=Instance.new("CylinderMesh")
|
| 307 | - | pm2.Name = "Magazine" |
| 307 | + | me.Scale=Vector3.new(1,1.1,1) |
| 308 | - | pm2.formFactor = "Symmetric" |
| 308 | + | me.Parent=p |
| 309 | - | pm2.Size = Vector3.new(1, 1, 1) |
| 309 | + | p.CFrame=CFrame.new(h)*CFrame.new(0,-0.5,0) |
| 310 | - | pm2.BrickColor = BrickColor.new("Dark stone grey")
|
| 310 | + | |
| 311 | - | pm2.Locked = true |
| 311 | + | m.Torso.Anchored=true |
| 312 | - | pm2.CanCollide = false |
| 312 | + | for i=1,15 do |
| 313 | - | pm2.TopSurface = 0 |
| 313 | + | for i=1,6 do |
| 314 | - | pm2.BottomSurface = 0 |
| 314 | + | wait() |
| 315 | - | pm2.Parent = model |
| 315 | + | local p=Instance.new("Part")
|
| 316 | - | local m = Instance.new("BlockMesh")
|
| 316 | + | p.Size=Vector3.new(1,1,1) |
| 317 | - | m.Scale = Vector3.new(0.25, 0.43, 0.6) |
| 317 | + | p.BrickColor=Color |
| 318 | - | m.Parent = pm2 |
| 318 | + | p.Anchored=true |
| 319 | - | local w = Instance.new("Weld")
|
| 319 | + | p.CanCollide=false |
| 320 | - | w.Part0 = pm2 |
| 320 | + | p.Parent=mo |
| 321 | - | w.Part1 = pm |
| 321 | + | p.CFrame=m.Torso.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)) |
| 322 | - | w.C0 = CFrame.new(0, 0.46, -0.45) |
| 322 | + | local m=Instance.new("BlockMesh")
|
| 323 | - | w.C1 = CFrame.new() |
| 323 | + | m.Scale=Vector3.new(0.25,0.25,0.25) |
| 324 | - | w.Parent = pm2 |
| 324 | + | m.Parent=p |
| 325 | - | local p = Instance.new("Part")
|
| 325 | + | Delay(0,function() |
| 326 | - | p.Name = "MagPull" |
| 326 | + | local p=p |
| 327 | - | p.formFactor = "Symmetric" |
| 327 | + | for i=1,5 do |
| 328 | - | p.Size = Vector3.new(1, 1, 1) |
| 328 | + | wait(0.05) |
| 329 | - | p.BrickColor = BrickColor.new("Black")
|
| 329 | + | p.Transparency=i/5 |
| 330 | - | p.Locked = true |
| 330 | + | |
| 331 | - | p.CanCollide = false |
| 331 | + | p:remove() |
| 332 | - | p.TopSurface = 0 |
| 332 | + | end) |
| 333 | - | p.BottomSurface = 0 |
| 333 | + | |
| 334 | - | p.Parent = model |
| 334 | + | m.Torso.CFrame=m.Torso.CFrame*CFrame.new(0,-0.6,0) |
| 335 | - | local m = Instance.new("BlockMesh")
|
| 335 | + | wait() |
| 336 | - | m.Scale = Vector3.new(0.26, 0.44, 0.2) |
| 336 | + | |
| 337 | - | m.Parent = p |
| 337 | + | m.Torso.CFrame=CFrame.new(h)*CFrame.new(0,-1.5,0) |
| 338 | - | local w = Instance.new("Weld")
|
| 338 | + | for i=1,11 do |
| 339 | - | w.Part0 = p |
| 339 | + | for i=1,6 do |
| 340 | - | w.Part1 = pm2 |
| 340 | + | wait() |
| 341 | - | w.C0 = CFrame.new(0, 0, -0.1) |
| 341 | + | local p=Instance.new("Part")
|
| 342 | - | w.C1 = CFrame.new() |
| 342 | + | p.Size=Vector3.new(1,1,1) |
| 343 | - | w.Parent = p |
| 343 | + | p.BrickColor=Color |
| 344 | - | local p = Instance.new("Part")
|
| 344 | + | p.Anchored=true |
| 345 | - | p.Name = "Trigger Housing" |
| 345 | + | p.CanCollide=false |
| 346 | - | p.formFactor = "Symmetric" |
| 346 | + | p.Parent=mo |
| 347 | - | p.Size = Vector3.new(1, 1, 1) |
| 347 | + | p.CFrame=m.Torso.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)) |
| 348 | - | p.BrickColor = MC |
| 348 | + | local m=Instance.new("BlockMesh")
|
| 349 | - | p.Reflectance = MR |
| 349 | + | m.Scale=Vector3.new(0.25,0.25,0.25) |
| 350 | - | p.CanCollide = false |
| 350 | + | m.Parent=p |
| 351 | - | p.Locked = true |
| 351 | + | Delay(0,function() |
| 352 | - | p.TopSurface = 0 |
| 352 | + | local p=p |
| 353 | - | p.BottomSurface = 0 |
| 353 | + | for i=1,5 do |
| 354 | - | p.Parent = model |
| 354 | + | wait(0.05) |
| 355 | - | local m = Instance.new("BlockMesh")
|
| 355 | + | p.Transparency=i/5 |
| 356 | - | m.Scale = Vector3.new(0.1, 0.4, 0.025) |
| 356 | + | |
| 357 | - | m.Parent = p |
| 357 | + | p:remove() |
| 358 | - | local w = Instance.new("Weld")
|
| 358 | + | end) |
| 359 | - | w.Part0 = p |
| 359 | + | |
| 360 | - | w.Part1 = pm |
| 360 | + | m.Torso.CFrame=m.Torso.CFrame*CFrame.new(0,0.5,0) |
| 361 | - | w.C0 = CFrame.new(0, 0.1, -0.37) |
| 361 | + | wait() |
| 362 | - | w.C1 = CFrame.new() |
| 362 | + | |
| 363 | - | w.Parent = p |
| 363 | + | m.Torso.Anchored=false |
| 364 | - | local p = Instance.new("Part")
|
| 364 | + | mo:remove() |
| 365 | - | p.Name = "Trigger" |
| 365 | + | |
| 366 | - | p.formFactor = "Symmetric" |
| 366 | + | |
| 367 | - | p.Size = Vector3.new(1, 1, 1) |
| 367 | + | |
| 368 | - | p.BrickColor = MC |
| 368 | + | function Wave(mouse) |
| 369 | - | p.Reflectance = MR |
| 369 | + | if mouse.Hit.p.x>char.Torso.Position.x then |
| 370 | - | p.CanCollide = false |
| 370 | + | Deg=-2 |
| 371 | - | p.Locked = true |
| 371 | + | Fre=-60 |
| 372 | - | p.TopSurface = 0 |
| 372 | + | else |
| 373 | - | p.BottomSurface = 0 |
| 373 | + | Deg=2 |
| 374 | - | p.Parent = model |
| 374 | + | Fre=60 |
| 375 | - | local m = Instance.new("BlockMesh")
|
| 375 | + | |
| 376 | - | m.Scale = Vector3.new(0.1, 0.05, 0.15) |
| 376 | + | local X=char.Torso.CFrame.x |
| 377 | - | m.Parent = p |
| 377 | + | for i=0,Fre,Deg do |
| 378 | - | local w = Instance.new("Weld")
|
| 378 | + | wait() |
| 379 | - | w.Part0 = p |
| 379 | + | local p=Instance.new("Part")
|
| 380 | - | w.Part1 = pm |
| 380 | + | p.Parent=Gourd |
| 381 | - | w.C0 = CFrame.new(0, 0.03, -0.275) |
| 381 | + | p.Size=Vector3.new(2,1,workspace.Base.Size.z) |
| 382 | - | w.C1 = CFrame.new() |
| 382 | + | p.BrickColor=Color |
| 383 | - | w.Parent = p |
| 383 | + | p.Anchored=true |
| 384 | - | local p = Instance.new("Part")
|
| 384 | + | p.CFrame=CFrame.new(X,0,workspace.Base.Position.z)*CFrame.new(-i,0,0) |
| 385 | - | p.Name = "ForeBarrel" |
| 385 | + | local m=Instance.new("BlockMesh")
|
| 386 | - | p.CanCollide = false |
| 386 | + | m.Parent=p |
| 387 | - | p.formFactor = "Symmetric" |
| 387 | + | m.Scale=Vector3.new(1,1.2,1.005) |
| 388 | - | p.Size = Vector3.new(1, 1, 1) |
| 388 | + | Delay(0,function() |
| 389 | - | p.BrickColor = GC |
| 389 | + | local p=p |
| 390 | - | p.Reflectance = GR |
| 390 | + | local m=m |
| 391 | - | p.Locked = true |
| 391 | + | for i=1,9,0.25 do |
| 392 | - | p.TopSurface = 0 |
| 392 | + | m.Scale=m.Scale+Vector3.new(0,.25,0) |
| 393 | - | p.BottomSurface = 0 |
| 393 | + | wait() |
| 394 | - | p.Parent = model |
| 394 | + | |
| 395 | - | local m = Instance.new("CylinderMesh")
|
| 395 | + | wait() |
| 396 | - | m.Scale = Vector3.new(0.36, 1.2, 0.36) |
| 396 | + | for i=1,9,0.25 do |
| 397 | - | m.Parent = p |
| 397 | + | m.Scale=m.Scale+Vector3.new(0,-.25,0) |
| 398 | - | local w = Instance.new("Weld")
|
| 398 | + | wait() |
| 399 | - | w.Part0 = p |
| 399 | + | |
| 400 | - | w.Part1 = pm |
| 400 | + | p:remove() |
| 401 | - | w.C0 = CFrame.new(0, 1.285, -0.04) |
| 401 | + | end) |
| 402 | - | w.C1 = CFrame.new() |
| 402 | + | for _,v in pairs(game.Players:GetPlayers()) do |
| 403 | - | w.Parent = p |
| 403 | + | if v.Character and v.Character:findFirstChild("Head") then
|
| 404 | - | local p = Instance.new("Part")
|
| 404 | + | if v.Character.Head.Position.y<(workspace.Base.Position.y+9.5) then |
| 405 | - | p.Name = "Rail" |
| 405 | + | if v.Character.Torso.Position.x<p.Position.x+p.Size.x/2 and v.Character.Torso.Position.x>p.Position.x-p.Size.x/2 then |
| 406 | - | p.CanCollide = false |
| 406 | + | Hit(v.Character.Head) |
| 407 | - | p.formFactor = "Symmetric" |
| 407 | + | |
| 408 | - | p.Size = Vector3.new(1, 1, 1) |
| 408 | + | |
| 409 | - | p.BrickColor = DC |
| 409 | + | |
| 410 | - | p.Locked = true |
| 410 | + | |
| 411 | - | p.TopSurface = 0 |
| 411 | + | |
| 412 | - | p.BottomSurface = 0 |
| 412 | + | |
| 413 | - | p.Parent = model |
| 413 | + | function Spike(mouse) |
| 414 | - | local m = Instance.new("BlockMesh")
|
| 414 | + | local Pos=char.Torso.Position |
| 415 | - | m.Scale = Vector3.new(0.36, 1, 0.16) |
| 415 | + | for ii=8,25,3 do |
| 416 | - | m.Parent = p |
| 416 | + | wait() |
| 417 | - | local w = Instance.new("Weld")
|
| 417 | + | for i=0,360,360/12 do |
| 418 | - | w.Part0 = p |
| 418 | + | local x = (ii) * math.sin(i) + Pos.x |
| 419 | - | w.Part1 = pm |
| 419 | + | local y = Pos.y-4 |
| 420 | - | w.C0 = CFrame.new(0, 1.19, -0.04) |
| 420 | + | local z = (ii)* math.cos (i) + Pos.z |
| 421 | - | w.C1 = CFrame.new() |
| 421 | + | local brick = Instance.new("Part")
|
| 422 | - | w.Parent = p |
| 422 | + | brick.Size=Vector3.new(1,1,1) |
| 423 | - | local p = Instance.new("Part")
|
| 423 | + | brick.Anchored=true |
| 424 | - | p.Name = "Rail" |
| 424 | + | brick.BrickColor=Color |
| 425 | - | p.CanCollide = false |
| 425 | + | brick.Parent=Gourd |
| 426 | - | p.formFactor = "Symmetric" |
| 426 | + | brick.CFrame = CFrame.new(x,y,z) |
| 427 | - | p.Size = Vector3.new(1, 1, 1) |
| 427 | + | brick.Touched:connect(Hit) |
| 428 | - | p.BrickColor = GC |
| 428 | + | local mesh=Instance.new("CylinderMesh")
|
| 429 | - | p.Reflectance = MR |
| 429 | + | mesh.Parent=brick |
| 430 | - | p.Locked = true |
| 430 | + | Delay(0,function() |
| 431 | - | p.TopSurface = 0 |
| 431 | + | local p=brick |
| 432 | - | p.BottomSurface = 0 |
| 432 | + | local m=mesh |
| 433 | - | p.Parent = model |
| 433 | + | for i=1,8 do |
| 434 | - | local m = Instance.new("BlockMesh")
|
| 434 | + | m.Scale=m.Scale+Vector3.new(0,.25,0) |
| 435 | - | m.Scale = Vector3.new(0.38, 0.5, 0.18) |
| 435 | + | p.CFrame=p.CFrame*CFrame.new(0,0.25,0) |
| 436 | - | m.Parent = p |
| 436 | + | wait() |
| 437 | - | local w = Instance.new("Weld")
|
| 437 | + | |
| 438 | - | w.Part0 = p |
| 438 | + | for i=1,10 do |
| 439 | - | w.Part1 = pm |
| 439 | + | p.Transparency=i/10 |
| 440 | - | w.C0 = CFrame.new(0, 0.938, -0.04) |
| 440 | + | wait(0.05) |
| 441 | - | w.C1 = CFrame.new() |
| 441 | + | |
| 442 | - | w.Parent = p |
| 442 | + | p:remove() |
| 443 | - | local p = Instance.new("Part")
|
| 443 | + | end) |
| 444 | - | p.Name = "Rail" |
| 444 | + | |
| 445 | - | p.CanCollide = false |
| 445 | + | for _,v in pairs(game.Players:GetPlayers()) do |
| 446 | - | p.formFactor = "Symmetric" |
| 446 | + | if v.Character and v.Character:findFirstChild("Torso") and (v.Character.Torso.Position-Pos).magnitude<ii then
|
| 447 | - | p.Size = Vector3.new(1, 1, 1) |
| 447 | + | Hit(v.Character.Torso) |
| 448 | - | p.BrickColor = GC |
| 448 | + | |
| 449 | - | p.Reflectance = MR |
| 449 | + | |
| 450 | - | p.Locked = true |
| 450 | + | wait(0.08) |
| 451 | - | p.TopSurface = 0 |
| 451 | + | |
| 452 | - | p.BottomSurface = 0 |
| 452 | + | |
| 453 | - | p.Parent = model |
| 453 | + | function Coffin(mouse) |
| 454 | - | local m = Instance.new("BlockMesh")
|
| 454 | + | if mouse.Target and game.Players:getPlayerFromCharacter(mouse.Target.Parent) then |
| 455 | - | m.Scale = Vector3.new(0.18, 2.08, 0.38) |
| 455 | + | me=mouse.Target.Parent |
| 456 | - | m.Parent = p |
| 456 | + | Delay(0,function() |
| 457 | - | local w = Instance.new("Weld")
|
| 457 | + | while me:findFirstChild("Torso") do
|
| 458 | - | w.Part0 = p |
| 458 | + | wait() |
| 459 | - | w.Part1 = pm |
| 459 | + | local p=Instance.new("Part")
|
| 460 | - | w.C0 = CFrame.new(0, 0.65, -0.04) |
| 460 | + | p.Size=Vector3.new(1,1,1) |
| 461 | - | w.C1 = CFrame.new() |
| 461 | + | p.BrickColor=Color |
| 462 | - | w.Parent = p |
| 462 | + | p.Anchored=true |
| 463 | - | local p = Instance.new("Part")
|
| 463 | + | p.CanCollide=false |
| 464 | - | p.Name = "Center" -------------- |
| 464 | + | p.Parent=me |
| 465 | - | p.CanCollide = false |
| 465 | + | p.CFrame=me.Torso.CFrame*CFrame.new(math.random(-8,8),math.random(-2,5),math.random(-8,8))*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)) |
| 466 | - | p.formFactor = "Symmetric" |
| 466 | + | local m=Instance.new("BlockMesh")
|
| 467 | - | p.Size = Vector3.new(1, 1, 1) |
| 467 | + | m.Scale=Vector3.new(0.35,0.35,0.35) |
| 468 | - | p.BrickColor = MC |
| 468 | + | m.Parent=p |
| 469 | - | p.Reflectance = MR |
| 469 | + | Delay(0,function() |
| 470 | - | p.Locked = true |
| 470 | + | local p=p |
| 471 | - | p.TopSurface = 0 |
| 471 | + | for i=1,5 do |
| 472 | - | p.BottomSurface = 0 |
| 472 | + | wait(0.05) |
| 473 | - | p.Parent = model |
| 473 | + | p.Transparency=i/5 |
| 474 | - | local m = Instance.new("CylinderMesh")
|
| 474 | + | |
| 475 | - | m.Scale = Vector3.new(0.32, 1.1, 0.32) |
| 475 | + | p:remove() |
| 476 | - | m.Parent = p |
| 476 | + | end) |
| 477 | - | local w = Instance.new("Weld")
|
| 477 | + | |
| 478 | - | w.Part0 = p |
| 478 | + | end) |
| 479 | - | w.Part1 = pm |
| 479 | + | BP=Instance.new("BodyPosition")
|
| 480 | - | w.C0 = CFrame.new(0, 0.14, -0.04) |
| 480 | + | BP.maxForce=Vector3.new(math.huge,math.huge,math.huge) |
| 481 | - | w.C1 = CFrame.new() |
| 481 | + | BP.position=me.Torso.Position+Vector3.new(0,2,0) |
| 482 | - | w.Parent = p |
| 482 | + | BP.Parent=me.Torso |
| 483 | - | local p = Instance.new("Part")
|
| 483 | + | b=Instance.new("Part")
|
| 484 | - | p.Name = "CHandleC" -------------- |
| 484 | + | b.Size=Vector3.new(8,1,8) |
| 485 | - | p.CanCollide = false |
| 485 | + | b.BottomSurface="Smooth" |
| 486 | - | p.formFactor = "Symmetric" |
| 486 | + | b.TopSurface="Smooth" |
| 487 | - | p.Size = Vector3.new(1, 1, 1) |
| 487 | + | b.BrickColor=Color |
| 488 | - | p.BrickColor = DC |
| 488 | + | b.CanCollide=false |
| 489 | - | p.Locked = true |
| 489 | + | m=Instance.new("BlockMesh")
|
| 490 | - | p.TopSurface = 0 |
| 490 | + | m.Parent=b |
| 491 | - | p.BottomSurface = 0 |
| 491 | + | m.Scale=Vector3.new(1,0.5,1) |
| 492 | - | p.Parent = model |
| 492 | + | b.Parent=me |
| 493 | - | local m = Instance.new("CylinderMesh")
|
| 493 | + | b:BreakJoints() |
| 494 | - | m.Scale = Vector3.new(0.32, 0.1, 0.32) |
| 494 | + | w=Instance.new("Weld")
|
| 495 | - | m.Parent = p |
| 495 | + | w.Parent=b |
| 496 | - | local w = Instance.new("Weld")
|
| 496 | + | w.Part0=me.Torso |
| 497 | - | w.Part0 = p |
| 497 | + | w.Part1=b |
| 498 | - | w.Part1 = pm |
| 498 | + | w.C0=CFrame.new(0,-3.5,0) |
| 499 | - | w.C0 = CFrame.new(0, -0.08, -0.38) * CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0) |
| 499 | + | for i=1,7,0.25 do |
| 500 | - | w.C1 = CFrame.new() |
| 500 | + | wait(0.075) |
| 501 | - | w.Parent = p |
| 501 | + | m.Scale=m.Scale+Vector3.new(0,0.25,0) |
| 502 | - | local p = Instance.new("Part")
|
| 502 | + | w.C0=w.C0*CFrame.new(0,0.25/2,0) |
| 503 | - | p.Name = "CHandleB" -------------- |
| 503 | + | BP.position=BP.position+Vector3.new(0,.75,0) |
| 504 | - | p.CanCollide = false |
| 504 | + | |
| 505 | - | p.formFactor = "Symmetric" |
| 505 | + | for i=1,2-(0.5/5),0.25/5 do |
| 506 | - | p.Size = Vector3.new(1, 1, 1) |
| 506 | + | m.Scale=m.Scale+Vector3.new(-.25/8,0,-.25/8) |
| 507 | - | p.BrickColor = DC |
| 507 | + | wait(0.05) |
| 508 | - | p.Transparency = 1 |
| 508 | + | |
| 509 | - | p.Locked = true |
| 509 | + | Hit(me.Head) |
| 510 | - | p.TopSurface = 0 |
| 510 | + | Hit(me.Torso) |
| 511 | - | p.BottomSurface = 0 |
| 511 | + | |
| 512 | - | p.Parent = model |
| 512 | + | |
| 513 | - | local m = Instance.new("CylinderMesh")
|
| 513 | + | function Cage(mouse) |
| 514 | - | m.Scale = Vector3.new(0.32, 0.1, 0.32) |
| 514 | + | if mouse.Target then |
| 515 | - | m.Parent = p |
| 515 | + | pos=mouse.Hit |
| 516 | - | local w = Instance.new("Weld")
|
| 516 | + | for ii=0,360,360/6 do |
| 517 | - | w.Part0 = p |
| 517 | + | wait() |
| 518 | - | w.Part1 = pm |
| 518 | + | for i=0,360/10 do |
| 519 | - | w.C0 = CFrame.new(0, -0.08, -0.72) * CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0) |
| 519 | + | local p=Instance.new("Part")
|
| 520 | - | w.C1 = CFrame.new() |
| 520 | + | p.CFrame=pos*CFrame.new(math.cos(i)*8,math.sin(i)*8*3/i,0)*CFrame.Angles(math.rad(360/ii),math.rad(360/ii),0) |
| 521 | - | w.Parent = p |
| 521 | + | p.Anchored=true |
| 522 | - | local p = Instance.new("Part")
|
| 522 | + | p.BrickColor=Color |
| 523 | - | p.Name = "CHandleB1" -------------- |
| 523 | + | p.Parent=Gourd |
| 524 | - | p.CanCollide = false |
| 524 | + | p.Size=Vector3.new(1,4,4) |
| 525 | - | p.formFactor = "Symmetric" |
| 525 | + | Delay(5,function() |
| 526 | - | p.Size = Vector3.new(1, 1, 1) |
| 526 | + | p:remove() |
| 527 | - | p.BrickColor = DC |
| 527 | + | end) |
| 528 | - | p.Transparency = 1 |
| 528 | + | |
| 529 | - | p.Locked = true |
| 529 | + | |
| 530 | - | p.TopSurface = 0 |
| 530 | + | |
| 531 | - | p.BottomSurface = 0 |
| 531 | + | |
| 532 | - | p.Parent = model |
| 532 | + | |
| 533 | - | local m = Instance.new("BlockMesh")
|
| 533 | + | wep={Stream,Def,Bur,Shift,Wave,Spike,Coffin,Cage}
|
| 534 | - | m.Scale = Vector3.new(0.15, 0.8, 0.1) |
| 534 | + | name={"Sand Stream","Manual Defence","Sand Burial","Sand Shift","Sand Tsunami","Sand Spikes","Sand Coffin","Sand Cage"}
|
| 535 | - | m.Parent = p |
| 535 | + | function CheckAdd() |
| 536 | - | local w = Instance.new("Weld")
|
| 536 | + | if (Mode+1)~=(#wep+1) then |
| 537 | - | w.Part0 = p |
| 537 | + | Mode=Mode+1 |
| 538 | - | w.Part1 = pm |
| 538 | + | Hopper.Name=name[Mode].."("..Mode..")"
|
| 539 | - | w.C0 = CFrame.new(0, -0.3, 0.08) |
| 539 | + | elseif (Mode+1)==(#wep+1) then |
| 540 | - | w.C1 = CFrame.new() |
| 540 | + | Mode=1 |
| 541 | - | w.Parent = p |
| 541 | + | Hopper.Name=name[Mode].."("..Mode..")"
|
| 542 | - | local p = Instance.new("Part")
|
| 542 | + | |
| 543 | - | p.Name = "Bolt" -------------- |
| 543 | + | |
| 544 | - | p.CanCollide = false |
| 544 | + | function CheckSub() |
| 545 | - | p.formFactor = "Symmetric" |
| 545 | + | if (Mode-1)==0 or (Mode-1)<0 then |
| 546 | - | p.Size = Vector3.new(1, 1, 1) |
| 546 | + | Mode=#wep |
| 547 | - | p.BrickColor = BrickColor.new("Dark stone grey")
|
| 547 | + | Hopper.Name=name[Mode].."("..Mode..")"
|
| 548 | - | p.Locked = true |
| 548 | + | elseif (Mode-1)~=0 then |
| 549 | - | p.TopSurface = 0 |
| 549 | + | Mode=Mode-1 |
| 550 | - | p.BottomSurface = 0 |
| 550 | + | Hopper.Name=name[Mode].."("..Mode..")"
|
| 551 | - | p.Parent = model |
| 551 | + | |
| 552 | - | local m = Instance.new("CylinderMesh")
|
| 552 | + | |
| 553 | - | m.Name = "Mesh" |
| 553 | + | function KeyDown(key) |
| 554 | - | m.Scale = Vector3.new(0.14, 0.3, 0.14) |
| 554 | + | if key=="c" then |
| 555 | - | m.Offset = Vector3.new(0, 0, 0) |
| 555 | + | CheckAdd() |
| 556 | - | m.Parent = p |
| 556 | + | elseif key=="x" then |
| 557 | - | local w = Instance.new("Weld")
|
| 557 | + | Mode=1 |
| 558 | - | w.Part0 = p |
| 558 | + | Hopper.Name=name[1].."("..Mode..")"
|
| 559 | - | w.Part1 = pm |
| 559 | + | elseif key=="z" then |
| 560 | - | w.C0 = CFrame.new(-0.1, 0.4, -0.04) |
| 560 | + | CheckSub() |
| 561 | - | w.C1 = CFrame.new() |
| 561 | + | |
| 562 | - | w.Parent = p |
| 562 | + | |
| 563 | - | local p = Instance.new("Part")
|
| 563 | + | Mode=0 |
| 564 | - | p.Name = "DustCover" -------------- |
| 564 | + | Up=false |
| 565 | - | p.CanCollide = false |
| 565 | + | Sand=true |
| 566 | - | p.formFactor = "Symmetric" |
| 566 | + | Hopper.Selected:connect(function(mouse) |
| 567 | - | p.Size = Vector3.new(1, 1, 1) |
| 567 | + | Sand=true |
| 568 | - | p.BrickColor = DC |
| 568 | + | Gourd=char.Gourd |
| 569 | - | p.Locked = true |
| 569 | + | mouse.KeyDown:connect(KeyDown) |
| 570 | - | p.TopSurface = 0 |
| 570 | + | mouse.Button1Down:connect(function() |
| 571 | - | p.BottomSurface = 0 |
| 571 | + | Up=false |
| 572 | - | p.Parent = model |
| 572 | + | coroutine.resume(coroutine.create(function() wep[Mode](mouse) end)) |
| 573 | - | local m = Instance.new("BlockMesh")
|
| 573 | + | end) |
| 574 | - | m.Name = "Mesh" |
| 574 | + | mouse.Button1Up:connect(function() Up=true end) |
| 575 | - | m.Scale = Vector3.new(0.14, 0.34, 0.14) |
| 575 | + | mouse.Icon = "rbxasset://textures\\GunCursor.png" |
| 576 | - | m.Offset = Vector3.new(0, 0, 0) |
| 576 | + | Kill=char.Humanoid.Died:connect(function() |
| 577 | - | m.Parent = p |
| 577 | + | wait() |
| 578 | - | local w = Instance.new("Weld")
|
| 578 | + | if char:findFirstChild("Head") then
|
| 579 | - | w.Part0 = p |
| 579 | + | m=char.Head |
| 580 | - | w.Part1 = pm |
| 580 | + | elseif char:findFirstChild("Torso") then
|
| 581 | - | w.C0 = CFrame.new(-0.105, 0.4, -0.06) * CFrame.fromEulerAnglesXYZ(0, math.rad(-6), 0) |
| 581 | + | m=char.Torso |
| 582 | - | w.C1 = CFrame.new() |
| 582 | + | else |
| 583 | - | w.Parent = p |
| 583 | + | return |
| 584 | - | local p = Instance.new("Part")
|
| 584 | + | |
| 585 | - | p.Name = "Barrel Support" |
| 585 | + | local p=Instance.new("Part")
|
| 586 | - | p.formFactor = "Symmetric" |
| 586 | + | p.Size=Vector3.new(1,1,1) |
| 587 | - | p.Size = Vector3.new(1, 1, 1) |
| 587 | + | p.BrickColor=Color |
| 588 | - | p.BrickColor = DC |
| 588 | + | p.Anchored=true |
| 589 | - | p.Reflectance = MR |
| 589 | + | p.Transparency=1 |
| 590 | - | p.CanCollide = false |
| 590 | + | p.CanCollide=false |
| 591 | - | p.Locked = true |
| 591 | + | p.Parent=char |
| 592 | - | p.TopSurface = 0 |
| 592 | + | local me=Instance.new("CylinderMesh")
|
| 593 | - | p.BottomSurface = 0 |
| 593 | + | me.Scale=Vector3.new(1,1.1,1) |
| 594 | - | p.Parent = model |
| 594 | + | me.Parent=p |
| 595 | - | local m = Instance.new("SpecialMesh")
|
| 595 | + | p.CFrame=CFrame.new(m.CFrame.x,workspace.Base.CFrame.y,m.CFrame.z) |
| 596 | - | m.MeshType = "Sphere" |
| 596 | + | for i=1,100 do |
| 597 | - | m.Scale = Vector3.new(0.24, 0.24, 0.24) |
| 597 | + | local me=me |
| 598 | - | m.Parent = p |
| 598 | + | local p=p |
| 599 | - | local w = Instance.new("Weld")
|
| 599 | + | wait() |
| 600 | - | w.Part0 = p |
| 600 | + | me.Scale=me.Scale+Vector3.new(.5,0,.5) |
| 601 | - | w.Part1 = pm |
| 601 | + | p.Transparency=i/200 --100? |
| 602 | - | w.C0 = CFrame.new(0, 1.88, -0.04) |
| 602 | + | |
| 603 | - | w.C1 = CFrame.new() |
| 603 | + | for _,v in pairs(game.Players:GetPlayers()) do |
| 604 | - | w.Parent = p |
| 604 | + | if v.Character and v.Name~=Name and (v.Character.Torso.Position-p.Position).magnitude<51 then |
| 605 | - | local p = Instance.new("Part")
|
| 605 | + | pcall(function() Hit(v.Character.Head) end) |
| 606 | - | p.Name = "Barrel 1" |
| 606 | + | |
| 607 | - | p.formFactor = "Symmetric" |
| 607 | + | |
| 608 | - | p.Size = Vector3.new(1, 1, 1) |
| 608 | + | p:remove() |
| 609 | - | p.BrickColor = DC |
| 609 | + | end) |
| 610 | - | p.Reflectance = MR |
| 610 | + | while Sand do |
| 611 | - | p.CanCollide = false |
| 611 | + | wait(0.05) |
| 612 | - | p.Locked = true |
| 612 | + | local p=Instance.new("Part")
|
| 613 | - | p.TopSurface = 0 |
| 613 | + | p.Size=Vector3.new(1,1,1) |
| 614 | - | p.BottomSurface = 0 |
| 614 | + | p.BrickColor=Color |
| 615 | - | p.Parent = model |
| 615 | + | p.Anchored=true |
| 616 | - | local m = Instance.new("CylinderMesh")
|
| 616 | + | p.CanCollide=false |
| 617 | - | m.Scale = Vector3.new(0.15, 0.8, 0.15) |
| 617 | + | p.Parent=char |
| 618 | - | m.Parent = p |
| 618 | + | p.CFrame=char.Torso.CFrame*CFrame.new(math.random(-7,7),math.random(-2,5),math.random(-7,7))*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)) |
| 619 | - | local w = Instance.new("Weld")
|
| 619 | + | p.Touched:connect(Hit) |
| 620 | - | w.Part0 = p |
| 620 | + | local m=Instance.new("BlockMesh")
|
| 621 | - | w.Part1 = pm |
| 621 | + | m.Scale=Vector3.new(0.15,0.15,0.15) |
| 622 | - | w.C0 = CFrame.new(0, 2.2, -0.04) |
| 622 | + | m.Parent=p |
| 623 | - | w.C1 = CFrame.new() |
| 623 | + | Delay(0,function() |
| 624 | - | w.Parent = p |
| 624 | + | local p=p |
| 625 | - | local p = Instance.new("Part")
|
| 625 | + | for i=1,5 do |
| 626 | - | p.Name = "Hole" |
| 626 | + | wait(0.05) |
| 627 | - | p.formFactor = "Symmetric" |
| 627 | + | p.Transparency=i/5 |
| 628 | - | p.Size = Vector3.new(1, 1, 1) |
| 628 | + | |
| 629 | - | p.BrickColor = BrickColor.new("Really black")
|
| 629 | + | p:remove() |
| 630 | - | p.CanCollide = false |
| 630 | + | end) |
| 631 | - | p.Locked = true |
| 631 | + | |
| 632 | - | p.TopSurface = 0 |
| 632 | + | end) |
| 633 | - | p.BottomSurface = 0 |
| 633 | + | Hopper.Deselected:connect(function() |
| 634 | - | p.Parent = model |
| 634 | + | pcall(function() |
| 635 | - | local m = Instance.new("CylinderMesh")
|
| 635 | + | Sand=false |
| 636 | - | m.Scale = Vector3.new(0.12, 0.4, 0.12) |
| 636 | + | Kill:disconnect() |
| 637 | - | m.Parent = p |
| 637 | + | end) |
| 638 | - | local w = Instance.new("Weld")
|
| 638 | + | end) |
| 639 | - | w.Part0 = p |
| 639 | + | function Hit(p) |
| 640 | - | w.Part1 = pm |
| 640 | + | if p.Parent.Name~=Name and p.Parent.Parent.Name~=Name and p.Name~="Base" and p.Name~="Sand" and p.Parent then |
| 641 | - | w.C0 = CFrame.new(0, 2.504, -0.04) |
| 641 | + | Delay(0,function() |
| 642 | - | w.C1 = CFrame.new() |
| 642 | + | p.Anchored=true |
| 643 | - | w.Parent = p |
| 643 | + | p.Name="Sand" |
| 644 | - | local p = Instance.new("Part")
|
| 644 | + | p.BrickColor=Color |
| 645 | - | if silenced == false then |
| 645 | + | for i=1,5 do |
| 646 | - | p.Name = "Muzzle" |
| 646 | + | p.Transparency=i/5 |
| 647 | - | else |
| 647 | + | wait(0.1) |
| 648 | - | p.Name = "Muzzle 2" |
| 648 | + | |
| 649 | - | end |
| 649 | + | p:remove() |
| 650 | - | p.formFactor = "Symmetric" |
| 650 | + | end) |
| 651 | - | p.Size = Vector3.new(1, 1, 1) |
| 651 | + | |
| 652 | - | p.BrickColor = DC |
| 652 | + |