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| 1 | local runService = game:GetService("RunService")
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| 2 | ||
| 3 | ||
| 4 | local tool = script.Parent | |
| 5 | local handle = tool.Handle | |
| 6 | local spraySound = handle.SpraySound | |
| 7 | local sprayParticle = handle.Nozzle.SprayParticle | |
| 8 | ||
| 9 | ||
| 10 | local shooting = false | |
| 11 | local shootTimer = 0 | |
| 12 | ||
| 13 | ||
| 14 | local player | |
| 15 | ||
| 16 | ||
| 17 | script.Parent.Equipped:Connect(function() | |
| 18 | local found = game:GetService("Players"):GetPlayerFromCharacter(tool.Parent)
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| 19 | if found ~= nil then | |
| 20 | player = found | |
| 21 | end | |
| 22 | end) | |
| 23 | ||
| 24 | ||
| 25 | script.Start.OnServerEvent:Connect(function(sender) | |
| 26 | if sender == player then | |
| 27 | shooting = true | |
| 28 | ||
| 29 | ||
| 30 | spraySound.TimePosition = 0 | |
| 31 | spraySound:Play() | |
| 32 | sprayParticle.Enabled = true | |
| 33 | ||
| 34 | ||
| 35 | shootTimer = 0 | |
| 36 | end | |
| 37 | end) | |
| 38 | ||
| 39 | ||
| 40 | script.Stop.OnServerEvent:Connect(function(sender) | |
| 41 | if sender == player then | |
| 42 | shooting = false | |
| 43 | spraySound.TimePosition = 2.6 | |
| 44 | sprayParticle.Enabled = false | |
| 45 | ||
| 46 | ||
| 47 | local nozzle = handle.Nozzle | |
| 48 | local newNozzle = nozzle:Clone() | |
| 49 | newNozzle.Parent = handle | |
| 50 | nozzle.Parent = workspace.Terrain | |
| 51 | nozzle.Position = Vector3.new(0, -10000, 0) | |
| 52 | sprayParticle = newNozzle.SprayParticle | |
| 53 | ||
| 54 | ||
| 55 | game:GetService("Debris"):AddItem(nozzle, 5)
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| 56 | end | |
| 57 | end) |