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| 1 | -- Objects | |
| 2 | ||
| 3 | local ScreenGui = Instance.new("ScreenGui")
| |
| 4 | local Body = Instance.new("Frame")
| |
| 5 | local TextButton = Instance.new("TextButton")
| |
| 6 | local TextButton_2 = Instance.new("TextButton")
| |
| 7 | local TextLabel = Instance.new("TextLabel")
| |
| 8 | local TextButton_3 = Instance.new("TextButton")
| |
| 9 | local TextButton_4 = Instance.new("TextButton")
| |
| 10 | ||
| 11 | -- Properties | |
| 12 | ||
| 13 | ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui | |
| 14 | ||
| 15 | Body.Name = "Body" | |
| 16 | Body.Parent = ScreenGui | |
| 17 | Body.BackgroundColor3 = Color3.new(0, 0, 1) | |
| 18 | Body.Position = UDim2.new(-0.0111642741, 0, 0.169977918, 0) | |
| 19 | Body.Size = UDim2.new(0, 234, 0, 210) | |
| 20 | ||
| 21 | - | TextButton.Parent = Body |
| 21 | + | |
| 22 | - | TextButton.BackgroundColor3 = Color3.new(0.333333, 1, 0) |
| 22 | + | |
| 23 | - | TextButton.Position = UDim2.new(0.02991453, 0, 0.163461536, 0) |
| 23 | + | |
| 24 | - | TextButton.Size = UDim2.new(0, 83, 0, 50) |
| 24 | + | |
| 25 | - | TextButton.Font = Enum.Font.SourceSans |
| 25 | + | |
| 26 | - | TextButton.Text = "Ban Hammer v1" |
| 26 | + | |
| 27 | - | TextButton.TextColor3 = Color3.new(0, 0, 0) |
| 27 | + | |
| 28 | - | TextButton.TextSize = 14 |
| 28 | + | |
| 29 | - | Ban Hammer v1.MouseButton1Down:connect(function() |
| 29 | + | |
| 30 | TextButton_2.TextSize = 14 | |
| 31 | - | --By quuisiYT(quu#9149) |
| 31 | + | |
| 32 | - | Player=game:GetService("Players").LocalPlayer
|
| 32 | + | |
| 33 | - | Character=Player.Character |
| 33 | + | |
| 34 | - | char = Character |
| 34 | + | |
| 35 | - | local scream = Instance.new("Sound",char.Torso)
|
| 35 | + | |
| 36 | - | scream.SoundId = "rbxassetid://901030512" |
| 36 | + | |
| 37 | - | scream.Volume = 100 |
| 37 | + | |
| 38 | - | local omg = Instance.new("Sound",char.Torso)
|
| 38 | + | |
| 39 | - | omg.SoundId = "rbxassetid://1090126885" |
| 39 | + | |
| 40 | - | omg.Volume = 1000 |
| 40 | + | |
| 41 | - | local ban2 = Instance.new("Sound",char.Torso)
|
| 41 | + | |
| 42 | - | ban2.SoundId = "rbxassetid://135925117" |
| 42 | + | |
| 43 | - | ban2.Volume = 100 |
| 43 | + | |
| 44 | PlayerGui = Player.PlayerGui | |
| 45 | - | ban.SoundId = "rbxassetid://948494432" |
| 45 | + | |
| 46 | - | ban.Volume = 100 |
| 46 | + | |
| 47 | Character = Player.Character | |
| 48 | Humanoid = Character.Humanoid | |
| 49 | Mouse = Player:GetMouse() | |
| 50 | RootPart = Character["HumanoidRootPart"] | |
| 51 | Torso = Character["Torso"] | |
| 52 | Head = Character["Head"] | |
| 53 | RightArm = Character["Right Arm"] | |
| 54 | LeftArm = Character["Left Arm"] | |
| 55 | - | local banw = Instance.new("Weld",banh)
|
| 55 | + | |
| 56 | - | banw.Part0 = banh |
| 56 | + | |
| 57 | - | banw.Part1 = char["Right Arm"] |
| 57 | + | |
| 58 | - | banw.C0 = CFrame.new(0.0185670853, -1.69550169, -1.06726038, -0.997520506, 0.00503299711, 0.0701959729, -0.0702080429, -0.00226099929, -0.997529864, -0.00486185262, -0.999984622, 0.00260874978) |
| 58 | + | |
| 59 | - | PlayerGui=Player.PlayerGui |
| 59 | + | |
| 60 | - | Backpack=Player.Backpack |
| 60 | + | |
| 61 | - | Torso=Character.Torso |
| 61 | + | |
| 62 | - | Head=Character.Head |
| 62 | + | |
| 63 | - | Humanoid=Character.Humanoid |
| 63 | + | |
| 64 | - | m=Instance.new('Model',Character)
|
| 64 | + | |
| 65 | - | LeftArm=Character["Left Arm"] |
| 65 | + | |
| 66 | - | LeftLeg=Character["Left Leg"] |
| 66 | + | |
| 67 | - | RightArm=Character["Right Arm"] |
| 67 | + | |
| 68 | - | RightLeg=Character["Right Leg"] |
| 68 | + | |
| 69 | - | LS=Torso["Left Shoulder"] |
| 69 | + | |
| 70 | - | LH=Torso["Left Hip"] |
| 70 | + | |
| 71 | - | RS=Torso["Right Shoulder"] |
| 71 | + | |
| 72 | - | RH=Torso["Right Hip"] |
| 72 | + | |
| 73 | - | Face = Head.face |
| 73 | + | |
| 74 | - | Neck=Torso.Neck |
| 74 | + | |
| 75 | - | it=Instance.new |
| 75 | + | |
| 76 | - | attacktype=1 |
| 76 | + | |
| 77 | - | vt=Vector3.new |
| 77 | + | |
| 78 | - | cf=CFrame.new |
| 78 | + | |
| 79 | - | euler=CFrame.fromEulerAnglesXYZ |
| 79 | + | |
| 80 | - | angles=CFrame.Angles |
| 80 | + | |
| 81 | - | cloaked=false |
| 81 | + | |
| 82 | - | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
| 82 | + | |
| 83 | - | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
| 83 | + | |
| 84 | - | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) |
| 84 | + | |
| 85 | - | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) |
| 85 | + | |
| 86 | - | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) |
| 86 | + | |
| 87 | - | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) |
| 87 | + | |
| 88 | - | RootPart=Character.HumanoidRootPart |
| 88 | + | |
| 89 | - | RootJoint=RootPart.RootJoint |
| 89 | + | |
| 90 | - | RootCF=euler(-1.57,0,3.14) |
| 90 | + | |
| 91 | - | attack = false |
| 91 | + | |
| 92 | - | attackdebounce = false |
| 92 | + | |
| 93 | - | deb=false |
| 93 | + | |
| 94 | - | equipped=true |
| 94 | + | |
| 95 | - | hand=false |
| 95 | + | |
| 96 | - | MMouse=nil |
| 96 | + | |
| 97 | - | combo=0 |
| 97 | + | |
| 98 | - | mana=0 |
| 98 | + | |
| 99 | - | trispeed=1 |
| 99 | + | |
| 100 | - | pathtrans=.7 |
| 100 | + | |
| 101 | - | attackmode='none' |
| 101 | + | |
| 102 | - | local idle=0 |
| 102 | + | |
| 103 | - | local Anim="Idle" |
| 103 | + | |
| 104 | - | local Effects={}
|
| 104 | + | |
| 105 | - | local gun=false |
| 105 | + | |
| 106 | - | local shoot=false |
| 106 | + | |
| 107 | - | player=nil |
| 107 | + | |
| 108 | - | cloak=false |
| 108 | + | |
| 109 | - | lightcolor='Bright blue' |
| 109 | + | |
| 110 | NEWPART.Locked = true | |
| 111 | - | local Color1=Torso.BrickColor |
| 111 | + | |
| 112 | if ANCHOR == false then | |
| 113 | NEWPART.Anchored = false | |
| 114 | - | mouse=Player:GetMouse() |
| 114 | + | |
| 115 | - | --save shoulders |
| 115 | + | |
| 116 | - | RSH, LSH=nil, nil |
| 116 | + | |
| 117 | - | --welds |
| 117 | + | |
| 118 | - | RW, LW=Instance.new("Weld"), Instance.new("Weld")
|
| 118 | + | |
| 119 | - | RW.Name="Right Shoulder" LW.Name="Left Shoulder" |
| 119 | + | |
| 120 | - | LH=Torso["Left Hip"] |
| 120 | + | |
| 121 | - | RH=Torso["Right Hip"] |
| 121 | + | |
| 122 | - | TorsoColor=Torso.BrickColor |
| 122 | + | |
| 123 | - | function NoOutline(Part) |
| 123 | + | |
| 124 | - | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 |
| 124 | + | |
| 125 | --//=================================\\ | |
| 126 | --|| CUSTOMIZATION | |
| 127 | --\\=================================// | |
| 128 | ||
| 129 | - | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) |
| 129 | + | |
| 130 | - | local fp=it("Part")
|
| 130 | + | |
| 131 | - | fp.formFactor=formfactor |
| 131 | + | |
| 132 | - | fp.Parent=parent |
| 132 | + | |
| 133 | - | fp.Reflectance=reflectance |
| 133 | + | |
| 134 | - | fp.Transparency=transparency |
| 134 | + | |
| 135 | - | fp.CanCollide=false |
| 135 | + | |
| 136 | - | fp.Locked=true |
| 136 | + | |
| 137 | - | fp.BrickColor=brickcolor |
| 137 | + | |
| 138 | - | fp.Name=name |
| 138 | + | |
| 139 | - | fp.Size=size |
| 139 | + | |
| 140 | - | fp.Position=Torso.Position |
| 140 | + | |
| 141 | - | NoOutline(fp) |
| 141 | + | |
| 142 | - | fp.Material="SmoothPlastic" |
| 142 | + | |
| 143 | - | fp:BreakJoints() |
| 143 | + | |
| 144 | - | return fp |
| 144 | + | |
| 145 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 146 | weldd.Parent = a | |
| 147 | return weldd | |
| 148 | - | local mesh=it(Mesh) |
| 148 | + | |
| 149 | - | mesh.Parent=part |
| 149 | + | |
| 150 | - | if Mesh=="SpecialMesh" then |
| 150 | + | |
| 151 | - | mesh.MeshType=meshtype |
| 151 | + | |
| 152 | - | if meshid~="nil" then |
| 152 | + | |
| 153 | - | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid |
| 153 | + | |
| 154 | acs.Size = Vector3.new(0,0,0) | |
| 155 | acs.CFrame = attachmentpart.CFrame | |
| 156 | - | mesh.Offset=offset |
| 156 | + | |
| 157 | - | mesh.Scale=scale |
| 157 | + | |
| 158 | - | return mesh |
| 158 | + | |
| 159 | meshs.MeshId = mesh | |
| 160 | meshs.TextureId = texture | |
| 161 | - | function weld(parent,part0,part1,c0) |
| 161 | + | |
| 162 | - | local weld=it("Weld")
|
| 162 | + | |
| 163 | - | weld.Parent=parent |
| 163 | + | |
| 164 | - | weld.Part0=part0 |
| 164 | + | |
| 165 | - | weld.Part1=part1 |
| 165 | + | |
| 166 | - | weld.C0=c0 |
| 166 | + | |
| 167 | - | return weld |
| 167 | + | |
| 168 | if TYPE == "Gem" then | |
| 169 | local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0)) | |
| 170 | - | local Color1=Torso.BrickColor |
| 170 | + | |
| 171 | acs.CanCollide = false | |
| 172 | acs.CFrame = PART.CFrame | |
| 173 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
| |
| 174 | weldBetween(PART,acs) | |
| 175 | elseif TYPE == "Skull" then | |
| 176 | - | Player=game:GetService('Players').LocalPlayer
|
| 176 | + | |
| 177 | - | Character=Player.Character |
| 177 | + | |
| 178 | - | Mouse=Player:GetMouse() |
| 178 | + | |
| 179 | - | m=Instance.new('Model',Character)
|
| 179 | + | |
| 180 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
| |
| 181 | weldBetween(PART,acs) | |
| 182 | - | local function weldBetween(a, b) |
| 182 | + | |
| 183 | - | local weldd = Instance.new("ManualWeld")
|
| 183 | + | |
| 184 | - | weldd.Part0 = a |
| 184 | + | |
| 185 | - | weldd.Part1 = b |
| 185 | + | |
| 186 | - | weldd.C0 = CFrame.new() |
| 186 | + | |
| 187 | - | weldd.C1 = b.CFrame:inverse() * a.CFrame |
| 187 | + | |
| 188 | - | weldd.Parent = a |
| 188 | + | |
| 189 | - | return weldd |
| 189 | + | |
| 190 | end | |
| 191 | - | |
| 191 | + | |
| 192 | - | it=Instance.new |
| 192 | + | |
| 193 | - | |
| 193 | + | |
| 194 | - | function nooutline(part) |
| 194 | + | |
| 195 | - | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 |
| 195 | + | |
| 196 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 197 | - | |
| 197 | + | |
| 198 | - | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) |
| 198 | + | |
| 199 | - | local fp=it("Part")
|
| 199 | + | |
| 200 | - | fp.formFactor=formfactor |
| 200 | + | |
| 201 | - | fp.Parent=parent |
| 201 | + | |
| 202 | - | fp.Reflectance=reflectance |
| 202 | + | |
| 203 | - | fp.Transparency=transparency |
| 203 | + | |
| 204 | - | fp.CanCollide=false |
| 204 | + | |
| 205 | - | fp.Locked=true |
| 205 | + | |
| 206 | - | fp.BrickColor=BrickColor.new(tostring(brickcolor)) |
| 206 | + | |
| 207 | - | fp.Name=name |
| 207 | + | |
| 208 | - | fp.Size=size |
| 208 | + | |
| 209 | - | fp.Position=Character.Torso.Position |
| 209 | + | |
| 210 | - | nooutline(fp) |
| 210 | + | |
| 211 | - | fp.Material=material |
| 211 | + | |
| 212 | - | fp:BreakJoints() |
| 212 | + | |
| 213 | - | return fp |
| 213 | + | |
| 214 | local VALUE1 = false | |
| 215 | - | |
| 215 | + | |
| 216 | - | function mesh(Mesh,part,meshtype,meshid,offset,scale) |
| 216 | + | |
| 217 | - | local mesh=it(Mesh) |
| 217 | + | |
| 218 | - | mesh.Parent=part |
| 218 | + | |
| 219 | - | if Mesh=="SpecialMesh" then |
| 219 | + | |
| 220 | - | mesh.MeshType=meshtype |
| 220 | + | |
| 221 | - | mesh.MeshId=meshid |
| 221 | + | |
| 222 | WEAPONGUI.Name = "Weapon GUI" | |
| 223 | - | mesh.Offset=offset |
| 223 | + | |
| 224 | - | mesh.Scale=scale |
| 224 | + | |
| 225 | - | return mesh |
| 225 | + | |
| 226 | Delete.Name = "Banlist" | |
| 227 | - | |
| 227 | + | |
| 228 | - | function weld(parent,part0,part1,c0,c1) |
| 228 | + | |
| 229 | - | local weld=it("Weld")
|
| 229 | + | |
| 230 | - | weld.Parent=parent |
| 230 | + | |
| 231 | - | weld.Part0=part0 |
| 231 | + | |
| 232 | - | weld.Part1=part1 |
| 232 | + | |
| 233 | - | weld.C0=c0 |
| 233 | + | |
| 234 | - | weld.C1=c1 |
| 234 | + | |
| 235 | - | return weld |
| 235 | + | |
| 236 | ||
| 237 | local SKILLTEXTCOLOR = C3(0,0,0) | |
| 238 | ||
| 239 | --//=================================\\ | |
| 240 | --\\=================================// | |
| 241 | ||
| 242 | ||
| 243 | --//=================================\\ | |
| 244 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
| 245 | --\\=================================// | |
| 246 | - | -------------------------------- |
| 246 | + | |
| 247 | - | local p = game.Players.LocalPlayer |
| 247 | + | |
| 248 | - | local char = p.Character |
| 248 | + | |
| 249 | - | local mouse = p:GetMouse() |
| 249 | + | |
| 250 | - | local larm = char["Left Arm"] |
| 250 | + | |
| 251 | - | local rarm = char["Right Arm"] |
| 251 | + | |
| 252 | - | local lleg = char["Left Leg"] |
| 252 | + | |
| 253 | - | local rleg = char["Right Leg"] |
| 253 | + | |
| 254 | allowframeloss = false | |
| 255 | - | local torso = char.Torso |
| 255 | + | |
| 256 | lastframe = tick() | |
| 257 | - | local cam = game.Workspace.CurrentCamera |
| 257 | + | |
| 258 | ||
| 259 | - | local deb = false |
| 259 | + | |
| 260 | - | local shot = 0 |
| 260 | + | |
| 261 | - | local debris=game:service"Debris" |
| 261 | + | |
| 262 | - | local l = game:GetService("Lighting")
|
| 262 | + | |
| 263 | - | local rs = game:GetService("RunService").RenderStepped
|
| 263 | + | |
| 264 | - | ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
|
| 264 | + | |
| 265 | - | math.randomseed(os.time()) |
| 265 | + | |
| 266 | - | for i,v in pairs(char:children()) do |
| 266 | + | |
| 267 | - | if v:IsA("Hat") then
|
| 267 | + | |
| 268 | - | v:Destroy() |
| 268 | + | |
| 269 | lastframe = tick() | |
| 270 | end | |
| 271 | - | for i,v in pairs (hed:GetChildren()) do |
| 271 | + | |
| 272 | - | if v:IsA("Sound") then
|
| 272 | + | |
| 273 | - | v:Destroy() |
| 273 | + | |
| 274 | tf = tf - frame * math.floor(tf / frame) | |
| 275 | end | |
| 276 | - | ---------------------------------------------------- |
| 276 | + | |
| 277 | - | z = Instance.new("Sound", torso)
|
| 277 | + | |
| 278 | - | z.SoundId = "rbxassetid://606241996" -- Put Music ID Here. |
| 278 | + | |
| 279 | - | z.Looped = true |
| 279 | + | |
| 280 | - | z.Volume = 1 |
| 280 | + | |
| 281 | - | wait(.1) |
| 281 | + | |
| 282 | - | z:Play() |
| 282 | + | |
| 283 | - | ----------------------------------------------------- |
| 283 | + | |
| 284 | - | Debounces = {
|
| 284 | + | |
| 285 | - | CanAttack = true; |
| 285 | + | |
| 286 | - | NoIdl = false; |
| 286 | + | |
| 287 | - | Slashing = false; |
| 287 | + | |
| 288 | - | Slashed = false; |
| 288 | + | |
| 289 | - | RPunch = false; |
| 289 | + | |
| 290 | - | RPunched = false; |
| 290 | + | |
| 291 | - | LPunch = false; |
| 291 | + | |
| 292 | - | LPunched = false; |
| 292 | + | |
| 293 | ||
| 294 | - | local Touche = {char.Name, }
|
| 294 | + | |
| 295 | - | ---------------------------------------------------- |
| 295 | + | |
| 296 | - | ---------------------------------------------------- |
| 296 | + | |
| 297 | - | ---------------------------------------------------- |
| 297 | + | |
| 298 | - | local LocalPlayer = game:GetService("Players").LocalPlayer
|
| 298 | + | |
| 299 | - | local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait() |
| 299 | + | |
| 300 | ||
| 301 | function NegativeAngle(NUMBER) | |
| 302 | - | local LocalPlayer = game:GetService("Players").LocalPlayer
|
| 302 | + | |
| 303 | - | local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait() |
| 303 | + | |
| 304 | end | |
| 305 | - | Character.Head.Transparency = 0 |
| 305 | + | |
| 306 | end | |
| 307 | - | local Camisa = Instance.new("Part", Character)
|
| 307 | + | |
| 308 | - | Camisa.Name = "Camisa" |
| 308 | + | |
| 309 | if NUMBER == 0 or NUMBER == nil then | |
| 310 | - | Camisa.CanCollide = false |
| 310 | + | |
| 311 | - | Camisa.BrickColor = BrickColor.new("Institutional white")
|
| 311 | + | |
| 312 | - | Camisa.Transparency = 1 |
| 312 | + | |
| 313 | - | Camisa.Material = "Plastic" |
| 313 | + | |
| 314 | - | Camisa.Size = Vector3.new(1.5, 1.5, 1) |
| 314 | + | |
| 315 | end | |
| 316 | - | local Weld = Instance.new("Weld", Camisa)
|
| 316 | + | |
| 317 | - | Weld.Part0 = Character.Torso |
| 317 | + | |
| 318 | - | Weld.Part1 = Camisa |
| 318 | + | |
| 319 | - | Weld.C1 = CFrame.new(0, 0, 0) |
| 319 | + | |
| 320 | - | ---------------------------------------- |
| 320 | + | |
| 321 | - | local p = game.Players.LocalPlayer |
| 321 | + | |
| 322 | - | local char = p.Character |
| 322 | + | |
| 323 | - | local mouse = p:GetMouse() |
| 323 | + | |
| 324 | - | local larm = char["Left Arm"] |
| 324 | + | |
| 325 | - | local rarm = char["Right Arm"] |
| 325 | + | |
| 326 | - | local lleg = char["Left Leg"] |
| 326 | + | |
| 327 | - | local rleg = char["Right Leg"] |
| 327 | + | |
| 328 | i = 1 | |
| 329 | - | local torso = char.Torso |
| 329 | + | |
| 330 | if m22 > (i == 0 and m00 or m11) then | |
| 331 | - | local cam = game.Workspace.CurrentCamera |
| 331 | + | |
| 332 | end | |
| 333 | - | local rj = root.RootJoint |
| 333 | + | |
| 334 | - | local deb = false |
| 334 | + | |
| 335 | - | local shot = 0 |
| 335 | + | |
| 336 | - | local stanceToggle = "Idle1" |
| 336 | + | |
| 337 | - | local l = game:GetService("Lighting")
|
| 337 | + | |
| 338 | - | local rs = game:GetService("RunService").RenderStepped
|
| 338 | + | |
| 339 | - | local hb = game:GetService("RunService").Heartbeat
|
| 339 | + | |
| 340 | - | local Stepped = game:GetService("RunService").Stepped
|
| 340 | + | |
| 341 | - | math.randomseed(os.time()) |
| 341 | + | |
| 342 | - | hum.JumpPower = 100 |
| 342 | + | |
| 343 | - | ---------------------------------------------------- |
| 343 | + | |
| 344 | - | fat = Instance.new("BindableEvent",script)
|
| 344 | + | |
| 345 | - | fat.Name = "Heartbeat" |
| 345 | + | |
| 346 | end | |
| 347 | ||
| 348 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 349 | - | frame = 1/30 |
| 349 | + | |
| 350 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 351 | - | allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater. |
| 351 | + | |
| 352 | - | tossremainder = false --if set to true t will be set to 0 after Fire()-ing. |
| 352 | + | |
| 353 | local xz = x * zs | |
| 354 | - | script.Heartbeat:Fire() --ayy lmao |
| 354 | + | |
| 355 | local yz = y * zs | |
| 356 | - | game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
|
| 356 | + | |
| 357 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 358 | end | |
| 359 | ||
| 360 | function QuaternionSlerp(a, b, t) | |
| 361 | - | lastframe=tick() |
| 361 | + | |
| 362 | local startInterp, finishInterp; | |
| 363 | - | --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
|
| 363 | + | |
| 364 | - | for i=1, math.floor(tf/frame) do |
| 364 | + | |
| 365 | local theta = ACOS(cosTheta) | |
| 366 | local invSinTheta = 1 / SIN(theta) | |
| 367 | - | lastframe=tick() |
| 367 | + | |
| 368 | finishInterp = SIN(t * theta) * invSinTheta | |
| 369 | else | |
| 370 | startInterp = 1 - t | |
| 371 | finishInterp = t | |
| 372 | - | tf = tf - frame * math.floor(tf/frame) |
| 372 | + | |
| 373 | else | |
| 374 | if (1 + cosTheta) > 0.0001 then | |
| 375 | local theta = ACOS(-cosTheta) | |
| 376 | - | ---------------------------------------------------- |
| 376 | + | |
| 377 | - | for i,v in pairs(char:children()) do |
| 377 | + | |
| 378 | - | if v:IsA("Hat") then
|
| 378 | + | |
| 379 | - | v:Destroy() |
| 379 | + | |
| 380 | startInterp = t - 1 | |
| 381 | finishInterp = t | |
| 382 | - | for i,v in pairs (hed:GetChildren()) do |
| 382 | + | |
| 383 | - | if v:IsA("Sound") then
|
| 383 | + | |
| 384 | - | v:Destroy() |
| 384 | + | |
| 385 | end | |
| 386 | ||
| 387 | - | ---------------------------------------------------- |
| 387 | + | |
| 388 | - | Debounces = {
|
| 388 | + | |
| 389 | - | CanAttack = true; |
| 389 | + | |
| 390 | - | CanJoke = true; |
| 390 | + | |
| 391 | - | NoIdl = false; |
| 391 | + | |
| 392 | - | Slashing = false; |
| 392 | + | |
| 393 | - | Slashed = false; |
| 393 | + | |
| 394 | - | ks = false; |
| 394 | + | |
| 395 | ||
| 396 | - | ---------------------------------------------------- |
| 396 | + | |
| 397 | - | function weld5(part0, part1, c0, c1) |
| 397 | + | |
| 398 | - | weeld=Instance.new("Weld", part0)
|
| 398 | + | |
| 399 | - | weeld.Part0=part0 |
| 399 | + | |
| 400 | - | weeld.Part1=part1 |
| 400 | + | |
| 401 | - | weeld.C0=c0 |
| 401 | + | |
| 402 | - | weeld.C1=c1 |
| 402 | + | |
| 403 | - | return weeld |
| 403 | + | |
| 404 | frame.Name = NAME | |
| 405 | - | ---------------------------------------------------- |
| 405 | + | |
| 406 | - | function NewPart(prnt,siz,cf,trans,anc,mat,col) |
| 406 | + | |
| 407 | - | local prt=Instance.new("Part")
|
| 407 | + | |
| 408 | - | prt.Parent=prnt |
| 408 | + | |
| 409 | - | prt.Name="Part" |
| 409 | + | |
| 410 | - | prt.Size=siz |
| 410 | + | |
| 411 | - | prt.CanCollide=false |
| 411 | + | |
| 412 | - | prt.Anchored=anc |
| 412 | + | |
| 413 | - | prt.Locked=true |
| 413 | + | |
| 414 | - | prt.Transparency = trans |
| 414 | + | |
| 415 | - | prt.TopSurface=10 |
| 415 | + | |
| 416 | - | prt.BottomSurface=10 |
| 416 | + | |
| 417 | - | prt.FrontSurface=10 |
| 417 | + | |
| 418 | - | prt.BackSurface=10 |
| 418 | + | |
| 419 | - | prt.LeftSurface=10 |
| 419 | + | |
| 420 | - | prt.RightSurface=10 |
| 420 | + | |
| 421 | - | prt:BreakJoints() |
| 421 | + | |
| 422 | - | prt.CFrame=cf or CFrame.new(30,10,30) |
| 422 | + | |
| 423 | - | prt.Material=mat |
| 423 | + | |
| 424 | - | prt.BrickColor=BrickColor.new(col) |
| 424 | + | |
| 425 | - | m=Instance.new("SpecialMesh",prt)
|
| 425 | + | |
| 426 | - | m.MeshType=6 |
| 426 | + | |
| 427 | - | return prt |
| 427 | + | |
| 428 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 429 | - | ---------------------------------------------------- |
| 429 | + | |
| 430 | - | function lerp(a, b, t) -- Linear interpolation |
| 430 | + | |
| 431 | - | return a + (b - a)*t |
| 431 | + | |
| 432 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
| 433 | local NEWWELD = IT(TYPE) | |
| 434 | - | function slerp(a, b, t) --Spherical interpolation |
| 434 | + | |
| 435 | - | dot = a:Dot(b) |
| 435 | + | |
| 436 | - | if dot > 0.99999 or dot < -0.99999 then |
| 436 | + | |
| 437 | - | return t <= 0.5 and a or b |
| 437 | + | |
| 438 | NEWWELD.Parent = PARENT | |
| 439 | - | r = math.acos(dot) |
| 439 | + | |
| 440 | - | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) |
| 440 | + | |
| 441 | ||
| 442 | local SOUND = IT("Sound",nil)
| |
| 443 | ||
| 444 | - | function matrixInterpolate(a, b, t) |
| 444 | + | |
| 445 | - | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() |
| 445 | + | |
| 446 | - | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() |
| 446 | + | |
| 447 | - | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position |
| 447 | + | |
| 448 | - | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right |
| 448 | + | |
| 449 | - | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up |
| 449 | + | |
| 450 | - | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back |
| 450 | + | |
| 451 | - | local t = v1:Dot(v2) |
| 451 | + | |
| 452 | - | if not (t < 0 or t == 0 or t > 0) then -- Failsafe |
| 452 | + | |
| 453 | - | return CFrame.new() |
| 453 | + | |
| 454 | game:GetService("Debris"):AddItem(NEWSOUND, 10)
| |
| 455 | - | return CFrame.new( |
| 455 | + | |
| 456 | - | v0.x, v0.y, v0.z, |
| 456 | + | |
| 457 | - | v1.x, v1.y, v1.z, |
| 457 | + | |
| 458 | - | v2.x, v2.y, v2.z, |
| 458 | + | |
| 459 | - | v3.x, v3.y, v3.z) |
| 459 | + | |
| 460 | local right = top:Cross(back) | |
| 461 | - | ---------------------------------------------------- |
| 461 | + | |
| 462 | - | function genWeld(a,b) |
| 462 | + | |
| 463 | - | local w = Instance.new("Weld",a)
|
| 463 | + | |
| 464 | - | w.Part0 = a |
| 464 | + | |
| 465 | - | w.Part1 = b |
| 465 | + | |
| 466 | - | return w |
| 466 | + | |
| 467 | mesh.MeshType = "FileMesh" | |
| 468 | - | function weld(a, b) |
| 468 | + | |
| 469 | - | local weld = Instance.new("Weld")
|
| 469 | + | |
| 470 | - | weld.Name = "W" |
| 470 | + | |
| 471 | - | weld.Part0 = a |
| 471 | + | |
| 472 | - | weld.Part1 = b |
| 472 | + | |
| 473 | - | weld.C0 = a.CFrame:inverse() * b.CFrame |
| 473 | + | |
| 474 | - | weld.Parent = a |
| 474 | + | |
| 475 | - | return weld; |
| 475 | + | |
| 476 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
| 477 | - | ---------------------------------------------------- |
| 477 | + | |
| 478 | - | function Lerp(c1,c2,al) |
| 478 | + | |
| 479 | - | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
|
| 479 | + | |
| 480 | - | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
|
| 480 | + | |
| 481 | - | for i,v in pairs(com1) do |
| 481 | + | |
| 482 | - | com1[i] = v+(com2[i]-v)*al |
| 482 | + | |
| 483 | end | |
| 484 | - | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) |
| 484 | + | |
| 485 | end)) | |
| 486 | - | ---------------------------------------------------- |
| 486 | + | |
| 487 | - | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) |
| 487 | + | |
| 488 | - | local wld = Instance.new("Weld", wp1)
|
| 488 | + | |
| 489 | - | wld.Part0 = wp0 |
| 489 | + | |
| 490 | - | wld.Part1 = wp1 |
| 490 | + | |
| 491 | - | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) |
| 491 | + | |
| 492 | mesh.Scale = SIZE | |
| 493 | - | ---------------------------------------------------- |
| 493 | + | |
| 494 | - | newWeld(torso, larm, -1.5, 0.5, 0) |
| 494 | + | |
| 495 | - | larm.Weld.C1 = CFrame.new(0, 0.5, 0) |
| 495 | + | |
| 496 | - | newWeld(torso, rarm, 1.5, 0.5, 0) |
| 496 | + | |
| 497 | - | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) |
| 497 | + | |
| 498 | - | newWeld(torso, hed, 0, 1.5, 0) |
| 498 | + | |
| 499 | - | newWeld(torso, lleg, -0.5, -1, 0) |
| 499 | + | |
| 500 | - | lleg.Weld.C1 = CFrame.new(0, 1, 0) |
| 500 | + | |
| 501 | - | newWeld(torso, rleg, 0.5, -1, 0) |
| 501 | + | |
| 502 | - | rleg.Weld.C1 = CFrame.new(0, 1, 0) |
| 502 | + | |
| 503 | - | newWeld(root, torso, 0, -1, 0) |
| 503 | + | |
| 504 | - | torso.Weld.C1 = CFrame.new(0, -1, 0) |
| 504 | + | |
| 505 | - | ---------------------------------------------------- |
| 505 | + | |
| 506 | - | z = Instance.new("Sound",char) --Smile: print("â?º")
|
| 506 | + | |
| 507 | - | z.SoundId = "rbxassetid://0"--410761150, 411368002 |
| 507 | + | |
| 508 | - | z.Looped = true |
| 508 | + | |
| 509 | - | z.Pitch = 1 |
| 509 | + | |
| 510 | - | z.Volume = 1 |
| 510 | + | |
| 511 | - | wait(0.1) |
| 511 | + | |
| 512 | - | z:Play() |
| 512 | + | |
| 513 | - | ---------------------------------------------------- |
| 513 | + | |
| 514 | - | New = function(Object, Parent, Name, Data) |
| 514 | + | |
| 515 | - | local Object = Instance.new(Object) |
| 515 | + | |
| 516 | - | for Index, Value in pairs(Data or {}) do
|
| 516 | + | |
| 517 | - | Object[Index] = Value |
| 517 | + | |
| 518 | ||
| 519 | - | Object.Parent = Parent |
| 519 | + | |
| 520 | - | Object.Name = Name |
| 520 | + | |
| 521 | - | return Object |
| 521 | + | |
| 522 | return true | |
| 523 | - | ---------------------------------------------------- |
| 523 | + | |
| 524 | - | --Left Arm |
| 524 | + | |
| 525 | - | m = Instance.new("Model")
|
| 525 | + | |
| 526 | - | m.Name = "LeftArm" |
| 526 | + | |
| 527 | ||
| 528 | - | p4 = Instance.new("Part", m)
|
| 528 | + | |
| 529 | - | p4.BrickColor = BrickColor.new("Really black")
|
| 529 | + | |
| 530 | - | p4.Material = Enum.Material.SmoothPlastic |
| 530 | + | |
| 531 | - | p4.Name = "LeftArmPlate" |
| 531 | + | |
| 532 | - | p4.Size = Vector3.new(1, 2, 1) |
| 532 | + | |
| 533 | - | p4.Transparency = 1 |
| 533 | + | |
| 534 | - | p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines |
| 534 | + | |
| 535 | - | p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines |
| 535 | + | |
| 536 | - | p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines |
| 536 | + | |
| 537 | - | p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines |
| 537 | + | |
| 538 | - | p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines |
| 538 | + | |
| 539 | - | p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines |
| 539 | + | |
| 540 | - | b4 = Instance.new("SpecialMesh", p4)
|
| 540 | + | |
| 541 | - | b4.MeshType = Enum.MeshType.Brick |
| 541 | + | |
| 542 | - | b4.Name = "Mesh" |
| 542 | + | |
| 543 | - | b4.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998) |
| 543 | + | |
| 544 | if RayHit and CheckIntangible(RayHit) then | |
| 545 | if DelayIfHit then | |
| 546 | wait() | |
| 547 | end | |
| 548 | RayHit, RayPos, RayNormal = CastZapRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit) | |
| 549 | - | w1 = Instance.new("Weld", p1)
|
| 549 | + | |
| 550 | - | w1.Name = "Part_Weld" |
| 550 | + | |
| 551 | - | w1.Part0 = p1 |
| 551 | + | |
| 552 | - | w1.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 552 | + | |
| 553 | - | w1.Part1 = p2 |
| 553 | + | |
| 554 | - | w1.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 554 | + | |
| 555 | - | w2 = Instance.new("Weld", p2)
|
| 555 | + | |
| 556 | - | w2.Name = "Part_Weld" |
| 556 | + | |
| 557 | - | w2.Part0 = p2 |
| 557 | + | |
| 558 | - | w2.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 558 | + | |
| 559 | - | w2.Part1 = p3 |
| 559 | + | |
| 560 | - | w2.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 560 | + | |
| 561 | - | w3 = Instance.new("Weld", p3)
|
| 561 | + | |
| 562 | - | w3.Name = "LeftArmPlate_Weld" |
| 562 | + | |
| 563 | - | w3.Part0 = p3 |
| 563 | + | |
| 564 | - | w3.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 564 | + | |
| 565 | - | w3.Part1 = p4 |
| 565 | + | |
| 566 | - | w3.C1 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 566 | + | |
| 567 | - | w4 = Instance.new("Weld", p4)
|
| 567 | + | |
| 568 | - | w4.Name = "Part_Weld" |
| 568 | + | |
| 569 | - | w4.Part0 = p4 |
| 569 | + | |
| 570 | - | w4.C0 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 570 | + | |
| 571 | - | w4.Part1 = p5 |
| 571 | + | |
| 572 | - | w4.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 572 | + | |
| 573 | - | w5 = Instance.new("Weld", p5)
|
| 573 | + | |
| 574 | - | w5.Name = "Part_Weld" |
| 574 | + | |
| 575 | - | w5.Part0 = p5 |
| 575 | + | |
| 576 | - | w5.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 576 | + | |
| 577 | - | w5.Part1 = p6 |
| 577 | + | |
| 578 | - | w5.C1 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 578 | + | |
| 579 | - | w6 = Instance.new("Weld", p6)
|
| 579 | + | |
| 580 | - | w6.Name = "Part_Weld" |
| 580 | + | |
| 581 | - | w6.Part0 = p6 |
| 581 | + | |
| 582 | - | w6.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 582 | + | |
| 583 | - | w6.Part1 = p7 |
| 583 | + | |
| 584 | - | w6.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 584 | + | |
| 585 | - | w7 = Instance.new("Weld", p7)
|
| 585 | + | |
| 586 | - | w7.Name = "Part_Weld" |
| 586 | + | |
| 587 | - | w7.Part0 = p7 |
| 587 | + | |
| 588 | - | w7.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 588 | + | |
| 589 | - | w7.Part1 = p8 |
| 589 | + | |
| 590 | - | w7.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 590 | + | |
| 591 | - | w8 = Instance.new("Weld", p8)
|
| 591 | + | |
| 592 | - | w8.Name = "Part_Weld" |
| 592 | + | |
| 593 | - | w8.Part0 = p8 |
| 593 | + | |
| 594 | - | w8.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 594 | + | |
| 595 | - | w8.Part1 = p9 |
| 595 | + | |
| 596 | - | w8.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 596 | + | |
| 597 | - | w9 = Instance.new("Weld", p9)
|
| 597 | + | |
| 598 | - | w9.Name = "Part_Weld" |
| 598 | + | |
| 599 | - | w9.Part0 = p9 |
| 599 | + | |
| 600 | - | w9.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 600 | + | |
| 601 | - | w9.Part1 = p10 |
| 601 | + | |
| 602 | - | w9.C1 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 602 | + | |
| 603 | - | w10 = Instance.new("Weld", p10)
|
| 603 | + | |
| 604 | - | w10.Name = "Part_Weld" |
| 604 | + | |
| 605 | - | w10.Part0 = p10 |
| 605 | + | |
| 606 | - | w10.C0 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 606 | + | |
| 607 | - | w10.Part1 = p11 |
| 607 | + | |
| 608 | - | w10.C1 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 608 | + | |
| 609 | - | w11 = Instance.new("Weld", p11)
|
| 609 | + | |
| 610 | - | w11.Name = "Part_Weld" |
| 610 | + | |
| 611 | - | w11.Part0 = p11 |
| 611 | + | |
| 612 | - | w11.C0 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 612 | + | |
| 613 | - | w11.Part1 = p12 |
| 613 | + | |
| 614 | - | w11.C1 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 614 | + | |
| 615 | - | w12 = Instance.new("Weld", p12)
|
| 615 | + | |
| 616 | - | w12.Name = "Part_Weld" |
| 616 | + | |
| 617 | - | w12.Part0 = p12 |
| 617 | + | |
| 618 | - | w12.C0 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 618 | + | |
| 619 | - | w12.Part1 = p13 |
| 619 | + | |
| 620 | - | w12.C1 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 620 | + | |
| 621 | - | w13 = Instance.new("Weld", p13)
|
| 621 | + | |
| 622 | - | w13.Name = "Part_Weld" |
| 622 | + | |
| 623 | - | w13.Part0 = p13 |
| 623 | + | |
| 624 | - | w13.C0 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 624 | + | |
| 625 | - | w13.Part1 = p14 |
| 625 | + | |
| 626 | - | w13.C1 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 626 | + | |
| 627 | - | w14 = Instance.new("Weld", p14)
|
| 627 | + | |
| 628 | - | w14.Name = "Part_Weld" |
| 628 | + | |
| 629 | - | w14.Part0 = p14 |
| 629 | + | |
| 630 | - | w14.C0 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 630 | + | |
| 631 | - | w14.Part1 = p15 |
| 631 | + | |
| 632 | - | w14.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 632 | + | |
| 633 | - | w15 = Instance.new("Weld", p15)
|
| 633 | + | |
| 634 | - | w15.Name = "Part_Weld" |
| 634 | + | |
| 635 | - | w15.Part0 = p15 |
| 635 | + | |
| 636 | - | w15.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 636 | + | |
| 637 | - | w15.Part1 = p16 |
| 637 | + | |
| 638 | - | w15.C1 = CFrame.new(1.49142683, -27.338007, 3.81166649, 1, -2.04123751e-007, -6.57511308e-008, 1.67448022e-007, 0.500000119, 0.866025329, -1.06342185e-007, -0.866025269, 0.5) |
| 638 | + | |
| 639 | for i,v in ipairs(BANFOLDER:GetChildren()) do | |
| 640 | - | m.Parent = larm |
| 640 | + | |
| 641 | - | m:MakeJoints() |
| 641 | + | |
| 642 | - | ---------------------------------------------------- |
| 642 | + | |
| 643 | - | local cor = Instance.new("Part", larm.LeftArm)
|
| 643 | + | |
| 644 | - | cor.Name = "Thingy" |
| 644 | + | |
| 645 | - | cor.Locked = true |
| 645 | + | |
| 646 | - | cor.BottomSurface = 0 |
| 646 | + | |
| 647 | - | cor.CanCollide = false |
| 647 | + | |
| 648 | - | cor.Size = Vector3.new(1, 1, 1) |
| 648 | + | |
| 649 | - | cor.Transparency = 1 |
| 649 | + | |
| 650 | - | cor.TopSurface = 0 |
| 650 | + | |
| 651 | - | corw = Instance.new("Weld", cor)
|
| 651 | + | |
| 652 | - | corw.Part0 = larm |
| 652 | + | |
| 653 | - | corw.Part1 = cor |
| 653 | + | |
| 654 | - | corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) |
| 654 | + | |
| 655 | - | corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) |
| 655 | + | |
| 656 | - | weld1 = Instance.new("Weld", larm.LeftArm)
|
| 656 | + | |
| 657 | - | weld1.Part0 = cor |
| 657 | + | |
| 658 | - | weld1.Part1 = larm.LeftArm.LeftArmPlate |
| 658 | + | |
| 659 | - | weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) |
| 659 | + | |
| 660 | - | --Right Arm |
| 660 | + | |
| 661 | - | m2 = Instance.new("Model")
|
| 661 | + | |
| 662 | - | m2.Name = "RightArm" |
| 662 | + | |
| 663 | end | |
| 664 | - | p7 = Instance.new("Part", m2)
|
| 664 | + | |
| 665 | - | p7.BrickColor = BrickColor.new("Institutional white")
|
| 665 | + | |
| 666 | - | p7.Material = Enum.Material.SmoothPlastic |
| 666 | + | |
| 667 | - | p7.Transparency = 1 |
| 667 | + | |
| 668 | - | p7.Name = "RightArmPlate" |
| 668 | + | |
| 669 | - | p7.CFrame = CFrame.new(3.5, -9.54201603, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 669 | + | |
| 670 | - | p7.FormFactor = Enum.FormFactor.Symmetric |
| 670 | + | |
| 671 | - | p7.Size = Vector3.new(1, 2, 1) |
| 671 | + | |
| 672 | - | p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines |
| 672 | + | |
| 673 | - | p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines |
| 673 | + | |
| 674 | - | p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines |
| 674 | + | |
| 675 | - | p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines |
| 675 | + | |
| 676 | - | p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines |
| 676 | + | |
| 677 | - | p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines |
| 677 | + | |
| 678 | - | b7 = Instance.new("SpecialMesh", p7)
|
| 678 | + | |
| 679 | - | b7.MeshType = Enum.MeshType.Brick |
| 679 | + | |
| 680 | - | b7.Name = "Mesh" |
| 680 | + | |
| 681 | - | b7.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998) |
| 681 | + | |
| 682 | RingPiece.CFrame = PART.CFrame * ANGLES(RAD(0), RAD(i*8), RAD(0)) * CF(SIZE*4, 0, 0) * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360))) | |
| 683 | Debris:AddItem(RingPiece,SWAIT/100) | |
| 684 | - | w1 = Instance.new("Weld", p1)
|
| 684 | + | |
| 685 | - | w1.Name = "Part_Weld" |
| 685 | + | |
| 686 | - | w1.Part0 = p1 |
| 686 | + | |
| 687 | - | w1.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 687 | + | |
| 688 | - | w1.Part1 = p2 |
| 688 | + | |
| 689 | - | w1.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 689 | + | |
| 690 | - | w2 = Instance.new("Weld", p2)
|
| 690 | + | |
| 691 | - | w2.Name = "Part_Weld" |
| 691 | + | |
| 692 | - | w2.Part0 = p2 |
| 692 | + | |
| 693 | - | w2.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 693 | + | |
| 694 | - | w2.Part1 = p3 |
| 694 | + | |
| 695 | - | w2.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 695 | + | |
| 696 | - | w3 = Instance.new("Weld", p3)
|
| 696 | + | |
| 697 | - | w3.Name = "Part_Weld" |
| 697 | + | |
| 698 | - | w3.Part0 = p3 |
| 698 | + | |
| 699 | - | w3.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 699 | + | |
| 700 | - | w3.Part1 = p4 |
| 700 | + | |
| 701 | - | w3.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 701 | + | |
| 702 | - | w4 = Instance.new("Weld", p4)
|
| 702 | + | |
| 703 | - | w4.Name = "Part_Weld" |
| 703 | + | |
| 704 | - | w4.Part0 = p4 |
| 704 | + | |
| 705 | - | w4.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 705 | + | |
| 706 | - | w4.Part1 = p5 |
| 706 | + | |
| 707 | - | w4.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 707 | + | |
| 708 | - | w5 = Instance.new("Weld", p5)
|
| 708 | + | |
| 709 | - | w5.Name = "Part_Weld" |
| 709 | + | |
| 710 | - | w5.Part0 = p5 |
| 710 | + | |
| 711 | - | w5.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 711 | + | |
| 712 | - | w5.Part1 = p6 |
| 712 | + | |
| 713 | - | w5.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 713 | + | |
| 714 | - | w6 = Instance.new("Weld", p6)
|
| 714 | + | |
| 715 | - | w6.Name = "RightArmPlate_Weld" |
| 715 | + | |
| 716 | - | w6.Part0 = p6 |
| 716 | + | |
| 717 | - | w6.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 717 | + | |
| 718 | - | w6.Part1 = p7 |
| 718 | + | |
| 719 | - | w6.C1 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 719 | + | |
| 720 | - | w7 = Instance.new("Weld", p7)
|
| 720 | + | |
| 721 | - | w7.Name = "Part_Weld" |
| 721 | + | |
| 722 | - | w7.Part0 = p7 |
| 722 | + | |
| 723 | - | w7.C0 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 723 | + | |
| 724 | - | w7.Part1 = p8 |
| 724 | + | |
| 725 | - | w7.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 725 | + | |
| 726 | - | w8 = Instance.new("Weld", p8)
|
| 726 | + | |
| 727 | - | w8.Name = "Part_Weld" |
| 727 | + | |
| 728 | - | w8.Part0 = p8 |
| 728 | + | |
| 729 | - | w8.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 729 | + | |
| 730 | - | w8.Part1 = p9 |
| 730 | + | |
| 731 | - | w8.C1 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 731 | + | |
| 732 | - | w9 = Instance.new("Weld", p9)
|
| 732 | + | |
| 733 | - | w9.Name = "Part_Weld" |
| 733 | + | |
| 734 | - | w9.Part0 = p9 |
| 734 | + | |
| 735 | - | w9.C0 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 735 | + | |
| 736 | - | w9.Part1 = p10 |
| 736 | + | |
| 737 | - | w9.C1 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 737 | + | |
| 738 | - | w10 = Instance.new("Weld", p10)
|
| 738 | + | |
| 739 | - | w10.Name = "Part_Weld" |
| 739 | + | |
| 740 | - | w10.Part0 = p10 |
| 740 | + | |
| 741 | - | w10.C0 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 741 | + | |
| 742 | - | w10.Part1 = p11 |
| 742 | + | |
| 743 | - | w10.C1 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 743 | + | |
| 744 | - | w11 = Instance.new("Weld", p11)
|
| 744 | + | |
| 745 | - | w11.Name = "Part_Weld" |
| 745 | + | |
| 746 | - | w11.Part0 = p11 |
| 746 | + | |
| 747 | - | w11.C0 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 747 | + | |
| 748 | - | w11.Part1 = p12 |
| 748 | + | |
| 749 | - | w11.C1 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 749 | + | |
| 750 | - | w12 = Instance.new("Weld", p12)
|
| 750 | + | |
| 751 | - | w12.Name = "Part_Weld" |
| 751 | + | |
| 752 | - | w12.Part0 = p12 |
| 752 | + | |
| 753 | - | w12.C0 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 753 | + | |
| 754 | - | w12.Part1 = p13 |
| 754 | + | |
| 755 | - | w12.C1 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 755 | + | |
| 756 | - | w13 = Instance.new("Weld", p13)
|
| 756 | + | |
| 757 | - | w13.Name = "Part_Weld" |
| 757 | + | |
| 758 | - | w13.Part0 = p13 |
| 758 | + | |
| 759 | - | w13.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 759 | + | |
| 760 | - | w13.Part1 = p14 |
| 760 | + | |
| 761 | - | w13.C1 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 761 | + | |
| 762 | - | w14 = Instance.new("Weld", p14)
|
| 762 | + | |
| 763 | - | w14.Name = "Part_Weld" |
| 763 | + | |
| 764 | - | w14.Part0 = p14 |
| 764 | + | |
| 765 | - | w14.C0 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 765 | + | |
| 766 | - | w14.Part1 = p15 |
| 766 | + | |
| 767 | - | w14.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 767 | + | |
| 768 | - | w15 = Instance.new("Weld", p15)
|
| 768 | + | |
| 769 | - | w15.Name = "Part_Weld" |
| 769 | + | |
| 770 | - | w15.Part0 = p15 |
| 770 | + | |
| 771 | - | w15.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 771 | + | |
| 772 | - | w15.Part1 = p16 |
| 772 | + | |
| 773 | - | w15.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 773 | + | |
| 774 | - | w16 = Instance.new("Weld", p16)
|
| 774 | + | |
| 775 | - | w16.Name = "Part_Weld" |
| 775 | + | |
| 776 | - | w16.Part0 = p16 |
| 776 | + | |
| 777 | - | w16.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 777 | + | |
| 778 | - | w16.Part1 = p17 |
| 778 | + | |
| 779 | - | w16.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 779 | + | |
| 780 | - | w17 = Instance.new("Weld", p17)
|
| 780 | + | |
| 781 | - | w17.Name = "Part_Weld" |
| 781 | + | |
| 782 | - | w17.Part0 = p17 |
| 782 | + | |
| 783 | - | w17.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 783 | + | |
| 784 | - | w17.Part1 = p18 |
| 784 | + | |
| 785 | - | w17.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 785 | + | |
| 786 | - | w18 = Instance.new("Weld", p18)
|
| 786 | + | |
| 787 | - | w18.Name = "Part_Weld" |
| 787 | + | |
| 788 | - | w18.Part0 = p18 |
| 788 | + | |
| 789 | - | w18.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 789 | + | |
| 790 | - | w18.Part1 = p19 |
| 790 | + | |
| 791 | - | w18.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 791 | + | |
| 792 | - | m2.Parent = rarm |
| 792 | + | |
| 793 | - | m2:MakeJoints() |
| 793 | + | |
| 794 | - | ---------------------------------------------------- |
| 794 | + | |
| 795 | - | local cor2 = Instance.new("Part", rarm.RightArm)
|
| 795 | + | |
| 796 | - | cor2.Name = "Thingy" |
| 796 | + | |
| 797 | - | cor2.Locked = true |
| 797 | + | |
| 798 | - | cor2.BottomSurface = 0 |
| 798 | + | |
| 799 | - | cor2.CanCollide = false |
| 799 | + | |
| 800 | - | cor2.Size = Vector3.new(1, 1, 1) |
| 800 | + | |
| 801 | - | cor2.Transparency = 1 |
| 801 | + | |
| 802 | - | cor2.TopSurface = 0 |
| 802 | + | |
| 803 | - | corw2 = Instance.new("Weld", cor2)
|
| 803 | + | |
| 804 | - | corw2.Part0 = rarm |
| 804 | + | |
| 805 | - | corw2.Part1 = cor2 |
| 805 | + | |
| 806 | - | corw2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) |
| 806 | + | |
| 807 | - | corw2.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) |
| 807 | + | |
| 808 | - | weld2 = Instance.new("Weld", rarm.RightArm)
|
| 808 | + | |
| 809 | - | weld2.Part0 = cor2 |
| 809 | + | |
| 810 | - | weld2.Part1 = rarm.RightArm.RightArmPlate |
| 810 | + | |
| 811 | - | weld2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) |
| 811 | + | |
| 812 | ||
| 813 | function KeyUp(Key) | |
| 814 | - | --Zyrodoxa |
| 814 | + | |
| 815 | - | m8 = Instance.new("Model")
|
| 815 | + | |
| 816 | - | m8.Name = "Zyrodoxa" |
| 816 | + | |
| 817 | Mouse.Button1Down:connect(function(NEWKEY) | |
| 818 | - | p16 = Instance.new("Part", m8)
|
| 818 | + | |
| 819 | - | p16.BrickColor = BrickColor.new("Instutional white")
|
| 819 | + | |
| 820 | - | p16.Material = Enum.Material.Metal |
| 820 | + | |
| 821 | - | p16.Name = "Handle" |
| 821 | + | |
| 822 | - | p16.CFrame = CFrame.new(2.7e-005, -11.8500671, -1.1215378, 1, -4.08902174e-008, -5.95266769e-008, -5.95264673e-008, 4.47054163e-008, -1.00000322, 4.08900469e-008, 1.00000393, 3.27827877e-007) |
| 822 | + | |
| 823 | - | p16.CanCollide = false |
| 823 | + | |
| 824 | - | p16.Locked = true |
| 824 | + | |
| 825 | - | p16.FormFactor = Enum.FormFactor.Custom |
| 825 | + | |
| 826 | - | p16.Size = Vector3.new(0, 0, 0) |
| 826 | + | |
| 827 | - | p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines |
| 827 | + | |
| 828 | - | p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines |
| 828 | + | |
| 829 | - | p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines |
| 829 | + | |
| 830 | - | p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines |
| 830 | + | |
| 831 | - | p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines |
| 831 | + | |
| 832 | - | p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines |
| 832 | + | |
| 833 | - | b16 = Instance.new("BlockMesh", p16)
|
| 833 | + | |
| 834 | - | b16.Name = "Mesh" |
| 834 | + | |
| 835 | - | b16.Scale = Vector3.new(0, 0, 0) |
| 835 | + | |
| 836 | g = Character:GetChildren() | |
| 837 | - | w16 = Instance.new("Weld", p16)
|
| 837 | + | |
| 838 | - | w16.Name = "Block_Weld" |
| 838 | + | |
| 839 | - | w16.Part0 = p16 |
| 839 | + | |
| 840 | - | w16.C0 = CFrame.new(-2.69356715e-005, 1.12153399, 0.310250998, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015) |
| 840 | + | |
| 841 | - | w16.Part1 = p17 |
| 841 | + | |
| 842 | - | w16.C1 = CFrame.new(-2.69897973e-005, 0.238820702, 1.16951191, 1, -3.32849588e-008, -1.92696081e-009, -3.32849588e-008, -1, -5.96046448e-007, -1.92694105e-009, 5.96046448e-007, -1) |
| 842 | + | |
| 843 | end | |
| 844 | - | m8.Parent = rarm |
| 844 | + | |
| 845 | - | m8:MakeJoints() |
| 845 | + | |
| 846 | - | ---------------------------------------------------- |
| 846 | + | |
| 847 | - | local cor8 = Instance.new("Part", rarm.Zyrodoxa)
|
| 847 | + | |
| 848 | - | cor8.Name = "Thingy" |
| 848 | + | |
| 849 | - | cor8.Locked = true |
| 849 | + | |
| 850 | - | cor8.BottomSurface = 0 |
| 850 | + | |
| 851 | - | cor8.CanCollide = false |
| 851 | + | |
| 852 | - | cor8.Size = Vector3.new(1, 1, 1) |
| 852 | + | |
| 853 | - | cor8.Transparency = 1 |
| 853 | + | |
| 854 | - | cor8.TopSurface = 0 |
| 854 | + | |
| 855 | - | corw8 = Instance.new("Weld", cor8)
|
| 855 | + | |
| 856 | - | corw8.Part0 = rarm |
| 856 | + | |
| 857 | - | corw8.Part1 = cor8 |
| 857 | + | |
| 858 | - | corw8.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)) |
| 858 | + | |
| 859 | - | corw8.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) |
| 859 | + | |
| 860 | - | weld8 = Instance.new("Weld", rarm.Zyrodoxa)
|
| 860 | + | |
| 861 | - | weld8.Part0 = cor8 |
| 861 | + | |
| 862 | - | weld8.Part1 = rarm.Zyrodoxa.Handle |
| 862 | + | |
| 863 | - | weld8.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) |
| 863 | + | |
| 864 | - | ---------------------------------------------------- |
| 864 | + | |
| 865 | - | models = {m,m2,m3,m4,m5,m6,m7,m8}
|
| 865 | + | |
| 866 | - | parts = {}
|
| 866 | + | |
| 867 | - | Stepped:connect(function() |
| 867 | + | |
| 868 | - | for i,v in pairs(models) do |
| 868 | + | |
| 869 | - | for _, a in pairs(v:GetChildren()) do |
| 869 | + | |
| 870 | - | if v:IsA("Part") and v.Name ~= "Thingy" then
|
| 870 | + | |
| 871 | - | table.insert(parts, a) |
| 871 | + | |
| 872 | - | for i,v in pairs(parts) do |
| 872 | + | |
| 873 | - | v.CanCollide = false |
| 873 | + | |
| 874 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.15 * COS(SINE / (WALKSPEEDVALUE / 2)) * Player_Size) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 875 | Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 876 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 877 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 878 | elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) or (ATTACK == true) then | |
| 879 | - | ---------------------------------------------------- |
| 879 | + | |
| 880 | - | local animpose = "Idle1" |
| 880 | + | |
| 881 | - | local lastanimpose = "Idle1" |
| 881 | + | |
| 882 | - | local grab = false |
| 882 | + | |
| 883 | - | local Smooth = 1 |
| 883 | + | |
| 884 | if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then | |
| 885 | ANIM = "Jump" | |
| 886 | if ATTACK == false then | |
| 887 | - | local ffing = false |
| 887 | + | |
| 888 | - | ---------------------------------------------------- |
| 888 | + | |
| 889 | - | --[[local hitbox = rarm.Zyrodoxa.Hitbox--Zyrodoxa is the name of the dagger k |
| 889 | + | |
| 890 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
| 891 | - | function FindHumanoids() |
| 891 | + | |
| 892 | - | local function c_region(Position, Size) |
| 892 | + | |
| 893 | - | local SizeOffset = Size/2 |
| 893 | + | |
| 894 | - | local Point1 = Position - SizeOffset |
| 894 | + | |
| 895 | - | local Point2 = Position + SizeOffset |
| 895 | + | |
| 896 | - | local a = Instance.new("Part", workspace)
|
| 896 | + | |
| 897 | - | a.Anchored = true |
| 897 | + | |
| 898 | - | a.Size = Size |
| 898 | + | |
| 899 | - | a.Position = Position |
| 899 | + | |
| 900 | - | print("Hey!, I'm making a part!")
|
| 900 | + | |
| 901 | - | return Region3.new(Point1, Point2) |
| 901 | + | |
| 902 | - | end |
| 902 | + | |
| 903 | - | |
| 903 | + | |
| 904 | - | local a = c_region((hitbox.CFrame * CFrame.new(0, -1.285, 0)), Vector3.new(0.22, 0.6425, 1.22)) |
| 904 | + | |
| 905 | - | local b = c_region((hitbox.CFrame * CFrame.new(0, -0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22)) |
| 905 | + | |
| 906 | - | local c = c_region((hitbox.CFrame * CFrame.new(0, 0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22)) |
| 906 | + | |
| 907 | - | local d = c_region((hitbox.CFrame * CFrame.new(0, 1.285, 0)), Vector3.new(0.22, 0.6425, 1.22)) |
| 907 | + | |
| 908 | - | |
| 908 | + | |
| 909 | - | local regions = {a, b, c, d}
|
| 909 | + | |
| 910 | - | |
| 910 | + | |
| 911 | - | local found_humanoids = {}
|
| 911 | + | |
| 912 | - | local already_found = {char.Name}
|
| 912 | + | |
| 913 | - | |
| 913 | + | |
| 914 | - | for _, region in pairs(regions) do |
| 914 | + | |
| 915 | - | for _, part in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(region, rarm.Zyrodoxa:GetChildren(), 100)) do |
| 915 | + | |
| 916 | - | print(part, part.Parent, part.Name) ---nope |
| 916 | + | |
| 917 | - | if part.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.ClassName == "Model" and not part:isDescendantOf(char) then
|
| 917 | + | |
| 918 | - | local humanoid = part.Parent:FindFirstChild("Humanoid")
|
| 918 | + | |
| 919 | - | local name = humanoid.Parent.Name |
| 919 | + | |
| 920 | - | local exists = false |
| 920 | + | |
| 921 | - | for _, n in pairs(already_found) do |
| 921 | + | |
| 922 | - | if n == name then |
| 922 | + | |
| 923 | - | exists = true |
| 923 | + | |
| 924 | - | end |
| 924 | + | |
| 925 | - | end |
| 925 | + | |
| 926 | - | if not exists then |
| 926 | + | |
| 927 | - | table.insert(already_found, name) |
| 927 | + | |
| 928 | - | table.insert(found_humanoids, humanoid) |
| 928 | + | |
| 929 | - | end |
| 929 | + | |
| 930 | - | elseif part.Parent.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.Parent.ClassName == "Model" and not part:isDescendantOf(char) then
|
| 930 | + | |
| 931 | - | local humanoid = part.Parent.Parent:FindFirstChild("Humanoid")
|
| 931 | + | |
| 932 | - | local name = humanoid.Parent.Parent.Name |
| 932 | + | |
| 933 | - | local exists = false |
| 933 | + | |
| 934 | - | for _, n in pairs(already_found) do |
| 934 | + | |
| 935 | - | if n == name then |
| 935 | + | |
| 936 | - | exists = true |
| 936 | + | |
| 937 | - | end |
| 937 | + | |
| 938 | - | end |
| 938 | + | |
| 939 | - | if not exists then |
| 939 | + | |
| 940 | - | table.insert(already_found, name) |
| 940 | + | |
| 941 | - | table.insert(found_humanoids, humanoid) |
| 941 | + | |
| 942 | - | end |
| 942 | + | |
| 943 | - | end |
| 943 | + | |
| 944 | Humanoid.PlatformStand = false | |
| 945 | local GAME = game.Players:GetChildren() | |
| 946 | - | return found_humanoids |
| 946 | + | |
| 947 | local PLAY = GAME[PLAYER] | |
| 948 | if PLAY.Character ~= nil and Delete:FindFirstChild(PLAY.Name) then | |
| 949 | - | local humanoids = FindHumanoids() |
| 949 | + | |
| 950 | - | if #humanoids == 0 then |
| 950 | + | |
| 951 | - | for i, v in pairs(humanoids) do |
| 951 | + | |
| 952 | - | print(v.Parent.Name) |
| 952 | + | |
| 953 | - | if Debounces.Slashing == true then |
| 953 | + | |
| 954 | - | v:TakeDamage(math.random(10,20) * math.random(1,3)) --max 60 damage? |
| 954 | + | |
| 955 | - | elseif Debounces.Slashing == false then |
| 955 | + | |
| 956 | ||
| 957 | ||
| 958 | ||
| 959 | - | wait(0.3) |
| 959 | + | |
| 960 | - | end]]-- |
| 960 | + | |
| 961 | - | ---------------------------------------------------- |
| 961 | + | |
| 962 | - | --[[mouse.KeyDown:connect(function(key) |
| 962 | + | |
| 963 | - | if key == "f" then |
| 963 | + | |
| 964 | - | if Debounces.CanAttack == true then |
| 964 | + | |
| 965 | - | Debounces.CanAttack = false |
| 965 | + | |
| 966 | - | Debounces.NoIdl = true |
| 966 | + | |
| 967 | - | Debounces.on = true |
| 967 | + | |
| 968 | - | for i = 1, 20 do |
| 968 | + | |
| 969 | - | corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) |
| 969 | + | |
| 970 | - | corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) |
| 970 | + | |
| 971 | - | CR.Joint.C1 = Lerp(CR.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-4),0,0),0.1) |
| 971 | + | |
| 972 | - | CR2.Joint.C1 = Lerp(CR2.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1) |
| 972 | + | |
| 973 | - | CR3.Joint.C1 = Lerp(CR3.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1) |
| 973 | + | |
| 974 | - | CR4.Joint.C1 = Lerp(CR4.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1) |
| 974 | + | |
| 975 | - | CR5.Joint.C1 = Lerp(CR5.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1) |
| 975 | + | |
| 976 | - | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6,0.6,-0.2)*CFrame.Angles(math.rad(8),math.rad(22),math.rad(15)), 0.8) |
| 976 | + | |
| 977 | - | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) |
| 977 | + | |
| 978 | - | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6,0.6,0.2)*CFrame.Angles(math.rad(-8),math.rad(12),math.rad(-12)), 0.8) |
| 978 | + | |
| 979 | - | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) |
| 979 | + | |
| 980 | - | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)), 0.5) |
| 980 | + | |
| 981 | - | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.5) |
| 981 | + | |
| 982 | - | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6), math.rad(0), 0), 0.1) |
| 982 | + | |
| 983 | - | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), 0), 0.1) |
| 983 | + | |
| 984 | - | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.1) |
| 984 | + | |
| 985 | - | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(5)), 0.1) |
| 985 | + | |
| 986 | - | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(0)), 0.1) |
| 986 | + | |
| 987 | - | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(-5)), 0.1) |
| 987 | + | |
| 988 | - | if Debounces.on == false then |
| 988 | + | |
| 989 | music.Volume = 1 | |
| 990 | music.SoundId = "rbxassetid://853707984" | |
| 991 | - | fat.Event:wait() |
| 991 | + | |
| 992 | music:Play() | |
| 993 | local ban = Instance.new("Sound",char.Torso)
| |
| 994 | ban.SoundId = "rbxassetid://147722910" | |
| 995 | - | end)]]-- |
| 995 | + | |
| 996 | - | ---------------------------------------------------- |
| 996 | + | |
| 997 | - | mod4 = Instance.new("Model",char)
|
| 997 | + | |
| 998 | banh.Size = Vector3.new(1, 5.2, 1) | |
| 999 | - | ptez = {0.7, 0.8, 0.9, 1}
|
| 999 | + | |
| 1000 | local banm = Instance.new("FileMesh",banh)
| |
| 1001 | - | function FindNearestTorso(Position,Distance,SinglePlayer) |
| 1001 | + | |
| 1002 | - | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end |
| 1002 | + | |
| 1003 | - | local List = {}
|
| 1003 | + | |
| 1004 | - | for i,v in pairs(workspace:GetChildren())do |
| 1004 | + | |
| 1005 | - | if v:IsA("Model")then
|
| 1005 | + | |
| 1006 | - | if v:findFirstChild("Torso")then
|
| 1006 | + | |
| 1007 | - | if v ~= char then |
| 1007 | + | |
| 1008 | - | if(v.Torso.Position -Position).magnitude <= Distance then |
| 1008 | + | |
| 1009 | - | table.insert(List,v) |
| 1009 | + | |
| 1010 | - | end |
| 1010 | + | |
| 1011 | - | end |
| 1011 | + | |
| 1012 | - | end |
| 1012 | + | |
| 1013 | - | end |
| 1013 | + | |
| 1014 | llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0) | |
| 1015 | - | return List |
| 1015 | + | |
| 1016 | game.Players.LocalPlayer.Character.Torso["Right Hip"]:Remove() | |
| 1017 | local rlegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
| |
| 1018 | - | function Slam() |
| 1018 | + | |
| 1019 | - | local part=Instance.new('Part',mod4)
|
| 1019 | + | |
| 1020 | - | part.Anchored=true |
| 1020 | + | |
| 1021 | - | part.CanCollide=false |
| 1021 | + | |
| 1022 | - | part.FormFactor='Custom' |
| 1022 | + | |
| 1023 | - | part.Size=Vector3.new(.2,.2,.2) |
| 1023 | + | |
| 1024 | - | part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0) |
| 1024 | + | |
| 1025 | - | part.Transparency=.7 |
| 1025 | + | |
| 1026 | - | part.BrickColor=BrickColor.new('Really black')
|
| 1026 | + | |
| 1027 | - | mesh=Instance.new('SpecialMesh',part)
|
| 1027 | + | |
| 1028 | - | mesh.MeshId='http://www.roblox.com/asset/?id=3270017' |
| 1028 | + | |
| 1029 | - | mesh.Scale=Vector3.new(3,3,3) |
| 1029 | + | |
| 1030 | - | local part2=Instance.new('Part',mod4)
|
| 1030 | + | |
| 1031 | - | part2.Anchored=true |
| 1031 | + | |
| 1032 | - | part2.CanCollide=false |
| 1032 | + | |
| 1033 | - | part2.FormFactor='Custom' |
| 1033 | + | |
| 1034 | - | part2.Size=Vector3.new(.2,.2,.2) |
| 1034 | + | |
| 1035 | - | part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6) |
| 1035 | + | |
| 1036 | - | part2.Transparency=.7 |
| 1036 | + | |
| 1037 | - | part2.BrickColor=BrickColor.new('Institutional white')
|
| 1037 | + | |
| 1038 | - | mesh2=Instance.new('SpecialMesh',part2)
|
| 1038 | + | |
| 1039 | - | mesh2.MeshId='http://www.roblox.com/asset/?id=20329976' |
| 1039 | + | |
| 1040 | - | mesh2.Scale=Vector3.new(3,1.5,3) |
| 1040 | + | |
| 1041 | - | x = Instance.new("Sound",larm)
|
| 1041 | + | |
| 1042 | - | x.SoundId = "http://www.roblox.com/asset/?id=142070127" |
| 1042 | + | |
| 1043 | - | x.Pitch = ptez[math.random(1,#ptez)] |
| 1043 | + | |
| 1044 | - | x.Volume = 1 |
| 1044 | + | |
| 1045 | - | wait(.1) |
| 1045 | + | |
| 1046 | - | x1 = Instance.new("Sound",larm)
|
| 1046 | + | |
| 1047 | - | x1.SoundId = "http://www.roblox.com/asset/?id=206082327" |
| 1047 | + | |
| 1048 | - | x1.Pitch = ptez[math.random(1,#ptez)] |
| 1048 | + | |
| 1049 | - | x1.Volume = 1 |
| 1049 | + | |
| 1050 | - | wait(.1) |
| 1050 | + | |
| 1051 | - | x:Play() |
| 1051 | + | |
| 1052 | - | x1:Play() |
| 1052 | + | |
| 1053 | - | for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do |
| 1053 | + | |
| 1054 | - | if v:FindFirstChild('Humanoid') then
|
| 1054 | + | |
| 1055 | - | v.Humanoid:TakeDamage(math.random(30,45)) |
| 1055 | + | |
| 1056 | display.CanCollide = false | |
| 1057 | local txt = Instance.new("BillboardGui", display)
| |
| 1058 | - | coroutine.resume(coroutine.create(function() |
| 1058 | + | |
| 1059 | - | for i=0,0.62,0.13 do |
| 1059 | + | |
| 1060 | - | wait() |
| 1060 | + | |
| 1061 | - | part.CFrame=part.CFrame |
| 1061 | + | |
| 1062 | - | part.Transparency=i |
| 1062 | + | |
| 1063 | - | mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4) |
| 1063 | + | |
| 1064 | - | part2.CFrame=part2.CFrame |
| 1064 | + | |
| 1065 | - | part2.Transparency=i |
| 1065 | + | |
| 1066 | - | mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4) |
| 1066 | + | |
| 1067 | - | end |
| 1067 | + | |
| 1068 | - | part.Parent=nil |
| 1068 | + | |
| 1069 | - | part2.Parent=nil |
| 1069 | + | |
| 1070 | - | x:Destroy() |
| 1070 | + | |
| 1071 | - | end)) |
| 1071 | + | |
| 1072 | game:GetService("Debris"):AddItem(display,2)
| |
| 1073 | - | ---------------------------------------------------- |
| 1073 | + | |
| 1074 | - | wPart = function(x,y,z,color,tr,cc,an,parent) |
| 1074 | + | |
| 1075 | - | local wp = Instance.new('WedgePart',parent or Weapon)
|
| 1075 | + | |
| 1076 | - | wp.formFactor = 'Custom' |
| 1076 | + | |
| 1077 | - | wp.Size = Vector3.new(x,y,z) |
| 1077 | + | |
| 1078 | - | wp.BrickColor = BrickColor.new(color) |
| 1078 | + | |
| 1079 | - | wp.CanCollide = cc |
| 1079 | + | |
| 1080 | - | wp.Transparency = tr |
| 1080 | + | |
| 1081 | - | wp.Anchored = an |
| 1081 | + | |
| 1082 | - | wp.TopSurface,wp.BottomSurface = 0,0 |
| 1082 | + | |
| 1083 | - | return wp |
| 1083 | + | |
| 1084 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(0.0363237262, 0.350219727, -1.1563791, 0.495106995, -0.857149601, 0.1419992, 0.110766649, -0.0998312235, -0.988819599, 0.861742377, 0.505300522, 0.0455164276),i) | |
| 1085 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.50056481, 0.516354084, -0.499166548, 0.995925009, -0.00520473719, 0.09003409, 0.0901844054, 0.0574772507, -0.994265079, -2.98023224e-08, 0.998333335, 0.057712432),i) | |
| 1086 | - | Mesh = function(par,num,x,y,z) |
| 1086 | + | |
| 1087 | - | local msh = _ |
| 1087 | + | |
| 1088 | - | if num == 1 then |
| 1088 | + | |
| 1089 | - | msh = Instance.new("CylinderMesh",par)
|
| 1089 | + | |
| 1090 | - | elseif num == 2 then |
| 1090 | + | |
| 1091 | - | msh = Instance.new("SpecialMesh",par)
|
| 1091 | + | |
| 1092 | - | msh.MeshType = 3 |
| 1092 | + | |
| 1093 | - | elseif num == 3 then |
| 1093 | + | |
| 1094 | - | msh = Instance.new("BlockMesh",par)
|
| 1094 | + | |
| 1095 | - | elseif num == 4 then |
| 1095 | + | |
| 1096 | - | msh = Instance.new("SpecialMesh",par)
|
| 1096 | + | |
| 1097 | - | msh.MeshType = "Torso" |
| 1097 | + | |
| 1098 | - | elseif type(num) == 'string' then |
| 1098 | + | |
| 1099 | - | msh = Instance.new("SpecialMesh",par)
|
| 1099 | + | |
| 1100 | - | msh.MeshId = num |
| 1100 | + | |
| 1101 | - | end |
| 1101 | + | |
| 1102 | - | msh.Scale = Vector3.new(x,y,z) |
| 1102 | + | |
| 1103 | - | return msh |
| 1103 | + | |
| 1104 | for i = 0,1 , 0.08 do | |
| 1105 | headweld.C0 = headweld.C0:lerp(CFrame.new(-0.0249017328, 1.48724031, 2.04332173e-06, 0.499998868, 0, -0.866026163, 0, 1, 0, 0.866026163, 0, 0.499998868),i) | |
| 1106 | - | local function CFrameFromTopBack(at, top, back) |
| 1106 | + | |
| 1107 | - | local right = top:Cross(back) |
| 1107 | + | |
| 1108 | - | return CFrame.new(at.x, at.y, at.z, |
| 1108 | + | |
| 1109 | - | right.x, top.x, back.x, |
| 1109 | + | |
| 1110 | - | right.y, top.y, back.y, |
| 1110 | + | |
| 1111 | - | right.z, top.z, back.z) |
| 1111 | + | |
| 1112 | cananimate = true | |
| 1113 | hitbox:Destroy() | |
| 1114 | - | function Triangle(a, b, c) |
| 1114 | + | |
| 1115 | - | local edg1 = (c-a):Dot((b-a).unit) |
| 1115 | + | |
| 1116 | - | local edg2 = (a-b):Dot((c-b).unit) |
| 1116 | + | |
| 1117 | - | local edg3 = (b-c):Dot((a-c).unit) |
| 1117 | + | |
| 1118 | - | if edg1 <= (b-a).magnitude and edg1 >= 0 then |
| 1118 | + | |
| 1119 | - | a, b, c = a, b, c |
| 1119 | + | |
| 1120 | - | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then |
| 1120 | + | |
| 1121 | - | a, b, c = b, c, a |
| 1121 | + | |
| 1122 | - | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then |
| 1122 | + | |
| 1123 | - | a, b, c = c, a, b |
| 1123 | + | |
| 1124 | - | else |
| 1124 | + | |
| 1125 | - | print("unreachable")
|
| 1125 | + | |
| 1126 | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),i) | |
| 1127 | - | local len1 = (c-a):Dot((b-a).unit) |
| 1127 | + | |
| 1128 | - | local len2 = (b-a).magnitude - len1 |
| 1128 | + | |
| 1129 | - | local width = (a + (b-a).unit*len1 - c).magnitude |
| 1129 | + | |
| 1130 | - | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) |
| 1130 | + | |
| 1131 | - | local list = {}
|
| 1131 | + | |
| 1132 | - | if len1 > 0.01 then |
| 1132 | + | |
| 1133 | - | local w1 = wPart(0,0,0,'Institutional white',0.5,false,true,char) |
| 1133 | + | |
| 1134 | - | local sz = Vector3.new(0.2, width, len1) |
| 1134 | + | |
| 1135 | - | w1.Size = sz |
| 1135 | + | |
| 1136 | - | local sp = Mesh(w1,2,0,0,0) |
| 1136 | + | |
| 1137 | - | sp.MeshType='Wedge' |
| 1137 | + | |
| 1138 | - | sp.Scale=Vector3.new(0,1,1)*sz/w1.Size |
| 1138 | + | |
| 1139 | - | w1:BreakJoints() |
| 1139 | + | |
| 1140 | - | w1.Anchored = true |
| 1140 | + | |
| 1141 | - | w1.Transparency = 0.7 |
| 1141 | + | |
| 1142 | - | Spawn(function() |
| 1142 | + | |
| 1143 | - | for i=0,1,0.1 do |
| 1143 | + | |
| 1144 | - | fat.Event:wait() |
| 1144 | + | |
| 1145 | - | w1.Transparency=w1.Transparency+0.03 |
| 1145 | + | |
| 1146 | - | end |
| 1146 | + | |
| 1147 | - | end) |
| 1147 | + | |
| 1148 | - | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) |
| 1148 | + | |
| 1149 | - | table.insert(list,w1) |
| 1149 | + | |
| 1150 | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),i) | |
| 1151 | - | if len2 > 0.01 then |
| 1151 | + | |
| 1152 | - | local w2 = wPart(0,0,0,'Institutional white',0.5,false,true,char) |
| 1152 | + | |
| 1153 | - | local sz = Vector3.new(0.2, width, len2) |
| 1153 | + | |
| 1154 | - | w2.Size = sz |
| 1154 | + | |
| 1155 | - | local sp = Mesh(w2,2,0,0,0) |
| 1155 | + | |
| 1156 | - | sp.MeshType='Wedge' |
| 1156 | + | |
| 1157 | - | sp.Scale=Vector3.new(0,1,1)*sz/w2.Size |
| 1157 | + | |
| 1158 | - | w2:BreakJoints() |
| 1158 | + | |
| 1159 | - | w2.Anchored = true |
| 1159 | + | |
| 1160 | - | w2.Transparency = 0.7 |
| 1160 | + | |
| 1161 | - | Spawn(function() |
| 1161 | + | |
| 1162 | - | for i=0,1,0.1 do |
| 1162 | + | |
| 1163 | - | fat.Event:wait() |
| 1163 | + | |
| 1164 | - | w2.Transparency=w2.Transparency+0.03 |
| 1164 | + | |
| 1165 | - | end |
| 1165 | + | |
| 1166 | - | end) |
| 1166 | + | |
| 1167 | - | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) |
| 1167 | + | |
| 1168 | - | table.insert(list,w2) |
| 1168 | + | |
| 1169 | TextButton_4.Position = UDim2.new(0.47863248, 0, 0.557692289, 0) | |
| 1170 | - | return unpack(list) |
| 1170 | + | |
| 1171 | TextButton_4.Font = Enum.Font.SourceSans | |
| 1172 | TextButton_4.Text = "Ban Hammer v4" | |
| 1173 | - | function trail(p,t,h) |
| 1173 | + | |
| 1174 | - | Spawn(function() |
| 1174 | + | |
| 1175 | - | local blcf = p.CFrame |
| 1175 | + | |
| 1176 | - | local scfr = blcf |
| 1176 | + | |
| 1177 | - | for i=1,t do |
| 1177 | + | |
| 1178 | - | local blcf = p.CFrame |
| 1178 | + | |
| 1179 | - | if scfr and (p.Position-scfr.p).magnitude > .1 then |
| 1179 | + | |
| 1180 | - | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) |
| 1180 | + | |
| 1181 | - | if a then game.Debris:AddItem(a,1) end |
| 1181 | + | |
| 1182 | - | if b then game.Debris:AddItem(b,1) end |
| 1182 | + | |
| 1183 | - | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) |
| 1183 | + | |
| 1184 | - | if a then game.Debris:AddItem(a,1) end |
| 1184 | + | |
| 1185 | - | if b then game.Debris:AddItem(b,1) end |
| 1185 | + | |
| 1186 | - | scfr = blcf |
| 1186 | + | |
| 1187 | - | elseif not scfr then |
| 1187 | + | |
| 1188 | - | scfr = blcf |
| 1188 | + | |
| 1189 | --and I find out who you are, i will take massive action. | |
| 1190 | - | fat.Event:wait() |
| 1190 | + | |
| 1191 | ------------------------------------------------------- | |
| 1192 | - | scfr=nil |
| 1192 | + | |
| 1193 | local FavIDs = {
| |
| 1194 | 340106355, --Nefl Crystals | |
| 1195 | - | --trail(char.Sword.Blade,1e1000,5) |
| 1195 | + | |
| 1196 | - | ---------------------------------------------------- |
| 1196 | + | |
| 1197 | - | function Dmg() |
| 1197 | + | |
| 1198 | - | local partofdeath = rarm.Zyrodoxa.Hitbox |
| 1198 | + | |
| 1199 | - | local function CreateRegion3FromLocAndSize(Position, Size) |
| 1199 | + | |
| 1200 | - | local SizeOffset = Size/2 |
| 1200 | + | |
| 1201 | - | local Point1 = Position - SizeOffset |
| 1201 | + | |
| 1202 | - | local Point2 = Position + SizeOffset |
| 1202 | + | |
| 1203 | - | return Region3.new(Point1, Point2) |
| 1203 | + | |
| 1204 | 595230126 --Robot Language | |
| 1205 | - | local reg = CreateRegion3FromLocAndSize(partofdeath.Position, partofdeath.Size) |
| 1205 | + | |
| 1206 | - | for i, v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do |
| 1206 | + | |
| 1207 | - | Spawn(function() |
| 1207 | + | |
| 1208 | - | if Debounces.Slashing == true and Debounces.Slashed == false then |
| 1208 | + | |
| 1209 | - | Debounces.Slashed = true |
| 1209 | + | |
| 1210 | - | ypcall(function() |
| 1210 | + | |
| 1211 | - | local humanoid = v.Parent:FindFirstChild("Humanoid") or v.Parent.Parent:FindFirstChild("Humanoid")
|
| 1211 | + | |
| 1212 | - | humanoid:TakeDamage(math.random(10,18)) |
| 1212 | + | |
| 1213 | - | end) |
| 1213 | + | |
| 1214 | - | wait(.4) |
| 1214 | + | |
| 1215 | - | Debounces.Slashed = false |
| 1215 | + | |
| 1216 | local hum = char.Humanoid | |
| 1217 | local hed = char.Head | |
| 1218 | local root = char.HumanoidRootPart | |
| 1219 | local rootj = root.RootJoint | |
| 1220 | - | ---------------------------------------------------- |
| 1220 | + | |
| 1221 | - | pts = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
|
| 1221 | + | |
| 1222 | - | ptz = {0.7, 0.8, 0.9, 1}
|
| 1222 | + | |
| 1223 | - | idz = {"161006212", "161006195"}
|
| 1223 | + | |
| 1224 | - | function attackone() |
| 1224 | + | |
| 1225 | - | for i = 1, 13 do |
| 1225 | + | |
| 1226 | - | corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.3, -1, -0.3) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8) |
| 1226 | + | |
| 1227 | - | corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(30), math.rad(0)), 0.8) |
| 1227 | + | |
| 1228 | - | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.5, -0.3)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-10)), 0.3) |
| 1228 | + | |
| 1229 | - | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3) |
| 1229 | + | |
| 1230 | - | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0.4)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-10)), 0.5) |
| 1230 | + | |
| 1231 | - | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)), 0.5) |
| 1231 | + | |
| 1232 | - | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(-50),0), 0.5) |
| 1232 | + | |
| 1233 | - | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.5) |
| 1233 | + | |
| 1234 | - | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.7) |
| 1234 | + | |
| 1235 | - | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(18), math.rad(0), math.rad(15)), 0.7) |
| 1235 | + | |
| 1236 | - | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.4, -1.3, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5) |
| 1236 | + | |
| 1237 | - | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(15)), 0.5) |
| 1237 | + | |
| 1238 | - | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) |
| 1238 | + | |
| 1239 | - | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.5) |
| 1239 | + | |
| 1240 | - | if Debounces.on == false then |
| 1240 | + | |
| 1241 | - | break |
| 1241 | + | |
| 1242 | IT = Instance.new | |
| 1243 | - | fat.Event:wait() |
| 1243 | + | |
| 1244 | Cos = math.cos | |
| 1245 | - | trail(rarm.Zyrodoxa.Hitbox,20,2) |
| 1245 | + | |
| 1246 | - | Debounces.Slashing = true |
| 1246 | + | |
| 1247 | - | wait(0.2) |
| 1247 | + | |
| 1248 | - | --[[z = Instance.new("Sound", hed)
|
| 1248 | + | |
| 1249 | - | z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)] |
| 1249 | + | |
| 1250 | - | z.Pitch = ptz[math.random(1,#ptz)] |
| 1250 | + | |
| 1251 | - | z.Volume = 1 |
| 1251 | + | |
| 1252 | - | wait(.01) |
| 1252 | + | |
| 1253 | - | z:Play()]]-- |
| 1253 | + | |
| 1254 | - | for i = 1, 14 do |
| 1254 | + | |
| 1255 | - | Dmg() |
| 1255 | + | |
| 1256 | - | corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0.2) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8) |
| 1256 | + | |
| 1257 | - | corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-40), math.rad(30), math.rad(0)), 0.8) |
| 1257 | + | |
| 1258 | - | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0.4)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(100)), 0.4) |
| 1258 | + | |
| 1259 | - | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.4) |
| 1259 | + | |
| 1260 | - | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, -0.3)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.4) |
| 1260 | + | |
| 1261 | - | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4) |
| 1261 | + | |
| 1262 | - | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),0), 0.7) |
| 1262 | + | |
| 1263 | - | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7) |
| 1263 | + | |
| 1264 | - | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(-10), math.rad(-40), 0), 0.4) |
| 1264 | + | |
| 1265 | - | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) |
| 1265 | + | |
| 1266 | - | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5) |
| 1266 | + | |
| 1267 | - | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-14), math.rad(0), math.rad(15)), 0.5) |
| 1267 | + | |
| 1268 | - | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) |
| 1268 | + | |
| 1269 | - | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(-10)), 0.5) |
| 1269 | + | |
| 1270 | - | if Debounces.on == false then break end |
| 1270 | + | |
| 1271 | - | rs:wait() |
| 1271 | + | |
| 1272 | LW.C0 = CF(-1.5, 0.5, 0) | |
| 1273 | - | Debounces.Slashing = false |
| 1273 | + | |
| 1274 | LW.Part1 = la | |
| 1275 | - | function attacktwo() |
| 1275 | + | |
| 1276 | - | Debounces.Slashing = true |
| 1276 | + | |
| 1277 | - | for i = 1, 14 do |
| 1277 | + | |
| 1278 | - | Dmg() |
| 1278 | + | |
| 1279 | - | corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.37, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-90)), 0.4) |
| 1279 | + | |
| 1280 | - | corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)), 0.4) |
| 1280 | + | |
| 1281 | - | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(80)), 0.7) |
| 1281 | + | |
| 1282 | - | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) |
| 1282 | + | |
| 1283 | - | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad (-70)), 0.5) |
| 1283 | + | |
| 1284 | - | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4) |
| 1284 | + | |
| 1285 | - | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-90), math.rad(0)), 0.5) |
| 1285 | + | |
| 1286 | - | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7) |
| 1286 | + | |
| 1287 | - | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -2) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.5) |
| 1287 | + | |
| 1288 | - | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) |
| 1288 | + | |
| 1289 | - | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.5) |
| 1289 | + | |
| 1290 | - | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) |
| 1290 | + | |
| 1291 | - | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.5) |
| 1291 | + | |
| 1292 | - | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) |
| 1292 | + | |
| 1293 | - | if Debounces.on == false then |
| 1293 | + | |
| 1294 | - | break |
| 1294 | + | |
| 1295 | tf = tf + s | |
| 1296 | - | rs:wait() |
| 1296 | + | |
| 1297 | if allowframeloss then | |
| 1298 | script.Heartbeat:Fire() | |
| 1299 | - | ---------------------------------------------------- |
| 1299 | + | |
| 1300 | else | |
| 1301 | - | ---------------------------------------------------- |
| 1301 | + | |
| 1302 | - | definition = 5 |
| 1302 | + | |
| 1303 | - | bc = {}
|
| 1303 | + | |
| 1304 | - | bezierparts = {}
|
| 1304 | + | |
| 1305 | - | function NoOutline(Part) |
| 1305 | + | |
| 1306 | - | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 |
| 1306 | + | |
| 1307 | tf = 0 | |
| 1308 | - | function draw(p,d) |
| 1308 | + | |
| 1309 | - | for i=1,d do |
| 1309 | + | |
| 1310 | - | local t = i/d |
| 1310 | + | |
| 1311 | - | bc[i] = p[1]*(1-t)^2+2*p[2]*(1-t)*t+p[3]*t^2 |
| 1311 | + | |
| 1312 | end) | |
| 1313 | ------------------------------------------------------- | |
| 1314 | - | Spawn(function() fat.Event:wait() |
| 1314 | + | |
| 1315 | - | for i,v in pairs(bezierparts) do |
| 1315 | + | |
| 1316 | - | v.Transparency = 1 |
| 1316 | + | |
| 1317 | ------------------------------------------------------- | |
| 1318 | --Start Important Functions-- | |
| 1319 | ------------------------------------------------------- | |
| 1320 | - | --local points = {larm.Position,rarn.Position,invisipart.Position}
|
| 1320 | + | |
| 1321 | - | --draw(points,definition) |
| 1321 | + | |
| 1322 | game:service("RunService").Stepped:wait(0)
| |
| 1323 | - | fat.Event:wait() |
| 1323 | + | |
| 1324 | for i = 0, num do | |
| 1325 | - | rpart = Instance.new("Part",rarm)
|
| 1325 | + | |
| 1326 | - | NoOutline(rpart) |
| 1326 | + | |
| 1327 | - | rpart.Anchored = false |
| 1327 | + | |
| 1328 | - | rpart.Size = Vector3.new(1,1,1) |
| 1328 | + | |
| 1329 | - | rpart.CFrame = rarm.CFrame * CFrame.new(0,-1,0) |
| 1329 | + | |
| 1330 | - | rpart.Transparency = 1 |
| 1330 | + | |
| 1331 | - | newWeld(rarm, rpart, 0, 0, 0) |
| 1331 | + | |
| 1332 | - | rpart.Weld.C1 = CFrame.new(0, 1.1, 0) |
| 1332 | + | |
| 1333 | - | lpart = Instance.new("Part",larm)
|
| 1333 | + | |
| 1334 | - | NoOutline(lpart) |
| 1334 | + | |
| 1335 | - | lpart.Anchored = false |
| 1335 | + | |
| 1336 | - | lpart.Size = Vector3.new(1,1,1) |
| 1336 | + | |
| 1337 | - | lpart.CFrame = larm.CFrame * CFrame.new(0,-1,0) |
| 1337 | + | |
| 1338 | - | lpart.Transparency = 1 |
| 1338 | + | |
| 1339 | - | newWeld(larm, lpart, 0, 0, 0) |
| 1339 | + | |
| 1340 | - | lpart.Weld.C1 = CFrame.new(0, 1.1, 0) |
| 1340 | + | |
| 1341 | - | invisipart = Instance.new("Part",torso)
|
| 1341 | + | |
| 1342 | - | NoOutline(invisipart) |
| 1342 | + | |
| 1343 | - | invisipart.Anchored = false |
| 1343 | + | |
| 1344 | - | invisipart.Size = Vector3.new(1,1,1) |
| 1344 | + | |
| 1345 | - | invisipart.Transparency = 1 |
| 1345 | + | |
| 1346 | - | invisipart.CFrame = torso.CFrame |
| 1346 | + | |
| 1347 | - | newWeld(torso, invisipart, 0, 0, 0) |
| 1347 | + | |
| 1348 | - | invisipart.Weld.C1 = CFrame.new(0, 0, 6) |
| 1348 | + | |
| 1349 | - | table.insert(bezierparts, rpart) |
| 1349 | + | |
| 1350 | - | table.insert(bezierparts, lpart) |
| 1350 | + | |
| 1351 | - | table.insert(bezierparts, invisipart) |
| 1351 | + | |
| 1352 | - | for i = 1, 40 do |
| 1352 | + | |
| 1353 | - | local points = {lpart.Position,invisipart.Position,rpart.Position}
|
| 1353 | + | |
| 1354 | - | draw(points,definition) |
| 1354 | + | |
| 1355 | - | --invisipart.Weld.C1 = invisipart.Weld.C1 + Vector3.new(0,0,0.6) |
| 1355 | + | |
| 1356 | - | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.1) |
| 1356 | + | |
| 1357 | - | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) |
| 1357 | + | |
| 1358 | - | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.1) |
| 1358 | + | |
| 1359 | - | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) |
| 1359 | + | |
| 1360 | - | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.2) |
| 1360 | + | |
| 1361 | - | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7) |
| 1361 | + | |
| 1362 | - | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) |
| 1362 | + | |
| 1363 | - | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) |
| 1363 | + | |
| 1364 | - | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(-10)), 0.2) |
| 1364 | + | |
| 1365 | - | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) |
| 1365 | + | |
| 1366 | - | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(10)), 0.2) |
| 1366 | + | |
| 1367 | - | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) |
| 1367 | + | |
| 1368 | - | if Debounces.on == false then |
| 1368 | + | |
| 1369 | local recip = 0.5 / s | |
| 1370 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 1371 | - | fat.Event:wait() |
| 1371 | + | |
| 1372 | end | |
| 1373 | - | for i,v in pairs(bezierparts) do |
| 1373 | + | |
| 1374 | - | v:Destroy() |
| 1374 | + | |
| 1375 | local xs, ys, zs = x + x, y + y, z + z | |
| 1376 | - | --draw(points,definition) |
| 1376 | + | |
| 1377 | - | if Debounces.CanAttack == false then |
| 1377 | + | |
| 1378 | - | Debounces.CanAttack = true |
| 1378 | + | |
| 1379 | - | Debounces.NoIdl = false |
| 1379 | + | |
| 1380 | - | Debounces.on = false |
| 1380 | + | |
| 1381 | local yz = y * zs | |
| 1382 | local zz = z * zs | |
| 1383 | - | ---------------------------------------------------- |
| 1383 | + | |
| 1384 | - | ---------------------------------------------------- |
| 1384 | + | |
| 1385 | - | pt = {6.6, 6.8, 7, 7.2, 7.4}
|
| 1385 | + | |
| 1386 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 1387 | - | if key == "q" then |
| 1387 | + | |
| 1388 | - | if Debounces.CanJoke == true then |
| 1388 | + | |
| 1389 | - | Debounces.CanJoke = false |
| 1389 | + | |
| 1390 | - | u = Instance.new("Sound",char)
|
| 1390 | + | |
| 1391 | - | u.SoundId = "http://www.roblox.com/asset/?id=261303790" |
| 1391 | + | |
| 1392 | - | u.Pitch = pt[math.random(1,#pt)] |
| 1392 | + | |
| 1393 | - | u.Volume = 0.3 |
| 1393 | + | |
| 1394 | - | u2 = Instance.new("Sound",char)
|
| 1394 | + | |
| 1395 | - | u2.SoundId = "http://www.roblox.com/asset/?id=261303790" |
| 1395 | + | |
| 1396 | - | u2.Pitch = u.Pitch |
| 1396 | + | |
| 1397 | - | u2.Volume = 0.3 |
| 1397 | + | |
| 1398 | - | u3 = Instance.new("Sound",char)
|
| 1398 | + | |
| 1399 | - | u3.SoundId = "http://www.roblox.com/asset/?id=261303790" |
| 1399 | + | |
| 1400 | - | u3.Pitch = u.Pitch |
| 1400 | + | |
| 1401 | - | u3.Volume = 0.3 |
| 1401 | + | |
| 1402 | - | wait(.01) |
| 1402 | + | |
| 1403 | - | u:Play() |
| 1403 | + | |
| 1404 | - | u2:Play() |
| 1404 | + | |
| 1405 | - | u3:Play() |
| 1405 | + | |
| 1406 | - | wait(1.5) |
| 1406 | + | |
| 1407 | - | u:Destroy() |
| 1407 | + | |
| 1408 | - | u2:Destroy() |
| 1408 | + | |
| 1409 | - | u3:Destroy() |
| 1409 | + | |
| 1410 | - | if Debounces.CanJoke == false then |
| 1410 | + | |
| 1411 | - | Debounces.CanJoke = true |
| 1411 | + | |
| 1412 | - | end |
| 1412 | + | |
| 1413 | local Create = RbxUtility.Create | |
| 1414 | ||
| 1415 | ------------------------------------------------------- | |
| 1416 | - | ---------------------------------------------------- |
| 1416 | + | |
| 1417 | - | ---------------------------------------------------- |
| 1417 | + | |
| 1418 | - | ---------------------------------------------------- |
| 1418 | + | |
| 1419 | - | Grab = false |
| 1419 | + | |
| 1420 | return | |
| 1421 | - | if key == "g" then |
| 1421 | + | |
| 1422 | - | Debounces.on = true |
| 1422 | + | |
| 1423 | - | Debounces.NoIdl = true |
| 1423 | + | |
| 1424 | - | Debounces.ks = true |
| 1424 | + | |
| 1425 | - | if Grab == false then |
| 1425 | + | |
| 1426 | - | gp = nil |
| 1426 | + | |
| 1427 | - | for i = 1, 20 do |
| 1427 | + | |
| 1428 | - | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2) |
| 1428 | + | |
| 1429 | - | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) |
| 1429 | + | |
| 1430 | - | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2) |
| 1430 | + | |
| 1431 | - | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) |
| 1431 | + | |
| 1432 | - | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2) |
| 1432 | + | |
| 1433 | - | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) |
| 1433 | + | |
| 1434 | - | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2) |
| 1434 | + | |
| 1435 | - | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) |
| 1435 | + | |
| 1436 | - | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2) |
| 1436 | + | |
| 1437 | - | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) |
| 1437 | + | |
| 1438 | - | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2) |
| 1438 | + | |
| 1439 | - | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) |
| 1439 | + | |
| 1440 | - | if Debounces.on == false then break end |
| 1440 | + | |
| 1441 | - | fat.Event:wait() |
| 1441 | + | |
| 1442 | local c = Create("ObjectValue"){
| |
| 1443 | - | con1=larm.LeftArm.LeftArmPlate.Touched:connect(function(hit) |
| 1443 | + | |
| 1444 | - | ht = hit.Parent |
| 1444 | + | |
| 1445 | - | for i,v in pairs(ht:GetChildren()) do |
| 1445 | + | |
| 1446 | - | if v:IsA("Part") then
|
| 1446 | + | |
| 1447 | - | v.CanCollide = false |
| 1447 | + | |
| 1448 | - | v.CustomPhysicalProperties = PhysicalProperties.new(0.001,0.001,0.001,0.001,0.001) |
| 1448 | + | |
| 1449 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
| 1450 | end | |
| 1451 | - | hum1=ht:FindFirstChild('Humanoid')
|
| 1451 | + | |
| 1452 | - | if hum1 ~= nil then |
| 1452 | + | |
| 1453 | - | if Debounces.ks==true then |
| 1453 | + | |
| 1454 | - | z = Instance.new("Sound",hed)
|
| 1454 | + | |
| 1455 | - | z.SoundId = "rbxassetid://169380525" |
| 1455 | + | |
| 1456 | - | z.Volume = 1 |
| 1456 | + | |
| 1457 | - | z:Play() |
| 1457 | + | |
| 1458 | - | Debounces.ks=false |
| 1458 | + | |
| 1459 | print(block.Value) | |
| 1460 | - | hum1.PlatformStand=true |
| 1460 | + | |
| 1461 | - | hum1:ChangeState'Physics' |
| 1461 | + | |
| 1462 | - | gp = ht |
| 1462 | + | |
| 1463 | - | Grab = true |
| 1463 | + | |
| 1464 | - | asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,0.6),CFrame.new(0,0,0))
|
| 1464 | + | |
| 1465 | - | asd.Parent = larm |
| 1465 | + | |
| 1466 | - | asd.Name = "asd" |
| 1466 | + | |
| 1467 | - | asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0) |
| 1467 | + | |
| 1468 | - | stanceToggle = "Grabbed" |
| 1468 | + | |
| 1469 | - | --[[elseif hum1 == nil then |
| 1469 | + | |
| 1470 | - | con1:disconnect() |
| 1470 | + | |
| 1471 | - | wait() return]]-- |
| 1471 | + | |
| 1472 | hum.PlatformStand = true | |
| 1473 | - | end) |
| 1473 | + | |
| 1474 | - | for i = 1, 20 do |
| 1474 | + | |
| 1475 | - | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2) |
| 1475 | + | |
| 1476 | - | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) |
| 1476 | + | |
| 1477 | - | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2) |
| 1477 | + | |
| 1478 | - | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) |
| 1478 | + | |
| 1479 | - | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.2) |
| 1479 | + | |
| 1480 | - | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) |
| 1480 | + | |
| 1481 | - | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2) |
| 1481 | + | |
| 1482 | - | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) |
| 1482 | + | |
| 1483 | - | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) |
| 1483 | + | |
| 1484 | - | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) |
| 1484 | + | |
| 1485 | - | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2) |
| 1485 | + | |
| 1486 | - | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) |
| 1486 | + | |
| 1487 | - | if Debounces.on == false then break end |
| 1487 | + | |
| 1488 | - | fat.Event:wait() |
| 1488 | + | |
| 1489 | } | |
| 1490 | - | con1:disconnect() |
| 1490 | + | |
| 1491 | - | Debounces.on = false |
| 1491 | + | |
| 1492 | - | Debounces.NoIdl = false |
| 1492 | + | |
| 1493 | - | elseif Grab == true then |
| 1493 | + | |
| 1494 | - | Grab = false |
| 1494 | + | |
| 1495 | - | --[[for i = 1, 16 do |
| 1495 | + | |
| 1496 | - | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3) |
| 1496 | + | |
| 1497 | - | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3) |
| 1497 | + | |
| 1498 | - | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3) |
| 1498 | + | |
| 1499 | - | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3) |
| 1499 | + | |
| 1500 | - | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3) |
| 1500 | + | |
| 1501 | - | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) |
| 1501 | + | |
| 1502 | - | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3) |
| 1502 | + | |
| 1503 | - | if Debounces.on == false then end |
| 1503 | + | |
| 1504 | - | rs:wait() |
| 1504 | + | |
| 1505 | - | end]]-- |
| 1505 | + | |
| 1506 | - | for i = 1, 16 do |
| 1506 | + | |
| 1507 | - | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.3) |
| 1507 | + | |
| 1508 | - | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.5) |
| 1508 | + | |
| 1509 | - | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(0)), 0.3) |
| 1509 | + | |
| 1510 | - | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(60)), 0.5) |
| 1510 | + | |
| 1511 | - | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3) |
| 1511 | + | |
| 1512 | - | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) |
| 1512 | + | |
| 1513 | - | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.3) |
| 1513 | + | |
| 1514 | - | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) |
| 1514 | + | |
| 1515 | - | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3) |
| 1515 | + | |
| 1516 | - | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4) |
| 1516 | + | |
| 1517 | - | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) |
| 1517 | + | |
| 1518 | - | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) |
| 1518 | + | |
| 1519 | - | if Debounces.on == false then end |
| 1519 | + | |
| 1520 | - | rs:wait() |
| 1520 | + | |
| 1521 | Parent = hit, | |
| 1522 | - | for i = 1, 12 do |
| 1522 | + | |
| 1523 | - | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.6) |
| 1523 | + | |
| 1524 | - | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) |
| 1524 | + | |
| 1525 | - | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.3,-0.1)*CFrame.Angles(math.rad(45),math.rad(0),math.rad(-32)), 0.6) |
| 1525 | + | |
| 1526 | - | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) |
| 1526 | + | |
| 1527 | - | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(40), math.rad(14)),0.6) |
| 1527 | + | |
| 1528 | - | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) |
| 1528 | + | |
| 1529 | - | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.6) |
| 1529 | + | |
| 1530 | - | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.5) |
| 1530 | + | |
| 1531 | - | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.6) |
| 1531 | + | |
| 1532 | - | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4) |
| 1532 | + | |
| 1533 | - | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.4, .2, -0.8) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.6) |
| 1533 | + | |
| 1534 | - | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4) |
| 1534 | + | |
| 1535 | - | if Debounces.on == false then end |
| 1535 | + | |
| 1536 | - | rs:wait() |
| 1536 | + | |
| 1537 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 1538 | - | Slam() |
| 1538 | + | |
| 1539 | - | if gp ~= nil then |
| 1539 | + | |
| 1540 | - | for i,v in pairs(larm:GetChildren()) do |
| 1540 | + | |
| 1541 | - | if v.Name == "asd" and v:IsA("Weld") then
|
| 1541 | + | |
| 1542 | - | v:Remove() |
| 1542 | + | |
| 1543 | P = 20e+003, | |
| 1544 | - | if v:IsA("Part") then
|
| 1544 | + | |
| 1545 | - | v.CanCollide = true |
| 1545 | + | |
| 1546 | - | v.CustomPhysicalProperties = PhysicalProperties.new(1,1,1,1,1) |
| 1546 | + | |
| 1547 | hit.Parent.Torso.Anchored = true | |
| 1548 | coroutine.resume(coroutine.create(function(Part) | |
| 1549 | swait(1.5) | |
| 1550 | - | stanceToggle = "Idle1" |
| 1550 | + | |
| 1551 | - | --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
|
| 1551 | + | |
| 1552 | - | bv.maxForce = Vector3.new(400000, 400000, 400000) |
| 1552 | + | |
| 1553 | - | bv.P = 125000 |
| 1553 | + | |
| 1554 | - | bv.velocity = char.Head.CFrame.lookVector * 200]]-- |
| 1554 | + | |
| 1555 | - | ht=nil |
| 1555 | + | |
| 1556 | - | Debounces.on = false |
| 1556 | + | |
| 1557 | - | Debounces.NoIdl = false |
| 1557 | + | |
| 1558 | - | elseif ht == nil then wait() |
| 1558 | + | |
| 1559 | - | Grab = false |
| 1559 | + | |
| 1560 | - | Debounces.on = false |
| 1560 | + | |
| 1561 | - | Debounces.NoIdl = false |
| 1561 | + | |
| 1562 | Name = "creator", | |
| 1563 | Value = Player, | |
| 1564 | Parent = h, | |
| 1565 | - | ---------------------------------------------------- |
| 1565 | + | |
| 1566 | - | Change = false |
| 1566 | + | |
| 1567 | end | |
| 1568 | - | if key == "n" then |
| 1568 | + | |
| 1569 | - | if Change == false then |
| 1569 | + | |
| 1570 | - | Change = true |
| 1570 | + | |
| 1571 | - | stanceToggle = "Idle2" |
| 1571 | + | |
| 1572 | - | elseif Change == true then |
| 1572 | + | |
| 1573 | - | Change = false |
| 1573 | + | |
| 1574 | - | stanceToggle = "Idle1" |
| 1574 | + | |
| 1575 | ------------------------------------------------------- | |
| 1576 | function ShowDamage(Pos, Text, Time, Color) | |
| 1577 | local Rate = (1 / 30) | |
| 1578 | - | ---------------------------------------------------- |
| 1578 | + | |
| 1579 | local Text = (Text or "") | |
| 1580 | - | if string.byte(key) == 52 then |
| 1580 | + | |
| 1581 | - | Swing = 2 |
| 1581 | + | |
| 1582 | - | char.Humanoid.WalkSpeed = 28 |
| 1582 | + | |
| 1583 | EffectPart.Anchored = true | |
| 1584 | local BillboardGui = Create("BillboardGui"){
| |
| 1585 | Size = UDim2.new(3, 0, 3, 0), | |
| 1586 | - | if string.byte(key) == 52 then |
| 1586 | + | |
| 1587 | - | Swing = 1 |
| 1587 | + | |
| 1588 | - | char.Humanoid.WalkSpeed = 16 |
| 1588 | + | |
| 1589 | local TextLabel = Create("TextLabel"){
| |
| 1590 | BackgroundTransparency = 1, | |
| 1591 | - | local mouse2 = Player:GetMouse() |
| 1591 | + | |
| 1592 | - | local running = false |
| 1592 | + | |
| 1593 | Font = "Bodoni", | |
| 1594 | - | mouse2.KeyDown:connect(function(key) -- Run function |
| 1594 | + | |
| 1595 | - | if key == "e" then |
| 1595 | + | |
| 1596 | - | running = true |
| 1596 | + | |
| 1597 | - | local keyConnection = mouse.KeyUp:connect(function(key) |
| 1597 | + | |
| 1598 | - | if string.byte(key) == 48 then |
| 1598 | + | |
| 1599 | - | running = false |
| 1599 | + | |
| 1600 | EffectPart.Parent = game:GetService("Workspace")
| |
| 1601 | delay(0, function() | |
| 1602 | - | game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 30 |
| 1602 | + | |
| 1603 | for Frame = 1, Frames do | |
| 1604 | wait(Rate) | |
| 1605 | local Percent = (Frame / Frames) | |
| 1606 | - | mouse2.KeyUp:connect(function(key) |
| 1606 | + | |
| 1607 | - | if key == "e" then |
| 1607 | + | |
| 1608 | - | running = false |
| 1608 | + | |
| 1609 | - | Character.Humanoid.WalkSpeed = 16 |
| 1609 | + | |
| 1610 | EffectPart:Destroy() | |
| 1611 | end | |
| 1612 | - | function Ban() |
| 1612 | + | |
| 1613 | - | Debounces.on = true |
| 1613 | + | |
| 1614 | - | Debounces.NoIdl = true |
| 1614 | + | |
| 1615 | - | Debounces.ks = true |
| 1615 | + | |
| 1616 | - | local hitbox = Instance.new("Part",banh)
|
| 1616 | + | |
| 1617 | - | hitbox.Name = "HurtBox" |
| 1617 | + | |
| 1618 | - | hitbox.Size = Vector3.new(2.09, 3.4, 1.8) |
| 1618 | + | |
| 1619 | - | hitbox.Transparency = 1 |
| 1619 | + | |
| 1620 | - | local hitboxwe = Instance.new("Weld",hitbox)
|
| 1620 | + | |
| 1621 | - | hitboxwe.Part0 = hitbox |
| 1621 | + | |
| 1622 | - | hitboxwe.Part1 = banh |
| 1622 | + | |
| 1623 | - | hitboxwe.C0 = CFrame.new(0.230496407, 0.228847623, 1.76342273, -0.997520506, -0.0702080652, -0.00486185262, 0.00503299385, -0.00226099882, -0.999983966, 0.070195958, -0.997529984, 0.00260874908) |
| 1623 | + | |
| 1624 | - | function onTouched(part) |
| 1624 | + | |
| 1625 | - | local human = part.Parent:FindFirstChildOfClass("Humanoid")
|
| 1625 | + | |
| 1626 | - | if human then |
| 1626 | + | |
| 1627 | - | human.Parent:Destroy() |
| 1627 | + | |
| 1628 | - | ban2:Play() |
| 1628 | + | |
| 1629 | - | wait(1.4) |
| 1629 | + | |
| 1630 | - | ban:Play() |
| 1630 | + | |
| 1631 | - | wait(1.2) |
| 1631 | + | |
| 1632 | - | omg:Play() |
| 1632 | + | |
| 1633 | - | wait(2.6) |
| 1633 | + | |
| 1634 | - | scream:Play() |
| 1634 | + | |
| 1635 | - | wait(4.6) |
| 1635 | + | |
| 1636 | - | scream:Stop() |
| 1636 | + | |
| 1637 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 1638 | local Part = Create("Part")({
| |
| 1639 | - | hitbox.Touched:connect(onTouched) |
| 1639 | + | |
| 1640 | - | for i = 0,1 , 0.09 do |
| 1640 | + | |
| 1641 | - | banw.C0 = banw.C0:lerp(CFrame.new(0.0185546875, -1.99783754, -0.149715185, -0.997520864, 0.00503101526, 0.0701895654, -0.0643144846, -0.469972789, -0.880334616, 0.0285583287, -0.882666826, 0.469131112),i) |
| 1641 | + | |
| 1642 | CanCollide = false, | |
| 1643 | Locked = true, | |
| 1644 | - | hitbox:Destroy() |
| 1644 | + | |
| 1645 | - | banw.C0 = CFrame.new(0.0185670853, -1.69550169, -1.06726038, -0.997520506, 0.00503299711, 0.0701959729, -0.0702080429, -0.00226099929, -0.997529864, -0.00486185262, -0.999984622, 0.00260874978) |
| 1645 | + | |
| 1646 | - | Debounces.on = false |
| 1646 | + | |
| 1647 | - | Debounces.NoIdl = false |
| 1647 | + | |
| 1648 | - | Debounces.ks = false |
| 1648 | + | |
| 1649 | RemoveOutlines(Part) | |
| 1650 | - | mouse.Button1Down:connect(Ban) |
| 1650 | + | |
| 1651 | - | ---------------------------------------------------- |
| 1651 | + | |
| 1652 | }, | |
| 1653 | - | jump = false |
| 1653 | + | |
| 1654 | - | rs:connect(function() |
| 1654 | + | |
| 1655 | - | if char.Humanoid.Jump == true then |
| 1655 | + | |
| 1656 | - | jump = true |
| 1656 | + | |
| 1657 | Offset = OffSet, | |
| 1658 | - | jump = false |
| 1658 | + | |
| 1659 | }) | |
| 1660 | - | char.Humanoid.FreeFalling:connect(function(f) |
| 1660 | + | |
| 1661 | - | if f then |
| 1661 | + | |
| 1662 | - | ffing = true |
| 1662 | + | |
| 1663 | end | |
| 1664 | - | ffing = false |
| 1664 | + | |
| 1665 | end | |
| 1666 | }, | |
| 1667 | Mesh = {
| |
| 1668 | - | if jump == true then |
| 1668 | + | |
| 1669 | - | animpose = "Jumping" |
| 1669 | + | |
| 1670 | - | elseif ffing == true then |
| 1670 | + | |
| 1671 | - | animpose = "Freefalling" |
| 1671 | + | |
| 1672 | - | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then |
| 1672 | + | |
| 1673 | - | animpose = "Idle" |
| 1673 | + | |
| 1674 | - | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then |
| 1674 | + | |
| 1675 | - | animpose = "Walking" |
| 1675 | + | |
| 1676 | - | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then |
| 1676 | + | |
| 1677 | - | animpose = "Running" |
| 1677 | + | |
| 1678 | return Msh | |
| 1679 | - | RightLeg = CFrame.new(0.5,-1,0) |
| 1679 | + | |
| 1680 | - | LeftLeg = CFrame.new(-0.5,-1,0) |
| 1680 | + | |
| 1681 | Weld = {
| |
| 1682 | - | lefth = (torso.CFrame*LeftLeg) |
| 1682 | + | |
| 1683 | - | righth = (torso.CFrame*RightLeg) |
| 1683 | + | |
| 1684 | Parent = Parent, | |
| 1685 | - | speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z) |
| 1685 | + | |
| 1686 | Part1 = Part1, | |
| 1687 | - | TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100) |
| 1687 | + | |
| 1688 | C1 = C1 | |
| 1689 | - | local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100) |
| 1689 | + | |
| 1690 | - | local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100) |
| 1690 | + | |
| 1691 | - | if animpose ~= lastanimpose then |
| 1691 | + | |
| 1692 | - | sine = 0 |
| 1692 | + | |
| 1693 | - | if Debounces.NoIdl == false then |
| 1693 | + | |
| 1694 | - | if stanceToggle == "Idle1" then |
| 1694 | + | |
| 1695 | - | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3) |
| 1695 | + | |
| 1696 | - | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3) |
| 1696 | + | |
| 1697 | - | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2) |
| 1697 | + | |
| 1698 | - | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2) |
| 1698 | + | |
| 1699 | - | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2) |
| 1699 | + | |
| 1700 | - | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2) |
| 1700 | + | |
| 1701 | - | elseif stanceToggle == "Idle2" then |
| 1701 | + | |
| 1702 | - | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-22-4*math.cos(sine/12)),math.rad(-40-2*math.cos(sine/12)),math.rad(24+2*math.cos(sine/12))), 0.3) |
| 1702 | + | |
| 1703 | - | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.6,-0.6)*CFrame.Angles(math.rad(90+4*math.cos(sine/12)),math.rad(0),math.rad(50-2*math.cos(sine/12))), 0.3) |
| 1703 | + | |
| 1704 | - | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-6+2.5*math.cos(sine/12)),math.rad(0),math.rad(0)), 0.2) |
| 1704 | + | |
| 1705 | - | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20+2*math.cos(sine/12)), math.rad(0), 0), 0.2) |
| 1705 | + | |
| 1706 | - | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.4, -1) * CFrame.Angles(math.rad(-7-2*math.cos(sine/12)), math.rad(7), math.rad(-5)), 0.2) |
| 1706 | + | |
| 1707 | - | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -0.2) * CFrame.Angles(math.rad(-30-2*math.cos(sine/12)), math.rad(-9), math.rad(5)), 0.2) |
| 1707 | + | |
| 1708 | ParticleEmitter = {
| |
| 1709 | - | fat.Event:wait() |
| 1709 | + | |
| 1710 | local fp = Create("ParticleEmitter")({
| |
| 1711 | Parent = Parent, | |
| 1712 | Color = ColorSequence.new(Color1, Color2), | |
| 1713 | - | lastanimpose = animpose |
| 1713 | + | |
| 1714 | - | if Debounces.NoIdl == false then |
| 1714 | + | |
| 1715 | - | if animpose == "Idle" then |
| 1715 | + | |
| 1716 | - | change = 0.5 |
| 1716 | + | |
| 1717 | - | if stanceToggle == "Idle1" then |
| 1717 | + | |
| 1718 | - | corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05+0.03*math.cos(sine/5), 0-0.1*math.cos(sine/10)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) |
| 1718 | + | |
| 1719 | - | corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0+8*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.3) |
| 1719 | + | |
| 1720 | LockedToPart = LockedToPart, | |
| 1721 | - | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6+0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),-0.2-0.1*math.cos(sine/10))*CFrame.Angles(math.rad(8+2.5*math.cos(sine/10)),math.rad(22+7*math.cos(sine/10)),math.rad(15+2*math.cos(sine/10))), 0.8) |
| 1721 | + | |
| 1722 | - | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) |
| 1722 | + | |
| 1723 | - | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6-0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),0.2+0.1*math.cos(sine/10))*CFrame.Angles(math.rad(-8-2.5*math.cos(sine/10)),math.rad(12+5*math.cos(sine/10)),math.rad(-12-3*math.cos(sine/10))), 0.8) |
| 1723 | + | |
| 1724 | - | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) |
| 1724 | + | |
| 1725 | - | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.05*math.cos(sine/10))*CFrame.Angles(math.rad(-15+3*math.cos(sine/10)),math.rad(0),math.rad(0)), 0.5) |
| 1725 | + | |
| 1726 | - | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20-3*math.cos(sine/10)),math.rad(0)), 0.5) |
| 1726 | + | |
| 1727 | - | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6+3*math.cos(sine/10)), math.rad(0), 0), 0.1) |
| 1727 | + | |
| 1728 | - | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0-0.08*math.cos(sine/10), -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20+3*math.cos(sine/10)), 0), 0.1) |
| 1728 | + | |
| 1729 | - | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14+0.06*math.cos(sine/10)) * CFrame.Angles(math.rad(-3-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1) |
| 1729 | + | |
| 1730 | - | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10-3*math.cos(sine/10)), math.rad(5+3*math.cos(sine/10))), 0.1) |
| 1730 | + | |
| 1731 | - | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(8-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1) |
| 1731 | + | |
| 1732 | - | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10-3*math.cos(sine/10)), math.rad(-5+3*math.cos(sine/10))), 0.1) |
| 1732 | + | |
| 1733 | - | elseif stanceToggle == "Idle2" then |
| 1733 | + | |
| 1734 | } | |
| 1735 | - | corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) |
| 1735 | + | |
| 1736 | - | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65-0.1*math.cos(sine/3),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20-2*math.cos(sine/3))), 0.1) |
| 1736 | + | |
| 1737 | - | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2) |
| 1737 | + | |
| 1738 | - | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.23, 0.5, -.56) * CFrame.Angles(math.rad(88+4*math.cos(sine/3)), 0, math.rad(45)), 0.6) |
| 1738 | + | |
| 1739 | - | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2) |
| 1739 | + | |
| 1740 | - | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(-10+2*math.cos(sine/6)), 0, 0), 0.8) |
| 1740 | + | |
| 1741 | - | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1) |
| 1741 | + | |
| 1742 | - | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10), 0, 0), 0.3) |
| 1742 | + | |
| 1743 | - | --hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-5-10*math.cos(sine/18)), math.sin(sine/36)/3, 0), 0.3) |
| 1743 | + | |
| 1744 | - | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) |
| 1744 | + | |
| 1745 | - | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.15) * CFrame.Angles(math.rad(-9-2*math.cos(sine/6)), 0, 0), 0.8) |
| 1745 | + | |
| 1746 | - | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1-0.1*math.cos(sine/3), 0+0.04*math.cos(sine/6)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.8) |
| 1746 | + | |
| 1747 | - | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56-2*math.cos(sine/6)), 0, 0), 0.8) |
| 1747 | + | |
| 1748 | - | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.8) |
| 1748 | + | |
| 1749 | - | elseif stanceToggle == "Grabbed" then |
| 1749 | + | |
| 1750 | - | grab = true |
| 1750 | + | |
| 1751 | - | corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) |
| 1751 | + | |
| 1752 | - | corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) |
| 1752 | + | |
| 1753 | - | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2) |
| 1753 | + | |
| 1754 | - | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2) |
| 1754 | + | |
| 1755 | - | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(90+4*math.cos(sine/14)),math.rad(0),math.rad(-80+4*math.cos(sine/14))), 0.3) |
| 1755 | + | |
| 1756 | - | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2) |
| 1756 | + | |
| 1757 | - | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3) |
| 1757 | + | |
| 1758 | - | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) |
| 1758 | + | |
| 1759 | - | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3) |
| 1759 | + | |
| 1760 | - | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1) |
| 1760 | + | |
| 1761 | - | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3) |
| 1761 | + | |
| 1762 | - | lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) |
| 1762 | + | |
| 1763 | - | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) |
| 1763 | + | |
| 1764 | - | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) |
| 1764 | + | |
| 1765 | end | |
| 1766 | - | elseif animpose == "Walking" then |
| 1766 | + | |
| 1767 | - | if stanceToggle == "Grabbed" then |
| 1767 | + | |
| 1768 | - | corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) |
| 1768 | + | |
| 1769 | - | corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) |
| 1769 | + | |
| 1770 | - | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4) |
| 1770 | + | |
| 1771 | - | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) |
| 1771 | + | |
| 1772 | - | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120+4*math.cos(sine/2)),math.rad(0),math.rad(-30+4*math.cos(sine/4))), 0.3) |
| 1772 | + | |
| 1773 | - | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2) |
| 1773 | + | |
| 1774 | - | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4) |
| 1774 | + | |
| 1775 | - | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7) |
| 1775 | + | |
| 1776 | - | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4) |
| 1776 | + | |
| 1777 | - | --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1) |
| 1777 | + | |
| 1778 | - | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8) |
| 1778 | + | |
| 1779 | - | lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8) |
| 1779 | + | |
| 1780 | - | lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) |
| 1780 | + | |
| 1781 | - | rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8) |
| 1781 | + | |
| 1782 | - | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) |
| 1782 | + | |
| 1783 | - | elseif stanceToggle ~= "Grabbed" then |
| 1783 | + | |
| 1784 | - | change = 1 |
| 1784 | + | |
| 1785 | - | corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) |
| 1785 | + | |
| 1786 | - | corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) |
| 1786 | + | |
| 1787 | - | |
| 1787 | + | |
| 1788 | - | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4) |
| 1788 | + | |
| 1789 | - | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) |
| 1789 | + | |
| 1790 | - | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/2), -math.sin(sine/4)/4)*CFrame.Angles(math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(-10-7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4) |
| 1790 | + | |
| 1791 | - | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) |
| 1791 | + | |
| 1792 | - | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4) |
| 1792 | + | |
| 1793 | - | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7) |
| 1793 | + | |
| 1794 | - | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4) |
| 1794 | + | |
| 1795 | - | --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1) |
| 1795 | + | |
| 1796 | - | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8) |
| 1796 | + | |
| 1797 | - | --lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.9-0.24*math.cos(sine/4)/2.8, -0.05 + math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)-math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4) |
| 1797 | + | |
| 1798 | - | lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8) |
| 1798 | + | |
| 1799 | - | lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) |
| 1799 | + | |
| 1800 | - | --rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.9+0.24*math.cos(sine/4)/2.8, -0.05 + -math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)+math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4) |
| 1800 | + | |
| 1801 | - | rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8) |
| 1801 | + | |
| 1802 | - | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) |
| 1802 | + | |
| 1803 | "Block2", | |
| 1804 | - | elseif animpose == "Running" then |
| 1804 | + | |
| 1805 | x3, | |
| 1806 | - | corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) |
| 1806 | + | |
| 1807 | - | corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) |
| 1807 | + | |
| 1808 | msh | |
| 1809 | - | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.24+.6*math.cos(sine/4)/1.4, 0.54, 0+0.8*math.cos(sine/4)) * CFrame.Angles(math.rad(6-140*math.cos(sine/4)/1.2), math.rad(0), math.rad(-20+70*math.cos(sine/4))), 0.2) |
| 1809 | + | |
| 1810 | - | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36) |
| 1810 | + | |
| 1811 | - | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24+.6*math.cos(sine/4)/1.4, 0.54, 0-0.8*math.cos(sine/4))*CFrame.Angles(math.rad(6+140*math.cos(sine/4)/1.2), math.rad(0), math.rad(20+70*math.cos(sine/4))), 0.2) |
| 1811 | + | |
| 1812 | - | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) |
| 1812 | + | |
| 1813 | - | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-8+12*math.cos(sine/2)/1.5), math.rad(0+12*math.cos(sine/4)), math.rad(0)),0.2) |
| 1813 | + | |
| 1814 | - | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.5) |
| 1814 | + | |
| 1815 | - | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.2*math.cos(sine/2)/1.7, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/2)/1.5), math.rad(0-12*math.cos(sine/4))-root.RotVelocity.Y/10, math.rad(0)+root.RotVelocity.Y/20), 0.2) |
| 1815 | + | |
| 1816 | - | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) |
| 1816 | + | |
| 1817 | - | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8-0.4*math.cos(sine/4)/2, math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + -math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8) |
| 1817 | + | |
| 1818 | - | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) |
| 1818 | + | |
| 1819 | - | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8+0.4*math.cos(sine/4)/2, -math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8) |
| 1819 | + | |
| 1820 | - | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) |
| 1820 | + | |
| 1821 | - | elseif animpose == "Jumping" then |
| 1821 | + | |
| 1822 | }, | |
| 1823 | - | corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) |
| 1823 | + | |
| 1824 | - | corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) |
| 1824 | + | |
| 1825 | - | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.2) |
| 1825 | + | |
| 1826 | - | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36) |
| 1826 | + | |
| 1827 | - | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2) |
| 1827 | + | |
| 1828 | - | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) |
| 1828 | + | |
| 1829 | - | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.rad(0),0), 0.2) |
| 1829 | + | |
| 1830 | - | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2) |
| 1830 | + | |
| 1831 | - | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) |
| 1831 | + | |
| 1832 | - | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) |
| 1832 | + | |
| 1833 | - | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) |
| 1833 | + | |
| 1834 | - | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) |
| 1834 | + | |
| 1835 | - | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) |
| 1835 | + | |
| 1836 | - | elseif animpose == "Freefalling" then |
| 1836 | + | |
| 1837 | msh | |
| 1838 | - | corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) |
| 1838 | + | |
| 1839 | - | corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) |
| 1839 | + | |
| 1840 | - | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-40),math.rad(20),math.rad(50)), 0.2) |
| 1840 | + | |
| 1841 | - | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36) |
| 1841 | + | |
| 1842 | - | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(110),math.rad(-20),math.rad(-30)), 0.2) |
| 1842 | + | |
| 1843 | - | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) |
| 1843 | + | |
| 1844 | - | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(0),0), 0.2) |
| 1844 | + | |
| 1845 | - | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2) |
| 1845 | + | |
| 1846 | - | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) |
| 1846 | + | |
| 1847 | - | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2) |
| 1847 | + | |
| 1848 | - | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) |
| 1848 | + | |
| 1849 | - | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.2) |
| 1849 | + | |
| 1850 | - | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) |
| 1850 | + | |
| 1851 | delay, | |
| 1852 | x3, | |
| 1853 | y3, | |
| 1854 | - | hum.MaxHealth = math.huge |
| 1854 | + | |
| 1855 | - | wait(3) |
| 1855 | + | |
| 1856 | - | hum.Health = math.huge |
| 1856 | + | |
| 1857 | end | |
| 1858 | - | coroutine.wrap(function() |
| 1858 | + | |
| 1859 | - | wait(0.1) |
| 1859 | + | |
| 1860 | - | game.Base.CanCollide = false |
| 1860 | + | |
| 1861 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1862 | prt.Anchored = true | |
| 1863 | prt.CFrame = cframe | |
| 1864 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
| |
| 1865 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1866 | table.insert(Effects, {
| |
| 1867 | prt, | |
| 1868 | "Cylinder", | |
| 1869 | delay, | |
| 1870 | x3 / 60, | |
| 1871 | y3 / 60, | |
| 1872 | z3 / 60, | |
| 1873 | msh | |
| 1874 | }) | |
| 1875 | end | |
| 1876 | }, | |
| 1877 | Ring = {
| |
| 1878 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1879 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1880 | prt.Anchored = true | |
| 1881 | prt.CFrame = cframe | |
| 1882 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1883 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1884 | table.insert(Effects, {
| |
| 1885 | prt, | |
| 1886 | "Cylinder", | |
| 1887 | delay, | |
| 1888 | x3, | |
| 1889 | y3, | |
| 1890 | z3, | |
| 1891 | msh | |
| 1892 | }) | |
| 1893 | end | |
| 1894 | }, | |
| 1895 | Break = {
| |
| 1896 | Create = function(brickcolor, cframe, x1, y1, z1) | |
| 1897 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 1898 | prt.Anchored = true | |
| 1899 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 1900 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1901 | local num = math.random(10, 50) / 1000 | |
| 1902 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1903 | table.insert(Effects, {
| |
| 1904 | prt, | |
| 1905 | "Shatter", | |
| 1906 | num, | |
| 1907 | prt.CFrame, | |
| 1908 | math.random() - math.random(), | |
| 1909 | 0, | |
| 1910 | math.random(50, 100) / 100 | |
| 1911 | }) | |
| 1912 | end | |
| 1913 | }, | |
| 1914 | Spiral = {
| |
| 1915 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1916 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1917 | prt.Anchored = true | |
| 1918 | prt.CFrame = cframe | |
| 1919 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1920 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1921 | table.insert(Effects, {
| |
| 1922 | prt, | |
| 1923 | "Cylinder", | |
| 1924 | delay, | |
| 1925 | x3, | |
| 1926 | y3, | |
| 1927 | z3, | |
| 1928 | msh | |
| 1929 | }) | |
| 1930 | end | |
| 1931 | }, | |
| 1932 | Push = {
| |
| 1933 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1934 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1935 | prt.Anchored = true | |
| 1936 | prt.CFrame = cframe | |
| 1937 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1938 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1939 | table.insert(Effects, {
| |
| 1940 | prt, | |
| 1941 | "Cylinder", | |
| 1942 | delay, | |
| 1943 | x3, | |
| 1944 | y3, | |
| 1945 | z3, | |
| 1946 | msh | |
| 1947 | }) | |
| 1948 | end | |
| 1949 | } | |
| 1950 | } | |
| 1951 | function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size) | |
| 1952 | local fp = IT("Part")
| |
| 1953 | fp.formFactor = formfactor | |
| 1954 | fp.Parent = parent | |
| 1955 | fp.Reflectance = reflectance | |
| 1956 | fp.Transparency = transparency | |
| 1957 | fp.CanCollide = false | |
| 1958 | fp.Locked = true | |
| 1959 | fp.BrickColor = brickcolor | |
| 1960 | fp.Name = name | |
| 1961 | fp.Size = size | |
| 1962 | fp.Position = tors.Position | |
| 1963 | RemoveOutlines(fp) | |
| 1964 | fp.Material = "SmoothPlastic" | |
| 1965 | fp:BreakJoints() | |
| 1966 | return fp | |
| 1967 | end | |
| 1968 | ||
| 1969 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 1970 | local mesh = IT(Mesh) | |
| 1971 | mesh.Parent = part | |
| 1972 | if Mesh == "SpecialMesh" then | |
| 1973 | mesh.MeshType = meshtype | |
| 1974 | if meshid ~= "nil" then | |
| 1975 | mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid | |
| 1976 | end | |
| 1977 | end | |
| 1978 | mesh.Offset = offset | |
| 1979 | mesh.Scale = scale | |
| 1980 | return mesh | |
| 1981 | end | |
| 1982 | ||
| 1983 | function Magic(bonuspeed, type, pos, scale, value, color, MType) | |
| 1984 | local type = type | |
| 1985 | local rng = Instance.new("Part", char)
| |
| 1986 | rng.Anchored = true | |
| 1987 | rng.BrickColor = color | |
| 1988 | rng.CanCollide = false | |
| 1989 | rng.FormFactor = 3 | |
| 1990 | rng.Name = "Ring" | |
| 1991 | rng.Material = "Neon" | |
| 1992 | rng.Size = Vector3.new(1, 1, 1) | |
| 1993 | rng.Transparency = 0 | |
| 1994 | rng.TopSurface = 0 | |
| 1995 | rng.BottomSurface = 0 | |
| 1996 | rng.CFrame = pos | |
| 1997 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 1998 | rngm.MeshType = MType | |
| 1999 | rngm.Scale = scale | |
| 2000 | local scaler2 = 1 | |
| 2001 | if type == "Add" then | |
| 2002 | scaler2 = 1 * value | |
| 2003 | elseif type == "Divide" then | |
| 2004 | scaler2 = 1 / value | |
| 2005 | end | |
| 2006 | coroutine.resume(coroutine.create(function() | |
| 2007 | for i = 0, 10 / bonuspeed, 0.1 do | |
| 2008 | swait() | |
| 2009 | if type == "Add" then | |
| 2010 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
| 2011 | elseif type == "Divide" then | |
| 2012 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
| 2013 | end | |
| 2014 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
| 2015 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed) | |
| 2016 | end | |
| 2017 | rng:Destroy() | |
| 2018 | end)) | |
| 2019 | end | |
| 2020 | ||
| 2021 | function Eviscerate(dude) | |
| 2022 | if dude.Name ~= char then | |
| 2023 | local bgf = IT("BodyGyro", dude.Head)
| |
| 2024 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
| 2025 | local val = IT("BoolValue", dude)
| |
| 2026 | val.Name = "IsHit" | |
| 2027 | local ds = coroutine.wrap(function() | |
| 2028 | dude:WaitForChild("Head"):BreakJoints()
| |
| 2029 | wait(0.5) | |
| 2030 | target = nil | |
| 2031 | coroutine.resume(coroutine.create(function() | |
| 2032 | for i, v in pairs(dude:GetChildren()) do | |
| 2033 | if v:IsA("Accessory") then
| |
| 2034 | v:Destroy() | |
| 2035 | end | |
| 2036 | if v:IsA("Humanoid") then
| |
| 2037 | v:Destroy() | |
| 2038 | end | |
| 2039 | if v:IsA("CharacterMesh") then
| |
| 2040 | v:Destroy() | |
| 2041 | end | |
| 2042 | if v:IsA("Model") then
| |
| 2043 | v:Destroy() | |
| 2044 | end | |
| 2045 | if v:IsA("Part") or v:IsA("MeshPart") then
| |
| 2046 | for x, o in pairs(v:GetChildren()) do | |
| 2047 | if o:IsA("Decal") then
| |
| 2048 | o:Destroy() | |
| 2049 | end | |
| 2050 | end | |
| 2051 | coroutine.resume(coroutine.create(function() | |
| 2052 | v.Material = "Neon" | |
| 2053 | v.CanCollide = false | |
| 2054 | local PartEmmit1 = IT("ParticleEmitter", v)
| |
| 2055 | PartEmmit1.LightEmission = 1 | |
| 2056 | PartEmmit1.Texture = "rbxassetid://284205403" | |
| 2057 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
| 2058 | PartEmmit1.Rate = 150 | |
| 2059 | PartEmmit1.Lifetime = NumberRange.new(1) | |
| 2060 | PartEmmit1.Size = NumberSequence.new({
| |
| 2061 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
| 2062 | NumberSequenceKeypoint.new(1, 0, 0) | |
| 2063 | }) | |
| 2064 | PartEmmit1.Transparency = NumberSequence.new({
| |
| 2065 | NumberSequenceKeypoint.new(0, 0, 0), | |
| 2066 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 2067 | }) | |
| 2068 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
| 2069 | PartEmmit1.VelocitySpread = 30000 | |
| 2070 | PartEmmit1.Rotation = NumberRange.new(-500, 500) | |
| 2071 | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) | |
| 2072 | local BodPoss = IT("BodyPosition", v)
| |
| 2073 | BodPoss.P = 3000 | |
| 2074 | BodPoss.D = 1000 | |
| 2075 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
| 2076 | BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
| 2077 | v.Color = maincolor.Color | |
| 2078 | coroutine.resume(coroutine.create(function() | |
| 2079 | for i = 0, 49 do | |
| 2080 | swait(1) | |
| 2081 | v.Transparency = v.Transparency + 0.08 | |
| 2082 | end | |
| 2083 | wait(0.5) | |
| 2084 | PartEmmit1.Enabled = false | |
| 2085 | wait(3) | |
| 2086 | v:Destroy() | |
| 2087 | dude:Destroy() | |
| 2088 | end)) | |
| 2089 | end)) | |
| 2090 | end | |
| 2091 | end | |
| 2092 | end)) | |
| 2093 | end) | |
| 2094 | ds() | |
| 2095 | end | |
| 2096 | end | |
| 2097 | ||
| 2098 | function FindNearestHead(Position, Distance, SinglePlayer) | |
| 2099 | if SinglePlayer then | |
| 2100 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
| 2101 | end | |
| 2102 | local List = {}
| |
| 2103 | for i, v in pairs(workspace:GetChildren()) do | |
| 2104 | if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
| |
| 2105 | table.insert(List, v) | |
| 2106 | end | |
| 2107 | end | |
| 2108 | return List | |
| 2109 | end | |
| 2110 | ||
| 2111 | function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType) | |
| 2112 | local type = type | |
| 2113 | local rng = Instance.new("Part", char)
| |
| 2114 | rng.Anchored = true | |
| 2115 | rng.BrickColor = color | |
| 2116 | rng.CanCollide = false | |
| 2117 | rng.FormFactor = 3 | |
| 2118 | rng.Name = "Ring" | |
| 2119 | rng.Material = "Neon" | |
| 2120 | rng.Size = Vector3.new(1, 1, 1) | |
| 2121 | rng.Transparency = 0 | |
| 2122 | rng.TopSurface = 0 | |
| 2123 | rng.BottomSurface = 0 | |
| 2124 | rng.CFrame = pos | |
| 2125 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos | |
| 2126 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2127 | rngm.MeshType = MType | |
| 2128 | rngm.Scale = Vector3.new(x1, y1, z1) | |
| 2129 | local scaler2 = 1 | |
| 2130 | local speeder = FastSpeed | |
| 2131 | if type == "Add" then | |
| 2132 | scaler2 = 1 * value | |
| 2133 | elseif type == "Divide" then | |
| 2134 | scaler2 = 1 / value | |
| 2135 | end | |
| 2136 | coroutine.resume(coroutine.create(function() | |
| 2137 | for i = 0, 10 / bonuspeed, 0.1 do | |
| 2138 | swait() | |
| 2139 | if type == "Add" then | |
| 2140 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
| 2141 | elseif type == "Divide" then | |
| 2142 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
| 2143 | end | |
| 2144 | speeder = speeder - 0.01 * FastSpeed * bonuspeed | |
| 2145 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed | |
| 2146 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
| 2147 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) | |
| 2148 | end | |
| 2149 | rng:Destroy() | |
| 2150 | end)) | |
| 2151 | end | |
| 2152 | ||
| 2153 | function SoulSteal(dude) | |
| 2154 | if dude.Name ~= char then | |
| 2155 | local bgf = IT("BodyGyro", dude.Head)
| |
| 2156 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
| 2157 | local val = IT("BoolValue", dude)
| |
| 2158 | val.Name = "IsHit" | |
| 2159 | local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart') | |
| 2160 | local soulst = coroutine.wrap(function() | |
| 2161 | local soul = Instance.new("Part",dude)
| |
| 2162 | soul.Size = Vector3.new(1,1,1) | |
| 2163 | soul.CanCollide = false | |
| 2164 | soul.Anchored = false | |
| 2165 | soul.Position = torso.Position | |
| 2166 | soul.Transparency = 1 | |
| 2167 | local PartEmmit1 = IT("ParticleEmitter", soul)
| |
| 2168 | PartEmmit1.LightEmission = 1 | |
| 2169 | PartEmmit1.Texture = "rbxassetid://569507414" | |
| 2170 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
| 2171 | PartEmmit1.Rate = 250 | |
| 2172 | PartEmmit1.Lifetime = NumberRange.new(1.6) | |
| 2173 | PartEmmit1.Size = NumberSequence.new({
| |
| 2174 | NumberSequenceKeypoint.new(0, 1, 0), | |
| 2175 | NumberSequenceKeypoint.new(1, 0, 0) | |
| 2176 | }) | |
| 2177 | PartEmmit1.Transparency = NumberSequence.new({
| |
| 2178 | NumberSequenceKeypoint.new(0, 0, 0), | |
| 2179 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 2180 | }) | |
| 2181 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
| 2182 | PartEmmit1.VelocitySpread = 30000 | |
| 2183 | PartEmmit1.Rotation = NumberRange.new(-360, 360) | |
| 2184 | PartEmmit1.RotSpeed = NumberRange.new(-360, 360) | |
| 2185 | local BodPoss = IT("BodyPosition", soul)
| |
| 2186 | BodPoss.P = 3000 | |
| 2187 | BodPoss.D = 1000 | |
| 2188 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
| 2189 | BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
| 2190 | wait(1.6) | |
| 2191 | soul.Touched:connect(function(hit) | |
| 2192 | if hit.Parent == char then | |
| 2193 | soul:Destroy() | |
| 2194 | end | |
| 2195 | end) | |
| 2196 | wait(1.2) | |
| 2197 | while soul do | |
| 2198 | swait() | |
| 2199 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
| 2200 | BodPoss.Position = tors.Position | |
| 2201 | end | |
| 2202 | end) | |
| 2203 | soulst() | |
| 2204 | end | |
| 2205 | end | |
| 2206 | function FaceMouse() | |
| 2207 | local Cam = workspace.CurrentCamera | |
| 2208 | return {
| |
| 2209 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
| 2210 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
| 2211 | } | |
| 2212 | end | |
| 2213 | ------------------------------------------------------- | |
| 2214 | --End Effect Function-- | |
| 2215 | ------------------------------------------------------- | |
| 2216 | function Cso(ID, PARENT, VOLUME, PITCH) | |
| 2217 | local NSound = nil | |
| 2218 | coroutine.resume(coroutine.create(function() | |
| 2219 | NSound = IT("Sound", PARENT)
| |
| 2220 | NSound.Volume = VOLUME | |
| 2221 | NSound.Pitch = PITCH | |
| 2222 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 2223 | swait() | |
| 2224 | NSound:play() | |
| 2225 | game:GetService("Debris"):AddItem(NSound, 10)
| |
| 2226 | end)) | |
| 2227 | return NSound | |
| 2228 | end | |
| 2229 | function CameraEnshaking(Length, Intensity) | |
| 2230 | coroutine.resume(coroutine.create(function() | |
| 2231 | local intensity = 1 * Intensity | |
| 2232 | local rotM = 0.01 * Intensity | |
| 2233 | for i = 0, Length, 0.1 do | |
| 2234 | swait() | |
| 2235 | intensity = intensity - 0.05 * Intensity / Length | |
| 2236 | rotM = rotM - 5.0E-4 * Intensity / Length | |
| 2237 | hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) | |
| 2238 | cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM) | |
| 2239 | end | |
| 2240 | hum.CameraOffset = Vector3.new(0, 0, 0) | |
| 2241 | end)) | |
| 2242 | end | |
| 2243 | function chatfunc(text, color) | |
| 2244 | local chat = coroutine.wrap(function() | |
| 2245 | if char:FindFirstChild("TalkingBillBoard") ~= nil then
| |
| 2246 | char:FindFirstChild("TalkingBillBoard"):destroy()
| |
| 2247 | end | |
| 2248 | local naeeym2 = Instance.new("BillboardGui", char)
| |
| 2249 | naeeym2.Size = UDim2.new(0, 100, 0, 40) | |
| 2250 | naeeym2.StudsOffset = Vector3.new(0, 5, 0) | |
| 2251 | naeeym2.Adornee = hed | |
| 2252 | naeeym2.Name = "TalkingBillBoard" | |
| 2253 | local tecks2 = Instance.new("TextLabel", naeeym2)
| |
| 2254 | tecks2.BackgroundTransparency = 1 | |
| 2255 | tecks2.BorderSizePixel = 0 | |
| 2256 | tecks2.Text = "" | |
| 2257 | tecks2.Font = "SciFi" | |
| 2258 | tecks2.TextSize = 30 | |
| 2259 | tecks2.TextStrokeTransparency = 0 | |
| 2260 | tecks2.TextColor3 = color | |
| 2261 | tecks2.TextStrokeColor3 = Color3.new(0, 0, 0) | |
| 2262 | tecks2.Size = UDim2.new(1, 0, 0.5, 0) | |
| 2263 | coroutine.resume(coroutine.create(function() | |
| 2264 | while true do | |
| 2265 | swait(1) | |
| 2266 | tecks2.Position = UDim2.new(0, math.random(-5, 5), 0, math.random(-5, 5)) | |
| 2267 | tecks2.Rotation = math.random(-5, 5) | |
| 2268 | end | |
| 2269 | end)) | |
| 2270 | for i = 1, string.len(text) do | |
| 2271 | CFuncs.Sound.Create("rbxassetid://274118116", hed, 5.25, 0.115)
| |
| 2272 | tecks2.Text = string.sub(text, 1, i) | |
| 2273 | swait(1) | |
| 2274 | end | |
| 2275 | wait(1) | |
| 2276 | naeeym2:Destroy() | |
| 2277 | end) | |
| 2278 | chat() | |
| 2279 | end | |
| 2280 | ------------------------------------------------------- | |
| 2281 | --End Important Functions-- | |
| 2282 | ------------------------------------------------------- | |
| 2283 | ||
| 2284 | ||
| 2285 | ------------------------------------------------------- | |
| 2286 | --Start Customization-- | |
| 2287 | ------------------------------------------------------- | |
| 2288 | local Player_Size = 1 | |
| 2289 | if Player_Size ~= 1 then | |
| 2290 | root.Size = root.Size * Player_Size | |
| 2291 | tors.Size = tors.Size * Player_Size | |
| 2292 | hed.Size = hed.Size * Player_Size | |
| 2293 | ra.Size = ra.Size * Player_Size | |
| 2294 | la.Size = la.Size * Player_Size | |
| 2295 | rl.Size = rl.Size * Player_Size | |
| 2296 | ll.Size = ll.Size * Player_Size | |
| 2297 | ---------------------------------------------------------------------------------- | |
| 2298 | rootj.Parent = root | |
| 2299 | neck.Parent = tors | |
| 2300 | RW.Parent = tors | |
| 2301 | LW.Parent = tors | |
| 2302 | RH.Parent = tors | |
| 2303 | LH.Parent = tors | |
| 2304 | ---------------------------------------------------------------------------------- | |
| 2305 | rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
| 2306 | rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
| 2307 | neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 2308 | neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180)) | |
| 2309 | RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0 | |
| 2310 | LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0 | |
| 2311 | ---------------------------------------------------------------------------------- | |
| 2312 | RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 2313 | LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 2314 | RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 2315 | LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 2316 | --hat.Parent = Character | |
| 2317 | end | |
| 2318 | ---------------------------------------------------------------------------------- | |
| 2319 | local SONG = 703597239 | |
| 2320 | local SONG2 = 853707984 | |
| 2321 | local Music = Instance.new("Sound",tors)
| |
| 2322 | Music.Volume = 2.5 | |
| 2323 | Music.Looped = true | |
| 2324 | Music.Pitch = 1 --Pitcher | |
| 2325 | ---------------------------------------------------------------------------------- | |
| 2326 | local equipped = false | |
| 2327 | local idle = 0 | |
| 2328 | local change = 1 | |
| 2329 | local val = 0 | |
| 2330 | local toim = 0 | |
| 2331 | local idleanim = 0.4 | |
| 2332 | local sine = 0 | |
| 2333 | local Sit = 1 | |
| 2334 | ---------------------------------------------------------------------------------- | |
| 2335 | hum.WalkSpeed = 16 | |
| 2336 | hum.JumpPower = 57 | |
| 2337 | hum.Animator.Parent = nil | |
| 2338 | ---------------------------------------------------------------------------------- | |
| 2339 | local Blobby = Instance.new("Part", char)
| |
| 2340 | Blobby.Name = "Blob" | |
| 2341 | Blobby.CanCollide = false | |
| 2342 | Blobby.BrickColor = BrickColor.new("Really black")
| |
| 2343 | Blobby.Transparency = 0 | |
| 2344 | Blobby.Material = "Plastic" | |
| 2345 | Blobby.Size = Vector3.new(1, 1, 2) | |
| 2346 | Blobby.TopSurface = Enum.SurfaceType.Smooth | |
| 2347 | Blobby.BottomSurface = Enum.SurfaceType.Smooth | |
| 2348 | ||
| 2349 | local Weld = Instance.new("Weld", Blobby)
| |
| 2350 | Weld.Part0 = ra | |
| 2351 | Weld.Part1 = Blobby | |
| 2352 | Weld.C1 = CFrame.new(0, -2, 1.1) | |
| 2353 | Weld.C0 = CFrame.Angles(Rad(-86),0,0) | |
| 2354 | ||
| 2355 | local M2 = Instance.new("SpecialMesh")
| |
| 2356 | M2.Parent = Blobby | |
| 2357 | M2.MeshId = "http://www.roblox.com/asset/?id=10604848" | |
| 2358 | M2.TextureId = "http://www.roblox.com/asset/?id=10605252" | |
| 2359 | M2.Scale = Vector3.new(1, 1, 1) | |
| 2360 | ||
| 2361 | --[[local naeeym2 = Instance.new("BillboardGui",char)
| |
| 2362 | naeeym2.AlwaysOnTop = true | |
| 2363 | naeeym2.Size = UDim2.new(5,35,2,15) | |
| 2364 | naeeym2.StudsOffset = Vector3.new(0, 3.5, 0) | |
| 2365 | naeeym2.Adornee = hed | |
| 2366 | naeeym2.Name = "Name" | |
| 2367 | --naeeym2.PlayerToHideFrom = Player | |
| 2368 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 2369 | tecks2.BackgroundTransparency = 1 | |
| 2370 | tecks2.TextScaled = true | |
| 2371 | tecks2.BorderSizePixel = 0 | |
| 2372 | tecks2.Text = "Fight Me" | |
| 2373 | tecks2.Font = Enum.Font.Bodoni | |
| 2374 | tecks2.TextSize = 30 | |
| 2375 | tecks2.TextStrokeTransparency = 0 | |
| 2376 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 2377 | tecks2.TextStrokeColor3 = Color3.new(1, 1, 1) | |
| 2378 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 2379 | tecks2.Parent = naeeym2]] | |
| 2380 | ------------------------------------------------------- | |
| 2381 | --End Customization-- | |
| 2382 | ------------------------------------------------------- | |
| 2383 | ||
| 2384 | ||
| 2385 | ------------------------------------------------------- | |
| 2386 | --Start Attacks N Stuff-- | |
| 2387 | ------------------------------------------------------- | |
| 2388 | function Ban() | |
| 2389 | attack = true | |
| 2390 | for i = 0, 2.6, 0.1 do | |
| 2391 | swait() | |
| 2392 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-60)), 0.2) | |
| 2393 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-7.5 * Sin(sine / 30)), Rad(0), Rad(60)), 0.2) | |
| 2394 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9* Player_Size - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.2) | |
| 2395 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9* Player_Size - 0.1 * Cos(sine / 20)* Player_Size, -.6* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(20)), 0.2) | |
| 2396 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(160), Rad(-.6), Rad(13)), 0.2) | |
| 2397 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(15), Rad(-6), Rad(-25 - 4.5 * Sin(sine / 20))), 0.2) | |
| 2398 | end | |
| 2399 | Cso("147722910", tors, 10, 1)
| |
| 2400 | CameraEnshaking(2, 15) | |
| 2401 | Effects.Wave.Create(BrickColor.new("Really black"), tors.CFrame * CF(0, -6, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 2402 | Effects.Wave.Create(BrickColor.new("Really black"), tors.CFrame * CF(0, -6, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 2403 | Effects.Wave.Create(BrickColor.new("Really black"), tors.CFrame * CF(0, -6, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 2404 | for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 9.5)) do | |
| 2405 | if v:FindFirstChild("Head") then
| |
| 2406 | Eviscerate(v) | |
| 2407 | end | |
| 2408 | end | |
| 2409 | for i = 0, 3, 0.1 do | |
| 2410 | swait() | |
| 2411 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.3) | |
| 2412 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25 - 7.5 * Sin(sine / 30)), Rad(0), Rad(15)), 0.3) | |
| 2413 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9* Player_Size - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-20)), 0.3) | |
| 2414 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9* Player_Size - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.3) | |
| 2415 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.02 * Sin(sine / 20)* Player_Size, -.6* Player_Size) * angles(Rad(5), Rad(-.6), Rad(-25)), 0.3) | |
| 2416 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(15), Rad(-6), Rad(-25 - 4.5 * Sin(sine / 20))), 0.3) | |
| 2417 | end | |
| 2418 | attack = false | |
| 2419 | end | |
| 2420 | function BigBan() | |
| 2421 | attack = true | |
| 2422 | Weld.C0 = CFrame.Angles(Rad(-90), Rad(-25), Rad(0)) | |
| 2423 | for i = 0, 3.6, 0.1 do | |
| 2424 | swait() | |
| 2425 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.2) | |
| 2426 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-45 - 7.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.2) | |
| 2427 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9* Player_Size - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-45)), 0.2) | |
| 2428 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9* Player_Size - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(45)), 0.2) | |
| 2429 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -.6* Player_Size) * angles(Rad(-225), Rad(-.6), Rad(-45)), 0.2) | |
| 2430 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -.6* Player_Size) * angles(Rad(-225), Rad(-6), Rad(45)), 0.2) | |
| 2431 | end | |
| 2432 | Cso("147722910", tors, 10, 1)
| |
| 2433 | CameraEnshaking(2, 15) | |
| 2434 | Effects.Wave.Create(BrickColor.new("Really black"), tors.CFrame * CF(0, -6, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 2435 | Effects.Wave.Create(BrickColor.new("Really black"), tors.CFrame * CF(0, -6, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 2436 | Effects.Wave.Create(BrickColor.new("Really black"), tors.CFrame * CF(0, -6, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 2437 | for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 14.5)) do | |
| 2438 | if v:FindFirstChild("Head") then
| |
| 2439 | Eviscerate(v) | |
| 2440 | end | |
| 2441 | end | |
| 2442 | for i = 0, 2.6, 0.1 do | |
| 2443 | swait() | |
| 2444 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(0)), 0.2) | |
| 2445 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(45 - 7.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.2) | |
| 2446 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9* Player_Size - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-45)), 0.2) | |
| 2447 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9* Player_Size - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(45)), 0.2) | |
| 2448 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -.6* Player_Size) * angles(Rad(-325), Rad(-.6), Rad(-45)), 0.2) | |
| 2449 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -.6* Player_Size) * angles(Rad(-325), Rad(-6), Rad(45)), 0.2) | |
| 2450 | end | |
| 2451 | Weld.C0 = CFrame.Angles(Rad(-86),0,0) | |
| 2452 | attack = false | |
| 2453 | end | |
| 2454 | function BANN() | |
| 2455 | attack = true | |
| 2456 | M2.Scale = Vector3.new(2, 2, 2) | |
| 2457 | for i = 0, 4.6, 0.1 do | |
| 2458 | swait() | |
| 2459 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-60)), 0.2) | |
| 2460 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-7.5 * Sin(sine / 30)), Rad(0), Rad(60)), 0.2) | |
| 2461 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9* Player_Size - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-16.5), Rad(0), Rad(-20)), 0.2) | |
| 2462 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9* Player_Size - 0.1 * Cos(sine / 20)* Player_Size, -.6* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-16.5), Rad(0), Rad(20)), 0.2) | |
| 2463 | RW.C0 = clerp(RW.C0, CF(.6* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(160), Rad(-.6), Rad(13)), 0.2) | |
| 2464 | LW.C0 = clerp(LW.C0, CF(-.8* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(156), Rad(-.6), Rad(45)), 0.2) | |
| 2465 | end | |
| 2466 | Cso("147722910", char, 10, 1)
| |
| 2467 | CameraEnshaking(2, 35) | |
| 2468 | Effects.Wave.Create(BrickColor.new("Really black"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 2469 | Effects.Wave.Create(BrickColor.new("Really black"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 2470 | Effects.Wave.Create(BrickColor.new("Really black"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 2471 | Effects.Ring.Create(BrickColor.new("Really black"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
| |
| 2472 | Effects.Sphere.Create(BrickColor.new("Really black"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
| |
| 2473 | Effects.Sphere.Create(BrickColor.new("Really black"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
| |
| 2474 | Effects.Sphere.Create(BrickColor.new("Really black"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
| |
| 2475 | for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 19.5)) do | |
| 2476 | if v:FindFirstChild("Head") then
| |
| 2477 | Eviscerate(v) | |
| 2478 | end | |
| 2479 | end | |
| 2480 | for i = 0, 3, 0.1 do | |
| 2481 | swait() | |
| 2482 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.3) | |
| 2483 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25 - 7.5 * Sin(sine / 30)), Rad(0), Rad(15)), 0.3) | |
| 2484 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9* Player_Size - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-20)), 0.3) | |
| 2485 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9* Player_Size - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.3) | |
| 2486 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.02 * Sin(sine / 20)* Player_Size, -.6* Player_Size) * angles(Rad(5), Rad(-.6), Rad(-25)), 0.3) | |
| 2487 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(15), Rad(-6), Rad(-25 - 4.5 * Sin(sine / 20))), 0.3) | |
| 2488 | end | |
| 2489 | M2.Scale = Vector3.new(1, 1, 1) | |
| 2490 | attack = false | |
| 2491 | end | |
| 2492 | ------------------------------------------------------- | |
| 2493 | --End Attacks N Stuff-- | |
| 2494 | ------------------------------------------------------- | |
| 2495 | mouse.KeyDown:connect(function(key) | |
| 2496 | if string.byte(key) == 48 then | |
| 2497 | Swing = 2 | |
| 2498 | hum.WalkSpeed = 38.82 | |
| 2499 | end | |
| 2500 | end) | |
| 2501 | mouse.KeyUp:connect(function(key) | |
| 2502 | if string.byte(key) == 48 then | |
| 2503 | Swing = 1 | |
| 2504 | hum.WalkSpeed = 16 | |
| 2505 | end | |
| 2506 | end) | |
| 2507 | mouse.KeyDown:connect(function(key) | |
| 2508 | if attack == false then | |
| 2509 | if key == 'e' then | |
| 2510 | BigBan() | |
| 2511 | elseif key == 'r' then | |
| 2512 | BANN() | |
| 2513 | elseif key == 't' then | |
| 2514 | Cso("1450018171", hed, 10, 1)
| |
| 2515 | end | |
| 2516 | end | |
| 2517 | end) | |
| 2518 | mouse.Button1Down:connect(function(key) | |
| 2519 | if attack == false then | |
| 2520 | Ban() | |
| 2521 | end | |
| 2522 | end) | |
| 2523 | ||
| 2524 | ||
| 2525 | ||
| 2526 | ||
| 2527 | ||
| 2528 | ||
| 2529 | ||
| 2530 | ------------------------------------------------------- | |
| 2531 | --Start Animations-- | |
| 2532 | ------------------------------------------------------- | |
| 2533 | while true do | |
| 2534 | swait() | |
| 2535 | sine = sine + change | |
| 2536 | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 2537 | local velderp = root.Velocity.y | |
| 2538 | hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char) | |
| 2539 | if equipped == true or equipped == false then | |
| 2540 | if attack == false then | |
| 2541 | idle = idle + 1 | |
| 2542 | else | |
| 2543 | idle = 0 | |
| 2544 | end | |
| 2545 | --Aura(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-5, 5), -10, math.random(-5, 5)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 10, -0.015, maincolor, 0, "Sphere") | |
| 2546 | if 1 < root.Velocity.y and hitfloor == nil then | |
| 2547 | Anim = "Jump" | |
| 2548 | if attack == false then | |
| 2549 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-16), Rad(0), Rad(0)), 0.15) | |
| 2550 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 2551 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2552 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.9 - 0.1 * Cos(sine / 20), -.5* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2553 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1) | |
| 2554 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1) | |
| 2555 | end | |
| 2556 | elseif -1 > root.Velocity.y and hitfloor == nil then | |
| 2557 | Anim = "Fall" | |
| 2558 | if attack == false then | |
| 2559 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(24), Rad(0), Rad(0)), 0.15) | |
| 2560 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 2561 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15) | |
| 2562 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * LHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15) | |
| 2563 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(-.6), Rad(45 + 4.5 * Sin(sine / 20))), 0.1) | |
| 2564 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(55), Rad(-.6), Rad(-45 - 4.5 * Sin(sine / 20))), 0.1) | |
| 2565 | end | |
| 2566 | elseif torvel < 1 and hitfloor ~= nil then | |
| 2567 | Anim = "Idle" | |
| 2568 | change = 1 | |
| 2569 | if attack == false then | |
| 2570 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2571 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-7.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 2572 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9* Player_Size - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 2573 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9* Player_Size - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 2574 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(190), Rad(-.6), Rad(13)), 0.1) | |
| 2575 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(15), Rad(-6), Rad(-25 - 4.5 * Sin(sine / 20))), 0.1) | |
| 2576 | end | |
| 2577 | elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then | |
| 2578 | Anim = "Walk" | |
| 2579 | change = 1 | |
| 2580 | if attack == false then | |
| 2581 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(3 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(8 * Cos(sine / 7))), 0.15) | |
| 2582 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(6 - 6.5 * Sin(sine / 7)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
| 2583 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8* Player_Size - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-10 - 25 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 10 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 2584 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.8* Player_Size + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-10 + 25 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 10 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 2585 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(190) , Rad(8 * Cos(sine / 7)), Rad(13) - ra.RotVelocity.Y / 75), 0.1) | |
| 2586 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(-37) * Cos(sine / 7) , Rad(8 * Cos(sine / 7)) , Rad(-6) + la.RotVelocity.Y / 75), 0.1) | |
| 2587 | end | |
| 2588 | elseif torvel >= 25 and hitfloor ~= nil then | |
| 2589 | Anim = "Sprint" | |
| 2590 | change = 1.35 | |
| 2591 | if attack == false then | |
| 2592 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(26 - 4.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(15 * Cos(sine / 7))), 0.15) | |
| 2593 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-45 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
| 2594 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.925* Player_Size - 0.5* Player_Size * Cos(sine / 7) / 2* Player_Size, 0.7 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 - 55 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 2595 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.925* Player_Size + 0.5* Player_Size * Cos(sine / 7) / 2* Player_Size, -0.7 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 + 55 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 2596 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 30)* Player_Size, 0.34 * Cos(sine / 7* Player_Size)) * angles(Rad(215) , Rad(8 * Cos(sine / 7)), Rad(13) - ra.RotVelocity.Y / 75), 0.15) | |
| 2597 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 30)* Player_Size, -0.34 * Cos(sine / 7* Player_Size)) * angles(Rad(-75) , Rad(8 * Cos(sine / 7)) , Rad(-13) + la.RotVelocity.Y / 75), 0.15) | |
| 2598 | end | |
| 2599 | end | |
| 2600 | end | |
| 2601 | Music.SoundId = "rbxassetid://"..SONG | |
| 2602 | Music.Looped = true | |
| 2603 | Music.Pitch = 1 | |
| 2604 | Music.Volume = 1.5 | |
| 2605 | Music.Parent = tors | |
| 2606 | Music:Resume() | |
| 2607 | if 0 < #Effects then | |
| 2608 | for e = 1, #Effects do | |
| 2609 | if Effects[e] ~= nil then | |
| 2610 | local Thing = Effects[e] | |
| 2611 | if Thing ~= nil then | |
| 2612 | local Part = Thing[1] | |
| 2613 | local Mode = Thing[2] | |
| 2614 | local Delay = Thing[3] | |
| 2615 | local IncX = Thing[4] | |
| 2616 | local IncY = Thing[5] | |
| 2617 | local IncZ = Thing[6] | |
| 2618 | if 1 >= Thing[1].Transparency then | |
| 2619 | if Thing[2] == "Block1" then | |
| 2620 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 2621 | local Mesh = Thing[1].Mesh | |
| 2622 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 2623 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2624 | elseif Thing[2] == "Block2" then | |
| 2625 | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) | |
| 2626 | local Mesh = Thing[7] | |
| 2627 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 2628 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2629 | elseif Thing[2] == "Block3" then | |
| 2630 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) | |
| 2631 | local Mesh = Thing[7] | |
| 2632 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 2633 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2634 | elseif Thing[2] == "Cylinder" then | |
| 2635 | local Mesh = Thing[1].Mesh | |
| 2636 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 2637 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2638 | elseif Thing[2] == "Blood" then | |
| 2639 | local Mesh = Thing[7] | |
| 2640 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
| 2641 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 2642 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2643 | elseif Thing[2] == "Elec" then | |
| 2644 | local Mesh = Thing[1].Mesh | |
| 2645 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
| 2646 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2647 | elseif Thing[2] == "Disappear" then | |
| 2648 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2649 | elseif Thing[2] == "Shatter" then | |
| 2650 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2651 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
| 2652 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
| 2653 | Thing[6] = Thing[6] + Thing[5] | |
| 2654 | end | |
| 2655 | else | |
| 2656 | Part.Parent = nil | |
| 2657 | table.remove(Effects, e) | |
| 2658 | end | |
| 2659 | end | |
| 2660 | end | |
| 2661 | end | |
| 2662 | end | |
| 2663 | end | |
| 2664 | ------------------------------------------------------- | |
| 2665 | --End Animations And Script-- | |
| 2666 | ------------------------------------------------------- |