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1 | Pokemon Platinum Glitchless FAQ | |
2 | ||
3 | Q: What are you playing on, it is emulator? | |
4 | A: No, I'm playing on a DS (phat) with a capture board installed allowing me to record game footage | |
5 | ||
6 | - | Q: Did you not *just* get WR for this? |
6 | + | |
7 | - | A: Yep. Still gonna try and improve it a little bit more. |
7 | + | A: Because I think Empoleon is the fastest way to beat this game. |
8 | ||
9 | Q: Is Chimchar not better? I thought the record used Infernape | |
10 | - | A: Because the Piplup evolution family is the best for the speedrun. |
10 | + | A: It did for a while. But now I have the record with Empoleon. I've never used Infernape for this category though, but it has switched hands. History: |
11 | 2016 Feb 2 - 3:57:46 by Eekcast (Empoleon) | |
12 | - | Q: Is Chimchar not better? He is used in some categories. |
12 | + | 2016 Feb 22 - 3:44:12 by werster (Empoleon) |
13 | - | A: Chimchar is used in both Diamond Glitchless and Platinum any%. The reason for the difference in any% and Glitchless is simple - Chimchar is faster at the start, whereas Empoleon is faster at the end, and in any% you switch Pokemon after Gardenia. |
13 | + | 2018 Sep 10 - 3:42:32 by crafted (Empoleon) |
14 | - | The difference between DP Glitchless and Plat Glitchless is the difference in Gym Leader order (Fantina with Monferno suuucks, so does Hearthome Rival), no Hidden Power TM at the start of the game, and Prinplup getting Bubblebeam earlier in Plat, along with several other trainer differences, including the AI differences (in DP they use random moves, making fights winnable that in Plat wouldn't be) |
14 | + | 2020 Mar 24 - 3:40:01 by werster (Empoleon) |
15 | 2021 Mar 25 - 3:38:51 by crafted (Infernape) | |
16 | 2021 Dec 23 - 3:37:38 by scoagogo (Empoleon) | |
17 | 2022 Jan 22 - 3:36:54 by crafted (Infernape) | |
18 | 2023 Sep 10 - 3:36:51 by decsy (Infernape) | |
19 | 2024 Sep 14 - 3:35:03 by werster (Empoleon) | |
20 | ||
21 | Q: What are the hard fights in this run? | |
22 | A: All of them. No seriously, until you get Empoleon, everything is deadly. Empoleon is a beast, but Piplup/Prinplup get owned pretty bad. | |
23 | Run will often die to: Roark, Galactic Double, Floraroma Meadow, Pachirisu Double, Gardenia, Jupiter, Fantina, and Rival 3 | |
24 | Runs will die sometimes to: Critting a Pokemon you're trying to catch, the first Starly, Rival 2, Glameow, Mars, Rain Route and Maylene | |
25 | ||
26 | And then of course there's the execution element of keeping RNG manip for over an hour, which is far from easy. Basically, do not expect to see past the first 80 minutes of this game very often. | |
27 | - | A: I missed the initial seed. There are 2 ways to check to see if I hit the right seed, one is to check my Trainer ID which should be 49741, and the other is to check to movements of the NPCs outside my house. Checking Trainer ID is faster for resets, but obviously takes a few seconds. The RNG for the seed advances every frame, so it is a frame perfect trick |
27 | + | |
28 | Q: What points might you die with Empoleon? | |
29 | A: Empoleon is a beast for most of the fights, but it can still die to an untimely crit if you're trying to keep Torrent. | |
30 | - | A: Piplup's starting stats are the same every time RNG manipulation is used, and also quite decent using RNG manipulaton, but not perfect. The reason for this is because there are a limited amount of seeds you can RNG manipulate for, as you are manipulating so many things, it's literally a game limitation how good they can be. |
30 | + | Main places it can die: Fog Route (where your accuracy is lower), Snow Route (Electabuzz crit or fully para), Candice (by missing Froslass in the Hail - accuracy again), Cyrus 3 in Distortion World (Gyarados EQ crit), Lucian (Gallade not hitting into Torrent, or crit ohkoing), and any late game risk you take for time save. |
31 | - | The Piplups IVs are 24 HP, 27 Att, 28 Def, 29 SP Att, 23 SP Def, 29 Speed with a Mild nature. |
31 | + | |
32 | Q: Why do you keep resetting and changing the time? | |
33 | A: I need to use a specific time in order to use RNG manipulation, so I set the clock in such a way that I can use it. | |
34 | The timer counts down to when I need to reset for the correct second. | |
35 | ||
36 | Q: What is RNG? | |
37 | A: Random Number Generator, the thing that determines everything random within the game, such as stats, encounters and pokerus. | |
38 | ||
39 | Q: What is RNG Manipulation? | |
40 | A: RNG manipulation is used in this speedrun, which involves resetting on a specific second starting from a specific time, and hitting the correct frame for the correct seed after resetting. This allows for manipulating of the wild encounters, and Piplup's starting stats | |
41 | ||
42 | Q: What causes the resets? | |
43 | A: I missed the initial seed. There are 2 ways to check to see if I hit the right seed, one is to check my Trainer ID which should be 8229, and the other is to check to movements of the NPCs outside my house. Checking Trainer ID is faster for resets, but obviously takes a few seconds. The RNG for the seed advances every frame, so it is a frame perfect trick | |
44 | ||
45 | Q: Why don't you check Piplup's stats? What are Piplup's stats like? | |
46 | A: Piplup's starting stats are the same every time RNG manipulation is used, and also quite decent using RNG manipulation, but not perfect. The reason for this is because there are a limited amount of seeds you can RNG manipulate for, as you are manipulating so many things, it's literally a game limitation how good they can be. | |
47 | The Piplups IVs are 23 HP, 30 Att, 31 Def, 30 SP Att, 31 SP Def, 31 Speed with a Mild nature. | |
48 | ||
49 | - | A: Yes! Pokerus is obtained off the third trainer fight on Route 202. Sadly it doesn't go straight to Piplup, to goes to the last Pokemon in my party. But it is also manipulated to spread from Bidoof to Starly in that very fight, then spreads to Kricketot after Rival 2, and then finally to Piplup after I defeat a Wild Onix in Oreburgh Mine for experience. |
49 | + | |
50 | A: This is to manipulate encounters. You can't just find a seed that gets no encounters with a perfect Piplup by just running straight through (again, game limitation; there isn't one), so I need to do specific movement to manipulate the RNG so that I can avoid these encounters | |
51 | ||
52 | - | A: The counterpart talks less to you if you are the girl |
52 | + | |
53 | A: I will catch a Kricketot (for Metronome held item) and a Starly (For Fly) on Route 201 and then a Bidoof (For Cut/Rock Smash) on Route 202. All other HMs are given to Empoleon (It ends the game with Surf/Waterfall/Strength/Rock Climb) | |
54 | ||
55 | Q: Krickeot for Metronome? What does that mean? | |
56 | A: Metronome is a held item, Kricketot's have a 5% chance to hold one. In this run, I have also manipulated one to show up which does. | |
57 | ||
58 | - | A: Any improvement is good. So I guess sub 3:40? |
58 | + | |
59 | A: It increases the damage output by an additional 10% for each consecutive time you use a move. So 1.1x, 1.2x, 1.3x etc up to 2x. This may not seem like a lot, but it makes a big difference in the early game. Most notably on Rival 2, you do 3 damage to Turtwig instead of 2 per hit, and end up doing 5 (which saves like 6 turns since he has 29 HP), are able to OHKO Gardenia's Roserade, and numerous other occasions where it saves 1 turn, and/or eliminates what would be damage ranges without it. | |
60 | ||
61 | - | A: http://www.speedrun.com/pkmnplat (See: Splits.) |
61 | + | |
62 | A: There are multiple RNGs at play, and not all of them can be controlled the same way. Battle RNG for example, advances just about every frame, including lag frames, making it totally unpredictable. | |
63 | ||
64 | Q: Is there anything else in the game you manipulate? | |
65 | A: Yes! Pokerus is obtained off the Double Fight in Jubilife City after Roark. | |
66 | ||
67 | Q: Why do you play as the girl? | |
68 | A: The counterpart talks less to you if you are the girl. See: https://www.youtube.com/watch?v=G9pD4oLiFyo | |
69 | ||
70 | Q: Why do you name yourself and Piplup 'I'? | |
71 | A: Because it's faster to name them one character for text purposes, and the letter 'I' gives a nice spin as if the game was self-narrating | |
72 | ||
73 | Q: So what is your goal time? | |
74 | A: Now that I have a solid record, any improvement is really good. A 3:34:xx was my goal, which is very close. A 3:33:xx is plausible, but would require a very very good run (harder than 3:29:xx in HG/SS). Honestly just more about vibes, if my next PB is a run I like, I'll probably stop. | |
75 | ||
76 | Q: What is WR? | |
77 | A: http://www.speedrun.com/pkmnplat | See: Splits | |
78 | ||
79 | Q: What is with those split icons? What does A and C mean? | |
80 | A: This is a grading system for all of my splits. I'm sure you are familiar with grades, A+ being the best then going down from there. So the idea is, if the split has an A+ next to it, my time there was really good and would be very difficult to beat. If it's a C though for example, it was quite poor, and I should be able to save time there pretty easily. | |
81 | ||
82 | This way, everyone watching has more accurate information on where I can save time, and where I should be making up time. Also that all time loss is not equal, as losing time vs an A+ split isn't really that bad, whereas losing time vs a C split is really bad. It'll probably take a while for a lot of people watching to pick up the meaning so I will appreciate everyone who explains how this works (correctly) in chat to new people. |