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| 1 | - | script METROID_SPEEDBOOSTER ENTER |
| 1 | + | script METROID_SPEED_BOOSTER ENTER |
| 2 | {
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| 3 | int buttons; | |
| 4 | while (1) | |
| 5 | {
| |
| 6 | - | buttons = GetPlayerInput(-1, INPUT_BUTTONS); |
| 6 | + | buttons = GetPlayerInput(-1, INPUT_BUTTONS); |
| 7 | if (CheckInventory("SpeedBoosterAcquired") == 1)
| |
| 8 | {
| |
| 9 | - | if (buttons & BT_SPEED && buttons & BT_FORWARD) |
| 9 | + | if (buttons & (BT_SPEED | BT_FORWARD) == (BT_SPEED | BT_FORWARD))//(buttons & BT_SPEED && buttons & BT_FORWARD) |
| 10 | {
| |
| 11 | if (CheckInventory("SpeedBoostCounter") == 0) { ActivatorSound("speedboost/start",127); }
| |
| 12 | - | GiveInventory("SpeedBoosterActive",1);
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| 12 | + | GiveInventory("SpeedBoosterPrepare",1);
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| 13 | GiveInventory("SpeedBoosterActive",1);
| |
| 14 | GiveInventory("SpeedBoostCounter",1);
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| 15 | ||
| 16 | if (CheckInventory("SpeedBoostCounter") > 8)
| |
| 17 | {
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| 18 | ActivatorSound("speedboost/loop",127);
| |
| 19 | GiveInventory("SpeedBooster",1);
| |
| 20 | GiveInventory("SpeedBoosterFlashing",1);
| |
| 21 | } | |
| 22 | } | |
| 23 | else | |
| 24 | {
| |
| 25 | TakeInventory("SpeedBooster",1);
| |
| 26 | TakeInventory("SpeedBoosterPrepare",1);
| |
| 27 | TakeInventory("SpeedBoosterActive",1);
| |
| 28 | TakeInventory("SpeedBoostCounter",0x7FFFFFFF);
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| 29 | - | |
| 29 | + | |
| 30 | } | |
| 31 | delay(9); | |
| 32 | } | |
| 33 | } |