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1 | -- This script has been converted to FE by iPxter | |
2 | - | local plr = game:GetService("Players").LocalPlayer |
2 | + | |
3 | ||
4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
6 | - | tool.Name = "bluE" |
6 | + | do |
7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") | |
8 | script.Parent = Player.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | - | sound.SoundId = "rbxassetid://148862502" |
22 | + | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} |
23 | - | sound.Volume = 10 |
23 | + | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | - | local sound2 = Instance.new("Sound",part) |
25 | + | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil |
26 | - | sound2.SoundId = "rbxassetid://280667448" |
26 | + | end} |
27 | - | sound2.Volume = 5 |
27 | + | --Merged 2 functions into one by checking amount of arguments |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | - | local sound3 = Instance.new("Sound",part) |
29 | + | |
30 | - | sound3.SoundId = "rbxassetid://198973822" |
30 | + | --This function will trigger the events that have been :Connect()'ed |
31 | - | sound3.Volume = 10 |
31 | + | local function te(self,ev,...) |
32 | local t = m[ev] | |
33 | - | local sound4 = Instance.new("Sound",part) |
33 | + | if t and t._fakeEvent and t.Function then |
34 | - | sound4.SoundId = "rbxassetid://258057783" |
34 | + | t.Function(...) |
35 | - | sound4.Volume = 10 |
35 | + | |
36 | end | |
37 | - | local sound5 = Instance.new("Sound",part) |
37 | + | m.TrigEvent = te |
38 | - | sound5.SoundId = "rbxassetid://130932305" |
38 | + | UIS.TrigEvent = te |
39 | - | sound5.Volume = 10 |
39 | + | |
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | - | local sound6 = Instance.new("Sound",part) |
41 | + | if plr~=Player then return end |
42 | - | sound6.SoundId = "rbxassetid://906084456" |
42 | + | if io.isMouse then |
43 | - | sound6.Volume = 10 |
43 | + | m.Target = io.Target |
44 | - | sound6.TimePosition = 2 |
44 | + | m.Hit = io.Hit |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | - | plr:GetMouse().Button1Down:connect(function() |
58 | + | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local Mouse = Player:GetMouse() | |
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
85 | end | |
86 | ||
87 | script.Parent = workspace.CurrentCamera | |
88 | local plr = game:GetService("Players").wrrrryyyyyyyyyyyyyyy | |
89 | ||
90 | local tool = Instance.new("Tool",plr:WaitForChild("Backpack")) | |
91 | tool.Grip = CFrame.new(0,-0.2,-1.6) * CFrame.Angles(math.rad(100),math.rad(180),math.rad(0)) | |
92 | tool.Name = "fucking meme" | |
93 | ||
94 | local part = Instance.new("Part",tool) | |
95 | part.Name = "Handle" | |
96 | part.Size = Vector3.new(4,6,4) | |
97 | part.TopSurface = "Smooth" | |
98 | part.BottomSurface = "Smooth" | |
99 | part.CanCollide = false | |
100 | part:BreakJoints() | |
101 | ||
102 | local mesh = Instance.new("SpecialMesh",part) | |
103 | mesh.MeshId = "rbxassetid://24342877" --mesh.MeshId = "rbxassetid://132920499" | |
104 | mesh.TextureId = "rbxassetid://139521211" --"http://www.roblox.com/asset/?id=134479421" | |
105 | mesh.Scale = Vector3.new(2,2,2) | |
106 | ||
107 | local sound = Instance.new("Sound",part) | |
108 | sound.SoundId = "rbxassetid://2791831469" | |
109 | sound.Volume = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999 | |
110 | ||
111 | ||
112 | function firstHum(target) | |
113 | for i,v in pairs(target:GetChildren()) do | |
114 | if v:IsA("Humanoid") then | |
115 | return v | |
116 | end | |
117 | end | |
118 | return nil | |
119 | end | |
120 | ||
121 | local slap = false | |
122 | local cd = false | |
123 | ||
124 | if tool.Parent == plr.Character then | |
125 | if slap == false then | |
126 | slap = true | |
127 | sound2:Play() | |
128 | local str = Instance.new("StringValue") | |
129 | str.Name = "toolanim" | |
130 | str.Value = "Slash" | |
131 | str.Parent = tool | |
132 | wait(1) | |
133 | slap = false | |
134 | end | |
135 | end | |
136 | end) | |
137 | ||
138 | part.Touched:connect(function(hit) | |
139 | if slap == true then | |
140 | if cd == false then | |
141 | if not hit:IsDescendantOf(plr.Character) then | |
142 | if hit.Parent:IsA("Model") then | |
143 | local fhum = firstHum(hit.Parent) | |
144 | if fhum then | |
145 | cd = true | |
146 | fhum.PlatformStand = true | |
147 | sound:Play() | |
148 | local con1 | |
149 | con1 = game:GetService("RunService").Heartbeat:connect(function() | |
150 | fhum.PlatformStand = true | |
151 | end) | |
152 | wait(0.1) | |
153 | local vel = Instance.new("BodyVelocity",hit) | |
154 | vel.Velocity = ((hit.Position - plr.Character:WaitForChild("HumanoidRootPart").Position).unit + Vector3.new(0,0.5,0))*50 | |
155 | vel.MaxForce = Vector3.new(10000000,10000000,10000000) | |
156 | wait(1) | |
157 | cd = false | |
158 | vel:Destroy() | |
159 | local vel2 = Instance.new("BodyVelocity",hit) | |
160 | vel2.Velocity = Vector3.new(0,12.5,0) | |
161 | vel2.MaxForce = Vector3.new(10000000,10000000,10000000) | |
162 | local p2 = Instance.new("Part",hit) | |
163 | p2.Anchored = true | |
164 | p2.Transparency = 0.6 | |
165 | p2.CanCollide = false | |
166 | p2.Size = Vector3.new(0.2,0.2,0.2) | |
167 | p2.CFrame = CFrame.new(hit.CFrame.p) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) | |
168 | p2.BrickColor = BrickColor.new("New Yeller") | |
169 | p2.Material = "Neon" | |
170 | local m2 = Instance.new("CylinderMesh",p2) | |
171 | m2.Scale = Vector3.new(60,10000,60) | |
172 | local scln = sound3:Clone() | |
173 | scln.Parent = hit | |
174 | scln:Play() | |
175 | local con2 | |
176 | con2 = game:GetService("RunService").Heartbeat:connect(function() | |
177 | p2.CFrame = CFrame.new(hit.CFrame.p) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) | |
178 | end) | |
179 | wait(7) | |
180 | vel2.Velocity = Vector3.new(0,0,0) | |
181 | wait(0.5) | |
182 | scln:Stop() | |
183 | local scln3 = sound5:Clone() | |
184 | scln3.Parent = hit | |
185 | scln3:Play() | |
186 | wait(1) | |
187 | local bav = Instance.new("BodyAngularVelocity",hit) | |
188 | bav.AngularVelocity = Vector3.new(math.random(0,360),math.random(0,360),math.random(0,360)) | |
189 | vel2.Velocity = Vector3.new(0,-250,0) | |
190 | p2.BrickColor = BrickColor.new("Really red") | |
191 | local scln6 = sound6:Clone() | |
192 | scln6.Parent = hit | |
193 | scln6:Play() | |
194 | local continue = false | |
195 | local htc | |
196 | htc = hit.Touched:connect(function(hitp) | |
197 | if not hitp:IsDescendantOf(hit.Parent) then | |
198 | continue = true | |
199 | scln6:Stop() | |
200 | vel2:Destroy() | |
201 | con2:Disconnect() | |
202 | con1:Disconnect() | |
203 | htc:Disconnect() | |
204 | p2:Destroy() | |
205 | end | |
206 | end) | |
207 | repeat wait() until continue == true | |
208 | local ctab = {} | |
209 | for i=1,4 do | |
210 | local p = Instance.new("Part",hit) | |
211 | p.Size = Vector3.new(30,30,30) | |
212 | p.Anchored = true | |
213 | p.CanCollide = false | |
214 | p.TopSurface = "Smooth" | |
215 | p.BottomSurface = "Smooth" | |
216 | p.Color = Color3.fromRGB(255,math.random(0,255),0) | |
217 | p.CFrame = hit.CFrame | |
218 | local con | |
219 | con = game:GetService("RunService").Heartbeat:connect(function() | |
220 | p.CFrame = p.CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360))) | |
221 | p.Transparency = p.Transparency + 0.01 | |
222 | if p.Transparency >= 1 then | |
223 | con:Disconnect() | |
224 | end | |
225 | end) | |
226 | table.insert(ctab,con) | |
227 | end | |
228 | Instance.new("Explosion",workspace).Position = hit.Position | |
229 | local scln2 = sound4:Clone() | |
230 | scln2.Parent = hit | |
231 | scln2:Play() | |
232 | vel2:Destroy() | |
233 | hit.Parent:BreakJoints() | |
234 | repeat wait() until not hit:IsDescendantOf(workspace) | |
235 | con2:Disconnect() | |
236 | end | |
237 | end | |
238 | end | |
239 | end | |
240 | end | |
241 | end) |