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1
2
--Converted with ttyyuu12345's model to script plugin v4
3
function sandbox(var,func)
4
	local env = getfenv(func)
5
	local newenv = setmetatable({},{
6
		__index = function(self,k)
7
			if k=="script" then
8
				return var
9
			else
10
				return env[k]
11
			end
12
		end,
13
	})
14
	setfenv(func,newenv)
15
	return func
16
end
17
cors = {}
18
mas = Instance.new("Model",game:GetService("Lighting"))
19-
Tool0 = Instance.new("Tool")
19+
Script0 = Instance.new("Script")
20-
Part1 = Instance.new("Part")
20+
Script1 = Instance.new("Script")
21-
SpecialMesh2 = Instance.new("SpecialMesh")
21+
Script2 = Instance.new("Script")
22-
Script3 = Instance.new("Script")
22+
Sound3 = Instance.new("Sound")
23
Sound4 = Instance.new("Sound")
24-
Script5 = Instance.new("Script")
24+
Sound5 = Instance.new("Sound")
25-
Tool0.Name = "Gun"
25+
Sound6 = Instance.new("Sound")
26-
Tool0.Parent = mas
26+
Sound7 = Instance.new("Sound")
27-
Tool0.GripForward = Vector3.new(0.014998313, 0, -0.999887586)
27+
Sound8 = Instance.new("Sound")
28-
Tool0.GripPos = Vector3.new(0, 0, 1)
28+
Sound9 = Instance.new("Sound")
29-
Tool0.GripRight = Vector3.new(0.89165622, 0.452515543, 0.0133748427)
29+
Sound10 = Instance.new("Sound")
30-
Tool0.GripUp = Vector3.new(-0.45246467, 0.891756594, -0.00678696996)
30+
Sound11 = Instance.new("Sound")
31-
Part1.Name = "Handle"
31+
Part12 = Instance.new("Part")
32-
Part1.Parent = Tool0
32+
Decal13 = Instance.new("Decal")
33-
Part1.Rotation = Vector3.new(-89.2299957, -0.389999986, -116.759995)
33+
Decal14 = Instance.new("Decal")
34-
Part1.RotVelocity = Vector3.new(1, 1, 1)
34+
Decal15 = Instance.new("Decal")
35-
Part1.Size = Vector3.new(1, 1, 5)
35+
Decal16 = Instance.new("Decal")
36-
Part1.CFrame = CFrame.new(-15.0473862, 6.09787512, -13.2487059, -0.450310409, 0.892846406, -0.00678965962, -0.0150141492, 3.12112206e-05, 0.999887347, 0.892745912, 0.45036158, 0.0133912731)
36+
Decal17 = Instance.new("Decal")
37-
Part1.Position = Vector3.new(-15.0473862, 6.09787512, -13.2487059)
37+
Decal18 = Instance.new("Decal")
38-
Part1.Orientation = Vector3.new(-89.1399994, -26.8899994, -89.8799973)
38+
ParticleEmitter19 = Instance.new("ParticleEmitter")
39-
SpecialMesh2.Parent = Part1
39+
Script20 = Instance.new("Script")
40-
SpecialMesh2.MeshId = "rbxassetid://625948113"
40+
Script0.Name = "BloodLoader"
41-
SpecialMesh2.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
41+
Script0.Parent = mas
42-
SpecialMesh2.TextureId = "rbxassetid://625948238"
42+
table.insert(cors,sandbox(Script0,function()
43-
SpecialMesh2.MeshType = Enum.MeshType.FileMesh
43+
print("Draco_Studios' Blood Script has been loaded!")
44-
SpecialMesh2.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
44+
if script.Parent:FindFirstChild("DeleteMe") then
45-
Script3.Name = "SoundScript"
45+
script.Parent.DeleteMe:Destroy()
46-
Script3.Parent = Part1
46+
47-
table.insert(cors,sandbox(Script3,function()
47+
script.Parent=game.ServerScriptService
48-
--Made by BLUEHHOOD--
48+
game.Players.PlayerAdded:connect(function(p)
49
p.CharacterAdded:connect(function(c)
50
script.BloodPool:Clone().Parent=c
51-
while true do
51+
c.Humanoid.Died:connect(function()
52-
	wait(0)
52+
wait(6)
53-
	script.Sound:Play(150558724)--Change this to the musicid you want. Also change the sound inside of the script.--
53+
script.BloodPool:Clone().Parent=c	
54-
	wait(70)--Change this to how long you want the music to play--
54+
end)	
55
end)	
56
end)
57-
Sound4.Parent = Script3
57+
58-
Sound4.SoundId = "rbxassetid://180955656"
58+
Script1.Name = "BloodPool"
59-
Sound4.Looped = true
59+
Script1.Parent = Script0
60-
Script5.Name = "SwordScript"
60+
table.insert(cors,sandbox(Script1,function()
61-
Script5.Parent = Part1
61+
local Char=script.Parent
62-
table.insert(cors,sandbox(Script5,function()
62+
local Hum=Char:WaitForChild("Humanoid")
63-
--Fixed by ImGuestLie
63+
local Tor=Char:WaitForChild("Torso")
64
local M=math.random
65-
	antiTK = true
65+
local R=math.rad
66-
	
66+
local rates={0.05,0.075,0.1,0.15}
67-
	teamgroups = {
67+
68-
		
68+
local smooth=function(P)
69-
		--[[ HOW TO USE TEAMGROUPS:
69+
local SM=Enum.SurfaceType.SmoothNoOutlines
70-
			Put as many teams as you want in a table inside of teamgroups
70+
P.TopSurface=SM
71-
			format for a teamcolor is       BrickColor.new("TeamColor")
71+
P.BottomSurface=SM
72-
			type the EXACT teamcolor
72+
P.RightSurface=SM
73-
			
73+
P.LeftSurface=SM
74-
			When a player is on a team in a teamgroup, and the person (s)he is trying to kill is also in the same teamgroup,
74+
P.FrontSurface=SM
75-
			the user will not get damaged.
75+
P.BackSurface=SM	
76-
			
76+
77-
			Basically this is like anti-TK but across multiple teams.
77+
78-
		--]]
78+
local function BloodPool(Part,Size)
79-
		
79+
local Pool=Instance.new("Part",game.Workspace)
80-
		
80+
Pool.TopSurface=0
81-
		
81+
Pool.CanCollide=false
82-
		--Example of a teamgroup:		
82+
Pool.BrickColor=BrickColor.new("Crimson")
83-
		--{ BrickColor.new("Bright red"), BrickColor.new("Bright blue") }
83+
Instance.new("CylinderMesh",Pool)
84-
		
84+
Pool.Anchored=true
85-
		
85+
Pool.Name="BloodPoolPart"
86-
	}
86+
smooth(Pool)
87-
	
87+
Pool.FormFactor=Enum.FormFactor.Custom
88-
--END OF CONFIGURABLE OPTIONS--
88+
Pool.Size=Size
89
local c=Part.CFrame*CFrame.new(M(-3.01,3.01),-2.9,M(-3.01,3.01))	
90-
r = game:service("RunService")
90+
coroutine.resume(coroutine.create(function()
91
local rate=rates[M(1,#rates)]
92-
function candamage(myteam,theirteam)
92+
game.Debris:AddItem(Pool,15)
93-
	if antiTK == true and myteam == theirteam then return false end
93+
for i=1,M(25,70) do
94-
	for i,v in pairs(teamgroups) do
94+
wait()
95-
		local ismyteam = false
95+
Pool.CFrame=c
96-
		local istheirteam = false
96+
Pool.Size=Pool.Size+Vector3.new(rate,0,rate)
97-
			for _,v in pairs(teamgroups[i]) do
97+
end	
98-
				if v == myteam then ismyteam = true end
98+
wait(5)
99-
				if v == theirteam then istheirteam = true end
99+
Pool:Destroy()
100
end))	
101-
		if ismyteam == true and istheirteam == true then
101+
102-
			return false
102+
103-
		end
103+
local function BloodDrops(Size,Area)
104
local Blood=Instance.new("Part",game.Workspace)
105-
	return true
105+
Blood.BrickColor=BrickColor.new("Crimson")
106
Blood.TopSurface=0
107
Blood.CanCollide=false
108-
local acceptableparts = {
108+
Blood.Anchored=false
109-
	"Head"; "Left Arm"; "Left Leg"; "Right Arm"; "Right Leg"; "Torso";
109+
Blood.FormFactor=Enum.FormFactor.Custom
110-
}
110+
Blood.Size=Size
111
Blood.CFrame=Area*CFrame.new(M(-1.00,1.00),M(-1.00,1.00),M(-1.00,1.00))		
112-
function matches(partname)
112+
return Blood
113-
	for i,v in pairs(acceptableparts) do
113+
114-
		if partname == v then
114+
115-
			return true
115+
116-
		end
116+
local Heath=Hum.Health
117
118-
	return false
118+
Hum.Changed:connect(function()
119
if Hum.Health<Heath then
120
Heath=Hum.Health		
121-
local damage = 5
121+
for i=1, math.random(4,10)do
122
local Size=Vector3.new(M(-0.25,0.25),.2,M(-.25,.25))
123-
function blow(hit)
123+
local Blood=BloodDrops(Size,Tor.CFrame)	
124-
	if (hit.Parent == nil) then return end
124+
local Stopper=false
125-
	
125+
local Size2=Vector3.new(M(-0.25,0.25),.2,M(-.25,.25))
126-
	if matches(hit.Name) then 
126+
BloodPool(Tor,Size2)	
127
end	
128-
	local humanoid = hit.Parent:findFirstChild("Humanoid")
128+
129-
	local vCharacter = Tool.Parent
129+
end)
130-
	local vPlayer = game.Players:playerFromCharacter(vCharacter)
130+
131-
	local hum = vCharacter:findFirstChild("Humanoid") 
131+
Script2.Name = "DiedScript"
132-
	if humanoid and humanoid ~= hum and hum then
132+
Script2.Parent = mas
133-
		-- final check, make sure sword is in-hand
133+
table.insert(cors,sandbox(Script2,function()
134-
		local guygettingsliced = game.Players:GetPlayerFromCharacter(hit.Parent) --OH LOOK, here's an edit 
134+
function Died(p)
135-
		local right_arm = vCharacter:FindFirstChild("Right Arm")
135+
		wait(.001)
136-
		if (right_arm) then
136+
	local tracks=script:GetChildren()
137-
			local joint = right_arm:FindFirstChild("RightGrip")
137+
	local rn=math.random(1,#tracks)
138-
			if (joint and (joint.Part0 == sword or joint.Part1 == sword)) then
138+
	local track=tracks[rn]
139-
				if guygettingsliced then --If he's a player 
139+
	if track~=nil then
140-
					if candamage(vPlayer.TeamColor, guygettingsliced.TeamColor) == true then
140+
		track:play()
141-
						tagHumanoid(humanoid, vPlayer)
141+
		wait(5)
142-
						humanoid:TakeDamage(damage)
142+
		track:pause()
143-
						wait(1)
143+
144-
						untagHumanoid(humanoid)
144+
145-
					end  
145+
146-
				else --If he's not a player (AI, shop, etc) 
146+
function Hum(p) 
147-
					tagHumanoid(humanoid, vPlayer)
147+
	hum = p:findFirstChild("Humanoid") 
148-
					humanoid:TakeDamage(damage)
148+
	if hum ~= nil then 
149-
					wait(1)
149+
		hum.Died:connect(function(hum) Died(p) end) 
150-
					untagHumanoid(humanoid)
150+
	end 
151-
				end 
151+
end 
152
153-
		end
153+
function Enter(p) 
154-
		
154+
	p.CharacterAdded:connect(Hum) 
155
end 
156
game.Players.PlayerAdded:connect(Enter)
157
158
end))
159
Sound3.Parent = Script2
160
Sound3.SoundId = "rbxassetid://232921590"
161-
function tagHumanoid(humanoid, player)
161+
Sound4.Parent = Script2
162-
	local creator_tag = Instance.new("ObjectValue")
162+
Sound4.SoundId = "rbxassetid://232921580"
163-
	creator_tag.Value = player
163+
Sound5.Parent = Script2
164-
	creator_tag.Name = "creator"
164+
Sound5.SoundId = "rbxassetid://232921573"
165-
	creator_tag.Parent = humanoid
165+
Sound6.Parent = Script2
166
Sound6.SoundId = "rbxassetid://169907033"
167
Sound7.Parent = Script2
168-
function untagHumanoid(humanoid)
168+
Sound7.SoundId = "rbxassetid://167094166"
169-
	if humanoid ~= nil then
169+
Sound8.Parent = Script2
170-
		local tag = humanoid:findFirstChild("creator")
170+
Sound8.SoundId = "rbxassetid://166221396"
171-
		if tag ~= nil then
171+
Sound9.Parent = Script2
172-
			tag.Parent = nil
172+
Sound9.SoundId = "rbxassetid://166221367"
173-
		end
173+
Sound10.Parent = Script2
174
Sound10.SoundId = "rbxassetid://166221318"
175
Sound11.Parent = Script2
176
Sound11.SoundId = "rbxassetid://166221285"
177
Part12.Name = "Boom Brick"
178-
function attack()
178+
Part12.Parent = mas
179-
	damage = slash_damage
179+
Part12.BrickColor = BrickColor.new("Really red")
180-
	SlashSound:play()
180+
Part12.Anchored = true
181-
	local anim = Instance.new("StringValue")
181+
Part12.Size = Vector3.new(20, 12, 12)
182-
	anim.Name = "toolanim"
182+
Part12.CFrame = CFrame.new(-9, 8, -14, 1, 0, 0, 0, 1, 0, 0, 0, 1)
183-
	anim.Value = "Slash"
183+
Part12.Color = Color3.new(1, 0, 0)
184-
	anim.Parent = Tool
184+
Part12.Position = Vector3.new(-9, 8, -14)
185
Part12.Color = Color3.new(1, 0, 0)
186
Decal13.Parent = Part12
187-
function lunge()
187+
Decal13.Texture = "http://www.roblox.com/asset/?id=1135924277"
188-
	damage = lunge_damage
188+
Decal13.Face = Enum.NormalId.Back
189
Decal14.Parent = Part12
190-
	LungeSound:play()
190+
Decal14.Texture = "http://www.roblox.com/asset/?id=1135924277"
191
Decal14.Face = Enum.NormalId.Bottom
192-
	local anim = Instance.new("StringValue")
192+
Decal15.Parent = Part12
193-
	anim.Name = "toolanim"
193+
Decal15.Texture = "http://www.roblox.com/asset/?id=1135924277"
194-
	anim.Value = "Lunge"
194+
Decal16.Parent = Part12
195-
	anim.Parent = Tool
195+
Decal16.Texture = "http://www.roblox.com/asset/?id=1135924277"
196-
	
196+
Decal16.Face = Enum.NormalId.Left
197-
	
197+
Decal17.Parent = Part12
198-
	force = Instance.new("BodyVelocity")
198+
Decal17.Texture = "http://www.roblox.com/asset/?id=1135924277"
199-
	force.velocity = Vector3.new(0,10,0) --Tool.Parent.Torso.CFrame.lookVector * 80
199+
Decal17.Face = Enum.NormalId.Right
200-
	force.maxForce = Vector3.new(0,2900,0)
200+
Decal18.Parent = Part12
201-
	force.Parent = Tool.Parent.Torso
201+
Decal18.Texture = "http://www.roblox.com/asset/?id=1135924277"
202-
	wait(.25)
202+
Decal18.Face = Enum.NormalId.Top
203-
	swordOut()
203+
ParticleEmitter19.Parent = Part12
204-
	wait(.25)
204+
ParticleEmitter19.Color = ColorSequence.new(Color3.new(1, 0.470588, 0.164706),Color3.new(1, 0.470588, 0.164706))
205-
	force.Parent = nil
205+
ParticleEmitter19.Color = ColorSequence.new(Color3.new(1, 0.470588, 0.164706),Color3.new(1, 0.470588, 0.164706))
206-
	wait(.5)
206+
Script20.Parent = Part12
207-
	swordUp()
207+
table.insert(cors,sandbox(Script20,function()
208
function onTouched(hit) 
209-
	damage = slash_damage
209+
local ex = Instance.new("Explosion") 
210
ex.Parent = game.Workspace 
211
ex.Position = hit.Position 
212-
function swordUp()
212+
ex.BlastPressure = 150000
213-
	Tool.GripForward = Vector3.new(-1,0,0)
213+
ex.BlastRadius = 10
214-
	Tool.GripRight = Vector3.new(0,1,0)
214+
end 
215-
	Tool.GripUp = Vector3.new(0,0,1)
215+
script.Parent.Touched:connect(onTouched) 
216
217
218-
function swordOut()
218+
219-
	Tool.GripForward = Vector3.new(0,0,1)
219+
220-
	Tool.GripRight = Vector3.new(0,-1,0)
220+
221-
	Tool.GripUp = Vector3.new(-1,0,0)
221+
222
	pcall(function() v:MakeJoints() end)
223
end
224-
function swordAcross()
224+
225-
	-- parry
225+
226
	spawn(function()
227
		pcall(v)
228
	end)
229-
Tool.Enabled = true
229+