SHOW:
|
|
- or go back to the newest paste.
| 1 | Index: Dev.HeroPainel;VipMenu.java | |
| 2 | =================================================================== | |
| 3 | --- Dev.HeroPainel;VipMenu.java (revision 384) | |
| 4 | +++ Dev.HeroPainel;VipMenu.java (working copy) | |
| 5 | ||
| 6 | + import java.text.SimpleDateFormat; | |
| 7 | + import java.util.Calendar; | |
| 8 | + import java.util.Date; | |
| 9 | + import java.util.StringTokenizer; | |
| 10 | + import java.util.concurrent.TimeUnit; | |
| 11 | + | |
| 12 | + import net.sf.l2j.gameserver.handler.IUserCommandHandler; | |
| 13 | + import net.sf.l2j.gameserver.model.World; | |
| 14 | + import net.sf.l2j.gameserver.model.actor.Player; | |
| 15 | + import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage; | |
| 16 | + import net.sf.l2j.gameserver.taskmanager.GameTimeTaskManager; | |
| 17 | + | |
| 18 | + public class VipMenu implements IUserCommandHandler | |
| 19 | + {
| |
| 20 | + private static final int[] COMMAND_IDS = | |
| 21 | + {
| |
| 22 | + 303 | |
| 23 | + }; | |
| 24 | + | |
| 25 | + @Override | |
| 26 | + | |
| 27 | + public void useUserCommand(int command, Player activeChar) | |
| 28 | + {
| |
| 29 | + mainHtml(activeChar, 0); | |
| 30 | + return; | |
| 31 | + } | |
| 32 | + | |
| 33 | + | |
| 34 | + public static void mainHtml(Player activeChar, int time) | |
| 35 | + {
| |
| 36 | + | |
| 37 | + if (activeChar.isVip()) | |
| 38 | + {
| |
| 39 | + final NpcHtmlMessage html = new NpcHtmlMessage(0); | |
| 40 | + html.setFile("data/html/mods/VipMenu.htm");
| |
| 41 | + html.replace("%name%", activeChar.getName());
| |
| 42 | + html.replace("%TimeServer%", GameTimeTaskManager.getInstance().getGameTimeFormated());
| |
| 43 | + html.replace("%online%", World.getInstance().getPlayers().size());
| |
| 44 | + html.replace("%time%", new SimpleDateFormat("MMM dd, yyyy HH:mm").format(new Date(activeChar.getMemos().getLong("vipTime", 0))));
| |
| 45 | + long now = Calendar.getInstance().getTimeInMillis(); | |
| 46 | + long endDay = activeChar.getMemos().getLong("vipTime");
| |
| 47 | + | |
| 48 | + if (now > endDay) | |
| 49 | + activeChar.setVip(false); | |
| 50 | + else | |
| 51 | + {
| |
| 52 | + activeChar.setVip(true); | |
| 53 | + } | |
| 54 | + activeChar.sendPacket(html); | |
| 55 | + }else{
| |
| 56 | + NpcHtmlMessage nhm = new NpcHtmlMessage(5); | |
| 57 | + StringBuilder html1 = new StringBuilder("");
| |
| 58 | + html1.append("<html><head><title>Vip Menu</title></head><body><center>");
| |
| 59 | + html1.append("<img src=\"SS_l2jNetwork.lineo\" width=300 height=3>");
| |
| 60 | + html1.append("<table width=305 height=20 bgcolor=000000>");
| |
| 61 | + html1.append("<tr>");
| |
| 62 | + html1.append("<td align=center>Personal Vip Options</td>");
| |
| 63 | + html1.append("</tr>");
| |
| 64 | + html1.append("</table>");
| |
| 65 | + html1.append("<img src=\"SS_l2jNetwork.lineo\" width=300 height=3>");
| |
| 66 | + html1.append("<br>");
| |
| 67 | + html1.append("Your character Isn't Vip.");
| |
| 68 | + | |
| 69 | + html1.append("</center>");
| |
| 70 | + html1.append("</body></html>");
| |
| 71 | + nhm.setHtml(html1.toString()); | |
| 72 | + activeChar.sendPacket(nhm); | |
| 73 | + } | |
| 74 | + | |
| 75 | + } | |
| 76 | + | |
| 77 | + public static void Time(Player player, int time) | |
| 78 | + {
| |
| 79 | + player.getMemos().set("vipEndTime", System.currentTimeMillis() + TimeUnit.DAYS.toMillis(time));
| |
| 80 | + | |
| 81 | + | |
| 82 | + } | |
| 83 | + | |
| 84 | + public static void bypass(Player activeChar, String command, StringTokenizer st) | |
| 85 | + {
| |
| 86 | + | |
| 87 | + if (activeChar.isVip()) | |
| 88 | + {
| |
| 89 | + final NpcHtmlMessage html = new NpcHtmlMessage(0); | |
| 90 | + html.setFile("data/html/mods/VipMenu.htm");
| |
| 91 | + html.replace("%name%", activeChar.getName());
| |
| 92 | + html.replace("%TimeServer%", GameTimeTaskManager.getInstance().getGameTimeFormated());
| |
| 93 | + html.replace("%online%", World.getInstance().getPlayers().size());
| |
| 94 | + html.replace("%time%", new SimpleDateFormat("MMM dd, yyyy HH:mm").format(new Date(activeChar.getMemos().getLong("vipTime", 0))));
| |
| 95 | + long now = Calendar.getInstance().getTimeInMillis(); | |
| 96 | + long endDay = activeChar.getMemos().getLong("vipTime");
| |
| 97 | + | |
| 98 | + if (now > endDay) | |
| 99 | + activeChar.setVip(false); | |
| 100 | + else | |
| 101 | + {
| |
| 102 | + activeChar.setVip(true); | |
| 103 | + } | |
| 104 | + activeChar.sendPacket(html); | |
| 105 | + }else{
| |
| 106 | + NpcHtmlMessage nhm = new NpcHtmlMessage(5); | |
| 107 | + StringBuilder html1 = new StringBuilder("");
| |
| 108 | + html1.append("<html><head><title>Vip Menu</title></head><body><center>");
| |
| 109 | + html1.append("<img src=\"SS_l2jNetwork.lineo\" width=300 height=3>");
| |
| 110 | + html1.append("<table width=305 height=20 bgcolor=000000>");
| |
| 111 | + html1.append("<tr>");
| |
| 112 | + html1.append("<td align=center>Personal Vip Options</td>");
| |
| 113 | + html1.append("</tr>");
| |
| 114 | + html1.append("</table>");
| |
| 115 | + html1.append("<img src=\"SS_l2jNetwork.lineo\" width=300 height=3>");
| |
| 116 | + html1.append("<br>");
| |
| 117 | + html1.append("Your character Isn't Vip.");
| |
| 118 | + | |
| 119 | + html1.append("</center>");
| |
| 120 | + html1.append("</body></html>");
| |
| 121 | + nhm.setHtml(html1.toString()); | |
| 122 | + activeChar.sendPacket(nhm); | |
| 123 | + } | |
| 124 | + | |
| 125 | + | |
| 126 | + } | |
| 127 | + | |
| 128 | + @Override | |
| 129 | + public int[] getUserCommandList() | |
| 130 | + {
| |
| 131 | + return COMMAND_IDS; | |
| 132 | + } | |
| 133 | + } | |
| 134 | + | |
| 135 | ||
| 136 | Index: net.sf.l2j.gameserver.handler;UserCommandHandler.java | |
| 137 | =================================================================== | |
| 138 | --- data/html/mods/VipMenu.htm (revision 384) | |
| 139 | +++ data/html/mods/VipMenu.htm (working copy) | |
| 140 | ||
| 141 | +import Dev.HeroPainel;VipMenu | |
| 142 | ||
| 143 | ||
| 144 | protected UserCommandHandler() | |
| 145 | {
| |
| 146 | +registerHandler(new VipMenu()); | |
| 147 | ||
| 148 | ||
| 149 | ||
| 150 | Index: net.sf.l2j.gameserver.network.clientpackets;RequestBypassToServer.java | |
| 151 | =================================================================== | |
| 152 | --- net.sf.l2j.gameserver.network.clientpackets;RequestBypassToServer.java (revision 384) | |
| 153 | +++ net.sf.l2j.gameserver.network.clientpackets;RequestBypassToServer.java (working copy) | |
| 154 | ||
| 155 | ||
| 156 | +import Dev.HeroPainel;VipMenu | |
| 157 | ||
| 158 | ||
| 159 | ||
| 160 | ||
| 161 | + if (_command.startsWith("Heroic_Valor"))
| |
| 162 | + {
| |
| 163 | + | |
| 164 | + | |
| 165 | + L2Skill skill = SkillTable.getInstance().getInfo(1374, 1); | |
| 166 | + skill.getEffects(player, player); | |
| 167 | + | |
| 168 | + player.broadcastUserInfo(); | |
| 169 | + player.sendMessage("Felicitaciones, use buff Heroic Valor!");
| |
| 170 | + | |
| 171 | + VipMenu.bypass(player, null, null); | |
| 172 | + } | |
| 173 | + | |
| 174 | + if (_command.startsWith("P_Attak"))
| |
| 175 | + {
| |
| 176 | + | |
| 177 | + L2Skill skill = SkillTable.getInstance().getInfo(5154, 10); | |
| 178 | + skill.getEffects(player, player); | |
| 179 | + player.broadcastUserInfo(); | |
| 180 | + player.sendMessage("Felicitaciones, use buff Might Argument!");
| |
| 181 | + VipMenu.bypass(player, null, null); | |
| 182 | + } | |
| 183 | + | |
| 184 | + if (_command.startsWith("M_Attak"))
| |
| 185 | + {
| |
| 186 | + L2Skill skill = SkillTable.getInstance().getInfo(5156, 10); | |
| 187 | + skill.getEffects(player, player); | |
| 188 | + | |
| 189 | + player.broadcastUserInfo(); | |
| 190 | + player.sendMessage("Felicitaciones, use buff Empower Valor!");
| |
| 191 | + VipMenu.bypass(player, null, null); | |
| 192 | + } | |
| 193 | + | |
| 194 | + if (_command.startsWith("P_Def"))
| |
| 195 | + {
| |
| 196 | + | |
| 197 | + L2Skill skill = SkillTable.getInstance().getInfo(5158, 10); | |
| 198 | + skill.getEffects(player, player); | |
| 199 | + | |
| 200 | + player.broadcastUserInfo(); | |
| 201 | + player.sendMessage("Felicitaciones, use buff Shield Argument!");
| |
| 202 | + VipMenu.bypass(player, null, null); | |
| 203 | + } | |
| 204 | + | |
| 205 | + if (_command.startsWith("M_Def"))
| |
| 206 | + {
| |
| 207 | + | |
| 208 | + L2Skill skill = SkillTable.getInstance().getInfo(5159, 10); | |
| 209 | + skill.getEffects(player, player); | |
| 210 | + | |
| 211 | + player.broadcastUserInfo(); | |
| 212 | + player.sendMessage("Felicitaciones, use buff Magic Barrier Argument!");
| |
| 213 | + VipMenu.bypass(player, null, null); | |
| 214 | + } | |
| 215 | + | |
| 216 | + if (_command.startsWith("Malaria"))
| |
| 217 | + {
| |
| 218 | + | |
| 219 | + L2Skill skill = SkillTable.getInstance().getInfo(4554, 4); | |
| 220 | + skill.getEffects(player, player); | |
| 221 | + | |
| 222 | + player.broadcastUserInfo(); | |
| 223 | + player.sendMessage("Felicitaciones, use buff Malaria!");
| |
| 224 | + VipMenu.bypass(player, null, null); | |
| 225 | + } | |
| 226 | + | |
| 227 | + if (_command.startsWith("Flu"))
| |
| 228 | + {
| |
| 229 | + | |
| 230 | + L2Skill skill = SkillTable.getInstance().getInfo(4553, 4); | |
| 231 | + skill.getEffects(player, player); | |
| 232 | + player.broadcastUserInfo(); | |
| 233 | + player.sendMessage("Felicitaciones, use buff Flu!");
| |
| 234 | + VipMenu.bypass(player, null, null); | |
| 235 | + } | |
| 236 | + | |
| 237 | + if (_command.startsWith("Cholera"))
| |
| 238 | + {
| |
| 239 | + | |
| 240 | + L2Skill skill = SkillTable.getInstance().getInfo(4552, 4); | |
| 241 | + skill.getEffects(player, player); | |
| 242 | + player.broadcastUserInfo(); | |
| 243 | + player.sendMessage("Felicitaciones, use buff Cholera!");
| |
| 244 | + VipMenu.bypass(player, null, null); | |
| 245 | + } | |
| 246 | + | |
| 247 | + if (_command.startsWith("Salvation"))
| |
| 248 | + {
| |
| 249 | + | |
| 250 | + L2Skill skill = SkillTable.getInstance().getInfo(1410, 1); | |
| 251 | + skill.getEffects(player, player); | |
| 252 | + player.broadcastUserInfo(); | |
| 253 | + player.sendMessage("Felicitaciones, use buff Salvation!");
| |
| 254 | + VipMenu.bypass(player, null, null); | |
| 255 | + } | |
| 256 | + | |
| 257 | ||
| 258 | ||
| 259 | ||
| 260 | Index: data/html/mods/VipMenu.htm | |
| 261 | =================================================================== | |
| 262 | --- data/html/mods/VipMenu.htm (revision 384) | |
| 263 | +++ data/html/mods/VipMenu.htm (working copy) | |
| 264 | ||
| 265 | + <html> | |
| 266 | + <title>Vip Pessoal</title> | |
| 267 | + <body> | |
| 268 | + | |
| 269 | + <center> | |
| 270 | + <table width=224> | |
| 271 | + <tr> | |
| 272 | + <td width=32><img src=Icon.etc_alphabet_l_i00 height=32 width=32></td> | |
| 273 | + <td width=32><img src=Icon.etc_alphabet_i_i00 height=32 width=32></td> | |
| 274 | + <td width=32><img src=Icon.etc_alphabet_n_i00 height=32 width=32></td> | |
| 275 | + <td width=32><img src=Icon.etc_alphabet_e_i00 height=32 width=32></td> | |
| 276 | + <td width=32><img src=Icon.etc_alphabet_a_i00 height=32 width=32></td> | |
| 277 | + <td width=32><img src=Icon.etc_alphabet_g_i00 height=32 width=32></td> | |
| 278 | + <td width=32><img src=Icon.etc_alphabet_e_i00 height=32 width=32></td> | |
| 279 | + </tr> | |
| 280 | + </table> | |
| 281 | + <br> | |
| 282 | + <br> | |
| 283 | + Player(s) online: <font color="00FF00">%online%</font></center> | |
| 284 | + <br1> | |
| 285 | + | |
| 286 | + <center><font color="LEVEL">Lineage II Dev</font></center> | |
| 287 | + <img src="L2UI.SquareGray" width=270 height=1> | |
| 288 | + <table bgcolor="000000"> | |
| 289 | + <tr> | |
| 290 | + <td width=5></td> | |
| 291 | + <td width=105>Buffer</td> | |
| 292 | + <td width=100> </td> | |
| 293 | + <td width=50>Teleport</td> | |
| 294 | + </tr> | |
| 295 | + </table> | |
| 296 | + <img src="L2UI.SquareGray" width=270 height=1> | |
| 297 | + | |
| 298 | + <br> | |
| 299 | + | |
| 300 | + <center> | |
| 301 | + <table width="256"> | |
| 302 | + <tr> | |
| 303 | + <td align="center"> | |
| 304 | + <img src="icon.skill3080" width="32" height="32"> | |
| 305 | + <button action="bypass -h M_Attak" value="M.Attak" width="75" height="21" back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"> | |
| 306 | + </td> | |
| 307 | + | |
| 308 | + <td align="center"> | |
| 309 | + <img src="icon.skill3080" width="32" height="32"> | |
| 310 | + <button action="bypass -h P_Attak" value="P.Attak" width="75" height="21" back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"> | |
| 311 | + </td> | |
| 312 | + <td align="center"> | |
| 313 | + <img src="icon.skill1374" width="32" height="32"> | |
| 314 | + <button action="bypass -h Heroic_Valor" value="Heroic Valor" width="75" height="21" back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"> | |
| 315 | + </td> | |
| 316 | + </tr> | |
| 317 | + </table> | |
| 318 | + </center> | |
| 319 | + | |
| 320 | + <br> | |
| 321 | + | |
| 322 | + <center> | |
| 323 | + <table width="256"> | |
| 324 | + <tr> | |
| 325 | + <td align="center"> | |
| 326 | + <img src="icon.skill3080" width="32" height="32"> | |
| 327 | + <button action="bypass -h P_Def" value="P.Def" width="75" height="21" back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"> | |
| 328 | + </td> | |
| 329 | + <td align="center"> | |
| 330 | + <img src="icon.skill3080" width="32" height="32"> | |
| 331 | + <button action="bypass -h M_Def" value="M.Def" width="75" height="21" back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"> | |
| 332 | + </td> | |
| 333 | + <td align="center"> | |
| 334 | + <img src="icon.skill1164" width="32" height="32"> | |
| 335 | + <button action="bypass -h Malaria" value="Malaria" width="75" height="21" back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"> | |
| 336 | + </td> | |
| 337 | + </tr> | |
| 338 | + </table> | |
| 339 | + </center> | |
| 340 | + <br> | |
| 341 | + <center> | |
| 342 | + <table width="256"> | |
| 343 | + <tr> | |
| 344 | + <td align="center"> | |
| 345 | + <img src="icon.skill1164" width="32" height="32"> | |
| 346 | + <button action="bypass -h Flu" value="Flu" width="75" height="21" back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"> | |
| 347 | + </td> | |
| 348 | + <td align="center"> | |
| 349 | + <img src="icon.skill1164" width="32" height="32"> | |
| 350 | + <button action="bypass -h Cholera" value="Cholera" width="75" height="21" back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"> | |
| 351 | + </td> | |
| 352 | + <td align="center"> | |
| 353 | + <img src="icon.skill1410" width="32" height="32"> | |
| 354 | + <button action="bypass -h Salvation" value="Salvation" width="75" height="21" back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"> | |
| 355 | + </td> | |
| 356 | + </tr> | |
| 357 | + </table> | |
| 358 | + </center> | |
| 359 | + <br> | |
| 360 | + <center>Vip End Time : <font color="LEVEL">%time%</font></center> | |
| 361 | + <br> | |
| 362 | + | |
| 363 | + <center>Game Time : <font color="LEVEL">%TimeServer%</font></center> | |
| 364 | + <br> | |
| 365 | + | |
| 366 | + <center> | |
| 367 | + <img src="L2UI.SquareGray" width=160 height=1><br> | |
| 368 | + </center> | |
| 369 | + <br> | |
| 370 | + <center> | |
| 371 | + | |
| 372 | + </body> | |
| 373 | + </html> | |
| 374 | ||
| 375 | Index: system;commandname-e.dat | |
| 376 | =================================================================== | |
| 377 | --- system;commandname-e.dat (revision 384) | |
| 378 | +++ system;commandname-e.dat (working copy) | |
| 379 | ||
| 380 | +118 303 vip |