SHOW:
|
|
- or go back to the newest paste.
| 1 | if game:GetService("RunService"):IsClient() then error("use h/ and not hl/") end
| |
| 2 | local Player,game,owner = owner,game | |
| 3 | local RealPlayer = Player | |
| 4 | do | |
| 5 | local rp = RealPlayer | |
| 6 | script.Parent = rp.Character | |
| 7 | ||
| 8 | local Event = Instance.new("RemoteEvent")
| |
| 9 | Event.Name = "UserInput_Event" | |
| 10 | ||
| 11 | local function fakeEvent() | |
| 12 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 13 | t.connect = t.Connect | |
| 14 | return t | |
| 15 | end | |
| 16 | ||
| 17 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
| |
| 18 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 19 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 20 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 21 | end} | |
| 22 | CAS.UnbindAction = CAS.BindAction | |
| 23 | local function te(self,ev,...) | |
| 24 | local t = m[ev] | |
| 25 | if t and t._fakeEvent then | |
| 26 | for _,f in pairs(t.Functions) do | |
| 27 | f(...) | |
| 28 | end | |
| 29 | end | |
| 30 | end | |
| 31 | m.TrigEvent = te | |
| 32 | UIS.TrigEvent = te | |
| 33 | ||
| 34 | Event.OnServerEvent:Connect(function(plr,io) | |
| 35 | if plr~=rp then return end | |
| 36 | m.Target = io.Target | |
| 37 | m.Hit = io.Hit | |
| 38 | if not io.isMouse then | |
| 39 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 40 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 41 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 42 | end | |
| 43 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
| 44 | return m:TrigEvent(b and "Button2Down" or "Button2Up") | |
| 45 | end | |
| 46 | for _,t in pairs(CAS.Actions) do | |
| 47 | for _,k in pairs(t.Keys) do | |
| 48 | if k==io.KeyCode then | |
| 49 | t.Function(t.Name,io.UserInputState,io) | |
| 50 | end | |
| 51 | end | |
| 52 | end | |
| 53 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 54 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 55 | end | |
| 56 | end) | |
| 57 | Event.Parent = NLS([==[ | |
| 58 | local Player = game:GetService("Players").LocalPlayer
| |
| 59 | local Event = script:WaitForChild("UserInput_Event")
| |
| 60 | local Mouse = Player:GetMouse() | |
| 61 | local UIS = game:GetService("UserInputService")
| |
| 62 | local input = function(io,a) | |
| 63 | if a then return end | |
| 64 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 65 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 66 | end | |
| 67 | UIS.InputBegan:Connect(input) | |
| 68 | UIS.InputEnded:Connect(input) | |
| 69 | local h,t | |
| 70 | while wait(1/30) do | |
| 71 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 72 | h,t=Mouse.Hit,Mouse.Target | |
| 73 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 74 | end | |
| 75 | end]==],Player.Character) | |
| 76 | ||
| 77 | local _rg = game | |
| 78 | ||
| 79 | local fsmt = {
| |
| 80 | __index = function(self,k) | |
| 81 | local s = rawget(self,"_RealService") | |
| 82 | if s then | |
| 83 | return typeof(s[k])=="function" | |
| 84 | and function(_,...)return s[k](s,...)end or s[k] | |
| 85 | end | |
| 86 | end, | |
| 87 | __newindex = function(self,k,v) | |
| 88 | local s = rawget(self,"_RealService") | |
| 89 | if s then s[k]=v end | |
| 90 | end | |
| 91 | } | |
| 92 | local function FakeService(t,RealService) | |
| 93 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 94 | return setmetatable(t,fsmt) | |
| 95 | end | |
| 96 | local g = {
| |
| 97 | GetService = function(self,s) | |
| 98 | return rawget(self,s) or _rg:GetService(s) | |
| 99 | end, | |
| 100 | Players = FakeService({
| |
| 101 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 102 | },"Players"), | |
| 103 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 104 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 105 | RunService = FakeService({
| |
| 106 | _btrs = {},
| |
| 107 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 108 | BindToRenderStep = function(self,name,_,fun) | |
| 109 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 110 | end, | |
| 111 | UnbindFromRenderStep = function(self,name) | |
| 112 | self._btrs[name]:Disconnect() | |
| 113 | end, | |
| 114 | },"RunService") | |
| 115 | } | |
| 116 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 117 | g.service = g.GetService | |
| 118 | FakeService(g,game) | |
| 119 | game,owner = g,g.Players.LocalPlayer | |
| 120 | end | |
| 121 | wait(2) | |
| 122 | local darius = true | |
| 123 | local grab8 = false | |
| 124 | local throw1 = 5 | |
| 125 | local throw2 = 5 | |
| 126 | local grabon3 = false | |
| 127 | local grabon4 = false | |
| 128 | local jkl = 1 | |
| 129 | local throw = 5 | |
| 130 | local grab1 = false | |
| 131 | local goo1 = 0 | |
| 132 | local punching = false | |
| 133 | local jk = false | |
| 134 | ||
| 135 | Character=Player.Character | |
| 136 | local grabon3 = false | |
| 137 | local grabon2 = false | |
| 138 | local grabon1 = false | |
| 139 | local goo = 0 | |
| 140 | local grabon = false | |
| 141 | local on = false | |
| 142 | local poon = false | |
| 143 | local clickon = false | |
| 144 | local beamknockback = 0 | |
| 145 | local beamdamage = 0.001 | |
| 146 | local hited1 = false | |
| 147 | local hited = false | |
| 148 | local kamesize = 1 | |
| 149 | local kamehameha = false | |
| 150 | local walksound = "rbxassetid://908473722" | |
| 151 | local aj1 = 1 | |
| 152 | local can = 5 | |
| 153 | local go = true | |
| 154 | local bomb = false | |
| 155 | local point = false | |
| 156 | local walkon = false | |
| 157 | local nohit = 0 | |
| 158 | local moving = false | |
| 159 | local combodamage = 1 | |
| 160 | local ssj22 = false | |
| 161 | local fly = false | |
| 162 | local ssbkaiox10 = false | |
| 163 | local ssbkaio = false | |
| 164 | local auracan3 = true | |
| 165 | local ssbon = false | |
| 166 | local base = true | |
| 167 | local new=Instance.new | |
| 168 | local rad=math.rad | |
| 169 | local cf=CFrame.new | |
| 170 | local v3=Vector3.new | |
| 171 | local hitmeter = 0 | |
| 172 | ssj33 = false | |
| 173 | local ang=function(x,y,z) | |
| 174 | return CFrame.Angles(rad(x),rad(y),rad(z)) | |
| 175 | end | |
| 176 | local player=game:service'Players'.LocalPlayer | |
| 177 | local char=player.Character | |
| 178 | local cam=workspace.Camera | |
| 179 | local mouse=player:GetMouse() | |
| 180 | local weld=function(a,b,c0,c1) | |
| 181 | m=Instance.new('Motor',a)
| |
| 182 | m.Part0=a | |
| 183 | m.Part1=b | |
| 184 | m.C0=c0 | |
| 185 | m.C1=c1 | |
| 186 | return m | |
| 187 | end | |
| 188 | ||
| 189 | ||
| 190 | beamm=Instance.new('Model',workspace)
| |
| 191 | beamm.Name='beam' | |
| 192 | ||
| 193 | laser=false | |
| 194 | ||
| 195 | rs=Instance.new('Part',char)
| |
| 196 | rs.Transparency=1 | |
| 197 | rs.CanCollide=false | |
| 198 | rs.TopSurface,rs.BottomSurface=0,0 | |
| 199 | rs.FormFactor=3 | |
| 200 | rs.Size=Vector3.new(.5,.5,.5) | |
| 201 | ||
| 202 | ls=rs:Clone() | |
| 203 | ls.Parent=char | |
| 204 | ||
| 205 | ||
| 206 | ||
| 207 | s1=Instance.new('Sound',char)
| |
| 208 | s1.Volume=1 | |
| 209 | s1.Pitch=1 | |
| 210 | s1.Looped=true | |
| 211 | ||
| 212 | ||
| 213 | particles={}
| |
| 214 | ||
| 215 | local wep=new('Part',char)
| |
| 216 | ||
| 217 | wep.FormFactor=3 | |
| 218 | wep.Transparency = 1 | |
| 219 | wep.CanCollide=false | |
| 220 | wep.Size=v3(0.1,0.1,0.1) | |
| 221 | wep.TopSurface,wep.BottomSurface=0,0 | |
| 222 | local wepw=weld(wep,char['Torso'],cf(0,2,0),ang(95,0,0)) | |
| 223 | ||
| 224 | ||
| 225 | local beam1=wep:Clone() | |
| 226 | beam1:ClearAllChildren() | |
| 227 | beam1.Material='Neon' | |
| 228 | - | beam1.BrickColor=BrickColor.new('Bright blue')
|
| 228 | + | beam1.BrickColor=BrickColor.new('New Yeller')
|
| 229 | - | beam1.Size=Vector3.new(1,1,1) |
| 229 | + | beam1.Size=Vector3.new(10,10,1) |
| 230 | beam1.Transparency=0 | |
| 231 | beam1.Anchored=true | |
| 232 | local ms=Instance.new('BlockMesh',beam1)
| |
| 233 | local inner1=beam1:Clone() | |
| 234 | inner1.Transparency=1 | |
| 235 | inner1.Material='SmoothPlastic' | |
| 236 | inner1.BrickColor=BrickColor.new('Bright blue')
| |
| 237 | local ms2=inner1.Mesh | |
| 238 | ||
| 239 | local expl1=inner1:Clone() | |
| 240 | expl1.Mesh:Destroy() | |
| 241 | expl1.Material='Neon' | |
| 242 | expl1.BrickColor=BrickColor.new('Bright blue')
| |
| 243 | expl1.Size=Vector3.new(5,5,5) | |
| 244 | expl1.Transparency=0 | |
| 245 | pl=Instance.new('PointLight',expl1)
| |
| 246 | pl.Color=expl1.BrickColor.Color | |
| 247 | pl.Range=pl.Range*2 | |
| 248 | pl.Name='light' | |
| 249 | local br=pl.Range | |
| 250 | ||
| 251 | local exa1=expl1:Clone() | |
| 252 | exa1.Size=Vector3.new(10,10,10) | |
| 253 | pl2=exa1.light | |
| 254 | ||
| 255 | local part=exa1:Clone() | |
| 256 | part.Size=Vector3.new(1.5,1.5,1.5) | |
| 257 | pl3=part.light | |
| 258 | pms=Instance.new('BlockMesh',part)
| |
| 259 | ||
| 260 | char.Humanoid.Died:connect(function() | |
| 261 | laser=false | |
| 262 | beam1.Parent=nil | |
| 263 | inner1.Parent=nil | |
| 264 | expl1.Parent=nil | |
| 265 | exa1.Parent=nil | |
| 266 | s1:stop() | |
| 267 | end) | |
| 268 | ||
| 269 | ||
| 270 | ||
| 271 | parti=0 | |
| 272 | game:service'RunService'.Stepped:connect(function() | |
| 273 | parti=parti+1 | |
| 274 | for i,v in pairs(particles) do | |
| 275 | v.CFrame=v.CFrame*CFrame.new(0,0,-.3) | |
| 276 | v.Transparency=v.Transparency+.08 | |
| 277 | if v.Transparency >= 1 then | |
| 278 | v:Destroy() | |
| 279 | table.remove(particles,i) | |
| 280 | else | |
| 281 | v.Parent=beamm | |
| 282 | end | |
| 283 | end | |
| 284 | ||
| 285 | a=cam.CoordinateFrame.p | |
| 286 | b=mouse.Hit.p | |
| 287 | mhitr=Ray.new(a,(b-a).unit*999) | |
| 288 | mhit,ps=workspace:FindPartOnRayWithIgnoreList(mhitr,{char,beamm})
| |
| 289 | ||
| 290 | ||
| 291 | if laser then | |
| 292 | beamm.Parent=workspace | |
| 293 | beam1.Parent=beamm | |
| 294 | inner1.Parent=beamm | |
| 295 | expl1.Parent=beamm | |
| 296 | exa1.Parent=beamm | |
| 297 | s1.Volume=s1.Volume-0.0034 | |
| 298 | ||
| 299 | ray=Ray.new((wep.CFrame*cf(0,-1.5,0)).p,((wep.CFrame*cf(0,-10,0)).p-(wep.CFrame*cf(0,-1.5,0)).p).unit*999) | |
| 300 | hit,pos=workspace:FindPartOnRayWithIgnoreList(ray,{char,beamm})
| |
| 301 | ||
| 302 | if hit and s1.Volume > .3 and parti/8==math.floor(parti/8) and hit ~= workspace.Base then | |
| 303 | if hit.Parent:IsA("Model") and hit ~= hit.Parent:FindFirstChild("Humanoid") and hit ~= hit.Parent:FindFirstChild("Torso") and hit ~= hit.Parent:FindFirstChild("Head") and hit ~= hit.Parent:FindFirstChild("Left Arm") and hit ~= hit.Parent:FindFirstChild("Right Arm") and hit ~= hit.Parent:FindFirstChild("Left Leg") and hit ~= hit.Parent:FindFirstChild("Right Leg") then
| |
| 304 | hit.Parent:BreakJoints() | |
| 305 | hit.Anchored = false | |
| 306 | wait() | |
| 307 | ||
| 308 | hit.Position = hit.Position + Vector3.new(0,1,0) | |
| 309 | block = Instance.new("BodyForce",hit)
| |
| 310 | block.Force = beam1.CFrame.lookVector | |
| 311 | s1.Volume=s1.Volume+0.0034 | |
| 312 | end | |
| 313 | if hit:IsA("Part") and hit ~= hit.Parent:FindFirstChild("Humanoid") and hit ~= hit.Parent:FindFirstChild("Torso") and hit ~= hit.Parent:FindFirstChild("Head") and hit ~= hit.Parent:FindFirstChild("Left Arm") and hit ~= hit.Parent:FindFirstChild("Right Arm") and hit ~= hit.Parent:FindFirstChild("Left Leg") and hit ~= hit.Parent:FindFirstChild("Left Arm") then
| |
| 314 | ||
| 315 | hit.Anchored = false | |
| 316 | wait() | |
| 317 | ||
| 318 | hit.Position = hit.Position + Vector3.new(0,1,0) | |
| 319 | block = Instance.new("BodyForce",hit)
| |
| 320 | block.Force = beam1.CFrame.lookVector | |
| 321 | s1.Volume=s1.Volume+0.0034 | |
| 322 | end | |
| 323 | end | |
| 324 | if hit and hit.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 325 | if hited == true then | |
| 326 | hited = false | |
| 327 | hited1 = true | |
| 328 | on = true | |
| 329 | human = hit.Parent:FindFirstChild("Humanoid")
| |
| 330 | ts = hit.Parent:FindFirstChild("Torso")
| |
| 331 | s1.Volume=s1.Volume+0.0034 | |
| 332 | welld = Instance.new("Weld",hit)
| |
| 333 | welld.Part0 = beam1 | |
| 334 | welld.Part1 = ts | |
| 335 | welld.C0 = CFrame.new(beam1.Position.x,beam1.Position.y,ts.Position.z) | |
| 336 | part6 = Instance.new("Part",hit)
| |
| 337 | part6.Size = Vector3.new(1,1,1) | |
| 338 | part6.Transparency = 0 | |
| 339 | part6.Position = hit.Position | |
| 340 | part6.BrickColor = BrickColor.new("Toothpaste")
| |
| 341 | partmesh = Instance.new("SpecialMesh",part6)
| |
| 342 | partmesh.MeshType = "Sphere" | |
| 343 | partmesh.Scale = Vector3.new(1,1,1) | |
| 344 | partweld1 = Instance.new("Weld",hit)
| |
| 345 | partweld1.Part0 = hit.Parent:FindFirstChild("Torso")
| |
| 346 | partweld1.Part1 = part6 | |
| 347 | partweld1.C0 = CFrame.new(0,0,0) | |
| 348 | if human.Health > 100 then | |
| 349 | human.MaxHealth = 100 | |
| 350 | human.Health = 100 | |
| 351 | ||
| 352 | end | |
| 353 | ||
| 354 | ||
| 355 | ||
| 356 | ||
| 357 | for i = 1,100 do | |
| 358 | wait() | |
| 359 | partmesh.Scale = partmesh.Scale + Vector3.new(7,7,7) | |
| 360 | part6.Transparency = part6.Transparency + 0.05 | |
| 361 | end | |
| 362 | end | |
| 363 | end | |
| 364 | if hit and hit.Parent==workspace.Terrain or hit==workspace.Terrain and parti/8==math.floor(parti/8) then | |
| 365 | e=Instance.new('Explosion',workspace)
| |
| 366 | e.Position=pos | |
| 367 | e.BlastRadius=14 | |
| 368 | e.BlastPressure=1e4 | |
| 369 | end | |
| 370 | if hit and not hit.Anchored and not (hit:GetMass()>1e4) then | |
| 371 | hit.Velocity=hit.Velocity+beam1.CFrame.lookVector*(1*s1.Volume*hit:GetMass()) | |
| 372 | end | |
| 373 | ||
| 374 | if parti==math.floor(parti) then | |
| 375 | par=part:Clone() | |
| 376 | table.insert(particles,par) | |
| 377 | par.Parent=beamm | |
| 378 | par.Transparency=1-s1.Volume | |
| 379 | par.light.Range=br*s1.Volume | |
| 380 | par.CFrame=cf(pos)*ang(math.random(-180,180),math.random(-180,180),math.random(-180,180))*cf(10,10,10) | |
| 381 | end | |
| 382 | ||
| 383 | mag=((wep.CFrame*cf(0,-1.5,0)).p-pos).magnitude | |
| 384 | ms.Scale=v3(s1.Volume,s1.Volume,mag) | |
| 385 | ms2.Scale=v3(ms.Scale.x/2,ms.Scale.y/2,mag-(.1/mag)) | |
| 386 | beam1.CFrame=cf((wep.CFrame*cf(0,-1.5,0)).p,pos)*cf(0,0,-mag/2)*ang(0,0,math.random(0,180)) | |
| 387 | inner1.CFrame=beam1.CFrame | |
| 388 | pl.Range=br*s1.Volume | |
| 389 | pl2.Range=br*s1.Volume | |
| 390 | expl1.Size=v3(6,6,6)*s1.Volume | |
| 391 | expl1.Transparency=0 | |
| 392 | expl1.CFrame=cf(pos)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) | |
| 393 | exa1.Size=v3(5,5,5)*s1.Volume | |
| 394 | exa1.CFrame=wep.CFrame*cf(0,-1.5,0)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) | |
| 395 | ||
| 396 | end | |
| 397 | end) | |
| 398 | local p = game.Players.LocalPlayer | |
| 399 | local ssj = true | |
| 400 | local ssb = true | |
| 401 | ||
| 402 | local auracan = false | |
| 403 | local auracan1 = false | |
| 404 | local ssj2 = false | |
| 405 | local ssj3 = false | |
| 406 | local ssjg = false | |
| 407 | local ssjb = false | |
| 408 | local kaio = true | |
| 409 | local idle = true | |
| 410 | local idle1 = true | |
| 411 | local char = p.Character | |
| 412 | local mouse = p:GetMouse() | |
| 413 | local larm = char["Left Arm"] | |
| 414 | local rarm = char["Right Arm"] | |
| 415 | local lleg = char["Left Leg"] | |
| 416 | local rleg = char["Right Leg"] | |
| 417 | local hed = char.Head | |
| 418 | local torso = char.Torso | |
| 419 | hed.face:Destroy() | |
| 420 | local hum = char.Humanoid | |
| 421 | hum.Name = "idk" | |
| 422 | hum.JumpPower = 100 | |
| 423 | ||
| 424 | wait() | |
| 425 | local cam = game.Workspace.CurrentCamera | |
| 426 | local root = char.HumanoidRootPart | |
| 427 | local deb = false | |
| 428 | local shot = 0 | |
| 429 | local walk = true | |
| 430 | local debris=game:service"Debris" | |
| 431 | local l = game:GetService("Lighting")
| |
| 432 | local rs = game:GetService("RunService").RenderStepped
| |
| 433 | local canattack = true | |
| 434 | ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
| |
| 435 | function lerp(a, b, t) -- Linear interpolation | |
| 436 | return a + (b - a)*t | |
| 437 | end | |
| 438 | ||
| 439 | function slerp(a, b, t) --Spherical interpolation | |
| 440 | dot = a:Dot(b) | |
| 441 | if dot > 0.99999 or dot < -0.99999 then | |
| 442 | return t <= 0.5 and a or b | |
| 443 | else | |
| 444 | r = math.acos(dot) | |
| 445 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
| 446 | end | |
| 447 | end | |
| 448 | function matrixInterpolate(a, b, t) | |
| 449 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
| 450 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
| 451 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position | |
| 452 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right | |
| 453 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up | |
| 454 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back | |
| 455 | local t = v1:Dot(v2) | |
| 456 | if not (t < 0 or t == 0 or t > 0) then -- Failsafe | |
| 457 | return CFrame.new() | |
| 458 | end | |
| 459 | return CFrame.new( | |
| 460 | v0.x, v0.y, v0.z, | |
| 461 | v1.x, v1.y, v1.z, | |
| 462 | v2.x, v2.y, v2.z, | |
| 463 | v3.x, v3.y, v3.z) | |
| 464 | end | |
| 465 | ---------------------------------------------------- | |
| 466 | function genWeld(a,b) | |
| 467 | local w = Instance.new("Weld",a)
| |
| 468 | w.Part0 = a | |
| 469 | w.Part1 = b | |
| 470 | return w | |
| 471 | end | |
| 472 | function weld(a, b) | |
| 473 | local weld = Instance.new("Weld")
| |
| 474 | weld.Name = "W" | |
| 475 | weld.Part0 = a | |
| 476 | weld.Part1 = b | |
| 477 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
| 478 | weld.Parent = a | |
| 479 | return weld; | |
| 480 | end | |
| 481 | ---------------------------------------------------- | |
| 482 | function Lerp(c1,c2,al) | |
| 483 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
| |
| 484 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
| |
| 485 | for i,v in pairs(com1) do | |
| 486 | com1[i] = v+(com2[i]-v)*al | |
| 487 | end | |
| 488 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
| 489 | end | |
| 490 | ---------------------------------------------------- | |
| 491 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
| 492 | local wld = Instance.new("Weld", wp1)
| |
| 493 | wld.Part0 = wp0 | |
| 494 | wld.Part1 = wp1 | |
| 495 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
| 496 | end | |
| 497 | hum.MaxHealth = math.huge | |
| 498 | wait() | |
| 499 | hum.Health = math.huge | |
| 500 | ---------------------------------------------------- | |
| 501 | function weld5(part0, part1, c0, c1) | |
| 502 | weeld=Instance.new("Weld", part0)
| |
| 503 | weeld.Part0=part0 | |
| 504 | weeld.Part1=part1 | |
| 505 | weeld.C0=c0 | |
| 506 | weeld.C1=c1 | |
| 507 | return weeld | |
| 508 | end | |
| 509 | ---------------------------------------------------- | |
| 510 | function HasntTouched(plrname) | |
| 511 | local ret = true | |
| 512 | for _, v in pairs(Touche) do | |
| 513 | if v == plrname then | |
| 514 | ret = false | |
| 515 | end | |
| 516 | end | |
| 517 | return ret | |
| 518 | end | |
| 519 | newWeld(torso, larm, -1.5, 0.5, 0) | |
| 520 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 521 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
| 522 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 523 | newWeld(torso, hed, 0, 1.5, 0) | |
| 524 | newWeld(torso, lleg, -0.5, -1, 0) | |
| 525 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 526 | newWeld(torso, rleg, 0.5, -1, 0) | |
| 527 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 528 | newWeld(root, torso, 0, -1, 0) | |
| 529 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
| 530 | local block = Instance.new("Part",torso)
| |
| 531 | block.Size = Vector3.new(0.1,0.1,0.1) | |
| 532 | block.Position = block.Position + Vector3.new(2,2,2) | |
| 533 | block.Transparency = 1 | |
| 534 | local weld = Instance.new("Weld",torso)
| |
| 535 | weld.Part0 = torso | |
| 536 | weld.Part1 = block | |
| 537 | weld.C0 = CFrame.new(0,5,0) | |
| 538 | local block2 = Instance.new("Part",torso)
| |
| 539 | block2.Size = Vector3.new(3,2,1) | |
| 540 | block2.CanCollide = false | |
| 541 | block2.Position = block.Position + Vector3.new(2,2,2) | |
| 542 | block2.Transparency = 1 | |
| 543 | local weld2 = Instance.new("Weld",torso)
| |
| 544 | weld2.Part0 = torso | |
| 545 | weld2.Part1 = block2 | |
| 546 | weld2.C0 = CFrame.new(0,-1.5,0) | |
| 547 | local part2 = Instance.new("ParticleEmitter",block)
| |
| 548 | part2.Lifetime = NumberRange.new(5) | |
| 549 | part2.Speed = NumberRange.new(0) | |
| 550 | part2.Size = NumberSequence.new(11) | |
| 551 | part2.Transparency = NumberSequence.new(1) | |
| 552 | part2.LockedToPart = true | |
| 553 | part2.Rate = 3 | |
| 554 | part2.Texture = "http://www.roblox.com/asset/?id=894173257" | |
| 555 | part2.ZOffset = -3 | |
| 556 | local model = Instance.new("Model",torso)
| |
| 557 | local part3 = Instance.new("ParticleEmitter",block2)
| |
| 558 | part3.Lifetime = NumberRange.new(1) | |
| 559 | part3.Speed = NumberRange.new(5) | |
| 560 | part3.Transparency = NumberSequence.new(1) | |
| 561 | part3.Size = NumberSequence.new(0.5) | |
| 562 | part3.LockedToPart = true | |
| 563 | part3.Rate = 40 | |
| 564 | part3.Texture = "http://www.roblox.com/asset/?id=549349471" | |
| 565 | part3.ZOffset = 3 | |
| 566 | part3.SpreadAngle = Vector2.new(50,50) | |
| 567 | ypcall(function() | |
| 568 | shirt = Instance.new("Shirt", char)
| |
| 569 | shirt.Name = "Shirt" | |
| 570 | pants = Instance.new("Pants", char)
| |
| 571 | pants.Name = "Pants" | |
| 572 | - | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1488400985" |
| 572 | + | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=122894081" |
| 573 | - | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=1488404117" |
| 573 | + | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=122894081" |
| 574 | end) | |
| 575 | for i,v in pairs(char:children()) do | |
| 576 | if v:IsA("Accessory") then
| |
| 577 | v:Destroy() | |
| 578 | end | |
| 579 | end | |
| 580 | char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
| |
| 581 | char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
| |
| 582 | char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
| |
| 583 | char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
| |
| 584 | Hair99 = Instance.new("Part")
| |
| 585 | ||
| 586 | Hair99.Parent = p.Character | |
| 587 | Hair99.Name = "Hair" | |
| 588 | Hair99.formFactor = "Symmetric" | |
| 589 | - | Hair99.Size = Vector3.new(1, 1, 1) |
| 589 | + | Hair99.Size = Vector3.new(100, 100, 100) |
| 590 | Hair99.CFrame = p.Character.Head.CFrame | |
| 591 | Hair99:BreakJoints() | |
| 592 | Hair99.CanCollide = false | |
| 593 | Hair99.TopSurface = "Smooth" | |
| 594 | Hair99.BottomSurface = "Smooth" | |
| 595 | Hair99.BrickColor = BrickColor.new("New Yeller")
| |
| 596 | Hair99.Transparency = 1 | |
| 597 | ||
| 598 | Weld = Instance.new("Weld")
| |
| 599 | Weld.Part0 = p.Character.Head | |
| 600 | Weld.Part1 = Hair99 | |
| 601 | Weld.Parent = p.Character.Head | |
| 602 | Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 603 | ||
| 604 | Hair7 = Instance.new("Part")
| |
| 605 | Hair7.Parent = p.Character | |
| 606 | Hair7.Name = "Hair" | |
| 607 | Hair7.CanCollide = false | |
| 608 | Hair7.Locked = true | |
| 609 | Hair7.TopSurface = "Smooth" | |
| 610 | Hair7.BottomSurface = "Smooth" | |
| 611 | Hair7.formFactor = "Symmetric" | |
| 612 | Hair7.Material = "Neon" | |
| 613 | Hair7.BrickColor = BrickColor.new("Black")
| |
| 614 | Hair7.CFrame = p.Character.Torso.CFrame | |
| 615 | - | Hair7.Size = Vector3.new(1, 1, 1) |
| 615 | + | Hair7.Size = Vector3.new(2.506, 2.425, 2.181) |
| 616 | Hair7.Transparency = 0 | |
| 617 | ||
| 618 | Mesh = Instance.new("SpecialMesh")
| |
| 619 | Mesh.Parent = Hair99 | |
| 620 | Mesh.MeshType = "Sphere" | |
| 621 | Mesh.Offset = Vector3.new(0, 0.1, 0.1) | |
| 622 | - | Mesh.Scale = Vector3.new(1.2, 1.2, 1.2) |
| 622 | + | Mesh.Scale = Vector3.new(100, 100, 100) |
| 623 | ||
| 624 | ||
| 625 | Weld1 = Instance.new("Weld")
| |
| 626 | Weld1.Parent = p.Character.Head | |
| 627 | Weld1.Part0 = p.Character.Head | |
| 628 | Weld1.Part1 = Hair7 | |
| 629 | Weld1.C0 = CFrame.new(0, 1, 0) | |
| 630 | ||
| 631 | Mesh = Instance.new("SpecialMesh")
| |
| 632 | Mesh.Offset = Vector3.new(0.2, -0.2, 0.2) | |
| 633 | Mesh.Parent = Hair7 | |
| 634 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 635 | Mesh.MeshType = "FileMesh" | |
| 636 | - | Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756" |
| 636 | + | Mesh.MeshId = "http://www.roblox.com/asset/?id=1368466736" |
| 637 | Mesh.TextureId = "" | |
| 638 | ||
| 639 | ----------------------------------------------------- | |
| 640 | ||
| 641 | godmode = coroutine.wrap(function() | |
| 642 | for i,v in pairs(Character:GetChildren()) do | |
| 643 | if v:IsA("BasePart") and v ~= Root then
| |
| 644 | v.Anchored = false | |
| 645 | end | |
| 646 | end | |
| 647 | while true do | |
| 648 | hum.MaxHealth = math.huge | |
| 649 | wait(0.0000001) | |
| 650 | hum.Health = math.huge | |
| 651 | wait() | |
| 652 | end | |
| 653 | end) | |
| 654 | godmode() | |
| 655 | ff = Instance.new("ForceField", Character)
| |
| 656 | ff.Visible = false | |
| 657 | ||
| 658 | GroundWave1 = function() | |
| 659 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 660 | ||
| 661 | local wave = Instance.new("Part", torso)
| |
| 662 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
| 663 | wave.Anchored = true | |
| 664 | wave.CanCollide = false | |
| 665 | wave.Locked = true | |
| 666 | wave.Size = Vector3.new(1, 1, 1) | |
| 667 | wave.TopSurface = "Smooth" | |
| 668 | wave.BottomSurface = "Smooth" | |
| 669 | wave.Transparency = 0.35 | |
| 670 | wave.CFrame = HandCF | |
| 671 | wm = Instance.new("SpecialMesh", wave)
| |
| 672 | wm.MeshId = "rbxassetid://3270017" | |
| 673 | coroutine.wrap(function() | |
| 674 | for i = 1, 30, 1 do | |
| 675 | wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3) | |
| 676 | wave.Size = wm.Scale | |
| 677 | wave.CFrame = HandCF | |
| 678 | wave.Transparency = i/30 | |
| 679 | wait() | |
| 680 | end | |
| 681 | wait() | |
| 682 | wave:Destroy() | |
| 683 | end)() | |
| 684 | end | |
| 685 | GroundWave2 = function() | |
| 686 | local HandCF = CFrame.new(spirit1.Position + Vector3.new(0,11,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 687 | ||
| 688 | local wave = Instance.new("Part", spirit1)
| |
| 689 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
| 690 | wave.Anchored = true | |
| 691 | wave.CanCollide = false | |
| 692 | wave.Locked = true | |
| 693 | wave.Size = Vector3.new(1, 1, 1) | |
| 694 | wave.TopSurface = "Smooth" | |
| 695 | wave.BottomSurface = "Smooth" | |
| 696 | wave.Transparency = 0.35 | |
| 697 | wave.CFrame = HandCF | |
| 698 | wm = Instance.new("SpecialMesh", wave)
| |
| 699 | wm.MeshId = "rbxassetid://3270017" | |
| 700 | coroutine.wrap(function() | |
| 701 | for i = 1, 30, 1 do | |
| 702 | wm.Scale = Vector3.new(8 + i*8.2, 3 + i*8.2, 8) | |
| 703 | wave.Size = wm.Scale | |
| 704 | wave.CFrame = HandCF | |
| 705 | wave.Transparency = i/30 | |
| 706 | wait() | |
| 707 | end | |
| 708 | wait() | |
| 709 | wave:Destroy() | |
| 710 | end)() | |
| 711 | end | |
| 712 | --combat | |
| 713 | local grab = false | |
| 714 | function misssound() | |
| 715 | z = Instance.new("Sound",char)
| |
| 716 | z.Volume = 4 | |
| 717 | z.Looped = false | |
| 718 | z.SoundId = "rbxassetid://137579113" | |
| 719 | z:Play() | |
| 720 | end | |
| 721 | function strongsound() | |
| 722 | z = Instance.new("Sound",char)
| |
| 723 | z.Volume = 4 | |
| 724 | z.Looped = false | |
| 725 | z.SoundId = "rbxassetid://896242278" | |
| 726 | z:Play() | |
| 727 | end | |
| 728 | function punches() | |
| 729 | for i = 1, 10 do | |
| 730 | wait() | |
| 731 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 0.4) | |
| 732 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.2) | |
| 733 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2) | |
| 734 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.2) | |
| 735 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 0.4) | |
| 736 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 0.4) | |
| 737 | end | |
| 738 | for i = 1, 10 do | |
| 739 | wait() | |
| 740 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4) | |
| 741 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 0.2) | |
| 742 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.2) | |
| 743 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2) | |
| 744 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.4) | |
| 745 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 0.4) | |
| 746 | end | |
| 747 | end | |
| 748 | function fastpunches() | |
| 749 | ||
| 750 | wait(0.01) | |
| 751 | misssound() | |
| 752 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
| 753 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
| 754 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
| 755 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
| 756 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
| 757 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 758 | ||
| 759 | wait(0.01) | |
| 760 | misssound() | |
| 761 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
| 762 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
| 763 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
| 764 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
| 765 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
| 766 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 767 | wait(0.01) | |
| 768 | misssound() | |
| 769 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
| 770 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
| 771 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
| 772 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
| 773 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
| 774 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 775 | ||
| 776 | wait(0.01) | |
| 777 | misssound() | |
| 778 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
| 779 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
| 780 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
| 781 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
| 782 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
| 783 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 784 | wait(0.01) | |
| 785 | misssound() | |
| 786 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
| 787 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
| 788 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
| 789 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
| 790 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
| 791 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 792 | ||
| 793 | wait(0.01) | |
| 794 | misssound() | |
| 795 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
| 796 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
| 797 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
| 798 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
| 799 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
| 800 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 801 | wait(0.01) | |
| 802 | misssound() | |
| 803 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
| 804 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
| 805 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
| 806 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
| 807 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
| 808 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 809 | ||
| 810 | wait(0.01) | |
| 811 | misssound() | |
| 812 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
| 813 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
| 814 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
| 815 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
| 816 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
| 817 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 818 | wait(0.01) | |
| 819 | misssound() | |
| 820 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
| 821 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
| 822 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
| 823 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
| 824 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
| 825 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 826 | ||
| 827 | wait(0.01) | |
| 828 | misssound() | |
| 829 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
| 830 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
| 831 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
| 832 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
| 833 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
| 834 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 835 | wait(0.01) | |
| 836 | misssound() | |
| 837 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
| 838 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
| 839 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
| 840 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
| 841 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
| 842 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 843 | ||
| 844 | wait(0.01) | |
| 845 | misssound() | |
| 846 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
| 847 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
| 848 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
| 849 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
| 850 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
| 851 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 852 | wait(0.01) | |
| 853 | misssound() | |
| 854 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
| 855 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
| 856 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
| 857 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
| 858 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
| 859 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 860 | ||
| 861 | wait(0.01) | |
| 862 | misssound() | |
| 863 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
| 864 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
| 865 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
| 866 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
| 867 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
| 868 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 869 | wait(0.01) | |
| 870 | misssound() | |
| 871 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
| 872 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
| 873 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
| 874 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
| 875 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
| 876 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 877 | ||
| 878 | wait(0.01) | |
| 879 | misssound() | |
| 880 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
| 881 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
| 882 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
| 883 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
| 884 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
| 885 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 886 | ||
| 887 | end | |
| 888 | function kick() | |
| 889 | for i = 1, 20 do | |
| 890 | wait() | |
| 891 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(75),math.rad(0)), 0.4) | |
| 892 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-80), math.rad(0)), 0.2) | |
| 893 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(40)), 0.2) | |
| 894 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-40)), 0.2) | |
| 895 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4) | |
| 896 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
| 897 | end | |
| 898 | ||
| 899 | end | |
| 900 | function strongpunchanim() | |
| 901 | strongsound() | |
| 902 | for i = 1, 15 do | |
| 903 | wait() | |
| 904 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4) | |
| 905 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(0)), 0.2) | |
| 906 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,.8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2) | |
| 907 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-20)), 0.2) | |
| 908 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4) | |
| 909 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(10)), 0.4) | |
| 910 | end | |
| 911 | ||
| 912 | for i = 1, 15 do | |
| 913 | wait() | |
| 914 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-70),math.rad(0)), 0.4) | |
| 915 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(70), math.rad(0)), 0.2) | |
| 916 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2) | |
| 917 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-20)), 0.2) | |
| 918 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4) | |
| 919 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(10)), 0.4) | |
| 920 | end | |
| 921 | ||
| 922 | end | |
| 923 | ||
| 924 | ||
| 925 | function gramanim() | |
| 926 | for i = 1, 20 do | |
| 927 | wait() | |
| 928 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
| 929 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso | |
| 930 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)--rarm | |
| 931 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.2)--larm | |
| 932 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--lleg | |
| 933 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--rleg | |
| 934 | end | |
| 935 | for i = 1, 20 do | |
| 936 | wait() | |
| 937 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
| 938 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso | |
| 939 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)--rarm | |
| 940 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)--larm | |
| 941 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--lleg | |
| 942 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--rleg | |
| 943 | end | |
| 944 | end | |
| 945 | ||
| 946 | ||
| 947 | ||
| 948 | ||
| 949 | ||
| 950 | mouse.KeyDown:connect(function(key) | |
| 951 | if key == "c" then | |
| 952 | if ssj == true then | |
| 953 | if canattack == true then | |
| 954 | combodamage = 3 | |
| 955 | aura.Color = ColorSequence.new(Color3.new(255,255,0)) | |
| 956 | idle = false | |
| 957 | base = false | |
| 958 | idle1 = false | |
| 959 | canattack = false | |
| 960 | ssj = false | |
| 961 | wait(0.1) | |
| 962 | ||
| 963 | ||
| 964 | for i = 1, 20 do | |
| 965 | wait() | |
| 966 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head | |
| 967 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)--torso | |
| 968 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm | |
| 969 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm | |
| 970 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)--leg | |
| 971 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)--leg | |
| 972 | end | |
| 973 | ||
| 974 | z1 = Instance.new("Sound",char)
| |
| 975 | z1.Volume = 10 | |
| 976 | z1.Looped = false | |
| 977 | z1.SoundId = "rbxassetid://740811119" | |
| 978 | z1:Play() | |
| 979 | ||
| 980 | Colors = {"New Yeller", "New Yeller"}
| |
| 981 | GroundWave1() | |
| 982 | ball.BrickColor = BrickColor.new("New Yeller")
| |
| 983 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 984 | ball.Transparency = 0 | |
| 985 | ||
| 986 | wait() | |
| 987 | zh = Instance.new("Sound",char)
| |
| 988 | zh.Volume = 1 | |
| 989 | zh.Looped = true | |
| 990 | zh.SoundId = "rbxassetid://891397456" | |
| 991 | zh:Play() | |
| 992 | aura.Transparency = NumberSequence.new(0) | |
| 993 | auracan = true | |
| 994 | Mesh.MeshId = "rbxassetid://430344159" | |
| 995 | Mesh.Scale = Vector3.new(6,6,6) | |
| 996 | Weld1.C0 = CFrame.new(-.25, 1.2, .34) | |
| 997 | Hair7.BrickColor = BrickColor.new("New Yeller")
| |
| 998 | wait(2) | |
| 999 | idle = true | |
| 1000 | idle1 = true | |
| 1001 | canattack = true | |
| 1002 | ssj2 = true | |
| 1003 | end | |
| 1004 | end | |
| 1005 | end | |
| 1006 | end) | |
| 1007 | mouse.KeyDown:connect(function(key) | |
| 1008 | if key == "c" then | |
| 1009 | if ssj2 == true then | |
| 1010 | if canattack == true then | |
| 1011 | combodamage = 6 | |
| 1012 | idle = false | |
| 1013 | idle1 = false | |
| 1014 | canattack = false | |
| 1015 | wait(0.1) | |
| 1016 | for i = 1, 20 do | |
| 1017 | ||
| 1018 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
| 1019 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso | |
| 1020 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm | |
| 1021 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm | |
| 1022 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg | |
| 1023 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg | |
| 1024 | end | |
| 1025 | z1 = Instance.new("Sound",char)
| |
| 1026 | z1.Volume = 10 | |
| 1027 | z1.Looped = false | |
| 1028 | z1.SoundId = "rbxassetid://740811119" | |
| 1029 | z1:Play() | |
| 1030 | for i = 1, 5 do | |
| 1031 | wait() | |
| 1032 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head | |
| 1033 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso | |
| 1034 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm | |
| 1035 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm | |
| 1036 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg | |
| 1037 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg | |
| 1038 | end | |
| 1039 | ||
| 1040 | ||
| 1041 | ||
| 1042 | aura.Transparency = NumberSequence.new(0) | |
| 1043 | aura1.Transparency = NumberSequence.new(0) | |
| 1044 | auracan1 = true | |
| 1045 | ||
| 1046 | auracan = false | |
| 1047 | zh:Destroy() | |
| 1048 | Colors = {"New Yeller", "New Yeller"}
| |
| 1049 | GroundWave1() | |
| 1050 | wait() | |
| 1051 | ||
| 1052 | ball.BrickColor = BrickColor.new("New Yeller")
| |
| 1053 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1054 | ball.Transparency = 0 | |
| 1055 | ||
| 1056 | wait() | |
| 1057 | zh = Instance.new("Sound",char)
| |
| 1058 | zh.Volume = 1 | |
| 1059 | zh.Looped =true | |
| 1060 | zh.SoundId = "rbxassetid://850205092" | |
| 1061 | zh:Play() | |
| 1062 | Mesh.MeshId = "rbxassetid://560718478" | |
| 1063 | Mesh.Scale = Vector3.new(6,6,6) | |
| 1064 | Weld1.C0 = CFrame.new(-.25, 1.2, .34) | |
| 1065 | Hair7.BrickColor = BrickColor.new("New Yeller")
| |
| 1066 | wait(2) | |
| 1067 | idle = true | |
| 1068 | idle1 = true | |
| 1069 | canattack = true | |
| 1070 | ssj3 = true | |
| 1071 | ssj2 = false | |
| 1072 | end | |
| 1073 | end | |
| 1074 | end | |
| 1075 | end) | |
| 1076 | mouse.KeyDown:connect(function(key) | |
| 1077 | if key == "c" then | |
| 1078 | if ssj3 == true then | |
| 1079 | if canattack == true then | |
| 1080 | ||
| 1081 | idle = false | |
| 1082 | idle1 = false | |
| 1083 | canattack = false | |
| 1084 | combodamage = 10 | |
| 1085 | wait(0.1) | |
| 1086 | Colors = {"New Yeller", "New Yeller"}
| |
| 1087 | GroundWave1() | |
| 1088 | Colors = {"New Yeller", "New Yeller"}
| |
| 1089 | GroundWave1() | |
| 1090 | for i = 1, 20 do | |
| 1091 | wait() | |
| 1092 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
| 1093 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
| 1094 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
| 1095 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
| 1096 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
| 1097 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
| 1098 | end | |
| 1099 | Colors = {"New Yeller", "New Yeller"}
| |
| 1100 | GroundWave1() | |
| 1101 | Colors = {"New Yeller", "New Yeller"}
| |
| 1102 | GroundWave1() | |
| 1103 | Colors = {"New Yeller", "New Yeller"}
| |
| 1104 | GroundWave1() | |
| 1105 | wait(1) | |
| 1106 | Colors = {"New Yeller", "New Yeller"}
| |
| 1107 | GroundWave1() | |
| 1108 | z1 = Instance.new("Sound",char)
| |
| 1109 | z1.Volume = 10 | |
| 1110 | z1.Looped = false | |
| 1111 | z1.SoundId = "rbxassetid://740811119" | |
| 1112 | z1:Play() | |
| 1113 | Colors = {"New Yeller", "New Yeller"}
| |
| 1114 | GroundWave1() | |
| 1115 | for i = 1, 5 do | |
| 1116 | wait() | |
| 1117 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
| 1118 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
| 1119 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
| 1120 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
| 1121 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
| 1122 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
| 1123 | end | |
| 1124 | Colors = {"New Yeller", "New Yeller"}
| |
| 1125 | GroundWave1() | |
| 1126 | ||
| 1127 | Colors = {"New Yeller", "New Yeller"}
| |
| 1128 | GroundWave1() | |
| 1129 | ball.BrickColor = BrickColor.new("New Yeller")
| |
| 1130 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1131 | ball.Transparency = 0 | |
| 1132 | Mesh.Scale = Vector3.new(6,6,6) | |
| 1133 | Weld1.C0 = CFrame.new(-.25, 1.2, .34) | |
| 1134 | Mesh.MeshId = "rbxassetid://430344159" | |
| 1135 | wait() | |
| 1136 | ||
| 1137 | ||
| 1138 | ||
| 1139 | Hair71 = Instance.new("Part")
| |
| 1140 | Hair71.Parent = p.Character | |
| 1141 | Hair71.Name = "Hair1" | |
| 1142 | Hair71.CanCollide = false | |
| 1143 | Hair71.Locked = true | |
| 1144 | Hair71.TopSurface = "Smooth" | |
| 1145 | Hair71.BottomSurface = "Smooth" | |
| 1146 | Hair71.formFactor = "Symmetric" | |
| 1147 | Hair71.Material = "Neon" | |
| 1148 | Hair71.BrickColor = BrickColor.new("New Yeller")
| |
| 1149 | Hair71.CFrame = p.Character.Torso.CFrame | |
| 1150 | Hair71.Size = Vector3.new(1, 1, 1) | |
| 1151 | Hair71.Transparency = 0 | |
| 1152 | ||
| 1153 | Mesh1 = Instance.new("SpecialMesh")
| |
| 1154 | Mesh1.Parent = Hair991 | |
| 1155 | Mesh1.MeshType = "Sphere" | |
| 1156 | Mesh1.Offset = Vector3.new(0, 0.1, 0.1) | |
| 1157 | - | Mesh1.MeshId = "rbxassetid://560193297" |
| 1157 | + | |
| 1158 | ||
| 1159 | ||
| 1160 | Hair71.BrickColor = BrickColor.new("New Yeller")
| |
| 1161 | ||
| 1162 | Weld11 = Instance.new("Weld",char.Hair1)
| |
| 1163 | Weld11.Parent = p.Character.Head | |
| 1164 | Weld11.Part0 = p.Character.Head | |
| 1165 | Weld11.Part1 = Hair71 | |
| 1166 | Weld11.C0 = CFrame.new(-.25, -1, 1.5) | |
| 1167 | ||
| 1168 | Mesh1 = Instance.new("SpecialMesh",Mesh1)
| |
| 1169 | Mesh1.Offset = Vector3.new(0.2, -0.2, 0.2) | |
| 1170 | Mesh1.Parent = Hair71 | |
| 1171 | ||
| 1172 | Mesh1.MeshType = "FileMesh" | |
| 1173 | Mesh1.MeshId = "rbxassetid://560180459" | |
| 1174 | Mesh1.Scale = Vector3.new(7,6,6) | |
| 1175 | Mesh1.TextureId = "" | |
| 1176 | wait(2) | |
| 1177 | ssj33 = true | |
| 1178 | idle = true | |
| 1179 | idle1 = true | |
| 1180 | canattack = true | |
| 1181 | ssj3 = false | |
| 1182 | end | |
| 1183 | end | |
| 1184 | end | |
| 1185 | end) | |
| 1186 | aurapart = Instance.new("Part",char)
| |
| 1187 | aurapart.Size = Vector3.new(0.1,0.1,0.1) | |
| 1188 | aurapart.Transparency = 1 | |
| 1189 | aurapart.CanCollide = false | |
| 1190 | aurapart.Position = Vector3.new(0,2,0) | |
| 1191 | auraweld = Instance.new("Weld",char)
| |
| 1192 | auraweld.Part0 = aurapart | |
| 1193 | auraweld.Part1 = torso | |
| 1194 | auraweld.C0 = CFrame.new(0,-2,0) | |
| 1195 | aura = Instance.new("ParticleEmitter",aurapart)
| |
| 1196 | aura.Transparency = NumberSequence.new(1) | |
| 1197 | aura.Size = NumberSequence.new(8) | |
| 1198 | aura.Speed = NumberRange.new(0) | |
| 1199 | aura.LockedToPart = true | |
| 1200 | aura.Rate = 2 | |
| 1201 | aura.Lifetime = NumberRange.new(5) | |
| 1202 | aura.ZOffset = -2 | |
| 1203 | aura1 = Instance.new("ParticleEmitter",torso)
| |
| 1204 | aura1.Transparency = NumberSequence.new(1) | |
| 1205 | aura1.Size = NumberSequence.new(5) | |
| 1206 | aura1.Speed = NumberRange.new(0) | |
| 1207 | aura1.Lifetime = NumberRange.new(5) | |
| 1208 | aura1.LockedToPart = true | |
| 1209 | aura1.Rate = 1.5 | |
| 1210 | ||
| 1211 | z = Instance.new("Sound",char)
| |
| 1212 | z.Volume = 4 | |
| 1213 | z.Looped = false | |
| 1214 | z.SoundId = "rbxassetid://194135434" | |
| 1215 | z:Play() | |
| 1216 | ||
| 1217 | aura1.ZOffset = 2 | |
| 1218 | aura1.Lifetime = NumberRange.new(3) | |
| 1219 | aurapart3 = Instance.new("Part",char)
| |
| 1220 | aurapart3.Size = Vector3.new(0.1,0.1,0.1) | |
| 1221 | aurapart3.Position = Vector3.new(0,2,0) | |
| 1222 | aurapart3.Transparency = 1 | |
| 1223 | aurapart3.CanCollide = false | |
| 1224 | auraweld3 = Instance.new("Weld",char)
| |
| 1225 | auraweld3.Part0 = aurapart3 | |
| 1226 | auraweld3.Part1 = torso | |
| 1227 | auraweld3.C0 = CFrame.new(0,-7,0) | |
| 1228 | aura3 = Instance.new("ParticleEmitter",aurapart3)
| |
| 1229 | aura3.Transparency = NumberSequence.new(1) | |
| 1230 | aura3.Color = ColorSequence.new(Color3.new(255,0,255)) | |
| 1231 | aura3.Size = NumberSequence.new(14) | |
| 1232 | aura3.Speed = NumberRange.new(0) | |
| 1233 | aura3.LockedToPart = true | |
| 1234 | aura3.Rate = 5 | |
| 1235 | aura3.Lifetime = NumberRange.new(5) | |
| 1236 | aura3.ZOffset = -5 | |
| 1237 | ||
| 1238 | ||
| 1239 | mouse.KeyDown:connect(function(key) | |
| 1240 | if key == "b" then | |
| 1241 | if ssb == true then | |
| 1242 | if canattack == true then | |
| 1243 | idle = false | |
| 1244 | base = false | |
| 1245 | ||
| 1246 | combodamage = 18 | |
| 1247 | ssbon = true | |
| 1248 | ssb = false | |
| 1249 | ssj = false | |
| 1250 | ssj2 = false | |
| 1251 | ssj3 = false | |
| 1252 | ssj33 = false | |
| 1253 | idle1 = false | |
| 1254 | Colors = {"Toothpaste", "Toothpaste"}
| |
| 1255 | canattack = false | |
| 1256 | wait(0.1) | |
| 1257 | ||
| 1258 | for i = 1, 20 do | |
| 1259 | ||
| 1260 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
| 1261 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso | |
| 1262 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm | |
| 1263 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm | |
| 1264 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg | |
| 1265 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg | |
| 1266 | end | |
| 1267 | z1 = Instance.new("Sound",char)
| |
| 1268 | z1.Volume = 10 | |
| 1269 | z1.Looped = false | |
| 1270 | z1.SoundId = "rbxassetid://740811119" | |
| 1271 | - | ball.BrickColor = BrickColor.new("Toothpaste")
|
| 1271 | + | |
| 1272 | ||
| 1273 | Mesh.MeshId = "rbxassetid://560180459" | |
| 1274 | Mesh.Scale = Vector3.new(6,6,6) | |
| 1275 | Weld1.C0 = CFrame.new(-.25, 1.2, .34) | |
| 1276 | Hair7.BrickColor = BrickColor.new("Toothpaste")
| |
| 1277 | - | ball.BrickColor = BrickColor.new("Toothpaste")
|
| 1277 | + | |
| 1278 | wait() | |
| 1279 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head | |
| 1280 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso | |
| 1281 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm | |
| 1282 | - | ball.BrickColor = BrickColor.new("Toothpaste")
|
| 1282 | + | |
| 1283 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg | |
| 1284 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg | |
| 1285 | end | |
| 1286 | ||
| 1287 | - | ball.BrickColor = BrickColor.new("Toothpaste")
|
| 1287 | + | |
| 1288 | ||
| 1289 | zh = Instance.new("Sound",char)
| |
| 1290 | zh.Volume = 1 | |
| 1291 | zh.Looped = true | |
| 1292 | zh.SoundId = "rbxassetid://600060450" | |
| 1293 | zh:Play() | |
| 1294 | ball.BrickColor = BrickColor.new("New Yeller")
| |
| 1295 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1296 | ball.Transparency = 0 | |
| 1297 | GroundWave1() | |
| 1298 | wait(0.3) | |
| 1299 | ||
| 1300 | ball.BrickColor = BrickColor.new("New Yeller")
| |
| 1301 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1302 | ball.Transparency = 0 | |
| 1303 | GroundWave1() | |
| 1304 | wait(0.3) | |
| 1305 | ball.BrickColor = BrickColor.new("New Yeller")
| |
| 1306 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1307 | ball.Transparency = 0 | |
| 1308 | GroundWave1() | |
| 1309 | wait(0.3) | |
| 1310 | ball.BrickColor = BrickColor.new("New Yeller")
| |
| 1311 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1312 | ball.Transparency = 0 | |
| 1313 | GroundWave1() | |
| 1314 | wait(0.3) | |
| 1315 | GroundWave1() | |
| 1316 | part2.Transparency = NumberSequence.new(0) | |
| 1317 | part3.Transparency = NumberSequence.new(0) | |
| 1318 | wait(0.4) | |
| 1319 | idle = true | |
| 1320 | idle1 = true | |
| 1321 | canattack = true | |
| 1322 | - | z2.SoundId = "rbxassetid://908489666" |
| 1322 | + | |
| 1323 | ||
| 1324 | end | |
| 1325 | end | |
| 1326 | end | |
| 1327 | end) | |
| 1328 | ||
| 1329 | ||
| 1330 | mouse.KeyDown:connect(function(Key) | |
| 1331 | if Key == "r" then | |
| 1332 | if canattack == true then | |
| 1333 | - | partaura.Size = NumberSequence.new(0.1) |
| 1333 | + | |
| 1334 | ||
| 1335 | kamehamehaon = true | |
| 1336 | ||
| 1337 | idle = false | |
| 1338 | ||
| 1339 | idle1 = false | |
| 1340 | canattack = false | |
| 1341 | hum.WalkSpeed = 0 | |
| 1342 | z2 = Instance.new("Sound",char)
| |
| 1343 | z2.Volume = 3 | |
| 1344 | z2.Looped = false | |
| 1345 | z2.SoundId = "rbxassetid://142278233" | |
| 1346 | z2:Play() | |
| 1347 | ||
| 1348 | ||
| 1349 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head | |
| 1350 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso | |
| 1351 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm | |
| 1352 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm | |
| 1353 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg | |
| 1354 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg | |
| 1355 | ||
| 1356 | partaura.Size = NumberSequence.new(999999999999999999999999999999999999999999999999999999999999999999) | |
| 1357 | ||
| 1358 | partaura.Transparency = NumberSequence.new(0) | |
| 1359 | partaura1.Transparency = NumberSequence.new(0) | |
| 1360 | kamehameha = true | |
| 1361 | wait(5) | |
| 1362 | if kamehamehaon == true then | |
| 1363 | kamehamehaon = false | |
| 1364 | hited = true | |
| 1365 | wait(0.1) | |
| 1366 | point = true | |
| 1367 | kamehamehaon = false | |
| 1368 | kamehameha = false | |
| 1369 | ||
| 1370 | ||
| 1371 | ||
| 1372 | partaura.Transparency = NumberSequence.new(1) | |
| 1373 | partaura1.Transparency = NumberSequence.new(1) | |
| 1374 | z2:Stop() | |
| 1375 | z4 = Instance.new("Sound",char)
| |
| 1376 | z4.Volume = 5 | |
| 1377 | z4.Looped = false | |
| 1378 | z4.SoundId = "rbxassetid://908474188" | |
| 1379 | z4:Play() | |
| 1380 | ||
| 1381 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head | |
| 1382 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso | |
| 1383 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm | |
| 1384 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm | |
| 1385 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg | |
| 1386 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg | |
| 1387 | ||
| 1388 | ||
| 1389 | ||
| 1390 | ||
| 1391 | ||
| 1392 | laser = true | |
| 1393 | s1.Volume=1 | |
| 1394 | s1:play() | |
| 1395 | wait(5.4) | |
| 1396 | point = false | |
| 1397 | laser = false | |
| 1398 | beam1.Size = Vector3.new(1,1,1) | |
| 1399 | beam1.Parent=nil | |
| 1400 | inner1.Parent=nil | |
| 1401 | expl1.Parent=nil | |
| 1402 | ||
| 1403 | hited1 = false | |
| 1404 | exa1.Parent=nil | |
| 1405 | s1:stop() | |
| 1406 | ||
| 1407 | idle = true | |
| 1408 | canattack = true | |
| 1409 | idle1 = true | |
| 1410 | hum.WalkSpeed = 16 | |
| 1411 | ||
| 1412 | end | |
| 1413 | end | |
| 1414 | end | |
| 1415 | end) | |
| 1416 | mouse.KeyUp:connect(function(Key) | |
| 1417 | if Key == "r" then | |
| 1418 | if kamehamehaon == true then | |
| 1419 | hited = true | |
| 1420 | wait(0.1) | |
| 1421 | point = true | |
| 1422 | kamehamehaon = false | |
| 1423 | kamehameha = false | |
| 1424 | ||
| 1425 | ||
| 1426 | ||
| 1427 | partaura.Transparency = NumberSequence.new(1) | |
| 1428 | partaura1.Transparency = NumberSequence.new(1) | |
| 1429 | z2:Stop() | |
| 1430 | z4 = Instance.new("Sound",char)
| |
| 1431 | z4.Volume = 5 | |
| 1432 | z4.Looped = false | |
| 1433 | z4.SoundId = "rbxassetid://908474188" | |
| 1434 | z4:Play() | |
| 1435 | ||
| 1436 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head | |
| 1437 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso | |
| 1438 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm | |
| 1439 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm | |
| 1440 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg | |
| 1441 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg | |
| 1442 | ||
| 1443 | ||
| 1444 | ||
| 1445 | ||
| 1446 | ||
| 1447 | laser = true | |
| 1448 | s1.Volume=1 | |
| 1449 | s1:play() | |
| 1450 | wait(5.4) | |
| 1451 | point = false | |
| 1452 | laser = false | |
| 1453 | beam1.Size = Vector3.new(1,1,1) | |
| 1454 | beam1.Parent=nil | |
| 1455 | inner1.Parent=nil | |
| 1456 | expl1.Parent=nil | |
| 1457 | - | Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756" |
| 1457 | + | |
| 1458 | hited1 = false | |
| 1459 | exa1.Parent=nil | |
| 1460 | s1:stop() | |
| 1461 | ||
| 1462 | idle = true | |
| 1463 | canattack = true | |
| 1464 | idle1 = true | |
| 1465 | hum.WalkSpeed = 16 | |
| 1466 | end | |
| 1467 | end | |
| 1468 | end) | |
| 1469 | ||
| 1470 | ||
| 1471 | mouse.KeyDown:connect(function(key) | |
| 1472 | if key == "x" then | |
| 1473 | if ssj33 == true then | |
| 1474 | aura.Transparency = NumberSequence.new(1) | |
| 1475 | ||
| 1476 | char.Hair1:Destroy() | |
| 1477 | zh:Destroy() | |
| 1478 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1479 | Hair7.BrickColor = BrickColor.new("Black")
| |
| 1480 | Mesh.MeshId = "http://www.roblox.com/asset/?id=560180459" | |
| 1481 | Weld1.C0 = CFrame.new(0,1, 0) | |
| 1482 | ||
| 1483 | ||
| 1484 | Weld1.C0 = CFrame.new(0,1, 0) | |
| 1485 | end | |
| 1486 | aura.Transparency = NumberSequence.new(1) | |
| 1487 | aura1.Transparency = NumberSequence.new(1) | |
| 1488 | base = true | |
| 1489 | - | Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756" |
| 1489 | + | |
| 1490 | part3.Transparency = NumberSequence.new(1) | |
| 1491 | ball.BrickColor = BrickColor.new("White")
| |
| 1492 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1493 | ball.Transparency = 0 | |
| 1494 | ||
| 1495 | zh:Destroy() | |
| 1496 | walksound = "rbxassetid://908473722" | |
| 1497 | ssbkaio = false | |
| 1498 | ssbon = false | |
| 1499 | wait() | |
| 1500 | zh = Instance.new("Sound",char)
| |
| 1501 | zh.Volume = 10 | |
| 1502 | zh.Looped = false | |
| 1503 | zh.SoundId = "rbxassetid://700499285" | |
| 1504 | zh:Play() | |
| 1505 | aura3.Transparency = NumberSequence.new(1) | |
| 1506 | Colors = {"White", "White"}
| |
| 1507 | can = 5 | |
| 1508 | GroundWave1() | |
| 1509 | wait(0.5) | |
| 1510 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1511 | Hair7.BrickColor = BrickColor.new("Black")
| |
| 1512 | Mesh.MeshId = "http://www.roblox.com/asset/?id=560180459" | |
| 1513 | Weld1.C0 = CFrame.new(0,1, 0) | |
| 1514 | ||
| 1515 | ssj = true | |
| 1516 | combodamage = 2 | |
| 1517 | ssb = true | |
| 1518 | ||
| 1519 | ssj2 = false | |
| 1520 | ssj3 = false | |
| 1521 | ssj33 = false | |
| 1522 | ||
| 1523 | ssbkaio = false | |
| 1524 | if ssbkaiox10 == true then | |
| 1525 | rarm1:Destroy() | |
| 1526 | larm1:Destroy() | |
| 1527 | torso1:Destroy() | |
| 1528 | lleg1:Destroy() | |
| 1529 | rleg1:Destroy() | |
| 1530 | rhed1:Destroy() | |
| 1531 | ssbkaiox10 = false | |
| 1532 | end | |
| 1533 | end | |
| 1534 | end) | |
| 1535 | ball = Instance.new("Part",char)
| |
| 1536 | ball.Size = Vector3.new(1,1,1) | |
| 1537 | ||
| 1538 | - | partaura.Texture = "rbxassetid://547574922" |
| 1538 | + | |
| 1539 | ball.BrickColor = BrickColor.new("White")
| |
| 1540 | ball.CanCollide = false | |
| 1541 | ballmesh = Instance.new("SpecialMesh",ball)
| |
| 1542 | ballmesh.MeshType = "Sphere" | |
| 1543 | - | partaura1.Size = NumberSequence.new(5) |
| 1543 | + | |
| 1544 | ballweld = Instance.new("Weld",ball)
| |
| 1545 | ballweld.Part0 = torso | |
| 1546 | ballweld.Part1 = ball | |
| 1547 | partt = Instance.new("Part",char)
| |
| 1548 | partt.Position = Vector3.new(999,999,999) | |
| 1549 | partt.Transparency = 1 | |
| 1550 | partt.CanCollide = false | |
| 1551 | partt.Size = Vector3.new(0.1,0.1,0.1) | |
| 1552 | partweld = Instance.new("Weld",partt)
| |
| 1553 | partweld.Part0 = torso | |
| 1554 | partweld.Part1 = partt | |
| 1555 | partweld.C0 = CFrame.new(0.3,-.5,-1.5) | |
| 1556 | partaura = Instance.new("ParticleEmitter",partt)
| |
| 1557 | partaura.Size = NumberSequence.new(2) | |
| 1558 | partaura.LockedToPart = true | |
| 1559 | ||
| 1560 | partaura.Transparency = NumberSequence.new(1) | |
| 1561 | partaura.Texture = "rbxassetid://715401010" | |
| 1562 | partaura.Speed = NumberRange.new(0) | |
| 1563 | partaura.Rate = 2 | |
| 1564 | partaura.ZOffset = 0 | |
| 1565 | partaura1 = Instance.new("ParticleEmitter",partt)
| |
| 1566 | partaura1.Size = NumberSequence.new(999999999999999999999999999999999999999999999999999999999999999999999) | |
| 1567 | partaura1.LockedToPart = true | |
| 1568 | ||
| 1569 | partaura1.Transparency = NumberSequence.new(1) | |
| 1570 | partaura1.Texture = "http://www.roblox.com/asset/?id=243660364" | |
| 1571 | partaura1.Speed = NumberRange.new(0) | |
| 1572 | partaura1.Rate = 3 | |
| 1573 | partaura1.ZOffset = -1 | |
| 1574 | partaura1.Color = ColorSequence.new(Color3.new(0,255,255)) | |
| 1575 | partaura1.RotSpeed = NumberRange.new(-10,10) | |
| 1576 | partaura1.SpreadAngle = Vector2.new(360,360) | |
| 1577 | partaura1.Rotation = NumberRange.new(0,360) | |
| 1578 | aj = 0 | |
| 1579 | spirit = Instance.new("Part",char)
| |
| 1580 | spirit.CanCollide = false | |
| 1581 | spirit.Size = Vector3.new(1,1,1) | |
| 1582 | spirit.Transparency = 1 | |
| 1583 | spirit.Position = Vector3.new(999,999,999) | |
| 1584 | spirit.BrickColor = BrickColor.new("Toothpaste")
| |
| 1585 | spirit.Material = "Neon" | |
| 1586 | ||
| 1587 | ||
| 1588 | spirit1 = Instance.new("Part",char)
| |
| 1589 | spirit1.CanCollide = false | |
| 1590 | spirit1.Size = Vector3.new(1,1,1) | |
| 1591 | spirit1.Transparency = 1 | |
| 1592 | spirit1.Position = Vector3.new(999,999,999) | |
| 1593 | spirit1.BrickColor = BrickColor.new("Toothpaste")
| |
| 1594 | spirit1.Material = "Neon" | |
| 1595 | spirit1mesh = Instance.new("SpecialMesh",spirit1)
| |
| 1596 | spirit1mesh.MeshType = "Sphere" | |
| 1597 | spirit1mesh.Scale = Vector3.new(1,1,1) | |
| 1598 | partweld7 = Instance.new("Weld",spirit1)
| |
| 1599 | partweld7.Part0 = torso | |
| 1600 | partweld7.Part1 = spirit1 | |
| 1601 | partweld7.C0 = CFrame.new(0,40,0) | |
| 1602 | aj = 1 | |
| 1603 | spirit12 = Instance.new("Part",char)
| |
| 1604 | spirit12.Name = "XD" | |
| 1605 | spirit12.CanCollide = false | |
| 1606 | spirit12.Size = Vector3.new(50,50,50) | |
| 1607 | spirit12.Transparency = 1 | |
| 1608 | spirit12.Position = spirit1.Position | |
| 1609 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1610 | spirit12.Material = "Neon" | |
| 1611 | ||
| 1612 | ||
| 1613 | function touch122(hit) | |
| 1614 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1615 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1616 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1617 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1618 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1619 | end | |
| 1620 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
| |
| 1621 | ||
| 1622 | ||
| 1623 | end | |
| 1624 | end | |
| 1625 | spirit12.Touched:connect(touch122) | |
| 1626 | ||
| 1627 | ||
| 1628 | mouse.KeyDown:connect(function(key) | |
| 1629 | if key == "t" then | |
| 1630 | if base == true then | |
| 1631 | if canattack == true then | |
| 1632 | if clickon == true then | |
| 1633 | jk = true | |
| 1634 | clickon=false | |
| 1635 | end | |
| 1636 | idle = false | |
| 1637 | ||
| 1638 | ||
| 1639 | idle1 = false | |
| 1640 | canattack = false | |
| 1641 | wait(0.5) | |
| 1642 | hum.WalkSpeed = 0 | |
| 1643 | ||
| 1644 | for i = 1, 20 do | |
| 1645 | wait() | |
| 1646 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)--head | |
| 1647 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 10, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)--torso | |
| 1648 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(20)), 0.3)--rarm | |
| 1649 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(-20)), 0.3)--larm | |
| 1650 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)--lleg | |
| 1651 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)--rleg | |
| 1652 | end | |
| 1653 | z142 = Instance.new("Sound",char)
| |
| 1654 | z142.Volume = 10 | |
| 1655 | z142.Looped = false | |
| 1656 | z142.SoundId = "rbxassetid://919429799" | |
| 1657 | z142:Play() | |
| 1658 | spirit1.Transparency = 0 | |
| 1659 | ||
| 1660 | go = false | |
| 1661 | ||
| 1662 | ||
| 1663 | wait(9) | |
| 1664 | ||
| 1665 | for i = 1, 20 do | |
| 1666 | wait() | |
| 1667 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head | |
| 1668 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 10, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.1)--torso | |
| 1669 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(20)), 0.1)--rarm | |
| 1670 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.1)--larm | |
| 1671 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(-20)), 0.1)--lleg | |
| 1672 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.1)--rleg | |
| 1673 | end | |
| 1674 | ||
| 1675 | go = true | |
| 1676 | ||
| 1677 | z142.Volume = z142.Volume - 0.5 | |
| 1678 | ||
| 1679 | ||
| 1680 | ||
| 1681 | for i = 1,10 do | |
| 1682 | wait() | |
| 1683 | partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2) | |
| 1684 | end | |
| 1685 | z142.Volume = z142.Volume - 0.5 | |
| 1686 | spirit12 = Instance.new("Part",char)
| |
| 1687 | spirit12.Name = "XD" | |
| 1688 | spirit12.CanCollide = false | |
| 1689 | spirit12.Size = Vector3.new(60,60,60) | |
| 1690 | spirit12.Transparency = 1 | |
| 1691 | spirit12.Position = spirit1.Position | |
| 1692 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1693 | spirit12.Material = "Neon" | |
| 1694 | ||
| 1695 | function touch122(hit) | |
| 1696 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1697 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1698 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1699 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1700 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1701 | end | |
| 1702 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
| |
| 1703 | ||
| 1704 | ||
| 1705 | end | |
| 1706 | end | |
| 1707 | for i = 1,10 do | |
| 1708 | wait() | |
| 1709 | partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2) | |
| 1710 | end | |
| 1711 | z142.Volume = z142.Volume - 0.5 | |
| 1712 | spirit12 = Instance.new("Part",char)
| |
| 1713 | spirit12.Name = "XD" | |
| 1714 | spirit12.CanCollide = false | |
| 1715 | spirit12.Size = Vector3.new(60,60,60) | |
| 1716 | spirit12.Transparency = 1 | |
| 1717 | spirit12.Position = spirit1.Position | |
| 1718 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1719 | spirit12.Material = "Neon" | |
| 1720 | ||
| 1721 | function touch122(hit) | |
| 1722 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1723 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1724 | ||
| 1725 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1726 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1727 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1728 | end | |
| 1729 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
| |
| 1730 | ||
| 1731 | end | |
| 1732 | end | |
| 1733 | for i = 1,10 do | |
| 1734 | wait() | |
| 1735 | partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2) | |
| 1736 | end | |
| 1737 | z142.Volume = z142.Volume - 0.5 | |
| 1738 | spirit12 = Instance.new("Part",char)
| |
| 1739 | spirit12.Name = "XD" | |
| 1740 | spirit12.CanCollide = false | |
| 1741 | spirit12.Size = Vector3.new(60,60,60) | |
| 1742 | spirit12.Transparency = 1 | |
| 1743 | spirit12.Position = spirit1.Position | |
| 1744 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1745 | spirit12.Material = "Neon" | |
| 1746 | ||
| 1747 | function touch122(hit) | |
| 1748 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1749 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1750 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1751 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1752 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1753 | end | |
| 1754 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
| |
| 1755 | ||
| 1756 | ||
| 1757 | end | |
| 1758 | end | |
| 1759 | for i = 1,10 do | |
| 1760 | wait() | |
| 1761 | partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2) | |
| 1762 | end | |
| 1763 | z142.Volume = z142.Volume - 0.5 | |
| 1764 | z14 = Instance.new("Sound",char)
| |
| 1765 | z14.Volume = 10 | |
| 1766 | z14.Looped = false | |
| 1767 | z14.SoundId = "rbxassetid://638861091" | |
| 1768 | z14:Play() | |
| 1769 | Colors = {"Toothpaste", "Toothpaste"}
| |
| 1770 | GroundWave2() | |
| 1771 | spirit12 = Instance.new("Part",char)
| |
| 1772 | spirit12.Name = "XD" | |
| 1773 | spirit12.CanCollide = false | |
| 1774 | spirit12.Size = Vector3.new(60,60,60) | |
| 1775 | spirit12.Transparency = 1 | |
| 1776 | spirit12.Position = spirit1.Position | |
| 1777 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1778 | spirit12.Material = "Neon" | |
| 1779 | ||
| 1780 | function touch122(hit) | |
| 1781 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1782 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1783 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1784 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1785 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1786 | end | |
| 1787 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
| |
| 1788 | ||
| 1789 | ||
| 1790 | end | |
| 1791 | end | |
| 1792 | z142.Volume = z142.Volume - 0.5 | |
| 1793 | spirit12 = Instance.new("Part",char)
| |
| 1794 | spirit12.Name = "XD" | |
| 1795 | spirit12.CanCollide = false | |
| 1796 | spirit12.Size = Vector3.new(50,50,50) | |
| 1797 | spirit12.Transparency = 1 | |
| 1798 | spirit12.Position = spirit1.Position | |
| 1799 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1800 | spirit12.Material = "Neon" | |
| 1801 | ||
| 1802 | function touch122(hit) | |
| 1803 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1804 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1805 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1806 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1807 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1808 | end | |
| 1809 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
| |
| 1810 | ||
| 1811 | ||
| 1812 | end | |
| 1813 | end | |
| 1814 | spirit12.Touched:connect(touch122) | |
| 1815 | for i = 1,5 do | |
| 1816 | wait() | |
| 1817 | spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5) | |
| 1818 | ||
| 1819 | end | |
| 1820 | z142.Volume = z142.Volume - 0.5 | |
| 1821 | Colors = {"Toothpaste", "Toothpaste"}
| |
| 1822 | GroundWave2() | |
| 1823 | spirit12 = Instance.new("Part",char)
| |
| 1824 | spirit12.Name = "XD" | |
| 1825 | spirit12.CanCollide = false | |
| 1826 | spirit12.Size = Vector3.new(50,50,50) | |
| 1827 | spirit12.Transparency = 1 | |
| 1828 | spirit12.Position = spirit1.Position | |
| 1829 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1830 | spirit12.Material = "Neon" | |
| 1831 | ||
| 1832 | function touch122(hit) | |
| 1833 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1834 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1835 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1836 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1837 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1838 | end | |
| 1839 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
| |
| 1840 | ||
| 1841 | ||
| 1842 | end | |
| 1843 | end | |
| 1844 | z142.Volume = z142.Volume - 0.5 | |
| 1845 | z142.Volume = z142.Volume - 0.5 | |
| 1846 | spirit12.Touched:connect(touch122) | |
| 1847 | for i = 1,5 do | |
| 1848 | wait() | |
| 1849 | spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5) | |
| 1850 | end | |
| 1851 | z142.Volume = z142.Volume - 0.5 | |
| 1852 | spirit12 = Instance.new("Part",char)
| |
| 1853 | spirit12.Name = "XD" | |
| 1854 | spirit12.CanCollide = false | |
| 1855 | spirit12.Size = Vector3.new(50,50,50) | |
| 1856 | spirit12.Transparency = 1 | |
| 1857 | spirit12.Position = spirit1.Position | |
| 1858 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1859 | spirit12.Material = "Neon" | |
| 1860 | ||
| 1861 | function touch122(hit) | |
| 1862 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1863 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1864 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1865 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1866 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1867 | end | |
| 1868 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
| |
| 1869 | ||
| 1870 | ||
| 1871 | end | |
| 1872 | end | |
| 1873 | z142.Volume = z142.Volume - 0.5 | |
| 1874 | spirit12.Touched:connect(touch122) | |
| 1875 | for i = 1,5 do | |
| 1876 | wait() | |
| 1877 | spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5) | |
| 1878 | ||
| 1879 | end | |
| 1880 | z142.Volume = z142.Volume - 0.5 | |
| 1881 | Colors = {"Toothpaste", "Toothpaste"}
| |
| 1882 | GroundWave2() | |
| 1883 | spirit12 = Instance.new("Part",char)
| |
| 1884 | spirit12.Name = "XD" | |
| 1885 | spirit12.CanCollide = false | |
| 1886 | spirit12.Size = Vector3.new(50,50,50) | |
| 1887 | spirit12.Transparency = 1 | |
| 1888 | spirit12.Position = spirit1.Position | |
| 1889 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1890 | spirit12.Material = "Neon" | |
| 1891 | ||
| 1892 | function touch122(hit) | |
| 1893 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1894 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1895 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1896 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1897 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1898 | end | |
| 1899 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
| |
| 1900 | ||
| 1901 | ||
| 1902 | end | |
| 1903 | end | |
| 1904 | z142.Volume = z142.Volume - 0.5 | |
| 1905 | spirit12.Touched:connect(touch122) | |
| 1906 | for i = 1,5 do | |
| 1907 | wait() | |
| 1908 | spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5) | |
| 1909 | end | |
| 1910 | z142.Volume = z142.Volume - 0.5 | |
| 1911 | Colors = {"Toothpaste", "Toothpaste"}
| |
| 1912 | GroundWave2() | |
| 1913 | spirit12 = Instance.new("Part",char)
| |
| 1914 | spirit12.Name = "XD" | |
| 1915 | spirit12.CanCollide = false | |
| 1916 | spirit12.Size = Vector3.new(50,50,50) | |
| 1917 | spirit12.Transparency = 1 | |
| 1918 | spirit12.Position = spirit1.Position | |
| 1919 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1920 | spirit12.Material = "Neon" | |
| 1921 | ||
| 1922 | function touch122(hit) | |
| 1923 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1924 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1925 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1926 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1927 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1928 | end | |
| 1929 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
| |
| 1930 | ||
| 1931 | ||
| 1932 | end | |
| 1933 | end | |
| 1934 | z142.Volume = z142.Volume - 0.5 | |
| 1935 | spirit12.Touched:connect(touch122) | |
| 1936 | for i = 1,5 do | |
| 1937 | wait() | |
| 1938 | spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5) | |
| 1939 | ||
| 1940 | end | |
| 1941 | z142.Volume = z142.Volume - 0.5 | |
| 1942 | z142.Volume = z142.Volume - 0.5 | |
| 1943 | Colors = {"Toothpaste", "Toothpaste"}
| |
| 1944 | GroundWave2() | |
| 1945 | spirit12 = Instance.new("Part",char)
| |
| 1946 | spirit12.Name = "XD" | |
| 1947 | spirit12.CanCollide = false | |
| 1948 | spirit12.Size = Vector3.new(50,50,50) | |
| 1949 | spirit12.Transparency = 1 | |
| 1950 | spirit12.Position = spirit1.Position | |
| 1951 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1952 | spirit12.Material = "Neon" | |
| 1953 | ||
| 1954 | z142.Volume = z142.Volume - 0.5 | |
| 1955 | function touch122(hit) | |
| 1956 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1957 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1958 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1959 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1960 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1961 | end | |
| 1962 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
| |
| 1963 | ||
| 1964 | ||
| 1965 | end | |
| 1966 | end | |
| 1967 | spirit12.Touched:connect(touch122) | |
| 1968 | for i = 1,5 do | |
| 1969 | wait() | |
| 1970 | spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5) | |
| 1971 | end | |
| 1972 | z142.Volume = z142.Volume - 0.5 | |
| 1973 | Colors = {"Toothpaste", "Toothpaste"}
| |
| 1974 | GroundWave2() | |
| 1975 | spirit12 = Instance.new("Part",char)
| |
| 1976 | spirit12.Name = "XD" | |
| 1977 | spirit12.CanCollide = false | |
| 1978 | spirit12.Size = Vector3.new(200,200,200) | |
| 1979 | spirit12.Transparency = 1 | |
| 1980 | spirit12.Position = spirit1.Position | |
| 1981 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1982 | spirit12.Material = "Neon" | |
| 1983 | ||
| 1984 | function touch122(hit) | |
| 1985 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1986 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1987 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1988 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1989 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1990 | end | |
| 1991 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 30
| |
| 1992 | ||
| 1993 | ||
| 1994 | end | |
| 1995 | end | |
| 1996 | spirit12.Touched:connect(touch122) | |
| 1997 | Colors = {"Toothpaste", "Toothpaste"}
| |
| 1998 | GroundWave2() | |
| 1999 | ||
| 2000 | spirit12.Touched:connect(touch122) | |
| 2001 | for i = 1,50 do | |
| 2002 | wait() | |
| 2003 | spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5) | |
| 2004 | ||
| 2005 | ||
| 2006 | end | |
| 2007 | z142.Volume = z142.Volume - 0.5 | |
| 2008 | z142:Destroy() | |
| 2009 | ||
| 2010 | ||
| 2011 | partweld7.C0 = CFrame.new(0,40,0) | |
| 2012 | spirit1.Transparency = 1 | |
| 2013 | aj = 1 | |
| 2014 | ||
| 2015 | wait(0.5) | |
| 2016 | idle = true | |
| 2017 | canattack = true | |
| 2018 | idle1 = true | |
| 2019 | wait(0.5) | |
| 2020 | if jk == true then | |
| 2021 | jk = false | |
| 2022 | clickon = true | |
| 2023 | end | |
| 2024 | hum.WalkSpeed = 16 | |
| 2025 | ||
| 2026 | end | |
| 2027 | end | |
| 2028 | end | |
| 2029 | end) | |
| 2030 | mouse.KeyDown:connect(function(key) | |
| 2031 | if key == "k" then | |
| 2032 | if ssj2 == true or ssj3 == true or ssj33 == true then | |
| 2033 | if canattack == true then | |
| 2034 | ||
| 2035 | idle = false | |
| 2036 | ||
| 2037 | idle1 = false | |
| 2038 | canattack = false | |
| 2039 | combodamage = 12 | |
| 2040 | z7 = Instance.new("Sound",char)
| |
| 2041 | z7.Volume = 10 | |
| 2042 | z7.Looped = false | |
| 2043 | z7.SoundId = "rbxassetid://738749992" | |
| 2044 | z7:Play() | |
| 2045 | wait(1) | |
| 2046 | for i = 1, 20 do | |
| 2047 | wait() | |
| 2048 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
| 2049 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso | |
| 2050 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm | |
| 2051 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm | |
| 2052 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg | |
| 2053 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg | |
| 2054 | end | |
| 2055 | wait(0.6) | |
| 2056 | for i = 1, 5 do | |
| 2057 | wait() | |
| 2058 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
| 2059 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 0.2)--torso | |
| 2060 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(10)), 0.2)--arm | |
| 2061 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-10)), 0.2)--arm | |
| 2062 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg | |
| 2063 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), 0.4)--leg | |
| 2064 | end | |
| 2065 | Colors = {"Really red", "Really red"}
| |
| 2066 | GroundWave1() | |
| 2067 | aura.Color = ColorSequence.new(Color3.new(0,255,0)) | |
| 2068 | ball.BrickColor = BrickColor.new("Really red")
| |
| 2069 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 2070 | ball.Transparency = 0 | |
| 2071 | ssbon = false | |
| 2072 | zh:Destroy() | |
| 2073 | wait() | |
| 2074 | ||
| 2075 | aura.Color = ColorSequence.new(Color3.new(255,0,0)) | |
| 2076 | ssj = false | |
| 2077 | ssj2 = false | |
| 2078 | ssj3 = false | |
| 2079 | aura1.Color = ColorSequence.new(Color3.new(255,0,0)) | |
| 2080 | Hair7.BrickColor = BrickColor.new("Really red")
| |
| 2081 | if ssj33 == true then | |
| 2082 | Hair71.BrickColor = BrickColor.new("Really red")
| |
| 2083 | ||
| 2084 | end | |
| 2085 | ||
| 2086 | wait(2) | |
| 2087 | idle = true | |
| 2088 | canattack = true | |
| 2089 | idle1 = true | |
| 2090 | end | |
| 2091 | end | |
| 2092 | end | |
| 2093 | end) | |
| 2094 | mouse.KeyDown:connect(function(key) | |
| 2095 | if key == "k" then | |
| 2096 | if ssbon == true then | |
| 2097 | if canattack == true then | |
| 2098 | idle = false | |
| 2099 | ssbkaio = true | |
| 2100 | idle1 = false | |
| 2101 | can = 4 | |
| 2102 | canattack = false | |
| 2103 | combodamage = 25 | |
| 2104 | ||
| 2105 | for i = 1, 20 do | |
| 2106 | wait() | |
| 2107 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
| 2108 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
| 2109 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
| 2110 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
| 2111 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
| 2112 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
| 2113 | end | |
| 2114 | ||
| 2115 | ||
| 2116 | ||
| 2117 | ||
| 2118 | wait(0.6) | |
| 2119 | z7 = Instance.new("Sound",char)
| |
| 2120 | z7.Volume = 10 | |
| 2121 | z7.Looped = false | |
| 2122 | z7.SoundId = "rbxassetid://738749992" | |
| 2123 | z7:Play() | |
| 2124 | wait(2) | |
| 2125 | for i = 1, 10 do | |
| 2126 | wait() | |
| 2127 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head | |
| 2128 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso | |
| 2129 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(30)), 0.2)--rarm | |
| 2130 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-30)), 0.2)--larm | |
| 2131 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
| 2132 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg | |
| 2133 | end | |
| 2134 | Colors = {"Really red", "Really red"}
| |
| 2135 | GroundWave1() | |
| 2136 | ball.BrickColor = BrickColor.new("Really red")
| |
| 2137 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 2138 | ball.Transparency = 0 | |
| 2139 | ssbon = false | |
| 2140 | zh:Destroy() | |
| 2141 | ||
| 2142 | wait() | |
| 2143 | zh = Instance.new("Sound",char)
| |
| 2144 | zh.Volume = 4 | |
| 2145 | zh.Looped = true | |
| 2146 | zh.SoundId = "rbxassetid://590580496" | |
| 2147 | zh:Play() | |
| 2148 | aura3.Transparency = NumberSequence.new(0) | |
| 2149 | aura3.Size = NumberSequence.new(14) | |
| 2150 | wait(2) | |
| 2151 | idle = true | |
| 2152 | ||
| 2153 | canattack = true | |
| 2154 | idle1 = true | |
| 2155 | end | |
| 2156 | end | |
| 2157 | end | |
| 2158 | end) | |
| 2159 | ||
| 2160 | mouse.KeyDown:connect(function(key) | |
| 2161 | if key == "k" then | |
| 2162 | if ssbkaio == true then | |
| 2163 | if canattack == true then | |
| 2164 | idle = false | |
| 2165 | combodamage = 40 | |
| 2166 | ssbkaiox10 = true | |
| 2167 | ssbkaio = false | |
| 2168 | idle1 = false | |
| 2169 | can = 3 | |
| 2170 | canattack = false | |
| 2171 | walksound = "rbxassetid://863810402" | |
| 2172 | ||
| 2173 | for i = 1, 20 do | |
| 2174 | wait() | |
| 2175 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
| 2176 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
| 2177 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
| 2178 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
| 2179 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
| 2180 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
| 2181 | end | |
| 2182 | Colors = {"Really red", "Really red"}
| |
| 2183 | GroundWave1() | |
| 2184 | wait(0.1) | |
| 2185 | Colors = {"Really red", "Really red"}
| |
| 2186 | GroundWave1() | |
| 2187 | wait(0.1) | |
| 2188 | Colors = {"Really red", "Really red"}
| |
| 2189 | GroundWave1() | |
| 2190 | wait(0.1) | |
| 2191 | Colors = {"Really red", "Really red"}
| |
| 2192 | GroundWave1() | |
| 2193 | wait(0.1) | |
| 2194 | Colors = {"Really red", "Really red"}
| |
| 2195 | GroundWave1() | |
| 2196 | wait(0.1) | |
| 2197 | Colors = {"Really red", "Really red"}
| |
| 2198 | GroundWave1() | |
| 2199 | wait(0.1) | |
| 2200 | ||
| 2201 | Colors = {"Really red", "Really red"}
| |
| 2202 | GroundWave1() | |
| 2203 | wait(0.1) | |
| 2204 | Colors = {"Really red", "Really red"}
| |
| 2205 | GroundWave1() | |
| 2206 | wait(0.1) | |
| 2207 | Colors = {"Really red", "Really red"}
| |
| 2208 | GroundWave1() | |
| 2209 | wait(0.1) | |
| 2210 | Colors = {"Really red", "Really red"}
| |
| 2211 | GroundWave1() | |
| 2212 | ||
| 2213 | Colors = {"Really red", "Really red"}
| |
| 2214 | GroundWave1() | |
| 2215 | wait(0.1) | |
| 2216 | Colors = {"Really red", "Really red"}
| |
| 2217 | GroundWave1() | |
| 2218 | wait(0.1) | |
| 2219 | Colors = {"Really red", "Really red"}
| |
| 2220 | GroundWave1() | |
| 2221 | wait(0.1) | |
| 2222 | Colors = {"Really red", "Really red"}
| |
| 2223 | GroundWave1() | |
| 2224 | wait(0.1) | |
| 2225 | Colors = {"Really red", "Really red"}
| |
| 2226 | GroundWave1() | |
| 2227 | wait(0.1) | |
| 2228 | ||
| 2229 | ||
| 2230 | Colors = {"Really red", "Really red"}
| |
| 2231 | GroundWave1() | |
| 2232 | Colors = {"Really red", "Really red"}
| |
| 2233 | GroundWave1() | |
| 2234 | ||
| 2235 | for i = 1, 10 do | |
| 2236 | wait() | |
| 2237 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head | |
| 2238 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso | |
| 2239 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(40)), 0.2)--rarm | |
| 2240 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(-40)), 0.2)--larm | |
| 2241 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
| 2242 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg | |
| 2243 | end | |
| 2244 | ||
| 2245 | zh1 = Instance.new("Sound",char)
| |
| 2246 | zh1.Volume = 4 | |
| 2247 | zh1.Looped = false | |
| 2248 | zh1.SoundId = "rbxassetid://590580746" | |
| 2249 | zh1:Play() | |
| 2250 | aura3.Transparency = NumberSequence.new(0) | |
| 2251 | aura3.Size = NumberSequence.new(18) | |
| 2252 | ||
| 2253 | ||
| 2254 | ||
| 2255 | ||
| 2256 | Hair7.BrickColor = BrickColor.new("Quill grey")
| |
| 2257 | larm1 = Instance.new("Part",char)
| |
| 2258 | larm1.Transparency = 0.5 | |
| 2259 | larm1.BrickColor = BrickColor.new("Bright red")
| |
| 2260 | larm1.Size = Vector3.new(1.1,2.1,1.1) | |
| 2261 | larm1.Position = Vector3.new(999,999,999) | |
| 2262 | larmhold = Instance.new("Weld",char)
| |
| 2263 | larmhold.Part0 = larm | |
| 2264 | larmhold.Part1 = larm1 | |
| 2265 | larmhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 2266 | rarm1 = Instance.new("Part",char)
| |
| 2267 | rarm1.Transparency = 0.5 | |
| 2268 | rarm1.BrickColor = BrickColor.new("Bright red")
| |
| 2269 | rarm1.Size = Vector3.new(1.1,2.1,1.1) | |
| 2270 | rarm1.Position = Vector3.new(999,999,999) | |
| 2271 | rarmhold = Instance.new("Weld",char)
| |
| 2272 | rarmhold.Part0 = rarm | |
| 2273 | rarmhold.Part1 = rarm1 | |
| 2274 | rarmhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 2275 | torso1 = Instance.new("Part",char)
| |
| 2276 | torso1.Transparency = 0.5 | |
| 2277 | torso1.BrickColor = BrickColor.new("Bright red")
| |
| 2278 | torso1.Size = Vector3.new(2.1,2.1,1.1) | |
| 2279 | torso1.Position = Vector3.new(999,999,999) | |
| 2280 | torsohold = Instance.new("Weld",char)
| |
| 2281 | torsohold.Part0 = torso | |
| 2282 | torsohold.Part1 = torso1 | |
| 2283 | torsohold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 2284 | lleg1 = Instance.new("Part",char)
| |
| 2285 | lleg1.Transparency = 0.5 | |
| 2286 | lleg1.BrickColor = BrickColor.new("Bright red")
| |
| 2287 | lleg1.Size = Vector3.new(1.1,2.1,1.1) | |
| 2288 | lleg1.Position = Vector3.new(999,999,999) | |
| 2289 | lleghold = Instance.new("Weld",char)
| |
| 2290 | lleghold.Part0 = lleg | |
| 2291 | lleghold.Part1 = lleg1 | |
| 2292 | lleghold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 2293 | rleg1 = Instance.new("Part",char)
| |
| 2294 | rleg1.Transparency = 0.5 | |
| 2295 | rleg1.BrickColor = BrickColor.new("Bright red")
| |
| 2296 | rleg1.Size = Vector3.new(1.1,2.1,1.1) | |
| 2297 | rleg1.Position = Vector3.new(999,999,999) | |
| 2298 | rleghold = Instance.new("Weld",char)
| |
| 2299 | rleghold.Part0 = rleg | |
| 2300 | rleghold.Part1 = rleg1 | |
| 2301 | rleghold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 2302 | rhed1 = Instance.new("Part",char)
| |
| 2303 | rhed1.Transparency = 0.5 | |
| 2304 | rhed1.BrickColor = BrickColor.new("Bright red")
| |
| 2305 | rhed1.Size = Vector3.new(2.3,1.3,1.3) | |
| 2306 | rhed1.Position = Vector3.new(999,999,999) | |
| 2307 | rhedhold = Instance.new("Weld",char)
| |
| 2308 | rhedhold.Part0 = hed | |
| 2309 | rhedhold.Part1 = rhed1 | |
| 2310 | rhedhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 2311 | rhedmesh1 = Instance.new("SpecialMesh",rhed1)
| |
| 2312 | rhedmesh1.MeshType = "Head" | |
| 2313 | rhedmesh1.Scale = Vector3.new(1,1,1) | |
| 2314 | Colors = {"Really red", "Really red"}
| |
| 2315 | GroundWave1() | |
| 2316 | wait(0.1) | |
| 2317 | Colors = {"Really red", "Really red"}
| |
| 2318 | GroundWave1() | |
| 2319 | wait(0.1) | |
| 2320 | Colors = {"Really red", "Really red"}
| |
| 2321 | GroundWave1() | |
| 2322 | wait(0.1) | |
| 2323 | Colors = {"Really red", "Really red"}
| |
| 2324 | GroundWave1() | |
| 2325 | wait(0.1) | |
| 2326 | Colors = {"Really red", "Really red"}
| |
| 2327 | GroundWave1() | |
| 2328 | wait(0.1) | |
| 2329 | ball.BrickColor = BrickColor.new("Really red")
| |
| 2330 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 2331 | ball.Transparency = 0 | |
| 2332 | ssbon = false | |
| 2333 | Colors = {"Really red", "Really red"}
| |
| 2334 | GroundWave1() | |
| 2335 | wait(0.1) | |
| 2336 | Colors = {"Really red", "Really red"}
| |
| 2337 | GroundWave1() | |
| 2338 | wait(0.1) | |
| 2339 | Colors = {"Really red", "Really red"}
| |
| 2340 | GroundWave1() | |
| 2341 | wait(0.1) | |
| 2342 | Colors = {"Really red", "Really red"}
| |
| 2343 | GroundWave1() | |
| 2344 | wait(0.1) | |
| 2345 | Colors = {"Really red", "Really red"}
| |
| 2346 | GroundWave1() | |
| 2347 | wait(0.1) | |
| 2348 | ||
| 2349 | wait() | |
| 2350 | ||
| 2351 | ||
| 2352 | wait(2) | |
| 2353 | idle = true | |
| 2354 | canattack = true | |
| 2355 | idle1 = true | |
| 2356 | end | |
| 2357 | end | |
| 2358 | end | |
| 2359 | end) | |
| 2360 | local player = game.Players.LocalPlayer | |
| 2361 | local pchar = player.Character | |
| 2362 | local mouse = player:GetMouse() | |
| 2363 | local cam = workspace.CurrentCamera | |
| 2364 | ||
| 2365 | local rad = math.rad | |
| 2366 | ||
| 2367 | local keysDown = {}
| |
| 2368 | local flySpeed = 0 | |
| 2369 | local MAX_FLY_SPEED = 150 | |
| 2370 | ||
| 2371 | local canFly = false | |
| 2372 | local flyToggled = false | |
| 2373 | ||
| 2374 | local forward, side = 0, 0 | |
| 2375 | local lastForward, lastSide = 0, 0 | |
| 2376 | ||
| 2377 | local floatBP = Instance.new("BodyPosition")
| |
| 2378 | floatBP.maxForce = Vector3.new(0, math.huge, 0) | |
| 2379 | local flyBV = Instance.new("BodyVelocity")
| |
| 2380 | flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9) | |
| 2381 | local turnBG = Instance.new("BodyGyro")
| |
| 2382 | turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
| 2383 | ||
| 2384 | mouse.KeyDown:connect(function(key) | |
| 2385 | keysDown[key] = true | |
| 2386 | ||
| 2387 | if key == "f" then | |
| 2388 | ||
| 2389 | ||
| 2390 | idle = false | |
| 2391 | ||
| 2392 | idle1 = false | |
| 2393 | canattack = false | |
| 2394 | ||
| 2395 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 1)--head | |
| 2396 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1)--torso | |
| 2397 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 1)--rarm | |
| 2398 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 1)--larm | |
| 2399 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg | |
| 2400 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg | |
| 2401 | fly = true | |
| 2402 | flyToggled = not flyToggled | |
| 2403 | ||
| 2404 | if not flyToggled then | |
| 2405 | fly = false | |
| 2406 | stanceToggle = "Normal" | |
| 2407 | floatBP.Parent = nil | |
| 2408 | flyBV.Parent = nil | |
| 2409 | turnBG.Parent = nil | |
| 2410 | root.Velocity = Vector3.new() | |
| 2411 | hum.PlatformStand = false | |
| 2412 | wait(0.5) | |
| 2413 | idle = true | |
| 2414 | ||
| 2415 | idle1 = true | |
| 2416 | canattack = true | |
| 2417 | end | |
| 2418 | end | |
| 2419 | ||
| 2420 | end) | |
| 2421 | mouse.KeyUp:connect(function(key) | |
| 2422 | keysDown[key] = nil | |
| 2423 | wait(0.1) | |
| 2424 | if fly == true and moving == false then | |
| 2425 | ||
| 2426 | for i = 1, 15 do | |
| 2427 | wait() | |
| 2428 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 0.4)--head | |
| 2429 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso | |
| 2430 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)--rarm | |
| 2431 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)--larm | |
| 2432 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--lleg | |
| 2433 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)--rleg | |
| 2434 | end | |
| 2435 | end | |
| 2436 | end) | |
| 2437 | ||
| 2438 | local function updateFly() | |
| 2439 | ||
| 2440 | if not flyToggled then return end | |
| 2441 | ||
| 2442 | lastForward = forward | |
| 2443 | lastSide = side | |
| 2444 | ||
| 2445 | forward = 0 | |
| 2446 | side = 0 | |
| 2447 | ||
| 2448 | if keysDown.w then | |
| 2449 | moving = true | |
| 2450 | forward = forward + 1.2 | |
| 2451 | ||
| 2452 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head | |
| 2453 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.05)--torso | |
| 2454 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm | |
| 2455 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm | |
| 2456 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg | |
| 2457 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg | |
| 2458 | else | |
| 2459 | moving = false | |
| 2460 | end | |
| 2461 | if keysDown.s then | |
| 2462 | ||
| 2463 | forward = forward - 0.5 | |
| 2464 | ||
| 2465 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.01)--head | |
| 2466 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.1)--torso | |
| 2467 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.1)--rarm | |
| 2468 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.1)--larm | |
| 2469 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.1)--lleg | |
| 2470 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.1)--rleg | |
| 2471 | ||
| 2472 | end | |
| 2473 | if keysDown.a then | |
| 2474 | ||
| 2475 | side = side - 0.5 | |
| 2476 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head | |
| 2477 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-50), math.rad(20)), 0.05)--torso | |
| 2478 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm | |
| 2479 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm | |
| 2480 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg | |
| 2481 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg | |
| 2482 | else | |
| 2483 | ||
| 2484 | end | |
| 2485 | if keysDown.d then | |
| 2486 | ||
| 2487 | side = side + 0.5 | |
| 2488 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head | |
| 2489 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(40), math.rad(-20)), 0.05)--torso | |
| 2490 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm | |
| 2491 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm | |
| 2492 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg | |
| 2493 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg | |
| 2494 | ||
| 2495 | ||
| 2496 | end | |
| 2497 | ||
| 2498 | canFly = (forward ~= 0 or side ~= 0) | |
| 2499 | ||
| 2500 | if canFly then | |
| 2501 | ||
| 2502 | stanceToggle = "Floating" | |
| 2503 | turnBG.Parent = root | |
| 2504 | floatBP.Parent = nil | |
| 2505 | flyBV.Parent = root | |
| 2506 | ||
| 2507 | flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED) | |
| 2508 | if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end | |
| 2509 | else | |
| 2510 | floatBP.position = root.Position | |
| 2511 | floatBP.Parent = root | |
| 2512 | ||
| 2513 | flySpeed = flySpeed - 1 | |
| 2514 | if flySpeed < 0 then flySpeed = 0 end | |
| 2515 | end | |
| 2516 | ||
| 2517 | local camCF = cam.CoordinateFrame | |
| 2518 | local in_forward = canFly and forward or lastForward | |
| 2519 | local in_side = canFly and side or lastSide | |
| 2520 | ||
| 2521 | flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side, | |
| 2522 | in_forward * 0.2, 0).p) - camCF.p) * flySpeed | |
| 2523 | ||
| 2524 | turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, | |
| 2525 | 0) | |
| 2526 | end | |
| 2527 | ||
| 2528 | game:service'RunService'.RenderStepped:connect(function() | |
| 2529 | if flyToggled then | |
| 2530 | hum.PlatformStand = true | |
| 2531 | end | |
| 2532 | updateFly() | |
| 2533 | end) | |
| 2534 | ||
| 2535 | local hit1 = true | |
| 2536 | local hit2 = false | |
| 2537 | local hit3 = false | |
| 2538 | local hit4 = false | |
| 2539 | zw = Instance.new("Sound",char)
| |
| 2540 | zw.Volume = 1 | |
| 2541 | zw.Looped = false | |
| 2542 | zw.SoundId = "rbxassetid://896243541" | |
| 2543 | ||
| 2544 | function leftkick() | |
| 2545 | for i = 1, 5 do | |
| 2546 | wait() | |
| 2547 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-60),math.rad(0)), 0.8)--head | |
| 2548 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(2), math.rad(60), math.rad(0)), 0.8)--torso | |
| 2549 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.8)--rarm | |
| 2550 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--larm | |
| 2551 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.8)--lleg | |
| 2552 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(40)), 0.8)--rleg | |
| 2553 | end | |
| 2554 | zw:Play() | |
| 2555 | end | |
| 2556 | function rightkick() | |
| 2557 | for i = 1, 5 do | |
| 2558 | wait() | |
| 2559 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(60),math.rad(0)), 0.8)--head | |
| 2560 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(-60), math.rad(0)), 0.8)--torso | |
| 2561 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.8)--rarm | |
| 2562 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.8)--larm | |
| 2563 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(-40)), 0.8)--lleg | |
| 2564 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.8)--rleg | |
| 2565 | end | |
| 2566 | ||
| 2567 | end | |
| 2568 | function leftpunch() | |
| 2569 | for i = 1, can do | |
| 2570 | wait() | |
| 2571 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.8)--head | |
| 2572 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.8)--torso | |
| 2573 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.8)--rarm | |
| 2574 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--larm | |
| 2575 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
| 2576 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
| 2577 | end | |
| 2578 | zw:Play() | |
| 2579 | end | |
| 2580 | function rightpunch() | |
| 2581 | for i = 1, can do | |
| 2582 | wait() | |
| 2583 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.8)--head | |
| 2584 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso | |
| 2585 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.8)--rarm | |
| 2586 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.8)--larm | |
| 2587 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
| 2588 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
| 2589 | end | |
| 2590 | zw:Play() | |
| 2591 | end | |
| 2592 | --------------------------------------------------------------------------------------------------------------------------------------------------- | |
| 2593 | function kickup() | |
| 2594 | for i = 1, 20 do | |
| 2595 | wait() | |
| 2596 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
| 2597 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.9, 0) * CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)), 0.2)--torso | |
| 2598 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.2)--rarm | |
| 2599 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.2)--larm | |
| 2600 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-10)), 0.4)--lleg | |
| 2601 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.4)--rleg | |
| 2602 | end | |
| 2603 | zw:Play() | |
| 2604 | ||
| 2605 | end | |
| 2606 | function knockdown() | |
| 2607 | for i = 1, 10 do | |
| 2608 | wait() | |
| 2609 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
| 2610 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 35, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--torso | |
| 2611 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.7,-0.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.4)--rarm | |
| 2612 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.7,-0.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.4)--larm | |
| 2613 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-10)), 0.4)--lleg | |
| 2614 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.4)--rleg | |
| 2615 | ||
| 2616 | end | |
| 2617 | zw1 = Instance.new("Sound",char)
| |
| 2618 | zw1.Volume = 1 | |
| 2619 | zw1.Looped = false | |
| 2620 | zw1.SoundId = "rbxassetid://896242278" | |
| 2621 | zw1:Play() | |
| 2622 | for i = 1, 20 do | |
| 2623 | wait() | |
| 2624 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
| 2625 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 35, 0) * CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), 0.2)--torso | |
| 2626 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.5,-0.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(-40)), 0.2)--rarm | |
| 2627 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,-0.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(40)), 0.2)--larm | |
| 2628 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(60),math.rad(0),math.rad(-10)), 0.2)--lleg | |
| 2629 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60),math.rad(0),math.rad(10)), 0.2)--rleg | |
| 2630 | end | |
| 2631 | ||
| 2632 | ||
| 2633 | end | |
| 2634 | mouse.KeyDown:connect(function(key) | |
| 2635 | if key == "e" and hit1 == true and canattack == true then | |
| 2636 | canattack = false | |
| 2637 | nohit = 0 | |
| 2638 | ||
| 2639 | hit1 = false | |
| 2640 | hit2 = true | |
| 2641 | hit3 = false | |
| 2642 | hit4 = false | |
| 2643 | hand1 = Instance.new("Part",rarm)
| |
| 2644 | hand1.Size = Vector3.new(1.5,1.5,1.5) | |
| 2645 | hand1.CanCollide = false | |
| 2646 | hand1.Transparency = 1 | |
| 2647 | hand1.Position = Vector3.new(999,999,999) | |
| 2648 | hand1weld = Instance.new("Weld",hand1)
| |
| 2649 | hand1weld.Part0 = rarm | |
| 2650 | hand1weld.Part1 = hand1 | |
| 2651 | hand1weld.C0 = CFrame.new(0,-1.2,0) | |
| 2652 | ---------------------------------------------------------------- | |
| 2653 | ||
| 2654 | function touch1(hit) | |
| 2655 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 2656 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 2657 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
| |
| 2658 | zwt = Instance.new("Sound",char)
| |
| 2659 | zwt.Volume = 1 | |
| 2660 | zwt.Looped = false | |
| 2661 | zwt.SoundId = "rbxassetid://137579113" | |
| 2662 | zwt:Play() | |
| 2663 | end | |
| 2664 | end | |
| 2665 | hand1.Touched:connect(touch1) | |
| 2666 | rightpunch() | |
| 2667 | ||
| 2668 | hand1:Destroy() | |
| 2669 | canattack = true | |
| 2670 | end | |
| 2671 | end) | |
| 2672 | mouse.KeyDown:connect(function(key) | |
| 2673 | if key == "e" and hit2 == true and canattack == true then | |
| 2674 | canattack = false | |
| 2675 | nohit = 0 | |
| 2676 | ||
| 2677 | hit1 = false | |
| 2678 | hit2 = false | |
| 2679 | hit3 = true | |
| 2680 | hit4 = false | |
| 2681 | hand2 = Instance.new("Part",rarm)
| |
| 2682 | hand2.Size = Vector3.new(1.5,1.5,1.5) | |
| 2683 | hand1.CanCollide = false | |
| 2684 | hand2.Transparency = 1 | |
| 2685 | hand2.Position = Vector3.new(999,999,999) | |
| 2686 | hand2weld = Instance.new("Weld",hand2)
| |
| 2687 | hand2weld.Part0 = larm | |
| 2688 | hand2weld.Part1 = hand2 | |
| 2689 | hand2weld.C0 = CFrame.new(0,-1.2,0) | |
| 2690 | ---------------------------------------------------------------- | |
| 2691 | ||
| 2692 | function touch1(hit) | |
| 2693 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 2694 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 2695 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
| |
| 2696 | zwr = Instance.new("Sound",char)
| |
| 2697 | zwr.Volume = 1 | |
| 2698 | zwr.Looped = false | |
| 2699 | zwr.SoundId = "rbxassetid://137579113" | |
| 2700 | zwr:Play() | |
| 2701 | end | |
| 2702 | end | |
| 2703 | hand2.Touched:connect(touch1) | |
| 2704 | leftpunch() | |
| 2705 | ||
| 2706 | canattack = true | |
| 2707 | hand2:Destroy() | |
| 2708 | ||
| 2709 | end | |
| 2710 | end) | |
| 2711 | mouse.KeyDown:connect(function(key) | |
| 2712 | if key == "e" and hit3 == true and canattack == true then | |
| 2713 | canattack = false | |
| 2714 | nohit = 0 | |
| 2715 | ||
| 2716 | hit1 = false | |
| 2717 | hit2 = false | |
| 2718 | hit3 = false | |
| 2719 | hit4 = true | |
| 2720 | hand3 = Instance.new("Part",lleg)
| |
| 2721 | hand3.Size = Vector3.new(1.5,1.5,1.5) | |
| 2722 | hand3.CanCollide = false | |
| 2723 | hand3.Transparency = 1 | |
| 2724 | hand3.Position = Vector3.new(999,999,999) | |
| 2725 | hand3weld = Instance.new("Weld",hand3)
| |
| 2726 | hand3weld.Part0 = lleg | |
| 2727 | hand3weld.Part1 = hand3 | |
| 2728 | hand3weld.C0 = CFrame.new(0,-1.2,0) | |
| 2729 | ---------------------------------------------------------------- | |
| 2730 | ||
| 2731 | function touch1(hit) | |
| 2732 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 2733 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 2734 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
| |
| 2735 | zwc = Instance.new("Sound",char)
| |
| 2736 | zwc.Volume = 1 | |
| 2737 | zwc.Looped = false | |
| 2738 | zwc.SoundId = "rbxassetid://137579113" | |
| 2739 | zwc:Play() | |
| 2740 | end | |
| 2741 | end | |
| 2742 | hand3.Touched:connect(touch1) | |
| 2743 | rightkick() | |
| 2744 | ||
| 2745 | canattack = true | |
| 2746 | hand3:Destroy() | |
| 2747 | ||
| 2748 | end | |
| 2749 | end) | |
| 2750 | mouse.KeyDown:connect(function(key) | |
| 2751 | if key == "e" and hit4 == true and canattack == true then | |
| 2752 | canattack = false | |
| 2753 | nohit = 0 | |
| 2754 | wait()hit4 = false | |
| 2755 | hit3 = false | |
| 2756 | hit2 = false | |
| 2757 | hit1 = true | |
| 2758 | hand4 = Instance.new("Part",rleg)
| |
| 2759 | hand4.Size = Vector3.new(1.5,1.5,1.5) | |
| 2760 | hand4.CanCollide = false | |
| 2761 | hand4.Transparency = 1 | |
| 2762 | hand4.Position = Vector3.new(999,999,999) | |
| 2763 | hand4weld = Instance.new("Weld",hand4)
| |
| 2764 | hand4weld.Part0 = rleg | |
| 2765 | hand4weld.Part1 = hand4 | |
| 2766 | hand4weld.C0 = CFrame.new(0,-1.2,0) | |
| 2767 | ---------------------------------------------------------------- | |
| 2768 | ||
| 2769 | function touch1(hit) | |
| 2770 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 2771 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 2772 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
| |
| 2773 | zwe = Instance.new("Sound",char)
| |
| 2774 | zwe.Volume = 1 | |
| 2775 | zwe.Looped = false | |
| 2776 | zwe.SoundId = "rbxassetid://137579113" | |
| 2777 | zwe:Play() | |
| 2778 | end | |
| 2779 | end | |
| 2780 | hand4.Touched:connect(touch1) | |
| 2781 | leftkick() | |
| 2782 | ||
| 2783 | canattack = true | |
| 2784 | hand4:Destroy() | |
| 2785 | ||
| 2786 | end | |
| 2787 | end) | |
| 2788 | local player = game.Players.LocalPlayer | |
| 2789 | repeat wait() until player:GetMouse() and player.Character | |
| 2790 | local mouse = player:GetMouse() | |
| 2791 | local character = player.Character | |
| 2792 | ||
| 2793 | ||
| 2794 | local clickon = false | |
| 2795 | p = game.Players.LocalPlayer | |
| 2796 | char = p.Character | |
| 2797 | mouse = p:GetMouse() | |
| 2798 | torso = char.Torso | |
| 2799 | mouse.Button1Down:connect(function() | |
| 2800 | t = mouse.Target.Parent:FindFirstChild("Torso")
| |
| 2801 | hu = mouse.Target.Parent:FindFirstChild("Humanoid")
| |
| 2802 | if mouse.Target == nil then | |
| 2803 | clickon = false | |
| 2804 | end | |
| 2805 | if mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 2806 | clickon = true | |
| 2807 | poon = true | |
| 2808 | zwc1s2 = Instance.new("Sound",mouse.Target)
| |
| 2809 | zwc1s2.Volume = 5 | |
| 2810 | zwc1s2.Looped = false | |
| 2811 | zwc1s2.SoundId = "rbxassetid://915341277" | |
| 2812 | zwc1s2:Play() | |
| 2813 | ||
| 2814 | ||
| 2815 | ||
| 2816 | else | |
| 2817 | clickon = false | |
| 2818 | ||
| 2819 | end | |
| 2820 | ||
| 2821 | end) | |
| 2822 | ||
| 2823 | you = game.Players.LocalPlayer.Character.Torso | |
| 2824 | ||
| 2825 | ||
| 2826 | ||
| 2827 | mouse.KeyDown:connect(function(key) | |
| 2828 | if key == "z" then | |
| 2829 | if canattack == true then | |
| 2830 | ||
| 2831 | canattack = false | |
| 2832 | idle = false | |
| 2833 | hum.WalkSpeed = 0 | |
| 2834 | nohit = 0 | |
| 2835 | idle1 = false | |
| 2836 | for i = 1, 10 do | |
| 2837 | wait() | |
| 2838 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
| 2839 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
| 2840 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.4)--arm | |
| 2841 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.7,-0.7)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(140)), 0.4)--arm | |
| 2842 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg | |
| 2843 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg | |
| 2844 | end | |
| 2845 | zwc1 = Instance.new("Sound",torso)
| |
| 2846 | zwc1.Volume = 1 | |
| 2847 | zwc1.Looped = false | |
| 2848 | zwc1.SoundId = "rbxassetid://744770874" | |
| 2849 | zwc1:Play() | |
| 2850 | if clickon == true then | |
| 2851 | torso.CFrame = t.CFrame - Vector3.new(0,0,2) | |
| 2852 | else | |
| 2853 | torso.CFrame = torso.CFrame + torso.CFrame.lookVector * 20 | |
| 2854 | end | |
| 2855 | canattack = true | |
| 2856 | idle = true | |
| 2857 | hum.WalkSpeed = 10 | |
| 2858 | idle1 = true | |
| 2859 | end | |
| 2860 | ||
| 2861 | ||
| 2862 | end | |
| 2863 | end) | |
| 2864 | ||
| 2865 | mouse.KeyDown:connect(function(key) | |
| 2866 | if key == "h" then | |
| 2867 | if canattack == true then | |
| 2868 | idle = false | |
| 2869 | idle1 = false | |
| 2870 | canattack = false | |
| 2871 | grab = false | |
| 2872 | grab5() | |
| 2873 | grabhit = Instance.new("Part",char)
| |
| 2874 | grabhit.Size = Vector3.new(2,2,2) | |
| 2875 | grabhit.Position = Vector3.new(999,999,999) | |
| 2876 | grabhit.Transparency = 1 | |
| 2877 | grabweld = Instance.new("Weld",grabhit)
| |
| 2878 | grabweld.Part0 = torso | |
| 2879 | grabweld.Part1 = grabhit | |
| 2880 | grabweld.C0 = CFrame.new(0,0,-2) | |
| 2881 | --------------------------------------------------------------- | |
| 2882 | hand1 = Instance.new("Part",rarm)
| |
| 2883 | hand1.Size = Vector3.new(1,1,1) | |
| 2884 | hand1.CanCollide = false | |
| 2885 | hand1.Transparency = 1 | |
| 2886 | hand1.Position = Vector3.new(999,999,999) | |
| 2887 | hand1weld = Instance.new("Weld",hand1)
| |
| 2888 | hand1weld.Part0 = rarm | |
| 2889 | hand1weld.Part1 = hand1 | |
| 2890 | hand1weld.C0 = CFrame.new(0,-1.2,0) | |
| 2891 | ---------------------------------------------------------------- | |
| 2892 | hand2 = Instance.new("Part",rarm)
| |
| 2893 | hand2.Size = Vector3.new(1,1,1) | |
| 2894 | hand1.CanCollide = false | |
| 2895 | hand2.Transparency = 1 | |
| 2896 | hand2.Position = Vector3.new(999,999,999) | |
| 2897 | hand2weld = Instance.new("Weld",hand2)
| |
| 2898 | hand2weld.Part0 = larm | |
| 2899 | hand2weld.Part1 = hand2 | |
| 2900 | hand2weld.C0 = CFrame.new(0,-1.2,0) | |
| 2901 | function touch1(hit) | |
| 2902 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 2903 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 2904 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
| |
| 2905 | ||
| 2906 | end | |
| 2907 | end | |
| 2908 | hand1.Touched:connect(touch1) | |
| 2909 | function touch2(hit) | |
| 2910 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 2911 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 2912 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
| |
| 2913 | ||
| 2914 | end | |
| 2915 | end | |
| 2916 | hand2.Touched:connect(touch2) | |
| 2917 | function touch(hit) | |
| 2918 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 2919 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 2920 | grabhit.TouchInterest:Destroy() | |
| 2921 | grab = true | |
| 2922 | hu = hit.Parent:findFirstChild("Humanoid")
| |
| 2923 | to = hit.Parent:findFirstChild("Torso")
| |
| 2924 | he = hit.Parent:findFirstChild("Head")
| |
| 2925 | hu.WalkSpeed = 0 | |
| 2926 | if hu.Health > 100 then | |
| 2927 | hu.MaxHealth = 100 | |
| 2928 | hu.Health = 100 | |
| 2929 | end | |
| 2930 | towe = Instance.new("Weld",to)
| |
| 2931 | towe.Part0 = torso | |
| 2932 | towe.Part1 = to | |
| 2933 | towe.C0 = CFrame.new(0,0,-1.5) | |
| 2934 | ||
| 2935 | ||
| 2936 | wait(0.5) | |
| 2937 | end | |
| 2938 | if grab == true then | |
| 2939 | if clickon == true then | |
| 2940 | jk = true | |
| 2941 | clickon = false | |
| 2942 | end | |
| 2943 | towe.Part0 = nil | |
| 2944 | partv = Instance.new("Part",to)
| |
| 2945 | partv.Transparency = 1 | |
| 2946 | ||
| 2947 | partv.CanCollide = false | |
| 2948 | partv.Anchored = true | |
| 2949 | towe1 = Instance.new("Weld",to)
| |
| 2950 | towe1.Part0 = to | |
| 2951 | towe1.Part1 = partv | |
| 2952 | towe1.C0 = CFrame.new(0,0,0) | |
| 2953 | ||
| 2954 | ||
| 2955 | ||
| 2956 | partv:Destroy() | |
| 2957 | towe.Part0 = torso | |
| 2958 | ||
| 2959 | ||
| 2960 | ---------------------------------------------------- | |
| 2961 | grabon = true | |
| 2962 | towe:Destroy() | |
| 2963 | ||
| 2964 | kickup() | |
| 2965 | wait(0.1) | |
| 2966 | for i = 1, 10 do | |
| 2967 | wait() | |
| 2968 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)), 0.1)--head | |
| 2969 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
| 2970 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm | |
| 2971 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.2)--arm | |
| 2972 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.2)--leg | |
| 2973 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.2)--leg | |
| 2974 | end | |
| 2975 | grabon = false | |
| 2976 | to.Anchored = true | |
| 2977 | ||
| 2978 | ||
| 2979 | grabon1 = true | |
| 2980 | zwc12 = Instance.new("Sound",torso)
| |
| 2981 | zwc12.Volume = 1 | |
| 2982 | zwc12.Looped = false | |
| 2983 | zwc12.SoundId = "rbxassetid://436748675" | |
| 2984 | zwc12:Play() | |
| 2985 | knockdown() | |
| 2986 | hu.Health = hu.Health - 30 | |
| 2987 | to.Anchored = false | |
| 2988 | grabon1 = false | |
| 2989 | ||
| 2990 | ||
| 2991 | local HandCF4 = CFrame.new(to.Position - Vector3.new(0,0,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 2992 | Colors = {"White"}
| |
| 2993 | local wave = Instance.new("Part", torso)
| |
| 2994 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
| 2995 | wave.Anchored = true | |
| 2996 | wave.CanCollide = false | |
| 2997 | wave.Locked = true | |
| 2998 | wave.Size = Vector3.new(1, 1, 1) | |
| 2999 | wave.TopSurface = "Smooth" | |
| 3000 | wave.BottomSurface = "Smooth" | |
| 3001 | wave.Transparency = 0.35 | |
| 3002 | wave.CFrame = HandCF4 | |
| 3003 | wm = Instance.new("SpecialMesh", wave)
| |
| 3004 | wm.MeshId = "rbxassetid://3270017" | |
| 3005 | coroutine.wrap(function() | |
| 3006 | for i = 1, 30, 1 do | |
| 3007 | wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3) | |
| 3008 | wave.Size = wm.Scale | |
| 3009 | wave.CFrame = HandCF4 | |
| 3010 | wave.Transparency = i/30 | |
| 3011 | wait() | |
| 3012 | end | |
| 3013 | wait() | |
| 3014 | wave:Destroy() | |
| 3015 | end)() | |
| 3016 | wait(0.3) | |
| 3017 | local HandCF4 = CFrame.new(to.Position - Vector3.new(0,0,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 3018 | Colors = {"White"}
| |
| 3019 | zwd = Instance.new("Sound",char)
| |
| 3020 | zwd.Volume = 5 | |
| 3021 | zwd.Looped = false | |
| 3022 | zwd.SoundId = "rbxassetid://863810402" | |
| 3023 | zwd:Play() | |
| 3024 | local wave = Instance.new("Part", torso)
| |
| 3025 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
| 3026 | wave.Anchored = true | |
| 3027 | wave.CanCollide = false | |
| 3028 | wave.Locked = true | |
| 3029 | wave.Size = Vector3.new(1, 1, 1) | |
| 3030 | wave.TopSurface = "Smooth" | |
| 3031 | wave.BottomSurface = "Smooth" | |
| 3032 | wave.Transparency = 0.35 | |
| 3033 | wave.CFrame = HandCF4 | |
| 3034 | wm = Instance.new("SpecialMesh", wave)
| |
| 3035 | wm.MeshId = "rbxassetid://3270017" | |
| 3036 | coroutine.wrap(function() | |
| 3037 | for i = 1, 30, 1 do | |
| 3038 | wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3) | |
| 3039 | wave.Size = wm.Scale | |
| 3040 | wave.CFrame = HandCF4 | |
| 3041 | wave.Transparency = i/30 | |
| 3042 | wait() | |
| 3043 | end | |
| 3044 | ||
| 3045 | wait() | |
| 3046 | wave:Destroy() | |
| 3047 | ||
| 3048 | end)() | |
| 3049 | ||
| 3050 | wait(0.6) | |
| 3051 | zwd:Destroy() | |
| 3052 | wait(0.4) | |
| 3053 | hed.Anchored = false | |
| 3054 | ||
| 3055 | ||
| 3056 | canattack = true | |
| 3057 | idle = true | |
| 3058 | hand1:Destroy() | |
| 3059 | hand2:Destroy() | |
| 3060 | ||
| 3061 | goo = 0 | |
| 3062 | idle1 = true | |
| 3063 | grab = false | |
| 3064 | wait(1) | |
| 3065 | if jk == true then | |
| 3066 | jk = false | |
| 3067 | clickon = true | |
| 3068 | end | |
| 3069 | ||
| 3070 | end | |
| 3071 | ||
| 3072 | ||
| 3073 | end | |
| 3074 | ||
| 3075 | ||
| 3076 | grabhit.Touched:connect(touch) | |
| 3077 | wait(0.1) | |
| 3078 | grabhit:Destroy() | |
| 3079 | ||
| 3080 | - | beam1.Size = Vector3.new(6,6,1) |
| 3080 | + | |
| 3081 | ||
| 3082 | ||
| 3083 | if grab == false then | |
| 3084 | hand1:Destroy() | |
| 3085 | hand2:Destroy() | |
| 3086 | ||
| 3087 | canattack = true | |
| 3088 | idle = true | |
| 3089 | ||
| 3090 | idle1 = true | |
| 3091 | - | z2.SoundId = "rbxassetid://908489666" |
| 3091 | + | |
| 3092 | end | |
| 3093 | end | |
| 3094 | end | |
| 3095 | end) | |
| 3096 | ||
| 3097 | mouse.KeyDown:connect(function(Key) | |
| 3098 | if Key == "g" then | |
| 3099 | if canattack == true then | |
| 3100 | ||
| 3101 | ||
| 3102 | kamehamehaon = true | |
| 3103 | beam1.Size = Vector3.new(10,10,1) | |
| 3104 | ||
| 3105 | partaura.Size = NumberSequence.new(0.8) | |
| 3106 | idle = false | |
| 3107 | ||
| 3108 | idle1 = false | |
| 3109 | canattack = false | |
| 3110 | hum.WalkSpeed = 0 | |
| 3111 | z2 = Instance.new("Sound",char)
| |
| 3112 | z2.Volume = 3 | |
| 3113 | z2.Looped = true | |
| 3114 | z2.SoundId = "rbxassetid://142278233" | |
| 3115 | z2:Play() | |
| 3116 | ||
| 3117 | ||
| 3118 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-15)), 0.2) | |
| 3119 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(15)), 0.6) | |
| 3120 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2) | |
| 3121 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4) | |
| 3122 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2) | |
| 3123 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2) | |
| 3124 | ||
| 3125 | ||
| 3126 | ||
| 3127 | ||
| 3128 | ||
| 3129 | ||
| 3130 | partaura.Transparency = NumberSequence.new(0) | |
| 3131 | partaura1.Transparency = NumberSequence.new(0) | |
| 3132 | kamehameha = true | |
| 3133 | wait(6) | |
| 3134 | zwc1 = Instance.new("Sound",char)
| |
| 3135 | zwc1.Volume = 1 | |
| 3136 | zwc1.Looped = false | |
| 3137 | zwc1.SoundId = "rbxassetid://744770874" | |
| 3138 | zwc1:Play() | |
| 3139 | torso.CFrame = t.CFrame - Vector3.new(0,0,-10) | |
| 3140 | hum.HipHeight = 10 | |
| 3141 | wait(0.5) | |
| 3142 | if kamehamehaon == true then | |
| 3143 | kamehamehaon = false | |
| 3144 | hited = true | |
| 3145 | wait(0.1) | |
| 3146 | point = true | |
| 3147 | kamehamehaon = false | |
| 3148 | kamehameha = false | |
| 3149 | ||
| 3150 | ||
| 3151 | ||
| 3152 | partaura.Transparency = NumberSequence.new(1) | |
| 3153 | partaura1.Transparency = NumberSequence.new(1) | |
| 3154 | z2:Stop() | |
| 3155 | z4 = Instance.new("Sound",char)
| |
| 3156 | z4.Volume = 5 | |
| 3157 | z4.Looped = false | |
| 3158 | z4.SoundId = "rbxassetid://908474188" | |
| 3159 | z4:Play() | |
| 3160 | ||
| 3161 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head | |
| 3162 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso | |
| 3163 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm | |
| 3164 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm | |
| 3165 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg | |
| 3166 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg | |
| 3167 | ||
| 3168 | ||
| 3169 | ||
| 3170 | ||
| 3171 | ||
| 3172 | laser = true | |
| 3173 | s1.Volume=1 | |
| 3174 | s1:play() | |
| 3175 | wait(5.4) | |
| 3176 | point = false | |
| 3177 | ||
| 3178 | laser = false | |
| 3179 | beam1.Size = Vector3.new(1,1,1) | |
| 3180 | beam1.Parent=nil | |
| 3181 | inner1.Parent=nil | |
| 3182 | expl1.Parent=nil | |
| 3183 | ||
| 3184 | hited1 = false | |
| 3185 | exa1.Parent=nil | |
| 3186 | s1:stop() | |
| 3187 | ||
| 3188 | idle = true | |
| 3189 | canattack = true | |
| 3190 | idle1 = true | |
| 3191 | hum.WalkSpeed = 16 | |
| 3192 | hum.HipHeight = 0 | |
| 3193 | end | |
| 3194 | end | |
| 3195 | end | |
| 3196 | end) | |
| 3197 | ||
| 3198 | function spin() | |
| 3199 | for i = 1, 50 do | |
| 3200 | wait() | |
| 3201 | ||
| 3202 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head | |
| 3203 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
| 3204 | torso.CFrame = torso.CFrame * CFrame.Angles(0,.8,0) | |
| 3205 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.1)--arm | |
| 3206 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.1)--arm | |
| 3207 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg | |
| 3208 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg | |
| 3209 | end | |
| 3210 | end | |
| 3211 | function grab5() | |
| 3212 | for i = 1, 10 do | |
| 3213 | wait() | |
| 3214 | ||
| 3215 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head | |
| 3216 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
| 3217 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm | |
| 3218 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm | |
| 3219 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg | |
| 3220 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg | |
| 3221 | end | |
| 3222 | for i = 1, 10 do | |
| 3223 | wait() | |
| 3224 | ||
| 3225 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)--head | |
| 3226 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)--torso | |
| 3227 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-40)), 0.2)--arm | |
| 3228 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(40)), 0.2)--arm | |
| 3229 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.2)--leg | |
| 3230 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(10)), 0.2)--leg | |
| 3231 | end | |
| 3232 | end | |
| 3233 | mouse.KeyDown:connect(function(key) | |
| 3234 | if key == "y" then | |
| 3235 | if canattack == true then | |
| 3236 | idle = false | |
| 3237 | idle1 = false | |
| 3238 | canattack = false | |
| 3239 | grab5() | |
| 3240 | ||
| 3241 | grabhit = Instance.new("Part",char)
| |
| 3242 | grabhit.Size = Vector3.new(2,2,2) | |
| 3243 | grabhit.Position = Vector3.new(999,999,999) | |
| 3244 | grabhit.Transparency = 1 | |
| 3245 | grabweld = Instance.new("Weld",grabhit)
| |
| 3246 | grabweld.Part0 = torso | |
| 3247 | grabweld.Part1 = grabhit | |
| 3248 | grabweld.C0 = CFrame.new(0,0,-2) | |
| 3249 | --------------------------------------------------------------- | |
| 3250 | hand1 = Instance.new("Part",rarm)
| |
| 3251 | hand1.Size = Vector3.new(1,1,1) | |
| 3252 | hand1.CanCollide = false | |
| 3253 | hand1.Transparency = 1 | |
| 3254 | hand1.Position = Vector3.new(999,999,999) | |
| 3255 | hand1weld = Instance.new("Weld",hand1)
| |
| 3256 | hand1weld.Part0 = rarm | |
| 3257 | hand1weld.Part1 = hand1 | |
| 3258 | hand1weld.C0 = CFrame.new(0,-1.2,0) | |
| 3259 | ---------------------------------------------------------------- | |
| 3260 | hand2 = Instance.new("Part",rarm)
| |
| 3261 | hand2.Size = Vector3.new(1,1,1) | |
| 3262 | hand1.CanCollide = false | |
| 3263 | hand2.Transparency = 1 | |
| 3264 | hand2.Position = Vector3.new(999,999,999) | |
| 3265 | hand2weld = Instance.new("Weld",hand2)
| |
| 3266 | hand2weld.Part0 = larm | |
| 3267 | hand2weld.Part1 = hand2 | |
| 3268 | hand2weld.C0 = CFrame.new(0,-1.2,0) | |
| 3269 | function touch1(hit) | |
| 3270 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 3271 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 3272 | hu1 = hit.Parent:findFirstChild("Humanoid")
| |
| 3273 | grab1 = true | |
| 3274 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
| |
| 3275 | if hu1.Health > 100 then | |
| 3276 | hu1.MaxHealth = 100 | |
| 3277 | hu1.Health = 100 | |
| 3278 | end | |
| 3279 | end | |
| 3280 | end | |
| 3281 | hand1.Touched:connect(touch1) | |
| 3282 | function touch2(hit) | |
| 3283 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 3284 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 3285 | hu1 = hit.Parent:findFirstChild("Humanoid")
| |
| 3286 | grab1 = true | |
| 3287 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
| |
| 3288 | if hu1.Health > 100 then | |
| 3289 | hu1.MaxHealth = 100 | |
| 3290 | hu1.Health = 100 | |
| 3291 | end | |
| 3292 | end | |
| 3293 | end | |
| 3294 | hand2.Touched:connect(touch2) | |
| 3295 | function touch(hit) | |
| 3296 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 3297 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 3298 | grab1 = true | |
| 3299 | if clickon == true then | |
| 3300 | jk = true | |
| 3301 | clickon = false | |
| 3302 | end | |
| 3303 | grabhit.TouchInterest:Destroy() | |
| 3304 | ||
| 3305 | hu1 = hit.Parent:findFirstChild("Humanoid")
| |
| 3306 | to1 = hit.Parent:findFirstChild("Torso")
| |
| 3307 | he1 = hit.Parent:findFirstChild("Head")
| |
| 3308 | hu1.WalkSpeed = 0 | |
| 3309 | if hu1.Health > 100 then | |
| 3310 | hu1.MaxHealth = 100 | |
| 3311 | hu1.Health = 100 | |
| 3312 | end | |
| 3313 | ||
| 3314 | ||
| 3315 | ||
| 3316 | ||
| 3317 | end | |
| 3318 | ||
| 3319 | if grab1 == true then | |
| 3320 | throw = 5 | |
| 3321 | to1.CFrame = to1.CFrame + Vector3.new(0,60,0) | |
| 3322 | kickup() | |
| 3323 | hum.HipHeight = 10 | |
| 3324 | wait() | |
| 3325 | grabon1 = true | |
| 3326 | ||
| 3327 | hed.Anchored = true | |
| 3328 | wait(0.3) | |
| 3329 | ||
| 3330 | hed.Anchored = false | |
| 3331 | spin() | |
| 3332 | ds = Instance.new("Sound",torso)
| |
| 3333 | ds.Volume = 4 | |
| 3334 | ds.Looped = false | |
| 3335 | ds.SoundId = "rbxassetid://860448713" | |
| 3336 | ds:Play() | |
| 3337 | ||
| 3338 | grabon1 = false | |
| 3339 | grabon2 = true | |
| 3340 | wait(0.5) | |
| 3341 | grabon2 = false | |
| 3342 | hand1:Destroy() | |
| 3343 | ||
| 3344 | hand2:Destroy() | |
| 3345 | ||
| 3346 | hum.HipHeight = 0 | |
| 3347 | wait(0.5) | |
| 3348 | canattack = true | |
| 3349 | idle = true | |
| 3350 | grabhit:Destroy() | |
| 3351 | idle1 = true | |
| 3352 | grab1 = false | |
| 3353 | ||
| 3354 | if jk == true then | |
| 3355 | jk = false | |
| 3356 | clickon = true | |
| 3357 | end | |
| 3358 | end | |
| 3359 | ||
| 3360 | ||
| 3361 | end | |
| 3362 | ||
| 3363 | ||
| 3364 | end | |
| 3365 | ||
| 3366 | ||
| 3367 | ||
| 3368 | ||
| 3369 | ||
| 3370 | grabhit.Touched:connect(touch) | |
| 3371 | ||
| 3372 | ||
| 3373 | ||
| 3374 | ||
| 3375 | wait(0.2) | |
| 3376 | ||
| 3377 | if grab1 == false then | |
| 3378 | hand1:Destroy() | |
| 3379 | hand2:Destroy() | |
| 3380 | grabhit:Destroy() | |
| 3381 | ||
| 3382 | canattack = true | |
| 3383 | idle = true | |
| 3384 | ||
| 3385 | idle1 = true | |
| 3386 | ||
| 3387 | ||
| 3388 | ||
| 3389 | end | |
| 3390 | end | |
| 3391 | end) | |
| 3392 | ||
| 3393 | function pushaway() | |
| 3394 | for i = 1, 10 do | |
| 3395 | wait() | |
| 3396 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head | |
| 3397 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso | |
| 3398 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm | |
| 3399 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm | |
| 3400 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg | |
| 3401 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg | |
| 3402 | end | |
| 3403 | for i = 1, 10 do | |
| 3404 | wait() | |
| 3405 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head | |
| 3406 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso | |
| 3407 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)--arm | |
| 3408 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm | |
| 3409 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg | |
| 3410 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg | |
| 3411 | end | |
| 3412 | end | |
| 3413 | ||
| 3414 | function dragoncharge() | |
| 3415 | for i = 1, 10 do | |
| 3416 | wait() | |
| 3417 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
| 3418 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
| 3419 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.2,-1)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)--arm | |
| 3420 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(60)), 0.4)--arm | |
| 3421 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg | |
| 3422 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg | |
| 3423 | end | |
| 3424 | end | |
| 3425 | function dragonfist() | |
| 3426 | for i = 1, 10 do | |
| 3427 | wait() | |
| 3428 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head | |
| 3429 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso | |
| 3430 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm | |
| 3431 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm | |
| 3432 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg | |
| 3433 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg | |
| 3434 | end | |
| 3435 | for i = 1, 10 do | |
| 3436 | wait() | |
| 3437 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head | |
| 3438 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso | |
| 3439 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(80)), 0.4)--arm | |
| 3440 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-20)), 0.4)--arm | |
| 3441 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-30)), 0.4)--leg | |
| 3442 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-5)), 0.4)--leg | |
| 3443 | end | |
| 3444 | end | |
| 3445 | mouse.KeyDown:connect(function(key) | |
| 3446 | if key == "u" then | |
| 3447 | if canattack == true then | |
| 3448 | if ssj33 == true then | |
| 3449 | idle = false | |
| 3450 | idle1 = false | |
| 3451 | canattack = false | |
| 3452 | grab5() | |
| 3453 | ||
| 3454 | grabhit = Instance.new("Part",char)
| |
| 3455 | grabhit.Size = Vector3.new(2,2,2) | |
| 3456 | grabhit.Position = Vector3.new(999,999,999) | |
| 3457 | grabhit.Transparency = 1 | |
| 3458 | grabweld = Instance.new("Weld",grabhit)
| |
| 3459 | grabweld.Part0 = torso | |
| 3460 | grabweld.Part1 = grabhit | |
| 3461 | grabweld.C0 = CFrame.new(0,0,-2) | |
| 3462 | --------------------------------------------------------------- | |
| 3463 | hand1 = Instance.new("Part",rarm)
| |
| 3464 | hand1.Size = Vector3.new(0.1,0.1,0.1) | |
| 3465 | hand1.CanCollide = false | |
| 3466 | hand1.Transparency = 1 | |
| 3467 | hand1.Position = Vector3.new(999,999,999) | |
| 3468 | hand2mesh = Instance.new("SpecialMesh",hand1)
| |
| 3469 | hand2mesh.MeshType = "FileMesh" | |
| 3470 | ||
| 3471 | hand2mesh.Scale = Vector3.new(1,1,1) | |
| 3472 | hand2aura = Instance.new("ParticleEmitter",hand1)
| |
| 3473 | hand2aura.Size = NumberSequence.new(10000000) | |
| 3474 | wait(2) | |
| 3475 | hand2aura.Size = NumberSequence.new(1000000) | |
| 3476 | wait(2) | |
| 3477 | hand2aura.Size = NumberSequence.new(100000) | |
| 3478 | wait(2) | |
| 3479 | hand2aura.Size = NumberSequence.new(10000) | |
| 3480 | wait(2) | |
| 3481 | hand2aura.Size = NumberSequence.new(1000) | |
| 3482 | wait(2) | |
| 3483 | hand2aura.Size = NumberSequence.new(100) | |
| 3484 | wait(2) | |
| 3485 | hand2aura.Size = NumberSequence.new(10) | |
| 3486 | wait(2) | |
| 3487 | hand2aura.Size = NumberSequence.new(1) | |
| 3488 | hand2aura.Texture = "rbxassetid://715401010" | |
| 3489 | hand2aura.Speed = NumberRange.new(0) | |
| 3490 | hand2aura.LockedToPart = true | |
| 3491 | hand2aura.Transparency = NumberSequence.new(1) | |
| 3492 | hand2aura.RotSpeed = NumberRange.new(999) | |
| 3493 | hand1weld = Instance.new("Weld",hand1)
| |
| 3494 | hand1weld.Part0 = rarm | |
| 3495 | hand1weld.Part1 = hand1 | |
| 3496 | hand1weld.C0 = CFrame.new(0,-1.8,0) | |
| 3497 | ---------------------------------------------------------------- | |
| 3498 | hand2 = Instance.new("Part",rarm)
| |
| 3499 | hand2.Size = Vector3.new(1,1,1) | |
| 3500 | hand1.CanCollide = false | |
| 3501 | hand2.Transparency = 1 | |
| 3502 | hand2.Position = Vector3.new(999,999,999) | |
| 3503 | ||
| 3504 | hand2weld = Instance.new("Weld",hand2)
| |
| 3505 | hand2weld.Part0 = larm | |
| 3506 | hand2weld.Part1 = hand2 | |
| 3507 | hand2weld.C0 = CFrame.new(0,-1.2,0) | |
| 3508 | function touch1(hit) | |
| 3509 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 3510 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 3511 | hu1 = hit.Parent:findFirstChild("Humanoid")
| |
| 3512 | grab2 = true | |
| 3513 | ||
| 3514 | if clickon == true then | |
| 3515 | jk = true | |
| 3516 | clickon = false | |
| 3517 | end | |
| 3518 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
| |
| 3519 | if hu1.Health > 100 then | |
| 3520 | hu1.MaxHealth = 100 | |
| 3521 | hu1.Health = 100 | |
| 3522 | end | |
| 3523 | end | |
| 3524 | end | |
| 3525 | hand1.Touched:connect(touch1) | |
| 3526 | function touch2(hit) | |
| 3527 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 3528 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 3529 | hu1 = hit.Parent:findFirstChild("Humanoid")
| |
| 3530 | grab2 = true | |
| 3531 | if clickon == true then | |
| 3532 | jk = true | |
| 3533 | clickon = false | |
| 3534 | end | |
| 3535 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
| |
| 3536 | if hu1.Health > 100 then | |
| 3537 | hu1.MaxHealth = 100 | |
| 3538 | hu1.Health = 100 | |
| 3539 | end | |
| 3540 | end | |
| 3541 | end | |
| 3542 | hand2.Touched:connect(touch2) | |
| 3543 | function touch(hit) | |
| 3544 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 3545 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 3546 | grab8 = true | |
| 3547 | if clickon == true then | |
| 3548 | jk = true | |
| 3549 | clickon = false | |
| 3550 | end | |
| 3551 | grabhit.TouchInterest:Destroy() | |
| 3552 | ||
| 3553 | hu12 = hit.Parent:findFirstChild("Humanoid")
| |
| 3554 | to12 = hit.Parent:findFirstChild("Torso")
| |
| 3555 | he12 = hit.Parent:findFirstChild("Head")
| |
| 3556 | hu1.WalkSpeed = 0 | |
| 3557 | if hu12.Health > 100 then | |
| 3558 | hu12.MaxHealth = 100 | |
| 3559 | hu12.Health = 100 | |
| 3560 | end | |
| 3561 | ||
| 3562 | ||
| 3563 | ||
| 3564 | ||
| 3565 | end | |
| 3566 | ||
| 3567 | if grab2 == true then | |
| 3568 | z4f = Instance.new("Sound",torso)
| |
| 3569 | z4f.Volume = 5 | |
| 3570 | z4f.Looped = false | |
| 3571 | z4f.SoundId = "rbxassetid://815202315" | |
| 3572 | z4f:Play() | |
| 3573 | ||
| 3574 | pushaway() | |
| 3575 | grabon3 = true | |
| 3576 | wait(1) | |
| 3577 | grabon3 = false | |
| 3578 | he12.Anchored = true | |
| 3579 | ||
| 3580 | dragoncharge() | |
| 3581 | hand2aura.Transparency = NumberSequence.new(0) | |
| 3582 | wait(1.5) | |
| 3583 | dragonfist() | |
| 3584 | z4f:Destroy() | |
| 3585 | z4x = Instance.new("Sound",torso)
| |
| 3586 | z4x.Volume = 5 | |
| 3587 | z4x.Looped = false | |
| 3588 | z4x.SoundId = "rbxassetid://908474188" | |
| 3589 | z4x:Play() | |
| 3590 | hand1.Transparency = 0 | |
| 3591 | hand2mesh.MeshId = "rbxassetid://58430372" | |
| 3592 | hand1.BrickColor = BrickColor.new("New Yeller")
| |
| 3593 | hand2mesh.Scale = Vector3.new(5,5,5) | |
| 3594 | hand1weld.C0 = CFrame.new(0,-3,-1) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0)) | |
| 3595 | grabon4 = true | |
| 3596 | wait(0.5) | |
| 3597 | ||
| 3598 | hu12.Health = 0 | |
| 3599 | grabon4 = false | |
| 3600 | wait(0.5) | |
| 3601 | he12.Anchored = false | |
| 3602 | z4x:Destroy() | |
| 3603 | throw1 = 5 | |
| 3604 | throw2 = 5 | |
| 3605 | ||
| 3606 | ||
| 3607 | ||
| 3608 | ||
| 3609 | ||
| 3610 | ||
| 3611 | ||
| 3612 | ------------------------------------------------------------ | |
| 3613 | hand1:Destroy() | |
| 3614 | hand2:Destroy() | |
| 3615 | ||
| 3616 | canattack = true | |
| 3617 | idle = true | |
| 3618 | grabhit:Destroy() | |
| 3619 | idle1 = true | |
| 3620 | ||
| 3621 | if jk == true then | |
| 3622 | jk = false | |
| 3623 | clickon = true | |
| 3624 | end | |
| 3625 | ||
| 3626 | grab8 = false | |
| 3627 | end | |
| 3628 | ||
| 3629 | ||
| 3630 | end | |
| 3631 | ||
| 3632 | ||
| 3633 | ||
| 3634 | ||
| 3635 | ||
| 3636 | ||
| 3637 | ||
| 3638 | ||
| 3639 | grabhit.Touched:connect(touch) | |
| 3640 | ||
| 3641 | ||
| 3642 | ||
| 3643 | ||
| 3644 | wait(0.2) | |
| 3645 | ||
| 3646 | if grab8 == false then | |
| 3647 | hand1:Destroy() | |
| 3648 | hand2:Destroy() | |
| 3649 | grabhit:Destroy() | |
| 3650 | ||
| 3651 | canattack = true | |
| 3652 | idle = true | |
| 3653 | ||
| 3654 | idle1 = true | |
| 3655 | ||
| 3656 | ||
| 3657 | ||
| 3658 | end | |
| 3659 | end | |
| 3660 | end | |
| 3661 | end | |
| 3662 | end) | |
| 3663 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 3664 | if grabon3 == true then | |
| 3665 | throw1 = throw1 + 1 | |
| 3666 | to12.CFrame = torso.CFrame + hed.CFrame.lookVector * throw1 | |
| 3667 | ||
| 3668 | end | |
| 3669 | if grabon4 == true then | |
| 3670 | throw2 = throw2 + 0.2 | |
| 3671 | torso.CFrame = hed.CFrame - Vector3.new(0,2,0) + hed.CFrame.lookVector * throw2 | |
| 3672 | end | |
| 3673 | if grabon1 == true then | |
| 3674 | ||
| 3675 | to1.CFrame = torso.CFrame * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180)) + torso.CFrame.lookVector * 5 | |
| 3676 | ||
| 3677 | end | |
| 3678 | if grabon2 == true then | |
| 3679 | throw = throw + 6 | |
| 3680 | to1.CFrame = torso.CFrame * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180)) + torso.CFrame.lookVector * throw | |
| 3681 | end | |
| 3682 | if grabon == true then | |
| 3683 | goo = goo + 0.5 | |
| 3684 | to.CFrame = torso.CFrame + torso.CFrame.lookVector * 2 + Vector3.new(0,goo,0) | |
| 3685 | end | |
| 3686 | if hum.Jump == true then | |
| 3687 | if canattack == true then | |
| 3688 | if clickon == true then | |
| 3689 | jk = true | |
| 3690 | clickon=false | |
| 3691 | end | |
| 3692 | zwc12 = Instance.new("Sound",torso)
| |
| 3693 | zwc12.Volume = 1 | |
| 3694 | zwc12.Looped = false | |
| 3695 | zwc12.SoundId = "rbxassetid://436748675" | |
| 3696 | zwc12:Play() | |
| 3697 | canattack = false | |
| 3698 | idle = false | |
| 3699 | idle1 = false | |
| 3700 | nohit = 0 | |
| 3701 | ||
| 3702 | for i = 1, 20 do | |
| 3703 | wait() | |
| 3704 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(0)), 0.1)--head | |
| 3705 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
| 3706 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.4)--arm | |
| 3707 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.2)--arm | |
| 3708 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.7, -.8) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)), 0.2)--leg | |
| 3709 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)), 0.2)--leg | |
| 3710 | end | |
| 3711 | wait(0.5) | |
| 3712 | canattack = true | |
| 3713 | idle = true | |
| 3714 | idle1 = true | |
| 3715 | if jk == true then | |
| 3716 | jk = false | |
| 3717 | clickon = true | |
| 3718 | end | |
| 3719 | end | |
| 3720 | end | |
| 3721 | if kamehameha == true then | |
| 3722 | aj1 = aj1 + 0.005 | |
| 3723 | partaura.Size = NumberSequence.new(aj1) | |
| 3724 | beam1.Size=beam1.Size + Vector3.new(0.01,0.01,0) | |
| 3725 | beamdamage = beamdamage + 0.001 | |
| 3726 | ||
| 3727 | else | |
| 3728 | aj1 = 0.1 | |
| 3729 | ||
| 3730 | end | |
| 3731 | if hited1 == true then | |
| 3732 | wait(0.3) | |
| 3733 | welld.C0 = CFrame.new(beam1.Position.x,beam1.Position.y,ts.Position.z-beamknockback) | |
| 3734 | human.Health = human.Health - beamdamage | |
| 3735 | ||
| 3736 | ||
| 3737 | human.PlatformStand = true | |
| 3738 | human.Sit = true | |
| 3739 | ||
| 3740 | if hited1 == false and on == true then | |
| 3741 | on = false | |
| 3742 | wait(0.5) | |
| 3743 | human.PlatformStand = false | |
| 3744 | human.Sit = false | |
| 3745 | beamknockback = 0 | |
| 3746 | beamdamage = 0.001 | |
| 3747 | human.Jump = true | |
| 3748 | ||
| 3749 | end | |
| 3750 | end | |
| 3751 | if clickon == true then | |
| 3752 | if point == false then | |
| 3753 | you.CFrame = CFrame.new(you.CFrame.p,t.CFrame.p) | |
| 3754 | if hu.Health < 1 then | |
| 3755 | clickon = false | |
| 3756 | end | |
| 3757 | end | |
| 3758 | ||
| 3759 | end | |
| 3760 | ballmesh.Scale = ballmesh.Scale + Vector3.new(5,5,5) | |
| 3761 | ball.Transparency = ball.Transparency + 0.05 | |
| 3762 | if go == false then | |
| 3763 | aj = aj + 0.13 | |
| 3764 | spirit1mesh.Scale = Vector3.new(aj,aj,aj) | |
| 3765 | ||
| 3766 | end | |
| 3767 | if auracan1 == true then | |
| 3768 | auracan1 = false | |
| 3769 | aura1.Texture = "rbxassetid://281983000" | |
| 3770 | wait(0.1) | |
| 3771 | aura1.Texture = "rbxassetid://281982895" | |
| 3772 | wait(0.1) | |
| 3773 | aura1.Texture = "rbxassetid://281983092" | |
| 3774 | wait(0.1) | |
| 3775 | aura1.Texture = "rbxassetid://281996097" | |
| 3776 | wait(0.1) | |
| 3777 | aura1.Texture = "rbxassetid://281983189" | |
| 3778 | wait(0.1) | |
| 3779 | aura1.Texture = "rbxassetid://281983242" | |
| 3780 | wait(0.1) | |
| 3781 | aura1.Texture = "rbxassetid://281983280" | |
| 3782 | wait(0.1) | |
| 3783 | aura1.Texture = "rbxassetid://281983337" | |
| 3784 | wait(0.1) | |
| 3785 | ||
| 3786 | auracan1 = true | |
| 3787 | end | |
| 3788 | if auracan == true then | |
| 3789 | auracan = false | |
| 3790 | aura.Texture = "rbxassetid://901509906" | |
| 3791 | wait(0.07) | |
| 3792 | aura.Texture = "rbxassetid://901510046" | |
| 3793 | wait(0.07) | |
| 3794 | aura.Texture = "rbxassetid://901510125" | |
| 3795 | wait(0.07) | |
| 3796 | ||
| 3797 | auracan = true | |
| 3798 | end | |
| 3799 | if auracan3 == true then | |
| 3800 | auracan3 = false | |
| 3801 | aura3.Texture = "rbxassetid://901509906" | |
| 3802 | wait(0.07) | |
| 3803 | aura3.Texture = "rbxassetid://901510046" | |
| 3804 | wait(0.07) | |
| 3805 | aura3.Texture = "rbxassetid://901510125" | |
| 3806 | wait(0.07) | |
| 3807 | auracan3 = true | |
| 3808 | end | |
| 3809 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3810 | ||
| 3811 | if walk == true then | |
| 3812 | ||
| 3813 | if canattack == true then | |
| 3814 | walk = false | |
| 3815 | walkon = true | |
| 3816 | ||
| 3817 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head | |
| 3818 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso | |
| 3819 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm | |
| 3820 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm | |
| 3821 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3822 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg | |
| 3823 | wait(0.1) | |
| 3824 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3825 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head | |
| 3826 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso | |
| 3827 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm | |
| 3828 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm | |
| 3829 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3830 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg | |
| 3831 | wait(0.1) | |
| 3832 | end | |
| 3833 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3834 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
| 3835 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
| 3836 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm | |
| 3837 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm | |
| 3838 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3839 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg | |
| 3840 | ||
| 3841 | z41 = Instance.new("Sound",char)
| |
| 3842 | z41.Volume = 10 | |
| 3843 | z41.Looped = false | |
| 3844 | z41.SoundId = walksound | |
| 3845 | z41:Play() | |
| 3846 | wait(.1) | |
| 3847 | end | |
| 3848 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3849 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
| 3850 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
| 3851 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm | |
| 3852 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm | |
| 3853 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3854 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg | |
| 3855 | ||
| 3856 | ||
| 3857 | wait(.1) | |
| 3858 | end | |
| 3859 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3860 | ||
| 3861 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
| 3862 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
| 3863 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm | |
| 3864 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm | |
| 3865 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3866 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg | |
| 3867 | wait(0.1) | |
| 3868 | ||
| 3869 | end | |
| 3870 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3871 | ||
| 3872 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
| 3873 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
| 3874 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm | |
| 3875 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm | |
| 3876 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3877 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg | |
| 3878 | wait(0.1) | |
| 3879 | ||
| 3880 | end | |
| 3881 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3882 | ||
| 3883 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
| 3884 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
| 3885 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm | |
| 3886 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm | |
| 3887 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3888 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg | |
| 3889 | wait(0.1) | |
| 3890 | end | |
| 3891 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3892 | ||
| 3893 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
| 3894 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
| 3895 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm | |
| 3896 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm | |
| 3897 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3898 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg | |
| 3899 | wait(0.1) | |
| 3900 | end | |
| 3901 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3902 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
| 3903 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
| 3904 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm | |
| 3905 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm | |
| 3906 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3907 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg | |
| 3908 | wait(0.1) | |
| 3909 | z41 = Instance.new("Sound",char)
| |
| 3910 | z41.Volume = 10 | |
| 3911 | z41.Looped = false | |
| 3912 | z41.SoundId = walksound | |
| 3913 | z41:Play() | |
| 3914 | end | |
| 3915 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3916 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
| 3917 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
| 3918 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm | |
| 3919 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm | |
| 3920 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3921 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg | |
| 3922 | wait(0.1) | |
| 3923 | ||
| 3924 | end | |
| 3925 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3926 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
| 3927 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
| 3928 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm | |
| 3929 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm | |
| 3930 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3931 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg | |
| 3932 | ||
| 3933 | wait(0.1) | |
| 3934 | end | |
| 3935 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3936 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
| 3937 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
| 3938 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm | |
| 3939 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm | |
| 3940 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3941 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg | |
| 3942 | ||
| 3943 | wait(0.1) | |
| 3944 | end | |
| 3945 | ||
| 3946 | walk = true | |
| 3947 | end | |
| 3948 | end | |
| 3949 | end | |
| 3950 | if hum.MoveDirection.x == 0 then | |
| 3951 | if idle1 == true then | |
| 3952 | walkon = false | |
| 3953 | idle1 = false | |
| 3954 | idle = false | |
| 3955 | ||
| 3956 | ||
| 3957 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.4)--head | |
| 3958 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)--torso | |
| 3959 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.2)--rarm | |
| 3960 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(-20)), 0.2)--larm | |
| 3961 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.4)--lleg | |
| 3962 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.4)--rleg | |
| 3963 | wait(0.1) | |
| 3964 | ||
| 3965 | if canattack == true then | |
| 3966 | idle = true | |
| 3967 | idle1 = true | |
| 3968 | end | |
| 3969 | end | |
| 3970 | ||
| 3971 | end | |
| 3972 | nohit = nohit + 0.2 | |
| 3973 | if nohit > 10 and canattack == true and walkon == false then | |
| 3974 | idle = true | |
| 3975 | idle1 = true | |
| 3976 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.4)--head | |
| 3977 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)--torso | |
| 3978 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.2)--rarm | |
| 3979 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(-20)), 0.2)--larm | |
| 3980 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.4)--lleg | |
| 3981 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.4)--rleg | |
| 3982 | ||
| 3983 | end | |
| 3984 | if darius == true then | |
| 3985 | darius = false | |
| 3986 | wait(0.1) | |
| 3987 | part2.Texture = "http://www.roblox.com/asset/?id=894173257" | |
| 3988 | wait(0.1) | |
| 3989 | part2.Texture = "http://www.roblox.com/asset/?id=894173392" | |
| 3990 | wait(0.1) | |
| 3991 | part2.Texture = "http://www.roblox.com/asset/?id=890403068" | |
| 3992 | wait(0.1) | |
| 3993 | part2.Texture = "http://www.roblox.com/asset/?id=890403512" | |
| 3994 | darius = true | |
| 3995 | end | |
| 3996 | end) | |
| 3997 | mouse.KeyDown:connect(function(Key) | |
| 3998 | if Key == "p" then | |
| 3999 | if canattack == false then | |
| 4000 | -----------/The final explosion\\----------- | |
| 4001 | --[[Movelist | |
| 4002 | Instant explosion. | |
| 4003 | ---------]] | |
| 4004 | ||
| 4005 | Player=game:GetService("Players").LocalPlayer
| |
| 4006 | Character=Player.Character | |
| 4007 | Character.Humanoid.Name = "noneofurbusiness" | |
| 4008 | hum = Character.noneofurbusiness | |
| 4009 | LeftArm=Character["Left Arm"] | |
| 4010 | LeftLeg=Character["Left Leg"] | |
| 4011 | RightArm=Character["Right Arm"] | |
| 4012 | RightLeg=Character["Right Leg"] | |
| 4013 | Root=Character["HumanoidRootPart"] | |
| 4014 | Head=Character["Head"] | |
| 4015 | Torso=Character["Torso"] | |
| 4016 | Neck=Torso["Neck"] | |
| 4017 | place = Torso | |
| 4018 | hum.WalkSpeed = 0 | |
| 4019 | hum.JumpPower = 0 | |
| 4020 | ||
| 4021 | screenGui = Instance.new("ScreenGui")
| |
| 4022 | screenGui.Parent = script.Parent | |
| 4023 | speech = Instance.new("Sound",workspace)
| |
| 4024 | speech.SoundId = "rbxassetid://2124080151" | |
| 4025 | speech.Volume = 10 | |
| 4026 | speech:Play() | |
| 4027 | framee = Instance.new("Frame")
| |
| 4028 | framee.Parent = screenGui | |
| 4029 | framee.Position = UDim2.new(0, 8, 0, -500) | |
| 4030 | framee.Size = UDim2.new(100000000,10000000,10000000,10000000) | |
| 4031 | framee.BackgroundColor3 = BrickColor.new("White").Color
| |
| 4032 | framee.BackgroundTransparency = 1 | |
| 4033 | for i = 1, 10 do | |
| 4034 | framee.BackgroundTransparency = framee.BackgroundTransparency - .1 | |
| 4035 | wait() | |
| 4036 | end | |
| 4037 | imageLabelo = Instance.new("ImageLabel")
| |
| 4038 | imageLabelo.Parent = screenGui | |
| 4039 | imageLabelo.BackgroundTransparency = 1 | |
| 4040 | imageLabelo.ImageTransparency = 0 | |
| 4041 | imageLabelo.Position = UDim2.new(0, 0, 0, -50) | |
| 4042 | imageLabelo.Size = UDim2.new(0, 1370, 0, 750) | |
| 4043 | imageLabelo.Image = "rbxassetid://2124079039" | |
| 4044 | wait(6) | |
| 4045 | imageLabelo2 = Instance.new("ImageLabel")
| |
| 4046 | imageLabelo2.Parent = screenGui | |
| 4047 | imageLabelo2.BackgroundTransparency = 1 | |
| 4048 | imageLabelo2.ImageTransparency = 1 | |
| 4049 | imageLabelo2.Position = UDim2.new(0, 0, 0, -50) | |
| 4050 | imageLabelo2.Size = UDim2.new(0, 1370, 0, 750) | |
| 4051 | imageLabelo2.Image = "rbxassetid://2124078787" | |
| 4052 | for i = 1, 50 do | |
| 4053 | imageLabelo.ImageTransparency = imageLabelo.ImageTransparency + 0.025 | |
| 4054 | imageLabelo2.ImageTransparency = imageLabelo2.ImageTransparency - 0.025 | |
| 4055 | wait() | |
| 4056 | end | |
| 4057 | wait(2.9) | |
| 4058 | for i = 1, 10 do | |
| 4059 | framee.BackgroundTransparency = framee.BackgroundTransparency + .1 | |
| 4060 | imageLabelo2.ImageTransparency = imageLabelo2.ImageTransparency + .1 | |
| 4061 | wait() | |
| 4062 | end | |
| 4063 | imageLabelo:Remove() | |
| 4064 | imageLabelo2:Remove() | |
| 4065 | ||
| 4066 | pcall(function() | |
| 4067 | ||
| 4068 | camera = workspace.CurrentCamera | |
| 4069 | camera.CameraType = Enum.CameraType.Scriptable | |
| 4070 | camera.CoordinateFrame = Torso.CFrame * CFrame.new(0,5,-15) * CFrame.Angles(0,math.rad(180),0) | |
| 4071 | coroutine.wrap(function() | |
| 4072 | for i = 1, 75 do | |
| 4073 | wait() | |
| 4074 | end | |
| 4075 | gf = 5 | |
| 4076 | fg = -30 | |
| 4077 | for i = 1, 580 do | |
| 4078 | gf = gf + 0 | |
| 4079 | fg = fg + 2.5 | |
| 4080 | camera.CoordinateFrame = Torso.CFrame * CFrame.new(0,5 + gf,-15 - fg ) * CFrame.Angles(0,math.rad(180),0) | |
| 4081 | wait() | |
| 4082 | end | |
| 4083 | for i = 1, 250 do | |
| 4084 | wait() | |
| 4085 | end | |
| 4086 | coroutine.wrap(function() | |
| 4087 | for i = 1, 1000 do | |
| 4088 | for i,v in pairs(hum.Parent:GetDescendants()) do | |
| 4089 | if v:IsA("Part") then v.Transparency = v.Transparency + 0.025
| |
| 4090 | end | |
| 4091 | end | |
| 4092 | wait() | |
| 4093 | end | |
| 4094 | end)() | |
| 4095 | camera.CameraType = Enum.CameraType.Custom | |
| 4096 | end)() | |
| 4097 | end) | |
| 4098 | ||
| 4099 | local remote = NS ([==[ | |
| 4100 | Player=owner | |
| 4101 | Character=Player.Character | |
| 4102 | Character.Humanoid.Name = "noneofurbusiness" | |
| 4103 | hum = Character.noneofurbusiness | |
| 4104 | LeftArm=Character["Left Arm"] | |
| 4105 | LeftLeg=Character["Left Leg"] | |
| 4106 | RightArm=Character["Right Arm"] | |
| 4107 | RightLeg=Character["Right Leg"] | |
| 4108 | Root=Character["HumanoidRootPart"] | |
| 4109 | Head=Character["Head"] | |
| 4110 | Torso=Character["Torso"] | |
| 4111 | Neck=Torso["Neck"] | |
| 4112 | walking = false | |
| 4113 | jumping = false | |
| 4114 | allowgrassy = false | |
| 4115 | zxc = false | |
| 4116 | matte = nil | |
| 4117 | colori = nil | |
| 4118 | bigball = false | |
| 4119 | attacking = false | |
| 4120 | laughing = false | |
| 4121 | running = false | |
| 4122 | downpress = false | |
| 4123 | taim = nil | |
| 4124 | change = 0 | |
| 4125 | ws = 0 | |
| 4126 | jp = 0 | |
| 4127 | appi = false | |
| 4128 | tauntdebounce = false | |
| 4129 | position = nil | |
| 4130 | lastexplosion = false | |
| 4131 | staybooming = false | |
| 4132 | MseGuide = true | |
| 4133 | levitate = false | |
| 4134 | firsttime5 = false | |
| 4135 | notallowedtransform = false | |
| 4136 | settime = 0 | |
| 4137 | firsttime2 = false | |
| 4138 | sine = 0 | |
| 4139 | t = 0 | |
| 4140 | combo1 = true | |
| 4141 | dgs = 75 | |
| 4142 | combo2 = false | |
| 4143 | firsttime3 = false | |
| 4144 | combo3 = false | |
| 4145 | local bl = {907530553,907527750,907527912}
| |
| 4146 | colortable = {"Really black","Really red"}
| |
| 4147 | colors = #colortable | |
| 4148 | blz = #bl | |
| 4149 | local aces = {1880203893,1881287656,1881287420,1881288034}
| |
| 4150 | ace = #aces | |
| 4151 | local laughs = {2011349649,2011349983,2011351501,2011352223,2011355991,2011356475}
| |
| 4152 | laugh = #laughs | |
| 4153 | mouse = Player:GetMouse() | |
| 4154 | RunSrv = game:GetService("RunService")
| |
| 4155 | RenderStepped = game:GetService("RunService").RenderStepped
| |
| 4156 | removeuseless = game:GetService("Debris")
| |
| 4157 | damageall={}
| |
| 4158 | Repeater={}
| |
| 4159 | Repeater2={}
| |
| 4160 | magictable={}
| |
| 4161 | nonmeshRepeater={}
| |
| 4162 | nonmeshRepeater2={}
| |
| 4163 | dmgii={}
| |
| 4164 | DamageAll2={}
| |
| 4165 | SlowlyFade={}
| |
| 4166 | th1={}
| |
| 4167 | lolzor={}
| |
| 4168 | lolzor2={}
| |
| 4169 | th2={}
| |
| 4170 | keyYsize={}
| |
| 4171 | blocktrail={}
| |
| 4172 | keyYtransparency={}
| |
| 4173 | th3={}
| |
| 4174 | laughingtable={}
| |
| 4175 | Extreme={}
| |
| 4176 | ExtremeM={}
| |
| 4177 | ExtremeM2={}
| |
| 4178 | m3={}
| |
| 4179 | th4={}
| |
| 4180 | th5={}
| |
| 4181 | UpMover={}
| |
| 4182 | openshocktable={}
| |
| 4183 | LessSize={}
| |
| 4184 | ForwardMover={}
| |
| 4185 | FadeIn={}
| |
| 4186 | signtransparency={}
| |
| 4187 | signmover={}
| |
| 4188 | signrotator={}
| |
| 4189 | ||
| 4190 | FireBall = Instance.new("Sound",LeftArm)
| |
| 4191 | FireBall.SoundId = "rbxassetid://842332424" | |
| 4192 | FireBall.Volume = 5 | |
| 4193 | FireBall.Pitch = 2.5 | |
| 4194 | ||
| 4195 | BigFireBall = Instance.new("Sound",LeftArm)
| |
| 4196 | BigFireBall.SoundId = "rbxassetid://842332424" | |
| 4197 | BigFireBall.Volume = 8 | |
| 4198 | BigFireBall.Pitch = 1.5 | |
| 4199 | ||
| 4200 | local HEADLERP = Instance.new("ManualWeld")
| |
| 4201 | HEADLERP.Parent = Head | |
| 4202 | HEADLERP.Part0 = Head | |
| 4203 | HEADLERP.Part1 = Torso | |
| 4204 | HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 4205 | ||
| 4206 | local TORSOLERP = Instance.new("ManualWeld")
| |
| 4207 | TORSOLERP.Parent = Root | |
| 4208 | TORSOLERP.Part0 = Torso | |
| 4209 | TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 4210 | ||
| 4211 | local ROOTLERP = Instance.new("ManualWeld")
| |
| 4212 | ROOTLERP.Parent = Root | |
| 4213 | ROOTLERP.Part0 = Root | |
| 4214 | ROOTLERP.Part1 = Torso | |
| 4215 | ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 4216 | ||
| 4217 | local RIGHTARMLERP = Instance.new("ManualWeld")
| |
| 4218 | RIGHTARMLERP.Parent = RightArm | |
| 4219 | RIGHTARMLERP.Part0 = RightArm | |
| 4220 | RIGHTARMLERP.Part1 = Torso | |
| 4221 | RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 4222 | ||
| 4223 | local LEFTARMLERP = Instance.new("ManualWeld")
| |
| 4224 | LEFTARMLERP.Parent = LeftArm | |
| 4225 | LEFTARMLERP.Part0 = LeftArm | |
| 4226 | LEFTARMLERP.Part1 = Torso | |
| 4227 | LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 4228 | ||
| 4229 | local RIGHTLEGLERP = Instance.new("ManualWeld")
| |
| 4230 | RIGHTLEGLERP.Parent = RightLeg | |
| 4231 | RIGHTLEGLERP.Part0 = RightLeg | |
| 4232 | RIGHTLEGLERP.Part1 = Torso | |
| 4233 | RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 4234 | ||
| 4235 | local LEFTLEGLERP = Instance.new("ManualWeld")
| |
| 4236 | LEFTLEGLERP.Parent = LeftLeg | |
| 4237 | LEFTLEGLERP.Part0 = LeftLeg | |
| 4238 | LEFTLEGLERP.Part1 = Torso | |
| 4239 | LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 4240 | ||
| 4241 | local function weldBetween(a, b) | |
| 4242 | local weld = Instance.new("ManualWeld", a)
| |
| 4243 | weld.Part0 = a | |
| 4244 | weld.Part1 = b | |
| 4245 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
| 4246 | return weld | |
| 4247 | end | |
| 4248 | ||
| 4249 | function makeblockytrail() | |
| 4250 | coroutine.wrap(function() | |
| 4251 | while true do | |
| 4252 | for i,v in pairs(blocktrail) do | |
| 4253 | smke = Instance.new("Part",v)
| |
| 4254 | smke.CFrame = v.CFrame * CFrame.Angles(math.random(-180,180),math.random(-180,180),math.random(-180,180)) | |
| 4255 | smke.Material = "Neon" | |
| 4256 | smke.Anchored = true | |
| 4257 | smke.CanCollide = false | |
| 4258 | removeuseless:AddItem(smke,2) | |
| 4259 | end | |
| 4260 | swait() | |
| 4261 | end | |
| 4262 | end)() | |
| 4263 | end | |
| 4264 | ||
| 4265 | local function ci(x, c, y, n) | |
| 4266 | so = Instance.new("Sound", x)
| |
| 4267 | so.SoundId = c | |
| 4268 | so.Volume = y | |
| 4269 | so.Looped = n | |
| 4270 | end | |
| 4271 | ||
| 4272 | function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR) | |
| 4273 | A = Instance.new("Attachment", PARENT)
| |
| 4274 | A.Position = POSITION1 | |
| 4275 | A.Name = "A" | |
| 4276 | B = Instance.new("Attachment", PARENT)
| |
| 4277 | B.Position = POSITION2 | |
| 4278 | B.Name = "B" | |
| 4279 | tr1 = Instance.new("Trail", PARENT)
| |
| 4280 | tr1.Attachment0 = A | |
| 4281 | tr1.Attachment1 = B | |
| 4282 | tr1.Enabled = true | |
| 4283 | tr1.Lifetime = LIFETIME | |
| 4284 | tr1.TextureMode = "Static" | |
| 4285 | tr1.LightInfluence = 0 | |
| 4286 | tr1.Color = COLOR | |
| 4287 | tr1.Transparency = NumberSequence.new(0, 1) | |
| 4288 | end | |
| 4289 | ||
| 4290 | function clean() | |
| 4291 | damageall={}
| |
| 4292 | Repeater={}
| |
| 4293 | Repeater2={}
| |
| 4294 | nonmeshRepeater={}
| |
| 4295 | nonmeshRepeater2={}
| |
| 4296 | dmgii={}
| |
| 4297 | DamageAll2={}
| |
| 4298 | SlowlyFade={}
| |
| 4299 | th1={}
| |
| 4300 | th2={}
| |
| 4301 | th3={}
| |
| 4302 | Extreme={}
| |
| 4303 | ExtremeM={}
| |
| 4304 | ExtremeM2={}
| |
| 4305 | m3={}
| |
| 4306 | th4={}
| |
| 4307 | th5={}
| |
| 4308 | UpMover={}
| |
| 4309 | openshocktable={}
| |
| 4310 | LessSize={}
| |
| 4311 | ForwardMover={}
| |
| 4312 | FadeIn={}
| |
| 4313 | signtransparency={}
| |
| 4314 | signmover={}
| |
| 4315 | signrotator={}
| |
| 4316 | end | |
| 4317 | ||
| 4318 | coroutine.wrap(function() | |
| 4319 | while wait() do | |
| 4320 | hum.WalkSpeed = ws | |
| 4321 | hum.JumpPower = jp | |
| 4322 | end | |
| 4323 | end)() | |
| 4324 | godmode = coroutine.wrap(function() | |
| 4325 | for i,v in pairs(Character:GetChildren()) do | |
| 4326 | if v:IsA("BasePart") and v ~= Root then
| |
| 4327 | v.Anchored = false | |
| 4328 | end | |
| 4329 | end | |
| 4330 | while true do | |
| 4331 | hum.MaxHealth = math.huge | |
| 4332 | wait(0.0000001) | |
| 4333 | hum.Health = math.huge | |
| 4334 | wait() | |
| 4335 | end | |
| 4336 | end) | |
| 4337 | godmode() | |
| 4338 | ff = Instance.new("ForceField", Character)
| |
| 4339 | ff.Visible = false | |
| 4340 | ||
| 4341 | coroutine.wrap(function() | |
| 4342 | for i,v in pairs(Character:GetChildren()) do | |
| 4343 | if v.Name == "Animate" then v:Remove() | |
| 4344 | end | |
| 4345 | end | |
| 4346 | end)() | |
| 4347 | ||
| 4348 | function damagealll(Radius,Position) | |
| 4349 | local Returning = {}
| |
| 4350 | for _,v in pairs(workspace:GetChildren()) do | |
| 4351 | if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
| |
| 4352 | if v:FindFirstChild("Torso") then
| |
| 4353 | local Mag = (v.Torso.Position - Position).magnitude | |
| 4354 | if Mag < Radius then | |
| 4355 | table.insert(Returning,v) | |
| 4356 | end | |
| 4357 | elseif v:FindFirstChild("UpperTorso") then
| |
| 4358 | local Mag = (v.UpperTorso.Position - Position).magnitude | |
| 4359 | if Mag < Radius then | |
| 4360 | table.insert(Returning,v) | |
| 4361 | end | |
| 4362 | end | |
| 4363 | end | |
| 4364 | end | |
| 4365 | return Returning | |
| 4366 | end | |
| 4367 | ||
| 4368 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 4369 | ArtificialHB.Name = "Heartbeat" | |
| 4370 | script:WaitForChild("Heartbeat")
| |
| 4371 | ||
| 4372 | frame = 1 / 60 | |
| 4373 | tf = 0 | |
| 4374 | allowframeloss = false | |
| 4375 | tossremainder = false | |
| 4376 | ||
| 4377 | ||
| 4378 | lastframe = tick() | |
| 4379 | script.Heartbeat:Fire() | |
| 4380 | ||
| 4381 | ||
| 4382 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 4383 | tf = tf + s | |
| 4384 | if tf >= frame then | |
| 4385 | if allowframeloss then | |
| 4386 | script.Heartbeat:Fire() | |
| 4387 | lastframe = tick() | |
| 4388 | else | |
| 4389 | for i = 1, math.floor(tf / frame) do | |
| 4390 | script.Heartbeat:Fire() | |
| 4391 | end | |
| 4392 | lastframe = tick() | |
| 4393 | end | |
| 4394 | if tossremainder then | |
| 4395 | tf = 0 | |
| 4396 | else | |
| 4397 | tf = tf - frame * math.floor(tf / frame) | |
| 4398 | end | |
| 4399 | end | |
| 4400 | end) | |
| 4401 | ||
| 4402 | function swait(num) | |
| 4403 | if num == 0 or num == nil then | |
| 4404 | game:service("RunService").Stepped:wait(0)
| |
| 4405 | else | |
| 4406 | for i = 0, num do | |
| 4407 | game:service("RunService").Stepped:wait(0)
| |
| 4408 | end | |
| 4409 | end | |
| 4410 | end | |
| 4411 | ||
| 4412 | ||
| 4413 | function SOUND(PARENT,ID,VOL,LOOP,REMOVE) | |
| 4414 | so = Instance.new("Sound")
| |
| 4415 | so.Parent = PARENT | |
| 4416 | so.SoundId = "rbxassetid://"..ID | |
| 4417 | so.Volume = VOL | |
| 4418 | so.Looped = LOOP | |
| 4419 | so:Play() | |
| 4420 | removeuseless:AddItem(so,REMOVE) | |
| 4421 | end | |
| 4422 | ||
| 4423 | warn("I'm gonna crush you, and throw you into the wind. Made by Supr14")
| |
| 4424 | ||
| 4425 | function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
| 4426 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
| 4427 | end | |
| 4428 | ||
| 4429 | function ray2(StartPos, EndPos, Distance, Ignore) | |
| 4430 | local DIRECTION = CFrame.new(StartPos,EndPos).lookVector | |
| 4431 | return ray(StartPos, DIRECTION, Distance, Ignore) | |
| 4432 | end | |
| 4433 | sacrifice = Instance.new("Sound",Torso)
| |
| 4434 | sacrifice.SoundId = "rbxassetid://2123165301" | |
| 4435 | sacrifice.Volume = 10 | |
| 4436 | sacrifice:Play() | |
| 4437 | explosiontable = {}
| |
| 4438 | x = 0 | |
| 4439 | coroutine.wrap(function() | |
| 4440 | for i = 1, 400 do | |
| 4441 | swait() | |
| 4442 | x = x + 15 | |
| 4443 | for i,v in pairs(explosiontable) do | |
| 4444 | v.Scale = v.Scale + Vector3.new(4,.6,4) | |
| 4445 | v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0),math.rad(x),0) | |
| 4446 | v.Parent.Transparency = v.Parent.Transparency + .025 | |
| 4447 | end | |
| 4448 | end | |
| 4449 | end)() | |
| 4450 | coroutine.wrap(function() | |
| 4451 | for i = 1, 25 do | |
| 4452 | shockwave3 = Instance.new("Part", Torso)
| |
| 4453 | shockwave3.Size = Vector3.new(1,1,1) | |
| 4454 | shockwave3.CanCollide = false | |
| 4455 | shockwave3.Anchored = true | |
| 4456 | shockwave3.Name = "shockwav" | |
| 4457 | shockwave3.Transparency = .5 | |
| 4458 | shockwave3.BrickColor = BrickColor.new("White")
| |
| 4459 | shockwave3.CFrame = CFrame.new(Root.Position) * CFrame.new(0,-3,0) | |
| 4460 | shockwavemesh3 = Instance.new("SpecialMesh", shockwave3)
| |
| 4461 | shockwavemesh3.Scale = Vector3.new(1,1,1) | |
| 4462 | shockwavemesh3.MeshId = "rbxassetid://20329976" | |
| 4463 | table.insert(explosiontable,shockwavemesh3) | |
| 4464 | swait(5) | |
| 4465 | end | |
| 4466 | end)() | |
| 4467 | for i = 1, 50 do | |
| 4468 | settime = 0.05 | |
| 4469 | sine = sine + change | |
| 4470 | change = 1 | |
| 4471 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5) | |
| 4472 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-.3,0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),.5) | |
| 4473 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1,.3) * CFrame.Angles(math.rad(-100),math.rad(-13 + 2 *math.sin(sine/1)),math.rad(5 * math.sin(sine/1))), 0.5) | |
| 4474 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1,.3) * CFrame.Angles(math.rad(-100),math.rad(13 + 2 *math.sin(sine/1)),math.rad(5 * math.sin(sine/1))), 0.5) | |
| 4475 | RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.5) | |
| 4476 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, -.25) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.5) | |
| 4477 | LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.5) | |
| 4478 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, -.25) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.5) | |
| 4479 | swait() | |
| 4480 | end | |
| 4481 | explosiontable2={}
| |
| 4482 | explosiontable3={}
| |
| 4483 | TheExplosion = Instance.new("Part",LeftArm)
| |
| 4484 | TheExplosion.BrickColor = BrickColor.new("Bright yellow")
| |
| 4485 | TheExplosion.Material = "Neon" | |
| 4486 | TheExplosion.Shape = "Ball" | |
| 4487 | TheExplosion.Anchored = true | |
| 4488 | TheExplosion.CanCollide = false | |
| 4489 | TheExplosion.CFrame = CFrame.new(Torso.Position) | |
| 4490 | TheExplosion.Size = Vector3.new(8,8,8) | |
| 4491 | TheExplosion.Transparency = 0.5 | |
| 4492 | shockwave2 = Instance.new("Part", LeftArm)
| |
| 4493 | shockwave2.Size = Vector3.new(1,1,1) | |
| 4494 | shockwave2.CanCollide = false | |
| 4495 | shockwave2.Anchored = true | |
| 4496 | shockwave2.Transparency = 1 | |
| 4497 | shockwave2.BrickColor = BrickColor.new("White")
| |
| 4498 | shockwave2.CFrame = CFrame.new(Root.Position) * CFrame.new(0,-3,0) | |
| 4499 | shockwavemesh2 = Instance.new("SpecialMesh", shockwave2)
| |
| 4500 | shockwavemesh2.Scale = Vector3.new(3,1,3) | |
| 4501 | shockwavemesh2.MeshId = "rbxassetid://20329976" | |
| 4502 | table.insert(explosiontable2,shockwavemesh2) | |
| 4503 | shockwave = Instance.new("Part", LeftArm)
| |
| 4504 | shockwave.Size = Vector3.new(1,1,1) | |
| 4505 | shockwave.CanCollide = false | |
| 4506 | shockwave.Anchored = true | |
| 4507 | shockwave.Transparency = 1 | |
| 4508 | shockwave.BrickColor = BrickColor.new("White")
| |
| 4509 | shockwave.CFrame = CFrame.new(Root.Position) * CFrame.new(0,-3,0) | |
| 4510 | shockwavemesh = Instance.new("SpecialMesh", shockwave)
| |
| 4511 | shockwavemesh.Scale = Vector3.new(3,1,3) | |
| 4512 | shockwavemesh.MeshId = "rbxassetid://20329976" | |
| 4513 | table.insert(explosiontable3,shockwavemesh) | |
| 4514 | coroutine.wrap(function() | |
| 4515 | for i = 1, 23 do | |
| 4516 | TheExplosion.Transparency = 1 | |
| 4517 | swait(1) | |
| 4518 | TheExplosion.Transparency = 0.5 | |
| 4519 | swait(1) | |
| 4520 | end | |
| 4521 | coroutine.wrap(function() | |
| 4522 | for i = 1, 50 do | |
| 4523 | wait(2.5) | |
| 4524 | shocks = TheExplosion:Clone() | |
| 4525 | shocks.Parent = Torso | |
| 4526 | shocks.Name = "shock" | |
| 4527 | swait() | |
| 4528 | end | |
| 4529 | end)() | |
| 4530 | n = 0 | |
| 4531 | f = 0 | |
| 4532 | dmgal = 0 | |
| 4533 | shockwave.Transparency = .5 | |
| 4534 | shockwave2.Transparency = .5 | |
| 4535 | for i = 1, 125 do | |
| 4536 | dmgal = dmgal + .25 | |
| 4537 | local Hit = damagealll(dmgal,TheExplosion.Position) | |
| 4538 | for _,v in pairs(Hit) do | |
| 4539 | v:FindFirstChildOfClass("Humanoid"):TakeDamage(math.random(10+dmgal,20+dmgal))
| |
| 4540 | vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
| |
| 4541 | vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999) | |
| 4542 | torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
| |
| 4543 | vel.velocity = CFrame.new(Torso.Position,torso.Position).lookVector*20 | |
| 4544 | removeuseless:AddItem(vel,.1) | |
| 4545 | end | |
| 4546 | n = n + 16 | |
| 4547 | f = f - 16 | |
| 4548 | shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(.25,.05,.25) | |
| 4549 | ||
| 4550 | shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(.25,.05,.25) | |
| 4551 | shockwave.CFrame = shockwave.CFrame * CFrame.Angles(0,math.rad(0+7),0) | |
| 4552 | shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(0,math.rad(0-7),0) | |
| 4553 | ||
| 4554 | TheExplosion.Transparency = TheExplosion.Transparency - .0040 | |
| 4555 | TheExplosion.Size = TheExplosion.Size + Vector3.new(.25,.25,.25) | |
| 4556 | swait() | |
| 4557 | end | |
| 4558 | for i = 1, 920 do | |
| 4559 | dmgal = dmgal + 1 | |
| 4560 | local Hit = damagealll(dmgal/1.5,TheExplosion.Position) | |
| 4561 | for _,v in pairs(Hit) do | |
| 4562 | v:FindFirstChildOfClass("Humanoid"):TakeDamage(math.random(10+dmgal,20+dmgal))
| |
| 4563 | vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
| |
| 4564 | vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999) | |
| 4565 | torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
| |
| 4566 | vel.velocity = CFrame.new(Torso.Position,torso.Position).lookVector*20 | |
| 4567 | removeuseless:AddItem(vel,.1) | |
| 4568 | end | |
| 4569 | n = n + 4 | |
| 4570 | f = f - 4 | |
| 4571 | for i,v in pairs(explosiontable2) do | |
| 4572 | v.Scale = v.Scale + Vector3.new(1,.1,1) | |
| 4573 | v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0),math.rad(n),0) | |
| 4574 | end | |
| 4575 | for i,v in pairs(explosiontable3) do | |
| 4576 | v.Scale = v.Scale + Vector3.new(1,.1,1) | |
| 4577 | v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0),math.rad(f),0) | |
| 4578 | end | |
| 4579 | TheExplosion.Transparency = TheExplosion.Transparency - .0025 | |
| 4580 | TheExplosion.Size = TheExplosion.Size + Vector3.new(1,1,1) | |
| 4581 | swait() | |
| 4582 | end | |
| 4583 | for i = 1, 850 do | |
| 4584 | n = n + 18 | |
| 4585 | f = f - 18 | |
| 4586 | shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(1,.1,1) | |
| 4587 | shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(1,.1,1) | |
| 4588 | shockwave.CFrame = shockwave.CFrame * CFrame.Angles(0,math.rad(0+14),0) | |
| 4589 | shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(0,math.rad(0-14),0) | |
| 4590 | TheExplosion.Transparency = TheExplosion.Transparency - .0025 | |
| 4591 | swait() | |
| 4592 | end | |
| 4593 | coroutine.wrap(function() | |
| 4594 | for i = 1, 1000 do | |
| 4595 | for i,v in pairs(hum.Parent:GetDescendants()) do | |
| 4596 | if v:IsA("Part") then v.Transparency = v.Transparency + 0.025
| |
| 4597 | end | |
| 4598 | end | |
| 4599 | wait() | |
| 4600 | end | |
| 4601 | end)() | |
| 4602 | for i = 1, 50 do | |
| 4603 | n = n + 4 | |
| 4604 | f = f - 4 | |
| 4605 | for i,v in pairs(explosiontable2) do | |
| 4606 | v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0),math.rad(n),0) | |
| 4607 | v.Parent.Transparency = v.Parent.Transparency + 0.05 | |
| 4608 | end | |
| 4609 | for i,v in pairs(explosiontable3) do | |
| 4610 | v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0),math.rad(f),0) | |
| 4611 | v.Parent.Transparency = v.Parent.Transparency + 0.05 | |
| 4612 | end | |
| 4613 | TheExplosion.Transparency = TheExplosion.Transparency + .015 | |
| 4614 | swait() | |
| 4615 | end | |
| 4616 | for i,v in pairs(explosiontable2) do | |
| 4617 | v:Remove() | |
| 4618 | end | |
| 4619 | for i,v in pairs(explosiontable3) do | |
| 4620 | v:Remove() | |
| 4621 | end | |
| 4622 | TheExplosion:Remove() | |
| 4623 | for i,v in pairs(Torso:GetChildren()) do | |
| 4624 | if v.Name == "shocks" then | |
| 4625 | v:Remove() | |
| 4626 | end | |
| 4627 | end | |
| 4628 | hum.Parent:BreakJoints() | |
| 4629 | for i = 1, 1500 do | |
| 4630 | for i,v in pairs(Torso:GetChildren()) do | |
| 4631 | if v.Name == "shocks" then | |
| 4632 | for i = 1, 20 do | |
| 4633 | v.Transparency = v.Transparency + 0.05 | |
| 4634 | swait() | |
| 4635 | end | |
| 4636 | end | |
| 4637 | end | |
| 4638 | swait() | |
| 4639 | end | |
| 4640 | end)() | |
| 4641 | for i = 1, 25 do | |
| 4642 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
| 4643 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.4) | |
| 4644 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4) | |
| 4645 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4) | |
| 4646 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.8, -.4) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-10)), 0.4) | |
| 4647 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.8, -.4) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(10)), 0.4) | |
| 4648 | swait() | |
| 4649 | end | |
| 4650 | lastexplosion = true | |
| 4651 | for i = 1, 400 do | |
| 4652 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.45, .1) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.05) | |
| 4653 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-.25,0) * CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)),.05) | |
| 4654 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 2, .3) * CFrame.Angles(math.rad(14), math.rad(-20), math.rad(90)), 0.05) | |
| 4655 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 2, .3) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.05) | |
| 4656 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3, 2, .5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-10)), 0.05) | |
| 4657 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3, 2, .5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(10)), 0.05) | |
| 4658 | swait() | |
| 4659 | end | |
| 4660 | ]==], owner.Character):WaitForChild 'ServerRemote'; | |
| 4661 | mouse = owner:GetMouse (); | |
| 4662 | end | |
| 4663 | end | |
| 4664 | end) |