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| 1 | -------------------|| | |
| 2 | --------------------\\ | |
| 3 | --||||||||||]]]]]]]]]\\ | |
| 4 | ---------------------\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ | |
| 5 | --EDIT BY INFINITEONEWITHDANK NAME OF SCRIPT: BURNING HOPE REBORN I WILL BURN ALL YOU OF YOU TO DUST AND FUFILL EVERYONE'S HOPES AND DREAMS|]]>> | |
| 6 | ---------------------/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// | |
| 7 | --||||||||||]]]]]]]]]// | |
| 8 | --------------------// | |
| 9 | -------------------|| | |
| 10 | - | local Player = game:GetService("Players").SubEngineer
|
| 10 | + | local Player = game:GetService("Players").TameDoNotClick
|
| 11 | local Mouse,mouse,UserInputService,ContextActionService | |
| 12 | do | |
| 13 | script.Parent = Player.Character | |
| 14 | local CAS = {Actions={}}
| |
| 15 | local Event = Instance.new("RemoteEvent")
| |
| 16 | Event.Name = "UserInput_Event" | |
| 17 | Event.Parent = Player.Character | |
| 18 | local fakeEvent = function() | |
| 19 | local t = {_fakeEvent=true}
| |
| 20 | t.Connect = function(self,f)self.Function=f end | |
| 21 | t.connect = t.Connect | |
| 22 | return t | |
| 23 | end | |
| 24 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 25 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 26 | function CAS:BindAction(name,fun,touch,...) | |
| 27 | CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
| |
| 28 | end | |
| 29 | function CAS:UnbindAction(name) | |
| 30 | CAS.Actions[name] = nil | |
| 31 | end | |
| 32 | local function te(self,ev,...) | |
| 33 | local t = m[ev] | |
| 34 | if t and t._fakeEvent and t.Function then | |
| 35 | t.Function(...) | |
| 36 | end | |
| 37 | end | |
| 38 | m.TrigEvent = te | |
| 39 | UIS.TrigEvent = te | |
| 40 | Event.OnServerEvent:Connect(function(plr,io) | |
| 41 | if plr~=Player then return end | |
| 42 | if io.isMouse then | |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | elseif io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 46 | if io.UserInputState == Enum.UserInputState.Begin then | |
| 47 | m:TrigEvent("Button1Down")
| |
| 48 | else | |
| 49 | m:TrigEvent("Button1Up")
| |
| 50 | end | |
| 51 | else | |
| 52 | for n,t in pairs(CAS.Actions) do | |
| 53 | for _,k in pairs(t.Keys) do | |
| 54 | if k==io.KeyCode then | |
| 55 | t.Function(t.Name,io.UserInputState,io) | |
| 56 | end | |
| 57 | end | |
| 58 | end | |
| 59 | if io.UserInputState == Enum.UserInputState.Begin then | |
| 60 | m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
| |
| 61 | UIS:TrigEvent("InputBegan",io,false)
| |
| 62 | else | |
| 63 | m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
| |
| 64 | UIS:TrigEvent("InputEnded",io,false)
| |
| 65 | end | |
| 66 | end | |
| 67 | end) | |
| 68 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 69 | end | |
| 70 | ||
| 71 | script.Name = "BurningHopeReborn" | |
| 72 | script:ClearAllChildren() | |
| 73 | ||
| 74 | print("Edit By InfiniteOneWithdank, Shackluster/PityPolygon Made The Original Base Of This Script")
| |
| 75 | print("======| BURNING HOPE REBORN |======")
| |
| 76 | warn("I Have Awakened Once More But I Am Not Like Before..")
| |
| 77 | ||
| 78 | wait(0.2) | |
| 79 | ||
| 80 | - | Player = game:GetService("Players").SubEngineer
|
| 80 | + | Player = game:GetService("Players").TameDoNotClick
|
| 81 | PlayerGui = Player.PlayerGui | |
| 82 | Cam = workspace.CurrentCamera | |
| 83 | Backpack = Player.Backpack | |
| 84 | Character = Player.Character | |
| 85 | Humanoid = Character.Humanoid | |
| 86 | RootPart = Character.HumanoidRootPart | |
| 87 | Torso = Character.Torso | |
| 88 | Head = Character.Head | |
| 89 | RightArm = Character["Right Arm"] | |
| 90 | LeftArm = Character["Left Arm"] | |
| 91 | RightLeg = Character["Right Leg"] | |
| 92 | LeftLeg = Character["Left Leg"] | |
| 93 | RootJoint = RootPart.RootJoint | |
| 94 | Neck = Torso.Neck | |
| 95 | RightShoulder = Torso["Right Shoulder"] | |
| 96 | LeftShoulder = Torso["Left Shoulder"] | |
| 97 | RightHip = Torso["Right Hip"] | |
| 98 | LeftHip = Torso["Left Hip"] | |
| 99 | local p = game:GetService("Players").EnderSeba
| |
| 100 | local plr = game:GetService("Players").EnderSeba
| |
| 101 | local player = game:GetService("Players").EnderSeba
| |
| 102 | local char = p.Character | |
| 103 | local larm = char:WaitForChild("Left Arm")
| |
| 104 | local rarm = char:WaitForChild("Right Arm")
| |
| 105 | local lleg = char:WaitForChild("Left Leg")
| |
| 106 | local rleg = char:WaitForChild("Right Leg")
| |
| 107 | local hed = char:WaitForChild("Head")
| |
| 108 | local torso = char:WaitForChild("Torso")
| |
| 109 | local root = char:WaitForChild("HumanoidRootPart")
| |
| 110 | local hum = char:FindFirstChildOfClass("Humanoid")
| |
| 111 | local debris = game:GetService("Debris")
| |
| 112 | local run = game:GetService("RunService")
| |
| 113 | local rs = run.RenderStepped | |
| 114 | local cam = workspace.CurrentCamera | |
| 115 | local DAMAGEMULTIPLIER = 1 | |
| 116 | local TIME = 0 | |
| 117 | ||
| 118 | IT = Instance.new | |
| 119 | CF = CFrame.new | |
| 120 | cf = CFrame.new | |
| 121 | VT = Vector3.new | |
| 122 | RAD = math.rad | |
| 123 | C3 = Color3.new | |
| 124 | UD2 = UDim2.new | |
| 125 | BRICKC = BrickColor.new | |
| 126 | ANGLES = CFrame.Angles | |
| 127 | angles = CFrame.Angles | |
| 128 | EULER = CFrame.fromEulerAnglesXYZ | |
| 129 | COS = math.cos | |
| 130 | ACOS = math.acos | |
| 131 | SIN = math.sin | |
| 132 | ASIN = math.asin | |
| 133 | ABS = math.abs | |
| 134 | MRANDOM = math.random | |
| 135 | FLOOR = math.floor | |
| 136 | CRGB = Color3.fromRGB | |
| 137 | ||
| 138 | ----------------------------------- | |
| 139 | --||/////// Fire Is My Creation \\\\\\\\||-- | |
| 140 | --><Values | |
| 141 | Animation_Speed = 3 | |
| 142 | local FORCERESET = false | |
| 143 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
| 144 | local Speed = 16 | |
| 145 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 146 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 147 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
| 148 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
| 149 | local DAMAGEMULTIPLIER = 1 | |
| 150 | local ANIM = "Idle" | |
| 151 | local ATTACK = false | |
| 152 | local EQUIPPED = false | |
| 153 | local HOLD = false | |
| 154 | local COMBO = 1 | |
| 155 | local Rooted = false | |
| 156 | local SINE = 0 | |
| 157 | local sine = 0 | |
| 158 | local KEYHOLD = false | |
| 159 | local CHANGE = 2 / Animation_Speed | |
| 160 | local WALKINGANIM = false | |
| 161 | local VALUE1 = false | |
| 162 | local VALUE2 = false | |
| 163 | local ROBLOXIDLEANIMATION = IT("Animation")
| |
| 164 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
| 165 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
| 166 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
| 167 | local WEAPONGUI = IT("ScreenGui", PlayerGui)
| |
| 168 | WEAPONGUI.Name = "BanishV3Gui" | |
| 169 | local Weapon = IT("Model")
| |
| 170 | Weapon.Name = "Adds" | |
| 171 | local Effects = IT("Folder", Weapon)
| |
| 172 | Effects.Name = "Effects" | |
| 173 | local ANIMATOR = Humanoid.Animator | |
| 174 | local ANIMATE = Character:FindFirstChild("Animate")
| |
| 175 | local UNANCHOR = true | |
| 176 | local TOBANISH = {}
| |
| 177 | local Effects2 = {}
| |
| 178 | local LEVEL = 6 --Burning Hope's Level This Will Be Enhanced Once Reborned But This Number Stays The Same | |
| 179 | local SIZE = 1 | |
| 180 | local Decal = IT("Decal")
| |
| 181 | script.Parent = PlayerGui | |
| 182 | ||
| 183 | local sick = IT("Sound",RootPart)
| |
| 184 | ||
| 185 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 186 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
| 187 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
| 188 | ----------------------------------- | |
| 189 | ||
| 190 | ||
| 191 | ----------------------------------- | |
| 192 | ---------------------------------> | |
| 193 | ----------------------------------- | |
| 194 | ||
| 195 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 196 | ArtificialHB.Name = "ArtificialHB" | |
| 197 | ||
| 198 | script:WaitForChild("ArtificialHB")
| |
| 199 | ||
| 200 | frame = Frame_Speed | |
| 201 | tf = 0 | |
| 202 | allowframeloss = false | |
| 203 | tossremainder = false | |
| 204 | lastframe = tick() | |
| 205 | script.ArtificialHB:Fire() | |
| 206 | ||
| 207 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 208 | tf = tf + s | |
| 209 | if tf >= frame then | |
| 210 | if allowframeloss then | |
| 211 | script.ArtificialHB:Fire() | |
| 212 | lastframe = tick() | |
| 213 | else | |
| 214 | for i = 1, math.floor(tf / frame) do | |
| 215 | script.ArtificialHB:Fire() | |
| 216 | end | |
| 217 | lastframe = tick() | |
| 218 | end | |
| 219 | if tossremainder then | |
| 220 | tf = 0 | |
| 221 | else | |
| 222 | tf = tf - frame * math.floor(tf / frame) | |
| 223 | end | |
| 224 | end | |
| 225 | end) | |
| 226 | ||
| 227 | ----------------------------------- | |
| 228 | ||
| 229 | --><Rainbow Function Fixed | |
| 230 | local cR=255 | |
| 231 | local cG=0 | |
| 232 | local cB=0 | |
| 233 | local flg5=1 local omgidk=1 | |
| 234 | local add=10.5 | |
| 235 | game:GetService('RunService').Heartbeat:connect(function()
| |
| 236 | if omgidk>10000 then omgidk=0 end | |
| 237 | omgidk=omgidk+1 | |
| 238 | if cR>=255 then flg5=1 end | |
| 239 | if cG>=255 then flg5=2 end | |
| 240 | if cB>=255 then flg5=3 end | |
| 241 | if flg5==1 then cR=cR-add cG=cG+add end | |
| 242 | if flg5==2 then cG=cG-add cB=cB+add end | |
| 243 | if flg5==3 then cB=cB-add cR=cR+add end | |
| 244 | end) | |
| 245 | ||
| 246 | --><ALL OF THE MODELS AND PARTICLES | |
| 247 | ||
| 248 | m=Instance.new('Model',Character)
| |
| 249 | it=Instance.new | |
| 250 | function nooutline(part) | |
| 251 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
| 252 | end | |
| 253 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
| 254 | local fp=it("Part")
| |
| 255 | fp.formFactor=formfactor | |
| 256 | fp.Parent=parent | |
| 257 | fp.Reflectance=reflectance | |
| 258 | fp.Transparency=transparency | |
| 259 | fp.CanCollide=false | |
| 260 | fp.Locked=true | |
| 261 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
| 262 | fp.Name=name | |
| 263 | fp.Size=size | |
| 264 | fp.Position=Character.Torso.Position | |
| 265 | nooutline(fp) | |
| 266 | fp.Material=material | |
| 267 | fp:BreakJoints() | |
| 268 | return fp | |
| 269 | end | |
| 270 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 271 | local mesh=it(Mesh) | |
| 272 | mesh.Parent=part | |
| 273 | if Mesh=="SpecialMesh" then | |
| 274 | mesh.MeshType=meshtype | |
| 275 | mesh.MeshId=meshid | |
| 276 | end | |
| 277 | mesh.Offset=offset | |
| 278 | mesh.Scale=scale | |
| 279 | return mesh | |
| 280 | end | |
| 281 | function weld(parent,part0,part1,c0,c1) | |
| 282 | local weld=it("Weld")
| |
| 283 | weld.Parent=parent | |
| 284 | weld.Part0=part0 | |
| 285 | weld.Part1=part1 | |
| 286 | weld.C0=c0 | |
| 287 | weld.C1=c1 | |
| 288 | return weld | |
| 289 | end | |
| 290 | ||
| 291 | Handle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,1,"Medium stone grey","Handle",Vector3.new(4, 1, 2)) | |
| 292 | Handleweld=weld(m,Character["Torso"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.606956482, -6.08631992, -4.85469818, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 293 | Emitter=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 294 | Emitterweld=weld(m,Handle,Emitter,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.74092484, 3.18198395, 2.45869446, 0, -0.999999464, 1.49011594e-08, 0.999999881, 1.77635684e-15, 5.96046448e-08, -5.96046448e-08, 8.94069672e-08, 0.999999464)) | |
| 295 | Emitter1=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter1",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 296 | Emitter1weld=weld(m,Handle,Emitter1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.50817871, 4.67385864, 2.45869446, -0.923879385, -0.382683396, 0, 0.382683396, -0.923879504, 1.63912773e-07, -5.96046448e-08, 8.94069672e-08, 0.999999464)) | |
| 297 | Emitter10=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter10",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 298 | Emitter10weld=weld(m,Handle,Emitter10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.50072479, 5.10736465, 2.45648956, -0.923879385, 0.382683367, 0, -0.382683426, -0.923879266, -8.94069672e-08, 0, -5.96046448e-08, 0.999999642)) | |
| 299 | Emitter11=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter11",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 300 | Emitter11weld=weld(m,Handle,Emitter11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.80597305, 5.41551208, -2.45868683, 0.382683426, -0.923879206, 1.1920929e-07, -0.923879385, -0.382683426, -1.78813934e-07, 2.38418579e-07, 2.98023224e-08, -0.999999642)) | |
| 301 | Emitter12=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter12",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 302 | Emitter12weld=weld(m,Handle,Emitter12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.55233765, 5.10635376, -2.45868683, 0.923879504, -0.382683367, 1.49011612e-07, -0.382683396, -0.923879266, -8.94069672e-08, 2.38418579e-07, 2.98023224e-08, -0.999999642)) | |
| 303 | Emitter13=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter13",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 304 | Emitter13weld=weld(m,Handle,Emitter13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.74092484, 4.31216431, -2.45868683, 0, -0.999999464, 1.49011594e-08, -0.999999881, -1.42108547e-14, -2.38418579e-07, 2.38418579e-07, 2.98023224e-08, -0.999999642)) | |
| 305 | Emitter14=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter14",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 306 | Emitter14weld=weld(m,Handle,Emitter14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.31216431, 3.74092484, -2.45868683, 0.999999881, 1.42108547e-14, 2.38418579e-07, 0, -0.999999464, 1.49011594e-08, 2.38418579e-07, 2.98023224e-08, -0.999999642)) | |
| 307 | Emitter15=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter15",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 308 | Emitter15weld=weld(m,Handle,Emitter15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.14199066, 4.15154266, -2.45868683, -0.707106709, -0.707106411, 0, -0.707106709, 0.70710659, -1.49011612e-07, 1.78813934e-07, -8.94069672e-08, -0.999999642)) | |
| 309 | Emitter16=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter16",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 310 | Emitter16weld=weld(m,Handle,Emitter16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.75449371, 4.31216431, -2.45869446, 0, -0.999999464, 1.49011594e-08, -0.999999881, 2.66453526e-15, -5.96046448e-08, 5.96046448e-08, -8.94069672e-08, -0.999999464)) | |
| 311 | Emitter17=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter17",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 312 | Emitter17weld=weld(m,Handle,Emitter17,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.23797226, 5.42060089, -2.45868683, -0.382683307, -0.923879385, 0, -0.923879504, 0.382683337, -1.49011612e-07, 1.78813934e-07, -8.94069672e-08, -0.999999642)) | |
| 313 | Emitter18=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter18",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 314 | Emitter18weld=weld(m,Handle,Emitter18,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00675582886, 5.8644104, -2.45868683, 0, -0.999999523, 8.94069601e-08, -0.999999881, -1.77635684e-14, -1.49011612e-07, 1.78813934e-07, -8.94069672e-08, -0.999999642)) | |
| 315 | Emitter19=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter19",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 316 | Emitter19weld=weld(m,Handle,Emitter19,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.81681824, 4.3685379, 2.45868683, -0.382683426, -0.923879385, 0, 0.923879504, -0.382683396, 8.94069672e-08, -1.78813934e-07, 8.94069672e-08, 0.999999642)) | |
| 317 | Emitter2=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter2",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 318 | Emitter2weld=weld(m,Handle,Emitter2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.568016052, 5.29289341, 2.45648956, -0.999999881, 0, 0, 0, -0.999999702, -5.96046377e-08, 0, -5.96046448e-08, 0.999999642)) | |
| 319 | Emitter20=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter20",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 320 | Emitter20weld=weld(m,Handle,Emitter20,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.568016052, 5.30652666, -2.45868683, -0.999999881, 0, 0, 0, 0.999999702, 5.96046377e-08, 0, 5.96046448e-08, -0.999999642)) | |
| 321 | Emitter21=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter21",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 322 | Emitter21weld=weld(m,Handle,Emitter21,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.55550385, 4.68522263, -2.45868683, -0.923879385, 0.382683337, 0, 0.382683307, 0.923879266, 8.94069672e-08, 0, 5.96046448e-08, -0.999999642)) | |
| 323 | Emitter22=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter22",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 324 | Emitter22weld=weld(m,Handle,Emitter22,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.5059433, 5.11996078, -2.45868683, -0.923879385, -0.382683367, 0, -0.382683426, 0.923879266, 8.94069672e-08, 0, 5.96046448e-08, -0.999999642)) | |
| 325 | Emitter23=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter23",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 326 | Emitter23weld=weld(m,Handle,Emitter23,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.15154266, 4.14199066, -2.45868683, 0.707106709, -0.70710659, 1.49011612e-07, -0.707106709, -0.707106411, 0, 1.78813934e-07, -8.94069672e-08, -0.999999642)) | |
| 327 | Emitter24=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter24",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 328 | Emitter24weld=weld(m,Handle,Emitter24,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.15393066, 3.35063171, -2.45868683, -0.707106709, 0.707106471, -2.98023224e-08, 0.707106709, 0.707106471, -2.98023224e-08, 0, 5.96046448e-08, -0.999999642)) | |
| 329 | Emitter25=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter25",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 330 | Emitter25weld=weld(m,Handle,Emitter25,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.35063171, 4.15393066, -2.45868683, -0.707106709, -0.707106411, 0, -0.707106709, 0.707106411, 0, 0, 5.96046448e-08, -0.999999642)) | |
| 331 | Emitter26=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter26",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 332 | Emitter26weld=weld(m,Handle,Emitter26,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.25045013, 5.41542816, -2.45868683, 0.382683456, -0.923879504, 1.63912773e-07, -0.923879504, -0.382683367, -8.94069672e-08, 1.78813934e-07, -8.94069672e-08, -0.999999642)) | |
| 333 | Emitter27=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter27",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 334 | Emitter27weld=weld(m,Handle,Emitter27,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.394340515, 5.70398712, -2.45869446, -0.707106709, -0.707106471, 2.98023224e-08, -0.707106709, 0.707106411, -2.98023224e-08, 5.96046448e-08, -8.94069672e-08, -0.999999464)) | |
| 335 | Emitter28=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter28",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 336 | Emitter28weld=weld(m,Handle,Emitter28,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.25100708, 4.37654877, 2.45868683, 0.382683396, -0.923879504, 1.63912773e-07, 0.923879504, 0.382683396, 1.49011612e-07, -2.38418579e-07, -2.98023224e-08, 0.999999642)) | |
| 337 | Emitter29=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter29",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 338 | Emitter29weld=weld(m,Handle,Emitter29,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.18198395, 3.75449371, 2.45868683, 0.999999881, 1.42108547e-14, 2.38418579e-07, 0, 0.999999464, -1.49011594e-08, -2.38418579e-07, -2.98023224e-08, 0.999999642)) | |
| 339 | Emitter3=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter3",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 340 | Emitter3weld=weld(m,Handle,Emitter3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.55028534, 4.6726265, 2.45648956, -0.923879385, -0.382683337, 0, 0.382683307, -0.923879266, -8.94069672e-08, 0, -5.96046448e-08, 0.999999642)) | |
| 341 | Emitter30=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter30",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 342 | Emitter30weld=weld(m,Handle,Emitter30,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.34073639, 3.35028839, 2.45868683, 0.707106709, -0.70710659, 1.49011612e-07, 0.707106709, 0.707106411, 0, -1.78813934e-07, 8.94069672e-08, 0.999999642)) | |
| 343 | Emitter31=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter31",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 344 | Emitter31weld=weld(m,Handle,Emitter31,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.81850815, 5.4207077, -2.45869446, -0.382683396, -0.923879385, 0, -0.923879504, 0.382683396, -8.94069672e-08, 5.96046448e-08, -8.94069672e-08, -0.999999464)) | |
| 345 | Emitter32=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter32",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 346 | Emitter32weld=weld(m,Handle,Emitter32,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.54714203, 5.11889267, -2.45869446, -0.923879385, -0.382683396, 0, -0.382683426, 0.923879206, -1.1920929e-07, 5.96046448e-08, -8.94069672e-08, -0.999999464)) | |
| 347 | Emitter33=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter33",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 348 | Emitter33weld=weld(m,Handle,Emitter33,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.80434036, 4.37371063, 2.45868683, 0.382683307, -0.923879504, 1.78813934e-07, 0.923879504, 0.382683337, 8.94069672e-08, -1.78813934e-07, 8.94069672e-08, 0.999999642)) | |
| 349 | Emitter34=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter34",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 350 | Emitter34weld=weld(m,Handle,Emitter34,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.31216431, 3.75449371, -2.45869446, -0.999999881, -1.77635684e-15, -5.96046448e-08, 0, 0.999999464, -1.49011594e-08, 5.96046448e-08, -8.94069672e-08, -0.999999464)) | |
| 351 | Emitter35=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter35",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 352 | Emitter35weld=weld(m,Handle,Emitter35,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.50298309, 4.68639374, 2.45868683, 0.923879385, -0.382683426, 1.78813934e-07, 0.382683456, 0.923879147, 4.47034836e-08, -2.38418579e-07, -2.98023224e-08, 0.999999642)) | |
| 353 | Emitter36=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter36",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 354 | Emitter36weld=weld(m,Handle,Emitter36,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00675582886, 4.73126984, 2.45868683, 0, -0.999999523, 8.94069601e-08, 0.999999881, 1.77635684e-14, 1.49011612e-07, -1.78813934e-07, 8.94069672e-08, 0.999999642)) | |
| 355 | Emitter37=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter37",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 356 | Emitter37weld=weld(m,Handle,Emitter37,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.404823303, 4.9048233, 2.45868683, 0.707106709, -0.707106471, 1.49011612e-07, 0.707106709, 0.707106531, 8.94069672e-08, -2.38418579e-07, -2.98023224e-08, 0.999999642)) | |
| 357 | Emitter38=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter38",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 358 | Emitter38weld=weld(m,Handle,Emitter38,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.75449371, 3.18198395, 2.45868683, 0, -0.999999464, 1.49011594e-08, 0.999999881, 1.42108547e-14, 2.38418579e-07, -2.38418579e-07, -2.98023224e-08, 0.999999642)) | |
| 359 | Emitter39=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter39",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 360 | Emitter39weld=weld(m,Handle,Emitter39,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.35028839, 3.34073639, 2.45868683, -0.707106709, -0.707106411, 0, 0.707106709, -0.70710659, 1.49011612e-07, -1.78813934e-07, 8.94069672e-08, 0.999999642)) | |
| 361 | Emitter4=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter4",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 362 | Emitter4weld=weld(m,Handle,Emitter4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.18198395, 3.74092484, 2.45869446, -0.999999881, 2.66453526e-15, -5.96046448e-08, 0, -0.999999464, 1.49011594e-08, -5.96046448e-08, 8.94069672e-08, 0.999999464)) | |
| 363 | Emitter5=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter5",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 364 | Emitter5weld=weld(m,Handle,Emitter5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.23846817, 4.37135315, 2.45869446, -0.382683426, -0.923879206, 8.94069672e-08, 0.923879385, -0.382683396, 5.96046448e-08, -5.96046448e-08, 8.94069672e-08, 0.999999464)) | |
| 365 | Emitter6=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter6",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 366 | Emitter6weld=weld(m,Handle,Emitter6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.395233154, 4.89523315, 2.45869446, -0.707106709, -0.707106471, 2.98023224e-08, 0.707106709, -0.707106411, 2.98023224e-08, -5.96046448e-08, 8.94069672e-08, 0.999999464)) | |
| 367 | Emitter7=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter7",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 368 | Emitter7weld=weld(m,Handle,Emitter7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.34099579, 4.14429474, 2.45648956, -0.707106709, 0.707106411, 0, -0.707106709, -0.707106411, 0, 0, -5.96046448e-08, 0.999999642)) | |
| 369 | Emitter8=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter8",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 370 | Emitter8weld=weld(m,Handle,Emitter8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.403930664, 5.69439697, -2.45868683, 0.707106709, -0.707106471, 1.49011612e-07, -0.707106709, -0.707106531, -8.94069672e-08, 2.38418579e-07, 2.98023224e-08, -0.999999642)) | |
| 371 | Emitter9=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter9",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 372 | Emitter9weld=weld(m,Handle,Emitter9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.14429474, 3.34099579, 2.45648956, -0.707106709, -0.707106471, 2.98023224e-08, 0.707106709, -0.707106471, 2.98023224e-08, 0, -5.96046448e-08, 0.999999642)) | |
| 373 | ||
| 374 | ||
| 375 | local particleemitter = Instance.new("ParticleEmitter", Emitter)
| |
| 376 | ||
| 377 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 378 | particleemitter.LightEmission = 1 | |
| 379 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 380 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 381 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 382 | particleemitter.Rate = 200 | |
| 383 | local particleemitter = Instance.new("ParticleEmitter", Emitter1)
| |
| 384 | ||
| 385 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 386 | particleemitter.LightEmission = 1 | |
| 387 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 388 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 389 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 390 | particleemitter.Rate = 200 | |
| 391 | local particleemitter = Instance.new("ParticleEmitter", Emitter2)
| |
| 392 | ||
| 393 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 394 | particleemitter.LightEmission = 1 | |
| 395 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 396 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 397 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 398 | particleemitter.Rate = 200 | |
| 399 | local particleemitter = Instance.new("ParticleEmitter", Emitter3)
| |
| 400 | ||
| 401 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 402 | particleemitter.LightEmission = 1 | |
| 403 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 404 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 405 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 406 | particleemitter.Rate = 200 | |
| 407 | local particleemitter = Instance.new("ParticleEmitter", Emitter4)
| |
| 408 | ||
| 409 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 410 | particleemitter.LightEmission = 1 | |
| 411 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 412 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 413 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 414 | particleemitter.Rate = 200 | |
| 415 | local particleemitter = Instance.new("ParticleEmitter", Emitter5)
| |
| 416 | ||
| 417 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 418 | particleemitter.LightEmission = 1 | |
| 419 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 420 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 421 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 422 | particleemitter.Rate = 200 | |
| 423 | local particleemitter = Instance.new("ParticleEmitter", Emitter6)
| |
| 424 | ||
| 425 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 426 | particleemitter.LightEmission = 1 | |
| 427 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 428 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 429 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 430 | particleemitter.Rate = 200 | |
| 431 | local particleemitter = Instance.new("ParticleEmitter", Emitter7)
| |
| 432 | ||
| 433 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 434 | particleemitter.LightEmission = 1 | |
| 435 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 436 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 437 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 438 | particleemitter.Rate = 200 | |
| 439 | local particleemitter = Instance.new("ParticleEmitter", Emitter8)
| |
| 440 | ||
| 441 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 442 | particleemitter.LightEmission = 1 | |
| 443 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 444 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 445 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 446 | particleemitter.Rate = 200 | |
| 447 | local particleemitter = Instance.new("ParticleEmitter", Emitter9)
| |
| 448 | ||
| 449 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 450 | particleemitter.LightEmission = 1 | |
| 451 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 452 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 453 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 454 | particleemitter.Rate = 200 | |
| 455 | local particleemitter = Instance.new("ParticleEmitter", Emitter10)
| |
| 456 | ||
| 457 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 458 | particleemitter.LightEmission = 1 | |
| 459 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 460 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 461 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 462 | particleemitter.Rate = 200 | |
| 463 | local particleemitter = Instance.new("ParticleEmitter", Emitter11)
| |
| 464 | ||
| 465 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 466 | particleemitter.LightEmission = 1 | |
| 467 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 468 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 469 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 470 | particleemitter.Rate = 200 | |
| 471 | local particleemitter = Instance.new("ParticleEmitter", Emitter12)
| |
| 472 | ||
| 473 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 474 | particleemitter.LightEmission = 1 | |
| 475 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 476 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 477 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 478 | particleemitter.Rate = 200 | |
| 479 | local particleemitter = Instance.new("ParticleEmitter", Emitter13)
| |
| 480 | ||
| 481 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 482 | particleemitter.LightEmission = 1 | |
| 483 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 484 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 485 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 486 | particleemitter.Rate = 200 | |
| 487 | local particleemitter = Instance.new("ParticleEmitter", Emitter14)
| |
| 488 | ||
| 489 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 490 | particleemitter.LightEmission = 1 | |
| 491 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 492 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 493 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 494 | particleemitter.Rate = 200 | |
| 495 | local particleemitter = Instance.new("ParticleEmitter", Emitter15)
| |
| 496 | ||
| 497 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 498 | particleemitter.LightEmission = 1 | |
| 499 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 500 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 501 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 502 | particleemitter.Rate = 200 | |
| 503 | local particleemitter = Instance.new("ParticleEmitter", Emitter16)
| |
| 504 | ||
| 505 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 506 | particleemitter.LightEmission = 1 | |
| 507 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 508 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 509 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 510 | particleemitter.Rate = 200 | |
| 511 | local particleemitter = Instance.new("ParticleEmitter", Emitter17)
| |
| 512 | ||
| 513 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 514 | particleemitter.LightEmission = 1 | |
| 515 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 516 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 517 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 518 | particleemitter.Rate = 200 | |
| 519 | local particleemitter = Instance.new("ParticleEmitter", Emitter18)
| |
| 520 | ||
| 521 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 522 | particleemitter.LightEmission = 1 | |
| 523 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 524 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 525 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 526 | particleemitter.Rate = 200 | |
| 527 | local particleemitter = Instance.new("ParticleEmitter", Emitter19)
| |
| 528 | ||
| 529 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 530 | particleemitter.LightEmission = 1 | |
| 531 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 532 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 533 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 534 | particleemitter.Rate = 200 | |
| 535 | local particleemitter = Instance.new("ParticleEmitter", Emitter20)
| |
| 536 | ||
| 537 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 538 | particleemitter.LightEmission = 1 | |
| 539 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 540 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 541 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 542 | particleemitter.Rate = 200 | |
| 543 | local particleemitter = Instance.new("ParticleEmitter", Emitter21)
| |
| 544 | ||
| 545 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 546 | particleemitter.LightEmission = 1 | |
| 547 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 548 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 549 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 550 | particleemitter.Rate = 200 | |
| 551 | local particleemitter = Instance.new("ParticleEmitter", Emitter22)
| |
| 552 | ||
| 553 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 554 | particleemitter.LightEmission = 1 | |
| 555 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 556 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 557 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 558 | particleemitter.Rate = 200 | |
| 559 | local particleemitter = Instance.new("ParticleEmitter", Emitter23)
| |
| 560 | ||
| 561 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 562 | particleemitter.LightEmission = 1 | |
| 563 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 564 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 565 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 566 | particleemitter.Rate = 200 | |
| 567 | local particleemitter = Instance.new("ParticleEmitter", Emitter24)
| |
| 568 | ||
| 569 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 570 | particleemitter.LightEmission = 1 | |
| 571 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 572 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 573 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 574 | particleemitter.Rate = 200 | |
| 575 | local particleemitter = Instance.new("ParticleEmitter", Emitter25)
| |
| 576 | ||
| 577 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 578 | particleemitter.LightEmission = 1 | |
| 579 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 580 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 581 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 582 | particleemitter.Rate = 200 | |
| 583 | local particleemitter = Instance.new("ParticleEmitter", Emitter26)
| |
| 584 | ||
| 585 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 586 | particleemitter.LightEmission = 1 | |
| 587 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 588 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 589 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 590 | particleemitter.Rate = 200 | |
| 591 | local particleemitter = Instance.new("ParticleEmitter", Emitter27)
| |
| 592 | ||
| 593 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 594 | particleemitter.LightEmission = 1 | |
| 595 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 596 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 597 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 598 | particleemitter.Rate = 200 | |
| 599 | local particleemitter = Instance.new("ParticleEmitter", Emitter28)
| |
| 600 | ||
| 601 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 602 | particleemitter.LightEmission = 1 | |
| 603 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 604 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 605 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 606 | particleemitter.Rate = 200 | |
| 607 | local particleemitter = Instance.new("ParticleEmitter", Emitter29)
| |
| 608 | ||
| 609 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 610 | particleemitter.LightEmission = 1 | |
| 611 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 612 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 613 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 614 | particleemitter.Rate = 200 | |
| 615 | local particleemitter = Instance.new("ParticleEmitter", Emitter30)
| |
| 616 | ||
| 617 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 618 | particleemitter.LightEmission = 1 | |
| 619 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 620 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 621 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 622 | particleemitter.Rate = 200 | |
| 623 | local particleemitter = Instance.new("ParticleEmitter", Emitter31)
| |
| 624 | ||
| 625 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 626 | particleemitter.LightEmission = 1 | |
| 627 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 628 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 629 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 630 | particleemitter.Rate = 200 | |
| 631 | local particleemitter = Instance.new("ParticleEmitter", Emitter32)
| |
| 632 | ||
| 633 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 634 | particleemitter.LightEmission = 1 | |
| 635 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 636 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 637 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 638 | particleemitter.Rate = 200 | |
| 639 | local particleemitter = Instance.new("ParticleEmitter", Emitter33)
| |
| 640 | ||
| 641 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 642 | particleemitter.LightEmission = 1 | |
| 643 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 644 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 645 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 646 | particleemitter.Rate = 200 | |
| 647 | local particleemitter = Instance.new("ParticleEmitter", Emitter34)
| |
| 648 | ||
| 649 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 650 | particleemitter.LightEmission = 1 | |
| 651 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 652 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 653 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 654 | particleemitter.Rate = 200 | |
| 655 | local particleemitter = Instance.new("ParticleEmitter", Emitter35)
| |
| 656 | ||
| 657 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 658 | particleemitter.LightEmission = 1 | |
| 659 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 660 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 661 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 662 | particleemitter.Rate = 200 | |
| 663 | local particleemitter = Instance.new("ParticleEmitter", Emitter36)
| |
| 664 | ||
| 665 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 666 | particleemitter.LightEmission = 1 | |
| 667 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 668 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 669 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 670 | particleemitter.Rate = 200 | |
| 671 | local particleemitter = Instance.new("ParticleEmitter", Emitter37)
| |
| 672 | ||
| 673 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 674 | particleemitter.LightEmission = 1 | |
| 675 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 676 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 677 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 678 | particleemitter.Rate = 200 | |
| 679 | local particleemitter = Instance.new("ParticleEmitter", Emitter38)
| |
| 680 | ||
| 681 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 682 | particleemitter.LightEmission = 1 | |
| 683 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 684 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 685 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 686 | particleemitter.Rate = 200 | |
| 687 | local particleemitter = Instance.new("ParticleEmitter", Emitter39)
| |
| 688 | ||
| 689 | particleemitter.Color = ColorSequence.new(Color3.new(0.333333, 1, 0),Color3.new(0.333333, 1, 0.498039)) | |
| 690 | particleemitter.LightEmission = 1 | |
| 691 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 692 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 693 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 694 | particleemitter.Rate = 200 | |
| 695 | ||
| 696 | function sandbox(var,func) | |
| 697 | local env = getfenv(func) | |
| 698 | local newenv = setmetatable({},{
| |
| 699 | __index = function(self,k) | |
| 700 | if k=="script" then | |
| 701 | return var | |
| 702 | else | |
| 703 | return env[k] | |
| 704 | end | |
| 705 | end, | |
| 706 | }) | |
| 707 | setfenv(func,newenv) | |
| 708 | return func | |
| 709 | end | |
| 710 | function NS(...) | |
| 711 | local tab = {...}
| |
| 712 | local fat = {}
| |
| 713 | for i = 1, #tab do | |
| 714 | local v = tab[i] | |
| 715 | table.insert(fat,NumberSequenceKeypoint.new(v[1],v[2])) | |
| 716 | end | |
| 717 | return NumberSequence.new(fat); | |
| 718 | end | |
| 719 | ||
| 720 | cors = {}
| |
| 721 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 722 | ParticleEmitter0 = Instance.new("ParticleEmitter")
| |
| 723 | ParticleEmitter1 = Instance.new("ParticleEmitter")
| |
| 724 | ParticleEmitter2 = Instance.new("ParticleEmitter")
| |
| 725 | ParticleEmitter0.Name = "Flames" | |
| 726 | ParticleEmitter0.Parent = mas | |
| 727 | ParticleEmitter0.Speed = NumberRange.new(0, 15) | |
| 728 | ParticleEmitter0.Rotation = NumberRange.new(0, 360) | |
| 729 | ParticleEmitter0.Enabled = false | |
| 730 | ParticleEmitter0.LightEmission = 1 | |
| 731 | ParticleEmitter0.LightInfluence = 1 | |
| 732 | ParticleEmitter0.Transparency = NumberSequence.new(1,0) | |
| 733 | ParticleEmitter0.ZOffset = 1 | |
| 734 | ParticleEmitter0.Size = NumberSequence.new(10,0) | |
| 735 | ParticleEmitter0.EmissionDirection = Enum.NormalId.Back | |
| 736 | ParticleEmitter0.Lifetime = NumberRange.new(0, 2) | |
| 737 | ParticleEmitter0.Rate = 9999 | |
| 738 | ParticleEmitter0.RotSpeed = NumberRange.new(-25, 25) | |
| 739 | ParticleEmitter0.SpreadAngle = Vector2.new(25, 25) | |
| 740 | ParticleEmitter0.VelocitySpread = 25 | |
| 741 | ParticleEmitter0.Texture = "rbxasset://textures/particles/sparkles_main.dds" | |
| 742 | ParticleEmitter1.Name = "Death" | |
| 743 | ParticleEmitter1.Parent = mas | |
| 744 | ParticleEmitter1.Rotation = NumberRange.new(0, 360) | |
| 745 | ParticleEmitter1.Enabled = false | |
| 746 | ParticleEmitter1.LightEmission = 0.75 | |
| 747 | ParticleEmitter1.Texture = "rbxasset://textures/particles/sparkles_main.dds" | |
| 748 | ParticleEmitter1.Transparency = NS({0,0.47540986537933},{.168,0.37704920768738},{.457,0.25683063268661},{.803,0.4426229596138},{.948,0.62841534614563},{1,1})
| |
| 749 | ParticleEmitter1.ZOffset = 0.5 | |
| 750 | ParticleEmitter1.Size = NS({0,1},{.656,1.8032789230347},{.843,1.4207655191422},{1,0})
| |
| 751 | ParticleEmitter1.Acceleration = Vector3.new(0, 35, 0) | |
| 752 | ParticleEmitter1.Drag = 5 | |
| 753 | ParticleEmitter1.EmissionDirection = Enum.NormalId.Right | |
| 754 | ParticleEmitter1.Lifetime = NumberRange.new(0, 1) | |
| 755 | ParticleEmitter1.Rate = 999 | |
| 756 | ParticleEmitter1.RotSpeed = NumberRange.new(-56, 56) | |
| 757 | ParticleEmitter1.SpreadAngle = Vector2.new(360, 360) | |
| 758 | ParticleEmitter1.VelocitySpread = 360 | |
| 759 | ParticleEmitter2.Name = "Wing" | |
| 760 | ParticleEmitter2.Parent = mas | |
| 761 | ParticleEmitter2.Rotation = NumberRange.new(0, 360) | |
| 762 | ParticleEmitter2.Enabled = false | |
| 763 | ParticleEmitter2.LightEmission = 1 | |
| 764 | ParticleEmitter2.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds" | |
| 765 | ParticleEmitter2.Size = NS({0,0.05464494228363},{.193,1.0382515192032},{.352,1.3661205768585},{1,0})
| |
| 766 | ParticleEmitter2.Acceleration = Vector3.new(0, -7, 15) | |
| 767 | ParticleEmitter2.Lifetime = NumberRange.new(0.80000001192093, 0.80000001192093) | |
| 768 | ParticleEmitter2.LockedToPart = true | |
| 769 | ParticleEmitter2.Rate = 300 | |
| 770 | ||
| 771 | for i,v in pairs(mas:GetChildren()) do | |
| 772 | v.Parent = script | |
| 773 | pcall(function() v:MakeJoints() end) | |
| 774 | end | |
| 775 | mas:Destroy() | |
| 776 | for i,v in pairs(cors) do | |
| 777 | spawn(function() | |
| 778 | pcall(v) | |
| 779 | end) | |
| 780 | end | |
| 781 | ||
| 782 | --//Start Body Particles \\-- | |
| 783 | ||
| 784 | local RightAura = Instance.new('ParticleEmitter')
| |
| 785 | RightAura.Name = "Aura" | |
| 786 | RightAura.Texture = "rbxassetid://1200947142" | |
| 787 | RightAura.Parent = rleg | |
| 788 | RightAura.LightEmission = 1 | |
| 789 | RightAura.Enabled = true | |
| 790 | RightAura.Color = ColorSequence.new(BrickColor.new("Lime green").Color)
| |
| 791 | RightAura.Size = NumberSequence.new(1.1) | |
| 792 | RightAura.LockedToPart = true | |
| 793 | RightAura.Lifetime = NumberRange.new(2) | |
| 794 | RightAura.Rate = 30 | |
| 795 | RightAura.Speed = NumberRange.new(0.1) | |
| 796 | RightAura.Rotation = NumberRange.new(-360,360) | |
| 797 | RightAura.EmissionDirection = "Top" | |
| 798 | RightAura.ZOffset = -1 | |
| 799 | ||
| 800 | local RightLow = Instance.new('ParticleEmitter')
| |
| 801 | RightLow.Name = "Aura" | |
| 802 | RightLow.Texture = "rbxassetid://1200947142" | |
| 803 | RightLow.Parent = lleg | |
| 804 | RightLow.LightEmission = 1 | |
| 805 | RightLow.Enabled = true | |
| 806 | RightLow.Color = ColorSequence.new(BrickColor.new("Lime green").Color)
| |
| 807 | RightLow.Size = NumberSequence.new(1.1) | |
| 808 | RightLow.LockedToPart = true | |
| 809 | RightLow.Lifetime = NumberRange.new(2) | |
| 810 | RightLow.Rate = 30 | |
| 811 | RightLow.Speed = NumberRange.new(0.1) | |
| 812 | RightLow.Rotation = NumberRange.new(-360,360) | |
| 813 | RightLow.EmissionDirection = "Top" | |
| 814 | RightLow.ZOffset = -1 | |
| 815 | ||
| 816 | local LeftLow = Instance.new('ParticleEmitter')
| |
| 817 | LeftLow.Name = "Aura" | |
| 818 | LeftLow.Texture = "rbxassetid://1200947142" | |
| 819 | LeftLow.Parent = larm | |
| 820 | LeftLow.LightEmission = 1 | |
| 821 | LeftLow.Enabled = true | |
| 822 | LeftLow.Color = ColorSequence.new(BrickColor.new("Lime green").Color)
| |
| 823 | LeftLow.Size = NumberSequence.new(1.1) | |
| 824 | LeftLow.LockedToPart = true | |
| 825 | LeftLow.Lifetime = NumberRange.new(2) | |
| 826 | LeftLow.Rate = 30 | |
| 827 | LeftLow.Speed = NumberRange.new(0.1) | |
| 828 | LeftLow.Rotation = NumberRange.new(-360,360) | |
| 829 | LeftLow.EmissionDirection = "Top" | |
| 830 | LeftLow.ZOffset = -1 | |
| 831 | ||
| 832 | local LeftLegu = Instance.new('ParticleEmitter')
| |
| 833 | LeftLegu.Name = "Aura" | |
| 834 | LeftLegu.Texture = "rbxassetid://1200947142" | |
| 835 | LeftLegu.Parent = rarm | |
| 836 | LeftLegu.LightEmission = 1 | |
| 837 | LeftLegu.Enabled = true | |
| 838 | LeftLegu.Color = ColorSequence.new(BrickColor.new("Lime green").Color)
| |
| 839 | LeftLegu.Size = NumberSequence.new(1.1) | |
| 840 | LeftLegu.LockedToPart = true | |
| 841 | LeftLegu.Lifetime = NumberRange.new(2) | |
| 842 | LeftLegu.Rate = 30 | |
| 843 | LeftLegu.Speed = NumberRange.new(0.1) | |
| 844 | LeftLegu.Rotation = NumberRange.new(-360,360) | |
| 845 | LeftLegu.EmissionDirection = "Top" | |
| 846 | LeftLegu.ZOffset = -1 | |
| 847 | wait(0.1) | |
| 848 | ||
| 849 | local Small = Instance.new('ParticleEmitter')
| |
| 850 | Small.Name = "Aura" | |
| 851 | Small.Texture = "rbxassetid://242102147" | |
| 852 | Small.Parent = torso | |
| 853 | Small.LightEmission = 1 | |
| 854 | Small.Enabled = true | |
| 855 | Small.Color = ColorSequence.new(BrickColor.new("Bright green").Color)
| |
| 856 | Small.Size = NumberSequence.new(0.5) | |
| 857 | Small.LockedToPart = false | |
| 858 | Small.Lifetime = NumberRange.new(0.5) | |
| 859 | Small.Rate = 150 | |
| 860 | Small.Speed = NumberRange.new(4) | |
| 861 | Small.Rotation = NumberRange.new(-50,50) | |
| 862 | Small.EmissionDirection = "Top" | |
| 863 | Small.ZOffset = 2 | |
| 864 | local Small2 = Instance.new('ParticleEmitter')
| |
| 865 | Small2.Name = "Aura" | |
| 866 | Small2.Texture = "rbxassetid://242102147" | |
| 867 | Small2.Parent = rarm | |
| 868 | Small2.LightEmission = 1 | |
| 869 | Small2.Enabled = true | |
| 870 | Small2.Color = ColorSequence.new(BrickColor.new("Bright green").Color)
| |
| 871 | Small2.Size = NumberSequence.new(0.5) | |
| 872 | Small2.LockedToPart = false | |
| 873 | Small2.Lifetime = NumberRange.new(0.5) | |
| 874 | Small2.Rate = 150 | |
| 875 | Small2.Speed = NumberRange.new(4) | |
| 876 | Small2.Rotation = NumberRange.new(-50,50) | |
| 877 | Small2.EmissionDirection = "Top" | |
| 878 | Small2.ZOffset = 2 | |
| 879 | local Small3 = Instance.new('ParticleEmitter')
| |
| 880 | Small3.Name = "Aura" | |
| 881 | Small3.Texture = "rbxassetid://242102147" | |
| 882 | Small3.Parent = larm | |
| 883 | Small3.LightEmission = 1 | |
| 884 | Small3.Enabled = true | |
| 885 | Small3.Color = ColorSequence.new(BrickColor.new("Bright green").Color)
| |
| 886 | Small3.Size = NumberSequence.new(0.5) | |
| 887 | Small3.LockedToPart = false | |
| 888 | Small3.Lifetime = NumberRange.new(0.5) | |
| 889 | Small3.Rate = 150 | |
| 890 | Small3.Speed = NumberRange.new(4) | |
| 891 | Small3.Rotation = NumberRange.new(-50,50) | |
| 892 | Small3.EmissionDirection = "Top" | |
| 893 | Small3.ZOffset = 2 | |
| 894 | local Small4 = Instance.new('ParticleEmitter')
| |
| 895 | Small4.Name = "Aura" | |
| 896 | Small4.Texture = "rbxassetid://242102147" | |
| 897 | Small4.Parent = rleg | |
| 898 | Small4.LightEmission = 1 | |
| 899 | Small4.Enabled = true | |
| 900 | Small4.Color = ColorSequence.new(BrickColor.new("Bright green").Color)
| |
| 901 | Small4.Size = NumberSequence.new(0.5) | |
| 902 | Small4.LockedToPart = false | |
| 903 | Small4.Lifetime = NumberRange.new(0.5) | |
| 904 | Small4.Rate = 150 | |
| 905 | Small4.Speed = NumberRange.new(4) | |
| 906 | Small4.Rotation = NumberRange.new(-50,50) | |
| 907 | Small4.EmissionDirection = "Top" | |
| 908 | Small4.ZOffset = 2 | |
| 909 | local Small5 = Instance.new('ParticleEmitter')
| |
| 910 | Small5.Name = "Aura" | |
| 911 | Small5.Texture = "rbxassetid://242102147" | |
| 912 | Small5.Parent = lleg | |
| 913 | Small5.LightEmission = 1 | |
| 914 | Small5.Enabled = true | |
| 915 | Small5.Color = ColorSequence.new(BrickColor.new("Bright green").Color)
| |
| 916 | Small5.Size = NumberSequence.new(0.5) | |
| 917 | Small5.LockedToPart = false | |
| 918 | Small5.Lifetime = NumberRange.new(0.5) | |
| 919 | Small5.Rate = 150 | |
| 920 | Small5.Speed = NumberRange.new(4) | |
| 921 | Small5.Rotation = NumberRange.new(-50,50) | |
| 922 | Small5.EmissionDirection = "Top" | |
| 923 | Small5.ZOffset = 2 | |
| 924 | local Small6 = Instance.new('ParticleEmitter')
| |
| 925 | Small6.Name = "Aura" | |
| 926 | Small6.Texture = "rbxassetid://242102147" | |
| 927 | Small6.Parent = hed | |
| 928 | Small6.LightEmission = 1 | |
| 929 | Small6.Enabled = true | |
| 930 | Small6.Color = ColorSequence.new(BrickColor.new("Bright green").Color)
| |
| 931 | Small6.Size = NumberSequence.new(0.5) | |
| 932 | Small6.LockedToPart = false | |
| 933 | Small6.Lifetime = NumberRange.new(0.5) | |
| 934 | Small6.Rate = 150 | |
| 935 | Small6.Speed = NumberRange.new(4) | |
| 936 | Small6.Rotation = NumberRange.new(-50,50) | |
| 937 | Small6.EmissionDirection = "Top" | |
| 938 | Small6.ZOffset = 2 | |
| 939 | local MUI = false | |
| 940 | ||
| 941 | local FZcharge3 = Instance.new("ParticleEmitter",Grab)
| |
| 942 | FZcharge3.Texture = "rbxassetid://1468162128" | |
| 943 | FZcharge3.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) | |
| 944 | FZcharge3.EmissionDirection = "Top" | |
| 945 | FZcharge3.Speed = NumberRange.new(2) | |
| 946 | FZcharge3.Size = NumberSequence.new(0.6,0) | |
| 947 | FZcharge3.Enabled = true | |
| 948 | FZcharge3.Drag = 1.2 | |
| 949 | FZcharge3.LockedToPart = true | |
| 950 | FZcharge3.Lifetime = NumberRange.new(1) | |
| 951 | FZcharge3.Rate = 55 | |
| 952 | FZcharge3.LightEmission = 0.3 | |
| 953 | FZcharge3.Rotation = NumberRange.new(-5,5) | |
| 954 | FZcharge3.VelocitySpread = 0.2 | |
| 955 | FZcharge3.ZOffset = 2.5 | |
| 956 | UILight = Instance.new("PointLight",torso)
| |
| 957 | UILight.Enabled = true | |
| 958 | UILight.Name = "BurningLight" | |
| 959 | UILight.Color = Color3.new(0,0,255) | |
| 960 | UILight.Range = 11 | |
| 961 | UILight.Brightness = 700 | |
| 962 | ||
| 963 | local HairAura = Instance.new('ParticleEmitter')
| |
| 964 | HairAura.Name = "Aura" | |
| 965 | HairAura.Texture = "rbxassetid://1200947142" | |
| 966 | HairAura.Parent = hed | |
| 967 | HairAura.LightEmission = 1 | |
| 968 | HairAura.Enabled = true | |
| 969 | HairAura.Color = ColorSequence.new(BrickColor.new("Really red").Color)
| |
| 970 | HairAura.Size = NumberSequence.new(1.9) | |
| 971 | HairAura.LockedToPart = true | |
| 972 | HairAura.Lifetime = NumberRange.new(2) | |
| 973 | HairAura.Rate = 5 | |
| 974 | HairAura.Speed = NumberRange.new(0.1) | |
| 975 | HairAura.Rotation = NumberRange.new(-360,360) | |
| 976 | HairAura.EmissionDirection = "Top" | |
| 977 | HairAura.ZOffset = -1 | |
| 978 | ||
| 979 | ||
| 980 | local RightAura = Instance.new('ParticleEmitter')
| |
| 981 | RightAura.Name = "Aura" | |
| 982 | RightAura.Texture = "rbxassetid://1200947142" | |
| 983 | RightAura.Parent = rleg | |
| 984 | RightAura.LightEmission = 1 | |
| 985 | RightAura.Enabled = true | |
| 986 | RightAura.Color = ColorSequence.new(BrickColor.new("Really red").Color)
| |
| 987 | RightAura.Size = NumberSequence.new(1.9) | |
| 988 | RightAura.LockedToPart = true | |
| 989 | RightAura.Lifetime = NumberRange.new(2) | |
| 990 | RightAura.Rate = 5 | |
| 991 | RightAura.Speed = NumberRange.new(0.1) | |
| 992 | RightAura.Rotation = NumberRange.new(-360,360) | |
| 993 | RightAura.EmissionDirection = "Top" | |
| 994 | RightAura.ZOffset = -1 | |
| 995 | ||
| 996 | local RightLow = Instance.new('ParticleEmitter')
| |
| 997 | RightLow.Name = "Aura" | |
| 998 | RightLow.Texture = "rbxassetid://1200947142" | |
| 999 | RightLow.Parent = lleg | |
| 1000 | RightLow.LightEmission = 1 | |
| 1001 | RightLow.Enabled = true | |
| 1002 | RightLow.Color = ColorSequence.new(BrickColor.new("Really red").Color)
| |
| 1003 | RightLow.Size = NumberSequence.new(1.9) | |
| 1004 | RightLow.LockedToPart = true | |
| 1005 | RightLow.Lifetime = NumberRange.new(2) | |
| 1006 | RightLow.Rate = 5 | |
| 1007 | RightLow.Speed = NumberRange.new(0.1) | |
| 1008 | RightLow.Rotation = NumberRange.new(-360,360) | |
| 1009 | RightLow.EmissionDirection = "Top" | |
| 1010 | RightLow.ZOffset = -1 | |
| 1011 | ||
| 1012 | local LeftLow = Instance.new('ParticleEmitter')
| |
| 1013 | LeftLow.Name = "Aura" | |
| 1014 | LeftLow.Texture = "rbxassetid://1200947142" | |
| 1015 | LeftLow.Parent = larm | |
| 1016 | LeftLow.LightEmission = 1 | |
| 1017 | LeftLow.Enabled = true | |
| 1018 | LeftLow.Color = ColorSequence.new(BrickColor.new("Really red").Color)
| |
| 1019 | LeftLow.Size = NumberSequence.new(1.9) | |
| 1020 | LeftLow.LockedToPart = true | |
| 1021 | LeftLow.Lifetime = NumberRange.new(2) | |
| 1022 | LeftLow.Rate = 5 | |
| 1023 | LeftLow.Speed = NumberRange.new(0.1) | |
| 1024 | LeftLow.Rotation = NumberRange.new(-360,360) | |
| 1025 | LeftLow.EmissionDirection = "Top" | |
| 1026 | LeftLow.ZOffset = -1 | |
| 1027 | ||
| 1028 | local LeftLegp = Instance.new('ParticleEmitter')
| |
| 1029 | LeftLegp.Name = "Aura" | |
| 1030 | LeftLegp.Texture = "rbxassetid://1200947142" | |
| 1031 | LeftLegp.Parent = rarm | |
| 1032 | LeftLegp.LightEmission = 1 | |
| 1033 | LeftLegp.Enabled = true | |
| 1034 | LeftLegp.Color = ColorSequence.new(BrickColor.new("Really red").Color)
| |
| 1035 | LeftLegp.Size = NumberSequence.new(1.9) | |
| 1036 | LeftLegp.LockedToPart = true | |
| 1037 | LeftLegp.Lifetime = NumberRange.new(2) | |
| 1038 | LeftLegp.Rate = 5 | |
| 1039 | LeftLegp.Speed = NumberRange.new(0.1) | |
| 1040 | LeftLegp.Rotation = NumberRange.new(-360,360) | |
| 1041 | LeftLegp.EmissionDirection = "Top" | |
| 1042 | LeftLegp.ZOffset = -1 | |
| 1043 | ||
| 1044 | --\\ End Body Particles //-- | |
| 1045 | ||
| 1046 | --// Name Of God \\-- | |
| 1047 | ||
| 1048 | local txt = Instance.new("BillboardGui", Character)
| |
| 1049 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 1050 | local velocity = RootPart.Velocity.y | |
| 1051 | char = Player.Character | |
| 1052 | local txt = Instance.new("BillboardGui", Character)
| |
| 1053 | txt.Adornee = Character.Head | |
| 1054 | txt.Name = "_status" | |
| 1055 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
| 1056 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
| 1057 | local text = Instance.new("TextLabel", txt)
| |
| 1058 | text.Size = UDim2.new(10, 0, 7, 0) | |
| 1059 | text.TextScaled = true | |
| 1060 | text.FontSize = "Size24" | |
| 1061 | text.TextSize = 31 | |
| 1062 | text.TextTransparency = 0 | |
| 1063 | text.BackgroundTransparency = 1 | |
| 1064 | text.TextTransparency = 0 | |
| 1065 | text.TextStrokeTransparency = 1 | |
| 1066 | text.Font = "Bodoni" | |
| 1067 | text.Text = "Burning Hope" | |
| 1068 | ||
| 1069 | --\\ What A Powerful Name For A God //-- | |
| 1070 | ||
| 1071 | --// Voice Of The Flames \\-- | |
| 1072 | ||
| 1073 | function chatfunc(text) | |
| 1074 | local chat = coroutine.wrap(function() | |
| 1075 | if Character:FindFirstChild("TalkingBillBoard")~= nil then
| |
| 1076 | Character:FindFirstChild("TalkingBillBoard"):destroy()
| |
| 1077 | end | |
| 1078 | local Bill = Instance.new("BillboardGui",Character)
| |
| 1079 | Bill.Size = UDim2.new(0,100,0,40) | |
| 1080 | Bill.StudsOffset = Vector3.new(0,2,0) | |
| 1081 | Bill.Adornee = Character.Head | |
| 1082 | Bill.Name = "TalkingBillBoard" | |
| 1083 | local Hehe = Instance.new("TextLabel",Bill)
| |
| 1084 | Hehe.BackgroundTransparency = 1 | |
| 1085 | Hehe.BorderSizePixel = 0 | |
| 1086 | Hehe.Text = "" | |
| 1087 | Hehe.Font = "Bodoni" | |
| 1088 | Hehe.TextSize = 40 | |
| 1089 | Hehe.TextStrokeTransparency = 0 | |
| 1090 | Hehe.Size = UDim2.new(1,0,0.5,0) | |
| 1091 | coroutine.resume(coroutine.create(function() | |
| 1092 | while Hehe ~= nil do | |
| 1093 | Swait() | |
| 1094 | Hehe.Position = UDim2.new(math.random(-.2,.2),math.random(-1,1),.05,math.random(-1,1)) | |
| 1095 | Hehe.Rotation = math.random(-5,5) | |
| 1096 | Hehe.TextColor3 = Color3.fromRGB(cR,cG,cB) | |
| 1097 | Hehe.TextStrokeColor3 = Color3.fromRGB(cR,cG,cB) | |
| 1098 | end | |
| 1099 | end)) | |
| 1100 | for i = 1,string.len(text),1 do | |
| 1101 | Swait() | |
| 1102 | Hehe.Text = string.sub(text,1,i) | |
| 1103 | end | |
| 1104 | Swait(90)--Re[math.random(1, 93)] | |
| 1105 | for i = 0, 1, .025 do | |
| 1106 | Swait() | |
| 1107 | Bill.ExtentsOffset = Vector3.new(math.random(-i, i), math.random(-i, i), math.random(-i, i)) | |
| 1108 | Hehe.TextStrokeTransparency = i | |
| 1109 | Hehe.TextTransparency = i | |
| 1110 | end | |
| 1111 | Bill:Destroy() | |
| 1112 | end) | |
| 1113 | chat() | |
| 1114 | end | |
| 1115 | ||
| 1116 | function onChatted(msg) | |
| 1117 | chatfunc(msg) | |
| 1118 | end | |
| 1119 | ||
| 1120 | Player.Chatted:connect(onChatted) | |
| 1121 | ||
| 1122 | --\\ Now We Can Continue On With The Rest Of The Things You Require You Are Now REBORN //-- | |
| 1123 | ||
| 1124 | --><Some Functions | |
| 1125 | ||
| 1126 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
| 1127 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
| 1128 | end | |
| 1129 | ||
| 1130 | function PositiveAngle(NUMBER) | |
| 1131 | if NUMBER >= 0 then | |
| 1132 | NUMBER = 0 | |
| 1133 | end | |
| 1134 | return NUMBER | |
| 1135 | end | |
| 1136 | ||
| 1137 | function NegativeAngle(NUMBER) | |
| 1138 | if NUMBER <= 0 then | |
| 1139 | NUMBER = 0 | |
| 1140 | end | |
| 1141 | return NUMBER | |
| 1142 | end | |
| 1143 | ||
| 1144 | function Swait(NUMBER) | |
| 1145 | if NUMBER == 0 or NUMBER == nil then | |
| 1146 | ArtificialHB.Event:wait() | |
| 1147 | else | |
| 1148 | for i = 1, NUMBER do | |
| 1149 | ArtificialHB.Event:wait() | |
| 1150 | end | |
| 1151 | end | |
| 1152 | end | |
| 1153 | ||
| 1154 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
| 1155 | local NEWMESH = IT(MESH) | |
| 1156 | if MESH == "SpecialMesh" then | |
| 1157 | NEWMESH.MeshType = MESHTYPE | |
| 1158 | if MESHID ~= "nil" and MESHID ~= "" then | |
| 1159 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
| 1160 | end | |
| 1161 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
| 1162 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
| 1163 | end | |
| 1164 | end | |
| 1165 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
| 1166 | NEWMESH.Scale = SCALE | |
| 1167 | NEWMESH.Parent = PARENT | |
| 1168 | return NEWMESH | |
| 1169 | end | |
| 1170 | ||
| 1171 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
| 1172 | local NEWPART = IT("Part")
| |
| 1173 | NEWPART.formFactor = FORMFACTOR | |
| 1174 | NEWPART.Reflectance = REFLECTANCE | |
| 1175 | NEWPART.Transparency = TRANSPARENCY | |
| 1176 | NEWPART.CanCollide = false | |
| 1177 | NEWPART.Locked = true | |
| 1178 | NEWPART.Anchored = true | |
| 1179 | if ANCHOR == false then | |
| 1180 | NEWPART.Anchored = false | |
| 1181 | end | |
| 1182 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
| 1183 | NEWPART.Name = NAME | |
| 1184 | NEWPART.Size = SIZE | |
| 1185 | NEWPART.Position = Torso.Position | |
| 1186 | NEWPART.Material = MATERIAL | |
| 1187 | NEWPART:BreakJoints() | |
| 1188 | NEWPART.Parent = PARENT | |
| 1189 | return NEWPART | |
| 1190 | end | |
| 1191 | ||
| 1192 | local function weldBetween(a, b) | |
| 1193 | local weldd = Instance.new("ManualWeld")
| |
| 1194 | weldd.Part0 = a | |
| 1195 | weldd.Part1 = b | |
| 1196 | weldd.C0 = CFrame.new() | |
| 1197 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 1198 | weldd.Parent = a | |
| 1199 | return weldd | |
| 1200 | end | |
| 1201 | ||
| 1202 | function CreateWave(SIZE, WAIT, CFRAME, DOESROT, ROT, COLOR, GROW) | |
| 1203 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0, 0, 0)) | |
| 1204 | local mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "20329976", "", SIZE, VT(0, 0, -SIZE.X / 8))
| |
| 1205 | wave.CFrame = CFRAME | |
| 1206 | coroutine.resume(coroutine.create(function(PART) | |
| 1207 | for i = 1, WAIT do | |
| 1208 | Swait() | |
| 1209 | mesh.Scale = mesh.Scale + GROW | |
| 1210 | mesh.Offset = VT(0, 0, -(mesh.Scale.X / 8)) | |
| 1211 | if DOESROT == true then | |
| 1212 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0, ROT, 0) | |
| 1213 | end | |
| 1214 | wave.Transparency = wave.Transparency + 0.5 / WAIT | |
| 1215 | if wave.Transparency > 0.99 then | |
| 1216 | wave:remove() | |
| 1217 | end | |
| 1218 | end | |
| 1219 | end)) | |
| 1220 | end | |
| 1221 | function CreateRing(SIZE, DOESROT, ROT, WAIT, CFRAME, COLOR, GROW) | |
| 1222 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0, 0, 0)) | |
| 1223 | local mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "559831844", "", SIZE, VT(0, 0, 0))
| |
| 1224 | wave.CFrame = CFRAME | |
| 1225 | coroutine.resume(coroutine.create(function(PART) | |
| 1226 | for i = 1, WAIT do | |
| 1227 | Swait() | |
| 1228 | mesh.Scale = mesh.Scale + GROW | |
| 1229 | if DOESROT == true then | |
| 1230 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0, ROT, 0) | |
| 1231 | end | |
| 1232 | wave.Transparency = wave.Transparency + 0.5 / WAIT | |
| 1233 | if wave.Transparency > 0.99 then | |
| 1234 | wave:remove() | |
| 1235 | end | |
| 1236 | end | |
| 1237 | end)) | |
| 1238 | end | |
| 1239 | function MagicSphere(SIZE, WAIT, CFRAME, COLOR, GROW) | |
| 1240 | local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(COLOR), "Effect", VT(1, 1, 1), true) | |
| 1241 | wave.Color = COLOR | |
| 1242 | local mesh = CreateMesh("SpecialMesh", wave, "Sphere", "", "", SIZE, VT(0, 0, 0))
| |
| 1243 | wave.CFrame = CFRAME | |
| 1244 | coroutine.resume(coroutine.create(function(PART) | |
| 1245 | for i = 1, WAIT do | |
| 1246 | Swait() | |
| 1247 | mesh.Scale = mesh.Scale + GROW | |
| 1248 | wave.Transparency = wave.Transparency + 1 / WAIT | |
| 1249 | if wave.Transparency > 0.99 then | |
| 1250 | wave:remove() | |
| 1251 | end | |
| 1252 | end | |
| 1253 | end)) | |
| 1254 | end | |
| 1255 | ||
| 1256 | function MagicRing() | |
| 1257 | local O1 = CreatePart(3, Effects, "Neon", 0, 1, "Really black", "Warphole", VT(0, 0, 0)) | |
| 1258 | O1.CFrame = RootPart.CFrame * CF(0, 0, -3) * ANGLES(RAD(90), RAD(0), RAD(0)) | |
| 1259 | local decal = Decal:Clone() | |
| 1260 | decal.Parent = O1 | |
| 1261 | decal.Face = "Top" | |
| 1262 | decal.Texture = "http://www.roblox.com/asset/?id=647661410" | |
| 1263 | local decal2 = Decal:Clone() | |
| 1264 | decal2.Parent = O1 | |
| 1265 | decal2.Face = "Bottom" | |
| 1266 | decal2.Texture = "http://www.roblox.com/asset/?id=647661410" | |
| 1267 | return O1 | |
| 1268 | end | |
| 1269 | function MagicRing2(PART,CFRAME) | |
| 1270 | local RING = CreatePart(3, Effects, "Granite", 0, 1, "Maroon", "MagicRing", VT(0,0,0),false) | |
| 1271 | local WELD = CreateWeldOrSnapOrMotor("Weld", PART, PART, RING, CFRAME, CF(0, 0, 0))
| |
| 1272 | local MESH = IT("BlockMesh",RING)
| |
| 1273 | local BOTTOMTEXTURE = Decal:Clone() | |
| 1274 | BOTTOMTEXTURE.Parent = RING | |
| 1275 | BOTTOMTEXTURE.Face = "Bottom" | |
| 1276 | BOTTOMTEXTURE.Name = "BottomTexture" | |
| 1277 | local TOPTEXTURE = Decal:Clone() | |
| 1278 | TOPTEXTURE.Parent = RING | |
| 1279 | TOPTEXTURE.Face = "Top" | |
| 1280 | TOPTEXTURE.Name = "TopTexture" | |
| 1281 | local LIGHT = IT("PointLight",RING)
| |
| 1282 | BOTTOMTEXTURE.Texture = "http://www.roblox.com/asset/?id=647661410" | |
| 1283 | TOPTEXTURE.Texture = "http://www.roblox.com/asset/?id=647661410" | |
| 1284 | return RING,WELD,MESH | |
| 1285 | end | |
| 1286 | ||
| 1287 | function Chunks(PART) | |
| 1288 | for i = 1, MRANDOM(3,5) do | |
| 1289 | coroutine.resume(coroutine.create(function() | |
| 1290 | local CHUNK = CreatePart(3, workspace, PART.Material, 0, PART.Transparency, PART.BrickColor, "Chunk", VT(0.3,0.3,0.3)*MRANDOM(7,13)/10, false) | |
| 1291 | CHUNK.CFrame = PART.CFrame*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
| 1292 | local CFRAME = PART.CFrame*CF(MRANDOM(-4,4)/2,MRANDOM(-4,4)/2,-6) | |
| 1293 | CHUNK.Velocity = CF(PART.Position,CFRAME.p).lookVector*MRANDOM(15,65) | |
| 1294 | wait(0.1) | |
| 1295 | CHUNK.CanCollide = true | |
| 1296 | wait(MRANDOM(15,25)/5) | |
| 1297 | for i = 1, 25 do | |
| 1298 | Swait() | |
| 1299 | CHUNK.Transparency = CHUNK.Transparency + 1/25 | |
| 1300 | end | |
| 1301 | CHUNK:remove() | |
| 1302 | end)) | |
| 1303 | end | |
| 1304 | end | |
| 1305 | ||
| 1306 | function CreateFlyingDebree(FLOOR,POSITION,AMOUNT,BLOCKSIZE,SWAIT,STRENGTH) | |
| 1307 | if FLOOR ~= nil then | |
| 1308 | for i = 1, AMOUNT do | |
| 1309 | local DEBREE = CreatePart(3, Effects, "Neon", FLOOR.Reflectance, FLOOR.Transparency, "Peal", "Debree", BLOCKSIZE, false) | |
| 1310 | DEBREE.Material = FLOOR.Material | |
| 1311 | DEBREE.Color = FLOOR.Color | |
| 1312 | DEBREE.CFrame = POSITION * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360))) | |
| 1313 | DEBREE.Velocity = VT(MRANDOM(-STRENGTH,STRENGTH),MRANDOM(-STRENGTH,STRENGTH),MRANDOM(-STRENGTH,STRENGTH)) | |
| 1314 | coroutine.resume(coroutine.create(function() | |
| 1315 | Swait(15) | |
| 1316 | DEBREE.Parent = workspace | |
| 1317 | DEBREE.CanCollide = true | |
| 1318 | Debris:AddItem(DEBREE,SWAIT) | |
| 1319 | end)) | |
| 1320 | end | |
| 1321 | end | |
| 1322 | end | |
| 1323 | ||
| 1324 | function QuaternionFromCFrame(cf) | |
| 1325 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 1326 | local trace = m00 + m11 + m22 | |
| 1327 | if trace > 0 then | |
| 1328 | local s = math.sqrt(1 + trace) | |
| 1329 | local recip = 0.5 / s | |
| 1330 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 1331 | else | |
| 1332 | local i = 0 | |
| 1333 | if m11 > m00 then | |
| 1334 | i = 1 | |
| 1335 | end | |
| 1336 | if m22 > (i == 0 and m00 or m11) then | |
| 1337 | i = 2 | |
| 1338 | end | |
| 1339 | if i == 0 then | |
| 1340 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 1341 | local recip = 0.5 / s | |
| 1342 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 1343 | elseif i == 1 then | |
| 1344 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 1345 | local recip = 0.5 / s | |
| 1346 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 1347 | elseif i == 2 then | |
| 1348 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 1349 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 1350 | end | |
| 1351 | end | |
| 1352 | end | |
| 1353 | ||
| 1354 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 1355 | local xs, ys, zs = x + x, y + y, z + z | |
| 1356 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 1357 | local xx = x * xs | |
| 1358 | local xy = x * ys | |
| 1359 | local xz = x * zs | |
| 1360 | local yy = y * ys | |
| 1361 | local yz = y * zs | |
| 1362 | local zz = z * zs | |
| 1363 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 1364 | end | |
| 1365 | ||
| 1366 | function QuaternionSlerp(a, b, t) | |
| 1367 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 1368 | local startInterp, finishInterp; | |
| 1369 | if cosTheta >= 0.0001 then | |
| 1370 | if (1 - cosTheta) > 0.0001 then | |
| 1371 | local theta = ACOS(cosTheta) | |
| 1372 | local invSinTheta = 1 / SIN(theta) | |
| 1373 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
| 1374 | finishInterp = SIN(t * theta) * invSinTheta | |
| 1375 | else | |
| 1376 | startInterp = 1 - t | |
| 1377 | finishInterp = t | |
| 1378 | end | |
| 1379 | else | |
| 1380 | if (1 + cosTheta) > 0.0001 then | |
| 1381 | local theta = ACOS(-cosTheta) | |
| 1382 | local invSinTheta = 1 / SIN(theta) | |
| 1383 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
| 1384 | finishInterp = SIN(t * theta) * invSinTheta | |
| 1385 | else | |
| 1386 | startInterp = t - 1 | |
| 1387 | finishInterp = t | |
| 1388 | end | |
| 1389 | end | |
| 1390 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 1391 | end | |
| 1392 | ||
| 1393 | function Clerp(a, b, t) | |
| 1394 | local qa = {QuaternionFromCFrame(a)}
| |
| 1395 | local qb = {QuaternionFromCFrame(b)}
| |
| 1396 | local ax, ay, az = a.x, a.y, a.z | |
| 1397 | local bx, by, bz = b.x, b.y, b.z | |
| 1398 | local _t = 1 - t | |
| 1399 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 1400 | end | |
| 1401 | ||
| 1402 | function clerp(a, b, t) | |
| 1403 | local qa = {QuaternionFromCFrame(a)}
| |
| 1404 | local qb = {QuaternionFromCFrame(b)}
| |
| 1405 | local ax, ay, az = a.x, a.y, a.z | |
| 1406 | local bx, by, bz = b.x, b.y, b.z | |
| 1407 | local _t = 1 - t | |
| 1408 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 1409 | end | |
| 1410 | ||
| 1411 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
| 1412 | local frame = IT("Frame")
| |
| 1413 | frame.BackgroundTransparency = TRANSPARENCY | |
| 1414 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
| 1415 | frame.Position = POSITION | |
| 1416 | frame.Size = SIZE | |
| 1417 | frame.BackgroundColor3 = COLOR | |
| 1418 | frame.BorderColor3 = BORDERCOLOR | |
| 1419 | frame.Name = NAME | |
| 1420 | frame.Parent = PARENT | |
| 1421 | return frame | |
| 1422 | end | |
| 1423 | ||
| 1424 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
| 1425 | local label = IT("TextLabel")
| |
| 1426 | label.BackgroundTransparency = 1 | |
| 1427 | label.Size = UD2(1, 0, 1, 0) | |
| 1428 | label.Position = UD2(0, 0, 0, 0) | |
| 1429 | label.TextColor3 = TEXTCOLOR | |
| 1430 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
| 1431 | label.TextTransparency = TRANSPARENCY | |
| 1432 | label.FontSize = TEXTFONTSIZE | |
| 1433 | label.Font = TEXTFONT | |
| 1434 | label.BorderSizePixel = BORDERSIZEPIXEL | |
| 1435 | label.TextScaled = false | |
| 1436 | label.Text = TEXT | |
| 1437 | label.Name = NAME | |
| 1438 | label.Parent = PARENT | |
| 1439 | return label | |
| 1440 | end | |
| 1441 | ||
| 1442 | function NoOutlines(PART) | |
| 1443 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 1444 | end | |
| 1445 | ||
| 1446 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
| 1447 | local NEWWELD = IT(TYPE) | |
| 1448 | NEWWELD.Part0 = PART0 | |
| 1449 | NEWWELD.Part1 = PART1 | |
| 1450 | NEWWELD.C0 = C0 | |
| 1451 | NEWWELD.C1 = C1 | |
| 1452 | NEWWELD.Parent = PARENT | |
| 1453 | return NEWWELD | |
| 1454 | end | |
| 1455 | ||
| 1456 | local S = IT("Sound")
| |
| 1457 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
| 1458 | local NEWSOUND = nil | |
| 1459 | coroutine.resume(coroutine.create(function() | |
| 1460 | NEWSOUND = S:Clone() | |
| 1461 | NEWSOUND.Parent = PARENT | |
| 1462 | NEWSOUND.Volume = VOLUME | |
| 1463 | NEWSOUND.Pitch = PITCH | |
| 1464 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 1465 | NEWSOUND:play() | |
| 1466 | if DOESLOOP == true then | |
| 1467 | NEWSOUND.Looped = true | |
| 1468 | else | |
| 1469 | repeat wait(1) until NEWSOUND.Playing == false or NEWSOUND.Parent ~= PARENT | |
| 1470 | NEWSOUND:remove() | |
| 1471 | end | |
| 1472 | end)) | |
| 1473 | return NEWSOUND | |
| 1474 | end | |
| 1475 | ||
| 1476 | local Fire = Instance.new("Sound",Character)
| |
| 1477 | Fire.SoundId = "rbxassetid://158853971" | |
| 1478 | Fire.Pitch = 1 | |
| 1479 | Fire.Looped = false | |
| 1480 | Fire.Volume = 4 | |
| 1481 | ||
| 1482 | local SolarCharge = Instance.new("Sound",Character)
| |
| 1483 | SolarCharge.SoundId = "rbxassetid://852135845" | |
| 1484 | SolarCharge.Pitch = 1 | |
| 1485 | SolarCharge.Looped = false | |
| 1486 | SolarCharge.Volume = 4 | |
| 1487 | ||
| 1488 | function CFrameFromTopBack(at, top, back) | |
| 1489 | local right = top:Cross(back) | |
| 1490 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
| 1491 | end | |
| 1492 | ||
| 1493 | function CheckTableForString(Table, String) | |
| 1494 | for i, v in pairs(Table) do | |
| 1495 | if string.find(string.lower(String), string.lower(v)) then | |
| 1496 | return true | |
| 1497 | end | |
| 1498 | end | |
| 1499 | return false | |
| 1500 | end | |
| 1501 | function CheckIntangible(Hit) | |
| 1502 | local ProjectileNames = {
| |
| 1503 | "Water", | |
| 1504 | "Arrow", | |
| 1505 | "Projectile", | |
| 1506 | "Effect", | |
| 1507 | "Rail", | |
| 1508 | "Lightning", | |
| 1509 | "Bullet" | |
| 1510 | } | |
| 1511 | if Hit and Hit.Parent and (not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid") then
| |
| 1512 | return true | |
| 1513 | end | |
| 1514 | return false | |
| 1515 | end | |
| 1516 | Debris = game:GetService("Debris")
| |
| 1517 | function CastZapRay(StartPos, Vec, Length, Ignore, DelayIfHit) | |
| 1518 | local Ignore = type(Ignore) == "table" and Ignore or {Ignore}
| |
| 1519 | local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Vec * Length), Ignore)
| |
| 1520 | if RayHit and CheckIntangible(RayHit) then | |
| 1521 | if DelayIfHit then | |
| 1522 | wait() | |
| 1523 | end | |
| 1524 | RayHit, RayPos, RayNormal = CastZapRay(RayPos + Vec * 0.01, Vec, Length - (StartPos - RayPos).magnitude, Ignore, DelayIfHit) | |
| 1525 | end | |
| 1526 | return RayHit, RayPos, RayNormal | |
| 1527 | end | |
| 1528 | BaseLightning = IT("Part")
| |
| 1529 | BaseLightning.Anchored = true | |
| 1530 | BaseLightning.CanCollide = false | |
| 1531 | BaseLightning.Material = "Neon" | |
| 1532 | local LightningBolts = {}
| |
| 1533 | function Zap(Table) | |
| 1534 | local StartPos, TargetPos, Character, Color = Table.StartPosition, Table.TargetPosition, Table.Character, Table.Color | |
| 1535 | local Duration = Table.Duration or 2 | |
| 1536 | local Offset = Table.Offset or 2 | |
| 1537 | local Individualize = Table.Individualize or false | |
| 1538 | local MaxRange = Table.MaxRange or 200 | |
| 1539 | local SegmentLength = Table.SegmentLength or 5 | |
| 1540 | local Transparency = Table.Transparency or 0 | |
| 1541 | local Ignore = Table.Ignore or {}
| |
| 1542 | local SIZE = Table.SIZE or 0.3 | |
| 1543 | if not (StartPos and TargetPos) or not Character then | |
| 1544 | return | |
| 1545 | end | |
| 1546 | local LightningModel = IT("Folder", Effects)
| |
| 1547 | LightningModel.Name = "ZAPP" | |
| 1548 | for i, v in pairs({Character, LightningModel}) do
| |
| 1549 | table.insert(Ignore, v) | |
| 1550 | end | |
| 1551 | local LastPos = StartPos | |
| 1552 | local Direction = CFrame.new(StartPos, TargetPos).lookVector | |
| 1553 | local RayHit, RayPos, RayNormal = CastZapRay(StartPos, Direction, MaxRange, Ignore, false) | |
| 1554 | local RayLength = (StartPos - RayPos).Magnitude | |
| 1555 | local Struck = false | |
| 1556 | local TotalSegments = math.ceil(RayLength / SegmentLength) | |
| 1557 | Direction = CFrame.new(StartPos, RayPos).lookVector | |
| 1558 | local LightningBolt = IT("Model", Effects)
| |
| 1559 | LightningBolt.Name = "Lightning" | |
| 1560 | if not Individualize then | |
| 1561 | table.insert(LightningBolts, LightningBolt) | |
| 1562 | end | |
| 1563 | LastBolt = LightningBolt | |
| 1564 | Debris:AddItem(LightningBolt, Duration) | |
| 1565 | LightningBolt.Parent = LightningModel | |
| 1566 | for i = 1, TotalSegments do | |
| 1567 | if not Struck then | |
| 1568 | local Entropy = Vector3.new(math.random() * Offset * 2.5 - Offset, math.random() * Offset * 2.5 - Offset, math.random() * Offset * 2.5 - Offset) | |
| 1569 | local NewPos = StartPos + Direction * (RayLength * (i / TotalSegments)) + Entropy | |
| 1570 | local SegmentVec = NewPos - LastPos | |
| 1571 | local RayHit, RayPos, RayNormal = CastZapRay(LastPos, SegmentVec.Unit, SegmentVec.Magnitude, {Character, LightningModel}, false)
| |
| 1572 | local RayVec = LastPos - RayPos | |
| 1573 | local LightningPart = BaseLightning:Clone() | |
| 1574 | LightningPart.BrickColor = BrickColor.new(Color) | |
| 1575 | LightningPart.Transparency = Transparency | |
| 1576 | LightningPart.Size = Vector3.new(SIZE, SIZE, RayVec.Magnitude) | |
| 1577 | LightningPart.CFrame = CFrame.new(LastPos, RayPos) * CFrame.new(0, 0, -(RayVec.Magnitude / 2)) | |
| 1578 | table.insert(Effects2, {
| |
| 1579 | LightningPart, | |
| 1580 | "Disappear", | |
| 1581 | 0.025, | |
| 1582 | 1, | |
| 1583 | 1, | |
| 1584 | 1, | |
| 1585 | 2 | |
| 1586 | }) | |
| 1587 | local CylinderMesh = IT("CylinderMesh", LightningPart)
| |
| 1588 | local OrigCF = LightningPart.CFrame | |
| 1589 | LightningPart.Size = Vector3.new(LightningPart.Size.X, LightningPart.Size.Z, LightningPart.Size.Y) | |
| 1590 | LightningPart.CFrame = OrigCF * CFrame.Angles(math.pi / 2, 0, 0) | |
| 1591 | LightningPart.Parent = LightningBolt | |
| 1592 | LastPos = NewPos | |
| 1593 | end | |
| 1594 | end | |
| 1595 | return {
| |
| 1596 | RayHit = RayHit, | |
| 1597 | RayPos = RayPos, | |
| 1598 | RayNormal = RayNormal, | |
| 1599 | LightningModel = LightningModel | |
| 1600 | } | |
| 1601 | end | |
| 1602 | ||
| 1603 | function WACKYEFFECT(Table) | |
| 1604 | local TYPE = (Table.EffectType or "Sphere") | |
| 1605 | local SIZE = (Table.Size or VT(6,6,6)) | |
| 1606 | local ENDSIZE = (Table.Size2 or VT(7,7,7)) | |
| 1607 | local TRANSPARENCY = (Table.Transparency or 0) | |
| 1608 | local ENDTRANSPARENCY = (Table.Transparency2 or 1) | |
| 1609 | local CFRAME = (Table.CFrame or Torso.CFrame) | |
| 1610 | local MOVEDIRECTION = (Table.MoveToPos or nil) | |
| 1611 | local ROTATION1 = (Table.RotationX or 0) | |
| 1612 | local ROTATION2 = (Table.RotationY or 0) | |
| 1613 | local ROTATION3 = (Table.RotationZ or 0) | |
| 1614 | local MATERIAL = (Table.Material or "Neon") | |
| 1615 | local COLOR = (Table.Color or C3(1,1,1)) | |
| 1616 | local TIME = (Table.Time or 45) | |
| 1617 | local SOUNDID = (Table.SoundID or nil) | |
| 1618 | local SOUNDPITCH = (Table.SoundPitch or nil) | |
| 1619 | local SOUNDVOLUME = (Table.SoundVolume or nil) | |
| 1620 | coroutine.resume(coroutine.create(function() | |
| 1621 | local PLAYSSOUND = false | |
| 1622 | local SOUND = nil | |
| 1623 | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true)
| |
| 1624 | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then | |
| 1625 | PLAYSSOUND = true | |
| 1626 | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) | |
| 1627 | end | |
| 1628 | EFFECT.Color = COLOR | |
| 1629 | local MSH = nil | |
| 1630 | if TYPE == "Sphere" then | |
| 1631 | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0))
| |
| 1632 | elseif TYPE == "Block" then | |
| 1633 | MSH = IT("BlockMesh",EFFECT)
| |
| 1634 | MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X) | |
| 1635 | elseif TYPE == "Wave" then | |
| 1636 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8))
| |
| 1637 | elseif TYPE == "Ring" then | |
| 1638 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0))
| |
| 1639 | elseif TYPE == "Slash" then | |
| 1640 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
| |
| 1641 | elseif TYPE == "Round Slash" then | |
| 1642 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
| |
| 1643 | elseif TYPE == "Swirl" then | |
| 1644 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0))
| |
| 1645 | elseif TYPE == "Skull" then | |
| 1646 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0))
| |
| 1647 | elseif TYPE == "Crystal" then | |
| 1648 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0))
| |
| 1649 | end | |
| 1650 | if MSH ~= nil then | |
| 1651 | local MOVESPEED = nil | |
| 1652 | if MOVEDIRECTION ~= nil then | |
| 1653 | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME | |
| 1654 | end | |
| 1655 | local GROWTH = SIZE - ENDSIZE | |
| 1656 | local TRANS = TRANSPARENCY - ENDTRANSPARENCY | |
| 1657 | if TYPE == "Block" then | |
| 1658 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
| 1659 | else | |
| 1660 | EFFECT.CFrame = CFRAME | |
| 1661 | end | |
| 1662 | for LOOP = 1, TIME+1 do | |
| 1663 | Swait() | |
| 1664 | MSH.Scale = MSH.Scale - GROWTH/TIME | |
| 1665 | if TYPE == "Wave" then | |
| 1666 | MSH.Offset = VT(0,0,-MSH.Scale.X/8) | |
| 1667 | end | |
| 1668 | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME | |
| 1669 | if TYPE == "Block" then | |
| 1670 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
| 1671 | else | |
| 1672 | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) | |
| 1673 | end | |
| 1674 | if MOVEDIRECTION ~= nil then | |
| 1675 | local ORI = EFFECT.Orientation | |
| 1676 | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) | |
| 1677 | EFFECT.Orientation = ORI | |
| 1678 | end | |
| 1679 | end | |
| 1680 | if PLAYSSOUND == false then | |
| 1681 | EFFECT:remove() | |
| 1682 | else | |
| 1683 | repeat Swait() until SOUND.Playing == false | |
| 1684 | EFFECT:remove() | |
| 1685 | end | |
| 1686 | else | |
| 1687 | if PLAYSSOUND == false then | |
| 1688 | EFFECT:remove() | |
| 1689 | else | |
| 1690 | repeat Swait() until SOUND.Playing == false | |
| 1691 | EFFECT:remove() | |
| 1692 | end | |
| 1693 | end | |
| 1694 | end)) | |
| 1695 | end | |
| 1696 | ||
| 1697 | function MakeForm(PART,TYPE) | |
| 1698 | if TYPE == "Cyl" then | |
| 1699 | local MSH = IT("CylinderMesh",PART)
| |
| 1700 | elseif TYPE == "Ball" then | |
| 1701 | local MSH = IT("SpecialMesh",PART)
| |
| 1702 | MSH.MeshType = "Sphere" | |
| 1703 | elseif TYPE == "Wedge" then | |
| 1704 | local MSH = IT("SpecialMesh",PART)
| |
| 1705 | MSH.MeshType = "Wedge" | |
| 1706 | end | |
| 1707 | end | |
| 1708 | function SpawnTrail(FROM,TO,BIG) | |
| 1709 | local TRAIL = CreatePart(3, Effects, "Neon", 0, 0, "Really red", "Trail", VT(10,10,10)) | |
| 1710 | MakeForm(TRAIL,"Cyl") | |
| 1711 | local cR=255 | |
| 1712 | local cG=0 | |
| 1713 | local cB=0 | |
| 1714 | local flg5=1 local omgidk=1 | |
| 1715 | local add=15 | |
| 1716 | game:GetService("RunService").Heartbeat:Connect(function()
| |
| 1717 | if omgidk>10000 then omgidk=0 end | |
| 1718 | omgidk=omgidk+1 | |
| 1719 | if cR>=255 then flg5=1 end | |
| 1720 | if cG>=255 then flg5=2 end | |
| 1721 | if cB>=255 then flg5=3 end | |
| 1722 | if flg5==1 then cR=cR-add cG=cG+add end | |
| 1723 | if flg5==2 then cG=cG-add cB=cB+add end | |
| 1724 | if flg5==3 then cB=cB-add cR=cR+add end | |
| 1725 | color=Color3.fromRGB(cR,cG,cB) | |
| 1726 | TRAIL.Color = color | |
| 1727 | end) | |
| 1728 | local DIST = (FROM - TO).Magnitude | |
| 1729 | if BIG == true then | |
| 1730 | TRAIL.Size = VT(5,DIST,5) | |
| 1731 | else | |
| 1732 | TRAIL.Size = VT(5,DIST,5) | |
| 1733 | end | |
| 1734 | TRAIL.CFrame = CF(FROM, TO) * CF(0, 0, -DIST/2) * ANGLES(RAD(90),RAD(0),RAD(0)) | |
| 1735 | coroutine.resume(coroutine.create(function() | |
| 1736 | for i = 1, 55 do | |
| 1737 | Swait() | |
| 1738 | TRAIL.Transparency = TRAIL.Transparency + 0.01 | |
| 1739 | end | |
| 1740 | TRAIL:remove() | |
| 1741 | end)) | |
| 1742 | end | |
| 1743 | ||
| 1744 | Debris = game:GetService("Debris")
| |
| 1745 | ||
| 1746 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
| 1747 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
| 1748 | return Raycast(StartPos, DIRECTION, Distance, Ignore) | |
| 1749 | end | |
| 1750 | ||
| 1751 | function turnto(position) | |
| 1752 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0) | |
| 1753 | end | |
| 1754 | ||
| 1755 | local Particle = IT("ParticleEmitter",nil)
| |
| 1756 | Particle.Enabled = false | |
| 1757 | Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.3),NumberSequenceKeypoint.new(0.3,0),NumberSequenceKeypoint.new(1,1)})
| |
| 1758 | Particle.LightEmission = 0.5 | |
| 1759 | Particle.Rate = 150 | |
| 1760 | Particle.ZOffset = 0.2 | |
| 1761 | Particle.Rotation = NumberRange.new(-180, 180) | |
| 1762 | Particle.RotSpeed = NumberRange.new(-180, 180) | |
| 1763 | Particle.Texture = "http://www.roblox.com/asset/?id=304437537" | |
| 1764 | Particle.Color = ColorSequence.new(C3(255,128,0),C3(0,155,0),C3(255,255,0),C3(0,255,0),C3(0,255,255),C3(0,0,255),C3(191,0,255),C3(255,0,191)) | |
| 1765 | ||
| 1766 | --ParticleEmitter({Speed = 5, Drag = 0, Size1 = 1, Size2 = 5, Lifetime1 = 1, Lifetime2 = 1.5, Parent = Torso, Emit = 100, Offset = 360, Enabled = false})
| |
| 1767 | function ParticleEmitter(Table) | |
| 1768 | local PRTCL = Particle:Clone() | |
| 1769 | local Speed = Table.Speed or 5 | |
| 1770 | local Drag = Table.Drag or 0 | |
| 1771 | local Size1 = Table.Size1 or 1 | |
| 1772 | local Size2 = Table.Size2 or 5 | |
| 1773 | local Lifetime1 = Table.Lifetime1 or 1 | |
| 1774 | local Lifetime2 = Table.Lifetime2 or 1.5 | |
| 1775 | local Parent = Table.Parent or Torso | |
| 1776 | local Emit = Table.Emit or 100 | |
| 1777 | local Offset = Table.Offset or 360 | |
| 1778 | local Acel = Table.Acel or VT(0,0,0) | |
| 1779 | local Enabled = Table.Enabled or false | |
| 1780 | PRTCL.Parent = Parent | |
| 1781 | PRTCL.Size = NumberSequence.new(Size1,Size2) | |
| 1782 | PRTCL.Lifetime = NumberRange.new(Lifetime1,Lifetime2) | |
| 1783 | PRTCL.Speed = NumberRange.new(Speed) | |
| 1784 | PRTCL.VelocitySpread = Offset | |
| 1785 | PRTCL.Drag = Drag | |
| 1786 | PRTCL.Acceleration = Acel | |
| 1787 | if Enabled == false then | |
| 1788 | PRTCL:Emit(Emit) | |
| 1789 | Debris:AddItem(PRTCL,Lifetime2) | |
| 1790 | else | |
| 1791 | PRTCL.Enabled = true | |
| 1792 | end | |
| 1793 | return PRTCL | |
| 1794 | end | |
| 1795 | ||
| 1796 | --><Misc And Some Stuff | |
| 1797 | ||
| 1798 | local Handle = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.2,0.6,0.2),false) | |
| 1799 | local RightArmGrasp = CreateWeldOrSnapOrMotor("Weld", Handle, RightArm, Handle, CF(0,-1, 0) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0.21, 0))
| |
| 1800 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.2,0.5,0.2),false) | |
| 1801 | MakeForm(Part,"Wedge") | |
| 1802 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.3, 0.2) * ANGLES(RAD(0), RAD(180), RAD(0)), CF(0, 0, 0))
| |
| 1803 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.2,0.3,0.2),false) | |
| 1804 | MakeForm(Part,"Wedge") | |
| 1805 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.4, 0) * ANGLES(RAD(0), RAD(0), RAD(180)), CF(0, 0, 0))
| |
| 1806 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.3,0.3,0.3),false) | |
| 1807 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.5, 0.2) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 1808 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.3,0.5,0.5),false) | |
| 1809 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.5) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 1810 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.4,0.4,0.4),false) | |
| 1811 | MakeForm(Part,"Cyl") | |
| 1812 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.5) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 1813 | for i = 1, 8 do | |
| 1814 | local Piece = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Eye", VT(0,0.35,0.41),false) | |
| 1815 | CreateWeldOrSnapOrMotor("Weld", Handle, Part, Piece, CF(0, 0, 0) * ANGLES(RAD(0), RAD((360/8)*i), RAD(0)), CF(0, 0, 0))
| |
| 1816 | end | |
| 1817 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Eye", VT(0.38,0.41,0.38),false) | |
| 1818 | MakeForm(Part,"Cyl") | |
| 1819 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.5) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 1820 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.37,0.5,0.37),false) | |
| 1821 | MakeForm(Part,"Ball") | |
| 1822 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.3) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 1823 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.2,0.7,0.4),false) | |
| 1824 | MakeForm(Part,"Wedge") | |
| 1825 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.7, 0.5) * ANGLES(RAD(90), RAD(180), RAD(180)), CF(0, 0, 0))
| |
| 1826 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.3,0.4,0.2),false) | |
| 1827 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.7) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 1828 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.35,0.35,0.35),false) | |
| 1829 | MakeForm(Part,"Cyl") | |
| 1830 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.7) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 1831 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.5,0.1,0.5),false) | |
| 1832 | MakeForm(Part,"Cyl") | |
| 1833 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 1) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 1834 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.5,0.1,0.45),false) | |
| 1835 | MakeForm(Part,"Cyl") | |
| 1836 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 1.1) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 1837 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.2,0.5,0.2),false) | |
| 1838 | MakeForm(Part,"Wedge") | |
| 1839 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.55, 0.2) * ANGLES(RAD(-135), RAD(0), RAD(0)), CF(0, -0.3, 0))
| |
| 1840 | local LASTPART = Handle | |
| 1841 | for i = 1, 10 do | |
| 1842 | if LASTPART == Handle then | |
| 1843 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.1,0.2,0),false) | |
| 1844 | LASTPART = Part | |
| 1845 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.1, 0.2) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 1846 | else | |
| 1847 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.1,0.20,0),false) | |
| 1848 | CreateWeldOrSnapOrMotor("Weld", Handle, LASTPART, Part, CF(0, 0.025, 0) * ANGLES(RAD(8), RAD(0), RAD(0)), CF(0, -0.025, 0))
| |
| 1849 | LASTPART = Part | |
| 1850 | end | |
| 1851 | end | |
| 1852 | ||
| 1853 | local Barrel = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.15,2,0.15),false) | |
| 1854 | MakeForm(Barrel,"Cyl") | |
| 1855 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Barrel, CF(0, -0.6, 1.8) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 1856 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.25,1,0.25),false) | |
| 1857 | MakeForm(Part,"Cyl") | |
| 1858 | CreateWeldOrSnapOrMotor("Weld", Handle, Barrel, Part, CF(0, -0.6, 0), CF(0, 0, 0))
| |
| 1859 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0,0.1,0.2),false) | |
| 1860 | MakeForm(Part,"Wedge") | |
| 1861 | CreateWeldOrSnapOrMotor("Weld", Handle, Barrel, Part, CF(0, 0.945, 0.1) * ANGLES(RAD(180), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 1862 | local Hole = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Eye", VT(0.125,0,0.125),false) | |
| 1863 | MakeForm(Hole,"Cyl") | |
| 1864 | CreateWeldOrSnapOrMotor("Weld", Handle, Barrel, Hole, CF(0, 0.98, 0), CF(0, 0, 0))
| |
| 1865 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0,0,0),false) | |
| 1866 | local GEARWELD = CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.7), CF(0, 0, 0))
| |
| 1867 | CreateMesh("SpecialMesh", Part, "FileMesh", 156292343, "", VT(0.8,0.8,1.5), VT(0,0,0.2))
| |
| 1868 | local Part = CreatePart(3, Weapon, "Metal", 0, 0.5, "Mid gray", "Eye", VT(0,0,0),false) | |
| 1869 | local GEARWELD2 = CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.7), CF(0, 0, 0))
| |
| 1870 | CreateMesh("SpecialMesh", Part, "FileMesh", 156292343, "", VT(0.9,0.9,0.3), VT(0,0,0.2))
| |
| 1871 | coroutine.resume(coroutine.create(function() | |
| 1872 | while wait() do | |
| 1873 | GEARWELD.C0 = GEARWELD.C0 * ANGLES(RAD(0), RAD(0), RAD(5)) | |
| 1874 | GEARWELD2.C0 = GEARWELD2.C0 * ANGLES(RAD(0), RAD(0), RAD(-5)) | |
| 1875 | end | |
| 1876 | end)) | |
| 1877 | ||
| 1878 | ParticleEmitter({Speed = 0.2, Drag = 0, Size1 = 0.7, Size2 = 0, Lifetime1 = 0.7, Lifetime2 = 0.7, Parent = Hole, Emit = 100, Offset = 360, Enabled = true, Acel = VT(3,9,8)})
| |
| 1879 | --ParticleEmitter({Speed = 0.5, Drag = 0, Size1 = 10, Size2 = 0, Lifetime1 = 0.8, Lifetime2 = 0.9, Parent = Dangle, Emit = 100, Offset = 360, Enabled = true, Acel = VT(3,9,8)})
| |
| 1880 | ||
| 1881 | local cR=255 | |
| 1882 | local cG=0 | |
| 1883 | local cB=0 | |
| 1884 | local flg5=1 local omgidk=1 | |
| 1885 | local add=15 | |
| 1886 | game:GetService("RunService").Heartbeat:Connect(function()
| |
| 1887 | if omgidk>10000 then omgidk=0 end | |
| 1888 | omgidk=omgidk+1 | |
| 1889 | if cR>=255 then flg5=1 end | |
| 1890 | if cG>=255 then flg5=2 end | |
| 1891 | if cB>=255 then flg5=3 end | |
| 1892 | if flg5==1 then cR=cR-add cG=cG+add end | |
| 1893 | if flg5==2 then cG=cG-add cB=cB+add end | |
| 1894 | if flg5==3 then cB=cB-add cR=cR+add end | |
| 1895 | color=Color3.fromRGB(cR,cG,cB) | |
| 1896 | for _, c in pairs(Weapon:GetDescendants()) do | |
| 1897 | if c.ClassName == "Part" and c.Name ~= "Eye" and c.Parent ~= Effects and c.Parent.Parent ~= Effects then | |
| 1898 | c.Material = "Glass" | |
| 1899 | c.Color = C3(0,0,0) | |
| 1900 | elseif c.ClassName == "Part" and c.Name == "Eye" then | |
| 1901 | c.Color = color | |
| 1902 | c.Material = "Neon" | |
| 1903 | end | |
| 1904 | end | |
| 1905 | end) | |
| 1906 | Weapon.Parent = Character | |
| 1907 | for _, c in pairs(Weapon:GetChildren()) do | |
| 1908 | if c.ClassName == "Part" then | |
| 1909 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
| 1910 | end | |
| 1911 | end | |
| 1912 | ||
| 1913 | function CreateCrown(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW) | |
| 1914 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
| 1915 | local mesh = IT("SpecialMesh",wave)
| |
| 1916 | mesh.MeshType = "FileMesh" | |
| 1917 | mesh.MeshId = "http://www.roblox.com/asset/?id=1078075" | |
| 1918 | mesh.Scale = SIZE | |
| 1919 | mesh.Offset = VT(0,0,-SIZE.X/8) | |
| 1920 | wave.CFrame = CFRAME | |
| 1921 | coroutine.resume(coroutine.create(function(PART) | |
| 1922 | for i = 1, WAIT do | |
| 1923 | Swait() | |
| 1924 | mesh.Scale = mesh.Scale + GROW | |
| 1925 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
| 1926 | if DOESROT == true then | |
| 1927 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
| 1928 | end | |
| 1929 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
| 1930 | if wave.Transparency > 0.99 then | |
| 1931 | wave:remove() | |
| 1932 | end | |
| 1933 | end | |
| 1934 | end)) | |
| 1935 | end | |
| 1936 | ||
| 1937 | function CreateWave2(inair,size,doesrotate,rotatedirection,waitt,part,offset,color) | |
| 1938 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0)) | |
| 1939 | local mesh = IT("SpecialMesh",wave)
| |
| 1940 | mesh.MeshType = "FileMesh" | |
| 1941 | mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 1942 | mesh.Scale = VT(size,size,size) | |
| 1943 | mesh.Offset = VT(0,0,-size/8) | |
| 1944 | wave.CFrame = CF(part.Position) * CF(0,offset,0) * ANGLES(RAD(inair),RAD(0),RAD(0)) | |
| 1945 | coroutine.resume(coroutine.create(function(PART) | |
| 1946 | for i = 1, waitt do | |
| 1947 | Swait() | |
| 1948 | mesh.Scale = mesh.Scale + VT(size/5,0,size/5) | |
| 1949 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
| 1950 | if doesrotate == true then | |
| 1951 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0, rotatedirection, 0) | |
| 1952 | end | |
| 1953 | wave.Transparency = wave.Transparency + (0.5/waitt) | |
| 1954 | if wave.Transparency > 0.99 then | |
| 1955 | wave:remove() | |
| 1956 | end | |
| 1957 | end | |
| 1958 | end)) | |
| 1959 | end | |
| 1960 | ||
| 1961 | local BODY = {}
| |
| 1962 | ||
| 1963 | for e = 1, #BODY do | |
| 1964 | if BODY[e] ~= nil then | |
| 1965 | local STUFF = BODY[e] | |
| 1966 | local PART = STUFF[1] | |
| 1967 | local PARENT = STUFF[2] | |
| 1968 | local MATERIAL = STUFF[3] | |
| 1969 | local COLOR = STUFF[4] | |
| 1970 | local TRANSPARENCY = STUFF[5] | |
| 1971 | if PART.ClassName == "Part" and PART ~= RootPart then | |
| 1972 | PART.Material = MATERIAL | |
| 1973 | PART.Color = COLOR | |
| 1974 | PART.Transparency = TRANSPARENCY | |
| 1975 | end | |
| 1976 | PART.AncestryChanged:Connect(function() | |
| 1977 | PART.Parent = PARENT | |
| 1978 | end) | |
| 1979 | end | |
| 1980 | end | |
| 1981 | ||
| 1982 | function refit() | |
| 1983 | Character.Parent = workspace | |
| 1984 | for e = 1, #BODY do | |
| 1985 | if BODY[e] ~= nil then | |
| 1986 | local STUFF = BODY[e] | |
| 1987 | local PART = STUFF[1] | |
| 1988 | local PARENT = STUFF[2] | |
| 1989 | local MATERIAL = STUFF[3] | |
| 1990 | local COLOR = STUFF[4] | |
| 1991 | local TRANSPARENCY = STUFF[5] | |
| 1992 | if PART.ClassName == "Part" and PART ~= RootPart then | |
| 1993 | PART.Material = MATERIAL | |
| 1994 | PART.Color = COLOR | |
| 1995 | PART.Transparency = TRANSPARENCY | |
| 1996 | end | |
| 1997 | if PART.Parent ~= PARENT then | |
| 1998 | Humanoid:remove() | |
| 1999 | PART.Parent = PARENT | |
| 2000 | Humanoid = IT("Humanoid",Character)
| |
| 2001 | end | |
| 2002 | end | |
| 2003 | end | |
| 2004 | end | |
| 2005 | ||
| 2006 | Humanoid.Died:connect(function() | |
| 2007 | refit() | |
| 2008 | ATTACK = false | |
| 2009 | end) | |
| 2010 | ||
| 2011 | Humanoid.HealthChanged:connect(function() | |
| 2012 | ATTACK = false | |
| 2013 | refit() | |
| 2014 | end) | |
| 2015 | ||
| 2016 | local SKILLTEXTCOLOR = C3(0,0,0) | |
| 2017 | local SKILLFONT = "Code" | |
| 2018 | local SKILLTEXTSIZE = 7 | |
| 2019 | ||
| 2020 | --><ALL SKILL TEXTS | |
| 2021 | ||
| 2022 | local SKILL1FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.8, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame") | |
| 2023 | local SKILL2FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.1, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 2 Frame") | |
| 2024 | local SKILL3FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.8, 0, 0.86, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 3 Frame") | |
| 2025 | local SKILL4FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.8, 0, 0.82, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 4 Frame") | |
| 2026 | local SKILL5FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.8, 0, 0.78, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 5 Frame") | |
| 2027 | local SKILL6FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.8, 0, 0.74, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 6 Frame") | |
| 2028 | local SKILL7FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.8, 0, 0.70, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 7 Frame") | |
| 2029 | local SKILL8FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.8, 0, 0.66, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 8 Frame") | |
| 2030 | local SKILL9FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.8, 0, 0.62, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 9 Frame") | |
| 2031 | local SKILL10FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.8, 0, 0.58, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 10 Frame") | |
| 2032 | ||
| 2033 | local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 1") | |
| 2034 | local SKILL2TEXT = CreateLabel(SKILL2FRAME, "BURNING HOPE REBORN BY INFINITEONEWITHDANK", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 2") | |
| 2035 | local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[X]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 3") | |
| 2036 | local SKILL4TEXT = CreateLabel(SKILL4FRAME, "[C]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 4") | |
| 2037 | local SKILL5TEXT = CreateLabel(SKILL5FRAME, "[E]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 5") | |
| 2038 | local SKILL6TEXT = CreateLabel(SKILL6FRAME, "[V]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 6") | |
| 2039 | local SKILL7TEXT = CreateLabel(SKILL7FRAME, "[B]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 7") | |
| 2040 | local SKILL8TEXT = CreateLabel(SKILL8FRAME, "[Q]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 8") | |
| 2041 | local SKILL9TEXT = CreateLabel(SKILL9FRAME, "[F]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 9") | |
| 2042 | local SKILL10TEXT = CreateLabel(SKILL10FRAME, "[R]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 10") | |
| 2043 | ||
| 2044 | --><Attack Stuffs B | |
| 2045 | ||
| 2046 | function printbye(Name) | |
| 2047 | local MESSAGES = {"BURN, "}
| |
| 2048 | chatfunc(MESSAGES[MRANDOM(1,#MESSAGES)]..Name.."!!") | |
| 2049 | end | |
| 2050 | ||
| 2051 | workspace.ChildAdded:connect(function(instance) | |
| 2052 | for BANISH = 1, #TOBANISH do | |
| 2053 | if TOBANISH[BANISH] ~= nil then | |
| 2054 | if instance.Name == TOBANISH[BANISH] then | |
| 2055 | coroutine.resume(coroutine.create(function() | |
| 2056 | printbye(instance.Name) | |
| 2057 | instance:ClearAllChildren() | |
| 2058 | Debris:AddItem(instance,0.0005) | |
| 2059 | end)) | |
| 2060 | end | |
| 2061 | end | |
| 2062 | end | |
| 2063 | end) | |
| 2064 | ||
| 2065 | function Banish(Foe) | |
| 2066 | if Foe then | |
| 2067 | coroutine.resume(coroutine.create(function() | |
| 2068 | --if game.Players:FindFirstChild(Foe.Name) then | |
| 2069 | table.insert(TOBANISH,Foe.Name) | |
| 2070 | printbye(Foe.Name) | |
| 2071 | --end | |
| 2072 | Foe.Archivable = true | |
| 2073 | local CLONE = Foe:Clone() | |
| 2074 | Foe:Destroy() | |
| 2075 | CLONE.Parent = Effects | |
| 2076 | CLONE:BreakJoints() | |
| 2077 | local MATERIALS = {"Neon","Neon"}
| |
| 2078 | for _, c in pairs(CLONE:GetDescendants()) do | |
| 2079 | if c:IsA("BasePart") then
| |
| 2080 | if c.Name == "Torso" or c.Name == "UpperTorso" or c == CLONE.PrimaryPart then | |
| 2081 | CreateSound(340722848, c, 10, 1, false) | |
| 2082 | end | |
| 2083 | c.Anchored = true | |
| 2084 | c.Transparency = c.Transparency + 0.2 | |
| 2085 | c.Material = MATERIALS[MRANDOM(1,2)] | |
| 2086 | c.Color = C3(0,0,0) | |
| 2087 | if c.Name == "Head" then | |
| 2088 | WACKYEFFECT({Time = MRANDOM(10,30)*5, EffectType = "Skull", Size = VT(c.Size.Z,c.Size.Y,c.Size.Z)*3, Size2 = (VT(c.Size.Z,c.Size.Y,c.Size.Z)*3)*MRANDOM(7,14)/10, Transparency = c.Transparency, Transparency2 = 1, CFrame = c.CFrame, MoveToPos = c.Position+VT(0,MRANDOM(5,8)/1.5,0), RotationX = MRANDOM(-25,25)/35, RotationY = MRANDOM(-25,25)/35, RotationZ = MRANDOM(-25,25)/35, Material = "Neon", Color = C3(0,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 2089 | else | |
| 2090 | WACKYEFFECT({Time = MRANDOM(10,30)*5, EffectType = "Box", Size = c.Size, Size2 = c.Size*MRANDOM(7,14)/10, Transparency = c.Transparency, Transparency2 = 1, CFrame = c.CFrame, MoveToPos = c.Position+VT(0,MRANDOM(5,8)/1.5,0), MRANDOM(-25,25)/35, RotationY = MRANDOM(-25,25)/35, RotationZ = MRANDOM(-25,25)/35, Material = "Neon", Color = C3(0,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 2091 | end | |
| 2092 | if c.ClassName == "MeshPart" then | |
| 2093 | c.TextureID = "" | |
| 2094 | end | |
| 2095 | if c:FindFirstChildOfClass("SpecialMesh") then
| |
| 2096 | c:FindFirstChildOfClass("SpecialMesh").TextureId = ""
| |
| 2097 | end | |
| 2098 | if c:FindFirstChildOfClass("Decal") then
| |
| 2099 | c:FindFirstChildOfClass("Decal"):remove()
| |
| 2100 | end | |
| 2101 | c.Name = "Banished" | |
| 2102 | c.CanCollide = false | |
| 2103 | else | |
| 2104 | c:remove() | |
| 2105 | end | |
| 2106 | end | |
| 2107 | local A = false | |
| 2108 | for i = 1, 35 do | |
| 2109 | if A == false then | |
| 2110 | A = true | |
| 2111 | elseif A == true then | |
| 2112 | A = false | |
| 2113 | end | |
| 2114 | for _, c in pairs(CLONE:GetDescendants()) do | |
| 2115 | if c:IsA("BasePart") then
| |
| 2116 | c.Anchored = true | |
| 2117 | c.Material = MATERIALS[MRANDOM(1,2)] | |
| 2118 | c.Transparency = c.Transparency + 0.8/35 | |
| 2119 | if A == false then | |
| 2120 | c.CFrame = c.CFrame*CF(MRANDOM(-45,45)/45,MRANDOM(-45,45)/45,MRANDOM(-45,45)/45) | |
| 2121 | elseif A == true then | |
| 2122 | c.CFrame = c.CFrame*CF(MRANDOM(-45,45)/45,MRANDOM(-45,45)/45,MRANDOM(-45,45)/45) | |
| 2123 | end | |
| 2124 | end | |
| 2125 | end | |
| 2126 | Swait() | |
| 2127 | end | |
| 2128 | CLONE:remove() | |
| 2129 | end)) | |
| 2130 | end | |
| 2131 | end | |
| 2132 | ||
| 2133 | function Rainbowify(model,collide,timer) | |
| 2134 | local RAINBOWMODEL = IT("Model", Effects)
| |
| 2135 | local PARTS = model:GetChildren() | |
| 2136 | for index, part in pairs(PARTS) do | |
| 2137 | if part:IsA("Part") and part.Parent.ClassName ~= "Folder" then
| |
| 2138 | part.Parent = RAINBOWMODEL | |
| 2139 | coroutine.resume(coroutine.create(function() | |
| 2140 | while true do | |
| 2141 | Swait() | |
| 2142 | part.Color = Color3.fromRGB(cR,cG,cB) | |
| 2143 | end | |
| 2144 | end)) | |
| 2145 | if collide == true then | |
| 2146 | part.CanCollide = true | |
| 2147 | else | |
| 2148 | part.CanCollide = false | |
| 2149 | end | |
| 2150 | end | |
| 2151 | end | |
| 2152 | Debris:AddItem(RAINBOWMODEL, timer) | |
| 2153 | end | |
| 2154 | function Burned(Char) | |
| 2155 | local NewCharacter = IT("Model",Effects)
| |
| 2156 | NewCharacter.Name = "Ow im ded ;-;" | |
| 2157 | for _, c in pairs(Char:GetDescendants()) do | |
| 2158 | if c:IsA("BasePart") and c.Transparency == 0 then
| |
| 2159 | if c.Parent == Char then | |
| 2160 | ||
| 2161 | end | |
| 2162 | c:BreakJoints() | |
| 2163 | c.Material = "Neon" | |
| 2164 | c.Color = Color3.fromRGB(cR,cG,cB) | |
| 2165 | c.CanCollide = true | |
| 2166 | c.Transparency = 0.3 | |
| 2167 | if c:FindFirstChildOfClass("SpecialMesh") then
| |
| 2168 | c:FindFirstChildOfClass("SpecialMesh").TextureId = ""
| |
| 2169 | end | |
| 2170 | if c.Name == "Head" then | |
| 2171 | c:ClearAllChildren() | |
| 2172 | c.Size = VT(c.Size.Y,c.Size.Y,c.Size.Y) | |
| 2173 | end | |
| 2174 | if c.ClassName == "MeshPart" then | |
| 2175 | c.TextureID = "" | |
| 2176 | end | |
| 2177 | if c:FindFirstChildOfClass("BodyPosition") then
| |
| 2178 | c:FindFirstChildOfClass("BodyPosition"):remove()
| |
| 2179 | end | |
| 2180 | if c:FindFirstChildOfClass("ParticleEmitter") then
| |
| 2181 | c:FindFirstChildOfClass("ParticleEmitter"):remove()
| |
| 2182 | end | |
| 2183 | c.Parent = NewCharacter | |
| 2184 | c.Name = "DeadPart" | |
| 2185 | c.Velocity = VT(MRANDOM(-45,45),MRANDOM(-45,45),MRANDOM(-45,45))/15 | |
| 2186 | c.RotVelocity = VT(MRANDOM(-45,45),MRANDOM(-15,85),MRANDOM(-45,45)) | |
| 2187 | end | |
| 2188 | end | |
| 2189 | Char:remove() | |
| 2190 | Fire:Play() | |
| 2191 | Debris:AddItem(NewCharacter,5) | |
| 2192 | end | |
| 2193 | function killnearest(position, range, maxstrength) | |
| 2194 | for i, v in ipairs(workspace:GetChildren()) do | |
| 2195 | do | |
| 2196 | local body = v:GetChildren() | |
| 2197 | for part = 1, #body do | |
| 2198 | if (body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character and range > (body[part].Position - position).Magnitude then | |
| 2199 | if v.ClassName == "Model" then | |
| 2200 | v:BreakJoints() | |
| 2201 | end | |
| 2202 | local bv = Instance.new("BodyVelocity")
| |
| 2203 | bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000) | |
| 2204 | bv.velocity = CF(position, body[part].Position).lookVector * maxstrength | |
| 2205 | bv.Parent = body[part] | |
| 2206 | Debris:AddItem(bv, 0.2) | |
| 2207 | body[part].Parent = Effects | |
| 2208 | body[part].Material = "Neon" | |
| 2209 | body[part].BrickColor = BRICKC("Deep orange")
| |
| 2210 | coroutine.resume(coroutine.create(function() | |
| 2211 | wait(5) | |
| 2212 | if body[part].Parent == Effects then | |
| 2213 | body[part]:remove() | |
| 2214 | end | |
| 2215 | end)) | |
| 2216 | end | |
| 2217 | end | |
| 2218 | if v.ClassName == "Part" and v.Anchored == false and range > (v.Position - position).Magnitude then | |
| 2219 | v.Velocity = CFrame.new(position, v.Position).lookVector * 5 * maxstrength | |
| 2220 | end | |
| 2221 | end | |
| 2222 | end | |
| 2223 | end | |
| 2224 | function ApplyAoE(POSITION,RANGE,ISBANISH) | |
| 2225 | local CHILDREN = workspace:GetDescendants() | |
| 2226 | for index, CHILD in pairs(CHILDREN) do | |
| 2227 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
| 2228 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 2229 | if HUM then | |
| 2230 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 2231 | if TORSO then | |
| 2232 | if (TORSO.Position - POSITION).Magnitude <= RANGE then | |
| 2233 | if ISBANISH == true then | |
| 2234 | Banish(CHILD) | |
| 2235 | else | |
| 2236 | if ISBANISH == "Gravity" then | |
| 2237 | HUM.PlatformStand = true | |
| 2238 | if TORSO:FindFirstChild("V3BanishForce"..Player.Name) then
| |
| 2239 | local grav = Instance.new("BodyPosition",TORSO)
| |
| 2240 | grav.D = 15 | |
| 2241 | grav.P = 20000 | |
| 2242 | grav.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 2243 | grav.position = TORSO.Position | |
| 2244 | grav.Name = "V3BanishForce"..Player.Name | |
| 2245 | else | |
| 2246 | TORSO:FindFirstChild("V3BanishForce"..Player.Name).position = TORSO.Position+VT(0,0.3,0)
| |
| 2247 | TORSO.RotVelocity = VT(MRANDOM(-25,25),MRANDOM(-25,25),MRANDOM(-25,25)) | |
| 2248 | end | |
| 2249 | else | |
| 2250 | HUM.PlatformStand = false | |
| 2251 | end | |
| 2252 | end | |
| 2253 | elseif ISBANISH == "Gravity" then | |
| 2254 | if TORSO:FindFirstChild("V3BanishForce"..Player.Name) then
| |
| 2255 | TORSO:FindFirstChild("V3BanishForce"..Player.Name):remove()
| |
| 2256 | HUM.PlatformStand = false | |
| 2257 | end | |
| 2258 | end | |
| 2259 | end | |
| 2260 | end | |
| 2261 | end | |
| 2262 | end | |
| 2263 | end | |
| 2264 | function ApplyAoE2(POSITION, RANGE, MINDMG, MAXDMG, FLING, ow) | |
| 2265 | local CHILDREN = workspace:GetDescendants() | |
| 2266 | for index, CHILD in pairs(CHILDREN) do | |
| 2267 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
| 2268 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 2269 | if HUM then | |
| 2270 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 2271 | if TORSO and RANGE >= (TORSO.Position - POSITION).Magnitude then | |
| 2272 | if ow == true then | |
| 2273 | Burned(CHILD) | |
| 2274 | else | |
| 2275 | print("that doesnt hurt haha")
| |
| 2276 | end | |
| 2277 | if FLING > 0 then | |
| 2278 | for _, c in pairs(CHILD:GetChildren()) do | |
| 2279 | if c:IsA("BasePart") then
| |
| 2280 | local bv = Instance.new("BodyVelocity")
| |
| 2281 | bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000) | |
| 2282 | bv.velocity = CF(POSITION, TORSO.Position).lookVector * FLING | |
| 2283 | bv.Parent = c | |
| 2284 | Debris:AddItem(bv, 0.05) | |
| 2285 | end | |
| 2286 | end | |
| 2287 | end | |
| 2288 | end | |
| 2289 | end | |
| 2290 | end | |
| 2291 | end | |
| 2292 | end | |
| 2293 | function ApplyAoE3(POSITION, RANGE, MINDMG, MAXDMG, FLING, IZBANISH) | |
| 2294 | local CHILDREN = workspace:GetDescendants() | |
| 2295 | for index, CHILD in pairs(CHILDREN) do | |
| 2296 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
| 2297 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 2298 | if HUM then | |
| 2299 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 2300 | if TORSO and RANGE >= (TORSO.Position - POSITION).Magnitude then | |
| 2301 | if IZBANISH == true then | |
| 2302 | Banish(CHILD) | |
| 2303 | else | |
| 2304 | local DMG = MRANDOM(MINDMG, MAXDMG) | |
| 2305 | print("you can do WAY better than that xd")
| |
| 2306 | end | |
| 2307 | if FLING > 0 then | |
| 2308 | for _, c in pairs(CHILD:GetChildren()) do | |
| 2309 | if c:IsA("BasePart") then
| |
| 2310 | local bv = Instance.new("BodyVelocity")
| |
| 2311 | bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000) | |
| 2312 | bv.velocity = CF(POSITION, TORSO.Position).lookVector * FLING | |
| 2313 | bv.Parent = c | |
| 2314 | Debris:AddItem(bv, 0.05) | |
| 2315 | end | |
| 2316 | end | |
| 2317 | end | |
| 2318 | end | |
| 2319 | end | |
| 2320 | end | |
| 2321 | end | |
| 2322 | end | |
| 2323 | function ApplyAoE4(POSITION,RANGE) | |
| 2324 | local KILLS = 0 | |
| 2325 | for index, CHILD in pairs(workspace:GetDescendants()) do | |
| 2326 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
| 2327 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 2328 | if HUM then | |
| 2329 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 2330 | if TORSO then | |
| 2331 | if (TORSO.Position - POSITION).Magnitude <= RANGE then | |
| 2332 | Banish(CHILD) | |
| 2333 | KILLS = KILLS + 1 | |
| 2334 | end | |
| 2335 | end | |
| 2336 | end | |
| 2337 | end | |
| 2338 | end | |
| 2339 | if KILLS > 0 then | |
| 2340 | return true | |
| 2341 | else | |
| 2342 | return false | |
| 2343 | end | |
| 2344 | end | |
| 2345 | ||
| 2346 | function Shot() | |
| 2347 | ATTACK = true | |
| 2348 | Rooted = false | |
| 2349 | for i=0, 0.05, 0.1 / Animation_Speed do | |
| 2350 | Swait() | |
| 2351 | turnto(Mouse.Hit.p) | |
| 2352 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed) | |
| 2353 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.5 / Animation_Speed) | |
| 2354 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
| 2355 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
| 2356 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
| 2357 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
| 2358 | end | |
| 2359 | repeat | |
| 2360 | for i=0, 0.05, 0.1 / Animation_Speed do | |
| 2361 | Swait() | |
| 2362 | turnto(Mouse.Hit.p) | |
| 2363 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed) | |
| 2364 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.5 / Animation_Speed) | |
| 2365 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
| 2366 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
| 2367 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
| 2368 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
| 2369 | end | |
| 2370 | local HIT,POS = CastProperRay(Hole.Position, Mouse.Hit.p, 1000, Character) | |
| 2371 | SpawnTrail(Hole.Position,POS) | |
| 2372 | if HIT ~= nil then | |
| 2373 | if HIT.Parent ~= workspace and HIT.Parent.ClassName ~= "Folder" then | |
| 2374 | Banish(HIT.Parent) | |
| 2375 | end | |
| 2376 | end | |
| 2377 | WACKYEFFECT({Time = 25, EffectType = "Ring", Size = VT(1,0,1), Size2 = VT(6,7.5,6), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = Hole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 2378 | WACKYEFFECT({Time = 25, EffectType = "Ring", Size = VT(1,0,1), Size2 = VT(6,6.5,6), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = color, SoundID = 904440937, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8})
| |
| 2379 | WACKYEFFECT({Time = 25, EffectType = "Ring", Size = VT(1,0,1), Size2 = VT(6,6.5,6), Transparency = 0, Transparency2 = 1, CFrame = CF(POS,Hole.Position) * ANGLES(RAD(-90), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = -5, RotationZ = 0, Material = "Neon", Color = color, SoundID = nil, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8})
| |
| 2380 | WACKYEFFECT({Time = 25, EffectType = "Ring", Size = VT(1,0,1), Size2 = VT(6,6.5,6), Transparency = 0, Transparency2 = 1, CFrame = CF(POS,Hole.Position) * ANGLES(RAD(-90), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = color, SoundID = nil, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8})
| |
| 2381 | for i=0, 0.05, 0.1 / Animation_Speed do | |
| 2382 | Swait() | |
| 2383 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed) | |
| 2384 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.25 / Animation_Speed) | |
| 2385 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(130), RAD(15), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
| 2386 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
| 2387 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
| 2388 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
| 2389 | end | |
| 2390 | until KEYHOLD == false | |
| 2391 | ATTACK = false | |
| 2392 | Rooted = false | |
| 2393 | end | |
| 2394 | ||
| 2395 | function SCORCHING_PULLSAR() | |
| 2396 | local HITFLOOR, HITPOS, NORMAL = Raycast(RootPart.Position, CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 25, Character) | |
| 2397 | local POWER = LEVEL | |
| 2398 | ATTACK = true | |
| 2399 | Rooted = true | |
| 2400 | if POWER <= 6 then | |
| 2401 | do | |
| 2402 | local CENTER = MagicRing() | |
| 2403 | CENTER.CFrame = CF(HITPOS + VT(0, 0.1, 0)) | |
| 2404 | CreateSound("907333294", CENTER, 10, 1)
| |
| 2405 | chatfunc("YOU WILL KNOW PAIN!!")
| |
| 2406 | local RAIN = {}
| |
| 2407 | for i = 1, 65 do | |
| 2408 | Swait() | |
| 2409 | CENTER.Size = CENTER.Size + VT(POWER, 0, POWER) | |
| 2410 | CENTER.CFrame = CENTER.CFrame * ANGLES(RAD(0), RAD(i), RAD(0)) | |
| 2411 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(4 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(15 + 2.5 * SIN(SINE / 12))), 1 / Animation_Speed) | |
| 2412 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-25 + 4.5 * SIN(SINE / 12)), RAD(25), RAD(-15 - 2.5 * SIN(SINE / 12))), 1 / Animation_Speed) | |
| 2413 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 1.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(170), RAD(0 - 7.5 * SIN(SINE / 12)), RAD(-12 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2414 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0.15 + 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0 + 2.5 * SIN(SINE / 12)), RAD(45 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2415 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2416 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2417 | end | |
| 2418 | local ORB = CreatePart(3, Effects, "Neon", 0, 1, "New yeller", "ORB", VT(4, 4, 4)) | |
| 2419 | MakeForm(ORB, "Ball") | |
| 2420 | wait(0.10) | |
| 2421 | SolarCharge:Play() | |
| 2422 | CreateSound("782353443", ORB, 10, 0.5)
| |
| 2423 | for i = 0, 5, 0.1 / Animation_Speed do | |
| 2424 | Swait() | |
| 2425 | ORB.CFrame = RootPart.CFrame * CF(0, 5 + ORB.Size.Y / 2, 0) | |
| 2426 | ORB.Size = ORB.Size + VT(POWER, POWER, POWER) / 10 | |
| 2427 | ORB.Transparency = 0 | |
| 2428 | local POS = HITPOS + VT(MRANDOM(-CENTER.Size.X / 3, CENTER.Size.X / 3), 0, MRANDOM(-CENTER.Size.X / 3, CENTER.Size.X / 3)) | |
| 2429 | local RANGE = (POS - ORB.Position).Magnitude | |
| 2430 | local ZAPTABLE = Zap({
| |
| 2431 | StartPosition = POS, | |
| 2432 | TargetPosition = ORB.Position, | |
| 2433 | Character = workspace, | |
| 2434 | Color = "Really black", | |
| 2435 | Individual = true, | |
| 2436 | MaxRange = RANGE, | |
| 2437 | SegmentLength = POWER * 2, | |
| 2438 | Offset = 1 | |
| 2439 | }) | |
| 2440 | Debris:AddItem(ZAPTABLE.LightningModel, 0.1) | |
| 2441 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(4 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(15 + 2.5 * SIN(SINE / 12))), 1 / Animation_Speed) | |
| 2442 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-25 + 4.5 * SIN(SINE / 12)), RAD(25), RAD(-15 - 2.5 * SIN(SINE / 12))), 1 / Animation_Speed) | |
| 2443 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 1.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(170), RAD(0 - 7.5 * SIN(SINE / 12)), RAD(-12 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2444 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0.15 + 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0 + 2.5 * SIN(SINE / 12)), RAD(45 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2445 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2446 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2447 | end | |
| 2448 | coroutine.resume(coroutine.create(function() | |
| 2449 | if POWER <= 3 then | |
| 2450 | local AIMPOS = Mouse.Hit.p | |
| 2451 | local O1 = MagicRing() | |
| 2452 | local O2 = MagicRing() | |
| 2453 | local O3 = MagicRing() | |
| 2454 | O1.CFrame = CF(ORB.Position, AIMPOS) * ANGLES(RAD(90), RAD(0), RAD(0)) * CF(0, -ORB.Size.X, 0) | |
| 2455 | O2.CFrame = CF(ORB.Position, AIMPOS) * ANGLES(RAD(90), RAD(0), RAD(0)) * CF(0, -ORB.Size.X + ORB.Size.X / 4, 0) | |
| 2456 | O3.CFrame = CF(ORB.Position, AIMPOS) * ANGLES(RAD(90), RAD(0), RAD(0)) * CF(0, -ORB.Size.X + ORB.Size.X / 8, 0) | |
| 2457 | for i = 1, 25 do | |
| 2458 | Swait() | |
| 2459 | O1.Size = O1.Size + VT(POWER, 0, POWER) | |
| 2460 | O2.Size = O2.Size + VT(POWER, 0, POWER) / 1.5 | |
| 2461 | O3.Size = O3.Size + VT(POWER, 0, POWER) / 2 | |
| 2462 | end | |
| 2463 | local DIST = (ORB.Position - AIMPOS).Magnitude | |
| 2464 | for i = 1, 75 do | |
| 2465 | Swait(3) | |
| 2466 | CreateRing(VT(0, 0, 0), false, 0, 45, CF(ORB.Position) * ANGLES(RAD(MRANDOM(-180, 180)), RAD(MRANDOM(-180, 180)), RAD(MRANDOM(-180, 180))), C3(1, 1, 1), VT(POWER, POWER, 0) / 5) | |
| 2467 | killnearest(ORB.Position, ORB.Size.X, 200) | |
| 2468 | local ZAPTABLE = Zap({
| |
| 2469 | SIZE = POWER * 2, | |
| 2470 | StartPosition = ORB.Position, | |
| 2471 | TargetPosition = AIMPOS + VT(MRANDOM(-POWER * 15, POWER * 15), 0, MRANDOM(-POWER * 15, POWER * 15)) * 2, | |
| 2472 | Character = Character, | |
| 2473 | Color = "Deep orange", | |
| 2474 | Individual = true, | |
| 2475 | MaxRange = POWER * 400, | |
| 2476 | SegmentLength = DIST / 25, | |
| 2477 | Offset = 3 + DIST / 350 | |
| 2478 | }) | |
| 2479 | Debris:AddItem(ZAPTABLE.LightningModel, 0.1) | |
| 2480 | MagicSphere(ORB.Size * 1.1, 25, CF(ZAPTABLE.RayPos), BRICKC("Really black").Color, ORB.Size / 15)
| |
| 2481 | killnearest(ZAPTABLE.RayPos, POWER * 45, 60) | |
| 2482 | CreateWave(VT(ORB.Size.X, 1, ORB.Size.Z) * 5, 35, CF(ZAPTABLE.RayPos), true, 5, "Dark orange", -VT(ORB.Size.X / 24, 0, ORB.Size.Z / 24)) | |
| 2483 | end | |
| 2484 | local SIZE = ORB.Size | |
| 2485 | for i = 1, 25 do | |
| 2486 | Swait() | |
| 2487 | ORB.Size = ORB.Size - SIZE / 25 | |
| 2488 | O1.Size = O1.Size - VT(POWER, 0, POWER) | |
| 2489 | O2.Size = O2.Size - VT(POWER, 0, POWER) / 1.5 | |
| 2490 | O3.Size = O3.Size - VT(POWER, 0, POWER) / 2 | |
| 2491 | end | |
| 2492 | ORB:remove() | |
| 2493 | O1:remove() | |
| 2494 | O2:remove() | |
| 2495 | O3:remove() | |
| 2496 | elseif POWER > 3 then | |
| 2497 | local O1 = MagicRing() | |
| 2498 | local O2 = MagicRing() | |
| 2499 | local O3 = MagicRing() | |
| 2500 | O1.CFrame = CF(ORB.Position, Mouse.Hit.p) * ANGLES(RAD(90), RAD(0), RAD(0)) * CF(0, -ORB.Size.X, 0) | |
| 2501 | O2.CFrame = CF(ORB.Position, Mouse.Hit.p) * ANGLES(RAD(90), RAD(0), RAD(0)) * CF(0, -ORB.Size.X + ORB.Size.X / 4, 0) | |
| 2502 | O3.CFrame = CF(ORB.Position, Mouse.Hit.p) * ANGLES(RAD(90), RAD(0), RAD(0)) * CF(0, -ORB.Size.X + ORB.Size.X / 8, 0) | |
| 2503 | for i = 1, 25 do | |
| 2504 | Swait() | |
| 2505 | O1.CFrame = CF(ORB.Position, Mouse.Hit.p) * ANGLES(RAD(90), RAD(0), RAD(0)) * CF(0, -ORB.Size.X, 0) | |
| 2506 | O2.CFrame = CF(ORB.Position, Mouse.Hit.p) * ANGLES(RAD(90), RAD(0), RAD(0)) * CF(0, -ORB.Size.X + ORB.Size.X / 4, 0) | |
| 2507 | O3.CFrame = CF(ORB.Position, Mouse.Hit.p) * ANGLES(RAD(90), RAD(0), RAD(0)) * CF(0, -ORB.Size.X + ORB.Size.X / 8, 0) | |
| 2508 | O1.Size = O1.Size + VT(POWER, 0, POWER) | |
| 2509 | O2.Size = O2.Size + VT(POWER, 0, POWER) / 1.5 | |
| 2510 | O3.Size = O3.Size + VT(POWER, 0, POWER) / 2 | |
| 2511 | end | |
| 2512 | for i = 1, 75 do | |
| 2513 | for i = 1, 5 do | |
| 2514 | Swait() | |
| 2515 | O1.CFrame = CF(ORB.Position, Mouse.Hit.p) * ANGLES(RAD(90), RAD(0), RAD(0)) * CF(0, -ORB.Size.X, 0) | |
| 2516 | O2.CFrame = CF(ORB.Position, Mouse.Hit.p) * ANGLES(RAD(90), RAD(0), RAD(0)) * CF(0, -ORB.Size.X + ORB.Size.X / 4, 0) | |
| 2517 | O3.CFrame = CF(ORB.Position, Mouse.Hit.p) * ANGLES(RAD(90), RAD(0), RAD(0)) * CF(0, -ORB.Size.X + ORB.Size.X / 8, 0) | |
| 2518 | end | |
| 2519 | killnearest(ORB.Position, ORB.Size.X, 200) | |
| 2520 | CreateRing(VT(0, 0, 0), false, 0, 45, CF(ORB.Position) * ANGLES(RAD(MRANDOM(-180, 180)), RAD(MRANDOM(-180, 180)), RAD(MRANDOM(-180, 180))), C3(1, 1, 1), VT(POWER, POWER, 0) / 5) | |
| 2521 | local DIST = (ORB.Position - Mouse.Hit.p).Magnitude | |
| 2522 | local ZAPTABLE = Zap({
| |
| 2523 | SIZE = POWER, | |
| 2524 | StartPosition = ORB.Position, | |
| 2525 | TargetPosition = Mouse.Hit.p, | |
| 2526 | Character = Character, | |
| 2527 | Color = "Bright green", | |
| 2528 | Individual = true, | |
| 2529 | MaxRange = POWER * 400, | |
| 2530 | SegmentLength = DIST / 25, | |
| 2531 | Offset = 3 + DIST / 350 | |
| 2532 | }) | |
| 2533 | Debris:AddItem(ZAPTABLE.LightningModel, 0.1) | |
| 2534 | MagicSphere(ORB.Size * 1.1, 25, CF(ZAPTABLE.RayPos), BRICKC("Lime green").Color, ORB.Size / 15)
| |
| 2535 | killnearest(ZAPTABLE.RayPos, POWER * 45, 60) | |
| 2536 | CreateWave(VT(ORB.Size.X, 1, ORB.Size.Z) * 5, 35, CF(ZAPTABLE.RayPos), true, 5, "Forest green", -VT(ORB.Size.X / 24, 0, ORB.Size.Z / 24)) | |
| 2537 | end | |
| 2538 | local SIZE = ORB.Size | |
| 2539 | for i = 1, 25 do | |
| 2540 | Swait() | |
| 2541 | ORB.Size = ORB.Size - SIZE / 25 | |
| 2542 | O1.Size = O1.Size - VT(POWER, 0, POWER) | |
| 2543 | O2.Size = O2.Size - VT(POWER, 0, POWER) / 1.5 | |
| 2544 | O3.Size = O3.Size - VT(POWER, 0, POWER) / 2 | |
| 2545 | end | |
| 2546 | ORB:remove() | |
| 2547 | O1:remove() | |
| 2548 | O2:remove() | |
| 2549 | O3:remove() | |
| 2550 | end | |
| 2551 | coroutine.resume(coroutine.create(function() | |
| 2552 | for i = 1, 65 do | |
| 2553 | Swait() | |
| 2554 | CENTER.Size = CENTER.Size - VT(POWER, 0, POWER) | |
| 2555 | CENTER.CFrame = CENTER.CFrame * ANGLES(RAD(0), RAD(i), RAD(0)) | |
| 2556 | end | |
| 2557 | CENTER:remove() | |
| 2558 | end)) | |
| 2559 | end)) | |
| 2560 | end | |
| 2561 | elseif POWER > 6 then | |
| 2562 | do | |
| 2563 | local FINISHED = false | |
| 2564 | local YIN = CreatePart(3, Effects, "Neon", 0, 0, "Lime green", "YIN", VT(25, 25, 25)) | |
| 2565 | local YAN = CreatePart(3, Effects, "Neon", 0, 0, "Really red", "YAN", VT(65, 25, 65)) | |
| 2566 | coroutine.resume(coroutine.create(function() | |
| 2567 | local LOOP = 0 | |
| 2568 | repeat | |
| 2569 | YIN.CFrame = CF(HITPOS + VT(0, 500, 0)) * ANGLES(RAD(0), RAD(LOOP), RAD(0)) * CF(0, 0, 200) | |
| 2570 | YAN.CFrame = CF(HITPOS + VT(0, 500, 0)) * ANGLES(RAD(0), RAD(LOOP), RAD(0)) * CF(0, 0, -200) | |
| 2571 | LOOP = LOOP + 5 | |
| 2572 | MagicSphere(VT(500, 5, 500), 65, CF(YIN.Position), BRICKC("Really blue").Color, VT(-1, -0.001, -1) * 2)
| |
| 2573 | MagicSphere(VT(500, 5, 500), 65, CF(YAN.Position), C3(1, 1, 1), VT(-1, -0.001, -1) * 2) | |
| 2574 | Swait() | |
| 2575 | until FINISHED == true | |
| 2576 | YIN:remove() | |
| 2577 | YAN:remove() | |
| 2578 | end)) | |
| 2579 | CreateSound("438666077", Effects, 10, 1)
| |
| 2580 | for i = 0, 1, 0.1 / Animation_Speed do | |
| 2581 | Swait() | |
| 2582 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(4 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(15 + 2.5 * SIN(SINE / 12))), 1 / Animation_Speed) | |
| 2583 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-25 + 4.5 * SIN(SINE / 12)), RAD(25), RAD(-15 - 2.5 * SIN(SINE / 12))), 1 / Animation_Speed) | |
| 2584 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(65), RAD(0), RAD(90 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2585 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(65), RAD(0), RAD(-90 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2586 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2587 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2588 | end | |
| 2589 | local ORB = CreatePart(3, Effects, "Neon", 0, 0, "White", "ORB", VT(6, 6, 6)) | |
| 2590 | MakeForm(ORB, "Ball") | |
| 2591 | ORB.CFrame = CF(HITPOS + VT(0, 150, 0)) | |
| 2592 | for i = 0, 8, 0.1 / Animation_Speed do | |
| 2593 | Swait() | |
| 2594 | if MRANDOM(1, 8) == 1 then | |
| 2595 | local RANGE1 = (ORB.Position - YIN.Position).Magnitude | |
| 2596 | local RANGE2 = (ORB.Position - YAN.Position).Magnitude | |
| 2597 | local ZAPTABLE1 = Zap({
| |
| 2598 | SIZE = POWER / 3, | |
| 2599 | StartPosition = YIN.Position, | |
| 2600 | TargetPosition = ORB.Position, | |
| 2601 | Character = workspace, | |
| 2602 | Color = "Pearl", | |
| 2603 | Individual = true, | |
| 2604 | MaxRange = RANGE1, | |
| 2605 | SegmentLength = 25, | |
| 2606 | Offset = 6 | |
| 2607 | }) | |
| 2608 | local ZAPTABLE2 = Zap({
| |
| 2609 | SIZE = POWER / 3, | |
| 2610 | StartPosition = YAN.Position, | |
| 2611 | TargetPosition = ORB.Position, | |
| 2612 | Character = workspace, | |
| 2613 | Color = "Dark Indigo", | |
| 2614 | Individual = true, | |
| 2615 | MaxRange = RANGE1, | |
| 2616 | SegmentLength = 25, | |
| 2617 | Offset = 6 | |
| 2618 | }) | |
| 2619 | Debris:AddItem(ZAPTABLE1.LightningModel, 0.1) | |
| 2620 | Debris:AddItem(ZAPTABLE2.LightningModel, 0.1) | |
| 2621 | end | |
| 2622 | ORB.Size = ORB.Size + VT(POWER, POWER, POWER) / 15 | |
| 2623 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(4 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2624 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-25 + 4.5 * SIN(SINE / 12)), RAD(25), RAD(0)), 1 / Animation_Speed) | |
| 2625 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(150), RAD(0), RAD(90 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2626 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(150), RAD(0), RAD(-90 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2627 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2628 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2629 | end | |
| 2630 | FINISHED = true | |
| 2631 | coroutine.resume(coroutine.create(function() | |
| 2632 | for i = 1, 6 do | |
| 2633 | for e = 1, 10 do | |
| 2634 | Swait() | |
| 2635 | Slice("Thin", ORB.Size.X / 15, 15, ORB.CFrame * ANGLES(RAD(MRANDOM(-180, 180)), RAD(MRANDOM(-180, 180)), RAD(MRANDOM(-180, 180))), "Pearl", VT(-0.01, 0, -0.01))
| |
| 2636 | ORB.Size = ORB.Size * 0.97 | |
| 2637 | killnearest(ORB.Position, ORB.Size.X * 3, 200) | |
| 2638 | CreateWave(VT(ORB.Size.X, 35, ORB.Size.X), 25, CF(HITPOS) * ANGLES(RAD(0), RAD(i * 5 + e * 5), RAD(0)), false, 0, C3(1, 1, 1), VT(POWER, 0, POWER)) | |
| 2639 | end | |
| 2640 | local POS = ORB.Position | |
| 2641 | for i = 1, 5 do | |
| 2642 | CreateRing(VT(0, 0, 0), false, 0, 8 * i, CF(POS) * ANGLES(RAD(MRANDOM(-180, 180)), RAD(MRANDOM(-180, 180)), RAD(MRANDOM(-180, 180))), C3(1, 1, 1), VT(POWER, POWER, 0) / 5) | |
| 2643 | end | |
| 2644 | CreateRing(VT(0, 0, 0), false, 0, 45, CF(POS) * ANGLES(RAD(90), RAD(0), RAD(0)), C3(1, 1, 1), VT(POWER, POWER, 0)) | |
| 2645 | for e = 1, 10 do | |
| 2646 | Swait() | |
| 2647 | if MRANDOM(1, 5) == 1 then | |
| 2648 | local POS = CF(ORB.Position) * ANGLES(RAD(MRANDOM(-180, 180)), RAD(MRANDOM(-180, 180)), RAD(MRANDOM(-180, 180))) * CF(0, 0, -POWER * 25).p | |
| 2649 | local ZAPTABLE = Zap({
| |
| 2650 | SIZE = POWER, | |
| 2651 | StartPosition = ORB.Position, | |
| 2652 | TargetPosition = POS, | |
| 2653 | Character = workspace, | |
| 2654 | Color = "New yeller", | |
| 2655 | Individual = true, | |
| 2656 | MaxRange = POWER * 75, | |
| 2657 | SegmentLength = POWER * 5, | |
| 2658 | Offset = 3 | |
| 2659 | }) | |
| 2660 | Debris:AddItem(ZAPTABLE.LightningModel, 0.1) | |
| 2661 | end | |
| 2662 | ORB.Size = ORB.Size * 1.05 | |
| 2663 | killnearest(ORB.Position, ORB.Size.X * 3, 200) | |
| 2664 | CreateWave(VT(ORB.Size.X, 35, ORB.Size.X), 25, CF(HITPOS) * ANGLES(RAD(0), RAD(i * 5 + e * 5), RAD(0)), false, 0, C3(1, 1, 1), VT(POWER, 0, POWER)) | |
| 2665 | end | |
| 2666 | end | |
| 2667 | local POS = ORB.Position | |
| 2668 | for e = 1, 10 do | |
| 2669 | Swait() | |
| 2670 | ORB.Transparency = ORB.Transparency + 0.1 | |
| 2671 | end | |
| 2672 | ORB:remove() | |
| 2673 | killnearest(POS, POWER * 35, 200) | |
| 2674 | for i = 1, 5 do | |
| 2675 | CreateRing(VT(0, 0, 0), false, 0, 8 * i, CF(POS) * ANGLES(RAD(MRANDOM(-180, 180)), RAD(MRANDOM(-180, 180)), RAD(MRANDOM(-180, 180))), C3(1, 1, 1), VT(POWER, POWER, 0) / 5) | |
| 2676 | end | |
| 2677 | CreateRing(VT(0, 0, 0), false, 0, 45, CF(POS) * ANGLES(RAD(90), RAD(0), RAD(0)), C3(1, 1, 1), VT(POWER, POWER, 0)) | |
| 2678 | end)) | |
| 2679 | end | |
| 2680 | end | |
| 2681 | ATTACK = false | |
| 2682 | Rooted = false | |
| 2683 | end | |
| 2684 | ||
| 2685 | function Rainbow_Bullet() | |
| 2686 | ATTACK = true | |
| 2687 | Rooted = false | |
| 2688 | for i=0, 0.05, 0.1 / Animation_Speed do | |
| 2689 | Swait() | |
| 2690 | turnto(Mouse.Hit.p) | |
| 2691 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed) | |
| 2692 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.5 / Animation_Speed) | |
| 2693 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
| 2694 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
| 2695 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
| 2696 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
| 2697 | end | |
| 2698 | repeat | |
| 2699 | for i=0, 0.05, 0.1 / Animation_Speed do | |
| 2700 | Swait() | |
| 2701 | turnto(Mouse.Hit.p) | |
| 2702 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed) | |
| 2703 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.5 / Animation_Speed) | |
| 2704 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
| 2705 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
| 2706 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
| 2707 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
| 2708 | end | |
| 2709 | local HIT,POS = CastProperRay(Hole.Position, Mouse.Hit.p, 1000, Character) | |
| 2710 | SpawnTrail(Hole.Position,POS) | |
| 2711 | if HIT ~= nil then | |
| 2712 | if HIT.Parent ~= workspace and HIT.Parent.ClassName ~= "Folder" then | |
| 2713 | Rainbowify(HIT.Parent,true,4) | |
| 2714 | Fire:Play() | |
| 2715 | end | |
| 2716 | end | |
| 2717 | WACKYEFFECT({Time = 25, EffectType = "Ring", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = LeftArm.CFrame, MoveToPos = LeftArm.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = Color3.fromRGB(cR,cG,cB), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 2718 | WACKYEFFECT({Time = 25, EffectType = "Ring", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = LeftArm.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = Color3.fromRGB(cR,cG,cB), SoundID = 136523485, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 80})
| |
| 2719 | WACKYEFFECT({Time = 25, EffectType = "Ring", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = CF(POS,LeftArm.Position) * ANGLES(RAD(-90), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = -5, RotationZ = 0, Material = "Neon", Color = Color3.fromRGB(cR,cG,cB), SoundID = nil, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8})
| |
| 2720 | WACKYEFFECT({Time = 25, EffectType = "Ring", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = CF(POS,LeftArm.Position) * ANGLES(RAD(-90), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = Color3.fromRGB(cR,cG,cB), SoundID = nil, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8})
| |
| 2721 | for i=0, 0.1, 0.1 / Animation_Speed do | |
| 2722 | Swait() | |
| 2723 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed) | |
| 2724 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.25 / Animation_Speed) | |
| 2725 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(15), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
| 2726 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
| 2727 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
| 2728 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
| 2729 | end | |
| 2730 | until KEYHOLD == false | |
| 2731 | ATTACK = false | |
| 2732 | Rooted = false | |
| 2733 | end | |
| 2734 | ||
| 2735 | function AttackTemplate() | |
| 2736 | ATTACK = true | |
| 2737 | Rooted = false | |
| 2738 | for i=0, 1, 0.1 / Animation_Speed do | |
| 2739 | Swait() | |
| 2740 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 2741 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 2742 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
| 2743 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
| 2744 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 2745 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 2746 | end | |
| 2747 | ATTACK = false | |
| 2748 | Rooted = false | |
| 2749 | end | |
| 2750 | ||
| 2751 | function AoEDamage(position,radius,min,max,maxstrength,beserk,critrate,critmultiplier,CanBeDodgedByJumping) | |
| 2752 | local dmg = math.random(min,max) | |
| 2753 | for i,v in ipairs(workspace:GetChildren()) do | |
| 2754 | if v:FindFirstChild("HitBy"..Player.Name) == nil then
| |
| 2755 | local body = v:GetChildren() | |
| 2756 | for part = 1, #body do | |
| 2757 | if(v:FindFirstChild("HitBy"..Player.Name) == nil and (body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
| |
| 2758 | if(body[part].Position - position).Magnitude < radius then | |
| 2759 | if v.ClassName == "Model" then | |
| 2760 | if v:FindFirstChild("Humanoid") then
| |
| 2761 | if v.Humanoid.Health ~= 0 then | |
| 2762 | if CanBeDodgedByJumping == true then | |
| 2763 | if body[part].Position.Y < position.Y+5 then | |
| 2764 | if math.random(1,100) < critrate+1 then | |
| 2765 | v.Humanoid.Health = v.Humanoid.Health - dmg*critmultiplier | |
| 2766 | else | |
| 2767 | v.Humanoid.Health = v.Humanoid.Health - dmg | |
| 2768 | end | |
| 2769 | local defence = Instance.new("BoolValue",v)
| |
| 2770 | defence.Name = ("HitBy"..Player.Name)
| |
| 2771 | end | |
| 2772 | else | |
| 2773 | if beserk == true then | |
| 2774 | Banish(v) | |
| 2775 | end | |
| 2776 | if math.random(1,100) < critrate+1 then | |
| 2777 | v.Humanoid.Health = v.Humanoid.Health - dmg*critmultiplier | |
| 2778 | else | |
| 2779 | v.Humanoid.Health = v.Humanoid.Health - dmg | |
| 2780 | end | |
| 2781 | local defence = Instance.new("BoolValue",v)
| |
| 2782 | defence.Name = ("HitBy"..Player.Name)
| |
| 2783 | end | |
| 2784 | end | |
| 2785 | body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength | |
| 2786 | end | |
| 2787 | end | |
| 2788 | end | |
| 2789 | end | |
| 2790 | end | |
| 2791 | end | |
| 2792 | if v:FindFirstChild("HitBy"..Player.Name) then
| |
| 2793 | v:FindFirstChild("HitBy"..Player.Name):remove()
| |
| 2794 | end | |
| 2795 | end | |
| 2796 | end | |
| 2797 | ||
| 2798 | function Slice(KIND, SIZE, WAIT, CFRAME, COLOR, GROW) | |
| 2799 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(1, 1, 1), true) | |
| 2800 | local mesh | |
| 2801 | if KIND == "Base" then | |
| 2802 | mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "448386996", "", VT(0, SIZE / 10, SIZE / 10), VT(0, 0, 0))
| |
| 2803 | elseif KIND == "Thin" then | |
| 2804 | mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "662586858", "", VT(SIZE / 10, 0, SIZE / 10), VT(0, 0, 0))
| |
| 2805 | elseif KIND == "Round" then | |
| 2806 | mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "662585058", "", VT(SIZE / 10, 0, SIZE / 10), VT(0, 0, 0))
| |
| 2807 | end | |
| 2808 | wave.CFrame = CFRAME | |
| 2809 | coroutine.resume(coroutine.create(function(PART) | |
| 2810 | for i = 1, WAIT do | |
| 2811 | Swait() | |
| 2812 | mesh.Scale = mesh.Scale + GROW / 10 | |
| 2813 | wave.Transparency = wave.Transparency + 0.5 / WAIT | |
| 2814 | if wave.Transparency > 0.99 then | |
| 2815 | wave:remove() | |
| 2816 | end | |
| 2817 | end | |
| 2818 | end)) | |
| 2819 | end | |
| 2820 | ||
| 2821 | function MagicSphere(SIZE, WAIT, CFRAME, COLOR, GROW) | |
| 2822 | local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(COLOR), "Effect", VT(1, 1, 1), true) | |
| 2823 | wave.Color = COLOR | |
| 2824 | local mesh = CreateMesh("SpecialMesh", wave, "Sphere", "", "", SIZE, VT(0, 0, 0))
| |
| 2825 | wave.CFrame = CFRAME | |
| 2826 | coroutine.resume(coroutine.create(function(PART) | |
| 2827 | for i = 1, WAIT do | |
| 2828 | Swait() | |
| 2829 | mesh.Scale = mesh.Scale + GROW | |
| 2830 | wave.Transparency = wave.Transparency + 1 / WAIT | |
| 2831 | if wave.Transparency > 0.99 then | |
| 2832 | wave:remove() | |
| 2833 | end | |
| 2834 | end | |
| 2835 | end)) | |
| 2836 | end | |
| 2837 | ||
| 2838 | function Intro() | |
| 2839 | ATTACK = true | |
| 2840 | Rooted = true | |
| 2841 | Fire:Play() | |
| 2842 | chatfunc("I am back but now..")
| |
| 2843 | for i=0, 1, 0.1 / Animation_Speed do | |
| 2844 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.1 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2845 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2846 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.05 * SIN(SINE / 12), 0) * ANGLES(RAD(0), RAD(0), RAD(5)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2847 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.05 * SIN(SINE / 12), 0) * ANGLES(RAD(0), RAD(0), RAD(-5)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2848 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(60), RAD(0)) * ANGLES(RAD(-11), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2849 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(-60), RAD(0)) * ANGLES(RAD(-11), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2850 | end | |
| 2851 | wait(5) | |
| 2852 | for i=0, 1, 0.1 / Animation_Speed do | |
| 2853 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -1.5) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
| 2854 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(-15), RAD(0)), 0.15 / Animation_Speed) | |
| 2855 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(60), RAD(-90), RAD(0)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
| 2856 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
| 2857 | RightHip.C0 = Clerp(RightHip.C0, CF(1, 0.5, -0.75) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(5), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
| 2858 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.4) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(5), RAD(0), RAD(90)), 0.5 / Animation_Speed) | |
| 2859 | end | |
| 2860 | chatfunc("Its Time I Show You What It Really Means TO BURN!!")
| |
| 2861 | for i = 1, 15 do | |
| 2862 | for i = 1, 45 do | |
| 2863 | Swait() | |
| 2864 | Slice("Round",2,25,RootPart.CFrame*CF(0,MRANDOM(-15,15),0)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Really black",VT(0.1,0,0.1))
| |
| 2865 | MagicSphere(VT(0, 0, 0), 15, Torso.CFrame*CF(0,MRANDOM(-0,0),0)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))), C3(0,0.5,0), VT(1, 0.1, 0.1)) | |
| 2866 | end | |
| 2867 | for i = 1, 6 do | |
| 2868 | Slice("Thin",2,25,RootPart.CFrame*CF(0,MRANDOM(-15,15),0)*ANGLES(RAD(MRANDOM(-15,15)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-15,15))),"Really black",VT(0.1,0,0.1))
| |
| 2869 | end | |
| 2870 | wait(3) | |
| 2871 | ATTACK = false | |
| 2872 | Rooted = false | |
| 2873 | MUI = true | |
| 2874 | end | |
| 2875 | end | |
| 2876 | ||
| 2877 | function PunishingWall() | |
| 2878 | ATTACK = true | |
| 2879 | Rooted = true | |
| 2880 | for i=0, 2, 0.1 / Animation_Speed do | |
| 2881 | Swait() | |
| 2882 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(45)), 0.5 / Animation_Speed) | |
| 2883 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-45)), 0.5 / Animation_Speed) | |
| 2884 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
| 2885 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
| 2886 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
| 2887 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
| 2888 | end | |
| 2889 | coroutine.resume(coroutine.create(function() | |
| 2890 | local POS = RootPart.CFrame * CF(0,0,-5) | |
| 2891 | local OFFSET = 0.1 | |
| 2892 | chatfunc("PUNISHING WALL!")
| |
| 2893 | local WallPiece = CreatePart(3, Effects, "Neon", 0, 0.75, "Lime green", "Neon", VT(25,175,25)) | |
| 2894 | WallPiece.CFrame = POS | |
| 2895 | AoEDamage(WallPiece.Position,36,33,34,35,true,2,2,false) | |
| 2896 | WallPiece.CanCollide = true | |
| 2897 | coroutine.resume(coroutine.create(function() | |
| 2898 | Swait(150) | |
| 2899 | WallPiece.Anchored = false | |
| 2900 | WallPiece.CanCollide = false | |
| 2901 | end)) | |
| 2902 | for i = 1, 2 do | |
| 2903 | coroutine.resume(coroutine.create(function() | |
| 2904 | local OFF = OFFSET | |
| 2905 | for i = 1, 30 do | |
| 2906 | Swait() | |
| 2907 | local WallPiece = CreatePart(3, Effects, "Neon", 0, 0.75, "Medium green", "Neon", VT(25,175,25)) | |
| 2908 | WallPiece.CanCollide = true | |
| 2909 | WallPiece.CFrame = POS*CF(OFF*(i*10),0,0) | |
| 2910 | coroutine.resume(coroutine.create(function() | |
| 2911 | Swait(150-i*1.3) | |
| 2912 | WallPiece.Anchored = false | |
| 2913 | WallPiece.CanCollide = false | |
| 2914 | end)) | |
| 2915 | AoEDamage(WallPiece.Position,36,33,34,35,true,2,2,false) | |
| 2916 | end | |
| 2917 | end)) | |
| 2918 | OFFSET = OFFSET - 0.2 | |
| 2919 | end | |
| 2920 | end)) | |
| 2921 | for i=0, 2, 0.1 / Animation_Speed do | |
| 2922 | Swait() | |
| 2923 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-45)), 0.5 / Animation_Speed) | |
| 2924 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(45)), 0.5 / Animation_Speed) | |
| 2925 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(20), RAD(45), RAD(45)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
| 2926 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
| 2927 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
| 2928 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
| 2929 | end | |
| 2930 | ATTACK = false | |
| 2931 | Rooted = false | |
| 2932 | end | |
| 2933 | ||
| 2934 | function ThroughTheFire() | |
| 2935 | ATTACK = true | |
| 2936 | Rooted = false | |
| 2937 | CreateSound(1591825950, Torso, 10, 1) | |
| 2938 | CreateWave2(0,3.5,false,0.2,100,RootPart,-2,"Lime green") | |
| 2939 | CreateWave2(0,5,false,-0.2,100,RootPart,-2,"Really red") | |
| 2940 | ApplyAoE2(Torso.Position, 150, 0, 0, 0, true) | |
| 2941 | local POS = RootPart.Orientation | |
| 2942 | RootPart.CFrame = CF(Mouse.Hit.p+VT(0,6,0)) | |
| 2943 | RootPart.Orientation = POS | |
| 2944 | RootJoint.Parent = RootPart | |
| 2945 | ATTACK = false | |
| 2946 | Rooted = false | |
| 2947 | end | |
| 2948 | ||
| 2949 | function BurningStomp() | |
| 2950 | ATTACK = true | |
| 2951 | Rooted = true | |
| 2952 | local HITFLOOR,HITPOS = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 25*SIZE, Character) | |
| 2953 | coroutine.resume(coroutine.create(function() | |
| 2954 | Swait(65) | |
| 2955 | CreateSound(262562442,RightLeg,60,1,false) | |
| 2956 | CreateFlyingDebree(HITFLOOR,CF(HITPOS),10,VT(5,5,5),4,125) | |
| 2957 | WACKYEFFECT({Time = 25, EffectType = "Sphere", Size = VT(0,0.55,0)*SIZE, Size2 = VT(200,4,200), Transparency = 0, Transparency2 = 1, CFrame = CF(HITPOS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = Color3.fromRGB(cR,cG,cB), SoundID = nil, SoundPitch = 0.96, SoundVolume = 10})
| |
| 2958 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0,7.5,0)*SIZE, Size2 = VT(100,6.5,100), Transparency = 0, Transparency2 = 1, CFrame = CF(HITPOS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = Color3.fromRGB(cR,cG,cB), SoundID = nil, SoundPitch = 0.96, SoundVolume = 10})
| |
| 2959 | ApplyAoE3(HITPOS,78,45,67,75,true) | |
| 2960 | end)) | |
| 2961 | for i=0, 1.9999999999999999, 0.1 / Animation_Speed do | |
| 2962 | WACKYEFFECT({EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(0.25,0.25,0.25), Transparency = 0.5, Transparency2 = 1, CFrame = Hole.CFrame*CF(0,-1.3,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = Color3.fromRGB(cR,cG,cB), SoundID = nil, SoundPitch = 1, SoundVolume = 5})
| |
| 2963 | Swait() | |
| 2964 | RightHip.C0=Clerp(RightHip.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) + sick.PlaybackLoudness/5000,-0.1)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-20),math.rad(0 - 2 * math.cos(sine / 56) + sick.PlaybackLoudness/450)),.4) | |
| 2965 | LeftHip.C0=Clerp(LeftHip.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) - sick.PlaybackLoudness/6500,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(5),math.rad(0 + 2 * math.cos(sine / 56) + sick.PlaybackLoudness/500)),.4) | |
| 2966 | RootJoint.C0=Clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 56) ,0 + 0.05 * math.cos(sine / 28) + sick.PlaybackLoudness/7000)*angles(math.rad(0 - 2 * math.cos(sine / 56)),math.rad(0),math.rad(30)),.4) | |
| 2967 | Neck.C0=clerp(Neck.C0,NECKC0*angles(math.rad(10 + 2 * math.cos(sine / 28) - sick.PlaybackLoudness/60),math.rad(0 + 2 * math.cos(sine / 73)),math.rad(-30)),.4) | |
| 2968 | LeftShoulder.C0=Clerp(LeftShoulder.C0,cf(-1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(10),math.rad(5),math.rad(7.5)),.4) | |
| 2969 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.6, 0.75, -0.5) * ANGLES(RAD(0), RAD(-45), RAD(12)) * ANGLES(RAD(125 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2.5 / Animation_Speed) | |
| 2970 | end | |
| 2971 | for i=0, 0.4, 0.1 / Animation_Speed do | |
| 2972 | Swait() | |
| 2973 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, -0.3, -0.75) * ANGLES(RAD(40), RAD(0), RAD(35)), 1.5 / Animation_Speed) | |
| 2974 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2975 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.45, -1.45) * ANGLES(RAD(75), RAD(0), RAD(35)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 2976 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-25), RAD(-12)) * ANGLES(RAD(-35), RAD(55), RAD(0)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 2977 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.3, -0.5) * ANGLES(RAD(0), RAD(55), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(65)), 1 / Animation_Speed) | |
| 2978 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.6, -0.2) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(-15)), 1 / Animation_Speed) | |
| 2979 | end | |
| 2980 | ATTACK = false | |
| 2981 | Rooted = false | |
| 2982 | end | |
| 2983 | ||
| 2984 | function SolarTrap() | |
| 2985 | local HITFLOOR,HITPOS = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 3.7*SIZE, Character) | |
| 2986 | ATTACK = true | |
| 2987 | Rooted = true | |
| 2988 | UNANCHOR = false | |
| 2989 | local RING,WELD,MESH = MagicRing2(RootPart,CF(0,0,0)) | |
| 2990 | WELD:remove() | |
| 2991 | RING.Anchored = true | |
| 2992 | RING.CFrame = CF(HITPOS) | |
| 2993 | local RINGON = true | |
| 2994 | CreateSound(299058146,RING,10,1,false) | |
| 2995 | coroutine.resume(coroutine.create(function() | |
| 2996 | coroutine.resume(coroutine.create(function() | |
| 2997 | for i = 1, 70 do | |
| 2998 | Swait() | |
| 2999 | MESH.Scale = MESH.Scale + VT(15,0,15) | |
| 3000 | end | |
| 3001 | end)) | |
| 3002 | repeat | |
| 3003 | Swait() | |
| 3004 | RING.CFrame = RING.CFrame * ANGLES(RAD(0), RAD(2), RAD(0)) | |
| 3005 | until RINGON == false | |
| 3006 | for i = 1, 70 do | |
| 3007 | Swait() | |
| 3008 | MESH.Scale = MESH.Scale - VT(15,0,15) | |
| 3009 | RING.CFrame = RING.CFrame * ANGLES(RAD(0), RAD(2), RAD(0)) | |
| 3010 | end | |
| 3011 | RING:remove() | |
| 3012 | end)) | |
| 3013 | for i=0, 0.6, 0.1 / Animation_Speed do | |
| 3014 | Swait() | |
| 3015 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0*SIZE, 0*SIZE, -0.3*SIZE + 0.05*SIZE * COS(SINE / 12)) * ANGLES(RAD(45), RAD(0), RAD(0)), 0.3 / Animation_Speed) | |
| 3016 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1*SIZE) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.3 / Animation_Speed) | |
| 3017 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5*SIZE, 0.5*SIZE, 0*SIZE) * ANGLES(RAD(-35), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.3 / Animation_Speed) | |
| 3018 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5*SIZE, 0.5*SIZE, 0*SIZE) * ANGLES(RAD(-35), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.3 / Animation_Speed) | |
| 3019 | RightHip.C0 = Clerp(RightHip.C0, CF(1*SIZE, -1*SIZE - 0.05*SIZE * COS(SINE / 12), -0.01*SIZE) * ANGLES(RAD(60), RAD(90), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 0.3 / Animation_Speed) | |
| 3020 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1*SIZE, -1*SIZE - 0.05*SIZE * COS(SINE / 12), -0.01*SIZE) * ANGLES(RAD(25), RAD(-90), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 0.3 / Animation_Speed) | |
| 3021 | end | |
| 3022 | EXPLODE = function(POS) | |
| 3023 | coroutine.resume(coroutine.create(function() | |
| 3024 | local CFRAME = CF(POS) | |
| 3025 | for e = 1, 16 do | |
| 3026 | local AREA = CF(CFRAME * ANGLES(RAD(0), RAD(MRANDOM(0,360)), RAD(0)) * CF(0,MRANDOM(-25,35),MRANDOM(-75,75)).p) | |
| 3027 | for i = 1, 3 do | |
| 3028 | WACKYEFFECT({Time = MRANDOM(30,40), EffectType = "Sphere", Size = VT(5,15,5), Size2 = VT(0,0,0), Transparency = 0.5, Transparency2 = 1, CFrame = AREA, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = Color3.fromRGB(cR,cG,cB), SoundID = 231917744, SoundPitch = 1, SoundVolume = 5})
| |
| 3029 | end | |
| 3030 | wait(0.1) | |
| 3031 | local DETONATE = ApplyAoE(AREA.p,75) | |
| 3032 | for i = 1, 5 do | |
| 3033 | WACKYEFFECT({Time = MRANDOM(10,40), EffectType = "Wave", Size = VT(0,0,0), Size2 = VT(120,1,120), Transparency = 0.3, Transparency2 = 1, CFrame = AREA * ANGLES(RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,0,0), SoundID = nil, SoundPitch = 1, SoundVolume = 5})
| |
| 3034 | WACKYEFFECT({Time = MRANDOM(30,40)*3, EffectType = "Sphere", Size = VT(5,15,5)*3, Size2 = VT(15,20,15)*5, Transparency = 0.5, Transparency2 = 1, CFrame = AREA, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = Color3.fromRGB(cR,cG,cB), SoundID = 376976397, SoundPitch = 0.8, SoundVolume = 5})
| |
| 3035 | end | |
| 3036 | if DETONATE == true then | |
| 3037 | EXPLODE(AREA.p) | |
| 3038 | end | |
| 3039 | wait(0.07) | |
| 3040 | end | |
| 3041 | end)) | |
| 3042 | end | |
| 3043 | coroutine.resume(coroutine.create(function() | |
| 3044 | local LOOP = 0 | |
| 3045 | local RESPOND = false | |
| 3046 | for i = 1, 450 do | |
| 3047 | Swait() | |
| 3048 | LOOP = LOOP + 1 | |
| 3049 | local REACT = ApplyAoE(RING.Position,25) | |
| 3050 | if REACT == true then | |
| 3051 | RESPOND = true | |
| 3052 | break | |
| 3053 | else | |
| 3054 | if LOOP >= 10 then | |
| 3055 | for i = 1, 3 do | |
| 3056 | WACKYEFFECT({Time = MRANDOM(10,40), EffectType = "Wave", Size = VT(15,0,15), Size2 = VT(31,1,31), Transparency = 0.9, Transparency2 = 1, CFrame = CF(RING.Position) * ANGLES(RAD(MRANDOM(0,15)), RAD(MRANDOM(0,360)), RAD(MRANDOM(0,15))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = Color3.fromRGB(cR,cG,cB), SoundID = nil, SoundPitch = 1, SoundVolume = 5})
| |
| 3057 | end | |
| 3058 | end | |
| 3059 | end | |
| 3060 | end | |
| 3061 | RINGON = false | |
| 3062 | if RESPOND == true then | |
| 3063 | EXPLODE(RING.Position+VT(0,15,0)) | |
| 3064 | end | |
| 3065 | end)) | |
| 3066 | for i=1, 100 do | |
| 3067 | Swait() | |
| 3068 | RootPart.CFrame = RootPart.CFrame * CF(0,((100-i)/100)*2,0.6) | |
| 3069 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0*SIZE, 0*SIZE, 0*SIZE + 0.05*SIZE * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 3070 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1*SIZE) - 1)) * ANGLES(RAD(45 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 3071 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5*SIZE, 0.5*SIZE, 0*SIZE) * ANGLES(RAD(35), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 3072 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5*SIZE, 0.5*SIZE, 0*SIZE) * ANGLES(RAD(35), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 3073 | RightHip.C0 = Clerp(RightHip.C0, CF(1*SIZE, -1*SIZE - 0.05*SIZE * COS(SINE / 12), -0.01*SIZE) * ANGLES(RAD(25), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 3074 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1*SIZE, -1*SIZE - 0.05*SIZE * COS(SINE / 12), -0.01*SIZE) * ANGLES(RAD(25), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 3075 | end | |
| 3076 | UNANCHOR = true | |
| 3077 | ATTACK = false | |
| 3078 | Rooted = false | |
| 3079 | end | |
| 3080 | ||
| 3081 | function EveryonesHopesAndDreams() | |
| 3082 | ATTACK = true | |
| 3083 | Rooted = true | |
| 3084 | local HITFLOOR,HITPOS = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 3.7*SIZE, Character) | |
| 3085 | local RING,WELD,MESH = MagicRing2(RootPart,CF(0,0,0)) | |
| 3086 | WELD:remove() | |
| 3087 | RING.Anchored = true | |
| 3088 | RING.CFrame = CF(HITPOS) | |
| 3089 | local RINGON = true | |
| 3090 | CreateSound(299058146,Effects,10,0.8,false) | |
| 3091 | coroutine.resume(coroutine.create(function() | |
| 3092 | coroutine.resume(coroutine.create(function() | |
| 3093 | for i = 1, 240 do | |
| 3094 | Swait() | |
| 3095 | MESH.Scale = MESH.Scale + VT(45,0,45) | |
| 3096 | end | |
| 3097 | end)) | |
| 3098 | repeat | |
| 3099 | Swait() | |
| 3100 | RING.CFrame = RING.CFrame * ANGLES(RAD(0), RAD(2), RAD(0)) | |
| 3101 | until RINGON == false | |
| 3102 | for i = 1, 240 do | |
| 3103 | Swait() | |
| 3104 | MESH.Scale = MESH.Scale - VT(45,0,45) | |
| 3105 | RING.CFrame = RING.CFrame * ANGLES(RAD(0), RAD(2), RAD(0)) | |
| 3106 | end | |
| 3107 | RING:remove() | |
| 3108 | end)) | |
| 3109 | for i=0, 4, 0.1 / Animation_Speed do | |
| 3110 | Swait() | |
| 3111 | local AREA = RootPart.CFrame * ANGLES(RAD(0), RAD(MRANDOM(0,360)), RAD(0))*CF(0,0,MRANDOM(2,18)) | |
| 3112 | local TIMER = MRANDOM(30,50)/2 | |
| 3113 | WACKYEFFECT({Time = TIMER, EffectType = "Sphere", Size = VT(3,3,3)/1.1, Size2 = VT(0,15,0)/1.1, Transparency = 0, Transparency2 = 0, CFrame = AREA, MoveToPos = AREA.p+VT(0,MRANDOM(35,60),0), RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = Color3.fromRGB(cR,cG,cB), SoundID = nil, SoundPitch = 0.8, SoundVolume = 5})
| |
| 3114 | WACKYEFFECT({Time = TIMER, EffectType = "Sphere", Size = VT(3,3,3), Size2 = VT(0,15,0), Transparency = 0.5, Transparency2 = 0.5, CFrame = AREA, MoveToPos = AREA.p+VT(0,MRANDOM(35,60),0), RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = Color3.fromRGB(cR,cG,cB), SoundID = nil, SoundPitch = 0.8, SoundVolume = 5})
| |
| 3115 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0*SIZE, 0*SIZE, -0.3*SIZE + 0.05*SIZE * COS(SINE / 12)) * ANGLES(RAD(45), RAD(0), RAD(0)), 0.3 / Animation_Speed) | |
| 3116 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1*SIZE) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.3 / Animation_Speed) | |
| 3117 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5*SIZE, 0.5*SIZE, 0*SIZE) * ANGLES(RAD(-35), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.3 / Animation_Speed) | |
| 3118 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5*SIZE, 0.5*SIZE, 0*SIZE) * ANGLES(RAD(-35), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.3 / Animation_Speed) | |
| 3119 | RightHip.C0 = Clerp(RightHip.C0, CF(1*SIZE, -1*SIZE - 0.05*SIZE * COS(SINE / 12), -0.01*SIZE) * ANGLES(RAD(60), RAD(90), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 0.3 / Animation_Speed) | |
| 3120 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1*SIZE, -1*SIZE - 0.05*SIZE * COS(SINE / 12), -0.01*SIZE) * ANGLES(RAD(25), RAD(-90), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 0.3 / Animation_Speed) | |
| 3121 | end | |
| 3122 | CreateSound(376976397,Effects,10,0.2,false) | |
| 3123 | CreateSound(231917744,Effects,10,0.2,false) | |
| 3124 | coroutine.resume(coroutine.create(function() | |
| 3125 | local BOOM = CreatePart(3, Effects, "Neon", 0, 0.2, BRICKC("Lime green"), "Effect", VT(0,0,0), true)
| |
| 3126 | MakeForm(BOOM,"Ball") | |
| 3127 | local BOOM2 = CreatePart(3, Effects, "Neon", 0, 0, BRICKC("Really red"), "Effect", VT(0,0,0), true)
| |
| 3128 | MakeForm(BOOM2,"Ball") | |
| 3129 | for i = 1, 250 do | |
| 3130 | Swait() | |
| 3131 | BOOM.Size = BOOM.Size + VT(0.7,0.7,0.7)*2 | |
| 3132 | BOOM2.Size = BOOM.Size - VT(0.3,0.3,0.3) | |
| 3133 | ApplyAoE4(BOOM.Position,BOOM.Size.X/2) | |
| 3134 | local AREA = BOOM.CFrame * ANGLES(RAD(0), RAD(MRANDOM(0,360)), RAD(0))*CF(0,0,BOOM.Size.X/1.7) | |
| 3135 | local TIMER = MRANDOM(30,50) | |
| 3136 | WACKYEFFECT({Time = TIMER, EffectType = "Sphere", Size = VT(3,3,3)/1.1, Size2 = VT(0,15,0)/1.1, Transparency = 0, Transparency2 = 0, CFrame = AREA, MoveToPos = AREA.p+VT(0,MRANDOM(35,60),0), RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = Color3.fromRGB(cR,cG,cB), SoundID = nil, SoundPitch = 0.8, SoundVolume = 5})
| |
| 3137 | WACKYEFFECT({Time = TIMER, EffectType = "Sphere", Size = VT(3,3,3), Size2 = VT(0,15,0), Transparency = 0.5, Transparency2 = 0.5, CFrame = AREA, MoveToPos = AREA.p+VT(0,MRANDOM(35,60),0), RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = Color3.fromRGB(cR,cG,cB), SoundID = nil, SoundPitch = 0.8, SoundVolume = 5})
| |
| 3138 | end | |
| 3139 | RINGON = false | |
| 3140 | for i = 1, 20 do | |
| 3141 | Swait() | |
| 3142 | BOOM.Transparency = BOOM.Transparency + 0.8/20 | |
| 3143 | BOOM2.Transparency = BOOM2.Transparency + 1/20 | |
| 3144 | end | |
| 3145 | BOOM:remove() | |
| 3146 | BOOM2:remove() | |
| 3147 | end)) | |
| 3148 | repeat | |
| 3149 | Swait() | |
| 3150 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0*SIZE, 0*SIZE, 0*SIZE + 0.05*SIZE * COS(SINE / 12)) * ANGLES(RAD(-15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 3151 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1*SIZE) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 3152 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5*SIZE, 0.5*SIZE, 0*SIZE) * ANGLES(RAD(140), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 3153 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5*SIZE, 0.5*SIZE, 0*SIZE) * ANGLES(RAD(140), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 3154 | RightHip.C0 = Clerp(RightHip.C0, CF(1*SIZE, -1*SIZE - 0.05*SIZE * COS(SINE / 12), -0.01*SIZE) * ANGLES(RAD(-15), RAD(60), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 3155 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1*SIZE, -1*SIZE - 0.05*SIZE * COS(SINE / 12), -0.01*SIZE) * ANGLES(RAD(-15), RAD(-60), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 3156 | until RINGON == false | |
| 3157 | ATTACK = false | |
| 3158 | Rooted = false | |
| 3159 | end | |
| 3160 | ||
| 3161 | ||
| 3162 | ||
| 3163 | --><Assign Things To Keys | |
| 3164 | ||
| 3165 | function MouseDown(Mouse) | |
| 3166 | if ATTACK == false then | |
| 3167 | end | |
| 3168 | end | |
| 3169 | ||
| 3170 | function MouseUp(Mouse) | |
| 3171 | HOLD = false | |
| 3172 | end | |
| 3173 | ||
| 3174 | function KeyDown(Key) | |
| 3175 | KEYHOLD = true | |
| 3176 | if Key == "z" and ATTACK == false then | |
| 3177 | Shot() | |
| 3178 | end | |
| 3179 | ||
| 3180 | if Key == "b" and ATTACK == false then | |
| 3181 | SCORCHING_PULLSAR() | |
| 3182 | end | |
| 3183 | ||
| 3184 | if Key == "c" and ATTACK == false then | |
| 3185 | TOBANISH = {}
| |
| 3186 | chatfunc("I Set You Free Of My Hell")
| |
| 3187 | end | |
| 3188 | ||
| 3189 | if Key == "v" and ATTACK == false then | |
| 3190 | ThroughTheFire() | |
| 3191 | end | |
| 3192 | ||
| 3193 | if Key == "e" and ATTACK == false then | |
| 3194 | PunishingWall() | |
| 3195 | end | |
| 3196 | ||
| 3197 | if Key == "q" and ATTACK == false then | |
| 3198 | BurningStomp() | |
| 3199 | end | |
| 3200 | ||
| 3201 | if Key == "f" and ATTACK == false then | |
| 3202 | EveryonesHopesAndDreams() | |
| 3203 | end | |
| 3204 | ||
| 3205 | if Key == "r" and ATTACK == false then | |
| 3206 | SolarTrap() | |
| 3207 | end | |
| 3208 | ||
| 3209 | if Key == "x" and ATTACK == false then | |
| 3210 | Rainbow_Bullet() | |
| 3211 | end | |
| 3212 | end | |
| 3213 | ||
| 3214 | function KeyUp(Key) | |
| 3215 | KEYHOLD = false | |
| 3216 | end | |
| 3217 | ||
| 3218 | Mouse.Button1Down:connect(function(NEWKEY) | |
| 3219 | MouseDown(NEWKEY) | |
| 3220 | end) | |
| 3221 | Mouse.Button1Up:connect(function(NEWKEY) | |
| 3222 | MouseUp(NEWKEY) | |
| 3223 | end) | |
| 3224 | Mouse.KeyDown:connect(function(NEWKEY) | |
| 3225 | KeyDown(NEWKEY) | |
| 3226 | end) | |
| 3227 | Mouse.KeyUp:connect(function(NEWKEY) | |
| 3228 | KeyUp(NEWKEY) | |
| 3229 | end) | |
| 3230 | ||
| 3231 | --><:Thonkering: | |
| 3232 | function unanchor() | |
| 3233 | if UNANCHOR == true then | |
| 3234 | g = Character:GetChildren() | |
| 3235 | for i = 1, #g do | |
| 3236 | if g[i].ClassName == "Part" then | |
| 3237 | g[i].Anchored = false | |
| 3238 | end | |
| 3239 | end | |
| 3240 | end | |
| 3241 | end | |
| 3242 | ||
| 3243 | ||
| 3244 | --><Wrap The Script | |
| 3245 | Humanoid.Changed:connect(function(Jump) | |
| 3246 | if Jump == "Jump" and (Disable_Jump == true) then | |
| 3247 | Humanoid.Jump = false | |
| 3248 | end | |
| 3249 | end) | |
| 3250 | ||
| 3251 | local INTRO = true | |
| 3252 | local CONNECT = nil | |
| 3253 | ||
| 3254 | while true do | |
| 3255 | Swait() | |
| 3256 | ANIMATE.Parent = nil | |
| 3257 | if Character:FindFirstChildOfClass("Humanoid") == nil then
| |
| 3258 | Humanoid = IT("Humanoid",Character)
| |
| 3259 | end | |
| 3260 | for _,v in next, Humanoid:GetPlayingAnimationTracks() do | |
| 3261 | v:Stop(); | |
| 3262 | end | |
| 3263 | SINE = SINE + CHANGE | |
| 3264 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
| 3265 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
| 3266 | local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4, Character) | |
| 3267 | local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16) | |
| 3268 | if ANIM == "Walk" and TORSOVELOCITY > 1 then | |
| 3269 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.15 * COS(SINE / (WALKSPEEDVALUE / 2))) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 3270 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 3271 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.125 * COS(SINE / WALKSPEEDVALUE) +0.2+ 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 3272 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0.125 * COS(SINE / WALKSPEEDVALUE) +0.2+ -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 3273 | elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then | |
| 3274 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 3275 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 3276 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 3277 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 3278 | end | |
| 3279 | if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then | |
| 3280 | ANIM = "Jump" | |
| 3281 | if ATTACK == false then | |
| 3282 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 3283 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 3284 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(45), RAD(0), RAD(25))* RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
| 3285 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
| 3286 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
| 3287 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
| 3288 | end | |
| 3289 | elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then | |
| 3290 | ANIM = "Fall" | |
| 3291 | if ATTACK == false then | |
| 3292 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 3293 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 3294 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(45), RAD(0), RAD(25))* RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
| 3295 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
| 3296 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
| 3297 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
| 3298 | end | |
| 3299 | elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then | |
| 3300 | ANIM = "Idle" | |
| 3301 | if ATTACK == false then | |
| 3302 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 3303 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 3304 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.2, -0.3) * ANGLES(RAD(160), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
| 3305 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
| 3306 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.8 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 3307 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 3308 | end | |
| 3309 | elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then | |
| 3310 | ANIM = "Walk" | |
| 3311 | if ATTACK == false then | |
| 3312 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(5), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 3313 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 8 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 3314 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.1, -0.4) * ANGLES(RAD(150), RAD(0), RAD(0))* RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
| 3315 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-60 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(-5)) * LEFTSHOULDERC0, 0.35 / Animation_Speed) | |
| 3316 | RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 2 / Animation_Speed) | |
| 3317 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(15)), 2 / Animation_Speed) | |
| 3318 | end | |
| 3319 | end | |
| 3320 | unanchor() | |
| 3321 | Humanoid.MaxHealth = "inf" | |
| 3322 | Humanoid.Health = "inf" | |
| 3323 | SKILL1TEXT.TextColor3 = Color3.fromRGB(cR,cG,cB) | |
| 3324 | SKILL2TEXT.TextColor3 = Color3.fromRGB(cR,cG,cB) | |
| 3325 | SKILL3TEXT.TextColor3 = Color3.fromRGB(cR,cG,cB) | |
| 3326 | SKILL4TEXT.TextColor3 = Color3.fromRGB(cR,cG,cB) | |
| 3327 | SKILL5TEXT.TextColor3 = Color3.fromRGB(cR,cG,cB) | |
| 3328 | SKILL6TEXT.TextColor3 = Color3.fromRGB(cR,cG,cB) | |
| 3329 | SKILL7TEXT.TextColor3 = Color3.fromRGB(cR,cG,cB) | |
| 3330 | SKILL8TEXT.TextColor3 = Color3.fromRGB(cR,cG,cB) | |
| 3331 | SKILL9TEXT.TextColor3 = Color3.fromRGB(cR,cG,cB) | |
| 3332 | SKILL10TEXT.TextColor3 = Color3.fromRGB(cR,cG,cB) | |
| 3333 | RightArm.Color = Color3.fromRGB(cR,cG,cB) | |
| 3334 | SKILL2TEXT.Rotation = math.random(-3,3) | |
| 3335 | SKILL2TEXT.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3)) | |
| 3336 | text.TextColor3 = Color3.fromRGB(cR,cG,cB) | |
| 3337 | if Rooted == false then | |
| 3338 | Disable_Jump = false | |
| 3339 | Humanoid.WalkSpeed = Speed | |
| 3340 | elseif Rooted == true then | |
| 3341 | Disable_Jump = true | |
| 3342 | Humanoid.WalkSpeed = 0 | |
| 3343 | end | |
| 3344 | if INTRO == true then | |
| 3345 | INTRO = false | |
| 3346 | coroutine.resume(coroutine.create(function() | |
| 3347 | Intro() | |
| 3348 | end)) | |
| 3349 | end | |
| 3350 | refit() | |
| 3351 | sick.SoundId = "rbxassetid://2557672037" | |
| 3352 | sick.Looped = true | |
| 3353 | sick.Pitch = 1 | |
| 3354 | sick.Volume = 4 | |
| 3355 | sick.Playing = true | |
| 3356 | if sick.Parent ~= RootPart then | |
| 3357 | sick = IT("Sound",RootPart)
| |
| 3358 | end | |
| 3359 | end | |
| 3360 | if MUI == true then | |
| 3361 | for _, c in pairs(Character:GetChildren()) do | |
| 3362 | if c.ClassName == "ParticleEmitter" then | |
| 3363 | c.Color = ColorSequence.new(Color3.fromRGB(cR,cG,cB)) | |
| 3364 | end | |
| 3365 | end | |
| 3366 | ||
| 3367 | for _, c in pairs(RightLeg:GetChildren()) do | |
| 3368 | if c.ClassName == "ParticleEmitter" then | |
| 3369 | c.Color = ColorSequence.new(Color3.fromRGB(cR,cG,cB)) | |
| 3370 | end | |
| 3371 | end | |
| 3372 | ||
| 3373 | for _, c in pairs(RightArm:GetChildren()) do | |
| 3374 | if c.ClassName == "ParticleEmitter" then | |
| 3375 | c.Color = ColorSequence.new(Color3.fromRGB(cR,cG,cB)) | |
| 3376 | end | |
| 3377 | end | |
| 3378 | ||
| 3379 | for _, c in pairs(LeftLeg:GetChildren()) do | |
| 3380 | if c.ClassName == "ParticleEmitter" then | |
| 3381 | c.Color = ColorSequence.new(Color3.fromRGB(cR,cG,cB)) | |
| 3382 | end | |
| 3383 | end | |
| 3384 | ||
| 3385 | for _, c in pairs(LeftArm:GetChildren()) do | |
| 3386 | if c.ClassName == "ParticleEmitter" then | |
| 3387 | c.Color = ColorSequence.new(Color3.fromRGB(cR,cG,cB)) | |
| 3388 | end | |
| 3389 | end | |
| 3390 | ||
| 3391 | for _, c in pairs(Torso:GetChildren()) do | |
| 3392 | if c.ClassName == "ParticleEmitter" then | |
| 3393 | c.Color = ColorSequence.new(Color3.fromRGB(cR,cG,cB)) | |
| 3394 | end | |
| 3395 | end | |
| 3396 | ||
| 3397 | for _, c in pairs(Head:GetChildren()) do | |
| 3398 | if c.ClassName == "ParticleEmitter" then | |
| 3399 | c.Color = ColorSequence.new(Color3.fromRGB(cR,cG,cB)) | |
| 3400 | end | |
| 3401 | end | |
| 3402 | ||
| 3403 | for _, c in pairs(Weapon:GetChildren()) do | |
| 3404 | if c.ClassName == "ParticleEmitter" then | |
| 3405 | c.Color = ColorSequence.new(Color3.fromRGB(cR,cG,cB)) | |
| 3406 | end | |
| 3407 | end | |
| 3408 | ||
| 3409 | local d = Character:FindFirstChild("FZcharge4")
| |
| 3410 | if d then | |
| 3411 | d.Color = ColorSequence.new(Color3.fromRGB(cR,cG,cB)) | |
| 3412 | end | |
| 3413 | end | |
| 3414 | ||
| 3415 | --><Gay Hobos That Are Blacklisted | |
| 3416 | if Player.Name == "Yiruy" or Player.Name == "CragBlock" or Player.Name == "blackvipdude29" then | |
| 3417 | Player:Kick("SR.PELO INTENSIFIES")
| |
| 3418 | end | |
| 3419 | ||
| 3420 | ----------------------------------- | |
| 3421 | ||
| 3422 | -------------------|| | |
| 3423 | --------------------\\ | |
| 3424 | --||||||||||]]]]]]]]]\\ | |
| 3425 | ---------------------\\\\\\\\\\\\\\\\\\\\ | |
| 3426 | --END OF EDIT BY INFINITEONEWITHDANK|]]>> | |
| 3427 | ---------------------//////////////////// | |
| 3428 | --||||||||||]]]]]]]]]// | |
| 3429 | --------------------// | |
| 3430 | -------------------|| |