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| 1 | var config = {
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| 2 | baseBet: { value: 50, type: 'balance', label: 'base bet' },
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| 3 | payout: { value: 1.5, type: 'multiplier' },
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| 4 | stop: { value: 1e8, type: 'balance', label: 'stop if bet >' },
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| 5 | loss: {
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| 6 | value: 'increase', type: 'radio', label: 'On Loss', | |
| 7 | options: {
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| 8 | base: { type: 'noop', label: 'Return to base bet' },
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| 9 | increase: { value: 3.5, type: 'multiplier', label: 'Increase bet by' },
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| 10 | } | |
| 11 | }, | |
| 12 | win: {
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| 13 | value: 'base', type: 'radio', label: 'On Win', | |
| 14 | options: {
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| 15 | base: { type: 'noop', label: 'Return to base bet' },
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| 16 | increase: { value: 2, type: 'multiplier', label: 'Increase bet by' },
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| 17 | } | |
| 18 | } | |
| 19 | }; | |
| 20 | log('Cracked.to BaB Script - By: OxydeSlace2');
| |
| 21 | var currentBet = config.baseBet.value; | |
| 22 | // Always try to bet when script is started | |
| 23 | engine.bet(roundBit(currentBet), config.payout.value); | |
| 24 | engine.on('GAME_STARTING', onGameStarted);
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| 25 | engine.on('GAME_ENDED', onGameEnded);
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| 26 | function onGameStarted() {
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| 27 | engine.bet(roundBit(currentBet), config.payout.value); | |
| 28 | } | |
| 29 | function onGameEnded() {
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| 30 | var lastGame = engine.history.first() | |
| 31 | // If we wagered, it means we played | |
| 32 | if (!lastGame.wager) {
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| 33 | return; | |
| 34 | } | |
| 35 | // we won.. | |
| 36 | if (lastGame.cashedAt) {
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| 37 | if (config.win.value === 'base') {
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| 38 | currentBet = config.baseBet.value; | |
| 39 | } else {
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| 40 | console.assert(config.win.value === 'increase'); | |
| 41 | currentBet *= config.win.options.increase.value; | |
| 42 | } | |
| 43 | log('We won, so next bet will be', currentBet/100, 'bits')
| |
| 44 | } else {
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| 45 | // damn, looks like we lost :( | |
| 46 | if (config.loss.value === 'base') {
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| 47 | currentBet = config.baseBet.value; | |
| 48 | } else {
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| 49 | console.assert(config.loss.value === 'increase'); | |
| 50 | currentBet *= config.loss.options.increase.value; | |
| 51 | } | |
| 52 | log('We lost, so next bet will be', currentBet/100, 'bits')
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| 53 | } | |
| 54 | if (currentBet > config.stop.value) {
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| 55 | log('Was about to bet', currentBet, 'which triggers the stop');
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| 56 | engine.removeListener('GAME_STARTING', onGameStarted);
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| 57 | engine.removeListener('GAME_ENDED', onGameEnded);
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| 58 | } | |
| 59 | } | |
| 60 | function roundBit(bet) {
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| 61 | return Math.round(bet / 100) * 100; | |
| 62 | } |