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- or go back to the newest paste.
| 1 | chestFull = false | |
| 2 | - | for i=1,3 do |
| 2 | + | |
| 3 | function fillSlots(start, finish) | |
| 4 | - | turtle.suck() |
| 4 | + | for i=start,finish do |
| 5 | turtle.select(i) | |
| 6 | while turtle.getItemCount() < 64 do | |
| 7 | - | for j=9,11 do |
| 7 | + | turtle.suck(64-turtle.getItemCount()) |
| 8 | - | turtle.select(j) |
| 8 | + | end |
| 9 | - | turtle.suck() |
| 9 | + | |
| 10 | end | |
| 11 | ||
| 12 | function emptyInventory() | |
| 13 | for i=1,16 do | |
| 14 | - | for i=5,7 do |
| 14 | + | |
| 15 | item = turtle.getItemDetail() | |
| 16 | - | turtle.suck() |
| 16 | + | if item and item.name == "ic2:itemcable" then |
| 17 | dropped, message = turtle.dropDown() | |
| 18 | ||
| 19 | if not dropped then | |
| 20 | chestFull = true | |
| 21 | return | |
| 22 | else | |
| 23 | - | for i=1,16 do |
| 23 | + | chestFull = false |
| 24 | end | |
| 25 | - | turtle.dropDown() |
| 25 | + | end |
| 26 | end | |
| 27 | end | |
| 28 | ||
| 29 | function craftCircuit() | |
| 30 | fillSlots(1, 3) | |
| 31 | fillSlots(9, 11) | |
| 32 | ||
| 33 | turtle.turnLeft() | |
| 34 | ||
| 35 | fillSlots(5, 7) | |
| 36 | ||
| 37 | turtle.turnRight() | |
| 38 | ||
| 39 | turtle.craft() | |
| 40 | end | |
| 41 | ||
| 42 | while true do | |
| 43 | while redstone.getInput("back") and not chestFull do
| |
| 44 | emptyInventory() | |
| 45 | if not chestFull then | |
| 46 | craftCircuit() | |
| 47 | end | |
| 48 | end | |
| 49 | sleep(1) | |
| 50 | end |