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1 | a--[[ | |
2 | ~~ GENOCIDE SANS SCRIPT ~~ | |
3 | ||
4 | VERSION V3.0.3 (FINAL) | |
5 | ||
6 | HowToUse: | |
7 | GSans is compatable with all level 7s (Apart from RBX!PWN, 2big4rbx) | |
8 | You can use it in ScriptBuilder by using bot/hastebin | |
9 | Paste in console and click exe, | |
10 | The script is automatically sent to localplayer, so no worries, | |
11 | NOTE: | |
12 | Deselect Telekinesis before using the attacks | |
13 | CONTROLS: | |
14 | Main Script Controls: | |
15 | G = Genocide Mode (Music and eye) | |
16 | K = Attack mode (You need to push this before most attacks) | |
17 | Q = Basic attack | |
18 | E = Ultra attack | |
19 | Shift + W/A/S/D = Dodge | |
20 | J = Remove Genocide Mode | |
21 | Telek Controls: | |
22 | Click + Drag = Use Telekinesis | |
23 | Click + G = Explode ball (death on impact) | |
24 | ect ect, find them as you go along i'm lazy lolol | |
25 | Whats New?: | |
26 | *1st attempt in adding skull (failed lol) | |
27 | *Patched some more bugs | |
28 | *1st attempt in adding bones (failed lol) | |
29 | *removed ball spawning | |
30 | *Leaked | |
31 | - AzuLX | |
32 | MSG OF THE DAY | |
33 | *Leaked | |
34 | ||
35 | Genocide Sans script from the Undertale game Script is edited by Xeradius, Isaac and Pingu. | |
36 | Full credit to whoever made the base | |
37 | Please do not leak this script. | |
38 | Full credit to 'KrystalTeam' and 'rocky2u' for the Telek script. | |
39 | TeamAzuL2K16 | |
40 | ]]-- | |
41 | ID = '319332735' | |
42 | Looped = false | |
43 | ||
44 | Music=Instance.new("Sound" ,workspace) | |
45 | Music.Name = "Music" | |
46 | if Looped == true then | |
47 | Music.Looped = true | |
48 | end | |
49 | Music.SoundId = "http://roblox.com/asset/?id=319332735" | |
50 | Music:Play() --Demonic Laugh. (Omega Flowey) You can remove if you wish. Its very loud (To not make play, remove 'Music:Play()') | |
51 | ||
52 | --full credit to krystal and rocky2u for below | |
53 | Fire = false | |
54 | ||
55 | Sparkles = false | |
56 | ||
57 | Box = false | |
58 | ||
59 | local Players = game.Players | |
60 | ||
61 | - | local Player = Players.LocalPlayer |
61 | + | local Player = Players.Dogeness33 |
62 | ||
63 | local Mouse = Player:GetMouse() | |
64 | ||
65 | ||
66 | local dist = 25 | |
67 | ||
68 | local trans = 0 | |
69 | ||
70 | local dwn=false | |
71 | ||
72 | local Bin = Instance.new("HopperBin") | |
73 | ||
74 | Bin.Name = "Sans' Telekinesis" | |
75 | ||
76 | Bin.Parent = Player.Backpack | |
77 | ||
78 | ||
79 | local ScreenGUI = Instance.new("ScreenGui", Player.PlayerGui) | |
80 | ||
81 | local Color = Instance.new("Color3Value", ScreenGUI) | |
82 | ||
83 | local ColorValue = Color.Value | |
84 | ||
85 | local Blue = Instance.new("TextButton", ScreenGUI) | |
86 | ||
87 | local Red = Instance.new("TextButton", ScreenGUI) | |
88 | ||
89 | local Green = Instance.new("TextButton", ScreenGUI) | |
90 | ||
91 | local Yellow = Instance.new("TextButton", ScreenGUI) | |
92 | ||
93 | local Pink = Instance.new("TextButton", ScreenGUI) | |
94 | ||
95 | local LightBlue = Instance.new("TextButton", ScreenGUI) | |
96 | ||
97 | local White = Instance.new("TextButton", ScreenGUI) | |
98 | ||
99 | local FireTrue = Instance.new("TextButton", ScreenGUI) | |
100 | ||
101 | local FireFalse = Instance.new("TextButton", ScreenGUI) | |
102 | ||
103 | local SparklesTrue = Instance.new("TextButton", ScreenGUI) | |
104 | ||
105 | local SparklesFalse = Instance.new("TextButton", ScreenGUI) | |
106 | ||
107 | local BoxTrue = Instance.new("TextButton", ScreenGUI) | |
108 | ||
109 | local BoxFalse = Instance.new("TextButton", ScreenGUI) | |
110 | ||
111 | Color.Name = "Color" | |
112 | ||
113 | Blue.BackgroundColor3 = BrickColor.new("Bright blue").Color | |
114 | ||
115 | Blue.Transparency = 0.5 | |
116 | ||
117 | Blue.Size = UDim2.new(0, 20 ,0, 20) | |
118 | ||
119 | Blue.Position = UDim2.new(1, -35, 1, -35) | |
120 | ||
121 | Blue.Name = "Blue" | |
122 | ||
123 | Blue.Text = "" | |
124 | ||
125 | Blue.Visible = false | |
126 | ||
127 | Red.BackgroundColor3 = BrickColor.new("Bright red").Color | |
128 | ||
129 | Red.Transparency = 0.5 | |
130 | ||
131 | Red.Size = UDim2.new(0, 20 ,0, 20) | |
132 | ||
133 | Red.Position = UDim2.new(1,-65, 1, -35) | |
134 | ||
135 | Red.Name = "Red" | |
136 | ||
137 | Red.Text = "" | |
138 | ||
139 | Red.Visible = false | |
140 | ||
141 | Green.BackgroundColor3 = BrickColor.new("Bright green").Color | |
142 | ||
143 | Green.Transparency = 0.5 | |
144 | ||
145 | Green.Size = UDim2.new(0, 20 ,0, 20) | |
146 | ||
147 | Green.Position = UDim2.new(1,-95, 1, -35) | |
148 | ||
149 | Green.Name = "Green" | |
150 | ||
151 | Green.Text = "" | |
152 | ||
153 | Green.Visible = false | |
154 | ||
155 | Yellow.BackgroundColor3 = BrickColor.new("New Yeller").Color | |
156 | ||
157 | Yellow.Transparency = 0.5 | |
158 | ||
159 | Yellow.Size = UDim2.new(0, 20 ,0, 20) | |
160 | ||
161 | Yellow.Position = UDim2.new(1,-125, 1, -35) | |
162 | ||
163 | Yellow.Name = "Yellow" | |
164 | ||
165 | Yellow.Text = "" | |
166 | ||
167 | Yellow.Visible = false | |
168 | ||
169 | Pink.BackgroundColor3 = BrickColor.new("Hot pink").Color | |
170 | ||
171 | Pink.Transparency = 0.5 | |
172 | ||
173 | Pink.Size = UDim2.new(0, 20 ,0, 20) | |
174 | ||
175 | Pink.Position = UDim2.new(1,-155, 1, -35) | |
176 | ||
177 | Pink.Name = "Pink" | |
178 | ||
179 | Pink.Text = "" | |
180 | ||
181 | Pink.Visible = false | |
182 | ||
183 | LightBlue.BackgroundColor3 = BrickColor.new("Cyan").Color | |
184 | ||
185 | LightBlue.Transparency = 0.5 | |
186 | ||
187 | LightBlue.Size = UDim2.new(0, 20 ,0, 20) | |
188 | ||
189 | LightBlue.Position = UDim2.new(1,-185, 1, -35) | |
190 | ||
191 | LightBlue.Name = "LightBlue" | |
192 | ||
193 | LightBlue.Text = "" | |
194 | ||
195 | LightBlue.Visible = false | |
196 | ||
197 | White.BackgroundColor3 = BrickColor.new("White").Color | |
198 | ||
199 | White.Transparency = 0.5 | |
200 | ||
201 | White.Size = UDim2.new(0, 20 ,0, 20) | |
202 | ||
203 | White.Position = UDim2.new(1,-215, 1, -35) | |
204 | ||
205 | White.Name = "White" | |
206 | ||
207 | White.Text = "" | |
208 | ||
209 | White.Visible = false | |
210 | ||
211 | FireFalse.BackgroundColor3 = BrickColor.new("Really black").Color | |
212 | ||
213 | FireFalse.Transparency = 0.5 | |
214 | ||
215 | FireFalse.Size = UDim2.new(0, 50 ,0, 20) | |
216 | ||
217 | FireFalse.Position = UDim2.new(1,-65, 1, -65) | |
218 | ||
219 | FireFalse.Name = "FireFalse" | |
220 | ||
221 | FireFalse.Text = "Fire: F" | |
222 | ||
223 | FireFalse.Visible = false | |
224 | ||
225 | FireFalse.FontSize = "Size12" | |
226 | ||
227 | FireFalse.Font = "ArialBold" | |
228 | ||
229 | FireFalse.TextColor = BrickColor.new(255,255,255) | |
230 | ||
231 | FireFalse.TextTransparency = 0 | |
232 | ||
233 | FireTrue.BackgroundColor3 = BrickColor.new("Really black").Color | |
234 | ||
235 | FireTrue.Transparency = 0.5 | |
236 | ||
237 | FireTrue.Size = UDim2.new(0, 50 ,0, 20) | |
238 | ||
239 | FireTrue.Position = UDim2.new(1,-65, 1, -65) | |
240 | ||
241 | FireTrue.Name = "FireTrue" | |
242 | ||
243 | FireTrue.Text = "Fire: T" | |
244 | ||
245 | FireTrue.Visible = false | |
246 | ||
247 | FireTrue.FontSize = "Size12" | |
248 | ||
249 | FireTrue.Font = "ArialBold" | |
250 | ||
251 | FireTrue.TextColor = BrickColor.new(255,255,255) | |
252 | ||
253 | FireTrue.TextTransparency = 0 | |
254 | ||
255 | SparklesTrue.BackgroundColor3 = BrickColor.new("Really black").Color | |
256 | ||
257 | SparklesTrue.Transparency = 0.5 | |
258 | ||
259 | SparklesTrue.Size = UDim2.new(0, 50 ,0, 20) | |
260 | ||
261 | SparklesTrue.Position = UDim2.new(1,-125, 1, -65) | |
262 | ||
263 | SparklesTrue.Name = "SparklesTrue" | |
264 | ||
265 | SparklesTrue.Text = "SP: T" | |
266 | ||
267 | SparklesTrue.Visible = false | |
268 | ||
269 | SparklesTrue.FontSize = "Size12" | |
270 | ||
271 | SparklesTrue.Font = "ArialBold" | |
272 | ||
273 | SparklesTrue.TextColor = BrickColor.new(255,255,255) | |
274 | ||
275 | SparklesTrue.TextTransparency = 0 | |
276 | ||
277 | SparklesFalse.BackgroundColor3 = BrickColor.new("Really black").Color | |
278 | ||
279 | SparklesFalse.Transparency = 0.5 | |
280 | ||
281 | SparklesFalse.Size = UDim2.new(0, 50 ,0, 20) | |
282 | ||
283 | SparklesFalse.Position = UDim2.new(1,-125, 1, -65) | |
284 | ||
285 | SparklesFalse.Name = "SparklesFalse" | |
286 | ||
287 | SparklesFalse.Text = "SP: F" | |
288 | ||
289 | SparklesFalse.Visible = false | |
290 | ||
291 | SparklesFalse.FontSize = "Size12" | |
292 | ||
293 | SparklesFalse.Font = "ArialBold" | |
294 | ||
295 | SparklesFalse.TextColor = BrickColor.new(255,255,255) | |
296 | ||
297 | SparklesFalse.TextTransparency = 0 | |
298 | ||
299 | BoxTrue.BackgroundColor3 = BrickColor.new("Really black").Color | |
300 | ||
301 | BoxTrue.Transparency = 0.5 | |
302 | ||
303 | BoxTrue.Size = UDim2.new(0, 50 ,0, 20) | |
304 | ||
305 | BoxTrue.Position = UDim2.new(1,-185, 1, -65) | |
306 | ||
307 | BoxTrue.Name = "BoxTrue" | |
308 | ||
309 | BoxTrue.Text = "Box: T" | |
310 | ||
311 | BoxTrue.Visible = false | |
312 | ||
313 | BoxTrue.FontSize = "Size12" | |
314 | ||
315 | BoxTrue.Font = "ArialBold" | |
316 | ||
317 | BoxTrue.TextColor = BrickColor.new(255,255,255) | |
318 | ||
319 | BoxTrue.TextTransparency = 0 | |
320 | ||
321 | BoxFalse.BackgroundColor3 = BrickColor.new("Really black").Color | |
322 | ||
323 | BoxFalse.Transparency = 0.5 | |
324 | ||
325 | BoxFalse.Size = UDim2.new(0, 50 ,0, 20) | |
326 | ||
327 | BoxFalse.Position = UDim2.new(1,-185, 1, -65) | |
328 | ||
329 | BoxFalse.Name = "BoxFalse" | |
330 | ||
331 | BoxFalse.Text = "Box: F" | |
332 | ||
333 | BoxFalse.Visible = false | |
334 | ||
335 | BoxFalse.FontSize = "Size12" | |
336 | ||
337 | BoxFalse.Font = "ArialBold" | |
338 | ||
339 | BoxFalse.TextColor = BrickColor.new(255, 255, 255) | |
340 | ||
341 | BoxFalse.TextTransparency = 0 | |
342 | ||
343 | local Credits = Instance.new("ScreenGui",Player.PlayerGui) | |
344 | ||
345 | local Text = Instance.new("TextLabel",Credits) | |
346 | ||
347 | Text.BackgroundTransparency = 1 | |
348 | ||
349 | Text.Position = UDim2.new(0, 0, 1, -25) | |
350 | ||
351 | Text.Size = UDim2.new(0, 200, 0, 25) | |
352 | ||
353 | Text.Font = "SourceSans" | |
354 | ||
355 | Text.FontSize = "Size24" | |
356 | ||
357 | Text.Text = "By AzuLX, Issac and Pingu - GSans Script." | |
358 | ||
359 | Text.TextColor3 = Color3.new(255, 255, 255) | |
360 | ||
361 | Text.TextXAlignment = "Left" | |
362 | ||
363 | local bawl = Instance.new("Part", game.Lighting) | |
364 | ||
365 | bawl.Name="TelekinesisGrab" | |
366 | ||
367 | local bp = Instance.new("BodyPosition", bawl) | |
368 | ||
369 | local w = Instance.new("Weld", bawl) | |
370 | ||
371 | function onButton1Down(mouse) | |
372 | ||
373 | bawl.Size = Vector3.new(2,2,2) | |
374 | ||
375 | bawl.Material="Neon" | |
376 | ||
377 | bawl.Shape=0 | |
378 | ||
379 | bawl.Transparency=trans | |
380 | ||
381 | bawl.Name="TelekinesisGrab" | |
382 | ||
383 | bawl.CanCollide = false | |
384 | ||
385 | bawl.Parent = game.Workspace | |
386 | ||
387 | w.Parent = bawl | |
388 | ||
389 | w.Name = "Weld" | |
390 | ||
391 | bp.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
392 | ||
393 | bp.Parent = bawl | |
394 | ||
395 | bp.Name="lolx" | |
396 | ||
397 | bawl.Parent = workspace | |
398 | ||
399 | if mouse ~= nil then | |
400 | ||
401 | if mouse.Target ~= nil then | |
402 | ||
403 | w.Part0 = mouse.Target | |
404 | ||
405 | w.Part1 = bawl | |
406 | ||
407 | dwn = true | |
408 | ||
409 | if mouse.Target.Parent:FindFirstChild("Humanoid") then | |
410 | ||
411 | mouse.Target.Parent:FindFirstChild("Humanoid").PlatformStand=true | |
412 | ||
413 | else | |
414 | ||
415 | print('no humanoid') | |
416 | ||
417 | end | |
418 | ||
419 | end | |
420 | ||
421 | end | |
422 | ||
423 | spawn(function() | |
424 | ||
425 | while dwn == true do | |
426 | ||
427 | ypcall(function() | |
428 | ||
429 | bp.Parent = bawl | |
430 | ||
431 | bp.position = Player.Character.Torso.Position + (mouse.Hit.lookVector*dist) | |
432 | ||
433 | wait() | |
434 | ||
435 | end) | |
436 | ||
437 | end | |
438 | ||
439 | end) | |
440 | ||
441 | end | |
442 | ||
443 | function onButton1Up(mouse) | |
444 | ||
445 | dwn=false | |
446 | ||
447 | if bawl ~= nil then | |
448 | ||
449 | bawl.Parent=game.Lighting | |
450 | ||
451 | else | |
452 | ||
453 | print('not found') | |
454 | ||
455 | end | |
456 | ||
457 | end | |
458 | ||
459 | function onKeyDown(key, mouse) | |
460 | ||
461 | key:lower() | |
462 | ||
463 | if key == "r" then | |
464 | ||
465 | if bawl ~= nil then | |
466 | ||
467 | --bawl.Parent=nil | |
468 | ||
469 | end | |
470 | ||
471 | elseif key == "e" then | |
472 | ||
473 | local p = Instance.new("Part", workspace) | |
474 | ||
475 | p.Size = Vector3.new(3,3,3) | |
476 | ||
477 | p.Material = "Neon" | |
478 | ||
479 | p.Position = mouse.Hit.p + Vector3.new(0,2,0) | |
480 | ||
481 | p.BrickColor = bawl.BrickColor | |
482 | ||
483 | p.Shape = "Ball" | |
484 | ||
485 | p.BottomSurface = "Smooth" | |
486 | ||
487 | p.TopSurface = "Smooth" | |
488 | ||
489 | elseif key == "h" then | |
490 | ||
491 | if bawl ~= nil then | |
492 | ||
493 | if bawl:FindFirstChild("Weld") ~= nil then | |
494 | ||
495 | if bawl:FindFirstChild("Weld").Part0 ~= nil then | |
496 | ||
497 | bawl:FindFirstChild("Weld").Part0.Anchored=false | |
498 | ||
499 | end | |
500 | ||
501 | end | |
502 | ||
503 | end | |
504 | ||
505 | elseif key == "g" then | |
506 | ||
507 | if bawl ~= nil then | |
508 | ||
509 | local x = Instance.new("Explosion",workspace) | |
510 | ||
511 | x.Position=bawl.Position | |
512 | ||
513 | else | |
514 | ||
515 | print('some sort of error') | |
516 | ||
517 | end | |
518 | ||
519 | elseif key == "x" then | |
520 | ||
521 | dist=dist - 5 | |
522 | ||
523 | elseif key == "c" then | |
524 | ||
525 | dist=15 | |
526 | ||
527 | elseif key == "v" then | |
528 | ||
529 | dist=100 | |
530 | ||
531 | elseif key == "z" then | |
532 | ||
533 | dist=dist + 5 | |
534 | ||
535 | end | |
536 | ||
537 | end | |
538 | ||
539 | FireX = 0 | |
540 | ||
541 | FireY = 0 | |
542 | ||
543 | FireZ = 0 | |
544 | ||
545 | SPX = 0 | |
546 | ||
547 | SPY = 0 | |
548 | ||
549 | SPZ = 0 | |
550 | ||
551 | BoxColor = "White" | |
552 | ||
553 | FireFalse.MouseButton1Down:connect(function () | |
554 | ||
555 | local Fire = Instance.new("Fire", bawl) | |
556 | Fire.Color = Color3.new(FireX,FireY,FireZ) | |
557 | ||
558 | Player.PlayerGui.ScreenGui.FireFalse.Visible = false | |
559 | ||
560 | Player.PlayerGui.ScreenGui.FireTrue.Visible = true | |
561 | ||
562 | Fire.Color = Color3.new(FireX,FireY,FireZ) | |
563 | ||
564 | end) | |
565 | ||
566 | FireTrue.MouseButton1Down:connect(function () | |
567 | ||
568 | bawl.Fire:remove() | |
569 | ||
570 | Player.PlayerGui.ScreenGui.FireFalse.Visible = true | |
571 | ||
572 | Player.PlayerGui.ScreenGui.FireTrue.Visible = false | |
573 | ||
574 | end) | |
575 | ||
576 | SparklesFalse.MouseButton1Down:connect(function () | |
577 | ||
578 | local SP = Instance.new("Sparkles", bawl) | |
579 | SP.Color = Color3.new(SPX,SPY,SPZ) | |
580 | ||
581 | Player.PlayerGui.ScreenGui.SparklesFalse.Visible = false | |
582 | ||
583 | Player.PlayerGui.ScreenGui.SparklesTrue.Visible = true | |
584 | ||
585 | end) | |
586 | ||
587 | SparklesTrue.MouseButton1Down:connect(function () | |
588 | ||
589 | bawl.Sparkles:remove() | |
590 | ||
591 | Player.PlayerGui.ScreenGui.SparklesFalse.Visible = true | |
592 | ||
593 | Player.PlayerGui.ScreenGui.SparklesTrue.Visible = false | |
594 | ||
595 | end) | |
596 | ||
597 | BoxFalse.MouseButton1Down:connect(function () | |
598 | ||
599 | local Box = Instance.new("SelectionBox", bawl) | |
600 | Box.Color = BrickColor.new(BoxColor) | |
601 | Box.Adornee = Box.Parent | |
602 | ||
603 | Player.PlayerGui.ScreenGui.BoxFalse.Visible = false | |
604 | ||
605 | Player.PlayerGui.ScreenGui.BoxTrue.Visible = true | |
606 | ||
607 | end) | |
608 | ||
609 | BoxTrue.MouseButton1Down:connect(function () | |
610 | ||
611 | bawl.SelectionBox:remove() | |
612 | ||
613 | Player.PlayerGui.ScreenGui.BoxFalse.Visible = true | |
614 | ||
615 | Player.PlayerGui.ScreenGui.BoxTrue.Visible = false | |
616 | ||
617 | end) | |
618 | ||
619 | Blue.MouseButton1Down:connect(function () | |
620 | ||
621 | if bawl ~= nil then | |
622 | ||
623 | bawl.BrickColor = BrickColor.new("Bright blue") | |
624 | ||
625 | FireX = 0 | |
626 | FireY = 0 | |
627 | FireZ = 255 | |
628 | ||
629 | SPX = 0 | |
630 | SPY = 0 | |
631 | SPZ = 255 | |
632 | ||
633 | BoxColor = "Bright blue" | |
634 | ||
635 | game.Lighting.TelekinesisGrab.Fire.Color = Color3.new(0,0,255) | |
636 | ||
637 | game.Lighting.TelekinesisGrab.Sparkles.Color = Color3.new(0,0,255) | |
638 | ||
639 | game.Lighting.TelekinesisGrab.SelectionBox.Color = BrickColor.new("Bright blue") | |
640 | ||
641 | end | |
642 | ||
643 | end) | |
644 | ||
645 | Red.MouseButton1Down:connect(function () | |
646 | ||
647 | if bawl ~= nil then | |
648 | ||
649 | bawl.BrickColor = BrickColor.new("Bright red") | |
650 | ||
651 | FireX = 255 | |
652 | FireY = 0 | |
653 | FireZ = 0 | |
654 | ||
655 | SPX = 255 | |
656 | SPY = 0 | |
657 | SPZ = 0 | |
658 | ||
659 | BoxColor = "Bright red" | |
660 | ||
661 | game.Lighting.TelekinesisGrab.Fire.Color = Color3.new(255,0,0) | |
662 | ||
663 | game.Lighting.TelekinesisGrab.Sparkles.Color = Color3.new(255,0,0) | |
664 | ||
665 | game.Lighting.TelekinesisGrab.SelectionBox.Color = BrickColor.new("Bright red") | |
666 | ||
667 | end | |
668 | ||
669 | end) | |
670 | ||
671 | Green.MouseButton1Down:connect(function () | |
672 | ||
673 | if bawl ~= nil then | |
674 | ||
675 | bawl.BrickColor = BrickColor.new("Bright green") | |
676 | ||
677 | FireX = 0 | |
678 | FireY = 255 | |
679 | FireZ = 0 | |
680 | ||
681 | SPX = 0 | |
682 | SPY = 255 | |
683 | SPZ = 0 | |
684 | ||
685 | BoxColor = "Bright green" | |
686 | ||
687 | game.Lighting.TelekinesisGrab.Fire.Color = Color3.new(0,255,0) | |
688 | ||
689 | game.Lighting.TelekinesisGrab.Sparkles.Color = Color3.new(0,255,0) | |
690 | ||
691 | game.Lighting.TelekinesisGrab.SelectionBox.Color = BrickColor.new("Bright green") | |
692 | ||
693 | end | |
694 | ||
695 | end) | |
696 | ||
697 | Yellow.MouseButton1Down:connect(function () | |
698 | ||
699 | if bawl ~= nil then | |
700 | ||
701 | bawl.BrickColor = BrickColor.new("New Yeller") | |
702 | ||
703 | FireX = 255 | |
704 | FireY = 255 | |
705 | FireZ = 0 | |
706 | ||
707 | SPX = 255 | |
708 | SPY = 255 | |
709 | SPZ = 0 | |
710 | ||
711 | BoxColor = "New Yeller" | |
712 | ||
713 | game.Lighting.TelekinesisGrab.Fire.Color = Color3.new(255,255,0) | |
714 | ||
715 | game.Lighting.TelekinesisGrab.Sparkles.Color = Color3.new(255,255,0) | |
716 | ||
717 | game.Lighting.TelekinesisGrab.SelectionBox.Color = BrickColor.new("New Yeller") | |
718 | ||
719 | end | |
720 | ||
721 | end) | |
722 | ||
723 | Pink.MouseButton1Down:connect(function () | |
724 | ||
725 | if bawl ~= nil then | |
726 | ||
727 | bawl.BrickColor = BrickColor.new("Hot pink") | |
728 | ||
729 | FireX = 255 | |
730 | FireY = 0 | |
731 | FireZ = 255 | |
732 | ||
733 | SPX = 255 | |
734 | SPY = 0 | |
735 | SPZ = 255 | |
736 | ||
737 | BoxColor = "Hot pink" | |
738 | ||
739 | game.Lighting.TelekinesisGrab.Fire.Color = Color3.new(255,0,255) | |
740 | ||
741 | game.Lighting.TelekinesisGrab.Sparkles.Color = Color3.new(255,0,255) | |
742 | ||
743 | game.Lighting.TelekinesisGrab.SelectionBox.Color = BrickColor.new("Hot pink") | |
744 | ||
745 | end | |
746 | ||
747 | end) | |
748 | ||
749 | LightBlue.MouseButton1Down:connect(function () | |
750 | ||
751 | if bawl ~= nil then | |
752 | ||
753 | bawl.BrickColor = BrickColor.new("Cyan") | |
754 | ||
755 | FireX = 0 | |
756 | FireY = 255 | |
757 | FireZ = 255 | |
758 | ||
759 | SPX = 0 | |
760 | SPY = 255 | |
761 | SPZ = 255 | |
762 | ||
763 | BoxColor = "Cyan" | |
764 | ||
765 | game.Lighting.TelekinesisGrab.Fire.Color = Color3.new(0,255,255) | |
766 | ||
767 | game.Lighting.TelekinesisGrab.Sparkles.Color = Color3.new(0,255,255) | |
768 | ||
769 | game.Lighting.TelekinesisGrab.SelectionBox.Color = BrickColor.new("Cyan") | |
770 | ||
771 | end | |
772 | ||
773 | end) | |
774 | ||
775 | ||
776 | White.MouseButton1Down:connect(function () | |
777 | ||
778 | if bawl ~= nil then | |
779 | ||
780 | bawl.BrickColor = BrickColor.new("White") | |
781 | ||
782 | FireX = 255 | |
783 | FireY = 255 | |
784 | FireZ = 255 | |
785 | ||
786 | SPX = 255 | |
787 | SPY = 255 | |
788 | SPZ = 255 | |
789 | ||
790 | BoxColor = "White" | |
791 | ||
792 | game.Lighting.TelekinesisGrab.Fire.Color = Color3.new(255,255,255) | |
793 | ||
794 | game.Lighting.TelekinesisGrab.Sparkles.Color = Color3.new(255,255,255) | |
795 | ||
796 | game.Lighting.TelekinesisGrab.SelectionBox.Color = BrickColor.new("White") | |
797 | ||
798 | end | |
799 | ||
800 | end) | |
801 | ||
802 | Bin.Selected:connect(function () | |
803 | ||
804 | Fire = false | |
805 | ||
806 | Player.PlayerGui.ScreenGui.Blue.Visible = true | |
807 | ||
808 | Player.PlayerGui.ScreenGui.Red.Visible = true | |
809 | ||
810 | Player.PlayerGui.ScreenGui.Green.Visible = true | |
811 | ||
812 | Player.PlayerGui.ScreenGui.Yellow.Visible = true | |
813 | ||
814 | Player.PlayerGui.ScreenGui.Pink.Visible = true | |
815 | ||
816 | Player.PlayerGui.ScreenGui.LightBlue.Visible = true | |
817 | ||
818 | Player.PlayerGui.ScreenGui.White.Visible = true | |
819 | ||
820 | Player.PlayerGui.ScreenGui.FireFalse.Visible = true | |
821 | ||
822 | Player.PlayerGui.ScreenGui.FireTrue.Visible = false | |
823 | ||
824 | Player.PlayerGui.ScreenGui.SparklesFalse.Visible = true | |
825 | ||
826 | Player.PlayerGui.ScreenGui.SparklesTrue.Visible = false | |
827 | ||
828 | Player.PlayerGui.ScreenGui.BoxFalse.Visible = true | |
829 | ||
830 | Player.PlayerGui.ScreenGui.BoxTrue.Visible = false | |
831 | ||
832 | end) | |
833 | ||
834 | Bin.Deselected:connect(function () | |
835 | ||
836 | Fire = false | |
837 | ||
838 | Player.PlayerGui.ScreenGui.Blue.Visible = false | |
839 | ||
840 | Player.PlayerGui.ScreenGui.Red.Visible = false | |
841 | ||
842 | Player.PlayerGui.ScreenGui.Green.Visible = false | |
843 | ||
844 | Player.PlayerGui.ScreenGui.Yellow.Visible = false | |
845 | ||
846 | Player.PlayerGui.ScreenGui.Pink.Visible = false | |
847 | ||
848 | Player.PlayerGui.ScreenGui.LightBlue.Visible = false | |
849 | ||
850 | Player.PlayerGui.ScreenGui.White.Visible = false | |
851 | ||
852 | Player.PlayerGui.ScreenGui.FireFalse.Visible = false | |
853 | ||
854 | Player.PlayerGui.ScreenGui.FireTrue.Visible = false | |
855 | ||
856 | Player.PlayerGui.ScreenGui.SparklesFalse.Visible = false | |
857 | ||
858 | Player.PlayerGui.ScreenGui.SparklesTrue.Visible = false | |
859 | ||
860 | Player.PlayerGui.ScreenGui.BoxFalse.Visible = false | |
861 | ||
862 | Player.PlayerGui.ScreenGui.BoxTrue.Visible = false | |
863 | ||
864 | end) | |
865 | ||
866 | Bin.Selected:connect(function(mouse) | |
867 | ||
868 | mouse.Button1Down:connect(function() onButton1Down(mouse) end) | |
869 | ||
870 | mouse.Button1Up:connect(function() onButton1Up(mouse) end) | |
871 | ||
872 | mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end) | |
873 | ||
874 | end) | |
875 | print 'Telek script has loaded, credit to Krystal and rocky2u' | |
876 | dot = false | |
877 | des = false | |
878 | local ChatService = game:GetService("Chat") | |
879 | local player = game.Players.LocalPlayer | |
880 | char = player.Character | |
881 | hum = char.Humanoid | |
882 | torso = hum.Torso | |
883 | lig = Instance.new("PointLight",player.Character.Torso) | |
884 | lig.Color=Color3.new(0,255,255) | |
885 | m=player:GetMouse() | |
886 | bb = Instance.new("BillboardGui",player.Character.Head) | |
887 | bb.Enabled = true | |
888 | bb.AlwaysOnTop = true | |
889 | bb.Size = UDim2.new(0,200,0,50) | |
890 | bb.StudsOffset = Vector3.new(0,1,0) | |
891 | gui=Instance.new("TextBox",bb) | |
892 | gui.Text = "* " | |
893 | gui.Size = UDim2.new(0,133,0,45) | |
894 | gui.Position=UDim2.new(0,57,0,-40) | |
895 | gui.TextColor3 = Color3.new(255,255,255) | |
896 | gui.BackgroundColor3=Color3.new(0,0,0) | |
897 | gui.TextWrapped = true | |
898 | gui.TextScaled = true | |
899 | gui.TextXAlignment = "Left" | |
900 | gui.TextYAlignment = "Top" | |
901 | gui.Visible = false | |
902 | gui.BorderColor3 = Color3.new(0,0,0) | |
903 | ||
904 | gui1=Instance.new("TextButton",bb) | |
905 | gui1.Position=UDim2.new(0,5,0,-43) | |
906 | gui1.Size = UDim2.new(0,190,0,51) | |
907 | ||
908 | gui1.TextColor3 = Color3.new(255,255,255) | |
909 | gui1.BackgroundColor3=Color3.new(255,255,255) | |
910 | ||
911 | gui1.Visible = false | |
912 | img = Instance.new("ImageLabel",bb) | |
913 | img.Size = UDim2.new(0,46,0,47) | |
914 | img.Position = UDim2.new(0,10,0,-41) | |
915 | img.Image = "rbxassetid://388166921" | |
916 | img.BorderColor3 = Color3.new(0,0,0) | |
917 | img.Visible = false | |
918 | asd = Instance.new("Sound",player.Character.Torso) | |
919 | asd.SoundId = "http://www.roblox.com/asset/?id = 358280695" | |
920 | ||
921 | asd1 = Instance.new("Sound",player.Character.Torso) | |
922 | asd1.SoundId = "http://www.roblox.com/asset/?id = 358280695" | |
923 | ||
924 | asd2 = Instance.new("Sound",player.Character.Torso) | |
925 | asd2.SoundId = "http://www.roblox.com/asset/?id = 306370481" | |
926 | asd2.Looped = true | |
927 | asd3 = Instance.new("Sound",player.Character.Torso) | |
928 | asd3.SoundId = "http://www.roblox.com/asset/?id = 316014309" | |
929 | asd3.Looped = true | |
930 | asd4 = Instance.new("Sound",player.Character.Torso) | |
931 | asd4.SoundId = "http://www.roblox.com/asset/?id = 388938813" | |
932 | asd4.Looped = false | |
933 | asd5 = Instance.new("Sound",player.Character.Torso) | |
934 | asd5.SoundId = "http://www.roblox.com/asset/?id = 0" | |
935 | asd5.Looped = true | |
936 | dunkd = Instance.new("Sound",player.Character.Torso) | |
937 | dunkd.SoundId = "http://www.roblox.com/asset/?id = 333078694" | |
938 | dunkd.Looped = false | |
939 | function play(play) | |
940 | asd:Play() | |
941 | asd1:Play() | |
942 | end | |
943 | eye = Instance.new("Part",player.Character) | |
944 | eye.BrickColor = BrickColor.new("Toothpaste") | |
945 | eye.Material = "Neon" | |
946 | eye.FormFactor = 3 | |
947 | eye.Shape = "Ball" | |
948 | eye.Size = Vector3.new(0.37,0.37,0.1) | |
949 | weld = Instance.new("Weld",eye) | |
950 | weld.Part0 = eye | |
951 | weld.Part1 = player.Character.Head | |
952 | weld.C0 = CFrame.new(0.1,-0.2,0.45) | |
953 | eye.Transparency = 1 | |
954 | -- listen for their chatting | |
955 | player.Chatted:connect(function(message) | |
956 | a = string.len(message) | |
957 | gui.Text = "* " | |
958 | gui.Visible = true | |
959 | gui1.Visible = true | |
960 | des = false | |
961 | img.Visible = true | |
962 | print(a) | |
963 | if dot == false then | |
964 | for i = 1,string.len(message) do wait(0.07) | |
965 | gui.Text =gui.Text..message:sub(i,i) | |
966 | ||
967 | play() | |
968 | end | |
969 | end | |
970 | ||
971 | des = true | |
972 | end) | |
973 | m.KeyDown:connect(function(k) | |
974 | if k == "g" then | |
975 | asd2:Play() | |
976 | eye.Transparency = 0 | |
977 | ||
978 | end | |
979 | end) | |
980 | m.KeyDown:connect(function(k) | |
981 | if k == "p" then | |
982 | eye.Transparency = 1 | |
983 | asd3:Play() | |
984 | end | |
985 | end) | |
986 | m.KeyDown:connect(function(k) | |
987 | if k == "r" then | |
988 | eye.Transparency = 0 | |
989 | asd4:Play() | |
990 | end | |
991 | end) | |
992 | m.KeyDown:connect(function(k) | |
993 | if k == "q" then | |
994 | eye.Transparency = 1 | |
995 | asd5:Play() | |
996 | end | |
997 | end) | |
998 | m.KeyDown:connect(function(k) | |
999 | if k == "z" then | |
1000 | ||
1001 | img.Image = "rbxassetid://388167098" | |
1002 | end | |
1003 | end) | |
1004 | m.KeyDown:connect(function(k) | |
1005 | if k == "c" then | |
1006 | img.Image = "rbxassetid://388166921" | |
1007 | end | |
1008 | end) | |
1009 | m.KeyDown:connect(function(k) | |
1010 | if k == "n" then | |
1011 | img.Image = "rbxassetid://388166991" | |
1012 | end | |
1013 | end) | |
1014 | m.KeyDown:connect(function(k) | |
1015 | if k == "b" then | |
1016 | img.Image = "rbxassetid://378060690" | |
1017 | end | |
1018 | end) | |
1019 | m.KeyDown:connect(function(k) | |
1020 | if k == "m" then | |
1021 | img.Image = "rbxassetid://378609498" | |
1022 | end | |
1023 | end) | |
1024 | m.KeyDown:connect(function(k) | |
1025 | if k == "v" then | |
1026 | img.Image = "rbxassetid://388166961" | |
1027 | end | |
1028 | end) | |
1029 | m.KeyDown:connect(function(k) | |
1030 | if k == "h" then | |
1031 | img.Image = "rbxassetid://378577428" | |
1032 | end | |
1033 | end) | |
1034 | m.KeyDown:connect(function(k) | |
1035 | if k == "j" then | |
1036 | img.Image = "rbxassetid://388167116" | |
1037 | end | |
1038 | end) | |
1039 | m.KeyDown:connect(function(k) | |
1040 | if k == "l" then | |
1041 | img.Image = "rbxassetid://388167154" | |
1042 | print("You take your very last breath...") | |
1043 | asdd = Instance.new("Sound",player.Character.Torso) | |
1044 | asdd.SoundId = "http://www.roblox.com/asset/?id = 357417055" | |
1045 | asdd.Looped = false | |
1046 | spawn(function() | |
1047 | wait() | |
1048 | asdd:Play() | |
1049 | end) | |
1050 | wait(2) | |
1051 | asddd = Instance.new("Sound",player.Character.Torso) | |
1052 | asddd.SoundId = "http://www.roblox.com/asset/?id = 387183672" | |
1053 | asddd.Looped = false | |
1054 | spawn(function() | |
1055 | wait() | |
1056 | asddd:Play() | |
1057 | end) | |
1058 | wait(2) | |
1059 | asdded = Instance.new("Sound",player.Character.Torso) | |
1060 | asdded.SoundId = "http://www.roblox.com/asset/?id = 387187707" | |
1061 | asdded.Looped = false | |
1062 | spawn(function() | |
1063 | wait() | |
1064 | asdded:Play() | |
1065 | end) | |
1066 | char:BreakJoints() | |
1067 | end | |
1068 | end) | |
1069 | m.KeyDown:connect(function(k) | |
1070 | if k == "x" then | |
1071 | if des == true then | |
1072 | gui.Visible = false | |
1073 | gui.Text = "* " | |
1074 | gui1.Visible = false | |
1075 | img.Visible = false | |
1076 | end | |
1077 | end | |
1078 | end) | |
1079 | m.KeyDown:connect(function(k) | |
1080 | if k == "f" then | |
1081 | asd3:Stop() | |
1082 | asd2:Stop() | |
1083 | asd4:Stop() | |
1084 | dunkd:Stop() | |
1085 | eye.Transparency = 1 | |
1086 | asd5:Stop() | |
1087 | end | |
1088 | end) | |
1089 | m.KeyDown:connect(function(k) | |
1090 | if k == "u" then | |
1091 | dunkd = Instance.new("Sound",player.Character.Torso) | |
1092 | dunkd.SoundId = "http://www.roblox.com/asset/?id = 333078694" | |
1093 | dunkd.Looped = false | |
1094 | dunkd:Play() | |
1095 | end | |
1096 | end) | |
1097 | m.KeyDown:connect(function(k) | |
1098 | if k == "y" then | |
1099 | img.Image = "rbxassetid://378198656" | |
1100 | end | |
1101 | end) | |
1102 | -- my god... | |
1103 | -- Suck_HiyaThere moves to arizona | |
1104 | ||
1105 | -------------------------------------------------------- | |
1106 | ||
1107 | pls = game:GetService'Players' | |
1108 | rs = game:GetService'RunService' | |
1109 | uinps = game:GetService'UserInputService' | |
1110 | lp = pls.LocalPlayer | |
1111 | mouse = lp:GetMouse() | |
1112 | c = lp.Character | |
1113 | human = c.Humanoid | |
1114 | human.MaxHealth = 50 | |
1115 | soundVol = 0 | |
1116 | wait() | |
1117 | human.Health = 50 | |
1118 | c.Health:Destroy() | |
1119 | ||
1120 | -------------------------------------------------------- | |
1121 | ||
1122 | Debounces = { | |
1123 | AnimationCycles = 0; | |
1124 | FPS = 0; | |
1125 | scalingDamage = false; | |
1126 | damageLevel = 0; | |
1127 | attackNumber = 0; | |
1128 | isAttacking = false; | |
1129 | isMoving = false; | |
1130 | isSprinting = false; | |
1131 | isBoosting = false; | |
1132 | isPassive = false; | |
1133 | isTyping = false; | |
1134 | } | |
1135 | ||
1136 | -------------------------------------------------------- | |
1137 | ||
1138 | numLerp = function(start, goal, alpha) | |
1139 | return(((goal - start) * alpha) + start) | |
1140 | end | |
1141 | ||
1142 | CFrameZero = function() | |
1143 | return CFrame.new(Vector3.new()) | |
1144 | end | |
1145 | ||
1146 | rad = function(value) | |
1147 | return math.rad(value) | |
1148 | end | |
1149 | ||
1150 | CFAngles = function(Vector) | |
1151 | return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z)) | |
1152 | end | |
1153 | ||
1154 | -------------------------------------------------------- | |
1155 | ||
1156 | AnimStat = { | |
1157 | lerpSpeed = .2; | |
1158 | lerpSpeed2 = .35; | |
1159 | lerpTween = 0; | |
1160 | } | |
1161 | ||
1162 | Joints = { | |
1163 | c.HumanoidRootPart.RootJoint; | |
1164 | c.Torso.Neck; | |
1165 | c.Torso['Left Shoulder']; | |
1166 | c.Torso['Right Shoulder']; | |
1167 | c.Torso['Left Hip']; | |
1168 | c.Torso['Right Hip']; | |
1169 | } | |
1170 | ||
1171 | JointTargets = { | |
1172 | CFrameZero(); | |
1173 | CFrameZero(); | |
1174 | CFrameZero(); | |
1175 | CFrameZero(); | |
1176 | CFrameZero(); | |
1177 | CFrameZero(); | |
1178 | } | |
1179 | ||
1180 | -------------------------------------------------------- | |
1181 | ||
1182 | BodyColors = { | |
1183 | HeadColor = BrickColor.new("Institutional white"); | |
1184 | LeftArmColor = BrickColor.new("Institutional white"); | |
1185 | RightArmColor = BrickColor.new("Institutional white"); | |
1186 | LeftLegColor = BrickColor.new("Institutional white"); | |
1187 | RightLegColor = BrickColor.new("Institutional white"); | |
1188 | TorsoColor = BrickColor.new("Mid gray"); | |
1189 | } | |
1190 | ||
1191 | Customs = { | |
1192 | Face = "http://www.roblox.com/asset/?id=8560915"; | |
1193 | Shirt = "http://www.roblox.com/asset/?id=334781688"; | |
1194 | Pants = "http://www.roblox.com/asset/?id=335237283"; | |
1195 | } | |
1196 | ||
1197 | -------------------------------------------------------- | |
1198 | ||
1199 | prepareCharacter = function() | |
1200 | local transPoints = { | |
1201 | NumberSequenceKeypoint.new(0,0,0), | |
1202 | NumberSequenceKeypoint.new(.4,.05,0), | |
1203 | NumberSequenceKeypoint.new(.8,.16,0), | |
1204 | NumberSequenceKeypoint.new(1,.25,0) | |
1205 | } | |
1206 | local sizePoints = { | |
1207 | NumberSequenceKeypoint.new(0,.5,0), | |
1208 | NumberSequenceKeypoint.new(.18,.5,0), | |
1209 | NumberSequenceKeypoint.new(.49,.69,0), | |
1210 | NumberSequenceKeypoint.new(.74,.5,0), | |
1211 | NumberSequenceKeypoint.new(.92,.25,0), | |
1212 | NumberSequenceKeypoint.new(1,.0625,0) | |
1213 | } | |
1214 | local Size = NumberSequence.new(sizePoints) | |
1215 | local Transparency = NumberSequence.new(transPoints) | |
1216 | rayModel = Instance.new("Model",c) | |
1217 | efxBlock = Instance.new("Part",c) | |
1218 | efxBlock.Material = "Neon" | |
1219 | efxBlock.FormFactor = "Custom" | |
1220 | efxBlock.Size = Vector3.new(.3,.3,.3) | |
1221 | light = Instance.new("PointLight",c.Head) | |
1222 | light.Range = 8 | |
1223 | light.Color = Color3.new(1,1,1) | |
1224 | light.Shadows = false | |
1225 | local particles = Instance.new("ParticleEmitter",efxBlock) | |
1226 | particles.Color = ColorSequence.new(Color3.new(.85,.85,.85),Color3.new(1,1,1)) | |
1227 | particles.ZOffset = 1 | |
1228 | particles.LightEmission = .96 | |
1229 | particles.Size = Size | |
1230 | particles.Name = "Fire" | |
1231 | particles.Transparency = Transparency | |
1232 | particles.LockedToPart = true | |
1233 | particles.Rate = 25 | |
1234 | particles.EmissionDirection = "Right" | |
1235 | particles.Acceleration = Vector3.new(-.5,0,0) | |
1236 | particles.Texture = "rbxassetid://24378732" | |
1237 | particles.Lifetime = NumberRange.new(.25,.25) | |
1238 | particles.Speed = NumberRange.new(-.5,5) | |
1239 | script.Parent = efxBlock | |
1240 | fire = particles | |
1241 | local offset = Vector3.new(0.2, .23, -0.5) | |
1242 | local weld = Instance.new("Weld",c.Head) | |
1243 | weld.Part0 = c.Head | |
1244 | weld.Part1 = efxBlock | |
1245 | weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
1246 | efxBlock.Parent = c | |
1247 | local music = Instance.new("Sound",c.Torso) | |
1248 | music.SoundId = "rbxassetid://316012176" | |
1249 | music.Looped = true | |
1250 | music.Volume = soundVol | |
1251 | fight = music | |
1252 | local music2 = Instance.new("Sound",c.Torso) | |
1253 | music2.SoundId = "rbxassetid://316014309" | |
1254 | music2.Looped = true | |
1255 | music2.Volume = soundVol | |
1256 | sans = music2 | |
1257 | pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart) | |
1258 | pointGyro.P = 1e7 | |
1259 | pointGyro.D = 1e3 | |
1260 | pointGyro.MaxTorque = Vector3.new(0,1e7,0) | |
1261 | animator = c.Humanoid:FindFirstChild("Animator") | |
1262 | if animator then | |
1263 | animator:Destroy() | |
1264 | end | |
1265 | c.Torso.roblox:Destroy() | |
1266 | for i,v in pairs (c.Head:children()) do | |
1267 | if v.ClassName == "Sound" then | |
1268 | v:Destroy() | |
1269 | end | |
1270 | end | |
1271 | for i = 1,#Joints do | |
1272 | Joints[i].C1 = CFrame.new(Vector3.new()) | |
1273 | end | |
1274 | human.WalkSpeed = 0 | |
1275 | human.JumpPower = 0 | |
1276 | end | |
1277 | ||
1278 | uinps.InputBegan:connect(function(InputObject) | |
1279 | if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then | |
1280 | Debounces.isPassive = not Debounces.isPassive | |
1281 | end | |
1282 | end) | |
1283 | ||
1284 | setJointCFrames = function(table) | |
1285 | for i = 1,#table do | |
1286 | JointTargets[i] = table[i] | |
1287 | end | |
1288 | AnimationCycles = 0 | |
1289 | end | |
1290 | ||
1291 | setLerp = function(speed) | |
1292 | AnimStat.lerpSpeed = speed | |
1293 | end | |
1294 | ||
1295 | setTween = function(tween) | |
1296 | AnimStat.lerpTween = tween | |
1297 | end | |
1298 | ||
1299 | takeDamage = function(position,damage,distance,platformStand) | |
1300 | for i,v in pairs (pls:children()) do | |
1301 | if v.ClassName == "Player" and v:FindFirstChild("Character") then | |
1302 | local torso = v.Character:FindFirstChild("Torso") | |
1303 | if torso and (torso.Position - position).magnitude < distance then | |
1304 | if v.Character.Humanoid.MaxHealth > 1000 then | |
1305 | v.Character.Humanoid.MaxHealth = 100; | |
1306 | v.Character.Humanoid.Breakjoints() | |
1307 | end | |
1308 | ||
1309 | ||
1310 | v.Character.Humanoid:TakeDamage(damage) | |
1311 | if platformStand == true then | |
1312 | v.Character.PlatformStand = platformStand | |
1313 | end | |
1314 | end | |
1315 | end | |
1316 | end | |
1317 | end | |
1318 | ||
1319 | -------------------------------------------------------- | |
1320 | ||
1321 | prepareCharacter() | |
1322 | ||
1323 | -------------------------------------------------------- | |
1324 | ||
1325 | spawn(function() | |
1326 | local sine = 0 | |
1327 | while wait() do | |
1328 | pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100) | |
1329 | if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then | |
1330 | setLerp(.1) | |
1331 | if Debounces.isPassive == true then | |
1332 | setJointCFrames({ | |
1333 | CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0)); | |
1334 | CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001)); | |
1335 | CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51)); | |
1336 | CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511)); | |
1337 | CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0)); | |
1338 | CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0)); | |
1339 | }) | |
1340 | else | |
1341 | setJointCFrames({ | |
1342 | CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0)); | |
1343 | CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001)); | |
1344 | CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51)); | |
1345 | CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511)); | |
1346 | CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0)); | |
1347 | CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0)); | |
1348 | }) | |
1349 | end | |
1350 | elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then | |
1351 | sine = sine + math.rad(12) | |
1352 | human.WalkSpeed = 15 | |
1353 | setLerp(.15) | |
1354 | setJointCFrames({ | |
1355 | CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0)); | |
1356 | CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001)); | |
1357 | CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0)); | |
1358 | CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0)); | |
1359 | CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0)); | |
1360 | CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0)); | |
1361 | }) | |
1362 | end | |
1363 | if Debounces.scalingDamage == true then | |
1364 | takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true) | |
1365 | end | |
1366 | end | |
1367 | end) | |
1368 | ||
1369 | human.Changed:connect(function(prop) | |
1370 | if prop == "MoveDirection" then | |
1371 | if human.MoveDirection.magnitude > .02 then | |
1372 | Debounces.isMoving = true | |
1373 | else | |
1374 | Debounces.isMoving = false | |
1375 | end | |
1376 | end | |
1377 | end) | |
1378 | ||
1379 | uinps.InputBegan:connect(function(InputObject) | |
1380 | if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
1381 | Debounces.isBoosting = true | |
1382 | Debounces.damageLevel = 10 | |
1383 | Debounces.scalingDamage = true | |
1384 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart) | |
1385 | setLerp(.15) | |
1386 | setJointCFrames({ | |
1387 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20)); | |
1388 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837)); | |
1389 | CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45)); | |
1390 | CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45)); | |
1391 | CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495)); | |
1392 | CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999)); | |
1393 | }) | |
1394 | local boostSpeed = 250 | |
1395 | local efx = Instance.new("Sound",c.Head) | |
1396 | efx.SoundId = "rbxassetid://200632875" | |
1397 | efx.Pitch = math.random(1100,1300)/1000 | |
1398 | efx.Volume = .5 | |
1399 | efx:Play() | |
1400 | spawn(function() | |
1401 | wait(5) | |
1402 | efx:Destroy() | |
1403 | end) | |
1404 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed | |
1405 | vel.P = 1e3 | |
1406 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
1407 | wait(.15) | |
1408 | vel.P = 1000 | |
1409 | vel.MaxForce = Vector3.new(3000,0,3000) | |
1410 | vel.Velocity = Vector3.new() | |
1411 | wait(.3) | |
1412 | setLerp(.3) | |
1413 | setJointCFrames({ | |
1414 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13)); | |
1415 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879)); | |
1416 | CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45)); | |
1417 | CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383)); | |
1418 | CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457)); | |
1419 | CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968)); | |
1420 | }) | |
1421 | wait(.2) | |
1422 | vel:Destroy() | |
1423 | Debounces.damageLevel = 0 | |
1424 | Debounces.scalingDamage = false | |
1425 | Debounces.isBoosting = false | |
1426 | end | |
1427 | end) | |
1428 | ||
1429 | uinps.InputBegan:connect(function(InputObject) | |
1430 | if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
1431 | Debounces.isBoosting = true | |
1432 | Debounces.damageLevel = 10 | |
1433 | Debounces.scalingDamage = true | |
1434 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart) | |
1435 | setLerp(.15) | |
1436 | setJointCFrames({ | |
1437 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15)); | |
1438 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645)); | |
1439 | CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853)); | |
1440 | CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102)); | |
1441 | CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566)); | |
1442 | CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528)); | |
1443 | }) | |
1444 | local boostSpeed = 250 | |
1445 | local efx = Instance.new("Sound",c.Head) | |
1446 | efx.SoundId = "rbxassetid://200632875" | |
1447 | efx.Pitch = math.random(1100,1300)/1000 | |
1448 | efx.Volume = .5 | |
1449 | efx:Play() | |
1450 | spawn(function() | |
1451 | wait(5) | |
1452 | efx:Destroy() | |
1453 | end) | |
1454 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed | |
1455 | vel.P = 1e3 | |
1456 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
1457 | wait(.15) | |
1458 | vel.P = 1000 | |
1459 | vel.MaxForce = Vector3.new(3000,0,3000) | |
1460 | vel.Velocity = Vector3.new() | |
1461 | wait(.3) | |
1462 | setLerp(.3) | |
1463 | setJointCFrames({ | |
1464 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13)); | |
1465 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327)); | |
1466 | CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60)); | |
1467 | CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342)); | |
1468 | CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729)); | |
1469 | CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999)); | |
1470 | }) | |
1471 | wait(.2) | |
1472 | vel:Destroy() | |
1473 | Debounces.damageLevel = 0 | |
1474 | Debounces.scalingDamage = false | |
1475 | Debounces.isBoosting = false | |
1476 | end | |
1477 | end) | |
1478 | ||
1479 | uinps.InputBegan:connect(function(InputObject) | |
1480 | if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
1481 | Debounces.isBoosting = true | |
1482 | Debounces.damageLevel = 10 | |
1483 | Debounces.scalingDamage = true | |
1484 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart) | |
1485 | setLerp(.15) | |
1486 | setJointCFrames({ | |
1487 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5)); | |
1488 | CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878)); | |
1489 | CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0)); | |
1490 | CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087)); | |
1491 | CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5)); | |
1492 | CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968)); | |
1493 | }) | |
1494 | local boostSpeed = 250 | |
1495 | local efx = Instance.new("Sound",c.Head) | |
1496 | efx.SoundId = "rbxassetid://200632875" | |
1497 | efx.Pitch = math.random(1100,1300)/1000 | |
1498 | efx.Volume = .5 | |
1499 | efx:Play() | |
1500 | spawn(function() | |
1501 | wait(5) | |
1502 | efx:Destroy() | |
1503 | end) | |
1504 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed | |
1505 | vel.P = 1e3 | |
1506 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
1507 | wait(.15) | |
1508 | vel.P = 1000 | |
1509 | vel.MaxForce = Vector3.new(3000,0,3000) | |
1510 | vel.Velocity = Vector3.new() | |
1511 | wait(.3) | |
1512 | setLerp(.3) | |
1513 | setJointCFrames({ | |
1514 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13)); | |
1515 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327)); | |
1516 | CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60)); | |
1517 | CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342)); | |
1518 | CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729)); | |
1519 | CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999)); | |
1520 | }) | |
1521 | wait(.2) | |
1522 | vel:Destroy() | |
1523 | Debounces.damageLevel = 0 | |
1524 | Debounces.scalingDamage = false | |
1525 | Debounces.isBoosting = false | |
1526 | end | |
1527 | end) | |
1528 | ||
1529 | uinps.InputBegan:connect(function(InputObject) | |
1530 | if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
1531 | Debounces.isBoosting = true | |
1532 | Debounces.damageLevel = 10 | |
1533 | Debounces.scalingDamage = true | |
1534 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart) | |
1535 | setLerp(.15) | |
1536 | setJointCFrames({ | |
1537 | CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0)); | |
1538 | CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093)); | |
1539 | CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939)); | |
1540 | CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465)); | |
1541 | CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373)); | |
1542 | CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968)); | |
1543 | }) | |
1544 | local boostSpeed = 150 | |
1545 | local boostSpeed = 250 | |
1546 | local efx = Instance.new("Sound",c.Head) | |
1547 | efx.SoundId = "rbxassetid://200632875" | |
1548 | efx.Pitch = math.random(1100,1300)/1000 | |
1549 | efx.Volume = .5 | |
1550 | efx:Play() | |
1551 | spawn(function() | |
1552 | wait(5) | |
1553 | efx:Destroy() | |
1554 | end) | |
1555 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed | |
1556 | vel.P = 1e3 | |
1557 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
1558 | wait(.15) | |
1559 | vel.P = 1000 | |
1560 | vel.MaxForce = Vector3.new(3000,0,3000) | |
1561 | vel.Velocity = Vector3.new() | |
1562 | wait(.3) | |
1563 | setLerp(.3) | |
1564 | setJointCFrames({ | |
1565 | CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0)); | |
1566 | CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598)); | |
1567 | CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511)); | |
1568 | CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887)); | |
1569 | CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524)); | |
1570 | CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631)); | |
1571 | }) | |
1572 | wait(.2) | |
1573 | vel:Destroy() | |
1574 | Debounces.damageLevel = 0 | |
1575 | Debounces.scalingDamage = false | |
1576 | Debounces.isBoosting = false | |
1577 | end | |
1578 | end) | |
1579 | ||
1580 | uinps.InputBegan:connect(function(InputObject) | |
1581 | if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
1582 | local isLooping = true | |
1583 | uinps.InputEnded:connect(function(InputObject2) | |
1584 | if InputObject2.KeyCode == Enum.KeyCode.Q then | |
1585 | isLooping = false | |
1586 | end | |
1587 | end) | |
1588 | while true do | |
1589 | if isLooping == false then | |
1590 | break | |
1591 | end | |
1592 | Debounces.attackNumber = Debounces.attackNumber + 1 | |
1593 | local aimPos = mouse.Hit.p | |
1594 | local head = Instance.new("Part",c) | |
1595 | head.Size = Vector3.new(12,.2,12) | |
1596 | head.CanCollide = false | |
1597 | head.Anchored = true | |
1598 | head.Transparency = 1 | |
1599 | for i = 1,2 do | |
1600 | local decal = Instance.new("Decal",head) | |
1601 | decal.Texture = "rbxassetid://323497117" | |
1602 | if i == 1 then | |
1603 | decal.Face = Enum.NormalId.Top | |
1604 | else | |
1605 | decal.Face = Enum.NormalId.Bottom | |
1606 | end | |
1607 | end | |
1608 | if Debounces.attackNumber%2 == 1 then | |
1609 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos) | |
1610 | else | |
1611 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos) | |
1612 | end | |
1613 | spawn(function() | |
1614 | local timer = 0 | |
1615 | while rs.RenderStepped:wait() do | |
1616 | if timer >= 1.55 then | |
1617 | break | |
1618 | end | |
1619 | head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) | |
1620 | timer = timer + 1/30/(Debounces.FPS/60) | |
1621 | end | |
1622 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
1623 | local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999) | |
1624 | local hit, pos = workspace:FindPartOnRay(ray,c) | |
1625 | local dis = (head.CFrame.p - pos).magnitude | |
1626 | local rayPart = Instance.new("Part",rayModel) | |
1627 | rayPart.Material = "Neon" | |
1628 | rayPart.FormFactor = "Custom" | |
1629 | rayPart.BrickColor = BrickColor.new(1,1,1) | |
1630 | rayPart.Anchored = true | |
1631 | rayPart.CanCollide = false | |
1632 | rayPart.Size = Vector3.new(7,7,dis + 400) | |
1633 | local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2) | |
1634 | rayPart.CFrame = rayCFrame | |
1635 | head:Destroy() | |
1636 | end) | |
1637 | wait() | |
1638 | local s = Instance.new("Sound",head) | |
1639 | s.Volume = 1 | |
1640 | s.SoundId = "rbxassetid://332223043" | |
1641 | s:Play() | |
1642 | wait(.04) | |
1643 | end | |
1644 | end | |
1645 | end) | |
1646 | ||
1647 | uinps.InputBegan:connect(function(InputObj) | |
1648 | if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
1649 | Debounces.isAttacking = true | |
1650 | local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p | |
1651 | local head = Instance.new("Part",c) | |
1652 | head.Size = Vector3.new(18,.2,18) | |
1653 | head.CanCollide = false | |
1654 | head.Anchored = true | |
1655 | head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos) | |
1656 | head.Transparency = 1 | |
1657 | for i = 1,2 do | |
1658 | local decal = Instance.new("Decal",head) | |
1659 | decal.Texture = "rbxassetid://323497117" | |
1660 | if i == 1 then | |
1661 | decal.Face = Enum.NormalId.Top | |
1662 | else | |
1663 | decal.Face = Enum.NormalId.Bottom | |
1664 | end | |
1665 | end | |
1666 | setLerp(.1) | |
1667 | setJointCFrames({ | |
1668 | CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0)); | |
1669 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001)); | |
1670 | CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502)); | |
1671 | CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928)); | |
1672 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001)); | |
1673 | CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0)); | |
1674 | }) | |
1675 | spawn(function() | |
1676 | local timer = 0 | |
1677 | while rs.RenderStepped:wait() do | |
1678 | if timer >= 1.55/.8 then | |
1679 | break | |
1680 | end | |
1681 | head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) | |
1682 | timer = timer + 1/30/(Debounces.FPS/60) | |
1683 | end | |
1684 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
1685 | local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999) | |
1686 | local hit, pos = workspace:FindPartOnRay(ray,c) | |
1687 | local dis = (head.CFrame.p - pos).magnitude | |
1688 | local rayPart = Instance.new("Part",rayModel) | |
1689 | rayPart.Material = "Neon" | |
1690 | rayPart.FormFactor = "Custom" | |
1691 | rayPart.Name = "Punch" | |
1692 | rayPart.BrickColor = BrickColor.new(1,1,1) | |
1693 | rayPart.Anchored = true | |
1694 | rayPart.CanCollide = false | |
1695 | rayPart.Size = Vector3.new(28,28,dis + 400) | |
1696 | local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2) | |
1697 | rayPart.CFrame = rayCFrame | |
1698 | head:Destroy() | |
1699 | end) | |
1700 | wait() | |
1701 | local s = Instance.new("Sound",head) | |
1702 | s.Volume = 1 | |
1703 | s.SoundId = "rbxassetid://332223043" | |
1704 | s.Pitch = .8 | |
1705 | s:Play() | |
1706 | wait(.75) | |
1707 | setLerp(.17) | |
1708 | setJointCFrames({ | |
1709 | CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0)); | |
1710 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001)); | |
1711 | CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76)); | |
1712 | CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155)); | |
1713 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001)); | |
1714 | CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0)); | |
1715 | }) | |
1716 | wait(.5) | |
1717 | Debounces.isAttacking = false | |
1718 | end | |
1719 | end) | |
1720 | ||
1721 | reflect = function(d,n) | |
1722 | local i, n = -1 * d.unit, n.unit | |
1723 | local dot = n:Dot(i) | |
1724 | return 2*dot*n - i | |
1725 | end | |
1726 | ||
1727 | makeReflectionBeam = function(pos,look,isCrit) | |
1728 | local ray = Ray.new(pos,look) | |
1729 | local hit,hitpos,norm = workspace:FindPartOnRay(ray,c) | |
1730 | local e = Instance.new("Part",rayModel) | |
1731 | e.Anchored = true | |
1732 | e.CanCollide = false | |
1733 | e.BrickColor = BrickColor.new("White") | |
1734 | e.Material = "Neon" | |
1735 | e.FormFactor = "Custom" | |
1736 | e.Size = Vector3.new(6,6,(pos - hitpos).magnitude) | |
1737 | if isCrit == true then | |
1738 | e.Size = Vector3.new(16,16,(pos - hitpos).magnitude) | |
1739 | e.Name = "Punch" | |
1740 | end | |
1741 | e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos) | |
1742 | local e = Instance.new("Sound",c) | |
1743 | if isCrit == true then | |
1744 | e.Volume = .5 | |
1745 | else | |
1746 | e.Volume = .3 | |
1747 | e.Pitch = 1.5 | |
1748 | end | |
1749 | e.SoundId = "rbxassetid://200632875" | |
1750 | e:Play() | |
1751 | spawn(function() | |
1752 | wait(6) | |
1753 | e:Destroy() | |
1754 | end) | |
1755 | wait(.05) | |
1756 | if hit ~= nil then | |
1757 | newDir = reflect(look.unit,norm,isCrit) | |
1758 | makeReflectionBeam(hitpos,newDir * 999,isCrit) | |
1759 | end | |
1760 | end | |
1761 | ||
1762 | uinps.InputBegan:connect(function(InputObject) | |
1763 | if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then | |
1764 | local isLooping = true | |
1765 | uinps.InputEnded:connect(function(InputObject2) | |
1766 | if InputObject2.KeyCode == Enum.KeyCode.Q then | |
1767 | isLooping = false | |
1768 | end | |
1769 | end) | |
1770 | while true do | |
1771 | if isLooping == false then | |
1772 | break | |
1773 | end | |
1774 | Debounces.attackNumber = Debounces.attackNumber + 1 | |
1775 | local aimPos = mouse.Hit.p | |
1776 | local head = Instance.new("Part",c) | |
1777 | head.Size = Vector3.new(12,.2,12) | |
1778 | head.CanCollide = false | |
1779 | head.Anchored = true | |
1780 | head.Transparency = 1 | |
1781 | for i = 1,2 do | |
1782 | local decal = Instance.new("Decal",head) | |
1783 | decal.Texture = "rbxassetid://323497117" | |
1784 | if i == 1 then | |
1785 | decal.Face = Enum.NormalId.Top | |
1786 | else | |
1787 | decal.Face = Enum.NormalId.Bottom | |
1788 | end | |
1789 | end | |
1790 | if Debounces.attackNumber%2 == 1 then | |
1791 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos) | |
1792 | else | |
1793 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos) | |
1794 | end | |
1795 | spawn(function() | |
1796 | local timer = 0 | |
1797 | while rs.RenderStepped:wait() do | |
1798 | if timer >= 1.55 then | |
1799 | break | |
1800 | end | |
1801 | head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) | |
1802 | timer = timer + 1/30/(Debounces.FPS/60) | |
1803 | end | |
1804 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
1805 | head:Destroy() | |
1806 | makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false) | |
1807 | end) | |
1808 | ||
1809 | wait() | |
1810 | local s = Instance.new("Sound",head) | |
1811 | s.Volume = 1 | |
1812 | s.SoundId = "rbxassetid://332223043" | |
1813 | s.Pitch = 1.02 | |
1814 | s:Play() | |
1815 | wait(.2) | |
1816 | end | |
1817 | end | |
1818 | end) | |
1819 | ||
1820 | uinps.InputBegan:connect(function(InputObj) | |
1821 | if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then | |
1822 | Debounces.isAttacking = true | |
1823 | local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p | |
1824 | local head = Instance.new("Part",c) | |
1825 | head.Size = Vector3.new(18,.2,18) | |
1826 | head.CanCollide = false | |
1827 | head.Anchored = true | |
1828 | head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos) | |
1829 | head.Transparency = 1 | |
1830 | for i = 1,2 do | |
1831 | local decal = Instance.new("Decal",head) | |
1832 | decal.Texture = "rbxassetid://323497117" | |
1833 | if i == 1 then | |
1834 | decal.Face = Enum.NormalId.Top | |
1835 | else | |
1836 | decal.Face = Enum.NormalId.Bottom | |
1837 | end | |
1838 | end | |
1839 | setLerp(.1) | |
1840 | setJointCFrames({ | |
1841 | CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0)); | |
1842 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001)); | |
1843 | CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502)); | |
1844 | CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928)); | |
1845 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001)); | |
1846 | CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0)); | |
1847 | }) | |
1848 | spawn(function() | |
1849 | local timer = 0 | |
1850 | while rs.RenderStepped:wait() do | |
1851 | if timer >= 1.55/.8 then | |
1852 | break | |
1853 | end | |
1854 | head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) | |
1855 | timer = timer + 1/30/(Debounces.FPS/60) | |
1856 | end | |
1857 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
1858 | head:Destroy() | |
1859 | makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true) | |
1860 | end) | |
1861 | wait() | |
1862 | local s = Instance.new("Sound",head) | |
1863 | s.Volume = 2 | |
1864 | s.SoundId = "rbxassetid://332223043" | |
1865 | s.Pitch = .8 | |
1866 | s:Play() | |
1867 | wait(.75) | |
1868 | setLerp(.17) | |
1869 | setJointCFrames({ | |
1870 | CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0)); | |
1871 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001)); | |
1872 | CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76)); | |
1873 | CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155)); | |
1874 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001)); | |
1875 | CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0)); | |
1876 | }) | |
1877 | wait(.5) | |
1878 | Debounces.isAttacking = false | |
1879 | end | |
1880 | end) | |
1881 | ||
1882 | uinps.InputBegan:connect(function(InputObj) | |
1883 | if InputObj.KeyCode == Enum.KeyCode.Slash then | |
1884 | local finishEvent = nil | |
1885 | Debounces.isTyping = true | |
1886 | finishEvent = uinps.InputBegan:connect(function(InputObj) | |
1887 | if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then | |
1888 | Debounces.isTyping = false | |
1889 | finishEvent:disconnect() | |
1890 | end | |
1891 | end) | |
1892 | end | |
1893 | end) | |
1894 | ||
1895 | uinps.InputBegan:connect(function(InputObj) | |
1896 | if InputObj.KeyCode == Enum.KeyCode.LeftShift then | |
1897 | Debounces.isSprinting = true | |
1898 | end | |
1899 | end) | |
1900 | ||
1901 | uinps.InputEnded:connect(function(InputObj) | |
1902 | if InputObj.KeyCode == Enum.KeyCode.LeftShift then | |
1903 | Debounces.isSprinting = false | |
1904 | end | |
1905 | end) | |
1906 | ||
1907 | rs.RenderStepped:connect(function() | |
1908 | Debounces.FPS = 1/rs.RenderStepped:wait() | |
1909 | local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60) | |
1910 | if Debounces.isPassive == false then | |
1911 | fight:Pause() | |
1912 | sans:Resume() | |
1913 | efxBlock.Transparency = 1 | |
1914 | else | |
1915 | fight:Resume() | |
1916 | sans:Pause() | |
1917 | efxBlock.Transparency = 0 | |
1918 | end | |
1919 | for i,v in pairs (rayModel:children()) do | |
1920 | if v.Transparency >= 1 then | |
1921 | v:Destroy() | |
1922 | else | |
1923 | v.CanCollide = true | |
1924 | local parts = v:GetTouchingParts() | |
1925 | v.CanCollide = false | |
1926 | for i = 1,#parts do | |
1927 | if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then | |
1928 | parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60)) | |
1929 | elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then | |
1930 | parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60)) | |
1931 | end | |
1932 | end | |
1933 | v.Size = v.Size + Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0) | |
1934 | v.Transparency = v.Transparency + .05/(Debounces.FPS/60) | |
1935 | end | |
1936 | end | |
1937 | for i = 1,#Joints do | |
1938 | Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp) | |
1939 | end | |
1940 | light.Brightness = math.random(1,4) | |
1941 | end) | |
1942 | ||
1943 | --(C) Copyright AzuL // All Rights Reserved |